ela 1.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (300) hide show
  1. checksums.yaml +7 -0
  2. data/.gitignore +5 -0
  3. data/.gitlab-ci.yml +23 -0
  4. data/Gemfile +7 -0
  5. data/Gemfile.lock +139 -0
  6. data/Guardfile +25 -0
  7. data/LICENSE.txt +205 -0
  8. data/README.de.md +195 -0
  9. data/README.md +66 -0
  10. data/Rakefile +96 -0
  11. data/app/css/screen.styl +425 -0
  12. data/app/css/vendor/stackedit.styl +140 -0
  13. data/app/fonts/Roboto-Italic-webfont.eot +0 -0
  14. data/app/fonts/Roboto-Italic-webfont.svg +642 -0
  15. data/app/fonts/Roboto-Italic-webfont.ttf +0 -0
  16. data/app/fonts/Roboto-Italic-webfont.woff +0 -0
  17. data/app/fonts/Roboto-Light-webfont.eot +0 -0
  18. data/app/fonts/Roboto-Light-webfont.svg +641 -0
  19. data/app/fonts/Roboto-Light-webfont.ttf +0 -0
  20. data/app/fonts/Roboto-Light-webfont.woff +0 -0
  21. data/app/fonts/Roboto-LightItalic-webfont.eot +0 -0
  22. data/app/fonts/Roboto-LightItalic-webfont.svg +641 -0
  23. data/app/fonts/Roboto-LightItalic-webfont.ttf +0 -0
  24. data/app/fonts/Roboto-LightItalic-webfont.woff +0 -0
  25. data/app/fonts/Roboto-Medium-webfont.eot +0 -0
  26. data/app/fonts/Roboto-Medium-webfont.svg +593 -0
  27. data/app/fonts/Roboto-Medium-webfont.ttf +0 -0
  28. data/app/fonts/Roboto-Medium-webfont.woff +0 -0
  29. data/app/fonts/Roboto-MediumItalic-webfont.eot +0 -0
  30. data/app/fonts/Roboto-MediumItalic-webfont.svg +642 -0
  31. data/app/fonts/Roboto-MediumItalic-webfont.ttf +0 -0
  32. data/app/fonts/Roboto-MediumItalic-webfont.woff +0 -0
  33. data/app/fonts/Roboto-Regular-webfont.eot +0 -0
  34. data/app/fonts/Roboto-Regular-webfont.svg +621 -0
  35. data/app/fonts/Roboto-Regular-webfont.ttf +0 -0
  36. data/app/fonts/Roboto-Regular-webfont.woff +0 -0
  37. data/app/fonts/Roboto-Thin-webfont.eot +0 -0
  38. data/app/fonts/Roboto-Thin-webfont.svg +631 -0
  39. data/app/fonts/Roboto-Thin-webfont.ttf +0 -0
  40. data/app/fonts/Roboto-Thin-webfont.woff +0 -0
  41. data/app/fonts/Roboto-ThinItalic-webfont.eot +0 -0
  42. data/app/fonts/Roboto-ThinItalic-webfont.svg +631 -0
  43. data/app/fonts/Roboto-ThinItalic-webfont.ttf +0 -0
  44. data/app/fonts/Roboto-ThinItalic-webfont.woff +0 -0
  45. data/app/fonts/droid_sans_regular.typeface.svg +1 -0
  46. data/app/fonts/fontawesome-webfont.eot +0 -0
  47. data/app/fonts/fontawesome-webfont.svg +2671 -0
  48. data/app/fonts/fontawesome-webfont.ttf +0 -0
  49. data/app/fonts/fontawesome-webfont.woff +0 -0
  50. data/app/fonts/fontawesome-webfont.woff2 +0 -0
  51. data/app/js/lib/application.coffee +83 -0
  52. data/app/js/lib/bootstrap_data.coffee +70 -0
  53. data/app/js/lib/collections/00_limited_collection.coffee +85 -0
  54. data/app/js/lib/collections/curves.coffee +3 -0
  55. data/app/js/lib/collections/named_object_collection.coffee +7 -0
  56. data/app/js/lib/mathjaxConfig.coffee +241 -0
  57. data/app/js/lib/models/app.coffee +58 -0
  58. data/app/js/lib/models/base_app.coffee +62 -0
  59. data/app/js/lib/models/base_app_model.coffee +61 -0
  60. data/app/js/lib/models/base_calculator.coffee +212 -0
  61. data/app/js/lib/models/base_subapp_container.coffee +35 -0
  62. data/app/js/lib/models/curve.coffee +179 -0
  63. data/app/js/lib/router.coffee +26 -0
  64. data/app/js/lib/views/app.coffee +56 -0
  65. data/app/js/lib/views/base_app.coffee +274 -0
  66. data/app/js/lib/views/base_aside.coffee +9 -0
  67. data/app/js/lib/views/base_graph.coffee +477 -0
  68. data/app/js/lib/views/base_subapp_container.coffee +44 -0
  69. data/app/js/lib/views/canvas.coffee +73 -0
  70. data/app/js/lib/views/curve_graph.coffee +163 -0
  71. data/app/js/lib/views/curves_aside.coffee +21 -0
  72. data/app/js/lib/views/curves_list_item.coffee +8 -0
  73. data/app/js/lib/views/grouped_parameters_aside.coffee +14 -0
  74. data/app/js/lib/views/headup.coffee +15 -0
  75. data/app/js/lib/views/help.coffee +86 -0
  76. data/app/js/lib/views/interpolated_graph.coffee +281 -0
  77. data/app/js/lib/views/legend.coffee +138 -0
  78. data/app/js/lib/views/legend_handler.coffee +51 -0
  79. data/app/js/lib/views/overview.coffee +85 -0
  80. data/app/js/lib/views/overview_tile.coffee +18 -0
  81. data/app/js/lib/views/parameters_aside.coffee +12 -0
  82. data/app/js/lib/views/three_graph.coffee +92 -0
  83. data/app/js/vendor/Markdown.Converter.js +1519 -0
  84. data/app/js/vendor/Markdown.Extra.js +874 -0
  85. data/app/js/vendor/Markdown.Toc.coffee +79 -0
  86. data/app/js/vendor/backbone-1.3.3.min.js +2 -0
  87. data/app/js/vendor/backbone-validation-0.11.5.js +8 -0
  88. data/app/js/vendor/backbone.poised/form.coffee +156 -0
  89. data/app/js/vendor/backbone.poised/form/anchor.coffee +26 -0
  90. data/app/js/vendor/backbone.poised/form/base_control.coffee +42 -0
  91. data/app/js/vendor/backbone.poised/form/linked_control.coffee +79 -0
  92. data/app/js/vendor/backbone.poised/form/linked_number_control.coffee +27 -0
  93. data/app/js/vendor/backbone.poised/form/linked_range_control.coffee +53 -0
  94. data/app/js/vendor/backbone.poised/form/linked_select_control.coffee +18 -0
  95. data/app/js/vendor/backbone.poised/form/linked_string_control.coffee +27 -0
  96. data/app/js/vendor/backbone.poised/form/number_control.coffee +25 -0
  97. data/app/js/vendor/backbone.poised/form/range_control.coffee +48 -0
  98. data/app/js/vendor/backbone.poised/form/select_control.coffee +16 -0
  99. data/app/js/vendor/backbone.poised/form/selectbox.coffee +78 -0
  100. data/app/js/vendor/backbone.poised/form/slider.coffee +109 -0
  101. data/app/js/vendor/backbone.poised/form/string_control.coffee +23 -0
  102. data/app/js/vendor/backbone.poised/form/submit_control.coffee +39 -0
  103. data/app/js/vendor/backbone.poised/form/textarea.coffee +36 -0
  104. data/app/js/vendor/backbone.poised/form/textfield.coffee +86 -0
  105. data/app/js/vendor/backbone.poised/form/value.coffee +33 -0
  106. data/app/js/vendor/backbone.poised/form/value_control.coffee +15 -0
  107. data/app/js/vendor/backbone.poised/linked_form.coffee +43 -0
  108. data/app/js/vendor/backbone.poised/list.coffee +97 -0
  109. data/app/js/vendor/backbone.poised/list/add_button.coffee +16 -0
  110. data/app/js/vendor/backbone.poised/list/anchor.coffee +32 -0
  111. data/app/js/vendor/backbone.poised/list/item.coffee +68 -0
  112. data/app/js/vendor/backbone.poised/list/searchfield.coffee +26 -0
  113. data/app/js/vendor/backbone.poised/list/selectable_item.coffee +65 -0
  114. data/app/js/vendor/backbone.poised/patches.coffee +6 -0
  115. data/app/js/vendor/backbone.poised/string_mixin.coffee +23 -0
  116. data/app/js/vendor/backbone.poised/underscore_ext.coffee +2 -0
  117. data/app/js/vendor/backbone.poised/view.coffee +59 -0
  118. data/app/js/vendor/gaussianElimination.coffee +40 -0
  119. data/app/js/vendor/hammer-2.0.8.min.js +7 -0
  120. data/app/js/vendor/jquery-3.1.1.min.js +4 -0
  121. data/app/js/vendor/jquery.after-transition.coffee +20 -0
  122. data/app/js/vendor/jquery.backbone-hammer.coffee +28 -0
  123. data/app/js/vendor/jquery.keyboard-modifiers.coffee +22 -0
  124. data/app/js/vendor/jquery.mark-5.2.3.min.js +7 -0
  125. data/app/js/vendor/jquery.scrollTo-2.1.2.min.js +7 -0
  126. data/app/js/vendor/js-yaml-3.4.3.min.js +3 -0
  127. data/app/js/vendor/markup_text.coffee +95 -0
  128. data/app/js/vendor/mathjax/MathJax.js +19 -0
  129. data/app/js/vendor/mathjax/extensions/MathEvents.js +19 -0
  130. data/app/js/vendor/mathjax/extensions/tex2jax.js +19 -0
  131. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_AMS-Regular.eot +0 -0
  132. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Caligraphic-Bold.eot +0 -0
  133. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Caligraphic-Regular.eot +0 -0
  134. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Fraktur-Bold.eot +0 -0
  135. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Fraktur-Regular.eot +0 -0
  136. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Main-Bold.eot +0 -0
  137. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Main-Italic.eot +0 -0
  138. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Main-Regular.eot +0 -0
  139. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Math-BoldItalic.eot +0 -0
  140. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Math-Italic.eot +0 -0
  141. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Math-Regular.eot +0 -0
  142. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_SansSerif-Bold.eot +0 -0
  143. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_SansSerif-Italic.eot +0 -0
  144. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_SansSerif-Regular.eot +0 -0
  145. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Script-Regular.eot +0 -0
  146. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Size1-Regular.eot +0 -0
  147. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Size2-Regular.eot +0 -0
  148. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Size3-Regular.eot +0 -0
  149. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Size4-Regular.eot +0 -0
  150. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_Typewriter-Regular.eot +0 -0
  151. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/eot/MathJax_WinIE6-Regular.eot +0 -0
  152. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_AMS-Regular.otf +0 -0
  153. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_Caligraphic-Bold.otf +0 -0
  154. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_Caligraphic-Regular.otf +0 -0
  155. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_Fraktur-Bold.otf +0 -0
  156. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_Fraktur-Regular.otf +0 -0
  157. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_Main-Bold.otf +0 -0
  158. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_Main-Italic.otf +0 -0
  159. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_Main-Regular.otf +0 -0
  160. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_Math-BoldItalic.otf +0 -0
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  162. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_Math-Regular.otf +0 -0
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  171. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/otf/MathJax_Typewriter-Regular.otf +0 -0
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  175. data/app/js/vendor/mathjax/fonts/HTML-CSS/TeX/svg/MathJax_Caligraphic-Bold.svg +136 -0
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@@ -0,0 +1,21 @@
1
+ $(document).ready ->
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+ touchOriginX = touchOriginY = 0
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+ $('body').on 'touchstart', (e) ->
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+ touchOriginX = e.originalEvent.touches[0].clientX
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+ touchOriginY = e.originalEvent.touches[0].clientY
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+
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+ $('body').on 'touchmove', (e) ->
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+ directionX = e.originalEvent.touches[0].clientX - touchOriginX # <0 = left, >0 = right
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+ directionY = e.originalEvent.touches[0].clientY - touchOriginY # <0 = up, >0 = down
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+
11
+ $target = $(e.target)
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+ scrollables = $target.closest('.scroll, .scroll-y, .scroll-x')
13
+ isTouchable = $target.closest('.touch').length
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+ isScrollable = scrollables.length and
15
+ # Remove iOS rubber band effect - vertical
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+ ((not (directionY > 0 and scrollables.scrollTop() <= 0) and
17
+ not (directionY < 0 and (scrollables.scrollTop() + scrollables.innerHeight()) >= scrollables[0].scrollHeight)) or
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+ # horizontal
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+ (not (directionX > 0 and scrollables.scrollLeft() <= 0) and
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+ not (directionX < 0 and (scrollables.scrollLeft() + scrollables.innerWidth()) >= scrollables[0].scrollWidth)))
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+ e.preventDefault() if isTouchable or !isScrollable
@@ -0,0 +1,31 @@
1
+ $.poised = {}
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+ $.poised.tabs = (element, options) ->
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+ plugin = this
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+ plugin.settings = {}
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+ $element = $(element)
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+ element = element
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+
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+ plugin.init = ->
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+ $header = $element.find('header ')
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+ $headerTabs = $header.find('.tab')
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+
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+ updateActiveTab = (active) ->
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+ active ||= $element.find('.tab-content.active').attr('data-tab') || $element.find('.tab-content').first().attr('data-tab')
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+ $element.find('.tab, .tab-content').each (elem) ->
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+ $el = $(this)
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+ id = $el.attr('data-tab-view') || $el.attr('data-tab')
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+ $el.toggleClass('active', id == active)
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+ $activeTab = $header.find("[data-tab-view=#{active}]")
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+
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+ $headerTabs.on 'tap', (e) ->
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+ updateActiveTab($(e.target).attr('data-tab-view'))
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+ updateActiveTab()
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+
24
+ plugin.init()
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+
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+ $.fn.poisedTabs = (options = {}) ->
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+ this.each ->
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+ $this = $(this)
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+ unless $this.data('poised.tabs')
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+ plugin = new $.poised.tabs(this, options)
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+ $this.data('poised.tabs', plugin)
@@ -0,0 +1,11 @@
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+ $.ematch = (val, expr) ->
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+ if typeof expr is 'boolean'
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+ expr
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+ else if expr?.constructor.name is 'RegExp'
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+ expr.test(val)
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+ else if $.isArray(expr)
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+ $.inArray(val, expr) > -1
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+ else if typeof expr is 'function'
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+ expr.call(val, val)
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+ else
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+ false
@@ -0,0 +1,19 @@
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+ lastTime = 0
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+ vendors = ['webkit', 'moz']
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+
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+ for vendor in vendors when !window.requestAnimationFrame
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+ window.requestAnimationFrame = window["#{vendor}RequestAnimationFrame"]
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+ window.cancelAnimationFrame = window["#{vendor}CancelAnimationFrame"] || window["#{vendor}CancelRequestAnimationFrame"];
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+
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+ unless window.requestAnimationFrame
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+ window.requestAnimationFrame = (callback, element) ->
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+ currTime = Date.now()
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+ timeToCall = Math.max(0, 16 - (currTime - lastTime))
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+ id = setTimeout ->
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+ callback(currTime + timeToCall)
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+ , timeToCall
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+ lastTime = currTime + timeToCall
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+ id
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+
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+ unless window.cancelAnimationFrame
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+ window.cancelAnimationFrame = window.clearTimeout
@@ -0,0 +1,15 @@
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+ // threejs.org/license
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Uint16Array([0,1,2,0,2,3]);o=f.createBuffer(),s=f.createBuffer(),f.bindBuffer(f.ARRAY_BUFFER,o),f.bufferData(f.ARRAY_BUFFER,t,f.STATIC_DRAW),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,s),f.bufferData(f.ELEMENT_ARRAY_BUFFER,e,f.STATIC_DRAW),l=r(),u={position:f.getAttribLocation(l,"position"),uv:f.getAttribLocation(l,"uv")},p={uvOffset:f.getUniformLocation(l,"uvOffset"),uvScale:f.getUniformLocation(l,"uvScale"),rotation:f.getUniformLocation(l,"rotation"),scale:f.getUniformLocation(l,"scale"),color:f.getUniformLocation(l,"color"),map:f.getUniformLocation(l,"map"),opacity:f.getUniformLocation(l,"opacity"),modelViewMatrix:f.getUniformLocation(l,"modelViewMatrix"),projectionMatrix:f.getUniformLocation(l,"projectionMatrix"),fogType:f.getUniformLocation(l,"fogType"),fogDensity:f.getUniformLocation(l,"fogDensity"),fogNear:f.getUniformLocation(l,"fogNear"),fogFar:f.getUniformLocation(l,"fogFar"),fogColor:f.getUniformLocation(l,"fogColor"),alphaTest:f.getUniformLocation(l,"alphaTest")};var i=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");i.width=8,i.height=8;var a=i.getContext("2d");a.fillStyle="white",a.fillRect(0,0,8,8),d=new n(i),d.needsUpdate=!0}function r(){var e=f.createProgram(),i=f.createShader(f.VERTEX_SHADER),n=f.createShader(f.FRAGMENT_SHADER);return f.shaderSource(i,["precision "+t.getPrecision()+" float;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform float rotation;","uniform vec2 scale;","uniform vec2 uvOffset;","uniform vec2 uvScale;","attribute vec2 position;","attribute vec2 uv;","varying vec2 vUV;","void main() {","vUV = uvOffset + uv * uvScale;","vec2 alignedPosition = position * scale;","vec2 rotatedPosition;","rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;","rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;","vec4 finalPosition;","finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );","finalPosition.xy += rotatedPosition;","finalPosition = projectionMatrix * finalPosition;","gl_Position = finalPosition;","}"].join("\n")),f.shaderSource(n,["precision "+t.getPrecision()+" float;","uniform vec3 color;","uniform sampler2D map;","uniform float opacity;","uniform int fogType;","uniform vec3 fogColor;","uniform float fogDensity;","uniform float fogNear;","uniform float fogFar;","uniform float alphaTest;","varying vec2 vUV;","void main() {","vec4 texture = texture2D( map, vUV );","if ( texture.a < alphaTest ) discard;","gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );","if ( fogType > 0 ) {","float depth = gl_FragCoord.z / gl_FragCoord.w;","float fogFactor = 0.0;","if ( fogType == 1 ) {","fogFactor = smoothstep( fogNear, fogFar, depth );","} else {","const float LOG2 = 1.442695;","fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );","fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );","}","gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );","}","}"].join("\n")),f.compileShader(i),f.compileShader(n),f.attachShader(e,i),f.attachShader(e,n),f.linkProgram(e),e}function a(t,e){return t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:e.id-t.id}var o,s,l,u,p,d,f=t.context,m=t.state,v=new h,g=new c,y=new h;this.render=function(n,r){if(0!==e.length){void 0===l&&i(),f.useProgram(l),m.initAttributes(),m.enableAttribute(u.position),m.enableAttribute(u.uv),m.disableUnusedAttributes(),m.disable(f.CULL_FACE),m.enable(f.BLEND),f.bindBuffer(f.ARRAY_BUFFER,o),f.vertexAttribPointer(u.position,2,f.FLOAT,!1,16,0),f.vertexAttribPointer(u.uv,2,f.FLOAT,!1,16,8),f.bindBuffer(f.ELEMENT_ARRAY_BUFFER,s),f.uniformMatrix4fv(p.projectionMatrix,!1,r.projectionMatrix.elements),m.activeTexture(f.TEXTURE0),f.uniform1i(p.map,0);var c=0,h=0,x=n.fog;x?(f.uniform3f(p.fogColor,x.color.r,x.color.g,x.color.b),x&&x.isFog?(f.uniform1f(p.fogNear,x.near),f.uniform1f(p.fogFar,x.far),f.uniform1i(p.fogType,1),c=1,h=1):x&&x.isFogExp2&&(f.uniform1f(p.fogDensity,x.density),f.uniform1i(p.fogType,2),c=2,h=2)):(f.uniform1i(p.fogType,0),c=0,h=0);for(var _=0,b=e.length;_<b;_++){var w=e[_];w.modelViewMatrix.multiplyMatrices(r.matrixWorldInverse,w.matrixWorld),w.z=-w.modelViewMatrix.elements[14]}e.sort(a);for(var M=[],_=0,b=e.length;_<b;_++){var w=e[_],E=w.material;if(E.visible!==!1){f.uniform1f(p.alphaTest,E.alphaTest),f.uniformMatrix4fv(p.modelViewMatrix,!1,w.modelViewMatrix.elements),w.matrixWorld.decompose(v,g,y),M[0]=y.x,M[1]=y.y;var T=0;n.fog&&E.fog&&(T=h),c!==T&&(f.uniform1i(p.fogType,T),c=T),null!==E.map?(f.uniform2f(p.uvOffset,E.map.offset.x,E.map.offset.y),f.uniform2f(p.uvScale,E.map.repeat.x,E.map.repeat.y)):(f.uniform2f(p.uvOffset,0,0),f.uniform2f(p.uvScale,1,1)),f.uniform1f(p.opacity,E.opacity),f.uniform3f(p.color,E.color.r,E.color.g,E.color.b),f.uniform1f(p.rotation,E.rotation),f.uniform2fv(p.scale,M),m.setBlending(E.blending,E.blendEquation,E.blendSrc,E.blendDst),m.setDepthTest(E.depthTest),m.setDepthWrite(E.depthWrite),E.map?t.setTexture2D(E.map,0):t.setTexture2D(d,0),f.drawElements(f.TRIANGLES,6,f.UNSIGNED_SHORT,0)}}m.enable(f.CULL_FACE),t.resetGLState()}}}function J(){Object.defineProperty(this,"id",{value:Q()}),this.uuid=Fo.generateUUID(),this.name="",this.type="Material",this.fog=!0,this.lights=!0,this.blending=Dr,this.side=Sr,this.shading=Pr,this.vertexColors=Cr,this.opacity=1,this.transparent=!1,this.blendSrc=Jr,this.blendDst=Qr,this.blendEquation=Hr,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=oa,this.depthTest=!0,this.depthWrite=!0,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.alphaTest=0,this.premultipliedAlpha=!1,this.overdraw=0,this.visible=!0,this._needsUpdate=!0}function Q(){return Xc++}function K(t){J.call(this),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.skinning=!1,this.morphTargets=!1,this.morphNormals=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}function $(t){J.call(this),this.type="MeshDepthMaterial",this.depthPacking=Do,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.setValues(t)}function tt(t,e){this.min=void 0!==t?t:new h(+(1/0),+(1/0),+(1/0)),this.max=void 0!==e?e:new h(-(1/0),-(1/0),-(1/0))}function et(t,e){this.center=void 0!==t?t:new h,this.radius=void 0!==e?e:0}function it(){this.elements=new Float32Array([1,0,0,0,1,0,0,0,1]),arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}function nt(t,e){this.normal=void 0!==t?t:new h(1,0,0),this.constant=void 0!==e?e:0}function rt(t,e,i,n,r,a){this.planes=[void 0!==t?t:new nt,void 0!==e?e:new nt,void 0!==i?i:new nt,void 0!==n?n:new nt,void 0!==r?r:new nt,void 0!==a?a:new nt]}function at(t,e,n,r){function s(e,i,n,r){var a=e.geometry,o=null,s=E,c=e.customDepthMaterial;if(n&&(s=T,c=e.customDistanceMaterial),c)o=c;else{var h=!1;i.morphTargets&&(a&&a.isBufferGeometry?h=a.morphAttributes&&a.morphAttributes.position&&a.morphAttributes.position.length>0:a&&a.isGeometry&&(h=a.morphTargets&&a.morphTargets.length>0));var l=e.isSkinnedMesh&&i.skinning,u=0;h&&(u|=b),l&&(u|=w),o=s[u]}if(t.localClippingEnabled&&i.clipShadows===!0&&0!==i.clippingPlanes.length){var p=o.uuid,d=i.uuid,f=S[p];void 0===f&&(f={},S[p]=f);var m=f[d];void 0===m&&(m=o.clone(),f[d]=m),o=m}o.visible=i.visible,o.wireframe=i.wireframe;var v=i.side;return B.renderSingleSided&&v==Lr&&(v=Sr),B.renderReverseSided&&(v===Sr?v=Ar:v===Ar&&(v=Sr)),o.side=v,o.clipShadows=i.clipShadows,o.clippingPlanes=i.clippingPlanes,o.wireframeLinewidth=i.wireframeLinewidth,o.linewidth=i.linewidth,n&&void 0!==o.uniforms.lightPos&&o.uniforms.lightPos.value.copy(r),o}function c(t,e,i){if(t.visible!==!1){var n=0!==(t.layers.mask&e.layers.mask);if(n&&(t.isMesh||t.isLine||t.isPoints)&&t.castShadow&&(t.frustumCulled===!1||d.intersectsObject(t)===!0)){var r=t.material;r.visible===!0&&(t.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse,t.matrixWorld),_.push(t))}for(var a=t.children,o=0,s=a.length;o<s;o++)c(a[o],e,i)}}var u=t.context,p=t.state,d=new rt,f=new l,m=e.shadows,v=new i,g=new i(r.maxTextureSize,r.maxTextureSize),y=new h,x=new h,_=[],b=1,w=2,M=(b|w)+1,E=new Array(M),T=new Array(M),S={},A=[new h(1,0,0),new h(-1,0,0),new h(0,0,1),new h(0,0,-1),new h(0,1,0),new h(0,-1,0)],L=[new h(0,1,0),new h(0,1,0),new h(0,1,0),new h(0,1,0),new h(0,0,1),new h(0,0,-1)],R=[new a,new a,new a,new a,new a,new a],P=new $;P.depthPacking=Oo,P.clipping=!0;for(var C=Wc.distanceRGBA,I=jo.clone(C.uniforms),U=0;U!==M;++U){var N=0!==(U&b),D=0!==(U&w),O=P.clone();O.morphTargets=N,O.skinning=D,E[U]=O;var F=new K({defines:{USE_SHADOWMAP:""},uniforms:I,vertexShader:C.vertexShader,fragmentShader:C.fragmentShader,morphTargets:N,skinning:D,clipping:!0});T[U]=F}var B=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=Er,this.renderReverseSided=!0,this.renderSingleSided=!0,this.render=function(e,i){if(B.enabled!==!1&&(B.autoUpdate!==!1||B.needsUpdate!==!1)&&0!==m.length){p.clearColor(1,1,1,1),p.disable(u.BLEND),p.setDepthTest(!0),p.setScissorTest(!1);for(var r,a,h=0,l=m.length;h<l;h++){var b=m[h],w=b.shadow;if(void 0!==w){var M=w.camera;if(v.copy(w.mapSize),v.min(g),b&&b.isPointLight){r=6,a=!0;var E=v.x,T=v.y;R[0].set(2*E,T,E,T),R[1].set(0,T,E,T),R[2].set(3*E,T,E,T),R[3].set(E,T,E,T),R[4].set(3*E,0,E,T),R[5].set(E,0,E,T),v.x*=4,v.y*=2}else r=1,a=!1;if(null===w.map){var S={minFilter:Ia,magFilter:Ia,format:$a};w.map=new o(v.x,v.y,S),M.updateProjectionMatrix()}w&&w.isSpotLightShadow&&w.update(b);var P=w.map,C=w.matrix;x.setFromMatrixPosition(b.matrixWorld),M.position.copy(x),t.setRenderTarget(P),t.clear();for(var I=0;I<r;I++){if(a){y.copy(M.position),y.add(A[I]),M.up.copy(L[I]),M.lookAt(y);var U=R[I];p.viewport(U)}else y.setFromMatrixPosition(b.target.matrixWorld),M.lookAt(y);M.updateMatrixWorld(),M.matrixWorldInverse.getInverse(M.matrixWorld),C.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),C.multiply(M.projectionMatrix),C.multiply(M.matrixWorldInverse),f.multiplyMatrices(M.projectionMatrix,M.matrixWorldInverse),d.setFromMatrix(f),_.length=0,c(e,i,M);for(var N=0,D=_.length;N<D;N++){var O=_[N],F=n.update(O),z=O.material;if(z&&z.isMultiMaterial)for(var G=F.groups,H=z.materials,V=0,k=G.length;V<k;V++){var j=G[V],W=H[j.materialIndex];if(W.visible===!0){var X=s(O,W,a,x);t.renderBufferDirect(M,null,F,X,O,j)}}else{var X=s(O,z,a,x);t.renderBufferDirect(M,null,F,X,O,null)}}}}else console.warn("THREE.WebGLShadowMap:",b,"has no shadow.")}var Y=t.getClearColor(),q=t.getClearAlpha();t.setClearColor(Y,q),B.needsUpdate=!1}}}function ot(t,e){this.origin=void 0!==t?t:new h,this.direction=void 0!==e?e:new h}function st(t,e,i,n){this._x=t||0,this._y=e||0,this._z=i||0,this._order=n||st.DefaultOrder}function ct(){this.mask=1}function ht(){function t(){r.setFromEuler(n,!1)}function e(){n.setFromQuaternion(r,void 0,!1)}Object.defineProperty(this,"id",{value:lt()}),this.uuid=Fo.generateUUID(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ht.DefaultUp.clone();var i=new h,n=new st,r=new c,a=new h(1,1,1);n.onChange(t),r.onChange(e),Object.defineProperties(this,{position:{enumerable:!0,value:i},rotation:{enumerable:!0,value:n},quaternion:{enumerable:!0,value:r},scale:{enumerable:!0,value:a},modelViewMatrix:{value:new l},normalMatrix:{value:new it}}),this.matrix=new l,this.matrixWorld=new l,this.matrixAutoUpdate=ht.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new ct,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.userData={},this.onBeforeRender=function(){},this.onAfterRender=function(){}}function lt(){return Yc++}function ut(t,e){this.start=void 0!==t?t:new h,this.end=void 0!==e?e:new h}function pt(t,e,i){this.a=void 0!==t?t:new h,this.b=void 0!==e?e:new h,this.c=void 0!==i?i:new h}function dt(t,e,i,n,r,a){this.a=t,this.b=e,this.c=i,this.normal=n&&n.isVector3?n:new h,this.vertexNormals=Array.isArray(n)?n:[],this.color=r&&r.isColor?r:new X,this.vertexColors=Array.isArray(r)?r:[],this.materialIndex=void 0!==a?a:0}function ft(t){J.call(this),this.type="MeshBasicMaterial",this.color=new X(16777215),this.map=null,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=ua,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.skinning=!1,this.morphTargets=!1,this.lights=!1,this.setValues(t)}function mt(t,e,i){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.uuid=Fo.generateUUID(),this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=i===!0,this.dynamic=!1,this.updateRange={offset:0,count:-1},this.version=0}function vt(t,e){return new mt(new Int8Array(t),e)}function gt(t,e){return new mt(new Uint8Array(t),e)}function yt(t,e){return new mt(new Uint8ClampedArray(t),e)}function xt(t,e){return new mt(new Int16Array(t),e)}function _t(t,e){return new mt(new Uint16Array(t),e)}function bt(t,e){return new mt(new Int32Array(t),e)}function wt(t,e){return new mt(new Uint32Array(t),e)}function Mt(t,e){return new mt(new Float32Array(t),e)}function Et(t,e){return new mt(new Float64Array(t),e)}function Tt(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. 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3
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kt(t,e){var i=Ht(e);return"vec4 "+t+"( vec4 value ) { return LinearTo"+i[0]+i[1]+"; }"}function jt(t,e){var i;switch(e){case ma:i="Linear";break;case va:i="Reinhard";break;case ga:i="Uncharted2";break;case ya:i="OptimizedCineon";break;default:throw new Error("unsupported toneMapping: "+e)}return"vec3 "+t+"( vec3 color ) { return "+i+"ToneMapping( color ); }"}function Wt(t,e,i){t=t||{};var n=[t.derivatives||e.envMapCubeUV||e.bumpMap||e.normalMap||e.flatShading?"#extension GL_OES_standard_derivatives : enable":"",(t.fragDepth||e.logarithmicDepthBuffer)&&i.get("EXT_frag_depth")?"#extension GL_EXT_frag_depth : enable":"",t.drawBuffers&&i.get("WEBGL_draw_buffers")?"#extension GL_EXT_draw_buffers : require":"",(t.shaderTextureLOD||e.envMap)&&i.get("EXT_shader_texture_lod")?"#extension GL_EXT_shader_texture_lod : enable":""];return n.filter(qt).join("\n")}function Xt(t){var e=[];for(var i in t){var n=t[i];n!==!1&&e.push("#define "+i+" "+n)}return e.join("\n")}function Yt(t,e,i){for(var 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M=r.getProgramInfoLog(y),E=r.getShaderInfoLog(b),T=r.getShaderInfoLog(w),S=!0,A=!0;r.getProgramParameter(y,r.LINK_STATUS)===!1?(S=!1,console.error("THREE.WebGLProgram: shader error: ",r.getError(),"gl.VALIDATE_STATUS",r.getProgramParameter(y,r.VALIDATE_STATUS),"gl.getProgramInfoLog",M,E,T)):""!==M?console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",M):""!==E&&""!==T||(A=!1),A&&(this.diagnostics={runnable:S,material:i,programLog:M,vertexShader:{log:E,prefix:d},fragmentShader:{log:T,prefix:f}}),r.deleteShader(b),r.deleteShader(w);var L;this.getUniforms=function(){return void 0===L&&(L=new W(r,y,t)),L};var R;return this.getAttributes=function(){return void 0===R&&(R=Yt(r,y)),R},this.destroy=function(){r.deleteProgram(y),this.program=void 0},Object.defineProperties(this,{uniforms:{get:function(){return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),this.getUniforms()}},attributes:{get:function(){return console.warn("THREE.WebGLProgram: .attributes is now 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r=[],a={MeshDepthMaterial:"depth",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points"},o=["precision","supportsVertexTextures","map","mapEncoding","envMap","envMapMode","envMapEncoding","lightMap","aoMap","emissiveMap","emissiveMapEncoding","bumpMap","normalMap","displacementMap","specularMap","roughnessMap","metalnessMap","alphaMap","combine","vertexColors","fog","useFog","fogExp","flatShading","sizeAttenuation","logarithmicDepthBuffer","skinning","maxBones","useVertexTexture","morphTargets","morphNormals","maxMorphTargets","maxMorphNormals","premultipliedAlpha","numDirLights","numPointLights","numSpotLights","numHemiLights","shadowMapEnabled","shadowMapType","toneMapping","physicallyCorrectLights","alphaTest","doubleSided","flipSided","numClippingPlanes","numClipIntersection","depthPacking"];this.getParameters=function(r,o,s,c,h,l){var 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a=[],o=i.index,s=i.attributes,c=s.position;if(null!==o)for(var h=o.array,l=0,u=h.length;l<u;l+=3){var p=h[l+0],d=h[l+1],f=h[l+2];a.push(p,d,d,f,f,p)}else for(var h=s.position.array,l=0,u=h.length/3-1;l<u;l+=3){var p=l+0,d=l+1,f=l+2;a.push(p,d,d,f,f,p)}var m=c.count>65535?Uint32Array:Uint16Array,v=new mt(new m(a),1);return r(v,t.ELEMENT_ARRAY_BUFFER),n.wireframe=v,v}var h=new te(t,e,i);return{getAttributeBuffer:s,getWireframeAttribute:c,update:n}}function ie(t,e,i,n,r,a,o){function s(t,e){if(t.width>e||t.height>e){var i=e/Math.max(t.width,t.height),n=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");n.width=Math.floor(t.width*i),n.height=Math.floor(t.height*i);var r=n.getContext("2d");return r.drawImage(t,0,0,t.width,t.height,0,0,n.width,n.height),console.warn("THREE.WebGLRenderer: image is too big ("+t.width+"x"+t.height+"). 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y=t.DEPTH_COMPONENT;if(n.type===Wa){if(!L)throw new Error("Float Depth Texture only supported in WebGL2.0");y=t.DEPTH_COMPONENT32F}else L&&(y=t.DEPTH_COMPONENT16);n.format===ro&&(y=t.DEPTH_STENCIL),i.texImage2D(t.TEXTURE_2D,0,y,u.width,u.height,0,f,m,null)}else if(n&&n.isDataTexture)if(g.length>0&&d){for(var _=0,b=g.length;_<b;_++)v=g[_],i.texImage2D(t.TEXTURE_2D,_,f,v.width,v.height,0,f,m,v.data);n.generateMipmaps=!1}else i.texImage2D(t.TEXTURE_2D,0,f,u.width,u.height,0,f,m,u.data);else if(n&&n.isCompressedTexture)for(var _=0,b=g.length;_<b;_++)v=g[_],n.format!==$a&&n.format!==Ka?i.getCompressedTextureFormats().indexOf(f)>-1?i.compressedTexImage2D(t.TEXTURE_2D,_,f,v.width,v.height,0,v.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):i.texImage2D(t.TEXTURE_2D,_,f,v.width,v.height,0,f,m,v.data);else if(g.length>0&&d){for(var _=0,b=g.length;_<b;_++)v=g[_],i.texImage2D(t.TEXTURE_2D,_,f,f,m,v);n.generateMipmaps=!1}else i.texImage2D(t.TEXTURE_2D,0,f,f,m,u);n.generateMipmaps&&d&&t.generateMipmap(t.TEXTURE_2D),e.__version=n.version,n.onUpdate&&n.onUpdate(n)}function b(e,r,o,s){var c=a(r.texture.format),h=a(r.texture.type);i.texImage2D(s,0,c,r.width,r.height,0,c,h,null),t.bindFramebuffer(t.FRAMEBUFFER,e),t.framebufferTexture2D(t.FRAMEBUFFER,o,s,n.get(r.texture).__webglTexture,0),t.bindFramebuffer(t.FRAMEBUFFER,null)}function w(e,i){t.bindRenderbuffer(t.RENDERBUFFER,e),i.depthBuffer&&!i.stencilBuffer?(t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_COMPONENT16,i.width,i.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,e)):i.depthBuffer&&i.stencilBuffer?(t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,i.width,i.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,e)):t.renderbufferStorage(t.RENDERBUFFER,t.RGBA4,i.width,i.height),t.bindRenderbuffer(t.RENDERBUFFER,null)}function M(e,i){var r=i&&i.isWebGLRenderTargetCube;if(r)throw new 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if(r){i.__webglDepthbuffer=[];for(var a=0;a<6;a++)t.bindFramebuffer(t.FRAMEBUFFER,i.__webglFramebuffer[a]),i.__webglDepthbuffer[a]=t.createRenderbuffer(),w(i.__webglDepthbuffer[a],e)}else t.bindFramebuffer(t.FRAMEBUFFER,i.__webglFramebuffer),i.__webglDepthbuffer=t.createRenderbuffer(),w(i.__webglDepthbuffer,e);t.bindFramebuffer(t.FRAMEBUFFER,null)}function T(e){var r=n.get(e),a=n.get(e.texture);e.addEventListener("dispose",d),a.__webglTexture=t.createTexture(),A.textures++;var o=e&&e.isWebGLRenderTargetCube,s=c(e);if(o){r.__webglFramebuffer=[];for(var h=0;h<6;h++)r.__webglFramebuffer[h]=t.createFramebuffer()}else r.__webglFramebuffer=t.createFramebuffer();if(o){i.bindTexture(t.TEXTURE_CUBE_MAP,a.__webglTexture),x(t.TEXTURE_CUBE_MAP,e.texture,s);for(var h=0;h<6;h++)b(r.__webglFramebuffer[h],e,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+h);e.texture.generateMipmaps&&s&&t.generateMipmap(t.TEXTURE_CUBE_MAP),i.bindTexture(t.TEXTURE_CUBE_MAP,null)}else 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mt[t.TEXTURE_2D]=s(t.TEXTURE_2D,t.TEXTURE_2D,1),mt[t.TEXTURE_CUBE_MAP]=s(t.TEXTURE_CUBE_MAP,t.TEXTURE_CUBE_MAP_POSITIVE_X,6),{buffers:{color:H,depth:V,stencil:k},init:c,initAttributes:h,enableAttribute:l,enableAttributeAndDivisor:u,disableUnusedAttributes:p,enable:d,disable:f,getCompressedTextureFormats:m,setBlending:v,setColorWrite:g,setDepthTest:y,setDepthWrite:x,setDepthFunc:_,setStencilTest:b,setStencilWrite:w,setStencilFunc:M,setStencilOp:E,setFlipSided:T,setCullFace:S,setLineWidth:A,setPolygonOffset:L,getScissorTest:R,setScissorTest:P,activeTexture:C,bindTexture:I,compressedTexImage2D:U,texImage2D:N,clearColor:D,clearDepth:O,clearStencil:F,scissor:B,viewport:z,reset:G}}function ae(t,e,i){function n(){if(void 0!==a)return a;var i=e.get("EXT_texture_filter_anisotropic");return a=null!==i?t.getParameter(i.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0}function 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a=i.attributes,o=e.getAttributes(),s=t.defaultAttributeValues;for(var c in o){var h=o[c];if(h>=0){var l=a[c];if(void 0!==l){var u=Yt.FLOAT,p=l.array,d=l.normalized;p instanceof Float32Array?u=Yt.FLOAT:p instanceof Float64Array?console.warn("Unsupported data buffer format: Float64Array"):p instanceof Uint16Array?u=Yt.UNSIGNED_SHORT:p instanceof Int16Array?u=Yt.SHORT:p instanceof Uint32Array?u=Yt.UNSIGNED_INT:p instanceof Int32Array?u=Yt.INT:p instanceof Int8Array?u=Yt.BYTE:p instanceof Uint8Array&&(u=Yt.UNSIGNED_BYTE);var f=l.itemSize,m=ce.getAttributeBuffer(l);if(l.isInterleavedBufferAttribute){var v=l.data,g=v.stride,y=l.offset;v&&v.isInstancedInterleavedBuffer?(Qt.enableAttributeAndDivisor(h,v.meshPerAttribute,r),void 0===i.maxInstancedCount&&(i.maxInstancedCount=v.meshPerAttribute*v.count)):Qt.enableAttribute(h),Yt.bindBuffer(Yt.ARRAY_BUFFER,m),Yt.vertexAttribPointer(h,f,u,d,g*v.array.BYTES_PER_ELEMENT,(n*g+y)*v.array.BYTES_PER_ELEMENT)}else l.isInstancedBufferAttribute?(Qt.enableAttributeAndDivisor(h,l.meshPerAttribute,r),void 0===i.maxInstancedCount&&(i.maxInstancedCount=l.meshPerAttribute*l.count)):Qt.enableAttribute(h),Yt.bindBuffer(Yt.ARRAY_BUFFER,m),Yt.vertexAttribPointer(h,f,u,d,0,n*f*l.array.BYTES_PER_ELEMENT)}else if(void 0!==s){var x=s[c];if(void 0!==x)switch(x.length){case 2:Yt.vertexAttrib2fv(h,x);break;case 3:Yt.vertexAttrib3fv(h,x);break;case 4:Yt.vertexAttrib4fv(h,x);break;default:Yt.vertexAttrib1fv(h,x)}}}}Qt.disableUnusedAttributes()}function d(t,e){return Math.abs(e[0])-Math.abs(t[0])}function f(t,e){return t.object.renderOrder!==e.object.renderOrder?t.object.renderOrder-e.object.renderOrder:t.material.program&&e.material.program&&t.material.program!==e.material.program?t.material.program.id-e.material.program.id:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function m(t,e){return t.object.renderOrder!==e.object.renderOrder?t.object.renderOrder-e.object.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function v(t,e,i,n,r){var a,o;i.transparent?(a=it,o=++nt):(a=$,o=++tt);var s=a[o];void 0!==s?(s.id=t.id,s.object=t,s.geometry=e,s.material=i,s.z=jt.z,s.group=r):(s={id:t.id,object:t,geometry:e,material:i,z:jt.z,group:r},a.push(s))}function g(t){var e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),Vt.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),x(Vt)}function y(t){return Vt.center.set(0,0,0),Vt.radius=.7071067811865476,Vt.applyMatrix4(t.matrixWorld),x(Vt)}function x(t){if(!Ut.intersectsSphere(t))return!1;var e=zt.numPlanes;if(0===e)return!0;var i=ht.clippingPlanes,n=t.center,r=-t.radius,a=0;do if(i[a].distanceToPoint(n)<r)return!1;while(++a!==e);return!0}function _(t,e){if(t.visible!==!1){var i=0!==(t.layers.mask&e.layers.mask);if(i)if(t.isLight)Q.push(t);else if(t.isSprite)t.frustumCulled!==!1&&y(t)!