ceedling 0.28.3 → 0.29.0

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Files changed (1101) hide show
  1. checksums.yaml +5 -5
  2. data/Gemfile +16 -16
  3. data/Gemfile.lock +17 -16
  4. data/README.md +107 -66
  5. data/Rakefile +11 -11
  6. data/assets/ceedling +3 -3
  7. data/assets/ceedling.cmd +1 -1
  8. data/assets/default_gitignore +5 -5
  9. data/assets/example_file.c +5 -5
  10. data/assets/example_file.h +6 -6
  11. data/assets/project_as_gem.yml +100 -90
  12. data/assets/project_with_guts.yml +101 -91
  13. data/assets/project_with_guts_gcov.yml +101 -91
  14. data/assets/test_example_file.c +13 -13
  15. data/assets/test_example_file_boom.c +13 -13
  16. data/assets/test_example_file_success.c +14 -14
  17. data/assets/test_example_file_verbose.c +12 -12
  18. data/bin/ceedling +337 -316
  19. data/ceedling.gemspec +36 -39
  20. data/ceedling.sublime-project +25 -0
  21. data/ceedling.sublime-workspace +1276 -0
  22. data/config/test_environment.rb +11 -11
  23. data/docs/CeedlingPacket.md +2119 -2060
  24. data/docs/ThrowTheSwitchCodingStandard.md +207 -207
  25. data/examples/blinky/project.yml +99 -98
  26. data/examples/blinky/rakefile.rb +31 -31
  27. data/examples/blinky/src/BlinkTask.c +21 -21
  28. data/examples/blinky/src/BlinkTask.h +6 -6
  29. data/examples/blinky/src/Configure.c +36 -36
  30. data/examples/blinky/src/Configure.h +6 -6
  31. data/examples/blinky/src/main.c +51 -51
  32. data/examples/blinky/src/main.h +9 -9
  33. data/examples/blinky/test/support/stub_interrupt.h +347 -347
  34. data/examples/blinky/test/support/stub_io.h +421 -421
  35. data/examples/blinky/test/support/stub_iom328p.h +883 -883
  36. data/examples/blinky/test/support/stub_sfr_defs.h +269 -269
  37. data/examples/blinky/test/test_BlinkTask.c +42 -42
  38. data/examples/blinky/test/test_Configure.c +29 -29
  39. data/examples/blinky/test/test_main.c +60 -60
  40. data/examples/temp_sensor/project.yml +76 -76
  41. data/examples/temp_sensor/rakefile.rb +6 -6
  42. data/examples/temp_sensor/src/AdcConductor.c +42 -42
  43. data/examples/temp_sensor/src/AdcConductor.h +13 -13
  44. data/examples/temp_sensor/src/AdcHardware.c +27 -27
  45. data/examples/temp_sensor/src/AdcHardware.h +11 -11
  46. data/examples/temp_sensor/src/AdcHardwareConfigurator.c +18 -18
  47. data/examples/temp_sensor/src/AdcHardwareConfigurator.h +10 -10
  48. data/examples/temp_sensor/src/AdcModel.c +33 -33
  49. data/examples/temp_sensor/src/AdcModel.h +13 -13
  50. data/examples/temp_sensor/src/AdcTemperatureSensor.c +51 -51
  51. data/examples/temp_sensor/src/AdcTemperatureSensor.h +10 -10
  52. data/examples/temp_sensor/src/Executor.c +25 -25
  53. data/examples/temp_sensor/src/Executor.h +9 -9
  54. data/examples/temp_sensor/src/IntrinsicsWrapper.c +18 -18
  55. data/examples/temp_sensor/src/IntrinsicsWrapper.h +7 -7
  56. data/examples/temp_sensor/src/Main.c +46 -46
  57. data/examples/temp_sensor/src/Main.h +7 -7
  58. data/examples/temp_sensor/src/Model.c +10 -10
  59. data/examples/temp_sensor/src/Model.h +8 -8
  60. data/examples/temp_sensor/src/ModelConfig.h +7 -7
  61. data/examples/temp_sensor/src/TaskScheduler.c +72 -72
  62. data/examples/temp_sensor/src/TaskScheduler.h +11 -11
  63. data/examples/temp_sensor/src/TemperatureCalculator.c +27 -27
  64. data/examples/temp_sensor/src/TemperatureCalculator.h +8 -8
  65. data/examples/temp_sensor/src/TemperatureFilter.c +38 -38
  66. data/examples/temp_sensor/src/TemperatureFilter.h +10 -10
  67. data/examples/temp_sensor/src/TimerConductor.c +15 -15
  68. data/examples/temp_sensor/src/TimerConductor.h +9 -9
  69. data/examples/temp_sensor/src/TimerConfigurator.c +51 -51
  70. data/examples/temp_sensor/src/TimerConfigurator.h +15 -15
  71. data/examples/temp_sensor/src/TimerHardware.c +15 -15
  72. data/examples/temp_sensor/src/TimerHardware.h +8 -8
  73. data/examples/temp_sensor/src/TimerInterruptConfigurator.c +55 -55
  74. data/examples/temp_sensor/src/TimerInterruptConfigurator.h +13 -13
  75. data/examples/temp_sensor/src/TimerInterruptHandler.c +25 -25
  76. data/examples/temp_sensor/src/TimerInterruptHandler.h +10 -10
  77. data/examples/temp_sensor/src/TimerModel.c +9 -9
  78. data/examples/temp_sensor/src/TimerModel.h +8 -8
  79. data/examples/temp_sensor/src/Types.h +90 -90
  80. data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.c +18 -18
  81. data/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.h +8 -8
  82. data/examples/temp_sensor/src/UsartConductor.c +21 -21
  83. data/examples/temp_sensor/src/UsartConductor.h +7 -7
  84. data/examples/temp_sensor/src/UsartConfigurator.c +39 -39
  85. data/examples/temp_sensor/src/UsartConfigurator.h +13 -13
  86. data/examples/temp_sensor/src/UsartHardware.c +22 -22
  87. data/examples/temp_sensor/src/UsartHardware.h +9 -9
  88. data/examples/temp_sensor/src/UsartModel.c +34 -34
  89. data/examples/temp_sensor/src/UsartModel.h +10 -10
  90. data/examples/temp_sensor/src/UsartPutChar.c +16 -16
  91. data/examples/temp_sensor/src/UsartPutChar.h +8 -8
  92. data/examples/temp_sensor/src/UsartTransmitBufferStatus.c +7 -7
  93. data/examples/temp_sensor/src/UsartTransmitBufferStatus.h +8 -8
  94. data/examples/temp_sensor/test/TestAdcConductor.c +121 -121
  95. data/examples/temp_sensor/test/TestAdcHardware.c +44 -44
  96. data/examples/temp_sensor/test/TestAdcModel.c +33 -33
  97. data/examples/temp_sensor/test/TestExecutor.c +36 -36
  98. data/examples/temp_sensor/test/TestMain.c +24 -24
  99. data/examples/temp_sensor/test/TestModel.c +20 -20
  100. data/examples/temp_sensor/test/TestTaskScheduler.c +104 -104
  101. data/examples/temp_sensor/test/TestTemperatureCalculator.c +36 -36
  102. data/examples/temp_sensor/test/TestTemperatureFilter.c +79 -79
  103. data/examples/temp_sensor/test/TestTimerConductor.c +32 -32
  104. data/examples/temp_sensor/test/TestTimerHardware.c +26 -26
  105. data/examples/temp_sensor/test/TestTimerModel.c +18 -18
  106. data/examples/temp_sensor/test/TestUsartBaudRateRegisterCalculator.c +21 -21
  107. data/examples/temp_sensor/test/TestUsartConductor.c +40 -40
  108. data/examples/temp_sensor/test/TestUsartHardware.c +36 -36
  109. data/examples/temp_sensor/test/TestUsartModel.c +40 -40
  110. data/examples/temp_sensor/test/support/UnityHelper.c +12 -12
  111. data/examples/temp_sensor/test/support/UnityHelper.h +12 -12
  112. data/lib/ceedling.rb +99 -99
  113. data/lib/ceedling/build_invoker_utils.rb +39 -39
  114. data/lib/ceedling/cacheinator.rb +47 -42
  115. data/lib/ceedling/cacheinator_helper.rb +31 -12
  116. data/lib/ceedling/cmock_builder.rb +15 -15
  117. data/lib/ceedling/configurator.rb +363 -356
  118. data/lib/ceedling/configurator_builder.rb +458 -451
  119. data/lib/ceedling/configurator_plugins.rb +111 -111
  120. data/lib/ceedling/configurator_setup.rb +127 -127
  121. data/lib/ceedling/configurator_validator.rb +193 -193
  122. data/lib/ceedling/constants.rb +97 -97
  123. data/lib/ceedling/defaults.rb +418 -418
  124. data/lib/ceedling/dependinator.rb +98 -91
  125. data/lib/ceedling/erb_wrapper.rb +8 -8
  126. data/lib/ceedling/file_finder.rb +149 -149
  127. data/lib/ceedling/file_finder_helper.rb +54 -54
  128. data/lib/ceedling/file_path_utils.rb +200 -200
  129. data/lib/ceedling/file_system_utils.rb +69 -69
  130. data/lib/ceedling/file_system_wrapper.rb +9 -9
  131. data/lib/ceedling/file_wrapper.rb +83 -83
  132. data/lib/ceedling/flaginator.rb +74 -74
  133. data/lib/ceedling/generator.rb +183 -176
  134. data/lib/ceedling/generator_helper.rb +40 -40
  135. data/lib/ceedling/generator_test_results.rb +89 -89
  136. data/lib/ceedling/generator_test_results_sanity_checker.rb +65 -65
  137. data/lib/ceedling/generator_test_runner.rb +56 -52
  138. data/lib/ceedling/loginator.rb +31 -31
  139. data/lib/ceedling/makefile.rb +46 -46
  140. data/lib/ceedling/objects.yml +310 -307
  141. data/lib/ceedling/par_map.rb +19 -19
  142. data/lib/ceedling/plugin.rb +80 -80
  143. data/lib/ceedling/plugin_builder.rb +52 -52
  144. data/lib/ceedling/plugin_manager.rb +107 -107
  145. data/lib/ceedling/plugin_manager_helper.rb +19 -19
  146. data/lib/ceedling/plugin_reportinator.rb +76 -76
  147. data/lib/ceedling/plugin_reportinator_helper.rb +51 -51
  148. data/lib/ceedling/preprocessinator.rb +42 -43
  149. data/lib/ceedling/preprocessinator_extractor.rb +30 -30
  150. data/lib/ceedling/preprocessinator_file_handler.rb +21 -21
  151. data/lib/ceedling/preprocessinator_helper.rb +46 -46
  152. data/lib/ceedling/preprocessinator_includes_handler.rb +181 -96
  153. data/lib/ceedling/project_config_manager.rb +46 -37
  154. data/lib/ceedling/project_file_loader.rb +99 -99
  155. data/lib/ceedling/rake_utils.rb +17 -17
  156. data/lib/ceedling/rake_wrapper.rb +33 -33
  157. data/lib/ceedling/rakefile.rb +86 -86
  158. data/lib/ceedling/release_invoker.rb +73 -73
  159. data/lib/ceedling/release_invoker_helper.rb +19 -19
  160. data/lib/ceedling/reportinator.rb +26 -26
  161. data/lib/ceedling/rules_cmock.rake +9 -9
  162. data/lib/ceedling/rules_preprocess.rake +26 -26
  163. data/lib/ceedling/rules_release.rake +86 -86
  164. data/lib/ceedling/rules_release_deep_dependencies.rake +15 -15
  165. data/lib/ceedling/rules_tests.rake +74 -74
  166. data/lib/ceedling/rules_tests_deep_dependencies.rake +15 -15
  167. data/lib/ceedling/setupinator.rb +53 -53
  168. data/lib/ceedling/stream_wrapper.rb +28 -20
  169. data/lib/ceedling/streaminator.rb +40 -40
  170. data/lib/ceedling/streaminator_helper.rb +15 -15
  171. data/lib/ceedling/system_utils.rb +37 -37
  172. data/lib/ceedling/system_wrapper.rb +80 -80
  173. data/lib/ceedling/target_loader.rb +38 -38
  174. data/lib/ceedling/task_invoker.rb +117 -101
  175. data/lib/ceedling/tasks_base.rake +111 -112
  176. data/lib/ceedling/tasks_filesystem.rake +103 -100
  177. data/lib/ceedling/tasks_release.rake +30 -30
  178. data/lib/ceedling/tasks_release_deep_dependencies.rake +9 -9
  179. data/lib/ceedling/tasks_tests.rake +60 -55
  180. data/lib/ceedling/tasks_tests_deep_dependencies.rake +9 -9
  181. data/lib/ceedling/tasks_vendor.rake +35 -35
  182. data/lib/ceedling/test_includes_extractor.rb +85 -85
  183. data/lib/ceedling/test_invoker.rb +188 -164
  184. data/lib/ceedling/test_invoker_helper.rb +32 -32
  185. data/lib/ceedling/tool_executor.rb +229 -223
  186. data/lib/ceedling/tool_executor_helper.rb +164 -164
  187. data/lib/ceedling/verbosinator.rb +10 -10
  188. data/lib/ceedling/version.rb +36 -15
  189. data/lib/ceedling/yaml_wrapper.rb +17 -17
  190. data/license.txt +31 -31
  191. data/out.fail +22 -21
  192. data/plugins/beep/README.md +22 -22
  193. data/plugins/beep/lib/beep.rb +40 -40
  194. data/plugins/bullseye/assets/template.erb +15 -15
  195. data/plugins/bullseye/bullseye.rake +169 -169
  196. data/plugins/bullseye/config/defaults.yml +57 -57
  197. data/plugins/bullseye/lib/bullseye.rb +194 -194
  198. data/plugins/colour_report/lib/colour_report.rb +16 -0
