enum_state_machine 0.0.1 → 0.0.2

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  1. checksums.yaml +4 -4
  2. data/.gitignore +12 -0
  3. data/.ruby-gemset +1 -0
  4. data/.ruby-version +1 -0
  5. metadata +83 -130
  6. data/.rvmrc +0 -1
  7. data/enum_state_machine.gemspec +0 -25
  8. data/lib/enum_state_machine.rb +0 -9
  9. data/lib/enum_state_machine/assertions.rb +0 -36
  10. data/lib/enum_state_machine/branch.rb +0 -225
  11. data/lib/enum_state_machine/callback.rb +0 -232
  12. data/lib/enum_state_machine/core.rb +0 -12
  13. data/lib/enum_state_machine/core_ext.rb +0 -2
  14. data/lib/enum_state_machine/core_ext/class/state_machine.rb +0 -5
  15. data/lib/enum_state_machine/error.rb +0 -13
  16. data/lib/enum_state_machine/eval_helpers.rb +0 -87
  17. data/lib/enum_state_machine/event.rb +0 -257
  18. data/lib/enum_state_machine/event_collection.rb +0 -141
  19. data/lib/enum_state_machine/extensions.rb +0 -149
  20. data/lib/enum_state_machine/graph.rb +0 -92
  21. data/lib/enum_state_machine/helper_module.rb +0 -17
  22. data/lib/enum_state_machine/initializers.rb +0 -4
  23. data/lib/enum_state_machine/initializers/rails.rb +0 -22
  24. data/lib/enum_state_machine/integrations.rb +0 -97
  25. data/lib/enum_state_machine/integrations/active_model.rb +0 -585
  26. data/lib/enum_state_machine/integrations/active_model/locale.rb +0 -11
  27. data/lib/enum_state_machine/integrations/active_model/observer.rb +0 -33
  28. data/lib/enum_state_machine/integrations/active_model/observer_update.rb +0 -42
  29. data/lib/enum_state_machine/integrations/active_model/versions.rb +0 -31
  30. data/lib/enum_state_machine/integrations/active_record.rb +0 -548
  31. data/lib/enum_state_machine/integrations/active_record/locale.rb +0 -20
  32. data/lib/enum_state_machine/integrations/active_record/versions.rb +0 -123
  33. data/lib/enum_state_machine/integrations/base.rb +0 -100
  34. data/lib/enum_state_machine/machine.rb +0 -2292
  35. data/lib/enum_state_machine/machine_collection.rb +0 -86
  36. data/lib/enum_state_machine/macro_methods.rb +0 -518
  37. data/lib/enum_state_machine/matcher.rb +0 -123
  38. data/lib/enum_state_machine/matcher_helpers.rb +0 -54
  39. data/lib/enum_state_machine/node_collection.rb +0 -222
  40. data/lib/enum_state_machine/path.rb +0 -120
  41. data/lib/enum_state_machine/path_collection.rb +0 -90
  42. data/lib/enum_state_machine/state.rb +0 -297
  43. data/lib/enum_state_machine/state_collection.rb +0 -112
  44. data/lib/enum_state_machine/state_context.rb +0 -138
  45. data/lib/enum_state_machine/state_enum.rb +0 -23
  46. data/lib/enum_state_machine/transition.rb +0 -470
  47. data/lib/enum_state_machine/transition_collection.rb +0 -245
  48. data/lib/enum_state_machine/version.rb +0 -3
  49. data/lib/enum_state_machine/yard.rb +0 -8
  50. data/lib/enum_state_machine/yard/handlers.rb +0 -12
  51. data/lib/enum_state_machine/yard/handlers/base.rb +0 -32
  52. data/lib/enum_state_machine/yard/handlers/event.rb +0 -25
  53. data/lib/enum_state_machine/yard/handlers/machine.rb +0 -344
  54. data/lib/enum_state_machine/yard/handlers/state.rb +0 -25
  55. data/lib/enum_state_machine/yard/handlers/transition.rb +0 -47
  56. data/lib/enum_state_machine/yard/templates.rb +0 -3
  57. data/lib/enum_state_machine/yard/templates/default/class/html/setup.rb +0 -30
  58. data/lib/enum_state_machine/yard/templates/default/class/html/state_machines.erb +0 -12
  59. data/lib/tasks/enum_state_machine.rake +0 -1
  60. data/lib/tasks/enum_state_machine.rb +0 -24
  61. data/lib/yard-enum_state_machine.rb +0 -2
  62. data/test/functional/state_machine_test.rb +0 -1066
  63. data/test/unit/integrations/active_model_test.rb +0 -1245
  64. data/test/unit/integrations/active_record_test.rb +0 -2551
  65. data/test/unit/integrations/base_test.rb +0 -104
  66. data/test/unit/integrations_test.rb +0 -71
  67. data/test/unit/invalid_event_test.rb +0 -20
  68. data/test/unit/invalid_parallel_transition_test.rb +0 -18
  69. data/test/unit/invalid_transition_test.rb +0 -115
  70. data/test/unit/machine_collection_test.rb +0 -603
  71. data/test/unit/machine_test.rb +0 -3395
  72. data/test/unit/state_machine_test.rb +0 -31
@@ -1,11 +0,0 @@
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- {:en => {
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- :activemodel => {
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- :errors => {
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- :messages => {
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- :invalid => EnumStateMachine::Machine.default_messages[:invalid],
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- :invalid_event => EnumStateMachine::Machine.default_messages[:invalid_event] % ['%{state}'],
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- :invalid_transition => EnumStateMachine::Machine.default_messages[:invalid_transition] % ['%{event}']
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- }
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- }
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- }
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- }}
@@ -1,33 +0,0 @@
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- module EnumStateMachine
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- module Integrations #:nodoc:
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- module ActiveModel
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- # Adds support for invoking callbacks on ActiveModel observers with more
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- # than one argument (e.g. the record *and* the state transition). By
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- # default, ActiveModel only supports passing the record into the
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- # callbacks.
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- #
