ceedling 0.28.2 → 0.28.3

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Files changed (253) hide show
  1. checksums.yaml +4 -4
  2. data/assets/ceedling +3 -0
  3. data/assets/ceedling.cmd +1 -0
  4. data/assets/default_gitignore +5 -0
  5. data/assets/project_with_guts.yml +1 -0
  6. data/assets/project_with_guts_gcov.yml +3 -0
  7. data/assets/test_example_file_verbose.c +12 -0
  8. data/bin/ceedling +30 -6
  9. data/docs/CeedlingPacket.md +135 -23
  10. data/docs/CeedlingPacket.odt +0 -0
  11. data/examples/blinky/rakefile.rb +2 -1
  12. data/lib/ceedling/configurator.rb +7 -5
  13. data/lib/ceedling/configurator_builder.rb +10 -7
  14. data/lib/ceedling/configurator_plugins.rb +29 -24
  15. data/lib/ceedling/configurator_setup.rb +0 -1
  16. data/lib/ceedling/defaults.rb +7 -2
  17. data/lib/ceedling/dependinator.rb +10 -2
  18. data/lib/ceedling/file_finder.rb +57 -49
  19. data/lib/ceedling/file_path_utils.rb +12 -4
  20. data/lib/ceedling/file_wrapper.rb +4 -0
  21. data/lib/ceedling/generator.rb +4 -3
  22. data/lib/ceedling/generator_test_results.rb +15 -13
  23. data/lib/ceedling/plugin_manager.rb +18 -18
  24. data/lib/ceedling/plugin_reportinator.rb +3 -2
  25. data/lib/ceedling/plugin_reportinator_helper.rb +2 -3
  26. data/lib/ceedling/preprocessinator_extractor.rb +2 -2
  27. data/lib/ceedling/preprocessinator_includes_handler.rb +5 -0
  28. data/lib/ceedling/rakefile.rb +1 -0
  29. data/lib/ceedling/release_invoker_helper.rb +5 -2
  30. data/lib/ceedling/rules_release.rake +2 -1
  31. data/lib/ceedling/rules_tests.rake +18 -9
  32. data/lib/ceedling/rules_tests_deep_dependencies.rake +2 -2
  33. data/lib/ceedling/task_invoker.rb +15 -3
  34. data/lib/ceedling/tasks_vendor.rake +3 -3
  35. data/lib/ceedling/test_invoker.rb +39 -12
  36. data/lib/ceedling/test_invoker_helper.rb +5 -1
  37. data/lib/ceedling/tool_executor.rb +8 -4
  38. data/lib/ceedling/version.rb +1 -1
  39. data/out.fail +21 -0
  40. data/plugins/beep/README.md +22 -0
  41. data/plugins/beep/lib/beep.rb +40 -0
  42. data/plugins/bullseye/bullseye.rake +43 -36
  43. data/plugins/bullseye/config/defaults.yml +4 -0
  44. data/plugins/bullseye/lib/bullseye.rb +27 -5
  45. data/plugins/command_hooks/lib/command_hooks.rb +3 -0
  46. data/plugins/gcov/README.md +34 -1
  47. data/plugins/gcov/config/defaults.yml +3 -3
  48. data/plugins/gcov/gcov.rake +7 -5
  49. data/plugins/gcov/lib/gcov.rb +3 -1
  50. data/plugins/gcov/lib/gcov_constants.rb +2 -0
  51. data/plugins/junit_tests_report/lib/junit_tests_report.rb +12 -9
  52. data/plugins/module_generator/lib/module_generator.rb +14 -1
  53. data/plugins/module_generator/module_generator.rake +21 -4
  54. data/plugins/raw_output_report/lib/raw_output_report.rb +41 -0
  55. data/spec/gcov/gcov_deployment_spec.rb +1 -1
  56. data/spec/gcov/gcov_test_cases_spec.rb +2 -2
  57. data/spec/generator_test_results_spec.rb +5 -0
  58. data/spec/preprocessinator_includes_handler_spec.rb +1 -0
  59. data/spec/spec_system_helper.rb +178 -4
  60. data/spec/support/test_example.fail +1 -0
  61. data/spec/support/test_example.pass +1 -0
  62. data/spec/support/test_example_empty.pass +1 -0
  63. data/spec/support/test_example_ignore.pass +1 -0
  64. data/spec/support/test_example_mangled.pass +1 -0
  65. data/spec/support/test_example_with_time.pass +22 -0
  66. data/spec/system/deployment_spec.rb +33 -0
  67. data/vendor/cmock/README.md +4 -3
  68. data/vendor/cmock/docs/CMock_Summary.md +1 -1
  69. data/vendor/cmock/lib/cmock_config.rb +4 -0
  70. data/vendor/cmock/lib/cmock_generator.rb +5 -2
  71. data/vendor/cmock/lib/cmock_generator_plugin_array.rb +4 -4
  72. data/vendor/cmock/lib/cmock_generator_plugin_callback.rb +9 -11
  73. data/vendor/cmock/lib/cmock_generator_plugin_cexception.rb +0 -1
  74. data/vendor/cmock/lib/cmock_generator_plugin_ignore.rb +2 -3
  75. data/vendor/cmock/lib/cmock_generator_plugin_ignore_arg.rb +2 -4
  76. data/vendor/cmock/lib/cmock_generator_plugin_return_thru_ptr.rb +0 -2
  77. data/vendor/cmock/lib/cmock_generator_utils.rb +16 -3
  78. data/vendor/cmock/lib/cmock_header_parser.rb +59 -34
  79. data/vendor/cmock/release/build.info +1 -1
  80. data/vendor/cmock/release/version.info +1 -1
  81. data/vendor/cmock/scripts/create_makefile.rb +17 -2
  82. data/vendor/cmock/src/cmock.c +13 -7
  83. data/vendor/cmock/test/test_helper.rb +11 -10
  84. data/vendor/cmock/test/unit/cmock_config_test.rb +4 -2
  85. data/vendor/cmock/test/unit/cmock_generator_main_test.rb +10 -4
  86. data/vendor/cmock/test/unit/cmock_generator_plugin_array_test.rb +20 -12
  87. data/vendor/cmock/test/unit/cmock_generator_plugin_expect_a_test.rb +2 -2
  88. data/vendor/cmock/test/unit/cmock_generator_plugin_expect_b_test.rb +2 -2
  89. data/vendor/cmock/test/unit/cmock_generator_plugin_ignore_arg_test.rb +3 -3
  90. data/vendor/cmock/test/unit/cmock_generator_plugin_return_thru_ptr_test.rb +8 -6
  91. data/vendor/cmock/test/unit/cmock_generator_utils_test.rb +27 -10
  92. data/vendor/cmock/test/unit/cmock_header_parser_test.rb +108 -20
  93. data/vendor/cmock/vendor/c_exception/Gemfile +4 -0
  94. data/vendor/cmock/vendor/c_exception/Gemfile.lock +12 -0
  95. data/vendor/cmock/vendor/c_exception/LICENSE.txt +30 -0
  96. data/vendor/cmock/vendor/c_exception/README.md +162 -0
  97. data/vendor/cmock/vendor/c_exception/Rakefile +42 -0
  98. data/vendor/cmock/vendor/c_exception/docs/CException.md +292 -0
  99. data/vendor/cmock/vendor/c_exception/docs/ThrowTheSwitchCodingStandard.md +207 -0
  100. data/vendor/cmock/vendor/c_exception/lib/CException.c +46 -0
  101. data/vendor/cmock/vendor/c_exception/lib/CException.h +110 -0
  102. data/vendor/cmock/vendor/c_exception/makefile +24 -0
  103. data/vendor/cmock/vendor/c_exception/release/build.info +2 -0
  104. data/vendor/cmock/vendor/c_exception/release/version.info +2 -0
  105. data/vendor/cmock/vendor/c_exception/test/CExceptionConfig.h +46 -0
  106. data/vendor/cmock/vendor/c_exception/test/TestException.c +391 -0
  107. data/vendor/cmock/vendor/c_exception/test/TestException_Runner.c +67 -0
  108. data/vendor/cmock/vendor/unity/README.md +231 -0
  109. data/vendor/cmock/vendor/unity/auto/colour_prompt.rb +118 -0
  110. data/vendor/cmock/vendor/unity/auto/colour_reporter.rb +39 -0
  111. data/vendor/cmock/vendor/unity/auto/generate_config.yml +36 -0
  112. data/vendor/cmock/vendor/unity/auto/generate_module.rb +308 -0
  113. data/vendor/cmock/vendor/unity/auto/generate_test_runner.rb +457 -0
  114. data/vendor/cmock/vendor/unity/auto/parse_output.rb +323 -0
  115. data/vendor/cmock/vendor/unity/auto/stylize_as_junit.rb +252 -0
  116. data/vendor/cmock/vendor/unity/auto/test_file_filter.rb +25 -0
  117. data/vendor/cmock/vendor/unity/auto/type_sanitizer.rb +6 -0
  118. data/vendor/cmock/vendor/unity/auto/unity_test_summary.py +139 -0
  119. data/vendor/cmock/vendor/unity/auto/unity_test_summary.rb +136 -0
  120. data/vendor/cmock/vendor/unity/auto/unity_to_junit.py +146 -0
