enum_state_machine 0.0.1 → 0.0.2
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- checksums.yaml +4 -4
- data/.gitignore +12 -0
- data/.ruby-gemset +1 -0
- data/.ruby-version +1 -0
- metadata +83 -130
- data/.rvmrc +0 -1
- data/enum_state_machine.gemspec +0 -25
- data/lib/enum_state_machine.rb +0 -9
- data/lib/enum_state_machine/assertions.rb +0 -36
- data/lib/enum_state_machine/branch.rb +0 -225
- data/lib/enum_state_machine/callback.rb +0 -232
- data/lib/enum_state_machine/core.rb +0 -12
- data/lib/enum_state_machine/core_ext.rb +0 -2
- data/lib/enum_state_machine/core_ext/class/state_machine.rb +0 -5
- data/lib/enum_state_machine/error.rb +0 -13
- data/lib/enum_state_machine/eval_helpers.rb +0 -87
- data/lib/enum_state_machine/event.rb +0 -257
- data/lib/enum_state_machine/event_collection.rb +0 -141
- data/lib/enum_state_machine/extensions.rb +0 -149
- data/lib/enum_state_machine/graph.rb +0 -92
- data/lib/enum_state_machine/helper_module.rb +0 -17
- data/lib/enum_state_machine/initializers.rb +0 -4
- data/lib/enum_state_machine/initializers/rails.rb +0 -22
- data/lib/enum_state_machine/integrations.rb +0 -97
- data/lib/enum_state_machine/integrations/active_model.rb +0 -585
- data/lib/enum_state_machine/integrations/active_model/locale.rb +0 -11
- data/lib/enum_state_machine/integrations/active_model/observer.rb +0 -33
- data/lib/enum_state_machine/integrations/active_model/observer_update.rb +0 -42
- data/lib/enum_state_machine/integrations/active_model/versions.rb +0 -31
- data/lib/enum_state_machine/integrations/active_record.rb +0 -548
- data/lib/enum_state_machine/integrations/active_record/locale.rb +0 -20
- data/lib/enum_state_machine/integrations/active_record/versions.rb +0 -123
- data/lib/enum_state_machine/integrations/base.rb +0 -100
- data/lib/enum_state_machine/machine.rb +0 -2292
- data/lib/enum_state_machine/machine_collection.rb +0 -86
- data/lib/enum_state_machine/macro_methods.rb +0 -518
- data/lib/enum_state_machine/matcher.rb +0 -123
- data/lib/enum_state_machine/matcher_helpers.rb +0 -54
- data/lib/enum_state_machine/node_collection.rb +0 -222
- data/lib/enum_state_machine/path.rb +0 -120
- data/lib/enum_state_machine/path_collection.rb +0 -90
- data/lib/enum_state_machine/state.rb +0 -297
- data/lib/enum_state_machine/state_collection.rb +0 -112
- data/lib/enum_state_machine/state_context.rb +0 -138
- data/lib/enum_state_machine/state_enum.rb +0 -23
- data/lib/enum_state_machine/transition.rb +0 -470
- data/lib/enum_state_machine/transition_collection.rb +0 -245
- data/lib/enum_state_machine/version.rb +0 -3
- data/lib/enum_state_machine/yard.rb +0 -8
- data/lib/enum_state_machine/yard/handlers.rb +0 -12
- data/lib/enum_state_machine/yard/handlers/base.rb +0 -32
- data/lib/enum_state_machine/yard/handlers/event.rb +0 -25
- data/lib/enum_state_machine/yard/handlers/machine.rb +0 -344
- data/lib/enum_state_machine/yard/handlers/state.rb +0 -25
- data/lib/enum_state_machine/yard/handlers/transition.rb +0 -47
- data/lib/enum_state_machine/yard/templates.rb +0 -3
- data/lib/enum_state_machine/yard/templates/default/class/html/setup.rb +0 -30
- data/lib/enum_state_machine/yard/templates/default/class/html/state_machines.erb +0 -12
- data/lib/tasks/enum_state_machine.rake +0 -1
- data/lib/tasks/enum_state_machine.rb +0 -24
- data/lib/yard-enum_state_machine.rb +0 -2
- data/test/functional/state_machine_test.rb +0 -1066
- data/test/unit/integrations/active_model_test.rb +0 -1245
- data/test/unit/integrations/active_record_test.rb +0 -2551
- data/test/unit/integrations/base_test.rb +0 -104
- data/test/unit/integrations_test.rb +0 -71
- data/test/unit/invalid_event_test.rb +0 -20
- data/test/unit/invalid_parallel_transition_test.rb +0 -18
- data/test/unit/invalid_transition_test.rb +0 -115
- data/test/unit/machine_collection_test.rb +0 -603
- data/test/unit/machine_test.rb +0 -3395
- data/test/unit/state_machine_test.rb +0 -31
@@ -1,123 +0,0 @@
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require 'singleton'
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module EnumStateMachine
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# Provides a general strategy pattern for determining whether a match is found
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# for a value. The algorithm that actually determines the match depends on
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# the matcher in use.