==!0||st.push(t);else if(t.isLensFlare)ct.push(t);else if(t.isImmediateRenderObject)ht.sortObjects===!0&&(jt.setFromMatrixPosition(t.matrixWorld),jt.applyProjection(kt)),v(t,null,t.material,jt.z,null);else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.update(),t.frustumCulled===!1||g(t)===!0)){var n=t.material;if(n.visible===!0){ht.sortObjects===!0&&(jt.setFromMatrixPosition(t.matrixWorld),jt.applyProjection(kt));var r=ce.update(t);if(n.isMultiMaterial)for(var a=r.groups,o=n.materials,s=0,c=a.length;s<c;s++){var h=a[s],l=o[h.materialIndex];l.visible===!0&&v(t,r,l,jt.z,h)}else v(t,r,n,jt.z,null)}}for(var u=t.children,s=0,c=u.length;s<c;s++)_(u[s],e)}}function b(t,e,i,n){for(var r=0,a=t.length;r<a;r++){var o=t[r],s=o.object,c=o.geometry,h=void 0===n?o.material:n,l=o.group;if(s.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse,s.matrixWorld),s.normalMatrix.getNormalMatrix(s.modelViewMatrix),s.onBeforeRender(ht,e,i,c,h,l),s.isImmediateRenderObject){M(h);var 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p=0;p<ht.maxMorphNormals;p++)l["morphNormal"+p]>=0&&t.numSupportedMorphNormals++}var d=n.__webglShader.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&t.clipping!==!0||(n.numClippingPlanes=zt.numPlanes,n.numIntersection=zt.numIntersection,d.clippingPlanes=zt.uniform),n.fog=e,n.lightsHash=Wt.hash,t.lights&&(d.ambientLightColor.value=Wt.ambient,d.directionalLights.value=Wt.directional,d.spotLights.value=Wt.spot,d.pointLights.value=Wt.point,d.hemisphereLights.value=Wt.hemi,d.directionalShadowMap.value=Wt.directionalShadowMap,d.directionalShadowMatrix.value=Wt.directionalShadowMatrix,d.spotShadowMap.value=Wt.spotShadowMap,d.spotShadowMatrix.value=Wt.spotShadowMatrix,d.pointShadowMap.value=Wt.pointShadowMap,d.pointShadowMatrix.value=Wt.pointShadowMatrix);var f=n.program.getUniforms(),m=W.seqWithValue(f.seq,d);n.uniformsList=m}function M(t){t.side===Lr?Qt.disable(Yt.CULL_FACE):Qt.enable(Yt.CULL_FACE),Qt.setFlipSided(t.side===Ar),t.transparent===!0?Qt.setBlending(t.blending,t.blendEquation,t.blendSrc,t.blendDst,t.blendEquationAlpha,t.blendSrcAlpha,t.blendDstAlpha,t.premultipliedAlpha):Qt.setBlending(Nr),Qt.setDepthFunc(t.depthFunc),Qt.setDepthTest(t.depthTest),Qt.setDepthWrite(t.depthWrite),Qt.setColorWrite(t.colorWrite),Qt.setPolygonOffset(t.polygonOffset,t.polygonOffsetFactor,t.polygonOffsetUnits)}function E(t,e,i,n){_t=0;var r=Kt.get(i);if(Gt&&(Ht||t!==vt)){var a=t===vt&&i.id===dt;zt.setState(i.clippingPlanes,i.clipIntersection,i.clipShadows,t,r,a)}i.needsUpdate===!1&&(void 0===r.program?i.needsUpdate=!0:i.fog&&r.fog!==e?i.needsUpdate=!0:i.lights&&r.lightsHash!==Wt.hash?i.needsUpdate=!0:void 0===r.numClippingPlanes||r.numClippingPlanes===zt.numPlanes&&r.numIntersection===zt.numIntersection||(i.needsUpdate=!0)),i.needsUpdate&&(w(i,e,n),i.needsUpdate=!1);var o=!1,s=!1,c=!1,h=r.program,l=h.getUniforms(),u=r.__webglShader.uniforms;if(h.id!==lt&&(Yt.useProgram(h.program),lt=h.id,o=!0,s=!0,c=!0),i.id!==dt&&(dt=i.id,s=!0),o||t!==vt){if(l.set(Yt,t,"projectionMatrix"),Jt.logarithmicDepthBuffer&&l.setValue(Yt,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),t!==vt&&(vt=t,s=!0,c=!0),i.isShaderMaterial||i.isMeshPhongMaterial||i.isMeshStandardMaterial||i.envMap){var p=l.map.cameraPosition;void 0!==p&&p.setValue(Yt,jt.setFromMatrixPosition(t.matrixWorld))}(i.isMeshPhongMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial||i.skinning)&&l.setValue(Yt,"viewMatrix",t.matrixWorldInverse),l.set(Yt,ht,"toneMappingExposure"),l.set(Yt,ht,"toneMappingWhitePoint")}if(i.skinning){l.setOptional(Yt,n,"bindMatrix"),l.setOptional(Yt,n,"bindMatrixInverse");var d=n.skeleton;d&&(Jt.floatVertexTextures&&d.useVertexTexture?(l.set(Yt,d,"boneTexture"),l.set(Yt,d,"boneTextureWidth"),l.set(Yt,d,"boneTextureHeight")):l.setOptional(Yt,d,"boneMatrices"))}return s&&(i.lights&&N(u,c),e&&i.fog&&R(u,e),(i.isMeshBasicMaterial||i.isMeshLambertMaterial||i.isMeshPhongMaterial||i.isMeshStandardMaterial||i.isMeshDepthMaterial)&&T(u,i),i.isLineBasicMaterial?S(u,i):i.isLineDashedMaterial?(S(u,i),A(u,i)):i.isPointsMaterial?L(u,i):i.isMeshLambertMaterial?P(u,i):i.isMeshPhongMaterial?C(u,i):i.isMeshPhysicalMaterial?U(u,i):i.isMeshStandardMaterial?I(u,i):i.isMeshDepthMaterial?i.displacementMap&&(u.displacementMap.value=i.displacementMap,u.displacementScale.value=i.displacementScale,u.displacementBias.value=i.displacementBias):i.isMeshNormalMaterial&&(u.opacity.value=i.opacity),W.upload(Yt,r.uniformsList,u,ht)),l.set(Yt,n,"modelViewMatrix"),l.set(Yt,n,"normalMatrix"),l.setValue(Yt,"modelMatrix",n.matrixWorld),h}function T(t,e){t.opacity.value=e.opacity,t.diffuse.value=e.color,e.emissive&&t.emissive.value.copy(e.emissive).multiplyScalar(e.emissiveIntensity),t.map.value=e.map,t.specularMap.value=e.specularMap,t.alphaMap.value=e.alphaMap,e.aoMap&&(t.aoMap.value=e.aoMap,t.aoMapIntensity.value=e.aoMapIntensity);var i;if(e.map?i=e.map:e.specularMap?i=e.specularMap:e.displacementMap?i=e.displacementMap:e.normalMap?i=e.normalMap:e.bumpMap?i=e.bumpMap:e.roughnessMap?i=e.roughnessMap:e.metalnessMap?i=e.metalnessMap:e.alphaMap?i=e.alphaMap:e.emissiveMap&&(i=e.emissiveMap),void 0!==i){i.isWebGLRenderTarget&&(i=i.texture);var n=i.offset,r=i.repeat;t.offsetRepeat.value.set(n.x,n.y,r.x,r.y)}t.envMap.value=e.envMap,t.flipEnvMap.value=e.envMap&&e.envMap.isCubeTexture?-1:1,t.reflectivity.value=e.reflectivity,t.refractionRatio.value=e.refractionRatio}function S(t,e){t.diffuse.value=e.color,t.opacity.value=e.opacity}function A(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}function L(t,e){if(t.diffuse.value=e.color,t.opacity.value=e.opacity,t.size.value=e.size*Tt,t.scale.value=.5*Et,t.map.value=e.map,null!==e.map){var i=e.map.offset,n=e.map.repeat;t.offsetRepeat.value.set(i.x,i.y,n.x,n.y)}}function R(t,e){t.fogColor.value=e.color,e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)}function P(t,e){e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}function C(t,e){t.specular.value=e.specular,t.shininess.value=Math.max(e.shininess,1e-4),e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}function I(t,e){t.roughness.value=e.roughness,t.metalness.value=e.metalness,e.roughnessMap&&(t.roughnessMap.value=e.roughnessMap),e.metalnessMap&&(t.metalnessMap.value=e.metalnessMap),e.lightMap&&(t.lightMap.value=e.lightMap,t.lightMapIntensity.value=e.lightMapIntensity),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale)),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),e.envMap&&(t.envMapIntensity.value=e.envMapIntensity)}function U(t,e){t.clearCoat.value=e.clearCoat,t.clearCoatRoughness.value=e.clearCoatRoughness,I(t,e)}function N(t,e){t.ambientLightColor.needsUpdate=e,t.directionalLights.needsUpdate=e,t.pointLights.needsUpdate=e,t.spotLights.needsUpdate=e,t.hemisphereLights.needsUpdate=e}function D(t){for(var e=0,i=0,n=t.length;i<n;i++){var r=t[i];r.castShadow&&(Wt.shadows[e++]=r)}Wt.shadows.length=e}function O(t,e){var i,n,r,a,o,s,c,h=0,u=0,p=0,d=e.matrixWorldInverse,f=0,m=0,v=0,g=0;for(i=0,n=t.length;i<n;i++)if(r=t[i],a=r.color,o=r.intensity,s=r.distance,c=r.shadow&&r.shadow.map?r.shadow.map.texture:null,r.isAmbientLight)h+=a.r*o,u+=a.g*o,p+=a.b*o;else if(r.isDirectionalLight){var y=le.get(r);y.color.copy(r.color).multiplyScalar(r.intensity),y.direction.setFromMatrixPosition(r.matrixWorld),jt.setFromMatrixPosition(r.target.matrixWorld),y.direction.sub(jt),y.direction.transformDirection(d),y.shadow=r.castShadow,r.castShadow&&(y.shadowBias=r.shadow.bias,y.shadowRadius=r.shadow.radius,y.shadowMapSize=r.shadow.mapSize),Wt.directionalShadowMap[f]=c,Wt.directionalShadowMatrix[f]=r.shadow.matrix,Wt.directional[f++]=y}else if(r.isSpotLight){var y=le.get(r);y.position.setFromMatrixPosition(r.matrixWorld),y.position.applyMatrix4(d),y.color.copy(a).multiplyScalar(o),y.distance=s,y.direction.setFromMatrixPosition(r.matrixWorld),jt.setFromMatrixPosition(r.target.matrixWorld),y.direction.sub(jt),y.direction.transformDirection(d),y.coneCos=Math.cos(r.angle),y.penumbraCos=Math.cos(r.angle*(1-r.penumbra)),y.decay=0===r.distance?0:r.decay,y.shadow=r.castShadow,r.castShadow&&(y.shadowBias=r.shadow.bias,y.shadowRadius=r.shadow.radius,y.shadowMapSize=r.shadow.mapSize),Wt.spotShadowMap[v]=c,Wt.spotShadowMatrix[v]=r.shadow.matrix,Wt.spot[v++]=y}else if(r.isPointLight){var y=le.get(r);y.position.setFromMatrixPosition(r.matrixWorld),y.position.applyMatrix4(d),y.color.copy(r.color).multiplyScalar(r.intensity),y.distance=r.distance,y.decay=0===r.distance?0:r.decay,y.shadow=r.castShadow,r.castShadow&&(y.shadowBias=r.shadow.bias,y.shadowRadius=r.shadow.radius,y.shadowMapSize=r.shadow.mapSize),Wt.pointShadowMap[m]=c,void 0===Wt.pointShadowMatrix[m]&&(Wt.pointShadowMatrix[m]=new l),jt.setFromMatrixPosition(r.matrixWorld).negate(),Wt.pointShadowMatrix[m].identity().setPosition(jt),Wt.point[m++]=y}else if(r.isHemisphereLight){var y=le.get(r);y.direction.setFromMatrixPosition(r.matrixWorld),y.direction.transformDirection(d),y.direction.normalize(),y.skyColor.copy(r.color).multiplyScalar(o),y.groundColor.copy(r.groundColor).multiplyScalar(o),Wt.hemi[g++]=y}Wt.ambient[0]=h,Wt.ambient[1]=u,Wt.ambient[2]=p,Wt.directional.length=f,Wt.spot.length=v,Wt.point.length=m,Wt.hemi.length=g,Wt.hash=f+","+m+","+v+","+g+","+Wt.shadows.length}function F(){var t=_t;return t>=Jt.maxTextures&&console.warn("WebGLRenderer: trying to use "+t+" texture units while this GPU supports only "+Jt.maxTextures),_t+=1,t}function B(t){var e;if(t===La)return Yt.REPEAT;if(t===Ra)return Yt.CLAMP_TO_EDGE;if(t===Pa)return Yt.MIRRORED_REPEAT;if(t===Ia)return Yt.NEAREST;if(t===Ua)return Yt.NEAREST_MIPMAP_NEAREST;if(t===Na)return Yt.NEAREST_MIPMAP_LINEAR;if(t===Da)return Yt.LINEAR;if(t===Oa)return Yt.LINEAR_MIPMAP_NEAREST;if(t===Fa)return Yt.LINEAR_MIPMAP_LINEAR;if(t===za)return Yt.UNSIGNED_BYTE;if(t===Ya)return Yt.UNSIGNED_SHORT_4_4_4_4;if(t===qa)return Yt.UNSIGNED_SHORT_5_5_5_1;if(t===Za)return Yt.UNSIGNED_SHORT_5_6_5;if(t===Ga)return Yt.BYTE;if(t===Ha)return Yt.SHORT;if(t===Va)return Yt.UNSIGNED_SHORT;if(t===ka)return Yt.INT;if(t===ja)return Yt.UNSIGNED_INT;if(t===Wa)return Yt.FLOAT;if(t===Xa&&(e=Zt.get("OES_texture_half_float"),null!==e))return e.HALF_FLOAT_OES;if(t===Qa)return Yt.ALPHA;if(t===Ka)return Yt.RGB;if(t===$a)return Yt.RGBA;if(t===to)return Yt.LUMINANCE;if(t===eo)return Yt.LUMINANCE_ALPHA;if(t===no)return Yt.DEPTH_COMPONENT;if(t===ro)return Yt.DEPTH_STENCIL;if(t===Hr)return Yt.FUNC_ADD;if(t===Vr)return Yt.FUNC_SUBTRACT;if(t===kr)return Yt.FUNC_REVERSE_SUBTRACT;if(t===Xr)return Yt.ZERO;if(t===Yr)return Yt.ONE;if(t===qr)return Yt.SRC_COLOR;if(t===Zr)return Yt.ONE_MINUS_SRC_COLOR;if(t===Jr)return Yt.SRC_ALPHA;if(t===Qr)return Yt.ONE_MINUS_SRC_ALPHA;if(t===Kr)return Yt.DST_ALPHA;if(t===$r)return Yt.ONE_MINUS_DST_ALPHA;if(t===ta)return Yt.DST_COLOR;if(t===ea)return Yt.ONE_MINUS_DST_COLOR;if(t===ia)return Yt.SRC_ALPHA_SATURATE;if((t===ao||t===oo||t===so||t===co)&&(e=Zt.get("WEBGL_compressed_texture_s3tc"),null!==e)){if(t===ao)return e.COMPRESSED_RGB_S3TC_DXT1_EXT;if(t===oo)return e.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(t===so)return e.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(t===co)return e.COMPRESSED_RGBA_S3TC_DXT5_EXT}if((t===ho||t===lo||t===uo||t===po)&&(e=Zt.get("WEBGL_compressed_texture_pvrtc"),null!==e)){if(t===ho)return e.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(t===lo)return e.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(t===uo)return e.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(t===po)return e.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(t===fo&&(e=Zt.get("WEBGL_compressed_texture_etc1"),null!==e))return e.COMPRESSED_RGB_ETC1_WEBGL;if((t===jr||t===Wr)&&(e=Zt.get("EXT_blend_minmax"),null!==e)){if(t===jr)return e.MIN_EXT;if(t===Wr)return e.MAX_EXT}return t===Ja&&(e=Zt.get("WEBGL_depth_texture"),null!==e)?e.UNSIGNED_INT_24_8_WEBGL:0}console.log("THREE.WebGLRenderer",mr),t=t||{};var z=void 0!==t.canvas?t.canvas:document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),G=void 0!==t.context?t.context:null,H=void 0!==t.alpha&&t.alpha,V=void 0===t.depth||t.depth,k=void 0===t.stencil||t.stencil,j=void 0!==t.antialias&&t.antialias,Y=void 0===t.premultipliedAlpha||t.premultipliedAlpha,J=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,Q=[],$=[],tt=-1,it=[],nt=-1,ot=new Float32Array(8),st=[],ct=[];this.domElement=z,this.context=null,this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.gammaInput=!1,this.gammaOutput=!1,this.physicallyCorrectLights=!1,this.toneMapping=ma,this.toneMappingExposure=1,this.toneMappingWhitePoint=1,this.maxMorphTargets=8,this.maxMorphNormals=4;var ht=this,lt=null,ut=null,pt=null,dt=-1,mt="",vt=null,gt=new a,yt=null,xt=new a,_t=0,bt=new X(0),wt=0,Mt=z.width,Et=z.height,Tt=1,St=new a(0,0,Mt,Et),At=!1,Lt=new a(0,0,Mt,Et),Ut=new rt,zt=new se,Gt=!1,Ht=!1,Vt=new et,kt=new l,jt=new h,Wt={hash:"",ambient:[0,0,0],directional:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadowMap:[],spotShadowMatrix:[],point:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],shadows:[]},Xt={calls:0,vertices:0,faces:0,points:0};this.info={render:Xt,memory:{geometries:0,textures:0},programs:null};var Yt;try{var qt={alpha:H,depth:V,stencil:k,antialias:j,premultipliedAlpha:Y,preserveDrawingBuffer:J};if(Yt=G||z.getContext("webgl",qt)||z.getContext("experimental-webgl",qt),null===Yt)throw null!==z.getContext("webgl")?"Error creating WebGL context with your selected attributes.":"Error creating WebGL context.";void 0===Yt.getShaderPrecisionFormat&&(Yt.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}}),z.addEventListener("webglcontextlost",o,!1)}catch(t){console.error("THREE.WebGLRenderer: "+t)}var Zt=new oe(Yt);Zt.get("WEBGL_depth_texture"),Zt.get("OES_texture_float"),Zt.get("OES_texture_float_linear"),Zt.get("OES_texture_half_float"),Zt.get("OES_texture_half_float_linear"),Zt.get("OES_standard_derivatives"),Zt.get("ANGLE_instanced_arrays"),Zt.get("OES_element_index_uint")&&(Rt.MaxIndex=4294967296);var Jt=new ae(Yt,Zt,t),Qt=new re(Yt,Zt,B),Kt=new ne,te=new ie(Yt,Zt,Qt,Kt,Jt,B,this.info),ce=new ee(Yt,Kt,this.info),he=new $t(this,Jt),le=new Bt;this.info.programs=he.programs;var ue=new Ft(Yt,Zt,Xt),pe=new Ot(Yt,Zt,Xt),de=new Dt(-1,1,1,-1,0,1),fe=new Nt,me=new Pt(new It(2,2),new ft({depthTest:!1,depthWrite:!1,fog:!1})),ve=Wc.cube,ge=new Pt(new Ct(5,5,5),new K({uniforms:ve.uniforms,vertexShader:ve.vertexShader,fragmentShader:ve.fragmentShader,side:Ar,depthTest:!1,depthWrite:!1,fog:!1}));n(),this.context=Yt,this.capabilities=Jt,this.extensions=Zt,this.properties=Kt,this.state=Qt;var ye=new at(this,Wt,ce,Jt);this.shadowMap=ye;var xe=new Z(this,st),_e=new q(this,ct);this.getContext=function(){return Yt},this.getContextAttributes=function(){return Yt.getContextAttributes()},this.forceContextLoss=function(){Zt.get("WEBGL_lose_context").loseContext()},this.getMaxAnisotropy=function(){return Jt.getMaxAnisotropy()},this.getPrecision=function(){return Jt.precision},this.getPixelRatio=function(){return Tt},this.setPixelRatio=function(t){void 0!==t&&(Tt=t,this.setSize(Lt.z,Lt.w,!1))},this.getSize=function(){return{width:Mt,height:Et}},this.setSize=function(t,e,i){Mt=t,Et=e,z.width=t*Tt,z.height=e*Tt,i!==!1&&(z.style.width=t+"px",z.style.height=e+"px"),this.setViewport(0,0,t,e)},this.setViewport=function(t,e,i,n){Qt.viewport(Lt.set(t,e,i,n))},this.setScissor=function(t,e,i,n){Qt.scissor(St.set(t,e,i,n))},this.setScissorTest=function(t){Qt.setScissorTest(At=t)},this.getClearColor=function(){return bt},this.setClearColor=function(t,e){bt.set(t),wt=void 0!==e?e:1,i(bt.r,bt.g,bt.b,wt)},this.getClearAlpha=function(){return wt},this.setClearAlpha=function(t){wt=t,i(bt.r,bt.g,bt.b,wt)},this.clear=function(t,e,i){var n=0;(void 0===t||t)&&(n|=Yt.COLOR_BUFFER_BIT),(void 0===e||e)&&(n|=Yt.DEPTH_BUFFER_BIT),(void 0===i||i)&&(n|=Yt.STENCIL_BUFFER_BIT),Yt.clear(n)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.clearTarget=function(t,e,i,n){this.setRenderTarget(t),this.clear(e,i,n)},this.resetGLState=r,this.dispose=function(){it=[],nt=-1,$=[],tt=-1,z.removeEventListener("webglcontextlost",o,!1)},this.renderBufferImmediate=function(t,e,i){Qt.initAttributes();var n=Kt.get(t);t.hasPositions&&!n.position&&(n.position=Yt.createBuffer()),t.hasNormals&&!n.normal&&(n.normal=Yt.createBuffer()),t.hasUvs&&!n.uv&&(n.uv=Yt.createBuffer()),t.hasColors&&!n.color&&(n.color=Yt.createBuffer());var r=e.getAttributes();if(t.hasPositions&&(Yt.bindBuffer(Yt.ARRAY_BUFFER,n.position),Yt.bufferData(Yt.ARRAY_BUFFER,t.positionArray,Yt.DYNAMIC_DRAW),Qt.enableAttribute(r.position),Yt.vertexAttribPointer(r.position,3,Yt.FLOAT,!1,0,0)),t.hasNormals){if(Yt.bindBuffer(Yt.ARRAY_BUFFER,n.normal),!i.isMeshPhongMaterial&&!i.isMeshStandardMaterial&&i.shading===Rr)for(var a=0,o=3*t.count;a<o;a+=9){var s=t.normalArray,c=(s[a+0]+s[a+3]+s[a+6])/3,h=(s[a+1]+s[a+4]+s[a+7])/3,l=(s[a+2]+s[a+5]+s[a+8])/3;s[a+0]=c,s[a+1]=h,s[a+2]=l,s[a+3]=c,s[a+4]=h,s[a+5]=l,s[a+6]=c,s[a+7]=h,s[a+8]=l}Yt.bufferData(Yt.ARRAY_BUFFER,t.normalArray,Yt.DYNAMIC_DRAW),Qt.enableAttribute(r.normal),Yt.vertexAttribPointer(r.normal,3,Yt.FLOAT,!1,0,0)}t.hasUvs&&i.map&&(Yt.bindBuffer(Yt.ARRAY_BUFFER,n.uv),Yt.bufferData(Yt.ARRAY_BUFFER,t.uvArray,Yt.DYNAMIC_DRAW),Qt.enableAttribute(r.uv),Yt.vertexAttribPointer(r.uv,2,Yt.FLOAT,!1,0,0)),t.hasColors&&i.vertexColors!==Cr&&(Yt.bindBuffer(Yt.ARRAY_BUFFER,n.color),Yt.bufferData(Yt.ARRAY_BUFFER,t.colorArray,Yt.DYNAMIC_DRAW),Qt.enableAttribute(r.color),Yt.vertexAttribPointer(r.color,3,Yt.FLOAT,!1,0,0)),Qt.disableUnusedAttributes(),Yt.drawArrays(Yt.TRIANGLES,0,t.count),t.count=0},this.renderBufferDirect=function(t,i,n,r,a,o){M(r);var s=E(t,i,r,a),c=!1,h=n.id+"_"+s.id+"_"+r.wireframe;h!==mt&&(mt=h,c=!0);var l=a.morphTargetInfluences;if(void 0!==l){for(var u=[],f=0,m=l.length;f<m;f++){var v=l[f];u.push([v,f])}u.sort(d),u.length>8&&(u.length=8);for(var g=n.morphAttributes,f=0,m=u.length;f<m;f++){var v=u[f];if(ot[f]=v[0],0!==v[0]){var y=v[1];r.morphTargets===!0&&g.position&&n.addAttribute("morphTarget"+f,g.position[y]),r.morphNormals===!0&&g.normal&&n.addAttribute("morphNormal"+f,g.normal[y])}else r.morphTargets===!0&&n.removeAttribute("morphTarget"+f),r.morphNormals===!0&&n.removeAttribute("morphNormal"+f)}for(var f=u.length,x=ot.length;f<x;f++)ot[f]=0;s.getUniforms().setValue(Yt,"morphTargetInfluences",ot),c=!0}var y=n.index,_=n.attributes.position,b=1;r.wireframe===!0&&(y=ce.getWireframeAttribute(n),b=2);var w;null!==y?(w=pe,w.setIndex(y)):w=ue,c&&(p(r,s,n),null!==y&&Yt.bindBuffer(Yt.ELEMENT_ARRAY_BUFFER,ce.getAttributeBuffer(y)));var T=0;null!==y?T=y.count:void 0!==_&&(T=_.count);var S=n.drawRange.start*b,A=n.drawRange.count*b,L=null!==o?o.start*b:0,R=null!==o?o.count*b:1/0,P=Math.max(S,L),C=Math.min(T,S+A,L+R)-1,I=Math.max(0,C-P+1);if(0!==I){if(a.isMesh)if(r.wireframe===!0)Qt.setLineWidth(r.wireframeLinewidth*e()),w.setMode(Yt.LINES);else switch(a.drawMode){case Eo:w.setMode(Yt.TRIANGLES);break;case To:w.setMode(Yt.TRIANGLE_STRIP);break;case So:w.setMode(Yt.TRIANGLE_FAN)}else if(a.isLine){var U=r.linewidth;void 0===U&&(U=1),Qt.setLineWidth(U*e()),a.isLineSegments?w.setMode(Yt.LINES):w.setMode(Yt.LINE_STRIP)}else a.isPoints&&w.setMode(Yt.POINTS);n&&n.isInstancedBufferGeometry?n.maxInstancedCount>0&&w.renderInstances(n,P,I):w.render(P,I)}},this.render=function(t,e,n,r){if(void 0!==e&&e.isCamera!==!0)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");mt="",dt=-1,vt=null,t.autoUpdate===!0&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),e.matrixWorldInverse.getInverse(e.matrixWorld),kt.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),Ut.setFromMatrix(kt),Q.length=0,tt=-1,nt=-1,st.length=0,ct.length=0,Ht=this.localClippingEnabled,Gt=zt.init(this.clippingPlanes,Ht,e),_(t,e),$.length=tt+1,it.length=nt+1,ht.sortObjects===!0&&($.sort(f),it.sort(m)),Gt&&zt.beginShadows(),D(Q),ye.render(t,e),O(Q,e),Gt&&zt.endShadows(),Xt.calls=0,Xt.vertices=0,Xt.faces=0,Xt.points=0,void 0===n&&(n=null),this.setRenderTarget(n);var a=t.background;if(null===a?i(bt.r,bt.g,bt.b,wt):a&&a.isColor&&(i(a.r,a.g,a.b,1),r=!0),(this.autoClear||r)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil),a&&a.isCubeTexture?(fe.projectionMatrix.copy(e.projectionMatrix),fe.matrixWorld.extractRotation(e.matrixWorld),fe.matrixWorldInverse.getInverse(fe.matrixWorld),ge.material.uniforms.tCube.value=a,ge.modelViewMatrix.multiplyMatrices(fe.matrixWorldInverse,ge.matrixWorld),ce.update(ge),ht.renderBufferDirect(fe,null,ge.geometry,ge.material,ge,null)):a&&a.isTexture&&(me.material.map=a,ce.update(me),ht.renderBufferDirect(de,null,me.geometry,me.material,me,null)),t.overrideMaterial){var o=t.overrideMaterial;b($,t,e,o),b(it,t,e,o)}else Qt.setBlending(Nr),b($,t,e),b(it,t,e);xe.render(t,e),_e.render(t,e,xt),n&&te.updateRenderTargetMipmap(n),Qt.setDepthTest(!0),Qt.setDepthWrite(!0),Qt.setColorWrite(!0)},this.setFaceCulling=function(t,e){Qt.setCullFace(t),Qt.setFlipSided(e===br)},this.allocTextureUnit=F,this.setTexture2D=function(){var t=!1;return function(e,i){e&&e.isWebGLRenderTarget&&(t||(console.warn("THREE.WebGLRenderer.setTexture2D: don't use render targets as textures. Use their .texture property instead."),t=!0),e=e.texture),te.setTexture2D(e,i)}}(),this.setTexture=function(){var t=!1;return function(e,i){t||(console.warn("THREE.WebGLRenderer: .setTexture is deprecated, use setTexture2D instead."),t=!0),te.setTexture2D(e,i)}}(),this.setTextureCube=function(){var t=!1;return function(e,i){e&&e.isWebGLRenderTargetCube&&(t||(console.warn("THREE.WebGLRenderer.setTextureCube: don't use cube render targets as textures. Use their .texture property instead."),t=!0),e=e.texture),e&&e.isCubeTexture||Array.isArray(e.image)&&6===e.image.length?te.setTextureCube(e,i):te.setTextureCubeDynamic(e,i)}}(),this.getCurrentRenderTarget=function(){
5
+ return ut},this.setRenderTarget=function(t){ut=t,t&&void 0===Kt.get(t).__webglFramebuffer&&te.setupRenderTarget(t);var e,i=t&&t.isWebGLRenderTargetCube;if(t){var n=Kt.get(t);e=i?n.__webglFramebuffer[t.activeCubeFace]:n.__webglFramebuffer,gt.copy(t.scissor),yt=t.scissorTest,xt.copy(t.viewport)}else e=null,gt.copy(St).multiplyScalar(Tt),yt=At,xt.copy(Lt).multiplyScalar(Tt);if(pt!==e&&(Yt.bindFramebuffer(Yt.FRAMEBUFFER,e),pt=e),Qt.scissor(gt),Qt.setScissorTest(yt),Qt.viewport(xt),i){var r=Kt.get(t.texture);Yt.framebufferTexture2D(Yt.FRAMEBUFFER,Yt.COLOR_ATTACHMENT0,Yt.TEXTURE_CUBE_MAP_POSITIVE_X+t.activeCubeFace,r.__webglTexture,t.activeMipMapLevel)}},this.readRenderTargetPixels=function(t,e,i,n,r,a){if((t&&t.isWebGLRenderTarget)===!1)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");var o=Kt.get(t).__webglFramebuffer;if(o){var s=!1;o!==pt&&(Yt.bindFramebuffer(Yt.FRAMEBUFFER,o),s=!0);try{var c=t.texture,h=c.format,l=c.type;if(h!==$a&&B(h)!==Yt.getParameter(Yt.IMPLEMENTATION_COLOR_READ_FORMAT))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");if(!(l===za||B(l)===Yt.getParameter(Yt.IMPLEMENTATION_COLOR_READ_TYPE)||l===Wa&&(Zt.get("OES_texture_float")||Zt.get("WEBGL_color_buffer_float"))||l===Xa&&Zt.get("EXT_color_buffer_half_float")))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");Yt.checkFramebufferStatus(Yt.FRAMEBUFFER)===Yt.FRAMEBUFFER_COMPLETE?e>=0&&e<=t.width-n&&i>=0&&i<=t.height-r&&Yt.readPixels(e,i,n,r,B(h),B(l),a):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{s&&Yt.bindFramebuffer(Yt.FRAMEBUFFER,pt)}}}}function he(t,e){this.name="",this.color=new X(t),this.density=void 0!==e?e:25e-5}function le(t,e,i){this.name="",this.color=new X(t),this.near=void 0!==e?e:1,this.far=void 0!==i?i:1e3}function ue(){ht.call(this),this.type="Scene",this.background=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0}function pe(t,e,i,n,r){ht.call(this),this.lensFlares=[],this.positionScreen=new h,this.customUpdateCallback=void 0,void 0!==t&&this.add(t,e,i,n,r)}function de(t){J.call(this),this.type="SpriteMaterial",this.color=new X(16777215),this.map=null,this.rotation=0,this.fog=!1,this.lights=!1,this.setValues(t)}function fe(t){ht.call(this),this.type="Sprite",this.material=void 0!==t?t:new de}function me(){ht.call(this),this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]}})}function ve(t,e,i,r,a,o,s,c,h,l,u,p){n.call(this,null,o,s,c,h,l,r,a,u,p),this.image={data:t,width:e,height:i},this.magFilter=void 0!==h?h:Ia,this.minFilter=void 0!==l?l:Ia,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}function ge(t,e,i){if(this.useVertexTexture=void 0===i||i,this.identityMatrix=new l,t=t||[],this.bones=t.slice(0),this.useVertexTexture){var n=Math.sqrt(4*this.bones.length);n=Fo.nextPowerOfTwo(Math.ceil(n)),n=Math.max(n,4),this.boneTextureWidth=n,this.boneTextureHeight=n,this.boneMatrices=new Float32Array(this.boneTextureWidth*this.boneTextureHeight*4),this.boneTexture=new ve(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,$a,Wa)}else this.boneMatrices=new Float32Array(16*this.bones.length);if(void 0===e)this.calculateInverses();else if(this.bones.length===e.length)this.boneInverses=e.slice(0);else{console.warn("THREE.Skeleton bonInverses is the wrong length."),this.boneInverses=[];for(var r=0,a=this.bones.length;r<a;r++)this.boneInverses.push(new l)}}function ye(t){ht.call(this),this.type="Bone",this.skin=t}function xe(t,e,i){Pt.call(this,t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new l,this.bindMatrixInverse=new l;var n=[];if(this.geometry&&void 0!==this.geometry.bones){for(var r,a,o=0,s=this.geometry.bones.length;o<s;++o)a=this.geometry.bones[o],r=new ye(this),n.push(r),r.name=a.name,r.position.fromArray(a.pos),r.quaternion.fromArray(a.rotq),void 0!==a.scl&&r.scale.fromArray(a.scl);for(var o=0,s=this.geometry.bones.length;o<s;++o)a=this.geometry.bones[o],a.parent!==-1&&null!==a.parent&&void 0!==n[a.parent]?n[a.parent].add(n[o]):this.add(n[o])}this.normalizeSkinWeights(),this.updateMatrixWorld(!0),this.bind(new ge(n,void 0,i),this.matrixWorld)}function _e(t){J.call(this),this.type="LineBasicMaterial",this.color=new X(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.lights=!1,this.setValues(t)}function be(t,e,i){return 1===i?(console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),new we(t,e)):(ht.call(this),this.type="Line",this.geometry=void 0!==t?t:new Rt,void(this.material=void 0!==e?e:new _e({color:16777215*Math.random()})))}function we(t,e){be.call(this,t,e),this.type="LineSegments"}function Me(t){J.call(this),this.type="PointsMaterial",this.color=new X(16777215),this.map=null,this.size=1,this.sizeAttenuation=!0,this.lights=!1,this.setValues(t)}function Ee(t,e){ht.call(this),this.type="Points",this.geometry=void 0!==t?t:new Rt,this.material=void 0!==e?e:new Me({color:16777215*Math.random()})}function Te(){ht.call(this),this.type="Group"}function Se(t,e,i,r,a,o,s,c,h){function l(){requestAnimationFrame(l),t.readyState>=t.HAVE_CURRENT_DATA&&(u.needsUpdate=!0)}n.call(this,t,e,i,r,a,o,s,c,h),this.generateMipmaps=!1;var u=this;l()}function Ae(t,e,i,r,a,o,s,c,h,l,u,p){n.call(this,null,o,s,c,h,l,r,a,u,p),this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}function 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g=t.index.array,a=t.attributes.position,y=t.groups,s=0;0===y.length&&t.addGroup(0,g.length);for(var c=new Uint32Array(2*g.length),x=0,_=y.length;x<_;++x)for(var b=y[x],w=b.start,M=b.count,h=w,E=w+M;h<E;h+=3)for(var p=0;p<3;p++){i[0]=g[h+p],i[1]=g[h+(p+1)%3],i.sort(e);var d=i.toString();void 0===n[d]&&(c[2*s]=i[0],c[2*s+1]=i[1],n[d]=!0,s++)}for(var f=new Float32Array(2*s*3),h=0,l=s;h<l;h++)for(var p=0;p<2;p++){var v=6*h+3*p,T=c[2*h+p];f[v+0]=a.getX(T),f[v+1]=a.getY(T),f[v+2]=a.getZ(T)}this.addAttribute("position",new mt(f,3))}else{for(var a=t.attributes.position.array,s=a.length/3,S=s/3,f=new Float32Array(2*s*3),h=0,l=S;h<l;h++)for(var p=0;p<3;p++){var v=18*h+6*p,A=9*h+3*p;f[v+0]=a[A],f[v+1]=a[A+1],f[v+2]=a[A+2];var T=9*h+3*((p+1)%3);f[v+3]=a[T],f[v+4]=a[T+1],f[v+5]=a[T+2]}this.addAttribute("position",new mt(f,3))}}function Ce(t,e,i){Rt.call(this),this.type="ParametricBufferGeometry",this.parameters={func:t,slices:e,stacks:i};var n,r,a,o,s,c=[],h=[],l=e+1;for(n=0;n<=i;n++)for(s=n/i,r=0;r<=e;r++)o=r/e,a=t(o,s),c.push(a.x,a.y,a.z),h.push(o,s);var u,p,d,f,m=[];for(n=0;n<i;n++)for(r=0;r<e;r++)u=n*l+r,p=n*l+r+1,d=(n+1)*l+r+1,f=(n+1)*l+r,m.push(u,p,f),m.push(p,d,f);this.setIndex((m.length>65535?wt:_t)(m,1)),this.addAttribute("position",Mt(c,3)),this.addAttribute("uv",Mt(h,2)),this.computeVertexNormals()}function Ie(t,e,i){St.call(this),this.type="ParametricGeometry",this.parameters={func:t,slices:e,stacks:i},this.fromBufferGeometry(new Ce(t,e,i)),this.mergeVertices()}function Ue(t,e,n,r){function a(t){for(var i=new h,n=new h,r=new h,a=0;a<e.length;a+=3)p(e[a+0],i),p(e[a+1],n),p(e[a+2],r),o(i,n,r,t)}function o(t,e,i,n){var r,a,o=Math.pow(2,n),s=[];for(r=0;r<=o;r++){s[r]=[];var c=t.clone().lerp(i,r/o),h=e.clone().lerp(i,r/o),l=o-r;for(a=0;a<=l;a++)0===a&&r===o?s[r][a]=c:s[r][a]=c.clone().lerp(h,a/l)}for(r=0;r<o;r++)for(a=0;a<2*(o-r)-1;a++){var 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A=c/n*a*Math.PI*2;for(s(A,a,o,t,w),s(A+.01,a,o,t,M),T.subVectors(M,w),S.addVectors(M,w),E.crossVectors(T,S),S.crossVectors(E,T),E.normalize(),S.normalize(),l=0;l<=r;++l){var L=l/r*Math.PI*2,R=-e*Math.cos(L),P=e*Math.sin(L);x.x=w.x+(R*S.x+P*E.x),x.y=w.y+(R*S.y+P*E.y),x.z=w.z+(R*S.z+P*E.z),f.setXYZ(g,x.x,x.y,x.z),_.subVectors(x,w).normalize(),m.setXYZ(g,_.x,_.y,_.z),b.x=c/n,b.y=l/r,v.setXY(g,b.x,b.y),g++}}for(l=1;l<=n;l++)for(c=1;c<=r;c++){var C=(r+1)*(l-1)+(c-1),I=(r+1)*l+(c-1),U=(r+1)*l+c,N=(r+1)*(l-1)+c;d.setX(y,C),y++,d.setX(y,I),y++,d.setX(y,N),y++,d.setX(y,I),y++,d.setX(y,U),y++,d.setX(y,N),y++}this.setIndex(d),this.addAttribute("position",f),this.addAttribute("normal",m),this.addAttribute("uv",v)}function Xe(t,e,i,n,r,a,o){St.call(this),this.type="TorusKnotGeometry",this.parameters={radius:t,tube:e,tubularSegments:i,radialSegments:n,p:r,q:a},void 0!==o&&console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. 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T=f[v][x+1],S=f[v][x],A=f[v+1][x],L=f[v+1][x+1];(0!==v||a>0)&&E.push(T,S,L),(v!==i-1||s<Math.PI)&&E.push(S,A,L)}this.setIndex(new(l.count>65535?wt:_t)(E,1)),this.addAttribute("position",l),this.addAttribute("normal",u),this.addAttribute("uv",p),this.boundingSphere=new et(new h,t)}function Ke(t,e,i,n,r,a,o){St.call(this),this.type="SphereGeometry",this.parameters={radius:t,widthSegments:e,heightSegments:i,phiStart:n,phiLength:r,thetaStart:a,thetaLength:o},this.fromBufferGeometry(new Qe(t,e,i,n,r,a,o))}function $e(t,e,n,r,a,o){Rt.call(this),this.type="RingBufferGeometry",this.parameters={innerRadius:t,outerRadius:e,thetaSegments:n,phiSegments:r,thetaStart:a,thetaLength:o},t=t||20,e=e||50,a=void 0!==a?a:0,o=void 0!==o?o:2*Math.PI,n=void 0!==n?Math.max(3,n):8,r=void 0!==r?Math.max(1,r):1;var s,c,l,u=(n+1)*(r+1),p=n*r*2*3,d=new mt(new(p>65535?Uint32Array:Uint16Array)(p),1),f=new mt(new Float32Array(3*u),3),m=new mt(new Float32Array(3*u),3),v=new mt(new 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ii(t,e,n,r){Rt.call(this),this.type="LatheBufferGeometry",this.parameters={points:t,segments:e,phiStart:n,phiLength:r},e=Math.floor(e)||12,n=n||0,r=r||2*Math.PI,r=Fo.clamp(r,0,2*Math.PI);var a,o,s,c=(e+1)*t.length,l=e*t.length*2*3,u=new mt(new(l>65535?Uint32Array:Uint16Array)(l),1),p=new mt(new Float32Array(3*c),3),d=new mt(new Float32Array(2*c),2),f=0,m=0,v=1/e,g=new h,y=new i;for(o=0;o<=e;o++){var x=n+o*v*r,_=Math.sin(x),b=Math.cos(x);for(s=0;s<=t.length-1;s++)g.x=t[s].x*_,g.y=t[s].y,g.z=t[s].x*b,p.setXYZ(f,g.x,g.y,g.z),y.x=o/e,y.y=s/(t.length-1),d.setXY(f,y.x,y.y),f++}for(o=0;o<e;o++)for(s=0;s<t.length-1;s++){a=s+o*t.length;var w=a,M=a+t.length,E=a+t.length+1,T=a+1;u.setX(m,w),m++,u.setX(m,M),m++,u.setX(m,T),m++,u.setX(m,M),m++,u.setX(m,E),m++,u.setX(m,T),m++}if(this.setIndex(u),this.addAttribute("position",p),this.addAttribute("uv",d),this.computeVertexNormals(),r===2*Math.PI){var S=this.attributes.normal.array,A=new h,L=new h,R=new h;for(a=e*t.length*3,o=0,s=0;o<t.length;o++,s+=3)A.x=S[s+0],A.y=S[s+1],A.z=S[s+2],L.x=S[a+s+0],L.y=S[a+s+1],L.z=S[a+s+2],R.addVectors(A,L).normalize(),S[s+0]=S[a+s+0]=R.x,S[s+1]=S[a+s+1]=R.y,S[s+2]=S[a+s+2]=R.z}}function ni(t,e,i,n){St.call(this),this.type="LatheGeometry",this.parameters={points:t,segments:e,phiStart:i,phiLength:n},this.fromBufferGeometry(new ii(t,e,i,n)),this.mergeVertices()}function ri(t,e){St.call(this),this.type="ShapeGeometry",Array.isArray(t)===!1&&(t=[t]),this.addShapeList(t,e),this.computeFaceNormals()}function ai(t,e){function i(t,e){return t-e}Rt.call(this),e=void 0!==e?e:1;var n,r=Math.cos(Fo.DEG2RAD*e),a=[0,0],o={},s=["a","b","c"];t&&t.isBufferGeometry?(n=new St,n.fromBufferGeometry(t)):n=t.clone(),n.mergeVertices(),n.computeFaceNormals();for(var c=n.vertices,h=n.faces,l=0,u=h.length;l<u;l++)for(var p=h[l],d=0;d<3;d++){a[0]=p[s[d]],a[1]=p[s[(d+1)%3]],a.sort(i);var f=a.toString();void 0===o[f]?o[f]={vert1:a[0],vert2:a[1],face1:l,face2:void 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u=c===r?i:n;u.toArray(s,h),h+=3,u.toArray(s,h),h+=3,u.toArray(s,h),h+=3,u.toArray(s,h),h+=3}var p=new Rt;p.addAttribute("position",new Mt(o,3)),p.addAttribute("color",new Mt(s,3));var d=new _e({vertexColors:Ur});we.call(this,p,d)}function Zn(t,e,i,n){this.object=t,this.size=void 0!==e?e:1;var r=void 0!==i?i:16776960,a=void 0!==n?n:1,o=0,s=this.object.geometry;s&&s.isGeometry?o=s.faces.length:console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. 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this.constructor).copy(this)},copy:function(t){return this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this},toJSON:function(t){function e(t){var e;return void 0!==t.toDataURL?e=t:(e=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),e.width=t.width,e.height=t.height,e.getContext("2d").drawImage(t,0,0,t.width,t.height)),e.width>2048||e.height>2048?e.toDataURL("image/jpeg",.6):e.toDataURL("image/png")}if(void 0!==t.textures[this.uuid])return t.textures[this.uuid];var i={metadata:{version:4.4,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var n=this.image;void 0===n.uuid&&(n.uuid=Fo.generateUUID()),void 0===t.images[n.uuid]&&(t.images[n.uuid]={uuid:n.uuid,url:e(n)}),i.image=n.uuid}return t.textures[this.uuid]=i,i},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(t){if(this.mapping===xa){if(t.multiply(this.repeat),t.add(this.offset),t.x<0||t.x>1)switch(this.wrapS){case La:t.x=t.x-Math.floor(t.x);break;case Ra:t.x=t.x<0?0:1;break;case Pa:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case La:t.y=t.y-Math.floor(t.y);break;case Ra:t.y=t.y<0?0:1;break;case Pa:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}this.flipY&&(t.y=1-t.y)}}},Object.assign(n.prototype,e.prototype);var Bo=0;a.prototype={constructor:a,isVector4:!0,set:function(t,e,i,n){return this.x=t,this.y=e,this.z=i,this.w=n,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this.w=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setW:function(t){return this.w=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z,this.w)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this},multiplyScalar:function(t){return isFinite(t)?(this.x*=t,this.y*=t,this.z*=t,this.w*=t):(this.x=0,this.y=0,this.z=0,this.w=0),this},applyMatrix4:function(t){var e=this.x,i=this.y,n=this.z,r=this.w,a=t.elements;return this.x=a[0]*e+a[4]*i+a[8]*n+a[12]*r,this.y=a[1]*e+a[5]*i+a[9]*n+a[13]*r,this.z=a[2]*e+a[6]*i+a[10]*n+a[14]*r,this.w=a[3]*e+a[7]*i+a[11]*n+a[15]*r,this},divideScalar:function(t){return this.multiplyScalar(1/t)},setAxisAngleFromQuaternion:function(t){this.w=2*Math.acos(t.w);var e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this},setAxisAngleFromRotationMatrix:function(t){var e,i,n,r,a=.01,o=.1,s=t.elements,c=s[0],h=s[4],l=s[8],u=s[1],p=s[5],d=s[9],f=s[2],m=s[6],v=s[10];if(Math.abs(h-u)<a&&Math.abs(l-f)<a&&Math.abs(d-m)<a){if(Math.abs(h+u)<o&&Math.abs(l+f)<o&&Math.abs(d+m)<o&&Math.abs(c+p+v-3)<o)return this.set(1,0,0,0),this;e=Math.PI;var g=(c+1)/2,y=(p+1)/2,x=(v+1)/2,_=(h+u)/4,b=(l+f)/4,w=(d+m)/4;return g>y&&g>x?g<a?(i=0,n=.707106781,r=.707106781):(i=Math.sqrt(g),n=_/i,r=b/i):y>x?y<a?(i=.707106781,n=0,r=.707106781):(n=Math.sqrt(y),i=_/n,r=w/n):x<a?(i=.707106781,n=.707106781,r=0):(r=Math.sqrt(x),i=b/r,n=w/r),this.set(i,n,r,e),this}var M=Math.sqrt((m-d)*(m-d)+(l-f)*(l-f)+(u-h)*(u-h));return Math.abs(M)<.001&&(M=1),this.x=(m-d)/M,this.y=(l-f)/M,this.z=(u-h)/M,this.w=Math.acos((c+p+v-1)/2),this},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this},clampScalar:function(){var t,e;return function(i,n){return void 0===t&&(t=new a,e=new a),t.set(i,i,i,i),e.set(n,n,n,n),this.clamp(t,e)}}(),floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)},normalize:function(){return this.divideScalar(this.length())},setLength:function(t){return this.multiplyScalar(t/this.length())},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this},lerpVectors:function(t,e,i){return this.subVectors(e,t).multiplyScalar(i).add(t)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t},fromAttribute:function(t,e,i){return void 0===i&&(i=0),e=e*t.itemSize+i,this.x=t.array[e],this.y=t.array[e+1],this.z=t.array[e+2],this.w=t.array[e+3],this}},Object.assign(o.prototype,e.prototype,{isWebGLRenderTarget:!0,setSize:function(t,e){this.width===t&&this.height===e||(this.width=t,this.height=e,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.width=t.width,this.height=t.height,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),s.prototype=Object.create(o.prototype),s.prototype.constructor=s,s.prototype.isWebGLRenderTargetCube=!0,c.prototype={constructor:c,get x(){return this._x},set x(t){this._x=t,this.onChangeCallback();
7