  121. data/vendor/cmock/vendor/unity/docs/ThrowTheSwitchCodingStandard.md +206 -0
  122. data/vendor/cmock/vendor/unity/docs/UnityAssertionsCheatSheetSuitableforPrintingandPossiblyFraming.pdf +0 -0
  123. data/vendor/cmock/vendor/unity/docs/UnityAssertionsReference.md +779 -0
  124. data/vendor/cmock/vendor/unity/docs/UnityConfigurationGuide.md +433 -0
  125. data/vendor/cmock/vendor/unity/docs/UnityGettingStartedGuide.md +192 -0
  126. data/vendor/cmock/vendor/unity/docs/UnityHelperScriptsGuide.md +260 -0
  127. data/vendor/cmock/vendor/unity/docs/license.txt +21 -0
  128. data/vendor/cmock/vendor/unity/examples/example_1/makefile +71 -0
  129. data/vendor/cmock/vendor/unity/examples/example_1/readme.txt +5 -0
  130. data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode.c +24 -0
  131. data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode.h +3 -0
  132. data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode2.c +11 -0
  133. data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode2.h +2 -0
  134. data/vendor/cmock/vendor/unity/examples/example_1/test/TestProductionCode.c +62 -0
  135. data/vendor/cmock/vendor/unity/examples/example_1/test/TestProductionCode2.c +31 -0
  136. data/vendor/cmock/vendor/unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c +53 -0
  137. data/vendor/cmock/vendor/unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c +57 -0
  138. data/vendor/cmock/vendor/unity/examples/example_2/makefile +70 -0
  139. data/vendor/cmock/vendor/unity/examples/example_2/readme.txt +5 -0
  140. data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode.c +24 -0
  141. data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode.h +3 -0
  142. data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode2.c +11 -0
  143. data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode2.h +2 -0
  144. data/vendor/cmock/vendor/unity/examples/example_2/test/TestProductionCode.c +64 -0
  145. data/vendor/cmock/vendor/unity/examples/example_2/test/TestProductionCode2.c +33 -0
  146. data/vendor/cmock/vendor/unity/examples/example_2/test/test_runners/TestProductionCode2_Runner.c +9 -0
  147. data/vendor/cmock/vendor/unity/examples/example_2/test/test_runners/TestProductionCode_Runner.c +11 -0
  148. data/vendor/cmock/vendor/unity/examples/example_2/test/test_runners/all_tests.c +12 -0
  149. data/vendor/cmock/vendor/unity/examples/example_3/helper/UnityHelper.c +10 -0
  150. data/vendor/cmock/vendor/unity/examples/example_3/helper/UnityHelper.h +12 -0
  151. data/vendor/cmock/vendor/unity/examples/example_3/rakefile.rb +43 -0
  152. data/vendor/cmock/vendor/unity/examples/example_3/rakefile_helper.rb +249 -0
  153. data/vendor/cmock/vendor/unity/examples/example_3/readme.txt +13 -0
  154. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode.c +24 -0
  155. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode.h +3 -0
  156. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode2.c +11 -0
  157. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode2.h +2 -0
  158. data/vendor/cmock/vendor/unity/examples/example_3/target_gcc_32.yml +46 -0
  159. data/vendor/cmock/vendor/unity/examples/example_3/test/TestProductionCode.c +62 -0
  160. data/vendor/cmock/vendor/unity/examples/example_3/test/TestProductionCode2.c +31 -0
  161. data/vendor/cmock/vendor/unity/examples/unity_config.h +247 -0
  162. data/vendor/cmock/vendor/unity/extras/eclipse/error_parsers.txt +26 -0
  163. data/vendor/cmock/vendor/unity/extras/fixture/rakefile.rb +48 -0
  164. data/vendor/cmock/vendor/unity/extras/fixture/rakefile_helper.rb +178 -0
  165. data/vendor/cmock/vendor/unity/extras/fixture/readme.txt +9 -0
  166. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture.c +436 -0
  167. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture.h +83 -0
  168. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture_internals.h +51 -0
  169. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture_malloc_overrides.h +47 -0
  170. data/vendor/cmock/vendor/unity/extras/fixture/test/Makefile +75 -0
  171. data/vendor/cmock/vendor/unity/extras/fixture/test/main/AllTests.c +22 -0
  172. data/vendor/cmock/vendor/unity/extras/fixture/test/template_fixture_tests.c +39 -0
  173. data/vendor/cmock/vendor/unity/extras/fixture/test/unity_fixture_Test.c +543 -0
  174. data/vendor/cmock/vendor/unity/extras/fixture/test/unity_fixture_TestRunner.c +57 -0
  175. data/vendor/cmock/vendor/unity/extras/fixture/test/unity_output_Spy.c +57 -0
  176. data/vendor/cmock/vendor/unity/extras/fixture/test/unity_output_Spy.h +17 -0
  177. data/vendor/cmock/vendor/unity/release/build.info +2 -0
  178. data/vendor/cmock/vendor/unity/release/version.info +2 -0
  179. data/vendor/cmock/vendor/unity/src/unity.c +1572 -0
  180. data/vendor/cmock/vendor/unity/src/unity.h +503 -0
  181. data/vendor/cmock/vendor/unity/src/unity_internals.h +924 -0
  182. data/vendor/cmock/vendor/unity/test/Makefile +68 -0
  183. data/vendor/cmock/vendor/unity/test/expectdata/testsample_cmd.c +61 -0
  184. data/vendor/cmock/vendor/unity/test/expectdata/testsample_def.c +57 -0
  185. data/vendor/cmock/vendor/unity/test/expectdata/testsample_head1.c +55 -0
  186. data/vendor/cmock/vendor/unity/test/expectdata/testsample_head1.h +15 -0
  187. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_cmd.c +80 -0
  188. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_def.c +76 -0
  189. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_head1.c +75 -0
  190. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_head1.h +13 -0
  191. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_new1.c +89 -0
  192. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_new2.c +89 -0
  193. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_param.c +77 -0
  194. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_run1.c +89 -0
  195. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_run2.c +89 -0
  196. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_yaml.c +90 -0
  197. data/vendor/cmock/vendor/unity/test/expectdata/testsample_new1.c +67 -0
  198. data/vendor/cmock/vendor/unity/test/expectdata/testsample_new2.c +70 -0
  199. data/vendor/cmock/vendor/unity/test/expectdata/testsample_param.c +58 -0
  200. data/vendor/cmock/vendor/unity/test/expectdata/testsample_run1.c +67 -0
  201. data/vendor/cmock/vendor/unity/test/expectdata/testsample_run2.c +70 -0
  202. data/vendor/cmock/vendor/unity/test/expectdata/testsample_yaml.c +71 -0
  203. data/vendor/cmock/vendor/unity/test/rakefile +125 -0
  204. data/vendor/cmock/vendor/unity/test/rakefile_helper.rb +260 -0
  205. data/vendor/cmock/vendor/unity/test/spec/generate_module_existing_file_spec.rb +158 -0
  206. data/vendor/cmock/vendor/unity/test/targets/clang_file.yml +78 -0
  207. data/vendor/cmock/vendor/unity/test/targets/clang_strict.yml +78 -0
  208. data/vendor/cmock/vendor/unity/test/targets/gcc_32.yml +49 -0
  209. data/vendor/cmock/vendor/unity/test/targets/gcc_64.yml +50 -0