  199. data/plugins/command_hooks/README.md +53 -52
  200. data/plugins/command_hooks/lib/command_hooks.rb +92 -75
  201. data/plugins/fake_function_framework/README.md +250 -250
  202. data/plugins/fake_function_framework/Rakefile +18 -18
  203. data/plugins/fake_function_framework/examples/fff_example/project.yml +71 -71
  204. data/plugins/fake_function_framework/examples/fff_example/rakefile.rb +7 -7
  205. data/plugins/fake_function_framework/examples/fff_example/src/bar.c +1 -1
  206. data/plugins/fake_function_framework/examples/fff_example/src/bar.h +14 -14
  207. data/plugins/fake_function_framework/examples/fff_example/src/custom_types.h +6 -6
  208. data/plugins/fake_function_framework/examples/fff_example/src/display.c +6 -6
  209. data/plugins/fake_function_framework/examples/fff_example/src/display.h +16 -16
  210. data/plugins/fake_function_framework/examples/fff_example/src/event_processor.c +93 -93
  211. data/plugins/fake_function_framework/examples/fff_example/src/event_processor.h +11 -11
  212. data/plugins/fake_function_framework/examples/fff_example/src/foo.c +16 -16
  213. data/plugins/fake_function_framework/examples/fff_example/src/foo.h +8 -8
  214. data/plugins/fake_function_framework/examples/fff_example/src/subfolder/zzz.c +1 -1
  215. data/plugins/fake_function_framework/examples/fff_example/src/subfolder/zzz.h +6 -6
  216. data/plugins/fake_function_framework/examples/fff_example/test/test_event_processor.c +155 -155
  217. data/plugins/fake_function_framework/examples/fff_example/test/test_foo.c +47 -47
  218. data/plugins/fake_function_framework/lib/fake_function_framework.rb +87 -87
  219. data/plugins/fake_function_framework/lib/fff_mock_generator.rb +163 -163
  220. data/plugins/fake_function_framework/spec/fff_mock_header_generator_spec.rb +304 -304
  221. data/plugins/fake_function_framework/spec/fff_mock_source_generator_spec.rb +148 -148
  222. data/plugins/fake_function_framework/spec/header_generator.rb +50 -50
  223. data/plugins/fake_function_framework/spec/spec_helper.rb +96 -96
  224. data/plugins/fake_function_framework/src/fff_unity_helper.h +32 -32
  225. data/plugins/gcov/README.md +101 -42
  226. data/plugins/gcov/assets/template.erb +15 -15
  227. data/plugins/gcov/config/defaults.yml +73 -66
  228. data/plugins/gcov/gcov.rake +220 -180
  229. data/plugins/gcov/lib/gcov.rb +113 -106
  230. data/plugins/gcov/lib/gcov_constants.rb +19 -18
  231. data/plugins/junit_tests_report/README.md +36 -0
  232. data/plugins/junit_tests_report/lib/junit_tests_report.rb +129 -118
  233. data/plugins/module_generator/config/module_generator.yml +3 -3
  234. data/plugins/module_generator/lib/module_generator.rb +70 -51
  235. data/plugins/module_generator/module_generator.rake +47 -43
  236. data/plugins/raw_output_report/lib/raw_output_report.rb +41 -41
  237. data/plugins/stdout_gtestlike_tests_report/assets/template.erb +84 -84
  238. data/plugins/stdout_gtestlike_tests_report/assets/template.erb copy +59 -59
  239. data/plugins/stdout_gtestlike_tests_report/config/stdout_gtestlike_tests_report.yml +4 -4
  240. data/plugins/stdout_gtestlike_tests_report/lib/stdout_gtestlike_tests_report.rb +43 -43
  241. data/plugins/stdout_ide_tests_report/config/stdout_ide_tests_report.yml +4 -4
  242. data/plugins/stdout_ide_tests_report/lib/stdout_ide_tests_report.rb +44 -44
  243. data/plugins/stdout_pretty_tests_report/assets/template.erb +59 -59
  244. data/plugins/stdout_pretty_tests_report/config/stdout_pretty_tests_report.yml +4 -4
  245. data/plugins/stdout_pretty_tests_report/lib/stdout_pretty_tests_report.rb +47 -47
  246. data/plugins/subprojects/README.md +63 -63
  247. data/plugins/subprojects/config/defaults.yml +33 -33
  248. data/plugins/subprojects/lib/subprojects.rb +92 -92
  249. data/plugins/subprojects/subprojects.rake +78 -78
  250. data/plugins/teamcity_tests_report/config/teamcity_tests_report.yml +4 -4
  251. data/plugins/teamcity_tests_report/lib/teamcity_tests_report.rb +57 -57
  252. data/plugins/warnings_report/lib/warnings_report.rb +69 -69
  253. data/plugins/xml_tests_report/README.md +36 -0
  254. data/plugins/xml_tests_report/lib/xml_tests_report.rb +110 -108
  255. data/spec/build_invoker_utils_spec.rb +54 -54
  256. data/spec/ceedling_spec.rb +154 -154
  257. data/spec/configurator_builder_spec.rb +6 -6
  258. data/spec/configurator_helper_spec.rb +4 -4
  259. data/spec/configurator_spec.rb +9 -9
  260. data/spec/file_finder_helper_spec.rb +53 -53
  261. data/spec/gcov/gcov_deployment_spec.rb +70 -70
  262. data/spec/gcov/gcov_test_cases_spec.rb +91 -91
  263. data/spec/generator_test_results_sanity_checker_spec.rb +88 -88
  264. data/spec/generator_test_results_spec.rb +107 -107
  265. data/spec/par_map_spec.rb +57 -57
  266. data/spec/preprocessinator_extractor_spec.rb +45 -45
  267. data/spec/preprocessinator_includes_handler_spec.rb +202 -186
  268. data/spec/reportinator_spec.rb +19 -19
  269. data/spec/spec_helper.rb +27 -27
  270. data/spec/spec_system_helper.rb +575 -481
  271. data/spec/support/test_example.fail +22 -22
  272. data/spec/support/test_example.pass +22 -22
  273. data/spec/support/test_example_empty.pass +14 -14
  274. data/spec/support/test_example_ignore.pass +22 -22
  275. data/spec/support/test_example_mangled.pass +20 -20
  276. data/spec/support/test_example_with_time.pass +22 -22
  277. data/spec/system/deployment_spec.rb +219 -197
  278. data/spec/system_utils_spec.rb +56 -56
  279. data/spec/target_loader_spec.rb +30 -30
  280. data/spec/tool_executor_helper_spec.rb +310 -310
  281. data/spec/uncatagorized_specs_spec.rb +8 -8
  282. data/vendor/behaviors/Manifest.txt +9 -9
  283. data/vendor/behaviors/Rakefile +19 -19
  284. data/vendor/behaviors/lib/behaviors.rb +76 -76
  285. data/vendor/behaviors/lib/behaviors/reporttask.rb +158 -158
  286. data/vendor/behaviors/test/behaviors_tasks_test.rb +73 -73
  287. data/vendor/behaviors/test/behaviors_test.rb +50 -50
  288. data/vendor/behaviors/test/tasks_test/Rakefile +19 -19
  289. data/vendor/behaviors/test/tasks_test/lib/user.rb +2 -2
  290. data/vendor/behaviors/test/tasks_test/test/user_test.rb +17 -17
  291. data/vendor/c_exception/Gemfile +4 -4
  292. data/vendor/c_exception/Gemfile.lock +12 -12
  293. data/vendor/c_exception/LICENSE.txt +30 -30
  294. data/vendor/c_exception/README.md +162 -162
  295. data/vendor/c_exception/Rakefile +42 -42
  296. data/vendor/c_exception/docs/CException.md +292 -292
  297. data/vendor/c_exception/docs/ThrowTheSwitchCodingStandard.md +207 -207
  298. data/vendor/c_exception/lib/CException.c +46 -46
  299. data/vendor/c_exception/lib/CException.h +115 -110
  300. data/vendor/c_exception/makefile +23 -23
  301. data/vendor/c_exception/test/CExceptionConfig.h +46 -46
  302. data/vendor/c_exception/test/TestException.c +391 -391
  303. data/vendor/c_exception/test/TestException_Runner.c +67 -67
  304. data/vendor/c_exception/vendor/unity/README.md +220 -0
  305. data/vendor/c_exception/vendor/unity/auto/colour_prompt.rb +118 -0
  306. data/vendor/c_exception/vendor/unity/auto/colour_reporter.rb +39 -0
  307. data/vendor/c_exception/vendor/unity/auto/generate_config.yml +36 -0
  308. data/vendor/c_exception/vendor/unity/auto/generate_module.rb +308 -0
  309. data/vendor/c_exception/vendor/unity/auto/generate_test_runner.rb +437 -0
  310. data/vendor/c_exception/vendor/unity/auto/parse_output.rb +220 -0
  311. data/vendor/c_exception/vendor/unity/auto/stylize_as_junit.rb +252 -0
  312. data/vendor/c_exception/vendor/unity/auto/test_file_filter.rb +25 -0
  313. data/vendor/c_exception/vendor/unity/auto/type_sanitizer.rb +6 -0
  314. data/vendor/c_exception/vendor/unity/auto/unity_test_summary.py +139 -0
  315. data/vendor/c_exception/vendor/unity/auto/unity_test_summary.rb +136 -0
  316. data/vendor/c_exception/vendor/unity/auto/unity_to_junit.py +146 -0
  317. data/vendor/c_exception/vendor/unity/docs/ThrowTheSwitchCodingStandard.md +207 -0
  318. data/vendor/c_exception/vendor/unity/docs/UnityAssertionsCheatSheetSuitableforPrintingandPossiblyFraming.pdf +0 -0
  319. data/vendor/c_exception/vendor/unity/docs/UnityAssertionsReference.md +716 -0
  320. data/vendor/c_exception/vendor/unity/docs/UnityConfigurationGuide.md +398 -0
  321. data/vendor/c_exception/vendor/unity/docs/UnityGettingStartedGuide.md +191 -0
  322. data/vendor/c_exception/vendor/unity/docs/UnityHelperScriptsGuide.md +242 -0
  323. data/vendor/{cmock → c_exception}/vendor/unity/docs/license.txt +21 -21
  324. data/vendor/c_exception/vendor/unity/examples/example_1/makefile +71 -0
  325. data/vendor/c_exception/vendor/unity/examples/example_1/readme.txt +5 -0
  326. data/vendor/c_exception/vendor/unity/examples/example_1/src/ProductionCode.c +24 -0
  327. data/vendor/c_exception/vendor/unity/examples/example_1/src/ProductionCode.h +3 -0
  328. data/vendor/c_exception/vendor/unity/examples/example_1/src/ProductionCode2.c +11 -0
  329. data/vendor/c_exception/vendor/unity/examples/example_1/src/ProductionCode2.h +2 -0
  330. data/vendor/c_exception/vendor/unity/examples/example_1/test/TestProductionCode.c +62 -0
  331. data/vendor/c_exception/vendor/unity/examples/example_1/test/TestProductionCode2.c +31 -0
  332. data/vendor/c_exception/vendor/unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c +53 -0
  333. data/vendor/c_exception/vendor/unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c +57 -0
  334. data/vendor/c_exception/vendor/unity/examples/example_2/makefile +70 -0
  335. data/vendor/c_exception/vendor/unity/examples/example_2/readme.txt +5 -0
  336. data/vendor/c_exception/vendor/unity/examples/example_2/src/ProductionCode.c +24 -0
  337. data/vendor/c_exception/vendor/unity/examples/example_2/src/ProductionCode.h +3 -0
  338. data/vendor/c_exception/vendor/unity/examples/example_2/src/ProductionCode2.c +11 -0
  339. data/vendor/c_exception/vendor/unity/examples/example_2/src/ProductionCode2.h +2 -0
  340. data/vendor/c_exception/vendor/unity/examples/example_2/test/TestProductionCode.c +64 -0
  341. data/vendor/c_exception/vendor/unity/examples/example_2/test/TestProductionCode2.c +33 -0
  342. data/vendor/c_exception/vendor/unity/examples/example_2/test/test_runners/TestProductionCode2_Runner.c +9 -0
  343. data/vendor/c_exception/vendor/unity/examples/example_2/test/test_runners/TestProductionCode_Runner.c +11 -0
  344. data/vendor/c_exception/vendor/unity/examples/example_2/test/test_runners/all_tests.c +12 -0
  345. data/vendor/c_exception/vendor/unity/examples/example_3/helper/UnityHelper.c +10 -0
  346. data/vendor/c_exception/vendor/unity/examples/example_3/helper/UnityHelper.h +12 -0
  347. data/vendor/c_exception/vendor/unity/examples/example_3/rakefile.rb +43 -0
  348. data/vendor/c_exception/vendor/unity/examples/example_3/rakefile_helper.rb +249 -0
  349. data/vendor/c_exception/vendor/unity/examples/example_3/readme.txt +13 -0
  350. data/vendor/c_exception/vendor/unity/examples/example_3/src/ProductionCode.c +24 -0