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- # For example:
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- #
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- # class VehicleObserver < ActiveModel::Observer
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- # # The default behavior: only pass in the record
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- # def after_save(vehicle)
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- # end
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- #
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- # # Custom behavior: allow the transition to be passed in as well
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- # def after_transition(vehicle, transition)
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- # Audit.log(vehicle, transition)
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- # end
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- # end
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- module Observer
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- def update_with_transition(observer_update)
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- method = observer_update.method
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- send(method, *observer_update.args) if respond_to?(method)
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- end
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- end
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- end
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- end
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- end
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-
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- ActiveModel::Observer.class_eval do
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- include EnumStateMachine::Integrations::ActiveModel::Observer
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- end if defined?(ActiveModel::Observer)
@@ -1,42 +0,0 @@
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- module EnumStateMachine
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- module Integrations #:nodoc:
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- module ActiveModel
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- # Represents the encapsulation of all of the details to be included in an
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- # update to state machine observers. This allows multiple arguments to
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- # get passed to an observer method (instead of just a single +object+)
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- # while still respecting the way in which ActiveModel checks for the
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- # object's list of observers.
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- class ObserverUpdate
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- # The method to invoke on the observer
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- attr_reader :method
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-
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- # The object being transitioned
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- attr_reader :object
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-
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- # The transition being run
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- attr_reader :transition
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-
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- def initialize(method, object, transition) #:nodoc:
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- @method, @object, @transition = method, object, transition
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- end
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-
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- # The arguments to pass into the method
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- def args
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- [object, transition]
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- end
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-
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- # The class of the object being transitioned. Normally the object
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- # getting passed into observer methods is the actual instance of the
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- # ActiveModel class. ActiveModel uses that instance's class to check
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- # for enabled / disabled observers.
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- #
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- # Since state_machine is passing an ObserverUpdate instance into observer
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- # methods, +class+ needs to be overridden so that ActiveModel can still
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- # get access to the enabled / disabled observers.
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- def class
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- object.class
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- end
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- end
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- end
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- end
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- end
@@ -1,31 +0,0 @@
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- module EnumStateMachine
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- module Integrations #:nodoc:
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- module ActiveModel
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- version '2.x' do
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- def self.active?