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class Matcher
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# The list of values against which queries are matched
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attr_reader :values
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# Creates a new matcher for querying against the given set of values
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def initialize(values = [])
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@values = values.is_a?(Array) ? values : [values]
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end
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# Generates a subset of values that exists in both the set of values being
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# filtered and the values configured for the matcher
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def filter(values)
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self.values & values
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end
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end
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# Matches any given value. Since there is no configuration for this type of
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# matcher, it must be used as a singleton.
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class AllMatcher < Matcher
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include Singleton
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# Generates a blacklist matcher based on the given set of values
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#
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# == Examples
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#
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# matcher = EnumStateMachine::AllMatcher.instance - [:parked, :idling]
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# matcher.matches?(:parked) # => false
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# matcher.matches?(:first_gear) # => true
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def -(blacklist)
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BlacklistMatcher.new(blacklist)
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end
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# Always returns true
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def matches?(value, context = {})
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true
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end
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# Always returns the given set of values
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def filter(values)
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values
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end
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# A human-readable description of this matcher. Always "all".
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def description
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'all'
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end
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end
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# Matches a specific set of values
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class WhitelistMatcher < Matcher
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# Checks whether the given value exists within the whitelist configured
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# for this matcher.
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#
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# == Examples
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#
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# matcher = EnumStateMachine::WhitelistMatcher.new([:parked, :idling])
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# matcher.matches?(:parked) # => true
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# matcher.matches?(:first_gear) # => false
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def matches?(value, context = {})
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values.include?(value)
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end
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# A human-readable description of this matcher
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def description
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values.length == 1 ? values.first.inspect : values.inspect
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end
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end
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# Matches everything but a specific set of values
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class BlacklistMatcher < Matcher
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# Checks whether the given value exists outside the blacklist configured
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# for this matcher.
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#
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# == Examples
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#
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# matcher = EnumStateMachine::BlacklistMatcher.new([:parked, :idling])
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# matcher.matches?(:parked) # => false
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# matcher.matches?(:first_gear) # => true
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def matches?(value, context = {})
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!values.include?(value)
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end
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# Finds all values that are *not* within the blacklist configured for this
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# matcher
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def filter(values)
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values - self.values
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end
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# A human-readable description of this matcher
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def description
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"all - #{values.length == 1 ? values.first.inspect : values.inspect}"
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end
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end
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# Matches a loopback of two values within a context. Since there is no
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# configuration for this type of matcher, it must be used as a singleton.
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class LoopbackMatcher < Matcher
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include Singleton
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# Checks whether the given value matches what the value originally was.
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# This value should be defined in the context.
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#
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# == Examples
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#
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# matcher = EnumStateMachine::LoopbackMatcher.instance
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# matcher.matches?(:parked, :from => :parked) # => true
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# matcher.matches?(:parked, :from => :idling) # => false
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def matches?(value, context)
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context[:from] == value
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end
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# A human-readable description of this matcher. Always "same".
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def description
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'same'
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end
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end
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end
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module EnumStateMachine
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# Provides a set of helper methods for generating matchers
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module MatcherHelpers
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# Represents a state that matches all known states in a machine.
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#
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# == Examples
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#
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# class Vehicle
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# state_machine do
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# before_transition any => :parked, :do => lambda {...}
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# before_transition all - :parked => all - :idling, :do => lambda {}
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#
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# event :park
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# transition all => :parked
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# end
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#
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# event :crash
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# transition all - :parked => :stalled
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# end
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# end
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# end
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#
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# In the above example, +all+ will match the following states since they
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# are known:
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# * +parked+
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# * +stalled+
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# * +idling+
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def all
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AllMatcher.instance
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end
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alias_method :any, :all
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# Represents a state that matches the original +from+ state. This is useful
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# for defining transitions which are loopbacks.