  351. data/vendor/c_exception/vendor/unity/examples/example_3/src/ProductionCode.h +3 -0
  352. data/vendor/c_exception/vendor/unity/examples/example_3/src/ProductionCode2.c +11 -0
  353. data/vendor/c_exception/vendor/unity/examples/example_3/src/ProductionCode2.h +2 -0
  354. data/vendor/c_exception/vendor/unity/examples/example_3/target_gcc_32.yml +46 -0
  355. data/vendor/c_exception/vendor/unity/examples/example_3/test/TestProductionCode.c +62 -0
  356. data/vendor/c_exception/vendor/unity/examples/example_3/test/TestProductionCode2.c +31 -0
  357. data/vendor/c_exception/vendor/unity/examples/unity_config.h +237 -0
  358. data/vendor/c_exception/vendor/unity/extras/eclipse/error_parsers.txt +26 -0
  359. data/vendor/c_exception/vendor/unity/extras/fixture/rakefile.rb +48 -0
  360. data/vendor/c_exception/vendor/unity/extras/fixture/rakefile_helper.rb +178 -0
  361. data/vendor/{cmock → c_exception}/vendor/unity/extras/fixture/readme.txt +8 -8
  362. data/vendor/c_exception/vendor/unity/extras/fixture/src/unity_fixture.c +432 -0
  363. data/vendor/c_exception/vendor/unity/extras/fixture/src/unity_fixture.h +83 -0
  364. data/vendor/c_exception/vendor/unity/extras/fixture/src/unity_fixture_internals.h +51 -0
  365. data/vendor/{unity → c_exception/vendor/unity}/extras/fixture/src/unity_fixture_malloc_overrides.h +47 -47
  366. data/vendor/c_exception/vendor/unity/extras/fixture/test/Makefile +74 -0
  367. data/vendor/c_exception/vendor/unity/extras/fixture/test/main/AllTests.c +22 -0
  368. data/vendor/c_exception/vendor/unity/extras/fixture/test/template_fixture_tests.c +39 -0
  369. data/vendor/c_exception/vendor/unity/extras/fixture/test/unity_fixture_Test.c +543 -0
  370. data/vendor/c_exception/vendor/unity/extras/fixture/test/unity_fixture_TestRunner.c +57 -0
  371. data/vendor/{cmock → c_exception}/vendor/unity/extras/fixture/test/unity_output_Spy.c +57 -57
  372. data/vendor/{cmock → c_exception}/vendor/unity/extras/fixture/test/unity_output_Spy.h +17 -17
  373. data/vendor/c_exception/vendor/unity/release/build.info +2 -0
  374. data/vendor/c_exception/vendor/unity/release/version.info +2 -0
  375. data/vendor/c_exception/vendor/unity/src/unity.c +1517 -0
  376. data/vendor/c_exception/vendor/unity/src/unity.h +339 -0
  377. data/vendor/c_exception/vendor/unity/src/unity_internals.h +784 -0
  378. data/vendor/c_exception/vendor/unity/test/Makefile +63 -0
  379. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_cmd.c +61 -0
  380. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_def.c +57 -0
  381. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_head1.c +55 -0
  382. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_head1.h +15 -0
  383. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_mock_cmd.c +80 -0
  384. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_mock_def.c +76 -0
  385. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_mock_head1.c +75 -0
  386. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_mock_head1.h +13 -0
  387. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_mock_new1.c +89 -0
  388. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_mock_new2.c +89 -0
  389. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_mock_param.c +77 -0
  390. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_mock_run1.c +89 -0
  391. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_mock_run2.c +89 -0
  392. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_mock_yaml.c +90 -0
  393. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_new1.c +67 -0
  394. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_new2.c +70 -0
  395. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_param.c +58 -0
  396. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_run1.c +67 -0
  397. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_run2.c +70 -0
  398. data/vendor/c_exception/vendor/unity/test/expectdata/testsample_yaml.c +71 -0
  399. data/vendor/c_exception/vendor/unity/test/rakefile +125 -0
  400. data/vendor/c_exception/vendor/unity/test/rakefile_helper.rb +260 -0
  401. data/vendor/c_exception/vendor/unity/test/spec/generate_module_existing_file_spec.rb +158 -0
  402. data/vendor/c_exception/vendor/unity/test/targets/clang_file.yml +78 -0
  403. data/vendor/c_exception/vendor/unity/test/targets/clang_strict.yml +78 -0
  404. data/vendor/c_exception/vendor/unity/test/targets/gcc_32.yml +49 -0
  405. data/vendor/c_exception/vendor/unity/test/targets/gcc_64.yml +50 -0
  406. data/vendor/c_exception/vendor/unity/test/targets/gcc_auto_limits.yml +47 -0
  407. data/vendor/c_exception/vendor/unity/test/targets/gcc_auto_stdint.yml +59 -0
  408. data/vendor/c_exception/vendor/unity/test/targets/gcc_manual_math.yml +47 -0
  409. data/vendor/c_exception/vendor/unity/test/targets/hitech_picc18.yml +101 -0
  410. data/vendor/c_exception/vendor/unity/test/targets/iar_arm_v4.yml +90 -0
  411. data/vendor/c_exception/vendor/unity/test/targets/iar_arm_v5.yml +80 -0
  412. data/vendor/c_exception/vendor/unity/test/targets/iar_arm_v5_3.yml +80 -0
  413. data/vendor/c_exception/vendor/unity/test/targets/iar_armcortex_LM3S9B92_v5_4.yml +94 -0
  414. data/vendor/c_exception/vendor/unity/test/targets/iar_cortexm3_v5.yml +84 -0
  415. data/vendor/c_exception/vendor/unity/test/targets/iar_msp430.yml +95 -0
  416. data/vendor/c_exception/vendor/unity/test/targets/iar_sh2a_v6.yml +86 -0
  417. data/vendor/c_exception/vendor/unity/test/testdata/CException.h +11 -0
  418. data/vendor/c_exception/vendor/unity/test/testdata/Defs.h +8 -0
  419. data/vendor/c_exception/vendor/unity/test/testdata/cmock.h +14 -0
  420. data/vendor/c_exception/vendor/unity/test/testdata/mockMock.h +13 -0
  421. data/vendor/c_exception/vendor/unity/test/testdata/testRunnerGenerator.c +183 -0
  422. data/vendor/c_exception/vendor/unity/test/testdata/testRunnerGeneratorSmall.c +67 -0
  423. data/vendor/c_exception/vendor/unity/test/testdata/testRunnerGeneratorWithMocks.c +192 -0
  424. data/vendor/c_exception/vendor/unity/test/tests/test_generate_test_runner.rb +1252 -0
  425. data/vendor/c_exception/vendor/unity/test/tests/testparameterized.c +110 -0
  426. data/vendor/c_exception/vendor/unity/test/tests/testunity.c +4993 -0
  427. data/vendor/cmock/Gemfile +9 -9
  428. data/vendor/cmock/{docs/license.txt → LICENSE.txt} +18 -18
  429. data/vendor/cmock/README.md +34 -34
  430. data/vendor/cmock/config/production_environment.rb +14 -14
  431. data/vendor/cmock/config/test_environment.rb +16 -16
  432. data/vendor/cmock/docs/CMock_Summary.md +689 -603
  433. data/vendor/cmock/docs/ThrowTheSwitchCodingStandard.md +207 -207
  434. data/vendor/cmock/examples/make_example/Makefile +30 -30
  435. data/vendor/cmock/examples/make_example/src/foo.c +5 -5
  436. data/vendor/cmock/examples/make_example/src/foo.h +5 -5
  437. data/vendor/cmock/examples/make_example/src/main.c +15 -15
  438. data/vendor/cmock/examples/make_example/test/test_foo.c +17 -17
  439. data/vendor/cmock/examples/make_example/test/test_main.c +15 -15
  440. data/vendor/cmock/examples/temp_sensor/gcc.yml +44 -44
  441. data/vendor/cmock/examples/temp_sensor/iar_v4.yml +92 -92
  442. data/vendor/cmock/examples/temp_sensor/iar_v5.yml +81 -81
  443. data/vendor/cmock/examples/temp_sensor/rakefile.rb +42 -42
  444. data/vendor/cmock/examples/temp_sensor/rakefile_helper.rb +272 -272
  445. data/vendor/cmock/examples/temp_sensor/src/AT91SAM7X256.h +2556 -2556
  446. data/vendor/cmock/examples/temp_sensor/src/AdcConductor.c +42 -42
  447. data/vendor/cmock/examples/temp_sensor/src/AdcConductor.h +11 -11
  448. data/vendor/cmock/examples/temp_sensor/src/AdcHardware.c +27 -27
  449. data/vendor/cmock/examples/temp_sensor/src/AdcHardware.h +9 -9
  450. data/vendor/cmock/examples/temp_sensor/src/AdcHardwareConfigurator.c +18 -18
  451. data/vendor/cmock/examples/temp_sensor/src/AdcHardwareConfigurator.h +10 -10
  452. data/vendor/cmock/examples/temp_sensor/src/AdcModel.c +33 -33
  453. data/vendor/cmock/examples/temp_sensor/src/AdcModel.h +13 -13
  454. data/vendor/cmock/examples/temp_sensor/src/AdcTemperatureSensor.c +51 -51
  455. data/vendor/cmock/examples/temp_sensor/src/AdcTemperatureSensor.h +10 -10
  456. data/vendor/cmock/examples/temp_sensor/src/Executor.c +25 -25
  457. data/vendor/cmock/examples/temp_sensor/src/Executor.h +9 -9
  458. data/vendor/cmock/examples/temp_sensor/src/IntrinsicsWrapper.c +18 -18
  459. data/vendor/cmock/examples/temp_sensor/src/IntrinsicsWrapper.h +7 -7
  460. data/vendor/cmock/examples/temp_sensor/src/Main.c +46 -46
  461. data/vendor/cmock/examples/temp_sensor/src/Main.h +7 -7
  462. data/vendor/cmock/examples/temp_sensor/src/Model.c +10 -10
  463. data/vendor/cmock/examples/temp_sensor/src/Model.h +8 -8
  464. data/vendor/cmock/examples/temp_sensor/src/ModelConfig.h +7 -7
  465. data/vendor/cmock/examples/temp_sensor/src/TaskScheduler.c +72 -72
  466. data/vendor/cmock/examples/temp_sensor/src/TaskScheduler.h +11 -11
  467. data/vendor/cmock/examples/temp_sensor/src/TemperatureCalculator.c +27 -27
  468. data/vendor/cmock/examples/temp_sensor/src/TemperatureCalculator.h +6 -6
  469. data/vendor/cmock/examples/temp_sensor/src/TemperatureFilter.c +39 -39
  470. data/vendor/cmock/examples/temp_sensor/src/TemperatureFilter.h +10 -10
  471. data/vendor/cmock/examples/temp_sensor/src/TimerConductor.c +15 -15
  472. data/vendor/cmock/examples/temp_sensor/src/TimerConductor.h +9 -9
  473. data/vendor/cmock/examples/temp_sensor/src/TimerConfigurator.c +51 -51
  474. data/vendor/cmock/examples/temp_sensor/src/TimerConfigurator.h +15 -15
  475. data/vendor/cmock/examples/temp_sensor/src/TimerHardware.c +15 -15
  476. data/vendor/cmock/examples/temp_sensor/src/TimerHardware.h +8 -8
  477. data/vendor/cmock/examples/temp_sensor/src/TimerInterruptConfigurator.c +55 -55
  478. data/vendor/cmock/examples/temp_sensor/src/TimerInterruptConfigurator.h +13 -13
  479. data/vendor/cmock/examples/temp_sensor/src/TimerInterruptHandler.c +25 -25
  480. data/vendor/cmock/examples/temp_sensor/src/TimerInterruptHandler.h +10 -10
  481. data/vendor/cmock/examples/temp_sensor/src/TimerModel.c +9 -9
  482. data/vendor/cmock/examples/temp_sensor/src/TimerModel.h +8 -8
  483. data/vendor/cmock/examples/temp_sensor/src/Types.h +103 -103
  484. data/vendor/cmock/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.c +18 -18
  485. data/vendor/cmock/examples/temp_sensor/src/UsartBaudRateRegisterCalculator.h +6 -6
  486. data/vendor/cmock/examples/temp_sensor/src/UsartConductor.c +21 -21
  487. data/vendor/cmock/examples/temp_sensor/src/UsartConductor.h +7 -7
  488. data/vendor/cmock/examples/temp_sensor/src/UsartConfigurator.c +39 -39
  489. data/vendor/cmock/examples/temp_sensor/src/UsartConfigurator.h +13 -13
  490. data/vendor/cmock/examples/temp_sensor/src/UsartHardware.c +22 -22
  491. data/vendor/cmock/examples/temp_sensor/src/UsartHardware.h +9 -9
  492. data/vendor/cmock/examples/temp_sensor/src/UsartModel.c +34 -34