+ },get y(){return this._y},set y(t){this._y=t,this.onChangeCallback()},get z(){return this._z},set z(t){this._z=t,this.onChangeCallback()},get w(){return this._w},set w(t){this._w=t,this.onChangeCallback()},set:function(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._w)},copy:function(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this.onChangeCallback(),this},setFromEuler:function(t,e){if((t&&t.isEuler)===!1)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");var i=Math.cos(t._x/2),n=Math.cos(t._y/2),r=Math.cos(t._z/2),a=Math.sin(t._x/2),o=Math.sin(t._y/2),s=Math.sin(t._z/2),c=t.order;return"XYZ"===c?(this._x=a*n*r+i*o*s,this._y=i*o*r-a*n*s,this._z=i*n*s+a*o*r,this._w=i*n*r-a*o*s):"YXZ"===c?(this._x=a*n*r+i*o*s,this._y=i*o*r-a*n*s,this._z=i*n*s-a*o*r,this._w=i*n*r+a*o*s):"ZXY"===c?(this._x=a*n*r-i*o*s,this._y=i*o*r+a*n*s,this._z=i*n*s+a*o*r,this._w=i*n*r-a*o*s):"ZYX"===c?(this._x=a*n*r-i*o*s,this._y=i*o*r+a*n*s,this._z=i*n*s-a*o*r,this._w=i*n*r+a*o*s):"YZX"===c?(this._x=a*n*r+i*o*s,this._y=i*o*r+a*n*s,this._z=i*n*s-a*o*r,this._w=i*n*r-a*o*s):"XZY"===c&&(this._x=a*n*r-i*o*s,this._y=i*o*r-a*n*s,this._z=i*n*s+a*o*r,this._w=i*n*r+a*o*s),e!==!1&&this.onChangeCallback(),this},setFromAxisAngle:function(t,e){var i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this.onChangeCallback(),this},setFromRotationMatrix:function(t){var e,i=t.elements,n=i[0],r=i[4],a=i[8],o=i[1],s=i[5],c=i[9],h=i[2],l=i[6],u=i[10],p=n+s+u;return p>0?(e=.5/Math.sqrt(p+1),this._w=.25/e,this._x=(l-c)*e,this._y=(a-h)*e,this._z=(o-r)*e):n>s&&n>u?(e=2*Math.sqrt(1+n-s-u),this._w=(l-c)/e,this._x=.25*e,this._y=(r+o)/e,this._z=(a+h)/e):s>u?(e=2*Math.sqrt(1+s-n-u),this._w=(a-h)/e,this._x=(r+o)/e,this._y=.25*e,this._z=(c+l)/e):(e=2*Math.sqrt(1+u-n-s),this._w=(o-r)/e,this._x=(a+h)/e,this._y=(c+l)/e,this._z=.25*e),this.onChangeCallback(),this},setFromUnitVectors:function(){var t,e,i=1e-6;return function(n,r){return void 0===t&&(t=new h),e=n.dot(r)+1,e<i?(e=0,Math.abs(n.x)>Math.abs(n.z)?t.set(-n.y,n.x,0):t.set(0,-n.z,n.y)):t.crossVectors(n,r),this._x=t.x,this._y=t.y,this._z=t.z,this._w=e,this.normalize()}}(),inverse:function(){return this.conjugate().normalize()},conjugate:function(){return this._x*=-1,this._y*=-1,this._z*=-1,this.onChangeCallback(),this},dot:function(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w},lengthSq:function(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w},length:function(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)},normalize:function(){var t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this.onChangeCallback(),this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)},premultiply:function(t){return this.multiplyQuaternions(t,this)},multiplyQuaternions:function(t,e){var i=t._x,n=t._y,r=t._z,a=t._w,o=e._x,s=e._y,c=e._z,h=e._w;return this._x=i*h+a*o+n*c-r*s,this._y=n*h+a*s+r*o-i*c,this._z=r*h+a*c+i*s-n*o,this._w=a*h-i*o-n*s-r*c,this.onChangeCallback(),this},slerp:function(t,e){if(0===e)return this;if(1===e)return this.copy(t);var i=this._x,n=this._y,r=this._z,a=this._w,o=a*t._w+i*t._x+n*t._y+r*t._z;if(o<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,o=-o):this.copy(t),o>=1)return this._w=a,this._x=i,this._y=n,this._z=r,this;var s=Math.sqrt(1-o*o);if(Math.abs(s)<.001)return this._w=.5*(a+this._w),this._x=.5*(i+this._x),this._y=.5*(n+this._y),this._z=.5*(r+this._z),this;var c=Math.atan2(s,o),h=Math.sin((1-e)*c)/s,l=Math.sin(e*c)/s;return this._w=a*h+this._w*l,this._x=i*h+this._x*l,this._y=n*h+this._y*l,this._z=r*h+this._z*l,this.onChangeCallback(),this},equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w},fromArray:function(t,e){return void 0===e&&(e=0),this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}},Object.assign(c,{slerp:function(t,e,i,n){return i.copy(t).slerp(e,n)},slerpFlat:function(t,e,i,n,r,a,o){var s=i[n+0],c=i[n+1],h=i[n+2],l=i[n+3],u=r[a+0],p=r[a+1],d=r[a+2],f=r[a+3];if(l!==f||s!==u||c!==p||h!==d){var m=1-o,v=s*u+c*p+h*d+l*f,g=v>=0?1:-1,y=1-v*v;if(y>Number.EPSILON){var x=Math.sqrt(y),_=Math.atan2(x,v*g);m=Math.sin(m*_)/x,o=Math.sin(o*_)/x}var b=o*g;if(s=s*m+u*b,c=c*m+p*b,h=h*m+d*b,l=l*m+f*b,m===1-o){var w=1/Math.sqrt(s*s+c*c+h*h+l*l);s*=w,c*=w,h*=w,l*=w}}t[e]=s,t[e+1]=c,t[e+2]=h,t[e+3]=l}}),h.prototype={constructor:h,isVector3:!0,set:function(t,e,i){return this.x=t,this.y=e,this.z=i,this},setScalar:function(t){return this.x=t,this.y=t,this.z=t,this},setX:function(t){return this.x=t,this},setY:function(t){return this.y=t,this},setZ:function(t){return this.z=t,this},setComponent:function(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this},getComponent:function(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}},clone:function(){return new this.constructor(this.x,this.y,this.z)},copy:function(t){return this.x=t.x,this.y=t.y,this.z=t.z,this},add:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)},addScalar:function(t){return this.x+=t,this.y+=t,this.z+=t,this},addVectors:function(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this},addScaledVector:function(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this},sub:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)},subScalar:function(t){return this.x-=t,this.y-=t,this.z-=t,this},subVectors:function(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this},multiply:function(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)},multiplyScalar:function(t){return isFinite(t)?(this.x*=t,this.y*=t,this.z*=t):(this.x=0,this.y=0,this.z=0),this},multiplyVectors:function(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this},applyEuler:function(){var t;return function(e){return(e&&e.isEuler)===!1&&console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),void 0===t&&(t=new c),this.applyQuaternion(t.setFromEuler(e))}}(),applyAxisAngle:function(){var t;return function(e,i){return void 0===t&&(t=new c),this.applyQuaternion(t.setFromAxisAngle(e,i))}}(),applyMatrix3:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[3]*i+r[6]*n,this.y=r[1]*e+r[4]*i+r[7]*n,this.z=r[2]*e+r[5]*i+r[8]*n,this},applyMatrix4:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n+r[12],this.y=r[1]*e+r[5]*i+r[9]*n+r[13],this.z=r[2]*e+r[6]*i+r[10]*n+r[14],this},applyProjection:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements,a=1/(r[3]*e+r[7]*i+r[11]*n+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*n+r[12])*a,this.y=(r[1]*e+r[5]*i+r[9]*n+r[13])*a,this.z=(r[2]*e+r[6]*i+r[10]*n+r[14])*a,this},applyQuaternion:function(t){var e=this.x,i=this.y,n=this.z,r=t.x,a=t.y,o=t.z,s=t.w,c=s*e+a*n-o*i,h=s*i+o*e-r*n,l=s*n+r*i-a*e,u=-r*e-a*i-o*n;return this.x=c*s+u*-r+h*-o-l*-a,this.y=h*s+u*-a+l*-r-c*-o,this.z=l*s+u*-o+c*-a-h*-r,this},project:function(){var t;return function(e){return void 0===t&&(t=new l),t.multiplyMatrices(e.projectionMatrix,t.getInverse(e.matrixWorld)),this.applyProjection(t)}}(),unproject:function(){var t;return function(e){return void 0===t&&(t=new l),t.multiplyMatrices(e.matrixWorld,t.getInverse(e.projectionMatrix)),this.applyProjection(t)}}(),transformDirection:function(t){var e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n,this.y=r[1]*e+r[5]*i+r[9]*n,this.z=r[2]*e+r[6]*i+r[10]*n,this.normalize()},divide:function(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this},divideScalar:function(t){return this.multiplyScalar(1/t)},min:function(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this},max:function(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this},clamp:function(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this},clampScalar:function(){var t,e;return function(i,n){return void 0===t&&(t=new h,e=new h),t.set(i,i,i),e.set(n,n,n),this.clamp(t,e)}}(),clampLength:function(t,e){var i=this.length();return this.multiplyScalar(Math.max(t,Math.min(e,i))/i)},floor:function(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this},ceil:function(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this},round:function(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this},roundToZero:function(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this},negate:function(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this},dot:function(t){return this.x*t.x+this.y*t.y+this.z*t.z},lengthSq:function(){return this.x*this.x+this.y*this.y+this.z*this.z},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)},normalize:function(){return this.divideScalar(this.length())},setLength:function(t){return this.multiplyScalar(t/this.length())},lerp:function(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this},lerpVectors:function(t,e,i){return this.subVectors(e,t).multiplyScalar(i).add(t)},cross:function(t,e){if(void 0!==e)return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e);var i=this.x,n=this.y,r=this.z;return this.x=n*t.z-r*t.y,this.y=r*t.x-i*t.z,this.z=i*t.y-n*t.x,this},crossVectors:function(t,e){var i=t.x,n=t.y,r=t.z,a=e.x,o=e.y,s=e.z;return this.x=n*s-r*o,this.y=r*a-i*s,this.z=i*o-n*a,this},projectOnVector:function(t){var e=t.dot(this)/t.lengthSq();return this.copy(t).multiplyScalar(e)},projectOnPlane:function(){var t;return function(e){return void 0===t&&(t=new h),t.copy(this).projectOnVector(e),this.sub(t)}}(),reflect:function(){var t;return function(e){return void 0===t&&(t=new h),this.sub(t.copy(e).multiplyScalar(2*this.dot(e)))}}(),angleTo:function(t){var e=this.dot(t)/Math.sqrt(this.lengthSq()*t.lengthSq());return Math.acos(Fo.clamp(e,-1,1))},distanceTo:function(t){return Math.sqrt(this.distanceToSquared(t))},distanceToSquared:function(t){var e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n},distanceToManhattan:function(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)},setFromSpherical:function(t){var e=Math.sin(t.phi)*t.radius;return this.x=e*Math.sin(t.theta),this.y=Math.cos(t.phi)*t.radius,this.z=e*Math.cos(t.theta),this},setFromMatrixPosition:function(t){return this.setFromMatrixColumn(t,3)},setFromMatrixScale:function(t){var e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this},setFromMatrixColumn:function(t,e){if("number"==typeof t){console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index ).");var i=t;t=e,e=i}return this.fromArray(t.elements,4*e)},equals:function(t){return t.x===this.x&&t.y===this.y&&t.z===this.z},fromArray:function(t,e){return void 0===e&&(e=0),this.x=t[e],this.y=t[e+1],this.z=t[e+2],this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t},fromAttribute:function(t,e,i){return void 0===i&&(i=0),e=e*t.itemSize+i,this.x=t.array[e],this.y=t.array[e+1],this.z=t.array[e+2],this}},l.prototype={constructor:l,isMatrix4:!0,set:function(t,e,i,n,r,a,o,s,c,h,l,u,p,d,f,m){var v=this.elements;return v[0]=t,v[4]=e,v[8]=i,v[12]=n,v[1]=r,v[5]=a,v[9]=o,v[13]=s,v[2]=c,v[6]=h,v[10]=l,v[14]=u,v[3]=p,v[7]=d,v[11]=f,v[15]=m,this},identity:function(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this},clone:function(){return(new l).fromArray(this.elements)},copy:function(t){return this.elements.set(t.elements),this},copyPosition:function(t){var e=this.elements,i=t.elements;return e[12]=i[12],e[13]=i[13],e[14]=i[14],this},extractBasis:function(t,e,i){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this},makeBasis:function(t,e,i){return this.set(t.x,e.x,i.x,0,t.y,e.y,i.y,0,t.z,e.z,i.z,0,0,0,0,1),this},extractRotation:function(){var t;return function(e){void 0===t&&(t=new h);var i=this.elements,n=e.elements,r=1/t.setFromMatrixColumn(e,0).length(),a=1/t.setFromMatrixColumn(e,1).length(),o=1/t.setFromMatrixColumn(e,2).length();return i[0]=n[0]*r,i[1]=n[1]*r,i[2]=n[2]*r,i[4]=n[4]*a,i[5]=n[5]*a,i[6]=n[6]*a,i[8]=n[8]*o,i[9]=n[9]*o,i[10]=n[10]*o,this}}(),makeRotationFromEuler:function(t){(t&&t.isEuler)===!1&&console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");var e=this.elements,i=t.x,n=t.y,r=t.z,a=Math.cos(i),o=Math.sin(i),s=Math.cos(n),c=Math.sin(n),h=Math.cos(r),l=Math.sin(r);if("XYZ"===t.order){var u=a*h,p=a*l,d=o*h,f=o*l;e[0]=s*h,e[4]=-s*l,e[8]=c,e[1]=p+d*c,e[5]=u-f*c,e[9]=-o*s,e[2]=f-u*c,e[6]=d+p*c,e[10]=a*s}else if("YXZ"===t.order){var m=s*h,v=s*l,g=c*h,y=c*l;e[0]=m+y*o,e[4]=g*o-v,e[8]=a*c,e[1]=a*l,e[5]=a*h,e[9]=-o,e[2]=v*o-g,e[6]=y+m*o,e[10]=a*s}else if("ZXY"===t.order){var m=s*h,v=s*l,g=c*h,y=c*l;e[0]=m-y*o,e[4]=-a*l,e[8]=g+v*o,e[1]=v+g*o,e[5]=a*h,e[9]=y-m*o,e[2]=-a*c,e[6]=o,e[10]=a*s}else if("ZYX"===t.order){var u=a*h,p=a*l,d=o*h,f=o*l;e[0]=s*h,e[4]=d*c-p,e[8]=u*c+f,e[1]=s*l,e[5]=f*c+u,e[9]=p*c-d,e[2]=-c,e[6]=o*s,e[10]=a*s}else if("YZX"===t.order){var x=a*s,_=a*c,b=o*s,w=o*c;e[0]=s*h,e[4]=w-x*l,e[8]=b*l+_,e[1]=l,e[5]=a*h,e[9]=-o*h,e[2]=-c*h,e[6]=_*l+b,e[10]=x-w*l}else if("XZY"===t.order){var x=a*s,_=a*c,b=o*s,w=o*c;e[0]=s*h,e[4]=-l,e[8]=c*h,e[1]=x*l+w,e[5]=a*h,e[9]=_*l-b,e[2]=b*l-_,e[6]=o*h,e[10]=w*l+x}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},makeRotationFromQuaternion:function(t){var e=this.elements,i=t.x,n=t.y,r=t.z,a=t.w,o=i+i,s=n+n,c=r+r,h=i*o,l=i*s,u=i*c,p=n*s,d=n*c,f=r*c,m=a*o,v=a*s,g=a*c;return e[0]=1-(p+f),e[4]=l-g,e[8]=u+v,e[1]=l+g,e[5]=1-(h+f),e[9]=d-m,e[2]=u-v,e[6]=d+m,e[10]=1-(h+p),e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this},lookAt:function(){var t,e,i;return function(n,r,a){void 0===t&&(t=new h,e=new h,i=new h);var o=this.elements;return i.subVectors(n,r).normalize(),0===i.lengthSq()&&(i.z=1),t.crossVectors(a,i).normalize(),0===t.lengthSq()&&(i.z+=1e-4,t.crossVectors(a,i).normalize()),e.crossVectors(i,t),o[0]=t.x,o[4]=e.x,o[8]=i.x,o[1]=t.y,o[5]=e.y,o[9]=i.y,o[2]=t.z,o[6]=e.z,o[10]=i.z,this}}(),multiply:function(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)},premultiply:function(t){return this.multiplyMatrices(t,this)},multiplyMatrices:function(t,e){var i=t.elements,n=e.elements,r=this.elements,a=i[0],o=i[4],s=i[8],c=i[12],h=i[1],l=i[5],u=i[9],p=i[13],d=i[2],f=i[6],m=i[10],v=i[14],g=i[3],y=i[7],x=i[11],_=i[15],b=n[0],w=n[4],M=n[8],E=n[12],T=n[1],S=n[5],A=n[9],L=n[13],R=n[2],P=n[6],C=n[10],I=n[14],U=n[3],N=n[7],D=n[11],O=n[15];return r[0]=a*b+o*T+s*R+c*U,r[4]=a*w+o*S+s*P+c*N,r[8]=a*M+o*A+s*C+c*D,r[12]=a*E+o*L+s*I+c*O,r[1]=h*b+l*T+u*R+p*U,r[5]=h*w+l*S+u*P+p*N,r[9]=h*M+l*A+u*C+p*D,r[13]=h*E+l*L+u*I+p*O,r[2]=d*b+f*T+m*R+v*U,r[6]=d*w+f*S+m*P+v*N,r[10]=d*M+f*A+m*C+v*D,r[14]=d*E+f*L+m*I+v*O,r[3]=g*b+y*T+x*R+_*U,r[7]=g*w+y*S+x*P+_*N,r[11]=g*M+y*A+x*C+_*D,r[15]=g*E+y*L+x*I+_*O,this},multiplyToArray:function(t,e,i){var n=this.elements;return this.multiplyMatrices(t,e),i[0]=n[0],i[1]=n[1],i[2]=n[2],i[3]=n[3],i[4]=n[4],i[5]=n[5],i[6]=n[6],i[7]=n[7],i[8]=n[8],i[9]=n[9],i[10]=n[10],i[11]=n[11],i[12]=n[12],i[13]=n[13],i[14]=n[14],i[15]=n[15],this},multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this},applyToVector3Array:function(){var t;return function(e,i,n){void 0===t&&(t=new h),void 0===i&&(i=0),void 0===n&&(n=e.length);for(var r=0,a=i;r<n;r+=3,a+=3)t.fromArray(e,a),t.applyMatrix4(this),t.toArray(e,a);return e}}(),applyToBuffer:function(){var t;return function(e,i,n){void 0===t&&(t=new h),void 0===i&&(i=0),void 0===n&&(n=e.length/e.itemSize);for(var r=0,a=i;r<n;r++,a++)t.x=e.getX(a),t.y=e.getY(a),t.z=e.getZ(a),t.applyMatrix4(this),e.setXYZ(a,t.x,t.y,t.z);return e}}(),determinant:function(){var t=this.elements,e=t[0],i=t[4],n=t[8],r=t[12],a=t[1],o=t[5],s=t[9],c=t[13],h=t[2],l=t[6],u=t[10],p=t[14],d=t[3],f=t[7],m=t[11],v=t[15];return d*(+r*s*l-n*c*l-r*o*u+i*c*u+n*o*p-i*s*p)+f*(+e*s*p-e*c*u+r*a*u-n*a*p+n*c*h-r*s*h)+m*(+e*c*l-e*o*p-r*a*l+i*a*p+r*o*h-i*c*h)+v*(-n*o*h-e*s*l+e*o*u+n*a*l-i*a*u+i*s*h)},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[4],e[4]=t,t=e[2],e[2]=e[8],e[8]=t,t=e[6],e[6]=e[9],e[9]=t,t=e[3],e[3]=e[12],e[12]=t,t=e[7],e[7]=e[13],e[13]=t,t=e[11],e[11]=e[14],e[14]=t,this},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset is deprecated - just use .toArray instead."),this.toArray(t,e)},getPosition:function(){var t;return function(){return void 0===t&&(t=new h),console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),t.setFromMatrixColumn(this,3)}}(),setPosition:function(t){var e=this.elements;return e[12]=t.x,e[13]=t.y,e[14]=t.z,this},getInverse:function(t,e){var i=this.elements,n=t.elements,r=n[0],a=n[1],o=n[2],s=n[3],c=n[4],h=n[5],l=n[6],u=n[7],p=n[8],d=n[9],f=n[10],m=n[11],v=n[12],g=n[13],y=n[14],x=n[15],_=d*y*u-g*f*u+g*l*m-h*y*m-d*l*x+h*f*x,b=v*f*u-p*y*u-v*l*m+c*y*m+p*l*x-c*f*x,w=p*g*u-v*d*u+v*h*m-c*g*m-p*h*x+c*d*x,M=v*d*l-p*g*l-v*h*f+c*g*f+p*h*y-c*d*y,E=r*_+a*b+o*w+s*M;if(0===E){var T="THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";if(e===!0)throw new Error(T);return console.warn(T),this.identity()}var S=1/E;return i[0]=_*S,i[1]=(g*f*s-d*y*s-g*o*m+a*y*m+d*o*x-a*f*x)*S,i[2]=(h*y*s-g*l*s+g*o*u-a*y*u-h*o*x+a*l*x)*S,i[3]=(d*l*s-h*f*s-d*o*u+a*f*u+h*o*m-a*l*m)*S,i[4]=b*S,i[5]=(p*y*s-v*f*s+v*o*m-r*y*m-p*o*x+r*f*x)*S,i[6]=(v*l*s-c*y*s-v*o*u+r*y*u+c*o*x-r*l*x)*S,i[7]=(c*f*s-p*l*s+p*o*u-r*f*u-c*o*m+r*l*m)*S,i[8]=w*S,i[9]=(v*d*s-p*g*s-v*a*m+r*g*m+p*a*x-r*d*x)*S,i[10]=(c*g*s-v*h*s+v*a*u-r*g*u-c*a*x+r*h*x)*S,i[11]=(p*h*s-c*d*s-p*a*u+r*d*u+c*a*m-r*h*m)*S,i[12]=M*S,i[13]=(p*g*o-v*d*o+v*a*f-r*g*f-p*a*y+r*d*y)*S,i[14]=(v*h*o-c*g*o-v*a*l+r*g*l+c*a*y-r*h*y)*S,i[15]=(c*d*o-p*h*o+p*a*l-r*d*l-c*a*f+r*h*f)*S,this},scale:function(t){var e=this.elements,i=t.x,n=t.y,r=t.z;return e[0]*=i,e[4]*=n,e[8]*=r,e[1]*=i,e[5]*=n,e[9]*=r,e[2]*=i,e[6]*=n,e[10]*=r,e[3]*=i,e[7]*=n,e[11]*=r,this},getMaxScaleOnAxis:function(){var t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,n))},makeTranslation:function(t,e,i){return this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this},makeRotationX:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this},makeRotationY:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this},makeRotationZ:function(t){var e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this},makeRotationAxis:function(t,e){var i=Math.cos(e),n=Math.sin(e),r=1-i,a=t.x,o=t.y,s=t.z,c=r*a,h=r*o;return this.set(c*a+i,c*o-n*s,c*s+n*o,0,c*o+n*s,h*o+i,h*s-n*a,0,c*s-n*o,h*s+n*a,r*s*s+i,0,0,0,0,1),this},makeScale:function(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this},compose:function(t,e,i){return this.makeRotationFromQuaternion(e),this.scale(i),this.setPosition(t),this},decompose:function(){var t,e;return function(i,n,r){void 0===t&&(t=new h,e=new l);var a=this.elements,o=t.set(a[0],a[1],a[2]).length(),s=t.set(a[4],a[5],a[6]).length(),c=t.set(a[8],a[9],a[10]).length(),u=this.determinant();u<0&&(o=-o),i.x=a[12],i.y=a[13],i.z=a[14],e.elements.set(this.elements);var p=1/o,d=1/s,f=1/c;return e.elements[0]*=p,e.elements[1]*=p,e.elements[2]*=p,e.elements[4]*=d,e.elements[5]*=d,e.elements[6]*=d,e.elements[8]*=f,e.elements[9]*=f,e.elements[10]*=f,n.setFromRotationMatrix(e),r.x=o,r.y=s,r.z=c,this}}(),makeFrustum:function(t,e,i,n,r,a){var o=this.elements,s=2*r/(e-t),c=2*r/(n-i),h=(e+t)/(e-t),l=(n+i)/(n-i),u=-(a+r)/(a-r),p=-2*a*r/(a-r);return o[0]=s,o[4]=0,o[8]=h,o[12]=0,o[1]=0,o[5]=c,o[9]=l,o[13]=0,o[2]=0,o[6]=0,o[10]=u,o[14]=p,o[3]=0,o[7]=0,o[11]=-1,o[15]=0,this},makePerspective:function(t,e,i,n){var r=i*Math.tan(Fo.DEG2RAD*t*.5),a=-r,o=a*e,s=r*e;return this.makeFrustum(o,s,a,r,i,n)},makeOrthographic:function(t,e,i,n,r,a){var o=this.elements,s=1/(e-t),c=1/(i-n),h=1/(a-r),l=(e+t)*s,u=(i+n)*c,p=(a+r)*h;return o[0]=2*s,o[4]=0,o[8]=0,o[12]=-l,o[1]=0,o[5]=2*c,o[9]=0,o[13]=-u,o[2]=0,o[6]=0,o[10]=-2*h,o[14]=-p,o[3]=0,o[7]=0,o[11]=0,o[15]=1,this},equals:function(t){for(var e=this.elements,i=t.elements,n=0;n<16;n++)if(e[n]!==i[n])return!1;return!0},fromArray:function(t,e){void 0===e&&(e=0);for(var i=0;i<16;i++)this.elements[i]=t[i+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}},u.prototype=Object.create(n.prototype),u.prototype.constructor=u,u.prototype.isCubeTexture=!0,Object.defineProperty(u.prototype,"images",{get:function(){return this.image},set:function(t){this.image=t}});var zo=new n,Go=new u,Ho=[],Vo=[];V.prototype.setValue=function(t,e){for(var i=this.seq,n=0,r=i.length;n!==r;++n){var a=i[n];a.setValue(t,e[a.id])}};var ko=/([\w\d_]+)(\])?(\[|\.)?/g;W.prototype.setValue=function(t,e,i){var n=this.map[e];void 0!==n&&n.setValue(t,i,this.renderer)},W.prototype.set=function(t,e,i){var n=this.map[i];void 0!==n&&n.setValue(t,e[i],this.renderer)},W.prototype.setOptional=function(t,e,i){var n=e[i];void 0!==n&&this.setValue(t,i,n)},W.upload=function(t,e,i,n){for(var r=0,a=e.length;r!==a;++r){var o=e[r],s=i[o.id];s.needsUpdate!==!1&&o.setValue(t,s.value,n)}},W.seqWithValue=function(t,e){for(var i=[],n=0,r=t.length;n!==r;++n){var a=t[n];a.id in e&&i.push(a)}return i};var jo={merge:function(t){for(var e={},i=0;i<t.length;i++){var n=this.clone(t[i]);for(var r in n)e[r]=n[r]}return e},clone:function(t){var e={};for(var i in t){e[i]={};for(var n in t[i]){var r=t[i][n];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture)?e[i][n]=r.clone():Array.isArray(r)?e[i][n]=r.slice():e[i][n]=r}}return e}},Wo="#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv 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const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",$o="#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",ts="#if NUM_CLIPPING_PLANES > 0\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; ++ i ) {\n\t\tvec4 plane = clippingPlanes[ i ];\n\t\tif ( dot( vViewPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t\t\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; ++ i ) {\n\t\t\tvec4 plane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vViewPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\tif ( clipped ) discard;\n\t\n\t#endif\n#endif\n",es="#if NUM_CLIPPING_PLANES > 0\n\t#if ! defined( PHYSICAL ) && ! defined( PHONG )\n\t\tvarying vec3 vViewPosition;\n\t#endif\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif\n",is="#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvarying vec3 vViewPosition;\n#endif\n",ns="#if NUM_CLIPPING_PLANES > 0 && ! defined( PHYSICAL ) && ! defined( PHONG )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n",rs="#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",as="#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",os="#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",ss="#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",cs="#define PI 3.14159265359\n#define PI2 6.28318530718\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",hs="#ifdef ENVMAP_TYPE_CUBE_UV\n#define cubeUV_textureSize (1024.0)\nint getFaceFromDirection(vec3 direction) {\n\tvec3 absDirection = abs(direction);\n\tint face = -1;\n\tif( absDirection.x > absDirection.z ) {\n\t\tif(absDirection.x > absDirection.y )\n\t\t\tface = direction.x > 0.0 ? 0 : 3;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\telse {\n\t\tif(absDirection.z > absDirection.y )\n\t\t\tface = direction.z > 0.0 ? 2 : 5;\n\t\telse\n\t\t\tface = direction.y > 0.0 ? 1 : 4;\n\t}\n\treturn face;\n}\n#define cubeUV_maxLods1 (log2(cubeUV_textureSize*0.25) - 1.0)\n#define cubeUV_rangeClamp (exp2((6.0 - 1.0) * 2.0))\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n\tfloat scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n\tfloat dxRoughness = dFdx(roughness);\n\tfloat dyRoughness = dFdy(roughness);\n\tvec3 dx = dFdx( vec * scale * dxRoughness );\n\tvec3 dy = dFdy( vec * scale * dyRoughness );\n\tfloat d = max( dot( dx, dx ), dot( dy, dy ) );\n\td = clamp(d, 1.0, cubeUV_rangeClamp);\n\tfloat mipLevel = 0.5 * log2(d);\n\treturn vec2(floor(mipLevel), fract(mipLevel));\n}\n#define cubeUV_maxLods2 (log2(cubeUV_textureSize*0.25) - 2.0)\n#define cubeUV_rcpTextureSize (1.0 / cubeUV_textureSize)\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n\tmipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n\tfloat a = 16.0 * cubeUV_rcpTextureSize;\n\tvec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n\tvec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n\tfloat powScale = exp2_packed.x * exp2_packed.y;\n\tfloat scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n\tfloat mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n\tbool bRes = mipLevel == 0.0;\n\tscale = bRes && (scale < a) ? a : scale;\n\tvec3 r;\n\tvec2 offset;\n\tint face = getFaceFromDirection(direction);\n\tfloat rcpPowScale = 1.0 / powScale;\n\tif( face == 0) {\n\t\tr = vec3(direction.x, -direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 1) {\n\t\tr = vec3(direction.y, direction.x, direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 2) {\n\t\tr = vec3(direction.z, direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n\t}\n\telse if( face == 3) {\n\t\tr = vec3(direction.x, direction.z, direction.y);\n\t\toffset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse if( face == 4) {\n\t\tr = vec3(direction.y, direction.x, -direction.z);\n\t\toffset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\telse {\n\t\tr = vec3(direction.z, -direction.x, direction.y);\n\t\toffset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n\t\toffset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n\t}\n\tr = normalize(r);\n\tfloat texelOffset = 0.5 * cubeUV_rcpTextureSize;\n\tvec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n\tvec2 base = offset + vec2( texelOffset );\n\treturn base + s * ( scale - 2.0 * texelOffset );\n}\n#define cubeUV_maxLods3 (log2(cubeUV_textureSize*0.25) - 3.0)\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n\tfloat roughnessVal = roughness* cubeUV_maxLods3;\n\tfloat r1 = floor(roughnessVal);\n\tfloat r2 = r1 + 1.0;\n\tfloat t = fract(roughnessVal);\n\tvec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n\tfloat s = mipInfo.y;\n\tfloat level0 = mipInfo.x;\n\tfloat level1 = level0 + 1.0;\n\tlevel1 = level1 > 5.0 ? 5.0 : level1;\n\tlevel0 += min( floor( s + 0.5 ), 5.0 );\n\tvec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n\tvec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n\tvec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n\tvec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n\tvec4 result = mix(color10, color20, t);\n\treturn vec4(result.rgb, 1.0);\n}\n#endif\n",ls="#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",us="#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",ps="#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",ds="#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",fs="#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",ms=" gl_FragColor = linearToOutputTexel( gl_FragColor );\n",vs="\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",gs="#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0, 0.0, 1.0 ) );\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",ys="#if defined( USE_ENVMAP ) || defined( PHYSICAL )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#if ! defined( PHYSICAL ) && ( defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) )\n\t\tvarying vec3 vWorldPosition;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( PHYSICAL )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",xs="#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif\n",_s="#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif\n",bs="#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",ws="#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",Ms="#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",Es="#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",Ts="vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",Ss="uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( PHYSICAL )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#include <normal_flip>\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#include <normal_flip>\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize( ( viewMatrix * vec4( reflectVec, 0.0 ) ).xyz + vec3( 0.0,0.0,1.0 ) );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",As="BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",Ls="varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",Rs="PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\n#ifdef STANDARD\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.clearCoat = saturate( clearCoat );\tmaterial.clearCoatRoughness = clamp( clearCoatRoughness, 0.04, 1.0 );\n#endif\n",Ps="struct PhysicalMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n\t#ifndef STANDARD\n\t\tfloat clearCoat;\n\t\tfloat clearCoatRoughness;\n\t#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearCoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifndef STANDARD\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.directSpecular += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n\treflectedLight.directDiffuse += ( 1.0 - clearCoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\t#ifndef STANDARD\n\t\treflectedLight.directSpecular += irradiance * material.clearCoat * BRDF_Specular_GGX( directLight, geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 clearCoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t#ifndef STANDARD\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\tfloat dotNL = dotNV;\n\t\tfloat clearCoatDHR = material.clearCoat * clearCoatDHRApprox( material.clearCoatRoughness, dotNL );\n\t#else\n\t\tfloat clearCoatDHR = 0.0;\n\t#endif\n\treflectedLight.indirectSpecular += ( 1.0 - clearCoatDHR ) * radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n\t#ifndef STANDARD\n\t\treflectedLight.indirectSpecular += clearCoatRadiance * material.clearCoat * BRDF_Specular_GGX_Environment( geometry, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearCoatRoughness );\n\t#endif\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\n#define Material_ClearCoat_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.clearCoatRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",Cs="\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( PHYSICAL ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\t#ifndef STANDARD\n\t\tvec3 clearCoatRadiance = getLightProbeIndirectRadiance( geometry, Material_ClearCoat_BlinnShininessExponent( material ), 8 );\n\t#else\n\t\tvec3 clearCoatRadiance = vec3( 0.0 );\n\t#endif\n\t\t\n\tRE_IndirectSpecular( radiance, clearCoatRadiance, geometry, material, reflectedLight );\n#endif\n",Is="#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",Us="#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",Ns="#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",Ds="#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",Os="#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",Fs="#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",Bs="#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",zs="#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",Gs="float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",Hs="#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",Vs="#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",ks="#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",js="#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n",Ws="#ifdef DOUBLE_SIDED\n\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n#else\n\tfloat flipNormal = 1.0;\n#endif\n",Xs="#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal ) * flipNormal;\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",Ys="#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",qs="vec3 packNormalToRGB( const in vec3 normal ) {\n return normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n return 1.0 - 2.0 * rgb.xyz;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n return ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n return linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n return (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n return ( near * far ) / ( ( far - near ) * invClipZ - far );\n}\n",Zs="#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",Js="#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",Qs="float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",Ks="#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",$s="#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",tc="#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",ec="#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",ic="float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",nc="#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",rc="#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",ac="#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",oc="#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",sc="float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",cc="#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",hc="#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",lc="#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",uc="#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",pc="#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",dc="#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",fc="#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",mc="#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",vc="#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",gc="#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( PHYSICAL ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",yc="uniform samplerCube tCube;\nuniform float tFlip;\nuniform float opacity;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\tgl_FragColor.a *= opacity;\n}\n",xc="varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",_c="#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( gl_FragCoord.z ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( gl_FragCoord.z );\n\t#endif\n}\n",bc="#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",wc="uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\n#include <packing>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tgl_FragColor = packDepthToRGBA( length( vWorldPosition.xyz - lightPos.xyz ) / 1000.0 );\n}\n",Mc="varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition;\n}\n",Ec="uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n}\n",Tc="varying vec3 vWorldPosition;\n#include <common>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}\n",Sc="uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",Ac="uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",Lc="uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <normal_flip>\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",Rc="#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <envmap_vertex>\n}\n",Pc="uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <normal_flip>\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",Cc="#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",Ic="#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",Uc="#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",Nc="#define PHYSICAL\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifndef STANDARD\n\tuniform float clearCoat;\n\tuniform float clearCoatRoughness;\n#endif\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_physical_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_flip>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",Dc="#define PHYSICAL\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",Oc="uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <packing>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tgl_FragColor = vec4( packNormalToRGB( vNormal ), opacity );\n\t#include <logdepthbuf_fragment>\n}\n",Fc="varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n}\n",Bc="uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",zc="uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",Gc="uniform float opacity;\n#include <common>\n#include <packing>\n#include <bsdfs>\n#include <lights_pars>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.0, 0.0, 0.0, opacity * ( 1.0 - getShadowMask() ) );\n}\n",Hc="#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",Vc={
8
+ alphamap_fragment:Wo,alphamap_pars_fragment:Xo,alphatest_fragment:Yo,aomap_fragment:qo,aomap_pars_fragment:Zo,begin_vertex:Jo,beginnormal_vertex:Qo,bsdfs:Ko,bumpmap_pars_fragment:$o,clipping_planes_fragment:ts,clipping_planes_pars_fragment:es,clipping_planes_pars_vertex:is,clipping_planes_vertex:ns,color_fragment:rs,color_pars_fragment:as,color_pars_vertex:os,color_vertex:ss,common:cs,cube_uv_reflection_fragment:hs,defaultnormal_vertex:ls,displacementmap_pars_vertex:us,displacementmap_vertex:ps,emissivemap_fragment:ds,emissivemap_pars_fragment:fs,encodings_fragment:ms,encodings_pars_fragment:vs,envmap_fragment:gs,envmap_pars_fragment:ys,envmap_pars_vertex:xs,envmap_vertex:_s,fog_fragment:bs,fog_pars_fragment:ws,lightmap_fragment:Ms,lightmap_pars_fragment:Es,lights_lambert_vertex:Ts,lights_pars:Ss,lights_phong_fragment:As,lights_phong_pars_fragment:Ls,lights_physical_fragment:Rs,lights_physical_pars_fragment:Ps,lights_template:Cs,logdepthbuf_fragment:Is,logdepthbuf_pars_fragment:Us,logdepthbuf_pars_vertex:Ns,logdepthbuf_vertex:Ds,map_fragment:Os,map_pars_fragment:Fs,map_particle_fragment:Bs,map_particle_pars_fragment:zs,metalnessmap_fragment:Gs,metalnessmap_pars_fragment:Hs,morphnormal_vertex:Vs,morphtarget_pars_vertex:ks,morphtarget_vertex:js,normal_flip:Ws,normal_fragment:Xs,normalmap_pars_fragment:Ys,packing:qs,premultiplied_alpha_fragment:Zs,project_vertex:Js,roughnessmap_fragment:Qs,roughnessmap_pars_fragment:Ks,shadowmap_pars_fragment:$s,shadowmap_pars_vertex:tc,shadowmap_vertex:ec,shadowmask_pars_fragment:ic,skinbase_vertex:nc,skinning_pars_vertex:rc,skinning_vertex:ac,skinnormal_vertex:oc,specularmap_fragment:sc,specularmap_pars_fragment:cc,tonemapping_fragment:hc,tonemapping_pars_fragment:lc,uv_pars_fragment:uc,uv_pars_vertex:pc,uv_vertex:dc,uv2_pars_fragment:fc,uv2_pars_vertex:mc,uv2_vertex:vc,worldpos_vertex:gc,cube_frag:yc,cube_vert:xc,depth_frag:_c,depth_vert:bc,distanceRGBA_frag:wc,distanceRGBA_vert:Mc,equirect_frag:Ec,equirect_vert:Tc,linedashed_frag:Sc,linedashed_vert:Ac,meshbasic_frag:Lc,meshbasic_vert:Rc,meshlambert_frag:Pc,meshlambert_vert:Cc,meshphong_frag:Ic,meshphong_vert:Uc,meshphysical_frag:Nc,meshphysical_vert:Dc,normal_frag:Oc,normal_vert:Fc,points_frag:Bc,points_vert:zc,shadow_frag:Gc,shadow_vert:Hc};X.prototype={constructor:X,isColor:!0,r:1,g:1,b:1,set:function(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this},setScalar:function(t){return this.r=t,this.g=t,this.b=t,this},setHex:function(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this},setRGB:function(t,e,i){return this.r=t,this.g=e,this.b=i,this},setHSL:function(){function t(t,e,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+6*(e-t)*(2/3-i):t}return function(e,i,n){if(e=Fo.euclideanModulo(e,1),i=Fo.clamp(i,0,1),n=Fo.clamp(n,0,1),0===i)this.r=this.g=this.b=n;else{var r=n<=.5?n*(1+i):n+i-n*i,a=2*n-r;this.r=t(a,r,e+1/3),this.g=t(a,r,e),this.b=t(a,r,e-1/3)}return this}}(),setStyle:function(t){function e(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}var i;if(i=/^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(t)){var 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r=e(t.textures),a=e(t.images);r.length>0&&(n.textures=r),a.length>0&&(n.images=a)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.lights=t.lights,this.blending=t.blending,this.side=t.side,this.shading=t.shading,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.alphaTest=t.alphaTest,this.premultipliedAlpha=t.premultipliedAlpha,this.overdraw=t.overdraw,this.visible=t.visible,this.clipShadows=t.clipShadows,this.clipIntersection=t.clipIntersection;var e=t.clippingPlanes,i=null;if(null!==e){var n=e.length;i=new Array(n);for(var r=0;r!==n;++r)i[r]=e[r].clone()}return this.clippingPlanes=i,this},update:function(){this.dispatchEvent({type:"update"})},dispose:function(){this.dispatchEvent({type:"dispose"})}},Object.assign(J.prototype,e.prototype);var Xc=0;K.prototype=Object.create(J.prototype),K.prototype.constructor=K,K.prototype.isShaderMaterial=!0,K.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=jo.clone(t.uniforms),this.defines=t.defines,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this.extensions=t.extensions,this},K.prototype.toJSON=function(t){var e=J.prototype.toJSON.call(this,t);return e.uniforms=this.uniforms,e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader,e},$.prototype=Object.create(J.prototype),$.prototype.constructor=$,$.prototype.isMeshDepthMaterial=!0,$.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},tt.prototype={constructor:tt,isBox3:!0,set:function(t,e){return this.min.copy(t),this.max.copy(e),this},setFromArray:function(t){for(var e=+(1/0),i=+(1/0),n=+(1/0),r=-(1/0),a=-(1/0),o=-(1/0),s=0,c=t.length;s<c;s+=3){var h=t[s],l=t[s+1],u=t[s+2];h<e&&(e=h),l<i&&(i=l),u<n&&(n=u),h>r&&(r=h),l>a&&(a=l),u>o&&(o=u)}this.min.set(e,i,n),this.max.set(r,a,o)},setFromPoints:function(t){this.makeEmpty();for(var e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this},setFromCenterAndSize:function(){var t=new h;return function(e,i){var n=t.copy(i).multiplyScalar(.5);return this.min.copy(e).sub(n),this.max.copy(e).add(n),this}}(),setFromObject:function(){var t=new h;return function(e){var i=this;return e.updateMatrixWorld(!0),this.makeEmpty(),e.traverse(function(e){var n=e.geometry;if(void 0!==n)if(n&&n.isGeometry)for(var r=n.vertices,a=0,o=r.length;a<o;a++)t.copy(r[a]),t.applyMatrix4(e.matrixWorld),i.expandByPoint(t);else if(n&&n.isBufferGeometry){var s=n.attributes.position;if(void 0!==s){var c,h,l;s&&s.isInterleavedBufferAttribute?(c=s.data.array,h=s.offset,l=s.data.stride):(c=s.array,h=0,l=3);for(var a=h,o=c.length;a<o;a+=l)t.fromArray(c,a),t.applyMatrix4(e.matrixWorld),i.expandByPoint(t)}}}),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.min.copy(t.min),this.max.copy(t.max),this},makeEmpty:function(){return this.min.x=this.min.y=this.min.z=+(1/0),this.max.x=this.max.y=this.max.z=-(1/0),this},isEmpty:function(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z},getCenter:function(t){var e=t||new h;return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)},getSize:function(t){var e=t||new h;return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)},expandByPoint:function(t){return this.min.min(t),this.max.max(t),this},expandByVector:function(t){return this.min.sub(t),this.max.add(t),this},expandByScalar:function(t){return this.min.addScalar(-t),this.max.addScalar(t),this},containsPoint:function(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)},containsBox:function(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z},getParameter:function(t,e){var i=e||new h;return i.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))},intersectsBox:function(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)},intersectsSphere:function(){var t;return function(e){return void 0===t&&(t=new h),this.clampPoint(e.center,t),t.distanceToSquared(e.center)<=e.radius*e.radius}}(),intersectsPlane:function(t){var e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=t.constant&&i>=t.constant},clampPoint:function(t,e){var i=e||new h;return i.copy(t).clamp(this.min,this.max)},distanceToPoint:function(){var t=new h;return function(e){var i=t.copy(e).clamp(this.min,this.max);return i.sub(e).length()}}(),getBoundingSphere:function(){var t=new h;return function(e){var i=e||new et;return this.getCenter(i.center),i.radius=.5*this.getSize(t).length(),i}}(),intersect:function(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this},union:function(t){return this.min.min(t.min),this.max.max(t.max),this},applyMatrix4:function(){var t=[new h,new h,new h,new h,new h,new h,new h,new h];return function(e){return this.isEmpty()?this:(t[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),t[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),t[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),t[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),t[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),t[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),t[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),t[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(t),this)}}(),translate:function(t){return this.min.add(t),this.max.add(t),this},equals:function(t){return t.min.equals(this.min)&&t.max.equals(this.max)}},et.prototype={constructor:et,set:function(t,e){return this.center.copy(t),this.radius=e,this},setFromPoints:function(){var t=new tt;return function(e,i){var n=this.center;void 0!==i?n.copy(i):t.setFromPoints(e).getCenter(n);for(var r=0,a=0,o=e.length;a<o;a++)r=Math.max(r,n.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.center.copy(t.center),this.radius=t.radius,this},empty:function(){return this.radius<=0},containsPoint:function(t){return t.distanceToSquared(this.center)<=this.radius*this.radius},distanceToPoint:function(t){return t.distanceTo(this.center)-this.radius},intersectsSphere:function(t){var e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e},intersectsBox:function(t){return t.intersectsSphere(this)},intersectsPlane:function(t){return Math.abs(this.center.dot(t.normal)-t.constant)<=this.radius},clampPoint:function(t,e){var i=this.center.distanceToSquared(t),n=e||new h;return n.copy(t),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n},getBoundingBox:function(t){var e=t||new tt;return e.set(this.center,this.center),e.expandByScalar(this.radius),e},applyMatrix4:function(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this},translate:function(t){return this.center.add(t),this},equals:function(t){return t.center.equals(this.center)&&t.radius===this.radius}},it.prototype={constructor:it,isMatrix3:!0,set:function(t,e,i,n,r,a,o,s,c){var h=this.elements;return h[0]=t,h[1]=n,h[2]=o,h[3]=e,h[4]=r,h[5]=s,h[6]=i,h[7]=a,h[8]=c,this},identity:function(){return this.set(1,0,0,0,1,0,0,0,1),this},clone:function(){return(new this.constructor).fromArray(this.elements)},copy:function(t){var e=t.elements;return this.set(e[0],e[3],e[6],e[1],e[4],e[7],e[2],e[5],e[8]),this},setFromMatrix4:function(t){var e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this},applyToVector3Array:function(){var t;return function(e,i,n){void 0===t&&(t=new h),void 0===i&&(i=0),void 0===n&&(n=e.length);for(var r=0,a=i;r<n;r+=3,a+=3)t.fromArray(e,a),t.applyMatrix3(this),t.toArray(e,a);return e}}(),applyToBuffer:function(){var t;return function(e,i,n){void 0===t&&(t=new h),void 0===i&&(i=0),void 0===n&&(n=e.length/e.itemSize);for(var r=0,a=i;r<n;r++,a++)t.x=e.getX(a),t.y=e.getY(a),t.z=e.getZ(a),t.applyMatrix3(this),e.setXYZ(a,t.x,t.y,t.z);return e}}(),multiplyScalar:function(t){var e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this},determinant:function(){var t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],a=t[4],o=t[5],s=t[6],c=t[7],h=t[8];return e*a*h-e*o*c-i*r*h+i*o*s+n*r*c-n*a*s},getInverse:function(t,e){t&&t.isMatrix4&&console.error("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");var i=t.elements,n=this.elements,r=i[0],a=i[1],o=i[2],s=i[3],c=i[4],h=i[5],l=i[6],u=i[7],p=i[8],d=p*c-h*u,f=h*l-p*s,m=u*s-c*l,v=r*d+a*f+o*m;if(0===v){var g="THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";if(e===!0)throw new Error(g);return console.warn(g),this.identity()}var y=1/v;return n[0]=d*y,n[1]=(o*u-p*a)*y,n[2]=(h*a-o*c)*y,n[3]=f*y,n[4]=(p*r-o*l)*y,n[5]=(o*s-h*r)*y,n[6]=m*y,n[7]=(a*l-u*r)*y,n[8]=(c*r-a*s)*y,this},transpose:function(){var t,e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this},flattenToArrayOffset:function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset is deprecated - just use .toArray instead."),this.toArray(t,e)},getNormalMatrix:function(t){return this.setFromMatrix4(t).getInverse(this).transpose()},transposeIntoArray:function(t){var e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this},fromArray:function(t,e){void 0===e&&(e=0);for(var i=0;i<9;i++)this.elements[i]=t[i+e];return this},toArray:function(t,e){void 0===t&&(t=[]),void 0===e&&(e=0);var i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t}},nt.prototype={constructor:nt,set:function(t,e){return this.normal.copy(t),this.constant=e,this},setComponents:function(t,e,i,n){return this.normal.set(t,e,i),this.constant=n,this},setFromNormalAndCoplanarPoint:function(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this},setFromCoplanarPoints:function(){var t=new h,e=new h;return function(i,n,r){var a=t.subVectors(r,n).cross(e.subVectors(i,n)).normalize();return this.setFromNormalAndCoplanarPoint(a,i),this}}(),clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.normal.copy(t.normal),this.constant=t.constant,this},normalize:function(){var t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this},negate:function(){return this.constant*=-1,this.normal.negate(),this},distanceToPoint:function(t){return this.normal.dot(t)+this.constant},distanceToSphere:function(t){return this.distanceToPoint(t.center)-t.radius},projectPoint:function(t,e){return this.orthoPoint(t,e).sub(t).negate()},orthoPoint:function(t,e){var i=this.distanceToPoint(t),n=e||new h;return n.copy(this.normal).multiplyScalar(i)},intersectLine:function(){var t=new h;return function(e,i){var n=i||new h,r=e.delta(t),a=this.normal.dot(r);if(0!==a){var o=-(e.start.dot(this.normal)+this.constant)/a;if(!(o<0||o>1))return n.copy(r).multiplyScalar(o).add(e.start)}else if(0===this.distanceToPoint(e.start))return n.copy(e.start)}}(),intersectsLine:function(t){var e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0},intersectsBox:function(t){return t.intersectsPlane(this)},intersectsSphere:function(t){return t.intersectsPlane(this)},coplanarPoint:function(t){var e=t||new h;return e.copy(this.normal).multiplyScalar(-this.constant)},applyMatrix4:function(){var t=new h,e=new it;return function(i,n){var r=this.coplanarPoint(t).applyMatrix4(i),a=n||e.getNormalMatrix(i),o=this.normal.applyMatrix3(a).normalize();return this.constant=-r.dot(o),this}}(),translate:function(t){return this.constant=this.constant-t.dot(this.normal),this},equals:function(t){return t.normal.equals(this.normal)&&t.constant===this.constant}},rt.prototype={constructor:rt,set:function(t,e,i,n,r,a){var o=this.planes;return o[0].copy(t),o[1].copy(e),o[2].copy(i),o[3].copy(n),o[4].copy(r),o[5].copy(a),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){for(var e=this.planes,i=0;i<6;i++)e[i].copy(t.planes[i]);return this;