  210. data/vendor/cmock/vendor/unity/test/targets/gcc_auto_limits.yml +47 -0
  211. data/vendor/cmock/vendor/unity/test/targets/gcc_auto_stdint.yml +59 -0
  212. data/vendor/cmock/vendor/unity/test/targets/gcc_manual_math.yml +47 -0
  213. data/vendor/cmock/vendor/unity/test/targets/hitech_picc18.yml +101 -0
  214. data/vendor/cmock/vendor/unity/test/targets/iar_arm_v4.yml +90 -0
  215. data/vendor/cmock/vendor/unity/test/targets/iar_arm_v5.yml +80 -0
  216. data/vendor/cmock/vendor/unity/test/targets/iar_arm_v5_3.yml +80 -0
  217. data/vendor/cmock/vendor/unity/test/targets/iar_armcortex_LM3S9B92_v5_4.yml +94 -0
  218. data/vendor/cmock/vendor/unity/test/targets/iar_cortexm3_v5.yml +84 -0
  219. data/vendor/cmock/vendor/unity/test/targets/iar_msp430.yml +95 -0
  220. data/vendor/cmock/vendor/unity/test/targets/iar_sh2a_v6.yml +86 -0
  221. data/vendor/cmock/vendor/unity/test/testdata/CException.h +11 -0
  222. data/vendor/cmock/vendor/unity/test/testdata/Defs.h +8 -0
  223. data/vendor/cmock/vendor/unity/test/testdata/cmock.h +14 -0
  224. data/vendor/cmock/vendor/unity/test/testdata/mockMock.h +13 -0
  225. data/vendor/cmock/vendor/unity/test/testdata/testRunnerGenerator.c +186 -0
  226. data/vendor/cmock/vendor/unity/test/testdata/testRunnerGeneratorSmall.c +70 -0
  227. data/vendor/cmock/vendor/unity/test/testdata/testRunnerGeneratorWithMocks.c +195 -0
  228. data/vendor/cmock/vendor/unity/test/tests/test_generate_test_runner.rb +1252 -0
  229. data/vendor/cmock/vendor/unity/test/tests/testparameterized.c +113 -0
  230. data/vendor/cmock/vendor/unity/test/tests/testunity.c +5371 -0
  231. data/vendor/unity/auto/generate_test_runner.rb +30 -10
  232. data/vendor/unity/auto/parse_output.rb +212 -109
  233. data/vendor/unity/docs/ThrowTheSwitchCodingStandard.md +9 -10
  234. data/vendor/unity/docs/UnityAssertionsReference.md +11 -2
  235. data/vendor/unity/docs/UnityConfigurationGuide.md +90 -55
  236. data/vendor/unity/docs/UnityGettingStartedGuide.md +6 -5
  237. data/vendor/unity/docs/UnityHelperScriptsGuide.md +23 -5
  238. data/vendor/unity/examples/unity_config.h +8 -0
  239. data/vendor/unity/extras/fixture/src/unity_fixture.c +4 -0
  240. data/vendor/unity/extras/fixture/src/unity_fixture.h +1 -1
  241. data/vendor/unity/extras/fixture/src/unity_fixture_internals.h +2 -2
  242. data/vendor/unity/release/build.info +1 -1
  243. data/vendor/unity/release/version.info +1 -1
  244. data/vendor/unity/src/unity.c +64 -57
  245. data/vendor/unity/src/unity.h +111 -7
  246. data/vendor/unity/src/unity_internals.h +173 -73
  247. data/vendor/unity/test/Makefile +5 -1
  248. data/vendor/unity/test/testdata/testRunnerGenerator.c +4 -1
  249. data/vendor/unity/test/testdata/testRunnerGeneratorSmall.c +4 -1
  250. data/vendor/unity/test/testdata/testRunnerGeneratorWithMocks.c +4 -1
  251. data/vendor/unity/test/tests/testparameterized.c +5 -2
  252. data/vendor/unity/test/tests/testunity.c +34 -0
  253. metadata +150 -2
@@ -0,0 +1,57 @@
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+ /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
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+ * ==========================================
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+ * Unity Project - A Test Framework for C
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+ * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
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+ * [Released under MIT License. Please refer to license.txt for details]
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+ * ========================================== */
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+
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+ #include "unity_fixture.h"
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+
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+ TEST_GROUP_RUNNER(UnityFixture)
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+ {
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+ RUN_TEST_CASE(UnityFixture, PointerSetting);
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+ RUN_TEST_CASE(UnityFixture, ForceMallocFail);
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+ RUN_TEST_CASE(UnityFixture, ReallocSmallerIsUnchanged);
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+ RUN_TEST_CASE(UnityFixture, ReallocSameIsUnchanged);
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+ RUN_TEST_CASE(UnityFixture, ReallocLargerNeeded);
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+ RUN_TEST_CASE(UnityFixture, ReallocNullPointerIsLikeMalloc);
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+ RUN_TEST_CASE(UnityFixture, ReallocSizeZeroFreesMemAndReturnsNullPointer);
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+ RUN_TEST_CASE(UnityFixture, CallocFillsWithZero);
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+ RUN_TEST_CASE(UnityFixture, PointerSet);
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+ RUN_TEST_CASE(UnityFixture, FreeNULLSafety);
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+ RUN_TEST_CASE(UnityFixture, ConcludeTestIncrementsFailCount);
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+ }
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+
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+ TEST_GROUP_RUNNER(UnityCommandOptions)
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+ {
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+ RUN_TEST_CASE(UnityCommandOptions, DefaultOptions);
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+ RUN_TEST_CASE(UnityCommandOptions, OptionVerbose);
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+ RUN_TEST_CASE(UnityCommandOptions, OptionSelectTestByGroup);
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+ RUN_TEST_CASE(UnityCommandOptions, OptionSelectTestByName);
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+ RUN_TEST_CASE(UnityCommandOptions, OptionSelectRepeatTestsDefaultCount);
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+ RUN_TEST_CASE(UnityCommandOptions, OptionSelectRepeatTestsSpecificCount);
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+ RUN_TEST_CASE(UnityCommandOptions, MultipleOptions);
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+ RUN_TEST_CASE(UnityCommandOptions, MultipleOptionsDashRNotLastAndNoValueSpecified);
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+ RUN_TEST_CASE(UnityCommandOptions, UnknownCommandIsIgnored);
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+ RUN_TEST_CASE(UnityCommandOptions, GroupOrNameFilterWithoutStringFails);
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+ RUN_TEST_CASE(UnityCommandOptions, GroupFilterReallyFilters);
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+ RUN_TEST_CASE(UnityCommandOptions, TestShouldBeIgnored);
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+ }
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+
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+ TEST_GROUP_RUNNER(LeakDetection)
