cyross-ruby-miyako 2.0.5.1.0 → 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (91) hide show
  1. data/README +1092 -929
  2. data/Rakefile +7 -7
  3. data/defines.h +144 -144
  4. data/extern.h +29 -29
  5. data/install_miyako.rb +87 -87
  6. data/lib/Miyako/API/audio.rb +572 -198
  7. data/lib/Miyako/API/basic_data.rb +825 -573
  8. data/lib/Miyako/API/bitmap.rb +534 -507
  9. data/lib/Miyako/API/choices.rb +481 -475
  10. data/lib/Miyako/API/collision.rb +486 -460
  11. data/lib/Miyako/API/diagram.rb +586 -561
  12. data/lib/Miyako/API/drawing.rb +151 -151
  13. data/lib/Miyako/API/exceptions.rb +105 -0
  14. data/lib/Miyako/API/fixedmap.rb +462 -428
  15. data/lib/Miyako/API/font.rb +430 -403
  16. data/lib/Miyako/API/input.rb +456 -447
  17. data/lib/Miyako/API/layout.rb +636 -433
  18. data/lib/Miyako/API/map.rb +583 -529
  19. data/lib/Miyako/API/map_event.rb +222 -198
  20. data/lib/Miyako/API/modules.rb +357 -109
  21. data/lib/Miyako/API/movie.rb +166 -154
  22. data/lib/Miyako/API/parts.rb +276 -189
  23. data/lib/Miyako/API/plane.rb +205 -166
  24. data/lib/Miyako/API/screen.rb +341 -325
  25. data/lib/Miyako/API/shape.rb +443 -443
  26. data/lib/Miyako/API/sprite.rb +771 -752
  27. data/lib/Miyako/API/sprite_animation.rb +490 -481
  28. data/lib/Miyako/API/sprite_list.rb +1135 -0
  29. data/lib/Miyako/API/spriteunit.rb +168 -147
  30. data/lib/Miyako/API/story.rb +350 -300
  31. data/lib/Miyako/API/textbox.rb +770 -725
  32. data/lib/Miyako/API/utility.rb +419 -388
  33. data/lib/Miyako/API/viewport.rb +189 -139
  34. data/lib/Miyako/API/yuki.rb +1226 -996
  35. data/lib/Miyako/EXT/miyako_cairo.rb +62 -62
  36. data/lib/Miyako/EXT/raster_scroll.rb +138 -138
  37. data/lib/Miyako/EXT/slides.rb +157 -157
  38. data/lib/Miyako/miyako.rb +201 -171
  39. data/lib/Miyako/miyako_require_only.rb +35 -0
  40. data/miyako_basicdata.c +590 -590
  41. data/miyako_bitmap.c +1225 -1225
  42. data/miyako_collision.c +403 -403
  43. data/miyako_drawing.c +187 -187
  44. data/miyako_font.c +334 -334
  45. data/miyako_hsv.c +830 -830
  46. data/miyako_input_audio.c +254 -0
  47. data/miyako_layout.c +191 -191
  48. data/miyako_no_katana.c +1078 -1074
  49. data/miyako_sprite2.c +431 -0
  50. data/miyako_transform.c +438 -438
  51. data/miyako_utility.c +288 -288
  52. data/sample/Animation1/m1ku.rb +68 -68
  53. data/sample/Animation2/lex.rb +96 -96
  54. data/sample/Diagram_sample/diagram_sample_yuki2.rb +328 -386
  55. data/sample/Room3/blue.rb +297 -297
  56. data/sample/Room3/ending.rb +180 -180
  57. data/sample/Room3/green.rb +220 -220
  58. data/sample/Room3/main.rb +119 -119
  59. data/sample/Room3/main_component.rb +59 -59
  60. data/sample/Room3/red.rb +227 -227
  61. data/sample/Room3/room3.rb +25 -27
  62. data/sample/Room3/title.rb +184 -184
  63. data/sample/ball_action_sample.rb +204 -204
  64. data/sample/blit_rop.rb +70 -70
  65. data/sample/cairo_sample.rb +25 -25
  66. data/sample/circle_collision_test.rb +66 -66
  67. data/sample/collision_test.rb +33 -33
  68. data/sample/collision_test2.rb +108 -108
  69. data/sample/fixed_map_test/fixed_map_sample.rb +140 -140
  70. data/sample/fixed_map_test/readme.txt +72 -72
  71. data/sample/map_test/chara.rb +58 -58
  72. data/sample/map_test/main_parts.rb +69 -69
  73. data/sample/map_test/main_scene.rb +153 -153
  74. data/sample/map_test/map_manager.rb +75 -75