9
+ },setFromMatrix:function(t){var e=this.planes,i=t.elements,n=i[0],r=i[1],a=i[2],o=i[3],s=i[4],c=i[5],h=i[6],l=i[7],u=i[8],p=i[9],d=i[10],f=i[11],m=i[12],v=i[13],g=i[14],y=i[15];return e[0].setComponents(o-n,l-s,f-u,y-m).normalize(),e[1].setComponents(o+n,l+s,f+u,y+m).normalize(),e[2].setComponents(o+r,l+c,f+p,y+v).normalize(),e[3].setComponents(o-r,l-c,f-p,y-v).normalize(),e[4].setComponents(o-a,l-h,f-d,y-g).normalize(),e[5].setComponents(o+a,l+h,f+d,y+g).normalize(),this},intersectsObject:function(){var t=new et;return function(e){var i=e.geometry;return null===i.boundingSphere&&i.computeBoundingSphere(),t.copy(i.boundingSphere).applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSprite:function(){var t=new et;return function(e){return t.center.set(0,0,0),t.radius=.7071067811865476,t.applyMatrix4(e.matrixWorld),this.intersectsSphere(t)}}(),intersectsSphere:function(t){for(var e=this.planes,i=t.center,n=-t.radius,r=0;r<6;r++){var a=e[r].distanceToPoint(i);if(a<n)return!1}return!0},intersectsBox:function(){var t=new h,e=new h;return function(i){for(var n=this.planes,r=0;r<6;r++){var a=n[r];t.x=a.normal.x>0?i.min.x:i.max.x,e.x=a.normal.x>0?i.max.x:i.min.x,t.y=a.normal.y>0?i.min.y:i.max.y,e.y=a.normal.y>0?i.max.y:i.min.y,t.z=a.normal.z>0?i.min.z:i.max.z,e.z=a.normal.z>0?i.max.z:i.min.z;var o=a.distanceToPoint(t),s=a.distanceToPoint(e);if(o<0&&s<0)return!1}return!0}}(),containsPoint:function(t){for(var e=this.planes,i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}},ot.prototype={constructor:ot,set:function(t,e){return this.origin.copy(t),this.direction.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this},at:function(t,e){var i=e||new h;return i.copy(this.direction).multiplyScalar(t).add(this.origin)},lookAt:function(t){return this.direction.copy(t).sub(this.origin).normalize(),this},recast:function(){var t=new h;return function(e){return this.origin.copy(this.at(e,t)),this}}(),closestPointToPoint:function(t,e){var i=e||new h;i.subVectors(t,this.origin);var n=i.dot(this.direction);return n<0?i.copy(this.origin):i.copy(this.direction).multiplyScalar(n).add(this.origin)},distanceToPoint:function(t){return Math.sqrt(this.distanceSqToPoint(t))},distanceSqToPoint:function(){var t=new h;return function(e){var i=t.subVectors(e,this.origin).dot(this.direction);return i<0?this.origin.distanceToSquared(e):(t.copy(this.direction).multiplyScalar(i).add(this.origin),t.distanceToSquared(e))}}(),distanceSqToSegment:function(){var t=new h,e=new h,i=new h;return function(n,r,a,o){t.copy(n).add(r).multiplyScalar(.5),e.copy(r).sub(n).normalize(),i.copy(this.origin).sub(t);var s,c,h,l,u=.5*n.distanceTo(r),p=-this.direction.dot(e),d=i.dot(this.direction),f=-i.dot(e),m=i.lengthSq(),v=Math.abs(1-p*p);if(v>0)if(s=p*f-d,c=p*d-f,l=u*v,s>=0)if(c>=-l)if(c<=l){var g=1/v;s*=g,c*=g,h=s*(s+p*c+2*d)+c*(p*s+c+2*f)+m}else c=u,s=Math.max(0,-(p*c+d)),h=-s*s+c*(c+2*f)+m;else c=-u,s=Math.max(0,-(p*c+d)),h=-s*s+c*(c+2*f)+m;else c<=-l?(s=Math.max(0,-(-p*u+d)),c=s>0?-u:Math.min(Math.max(-u,-f),u),h=-s*s+c*(c+2*f)+m):c<=l?(s=0,c=Math.min(Math.max(-u,-f),u),h=c*(c+2*f)+m):(s=Math.max(0,-(p*u+d)),c=s>0?u:Math.min(Math.max(-u,-f),u),h=-s*s+c*(c+2*f)+m);else c=p>0?-u:u,s=Math.max(0,-(p*c+d)),h=-s*s+c*(c+2*f)+m;return a&&a.copy(this.direction).multiplyScalar(s).add(this.origin),o&&o.copy(e).multiplyScalar(c).add(t),h}}(),intersectSphere:function(){var t=new h;return function(e,i){t.subVectors(e.center,this.origin);var n=t.dot(this.direction),r=t.dot(t)-n*n,a=e.radius*e.radius;if(r>a)return null;var o=Math.sqrt(a-r),s=n-o,c=n+o;return s<0&&c<0?null:s<0?this.at(c,i):this.at(s,i)}}(),intersectsSphere:function(t){return this.distanceToPoint(t.center)<=t.radius},distanceToPlane:function(t){var e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;var i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null},intersectPlane:function(t,e){var i=this.distanceToPlane(t);return null===i?null:this.at(i,e)},intersectsPlane:function(t){var e=t.distanceToPoint(this.origin);if(0===e)return!0;var i=t.normal.dot(this.direction);return i*e<0},intersectBox:function(t,e){var i,n,r,a,o,s,c=1/this.direction.x,h=1/this.direction.y,l=1/this.direction.z,u=this.origin;return c>=0?(i=(t.min.x-u.x)*c,n=(t.max.x-u.x)*c):(i=(t.max.x-u.x)*c,n=(t.min.x-u.x)*c),h>=0?(r=(t.min.y-u.y)*h,a=(t.max.y-u.y)*h):(r=(t.max.y-u.y)*h,a=(t.min.y-u.y)*h),i>a||r>n?null:((r>i||i!==i)&&(i=r),(a<n||n!==n)&&(n=a),l>=0?(o=(t.min.z-u.z)*l,s=(t.max.z-u.z)*l):(o=(t.max.z-u.z)*l,s=(t.min.z-u.z)*l),i>s||o>n?null:((o>i||i!==i)&&(i=o),(s<n||n!==n)&&(n=s),n<0?null:this.at(i>=0?i:n,e)))},intersectsBox:function(){var t=new h;return function(e){return null!==this.intersectBox(e,t)}}(),intersectTriangle:function(){var t=new h,e=new h,i=new h,n=new h;return function(r,a,o,s,c){e.subVectors(a,r),i.subVectors(o,r),n.crossVectors(e,i);var h,l=this.direction.dot(n);if(l>0){if(s)return null;h=1}else{if(!(l<0))return null;h=-1,l=-l}t.subVectors(this.origin,r);var u=h*this.direction.dot(i.crossVectors(t,i));if(u<0)return null;var p=h*this.direction.dot(e.cross(t));if(p<0)return null;if(u+p>l)return null;var d=-h*t.dot(n);return d<0?null:this.at(d/l,c)}}(),applyMatrix4:function(t){return this.direction.add(this.origin).applyMatrix4(t),this.origin.applyMatrix4(t),this.direction.sub(this.origin),this.direction.normalize(),this},equals:function(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}},st.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"],st.DefaultOrder="XYZ",st.prototype={constructor:st,isEuler:!0,get x(){return this._x},set x(t){this._x=t,this.onChangeCallback()},get y(){return this._y},set y(t){this._y=t,this.onChangeCallback()},get z(){return this._z},set z(t){this._z=t,this.onChangeCallback()},get order(){return this._order},set order(t){this._order=t,this.onChangeCallback()},set:function(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._order=n||this._order,this.onChangeCallback(),this},clone:function(){return new this.constructor(this._x,this._y,this._z,this._order)},copy:function(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this.onChangeCallback(),this},setFromRotationMatrix:function(t,e,i){var n=Fo.clamp,r=t.elements,a=r[0],o=r[4],s=r[8],c=r[1],h=r[5],l=r[9],u=r[2],p=r[6],d=r[10];return e=e||this._order,"XYZ"===e?(this._y=Math.asin(n(s,-1,1)),Math.abs(s)<.99999?(this._x=Math.atan2(-l,d),this._z=Math.atan2(-o,a)):(this._x=Math.atan2(p,h),this._z=0)):"YXZ"===e?(this._x=Math.asin(-n(l,-1,1)),Math.abs(l)<.99999?(this._y=Math.atan2(s,d),this._z=Math.atan2(c,h)):(this._y=Math.atan2(-u,a),this._z=0)):"ZXY"===e?(this._x=Math.asin(n(p,-1,1)),Math.abs(p)<.99999?(this._y=Math.atan2(-u,d),this._z=Math.atan2(-o,h)):(this._y=0,this._z=Math.atan2(c,a))):"ZYX"===e?(this._y=Math.asin(-n(u,-1,1)),Math.abs(u)<.99999?(this._x=Math.atan2(p,d),this._z=Math.atan2(c,a)):(this._x=0,this._z=Math.atan2(-o,h))):"YZX"===e?(this._z=Math.asin(n(c,-1,1)),Math.abs(c)<.99999?(this._x=Math.atan2(-l,h),this._y=Math.atan2(-u,a)):(this._x=0,this._y=Math.atan2(s,d))):"XZY"===e?(this._z=Math.asin(-n(o,-1,1)),Math.abs(o)<.99999?(this._x=Math.atan2(p,h),this._y=Math.atan2(s,a)):(this._x=Math.atan2(-l,d),this._y=0)):console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: "+e),this._order=e,i!==!1&&this.onChangeCallback(),this},setFromQuaternion:function(){var t;return function(e,i,n){return void 0===t&&(t=new l),t.makeRotationFromQuaternion(e),this.setFromRotationMatrix(t,i,n)}}(),setFromVector3:function(t,e){return this.set(t.x,t.y,t.z,e||this._order)},reorder:function(){var t=new c;return function(e){return t.setFromEuler(this),this.setFromQuaternion(t,e)}}(),equals:function(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order},fromArray:function(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this.onChangeCallback(),this},toArray:function(t,e){return void 0===t&&(t=[]),void 0===e&&(e=0),t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t},toVector3:function(t){return t?t.set(this._x,this._y,this._z):new h(this._x,this._y,this._z)},onChange:function(t){return this.onChangeCallback=t,this},onChangeCallback:function(){}},ct.prototype={constructor:ct,set:function(t){this.mask=1<<t},enable:function(t){this.mask|=1<<t},toggle:function(t){this.mask^=1<<t},disable:function(t){this.mask&=~(1<<t)},test:function(t){return 0!==(this.mask&t.mask)}},ht.DefaultUp=new h(0,1,0),ht.DefaultMatrixAutoUpdate=!0,Object.assign(ht.prototype,e.prototype,{isObject3D:!0,applyMatrix:function(t){this.matrix.multiplyMatrices(t,this.matrix),this.matrix.decompose(this.position,this.quaternion,this.scale)},setRotationFromAxisAngle:function(t,e){this.quaternion.setFromAxisAngle(t,e)},setRotationFromEuler:function(t){this.quaternion.setFromEuler(t,!0)},setRotationFromMatrix:function(t){this.quaternion.setFromRotationMatrix(t)},setRotationFromQuaternion:function(t){this.quaternion.copy(t)},rotateOnAxis:function(){var t=new c;return function(e,i){return t.setFromAxisAngle(e,i),this.quaternion.multiply(t),this}}(),rotateX:function(){var t=new h(1,0,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateY:function(){var t=new h(0,1,0);return function(e){return this.rotateOnAxis(t,e)}}(),rotateZ:function(){var t=new h(0,0,1);return function(e){return this.rotateOnAxis(t,e)}}(),translateOnAxis:function(){var t=new h;return function(e,i){return t.copy(e).applyQuaternion(this.quaternion),this.position.add(t.multiplyScalar(i)),this}}(),translateX:function(){var t=new h(1,0,0);return function(e){return this.translateOnAxis(t,e)}}(),translateY:function(){var t=new h(0,1,0);return function(e){return this.translateOnAxis(t,e)}}(),translateZ:function(){var t=new h(0,0,1);return function(e){return this.translateOnAxis(t,e)}}(),localToWorld:function(t){return t.applyMatrix4(this.matrixWorld)},worldToLocal:function(){var t=new l;return function(e){return e.applyMatrix4(t.getInverse(this.matrixWorld))}}(),lookAt:function(){var t=new l;return function(e){t.lookAt(e,this.position,this.up),this.quaternion.setFromRotationMatrix(t)}}(),add:function(t){if(arguments.length>1){for(var e=0;e<arguments.length;e++)this.add(arguments[e]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,t.dispatchEvent({type:"added"}),this.children.push(t)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)},remove:function(t){if(arguments.length>1)for(var e=0;e<arguments.length;e++)this.remove(arguments[e]);var i=this.children.indexOf(t);i!==-1&&(t.parent=null,t.dispatchEvent({type:"removed"}),this.children.splice(i,1))},getObjectById:function(t){return this.getObjectByProperty("id",t)},getObjectByName:function(t){return this.getObjectByProperty("name",t)},getObjectByProperty:function(t,e){if(this[t]===e)return this;for(var i=0,n=this.children.length;i<n;i++){var r=this.children[i],a=r.getObjectByProperty(t,e);if(void 0!==a)return a}},getWorldPosition:function(t){var e=t||new h;return this.updateMatrixWorld(!0),e.setFromMatrixPosition(this.matrixWorld)},getWorldQuaternion:function(){var t=new h,e=new h;return function(i){var n=i||new c;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,n,e),n}}(),getWorldRotation:function(){var t=new c;return function(e){var i=e||new st;return this.getWorldQuaternion(t),i.setFromQuaternion(t,this.rotation.order,!1)}}(),getWorldScale:function(){var t=new h,e=new c;return function(i){var n=i||new h;return this.updateMatrixWorld(!0),this.matrixWorld.decompose(t,e,n),n}}(),getWorldDirection:function(){var t=new c;return function(e){var i=e||new h;return this.getWorldQuaternion(t),i.set(0,0,1).applyQuaternion(t)}}(),raycast:function(){},traverse:function(t){t(this);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].traverse(t)},traverseVisible:function(t){if(this.visible!==!1){t(this);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].traverseVisible(t)}},traverseAncestors:function(t){var e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))},updateMatrix:function(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0},updateMatrixWorld:function(t){this.matrixAutoUpdate===!0&&this.updateMatrix(),this.matrixWorldNeedsUpdate!==!0&&t!==!0||(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);for(var e=this.children,i=0,n=e.length;i<n;i++)e[i].updateMatrixWorld(t)},toJSON:function(t){function e(t){var e=[];for(var i in t){var n=t[i];delete n.metadata,e.push(n)}return e}var i=void 0===t||""===t,n={};i&&(t={geometries:{},materials:{},textures:{},images:{}},n.metadata={version:4.4,type:"Object",generator:"Object3D.toJSON"});var r={};if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),"{}"!==JSON.stringify(this.userData)&&(r.userData=this.userData),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),r.matrix=this.matrix.toArray(),void 0!==this.geometry&&(void 0===t.geometries[this.geometry.uuid]&&(t.geometries[this.geometry.uuid]=this.geometry.toJSON(t)),r.geometry=this.geometry.uuid),void 0!==this.material&&(void 0===t.materials[this.material.uuid]&&(t.materials[this.material.uuid]=this.material.toJSON(t)),r.material=this.material.uuid),this.children.length>0){r.children=[];for(var a=0;a<this.children.length;a++)r.children.push(this.children[a].toJSON(t).object)}if(i){var o=e(t.geometries),s=e(t.materials),c=e(t.textures),h=e(t.images);o.length>0&&(n.geometries=o),s.length>0&&(n.materials=s),c.length>0&&(n.textures=c),h.length>0&&(n.images=h)}return n.object=r,n},clone:function(t){return(new this.constructor).copy(this,t)},copy:function(t,e){if(void 0===e&&(e=!0),this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),e===!0)for(var i=0;i<t.children.length;i++){var n=t.children[i];this.add(n.clone())}return this}});var Yc=0;ut.prototype={constructor:ut,set:function(t,e){return this.start.copy(t),this.end.copy(e),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.start.copy(t.start),this.end.copy(t.end),this},getCenter:function(t){var e=t||new h;return e.addVectors(this.start,this.end).multiplyScalar(.5)},delta:function(t){var e=t||new h;return e.subVectors(this.end,this.start)},distanceSq:function(){return this.start.distanceToSquared(this.end)},distance:function(){return this.start.distanceTo(this.end)},at:function(t,e){var i=e||new h;return this.delta(i).multiplyScalar(t).add(this.start)},closestPointToPointParameter:function(){var t=new h,e=new h;return function(i,n){t.subVectors(i,this.start),e.subVectors(this.end,this.start);var r=e.dot(e),a=e.dot(t),o=a/r;return n&&(o=Fo.clamp(o,0,1)),o}}(),closestPointToPoint:function(t,e,i){var n=this.closestPointToPointParameter(t,e),r=i||new h;return this.delta(r).multiplyScalar(n).add(this.start)},applyMatrix4:function(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this},equals:function(t){return t.start.equals(this.start)&&t.end.equals(this.end)}},pt.normal=function(){var t=new h;return function(e,i,n,r){var a=r||new h;a.subVectors(n,i),t.subVectors(e,i),a.cross(t);var o=a.lengthSq();return o>0?a.multiplyScalar(1/Math.sqrt(o)):a.set(0,0,0)}}(),pt.barycoordFromPoint=function(){var t=new h,e=new h,i=new h;return function(n,r,a,o,s){t.subVectors(o,r),e.subVectors(a,r),i.subVectors(n,r);var c=t.dot(t),l=t.dot(e),u=t.dot(i),p=e.dot(e),d=e.dot(i),f=c*p-l*l,m=s||new h;if(0===f)return m.set(-2,-1,-1);var v=1/f,g=(p*u-l*d)*v,y=(c*d-l*u)*v;return m.set(1-g-y,y,g)}}(),pt.containsPoint=function(){var t=new h;return function(e,i,n,r){var a=pt.barycoordFromPoint(e,i,n,r,t);return a.x>=0&&a.y>=0&&a.x+a.y<=1}}(),pt.prototype={constructor:pt,set:function(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this},setFromPointsAndIndices:function(t,e,i,n){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[n]),this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this},area:function(){var t=new h,e=new h;return function(){return t.subVectors(this.c,this.b),e.subVectors(this.a,this.b),.5*t.cross(e).length()}}(),midpoint:function(t){var e=t||new h;return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)},normal:function(t){return pt.normal(this.a,this.b,this.c,t)},plane:function(t){var e=t||new nt;return e.setFromCoplanarPoints(this.a,this.b,this.c)},barycoordFromPoint:function(t,e){return pt.barycoordFromPoint(t,this.a,this.b,this.c,e)},containsPoint:function(t){return pt.containsPoint(t,this.a,this.b,this.c)},closestPointToPoint:function(){var t,e,i,n;return function(r,a){void 0===t&&(t=new nt,e=[new ut,new ut,new ut],i=new h,n=new h);var o=a||new h,s=1/0;if(t.setFromCoplanarPoints(this.a,this.b,this.c),t.projectPoint(r,i),this.containsPoint(i)===!0)o.copy(i);else{e[0].set(this.a,this.b),e[1].set(this.b,this.c),e[2].set(this.c,this.a);for(var c=0;c<e.length;c++){e[c].closestPointToPoint(i,!0,n);var l=i.distanceToSquared(n);l<s&&(s=l,o.copy(n))}}return o}}(),equals:function(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}},dt.prototype={constructor:dt,clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.a=t.a,this.b=t.b,this.c=t.c,this.normal.copy(t.normal),this.color.copy(t.color),this.materialIndex=t.materialIndex;for(var e=0,i=t.vertexNormals.length;e<i;e++)this.vertexNormals[e]=t.vertexNormals[e].clone();for(var e=0,i=t.vertexColors.length;e<i;e++)this.vertexColors[e]=t.vertexColors[e].clone();return this}},ft.prototype=Object.create(J.prototype),ft.prototype.constructor=ft,ft.prototype.isMeshBasicMaterial=!0,ft.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this},mt.prototype={constructor:mt,isBufferAttribute:!0,set needsUpdate(t){t===!0&&this.version++},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.itemSize:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.dynamic=t.dynamic,this},copyAt:function(t,e,i){t*=this.itemSize,i*=e.itemSize;for(var n=0,r=this.itemSize;n<r;n++)this.array[t+n]=e.array[i+n];return this},copyArray:function(t){return this.array.set(t),this},copyColorsArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",n),a=new X),e[i++]=a.r,e[i++]=a.g,e[i++]=a.b}return this},copyIndicesArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];e[i++]=a.a,e[i++]=a.b,e[i++]=a.c}return this},copyVector2sArray:function(t){for(var e=this.array,n=0,r=0,a=t.length;r<a;r++){var o=t[r];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",r),o=new i),e[n++]=o.x,e[n++]=o.y}return this},copyVector3sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var a=t[n];void 0===a&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",n),a=new h),e[i++]=a.x,e[i++]=a.y,e[i++]=a.z}return this},copyVector4sArray:function(t){for(var e=this.array,i=0,n=0,r=t.length;n<r;n++){var o=t[n];void 0===o&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",n),o=new a),e[i++]=o.x,e[i++]=o.y,e[i++]=o.z,e[i++]=o.w}return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},getX:function(t){return this.array[t*this.itemSize]},setX:function(t,e){return this.array[t*this.itemSize]=e,this},getY:function(t){return this.array[t*this.itemSize+1]},setY:function(t,e){return this.array[t*this.itemSize+1]=e,this},getZ:function(t){return this.array[t*this.itemSize+2]},setZ:function(t,e){return this.array[t*this.itemSize+2]=e,this},getW:function(t){return this.array[t*this.itemSize+3]},setW:function(t,e){return this.array[t*this.itemSize+3]=e,this},setXY:function(t,e,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this},setXYZ:function(t,e,i,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this},setXYZW:function(t,e,i,n,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this.array[t+3]=r,this},clone:function(){return(new this.constructor).copy(this)}},Object.assign(St.prototype,e.prototype,{isGeometry:!0,applyMatrix:function(t){for(var e=(new it).getNormalMatrix(t),i=0,n=this.vertices.length;i<n;i++){var r=this.vertices[i];r.applyMatrix4(t)}for(var i=0,n=this.faces.length;i<n;i++){var a=this.faces[i];a.normal.applyMatrix3(e).normalize();for(var o=0,s=a.vertexNormals.length;o<s;o++)a.vertexNormals[o].applyMatrix3(e).normalize()}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this.verticesNeedUpdate=!0,this.normalsNeedUpdate=!0,this},rotateX:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t;return function(e,i,n){return void 0===t&&(t=new l),t.makeTranslation(e,i,n),this.applyMatrix(t),this}}(),scale:function(){var t;return function(e,i,n){return void 0===t&&(t=new l),t.makeScale(e,i,n),this.applyMatrix(t),this}}(),lookAt:function(){var t;return function(e){void 0===t&&(t=new ht),t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),fromBufferGeometry:function(t){function e(t,e,i,r){var a=void 0!==s?[p[t].clone(),p[e].clone(),p[i].clone()]:[],o=void 0!==c?[n.colors[t].clone(),n.colors[e].clone(),n.colors[i].clone()]:[],h=new dt(t,e,i,a,o,r);n.faces.push(h),void 0!==l&&n.faceVertexUvs[0].push([d[t].clone(),d[e].clone(),d[i].clone()]),void 0!==u&&n.faceVertexUvs[1].push([f[t].clone(),f[e].clone(),f[i].clone()])}var n=this,r=null!==t.index?t.index.array:void 0,a=t.attributes,o=a.position.array,s=void 0!==a.normal?a.normal.array:void 0,c=void 0!==a.color?a.color.array:void 0,l=void 0!==a.uv?a.uv.array:void 0,u=void 0!==a.uv2?a.uv2.array:void 0;void 0!==u&&(this.faceVertexUvs[1]=[]);for(var p=[],d=[],f=[],m=0,v=0;m<o.length;m+=3,v+=2)n.vertices.push(new h(o[m],o[m+1],o[m+2])),void 0!==s&&p.push(new h(s[m],s[m+1],s[m+2])),void 0!==c&&n.colors.push(new X(c[m],c[m+1],c[m+2])),void 0!==l&&d.push(new i(l[v],l[v+1])),void 0!==u&&f.push(new i(u[v],u[v+1]));if(void 0!==r){var g=t.groups;if(g.length>0)for(var m=0;m<g.length;m++)for(var y=g[m],x=y.start,_=y.count,v=x,b=x+_;v<b;v+=3)e(r[v],r[v+1],r[v+2],y.materialIndex);else for(var m=0;m<r.length;m+=3)e(r[m],r[m+1],r[m+2])}else for(var m=0;m<o.length/3;m+=3)e(m,m+1,m+2);return this.computeFaceNormals(),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),this},center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},normalize:function(){this.computeBoundingSphere();var t=this.boundingSphere.center,e=this.boundingSphere.radius,i=0===e?1:1/e,n=new l;return n.set(i,0,0,-i*t.x,0,i,0,-i*t.y,0,0,i,-i*t.z,0,0,0,1),this.applyMatrix(n),this},computeFaceNormals:function(){for(var t=new h,e=new h,i=0,n=this.faces.length;i<n;i++){var r=this.faces[i],a=this.vertices[r.a],o=this.vertices[r.b],s=this.vertices[r.c];t.subVectors(s,o),e.subVectors(a,o),t.cross(e),t.normalize(),r.normal.copy(t)}},computeVertexNormals:function(t){void 0===t&&(t=!0);var e,i,n,r,a,o;for(o=new Array(this.vertices.length),e=0,i=this.vertices.length;e<i;e++)o[e]=new h;if(t){var s,c,l,u=new h,p=new h;for(n=0,r=this.faces.length;n<r;n++)a=this.faces[n],s=this.vertices[a.a],c=this.vertices[a.b],l=this.vertices[a.c],u.subVectors(l,c),p.subVectors(s,c),u.cross(p),o[a.a].add(u),o[a.b].add(u),o[a.c].add(u)}else for(this.computeFaceNormals(),n=0,r=this.faces.length;n<r;n++)a=this.faces[n],o[a.a].add(a.normal),o[a.b].add(a.normal),o[a.c].add(a.normal);for(e=0,i=this.vertices.length;e<i;e++)o[e].normalize();for(n=0,r=this.faces.length;n<r;n++){a=this.faces[n];var d=a.vertexNormals;3===d.length?(d[0].copy(o[a.a]),d[1].copy(o[a.b]),d[2].copy(o[a.c])):(d[0]=o[a.a].clone(),d[1]=o[a.b].clone(),d[2]=o[a.c].clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeFlatVertexNormals:function(){var t,e,i;for(this.computeFaceNormals(),t=0,e=this.faces.length;t<e;t++){i=this.faces[t];var n=i.vertexNormals;3===n.length?(n[0].copy(i.normal),n[1].copy(i.normal),n[2].copy(i.normal)):(n[0]=i.normal.clone(),n[1]=i.normal.clone(),n[2]=i.normal.clone())}this.faces.length>0&&(this.normalsNeedUpdate=!0)},computeMorphNormals:function(){var t,e,i,n,r;for(i=0,n=this.faces.length;i<n;i++)for(r=this.faces[i],r.__originalFaceNormal?r.__originalFaceNormal.copy(r.normal):r.__originalFaceNormal=r.normal.clone(),r.__originalVertexNormals||(r.__originalVertexNormals=[]),t=0,e=r.vertexNormals.length;t<e;t++)r.__originalVertexNormals[t]?r.__originalVertexNormals[t].copy(r.vertexNormals[t]):r.__originalVertexNormals[t]=r.vertexNormals[t].clone();var a=new St;for(a.faces=this.faces,t=0,e=this.morphTargets.length;t<e;t++){if(!this.morphNormals[t]){this.morphNormals[t]={},this.morphNormals[t].faceNormals=[],this.morphNormals[t].vertexNormals=[];var o,s,c=this.morphNormals[t].faceNormals,l=this.morphNormals[t].vertexNormals;for(i=0,n=this.faces.length;i<n;i++)o=new h,s={a:new h,b:new h,c:new h},c.push(o),l.push(s)}var u=this.morphNormals[t];a.vertices=this.morphTargets[t].vertices,a.computeFaceNormals(),a.computeVertexNormals();var o,s;for(i=0,n=this.faces.length;i<n;i++)r=this.faces[i],o=u.faceNormals[i],s=u.vertexNormals[i],o.copy(r.normal),s.a.copy(r.vertexNormals[0]),s.b.copy(r.vertexNormals[1]),s.c.copy(r.vertexNormals[2])}for(i=0,n=this.faces.length;i<n;i++)r=this.faces[i],r.normal=r.__originalFaceNormal,r.vertexNormals=r.__originalVertexNormals},computeTangents:function(){console.warn("THREE.Geometry: .computeTangents() has been removed.")},computeLineDistances:function(){for(var t=0,e=this.vertices,i=0,n=e.length;i<n;i++)i>0&&(t+=e[i].distanceTo(e[i-1])),this.lineDistances[i]=t},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new tt),this.boundingBox.setFromPoints(this.vertices)},computeBoundingSphere:function(){null===this.boundingSphere&&(this.boundingSphere=new et),this.boundingSphere.setFromPoints(this.vertices)},merge:function(t,e,i){if((t&&t.isGeometry)===!1)return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.",t);var n,r=this.vertices.length,a=this.vertices,o=t.vertices,s=this.faces,c=t.faces,h=this.faceVertexUvs[0],l=t.faceVertexUvs[0],u=this.colors,p=t.colors;void 0===i&&(i=0),void 0!==e&&(n=(new it).getNormalMatrix(e));for(var d=0,f=o.length;d<f;d++){var m=o[d],v=m.clone();void 0!==e&&v.applyMatrix4(e),a.push(v)}for(var d=0,f=p.length;d<f;d++)u.push(p[d].clone());for(d=0,f=c.length;d<f;d++){var g,y,x,_=c[d],b=_.vertexNormals,w=_.vertexColors;g=new dt(_.a+r,_.b+r,_.c+r),g.normal.copy(_.normal),void 0!==n&&g.normal.applyMatrix3(n).normalize();for(var M=0,E=b.length;M<E;M++)y=b[M].clone(),void 0!==n&&y.applyMatrix3(n).normalize(),g.vertexNormals.push(y);g.color.copy(_.color);for(var M=0,E=w.length;M<E;M++)x=w[M],g.vertexColors.push(x.clone());g.materialIndex=_.materialIndex+i,s.push(g)}for(d=0,f=l.length;d<f;d++){var T=l[d],S=[];if(void 0!==T){for(var M=0,E=T.length;M<E;M++)S.push(T[M].clone());h.push(S)}}},mergeMesh:function(t){return(t&&t.isMesh)===!1?void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.",t):(t.matrixAutoUpdate&&t.updateMatrix(),void this.merge(t.geometry,t.matrix))},mergeVertices:function(){var t,e,i,n,r,a,o,s,c={},h=[],l=[],u=4,p=Math.pow(10,u);for(i=0,n=this.vertices.length;i<n;i++)t=this.vertices[i],e=Math.round(t.x*p)+"_"+Math.round(t.y*p)+"_"+Math.round(t.z*p),void 0===c[e]?(c[e]=i,h.push(this.vertices[i]),l[i]=h.length-1):l[i]=l[c[e]];var d=[];for(i=0,n=this.faces.length;i<n;i++){r=this.faces[i],r.a=l[r.a],r.b=l[r.b],r.c=l[r.c],a=[r.a,r.b,r.c];for(var f=-1,m=0;m<3;m++)if(a[m]===a[(m+1)%3]){f=m,d.push(i);break}}for(i=d.length-1;i>=0;i--){var v=d[i];for(this.faces.splice(v,1),o=0,s=this.faceVertexUvs.length;o<s;o++)this.faceVertexUvs[o].splice(v,1)}var g=this.vertices.length-h.length;return this.vertices=h,g},sortFacesByMaterialIndex:function(){function t(t,e){return t.materialIndex-e.materialIndex}for(var e=this.faces,i=e.length,n=0;n<i;n++)e[n]._id=n;e.sort(t);var r,a,o=this.faceVertexUvs[0],s=this.faceVertexUvs[1];o&&o.length===i&&(r=[]),s&&s.length===i&&(a=[]);for(var n=0;n<i;n++){var c=e[n]._id;r&&r.push(o[c]),a&&a.push(s[c])}r&&(this.faceVertexUvs[0]=r),a&&(this.faceVertexUvs[1]=a)},toJSON:function(){function t(t,e,i){return i?t|1<<e:t&~(1<<e)}function e(t){var e=t.x.toString()+t.y.toString()+t.z.toString();return void 0!==p[e]?p[e]:(p[e]=u.length/3,u.push(t.x,t.y,t.z),p[e])}function i(t){var e=t.r.toString()+t.g.toString()+t.b.toString();return void 0!==f[e]?f[e]:(f[e]=d.length,d.push(t.getHex()),f[e])}function n(t){var e=t.x.toString()+t.y.toString();return void 0!==v[e]?v[e]:(v[e]=m.length/2,m.push(t.x,t.y),v[e])}var r={metadata:{version:4.4,type:"Geometry",generator:"Geometry.toJSON"}};if(r.uuid=this.uuid,r.type=this.type,""!==this.name&&(r.name=this.name),void 0!==this.parameters){var a=this.parameters;for(var o in a)void 0!==a[o]&&(r[o]=a[o]);return r}for(var s=[],c=0;c<this.vertices.length;c++){var h=this.vertices[c];s.push(h.x,h.y,h.z)}for(var l=[],u=[],p={},d=[],f={},m=[],v={},c=0;c<this.faces.length;c++){var g=this.faces[c],y=!0,x=!1,_=void 0!==this.faceVertexUvs[0][c],b=g.normal.length()>0,w=g.vertexNormals.length>0,M=1!==g.color.r||1!==g.color.g||1!==g.color.b,E=g.vertexColors.length>0,T=0;if(T=t(T,0,0),T=t(T,1,y),T=t(T,2,x),T=t(T,3,_),T=t(T,4,b),T=t(T,5,w),T=t(T,6,M),T=t(T,7,E),l.push(T),l.push(g.a,g.b,g.c),l.push(g.materialIndex),_){var S=this.faceVertexUvs[0][c];l.push(n(S[0]),n(S[1]),n(S[2]))}if(b&&l.push(e(g.normal)),w){var A=g.vertexNormals;l.push(e(A[0]),e(A[1]),e(A[2]))}if(M&&l.push(i(g.color)),E){var L=g.vertexColors;l.push(i(L[0]),i(L[1]),i(L[2]))}}return r.data={},r.data.vertices=s,r.data.normals=u,d.length>0&&(r.data.colors=d),m.length>0&&(r.data.uvs=[m]),r.data.faces=l,r},clone:function(){return(new St).copy(this)},copy:function(t){this.vertices=[],this.faces=[],this.faceVertexUvs=[[]],this.colors=[];for(var e=t.vertices,i=0,n=e.length;i<n;i++)this.vertices.push(e[i].clone());for(var r=t.colors,i=0,n=r.length;i<n;i++)this.colors.push(r[i].clone());
10
+ for(var a=t.faces,i=0,n=a.length;i<n;i++)this.faces.push(a[i].clone());for(var i=0,n=t.faceVertexUvs.length;i<n;i++){var o=t.faceVertexUvs[i];void 0===this.faceVertexUvs[i]&&(this.faceVertexUvs[i]=[]);for(var s=0,c=o.length;s<c;s++){for(var h=o[s],l=[],u=0,p=h.length;u<p;u++){var d=h[u];l.push(d.clone())}this.faceVertexUvs[i].push(l)}}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}});var qc=0;Object.assign(Lt.prototype,e.prototype,{computeBoundingBox:St.prototype.computeBoundingBox,computeBoundingSphere:St.prototype.computeBoundingSphere,computeFaceNormals:function(){console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")},computeVertexNormals:function(){console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")},computeGroups:function(t){for(var e,i,n=[],r=t.faces,a=0;a<r.length;a++){var o=r[a];o.materialIndex!==i&&(i=o.materialIndex,void 0!==e&&(e.count=3*a-e.start,n.push(e)),e={start:3*a,materialIndex:i})}void 0!==e&&(e.count=3*a-e.start,n.push(e)),this.groups=n},fromGeometry:function(t){var e,n=t.faces,r=t.vertices,a=t.faceVertexUvs,o=a[0]&&a[0].length>0,s=a[1]&&a[1].length>0,c=t.morphTargets,h=c.length;if(h>0){e=[];for(var l=0;l<h;l++)e[l]=[];this.morphTargets.position=e}var u,p=t.morphNormals,d=p.length;if(d>0){u=[];for(var l=0;l<d;l++)u[l]=[];this.morphTargets.normal=u}for(var f=t.skinIndices,m=t.skinWeights,v=f.length===r.length,g=m.length===r.length,l=0;l<n.length;l++){var y=n[l];this.vertices.push(r[y.a],r[y.b],r[y.c]);var x=y.vertexNormals;if(3===x.length)this.normals.push(x[0],x[1],x[2]);else{var _=y.normal;this.normals.push(_,_,_)}var b=y.vertexColors;if(3===b.length)this.colors.push(b[0],b[1],b[2]);else{var w=y.color;this.colors.push(w,w,w)}if(o===!0){var M=a[0][l];void 0!==M?this.uvs.push(M[0],M[1],M[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ",l),this.uvs.push(new i,new i,new i))}if(s===!0){var M=a[1][l];void 0!==M?this.uvs2.push(M[0],M[1],M[2]):(console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ",l),this.uvs2.push(new i,new i,new i))}for(var E=0;E<h;E++){var T=c[E].vertices;e[E].push(T[y.a],T[y.b],T[y.c])}for(var E=0;E<d;E++){var S=p[E].vertexNormals[l];u[E].push(S.a,S.b,S.c)}v&&this.skinIndices.push(f[y.a],f[y.b],f[y.c]),g&&this.skinWeights.push(m[y.a],m[y.b],m[y.c])}return this.computeGroups(t),this.verticesNeedUpdate=t.verticesNeedUpdate,this.normalsNeedUpdate=t.normalsNeedUpdate,this.colorsNeedUpdate=t.colorsNeedUpdate,this.uvsNeedUpdate=t.uvsNeedUpdate,this.groupsNeedUpdate=t.groupsNeedUpdate,this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.assign(Rt.prototype,e.prototype,{isBufferGeometry:!0,getIndex:function(){return this.index},setIndex:function(t){this.index=t},addAttribute:function(t,e){return(e&&e.isBufferAttribute)===!1&&(e&&e.isInterleavedBufferAttribute)===!1?(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),void this.addAttribute(t,new mt(arguments[1],arguments[2]))):"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),void this.setIndex(e)):(this.attributes[t]=e,this)},getAttribute:function(t){return this.attributes[t]},removeAttribute:function(t){return delete this.attributes[t],this},addGroup:function(t,e,i){this.groups.push({start:t,count:e,materialIndex:void 0!==i?i:0})},clearGroups:function(){this.groups=[]},setDrawRange:function(t,e){this.drawRange.start=t,this.drawRange.count=e},applyMatrix:function(t){var e=this.attributes.position;void 0!==e&&(t.applyToVector3Array(e.array),e.needsUpdate=!0);var i=this.attributes.normal;if(void 0!==i){var n=(new it).getNormalMatrix(t);n.applyToVector3Array(i.array),i.needsUpdate=!0}return null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this},rotateX:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationX(e),this.applyMatrix(t),this}}(),rotateY:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationY(e),this.applyMatrix(t),this}}(),rotateZ:function(){var t;return function(e){return void 0===t&&(t=new l),t.makeRotationZ(e),this.applyMatrix(t),this}}(),translate:function(){var t;return function(e,i,n){return void 0===t&&(t=new l),t.makeTranslation(e,i,n),this.applyMatrix(t),this}}(),scale:function(){var t;return function(e,i,n){return void 0===t&&(t=new l),t.makeScale(e,i,n),this.applyMatrix(t),this}}(),lookAt:function(){var t;return function(e){void 0===t&&(t=new ht),t.lookAt(e),t.updateMatrix(),this.applyMatrix(t.matrix)}}(),center:function(){this.computeBoundingBox();var t=this.boundingBox.getCenter().negate();return this.translate(t.x,t.y,t.z),t},setFromObject:function(t){var e=t.geometry;if(t&&t.isPoints||t&&t.isLine){var i=new Mt(3*e.vertices.length,3),n=new Mt(3*e.colors.length,3);if(this.addAttribute("position",i.copyVector3sArray(e.vertices)),this.addAttribute("color",n.copyColorsArray(e.colors)),e.lineDistances&&e.lineDistances.length===e.vertices.length){var r=new Mt(e.lineDistances.length,1);this.addAttribute("lineDistance",r.copyArray(e.lineDistances))}null!==e.boundingSphere&&(this.boundingSphere=e.boundingSphere.clone()),null!==e.boundingBox&&(this.boundingBox=e.boundingBox.clone())}else t&&t.isMesh&&e&&e.isGeometry&&this.fromGeometry(e);return this},updateFromObject:function(t){var e=t.geometry;if(t&&t.isMesh){var i=e.__directGeometry;if(e.elementsNeedUpdate===!0&&(i=void 0,e.elementsNeedUpdate=!1),void 0===i)return this.fromGeometry(e);i.verticesNeedUpdate=e.verticesNeedUpdate,i.normalsNeedUpdate=e.normalsNeedUpdate,i.colorsNeedUpdate=e.colorsNeedUpdate,i.uvsNeedUpdate=e.uvsNeedUpdate,i.groupsNeedUpdate=e.groupsNeedUpdate,e.verticesNeedUpdate=!1,e.normalsNeedUpdate=!1,e.colorsNeedUpdate=!1,e.uvsNeedUpdate=!1,e.groupsNeedUpdate=!1,e=i}var n;return e.verticesNeedUpdate===!0&&(n=this.attributes.position,void 0!==n&&(n.copyVector3sArray(e.vertices),n.needsUpdate=!0),e.verticesNeedUpdate=!1),e.normalsNeedUpdate===!0&&(n=this.attributes.normal,void 0!==n&&(n.copyVector3sArray(e.normals),n.needsUpdate=!0),e.normalsNeedUpdate=!1),e.colorsNeedUpdate===!0&&(n=this.attributes.color,void 0!==n&&(n.copyColorsArray(e.colors),n.needsUpdate=!0),e.colorsNeedUpdate=!1),e.uvsNeedUpdate&&(n=this.attributes.uv,void 0!==n&&(n.copyVector2sArray(e.uvs),n.needsUpdate=!0),e.uvsNeedUpdate=!1),e.lineDistancesNeedUpdate&&(n=this.attributes.lineDistance,void 0!==n&&(n.copyArray(e.lineDistances),n.needsUpdate=!0),e.lineDistancesNeedUpdate=!1),e.groupsNeedUpdate&&(e.computeGroups(t.geometry),this.groups=e.groups,e.groupsNeedUpdate=!1),this},fromGeometry:function(t){return t.__directGeometry=(new Lt).fromGeometry(t),this.fromDirectGeometry(t.