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+ {
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+ RUN_TEST_CASE(LeakDetection, DetectsLeak);
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+ RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringFree);
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+ RUN_TEST_CASE(LeakDetection, BufferOverrunFoundDuringRealloc);
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+ RUN_TEST_CASE(LeakDetection, BufferGuardWriteFoundDuringFree);
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+ RUN_TEST_CASE(LeakDetection, BufferGuardWriteFoundDuringRealloc);
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+ RUN_TEST_CASE(LeakDetection, PointerSettingMax);
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+ }
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+
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+ TEST_GROUP_RUNNER(InternalMalloc)
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+ {
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+ RUN_TEST_CASE(InternalMalloc, MallocPastBufferFails);
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+ RUN_TEST_CASE(InternalMalloc, CallocPastBufferFails);
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+ RUN_TEST_CASE(InternalMalloc, MallocThenReallocGrowsMemoryInPlace);
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+ RUN_TEST_CASE(InternalMalloc, ReallocFailDoesNotFreeMem);
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+ }
@@ -0,0 +1,57 @@
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+ /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
2
+ * ==========================================
3
+ * Unity Project - A Test Framework for C
4
+ * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
5
+ * [Released under MIT License. Please refer to license.txt for details]
6
+ * ========================================== */
7
+
8
+
9
+ #include "unity_output_Spy.h"
10
+ #include "unity_fixture.h"
11
+
12
+ #include <stdio.h>
13
+ #include <string.h>
14
+
15
+ static int size;
16
+ static int count;
17
+ static char* buffer;
18
+ static int spy_enable;
19
+
20
+ void UnityOutputCharSpy_Create(int s)
21
+ {
22
+ size = (s > 0) ? s : 0;
23
+ count = 0;
24
+ spy_enable = 0;
25
+ buffer = malloc((size_t)size);
26
+ TEST_ASSERT_NOT_NULL_MESSAGE(buffer, "Internal malloc failed in Spy Create():" __FILE__);
27
+ memset(buffer, 0, (size_t)size);
28
+ }
29
+
30
+ void UnityOutputCharSpy_Destroy(void)
31
+ {
32
+ size = 0;
33
+ free(buffer);
34
+ }
35
+
36
+ void UnityOutputCharSpy_OutputChar(int c)
37
+ {
38
+ if (spy_enable)
39
+ {
40
+ if (count < (size-1))
41
+ buffer[count++] = (char)c;
42
+ }
43
+ else
44
+ {
45
+ putchar(c);
46
+ }
47
+ }
48
+
49
+ const char * UnityOutputCharSpy_Get(void)
50
+ {
51
+ return buffer;
52
+ }
53
+
54
+ void UnityOutputCharSpy_Enable(int enable)
55
+ {
56
+ spy_enable = enable;
57
+ }
@@ -0,0 +1,17 @@
1
+ /* Copyright (c) 2010 James Grenning and Contributed to Unity Project
2
+ * ==========================================
3
+ * Unity Project - A Test Framework for C
4
+ * Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
5
+ * [Released under MIT License. Please refer to license.txt for details]
6
+ * ========================================== */
7
+
8
+ #ifndef D_unity_output_Spy_H
9
+ #define D_unity_output_Spy_H
10
+
11
+ void UnityOutputCharSpy_Create(int s);
12
+ void UnityOutputCharSpy_Destroy(void);
13
+ void UnityOutputCharSpy_OutputChar(int c);
14
+ const char * UnityOutputCharSpy_Get(void);
15
+ void UnityOutputCharSpy_Enable(int enable);
16
+
17
+ #endif
@@ -0,0 +1,1572 @@
1
+ /* =========================================================================
2
+ Unity Project - A Test Framework for C
3
+ Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
4
+ [Released under MIT License. Please refer to license.txt for details]
5
+ ============================================================================ */
6
+
7
+ #define UNITY_INCLUDE_SETUP_STUBS
8
+ #include "unity.h"
9
+ #include <stddef.h>
10
+
11
+ /* If omitted from header, declare overrideable prototypes here so they're ready for use */
12
+ #ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
13
+ void UNITY_OUTPUT_CHAR(int);
14
+ #endif
15
+
16
+ /* Helpful macros for us to use here in Assert functions */
17
+ #define UNITY_FAIL_AND_BAIL { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
18
+ #define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); }
19
+ #define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
20
+
21
+ struct UNITY_STORAGE_T Unity;
22
+
23
+ #ifdef UNITY_OUTPUT_COLOR
24
+ static const char UnityStrOk[] = "\033[42mOK\033[00m";
25
+ static const char UnityStrPass[] = "\033[42mPASS\033[00m";
26
+ static const char UnityStrFail[] = "\033[41mFAIL\033[00m";
27
+ static const char UnityStrIgnore[] = "\033[43mIGNORE\033[00m";
28
+ #else
29
+ static const char UnityStrOk[] = "OK";
30
+ static const char UnityStrPass[] = "PASS";
31
+ static const char UnityStrFail[] = "FAIL";
32
+ static const char UnityStrIgnore[] = "IGNORE";
33
+ #endif
34
+ static const char UnityStrNull[] = "NULL";
35
+ static const char UnityStrSpacer[] = ". ";
36
+ static const char UnityStrExpected[] = " Expected ";
37
+ static const char UnityStrWas[] = " Was ";
38
+ static const char UnityStrGt[] = " to be greater than ";
39
+ static const char UnityStrLt[] = " to be less than ";
40
+ static const char UnityStrOrEqual[] = "or equal to ";
41
+ static const char UnityStrElement[] = " Element ";
42
+ static const char UnityStrByte[] = " Byte ";
43
+ static const char UnityStrMemory[] = " Memory Mismatch.";
44
+ static const char UnityStrDelta[] = " Values Not Within Delta ";
45
+ static const char UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
46
+ static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
47
+ static const char UnityStrNullPointerForActual[] = " Actual pointer was NULL";
48
+ #ifndef UNITY_EXCLUDE_FLOAT
49
+ static const char UnityStrNot[] = "Not ";
50
+ static const char UnityStrInf[] = "Infinity";
51
+ static const char UnityStrNegInf[] = "Negative Infinity";
52
+ static const char UnityStrNaN[] = "NaN";
53
+ static const char UnityStrDet[] = "Determinate";
54
+ static const char UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
55
+ #endif
56
+ const char UnityStrErrFloat[] = "Unity Floating Point Disabled";
57
+ const char UnityStrErrDouble[] = "Unity Double Precision Disabled";
58
+ const char UnityStrErr64[] = "Unity 64-bit Support Disabled";
59
+ static const char UnityStrBreaker[] = "-----------------------";
60
+ static const char UnityStrResultsTests[] = " Tests ";
61
+ static const char UnityStrResultsFailures[] = " Failures ";
62
+ static const char UnityStrResultsIgnored[] = " Ignored ";
63
+ static const char UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
64
+ static const char UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
65
+
66
+ /*-----------------------------------------------