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- !defined?(::ActiveModel::VERSION) || ::ActiveModel::VERSION::MAJOR == 2
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- end
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-
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- def define_validation_hook
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- define_helper :instance, <<-end_eval, __FILE__, __LINE__ + 1
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- def valid?(*)
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- self.class.state_machines.transitions(self, #{action.inspect}, :after => false).perform { super }
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- end
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- end_eval
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- end
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- end
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-
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- version '3.0.x' do
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- def self.active?
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- defined?(::ActiveModel::VERSION) && ::ActiveModel::VERSION::MAJOR == 3 && ::ActiveModel::VERSION::MINOR == 0
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- end
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-
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- def define_validation_hook
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- # +around+ callbacks don't have direct access to results until AS 3.1
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- owner_class.set_callback(:validation, :after, 'value', :prepend => true)
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- super
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- end
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- end
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- end
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- end
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- end
@@ -1,548 +0,0 @@
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- require 'enum_state_machine/integrations/active_model'
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-
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- module EnumStateMachine
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- module Integrations #:nodoc:
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- # Adds support for integrating state machines with ActiveRecord models.
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- #
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- # == Examples
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- #
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- # Below is an example of a simple state machine defined within an
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- # ActiveRecord model:
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- #
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- # class Vehicle < ActiveRecord::Base
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- # state_machine :initial => :parked do
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- # event :ignite do
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- # transition :parked => :idling
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- # end
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- # end
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- # end
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- #
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- # The examples in the sections below will use the above class as a
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- # reference.
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- #
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- # == Actions
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- #
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- # By default, the action that will be invoked when a state is transitioned
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- # is the +save+ action. This will cause the record to save the changes
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- # made to the state machine's attribute. *Note* that if any other changes
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- # were made to the record prior to transition, then those changes will
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- # be saved as well.
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- #
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- # For example,
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- #
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- # vehicle = Vehicle.create # => #<Vehicle id: 1, name: nil, state: "parked">
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- # vehicle.name = 'Ford Explorer'
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- # vehicle.ignite # => true
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- # vehicle.reload # => #<Vehicle id: 1, name: "Ford Explorer", state: "idling">
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- #
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- # == Events
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- #
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- # As described in EnumStateMachine::InstanceMethods#state_machine, event
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- # attributes are created for every machine that allow transitions to be
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- # performed automatically when the object's action (in this case, :save)
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- # is called.
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- #
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- # In ActiveRecord, these automated events are run in the following order:
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- # * before validation - Run before callbacks and persist new states, then validate
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- # * before save - If validation was skipped, run before callbacks and persist new states, then save
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- # * after save - Run after callbacks
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- #
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- # For example,
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- #
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- # vehicle = Vehicle.create # => #<Vehicle id: 1, name: nil, state: "parked">
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- # vehicle.state_event # => nil
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- # vehicle.state_event = 'invalid'
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- # vehicle.valid? # => false
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- # vehicle.errors.full_messages # => ["State event is invalid"]
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- #
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- # vehicle.state_event = 'ignite'
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- # vehicle.valid? # => true
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- # vehicle.save # => true
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- # vehicle.state # => "idling"
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- # vehicle.state_event # => nil
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- #
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- # Note that this can also be done on a mass-assignment basis:
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- #
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- # vehicle = Vehicle.create(:state_event => 'ignite') # => #<Vehicle id: 1, name: nil, state: "idling">
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- # vehicle.state # => "idling"
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- #
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- # This technique is always used for transitioning states when the +save+
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- # action (which is the default) is configured for the machine.
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- #
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- # === Security implications
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- #
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- # Beware that public event attributes mean that events can be fired
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- # whenever mass-assignment is being used. If you want to prevent malicious
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- # users from tampering with events through URLs / forms, the attribute
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- # should be protected like so:
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- #
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- # class Vehicle < ActiveRecord::Base
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- # attr_protected :state_event
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- # # attr_accessible ... # Alternative technique
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- #
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- # state_machine do
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- # ...