__directGeometry)},fromDirectGeometry:function(t){var e=new Float32Array(3*t.vertices.length);if(this.addAttribute("position",new mt(e,3).copyVector3sArray(t.vertices)),t.normals.length>0){var i=new Float32Array(3*t.normals.length);this.addAttribute("normal",new mt(i,3).copyVector3sArray(t.normals))}if(t.colors.length>0){var n=new Float32Array(3*t.colors.length);this.addAttribute("color",new mt(n,3).copyColorsArray(t.colors))}if(t.uvs.length>0){var r=new Float32Array(2*t.uvs.length);this.addAttribute("uv",new mt(r,2).copyVector2sArray(t.uvs))}if(t.uvs2.length>0){var a=new Float32Array(2*t.uvs2.length);this.addAttribute("uv2",new mt(a,2).copyVector2sArray(t.uvs2))}if(t.indices.length>0){var o=t.vertices.length>65535?Uint32Array:Uint16Array,s=new o(3*t.indices.length);this.setIndex(new mt(s,1).copyIndicesArray(t.indices))}this.groups=t.groups;for(var c in t.morphTargets){for(var h=[],l=t.morphTargets[c],u=0,p=l.length;u<p;u++){var d=l[u],f=new Mt(3*d.length,3);h.push(f.copyVector3sArray(d))}this.morphAttributes[c]=h}if(t.skinIndices.length>0){var m=new Mt(4*t.skinIndices.length,4);this.addAttribute("skinIndex",m.copyVector4sArray(t.skinIndices))}if(t.skinWeights.length>0){var v=new Mt(4*t.skinWeights.length,4);this.addAttribute("skinWeight",v.copyVector4sArray(t.skinWeights))}return null!==t.boundingSphere&&(this.boundingSphere=t.boundingSphere.clone()),null!==t.boundingBox&&(this.boundingBox=t.boundingBox.clone()),this},computeBoundingBox:function(){null===this.boundingBox&&(this.boundingBox=new tt);var t=this.attributes.position.array;void 0!==t?this.boundingBox.setFromArray(t):this.boundingBox.makeEmpty(),(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)},computeBoundingSphere:function(){var t=new tt,e=new h;return function(){null===this.boundingSphere&&(this.boundingSphere=new et);var i=this.attributes.position;if(i){var n=i.array,r=this.boundingSphere.center;t.setFromArray(n),t.getCenter(r);for(var a=0,o=0,s=n.length;o<s;o+=3)e.fromArray(n,o),a=Math.max(a,r.distanceToSquared(e));this.boundingSphere.radius=Math.sqrt(a),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}}(),computeFaceNormals:function(){},computeVertexNormals:function(){var t=this.index,e=this.attributes,i=this.groups;if(e.position){var n=e.position.array;if(void 0===e.normal)this.addAttribute("normal",new mt(new Float32Array(n.length),3));else for(var r=e.normal.array,a=0,o=r.length;a<o;a++)r[a]=0;var s,c,l,u=e.normal.array,p=new h,d=new h,f=new h,m=new h,v=new h;if(t){var g=t.array;0===i.length&&this.addGroup(0,g.length);for(var y=0,x=i.length;y<x;++y)for(var _=i[y],b=_.start,w=_.count,a=b,o=b+w;a<o;a+=3)s=3*g[a+0],c=3*g[a+1],l=3*g[a+2],p.fromArray(n,s),d.fromArray(n,c),f.fromArray(n,l),m.subVectors(f,d),v.subVectors(p,d),m.cross(v),u[s]+=m.x,u[s+1]+=m.y,u[s+2]+=m.z,u[c]+=m.x,u[c+1]+=m.y,u[c+2]+=m.z,u[l]+=m.x,u[l+1]+=m.y,u[l+2]+=m.z}else for(var a=0,o=n.length;a<o;a+=9)p.fromArray(n,a),d.fromArray(n,a+3),f.fromArray(n,a+6),m.subVectors(f,d),v.subVectors(p,d),m.cross(v),u[a]=m.x,u[a+1]=m.y,u[a+2]=m.z,u[a+3]=m.x,u[a+4]=m.y,u[a+5]=m.z,u[a+6]=m.x,u[a+7]=m.y,u[a+8]=m.z;this.normalizeNormals(),e.normal.needsUpdate=!0}},merge:function(t,e){if((t&&t.isBufferGeometry)===!1)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0);var i=this.attributes;for(var n in i)if(void 0!==t.attributes[n])for(var r=i[n],a=r.array,o=t.attributes[n],s=o.array,c=o.itemSize,h=0,l=c*e;h<s.length;h++,l++)a[l]=s[h];return this},normalizeNormals:function(){for(var t,e,i,n,r=this.attributes.normal.array,a=0,o=r.length;a<o;a+=3)t=r[a],e=r[a+1],i=r[a+2],n=1/Math.sqrt(t*t+e*e+i*i),r[a]*=n,r[a+1]*=n,r[a+2]*=n},toNonIndexed:function(){if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),this;var t=new Rt,e=this.index.array,i=this.attributes;for(var n in i){for(var r=i[n],a=r.array,o=r.itemSize,s=new a.constructor(e.length*o),c=0,h=0,l=0,u=e.length;l<u;l++){c=e[l]*o;for(var p=0;p<o;p++)s[h++]=a[c++]}t.addAttribute(n,new mt(s,o))}return t},toJSON:function(){var t={metadata:{version:4.4,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),void 0!==this.parameters){var e=this.parameters;for(var i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};var n=this.index;if(null!==n){var r=Array.prototype.slice.call(n.array);t.data.index={type:n.array.constructor.name,array:r}}var a=this.attributes;for(var i in a){var o=a[i],r=Array.prototype.slice.call(o.array);t.data.attributes[i]={itemSize:o.itemSize,type:o.array.constructor.name,array:r,normalized:o.normalized}}var s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));var c=this.boundingSphere;return null!==c&&(t.data.boundingSphere={center:c.center.toArray(),radius:c.radius}),t},clone:function(){return(new Rt).copy(this)},copy:function(t){var e=t.index;null!==e&&this.setIndex(e.clone());var i=t.attributes;for(var n in i){var r=i[n];this.addAttribute(n,r.clone())}for(var a=t.groups,o=0,s=a.length;o<s;o++){var c=a[o];this.addGroup(c.start,c.count,c.materialIndex)}return this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Rt.MaxIndex=65535,Pt.prototype=Object.assign(Object.create(ht.prototype),{constructor:Pt,isMesh:!0,setDrawMode:function(t){this.drawMode=t},copy:function(t){return ht.prototype.copy.call(this,t),this.drawMode=t.drawMode,this},updateMorphTargets:function(){var t=this.geometry.morphTargets;if(void 0!==t&&t.length>0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(var e=0,i=t.length;e<i;e++)this.morphTargetInfluences.push(0),this.morphTargetDictionary[t[e].name]=e}},raycast:function(){function t(t,e,i,n,r,a,o){return pt.barycoordFromPoint(t,e,i,n,y),r.multiplyScalar(y.x),a.multiplyScalar(y.y),o.multiplyScalar(y.z),r.add(a).add(o),r.clone()}function e(t,e,i,n,r,a,o){var s,c=t.material;if(s=c.side===Ar?i.intersectTriangle(a,r,n,!0,o):i.intersectTriangle(n,r,a,c.side!==Lr,o),null===s)return null;_.copy(o),_.applyMatrix4(t.matrixWorld);var h=e.ray.origin.distanceTo(_);return h<e.near||h>e.far?null:{distance:h,point:_.clone(),object:t}}function n(i,n,r,a,o,h,l,p){s.fromArray(a,3*h),c.fromArray(a,3*l),u.fromArray(a,3*p);var d=e(i,n,r,s,c,u,x);return d&&(o&&(m.fromArray(o,2*h),v.fromArray(o,2*l),g.fromArray(o,2*p),d.uv=t(x,s,c,u,m,v,g)),d.face=new dt(h,l,p,pt.normal(s,c,u)),d.faceIndex=h),d}var r=new l,a=new ot,o=new et,s=new h,c=new h,u=new h,p=new h,d=new h,f=new h,m=new i,v=new i,g=new i,y=new h,x=new h,_=new h;return function(i,h){var l=this.geometry,y=this.material,_=this.matrixWorld;if(void 0!==y&&(null===l.boundingSphere&&l.computeBoundingSphere(),o.copy(l.boundingSphere),o.applyMatrix4(_),i.ray.intersectsSphere(o)!==!1&&(r.getInverse(_),a.copy(i.ray).applyMatrix4(r),null===l.boundingBox||a.intersectsBox(l.boundingBox)!==!1))){var b,w;if(l&&l.isBufferGeometry){var M,E,T,S=l.index,A=l.attributes,L=A.position.array;if(void 0!==A.uv&&(b=A.uv.array),null!==S)for(var R=S.array,P=0,C=R.length;P<C;P+=3)M=R[P],E=R[P+1],T=R[P+2],w=n(this,i,a,L,b,M,E,T),w&&(w.faceIndex=Math.floor(P/3),h.push(w));else for(var P=0,C=L.length;P<C;P+=9)M=P/3,E=M+1,T=M+2,w=n(this,i,a,L,b,M,E,T),w&&(w.index=M,h.push(w))}else if(l&&l.isGeometry){var I,U,N,D=y&&y.isMultiMaterial,O=D===!0?y.materials:null,F=l.vertices,B=l.faces,z=l.faceVertexUvs[0];z.length>0&&(b=z);for(var G=0,H=B.length;G<H;G++){var V=B[G],k=D===!0?O[V.materialIndex]:y;if(void 0!==k){if(I=F[V.a],U=F[V.b],N=F[V.c],k.morphTargets===!0){var j=l.morphTargets,W=this.morphTargetInfluences;s.set(0,0,0),c.set(0,0,0),u.set(0,0,0);for(var X=0,Y=j.length;X<Y;X++){var q=W[X];if(0!==q){var Z=j[X].vertices;s.addScaledVector(p.subVectors(Z[V.a],I),q),c.addScaledVector(d.subVectors(Z[V.b],U),q),u.addScaledVector(f.subVectors(Z[V.c],N),q)}}s.add(I),c.add(U),u.add(N),I=s,U=c,N=u}if(w=e(this,i,a,I,U,N,x)){if(b){var J=b[G];m.copy(J[0]),v.copy(J[1]),g.copy(J[2]),w.uv=t(x,I,U,N,m,v,g)}w.face=V,w.faceIndex=G,h.push(w)}}}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Ct.prototype=Object.create(Rt.prototype),Ct.prototype.constructor=Ct,It.prototype=Object.create(Rt.prototype),It.prototype.constructor=It,Ut.prototype=Object.create(ht.prototype),Ut.prototype.constructor=Ut,Ut.prototype.isCamera=!0,Ut.prototype.getWorldDirection=function(){var t=new c;return function(e){var i=e||new h;return this.getWorldQuaternion(t),i.set(0,0,-1).applyQuaternion(t)}}(),Ut.prototype.lookAt=function(){var t=new l;return function(e){t.lookAt(this.position,e,this.up),this.quaternion.setFromRotationMatrix(t)}}(),Ut.prototype.clone=function(){return(new this.constructor).copy(this)},Ut.prototype.copy=function(t){return ht.prototype.copy.call(this,t),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this},Nt.prototype=Object.assign(Object.create(Ut.prototype),{constructor:Nt,isPerspectiveCamera:!0,copy:function(t){return Ut.prototype.copy.call(this,t),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this},setFocalLength:function(t){var e=.5*this.getFilmHeight()/t;this.fov=2*Fo.RAD2DEG*Math.atan(e),this.updateProjectionMatrix()},getFocalLength:function(){var t=Math.tan(.5*Fo.DEG2RAD*this.fov);return.5*this.getFilmHeight()/t},getEffectiveFOV:function(){return 2*Fo.RAD2DEG*Math.atan(Math.tan(.5*Fo.DEG2RAD*this.fov)/this.zoom)},getFilmWidth:function(){return this.filmGauge*Math.min(this.aspect,1)},getFilmHeight:function(){return this.filmGauge/Math.max(this.aspect,1)},setViewOffset:function(t,e,i,n,r,a){this.aspect=t/e,this.view={fullWidth:t,fullHeight:e,offsetX:i,offsetY:n,width:r,height:a},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=this.near,e=t*Math.tan(.5*Fo.DEG2RAD*this.fov)/this.zoom,i=2*e,n=this.aspect*i,r=-.5*n,a=this.view;if(null!==a){var o=a.fullWidth,s=a.fullHeight;r+=a.offsetX*n/o,e-=a.offsetY*i/s,n*=a.width/o,i*=a.height/s}var c=this.filmOffset;0!==c&&(r+=t*c/this.getFilmWidth()),this.projectionMatrix.makeFrustum(r,r+n,e-i,e,t,this.far)},toJSON:function(t){var e=ht.prototype.toJSON.call(this,t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}),Dt.prototype=Object.assign(Object.create(Ut.prototype),{constructor:Dt,isOrthographicCamera:!0,copy:function(t){return Ut.prototype.copy.call(this,t),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this},setViewOffset:function(t,e,i,n,r,a){this.view={fullWidth:t,fullHeight:e,offsetX:i,offsetY:n,width:r,height:a},this.updateProjectionMatrix()},clearViewOffset:function(){this.view=null,this.updateProjectionMatrix()},updateProjectionMatrix:function(){var t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2,r=i-t,a=i+t,o=n+e,s=n-e;if(null!==this.view){var c=this.zoom/(this.view.width/this.view.fullWidth),h=this.zoom/(this.view.height/this.view.fullHeight),l=(this.right-this.left)/this.view.width,u=(this.top-this.bottom)/this.view.height;r+=l*(this.view.offsetX/c),a=r+l*(this.view.width/c),o-=u*(this.view.offsetY/h),s=o-u*(this.view.height/h)}this.projectionMatrix.makeOrthographic(r,a,o,s,this.near,this.far)},toJSON:function(t){var e=ht.prototype.toJSON.call(this,t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}});var Zc=0;he.prototype.isFogExp2=!0,he.prototype.clone=function(){return new he(this.color.getHex(),this.density)},he.prototype.toJSON=function(t){return{type:"FogExp2",color:this.color.getHex(),density:this.density}},le.prototype.isFog=!0,le.prototype.clone=function(){return new le(this.color.getHex(),this.near,this.far)},le.prototype.toJSON=function(t){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}},ue.prototype=Object.create(ht.prototype),ue.prototype.constructor=ue,ue.prototype.copy=function(t,e){return ht.prototype.copy.call(this,t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this},ue.prototype.toJSON=function(t){var e=ht.prototype.toJSON.call(this,t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e},pe.prototype=Object.assign(Object.create(ht.prototype),{constructor:pe,isLensFlare:!0,copy:function(t){ht.prototype.copy.call(this,t),this.positionScreen.copy(t.positionScreen),this.customUpdateCallback=t.customUpdateCallback;for(var e=0,i=t.lensFlares.length;e<i;e++)this.lensFlares.push(t.lensFlares[e]);return this},add:function(t,e,i,n,r,a){void 0===e&&(e=-1),void 0===i&&(i=0),void 0===a&&(a=1),void 0===r&&(r=new X(16777215)),void 0===n&&(n=Dr),i=Math.min(i,Math.max(0,i)),this.lensFlares.push({texture:t,size:e,distance:i,x:0,y:0,z:0,scale:1,rotation:0,opacity:a,color:r,blending:n})},updateLensFlares:function(){var t,e,i=this.lensFlares.length,n=2*-this.positionScreen.x,r=2*-this.positionScreen.y;for(t=0;t<i;t++)e=this.lensFlares[t],e.x=this.positionScreen.x+n*e.distance,e.y=this.positionScreen.y+r*e.distance,e.wantedRotation=e.x*Math.PI*.25,e.rotation+=.25*(e.wantedRotation-e.rotation)}}),de.prototype=Object.create(J.prototype),de.prototype.constructor=de,de.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.rotation=t.rotation,this},fe.prototype=Object.assign(Object.create(ht.prototype),{constructor:fe,isSprite:!0,raycast:function(){var t=new h;return function(e,i){t.setFromMatrixPosition(this.matrixWorld);var n=e.ray.distanceSqToPoint(t),r=this.scale.x*this.scale.y/4;n>r||i.push({distance:Math.sqrt(n),point:this.position,face:null,object:this})}}(),clone:function(){return new this.constructor(this.material).copy(this)}}),me.prototype=Object.assign(Object.create(ht.prototype),{constructor:me,copy:function(t){ht.prototype.copy.call(this,t,!1);for(var e=t.levels,i=0,n=e.length;i<n;i++){var r=e[i];this.addLevel(r.object.clone(),r.distance)}return this},addLevel:function(t,e){void 0===e&&(e=0),e=Math.abs(e);for(var i=this.levels,n=0;n<i.length&&!(e<i[n].distance);n++);i.splice(n,0,{distance:e,object:t}),this.add(t)},getObjectForDistance:function(t){for(var e=this.levels,i=1,n=e.length;i<n&&!(t<e[i].distance);i++);return e[i-1].object},raycast:function(){var t=new h;return function(e,i){t.setFromMatrixPosition(this.matrixWorld);var n=e.ray.origin.distanceTo(t);this.getObjectForDistance(n).raycast(e,i)}}(),update:function(){var t=new h,e=new h;return function(i){var n=this.levels;if(n.length>1){t.setFromMatrixPosition(i.matrixWorld),e.setFromMatrixPosition(this.matrixWorld);var r=t.distanceTo(e);n[0].object.visible=!0;for(var a=1,o=n.length;a<o&&r>=n[a].distance;a++)n[a-1].object.visible=!1,n[a].object.visible=!0;for(;a<o;a++)n[a].object.visible=!1}}}(),toJSON:function(t){var e=ht.prototype.toJSON.call(this,t);e.object.levels=[];for(var i=this.levels,n=0,r=i.length;n<r;n++){var a=i[n];e.object.levels.push({object:a.object.uuid,distance:a.distance})}return e}}),ve.prototype=Object.create(n.prototype),ve.prototype.constructor=ve,ve.prototype.isDataTexture=!0,Object.assign(ge.prototype,{calculateInverses:function(){this.boneInverses=[];for(var t=0,e=this.bones.length;t<e;t++){var i=new l;this.bones[t]&&i.getInverse(this.bones[t].matrixWorld),this.boneInverses.push(i)}},pose:function(){for(var t,e=0,i=this.bones.length;e<i;e++)t=this.bones[e],t&&t.matrixWorld.getInverse(this.boneInverses[e]);for(var e=0,i=this.bones.length;e<i;e++)t=this.bones[e],t&&(t.parent&&t.parent.isBone?(t.matrix.getInverse(t.parent.matrixWorld),t.matrix.multiply(t.matrixWorld)):t.matrix.copy(t.matrixWorld),t.matrix.decompose(t.position,t.quaternion,t.scale))},update:function(){var t=new l;return function(){for(var e=0,i=this.bones.length;e<i;e++){var n=this.bones[e]?this.bones[e].matrixWorld:this.identityMatrix;t.multiplyMatrices(n,this.boneInverses[e]),t.toArray(this.boneMatrices,16*e)}this.useVertexTexture&&(this.boneTexture.needsUpdate=!0)}}(),clone:function(){return new ge(this.bones,this.boneInverses,this.useVertexTexture)}}),ye.prototype=Object.assign(Object.create(ht.prototype),{constructor:ye,isBone:!0,copy:function(t){return ht.prototype.copy.call(this,t),this.skin=t.skin,this}}),xe.prototype=Object.assign(Object.create(Pt.prototype),{constructor:xe,isSkinnedMesh:!0,bind:function(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.getInverse(e)},pose:function(){this.skeleton.pose()},normalizeSkinWeights:function(){if(this.geometry&&this.geometry.isGeometry)for(var t=0;t<this.geometry.skinWeights.length;t++){var e=this.geometry.skinWeights[t],i=1/e.lengthManhattan();i!==1/0?e.multiplyScalar(i):e.set(1,0,0,0)}else if(this.geometry&&this.geometry.isBufferGeometry)for(var n=new a,r=this.geometry.attributes.skinWeight,t=0;t<r.count;t++){n.x=r.getX(t),n.y=r.getY(t),n.z=r.getZ(t),n.w=r.getW(t);var i=1/n.lengthManhattan();i!==1/0?n.multiplyScalar(i):n.set(1,0,0,0),r.setXYZW(t,n.x,n.y,n.z,n.w)}},updateMatrixWorld:function(t){Pt.prototype.updateMatrixWorld.call(this,!0),"attached"===this.bindMode?this.bindMatrixInverse.getInverse(this.matrixWorld):"detached"===this.bindMode?this.bindMatrixInverse.getInverse(this.bindMatrix):console.warn("THREE.SkinnedMesh unrecognized bindMode: "+this.bindMode)},clone:function(){return new this.constructor(this.geometry,this.material,this.skeleton.useVertexTexture).copy(this)}}),_e.prototype=Object.create(J.prototype),_e.prototype.constructor=_e,_e.prototype.isLineBasicMaterial=!0,_e.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this},be.prototype=Object.assign(Object.create(ht.prototype),{constructor:be,isLine:!0,raycast:function(){var t=new l,e=new ot,i=new et;return function(n,r){var a=n.linePrecision,o=a*a,s=this.geometry,c=this.matrixWorld;if(null===s.boundingSphere&&s.computeBoundingSphere(),i.copy(s.boundingSphere),i.applyMatrix4(c),n.ray.intersectsSphere(i)!==!1){t.getInverse(c),e.copy(n.ray).applyMatrix4(t);var l=new h,u=new h,p=new h,d=new h,f=this&&this.isLineSegments?2:1;if(s&&s.isBufferGeometry){var m=s.index,v=s.attributes,g=v.position.array;if(null!==m)for(var y=m.array,x=0,_=y.length-1;x<_;x+=f){var b=y[x],w=y[x+1];l.fromArray(g,3*b),u.fromArray(g,3*w);var M=e.distanceSqToSegment(l,u,d,p);if(!(M>o)){d.applyMatrix4(this.matrixWorld);var E=n.ray.origin.distanceTo(d);E<n.near||E>n.far||r.push({distance:E,point:p.clone().applyMatrix4(this.matrixWorld),index:x,face:null,faceIndex:null,object:this})}}else for(var x=0,_=g.length/3-1;x<_;x+=f){l.fromArray(g,3*x),u.fromArray(g,3*x+3);var M=e.distanceSqToSegment(l,u,d,p);if(!(M>o)){d.applyMatrix4(this.matrixWorld);var E=n.ray.origin.distanceTo(d);E<n.near||E>n.far||r.push({distance:E,point:p.clone().applyMatrix4(this.matrixWorld),index:x,face:null,faceIndex:null,object:this})}}}else if(s&&s.isGeometry)for(var T=s.vertices,S=T.length,x=0;x<S-1;x+=f){var M=e.distanceSqToSegment(T[x],T[x+1],d,p);if(!(M>o)){d.applyMatrix4(this.matrixWorld);var E=n.ray.origin.distanceTo(d);E<n.near||E>n.far||r.push({distance:E,point:p.clone().applyMatrix4(this.matrixWorld),index:x,face:null,faceIndex:null,object:this})}}}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),we.prototype=Object.assign(Object.create(be.prototype),{constructor:we,isLineSegments:!0}),Me.prototype=Object.create(J.prototype),Me.prototype.constructor=Me,Me.prototype.isPointsMaterial=!0,Me.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this},Ee.prototype=Object.assign(Object.create(ht.prototype),{constructor:Ee,isPoints:!0,raycast:function(){var t=new l,e=new ot,i=new et;return function(n,r){function a(t,i){var a=e.distanceSqToPoint(t);if(a<p){var s=e.closestPointToPoint(t);s.applyMatrix4(c);var h=n.ray.origin.distanceTo(s);if(h<n.near||h>n.far)return;r.push({distance:h,distanceToRay:Math.sqrt(a),point:s.clone(),index:i,face:null,object:o})}}var o=this,s=this.geometry,c=this.matrixWorld,l=n.params.Points.threshold;if(null===s.boundingSphere&&s.computeBoundingSphere(),i.copy(s.boundingSphere),i.applyMatrix4(c),n.ray.intersectsSphere(i)!==!1){t.getInverse(c),e.copy(n.ray).applyMatrix4(t);var u=l/((this.scale.x+this.scale.y+this.scale.z)/3),p=u*u,d=new h;if(s&&s.isBufferGeometry){var f=s.index,m=s.attributes,v=m.position.array;if(null!==f)for(var g=f.array,y=0,x=g.length;y<x;y++){var _=g[y];d.fromArray(v,3*_),a(d,_)}else for(var y=0,b=v.length/3;y<b;y++)d.fromArray(v,3*y),a(d,y)}else for(var w=s.vertices,y=0,b=w.length;y<b;y++)a(w[y],y)}}}(),clone:function(){return new this.constructor(this.geometry,this.material).copy(this)}}),Te.prototype=Object.assign(Object.create(ht.prototype),{constructor:Te}),Se.prototype=Object.create(n.prototype),Se.prototype.constructor=Se,Ae.prototype=Object.create(n.prototype),Ae.prototype.constructor=Ae,Ae.prototype.isCompressedTexture=!0,Le.prototype=Object.create(n.prototype),Le.prototype.constructor=Le,Re.prototype=Object.create(n.prototype),Re.prototype.constructor=Re,Re.prototype.isDepthTexture=!0,Pe.prototype=Object.create(Rt.prototype),Pe.prototype.constructor=Pe,Ce.prototype=Object.create(Rt.prototype),Ce.prototype.constructor=Ce,Ie.prototype=Object.create(St.prototype),Ie.prototype.constructor=Ie,Ue.prototype=Object.create(Rt.prototype),Ue.prototype.constructor=Ue,Ne.prototype=Object.create(Ue.prototype),Ne.prototype.constructor=Ne,De.prototype=Object.create(St.prototype),De.prototype.constructor=De,Oe.prototype=Object.create(Ue.prototype),Oe.prototype.constructor=Oe,Fe.prototype=Object.create(St.prototype),Fe.prototype.constructor=Fe,Be.prototype=Object.create(Ue.prototype),Be.prototype.constructor=Be,ze.prototype=Object.create(St.prototype),ze.prototype.constructor=ze,Ge.prototype=Object.create(Ue.prototype),Ge.prototype.constructor=Ge,He.prototype=Object.create(St.prototype),He.prototype.constructor=He,Ve.prototype=Object.create(St.prototype),Ve.prototype.constructor=Ve,ke.prototype=Object.create(Rt.prototype),ke.prototype.constructor=ke,je.prototype=Object.create(St.prototype),je.prototype.constructor=je,We.prototype=Object.create(Rt.prototype),We.prototype.constructor=We,Xe.prototype=Object.create(St.prototype),Xe.prototype.constructor=Xe,Ye.prototype=Object.create(Rt.prototype),Ye.prototype.constructor=Ye,qe.prototype=Object.create(St.prototype),qe.prototype.constructor=qe;var Jc={area:function(t){for(var e=t.length,i=0,n=e-1,r=0;r<e;n=r++)i+=t[n].x*t[r].y-t[r].x*t[n].y;return.5*i},triangulate:function(){function t(t,e,i,n,r,a){var o,s,c,h,l,u,p,d,f;if(s=t[a[e]].x,c=t[a[e]].y,h=t[a[i]].x,l=t[a[i]].y,u=t[a[n]].x,p=t[a[n]].y,(h-s)*(p-c)-(l-c)*(u-s)<=0)return!1;var m,v,g,y,x,_,b,w,M,E,T,S,A,L,R;for(m=u-h,v=p-l,g=s-u,y=c-p,x=h-s,_=l-c,o=0;o<r;o++)if(d=t[a[o]].x,f=t[a[o]].y,!(d===s&&f===c||d===h&&f===l||d===u&&f===p)&&(b=d-s,w=f-c,M=d-h,E=f-l,T=d-u,S=f-p,R=m*E-v*M,A=x*w-_*b,L=g*S-y*T,R>=-Number.EPSILON&&L>=-Number.EPSILON&&A>=-Number.EPSILON))return!1;return!0}return function(e,i){var n=e.length;if(n<3)return null;var r,a,o,s=[],c=[],h=[];if(Jc.area(e)>0)for(a=0;a<n;a++)c[a]=a;else for(a=0;a<n;a++)c[a]=n-1-a;var l=n,u=2*l;for(a=l-1;l>2;){if(u--<=0)return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),i?h:s;if(r=a,l<=r&&(r=0),a=r+1,l<=a&&(a=0),o=a+1,l<=o&&(o=0),t(e,r,a,o,l,c)){var p,d,f,m,v;for(p=c[r],d=c[a],f=c[o],s.push([e[p],e[d],e[f]]),h.push([c[r],c[a],c[o]]),m=a,v=a+1;v<l;m++,v++)c[m]=c[v];l--,u=2*l}}return i?h:s}}(),triangulateShape:function(t,e){function i(t){var e=t.length;e>2&&t[e-1].equals(t[0])&&t.pop()}function n(t,e,i){return t.x!==e.x?t.x<e.x?t.x<=i.x&&i.x<=e.x:e.x<=i.x&&i.x<=t.x:t.y<e.y?t.y<=i.y&&i.y<=e.y:e.y<=i.y&&i.y<=t.y}function r(t,e,i,r,a){var o=e.x-t.x,s=e.y-t.y,c=r.x-i.x,h=r.y-i.y,l=t.x-i.x,u=t.y-i.y,p=s*c-o*h,d=s*l-o*u;
11
+ if(Math.abs(p)>Number.EPSILON){var f;if(p>0){if(d<0||d>p)return[];if(f=h*l-c*u,f<0||f>p)return[]}else{if(d>0||d<p)return[];if(f=h*l-c*u,f>0||f<p)return[]}if(0===f)return!a||0!==d&&d!==p?[t]:[];if(f===p)return!a||0!==d&&d!==p?[e]:[];if(0===d)return[i];if(d===p)return[r];var m=f/p;return[{x:t.x+m*o,y:t.y+m*s}]}if(0!==d||h*l!==c*u)return[];var v=0===o&&0===s,g=0===c&&0===h;if(v&&g)return t.x!==i.x||t.y!==i.y?[]:[t];if(v)return n(i,r,t)?[t]:[];if(g)return n(t,e,i)?[i]:[];var y,x,_,b,w,M,E,T;return 0!==o?(t.x<e.x?(y=t,_=t.x,x=e,b=e.x):(y=e,_=e.x,x=t,b=t.x),i.x<r.x?(w=i,E=i.x,M=r,T=r.x):(w=r,E=r.x,M=i,T=i.x)):(t.y<e.y?(y=t,_=t.y,x=e,b=e.y):(y=e,_=e.y,x=t,b=t.y),i.y<r.y?(w=i,E=i.y,M=r,T=r.y):(w=r,E=r.y,M=i,T=i.y)),_<=E?b<E?[]:b===E?a?[]:[w]:b<=T?[w,x]:[w,M]:_>T?[]:_===T?a?[]:[y]:b<=T?[y,x]:[y,M]}function a(t,e,i,n){var r=e.x-t.x,a=e.y-t.y,o=i.x-t.x,s=i.y-t.y,c=n.x-t.x,h=n.y-t.y,l=r*s-a*o,u=r*h-a*c;if(Math.abs(l)>Number.EPSILON){var p=c*s-h*o;return l>0?u>=0&&p>=0:u>=0||p>=0}return u>0}function o(t,e){function i(t,e){var i=y.length-1,n=t-1;n<0&&(n=i);var r=t+1;r>i&&(r=0);var o=a(y[t],y[n],y[r],s[e]);if(!o)return!1;var c=s.length-1,h=e-1;h<0&&(h=c);var l=e+1;return l>c&&(l=0),o=a(s[e],s[h],s[l],y[t]),!!o}function n(t,e){var i,n,a;for(i=0;i<y.length;i++)if(n=i+1,n%=y.length,a=r(t,e,y[i],y[n],!0),a.length>0)return!0;return!1}function o(t,i){var n,a,o,s,c;for(n=0;n<x.length;n++)for(a=e[x[n]],o=0;o<a.length;o++)if(s=o+1,s%=a.length,c=r(t,i,a[o],a[s],!0),c.length>0)return!0;return!1}for(var s,c,h,l,u,p,d,f,m,v,g,y=t.concat(),x=[],_=[],b=0,w=e.length;b<w;b++)x.push(b);for(var M=0,E=2*x.length;x.length>0;){if(E--,E<0){console.log("Infinite Loop! Holes left:"+x.length+", Probably Hole outside Shape!");break}for(h=M;h<y.length;h++){l=y[h],c=-1;for(var b=0;b<x.length;b++)if(p=x[b],d=l.x+":"+l.y+":"+p,void 0===_[d]){s=e[p];for(var T=0;T<s.length;T++)if(u=s[T],i(h,T)&&!n(l,u)&&!o(l,u)){c=T,x.splice(b,1),f=y.slice(0,h+1),m=y.slice(h),v=s.slice(c),g=s.slice(0,c+1),y=f.concat(v).concat(g).concat(m),M=h;break}if(c>=0)break;_[d]=!0}if(c>=0)break}}return y}i(t),e.forEach(i);for(var s,c,h,l,u,p,d={},f=t.concat(),m=0,v=e.length;m<v;m++)Array.prototype.push.apply(f,e[m]);for(s=0,c=f.length;s<c;s++)u=f[s].x+":"+f[s].y,void 0!==d[u]&&console.warn("THREE.ShapeUtils: Duplicate point",u,s),d[u]=s;var g=o(t,e),y=Jc.triangulate(g,!1);for(s=0,c=y.length;s<c;s++)for(l=y[s],h=0;h<3;h++)u=l[h].x+":"+l[h].y,p=d[u],void 0!==p&&(l[h]=p);return y.concat()},isClockWise:function(t){return Jc.area(t)<0},b2:function(){function t(t,e){var i=1-t;return i*i*e}function e(t,e){return 2*(1-t)*t*e}function i(t,e){return t*t*e}return function(n,r,a,o){return t(n,r)+e(n,a)+i(n,o)}}(),b3:function(){function t(t,e){var i=1-t;return i*i*i*e}function e(t,e){var i=1-t;return 3*i*i*t*e}function i(t,e){var i=1-t;return 3*i*t*t*e}function n(t,e){return t*t*t*e}return function(r,a,o,s,c){return t(r,a)+e(r,o)+i(r,s)+n(r,c)}}()};Ze.prototype=Object.create(St.prototype),Ze.prototype.constructor=Ze,Ze.prototype.addShapeList=function(t,e){for(var i=t.length,n=0;n<i;n++){var r=t[n];this.addShape(r,e)}},Ze.prototype.addShape=function(t,e){function n(t,e,i){return e||console.error("THREE.ExtrudeGeometry: vec does not exist"),e.clone().multiplyScalar(i).add(t)}function r(t,e,n){var r,a,o=1,s=t.x-e.x,c=t.y-e.y,h=n.x-t.x,l=n.y-t.y,u=s*s+c*c,p=s*l-c*h;if(Math.abs(p)>Number.EPSILON){var d=Math.sqrt(u),f=Math.sqrt(h*h+l*l),m=e.x-c/d,v=e.y+s/d,g=n.x-l/f,y=n.y+h/f,x=((g-m)*l-(y-v)*h)/(s*l-c*h);r=m+s*x-t.x,a=v+c*x-t.y;var _=r*r+a*a;if(_<=2)return new i(r,a);o=Math.sqrt(_/2)}else{var b=!1;s>Number.EPSILON?h>Number.EPSILON&&(b=!0):s<-Number.EPSILON?h<-Number.EPSILON&&(b=!0):Math.sign(c)===Math.sign(l)&&(b=!0),b?(r=-c,a=s,o=Math.sqrt(u)):(r=s,a=c,o=Math.sqrt(u/2))}return new i(r/o,a/o)}function a(){if(b){var t=0,e=j*t;for(Y=0;Y<W;Y++)k=O[Y],l(k[2]+e,k[1]+e,k[0]+e);for(t=M+2*_,e=j*t,Y=0;Y<W;Y++)k=O[Y],l(k[0]+e,k[1]+e,k[2]+e)}else{for(Y=0;Y<W;Y++)k=O[Y],l(k[2],k[1],k[0]);for(Y=0;Y<W;Y++)k=O[Y],l(k[0]+j*M,k[1]+j*M,k[2]+j*M)}}function o(){var t=0;for(s(F,t),t+=F.length,L=0,R=N.length;L<R;L++)A=N[L],s(A,t),t+=A.length}function s(t,e){var i,n;for(Y=t.length;--Y>=0;){i=Y,n=Y-1,n<0&&(n=t.length-1);var r=0,a=M+2*_;for(r=0;r<a;r++){var o=j*r,s=j*(r+1),c=e+i+o,h=e+n+o,l=e+n+s,p=e+i+s;u(c,h,l,p,t,r,a,i,n)}}}function c(t,e,i){P.vertices.push(new h(t,e,i))}function l(t,e,i){t+=C,e+=C,i+=C,P.faces.push(new dt(t,e,i,null,null,0));var n=S.generateTopUV(P,t,e,i);P.faceVertexUvs[0].push(n)}function u(t,e,i,n,r,a,o,s,c){t+=C,e+=C,i+=C,n+=C,P.faces.push(new 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tt;for(tt=1;tt<=M;tt++)for(Y=0;Y<j;Y++)V=b?n(U[Y],$[Y],z):U[Y],T?(m.copy(d.normals[tt]).multiplyScalar(V.x),f.copy(d.binormals[tt]).multiplyScalar(V.y),v.copy(p[tt]).add(m).add(f),c(v.x,v.y,v.z)):c(V.x,V.y,g/M*tt);for(B=_-1;B>=0;B--){for(G=B/_,H=y*Math.cos(G*Math.PI/2),z=x*Math.sin(G*Math.PI/2),Y=0,q=F.length;Y<q;Y++)V=n(F[Y],X[Y],z),c(V.x,V.y,g+H);for(L=0,R=N.length;L<R;L++)for(A=N[L],Q=K[L],Y=0,q=A.length;Y<q;Y++)V=n(A[Y],Q[Y],z),T?c(V.x,V.y+p[M-1].y,p[M-1].x+H):c(V.x,V.y,g+H)}a(),o()},Ze.WorldUVGenerator={generateTopUV:function(t,e,n,r){var a=t.vertices,o=a[e],s=a[n],c=a[r];return[new i(o.x,o.y),new i(s.x,s.y),new i(c.x,c.y)]},generateSideWallUV:function(t,e,n,r,a){var o=t.vertices,s=o[e],c=o[n],h=o[r],l=o[a];return Math.abs(s.y-c.y)<.01?[new i(s.x,1-s.z),new i(c.x,1-c.z),new i(h.x,1-h.z),new i(l.x,1-l.z)]:[new i(s.y,1-s.z),new i(c.y,1-c.z),new i(h.y,1-h.z),new i(l.y,1-l.z)]}},Je.prototype=Object.create(Ze.prototype),Je.prototype.constructor=Je,Qe.prototype=Object.create(Rt.prototype),Qe.prototype.constructor=Qe,Ke.prototype=Object.create(St.prototype),Ke.prototype.constructor=Ke,$e.prototype=Object.create(Rt.prototype),$e.prototype.constructor=$e,ti.prototype=Object.create(St.prototype),ti.prototype.constructor=ti,ei.prototype=Object.create(St.prototype),ei.prototype.constructor=ei,ii.prototype=Object.create(Rt.prototype),ii.prototype.constructor=ii,ni.prototype=Object.create(St.prototype),ni.prototype.constructor=ni,ri.prototype=Object.create(St.prototype),ri.prototype.constructor=ri,ri.prototype.addShapeList=function(t,e){for(var i=0,n=t.length;i<n;i++)this.addShape(t[i],e);return this},ri.prototype.addShape=function(t,e){void 0===e&&(e={});var i,n,r,a=void 0!==e.curveSegments?e.curveSegments:12,o=e.material,s=void 0===e.UVGenerator?Ze.WorldUVGenerator:e.UVGenerator,c=this.vertices.length,l=t.extractPoints(a),u=l.shape,p=l.holes,d=!Jc.isClockWise(u);if(d){for(u=u.reverse(),i=0,n=p.length;i<n;i++)r=p[i],Jc.isClockWise(r)&&(p[i]=r.reverse());d=!1}var f=Jc.triangulateShape(u,p);for(i=0,n=p.length;i<n;i++)r=p[i],u=u.concat(r);var m,v,g=u.length,y=f.length;for(i=0;i<g;i++)m=u[i],this.vertices.push(new h(m.x,m.y,0));for(i=0;i<y;i++){v=f[i];var x=v[0]+c,_=v[1]+c,b=v[2]+c;this.faces.push(new dt(x,_,b,null,null,o)),this.faceVertexUvs[0].push(s.generateTopUV(this,x,_,b))}},ai.prototype=Object.create(Rt.prototype),ai.prototype.constructor=ai,oi.prototype=Object.create(Rt.prototype),oi.prototype.constructor=oi,si.prototype=Object.create(St.prototype),si.prototype.constructor=si,ci.prototype=Object.create(si.prototype),ci.prototype.constructor=ci,hi.prototype=Object.create(oi.prototype),hi.prototype.constructor=hi,li.prototype=Object.create(Rt.prototype),li.prototype.constructor=li,ui.prototype=Object.create(St.prototype),ui.prototype.constructor=ui,pi.prototype=Object.create(St.prototype),pi.prototype.constructor=pi;var Qc=Object.freeze({WireframeGeometry:Pe,ParametricGeometry:Ie,ParametricBufferGeometry:Ce,TetrahedronGeometry:De,TetrahedronBufferGeometry:Ne,OctahedronGeometry:Fe,OctahedronBufferGeometry:Oe,IcosahedronGeometry:ze,IcosahedronBufferGeometry:Be,DodecahedronGeometry:He,DodecahedronBufferGeometry:Ge,PolyhedronGeometry:Ve,PolyhedronBufferGeometry:Ue,TubeGeometry:je,TubeBufferGeometry:ke,TorusKnotGeometry:Xe,TorusKnotBufferGeometry:We,TorusGeometry:qe,TorusBufferGeometry:Ye,TextGeometry:Je,SphereBufferGeometry:Qe,SphereGeometry:Ke,RingGeometry:ti,RingBufferGeometry:$e,PlaneBufferGeometry:It,PlaneGeometry:ei,LatheGeometry:ni,LatheBufferGeometry:ii,ShapeGeometry:ri,ExtrudeGeometry:Ze,EdgesGeometry:ai,ConeGeometry:ci,ConeBufferGeometry:hi,CylinderGeometry:si,CylinderBufferGeometry:oi,CircleBufferGeometry:li,CircleGeometry:ui,BoxBufferGeometry:Ct,BoxGeometry:pi});di.prototype=Object.create(K.prototype),di.prototype.constructor=di,di.prototype.isShadowMaterial=!0,fi.prototype=Object.create(K.prototype),fi.prototype.constructor=fi,fi.prototype.isRawShaderMaterial=!0,mi.prototype={constructor:mi,isMultiMaterial:!0,toJSON:function(t){for(var e={metadata:{version:4.2,type:"material",generator:"MaterialExporter"},uuid:this.uuid,type:this.type,materials:[]},i=this.materials,n=0,r=i.length;n<r;n++){var a=i[n].toJSON(t);delete a.metadata,e.materials.push(a)}return e.visible=this.visible,e},clone:function(){for(var t=new this.constructor,e=0;e<this.materials.length;e++)t.materials.push(this.materials[e].clone());return t.visible=this.visible,t}},vi.prototype=Object.create(J.prototype),vi.prototype.constructor=vi,vi.prototype.isMeshStandardMaterial=!0,vi.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},gi.prototype=Object.create(vi.prototype),gi.prototype.constructor=gi,gi.prototype.isMeshPhysicalMaterial=!0,gi.prototype.copy=function(t){return vi.prototype.copy.call(this,t),this.defines={PHYSICAL:""},this.reflectivity=t.reflectivity,this.clearCoat=t.clearCoat,this.clearCoatRoughness=t.clearCoatRoughness,this},yi.prototype=Object.create(J.prototype),yi.prototype.constructor=yi,yi.prototype.isMeshPhongMaterial=!0,yi.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},xi.prototype=Object.create(J.prototype),xi.prototype.constructor=xi,xi.prototype.isMeshNormalMaterial=!0,xi.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this},_i.prototype=Object.create(J.prototype),_i.prototype.constructor=_i,_i.prototype.isMeshLambertMaterial=!0,_i.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.morphNormals=t.morphNormals,this},bi.prototype=Object.create(J.prototype),bi.prototype.constructor=bi,bi.prototype.isLineDashedMaterial=!0,bi.prototype.copy=function(t){return J.prototype.copy.call(this,t),this.color.copy(t.color),this.linewidth=t.linewidth,this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this};var Kc=Object.freeze({ShadowMaterial:di,SpriteMaterial:de,RawShaderMaterial:fi,ShaderMaterial:K,PointsMaterial:Me,MultiMaterial:mi,MeshPhysicalMaterial:gi,MeshStandardMaterial:vi,MeshPhongMaterial:yi,MeshNormalMaterial:xi,MeshLambertMaterial:_i,MeshDepthMaterial:$,MeshBasicMaterial:ft,LineDashedMaterial:bi,LineBasicMaterial:_e,Material:J}),$c={enabled:!1,files:{},add:function(t,e){this.enabled!==!1&&(this.files[t]=e)},get:function(t){if(this.enabled!==!1)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}},th=new wi;Object.assign(Mi.prototype,{load:function(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t);var r=this,a=$c.get(t);if(void 0!==a)return r.manager.itemStart(t),setTimeout(function(){e&&e(a),r.manager.itemEnd(t)},0),a;var o=/^data:(.*?)(;base64)?,(.*)$/,s=t.match(o);if(s){var c=s[1],h=!!s[2],l=s[3];l=window.decodeURIComponent(l),h&&(l=window.atob(l));try{var u,p=(this.responseType||"").toLowerCase();switch(p){case"arraybuffer":case"blob":u=new ArrayBuffer(l.length);for(var d=new Uint8Array(u),f=0;f<l.length;f++)d[f]=l.charCodeAt(f);"blob"===p&&(u=new Blob([u],{type:c}));break;case"document":var m=new DOMParser;u=m.parseFromString(l,c);break;case"json":u=JSON.parse(l);break;default:u=l}window.setTimeout(function(){e&&e(u),r.manager.itemEnd(t)},0)}catch(e){window.setTimeout(function(){n&&n(e),r.manager.itemError(t)},0)}}else{var v=new XMLHttpRequest;v.open("GET",t,!0),v.addEventListener("load",function(i){var a=i.target.response;$c.add(t,a),200===this.status?(e&&e(a),r.manager.itemEnd(t)):0===this.status?(console.warn("THREE.XHRLoader: HTTP Status 0 received."),e&&e(a),r.manager.itemEnd(t)):(n&&n(i),r.manager.itemError(t))},!1),void 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0!==i.minFilter?i.minFilter:Fa,a.anisotropy=void 0!==i.anisotropy?i.anisotropy:1,void 0!==i.format&&(a.format=i.format),void 0!==i.type&&(a.type=i.type),void 0!==i.mipmaps&&(a.mipmaps=i.mipmaps),1===i.mipmapCount&&(a.minFilter=Da),a.needsUpdate=!0,e&&e(a,i))},i,n),a}}),Object.assign(Si.prototype,{load:function(t,e,i,n){var r=this,a=document.createElementNS("http://www.w3.org/1999/xhtml","img");if(a.onload=function(){a.onload=null,URL.revokeObjectURL(a.src),e&&e(a),r.manager.itemEnd(t)},a.onerror=n,0===t.indexOf("data:"))a.src=t;else{var o=new Mi;o.setPath(this.path),o.setResponseType("blob"),o.setWithCredentials(this.withCredentials),o.load(t,function(t){a.src=URL.createObjectURL(t)},i,n)}return r.manager.itemStart(t),a},setCrossOrigin:function(t){return this.crossOrigin=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(Ai.prototype,{load:function(t,e,i,n){function r(i){o.load(t[i],function(t){a.images[i]=t,s++,6===s&&(a.needsUpdate=!0,e&&e(a))},void 0,n)}var a=new u,o=new Si(this.manager);o.setCrossOrigin(this.crossOrigin),o.setPath(this.path);for(var s=0,c=0;c<t.length;++c)r(c);return a},setCrossOrigin:function(t){return this.crossOrigin=t,this},setPath:function(t){return this.path=t,this}}),Object.assign(Li.prototype,{load:function(t,e,i,r){var a=new n,o=new Si(this.manager);return o.setCrossOrigin(this.crossOrigin),o.setWithCredentials(this.withCredentials),o.setPath(this.path),o.load(t,function(i){var n=t.search(/\.(jpg|jpeg)$/)>0||0===t.search(/^data\:image\/jpeg/);a.format=n?Ka:$a,a.image=i,a.needsUpdate=!0,void 0!==e&&e(a)},i,r),a},setCrossOrigin:function(t){return this.crossOrigin=t,this},setWithCredentials:function(t){return this.withCredentials=t,this},setPath:function(t){return this.path=t,this}}),Ri.prototype=Object.assign(Object.create(ht.prototype),{constructor:Ri,isLight:!0,copy:function(t){return ht.prototype.copy.call(this,t),this.color.copy(t.color),this.intensity=t.intensity,this},toJSON:function(t){var e=ht.prototype.toJSON.call(this,t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}),Pi.prototype=Object.assign(Object.create(Ri.prototype),{constructor:Pi,isHemisphereLight:!0,copy:function(t){return Ri.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}),Object.assign(Ci.prototype,{copy:function(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this},clone:function(){return(new this.constructor).copy(this)},toJSON:function(){var t={};return 0!==this.bias&&(t.bias=this.bias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}),Ii.prototype=Object.assign(Object.create(Ci.prototype),{constructor:Ii,isSpotLightShadow:!0,update:function(t){var e=2*Fo.RAD2DEG*t.angle,i=this.mapSize.width/this.mapSize.height,n=t.distance||500,r=this.camera;e===r.fov&&i===r.aspect&&n===r.far||(r.fov=e,r.aspect=i,r.far=n,r.updateProjectionMatrix())}}),Ui.prototype=Object.assign(Object.create(Ri.prototype),{constructor:Ui,isSpotLight:!0,copy:function(t){return Ri.prototype.copy.call(this,t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Ni.prototype=Object.assign(Object.create(Ri.prototype),{constructor:Ni,isPointLight:!0,copy:function(t){return Ri.prototype.copy.call(this,t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}),Di.prototype=Object.assign(Object.create(Ci.prototype),{constructor:Di}),Oi.prototype=Object.assign(Object.create(Ri.prototype),{constructor:Oi,isDirectionalLight:!0,copy:function(t){return Ri.prototype.copy.call(this,t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}),Fi.prototype=Object.assign(Object.create(Ri.prototype),{constructor:Fi,isAmbientLight:!0});var ih={arraySlice:function(t,e,i){return ih.isTypedArray(t)?new t.constructor(t.subarray(e,i)):t.slice(e,i)},convertArray:function(t,e,i){return!t||!i&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){function e(e,i){return t[e]-t[i]}for(var i=t.length,n=new Array(i),r=0;r!==i;++r)n[r]=r;return n.sort(e),n},sortedArray:function(t,e,i){for(var n=t.length,r=new t.constructor(n),a=0,o=0;o!==n;++a)for(var s=i[a]*e,c=0;c!==e;++c)r[o++]=t[s+c];return r},flattenJSON:function(t,e,i,n){for(var r=1,a=t[0];void 0!==a&&void 0===a[n];)a=t[r++];if(void 0!==a){var o=a[n];if(void 0!==o)if(Array.isArray(o)){do o=a[n],void 0!==o&&(e.push(a.time),i.push.apply(i,o)),a=t[r++];while(void 0!==a)}else if(void 0!==o.toArray){do o=a[n],void 0!==o&&(e.push(a.time),o.toArray(i,i.length)),a=t[r++];while(void 0!==a)}else do o=a[n],void 0!==o&&(e.push(a.time),i.push(o)),a=t[r++];while(void 0!==a)}}};Bi.prototype={constructor:Bi,evaluate:function(t){var e=this.parameterPositions,i=this._cachedIndex,n=e[i],r=e[i-1];t:{e:{var a;i:{n:if(!(t<n)){for(var o=i+2;;){if(void 0===n){if(t<r)break n;return i=e.length,this._cachedIndex=i,this.afterEnd_(i-1,t,r)}if(i===o)break;if(r=n,n=e[++i],t<n)break e}a=e.length;break i}{if(t>=r)break t;var s=e[1];t<s&&(i=2,r=s);for(var o=i-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,n);if(i===o)break;if(n=r,r=e[--i-1],t>=r)break e}a=i,i=0}}for(;i<a;){var c=i+a>>>1;t<e[c]?a=c:i=c+1}if(n=e[i],r=e[i-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,n);if(void 0===n)return i=e.length,this._cachedIndex=i,this.afterEnd_(i-1,r,t)}this._cachedIndex=i,this.intervalChanged_(i,r,n)}return this.interpolate_(i,r,t,n)},settings:null,DefaultSettings_:{},getSettings_:function(){return this.settings||this.DefaultSettings_},copySampleValue_:function(t){for(var e=this.resultBuffer,i=this.sampleValues,n=this.valueSize,r=t*n,a=0;a!==n;++a)e[a]=i[r+a];return e},interpolate_:function(t,e,i,n){throw new Error("call to abstract method")},intervalChanged_:function(t,e,i){}},Object.assign(Bi.prototype,{beforeStart_:Bi.prototype.copySampleValue_,afterEnd_:Bi.prototype.copySampleValue_}),zi.prototype=Object.assign(Object.create(Bi.prototype),{constructor:zi,DefaultSettings_:{endingStart:bo,endingEnd:bo},intervalChanged_:function(t,e,i){var n=this.parameterPositions,r=t-2,a=t+1,o=n[r],s=n[a];if(void 0===o)switch(this.getSettings_().endingStart){case wo:r=t,o=2*e-i;break;case Mo:r=n.length-2,o=e+n[r]-n[r+1];break;default:r=t,o=i}if(void 0===s)switch(this.getSettings_().endingEnd){case wo:a=t,s=2*i-e;break;case Mo:a=1,s=i+n[1]-n[0];break;default:a=t-1,s=e}var c=.5*(i-e),h=this.valueSize;this._weightPrev=c/(e-o),this._weightNext=c/(s-i),this._offsetPrev=r*h,this._offsetNext=a*h},interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,h=this._offsetPrev,l=this._offsetNext,u=this._weightPrev,p=this._weightNext,d=(i-e)/(n-e),f=d*d,m=f*d,v=-u*m+2*u*f-u*d,g=(1+u)*m+(-1.5-2*u)*f+(-.5+u)*d+1,y=(-1-p)*m+(1.5+p)*f+.5*d,x=p*m-p*f,_=0;_!==o;++_)r[_]=v*a[h+_]+g*a[c+_]+y*a[s+_]+x*a[l+_];return r}}),Gi.prototype=Object.assign(Object.create(Bi.prototype),{constructor:Gi,interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,c=s-o,h=(i-e)/(n-e),l=1-h,u=0;u!==o;++u)r[u]=a[c+u]*l+a[s+u]*h;return r}}),Hi.prototype=Object.assign(Object.create(Bi.prototype),{constructor:Hi,interpolate_:function(t,e,i,n){return this.copySampleValue_(t-1)}});var nh;nh={TimeBufferType:Float32Array,ValueBufferType:Float32Array,DefaultInterpolation:xo,InterpolantFactoryMethodDiscrete:function(t){return new Hi(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodLinear:function(t){return new Gi(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:function(t){return new zi(this.times,this.values,this.getValueSize(),t)},setInterpolation:function(t){var e;switch(t){case yo:e=this.InterpolantFactoryMethodDiscrete;break;case xo:e=this.InterpolantFactoryMethodLinear;break;case _o:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){var i="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(i);this.setInterpolation(this.DefaultInterpolation)}return void console.warn(i)}this.createInterpolant=e},getInterpolation:function(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return yo;case this.InterpolantFactoryMethodLinear:return xo;case this.InterpolantFactoryMethodSmooth:return _o}},getValueSize:function(){return this.values.length/this.times.length},shift:function(t){if(0!==t)for(var e=this.times,i=0,n=e.length;i!==n;++i)e[i]+=t;return this},scale:function(t){if(1!==t)for(var e=this.times,i=0,n=e.length;i!==n;++i)e[i]*=t;return this},trim:function(t,e){for(var i=this.times,n=i.length,r=0,a=n-1;r!==n&&i[r]<t;)++r;for(;a!==-1&&i[a]>e;)--a;if(++a,0!==r||a!==n){r>=a&&(a=Math.max(a,1),r=a-1);var o=this.getValueSize();this.times=ih.arraySlice(i,r,a),this.values=ih.arraySlice(this.values,r*o,a*o)}return this},validate:function(){var t=!0,e=this.getValueSize();e-Math.floor(e)!==0&&(console.error("invalid value size in track",this),t=!1);var i=this.times,n=this.values,r=i.length;0===r&&(console.error("track is empty",this),t=!1);for(var a=null,o=0;o!==r;o++){var s=i[o];if("number"==typeof s&&isNaN(s)){console.error("time is not a valid number",this,o,s),t=!1;break}if(null!==a&&a>s){console.error("out of order keys",this,o,s,a),t=!1;break}a=s}if(void 0!==n&&ih.isTypedArray(n))for(var o=0,c=n.length;o!==c;++o){var h=n[o];if(isNaN(h)){console.error("value is not a valid number",this,o,h),t=!1;break}}return t},optimize:function(){for(var t=this.times,e=this.values,i=this.getValueSize(),n=this.getInterpolation()===_o,r=1,a=t.length-1,o=1;o<a;++o){var s=!1,c=t[o],h=t[o+1];if(c!==h&&(1!==o||c!==c[0]))if(n)s=!0;else for(var l=o*i,u=l-i,p=l+i,d=0;d!==i;++d){var f=e[l+d];if(f!==e[u+d]||f!==e[p+d]){s=!0;break}}if(s){if(o!==r){t[r]=t[o];for(var m=o*i,v=r*i,d=0;d!==i;++d)e[v+d]=e[m+d]}++r}}if(a>0){t[r]=t[a];for(var m=a*i,v=r*i,d=0;d!==i;++d)e[v+d]=e[m+d];++r}return r!==t.length&&(this.times=ih.arraySlice(t,0,r),this.values=ih.arraySlice(e,0,r*i)),this}},ki.prototype=Object.assign(Object.create(nh),{constructor:ki,ValueTypeName:"vector"}),ji.prototype=Object.assign(Object.create(Bi.prototype),{constructor:ji,interpolate_:function(t,e,i,n){for(var r=this.resultBuffer,a=this.sampleValues,o=this.valueSize,s=t*o,h=(i-e)/(n-e),l=s+o;s!==l;s+=4)c.slerpFlat(r,0,a,s-o,a,s,h);return r}}),Wi.prototype=Object.assign(Object.create(nh),{constructor:Wi,ValueTypeName:"quaternion",DefaultInterpolation:xo,InterpolantFactoryMethodLinear:function(t){return new ji(this.times,this.values,this.getValueSize(),t)},InterpolantFactoryMethodSmooth:void 0}),Xi.prototype=Object.assign(Object.create(nh),{constructor:Xi,ValueTypeName:"number"}),Yi.prototype=Object.assign(Object.create(nh),{constructor:Yi,ValueTypeName:"string",ValueBufferType:Array,DefaultInterpolation:yo,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),qi.prototype=Object.assign(Object.create(nh),{constructor:qi,ValueTypeName:"bool",ValueBufferType:Array,DefaultInterpolation:yo,InterpolantFactoryMethodLinear:void 0,InterpolantFactoryMethodSmooth:void 0}),Zi.prototype=Object.assign(Object.create(nh),{constructor:Zi,ValueTypeName:"color"}),Ji.prototype=nh,nh.constructor=Ji,Object.assign(Ji,{parse:function(t){if(void 0===t.type)throw new Error("track type undefined, can not parse");var e=Ji._getTrackTypeForValueTypeName(t.type);if(void 0===t.times){var i=[],n=[];ih.flattenJSON(t.keys,i,n,"value"),t.times=i,t.values=n}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)},toJSON:function(t){var e,i=t.constructor;if(void 0!==i.toJSON)e=i.toJSON(t);else{e={name:t.name,times:ih.convertArray(t.times,Array),values:ih.convertArray(t.values,Array)};var n=t.getInterpolation();n!==t.DefaultInterpolation&&(e.interpolation=n)}return e.type=t.ValueTypeName,e},_getTrackTypeForValueTypeName:function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return Xi;case"vector":case"vector2":case"vector3":case"vector4":return ki;case"color":return Zi;case"quaternion":return Wi;case"bool":case"boolean":return qi;case"string":return Yi}throw new Error("Unsupported typeName: "+t)}}),Qi.prototype={constructor:Qi,resetDuration:function(){for(var t=this.tracks,e=0,i=0,n=t.length;i!==n;++i){var r=this.tracks[i];e=Math.max(e,r.times[r.times.length-1])}this.duration=e},trim:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this},optimize:function(){for(var t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}},Object.assign(Qi,{parse:function(t){for(var e=[],i=t.tracks,n=1/(t.fps||1),r=0,a=i.length;r!==a;++r)e.push(Ji.parse(i[r]).scale(n));return new Qi(t.name,t.duration,e)},toJSON:function(t){for(var e=[],i=t.tracks,n={