  493. data/vendor/cmock/examples/temp_sensor/src/UsartModel.h +10 -10
  494. data/vendor/cmock/examples/temp_sensor/src/UsartPutChar.c +16 -16
  495. data/vendor/cmock/examples/temp_sensor/src/UsartPutChar.h +8 -8
  496. data/vendor/cmock/examples/temp_sensor/src/UsartTransmitBufferStatus.c +7 -7
  497. data/vendor/cmock/examples/temp_sensor/src/UsartTransmitBufferStatus.h +8 -8
  498. data/vendor/cmock/examples/temp_sensor/test/TestAdcConductor.c +121 -121
  499. data/vendor/cmock/examples/temp_sensor/test/TestAdcHardware.c +44 -44
  500. data/vendor/cmock/examples/temp_sensor/test/TestAdcHardwareConfigurator.c +43 -43
  501. data/vendor/cmock/examples/temp_sensor/test/TestAdcModel.c +33 -33
  502. data/vendor/cmock/examples/temp_sensor/test/TestAdcTemperatureSensor.c +47 -47
  503. data/vendor/cmock/examples/temp_sensor/test/TestExecutor.c +36 -36
  504. data/vendor/cmock/examples/temp_sensor/test/TestMain.c +24 -24
  505. data/vendor/cmock/examples/temp_sensor/test/TestModel.c +20 -20
  506. data/vendor/cmock/examples/temp_sensor/test/TestTaskScheduler.c +104 -104
  507. data/vendor/cmock/examples/temp_sensor/test/TestTemperatureCalculator.c +33 -33
  508. data/vendor/cmock/examples/temp_sensor/test/TestTemperatureFilter.c +69 -69
  509. data/vendor/cmock/examples/temp_sensor/test/TestTimerConductor.c +32 -32
  510. data/vendor/cmock/examples/temp_sensor/test/TestTimerConfigurator.c +112 -112
  511. data/vendor/cmock/examples/temp_sensor/test/TestTimerHardware.c +26 -26
  512. data/vendor/cmock/examples/temp_sensor/test/TestTimerInterruptConfigurator.c +78 -78
  513. data/vendor/cmock/examples/temp_sensor/test/TestTimerInterruptHandler.c +66 -66
  514. data/vendor/cmock/examples/temp_sensor/test/TestTimerModel.c +18 -18
  515. data/vendor/cmock/examples/temp_sensor/test/TestUsartBaudRateRegisterCalculator.c +21 -21
  516. data/vendor/cmock/examples/temp_sensor/test/TestUsartConductor.c +40 -40
  517. data/vendor/cmock/examples/temp_sensor/test/TestUsartConfigurator.c +77 -77
  518. data/vendor/cmock/examples/temp_sensor/test/TestUsartHardware.c +37 -37
  519. data/vendor/cmock/examples/temp_sensor/test/TestUsartModel.c +40 -40
  520. data/vendor/cmock/examples/temp_sensor/test/TestUsartPutChar.c +43 -43
  521. data/vendor/cmock/examples/temp_sensor/test/TestUsartTransmitBufferStatus.c +22 -22
  522. data/vendor/cmock/lib/cmock.rb +86 -86
  523. data/vendor/cmock/lib/cmock_config.rb +153 -145
  524. data/vendor/cmock/lib/cmock_file_writer.rb +44 -44
  525. data/vendor/cmock/lib/cmock_generator.rb +268 -264
  526. data/vendor/cmock/lib/cmock_generator_plugin_array.rb +63 -63
  527. data/vendor/cmock/lib/cmock_generator_plugin_callback.rb +88 -98
  528. data/vendor/cmock/lib/cmock_generator_plugin_cexception.rb +51 -51
  529. data/vendor/cmock/lib/cmock_generator_plugin_expect.rb +103 -104
  530. data/vendor/cmock/lib/cmock_generator_plugin_expect_any_args.rb +53 -54
  531. data/vendor/cmock/lib/cmock_generator_plugin_ignore.rb +75 -75
  532. data/vendor/cmock/lib/cmock_generator_plugin_ignore_arg.rb +42 -42
  533. data/vendor/cmock/lib/cmock_generator_plugin_return_thru_ptr.rb +79 -73
  534. data/vendor/cmock/lib/cmock_generator_utils.rb +253 -240
  535. data/vendor/cmock/lib/cmock_header_parser.rb +364 -337
  536. data/vendor/cmock/lib/cmock_plugin_manager.rb +55 -55
  537. data/vendor/cmock/lib/cmock_unityhelper_parser.rb +75 -75
  538. data/vendor/cmock/meson.build +72 -0
  539. data/vendor/cmock/scripts/create_makefile.rb +202 -202
  540. data/vendor/cmock/scripts/create_mock.rb +8 -8
  541. data/vendor/cmock/scripts/create_runner.rb +20 -20
  542. data/vendor/cmock/scripts/test_summary.rb +19 -19
  543. data/vendor/cmock/src/cmock.c +216 -210
  544. data/vendor/cmock/src/cmock.h +40 -38
  545. data/vendor/cmock/src/cmock_internals.h +91 -89
  546. data/vendor/cmock/src/meson.build +17 -0
  547. data/vendor/cmock/test/c/TestCMockC.c +333 -323
  548. data/vendor/cmock/test/c/TestCMockC.yml +14 -13
  549. data/vendor/cmock/test/c/TestCMockCDynamic.c +186 -186
  550. data/vendor/cmock/test/c/TestCMockCDynamic.yml +12 -12
  551. data/vendor/cmock/test/c/TestCMockCDynamic_Runner.c +36 -36
  552. data/vendor/cmock/test/c/TestCMockC_Runner.c +41 -39
  553. data/vendor/cmock/test/iar/iar_v4/Resource/at91SAM7X256_FLASH.xcl +185 -185
  554. data/vendor/cmock/test/iar/iar_v4/Resource/at91SAM7X256_RAM.xcl +185 -185
  555. data/vendor/cmock/test/iar/iar_v4/Resource/ioat91sam7x256.ddf +2259 -2259
  556. data/vendor/cmock/test/iar/iar_v4/cmock_demo.dep +3691 -3691
  557. data/vendor/cmock/test/iar/iar_v4/cmock_demo.ewp +2581 -2581
  558. data/vendor/cmock/test/iar/iar_v4/incIAR/AT91SAM7X-EK.h +61 -61
  559. data/vendor/cmock/test/iar/iar_v4/incIAR/AT91SAM7X256.inc +2314 -2314
  560. data/vendor/cmock/test/iar/iar_v4/incIAR/AT91SAM7X256.rdf +4704 -4704
  561. data/vendor/cmock/test/iar/iar_v4/incIAR/AT91SAM7X256.tcl +3407 -3407
  562. data/vendor/cmock/test/iar/iar_v4/incIAR/AT91SAM7X256_inc.h +2268 -2268
  563. data/vendor/cmock/test/iar/iar_v4/incIAR/ioat91sam7x256.h +4380 -4380
  564. data/vendor/cmock/test/iar/iar_v4/incIAR/lib_AT91SAM7X256.h +4211 -4211
  565. data/vendor/cmock/test/iar/iar_v4/settings/cmock_demo.cspy.bat +32 -32
  566. data/vendor/cmock/test/iar/iar_v4/srcIAR/Cstartup.s79 +265 -265
  567. data/vendor/cmock/test/iar/iar_v4/srcIAR/Cstartup_SAM7.c +98 -98
  568. data/vendor/cmock/test/iar/iar_v5/Resource/at91SAM7X256_FLASH.icf +43 -43
  569. data/vendor/cmock/test/iar/iar_v5/Resource/at91SAM7X256_RAM.icf +42 -42
  570. data/vendor/cmock/test/iar/iar_v5/cmock_demo.dep +4204 -4204
  571. data/vendor/cmock/test/iar/iar_v5/cmock_demo.ewp +2426 -2426
  572. data/vendor/cmock/test/iar/iar_v5/incIAR/AT91SAM7X-EK.h +61 -61
  573. data/vendor/cmock/test/iar/iar_v5/incIAR/AT91SAM7X256_inc.h +2268 -2268
  574. data/vendor/cmock/test/iar/iar_v5/incIAR/lib_AT91SAM7X256.h +4211 -4211
  575. data/vendor/cmock/test/iar/iar_v5/incIAR/project.h +30 -30
  576. data/vendor/cmock/test/iar/iar_v5/settings/BasicInterrupt_SAM7X.cspy.bat +33 -33
  577. data/vendor/cmock/test/iar/iar_v5/settings/BasicInterrupt_SAM7X_FLASH_Debug.jlink +12 -12
  578. data/vendor/cmock/test/iar/iar_v5/settings/cmock_demo.cspy.bat +33 -33
  579. data/vendor/cmock/test/iar/iar_v5/settings/cmock_demo_Binary.jlink +12 -12
  580. data/vendor/cmock/test/iar/iar_v5/settings/cmock_demo_FLASH_Debug.jlink +12 -12
  581. data/vendor/cmock/test/iar/iar_v5/settings/cmock_demo_RAM_Debug.jlink +12 -12
  582. data/vendor/cmock/test/iar/iar_v5/srcIAR/Cstartup.s +299 -299
  583. data/vendor/cmock/test/iar/iar_v5/srcIAR/Cstartup_SAM7.c +98 -98
  584. data/vendor/cmock/test/rakefile +106 -106
  585. data/vendor/cmock/test/rakefile_helper.rb +382 -381
  586. data/vendor/cmock/test/system/systest_generator.rb +193 -194
  587. data/vendor/cmock/test/system/test_compilation/callingconv.h +11 -11
  588. data/vendor/cmock/test/system/test_compilation/config.yml +9 -9
  589. data/vendor/cmock/test/system/test_compilation/const.h +37 -37
  590. data/vendor/cmock/test/system/test_compilation/osek.h +275 -275
  591. data/vendor/cmock/test/system/test_compilation/parsing.h +89 -52
  592. data/vendor/cmock/test/system/test_interactions/all_plugins_but_other_limits.yml +375 -375
  593. data/vendor/cmock/test/system/test_interactions/all_plugins_coexist.yml +459 -459
  594. data/vendor/cmock/test/system/test_interactions/array_and_pointer_handling.yml +446 -446
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  667. data/vendor/{unity/docs/license.txt → cmock/vendor/unity/LICENSE.txt} +21 -21
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  703. data/vendor/cmock/vendor/unity/examples/example_2/test/TestProductionCode.c +64 -64
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  706. data/vendor/cmock/vendor/unity/examples/example_2/test/test_runners/TestProductionCode_Runner.c +10 -10
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  713. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode.c +24 -24
  714. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode.h +3 -3
  715. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode2.c +11 -11
  716. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode2.h +2 -2
  717. data/vendor/cmock/vendor/unity/examples/example_3/target_gcc_32.yml +47 -46
  718. data/vendor/cmock/vendor/unity/examples/example_3/test/TestProductionCode.c +62 -62
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  723. data/vendor/cmock/vendor/unity/examples/example_4/src/ProductionCode.h +3 -0
  724. data/vendor/cmock/vendor/unity/examples/example_4/src/ProductionCode2.c +11 -0
  725. data/vendor/cmock/vendor/unity/examples/example_4/src/ProductionCode2.h +2 -0
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  727. data/vendor/cmock/vendor/unity/examples/example_4/subprojects/unity.wrap +4 -0
  728. data/vendor/cmock/vendor/unity/examples/example_4/test/TestProductionCode.c +63 -0
  729. data/vendor/cmock/vendor/unity/examples/example_4/test/TestProductionCode2.c +35 -0
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  731. data/vendor/cmock/vendor/unity/examples/example_4/test/test_runners/TestProductionCode2_Runner.c +53 -0
  732. data/vendor/cmock/vendor/unity/examples/example_4/test/test_runners/TestProductionCode_Runner.c +57 -0
  733. data/vendor/cmock/vendor/unity/examples/example_4/test/test_runners/meson.build +16 -0
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  738. data/vendor/cmock/vendor/unity/extras/fixture/readme.md +17 -0
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  740. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture.h +83 -83
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  742. data/vendor/cmock/vendor/unity/extras/fixture/test/Makefile +72 -75
  743. data/vendor/cmock/vendor/unity/extras/fixture/test/main/AllTests.c +20 -22
  744. data/vendor/cmock/vendor/unity/extras/fixture/test/template_fixture_tests.c +39 -39
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  746. data/vendor/cmock/vendor/unity/extras/fixture/test/unity_fixture_TestRunner.c +32 -57
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  751. data/vendor/cmock/vendor/unity/extras/{fixture/src/unity_fixture_malloc_overrides.h → memory/src/unity_memory.h} +60 -47
  752. data/vendor/cmock/vendor/unity/extras/memory/test/Makefile +78 -0
  753. data/vendor/cmock/vendor/unity/extras/memory/test/unity_memory_Test.c +325 -0
  754. data/vendor/cmock/vendor/unity/extras/memory/test/unity_memory_TestRunner.c +49 -0
  755. data/vendor/{unity/extras/fixture → cmock/vendor/unity/extras/memory}/test/unity_output_Spy.c +56 -57
  756. data/vendor/{unity/extras/fixture → cmock/vendor/unity/extras/memory}/test/unity_output_Spy.h +16 -17
  757. data/vendor/cmock/vendor/unity/meson.build +69 -0
  758. data/vendor/cmock/vendor/unity/src/CMakeLists.txt +22 -0
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- # Unity Configuration Guide