  75. data/sample/map_test/map_test.rb +23 -23
  76. data/sample/map_test/oasis.rb +71 -71
  77. data/sample/map_test/readme.txt +89 -89
  78. data/sample/map_test/route.rb +157 -157
  79. data/sample/map_test/town.rb +74 -74
  80. data/sample/polygon_test.rb +35 -35
  81. data/sample/rasterscroll.rb +24 -24
  82. data/sample/takahashi.rb +42 -42
  83. data/sample/textbox_sample.rb +189 -189
  84. data/sample/transform.rb +54 -54
  85. data/sample/utility_test.rb +73 -73
  86. data/sample/utility_test2.rb +61 -61
  87. data/sample/utility_test3.rb +64 -64
  88. data/sample/utility_test4.rb +73 -73
  89. data/uninstall_miyako.rb +19 -19
  90. data/win/miyako_no_katana.so +0 -0
  91. metadata +7 -2
data/miyako_sprite2.c ADDED
@@ -0,0 +1,431 @@
1
+ /*
2
+ --
3
+ Miyako v2.1 Extend Library "Miyako no Katana"
4
+ Copyright (C) 2009 Cyross Makoto
5
+
6
+ This library is free software; you can redistribute it and/or
7
+ modify it under the terms of the GNU Lesser General Public
8
+ License as published by the Free Software Foundation; either
9
+ version 2.1 of the License, or (at your option) any later version.
10
+
11
+ This library is distributed in the hope that it will be useful,
12
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
13
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14
+ Lesser General Public License for more details.
15
+
16
+ You should have received a copy of the GNU Lesser General Public
17
+ License along with this library; if not, write to the Free Software
18
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
19
+ ++
20
+ */
21
+
22
+ /*
23
+ =拡張ライブラリmiyako_no_katana
24
+ Authors:: サイロス誠
25
+ Version:: 2.1
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+ Copyright:: 2007-2009 Cyross Makoto
27
+ License:: LGPL2.1
28
+ */
29
+ #include "defines.h"
30
+
31
+ static VALUE mSDL = Qnil;
32
+ static VALUE mMiyako = Qnil;
33
+ static VALUE mSpriteArray = Qnil;
34
+ static VALUE mSpriteBase = Qnil;
35
+ static VALUE cSpriteList = Qnil;
36
+ static VALUE nZero = Qnil;
37
+ static VALUE nOne = Qnil;
38
+ static volatile ID id_kakko = Qnil;
39
+ static volatile ID id_start = Qnil;
40
+ static volatile ID id_stop = Qnil;
41
+ static volatile ID id_reset = Qnil;
42
+ static volatile ID id_update_animation = Qnil;
43
+ static volatile ID id_move = Qnil;
44
+ static volatile ID id_move_to = Qnil;
45
+ static volatile ID id_render = Qnil;
46
+ static volatile ID id_render_to = Qnil;
47
+ static volatile ID id_sprite_only = Qnil;
48
+ static volatile int zero = 0;
49
+ static volatile int one = 1;
50
+
51
+ /*
52
+ :nodoc:
53
+ */
54
+ static VALUE sprite_array_sprite_only(VALUE self)
55
+ {
56
+ VALUE array = rb_ary_new();
57
+
58
+ int i;
59
+ VALUE *ptr = RARRAY_PTR(self);
60
+ for(i=0; i<RARRAY_LEN(self); i++)
61
+ {
62
+ VALUE e = *(ptr+i);
63
+ VALUE c = CLASS_OF(e);
64
+ if(rb_mod_include_p(c, mSpriteBase) == Qtrue ||
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+ rb_mod_include_p(c, mSpriteArray) == Qtrue)
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+ rb_ary_push(array, e);
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+ }
68
+ return array;
69
+ }
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+
71
+ /*
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+ :nodoc:
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+ */
74