12
+ name:t.name,duration:t.duration,tracks:e},r=0,a=i.length;r!==a;++r)e.push(Ji.toJSON(i[r]));return n},CreateFromMorphTargetSequence:function(t,e,i,n){for(var r=e.length,a=[],o=0;o<r;o++){var s=[],c=[];s.push((o+r-1)%r,o,(o+1)%r),c.push(0,1,0);var h=ih.getKeyframeOrder(s);s=ih.sortedArray(s,1,h),c=ih.sortedArray(c,1,h),n||0!==s[0]||(s.push(r),c.push(c[0])),a.push(new Xi(".morphTargetInfluences["+e[o].name+"]",s,c).scale(1/i))}return new Qi(t,-1,a)},findByName:function(t,e){var i=t;if(!Array.isArray(t)){var n=t;i=n.geometry&&n.geometry.animations||n.animations}for(var r=0;r<i.length;r++)if(i[r].name===e)return i[r];return null},CreateClipsFromMorphTargetSequences:function(t,e,i){for(var n={},r=/^([\w-]*?)([\d]+)$/,a=0,o=t.length;a<o;a++){var s=t[a],c=s.name.match(r);if(c&&c.length>1){var h=c[1],l=n[h];l||(n[h]=l=[]),l.push(s)}}var u=[];for(var h in n)u.push(Qi.CreateFromMorphTargetSequence(h,n[h],e,i));return u},parseAnimation:function(t,e){if(!t)return console.error(" no animation in JSONLoader data"),null;for(var i=function(t,e,i,n,r){if(0!==i.length){var a=[],o=[];ih.flattenJSON(i,a,o,n),0!==a.length&&r.push(new t(e,a,o))}},n=[],r=t.name||"default",a=t.length||-1,o=t.fps||30,s=t.hierarchy||[],c=0;c<s.length;c++){var h=s[c].keys;if(h&&0!==h.length)if(h[0].morphTargets){for(var l={},u=0;u<h.length;u++)if(h[u].morphTargets)for(var p=0;p<h[u].morphTargets.length;p++)l[h[u].morphTargets[p]]=-1;for(var d in l){for(var f=[],m=[],p=0;p!==h[u].morphTargets.length;++p){var v=h[u];f.push(v.time),m.push(v.morphTarget===d?1:0)}n.push(new Xi(".morphTargetInfluence["+d+"]",f,m))}a=l.length*(o||1)}else{var g=".bones["+e[c].name+"]";i(ki,g+".position",h,"pos",n),i(Wi,g+".quaternion",h,"rot",n),i(ki,g+".scale",h,"scl",n)}}if(0===n.length)return null;var y=new Qi(r,a,n);return y}}),Object.assign(Ki.prototype,{load:function(t,e,i,n){var r=this,a=new Mi(r.manager);a.load(t,function(t){e(r.parse(JSON.parse(t)))},i,n)},setTextures:function(t){this.textures=t},parse:function(t){function e(t){return void 0===n[t]&&console.warn("THREE.MaterialLoader: Undefined texture",t),n[t]}var n=this.textures,r=new Kc[t.type];if(void 0!==t.uuid&&(r.uuid=t.uuid),void 0!==t.name&&(r.name=t.name),void 0!==t.color&&r.color.setHex(t.color),void 0!==t.roughness&&(r.roughness=t.roughness),void 0!==t.metalness&&(r.metalness=t.metalness),void 0!==t.emissive&&r.emissive.setHex(t.emissive),void 0!==t.specular&&r.specular.setHex(t.specular),void 0!==t.shininess&&(r.shininess=t.shininess),void 0!==t.uniforms&&(r.uniforms=t.uniforms),void 0!==t.vertexShader&&(r.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(r.fragmentShader=t.fragmentShader),void 0!==t.vertexColors&&(r.vertexColors=t.vertexColors),void 0!==t.fog&&(r.fog=t.fog),void 0!==t.shading&&(r.shading=t.shading),void 0!==t.blending&&(r.blending=t.blending),void 0!==t.side&&(r.side=t.side),void 0!==t.opacity&&(r.opacity=t.opacity),void 0!==t.transparent&&(r.transparent=t.transparent),void 0!==t.alphaTest&&(r.alphaTest=t.alphaTest),void 0!==t.depthTest&&(r.depthTest=t.depthTest),void 0!==t.depthWrite&&(r.depthWrite=t.depthWrite),void 0!==t.colorWrite&&(r.colorWrite=t.colorWrite),void 0!==t.wireframe&&(r.wireframe=t.wireframe),void 0!==t.wireframeLinewidth&&(r.wireframeLinewidth=t.wireframeLinewidth),void 0!==t.wireframeLinecap&&(r.wireframeLinecap=t.wireframeLinecap),void 0!==t.wireframeLinejoin&&(r.wireframeLinejoin=t.wireframeLinejoin),void 0!==t.skinning&&(r.skinning=t.skinning),void 0!==t.morphTargets&&(r.morphTargets=t.morphTargets),void 0!==t.size&&(r.size=t.size),void 0!==t.sizeAttenuation&&(r.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(r.map=e(t.map)),void 0!==t.alphaMap&&(r.alphaMap=e(t.alphaMap),r.transparent=!0),void 0!==t.bumpMap&&(r.bumpMap=e(t.bumpMap)),void 0!==t.bumpScale&&(r.bumpScale=t.bumpScale),void 0!==t.normalMap&&(r.normalMap=e(t.normalMap)),void 0!==t.normalScale){var a=t.normalScale;Array.isArray(a)===!1&&(a=[a,a]),r.normalScale=(new i).fromArray(a)}if(void 0!==t.displacementMap&&(r.displacementMap=e(t.displacementMap)),void 0!==t.displacementScale&&(r.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(r.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(r.roughnessMap=e(t.roughnessMap)),void 0!==t.metalnessMap&&(r.metalnessMap=e(t.metalnessMap)),void 0!==t.emissiveMap&&(r.emissiveMap=e(t.emissiveMap)),void 0!==t.emissiveIntensity&&(r.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(r.specularMap=e(t.specularMap)),void 0!==t.envMap&&(r.envMap=e(t.envMap)),void 0!==t.reflectivity&&(r.reflectivity=t.reflectivity),void 0!==t.lightMap&&(r.lightMap=e(t.lightMap)),void 0!==t.lightMapIntensity&&(r.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(r.aoMap=e(t.aoMap)),void 0!==t.aoMapIntensity&&(r.aoMapIntensity=t.aoMapIntensity),void 0!==t.materials)for(var o=0,s=t.materials.length;o<s;o++)r.materials.push(this.parse(t.materials[o]));return r}}),Object.assign($i.prototype,{load:function(t,e,i,n){var r=this,a=new Mi(r.manager);a.load(t,function(t){e(r.parse(JSON.parse(t)))},i,n)},parse:function(t){var e=new Rt,i=t.data.index,n={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};if(void 0!==i){var r=new n[i.type](i.array);e.setIndex(new mt(r,1))}var a=t.data.attributes;for(var o in a){var s=a[o],r=new n[s.type](s.array);e.addAttribute(o,new mt(r,s.itemSize,s.normalized))}var c=t.data.groups||t.data.drawcalls||t.data.offsets;if(void 0!==c)for(var l=0,u=c.length;l!==u;++l){var p=c[l];e.addGroup(p.start,p.count,p.materialIndex)}var d=t.data.boundingSphere;if(void 0!==d){var f=new h;void 0!==d.center&&f.fromArray(d.center),e.boundingSphere=new et(f,d.radius)}return e}}),tn.prototype={constructor:tn,crossOrigin:void 0,extractUrlBase:function(t){var e=t.split("/");return 1===e.length?"./":(e.pop(),e.join("/")+"/")},initMaterials:function(t,e,i){for(var n=[],r=0;r<t.length;++r)n[r]=this.createMaterial(t[r],e,i);return n},createMaterial:function(){var t,e,i;return function(n,r,a){function o(t,i,n,o,c){var h,l=r+t,u=tn.Handlers.get(l);null!==u?h=u.load(l):(e.setCrossOrigin(a),h=e.load(l)),void 0!==i&&(h.repeat.fromArray(i),1!==i[0]&&(h.wrapS=La),1!==i[1]&&(h.wrapT=La)),void 0!==n&&h.offset.fromArray(n),void 0!==o&&("repeat"===o[0]&&(h.wrapS=La),"mirror"===o[0]&&(h.wrapS=Pa),"repeat"===o[1]&&(h.wrapT=La),"mirror"===o[1]&&(h.wrapT=Pa)),void 0!==c&&(h.anisotropy=c);var p=Fo.generateUUID();return s[p]=h,p}void 0===t&&(t=new X),void 0===e&&(e=new Li),void 0===i&&(i=new Ki);var s={},c={uuid:Fo.generateUUID(),type:"MeshLambertMaterial"};for(var h in n){var l=n[h];switch(h){case"DbgColor":case"DbgIndex":case"opticalDensity":case"illumination":break;case"DbgName":c.name=l;break;case"blending":c.blending=Gr[l];break;case"colorAmbient":case"mapAmbient":console.warn("THREE.Loader.createMaterial:",h,"is no longer supported.");break;case"colorDiffuse":c.color=t.fromArray(l).getHex();break;case"colorSpecular":c.specular=t.fromArray(l).getHex();break;case"colorEmissive":c.emissive=t.fromArray(l).getHex();break;case"specularCoef":c.shininess=l;break;case"shading":"basic"===l.toLowerCase()&&(c.type="MeshBasicMaterial"),"phong"===l.toLowerCase()&&(c.type="MeshPhongMaterial"),"standard"===l.toLowerCase()&&(c.type="MeshStandardMaterial");break;case"mapDiffuse":c.map=o(l,n.mapDiffuseRepeat,n.mapDiffuseOffset,n.mapDiffuseWrap,n.mapDiffuseAnisotropy);break;case"mapDiffuseRepeat":case"mapDiffuseOffset":case"mapDiffuseWrap":case"mapDiffuseAnisotropy":break;case"mapEmissive":c.emissiveMap=o(l,n.mapEmissiveRepeat,n.mapEmissiveOffset,n.mapEmissiveWrap,n.mapEmissiveAnisotropy);break;case"mapEmissiveRepeat":case"mapEmissiveOffset":case"mapEmissiveWrap":case"mapEmissiveAnisotropy":break;case"mapLight":c.lightMap=o(l,n.mapLightRepeat,n.mapLightOffset,n.mapLightWrap,n.mapLightAnisotropy);break;case"mapLightRepeat":case"mapLightOffset":case"mapLightWrap":case"mapLightAnisotropy":break;case"mapAO":c.aoMap=o(l,n.mapAORepeat,n.mapAOOffset,n.mapAOWrap,n.mapAOAnisotropy);break;case"mapAORepeat":case"mapAOOffset":case"mapAOWrap":case"mapAOAnisotropy":break;case"mapBump":c.bumpMap=o(l,n.mapBumpRepeat,n.mapBumpOffset,n.mapBumpWrap,n.mapBumpAnisotropy);break;case"mapBumpScale":c.bumpScale=l;break;case"mapBumpRepeat":case"mapBumpOffset":case"mapBumpWrap":case"mapBumpAnisotropy":break;case"mapNormal":c.normalMap=o(l,n.mapNormalRepeat,n.mapNormalOffset,n.mapNormalWrap,n.mapNormalAnisotropy);break;case"mapNormalFactor":c.normalScale=[l,l];break;case"mapNormalRepeat":case"mapNormalOffset":case"mapNormalWrap":case"mapNormalAnisotropy":break;case"mapSpecular":c.specularMap=o(l,n.mapSpecularRepeat,n.mapSpecularOffset,n.mapSpecularWrap,n.mapSpecularAnisotropy);break;case"mapSpecularRepeat":case"mapSpecularOffset":case"mapSpecularWrap":case"mapSpecularAnisotropy":break;case"mapMetalness":c.metalnessMap=o(l,n.mapMetalnessRepeat,n.mapMetalnessOffset,n.mapMetalnessWrap,n.mapMetalnessAnisotropy);break;case"mapMetalnessRepeat":case"mapMetalnessOffset":case"mapMetalnessWrap":case"mapMetalnessAnisotropy":break;case"mapRoughness":c.roughnessMap=o(l,n.mapRoughnessRepeat,n.mapRoughnessOffset,n.mapRoughnessWrap,n.mapRoughnessAnisotropy);break;case"mapRoughnessRepeat":case"mapRoughnessOffset":case"mapRoughnessWrap":case"mapRoughnessAnisotropy":break;case"mapAlpha":c.alphaMap=o(l,n.mapAlphaRepeat,n.mapAlphaOffset,n.mapAlphaWrap,n.mapAlphaAnisotropy);break;case"mapAlphaRepeat":case"mapAlphaOffset":case"mapAlphaWrap":case"mapAlphaAnisotropy":break;case"flipSided":c.side=Ar;break;case"doubleSided":c.side=Lr;break;case"transparency":console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),c.opacity=l;break;case"depthTest":case"depthWrite":case"colorWrite":case"opacity":case"reflectivity":case"transparent":case"visible":case"wireframe":c[h]=l;break;case"vertexColors":l===!0&&(c.vertexColors=Ur),"face"===l&&(c.vertexColors=Ir);break;default:console.error("THREE.Loader.createMaterial: Unsupported",h,l)}}return"MeshBasicMaterial"===c.type&&delete c.emissive,"MeshPhongMaterial"!==c.type&&delete c.specular,c.opacity<1&&(c.transparent=!0),i.setTextures(s),i.parse(c)}}()},tn.Handlers={handlers:[],add:function(t,e){this.handlers.push(t,e)},get:function(t){for(var e=this.handlers,i=0,n=e.length;i<n;i+=2){var r=e[i],a=e[i+1];if(r.test(t))return a}return null}},Object.assign(en.prototype,{load:function(t,e,i,n){var r=this,a=this.texturePath&&"string"==typeof this.texturePath?this.texturePath:tn.prototype.extractUrlBase(t),o=new Mi(this.manager);o.setWithCredentials(this.withCredentials),o.load(t,function(i){var n=JSON.parse(i),o=n.metadata;if(void 0!==o){var s=o.type;if(void 0!==s){if("object"===s.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.ObjectLoader instead.");if("scene"===s.toLowerCase())return void console.error("THREE.JSONLoader: "+t+" should be loaded with THREE.SceneLoader instead.")}}var c=r.parse(n,a);e(c.geometry,c.materials)},i,n)},setTexturePath:function(t){this.texturePath=t},parse:function(t,e){function n(e){function n(t,e){return t&1<<e}var r,a,o,s,l,u,p,d,f,m,v,g,y,x,_,b,w,M,E,T,S,A,L,R,P,C,I,U=t.faces,N=t.vertices,D=t.normals,O=t.colors,F=0;if(void 0!==t.uvs){for(r=0;r<t.uvs.length;r++)t.uvs[r].length&&F++;for(r=0;r<F;r++)c.faceVertexUvs[r]=[]}for(s=0,l=N.length;s<l;)M=new h,M.x=N[s++]*e,M.y=N[s++]*e,M.z=N[s++]*e,c.vertices.push(M);for(s=0,l=U.length;s<l;)if(m=U[s++],v=n(m,0),g=n(m,1),y=n(m,3),x=n(m,4),_=n(m,5),b=n(m,6),w=n(m,7),v){if(T=new dt,T.a=U[s],T.b=U[s+1],T.c=U[s+3],S=new dt,S.a=U[s+1],S.b=U[s+2],S.c=U[s+3],s+=4,g&&(f=U[s++],T.materialIndex=f,S.materialIndex=f),o=c.faces.length,y)for(r=0;r<F;r++)for(R=t.uvs[r],c.faceVertexUvs[r][o]=[],c.faceVertexUvs[r][o+1]=[],a=0;a<4;a++)d=U[s++],C=R[2*d],I=R[2*d+1],P=new i(C,I),2!==a&&c.faceVertexUvs[r][o].push(P),0!==a&&c.faceVertexUvs[r][o+1].push(P);if(x&&(p=3*U[s++],T.normal.set(D[p++],D[p++],D[p]),S.normal.copy(T.normal)),_)for(r=0;r<4;r++)p=3*U[s++],L=new h(D[p++],D[p++],D[p]),2!==r&&T.vertexNormals.push(L),0!==r&&S.vertexNormals.push(L);if(b&&(u=U[s++],A=O[u],T.color.setHex(A),S.color.setHex(A)),w)for(r=0;r<4;r++)u=U[s++],A=O[u],2!==r&&T.vertexColors.push(new X(A)),0!==r&&S.vertexColors.push(new X(A));c.faces.push(T),c.faces.push(S)}else{if(E=new dt,E.a=U[s++],E.b=U[s++],E.c=U[s++],g&&(f=U[s++],E.materialIndex=f),o=c.faces.length,y)for(r=0;r<F;r++)for(R=t.uvs[r],c.faceVertexUvs[r][o]=[],a=0;a<3;a++)d=U[s++],C=R[2*d],I=R[2*d+1],P=new i(C,I),c.faceVertexUvs[r][o].push(P);if(x&&(p=3*U[s++],E.normal.set(D[p++],D[p++],D[p])),_)for(r=0;r<3;r++)p=3*U[s++],L=new h(D[p++],D[p++],D[p]),E.vertexNormals.push(L);if(b&&(u=U[s++],E.color.setHex(O[u])),w)for(r=0;r<3;r++)u=U[s++],E.vertexColors.push(new X(O[u]));c.faces.push(E)}}function r(){var e=void 0!==t.influencesPerVertex?t.influencesPerVertex:2;if(t.skinWeights)for(var i=0,n=t.skinWeights.length;i<n;i+=e){var r=t.skinWeights[i],o=e>1?t.skinWeights[i+1]:0,s=e>2?t.skinWeights[i+2]:0,h=e>3?t.skinWeights[i+3]:0;c.skinWeights.push(new a(r,o,s,h))}if(t.skinIndices)for(var i=0,n=t.skinIndices.length;i<n;i+=e){var l=t.skinIndices[i],u=e>1?t.skinIndices[i+1]:0,p=e>2?t.skinIndices[i+2]:0,d=e>3?t.skinIndices[i+3]:0;c.skinIndices.push(new a(l,u,p,d))}c.bones=t.bones,c.bones&&c.bones.length>0&&(c.skinWeights.length!==c.skinIndices.length||c.skinIndices.length!==c.vertices.length)&&console.warn("When skinning, number of vertices ("+c.vertices.length+"), skinIndices ("+c.skinIndices.length+"), and skinWeights ("+c.skinWeights.length+") should match.")}function o(e){if(void 0!==t.morphTargets)for(var i=0,n=t.morphTargets.length;i<n;i++){c.morphTargets[i]={},c.morphTargets[i].name=t.morphTargets[i].name,c.morphTargets[i].vertices=[];for(var r=c.morphTargets[i].vertices,a=t.morphTargets[i].vertices,o=0,s=a.length;o<s;o+=3){var l=new h;l.x=a[o]*e,l.y=a[o+1]*e,l.z=a[o+2]*e,r.push(l)}}if(void 0!==t.morphColors&&t.morphColors.length>0){console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');for(var u=c.faces,p=t.morphColors[0].colors,i=0,n=u.length;i<n;i++)u[i].color.fromArray(p,3*i)}}function s(){var e=[],i=[];void 0!==t.animation&&i.push(t.animation),void 0!==t.animations&&(t.animations.length?i=i.concat(t.animations):i.push(t.animations));for(var n=0;n<i.length;n++){var r=Qi.parseAnimation(i[n],c.bones);r&&e.push(r)}if(c.morphTargets){var a=Qi.CreateClipsFromMorphTargetSequences(c.morphTargets,10);e=e.concat(a)}e.length>0&&(c.animations=e)}var c=new St,l=void 0!==t.scale?1/t.scale:1;if(n(l),r(),o(l),s(),c.computeFaceNormals(),c.computeBoundingSphere(),void 0===t.materials||0===t.materials.length)return{geometry:c};var u=tn.prototype.initMaterials(t.materials,e,this.crossOrigin);return{geometry:c,materials:u}}}),Object.assign(nn.prototype,{load:function(t,e,i,n){""===this.texturePath&&(this.texturePath=t.substring(0,t.lastIndexOf("/")+1));var r=this,a=new Mi(r.manager);a.load(t,function(t){r.parse(JSON.parse(t),e)},i,n)},setTexturePath:function(t){this.texturePath=t},setCrossOrigin:function(t){this.crossOrigin=t},parse:function(t,e){var i=this.parseGeometries(t.geometries),n=this.parseImages(t.images,function(){void 0!==e&&e(o)}),r=this.parseTextures(t.textures,n),a=this.parseMaterials(t.materials,r),o=this.parseObject(t.object,i,a);return t.animations&&(o.animations=this.parseAnimations(t.animations)),void 0!==t.images&&0!==t.images.length||void 0!==e&&e(o),o},parseGeometries:function(t){var e={};if(void 0!==t)for(var i=new en,n=new $i,r=0,a=t.length;r<a;r++){var o,s=t[r];switch(s.type){case"PlaneGeometry":case"PlaneBufferGeometry":o=new Qc[s.type](s.width,s.height,s.widthSegments,s.heightSegments);break;case"BoxGeometry":case"BoxBufferGeometry":case"CubeGeometry":o=new Qc[s.type](s.width,s.height,s.depth,s.widthSegments,s.heightSegments,s.depthSegments);break;case"CircleGeometry":case"CircleBufferGeometry":o=new Qc[s.type](s.radius,s.segments,s.thetaStart,s.thetaLength);break;case"CylinderGeometry":case"CylinderBufferGeometry":o=new Qc[s.type](s.radiusTop,s.radiusBottom,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"ConeGeometry":case"ConeBufferGeometry":o=new Qc[s.type](s.radius,s.height,s.radialSegments,s.heightSegments,s.openEnded,s.thetaStart,s.thetaLength);break;case"SphereGeometry":case"SphereBufferGeometry":o=new Qc[s.type](s.radius,s.widthSegments,s.heightSegments,s.phiStart,s.phiLength,s.thetaStart,s.thetaLength);break;case"DodecahedronGeometry":case"IcosahedronGeometry":case"OctahedronGeometry":case"TetrahedronGeometry":o=new Qc[s.type](s.radius,s.detail);break;case"RingGeometry":case"RingBufferGeometry":o=new Qc[s.type](s.innerRadius,s.outerRadius,s.thetaSegments,s.phiSegments,s.thetaStart,s.thetaLength);break;case"TorusGeometry":case"TorusBufferGeometry":o=new Qc[s.type](s.radius,s.tube,s.radialSegments,s.tubularSegments,s.arc);break;case"TorusKnotGeometry":case"TorusKnotBufferGeometry":o=new Qc[s.type](s.radius,s.tube,s.tubularSegments,s.radialSegments,s.p,s.q);break;case"LatheGeometry":case"LatheBufferGeometry":o=new Qc[s.type](s.points,s.segments,s.phiStart,s.phiLength);break;case"BufferGeometry":o=n.parse(s);break;case"Geometry":o=i.parse(s.data,this.texturePath).geometry;break;default:console.warn('THREE.ObjectLoader: Unsupported geometry type "'+s.type+'"');continue}o.uuid=s.uuid,void 0!==s.name&&(o.name=s.name),e[s.uuid]=o}return e},parseMaterials:function(t,e){var i={};if(void 0!==t){var n=new Ki;n.setTextures(e);for(var r=0,a=t.length;r<a;r++){var o=n.parse(t[r]);i[o.uuid]=o}}return i},parseAnimations:function(t){for(var e=[],i=0;i<t.length;i++){var n=Qi.parse(t[i]);e.push(n)}return e},parseImages:function(t,e){function i(t){return n.manager.itemStart(t),o.load(t,function(){n.manager.itemEnd(t)},void 0,function(){n.manager.itemError(t)})}var n=this,r={};if(void 0!==t&&t.length>0){var a=new wi(e),o=new Si(a);o.setCrossOrigin(this.crossOrigin);for(var s=0,c=t.length;s<c;s++){var h=t[s],l=/^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url)?h.url:n.texturePath+h.url;r[h.uuid]=i(l)}}return r},parseTextures:function(t,e){function i(t,e){return"number"==typeof t?t:(console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.",t),e[t])}var r={};if(void 0!==t)for(var a=0,o=t.length;a<o;a++){var s=t[a];void 0===s.image&&console.warn('THREE.ObjectLoader: No "image" specified for',s.uuid),void 0===e[s.image]&&console.warn("THREE.ObjectLoader: Undefined image",s.image);var c=new n(e[s.image]);c.needsUpdate=!0,c.uuid=s.uuid,void 0!==s.name&&(c.name=s.name),void 0!==s.mapping&&(c.mapping=i(s.mapping,Aa)),void 0!==s.offset&&c.offset.fromArray(s.offset),void 0!==s.repeat&&c.repeat.fromArray(s.repeat),void 0!==s.wrap&&(c.wrapS=i(s.wrap[0],Ca),c.wrapT=i(s.wrap[1],Ca)),void 0!==s.minFilter&&(c.minFilter=i(s.minFilter,Ba)),void 0!==s.magFilter&&(c.magFilter=i(s.magFilter,Ba)),void 0!==s.anisotropy&&(c.anisotropy=s.anisotropy),void 0!==s.flipY&&(c.flipY=s.flipY),r[s.uuid]=c}return r},parseObject:function(){var t=new l;return function(e,i,n){function r(t){return void 0===i[t]&&console.warn("THREE.ObjectLoader: Undefined geometry",t),i[t]}function a(t){if(void 0!==t)return void 0===n[t]&&console.warn("THREE.ObjectLoader: Undefined material",t),n[t]}var o;switch(e.type){case"Scene":o=new ue,void 0!==e.background&&Number.isInteger(e.background)&&(o.background=new X(e.background)),void 0!==e.fog&&("Fog"===e.fog.type?o.fog=new le(e.fog.color,e.fog.near,e.fog.far):"FogExp2"===e.fog.type&&(o.fog=new he(e.fog.color,e.fog.density)));break;case"PerspectiveCamera":o=new Nt(e.fov,e.aspect,e.near,e.far),void 0!==e.focus&&(o.focus=e.focus),void 0!==e.zoom&&(o.zoom=e.zoom),void 0!==e.filmGauge&&(o.filmGauge=e.filmGauge),void 0!==e.filmOffset&&(o.filmOffset=e.filmOffset),void 0!==e.view&&(o.view=Object.assign({},e.view));break;case"OrthographicCamera":o=new Dt(e.left,e.right,e.top,e.bottom,e.near,e.far);break;case"AmbientLight":o=new Fi(e.color,e.intensity);break;case"DirectionalLight":o=new Oi(e.color,e.intensity);break;case"PointLight":o=new Ni(e.color,e.intensity,e.distance,e.decay);break;case"SpotLight":o=new Ui(e.color,e.intensity,e.distance,e.angle,e.penumbra,e.decay);break;case"HemisphereLight":o=new Pi(e.color,e.groundColor,e.intensity);break;case"Mesh":var s=r(e.geometry),c=a(e.material);o=s.bones&&s.bones.length>0?new xe(s,c):new Pt(s,c);break;case"LOD":o=new me;break;case"Line":o=new be(r(e.geometry),a(e.material),e.mode);break;case"LineSegments":o=new we(r(e.geometry),a(e.material));break;case"PointCloud":case"Points":o=new Ee(r(e.geometry),a(e.material));break;case"Sprite":o=new fe(a(e.material));break;case"Group":o=new Te;break;default:o=new ht}if(o.uuid=e.uuid,void 0!==e.name&&(o.name=e.name),void 0!==e.matrix?(t.fromArray(e.matrix),t.decompose(o.position,o.quaternion,o.scale)):(void 0!==e.position&&o.position.fromArray(e.position),void 0!==e.rotation&&o.rotation.fromArray(e.rotation),void 0!==e.quaternion&&o.quaternion.fromArray(e.quaternion),void 0!==e.scale&&o.scale.fromArray(e.scale)),void 0!==e.castShadow&&(o.castShadow=e.castShadow),void 0!==e.receiveShadow&&(o.receiveShadow=e.receiveShadow),e.shadow&&(void 0!==e.shadow.bias&&(o.shadow.bias=e.shadow.bias),void 0!==e.shadow.radius&&(o.shadow.radius=e.shadow.radius),void 0!==e.shadow.mapSize&&o.shadow.mapSize.fromArray(e.shadow.mapSize),void 0!==e.shadow.camera&&(o.shadow.camera=this.parseObject(e.shadow.camera))),void 0!==e.visible&&(o.visible=e.visible),void 0!==e.userData&&(o.userData=e.userData),void 0!==e.children)for(var h in e.children)o.add(this.parseObject(e.children[h],i,n));if("LOD"===e.type)for(var l=e.levels,u=0;u<l.length;u++){var p=l[u],h=o.getObjectByProperty("uuid",p.object);void 0!==h&&o.addLevel(h,p.distance)}return o}}()}),rn.prototype={constructor:rn,getPoint:function(t){return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),null},getPointAt:function(t){var e=this.getUtoTmapping(t);return this.getPoint(e)},getPoints:function(t){t||(t=5);for(var e=[],i=0;i<=t;i++)e.push(this.getPoint(i/t));return e},getSpacedPoints:function(t){t||(t=5);for(var e=[],i=0;i<=t;i++)e.push(this.getPointAt(i/t));return e},getLength:function(){var t=this.getLengths();return t[t.length-1]},getLengths:function(t){if(t||(t=this.__arcLengthDivisions?this.__arcLengthDivisions:200),this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;var e,i,n=[],r=this.getPoint(0),a=0;for(n.push(0),i=1;i<=t;i++)e=this.getPoint(i/t),a+=e.distanceTo(r),n.push(a),r=e;return this.cacheArcLengths=n,n},updateArcLengths:function(){this.needsUpdate=!0,this.getLengths()},getUtoTmapping:function(t,e){var i,n=this.getLengths(),r=0,a=n.length;i=e?e:t*n[a-1];for(var o,s=0,c=a-1;s<=c;)if(r=Math.floor(s+(c-s)/2),o=n[r]-i,o<0)s=r+1;else{if(!(o>0)){c=r;break}c=r-1}if(r=c,n[r]===i){var h=r/(a-1);return h}var l=n[r],u=n[r+1],p=u-l,d=(i-l)/p,h=(r+d)/(a-1);return h},getTangent:function(t){var e=1e-4,i=t-e,n=t+e;i<0&&(i=0),n>1&&(n=1);var r=this.getPoint(i),a=this.getPoint(n),o=a.clone().sub(r);return o.normalize()},getTangentAt:function(t){var e=this.getUtoTmapping(t);return this.getTangent(e)},computeFrenetFrames:function(t,e){var i,n,r,a=new h,o=[],s=[],c=[],u=new h,p=new l;for(i=0;i<=t;i++)n=i/t,o[i]=this.getTangentAt(n),o[i].normalize();s[0]=new h,c[0]=new h;var d=Number.MAX_VALUE,f=Math.abs(o[0].x),m=Math.abs(o[0].y),v=Math.abs(o[0].z);for(f<=d&&(d=f,a.set(1,0,0)),m<=d&&(d=m,a.set(0,1,0)),v<=d&&a.set(0,0,1),u.crossVectors(o[0],a).normalize(),s[0].crossVectors(o[0],u),c[0].crossVectors(o[0],s[0]),i=1;i<=t;i++)s[i]=s[i-1].clone(),c[i]=c[i-1].clone(),u.crossVectors(o[i-1],o[i]),u.length()>Number.EPSILON&&(u.normalize(),r=Math.acos(Fo.clamp(o[i-1].dot(o[i]),-1,1)),s[i].applyMatrix4(p.makeRotationAxis(u,r))),c[i].crossVectors(o[i],s[i]);if(e===!0)for(r=Math.acos(Fo.clamp(s[0].dot(s[t]),-1,1)),r/=t,o[0].dot(u.crossVectors(s[0],s[t]))>0&&(r=-r),i=1;i<=t;i++)s[i].applyMatrix4(p.makeRotationAxis(o[i],r*i)),c[i].crossVectors(o[i],s[i]);return{tangents:o,normals:s,binormals:c}}},rn.create=function(t,e){return t.prototype=Object.create(rn.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},an.prototype=Object.create(rn.prototype),an.prototype.constructor=an,an.prototype.isLineCurve=!0,an.prototype.getPoint=function(t){if(1===t)return this.v2.clone();var e=this.v2.clone().sub(this.v1);return e.multiplyScalar(t).add(this.v1),e},an.prototype.getPointAt=function(t){return this.getPoint(t)},an.prototype.getTangent=function(t){var e=this.v2.clone().sub(this.v1);return e.normalize()},on.prototype=Object.assign(Object.create(rn.prototype),{constructor:on,add:function(t){this.curves.push(t)},closePath:function(){var t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new an(e,t))},getPoint:function(t){for(var e=t*this.getLength(),i=this.getCurveLengths(),n=0;n<i.length;){if(i[n]>=e){var r=i[n]-e,a=this.curves[n],o=a.getLength(),s=0===o?0:1-r/o;return a.getPointAt(s)}n++}return null},getLength:function(){var t=this.getCurveLengths();return t[t.length-1]},updateArcLengths:function(){this.needsUpdate=!0,this.cacheLengths=null,this.getLengths()},getCurveLengths:function(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;for(var t=[],e=0,i=0,n=this.curves.length;i<n;i++)e+=this.curves[i].getLength(),t.push(e);return this.cacheLengths=t,t},getSpacedPoints:function(t){t||(t=40);for(var e=[],i=0;i<=t;i++)e.push(this.getPoint(i/t));return this.autoClose&&e.push(e[0]),e},getPoints:function(t){t=t||12;for(var e,i=[],n=0,r=this.curves;n<r.length;n++)for(var a=r[n],o=a&&a.isEllipseCurve?2*t:a&&a.isLineCurve?1:a&&a.isSplineCurve?t*a.points.length:t,s=a.getPoints(o),c=0;c<s.length;c++){var h=s[c];e&&e.equals(h)||(i.push(h),e=h)}return this.autoClose&&i.length>1&&!i[i.length-1].equals(i[0])&&i.push(i[0]),i},createPointsGeometry:function(t){var e=this.getPoints(t);return this.createGeometry(e)},createSpacedPointsGeometry:function(t){var e=this.getSpacedPoints(t);return this.createGeometry(e)},createGeometry:function(t){for(var e=new St,i=0,n=t.length;i<n;i++){var r=t[i];e.vertices.push(new h(r.x,r.y,r.z||0))}return e}}),sn.prototype=Object.create(rn.prototype),sn.prototype.constructor=sn,sn.prototype.isEllipseCurve=!0,sn.prototype.getPoint=function(t){for(var e=2*Math.PI,n=this.aEndAngle-this.aStartAngle,r=Math.abs(n)<Number.EPSILON;n<0;)n+=e;for(;n>e;)n-=e;n<Number.EPSILON&&(n=r?0:e),this.aClockwise!==!0||r||(n===e?n=-e:n-=e);var a=this.aStartAngle+t*n,o=this.aX+this.xRadius*Math.cos(a),s=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){var c=Math.cos(this.aRotation),h=Math.sin(this.aRotation),l=o-this.aX,u=s-this.aY;o=l*c-u*h+this.aX,s=l*h+u*c+this.aY}return new i(o,s)};var rh={tangentQuadraticBezier:function(t,e,i,n){return 2*(1-t)*(i-e)+2*t*(n-i)},tangentCubicBezier:function(t,e,i,n,r){return-3*e*(1-t)*(1-t)+3*i*(1-t)*(1-t)-6*t*i*(1-t)+6*t*n*(1-t)-3*t*t*n+3*t*t*r},tangentSpline:function(t,e,i,n,r){var a=6*t*t-6*t,o=3*t*t-4*t+1,s=-6*t*t+6*t,c=3*t*t-2*t;return a+o+s+c},interpolate:function(t,e,i,n,r){var a=.5*(i-t),o=.5*(n-e),s=r*r,c=r*s;return(2*e-2*i+a+o)*c+(-3*e+3*i-2*a-o)*s+a*r+e}};cn.prototype=Object.create(rn.prototype),cn.prototype.constructor=cn,cn.prototype.isSplineCurve=!0,cn.prototype.getPoint=function(t){var e=this.points,n=(e.length-1)*t,r=Math.floor(n),a=n-r,o=e[0===r?r:r-1],s=e[r],c=e[r>e.length-2?e.length-1:r+1],h=e[r>e.length-3?e.length-1:r+2],l=rh.interpolate;return new i(l(o.x,s.x,c.x,h.x,a),l(o.y,s.y,c.y,h.y,a))},hn.prototype=Object.create(rn.prototype),hn.prototype.constructor=hn,hn.prototype.getPoint=function(t){var e=Jc.b3;return new i(e(t,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(t,this.v0.y,this.v1.y,this.v2.y,this.v3.y))},hn.prototype.getTangent=function(t){var e=rh.tangentCubicBezier;return new i(e(t,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(t,this.v0.y,this.v1.y,this.v2.y,this.v3.y)).normalize()},ln.prototype=Object.create(rn.prototype),ln.prototype.constructor=ln,ln.prototype.getPoint=function(t){var e=Jc.b2;return new i(e(t,this.v0.x,this.v1.x,this.v2.x),e(t,this.v0.y,this.v1.y,this.v2.y))},ln.prototype.getTangent=function(t){var e=rh.tangentQuadraticBezier;return new i(e(t,this.v0.x,this.v1.x,this.v2.x),e(t,this.v0.y,this.v1.y,this.v2.y)).normalize()};var ah=Object.assign(Object.create(on.prototype),{fromPoints:function(t){this.moveTo(t[0].x,t[0].y);for(var e=1,i=t.length;e<i;e++)this.lineTo(t[e].x,t[e].y)},moveTo:function(t,e){this.currentPoint.set(t,e)},lineTo:function(t,e){var n=new an(this.currentPoint.clone(),new i(t,e));this.curves.push(n),this.currentPoint.set(t,e)},quadraticCurveTo:function(t,e,n,r){var a=new ln(this.currentPoint.clone(),new i(t,e),new i(n,r));this.curves.push(a),this.currentPoint.set(n,r)},bezierCurveTo:function(t,e,n,r,a,o){var s=new hn(this.currentPoint.clone(),new i(t,e),new i(n,r),new i(a,o));this.curves.push(s),this.currentPoint.set(a,o)},splineThru:function(t){var e=[this.currentPoint.clone()].concat(t),i=new cn(e);this.curves.push(i),this.currentPoint.copy(t[t.length-1])},arc:function(t,e,i,n,r,a){var o=this.currentPoint.x,s=this.currentPoint.y;this.absarc(t+o,e+s,i,n,r,a)},absarc:function(t,e,i,n,r,a){this.absellipse(t,e,i,i,n,r,a)},ellipse:function(t,e,i,n,r,a,o,s){var c=this.currentPoint.x,h=this.currentPoint.y;this.absellipse(t+c,e+h,i,n,r,a,o,s)},absellipse:function(t,e,i,n,r,a,o,s){var c=new sn(t,e,i,n,r,a,o,s);if(this.curves.length>0){var h=c.getPoint(0);h.equals(this.currentPoint)||this.lineTo(h.x,h.y)}this.curves.push(c);var l=c.getPoint(1);this.currentPoint.copy(l)}});un.prototype=Object.assign(Object.create(ah),{constructor:un,getPointsHoles:function(t){for(var e=[],i=0,n=this.holes.length;i<n;i++)e[i]=this.holes[i].getPoints(t);return e},extractAllPoints:function(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}},extractPoints:function(t){return this.extractAllPoints(t)}}),pn.prototype=ah,ah.constructor=pn,dn.prototype={moveTo:function(t,e){this.currentPath=new pn,this.subPaths.push(this.currentPath),this.currentPath.moveTo(t,e)},lineTo:function(t,e){this.currentPath.lineTo(t,e)},quadraticCurveTo:function(t,e,i,n){this.currentPath.quadraticCurveTo(t,e,i,n)},bezierCurveTo:function(t,e,i,n,r,a){this.currentPath.bezierCurveTo(t,e,i,n,r,a)},splineThru:function(t){this.currentPath.splineThru(t)},toShapes:function(t,e){function i(t){for(var e=[],i=0,n=t.length;i<n;i++){var r=t[i],a=new un;a.curves=r.curves,e.push(a)}return e}function n(t,e){for(var i=e.length,n=!1,r=i-1,a=0;a<i;r=a++){var o=e[r],s=e[a],c=s.x-o.x,h=s.y-o.y;if(Math.abs(h)>Number.EPSILON){if(h<0&&(o=e[a],c=-c,s=e[r],h=-h),t.y<o.y||t.y>s.y)continue;if(t.y===o.y){if(t.x===o.x)return!0}else{var l=h*(t.x-o.x)-c*(t.y-o.y);if(0===l)return!0;if(l<0)continue;n=!n}}else{if(t.y!==o.y)continue;if(s.x<=t.x&&t.x<=o.x||o.x<=t.x&&t.x<=s.x)return!0}}return n}var r=Jc.isClockWise,a=this.subPaths;if(0===a.length)return[];if(e===!0)return i(a);var o,s,c,h=[];if(1===a.length)return s=a[0],c=new un,c.curves=s.curves,h.push(c),h;var l=!r(a[0].getPoints());l=t?!l:l;var u,p=[],d=[],f=[],m=0;d[m]=void 0,f[m]=[];for(var v=0,g=a.length;v<g;v++)s=a[v],u=s.getPoints(),o=r(u),o=t?!o:o,o?(!l&&d[m]&&m++,d[m]={s:new un,p:u},d[m].s.curves=s.curves,l&&m++,f[m]=[]):f[m].push({h:s,p:u[0]});if(!d[0])return i(a);if(d.length>1){for(var y=!1,x=[],_=0,b=d.length;_<b;_++)p[_]=[];for(var _=0,b=d.length;_<b;_++)for(var w=f[_],M=0;M<w.length;M++){for(var E=w[M],T=!0,S=0;S<d.length;S++)n(E.p,d[S].p)&&(_!==S&&x.push({froms:_,tos:S,hole:M}),T?(T=!1,p[S].push(E)):y=!0);T&&p[_].push(E)}x.length>0&&(y||(f=p))}for(var A,v=0,L=d.length;v<L;v++){c=d[v].s,h.push(c),A=f[v];for(var R=0,P=A.length;R<P;R++)c.holes.push(A[R].h)}return h}},Object.assign(fn.prototype,{isFont:!0,generateShapes:function(t,e,i){function n(t){for(var i=String(t).split(""),n=e/a.resolution,o=0,s=[],c=0;c<i.length;c++){
13