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-
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- ## C Standards, Compilers and Microcontrollers
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-
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- The embedded software world contains its challenges. Compilers support different
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- revisions of the C Standard. They ignore requirements in places, sometimes to
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- make the language more usable in some special regard. Sometimes it's to simplify
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- their support. Sometimes it's due to specific quirks of the microcontroller they
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- are targeting. Simulators add another dimension to this menagerie.
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- Unity is designed to run on almost anything that is targeted by a C compiler. It
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- would be awesome if this could be done with zero configuration. While there are
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- some targets that come close to this dream, it is sadly not universal. It is
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- likely that you are going to need at least a couple of the configuration options
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- described in this document.
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- All of Unity's configuration options are `#defines`. Most of these are simple
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- definitions. A couple are macros with arguments. They live inside the
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- unity_internals.h header file. We don't necessarily recommend opening that file
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- unless you really need to. That file is proof that a cross-platform library is
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- challenging to build. From a more positive perspective, it is also proof that a
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- great deal of complexity can be centralized primarily to one place to
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- provide a more consistent and simple experience elsewhere.
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- ### Using These Options
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-
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- It doesn't matter if you're using a target-specific compiler and a simulator or
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- a native compiler. In either case, you've got a couple choices for configuring
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- these options:
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-
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- 1. Because these options are specified via C defines, you can pass most of these
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- options to your compiler through command line compiler flags. Even if you're
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- configuration, there will be a place somewhere in your project to configure
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- defines for your compiler.
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- 2. You can create a custom `unity_config.h` configuration file (present in your
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- toolchain's search paths). In this file, you will list definitions and macros
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- specific to your target. All you must do is define `UNITY_INCLUDE_CONFIG_H` and
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- ## The Options
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-
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- ### Integer Types
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-
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- If you've been a C developer for long, you probably already know that C's
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- concept of an integer varies from target to target. The C Standard has rules
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- about the `int` matching the register size of the target microprocessor. It has
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- rules about the `int` and how its size relates to other integer types. An `int`
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- on one target might be 16 bits while on another target it might be 64. There are
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- more specific types in compilers compliant with C99 or later, but that's
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- certainly not every compiler you are likely to encounter. Therefore, Unity has a
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- number of features for helping to adjust itself to match your required integer
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- sizes. It starts off by trying to do it automatically.
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- ##### `UNITY_EXCLUDE_STDINT_H`
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- The first thing that Unity does to guess your types is check `stdint.h`.
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- This file includes defines like `UINT_MAX` that Unity can use to
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- learn a lot about your system. It's possible you don't want it to do this
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- (um. why not?) or (more likely) it's possible that your system doesn't
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- support `stdint.h`. If that's the case, you're going to want to define this.
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- That way, Unity will know to skip the inclusion of this file and you won't
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- _Example:_
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- #define UNITY_EXCLUDE_STDINT_H
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- ##### `UNITY_EXCLUDE_LIMITS_H`
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- The second attempt to guess your types is to check `limits.h`. Some compilers
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- that don't support `stdint.h` could include `limits.h` instead. If you don't
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- want Unity to check this file either, define this to make it skip the inclusion.
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- _Example:_
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- #define UNITY_EXCLUDE_LIMITS_H
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- If you've disabled both of the automatic options above, you're going to have to
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- do the configuration yourself. Don't worry. Even this isn't too bad... there are
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- defaults.
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- ##### `UNITY_INT_WIDTH`
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- _Example:_
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- #define UNITY_INT_WIDTH 16
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- ##### `UNITY_LONG_WIDTH`
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- Define this to be the number of bits a `long` takes up on your system. The
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- default, if not autodetected, is 32 bits. This is used to figure out what kind
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- of 64-bit support your system can handle. Does it need to specify a `long` or a
102
- `long long` to get a 64-bit value. On 16-bit systems, this option is going to be
103
- ignored.
104
-
105
- _Example:_
106
- #define UNITY_LONG_WIDTH 16
107
-
108
-
109
- ##### `UNITY_POINTER_WIDTH`
110
-
111
- Define this to be the number of bits a pointer takes up on your system. The
112
- default, if not autodetected, is 32-bits. If you're getting ugly compiler
113
- warnings about casting from pointers, this is the one to look at.
114
-
115
- _Example:_
116
- #define UNITY_POINTER_WIDTH 64
117
-
118
-
119
- ##### `UNITY_SUPPORT_64`
120
-
121
- Unity will automatically include 64-bit support if it auto-detects it, or if
122
- your `int`, `long`, or pointer widths are greater than 32-bits. Define this to
123
- enable 64-bit support if none of the other options already did it for you. There
124
- can be a significant size and speed impact to enabling 64-bit support on small
125
- targets, so don't define it if you don't need it.
126
-
127
- _Example:_
128
- #define UNITY_SUPPORT_64
129
-
130
-
131
- ### Floating Point Types
132
-
133
- In the embedded world, it's not uncommon for targets to have no support for
134
- floating point operations at all or to have support that is limited to only
135
- single precision. We are able to guess integer sizes on the fly because integers
136
- are always available in at least one size. Floating point, on the other hand, is
137
- sometimes not available at all. Trying to include `float.h` on these platforms
138
- would result in an error. This leaves manual configuration as the only option.
139
-
140
-
141
- ##### `UNITY_INCLUDE_FLOAT`
142
-
143
- ##### `UNITY_EXCLUDE_FLOAT`
144
-
145
- ##### `UNITY_INCLUDE_DOUBLE`
146
-
147
- ##### `UNITY_EXCLUDE_DOUBLE`
148
-
149
- By default, Unity guesses that you will want single precision floating point
150
- support, but not double precision. It's easy to change either of these using the
151
- include and exclude options here. You may include neither, either, or both, as
152
- suits your needs. For features that are enabled, the following floating point
153
- options also become available.
154
-
155
- _Example:_
156
-
157
- //what manner of strange processor is this?
158
- #define UNITY_EXCLUDE_FLOAT
159
- #define UNITY_INCLUDE_DOUBLE
160
-
161
-
162
- ##### `UNITY_EXCLUDE_FLOAT_PRINT`
163
-
164
- Unity aims for as small of a footprint as possible and avoids most standard
165
- library calls (some embedded platforms don’t have a standard library!). Because
166
- of this, its routines for printing integer values are minimalist and hand-coded.
167
- Therefore, the display of floating point values during a failure are optional.
168
- By default, Unity will print the actual results of floating point assertion
169
- failure (e.g. ”Expected 4.56 Was 4.68”). To not include this extra support, you
170
- can use this define to instead respond to a failed assertion with a message like
171
- ”Values Not Within Delta”. If you would like verbose failure messages for floating
172
- point assertions, use these options to give more explicit failure messages.