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- # end
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- # end
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- #
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- # If you want to only have *some* events be able to fire via mass-assignment,
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- # you can build two state machines (one public and one protected) like so:
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- #
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- # class Vehicle < ActiveRecord::Base
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- # attr_protected :state_event # Prevent access to events in the first machine
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- #
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- # state_machine do
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- # # Define private events here
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- # end
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- #
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- # # Public machine targets the same state as the private machine
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- # state_machine :public_state, :attribute => :state do
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- # # Define public events here
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- # end
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- # end
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- #
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- # == Transactions
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- #
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- # In order to ensure that any changes made during transition callbacks
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- # are rolled back during a failed attempt, every transition is wrapped
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- # within a transaction.
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- #
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- # For example,
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- #
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- # class Message < ActiveRecord::Base
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- # end
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- #
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- # Vehicle.state_machine do
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- # before_transition do |vehicle, transition|
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- # Message.create(:content => transition.inspect)
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- # false
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- # end
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- # end
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- #
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- # vehicle = Vehicle.create # => #<Vehicle id: 1, name: nil, state: "parked">
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- # vehicle.ignite # => false
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- # Message.count # => 0
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- #
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- # *Note* that only before callbacks that halt the callback chain and
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- # failed attempts to save the record will result in the transaction being
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- # rolled back. If an after callback halts the chain, the previous result
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- # still applies and the transaction is *not* rolled back.
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- #
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- # To turn off transactions:
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- #
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- # class Vehicle < ActiveRecord::Base
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- # state_machine :initial => :parked, :use_transactions => false do
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- # ...
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- # end
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- # end
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- #
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- # == Validations
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- #
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- # As mentioned in EnumStateMachine::Machine#state, you can define behaviors,
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- # like validations, that only execute for certain states. One *important*
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- # caveat here is that, due to a constraint in ActiveRecord's validation
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- # framework, custom validators will not work as expected when defined to run
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- # in multiple states. For example:
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- #
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- # class Vehicle < ActiveRecord::Base
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- # state_machine do
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- # ...
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- # state :first_gear, :second_gear do
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- # validate :speed_is_legal
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- # end
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- # end
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- # end
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- #
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- # In this case, the <tt>:speed_is_legal</tt> validation will only get run
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- # for the <tt>:second_gear</tt> state. To avoid this, you can define your
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- # custom validation like so:
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- #
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- # class Vehicle < ActiveRecord::Base
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- # state_machine do
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- # ...
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- # state :first_gear, :second_gear do
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- # validate {|vehicle| vehicle.speed_is_legal}
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- # end
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- # end
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- # end
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- #
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- # == Validation errors
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- #
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- # If an event fails to successfully fire because there are no matching
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- # transitions for the current record, a validation error is added to the
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- # record's state attribute to help in determining why it failed and for
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- # reporting via the UI.
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- #
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- # For example,
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- #
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- # vehicle = Vehicle.create(:state => 'idling') # => #<Vehicle id: 1, name: nil, state: "idling">
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- # vehicle.ignite # => false
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- # vehicle.errors.full_messages # => ["State cannot transition via \"ignite\""]
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- #
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- # If an event fails to fire because of a validation error on the record and
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- # *not* because a matching transition was not available, no error messages
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- # will be added to the state attribute.
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- #
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- # In addition, if you're using the <tt>ignite!</tt> version of the event,
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- # then the failure reason (such as the current validation errors) will be
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- # included in the exception that gets raised when the event fails. For
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- # example, assuming there's a validation on a field called +name+ on the class:
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- #
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- # vehicle = Vehicle.new
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- # vehicle.ignite! # => EnumStateMachine::InvalidTransition: Cannot transition state via :ignite from :parked (Reason(s): Name cannot be blank)
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- #
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- # == Scopes
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- #
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- # To assist in filtering models with specific states, a series of named
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- # scopes are defined on the model for finding records with or without a
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- # particular set of states.