+ var h=r(i[c],n,o);o+=h.offset,s.push(h.path)}return s}function r(t,e,n){var r=a.glyphs[t]||a.glyphs["?"];if(r){var o,s,c,h,l,u,p,d,f,m,v,g=new dn,y=[],x=Jc.b2,_=Jc.b3;if(r.o)for(var b=r._cachedOutline||(r._cachedOutline=r.o.split(" ")),w=0,M=b.length;w<M;){var E=b[w++];switch(E){case"m":o=b[w++]*e+n,s=b[w++]*e,g.moveTo(o,s);break;case"l":o=b[w++]*e+n,s=b[w++]*e,g.lineTo(o,s);break;case"q":if(c=b[w++]*e+n,h=b[w++]*e,p=b[w++]*e+n,d=b[w++]*e,g.quadraticCurveTo(p,d,c,h),v=y[y.length-1]){l=v.x,u=v.y;for(var T=1;T<=i;T++){var S=T/i;x(S,l,p,c),x(S,u,d,h)}}break;case"b":if(c=b[w++]*e+n,h=b[w++]*e,p=b[w++]*e+n,d=b[w++]*e,f=b[w++]*e+n,m=b[w++]*e,g.bezierCurveTo(p,d,f,m,c,h),v=y[y.length-1]){l=v.x,u=v.y;for(var T=1;T<=i;T++){var S=T/i;_(S,l,p,f,c),_(S,u,d,m,h)}}}}return{offset:r.ha*e,path:g}}}void 0===e&&(e=100),void 0===i&&(i=4);for(var a=this.data,o=n(t),s=[],c=0,h=o.length;c<h;c++)Array.prototype.push.apply(s,o[c].toShapes());return s}}),Object.assign(mn.prototype,{load:function(t,e,i,n){var r=this,a=new Mi(this.manager);a.load(t,function(t){var i;try{i=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),i=JSON.parse(t.substring(65,t.length-2))}var n=r.parse(i);e&&e(n)},i,n)},parse:function(t){return new fn(t)}});var oh;Object.assign(gn.prototype,{load:function(t,e,i,n){var r=new Mi(this.manager);r.setResponseType("arraybuffer"),r.load(t,function(t){var i=vn();i.decodeAudioData(t,function(t){e(t)})},i,n)}}),Object.assign(yn.prototype,{update:function(){var t,e,i,n,r,a,o,s=new l,c=new l;return function(h){var l=t!==this||e!==h.focus||i!==h.fov||n!==h.aspect*this.aspect||r!==h.near||a!==h.far||o!==h.zoom;if(l){t=this,e=h.focus,i=h.fov,n=h.aspect*this.aspect,r=h.near,a=h.far,o=h.zoom;var u,p,d=h.projectionMatrix.clone(),f=this.eyeSep/2,m=f*r/e,v=r*Math.tan(Fo.DEG2RAD*i*.5)/o;c.elements[12]=-f,s.elements[12]=f,u=-v*n+m,p=v*n+m,d.elements[0]=2*r/(p-u),d.elements[8]=(p+u)/(p-u),this.cameraL.projectionMatrix.copy(d),u=-v*n-m,p=v*n-m,d.elements[0]=2*r/(p-u),d.elements[8]=(p+u)/(p-u),this.cameraR.projectionMatrix.copy(d)}this.cameraL.matrixWorld.copy(h.matrixWorld).multiply(c),this.cameraR.matrixWorld.copy(h.matrixWorld).multiply(s)}}()}),xn.prototype=Object.create(ht.prototype),xn.prototype.constructor=xn,_n.prototype=Object.assign(Object.create(ht.prototype),{constructor:_n,getInput:function(){return this.gain},removeFilter:function(){null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null)},getFilter:function(){return this.filter},setFilter:function(t){null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination)},getMasterVolume:function(){return this.gain.gain.value},setMasterVolume:function(t){this.gain.gain.value=t},updateMatrixWorld:function(){var t=new h,e=new c,i=new h,n=new h;return function(r){ht.prototype.updateMatrixWorld.call(this,r);var a=this.context.listener,o=this.up;this.matrixWorld.decompose(t,e,i),n.set(0,0,-1).applyQuaternion(e),a.setPosition(t.x,t.y,t.z),a.setOrientation(n.x,n.y,n.z,o.x,o.y,o.z)}}()}),bn.prototype=Object.assign(Object.create(ht.prototype),{constructor:bn,getOutput:function(){return this.gain},setNodeSource:function(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this},setBuffer:function(t){return this.source.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this},play:function(){if(this.isPlaying===!0)return void console.warn("THREE.Audio: Audio is already playing.");if(this.hasPlaybackControl===!1)return void console.warn("THREE.Audio: this Audio has no playback control.");var t=this.context.createBufferSource();return t.buffer=this.source.buffer,t.loop=this.source.loop,t.onended=this.source.onended,t.start(0,this.startTime),t.playbackRate.value=this.playbackRate,this.isPlaying=!0,this.source=t,this.connect()},pause:function(){return this.hasPlaybackControl===!1?void console.warn("THREE.Audio: this Audio has no playback control."):(this.source.stop(),this.startTime=this.context.currentTime,this.isPlaying=!1,this)},stop:function(){return this.hasPlaybackControl===!1?void console.warn("THREE.Audio: this Audio has no playback control."):(this.source.stop(),this.startTime=0,this.isPlaying=!1,this)},connect:function(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this},disconnect:function(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(var t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this},getFilters:function(){return this.filters},setFilters:function(t){return t||(t=[]),this.isPlaying===!0?(this.disconnect(),this.filters=t,this.connect()):this.filters=t,this},getFilter:function(){return this.getFilters()[0]},setFilter:function(t){return this.setFilters(t?[t]:[])},setPlaybackRate:function(t){return this.hasPlaybackControl===!1?void console.warn("THREE.Audio: this Audio has no playback control."):(this.playbackRate=t,this.isPlaying===!0&&(this.source.playbackRate.value=this.playbackRate),this)},getPlaybackRate:function(){return this.playbackRate},onEnded:function(){this.isPlaying=!1},getLoop:function(){return this.hasPlaybackControl===!1?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.source.loop},setLoop:function(t){return this.hasPlaybackControl===!1?void console.warn("THREE.Audio: this Audio has no playback control."):void(this.source.loop=t)},getVolume:function(){return this.gain.gain.value},setVolume:function(t){return this.gain.gain.value=t,this}}),wn.prototype=Object.assign(Object.create(bn.prototype),{constructor:wn,getOutput:function(){return this.panner},getRefDistance:function(){return this.panner.refDistance},setRefDistance:function(t){this.panner.refDistance=t},getRolloffFactor:function(){return this.panner.rolloffFactor},setRolloffFactor:function(t){this.panner.rolloffFactor=t},getDistanceModel:function(){return this.panner.distanceModel},setDistanceModel:function(t){this.panner.distanceModel=t},getMaxDistance:function(){return this.panner.maxDistance},setMaxDistance:function(t){this.panner.maxDistance=t},updateMatrixWorld:function(){var t=new h;return function(e){ht.prototype.updateMatrixWorld.call(this,e),t.setFromMatrixPosition(this.matrixWorld),this.panner.setPosition(t.x,t.y,t.z)}}()}),Object.assign(Mn.prototype,{getFrequencyData:function(){return this.analyser.getByteFrequencyData(this.data),this.data},getAverageFrequency:function(){for(var t=0,e=this.getFrequencyData(),i=0;i<e.length;i++)t+=e[i];return t/e.length}}),En.prototype={constructor:En,accumulate:function(t,e){var i=this.buffer,n=this.valueSize,r=t*n+n,a=this.cumulativeWeight;if(0===a){for(var o=0;o!==n;++o)i[r+o]=i[o];a=e}else{a+=e;var s=e/a;this._mixBufferRegion(i,r,0,s,n)}this.cumulativeWeight=a},apply:function(t){var e=this.valueSize,i=this.buffer,n=t*e+e,r=this.cumulativeWeight,a=this.binding;if(this.cumulativeWeight=0,r<1){var o=3*e;this._mixBufferRegion(i,n,o,1-r,e)}for(var s=e,c=e+e;s!==c;++s)if(i[s]!==i[s+e]){a.setValue(i,n);break}},saveOriginalState:function(){var t=this.binding,e=this.buffer,i=this.valueSize,n=3*i;t.getValue(e,n);for(var r=i,a=n;r!==a;++r)e[r]=e[n+r%i];this.cumulativeWeight=0},restoreOriginalState:function(){var t=3*this.valueSize;this.binding.setValue(this.buffer,t)},_select:function(t,e,i,n,r){if(n>=.5)for(var a=0;a!==r;++a)t[e+a]=t[i+a]},_slerp:function(t,e,i,n,r){c.slerpFlat(t,e,t,e,t,i,n)},_lerp:function(t,e,i,n,r){for(var a=1-n,o=0;o!==r;++o){var s=e+o;t[s]=t[s]*a+t[i+o]*n}}},Tn.prototype={constructor:Tn,getValue:function(t,e){this.bind(),this.getValue(t,e)},setValue:function(t,e){this.bind(),this.setValue(t,e)},bind:function(){var t=this.node,e=this.parsedPath,i=e.objectName,n=e.propertyName,r=e.propertyIndex;if(t||(t=Tn.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.error(" trying to update node for track: "+this.path+" but it wasn't found.");if(i){var a=e.objectIndex;switch(i){case"materials":if(!t.material)return void console.error(" can not bind to material as node does not have a material",this);if(!t.material.materials)return void console.error(" can not bind to material.materials as node.material does not have a materials array",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error(" can not bind to bones as node does not have a skeleton",this);t=t.skeleton.bones;for(var o=0;o<t.length;o++)if(t[o].name===a){a=o;break}break;default:if(void 0===t[i])return void console.error(" can not bind to objectName of node, undefined",this);t=t[i]}if(void 0!==a){if(void 0===t[a])return void console.error(" trying to bind to objectIndex of objectName, but is undefined:",this,t);t=t[a]}}var s=t[n];if(void 0===s){var c=e.nodeName;return void console.error(" trying to update property for track: "+c+"."+n+" but it wasn't found.",t)}var h=this.Versioning.None;void 0!==t.needsUpdate?(h=this.Versioning.NeedsUpdate,this.targetObject=t):void 0!==t.matrixWorldNeedsUpdate&&(h=this.Versioning.MatrixWorldNeedsUpdate,this.targetObject=t);var l=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===n){if(!t.geometry)return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry",this);if(!t.geometry.morphTargets)return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets",this);for(var o=0;o<this.node.geometry.morphTargets.length;o++)if(t.geometry.morphTargets[o].name===r){r=o;break}}l=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(l=this.BindingType.HasFromToArray,this.resolvedProperty=s):void 0!==s.length?(l=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=n;this.getValue=this.GetterByBindingType[l],this.setValue=this.SetterByBindingTypeAndVersioning[l][h]},unbind:function(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}},Object.assign(Tn.prototype,{_getValue_unavailable:function(){},_setValue_unavailable:function(){},_getValue_unbound:Tn.prototype.getValue,_setValue_unbound:Tn.prototype.setValue,BindingType:{Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},Versioning:{None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},GetterByBindingType:[function(t,e){t[e]=this.node[this.propertyName]},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)t[e++]=i[n]},function(t,e){t[e]=this.resolvedProperty[this.propertyIndex]},function(t,e){this.resolvedProperty.toArray(t,e)}],SetterByBindingTypeAndVersioning:[[function(t,e){this.node[this.propertyName]=t[e]},function(t,e){this.node[this.propertyName]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.node[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++]},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.needsUpdate=!0},function(t,e){for(var i=this.resolvedProperty,n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty[this.propertyIndex]=t[e]},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}],[function(t,e){this.resolvedProperty.fromArray(t,e)},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0},function(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}]]}),Tn.Composite=function(t,e,i){var n=i||Tn.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,n)},Tn.Composite.prototype={constructor:Tn.Composite,getValue:function(t,e){this.bind();var i=this._targetGroup.nCachedObjects_,n=this._bindings[i];void 0!==n&&n.getValue(t,e)},setValue:function(t,e){for(var i=this._bindings,n=this._targetGroup.nCachedObjects_,r=i.length;n!==r;++n)i[n].setValue(t,e)},bind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].bind()},unbind:function(){for(var t=this._bindings,e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].unbind()}},Tn.create=function(t,e,i){return t&&t.isAnimationObjectGroup?new Tn.Composite(t,e,i):new Tn(t,e,i)},Tn.parseTrackName=function(t){var e=/^((?:\w+[\/:])*)(\w+)?(?:\.(\w+)(?:\[(.+)\])?)?\.(\w+)(?:\[(.+)\])?$/,i=e.exec(t);if(!i)throw new Error("cannot parse trackName at all: "+t);var n={nodeName:i[2],objectName:i[3],objectIndex:i[4],propertyName:i[5],propertyIndex:i[6]};if(null===n.propertyName||0===n.propertyName.length)throw new Error("can not parse propertyName from trackName: "+t);return n},Tn.findNode=function(t,e){if(!e||""===e||"root"===e||"."===e||e===-1||e===t.name||e===t.uuid)return t;if(t.skeleton){var i=function(t){for(var i=0;i<t.bones.length;i++){var n=t.bones[i];if(n.name===e)return n}return null},n=i(t.skeleton);if(n)return n}if(t.children){var r=function(t){for(var i=0;i<t.length;i++){var n=t[i];if(n.name===e||n.uuid===e)return n;var a=r(n.children);if(a)return a}return null},a=r(t.children);if(a)return a}return null},Sn.prototype={constructor:Sn,isAnimationObjectGroup:!0,add:function(t){for(var e=this._objects,i=e.length,n=this.nCachedObjects_,r=this._indicesByUUID,a=this._paths,o=this._parsedPaths,s=this._bindings,c=s.length,h=0,l=arguments.length;h!==l;++h){var u=arguments[h],p=u.uuid,d=r[p];if(void 0===d){d=i++,r[p]=d,e.push(u);for(var f=0,m=c;f!==m;++f)s[f].push(new Tn(u,a[f],o[f]))}else if(d<n){var v=e[d],g=--n,y=e[g];r[y.uuid]=d,e[d]=y,r[p]=g,e[g]=u;for(var f=0,m=c;f!==m;++f){var x=s[f],_=x[g],b=x[d];x[d]=_,void 0===b&&(b=new Tn(u,a[f],o[f])),x[g]=b}}else e[d]!==v&&console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")}this.nCachedObjects_=n},remove:function(t){for(var e=this._objects,i=this.nCachedObjects_,n=this._indicesByUUID,r=this._bindings,a=r.length,o=0,s=arguments.length;o!==s;++o){var c=arguments[o],h=c.uuid,l=n[h];if(void 0!==l&&l>=i){var u=i++,p=e[u];n[p.uuid]=l,e[l]=p,n[h]=u,e[u]=c;for(var d=0,f=a;d!==f;++d){var m=r[d],v=m[u],g=m[l];m[l]=v,m[u]=g}}}this.nCachedObjects_=i},uncache:function(t){for(var e=this._objects,i=e.length,n=this.nCachedObjects_,r=this._indicesByUUID,a=this._bindings,o=a.length,s=0,c=arguments.length;s!==c;++s){var h=arguments[s],l=h.uuid,u=r[l];if(void 0!==u)if(delete r[l],u<n){var p=--n,d=e[p],f=--i,m=e[f];r[d.uuid]=u,e[u]=d,r[m.uuid]=p,e[p]=m,e.pop();for(var v=0,g=o;v!==g;++v){var y=a[v],x=y[p],_=y[f];y[u]=x,y[p]=_,y.pop()}}else{var f=--i,m=e[f];r[m.uuid]=u,e[u]=m,e.pop();for(var v=0,g=o;v!==g;++v){var y=a[v];y[u]=y[f],y.pop()}}}this.nCachedObjects_=n},subscribe_:function(t,e){var i=this._bindingsIndicesByPath,n=i[t],r=this._bindings;if(void 0!==n)return r[n];var a=this._paths,o=this._parsedPaths,s=this._objects,c=s.length,h=this.nCachedObjects_,l=new Array(c);n=r.length,i[t]=n,a.push(t),o.push(e),r.push(l);for(var u=h,p=s.length;u!==p;++u){var d=s[u];l[u]=new Tn(d,t,e)}return l},unsubscribe_:function(t){var e=this._bindingsIndicesByPath,i=e[t];if(void 0!==i){var n=this._paths,r=this._parsedPaths,a=this._bindings,o=a.length-1,s=a[o],c=t[o];e[c]=i,a[i]=s,a.pop(),r[i]=r[o],r.pop(),n[i]=n[o],n.pop()}}},An.prototype={constructor:An,play:function(){return this._mixer._activateAction(this),this},stop:function(){return this._mixer._deactivateAction(this),this.reset()},reset:function(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()},isRunning:function(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)},isScheduled:function(){return this._mixer._isActiveAction(this)},startAt:function(t){return this._startTime=t,this},setLoop:function(t,e){return this.loop=t,this.repetitions=e,this},setEffectiveWeight:function(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()},getEffectiveWeight:function(){return this._effectiveWeight},fadeIn:function(t){return this._scheduleFading(t,0,1)},fadeOut:function(t){return this._scheduleFading(t,1,0)},crossFadeFrom:function(t,e,i){if(t.fadeOut(e),this.fadeIn(e),i){var n=this._clip.duration,r=t._clip.duration,a=r/n,o=n/r;t.warp(1,a,e),this.warp(o,1,e)}return this},crossFadeTo:function(t,e,i){return t.crossFadeFrom(this,e,i)},stopFading:function(){var t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},setEffectiveTimeScale:function(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()},getEffectiveTimeScale:function(){return this._effectiveTimeScale},setDuration:function(t){return this.timeScale=this._clip.duration/t,this.stopWarping()},syncWith:function(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()},halt:function(t){return this.warp(this._effectiveTimeScale,0,t)},warp:function(t,e,i){var n=this._mixer,r=n.time,a=this._timeScaleInterpolant,o=this.timeScale;null===a&&(a=n._lendControlInterpolant(),this._timeScaleInterpolant=a);var s=a.parameterPositions,c=a.sampleValues;return s[0]=r,s[1]=r+i,c[0]=t/o,c[1]=e/o,this},stopWarping:function(){var t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this},getMixer:function(){return this._mixer},getClip:function(){return this._clip},getRoot:function(){return this._localRoot||this._mixer._root},_update:function(t,e,i,n){var r=this._startTime;if(null!==r){var a=(t-r)*i;if(a<0||0===i)return;this._startTime=null,e=i*a}e*=this._updateTimeScale(t);var o=this._updateTime(e),s=this._updateWeight(t);if(s>0)for(var c=this._interpolants,h=this._propertyBindings,l=0,u=c.length;l!==u;++l)c[l].evaluate(o),h[l].accumulate(n,s)},_updateWeight:function(t){var e=0;if(this.enabled){e=this.weight;var i=this._weightInterpolant;if(null!==i){var n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e,e},_updateTimeScale:function(t){var e=0;if(!this.paused){e=this.timeScale;var i=this._timeScaleInterpolant;if(null!==i){var n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e},_updateTime:function(t){var e=this.time+t;if(0===t)return e;var i=this._clip.duration,n=this.loop,r=this._loopCount;if(n===mo){r===-1&&(this.loopCount=0,this._setEndings(!0,!0,!1));t:{if(e>=i)e=i;else{if(!(e<0))break t;e=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{var a=n===go;if(r===-1&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,a)):this._setEndings(0===this.repetitions,!0,a)),e>=i||e<0){var o=Math.floor(e/i);e-=i*o,r+=Math.abs(o);var s=this.repetitions-r;if(s<0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,e=t>0?i:0,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(0===s){var c=t<0;this._setEndings(c,!c,a)}else this._setEndings(!1,!1,a);this._loopCount=r,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:o})}}if(a&&1===(1&r))return this.time=e,i-e}return this.time=e,e},_setEndings:function(t,e,i){var n=this._interpolantSettings;i?(n.endingStart=wo,n.endingEnd=wo):(t?n.endingStart=this.zeroSlopeAtStart?wo:bo:n.endingStart=Mo,e?n.endingEnd=this.zeroSlopeAtEnd?wo:bo:n.endingEnd=Mo)},_scheduleFading:function(t,e,i){var n=this._mixer,r=n.time,a=this._weightInterpolant;null===a&&(a=n._lendControlInterpolant(),this._weightInterpolant=a);var o=a.parameterPositions,s=a.sampleValues;return o[0]=r,s[0]=e,o[1]=r+t,s[1]=i,this}},Object.assign(Ln.prototype,e.prototype,{clipAction:function(t,e){var i=e||this._root,n=i.uuid,r="string"==typeof t?Qi.findByName(i,t):t,a=null!==r?r.uuid:t,o=this._actionsByClip[a],s=null;if(void 0!==o){var c=o.actionByRoot[n];if(void 0!==c)return c;s=o.knownActions[0],null===r&&(r=s._clip)}if(null===r)return null;var h=new An(this,r,e);return this._bindAction(h,s),this._addInactiveAction(h,a,n),h},existingAction:function(t,e){var i=e||this._root,n=i.uuid,r="string"==typeof t?Qi.findByName(i,t):t,a=r?r.uuid:t,o=this._actionsByClip[a];return void 0!==o?o.actionByRoot[n]||null:null},stopAllAction:function(){var t=this._actions,e=this._nActiveActions,i=this._bindings,n=this._nActiveBindings;this._nActiveActions=0,this._nActiveBindings=0;for(var r=0;r!==e;++r)t[r].reset();for(var r=0;r!==n;++r)i[r].useCount=0;return this},update:function(t){t*=this.timeScale;for(var e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),a=this._accuIndex^=1,o=0;o!==i;++o){var s=e[o];s.enabled&&s._update(n,t,r,a)}for(var c=this._bindings,h=this._nActiveBindings,o=0;o!==h;++o)c[o].apply(a);return this},getRoot:function(){return this._root},uncacheClip:function(t){var e=this._actions,i=t.uuid,n=this._actionsByClip,r=n[i];if(void 0!==r){for(var a=r.knownActions,o=0,s=a.length;o!==s;++o){var c=a[o];this._deactivateAction(c);var h=c._cacheIndex,l=e[e.length-1];c._cacheIndex=null,c._byClipCacheIndex=null,l._cacheIndex=h,e[h]=l,e.pop(),this._removeInactiveBindingsForAction(c)}delete n[i]}},uncacheRoot:function(t){var e=t.uuid,i=this._actionsByClip;for(var n in i){var r=i[n].actionByRoot,a=r[e];void 0!==a&&(this._deactivateAction(a),this._removeInactiveAction(a))}var o=this._bindingsByRootAndName,s=o[e];if(void 0!==s)for(var c in s){var h=s[c];h.restoreOriginalState(),this._removeInactiveBinding(h)}},uncacheAction:function(t,e){var i=this.existingAction(t,e);null!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}}),Object.assign(Ln.prototype,{_bindAction:function(t,e){var i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,a=t._propertyBindings,o=t._interpolants,s=i.uuid,c=this._bindingsByRootAndName,h=c[s];void 0===h&&(h={},c[s]=h);for(var l=0;l!==r;++l){var u=n[l],p=u.name,d=h[p];if(void 0!==d)a[l]=d;else{if(d=a[l],void 0!==d){null===d._cacheIndex&&(++d.referenceCount,this._addInactiveBinding(d,s,p));continue}var f=e&&e._propertyBindings[l].binding.parsedPath;d=new En(Tn.create(i,p,f),u.ValueTypeName,u.getValueSize()),++d.referenceCount,this._addInactiveBinding(d,s,p),a[l]=d}o[l].resultBuffer=d.buffer}},_activateAction:function(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){var e=(t._localRoot||this._root).uuid,i=t._clip.uuid,n=this._actionsByClip[i];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,i,e)}for(var r=t._propertyBindings,a=0,o=r.length;a!==o;++a){var s=r[a];0===s.useCount++&&(this._lendBinding(s),s.saveOriginalState())}this._lendAction(t)}},_deactivateAction:function(t){if(this._isActiveAction(t)){for(var e=t._propertyBindings,i=0,n=e.length;i!==n;++i){var r=e[i];0===--r.useCount&&(r.restoreOriginalState(),this._takeBackBinding(r))}this._takeBackAction(t)}},_initMemoryManager:function(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;var t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}},_isActiveAction:function(t){var e=t._cacheIndex;return null!==e&&e<this._nActiveActions},_addInactiveAction:function(t,e,i){var n=this._actions,r=this._actionsByClip,a=r[e];if(void 0===a)a={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=a;else{var o=a.knownActions;t._byClipCacheIndex=o.length,o.push(t)}t._cacheIndex=n.length,n.push(t),a.actionByRoot[i]=t},_removeInactiveAction:function(t){var e=this._actions,i=e[e.length-1],n=t._cacheIndex;i._cacheIndex=n,e[n]=i,e.pop(),t._cacheIndex=null;var r=t._clip.uuid,a=this._actionsByClip,o=a[r],s=o.knownActions,c=s[s.length-1],h=t._byClipCacheIndex;c._byClipCacheIndex=h,s[h]=c,s.pop(),t._byClipCacheIndex=null;var l=o.actionByRoot,u=(e._localRoot||this._root).uuid;delete l[u],0===s.length&&delete a[r],this._removeInactiveBindingsForAction(t)},_removeInactiveBindingsForAction:function(t){for(var e=t._propertyBindings,i=0,n=e.length;i!==n;++i){var r=e[i];0===--r.referenceCount&&this._removeInactiveBinding(r)}},_lendAction:function(t){var e=this._actions,i=t._cacheIndex,n=this._nActiveActions++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_takeBackAction:function(t){var e=this._actions,i=t._cacheIndex,n=--this._nActiveActions,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_addInactiveBinding:function(t,e,i){var n=this._bindingsByRootAndName,r=n[e],a=this._bindings;void 0===r&&(r={},n[e]=r),r[i]=t,t._cacheIndex=a.length,a.push(t)},_removeInactiveBinding:function(t){var e=this._bindings,i=t.binding,n=i.rootNode.uuid,r=i.path,a=this._bindingsByRootAndName,o=a[n],s=e[e.length-1],c=t._cacheIndex;s._cacheIndex=c,e[c]=s,e.pop(),delete o[r];t:{for(var h in o)break t;delete a[n]}},_lendBinding:function(t){var e=this._bindings,i=t._cacheIndex,n=this._nActiveBindings++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_takeBackBinding:function(t){var e=this._bindings,i=t._cacheIndex,n=--this._nActiveBindings,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r},_lendControlInterpolant:function(){var t=this._controlInterpolants,e=this._nActiveControlInterpolants++,i=t[e];return void 0===i&&(i=new Gi(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),i.__cacheIndex=e,t[e]=i),i},_takeBackControlInterpolant:function(t){var e=this._controlInterpolants,i=t.__cacheIndex,n=--this._nActiveControlInterpolants,r=e[n];t.__cacheIndex=n,e[n]=t,r.__cacheIndex=i,e[i]=r},_controlInterpolantsResultBuffer:new Float32Array(1)}),Pn.prototype=Object.create(Rt.prototype),Pn.prototype.constructor=Pn,Pn.prototype.isInstancedBufferGeometry=!0,Pn.prototype.addGroup=function(t,e,i){this.groups.push({start:t,count:e,materialIndex:i})},Pn.prototype.copy=function(t){var e=t.index;null!==e&&this.setIndex(e.clone());var i=t.attributes;for(var n in i){var r=i[n];this.addAttribute(n,r.clone())}for(var a=t.groups,o=0,s=a.length;o<s;o++){var c=a[o];this.addGroup(c.start,c.count,c.materialIndex)}return this},Cn.prototype={constructor:Cn,isInterleavedBufferAttribute:!0,get count(){return this.data.count},get array(){return this.data.array},setX:function(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this},setY:function(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this},setZ:function(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this},setW:function(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this},getX:function(t){return this.data.array[t*this.data.stride+this.offset]},getY:function(t){return this.data.array[t*this.data.stride+this.offset+1]},getZ:function(t){return this.data.array[t*this.data.stride+this.offset+2]},getW:function(t){return this.data.array[t*this.data.stride+this.offset+3]},setXY:function(t,e,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this},setXYZ:function(t,e,i,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this},setXYZW:function(t,e,i,n,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this.data.array[t+3]=r,this}},In.prototype={constructor:In,isInterleavedBuffer:!0,set needsUpdate(t){t===!0&&this.version++},setArray:function(t){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.count=void 0!==t?t.length/this.stride:0,this.array=t},setDynamic:function(t){return this.dynamic=t,this},copy:function(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.dynamic=t.dynamic,this},copyAt:function(t,e,i){t*=this.stride,i*=e.stride;for(var n=0,r=this.stride;n<r;n++)this.array[t+n]=e.array[i+n];return this},set:function(t,e){return void 0===e&&(e=0),this.array.set(t,e),this},clone:function(){return(new this.constructor).copy(this)}},Un.prototype=Object.create(In.prototype),Un.prototype.constructor=Un,Un.prototype.isInstancedInterleavedBuffer=!0,Un.prototype.copy=function(t){return In.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},Nn.prototype=Object.create(mt.prototype),Nn.prototype.constructor=Nn,Nn.prototype.isInstancedBufferAttribute=!0,Nn.prototype.copy=function(t){return mt.prototype.copy.call(this,t),this.meshPerAttribute=t.meshPerAttribute,this},Dn.prototype={constructor:Dn,linePrecision:1,set:function(t,e){this.ray.set(t,e)},setFromCamera:function(t,e){e&&e.isPerspectiveCamera?(this.ray.origin.setFromMatrixPosition(e.matrixWorld),this.ray.direction.set(t.x,t.y,.5).unproject(e).sub(this.ray.origin).normalize()):e&&e.isOrthographicCamera?(this.ray.origin.set(t.x,t.y,(e.near+e.far)/(e.near-e.far)).unproject(e),this.ray.direction.set(0,0,-1).transformDirection(e.matrixWorld)):console.error("THREE.Raycaster: Unsupported camera type.")},intersectObject:function(t,e){var i=[];return Fn(t,this,i,e),i.sort(On),i},intersectObjects:function(t,e){var i=[];if(Array.isArray(t)===!1)return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),i;for(var n=0,r=t.length;n<r;n++)Fn(t[n],this,i,e);return i.sort(On),i}},Bn.prototype={constructor:Bn,start:function(){this.startTime=(performance||Date).now(),this.oldTime=this.startTime,this.elapsedTime=0,this.running=!0},stop:function(){this.getElapsedTime(),this.running=!1},getElapsedTime:function(){return this.getDelta(),this.elapsedTime},getDelta:function(){var t=0;if(this.autoStart&&!this.running&&this.start(),this.running){var e=(performance||Date).now();t=(e-this.oldTime)/1e3,this.oldTime=e,this.elapsedTime+=t}return t}},Gn.prototype={constructor:Gn,set:function(t,e,i){return this.radius=t,this.phi=e,this.theta=i,this},clone:function(){return(new this.constructor).copy(this)},copy:function(t){return this.radius=t.radius,this.phi=t.phi,this.theta=t.theta,this},makeSafe:function(){var t=1e-6;return this.phi=Math.max(t,Math.min(Math.PI-t,this.phi)),this},setFromVector3:function(t){return this.radius=t.length(),0===this.radius?(this.theta=0,this.phi=0):(this.theta=Math.atan2(t.x,t.z),this.phi=Math.acos(Fo.clamp(t.y/this.radius,-1,1))),this}},Hn.prototype=Object.create(Pt.prototype),Hn.prototype.constructor=Hn,Hn.prototype.createAnimation=function(t,e,i,n){var r={start:e,end:i,length:i-e+1,fps:n,duration:(i-e)/n,lastFrame:0,currentFrame:0,active:!1,time:0,direction:1,weight:1,directionBackwards:!1,mirroredLoop:!1};this.animationsMap[t]=r,this.animationsList.push(r)},Hn.prototype.autoCreateAnimations=function(t){for(var e,i=/([a-z]+)_?(\d+)/i,n={},r=this.geometry,a=0,o=r.morphTargets.length;a<o;a++){var s=r.morphTargets[a],c=s.name.match(i);if(c&&c.length>1){var h=c[1];n[h]||(n[h]={start:1/0,end:-(1/0)});var l=n[h];a<l.start&&(l.start=a),a>l.end&&(l.end=a),e||(e=h)}}for(var h in n){var l=n[h];this.createAnimation(h,l.start,l.end,t);
14
+ }this.firstAnimation=e},Hn.prototype.setAnimationDirectionForward=function(t){var e=this.animationsMap[t];e&&(e.direction=1,e.directionBackwards=!1)},Hn.prototype.setAnimationDirectionBackward=function(t){var e=this.animationsMap[t];e&&(e.direction=-1,e.directionBackwards=!0)},Hn.prototype.setAnimationFPS=function(t,e){var i=this.animationsMap[t];i&&(i.fps=e,i.duration=(i.end-i.start)/i.fps)},Hn.prototype.setAnimationDuration=function(t,e){var i=this.animationsMap[t];i&&(i.duration=e,i.fps=(i.end-i.start)/i.duration)},Hn.prototype.setAnimationWeight=function(t,e){var i=this.animationsMap[t];i&&(i.weight=e)},Hn.prototype.setAnimationTime=function(t,e){var i=this.animationsMap[t];i&&(i.time=e)},Hn.prototype.getAnimationTime=function(t){var e=0,i=this.animationsMap[t];return i&&(e=i.time),e},Hn.prototype.getAnimationDuration=function(t){var e=-1,i=this.animationsMap[t];return i&&(e=i.duration),e},Hn.prototype.playAnimation=function(t){var e=this.animationsMap[t];e?(e.time=0,e.active=!0):console.warn("THREE.MorphBlendMesh: animation["+t+"] undefined in .playAnimation()")},Hn.prototype.stopAnimation=function(t){var e=this.animationsMap[t];e&&(e.active=!1)},Hn.prototype.update=function(t){for(var e=0,i=this.animationsList.length;e<i;e++){var n=this.animationsList[e];if(n.active){var r=n.duration/n.length;n.time+=n.direction*t,n.mirroredLoop?(n.time>n.duration||n.time<0)&&(n.direction*=-1,n.time>n.duration&&(n.time=n.duration,n.directionBackwards=!0),n.time<0&&(n.time=0,n.directionBackwards=!1)):(n.time=n.time%n.duration,n.time<0&&(n.time+=n.duration));var a=n.start+Fo.clamp(Math.floor(n.time/r),0,n.length-1),o=n.weight;a!==n.currentFrame&&(this.morphTargetInfluences[n.lastFrame]=0,this.morphTargetInfluences[n.currentFrame]=1*o,this.morphTargetInfluences[a]=0,n.lastFrame=n.currentFrame,n.currentFrame=a);var s=n.time%r/r;n.directionBackwards&&(s=1-s),n.currentFrame!==n.lastFrame?(this.morphTargetInfluences[n.currentFrame]=s*o,this.morphTargetInfluences[n.lastFrame]=(1-s)*o):this.morphTargetInfluences[n.currentFrame]=o}}},Vn.prototype=Object.create(ht.prototype),Vn.prototype.constructor=Vn,Vn.prototype.isImmediateRenderObject=!0,kn.prototype=Object.create(we.prototype),kn.prototype.constructor=kn,kn.prototype.update=function(){var t=new h,e=new h,i=new it;return function(){var n=["a","b","c"];this.object.updateMatrixWorld(!0),i.getNormalMatrix(this.object.matrixWorld);var r=this.object.matrixWorld,a=this.geometry.attributes.position,o=this.object.geometry;if(o&&o.isGeometry)for(var s=o.vertices,c=o.faces,h=0,l=0,u=c.length;l<u;l++)for(var p=c[l],d=0,f=p.vertexNormals.length;d<f;d++){var m=s[p[n[d]]],v=p.vertexNormals[d];t.copy(m).applyMatrix4(r),e.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),a.setXYZ(h,t.x,t.y,t.z),h+=1,a.setXYZ(h,e.x,e.y,e.z),h+=1}else if(o&&o.isBufferGeometry)for(var g=o.attributes.position,y=o.attributes.normal,h=0,d=0,f=g.count;d<f;d++)t.set(g.getX(d),g.getY(d),g.getZ(d)).applyMatrix4(r),e.set(y.getX(d),y.getY(d),y.getZ(d)),e.applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),a.setXYZ(h,t.x,t.y,t.z),h+=1,a.setXYZ(h,e.x,e.y,e.z),h+=1;return a.needsUpdate=!0,this}}(),jn.prototype=Object.create(ht.prototype),jn.prototype.constructor=jn,jn.prototype.dispose=function(){this.cone.geometry.dispose(),this.cone.material.dispose()},jn.prototype.update=function(){var t=new h,e=new h;return function(){var i=this.light.distance?this.light.distance:1e3,n=i*Math.tan(this.light.angle);this.cone.scale.set(n,n,i),t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),this.cone.lookAt(e.sub(t)),this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)}}(),Wn.prototype=Object.create(we.prototype),Wn.prototype.constructor=Wn,Wn.prototype.getBoneList=function(t){var e=[];t&&t.isBone&&e.push(t);for(var i=0;i<t.children.length;i++)e.push.apply(e,this.getBoneList(t.children[i]));return e},Wn.prototype.update=function(){for(var t=this.geometry,e=(new l).getInverse(this.root.matrixWorld),i=new l,n=0,r=0;r<this.bones.length;r++){var a=this.bones[r];a.parent&&a.parent.isBone&&(i.multiplyMatrices(e,a.matrixWorld),t.vertices[n].setFromMatrixPosition(i),i.multiplyMatrices(e,a.parent.matrixWorld),t.vertices[n+1].setFromMatrixPosition(i),n+=2)}t.verticesNeedUpdate=!0,t.computeBoundingSphere()},Xn.prototype=Object.create(Pt.prototype),Xn.prototype.constructor=Xn,Xn.prototype.dispose=function(){this.geometry.dispose(),this.material.dispose()},Xn.prototype.update=function(){this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)},Yn.prototype=Object.create(ht.prototype),Yn.prototype.constructor=Yn,Yn.prototype.dispose=function(){this.lightSphere.geometry.dispose(),this.lightSphere.material.dispose()},Yn.prototype.update=function(){var t=new h;return function(){this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),this.lightSphere.lookAt(t.setFromMatrixPosition(this.light.matrixWorld).negate()),this.lightSphere.geometry.colorsNeedUpdate=!0}}(),qn.prototype=Object.create(we.prototype),qn.prototype.constructor=qn,qn.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},Zn.prototype=Object.create(we.prototype),Zn.prototype.constructor=Zn,Zn.prototype.update=function(){var t=new h,e=new h,i=new it;return function(){this.object.updateMatrixWorld(!0),i.getNormalMatrix(this.object.matrixWorld);for(var n=this.object.matrixWorld,r=this.geometry.attributes.position,a=this.object.geometry,o=a.vertices,s=a.faces,c=0,h=0,l=s.length;h<l;h++){var u=s[h],p=u.normal;t.copy(o[u.a]).add(o[u.b]).add(o[u.c]).divideScalar(3).applyMatrix4(n),e.copy(p).applyMatrix3(i).normalize().multiplyScalar(this.size).add(t),r.setXYZ(c,t.x,t.y,t.z),c+=1,r.setXYZ(c,e.x,e.y,e.z),c+=1}return r.needsUpdate=!0,this}}(),Jn.prototype=Object.create(ht.prototype),Jn.prototype.constructor=Jn,Jn.prototype.dispose=function(){var t=this.children[0],e=this.children[1];t.geometry.dispose(),t.material.dispose(),e.geometry.dispose(),e.material.dispose()},Jn.prototype.update=function(){var t=new h,e=new h,i=new h;return function(){t.setFromMatrixPosition(this.light.matrixWorld),e.setFromMatrixPosition(this.light.target.matrixWorld),i.subVectors(e,t);var n=this.children[0],r=this.children[1];n.lookAt(i),n.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),r.lookAt(i),r.scale.z=i.length()}}(),Qn.prototype=Object.create(we.prototype),Qn.prototype.constructor=Qn,Qn.prototype.update=function(){function t(t,a,o,s){n.set(a,o,s).unproject(r);var c=i[t];if(void 0!==c)for(var h=0,l=c.length;h<l;h++)e.vertices[c[h]].copy(n)}var e,i,n=new h,r=new Ut;return function(){e=this.geometry,i=this.pointMap;var n=1,a=1;r.projectionMatrix.copy(this.camera.projectionMatrix),t("c",0,0,-1),t("t",0,0,1),t("n1",-n,-a,-1),t("n2",n,-a,-1),t("n3",-n,a,-1),t("n4",n,a,-1),t("f1",-n,-a,1),t("f2",n,-a,1),t("f3",-n,a,1),t("f4",n,a,1),t("u1",.7*n,1.1*a,-1),t("u2",.7*-n,1.1*a,-1),t("u3",0,2*a,-1),t("cf1",-n,0,1),t("cf2",n,0,1),t("cf3",0,-a,1),t("cf4",0,a,1),t("cn1",-n,0,-1),t("cn2",n,0,-1),t("cn3",0,-a,-1),t("cn4",0,a,-1),e.verticesNeedUpdate=!0}}(),Kn.prototype=Object.create(Pt.prototype),Kn.prototype.constructor=Kn,Kn.prototype.update=function(){this.box.setFromObject(this.object),this.box.getSize(this.scale),this.box.getCenter(this.position)},$n.prototype=Object.create(we.prototype),$n.prototype.constructor=$n,$n.prototype.update=function(){var t=new tt;return function(e){if(e&&e.isBox3?t.copy(e):t.setFromObject(e),!t.isEmpty()){var i=t.min,n=t.max,r=this.geometry.attributes.position,a=r.array;a[0]=n.x,a[1]=n.y,a[2]=n.z,a[3]=i.x,a[4]=n.y,a[5]=n.z,a[6]=i.x,a[7]=i.y,a[8]=n.z,a[9]=n.x,a[10]=i.y,a[11]=n.z,a[12]=n.x,a[13]=n.y,a[14]=i.z,a[15]=i.x,a[16]=n.y,a[17]=i.z,a[18]=i.x,a[19]=i.y,a[20]=i.z,a[21]=n.x,a[22]=i.y,a[23]=i.z,r.needsUpdate=!0,this.geometry.computeBoundingSphere()}}}();var sh=new Rt;sh.addAttribute("position",new Mt([0,0,0,0,1,0],3));var ch=new oi(0,.5,1,5,1);ch.translate(0,-.5,0),tr.prototype=Object.create(ht.prototype),tr.prototype.constructor=tr,tr.prototype.setDirection=function(){var t,e=new h;return function(i){i.y>.99999?this.quaternion.set(0,0,0,1):i.y<-.99999?this.quaternion.set(1,0,0,0):(e.set(i.z,0,-i.x).normalize(),t=Math.acos(i.y),this.quaternion.setFromAxisAngle(e,t))}}(),tr.prototype.setLength=function(t,e,i){void 0===e&&(e=.2*t),void 0===i&&(i=.2*e),this.line.scale.set(1,Math.max(0,t-e),1),this.line.updateMatrix(),this.cone.scale.set(i,e,i),this.cone.position.y=t,this.cone.updateMatrix()},tr.prototype.setColor=function(t){this.line.material.color.copy(t),this.cone.material.color.copy(t)},er.prototype=Object.create(we.prototype),er.prototype.constructor=er;var hh=function(){function t(){}var e=new h,i=new t,n=new t,r=new t;return t.prototype.init=function(t,e,i,n){this.c0=t,this.c1=i,this.c2=-3*t+3*e-2*i-n,this.c3=2*t-2*e+i+n},t.prototype.initNonuniformCatmullRom=function(t,e,i,n,r,a,o){var s=(e-t)/r-(i-t)/(r+a)+(i-e)/a,c=(i-e)/a-(n-e)/(a+o)+(n-i)/o;s*=a,c*=a,this.init(e,i,s,c)},t.prototype.initCatmullRom=function(t,e,i,n,r){this.init(e,i,r*(i-t),r*(n-e))},t.prototype.calc=function(t){var e=t*t,i=e*t;return this.c0+this.c1*t+this.c2*e+this.c3*i},rn.create(function(t){this.points=t||[],this.closed=!1},function(t){var a,o,s,c,l=this.points;c=l.length,c<2&&console.log("duh, you need at least 2 points"),a=(c-(this.closed?0:1))*t,o=Math.floor(a),s=a-o,this.closed?o+=o>0?0:(Math.floor(Math.abs(o)/l.length)+1)*l.length:0===s&&o===c-1&&(o=c-2,s=1);var u,p,d,f;if(this.closed||o>0?u=l[(o-1)%c]:(e.subVectors(l[0],l[1]).add(l[0]),u=e),p=l[o%c],d=l[(o+1)%c],this.closed||o+2<c?f=l[(o+2)%c]:(e.subVectors(l[c-1],l[c-2]).add(l[c-1]),f=e),void 0===this.type||"centripetal"===this.type||"chordal"===this.type){var m="chordal"===this.type?.5:.25,v=Math.pow(u.distanceToSquared(p),m),g=Math.pow(p.distanceToSquared(d),m),y=Math.pow(d.distanceToSquared(f),m);g<1e-4&&(g=1),v<1e-4&&(v=g),y<1e-4&&(y=g),i.initNonuniformCatmullRom(u.x,p.x,d.x,f.x,v,g,y),n.initNonuniformCatmullRom(u.y,p.y,d.y,f.y,v,g,y),r.initNonuniformCatmullRom(u.z,p.z,d.z,f.z,v,g,y)}else if("catmullrom"===this.type){var x=void 0!==this.tension?this.tension:.5;i.initCatmullRom(u.x,p.x,d.x,f.x,x),n.initCatmullRom(u.y,p.y,d.y,f.y,x),r.initCatmullRom(u.z,p.z,d.z,f.z,x)}var _=new h(i.calc(s),n.calc(s),r.calc(s));return _})}();ir.prototype=Object.create(hh.prototype);var lh=rn.create(function(t){console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),this.points=void 0===t?[]:t},function(t){var e=this.points,i=(e.length-1)*t,n=Math.floor(i),r=i-n,a=e[0==n?n:n-1],o=e[n],s=e[n>e.length-2?e.length-1:n+1],c=e[n>e.length-3?e.length-1:n+2],l=rh.interpolate;return new h(l(a.x,o.x,s.x,c.x,r),l(a.y,o.y,s.y,c.y,r),l(a.z,o.z,s.z,c.z,r))}),uh=rn.create(function(t,e,i,n){this.v0=t,this.v1=e,this.v2=i,this.v3=n},function(t){var e=Jc.b3;return new h(e(t,this.v0.x,this.v1.x,this.v2.x,this.v3.x),e(t,this.v0.y,this.v1.y,this.v2.y,this.v3.y),e(t,this.v0.z,this.v1.z,this.v2.z,this.v3.z))}),ph=rn.create(function(t,e,i){this.v0=t,this.v1=e,this.v2=i},function(t){var e=Jc.b2;return new h(e(t,this.v0.x,this.v1.x,this.v2.x),e(t,this.v0.y,this.v1.y,this.v2.y),e(t,this.v0.z,this.v1.z,this.v2.z))}),dh=rn.create(function(t,e){this.v1=t,this.v2=e},function(t){if(1===t)return this.v2.clone();var e=new h;return e.subVectors(this.v2,this.v1),e.multiplyScalar(t),e.add(this.v1),e});nr.prototype=Object.create(sn.prototype),nr.prototype.constructor=nr;var fh={createMultiMaterialObject:function(t,e){for(var i=new Te,n=0,r=e.length;n<r;n++)i.add(new Pt(t,e[n]));return i},detach:function(t,e,i){t.applyMatrix(e.matrixWorld),e.remove(t),i.add(t)},attach:function(t,e,i){var n=new l;n.getInverse(i.matrixWorld),t.applyMatrix(n),e.remove(t),i.add(t)}},mh=0,vh=1;Object.assign(Y.prototype,{center:function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},size:function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(tt.prototype,{center:function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},empty:function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},isIntersectionBox:function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionSphere:function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},size:function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)}}),Object.assign(ut.prototype,{center:function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)}}),Object.assign(it.prototype,{multiplyVector3:function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},multiplyVector3Array:function(t){return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),this.applyToVector3Array(t)}}),Object.assign(l.prototype,{extractPosition:function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},setRotationFromQuaternion:function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},multiplyVector3:function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),t.applyProjection(this)},multiplyVector4:function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},multiplyVector3Array:function(t){return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),this.applyToVector3Array(t)},rotateAxis:function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},crossVector:function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},translate:function(t){console.error("THREE.Matrix4: .translate() has been removed.")},rotateX:function(t){console.error("THREE.Matrix4: .rotateX() has been removed.")},rotateY:function(t){console.error("THREE.Matrix4: .rotateY() has been removed.")},rotateZ:function(t){console.error("THREE.Matrix4: .rotateZ() has been removed.")},rotateByAxis:function(t,e){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")}}),Object.assign(nt.prototype,{isIntersectionLine:function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)}}),Object.assign(c.prototype,{multiplyVector3:function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)}}),Object.assign(ot.prototype,{isIntersectionBox:function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},isIntersectionPlane:function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},isIntersectionSphere:function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)}}),Object.assign(un.prototype,{extrude:function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new Ze(this,t)},makeGeometry:function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new ri(this,t)}}),Object.assign(h.prototype,{setEulerFromRotationMatrix:function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},setEulerFromQuaternion:function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},getPositionFromMatrix:function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},getScaleFromMatrix:function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},getColumnFromMatrix:function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)}}),Object.assign(ht.prototype,{getChildByName:function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},renderDepth:function(t){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},translate:function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)}}),Object.defineProperties(ht.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(t){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Object.defineProperties(me.prototype,{objects:{get:function(){return console.warn("THREE.LOD: .objects has been renamed to .levels."),this.levels}}}),Nt.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(Ri.prototype,{onlyShadow:{set:function(t){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(t){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(t){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(mt.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),this.array.length}}}),Object.assign(Rt.prototype,{addIndex:function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},addDrawCall:function(t,e,i){void 0!==i&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},clearDrawCalls:function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},computeTangents:function(){console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")},computeOffsets:function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")}}),Object.defineProperties(Rt.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Object.defineProperties(J.prototype,{wrapAround:{get:function(){console.warn("THREE."+this.type+": .wrapAround has been removed.")},set:function(t){console.warn("THREE."+this.type+": .wrapAround has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE."+this.type+": .wrapRGB has been removed."),new X}}}),Object.defineProperties(yi.prototype,{metal:{get:function(){return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),!1},set:function(t){console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")}}}),Object.defineProperties(K.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),e.prototype=Object.assign(Object.create({constructor:e,apply:function(t){console.warn("THREE.EventDispatcher: .apply is deprecated, just inherit or Object.assign the prototype to mix-in."),Object.assign(t,this)}}),e.prototype),Object.defineProperties(Rn.prototype,{dynamic:{set:function(t){console.warn("THREE.Uniform: .dynamic has been removed. Use object.onBeforeRender() instead.")}},onUpdate:{value:function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this}}}),Object.assign(ce.prototype,{supportsFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},supportsHalfFloatTextures:function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},supportsStandardDerivatives:function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},supportsCompressedTextureS3TC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},supportsCompressedTexturePVRTC:function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},supportsBlendMinMax:function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},supportsVertexTextures:function(){return this.capabilities.vertexTextures},supportsInstancedArrays:function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},enableScissorTest:function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},initMaterial:function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},addPrePlugin:function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},addPostPlugin:function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},updateShadowMap:function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")}}),Object.defineProperties(ce.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){return this.shadowMap.cullFace},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),this.shadowMap.cullFace=t}}}),Object.defineProperties(at.prototype,{cullFace:{get:function(){return this.renderReverseSided?xr:yr},set:function(t){var e=t!==yr;console.warn("WebGLRenderer: .shadowMap.cullFace is deprecated. Set .shadowMap.renderReverseSided to "+e+"."),this.renderReverseSided=e}}}),Object.defineProperties(o.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Object.assign(bn.prototype,{load:function(t){console.warn("THREE.Audio: .load has been deprecated. Please use THREE.AudioLoader.");var e=this,i=new gn;return i.load(t,function(t){e.setBuffer(t)}),this}}),Object.assign(Mn.prototype,{getData:function(t){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()}});var gh={merge:function(t,e,i){console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");var n;e.isMesh&&(e.matrixAutoUpdate&&e.updateMatrix(),n=e.matrix,e=e.geometry),t.merge(e,n,i)},center:function(t){return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),t.center()}},yh={crossOrigin:void 0,loadTexture:function(t,e,i,n){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");var r=new Li;r.setCrossOrigin(this.crossOrigin);var a=r.load(t,i,void 0,n);return e&&(a.mapping=e),a},loadTextureCube:function(t,e,i,n){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");var r=new Ai;r.setCrossOrigin(this.crossOrigin);var a=r.load(t,i,void 0,n);return e&&(a.mapping=e),a},loadCompressedTexture:function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},loadCompressedTextureCube:function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")}};t.WebGLRenderTargetCube=s,t.WebGLRenderTarget=o,t.WebGLRenderer=ce,t.ShaderLib=Wc,t.UniformsLib=jc,t.UniformsUtils=jo,t.ShaderChunk=Vc,t.FogExp2=he,t.Fog=le,t.Scene=ue,t.LensFlare=pe,t.Sprite=fe,t.LOD=me,t.SkinnedMesh=xe,t.Skeleton=ge,t.Bone=ye,t.Mesh=Pt,t.LineSegments=we,t.Line=be,t.Points=Ee,t.Group=Te,t.VideoTexture=Se,t.DataTexture=ve,t.CompressedTexture=Ae,t.CubeTexture=u,t.CanvasTexture=Le,t.DepthTexture=Re,t.TextureIdCount=r,t.Texture=n,t.MaterialIdCount=Q,t.CompressedTextureLoader=Ei,t.BinaryTextureLoader=Ti,t.DataTextureLoader=eh,t.CubeTextureLoader=Ai,t.TextureLoader=Li,t.ObjectLoader=nn,t.MaterialLoader=Ki,t.BufferGeometryLoader=$i,t.DefaultLoadingManager=th,t.LoadingManager=wi,t.JSONLoader=en,t.ImageLoader=Si,t.FontLoader=mn,t.XHRLoader=Mi,t.Loader=tn,t.Cache=$c,t.AudioLoader=gn,t.SpotLightShadow=Ii,t.SpotLight=Ui,t.PointLight=Ni,t.HemisphereLight=Pi,t.DirectionalLightShadow=Di,t.DirectionalLight=Oi,t.AmbientLight=Fi,t.LightShadow=Ci,t.Light=Ri,t.StereoCamera=yn,t.PerspectiveCamera=Nt,t.OrthographicCamera=Dt,t.CubeCamera=xn,t.Camera=Ut,t.AudioListener=_n,t.PositionalAudio=wn,t.getAudioContext=vn,t.AudioAnalyser=Mn,t.Audio=bn,t.VectorKeyframeTrack=ki,t.StringKeyframeTrack=Yi,t.QuaternionKeyframeTrack=Wi,t.NumberKeyframeTrack=Xi,t.ColorKeyframeTrack=Zi,t.BooleanKeyframeTrack=qi,t.PropertyMixer=En,t.PropertyBinding=Tn,t.KeyframeTrack=Ji,t.AnimationUtils=ih,t.AnimationObjectGroup=Sn,t.AnimationMixer=Ln,t.AnimationClip=Qi,t.Uniform=Rn,t.InstancedBufferGeometry=Pn,t.BufferGeometry=Rt,t.GeometryIdCount=At,t.Geometry=St,t.InterleavedBufferAttribute=Cn,t.InstancedInterleavedBuffer=Un,t.InterleavedBuffer=In,t.InstancedBufferAttribute=Nn,t.DynamicBufferAttribute=Tt,t.Float64Attribute=Et,t.Float32Attribute=Mt,t.Uint32Attribute=wt,t.Int32Attribute=bt,t.Uint16Attribute=_t,