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#
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# == Examples
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#
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# class Vehicle
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# state_machine do
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# event :ignite
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# transition [:idling, :first_gear] => same
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# end
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# end
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# end
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#
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# In the above example, +same+ will match whichever the from state is. In
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# the case of the +ignite+ event, it is essential the same as the following:
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#
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# transition :parked => :parked, :first_gear => :first_gear
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def same
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LoopbackMatcher.instance
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end
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end
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end
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require 'enum_state_machine/assertions'
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module EnumStateMachine
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# Represents a collection of nodes in a state machine, be it events or states.
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# Nodes will not differentiate between the String and Symbol versions of the
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# values being indexed.
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class NodeCollection
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include Enumerable
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include Assertions
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# The machine associated with the nodes
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attr_reader :machine
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# Creates a new collection of nodes for the given state machine. By default,
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# the collection is empty.
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#
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# Configuration options:
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# * <tt>:index</tt> - One or more attributes to automatically generate
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# hashed indices for in order to perform quick lookups. Default is to
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# index by the :name attribute
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def initialize(machine, options = {})
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assert_valid_keys(options, :index)
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options = {:index => :name}.merge(options)
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@machine = machine
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@nodes = []
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@index_names = Array(options[:index])
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@indices = @index_names.inject({}) do |indices, name|
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indices[name] = {}
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indices[:"#{name}_to_s"] = {}
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indices[:"#{name}_to_sym"] = {}
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indices
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end
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@default_index = Array(options[:index]).first
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@contexts = []
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end
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# Creates a copy of this collection such that modifications don't affect
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# the original collection
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def initialize_copy(orig) #:nodoc:
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super
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nodes = @nodes
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contexts = @contexts
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@nodes = []
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@contexts = []
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@indices = @indices.inject({}) {|indices, (name, *)| indices[name] = {}; indices}
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# Add nodes *prior* to copying over the contexts so that they don't get
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# evaluated multiple times
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concat(nodes.map {|n| n.dup})
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@contexts = contexts.dup
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end
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# Changes the current machine associated with the collection. In turn, this
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# will change the state machine associated with each node in the collection.
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def machine=(new_machine)
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@machine = new_machine
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each {|node| node.machine = new_machine}
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end
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# Gets the number of nodes in this collection
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def length
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@nodes.length
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end
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# Gets the set of unique keys for the given index
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def keys(index_name = @default_index)
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index(index_name).keys
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end
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# Tracks a context that should be evaluated for any nodes that get added
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# which match the given set of nodes. Matchers can be used so that the
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# context can get added once and evaluated after multiple adds.
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def context(nodes, &block)
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nodes = nodes.first.is_a?(Matcher) ? nodes.first : WhitelistMatcher.new(nodes)
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@contexts << context = {:nodes => nodes, :block => block}
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# Evaluate the new context for existing nodes
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each {|node| eval_context(context, node)}
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context
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end
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# Adds a new node to the collection. By doing so, this will also add it to
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# the configured indices. This will also evaluate any existings contexts
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# that match the new node.
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def <<(node)
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@nodes << node
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@index_names.each {|name| add_to_index(name, value(node, name), node)}
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@contexts.each {|context| eval_context(context, node)}
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self
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end
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# Appends a group of nodes to the collection
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def concat(nodes)
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nodes.each {|node| self << node}
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end
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# Updates the indexed keys for the given node. If the node's attribute
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# has changed since it was added to the collection, the old indexed keys
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# will be replaced with the updated ones.
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def update(node)
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@index_names.each {|name| update_index(name, node)}
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end
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# Calls the block once for each element in self, passing that element as a
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# parameter.
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#
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# states = EnumStateMachine::NodeCollection.new
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# states << EnumStateMachine::State.new(machine, :parked)
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# states << EnumStateMachine::State.new(machine, :idling)
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# states.each {|state| puts state.name, ' -- '}
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#
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# ...produces:
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#
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# parked -- idling --
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def each
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@nodes.each {|node| yield node}
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self
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end
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# Gets the node at the given index.