67
+ * Pretty Printers & Test Result Output Handlers
68
+ *-----------------------------------------------*/
69
+
70
+ void UnityPrint(const char* string)
71
+ {
72
+ const char* pch = string;
73
+
74
+ if (pch != NULL)
75
+ {
76
+ while (*pch)
77
+ {
78
+ /* printable characters plus CR & LF are printed */
79
+ if ((*pch <= 126) && (*pch >= 32))
80
+ {
81
+ UNITY_OUTPUT_CHAR(*pch);
82
+ }
83
+ /* write escaped carriage returns */
84
+ else if (*pch == 13)
85
+ {
86
+ UNITY_OUTPUT_CHAR('\\');
87
+ UNITY_OUTPUT_CHAR('r');
88
+ }
89
+ /* write escaped line feeds */
90
+ else if (*pch == 10)
91
+ {
92
+ UNITY_OUTPUT_CHAR('\\');
93
+ UNITY_OUTPUT_CHAR('n');
94
+ }
95
+ #ifdef UNITY_OUTPUT_COLOR
96
+ /* print ANSI escape code */
97
+ else if (*pch == 27 && *(pch + 1) == '[')
98
+ {
99
+ while (*pch && *pch != 'm')
100
+ {
101
+ UNITY_OUTPUT_CHAR(*pch);
102
+ pch++;
103
+ }
104
+ UNITY_OUTPUT_CHAR('m');
105
+ }
106
+ #endif
107
+ /* unprintable characters are shown as codes */
108
+ else
109
+ {
110
+ UNITY_OUTPUT_CHAR('\\');
111
+ UNITY_OUTPUT_CHAR('x');
112
+ UnityPrintNumberHex((UNITY_UINT)*pch, 2);
113
+ }
114
+ pch++;
115
+ }
116
+ }
117
+ }
118
+
119
+ void UnityPrintLen(const char* string, const UNITY_UINT32 length)
120
+ {
121
+ const char* pch = string;
122
+
123
+ if (pch != NULL)
124
+ {
125
+ while (*pch && (UNITY_UINT32)(pch - string) < length)
126
+ {
127
+ /* printable characters plus CR & LF are printed */
128
+ if ((*pch <= 126) && (*pch >= 32))
129
+ {
130
+ UNITY_OUTPUT_CHAR(*pch);
131
+ }
132
+ /* write escaped carriage returns */
133
+ else if (*pch == 13)
134
+ {
135
+ UNITY_OUTPUT_CHAR('\\');
136
+ UNITY_OUTPUT_CHAR('r');
137
+ }
138
+ /* write escaped line feeds */
139
+ else if (*pch == 10)
140
+ {
141
+ UNITY_OUTPUT_CHAR('\\');
142
+ UNITY_OUTPUT_CHAR('n');
143
+ }
144
+ /* unprintable characters are shown as codes */
145
+ else
146
+ {
147
+ UNITY_OUTPUT_CHAR('\\');
148
+ UNITY_OUTPUT_CHAR('x');
149
+ UnityPrintNumberHex((UNITY_UINT)*pch, 2);
150
+ }
151
+ pch++;
152
+ }
153
+ }
154
+ }
155
+
156
+ /*-----------------------------------------------*/
157
+ void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
158
+ {
159
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
160
+ {
161
+ UnityPrintNumber(number);
162
+ }
163
+ else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
164
+ {
165
+ UnityPrintNumberUnsigned((UNITY_UINT)number);
166
+ }
167
+ else
168
+ {
169
+ UNITY_OUTPUT_CHAR('0');
170
+ UNITY_OUTPUT_CHAR('x');
171
+ UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
172
+ }
173
+ }
174
+
175
+ /*-----------------------------------------------*/
176
+ void UnityPrintNumber(const UNITY_INT number_to_print)
177
+ {
178
+ UNITY_UINT number = (UNITY_UINT)number_to_print;
179
+
180
+ if (number_to_print < 0)
181
+ {
182
+ /* A negative number, including MIN negative */
183
+ UNITY_OUTPUT_CHAR('-');
184
+ number = (UNITY_UINT)(-number_to_print);
185
+ }
186
+ UnityPrintNumberUnsigned(number);
187
+ }
188
+
189
+ /*-----------------------------------------------
190
+ * basically do an itoa using as little ram as possible */
191
+ void UnityPrintNumberUnsigned(const UNITY_UINT number)
192
+ {
193
+ UNITY_UINT divisor = 1;
194
+
195
+ /* figure out initial divisor */
196
+ while (number / divisor > 9)
197
+ {
198
+ divisor *= 10;
199
+ }
200
+
201
+ /* now mod and print, then divide divisor */
202
+ do
203
+ {
204
+ UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
205
+ divisor /= 10;
206
+ } while (divisor > 0);
207
+ }
208
+
209
+ /*-----------------------------------------------*/
210
+ void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
211
+ {
212
+ int nibble;
213
+ char nibbles = nibbles_to_print;
214
+ if ((unsigned)nibbles > (2 * sizeof(number)))
215
+ nibbles = 2 * sizeof(number);
216
+
217
+ while (nibbles > 0)
218
+ {
219
+ nibbles--;
220
+ nibble = (int)(number >> (nibbles * 4)) & 0x0F;
221
+ if (nibble <= 9)
222
+ {
223
+ UNITY_OUTPUT_CHAR((char)('0' + nibble));
224
+ }
225
+ else
226
+ {
227
+ UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
228
+ }
229
+ }
230
+ }
231
+
232
+ /*-----------------------------------------------*/
233
+ void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
234
+ {
235
+ UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
236
+ UNITY_INT32 i;
237
+
238
+ for (i = 0; i < UNITY_INT_WIDTH; i++)
239
+ {
240
+ if (current_bit & mask)
241
+ {
242
+ if (current_bit & number)
243
+ {
244
+ UNITY_OUTPUT_CHAR('1');
245
+ }
246
+ else
247
+ {
248
+ UNITY_OUTPUT_CHAR('0');
249
+ }
250
+ }
251
+ else
252
+ {
253
+ UNITY_OUTPUT_CHAR('X');
254
+ }
255
+ current_bit = current_bit >> 1;
256
+ }
257
+ }
258
+
259
+ /*-----------------------------------------------*/
260
+ #ifndef UNITY_EXCLUDE_FLOAT_PRINT
261
+ /* This function prints a floating-point value in a format similar to
262
+ * printf("%.6g"). It can work with either single- or double-precision,
263
+ * but for simplicity, it prints only 6 significant digits in either case.
264
+ * Printing more than 6 digits accurately is hard (at least in the single-
265
+ * precision case) and isn't attempted here. */
266
+ void UnityPrintFloat(const UNITY_DOUBLE input_number)
267
+ {
268
+ UNITY_DOUBLE number = input_number;
269
+
270
+ /* print minus sign (including for negative zero) */
271
+ if (number < 0.0f || (number == 0.0f && 1.0f / number < 0.0f))
272
+ {
273
+ UNITY_OUTPUT_CHAR('-');
274
+ number = -number;
275
+ }
276
+
277
+ /* handle zero, NaN, and +/- infinity */
278
+ if (number == 0.0f) UnityPrint("0");
279
+ else if (isnan(number)) UnityPrint("nan");
280
+ else if (isinf(number)) UnityPrint("inf");
281
+ else
282
+ {
283
+ int exponent = 0;
284
+ int decimals, digits;
285
+ UNITY_INT32 n;
286
+ char buf[16];
287
+
288
+ /* scale up or down by powers of 10 */
289
+ while (number < 100000.0f / 1e6f) { number *= 1e6f; exponent -= 6; }
290
+ while (number < 100000.0f) { number *= 10.0f; exponent--; }
291
+ while (number > 1000000.0f * 1e6f) { number /= 1e6f; exponent += 6; }
292
+ while (number > 1000000.0f) { number /= 10.0f; exponent++; }
293
+
294
+ /* round to nearest integer */
295
+ n = ((UNITY_INT32)(number + number) + 1) / 2;
296
+ if (n > 999999)
297
+ {
298
+ n = 100000;
299
+ exponent++;
300
+ }
301
+
302
+ /* determine where to place decimal point */
303
+ decimals = (exponent <= 0 && exponent >= -9) ? -exponent : 5;
304
+ exponent += decimals;
305
+
306
+ /* truncate trailing zeroes after decimal point */
307
+ while (decimals > 0 && n % 10 == 0)
308
+ {
309
+ n /= 10;
310
+ decimals--;
311
+ }
312
+
313
+ /* build up buffer in reverse order */
314
+ digits = 0;
315
+ while (n != 0 || digits < decimals + 1)
316
+ {
317
+ buf[digits++] = (char)('0' + n % 10);
318
+ n /= 10;
319
+ }
320
+ while (digits > 0)
321
+ {
322
+ if(digits == decimals) UNITY_OUTPUT_CHAR('.');
323
+ UNITY_OUTPUT_CHAR(buf[--digits]);
324
+ }
325
+
326
+ /* print exponent if needed */
327
+ if (exponent != 0)
328
+ {
329