173
-
174
- _Example:_
175
- #define UNITY_EXCLUDE_FLOAT_PRINT
176
-
177
-
178
- ##### `UNITY_FLOAT_TYPE`
179
-
180
- If enabled, Unity assumes you want your `FLOAT` asserts to compare standard C
181
- floats. If your compiler supports a specialty floating point type, you can
182
- always override this behavior by using this definition.
183
-
184
- _Example:_
185
- #define UNITY_FLOAT_TYPE float16_t
186
-
187
-
188
- ##### `UNITY_DOUBLE_TYPE`
189
-
190
- If enabled, Unity assumes you want your `DOUBLE` asserts to compare standard C
191
- doubles. If you would like to change this, you can specify something else by
192
- using this option. For example, defining `UNITY_DOUBLE_TYPE` to `long double`
193
- could enable gargantuan floating point types on your 64-bit processor instead of
194
- the standard `double`.
195
-
196
- _Example:_
197
- #define UNITY_DOUBLE_TYPE long double
198
-
199
-
200
- ##### `UNITY_FLOAT_PRECISION`
201
-
202
- ##### `UNITY_DOUBLE_PRECISION`
203
-
204
- If you look up `UNITY_ASSERT_EQUAL_FLOAT` and `UNITY_ASSERT_EQUAL_DOUBLE` as
205
- documented in the big daddy Unity Assertion Guide, you will learn that they are
206
- not really asserting that two values are equal but rather that two values are
207
- "close enough" to equal. "Close enough" is controlled by these precision
208
- configuration options. If you are working with 32-bit floats and/or 64-bit
209
- doubles (the normal on most processors), you should have no need to change these
210
- options. They are both set to give you approximately 1 significant bit in either
211
- direction. The float precision is 0.00001 while the double is 10-12.
212
- For further details on how this works, see the appendix of the Unity Assertion
213
- Guide.
214
-
215
- _Example:_
216
- #define UNITY_FLOAT_PRECISION 0.001f
217
-
218
-
219
- ### Toolset Customization
220
-
221
- In addition to the options listed above, there are a number of other options
222
- which will come in handy to customize Unity's behavior for your specific
223
- toolchain. It is possible that you may not need to touch any of these... but
224
- certain platforms, particularly those running in simulators, may need to jump
225
- through extra hoops to run properly. These macros will help in those
226
- situations.
227
-
228
-
229
- ##### `UNITY_OUTPUT_CHAR(a)`
230
-
231
- ##### `UNITY_OUTPUT_FLUSH()`
232
-
233
- ##### `UNITY_OUTPUT_START()`
234
-
235
- ##### `UNITY_OUTPUT_COMPLETE()`
236
-
237
- By default, Unity prints its results to `stdout` as it runs. This works
238
- perfectly fine in most situations where you are using a native compiler for
239
- testing. It works on some simulators as well so long as they have `stdout`
240
- routed back to the command line. There are times, however, where the simulator
241
- will lack support for dumping results or you will want to route results
242
- elsewhere for other reasons. In these cases, you should define the
243
- `UNITY_OUTPUT_CHAR` macro. This macro accepts a single character at a time (as
244
- an `int`, since this is the parameter type of the standard C `putchar` function
245
- most commonly used). You may replace this with whatever function call you like.
246
-
247
- _Example:_
248
- Say you are forced to run your test suite on an embedded processor with no
249
- `stdout` option. You decide to route your test result output to a custom serial
250
- `RS232_putc()` function you wrote like thus:
251
- #include "RS232_header.h"
252
- ...
253
- #define UNITY_OUTPUT_CHAR(a) RS232_putc(a)
254
- #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0)
255
- #define UNITY_OUTPUT_FLUSH() RS232_flush()
256
- #define UNITY_OUTPUT_COMPLETE() RS232_close()
257
-
258
- _Note:_
259
- `UNITY_OUTPUT_FLUSH()` can be set to the standard out flush function simply by
260
- specifying `UNITY_USE_FLUSH_STDOUT`. No other defines are required.
261
-
262
-
263
- ##### `UNITY_WEAK_ATTRIBUTE`
264
-
265
- ##### `UNITY_WEAK_PRAGMA`
266
-
267
- ##### `UNITY_NO_WEAK`
268
-
269
- For some targets, Unity can make the otherwise required setUp() and tearDown()
270
- functions optional. This is a nice convenience for test writers since setUp and
271
- tearDown don’t often actually do anything. If you’re using gcc or clang, this
272
- option is automatically defined for you. Other compilers can also support this
273
- behavior, if they support a C feature called weak functions. A weak function is
274
- a function that is compiled into your executable unless a non-weak version of
275
- the same function is defined elsewhere. If a non-weak version is found, the weak
276
- version is ignored as if it never existed. If your compiler supports this feature,
277
- you can let Unity know by defining UNITY_WEAK_ATTRIBUTE or UNITY_WEAK_PRAGMA as
278
- the function attributes that would need to be applied to identify a function as
279
- weak. If your compiler lacks support for weak functions, you will always need to
280
- define setUp and tearDown functions (though they can be and often will be just
281
- empty). You can also force Unity to NOT use weak functions by defining
282
- UNITY_NO_WEAK. The most common options for this feature are:
283
-
284
- _Example:_
285
- #define UNITY_WEAK_ATTRIBUTE weak
286
- #define UNITY_WEAK_ATTRIBUTE __attribute__((weak))
287
- #define UNITY_WEAK_PRAGMA
288
- #define UNITY_NO_WEAK
289
-
290
-
291
- ##### `UNITY_PTR_ATTRIBUTE`
292
-
293
- Some compilers require a custom attribute to be assigned to pointers, like
294
- `near` or `far`. In these cases, you can give Unity a safe default for these by
295
- defining this option with the attribute you would like.
296
-
297
- _Example:_
298
- #define UNITY_PTR_ATTRIBUTE __attribute__((far))
299
- #define UNITY_PTR_ATTRIBUTE near
300
-
301
-
302
- ##### `UNITY_PRINT_EOL`
303
-
304
- By default, Unity outputs \n at the end of each line of output. This is easy
305
- to parse by the scripts, by Ceedling, etc, but it might not be ideal for YOUR
306
- system. Feel free to override this and to make it whatever you wish.
307
-
308
- _Example:_
309
- #define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\r'); UNITY_OUTPUT_CHAR('\n') }
310
-
311
-
312
-
313
- ##### `UNITY_EXCLUDE_DETAILS`
314
-
315
- This is an option for if you absolutely must squeeze every byte of memory out of
316
- your system. Unity stores a set of internal scratchpads which are used to pass
317
- extra detail information around. It's used by systems like CMock in order to
318
- report which function or argument flagged an error. If you're not using CMock and
319
- you're not using these details for other things, then you can exclude them.
320
-
321
- _Example:_
322
- #define UNITY_EXCLUDE_DETAILS
323
-
324
-
325
-
326
- ##### `UNITY_EXCLUDE_SETJMP`
327
-
328
- If your embedded system doesn't support the standard library setjmp, you can
329
- exclude Unity's reliance on this by using this define. This dropped dependence
330
- comes at a price, though. You will be unable to use custom helper functions for
331
- your tests, and you will be unable to use tools like CMock. Very likely, if your
332
- compiler doesn't support setjmp, you wouldn't have had the memory space for those
333
- things anyway, though... so this option exists for those situations.
334
-
335
- _Example:_
336
- #define UNITY_EXCLUDE_SETJMP
337
-
338
- ##### `UNITY_OUTPUT_COLOR`
339
-
340
- If you want to add color using ANSI escape codes you can use this define.
341
- t
342
- _Example:_
343
- #define UNITY_OUTPUT_COLOR
344
-
345
-
346
-
347
- ## Getting Into The Guts
348
-
349
- There will be cases where the options above aren't quite going to get everything
350
- perfect. They are likely sufficient for any situation where you are compiling
351
- and executing your tests with a native toolchain (e.g. clang on Mac). These
352
- options may even get you through the majority of cases encountered in working
353
- with a target simulator run from your local command line. But especially if you
354
- must run your test suite on your target hardware, your Unity configuration will
355
- require special help. This special help will usually reside in one of two
356
- places: the `main()` function or the `RUN_TEST` macro. Let's look at how these
357
- work.
358
-
359
-
360
- ##### `main()`
361
-
362
- Each test module is compiled and run on its own, separate from the other test
363
- files in your project. Each test file, therefore, has a `main` function. This
364
- `main` function will need to contain whatever code is necessary to initialize
365
- your system to a workable state. This is particularly true for situations where
366
- you must set up a memory map or initialize a communication channel for the
367
- output of your test results.
368
-
369
- A simple main function looks something like this:
370
-
371
- int main(void) {
372
- UNITY_BEGIN();
373
- RUN_TEST(test_TheFirst);
374
- RUN_TEST(test_TheSecond);
375
- RUN_TEST(test_TheThird);
376
- return UNITY_END();
377
- }
378
-
379
- You can see that our main function doesn't bother taking any arguments. For our
380
- most barebones case, we'll never have arguments because we just run all the
381
- tests each time. Instead, we start by calling `UNITY_BEGIN`. We run each test
382
- (in whatever order we wish). Finally, we call `UNITY_END`, returning its return
383
- value (which is the total number of failures).
384
-
385
- It should be easy to see that you can add code before any test cases are run or
386
- after all the test cases have completed. This allows you to do any needed
387
- system-wide setup or teardown that might be required for your special
388
- circumstances.
389
-
390
-
391
- ##### `RUN_TEST`
392
-
393
- The `RUN_TEST` macro is called with each test case function. Its job is to
394
- perform whatever setup and teardown is necessary for executing a single test
395
- case function. This includes catching failures, calling the test module's
396
- `setUp()` and `tearDown()` functions, and calling `UnityConcludeTest()`. If
397
- using CMock or test coverage, there will be additional stubs in use here. A
398
- simple minimalist RUN_TEST macro looks something like this:
399
-
400
- #define RUN_TEST(testfunc) \
401
- UNITY_NEW_TEST(#testfunc) \
402
- if (TEST_PROTECT()) { \
403
- setUp(); \
404
- testfunc(); \
405
- } \
406
- if (TEST_PROTECT() && (!TEST_IS_IGNORED)) \
407
- tearDown(); \
408
- UnityConcludeTest();
409
-
410
- So that's quite a macro, huh? It gives you a glimpse of what kind of stuff Unity
411
- has to deal with for every single test case. For each test case, we declare that
412
- it is a new test. Then we run `setUp` and our test function. These are run
413
- within a `TEST_PROTECT` block, the function of which is to handle failures that
414
- occur during the test. Then, assuming our test is still running and hasn't been
415
- ignored, we run `tearDown`. No matter what, our last step is to conclude this
416
- test before moving on to the next.
417
-
418
- Let's say you need to add a call to `fsync` to force all of your output data to
419
- flush to a file after each test. You could easily insert this after your
420
- `UnityConcludeTest` call. Maybe you want to write an xml tag before and after
421
- each result set. Again, you could do this by adding lines to this macro. Updates
422
- to this macro are for the occasions when you need an action before or after
423
- every single test case throughout your entire suite of tests.
424
-
425
-
426
- ## Happy Porting
427
-
428
- The defines and macros in this guide should help you port Unity to just about
429
- any C target we can imagine. If you run into a snag or two, don't be afraid of
430
- asking for help on the forums. We love a good challenge!
431
-
432
-
433
- *Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*
1
+ # Unity Configuration Guide
2
+
3
+ ## C Standards, Compilers and Microcontrollers
4
+
5
+ The embedded software world contains its challenges. Compilers support different
6
+ revisions of the C Standard. They ignore requirements in places, sometimes to
7
+ make the language more usable in some special regard. Sometimes it's to simplify
8
+ their support. Sometimes it's due to specific quirks of the microcontroller they
9
+ are targeting. Simulators add another dimension to this menagerie.