+ static void sprite_array_move_inner(VALUE array, ID id, VALUE x, VALUE y)
75
+ {
76
+ int i;
77
+ VALUE *ptr = RARRAY_PTR(array);
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+ if(rb_block_given_p() == Qtrue)
79
+ {
80
+ for(i=0; i<RARRAY_LEN(array); i++)
81
+ {
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+ VALUE e = *(ptr+i);
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+ VALUE ret = rb_yield_values(4, e, INT2NUM(i), x, y);
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+ VALUE r1 = rb_funcall(ret, id_kakko, 1, nZero);
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+ VALUE r2 = rb_funcall(ret, id_kakko, 1, nOne);
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+ rb_funcall(e, id, 2, r1, r2);
87
+ }
88
+ }
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+ else
90
+ {
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+ for(i=0; i<RARRAY_LEN(array); i++)
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+ {
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+ rb_funcall(*(ptr+i), id, 2, x, y);
94
+ }
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+ }
96
+ }
97
+
98
+ /*
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+ :nodoc:
100
+ */
101
+ static VALUE sprite_array_move(VALUE self, VALUE dx, VALUE dy)
102
+ {
103
+ sprite_array_move_inner(sprite_array_sprite_only(self),
104
+ id_move, dx, dy);
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+
106
+ return self;
107
+ }
108
+
109
+ /*
110
+ :nodoc:
111
+ */
112
+ static VALUE sprite_array_move_to(VALUE self, VALUE x, VALUE y)
113
+ {
114
+ sprite_array_move_inner(sprite_array_sprite_only(self),
115
+ id_move_to, x, y);
116
+
117
+ return self;
118
+ }
119
+
120
+ /*
121
+ :nodoc:
122
+ */
123
+ static void sprite_array_inner(VALUE array, ID id)
124
+ {
125
+ int i;
126
+ for(i=0; i<RARRAY_LEN(array); i++)
127
+ {
128
+ rb_funcall(*(RARRAY_PTR(array)+i), id, 0);
129
+ }
130
+ }
131
+
132
+ /*
133
+ :nodoc:
134
+ */
135
+ static VALUE sprite_array_start(VALUE self)
136
+ {
137
+ sprite_array_inner(sprite_array_sprite_only(self), id_start);
138
+ return self;
139
+ }
140
+
141
+ /*
142
+ :nodoc:
143
+ */
144
+ static VALUE sprite_array_stop(VALUE self)
145
+ {
146
+ sprite_array_inner(sprite_array_sprite_only(self), id_stop);
147
+ return self;
148
+ }
149
+
150
+ /*
151
+ :nodoc:
152
+ */
153
+ static VALUE sprite_array_reset(VALUE self)
154
+ {
155
+ sprite_array_inner(sprite_array_sprite_only(self), id_reset);
156
+ return self;
157
+ }
158
+
159
+ /*
160
+ :nodoc:
161
+ */
162
+ static VALUE sprite_array_update_animation(VALUE self)
163
+ {
164
+ VALUE array = sprite_array_sprite_only(self);
165
+ VALUE ret = rb_ary_new();
166
+ int i;
167
+ for(i=0; i<RARRAY_LEN(array); i++)
168
+ {
169
+ rb_ary_push(ret, rb_funcall(*(RARRAY_PTR(array)+i), id_update_animation, 0));
170
+ }
171
+ return ret;
172
+ }
173
+
174
+ /*
175
+ :nodoc:
176
+ */
177
+ static VALUE sprite_array_render(VALUE self)
178
+ {
179
+ sprite_array_inner(sprite_array_sprite_only(self), id_render);
180
+ return self;
181
+ }
182
+
183
+ /*
184
+ :nodoc:
185
+ */
186
+ static VALUE sprite_array_render_to(VALUE self, VALUE dst)
187
+ {
188
+ VALUE array = sprite_array_sprite_only(self);
189
+
190
+ int i;
191
+ for(i=0; i<RARRAY_LEN(array); i++)
192
+ {
193
+ rb_funcall(*(RARRAY_PTR(array)+i), id_render_to, 1, dst);
194