+ UNITY_OUTPUT_CHAR('e');
330
+
331
+ if(exponent < 0)
332
+ {
333
+ UNITY_OUTPUT_CHAR('-');
334
+ exponent = -exponent;
335
+ }
336
+ else
337
+ {
338
+ UNITY_OUTPUT_CHAR('+');
339
+ }
340
+
341
+ digits = 0;
342
+ while (exponent != 0 || digits < 2)
343
+ {
344
+ buf[digits++] = (char)('0' + exponent % 10);
345
+ exponent /= 10;
346
+ }
347
+ while (digits > 0)
348
+ {
349
+ UNITY_OUTPUT_CHAR(buf[--digits]);
350
+ }
351
+ }
352
+ }
353
+ }
354
+ #endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
355
+
356
+ /*-----------------------------------------------*/
357
+ static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
358
+ {
359
+ UnityPrint(file);
360
+ UNITY_OUTPUT_CHAR(':');
361
+ UnityPrintNumber((UNITY_INT)line);
362
+ UNITY_OUTPUT_CHAR(':');
363
+ UnityPrint(Unity.CurrentTestName);
364
+ UNITY_OUTPUT_CHAR(':');
365
+ }
366
+
367
+ /*-----------------------------------------------*/
368
+ static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
369
+ {
370
+ UnityTestResultsBegin(Unity.TestFile, line);
371
+ UnityPrint(UnityStrFail);
372
+ UNITY_OUTPUT_CHAR(':');
373
+ }
374
+
375
+ /*-----------------------------------------------*/
376
+ void UnityConcludeTest(void)
377
+ {
378
+ if (Unity.CurrentTestIgnored)
379
+ {
380
+ Unity.TestIgnores++;
381
+ }
382
+ else if (!Unity.CurrentTestFailed)
383
+ {
384
+ UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
385
+ UnityPrint(UnityStrPass);
386
+ }
387
+ else
388
+ {
389
+ Unity.TestFailures++;
390
+ }
391
+
392
+ Unity.CurrentTestFailed = 0;
393
+ Unity.CurrentTestIgnored = 0;
394
+ UNITY_EXEC_TIME_RESET();
395
+ UNITY_PRINT_EOL();
396
+ UNITY_FLUSH_CALL();
397
+ }
398
+
399
+ /*-----------------------------------------------*/
400
+ static void UnityAddMsgIfSpecified(const char* msg)
401
+ {
402
+ if (msg)
403
+ {
404
+ UnityPrint(UnityStrSpacer);
405
+ #ifndef UNITY_EXCLUDE_DETAILS
406
+ if (Unity.CurrentDetail1)
407
+ {
408
+ UnityPrint(UnityStrDetail1Name);
409
+ UnityPrint(Unity.CurrentDetail1);
410
+ if (Unity.CurrentDetail2)
411
+ {
412
+ UnityPrint(UnityStrDetail2Name);
413
+ UnityPrint(Unity.CurrentDetail2);
414
+ }
415
+ UnityPrint(UnityStrSpacer);
416
+ }
417
+ #endif
418
+ UnityPrint(msg);
419
+ }
420
+ }
421
+
422
+ /*-----------------------------------------------*/
423
+ static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
424
+ {
425
+ UnityPrint(UnityStrExpected);
426
+ if (expected != NULL)
427
+ {
428
+ UNITY_OUTPUT_CHAR('\'');
429
+ UnityPrint(expected);
430
+ UNITY_OUTPUT_CHAR('\'');
431
+ }
432
+ else
433
+ {
434
+ UnityPrint(UnityStrNull);
435
+ }
436
+ UnityPrint(UnityStrWas);
437
+ if (actual != NULL)
438
+ {
439
+ UNITY_OUTPUT_CHAR('\'');
440
+ UnityPrint(actual);
441
+ UNITY_OUTPUT_CHAR('\'');
442
+ }
443
+ else
444
+ {
445
+ UnityPrint(UnityStrNull);
446
+ }
447
+ }
448
+
449
+ /*-----------------------------------------------*/
450
+ static void UnityPrintExpectedAndActualStringsLen(const char* expected,
451
+ const char* actual,
452
+ const UNITY_UINT32 length)
453
+ {
454
+ UnityPrint(UnityStrExpected);
455
+ if (expected != NULL)
456
+ {
457
+ UNITY_OUTPUT_CHAR('\'');
458
+ UnityPrintLen(expected, length);
459
+ UNITY_OUTPUT_CHAR('\'');
460
+ }
461
+ else
462
+ {
463
+ UnityPrint(UnityStrNull);
464
+ }
465
+ UnityPrint(UnityStrWas);
466
+ if (actual != NULL)
467
+ {
468
+ UNITY_OUTPUT_CHAR('\'');
469
+ UnityPrintLen(actual, length);
470
+ UNITY_OUTPUT_CHAR('\'');
471
+ }
472
+ else
473
+ {
474
+ UnityPrint(UnityStrNull);
475
+ }
476
+ }
477
+
478
+ /*-----------------------------------------------
479
+ * Assertion & Control Helpers
480
+ *-----------------------------------------------*/
481
+
482
+ static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
483
+ UNITY_INTERNAL_PTR actual,
484
+ const UNITY_LINE_TYPE lineNumber,
485
+ const char* msg)
486
+ {
487
+ if (expected == actual) return 0; /* Both are NULL or same pointer */
488
+
489
+ /* print and return true if just expected is NULL */
490
+ if (expected == NULL)
491
+ {
492
+ UnityTestResultsFailBegin(lineNumber);
493
+ UnityPrint(UnityStrNullPointerForExpected);
494
+ UnityAddMsgIfSpecified(msg);
495
+ return 1;
496
+ }
497
+
498
+ /* print and return true if just actual is NULL */
499
+ if (actual == NULL)
500
+ {
501
+ UnityTestResultsFailBegin(lineNumber);
502
+ UnityPrint(UnityStrNullPointerForActual);
503
+ UnityAddMsgIfSpecified(msg);
504
+ return 1;
505
+ }
506
+
507
+ return 0; /* return false if neither is NULL */
508
+ }
509
+
510
+ /*-----------------------------------------------
511
+ * Assertion Functions
512
+ *-----------------------------------------------*/
513
+
514
+ void UnityAssertBits(const UNITY_INT mask,
515
+ const UNITY_INT expected,
516
+ const UNITY_INT actual,
517
+ const char* msg,
518
+ const UNITY_LINE_TYPE lineNumber)
519
+ {
520
+ RETURN_IF_FAIL_OR_IGNORE;
521
+
522
+ if ((mask & expected) != (mask & actual))
523
+ {
524
+ UnityTestResultsFailBegin(lineNumber);
525
+ UnityPrint(UnityStrExpected);
526
+ UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
527
+ UnityPrint(UnityStrWas);
528
+ UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
529
+ UnityAddMsgIfSpecified(msg);
530
+ UNITY_FAIL_AND_BAIL;
531
+ }
532
+ }
533
+
534
+ /*-----------------------------------------------*/
535
+ void UnityAssertEqualNumber(const UNITY_INT expected,
536
+ const UNITY_INT actual,
537
+ const char* msg,
538
+ const UNITY_LINE_TYPE lineNumber,
539
+ const UNITY_DISPLAY_STYLE_T style)
540
+ {
541
+ RETURN_IF_FAIL_OR_IGNORE;
542
+
543
+ if (expected != actual)
544
+ {
545
+ UnityTestResultsFailBegin(lineNumber);
546
+ UnityPrint(UnityStrExpected);
547
+ UnityPrintNumberByStyle(expected, style);
548
+ UnityPrint(UnityStrWas);
549
+ UnityPrintNumberByStyle(actual, style);
550
+ UnityAddMsgIfSpecified(msg);
551
+ UNITY_FAIL_AND_BAIL;
552
+ }
553
+ }
554
+
555
+ /*-----------------------------------------------*/
556
+ void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
557
+ const UNITY_INT actual,
558
+ const UNITY_COMPARISON_T compare,
559
+ const char *msg,
560
+ const UNITY_LINE_TYPE lineNumber,
561
+ const UNITY_DISPLAY_STYLE_T style)
562
+ {
563
+ int failed = 0;
564
+ RETURN_IF_FAIL_OR_IGNORE;
565
+
566
+ if (threshold == actual && compare & UNITY_EQUAL_TO) return;
567
+ if (threshold == actual) failed = 1;
568
+
569
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
570
+ {
571
+ if (actual > threshold && compare & UNITY_SMALLER_THAN) failed = 1;
572
+ if (actual < threshold && compare & UNITY_GREATER_THAN) failed = 1;
573
+ }
574
+ else /* UINT or HEX */
575
+ {
576
+ if ((UNITY_UINT)actual > (UNITY_UINT)threshold && compare & UNITY_SMALLER_THAN) failed = 1;
577
+ if ((UNITY_UINT)actual < (UNITY_UINT)threshold && compare & UNITY_GREATER_THAN) failed = 1;
578
+ }
579
+
580
+ if (failed)
581
+ {
582
+ UnityTestResultsFailBegin(lineNumber);
583
+ UnityPrint(UnityStrExpected);
584
+ UnityPrintNumberByStyle(actual, style);
585
+ if (compare & UNITY_GREATER_THAN) UnityPrint(UnityStrGt);