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#
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# states = EnumStateMachine::NodeCollection.new
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# states << EnumStateMachine::State.new(machine, :parked)
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# states << EnumStateMachine::State.new(machine, :idling)
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#
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# states.at(0).name # => :parked
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# states.at(1).name # => :idling
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def at(index)
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@nodes[index]
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end
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# Gets the node indexed by the given key. By default, this will look up the
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# key in the first index configured for the collection. A custom index can
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# be specified like so:
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#
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# collection['parked', :value]
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#
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# The above will look up the "parked" key in a hash indexed by each node's
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# +value+ attribute.
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#
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# If the key cannot be found, then nil will be returned.
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self.index(index_name)[key] ||
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nil
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# Gets the node indexed by the given key. By default, this will look up the
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# key in the first index configured for the collection. A custom index can
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# be specified like so:
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#
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# collection['parked', :value]
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#
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# The above will look up the "parked" key in a hash indexed by each node's
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# +value+ attribute.
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#
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# If the key cannot be found, then an IndexError exception will be raised:
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#
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# collection['invalid', :value] # => IndexError: "invalid" is an invalid value
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self[key, index_name] || raise(IndexError, "#{key.inspect} is an invalid #{index_name}")
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end
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protected
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# Gets the given index. If the index does not exist, then an ArgumentError
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# is raised.
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def index(name)
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raise ArgumentError, 'No indices configured' unless @indices.any?
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@indices[name] || raise(ArgumentError, "Invalid index: #{name.inspect}")
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end
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# Gets the value for the given attribute on the node
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def value(node, attribute)
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node.send(attribute)
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end
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# Adds the given key / node combination to an index, including the string
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# and symbol versions of the index
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|
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def add_to_index(name, key, node)
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index(name)[key] = node
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index(:"#{name}_to_s")[key.to_s] = node
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index(:"#{name}_to_sym")[:"#{key}"] = node if to_sym?(key)
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|
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end
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|
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|
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|
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# Removes the given key from an index, including the string and symbol
|
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|
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# versions of the index
|
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|
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def remove_from_index(name, key)
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|
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index(name).delete(key)
|
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|
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index(:"#{name}_to_s").delete(key.to_s)
|
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|
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index(:"#{name}_to_sym").delete(:"#{key}") if to_sym?(key)
|
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|
-
end
|
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|
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|
197
|
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# Updates the node for the given index, including the string and symbol
|
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|
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# versions of the index
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|
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def update_index(name, node)
|
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|
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index = self.index(name)
|
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|
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old_key = RUBY_VERSION < '1.9' ? index.index(node) : index.key(node)
|
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|
-
new_key = value(node, name)
|
203
|
-
|
204
|
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# Only replace the key if it's changed
|
205
|
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if old_key != new_key
|
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|
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remove_from_index(name, old_key)
|
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|
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add_to_index(name, new_key, node)
|
208
|
-
end
|
209
|
-
end
|
210
|
-
|
211
|
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# Determines whether the given value can be converted to a symbol
|
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|
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def to_sym?(value)
|
213
|
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"#{value}" != ''
|
214
|
-
end
|
215
|
-
|
216
|
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# Evaluates the given context for a particular node. This will only
|
217
|
-
# evaluate the context if the node matches.
|
218
|
-
def eval_context(context, node)
|
219
|
-
node.context(&context[:block]) if context[:nodes].matches?(node.name)