10
+
11
+ Unity is designed to run on almost anything that is targeted by a C compiler. It
12
+ would be awesome if this could be done with zero configuration. While there are
13
+ some targets that come close to this dream, it is sadly not universal. It is
14
+ likely that you are going to need at least a couple of the configuration options
15
+ described in this document.
16
+
17
+ All of Unity's configuration options are `#defines`. Most of these are simple
18
+ definitions. A couple are macros with arguments. They live inside the
19
+ unity_internals.h header file. We don't necessarily recommend opening that file
20
+ unless you really need to. That file is proof that a cross-platform library is
21
+ challenging to build. From a more positive perspective, it is also proof that a
22
+ great deal of complexity can be centralized primarily to one place to
23
+ provide a more consistent and simple experience elsewhere.
24
+
25
+
26
+ ### Using These Options
27
+
28
+ It doesn't matter if you're using a target-specific compiler and a simulator or
29
+ a native compiler. In either case, you've got a couple choices for configuring
30
+ these options:
31
+
32
+ 1. Because these options are specified via C defines, you can pass most of these
33
+ options to your compiler through command line compiler flags. Even if you're
34
+ using an embedded target that forces you to use their overbearing IDE for all
35
+ configuration, there will be a place somewhere in your project to configure
36
+ defines for your compiler.
37
+ 2. You can create a custom `unity_config.h` configuration file (present in your
38
+ toolchain's search paths). In this file, you will list definitions and macros
39
+ specific to your target. All you must do is define `UNITY_INCLUDE_CONFIG_H` and
40
+ Unity will rely on `unity_config.h` for any further definitions it may need.
41
+
42
+
43
+ ## The Options
44
+
45
+ ### Integer Types
46
+
47
+ If you've been a C developer for long, you probably already know that C's
48
+ concept of an integer varies from target to target. The C Standard has rules
49
+ about the `int` matching the register size of the target microprocessor. It has
50
+ rules about the `int` and how its size relates to other integer types. An `int`
51
+ on one target might be 16 bits while on another target it might be 64. There are
52
+ more specific types in compilers compliant with C99 or later, but that's
53
+ certainly not every compiler you are likely to encounter. Therefore, Unity has a
54
+ number of features for helping to adjust itself to match your required integer
55
+ sizes. It starts off by trying to do it automatically.
56
+
57
+
58
+ ##### `UNITY_EXCLUDE_STDINT_H`
59
+
60
+ The first thing that Unity does to guess your types is check `stdint.h`.
61
+ This file includes defines like `UINT_MAX` that Unity can use to
62
+ learn a lot about your system. It's possible you don't want it to do this
63
+ (um. why not?) or (more likely) it's possible that your system doesn't
64
+ support `stdint.h`. If that's the case, you're going to want to define this.
65
+ That way, Unity will know to skip the inclusion of this file and you won't
66
+ be left with a compiler error.
67
+
68
+ _Example:_
69
+ ```C
70
+ #define UNITY_EXCLUDE_STDINT_H
71
+ ```
72
+
73
+
74
+ ##### `UNITY_EXCLUDE_LIMITS_H`
75
+
76
+ The second attempt to guess your types is to check `limits.h`. Some compilers
77
+ that don't support `stdint.h` could include `limits.h` instead. If you don't
78
+ want Unity to check this file either, define this to make it skip the inclusion.
79
+
80
+ _Example:_
81
+ ```C
82
+ #define UNITY_EXCLUDE_LIMITS_H
83
+ ```
84
+
85
+ If you've disabled both of the automatic options above, you're going to have to
86
+ do the configuration yourself. Don't worry. Even this isn't too bad... there are
87
+ just a handful of defines that you are going to specify if you don't like the
88
+ defaults.
89
+
90
+
91
+ ##### `UNITY_INT_WIDTH`
92
+
93
+ Define this to be the number of bits an `int` takes up on your system. The
94
+ default, if not autodetected, is 32 bits.
95
+
96
+ _Example:_
97
+ ```C
98
+ #define UNITY_INT_WIDTH 16
99
+ ```
100
+
101
+
102
+ ##### `UNITY_LONG_WIDTH`
103
+
104
+ Define this to be the number of bits a `long` takes up on your system. The
105
+ default, if not autodetected, is 32 bits. This is used to figure out what kind
106
+ of 64-bit support your system can handle. Does it need to specify a `long` or a
107
+ `long long` to get a 64-bit value. On 16-bit systems, this option is going to be
108
+ ignored.
109
+
110
+ _Example:_
111
+ ```C
112
+ #define UNITY_LONG_WIDTH 16
113
+ ```
114
+
115
+
116
+ ##### `UNITY_POINTER_WIDTH`
117
+
118
+ Define this to be the number of bits a pointer takes up on your system. The
119
+ default, if not autodetected, is 32-bits. If you're getting ugly compiler
120
+ warnings about casting from pointers, this is the one to look at.
121
+
122
+ _Hint:_ In order to support exotic processors (for example TI C55x with a pointer
123
+ width of 23-bit), choose the next power of two (in this case 32-bit).
124
+
125
+ _Supported values:_ 16, 32 and 64
126
+
127
+ _Example:_
128
+ ```C
129
+ // Choose on of these #defines to set your pointer width (if not autodetected)
130
+ //#define UNITY_POINTER_WIDTH 16
131
+ //#define UNITY_POINTER_WIDTH 32
132
+ #define UNITY_POINTER_WIDTH 64 // Set UNITY_POINTER_WIDTH to 64-bit
133
+ ```
134
+
135
+
136
+ ##### `UNITY_SUPPORT_64`
137
+
138
+ Unity will automatically include 64-bit support if it auto-detects it, or if
139
+ your `int`, `long`, or pointer widths are greater than 32-bits. Define this to
140
+ enable 64-bit support if none of the other options already did it for you. There
141
+ can be a significant size and speed impact to enabling 64-bit support on small
142
+ targets, so don't define it if you don't need it.
143
+
144
+ _Example:_
145
+ ```C
146
+ #define UNITY_SUPPORT_64
147
+ ```
148
+
149
+
150
+ ### Floating Point Types
151
+
152
+ In the embedded world, it's not uncommon for targets to have no support for
153
+ floating point operations at all or to have support that is limited to only
154
+ single precision. We are able to guess integer sizes on the fly because integers
155
+ are always available in at least one size. Floating point, on the other hand, is
156
+ sometimes not available at all. Trying to include `float.h` on these platforms
157
+ would result in an error. This leaves manual configuration as the only option.
158
+
159
+
160
+ ##### `UNITY_INCLUDE_FLOAT`
161
+
162
+ ##### `UNITY_EXCLUDE_FLOAT`
163
+
164
+ ##### `UNITY_INCLUDE_DOUBLE`
165
+
166
+ ##### `UNITY_EXCLUDE_DOUBLE`
167
+
168
+ By default, Unity guesses that you will want single precision floating point
169
+ support, but not double precision. It's easy to change either of these using the
170
+ include and exclude options here. You may include neither, either, or both, as
171
+ suits your needs. For features that are enabled, the following floating point
172
+ options also become available.
173
+
174
+ _Example:_
175
+ ```C
176
+ //what manner of strange processor is this?
177
+ #define UNITY_EXCLUDE_FLOAT
178
+ #define UNITY_INCLUDE_DOUBLE
179
+ ```
180
+
181
+
182
+ ##### `UNITY_EXCLUDE_FLOAT_PRINT`
183
+
184
+ Unity aims for as small of a footprint as possible and avoids most standard
185
+ library calls (some embedded platforms don’t have a standard library!). Because
186
+ of this, its routines for printing integer values are minimalist and hand-coded.
187
+ Therefore, the display of floating point values during a failure are optional.
188
+ By default, Unity will print the actual results of floating point assertion
189
+ failure (e.g. ”Expected 4.56 Was 4.68”). To not include this extra support, you
190
+ can use this define to instead respond to a failed assertion with a message like
191
+ ”Values Not Within Delta”. If you would like verbose failure messages for floating
192
+ point assertions, use these options to give more explicit failure messages.
193
+
194
+ _Example:_
195
+ ```C
196
+ #define UNITY_EXCLUDE_FLOAT_PRINT
197
+ ```
198
+
199
+
200
+ ##### `UNITY_FLOAT_TYPE`
201
+
202
+ If enabled, Unity assumes you want your `FLOAT` asserts to compare standard C
203
+ floats. If your compiler supports a specialty floating point type, you can
204
+ always override this behavior by using this definition.
205
+
206
+ _Example:_
207
+ ```C
208
+ #define UNITY_FLOAT_TYPE float16_t
209
+ ```
210
+
211
+
212
+ ##### `UNITY_DOUBLE_TYPE`
213
+
214
+ If enabled, Unity assumes you want your `DOUBLE` asserts to compare standard C
215
+ doubles. If you would like to change this, you can specify something else by
216
+ using this option. For example, defining `UNITY_DOUBLE_TYPE` to `long double`
217
+ could enable gargantuan floating point types on your 64-bit processor instead of
218
+ the standard `double`.
219
+
220
+ _Example:_
221
+ ```C
222
+ #define UNITY_DOUBLE_TYPE long double
223
+ ```
224
+
225
+
226
+ ##### `UNITY_FLOAT_PRECISION`
227
+
228
+ ##### `UNITY_DOUBLE_PRECISION`
229
+
230
+ If you look up `UNITY_ASSERT_EQUAL_FLOAT` and `UNITY_ASSERT_EQUAL_DOUBLE` as
231
+ documented in the big daddy Unity Assertion Guide, you will learn that they are
232
+ not really asserting that two values are equal but rather that two values are
233
+ "close enough" to equal. "Close enough" is controlled by these precision
234
+ configuration options. If you are working with 32-bit floats and/or 64-bit
235
+ doubles (the normal on most processors), you should have no need to change these
236
+ options. They are both set to give you approximately 1 significant bit in either
237
+ direction. The float precision is 0.00001 while the double is 10-12.
238
+ For further details on how this works, see the appendix of the Unity Assertion
239
+ Guide.
240
+
241
+ _Example:_
242
+ ```C
243
+ #define UNITY_FLOAT_PRECISION 0.001f
244
+ ```
245
+
246
+
247
+ ### Miscellaneous
248
+
249
+ ##### `UNITY_EXCLUDE_STDDEF_H`
250
+
251
+ Unity uses the `NULL` macro, which defines the value of a null pointer constant,
252
+ defined in `stddef.h` by default. If you want to provide
253
+ your own macro for this, you should exclude the `stddef.h` header file by adding this
254
+ define to your configuration.
255
+
256
+ _Example:_
257
+ ```C
258
+ #define UNITY_EXCLUDE_STDDEF_H
259
+ ```
260
+
261
+
262
+ #### `UNITY_INCLUDE_PRINT_FORMATTED`
263
+
264
+ Unity provides a simple (and very basic) printf-like string output implementation,
265
+ which is able to print a string modified by the following format string modifiers:
266
+
267
+ - __%d__ - signed value (decimal)
268
+ - __%i__ - same as __%i__
269
+ - __%u__ - unsigned value (decimal)
270
+ - __%f__ - float/Double (if float support is activated)
271
+ - __%g__ - same as __%f__
272
+ - __%b__ - binary prefixed with "0b"
273
+ - __%x__ - hexadecimal (upper case) prefixed with "0x"
274
+ - __%X__ - same as __%x__
275
+ - __%p__ - pointer (same as __%x__ or __%X__)
276
+ - __%c__ - a single character
277
+ - __%s__ - a string (e.g. "string")
278
+ - __%%__ - The "%" symbol (escaped)
279
+
280
+ _Example:_
281
+ ```C
282
+ #define UNITY_INCLUDE_PRINT_FORMATTED
283
+
284
+ int a = 0xfab1;
285
+ UnityPrintFormatted("Decimal %d\n", -7);
286
+ UnityPrintFormatted("Unsigned %u\n", 987);
287
+ UnityPrintFormatted("Float %f\n", 3.1415926535897932384);
288
+ UnityPrintFormatted("Binary %b\n", 0xA);
289
+ UnityPrintFormatted("Hex %X\n", 0xFAB);
290
+ UnityPrintFormatted("Pointer %p\n", &a);
291
+ UnityPrintFormatted("Character %c\n", 'F');
292
+ UnityPrintFormatted("String %s\n", "My string");
293
+ UnityPrintFormatted("Percent %%\n");
294
+ UnityPrintFormatted("Color Red \033[41mFAIL\033[00m\n");
295
+ UnityPrintFormatted("\n");
296
+ UnityPrintFormatted("Multiple (%d) (%i) (%u) (%x)\n", -100, 0, 200, 0x12345);
297
+ ```
298
+
299
+
300
+ ### Toolset Customization
301
+
302
+ In addition to the options listed above, there are a number of other options
303
+ which will come in handy to customize Unity's behavior for your specific
304
+ toolchain. It is possible that you may not need to touch any of these... but
305
+ certain platforms, particularly those running in simulators, may need to jump
306
+ through extra hoops to run properly. These macros will help in those
307
+ situations.