586
+ if (compare & UNITY_SMALLER_THAN) UnityPrint(UnityStrLt);
587
+ if (compare & UNITY_EQUAL_TO) UnityPrint(UnityStrOrEqual);
588
+ UnityPrintNumberByStyle(threshold, style);
589
+ UnityAddMsgIfSpecified(msg);
590
+ UNITY_FAIL_AND_BAIL;
591
+ }
592
+ }
593
+
594
+ #define UnityPrintPointlessAndBail() \
595
+ { \
596
+ UnityTestResultsFailBegin(lineNumber); \
597
+ UnityPrint(UnityStrPointless); \
598
+ UnityAddMsgIfSpecified(msg); \
599
+ UNITY_FAIL_AND_BAIL; }
600
+
601
+ /*-----------------------------------------------*/
602
+ void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
603
+ UNITY_INTERNAL_PTR actual,
604
+ const UNITY_UINT32 num_elements,
605
+ const char* msg,
606
+ const UNITY_LINE_TYPE lineNumber,
607
+ const UNITY_DISPLAY_STYLE_T style,
608
+ const UNITY_FLAGS_T flags)
609
+ {
610
+ UNITY_UINT32 elements = num_elements;
611
+ unsigned int length = style & 0xF;
612
+
613
+ RETURN_IF_FAIL_OR_IGNORE;
614
+
615
+ if (num_elements == 0)
616
+ {
617
+ UnityPrintPointlessAndBail();
618
+ }
619
+
620
+ if (expected == actual) return; /* Both are NULL or same pointer */
621
+ if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
622
+ UNITY_FAIL_AND_BAIL;
623
+
624
+ while ((elements > 0) && elements--)
625
+ {
626
+ UNITY_INT expect_val;
627
+ UNITY_INT actual_val;
628
+ switch (length)
629
+ {
630
+ case 1:
631
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
632
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
633
+ break;
634
+ case 2:
635
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
636
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
637
+ break;
638
+ #ifdef UNITY_SUPPORT_64
639
+ case 8:
640
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
641
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
642
+ break;
643
+ #endif
644
+ default: /* length 4 bytes */
645
+ expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
646
+ actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
647
+ length = 4;
648
+ break;
649
+ }
650
+
651
+ if (expect_val != actual_val)
652
+ {
653
+ if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof(expect_val))
654
+ { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
655
+ UNITY_INT mask = 1;
656
+ mask = (mask << 8 * length) - 1;
657
+ expect_val &= mask;
658
+ actual_val &= mask;
659
+ }
660
+ UnityTestResultsFailBegin(lineNumber);
661
+ UnityPrint(UnityStrElement);
662
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
663
+ UnityPrint(UnityStrExpected);
664
+ UnityPrintNumberByStyle(expect_val, style);
665
+ UnityPrint(UnityStrWas);
666
+ UnityPrintNumberByStyle(actual_val, style);
667
+ UnityAddMsgIfSpecified(msg);
668
+ UNITY_FAIL_AND_BAIL;
669
+ }
670
+ if (flags == UNITY_ARRAY_TO_ARRAY)
671
+ {
672
+ expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected);
673
+ }
674
+ actual = (UNITY_INTERNAL_PTR)(length + (const char*)actual);
675
+ }
676
+ }
677
+
678
+ /*-----------------------------------------------*/
679
+ #ifndef UNITY_EXCLUDE_FLOAT
680
+ /* Wrap this define in a function with variable types as float or double */
681
+ #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
682
+ if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \
683
+ if (UNITY_NAN_CHECK) return 1; \
684
+ (diff) = (actual) - (expected); \
685
+ if ((diff) < 0) (diff) = -(diff); \
686
+ if ((delta) < 0) (delta) = -(delta); \
687
+ return !(isnan(diff) || isinf(diff) || ((diff) > (delta)))
688
+ /* This first part of this condition will catch any NaN or Infinite values */
689
+ #ifndef UNITY_NAN_NOT_EQUAL_NAN
690
+ #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
691
+ #else
692
+ #define UNITY_NAN_CHECK 0
693
+ #endif
694
+
695
+ #ifndef UNITY_EXCLUDE_FLOAT_PRINT
696
+ #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
697
+ { \
698
+ UnityPrint(UnityStrExpected); \
699
+ UnityPrintFloat(expected); \
700
+ UnityPrint(UnityStrWas); \
701
+ UnityPrintFloat(actual); }
702
+ #else
703
+ #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
704
+ UnityPrint(UnityStrDelta)
705
+ #endif /* UNITY_EXCLUDE_FLOAT_PRINT */
706
+
707
+ static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
708
+ {
709
+ UNITY_FLOAT diff;
710
+ UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
711
+ }
712
+
713
+ void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
714
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
715
+ const UNITY_UINT32 num_elements,
716
+ const char* msg,
717
+ const UNITY_LINE_TYPE lineNumber,
718
+ const UNITY_FLAGS_T flags)
719
+ {
720
+ UNITY_UINT32 elements = num_elements;
721
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
722
+ UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
723
+
724
+ RETURN_IF_FAIL_OR_IGNORE;
725
+
726
+ if (elements == 0)
727
+ {
728
+ UnityPrintPointlessAndBail();
729
+ }
730
+
731
+ if (expected == actual) return; /* Both are NULL or same pointer */
732
+ if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
733
+ UNITY_FAIL_AND_BAIL;
734
+
735
+ while (elements--)
736
+ {
737
+ if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
738
+ {
739
+ UnityTestResultsFailBegin(lineNumber);
740
+ UnityPrint(UnityStrElement);
741
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
742
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
743
+ UnityAddMsgIfSpecified(msg);
744
+ UNITY_FAIL_AND_BAIL;
745
+ }
746
+ if (flags == UNITY_ARRAY_TO_ARRAY)
747
+ {
748
+ ptr_expected++;
749
+ }
750
+ ptr_actual++;
751
+ }
752
+ }
753
+
754
+ /*-----------------------------------------------*/
755
+ void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
756
+ const UNITY_FLOAT expected,
757
+ const UNITY_FLOAT actual,
758
+ const char* msg,
759
+ const UNITY_LINE_TYPE lineNumber)
760
+ {
761
+ RETURN_IF_FAIL_OR_IGNORE;
762
+
763
+
764
+ if (!UnityFloatsWithin(delta, expected, actual))
765
+ {
766
+ UnityTestResultsFailBegin(lineNumber);
767
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
768
+ UnityAddMsgIfSpecified(msg);
769
+ UNITY_FAIL_AND_BAIL;
770
+ }
771
+ }
772
+
773
+ /*-----------------------------------------------*/
774
+ void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
775
+ const char* msg,
776
+ const UNITY_LINE_TYPE lineNumber,
777
+ const UNITY_FLOAT_TRAIT_T style)
778
+ {
779
+ const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
780
+ UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
781
+ UNITY_INT is_trait = !should_be_trait;
782
+ UNITY_INT trait_index = (UNITY_INT)(style >> 1);
783
+
784
+ RETURN_IF_FAIL_OR_IGNORE;
785
+
786
+ switch (style)
787
+ {
788
+ case UNITY_FLOAT_IS_INF:
789
+ case UNITY_FLOAT_IS_NOT_INF:
790
+ is_trait = isinf(actual) && (actual > 0);
791
+ break;
792
+ case UNITY_FLOAT_IS_NEG_INF:
793
+ case UNITY_FLOAT_IS_NOT_NEG_INF:
794
+ is_trait = isinf(actual) && (actual < 0);
795
+ break;
796
+
797
+ case UNITY_FLOAT_IS_NAN:
798
+ case UNITY_FLOAT_IS_NOT_NAN:
799
+ is_trait = isnan(actual) ? 1 : 0;
800
+ break;
801
+
802