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- #
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- # These named scopes are essentially the functional equivalent of the
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- # following definitions:
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- #
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- # class Vehicle < ActiveRecord::Base
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- # named_scope :with_states, lambda {|*states| {:conditions => {:state => states}}}
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- # # with_states also aliased to with_state
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- #
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- # named_scope :without_states, lambda {|*states| {:conditions => ['state NOT IN (?)', states]}}
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- # # without_states also aliased to without_state
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- # end
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- #
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- # *Note*, however, that the states are converted to their stored values
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- # before being passed into the query.
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- #
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- # Because of the way named scopes work in ActiveRecord, they can be
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- # chained like so:
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- #
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- # Vehicle.with_state(:parked).all(:order => 'id DESC')
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- #
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- # Note that states can also be referenced by the string version of their
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- # name:
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- #
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- # Vehicle.with_state('parked')
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- #
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- # == Callbacks
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- #
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- # All before/after transition callbacks defined for ActiveRecord models
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- # behave in the same way that other ActiveRecord callbacks behave. The
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- # object involved in the transition is passed in as an argument.
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- #
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- # For example,
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- #
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- # class Vehicle < ActiveRecord::Base
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- # state_machine :initial => :parked do
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- # before_transition any => :idling do |vehicle|
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- # vehicle.put_on_seatbelt
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- # end
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- #
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- # before_transition do |vehicle, transition|
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- # # log message
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- # end
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- #
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- # event :ignite do
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- # transition :parked => :idling
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- # end
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- # end
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- #
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- # def put_on_seatbelt
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- # ...
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- # end
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- # end
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- #
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- # Note, also, that the transition can be accessed by simply defining
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- # additional arguments in the callback block.
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- #
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- # === Failure callbacks
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- #
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- # +after_failure+ callbacks allow you to execute behaviors when a transition
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- # is allowed, but fails to save. This could be useful for something like
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- # auditing transition attempts. Since callbacks run within transactions in
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- # ActiveRecord, a save failure will cause any records that get created in
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- # your callback to roll back. You can work around this issue like so:
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- #
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- # class TransitionLog < ActiveRecord::Base
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- # establish_connection Rails.env.to_sym
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- # end
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- #
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- # class Vehicle < ActiveRecord::Base
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- # state_machine do
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- # after_failure do |vehicle, transition|
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- # TransitionLog.create(:vehicle => vehicle, :transition => transition)
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- # end
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- #
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- # ...
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- # end
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- # end
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- #
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- # The +TransitionLog+ model establishes a second connection to the database
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- # that allows new records to be saved without being affected by rollbacks
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- # in the +Vehicle+ model's transaction.
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- #
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- # === Callback Order
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- #
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- # Callbacks occur in the following order. Callbacks specific to state_machine
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- # are bolded. The remaining callbacks are part of ActiveRecord.
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- #
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- # * (-) save
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- # * (-) begin transaction (if enabled)
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- # * (1) *before_transition*
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- # * (-) valid
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- # * (2) before_validation
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- # * (-) validate
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- # * (3) after_validation
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- # * (4) before_save
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- # * (5) before_create
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- # * (-) create
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- # * (6) after_create
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- # * (7) after_save
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- # * (8) *after_transition*
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- # * (-) end transaction (if enabled)
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- # * (9) after_commit
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- #
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- # == Observers
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- #
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- # In addition to support for ActiveRecord-like hooks, there is additional
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- # support for ActiveRecord observers. Because of the way ActiveRecord
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- # observers are designed, there is less flexibility around the specific
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- # transitions that can be hooked in. However, a large number of hooks
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- # *are* supported. For example, if a transition for a record's +state+
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- # attribute changes the state from +parked+ to +idling+ via the +ignite+
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- # event, the following observer methods are supported:
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- # * before/after/after_failure_to-_ignite_from_parked_to_idling
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- # * before/after/after_failure_to-_ignite_from_parked
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- # * before/after/after_failure_to-_ignite_to_idling
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- # * before/after/after_failure_to-_ignite
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- # * before/after/after_failure_to-_transition_state_from_parked_to_idling
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- # * before/after/after_failure_to-_transition_state_from_parked
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- # * before/after/after_failure_to-_transition_state_to_idling
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- # * before/after/after_failure_to-_transition_state
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- # * before/after/after_failure_to-_transition
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- #
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- # The following class shows an example of some of these hooks:
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- #
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- # class VehicleObserver < ActiveRecord::Observer
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- # def before_save(vehicle)
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- # # log message
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- # end
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- #
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- # # Callback for :ignite event *before* the transition is performed
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- # def before_ignite(vehicle, transition)
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- # # log message
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- # end
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- #
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- # # Callback for :ignite event *after* the transition has been performed
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- # def after_ignite(vehicle, transition)
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- # # put on seatbelt
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- # end
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- #
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- # # Generic transition callback *before* the transition is performed
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- # def after_transition(vehicle, transition)
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- # Audit.log(vehicle, transition)
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- # end
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- # end
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- #
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- # More flexible transition callbacks can be defined directly within the
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- # model as described in EnumStateMachine::Machine#before_transition
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- # and EnumStateMachine::Machine#after_transition.