+ }
195
+
196
+ return self;
197
+ }
198
+
199
+ /*
200
+ :nodoc:
201
+ */
202
+ static VALUE sprite_list_sprite_only(VALUE self)
203
+ {
204
+ VALUE hash = rb_hash_new();
205
+ VALUE names = rb_iv_get(self, "@names");
206
+ VALUE n2v = rb_iv_get(self, "@n2v");
207
+
208
+ int i;
209
+ VALUE *ptr = RARRAY_PTR(names);
210
+ for(i=0; i<RARRAY_LEN(names); i++)
211
+ {
212
+ VALUE *p2 = RSTRUCT_PTR(rb_hash_lookup(n2v, *(ptr+i)));
213
+ VALUE n = *(p2+0);
214
+ VALUE v = *(p2+1);
215
+ VALUE c = CLASS_OF(v);
216
+ if(rb_mod_include_p(c, mSpriteBase) == Qtrue ||
217
+ rb_mod_include_p(c, mSpriteArray) == Qtrue)
218
+ rb_hash_aset(hash, n, v);
219
+ }
220
+ return rb_funcall(cSpriteList, rb_intern("new"), 1, hash);
221
+ }
222
+
223
+ /*
224
+ :nodoc:
225
+ */
226
+ static void sprite_list_move_inner(VALUE list, ID id, VALUE x, VALUE y)
227
+ {
228
+ VALUE names = rb_iv_get(list, "@names");
229
+ VALUE n2v = rb_iv_get(list, "@n2v");
230
+ int i;
231
+ VALUE *ptr = RARRAY_PTR(names);
232
+ if(rb_block_given_p() == Qtrue)
233
+ {
234
+ for(i=0; i<RARRAY_LEN(names); i++)
235
+ {
236
+ VALUE e = rb_hash_lookup(n2v, *(ptr+i));
237
+ VALUE ret = rb_yield_values(4, e, INT2NUM(i), x, y);
238
+ VALUE r1 = rb_funcall(ret, id_kakko, 1, nZero);
239
+ VALUE r2 = rb_funcall(ret, id_kakko, 1, nOne);
240
+ rb_funcall(e, id, 2, r1, r2);
241
+ }
242
+ }
243
+ else
244
+ {
245
+ for(i=0; i<RARRAY_LEN(names); i++)
246
+ {
247
+ VALUE v = *(RSTRUCT_PTR(rb_hash_lookup(n2v, *(ptr+i)))+1);
248
+ rb_funcall(v, id, 2, x, y);
249
+ }
250
+ }
251
+ }
252
+
253
+ /*
254
+ :nodoc:
255
+ */
256
+ static VALUE sprite_list_move(VALUE self, VALUE dx, VALUE dy)
257
+ {
258
+ sprite_list_move_inner(self, id_move, dx, dy);
259
+
260
+ return self;
261
+ }
262
+
263
+ /*
264
+ :nodoc:
265
+ */
266
+ static VALUE sprite_list_move_to(VALUE self, VALUE x, VALUE y)
267
+ {
268
+ sprite_list_move_inner(self, id_move_to, x, y);
269
+
270
+ return self;
271
+ }
272
+
273
+ /*
274
+ :nodoc:
275
+ */
276
+ static VALUE sprite_list_to_ary(VALUE self)
277
+ {
278
+ VALUE ret = rb_ary_new();
279
+ VALUE names = rb_iv_get(self, "@names");
280
+ VALUE n2v = rb_iv_get(self, "@n2v");
281
+
282
+ int i;
283
+ VALUE *ptr = RARRAY_PTR(names);
284
+ for(i=0; i<RARRAY_LEN(names); i++)
285
+ rb_ary_push(ret, rb_hash_lookup(n2v, *(ptr+i)));
286
+
287
+ return ret;
288
+ }
289
+
290
+ /*
291
+ :nodoc:
292
+ */
293
+ static VALUE sprite_list_each(VALUE self)
294
+ {
295
+ VALUE array = sprite_list_to_ary(self);
296
+
297
+ int i;
298
+ VALUE *ptr = RARRAY_PTR(array);
299
+ for(i=0; i<RARRAY_LEN(array); i++)
300
+ rb_yield_values(1, *(ptr+i));
301
+
302
+ return self;
303
+ }
304
+
305
+ /*
306
+ :nodoc:
307
+ */
308
+ static void sprite_list_inner(VALUE list, ID id)
309
+ {
310
+ VALUE array = sprite_list_to_ary(list);
311
+ int i;
312
+ for(i=0; i<RARRAY_LEN(array); i++)
313
+ {
314
+ VALUE pair = *(RARRAY_PTR(array)+i);
315
+ rb_funcall(*(RSTRUCT_PTR(pair)+1), id ,0);
316
+ }
317
+ }
318
+
319
+ /*
320
+ :nodoc:
321
+ */
322
+ static VALUE sprite_list_start(VALUE self)
323
+ {
324
+ sprite_list_inner(self, id_start);
325
+ return self;
326
+ }
327
+
328
+ /*
329
+ :nodoc:
330
+ */
331
+ static VALUE sprite_list_stop(VALUE self)
332
+ {
333
+ sprite_list_inner(self, id_stop);
334
+ return self;
335
+ }
336
+
337
+ /*
338
+ :nodoc:
339
+ */
340
+ static VALUE sprite_list_reset(VALUE self)