|
220
|
-
end
|
221
|
-
end
|
222
|
-
end
|
@@ -1,120 +0,0 @@
|
|
1
|
-
module EnumStateMachine
|
2
|
-
# A path represents a sequence of transitions that can be run for a particular
|
3
|
-
# object. Paths can walk to new transitions, revealing all of the possible
|
4
|
-
# branches that can be encountered in the object's state machine.
|
5
|
-
class Path < Array
|
6
|
-
include Assertions
|
7
|
-
|
8
|
-
# The object whose state machine is being walked
|
9
|
-
attr_reader :object
|
10
|
-
|
11
|
-
# The state machine this path is walking
|
12
|
-
attr_reader :machine
|
13
|
-
|
14
|
-
# Creates a new transition path for the given object. Initially this is an
|
15
|
-
# empty path. In order to start walking the path, it must be populated with
|
16
|
-
# an initial transition.
|
17
|
-
#
|
18
|
-
# Configuration options:
|
19
|
-
# * <tt>:target</tt> - The target state to end the path on
|
20
|
-
# * <tt>:guard</tt> - Whether to guard transitions with the if/unless
|
21
|
-
# conditionals defined for each one
|
22
|
-
def initialize(object, machine, options = {})
|
23
|
-
assert_valid_keys(options, :target, :guard)
|
24
|
-
|
25
|
-
@object = object
|
26
|
-
@machine = machine
|
27
|
-
@target = options[:target]
|
28
|
-
@guard = options[:guard]
|
29
|
-
end
|
30
|
-
|
31
|
-
def initialize_copy(orig) #:nodoc:
|
32
|
-
super
|
33
|
-
@transitions = nil
|
34
|
-
end
|
35
|
-
|
36
|
-
# The initial state name for this path
|
37
|
-
def from_name
|
38
|
-
first && first.from_name
|
39
|
-
end
|
40
|
-
|
41
|
-
# Lists all of the from states that can be reached through this path.
|
42
|
-
#
|
43
|
-
# For example,
|
44
|
-
#
|
45
|
-
# path.to_states # => [:parked, :idling, :first_gear, ...]
|
46
|
-
def from_states
|
47
|
-
map {|transition| transition.from_name}.uniq
|
48
|
-
end
|
49
|
-
|
50
|
-
# The end state name for this path. If a target state was specified for
|
51
|
-
# the path, then that will be returned if the path is complete.
|
52
|
-
def to_name
|
53
|
-
last && last.to_name
|
54
|
-
end
|
55
|
-
|
56
|
-
# Lists all of the to states that can be reached through this path.
|
57
|
-
#
|
58
|
-
# For example,
|
59
|
-
#
|
60
|
-
# path.to_states # => [:parked, :idling, :first_gear, ...]
|
61
|
-
def to_states
|
62
|
-
map {|transition| transition.to_name}.uniq
|
63
|
-
end
|
64
|
-
|
65
|
-
# Lists all of the events that can be fired through this path.
|
66
|
-
#
|
67
|
-
# For example,
|
68
|
-
#
|
69
|
-
# path.events # => [:park, :ignite, :shift_up, ...]
|
70
|
-
def events
|
71
|
-
map {|transition| transition.event}.uniq
|
72
|
-
end
|
73
|
-
|
74
|
-
# Walks down the next transitions at the end of this path. This will only
|
75
|
-
# walk down paths that are considered valid.
|
76
|
-
def walk
|
77
|
-
transitions.each {|transition| yield dup.push(transition)}
|
78
|
-
end
|
79
|
-
|
80
|
-
# Determines whether or not this path has completed. A path is considered
|
81
|
-
# complete when one of the following conditions is met:
|
82
|
-
# * The last transition in the path ends on the target state
|
83
|
-
# * There are no more transitions remaining to walk and there is no target
|
84
|
-
# state
|
85
|
-
def complete?
|
86
|
-
!empty? && (@target ? to_name == @target : transitions.empty?)
|
87
|
-
end
|
88
|
-
|
89
|
-
private
|
90
|
-
# Calculates the number of times the given state has been walked to
|
91
|
-
def times_walked_to(state)
|
92
|
-
select {|transition| transition.to_name == state}.length
|
93
|
-
end
|
94
|
-
|
95
|
-
# Determines whether the given transition has been recently walked down in
|
96
|
-
# this path. If a target is configured for this path, then this will only
|
97
|
-
# look at transitions walked down since the target was last reached.
|
98
|
-
def recently_walked?(transition)
|
99
|
-
transitions = self
|
100
|
-
if @target && @target != to_name && target_transition = detect {|t| t.to_name == @target}
|
101
|
-
transitions = transitions[index(target_transition) + 1..-1]
|
102
|
-
end
|
103
|
-
transitions.include?(transition)
|
104
|
-
end
|
105
|
-
|
106
|
-
# Determines whether it's possible to walk to the given transition from
|
107
|
-
# the current path. A transition can be walked to if:
|
108
|
-
# * It has not been recently walked and
|
109
|
-
# * If a target is specified, it has not been walked to twice yet
|
110
|
-
def can_walk_to?(transition)
|
111
|
-
!recently_walked?(transition) && (!@target || times_walked_to(@target) < 2)
|
112
|
-
end
|
113
|
-
|
114
|
-
# Get the next set of transitions that can be walked to starting from the
|
115
|
-
# end of this path
|
116
|
-
def transitions
|
117
|
-
@transitions ||= empty? ? [] : machine.events.transitions_for(object, :from => to_name, :guard => @guard).select {|transition| can_walk_to?(transition)}
|
118
|
-
end
|
119
|
-
end
|
120
|
-
end
|