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- #
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- # To define a single observer for multiple state machines:
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- #
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- # class EnumStateMachineObserver < ActiveRecord::Observer
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- # observe Vehicle, Switch, Project
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- #
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- # def after_transition(record, transition)
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- # Audit.log(record, transition)
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- # end
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- # end
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- #
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- # == Internationalization
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- #
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- # In Rails 2.2+, any error message that is generated from performing invalid
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- # transitions can be localized. The following default translations are used:
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- #
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- # en:
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- # activerecord:
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- # errors:
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- # messages:
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- # invalid: "is invalid"
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- # # %{value} = attribute value, %{state} = Human state name
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- # invalid_event: "cannot transition when %{state}"
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- # # %{value} = attribute value, %{event} = Human event name, %{state} = Human current state name
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- # invalid_transition: "cannot transition via %{event}"
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- #
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- # Notice that the interpolation syntax is %{key} in Rails 3+. In Rails 2.x,
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- # the appropriate syntax is {{key}}.
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- #
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- # You can override these for a specific model like so:
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- #
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- # en:
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- # activerecord:
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- # errors:
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- # models:
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- # user:
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- # invalid: "is not valid"
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- #
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- # In addition to the above, you can also provide translations for the
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- # various states / events in each state machine. Using the Vehicle example,
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- # state translations will be looked for using the following keys, where
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- # +model_name+ = "vehicle", +machine_name+ = "state" and +state_name+ = "parked":
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- # * <tt>activerecord.state_machines.#{model_name}.#{machine_name}.states.#{state_name}</tt>
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- # * <tt>activerecord.state_machines.#{model_name}.states.#{state_name}</tt>
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- # * <tt>activerecord.state_machines.#{machine_name}.states.#{state_name}</tt>
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- # * <tt>activerecord.state_machines.states.#{state_name}</tt>
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- #
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- # Event translations will be looked for using the following keys, where
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- # +model_name+ = "vehicle", +machine_name+ = "state" and +event_name+ = "ignite":
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- # * <tt>activerecord.state_machines.#{model_name}.#{machine_name}.events.#{event_name}</tt>
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- # * <tt>activerecord.state_machines.#{model_name}.events.#{event_name}</tt>
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- # * <tt>activerecord.state_machines.#{machine_name}.events.#{event_name}</tt>
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- # * <tt>activerecord.state_machines.events.#{event_name}</tt>
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- #
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- # An example translation configuration might look like so:
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- #
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- # es:
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- # activerecord:
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- # state_machines:
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- # states:
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- # parked: 'estacionado'
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- # events:
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- # park: 'estacionarse'
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- module ActiveRecord
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- include Base
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- include ActiveModel
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-
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- require 'enum_state_machine/integrations/active_record/versions'
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-
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- # The default options to use for state machines using this integration
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- @defaults = {:action => :save}
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-
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- # Classes that inherit from ActiveRecord::Base will automatically use
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- # the ActiveRecord integration.
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- def self.matching_ancestors
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- %w(ActiveRecord::Base)
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- end
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-
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- def self.extended(base) #:nodoc:
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- require 'active_record/version'
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- super
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- end
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-
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- protected
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- # Only runs validations on the action if using <tt>:save</tt>
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- def runs_validations_on_action?