308
+
309
+
310
+ ##### `UNITY_OUTPUT_CHAR(a)`
311
+
312
+ ##### `UNITY_OUTPUT_FLUSH()`
313
+
314
+ ##### `UNITY_OUTPUT_START()`
315
+
316
+ ##### `UNITY_OUTPUT_COMPLETE()`
317
+
318
+ By default, Unity prints its results to `stdout` as it runs. This works
319
+ perfectly fine in most situations where you are using a native compiler for
320
+ testing. It works on some simulators as well so long as they have `stdout`
321
+ routed back to the command line. There are times, however, where the simulator
322
+ will lack support for dumping results or you will want to route results
323
+ elsewhere for other reasons. In these cases, you should define the
324
+ `UNITY_OUTPUT_CHAR` macro. This macro accepts a single character at a time (as
325
+ an `int`, since this is the parameter type of the standard C `putchar` function
326
+ most commonly used). You may replace this with whatever function call you like.
327
+
328
+ _Example:_
329
+ Say you are forced to run your test suite on an embedded processor with no
330
+ `stdout` option. You decide to route your test result output to a custom serial
331
+ `RS232_putc()` function you wrote like thus:
332
+ ```C
333
+ #include "RS232_header.h"
334
+ ...
335
+ #define UNITY_OUTPUT_CHAR(a) RS232_putc(a)
336
+ #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0)
337
+ #define UNITY_OUTPUT_FLUSH() RS232_flush()
338
+ #define UNITY_OUTPUT_COMPLETE() RS232_close()
339
+ ```
340
+
341
+ _Note:_
342
+ `UNITY_OUTPUT_FLUSH()` can be set to the standard out flush function simply by
343
+ specifying `UNITY_USE_FLUSH_STDOUT`. No other defines are required.
344
+
345
+
346
+ ##### `UNITY_OUTPUT_FOR_ECLIPSE`
347
+
348
+ ##### `UNITY_OUTPUT_FOR_IAR_WORKBENCH`
349
+
350
+ ##### `UNITY_OUTPUT_FOR_QT_CREATOR`
351
+
352
+ When managing your own builds, it is often handy to have messages output in a format which is
353
+ recognized by your IDE. These are some standard formats which can be supported. If you're using
354
+ Ceedling to manage your builds, it is better to stick with the standard format (leaving these
355
+ all undefined) and allow Ceedling to use its own decorators.
356
+
357
+
358
+ ##### `UNITY_PTR_ATTRIBUTE`
359
+
360
+ Some compilers require a custom attribute to be assigned to pointers, like
361
+ `near` or `far`. In these cases, you can give Unity a safe default for these by
362
+ defining this option with the attribute you would like.
363
+
364
+ _Example:_
365
+ ```C
366
+ #define UNITY_PTR_ATTRIBUTE __attribute__((far))
367
+ #define UNITY_PTR_ATTRIBUTE near
368
+ ```
369
+
370
+ ##### `UNITY_PRINT_EOL`
371
+
372
+ By default, Unity outputs \n at the end of each line of output. This is easy
373
+ to parse by the scripts, by Ceedling, etc, but it might not be ideal for YOUR
374
+ system. Feel free to override this and to make it whatever you wish.
375
+
376
+ _Example:_
377
+ ```C
378
+ #define UNITY_PRINT_EOL { UNITY_OUTPUT_CHAR('\r'); UNITY_OUTPUT_CHAR('\n') }
379
+ ```
380
+
381
+
382
+ ##### `UNITY_EXCLUDE_DETAILS`
383
+
384
+ This is an option for if you absolutely must squeeze every byte of memory out of
385
+ your system. Unity stores a set of internal scratchpads which are used to pass
386
+ extra detail information around. It's used by systems like CMock in order to
387
+ report which function or argument flagged an error. If you're not using CMock and
388
+ you're not using these details for other things, then you can exclude them.
389
+
390
+ _Example:_
391
+ ```C
392
+ #define UNITY_EXCLUDE_DETAILS
393
+ ```
394
+
395
+
396
+ ##### `UNITY_EXCLUDE_SETJMP`
397
+
398
+ If your embedded system doesn't support the standard library setjmp, you can
399
+ exclude Unity's reliance on this by using this define. This dropped dependence
400
+ comes at a price, though. You will be unable to use custom helper functions for
401
+ your tests, and you will be unable to use tools like CMock. Very likely, if your
402
+ compiler doesn't support setjmp, you wouldn't have had the memory space for those
403
+ things anyway, though... so this option exists for those situations.
404
+
405
+ _Example:_
406
+ ```C
407
+ #define UNITY_EXCLUDE_SETJMP
408
+ ```
409
+
410
+ ##### `UNITY_OUTPUT_COLOR`
411
+
412
+ If you want to add color using ANSI escape codes you can use this define.
413
+
414
+ _Example:_
415
+ ```C
416
+ #define UNITY_OUTPUT_COLOR
417
+ ```
418
+
419
+ ##### `UNITY_SHORTHAND_AS_INT`
420
+ ##### `UNITY_SHORTHAND_AS_MEM`
421
+ ##### `UNITY_SHORTHAND_AS_RAW`
422
+ ##### `UNITY_SHORTHAND_AS_NONE`
423
+
424
+ These options give you control of the `TEST_ASSERT_EQUAL` and the
425
+ `TEST_ASSERT_NOT_EQUAL` shorthand assertions. Historically, Unity treated the
426
+ former as an alias for an integer comparison. It treated the latter as a direct
427
+ comparison using `!=`. This assymetry was confusing, but there was much
428
+ disagreement as to how best to treat this pair of assertions. These four options
429
+ will allow you to specify how Unity will treat these assertions.
430
+
431
+ - AS INT - the values will be cast to integers and directly compared. Arguments
432
+ that don't cast easily to integers will cause compiler errors.
433
+ - AS MEM - the address of both values will be taken and the entire object's
434
+ memory footprint will be compared byte by byte. Directly placing
435
+ constant numbers like `456` as expected values will cause errors.
436
+ - AS_RAW - Unity assumes that you can compare the two values using `==` and `!=`
437
+ and will do so. No details are given about mismatches, because it
438
+ doesn't really know what type it's dealing with.
439
+ - AS_NONE - Unity will disallow the use of these shorthand macros altogether,
440
+ insisting that developers choose a more descriptive option.
441
+
442
+ #### `UNITY_SUPPORT_VARIADIC_MACROS`
443
+
444
+ This will force Unity to support variadic macros when using its own built-in
445
+ RUN_TEST macro. This will rarely be necessary. Most often, Unity will automatically
446
+ detect if the compiler supports variadic macros by checking to see if it's C99+
447
+ compatible. In the event that the compiler supports variadic macros, but is primarily
448
+ C89 (ANSI), defining this option will allow you to use them. This option is also not
449
+ necessary when using Ceedling or the test runner generator script.
450
+
451
+ ## Getting Into The Guts
452
+
453
+ There will be cases where the options above aren't quite going to get everything
454
+ perfect. They are likely sufficient for any situation where you are compiling
455
+ and executing your tests with a native toolchain (e.g. clang on Mac). These
456
+ options may even get you through the majority of cases encountered in working
457
+ with a target simulator run from your local command line. But especially if you
458
+ must run your test suite on your target hardware, your Unity configuration will
459
+ require special help. This special help will usually reside in one of two
460
+ places: the `main()` function or the `RUN_TEST` macro. Let's look at how these
461
+ work.
462
+
463
+
464
+ ##### `main()`
465
+
466
+ Each test module is compiled and run on its own, separate from the other test
467
+ files in your project. Each test file, therefore, has a `main` function. This
468
+ `main` function will need to contain whatever code is necessary to initialize
469
+ your system to a workable state. This is particularly true for situations where
470
+ you must set up a memory map or initialize a communication channel for the
471
+ output of your test results.
472
+
473
+ A simple main function looks something like this:
474
+
475
+ ```C
476
+ int main(void) {
477
+ UNITY_BEGIN();
478
+ RUN_TEST(test_TheFirst);
479
+ RUN_TEST(test_TheSecond);
480
+ RUN_TEST(test_TheThird);
481
+ return UNITY_END();
482
+ }
483
+ ```
484
+
485
+ You can see that our main function doesn't bother taking any arguments. For our
486
+ most barebones case, we'll never have arguments because we just run all the
487
+ tests each time. Instead, we start by calling `UNITY_BEGIN`. We run each test
488
+ (in whatever order we wish). Finally, we call `UNITY_END`, returning its return
489
+ value (which is the total number of failures).
490
+
491
+ It should be easy to see that you can add code before any test cases are run or
492
+ after all the test cases have completed. This allows you to do any needed
493
+ system-wide setup or teardown that might be required for your special
494
+ circumstances.
495
+
496
+
497
+ ##### `RUN_TEST`
498
+
499
+ The `RUN_TEST` macro is called with each test case function. Its job is to
500
+ perform whatever setup and teardown is necessary for executing a single test
501
+ case function. This includes catching failures, calling the test module's
502
+ `setUp()` and `tearDown()` functions, and calling `UnityConcludeTest()`. If
503
+ using CMock or test coverage, there will be additional stubs in use here. A
504
+ simple minimalist RUN_TEST macro looks something like this:
505
+
506
+ ```C
507
+ #define RUN_TEST(testfunc) \
508
+ UNITY_NEW_TEST(#testfunc) \
509
+ if (TEST_PROTECT()) { \
510
+ setUp(); \
511
+ testfunc(); \
512
+ } \
513
+ if (TEST_PROTECT() && (!TEST_IS_IGNORED)) \
514
+ tearDown(); \
515
+ UnityConcludeTest();
516
+ ```
517
+
518
+ So that's quite a macro, huh? It gives you a glimpse of what kind of stuff Unity
519
+ has to deal with for every single test case. For each test case, we declare that
520
+ it is a new test. Then we run `setUp` and our test function. These are run
521
+ within a `TEST_PROTECT` block, the function of which is to handle failures that
522
+ occur during the test. Then, assuming our test is still running and hasn't been
523
+ ignored, we run `tearDown`. No matter what, our last step is to conclude this
524
+ test before moving on to the next.
525
+
526
+ Let's say you need to add a call to `fsync` to force all of your output data to
527
+ flush to a file after each test. You could easily insert this after your
528
+ `UnityConcludeTest` call. Maybe you want to write an xml tag before and after
529
+ each result set. Again, you could do this by adding lines to this macro. Updates
530
+ to this macro are for the occasions when you need an action before or after
531
+ every single test case throughout your entire suite of tests.
532
+
533
+
534
+ ## Happy Porting
535
+
536
+ The defines and macros in this guide should help you port Unity to just about
537
+ any C target we can imagine. If you run into a snag or two, don't be afraid of
538
+ asking for help on the forums. We love a good challenge!
539
+
540
+
541
+ *Find The Latest of This And More at [ThrowTheSwitch.org](https://throwtheswitch.org)*