15
+ t.Int16Attribute=xt,t.Uint8ClampedAttribute=yt,t.Uint8Attribute=gt,t.Int8Attribute=vt,t.BufferAttribute=mt,t.Face3=dt,t.Object3DIdCount=lt,t.Object3D=ht,t.Raycaster=Dn,t.Layers=ct,t.EventDispatcher=e,t.Clock=Bn,t.QuaternionLinearInterpolant=ji,t.LinearInterpolant=Gi,t.DiscreteInterpolant=Hi,t.CubicInterpolant=zi,t.Interpolant=Bi,t.Triangle=pt,t.Spline=zn,t.Math=Fo,t.Spherical=Gn,t.Plane=nt,t.Frustum=rt,t.Sphere=et,t.Ray=ot,t.Matrix4=l,t.Matrix3=it,t.Box3=tt,t.Box2=Y,t.Line3=ut,t.Euler=st,t.Vector4=a,t.Vector3=h,t.Vector2=i,t.Quaternion=c,t.ColorKeywords=kc,t.Color=X,t.MorphBlendMesh=Hn,t.ImmediateRenderObject=Vn,t.VertexNormalsHelper=kn,t.SpotLightHelper=jn,t.SkeletonHelper=Wn,t.PointLightHelper=Xn,t.HemisphereLightHelper=Yn,t.GridHelper=qn,t.FaceNormalsHelper=Zn,t.DirectionalLightHelper=Jn,t.CameraHelper=Qn,t.BoundingBoxHelper=Kn,t.BoxHelper=$n,t.ArrowHelper=tr,t.AxisHelper=er,t.ClosedSplineCurve3=ir,t.CatmullRomCurve3=hh,t.SplineCurve3=lh,t.CubicBezierCurve3=uh,t.QuadraticBezierCurve3=ph,t.LineCurve3=dh,t.ArcCurve=nr,t.EllipseCurve=sn,t.SplineCurve=cn,t.CubicBezierCurve=hn,t.QuadraticBezierCurve=ln,t.LineCurve=an,t.Shape=un,t.ShapePath=dn,t.Path=pn,t.Font=fn,t.CurvePath=on,t.Curve=rn,t.ShapeUtils=Jc,t.SceneUtils=fh,t.CurveUtils=rh,t.WireframeGeometry=Pe,t.ParametricGeometry=Ie,t.ParametricBufferGeometry=Ce,t.TetrahedronGeometry=De,t.TetrahedronBufferGeometry=Ne,t.OctahedronGeometry=Fe,t.OctahedronBufferGeometry=Oe,t.IcosahedronGeometry=ze,t.IcosahedronBufferGeometry=Be,t.DodecahedronGeometry=He,t.DodecahedronBufferGeometry=Ge,t.PolyhedronGeometry=Ve,t.PolyhedronBufferGeometry=Ue,t.TubeGeometry=je,t.TubeBufferGeometry=ke,t.TorusKnotGeometry=Xe,t.TorusKnotBufferGeometry=We,t.TorusGeometry=qe,t.TorusBufferGeometry=Ye,t.TextGeometry=Je,t.SphereBufferGeometry=Qe,t.SphereGeometry=Ke,t.RingGeometry=ti,t.RingBufferGeometry=$e,t.PlaneBufferGeometry=It,t.PlaneGeometry=ei,t.LatheGeometry=ni,t.LatheBufferGeometry=ii,t.ShapeGeometry=ri,t.ExtrudeGeometry=Ze,t.EdgesGeometry=ai,t.ConeGeometry=ci,t.ConeBufferGeometry=hi;t.CylinderGeometry=si;t.CylinderBufferGeometry=oi,t.CircleBufferGeometry=li,t.CircleGeometry=ui,t.BoxBufferGeometry=Ct,t.BoxGeometry=pi,t.ShadowMaterial=di,t.SpriteMaterial=de,t.RawShaderMaterial=fi,t.ShaderMaterial=K,t.PointsMaterial=Me,t.MultiMaterial=mi,t.MeshPhysicalMaterial=gi,t.MeshStandardMaterial=vi,t.MeshPhongMaterial=yi,t.MeshNormalMaterial=xi,t.MeshLambertMaterial=_i,t.MeshDepthMaterial=$,t.MeshBasicMaterial=ft,t.LineDashedMaterial=bi,t.LineBasicMaterial=_e,t.Material=J,t.REVISION=mr,t.MOUSE=vr,t.CullFaceNone=gr,t.CullFaceBack=yr,t.CullFaceFront=xr,t.CullFaceFrontBack=_r,t.FrontFaceDirectionCW=br,t.FrontFaceDirectionCCW=wr,t.BasicShadowMap=Mr,t.PCFShadowMap=Er,t.PCFSoftShadowMap=Tr,t.FrontSide=Sr,t.BackSide=Ar,t.DoubleSide=Lr,t.FlatShading=Rr,t.SmoothShading=Pr,t.NoColors=Cr,t.FaceColors=Ir,t.VertexColors=Ur,t.NoBlending=Nr,t.NormalBlending=Dr,t.AdditiveBlending=Or,t.SubtractiveBlending=Fr,t.MultiplyBlending=Br,t.CustomBlending=zr,t.BlendingMode=Gr,t.AddEquation=Hr,t.SubtractEquation=Vr,t.ReverseSubtractEquation=kr,t.MinEquation=jr,t.MaxEquation=Wr,t.ZeroFactor=Xr,t.OneFactor=Yr,t.SrcColorFactor=qr,t.OneMinusSrcColorFactor=Zr,t.SrcAlphaFactor=Jr,t.OneMinusSrcAlphaFactor=Qr,t.DstAlphaFactor=Kr,t.OneMinusDstAlphaFactor=$r,t.DstColorFactor=ta,t.OneMinusDstColorFactor=ea,t.SrcAlphaSaturateFactor=ia,t.NeverDepth=na,t.AlwaysDepth=ra,t.LessDepth=aa,t.LessEqualDepth=oa,t.EqualDepth=sa,t.GreaterEqualDepth=ca,t.GreaterDepth=ha,t.NotEqualDepth=la,t.MultiplyOperation=ua,t.MixOperation=pa,t.AddOperation=da,t.NoToneMapping=fa,t.LinearToneMapping=ma,t.ReinhardToneMapping=va,t.Uncharted2ToneMapping=ga,t.CineonToneMapping=ya,t.UVMapping=xa,t.CubeReflectionMapping=_a,t.CubeRefractionMapping=ba,t.EquirectangularReflectionMapping=wa,t.EquirectangularRefractionMapping=Ma,t.SphericalReflectionMapping=Ea,t.CubeUVReflectionMapping=Ta,t.CubeUVRefractionMapping=Sa,t.TextureMapping=Aa,t.RepeatWrapping=La,t.ClampToEdgeWrapping=Ra,t.MirroredRepeatWrapping=Pa,t.TextureWrapping=Ca,t.NearestFilter=Ia,t.NearestMipMapNearestFilter=Ua,t.NearestMipMapLinearFilter=Na,t.LinearFilter=Da,t.LinearMipMapNearestFilter=Oa,t.LinearMipMapLinearFilter=Fa,t.TextureFilter=Ba,t.UnsignedByteType=za,t.ByteType=Ga,t.ShortType=Ha,t.UnsignedShortType=Va,t.IntType=ka,t.UnsignedIntType=ja,t.FloatType=Wa,t.HalfFloatType=Xa,t.UnsignedShort4444Type=Ya,t.UnsignedShort5551Type=qa,t.UnsignedShort565Type=Za,t.UnsignedInt248Type=Ja,t.AlphaFormat=Qa,t.RGBFormat=Ka,t.RGBAFormat=$a,t.LuminanceFormat=to,t.LuminanceAlphaFormat=eo,t.RGBEFormat=io,t.DepthFormat=no,t.DepthStencilFormat=ro,t.RGB_S3TC_DXT1_Format=ao,t.RGBA_S3TC_DXT1_Format=oo,t.RGBA_S3TC_DXT3_Format=so,t.RGBA_S3TC_DXT5_Format=co,t.RGB_PVRTC_4BPPV1_Format=ho,t.RGB_PVRTC_2BPPV1_Format=lo,t.RGBA_PVRTC_4BPPV1_Format=uo,t.RGBA_PVRTC_2BPPV1_Format=po,t.RGB_ETC1_Format=fo,t.LoopOnce=mo,t.LoopRepeat=vo,t.LoopPingPong=go,t.InterpolateDiscrete=yo,t.InterpolateLinear=xo,t.InterpolateSmooth=_o,t.ZeroCurvatureEnding=bo,t.ZeroSlopeEnding=wo,t.WrapAroundEnding=Mo,t.TrianglesDrawMode=Eo,t.TriangleStripDrawMode=To,t.TriangleFanDrawMode=So,t.LinearEncoding=Ao,t.sRGBEncoding=Lo,t.GammaEncoding=Ro,t.RGBEEncoding=Po,t.LogLuvEncoding=Co,t.RGBM7Encoding=Io,t.RGBM16Encoding=Uo,t.RGBDEncoding=No,t.BasicDepthPacking=Do,t.RGBADepthPacking=Oo,t.CubeGeometry=pi,t.Face4=rr,t.LineStrip=mh,t.LinePieces=vh,t.MeshFaceMaterial=mi,t.PointCloud=ar,t.Particle=fe,t.ParticleSystem=or,t.PointCloudMaterial=sr,t.ParticleBasicMaterial=cr,t.ParticleSystemMaterial=hr,t.Vertex=lr,t.EdgesHelper=ur,t.WireframeHelper=pr,t.GeometryUtils=gh,t.ImageUtils=yh,t.Projector=dr,t.CanvasRenderer=fr,Object.defineProperty(t,"__esModule",{value:!0}),Object.defineProperty(t,"AudioContext",{get:function(){return t.getAudioContext()}})});
@@ -0,0 +1,1118 @@
1
+ /**
2
+ * @author mrdoob / http://mrdoob.com/
3
+ */
4
+
5
+ THREE.SpriteCanvasMaterial = function ( parameters ) {
6
+
7
+ THREE.Material.call( this );
8
+
9
+ this.type = 'SpriteCanvasMaterial';
10
+
11
+ this.color = new THREE.Color( 0xffffff );
12
+ this.program = function ( context, color ) {};
13
+
14
+ this.setValues( parameters );
15
+
16
+ };
17
+
18
+ THREE.SpriteCanvasMaterial.prototype = Object.create( THREE.Material.prototype );
19
+ THREE.SpriteCanvasMaterial.prototype.constructor = THREE.SpriteCanvasMaterial;
20
+
21
+ THREE.SpriteCanvasMaterial.prototype.clone = function () {
22
+
23
+ var material = new THREE.SpriteCanvasMaterial();
24
+
25
+ material.copy( this );
26
+ material.color.copy( this.color );
27
+ material.program = this.program;
28
+
29
+ return material;
30
+
31
+ };
32
+
33
+ //
34
+
35
+ THREE.CanvasRenderer = function ( parameters ) {
36
+
37
+ console.log( 'THREE.CanvasRenderer', THREE.REVISION );
38
+
39
+ parameters = parameters || {};
40
+
41
+ var _this = this,
42
+ _renderData, _elements, _lights,
43
+ _projector = new THREE.Projector(),
44
+
45
+ _canvas = parameters.canvas !== undefined
46
+ ? parameters.canvas
47
+ : document.createElement( 'canvas' ),
48
+
49
+ _canvasWidth = _canvas.width,
50
+ _canvasHeight = _canvas.height,
51
+ _canvasWidthHalf = Math.floor( _canvasWidth / 2 ),
52
+ _canvasHeightHalf = Math.floor( _canvasHeight / 2 ),
53
+
54
+ _viewportX = 0,
55
+ _viewportY = 0,
56
+ _viewportWidth = _canvasWidth,
57
+ _viewportHeight = _canvasHeight,
58
+
59
+ _pixelRatio = 1,
60
+
61
+ _context = _canvas.getContext( '2d', {
62
+ alpha: parameters.alpha === true
63
+ } ),
64
+
65
+ _clearColor = new THREE.Color( 0x000000 ),
66
+ _clearAlpha = parameters.alpha === true ? 0 : 1,
67
+
68
+ _contextGlobalAlpha = 1,
69
+ _contextGlobalCompositeOperation = 0,
70
+ _contextStrokeStyle = null,
71
+ _contextFillStyle = null,
72
+ _contextLineWidth = null,
73
+ _contextLineCap = null,
74
+ _contextLineJoin = null,
75
+ _contextLineDash = [],
76
+
77
+ _camera,
78
+
79
+ _v1, _v2, _v3, _v4,
80
+ _v5 = new THREE.RenderableVertex(),
81
+ _v6 = new THREE.RenderableVertex(),
82
+
83
+ _v1x, _v1y, _v2x, _v2y, _v3x, _v3y,
84
+ _v4x, _v4y, _v5x, _v5y, _v6x, _v6y,
85
+
86
+ _color = new THREE.Color(),
87
+ _color1 = new THREE.Color(),
88
+ _color2 = new THREE.Color(),
89
+ _color3 = new THREE.Color(),
90
+ _color4 = new THREE.Color(),
91
+
92
+ _diffuseColor = new THREE.Color(),
93
+ _emissiveColor = new THREE.Color(),
94
+
95
+ _lightColor = new THREE.Color(),
96
+
97
+ _patterns = {},
98
+
99
+ _image, _uvs,
100
+ _uv1x, _uv1y, _uv2x, _uv2y, _uv3x, _uv3y,
101
+
102
+ _clipBox = new THREE.Box2(),
103
+ _clearBox = new THREE.Box2(),
104
+ _elemBox = new THREE.Box2(),
105
+
106
+ _ambientLight = new THREE.Color(),
107
+ _directionalLights = new THREE.Color(),
108
+ _pointLights = new THREE.Color(),
109
+
110
+ _vector3 = new THREE.Vector3(), // Needed for PointLight
111
+ _centroid = new THREE.Vector3(),
112
+ _normal = new THREE.Vector3(),
113
+ _normalViewMatrix = new THREE.Matrix3();
114
+
115
+ /* TODO
116
+ _canvas.mozImageSmoothingEnabled = false;
117
+ _canvas.webkitImageSmoothingEnabled = false;
118
+ _canvas.msImageSmoothingEnabled = false;
119
+ _canvas.imageSmoothingEnabled = false;
120
+ */
121
+
122
+ // dash+gap fallbacks for Firefox and everything else
123
+
124
+ if ( _context.setLineDash === undefined ) {
125
+
126
+ _context.setLineDash = function () {};
127
+
128
+ }
129
+
130
+ this.domElement = _canvas;
131
+
132
+ this.autoClear = true;
133
+ this.sortObjects = true;
134
+ this.sortElements = true;
135
+
136
+ this.info = {
137
+
138
+ render: {
139
+
140
+ vertices: 0,
141
+ faces: 0
142
+
143
+ }
144
+
145
+ };
146
+
147
+ // WebGLRenderer compatibility
148
+
149
+ this.supportsVertexTextures = function () {};
150
+ this.setFaceCulling = function () {};
151
+
152
+ // API
153
+
154
+ this.getContext = function () {
155
+
156
+ return _context;
157
+
158
+ };
159
+
160
+ this.getContextAttributes = function () {
161
+
162
+ return _context.getContextAttributes();
163
+
164
+ };
165
+
166
+ this.getPixelRatio = function () {
167
+
168
+ return _pixelRatio;
169
+
170
+ };
171
+
172
+ this.setPixelRatio = function ( value ) {
173
+
174
+ if ( value !== undefined ) _pixelRatio = value;
175
+
176
+ };
177
+
178
+ this.setSize = function ( width, height, updateStyle ) {
179
+
180
+ _canvasWidth = width * _pixelRatio;
181
+ _canvasHeight = height * _pixelRatio;
182
+
183
+ _canvas.width = _canvasWidth;
184
+ _canvas.height = _canvasHeight;
185
+
186
+ _canvasWidthHalf = Math.floor( _canvasWidth / 2 );
187
+ _canvasHeightHalf = Math.floor( _canvasHeight / 2 );
188
+
189
+ if ( updateStyle !== false ) {
190
+
191
+ _canvas.style.width = width + 'px';
192
+ _canvas.style.height = height + 'px';
193
+
194
+ }
195
+
196
+ _clipBox.min.set( - _canvasWidthHalf, - _canvasHeightHalf );
197
+ _clipBox.max.set( _canvasWidthHalf, _canvasHeightHalf );
198
+
199
+ _clearBox.min.set( - _canvasWidthHalf, - _canvasHeightHalf );
200
+ _clearBox.max.set( _canvasWidthHalf, _canvasHeightHalf );
201
+
202
+ _contextGlobalAlpha = 1;
203
+ _contextGlobalCompositeOperation = 0;
204
+ _contextStrokeStyle = null;
205
+ _contextFillStyle = null;
206
+ _contextLineWidth = null;
207
+ _contextLineCap = null;
208
+ _contextLineJoin = null;
209
+
210
+ this.setViewport( 0, 0, width, height );
211
+
212
+ };
213
+
214
+ this.setViewport = function ( x, y, width, height ) {
215
+
216
+ _viewportX = x * _pixelRatio;
217
+ _viewportY = y * _pixelRatio;
218
+
219
+ _viewportWidth = width * _pixelRatio;
220
+ _viewportHeight = height * _pixelRatio;
221
+
222
+ };
223
+
224
+ this.setScissor = function () {};
225
+ this.setScissorTest = function () {};
226
+
227
+ this.setClearColor = function ( color, alpha ) {
228
+
229
+ _clearColor.set( color );
230
+ _clearAlpha = alpha !== undefined ? alpha : 1;
231
+
232
+ _clearBox.min.set( - _canvasWidthHalf, - _canvasHeightHalf );
233
+ _clearBox.max.set( _canvasWidthHalf, _canvasHeightHalf );
234
+
235
+ };
236
+
237
+ this.setClearColorHex = function ( hex, alpha ) {
238
+
239
+ console.warn( 'THREE.CanvasRenderer: .setClearColorHex() is being removed. Use .setClearColor() instead.' );
240
+ this.setClearColor( hex, alpha );
241
+
242
+ };
243
+
244
+ this.getClearColor = function () {
245
+
246
+ return _clearColor;
247
+
248
+ };
249
+
250
+ this.getClearAlpha = function () {
251
+
252
+ return _clearAlpha;
253
+
254
+ };
255
+
256
+ this.getMaxAnisotropy = function () {
257
+
258
+ return 0;
259
+
260
+ };
261
+
262
+ this.clear = function () {
263
+
264
+ if ( _clearBox.isEmpty() === false ) {
265
+
266
+ _clearBox.intersect( _clipBox );
267
+ _clearBox.expandByScalar( 2 );
268
+
269
+ _clearBox.min.x = _clearBox.min.x + _canvasWidthHalf;
270
+ _clearBox.min.y = - _clearBox.min.y + _canvasHeightHalf; // higher y value !
271
+ _clearBox.max.x = _clearBox.max.x + _canvasWidthHalf;
272
+ _clearBox.max.y = - _clearBox.max.y + _canvasHeightHalf; // lower y value !
273
+
274
+ if ( _clearAlpha < 1 ) {
275
+
276
+ _context.clearRect(
277
+ _clearBox.min.x | 0,
278
+ _clearBox.max.y | 0,
279
+ ( _clearBox.max.x - _clearBox.min.x ) | 0,
280
+ ( _clearBox.min.y - _clearBox.max.y ) | 0
281
+ );
282
+
283
+ }
284
+
285
+ if ( _clearAlpha > 0 ) {
286
+
287
+ setBlending( THREE.NormalBlending );
288
+ setOpacity( 1 );
289
+
290
+ setFillStyle( 'rgba(' + Math.floor( _clearColor.r * 255 ) + ',' + Math.floor( _clearColor.g * 255 ) + ',' + Math.floor( _clearColor.b * 255 ) + ',' + _clearAlpha + ')' );
291
+
292
+ _context.fillRect(
293
+ _clearBox.min.x | 0,
294
+ _clearBox.max.y | 0,
295
+ ( _clearBox.max.x - _clearBox.min.x ) | 0,
296
+ ( _clearBox.min.y - _clearBox.max.y ) | 0
297
+ );
298
+
299
+ }
300
+
301
+ _clearBox.makeEmpty();
302
+
303
+ }
304
+
305
+ };
306
+
307
+ // compatibility
308
+
309
+ this.clearColor = function () {};
310
+ this.clearDepth = function () {};
311
+ this.clearStencil = function () {};
312
+
313
+ this.render = function ( scene, camera ) {
314
+
315
+ if ( camera instanceof THREE.Camera === false ) {
316
+
317
+ console.error( 'THREE.CanvasRenderer.render: camera is not an instance of THREE.Camera.' );
318
+ return;
319
+
320
+ }
321
+
322
+ if ( this.autoClear === true ) this.clear();
323
+
324
+ _this.info.render.vertices = 0;
325
+ _this.info.render.faces = 0;
326
+
327
+ _context.setTransform( _viewportWidth / _canvasWidth, 0, 0, - _viewportHeight / _canvasHeight, _viewportX, _canvasHeight - _viewportY );
328
+ _context.translate( _canvasWidthHalf, _canvasHeightHalf );
329
+
330
+ _renderData = _projector.projectScene( scene, camera, this.sortObjects, this.sortElements );
331
+ _elements = _renderData.elements;
332
+ _lights = _renderData.lights;
333
+ _camera = camera;
334
+
335
+ _normalViewMatrix.getNormalMatrix( camera.matrixWorldInverse );
336
+
337
+ /* DEBUG
338
+ setFillStyle( 'rgba( 0, 255, 255, 0.5 )' );
339
+ _context.fillRect( _clipBox.min.x, _clipBox.min.y, _clipBox.max.x - _clipBox.min.x, _clipBox.max.y - _clipBox.min.y );
340
+ */
341
+
342
+ calculateLights();
343
+
344
+ for ( var e = 0, el = _elements.length; e < el; e ++ ) {
345
+
346
+ var element = _elements[ e ];
347
+
348
+ var material = element.material;
349
+
350
+ if ( material === undefined || material.opacity === 0 ) continue;
351
+
352
+ _elemBox.makeEmpty();
353
+
354
+ if ( element instanceof THREE.RenderableSprite ) {
355
+
356
+ _v1 = element;
357
+ _v1.x *= _canvasWidthHalf; _v1.y *= _canvasHeightHalf;
358
+
359
+ renderSprite( _v1, element, material );
360
+
361
+ } else if ( element instanceof THREE.RenderableLine ) {
362
+
363
+ _v1 = element.v1; _v2 = element.v2;
364
+
365
+ _v1.positionScreen.x *= _canvasWidthHalf; _v1.positionScreen.y *= _canvasHeightHalf;
366
+ _v2.positionScreen.x *= _canvasWidthHalf; _v2.positionScreen.y *= _canvasHeightHalf;
367
+
368
+ _elemBox.setFromPoints( [
369
+ _v1.positionScreen,
370
+ _v2.positionScreen
371
+ ] );
372
+
373
+ if ( _clipBox.intersectsBox( _elemBox ) === true ) {
374
+
375
+ renderLine( _v1, _v2, element, material );
376
+
377
+ }
378
+
379
+ } else if ( element instanceof THREE.RenderableFace ) {
380
+
381
+ _v1 = element.v1; _v2 = element.v2; _v3 = element.v3;
382
+
383
+ if ( _v1.positionScreen.z < - 1 || _v1.positionScreen.z > 1 ) continue;
384
+ if ( _v2.positionScreen.z < - 1 || _v2.positionScreen.z > 1 ) continue;
385
+ if ( _v3.positionScreen.z < - 1 || _v3.positionScreen.z > 1 ) continue;
386
+
387
+ _v1.positionScreen.x *= _canvasWidthHalf; _v1.positionScreen.y *= _canvasHeightHalf;
388
+ _v2.positionScreen.x *= _canvasWidthHalf; _v2.positionScreen.y *= _canvasHeightHalf;
389
+ _v3.positionScreen.x *= _canvasWidthHalf; _v3.positionScreen.y *= _canvasHeightHalf;
390
+
391
+ if ( material.overdraw > 0 ) {
392
+
393
+ expand( _v1.positionScreen, _v2.positionScreen, material.overdraw );
394
+ expand( _v2.positionScreen, _v3.positionScreen, material.overdraw );
395
+ expand( _v3.positionScreen, _v1.positionScreen, material.overdraw );
396
+
397
+ }
398
+
399
+ _elemBox.setFromPoints( [
400
+ _v1.positionScreen,
401
+ _v2.positionScreen,
402
+ _v3.positionScreen
403
+ ] );
404
+
405
+ if ( _clipBox.intersectsBox( _elemBox ) === true ) {
406
+
407
+ renderFace3( _v1, _v2, _v3, 0, 1, 2, element, material );
408
+
409
+ }
410
+
411
+ }
412
+
413
+ /* DEBUG
414
+ setLineWidth( 1 );
415
+ setStrokeStyle( 'rgba( 0, 255, 0, 0.5 )' );
416
+ _context.strokeRect( _elemBox.min.x, _elemBox.min.y, _elemBox.max.x - _elemBox.min.x, _elemBox.max.y - _elemBox.min.y );
417
+ */
418
+
419
+ _clearBox.union( _elemBox );
420
+
421
+ }
422
+
423
+ /* DEBUG
424
+ setLineWidth( 1 );
425
+ setStrokeStyle( 'rgba( 255, 0, 0, 0.5 )' );
426
+ _context.strokeRect( _clearBox.min.x, _clearBox.min.y, _clearBox.max.x - _clearBox.min.x, _clearBox.max.y - _clearBox.min.y );
427
+ */
428
+
429
+ _context.setTransform( 1, 0, 0, 1, 0, 0 );
430
+
431
+ };
432
+
433
+ //
434
+
435
+ function calculateLights() {
436
+
437
+ _ambientLight.setRGB( 0, 0, 0 );
438
+ _directionalLights.setRGB( 0, 0, 0 );
439
+ _pointLights.setRGB( 0, 0, 0 );
440
+
441
+ for ( var l = 0, ll = _lights.length; l < ll; l ++ ) {
442
+
443
+ var light = _lights[ l ];
444
+ var lightColor = light.color;
445
+
446
+ if ( light instanceof THREE.AmbientLight ) {
447
+
448
+ _ambientLight.add( lightColor );
449
+
450
+ } else if ( light instanceof THREE.DirectionalLight ) {
451
+
452
+ // for sprites
453
+
454
+ _directionalLights.add( lightColor );
455
+
456
+ } else if ( light instanceof THREE.PointLight ) {
457
+
458
+ // for sprites
459
+
460
+ _pointLights.add( lightColor );
461
+
462
+ }
463
+
464
+ }
465
+
466
+ }
467
+
468
+ function calculateLight( position, normal, color ) {
469
+
470
+ for ( var l = 0, ll = _lights.length; l < ll; l ++ ) {
471
+
472
+ var light = _lights[ l ];
473
+
474
+ _lightColor.copy( light.color );
475
+
476
+ if ( light instanceof THREE.DirectionalLight ) {
477
+
478
+ var lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld ).normalize();
479
+
480
+ var amount = normal.dot( lightPosition );
481
+
482
+ if ( amount <= 0 ) continue;
483
+
484
+ amount *= light.intensity;
485
+
486
+ color.add( _lightColor.multiplyScalar( amount ) );
487
+
488
+ } else if ( light instanceof THREE.PointLight ) {
489
+
490
+ var lightPosition = _vector3.setFromMatrixPosition( light.matrixWorld );
491
+
492
+ var amount = normal.dot( _vector3.subVectors( lightPosition, position ).normalize() );
493
+
494
+ if ( amount <= 0 ) continue;
495
+
496
+ amount *= light.distance == 0 ? 1 : 1 - Math.min( position.distanceTo( lightPosition ) / light.distance, 1 );
497
+
498
+ if ( amount == 0 ) continue;
499
+
500
+ amount *= light.intensity;
501
+
502
+ color.add( _lightColor.multiplyScalar( amount ) );
503
+
504
+ }
505
+
506
+ }
507
+
508
+ }
509
+
510
+ function renderSprite( v1, element, material ) {
511
+
512
+ setOpacity( material.opacity );
513
+ setBlending( material.blending );
514
+
515
+ var scaleX = element.scale.x * _canvasWidthHalf;
516
+ var scaleY = element.scale.y * _canvasHeightHalf;
517
+
518
+ var dist = 0.5 * Math.sqrt( scaleX * scaleX + scaleY * scaleY ); // allow for rotated sprite
519
+ _elemBox.min.set( v1.x - dist, v1.y - dist );
520
+ _elemBox.max.set( v1.x + dist, v1.y + dist );
521
+
522
+ if ( material instanceof THREE.SpriteMaterial ) {
523
+
524
+ var texture = material.map;
525
+
526
+ if ( texture !== null ) {
527
+
528
+ var pattern = _patterns[ texture.id ];
529
+
530
+ if ( pattern === undefined || pattern.version !== texture.version ) {
531
+
532
+ pattern = textureToPattern( texture );
533
+ _patterns[ texture.id ] = pattern;
534
+
535
+ }
536
+
537
+ if ( pattern.canvas !== undefined ) {
538
+
539
+ setFillStyle( pattern.canvas );
540
+
541
+ var bitmap = texture.image;
542
+
543
+ var ox = bitmap.width * texture.offset.x;
544
+ var oy = bitmap.height * texture.offset.y;
545
+
546
+ var sx = bitmap.width * texture.repeat.x;
547
+ var sy = bitmap.height * texture.repeat.y;
548
+
549
+ var cx = scaleX / sx;
550
+ var cy = scaleY / sy;
551
+
552
+ _context.save();
553
+ _context.translate( v1.x, v1.y );
554
+ if ( material.rotation !== 0 ) _context.rotate( material.rotation );
555
+ _context.translate( - scaleX / 2, - scaleY / 2 );
556
+ _context.scale( cx, cy );
557
+ _context.translate( - ox, - oy );
558
+ _context.fillRect( ox, oy, sx, sy );
559
+ _context.restore();
560
+
561
+ }
562
+
563
+ } else {
564
+
565
+ // no texture
566
+
567
+ setFillStyle( material.color.getStyle() );
568
+
569
+ _context.save();
570
+ _context.translate( v1.x, v1.y );
571
+ if ( material.rotation !== 0 ) _context.rotate( material.rotation );
572
+ _context.scale( scaleX, - scaleY );
573
+ _context.fillRect( - 0.5, - 0.5, 1, 1 );
574
+ _context.restore();
575
+
576
+ }
577
+
578
+ } else if ( material instanceof THREE.SpriteCanvasMaterial ) {
579
+
580
+ setStrokeStyle( material.color.getStyle() );
581
+ setFillStyle( material.color.getStyle() );
582
+
583
+ _context.save();
584
+ _context.translate( v1.x, v1.y );
585
+ if ( material.rotation !== 0 ) _context.rotate( material.rotation );
586
+ _context.scale( scaleX, scaleY );
587
+
588
+ material.program( _context );
589
+
590
+ _context.restore();
591
+
592
+ }
593
+
594
+ /* DEBUG
595
+ setStrokeStyle( 'rgb(255,255,0)' );
596
+ _context.beginPath();
597
+ _context.moveTo( v1.x - 10, v1.y );
598
+ _context.lineTo( v1.x + 10, v1.y );
599
+ _context.moveTo( v1.x, v1.y - 10 );
600
+ _context.lineTo( v1.x, v1.y + 10 );
601
+ _context.stroke();
602
+ */
603
+
604
+ }
605
+
606
+ function renderLine( v1, v2, element, material ) {
607
+
608
+ setOpacity( material.opacity );
609
+ setBlending( material.blending );
610
+
611
+ _context.beginPath();
612
+ _context.moveTo( v1.positionScreen.x, v1.positionScreen.y );
613
+ _context.lineTo( v2.positionScreen.x, v2.positionScreen.y );
614
+
615
+ if ( material instanceof THREE.LineBasicMaterial ) {
616
+
617
+ setLineWidth( material.linewidth );
618
+ setLineCap( material.linecap );
619
+ setLineJoin( material.linejoin );
620
+
621
+ if ( material.vertexColors !== THREE.VertexColors ) {
622
+
623
+ setStrokeStyle( material.color.getStyle() );
624
+
625
+ } else {
626
+
627
+ var colorStyle1 = element.vertexColors[ 0 ].getStyle();
628
+ var colorStyle2 = element.vertexColors[ 1 ].getStyle();
629
+
630
+ if ( colorStyle1 === colorStyle2 ) {
631
+
632
+ setStrokeStyle( colorStyle1 );
633
+
634
+ } else {
635
+
636
+ try {
637
+
638
+ var grad = _context.createLinearGradient(
639
+ v1.positionScreen.x,
640
+ v1.positionScreen.y,
641
+ v2.positionScreen.x,
642
+ v2.positionScreen.y
643
+ );
644
+ grad.addColorStop( 0, colorStyle1 );
645
+ grad.addColorStop( 1, colorStyle2 );
646
+
647
+ } catch ( exception ) {
648
+
649
+ grad = colorStyle1;
650
+
651
+ }
652
+
653
+ setStrokeStyle( grad );
654
+
655
+ }
656
+
657
+ }
658
+
659
+ _context.stroke();
660
+ _elemBox.expandByScalar( material.linewidth * 2 );
661
+
662
+ } else if ( material instanceof THREE.LineDashedMaterial ) {
663
+
664
+ setLineWidth( material.linewidth );
665
+ setLineCap( material.linecap );
666
+ setLineJoin( material.linejoin );
667
+ setStrokeStyle( material.color.getStyle() );
668
+ setLineDash( [ material.dashSize, material.gapSize ] );
669
+
670
+ _context.stroke();
671
+
672
+ _elemBox.expandByScalar( material.linewidth * 2 );
673
+
674
+ setLineDash( [] );
675
+
676
+ }
677
+
678
+ }
679
+
680
+ function renderFace3( v1, v2, v3, uv1, uv2, uv3, element, material ) {
681
+
682
+ _this.info.render.vertices += 3;
683
+ _this.info.render.faces ++;
684
+
685
+ setOpacity( material.opacity );
686
+ setBlending( material.blending );
687
+
688
+ _v1x = v1.positionScreen.x; _v1y = v1.positionScreen.y;
689
+ _v2x = v2.positionScreen.x; _v2y = v2.positionScreen.y;
690
+ _v3x = v3.positionScreen.x; _v3y = v3.positionScreen.y;
691
+
692
+ drawTriangle( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y );
693
+
694
+ if ( ( material instanceof THREE.MeshLambertMaterial || material instanceof THREE.MeshPhongMaterial ) && material.map === null ) {
695
+
696
+ _diffuseColor.copy( material.color );
697
+ _emissiveColor.copy( material.emissive );
698
+
699
+ if ( material.vertexColors === THREE.FaceColors ) {
700
+
701
+ _diffuseColor.multiply( element.color );
702
+
703
+ }
704
+
705
+ _color.copy( _ambientLight );
706
+
707
+ _centroid.copy( v1.positionWorld ).add( v2.positionWorld ).add( v3.positionWorld ).divideScalar( 3 );
708
+
709
+ calculateLight( _centroid, element.normalModel, _color );
710
+
711
+ _color.multiply( _diffuseColor ).add( _emissiveColor );
712
+
713
+ material.wireframe === true
714
+ ? strokePath( _color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin )
715
+ : fillPath( _color );
716
+
717
+ } else if ( material instanceof THREE.MeshBasicMaterial ||
718
+ material instanceof THREE.MeshLambertMaterial ||
719
+ material instanceof THREE.MeshPhongMaterial ) {
720
+
721
+ if ( material.map !== null ) {
722
+
723
+ var mapping = material.map.mapping;
724
+
725
+ if ( mapping === THREE.UVMapping ) {
726
+
727
+ _uvs = element.uvs;
728
+ patternPath( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, _uvs[ uv1 ].x, _uvs[ uv1 ].y, _uvs[ uv2 ].x, _uvs[ uv2 ].y, _uvs[ uv3 ].x, _uvs[ uv3 ].y, material.map );
729
+
730
+ }
731
+
732
+ } else if ( material.envMap !== null ) {
733
+
734
+ if ( material.envMap.mapping === THREE.SphericalReflectionMapping ) {
735
+
736
+ _normal.copy( element.vertexNormalsModel[ uv1 ] ).applyMatrix3( _normalViewMatrix );
737
+ _uv1x = 0.5 * _normal.x + 0.5;
738
+ _uv1y = 0.5 * _normal.y + 0.5;
739
+
740
+ _normal.copy( element.vertexNormalsModel[ uv2 ] ).applyMatrix3( _normalViewMatrix );
741
+ _uv2x = 0.5 * _normal.x + 0.5;
742
+ _uv2y = 0.5 * _normal.y + 0.5;
743
+
744
+ _normal.copy( element.vertexNormalsModel[ uv3 ] ).applyMatrix3( _normalViewMatrix );
745
+ _uv3x = 0.5 * _normal.x + 0.5;
746
+ _uv3y = 0.5 * _normal.y + 0.5;
747
+
748
+ patternPath( _v1x, _v1y, _v2x, _v2y, _v3x, _v3y, _uv1x, _uv1y, _uv2x, _uv2y, _uv3x, _uv3y, material.envMap );
749
+
750
+ }
751
+
752
+ } else {
753
+
754
+ _color.copy( material.color );
755
+
756
+ if ( material.vertexColors === THREE.FaceColors ) {
757
+
758
+ _color.multiply( element.color );
759
+
760
+ }
761
+
762
+ material.wireframe === true
763
+ ? strokePath( _color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin )
764
+ : fillPath( _color );
765
+
766
+ }
767
+
768
+ } else if ( material instanceof THREE.MeshNormalMaterial ) {
769
+
770
+ _normal.copy( element.normalModel ).applyMatrix3( _normalViewMatrix );
771
+
772
+ _color.setRGB( _normal.x, _normal.y, _normal.z ).multiplyScalar( 0.5 ).addScalar( 0.5 );
773
+
774
+ material.wireframe === true
775
+ ? strokePath( _color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin )
776
+ : fillPath( _color );
777
+
778
+ } else {
779
+
780
+ _color.setRGB( 1, 1, 1 );
781
+
782
+ material.wireframe === true
783
+ ? strokePath( _color, material.wireframeLinewidth, material.wireframeLinecap, material.wireframeLinejoin )
784
+ : fillPath( _color );
785
+
786
+ }
787
+
788
+ }
789
+
790
+ //
791
+
792
+ function drawTriangle( x0, y0, x1, y1, x2, y2 ) {
793
+
794
+ _context.beginPath();
795
+ _context.moveTo( x0, y0 );
796
+ _context.lineTo( x1, y1 );
797
+ _context.lineTo( x2, y2 );
798
+ _context.closePath();
799
+
800
+ }
801
+
802
+ function strokePath( color, linewidth, linecap, linejoin ) {
803
+
804
+ setLineWidth( linewidth );
805
+ setLineCap( linecap );
806
+ setLineJoin( linejoin );
807
+ setStrokeStyle( color.getStyle() );
808
+
809
+ _context.stroke();
810
+
811
+ _elemBox.expandByScalar( linewidth * 2 );
812
+
813
+ }
814
+
815
+ function fillPath( color ) {
816
+
817
+ setFillStyle( color.getStyle() );
818
+ _context.fill();
819
+
820
+ }
821
+
822
+ function textureToPattern( texture ) {
823
+
824
+ if ( texture.version === 0 ||
825
+ texture instanceof THREE.CompressedTexture ||
826
+ texture instanceof THREE.DataTexture ) {
827
+
828
+ return {
829
+ canvas: undefined,
830
+ version: texture.version
831
+ };
832
+
833
+ }
834
+
835
+ var image = texture.image;
836
+
837
+ if ( image.complete === false ) {
838
+
839
+ return {
840
+ canvas: undefined,
841
+ version: 0
842
+ };
843
+
844
+ }
845
+
846
+ var canvas = document.createElement( 'canvas' );
847
+ canvas.width = image.width;
848
+ canvas.height = image.height;
849
+
850
+ var context = canvas.getContext( '2d' );
851
+ context.setTransform( 1, 0, 0, - 1, 0, image.height );
852
+ context.drawImage( image, 0, 0 );
853
+
854
+ var repeatX = texture.wrapS === THREE.RepeatWrapping;
855
+ var repeatY = texture.wrapT === THREE.RepeatWrapping;
856
+
857
+ var repeat = 'no-repeat';
858
+
859
+ if ( repeatX === true && repeatY === true ) {
860
+
861
+ repeat = 'repeat';
862
+
863
+ } else if ( repeatX === true ) {
864
+
865
+ repeat = 'repeat-x';
866
+
867
+ } else if ( repeatY === true ) {
868
+
869
+ repeat = 'repeat-y';
870
+
871
+ }
872
+
873
+ var pattern = _context.createPattern( canvas, repeat );
874
+
875
+ if ( texture.onUpdate ) texture.onUpdate( texture );
876
+
877
+ return {
878
+ canvas: pattern,
879
+ version: texture.version
880
+ };
881
+
882
+ }
883
+
884
+ function patternPath( x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2, texture ) {
885
+
886
+ var pattern = _patterns[ texture.id ];
887
+
888
+ if ( pattern === undefined || pattern.version !== texture.version ) {
889
+
890
+ pattern = textureToPattern( texture );
891
+ _patterns[ texture.id ] = pattern;
892
+
893
+ }
894
+
895
+ if ( pattern.canvas !== undefined ) {
896
+
897
+ setFillStyle( pattern.canvas );
898
+
899
+ } else {
900
+
901
+ setFillStyle( 'rgba( 0, 0, 0, 1)' );
902
+ _context.fill();
903
+ return;
904
+
905
+ }
906
+
907
+ // http://extremelysatisfactorytotalitarianism.com/blog/?p=2120
908
+
909
+ var a, b, c, d, e, f, det, idet,
910
+ offsetX = texture.offset.x / texture.repeat.x,
911
+ offsetY = texture.offset.y / texture.repeat.y,
912
+ width = texture.image.width * texture.repeat.x,
913
+ height = texture.image.height * texture.repeat.y;
914
+
915
+ u0 = ( u0 + offsetX ) * width;
916
+ v0 = ( v0 + offsetY ) * height;
917
+
918
+ u1 = ( u1 + offsetX ) * width;
919
+ v1 = ( v1 + offsetY ) * height;
920
+
921
+ u2 = ( u2 + offsetX ) * width;
922
+ v2 = ( v2 + offsetY ) * height;
923
+
924
+ x1 -= x0; y1 -= y0;
925
+ x2 -= x0; y2 -= y0;
926
+
927
+ u1 -= u0; v1 -= v0;
928
+ u2 -= u0; v2 -= v0;
929
+
930
+ det = u1 * v2 - u2 * v1;
931
+
932
+ if ( det === 0 ) return;
933
+
934
+ idet = 1 / det;
935
+
936
+ a = ( v2 * x1 - v1 * x2 ) * idet;
937
+ b = ( v2 * y1 - v1 * y2 ) * idet;
938
+ c = ( u1 * x2 - u2 * x1 ) * idet;
939
+ d = ( u1 * y2 - u2 * y1 ) * idet;
940
+
941
+ e = x0 - a * u0 - c * v0;
942
+ f = y0 - b * u0 - d * v0;
943
+
944
+ _context.save();
945
+ _context.transform( a, b, c, d, e, f );
946
+ _context.fill();
947
+ _context.restore();
948
+
949
+ }
950
+
951
+ function clipImage( x0, y0, x1, y1, x2, y2, u0, v0, u1, v1, u2, v2, image ) {
952
+
953
+ // http://extremelysatisfactorytotalitarianism.com/blog/?p=2120
954
+
955
+ var a, b, c, d, e, f, det, idet,
956
+ width = image.width - 1,
957
+ height = image.height - 1;
958
+
959
+ u0 *= width; v0 *= height;
960
+ u1 *= width; v1 *= height;
961
+ u2 *= width; v2 *= height;
962
+
963
+ x1 -= x0; y1 -= y0;
964
+ x2 -= x0; y2 -= y0;
965
+
966
+ u1 -= u0; v1 -= v0;
967
+ u2 -= u0; v2 -= v0;
968
+
969
+ det = u1 * v2 - u2 * v1;
970
+
971
+ idet = 1 / det;
972
+
973
+ a = ( v2 * x1 - v1 * x2 ) * idet;
974
+ b = ( v2 * y1 - v1 * y2 ) * idet;
975
+ c = ( u1 * x2 - u2 * x1 ) * idet;
976
+ d = ( u1 * y2 - u2 * y1 ) * idet;
977
+
978
+ e = x0 - a * u0 - c * v0;
979
+ f = y0 - b * u0 - d * v0;
980
+
981
+ _context.save();
982
+ _context.transform( a, b, c, d, e, f );
983
+ _context.clip();
984
+ _context.drawImage( image, 0, 0 );
985
+ _context.restore();
986
+
987
+ }
988
+
989
+ // Hide anti-alias gaps
990
+
991
+ function expand( v1, v2, pixels ) {
992
+
993
+ var x = v2.x - v1.x, y = v2.y - v1.y,
994
+ det = x * x + y * y, idet;
995
+
996
+ if ( det === 0 ) return;
997
+
998
+ idet = pixels / Math.sqrt( det );
999
+
1000
+ x *= idet; y *= idet;
1001
+
1002
+ v2.x += x; v2.y += y;
1003
+ v1.x -= x; v1.y -= y;
1004
+
1005
+ }
1006
+
1007
+ // Context cached methods.
1008
+
1009
+ function setOpacity( value ) {
1010
+
1011
+ if ( _contextGlobalAlpha !== value ) {
1012
+
1013
+ _context.globalAlpha = value;
1014
+ _contextGlobalAlpha = value;
1015
+
1016
+ }
1017
+
1018
+ }
1019
+
1020
+ function setBlending( value ) {
1021
+
1022
+ if ( _contextGlobalCompositeOperation !== value ) {
1023
+
1024
+ if ( value === THREE.NormalBlending ) {
1025
+
1026
+ _context.globalCompositeOperation = 'source-over';
1027
+
1028
+ } else if ( value === THREE.AdditiveBlending ) {
1029
+
1030
+ _context.globalCompositeOperation = 'lighter';
1031
+
1032
+ } else if ( value === THREE.SubtractiveBlending ) {
1033
+
1034
+ _context.globalCompositeOperation = 'darker';
1035
+
1036
+ } else if ( value === THREE.MultiplyBlending ) {
1037
+
1038
+ _context.globalCompositeOperation = 'multiply';
1039
+
1040
+ }
1041
+
1042
+ _contextGlobalCompositeOperation = value;
1043
+
1044
+ }
1045
+
1046
+ }
1047
+
1048
+ function setLineWidth( value ) {
1049
+
1050
+ if ( _contextLineWidth !== value ) {
1051
+
1052
+ _context.lineWidth = value;
1053
+ _contextLineWidth = value;
1054
+
1055
+ }
1056
+
1057
+ }
1058
+
1059
+ function setLineCap( value ) {
1060
+
1061
+ // "butt", "round", "square"
1062
+
1063
+ if ( _contextLineCap !== value ) {
1064
+
1065
+ _context.lineCap = value;
1066
+ _contextLineCap = value;
1067
+
1068
+ }
1069
+
1070
+ }
1071
+
1072
+ function setLineJoin( value ) {
1073
+
1074
+ // "round", "bevel", "miter"
1075
+
1076
+ if ( _contextLineJoin !== value ) {
1077
+
1078
+ _context.lineJoin = value;
1079
+ _contextLineJoin = value;
1080
+
1081
+ }
1082
+
1083
+ }
1084
+
1085
+ function setStrokeStyle( value ) {
1086
+
1087
+ if ( _contextStrokeStyle !== value ) {
1088
+
1089
+ _context.strokeStyle = value;
1090
+ _contextStrokeStyle = value;
1091
+
1092
+ }
1093
+
1094
+ }
1095
+
1096
+ function setFillStyle( value ) {
1097
+
1098
+ if ( _contextFillStyle !== value ) {
1099
+
1100
+ _context.fillStyle = value;
1101
+ _contextFillStyle = value;
1102
+
1103
+ }
1104
+
1105
+ }
1106
+
1107
+ function setLineDash( value ) {
1108
+
1109
+ if ( _contextLineDash.length !== value.length ) {
1110
+
1111
+ _context.setLineDash( value );
1112
+ _contextLineDash = value;
1113
+
1114
+ }
1115
+
1116
+ }
1117
+
1118
+ };