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- action == :save
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- end
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-
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- # Gets the db default for the machine's attribute
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- def owner_class_attribute_default
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- if owner_class.connected? && owner_class.table_exists? && column = owner_class.columns_hash[attribute.to_s]
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- column.default
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- end
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- end
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-
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- # Defines an initialization hook into the owner class for setting the
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- # initial state of the machine *before* any attributes are set on the
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- # object
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- def define_state_initializer
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- define_static_state_initializer
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- define_dynamic_state_initializer
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- end
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-
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- # Initializes static states
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- def define_static_state_initializer
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- # This is the only available hook where the default set of attributes
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- # can be overridden for a new object *prior* to the processing of the
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- # attributes passed into #initialize
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- define_helper :class, <<-end_eval, __FILE__, __LINE__ + 1
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- def column_defaults(*) #:nodoc:
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- result = super
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- # No need to pass in an object, since the overrides will be forced
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- self.state_machines.initialize_states(nil, :static => :force, :dynamic => false, :to => result)
461
- result
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- end
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- end_eval
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- end
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-
466
- # Initializes dynamic states
467
- def define_dynamic_state_initializer
468
- define_helper :instance, <<-end_eval, __FILE__, __LINE__ + 1
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- def initialize(*)
470
- super do |*args|
471
- self.class.state_machines.initialize_states(self, :static => false)
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- yield(*args) if block_given?
473
- end
474
- end
475
- end_eval
476
- end
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-
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- # Uses around callbacks to run state events if using the :save hook
479
- def define_action_hook
480
- if action_hook == :save
481
- define_helper :instance, <<-end_eval, __FILE__, __LINE__ + 1
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- def save(*)
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- self.class.state_machine(#{name.inspect}).send(:around_save, self) { super }
484
- end
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-
486
- def save!(*)
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- self.class.state_machine(#{name.inspect}).send(:around_save, self) { super } || raise(ActiveRecord::RecordInvalid.new(self))
488
- end
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-
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- def changed_for_autosave?
491
- super || self.class.state_machines.any? {|name, machine| machine.action == :save && machine.read(self, :event)}
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- end
493
- end_eval
494
- else
495
- super
496
- end
497
- end
498
-
499
- # Runs state events around the machine's :save action
500
- def around_save(object)
501
- transaction(object) do
502
- object.class.state_machines.transitions(object, action).perform { yield }
503
- end
504
- end
505
-
506
- # Creates a scope for finding records *with* a particular state or
507
- # states for the attribute
508
- def create_with_scope(name)
509
- create_scope(name, lambda {|values| ["#{attribute_column} IN (?)", values]})
510
- end
511
-
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- # Creates a scope for finding records *without* a particular state or
513
- # states for the attribute
514
- def create_without_scope(name)
515
- create_scope(name, lambda {|values| ["#{attribute_column} NOT IN (?)", values]})
516
- end
517
-
518
- # Generates the fully-qualifed column name for this machine's attribute
519
- def attribute_column
520
- connection = owner_class.connection
521
- "#{connection.quote_table_name(owner_class.table_name)}.#{connection.quote_column_name(attribute)}"
522
- end
523
-
524
- # Runs a new database transaction, rolling back any changes by raising
525
- # an ActiveRecord::Rollback exception if the yielded block fails
526
- # (i.e. returns false).
527
- def transaction(object)
528
- result = nil
529
- object.class.transaction do
530
- raise ::ActiveRecord::Rollback unless result = yield
531
- end
532
- result
533
- end
534
-
535
- # Defines a new named scope with the given name
536
- def create_scope(name, scope)
537
- lambda {|model, values| model.where(scope.call(values))}
538
- end
539
-
540
- # ActiveModel's use of method_missing / respond_to for attribute methods
541
- # breaks both ancestor lookups and defined?(super). Need to special-case
542
- # the existence of query attribute methods.
543
- def owner_class_ancestor_has_method?(scope, method)
544
- scope == :instance && method == "#{attribute}?" ? owner_class : super
545
- end
546
- end
547
- end
548
- end