341
+ {
342
+ sprite_list_inner(self, id_reset);
343
+ return self;
344
+ }
345
+
346
+ /*
347
+ :nodoc:
348
+ */
349
+ static VALUE sprite_list_update_animation(VALUE self)
350
+ {
351
+ VALUE array = sprite_list_to_ary(self);
352
+ VALUE ret = rb_ary_new();
353
+ int i;
354
+ for(i=0; i<RARRAY_LEN(array); i++)
355
+ {
356
+ VALUE pair = *(RARRAY_PTR(array)+i);
357
+ rb_ary_push(ret, rb_funcall(*(RSTRUCT_PTR(pair)+1), id_update_animation, 0));
358
+ }
359
+ return ret;
360
+ }
361
+
362
+ /*
363
+ :nodoc:
364
+ */
365
+ static VALUE sprite_list_render(VALUE self)
366
+ {
367
+ sprite_list_inner(self, id_render);
368
+ return self;
369
+ }
370
+
371
+ /*
372
+ :nodoc:
373
+ */
374
+ static VALUE sprite_list_render_to(VALUE self, VALUE dst)
375
+ {
376
+ VALUE array = sprite_list_to_ary(self);
377
+ int i;
378
+ for(i=0; i<RARRAY_LEN(array); i++)
379
+ {
380
+ VALUE pair = *(RARRAY_PTR(array)+i);
381
+ rb_funcall(*(RSTRUCT_PTR(pair)+1), id_render_to, 1, dst);
382
+ }
383
+
384
+ return self;
385
+ }
386
+
387
+ void Init_miyako_sprite2()
388
+ {
389
+ mSDL = rb_define_module("SDL");
390
+ mMiyako = rb_define_module("Miyako");
391
+ mSpriteArray = rb_define_module_under(mMiyako, "SpriteArray");
392
+ mSpriteBase = rb_define_module_under(mMiyako, "SpriteBase");
393
+ cSpriteList = rb_define_class_under(mMiyako, "SpriteList", rb_cObject);
394
+
395
+ id_kakko = rb_intern("[]");
396
+ id_start = rb_intern("start");
397
+ id_stop = rb_intern("stop");
398
+ id_reset = rb_intern("reset");
399
+ id_update_animation = rb_intern("update_animation");
400
+ id_move = rb_intern("move!");
401
+ id_move_to = rb_intern("move_to!");
402
+ id_render = rb_intern("render");
403
+ id_render_to = rb_intern("render_to");
404
+ id_sprite_only = rb_intern("sprite_only");
405
+
406
+ zero = 0;
407
+ nZero = INT2NUM(zero);
408
+ one = 1;
409
+ nOne = INT2NUM(one);
410
+
411
+ rb_define_method(mSpriteArray, "sprite_only", sprite_array_sprite_only, 0);
412
+ rb_define_method(mSpriteArray, "start", sprite_array_start, 0);
413
+ rb_define_method(mSpriteArray, "stop", sprite_array_stop, 0);
414
+ rb_define_method(mSpriteArray, "reset", sprite_array_reset, 0);
415
+ rb_define_method(mSpriteArray, "update_animation", sprite_array_update_animation, 0);
416
+ rb_define_method(mSpriteArray, "move!", sprite_array_move, 2);
417
+ rb_define_method(mSpriteArray, "move_to!", sprite_array_move_to, 2);
418
+ rb_define_method(mSpriteArray, "render", sprite_array_render, 0);
419
+ rb_define_method(mSpriteArray, "render_to", sprite_array_render_to, 1);
420
+ rb_define_method(cSpriteList, "sprite_only", sprite_list_sprite_only, 0);
421
+ rb_define_method(cSpriteList, "start", sprite_list_start, 0);
422
+ rb_define_method(cSpriteList, "stop", sprite_list_stop, 0);
423
+ rb_define_method(cSpriteList, "reset", sprite_list_reset, 0);
424
+ rb_define_method(cSpriteList, "update_animation", sprite_list_update_animation, 0);
425
+ rb_define_method(cSpriteList, "move!", sprite_list_move, 2);
426
+ rb_define_method(cSpriteList, "move_to!", sprite_list_move_to, 2);
427
+ rb_define_method(cSpriteList, "to_ary", sprite_list_to_ary, 0);
428
+ rb_define_method(cSpriteList, "each", sprite_list_each, 0);
429
+ rb_define_method(cSpriteList, "render", sprite_list_render, 0);
430
+ rb_define_method(cSpriteList, "render_to", sprite_list_render_to, 1);
431
+ }