+ case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
803
+ case UNITY_FLOAT_IS_NOT_DET:
804
+ is_trait = !isinf(actual) && !isnan(actual);
805
+ break;
806
+
807
+ default:
808
+ trait_index = 0;
809
+ trait_names[0] = UnityStrInvalidFloatTrait;
810
+ break;
811
+ }
812
+
813
+ if (is_trait != should_be_trait)
814
+ {
815
+ UnityTestResultsFailBegin(lineNumber);
816
+ UnityPrint(UnityStrExpected);
817
+ if (!should_be_trait)
818
+ UnityPrint(UnityStrNot);
819
+ UnityPrint(trait_names[trait_index]);
820
+ UnityPrint(UnityStrWas);
821
+ #ifndef UNITY_EXCLUDE_FLOAT_PRINT
822
+ UnityPrintFloat((UNITY_DOUBLE)actual);
823
+ #else
824
+ if (should_be_trait)
825
+ UnityPrint(UnityStrNot);
826
+ UnityPrint(trait_names[trait_index]);
827
+ #endif
828
+ UnityAddMsgIfSpecified(msg);
829
+ UNITY_FAIL_AND_BAIL;
830
+ }
831
+ }
832
+
833
+ #endif /* not UNITY_EXCLUDE_FLOAT */
834
+
835
+ /*-----------------------------------------------*/
836
+ #ifndef UNITY_EXCLUDE_DOUBLE
837
+ static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
838
+ {
839
+ UNITY_DOUBLE diff;
840
+ UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
841
+ }
842
+
843
+ void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
844
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
845
+ const UNITY_UINT32 num_elements,
846
+ const char* msg,
847
+ const UNITY_LINE_TYPE lineNumber,
848
+ const UNITY_FLAGS_T flags)
849
+ {
850
+ UNITY_UINT32 elements = num_elements;
851
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
852
+ UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
853
+
854
+ RETURN_IF_FAIL_OR_IGNORE;
855
+
856
+ if (elements == 0)
857
+ {
858
+ UnityPrintPointlessAndBail();
859
+ }
860
+
861
+ if (expected == actual) return; /* Both are NULL or same pointer */
862
+ if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
863
+ UNITY_FAIL_AND_BAIL;
864
+
865
+ while (elements--)
866
+ {
867
+ if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
868
+ {
869
+ UnityTestResultsFailBegin(lineNumber);
870
+ UnityPrint(UnityStrElement);
871
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
872
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
873
+ UnityAddMsgIfSpecified(msg);
874
+ UNITY_FAIL_AND_BAIL;
875
+ }
876
+ if (flags == UNITY_ARRAY_TO_ARRAY)
877
+ {
878
+ ptr_expected++;
879
+ }
880
+ ptr_actual++;
881
+ }
882
+ }
883
+
884
+ /*-----------------------------------------------*/
885
+ void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
886
+ const UNITY_DOUBLE expected,
887
+ const UNITY_DOUBLE actual,
888
+ const char* msg,
889
+ const UNITY_LINE_TYPE lineNumber)
890
+ {
891
+ RETURN_IF_FAIL_OR_IGNORE;
892
+
893
+ if (!UnityDoublesWithin(delta, expected, actual))
894
+ {
895
+ UnityTestResultsFailBegin(lineNumber);
896
+ UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
897
+ UnityAddMsgIfSpecified(msg);
898
+ UNITY_FAIL_AND_BAIL;
899
+ }
900
+ }
901
+
902
+ /*-----------------------------------------------*/
903
+
904
+ void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
905
+ const char* msg,
906
+ const UNITY_LINE_TYPE lineNumber,
907
+ const UNITY_FLOAT_TRAIT_T style)
908
+ {
909
+ const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
910
+ UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
911
+ UNITY_INT is_trait = !should_be_trait;
912
+ UNITY_INT trait_index = (UNITY_INT)(style >> 1);
913
+
914
+ RETURN_IF_FAIL_OR_IGNORE;
915
+
916
+ switch (style)
917
+ {
918
+ case UNITY_FLOAT_IS_INF:
919
+ case UNITY_FLOAT_IS_NOT_INF:
920
+ is_trait = isinf(actual) && (actual > 0);
921
+ break;
922
+ case UNITY_FLOAT_IS_NEG_INF:
923
+ case UNITY_FLOAT_IS_NOT_NEG_INF:
924
+ is_trait = isinf(actual) && (actual < 0);
925
+ break;
926
+
927
+ case UNITY_FLOAT_IS_NAN:
928
+ case UNITY_FLOAT_IS_NOT_NAN:
929
+ is_trait = isnan(actual) ? 1 : 0;
930
+ break;
931
+
932
+ case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
933
+ case UNITY_FLOAT_IS_NOT_DET:
934
+ is_trait = !isinf(actual) && !isnan(actual);
935
+ break;
936
+
937
+ default:
938
+ trait_index = 0;
939
+ trait_names[0] = UnityStrInvalidFloatTrait;
940
+ break;
941
+ }
942
+
943
+ if (is_trait != should_be_trait)
944
+ {
945
+ UnityTestResultsFailBegin(lineNumber);
946
+ UnityPrint(UnityStrExpected);
947
+ if (!should_be_trait)
948
+ UnityPrint(UnityStrNot);
949
+ UnityPrint(trait_names[trait_index]);
950
+ UnityPrint(UnityStrWas);
951
+ #ifndef UNITY_EXCLUDE_FLOAT_PRINT
952
+ UnityPrintFloat(actual);
953
+ #else
954
+ if (should_be_trait)
955
+ UnityPrint(UnityStrNot);
956
+ UnityPrint(trait_names[trait_index]);
957
+ #endif
958
+ UnityAddMsgIfSpecified(msg);
959
+ UNITY_FAIL_AND_BAIL;
960
+ }
961
+ }
962
+
963
+ #endif /* not UNITY_EXCLUDE_DOUBLE */
964
+
965
+ /*-----------------------------------------------*/
966
+ void UnityAssertNumbersWithin(const UNITY_UINT delta,
967
+ const UNITY_INT expected,
968
+ const UNITY_INT actual,
969
+ const char* msg,
970
+ const UNITY_LINE_TYPE lineNumber,
971
+ const UNITY_DISPLAY_STYLE_T style)
972
+ {
973
+ RETURN_IF_FAIL_OR_IGNORE;
974
+
975
+ if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
976
+ {
977
+ if (actual > expected)
978
+ Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
979
+ else
980
+ Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
981
+ }
982
+ else
983
+ {
984
+ if ((UNITY_UINT)actual > (UNITY_UINT)expected)
985
+ Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
986
+ else
987
+ Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
988
+ }
989
+
990
+ if (Unity.CurrentTestFailed)
991
+ {
992
+ UnityTestResultsFailBegin(lineNumber);
993
+ UnityPrint(UnityStrDelta);
994
+ UnityPrintNumberByStyle((UNITY_INT)delta, style);
995
+ UnityPrint(UnityStrExpected);
996
+ UnityPrintNumberByStyle(expected, style);
997
+ UnityPrint(UnityStrWas);
998
+ UnityPrintNumberByStyle(actual, style);
999
+ UnityAddMsgIfSpecified(msg);
1000
+ UNITY_FAIL_AND_BAIL;
1001
+ }
1002
+ }
1003
+
1004
+ /*-----------------------------------------------*/
1005
+ void UnityAssertEqualString(const char* expected,
1006
+ const char* actual,
1007
+ const char* msg,
1008
+ const UNITY_LINE_TYPE lineNumber)
1009
+ {
1010
+ UNITY_UINT32 i;
1011
+
1012
+ RETURN_IF_FAIL_OR_IGNORE;
1013
+
1014
+ /* if both pointers not null compare the strings */
1015
+ if (expected && actual)
1016
+ {
1017
+ for (i = 0; expected[i] || actual[i]; i++)
1018
+ {
1019
+ if (expected[i] != actual[i])
1020
+ {
1021
+ Unity.CurrentTestFailed = 1;
1022
+ break;
1023
+ }
1024
+ }
1025
+ }
1026
+ else
1027
+ { /* handle case of one pointers being null (if both null, test should pass) */
1028
+ if (expected != actual)
1029
+ {
1030
+ Unity.CurrentTestFailed = 1;
1031
+ }
1032
+ }
1033
+
1034
+ if (Unity.CurrentTestFailed)
1035
+ {
1036
+ UnityTestResultsFailBegin(lineNumber);
1037
+ UnityPrintExpectedAndActualStrings(expected, actual);
1038
+ UnityAddMsgIfSpecified(msg);
1039
+ UNITY_FAIL_AND_BAIL;
1040
+ }
1041
+ }
1042
+
1043
+ /*-----------------------------------------------*/
1044
+ void UnityAssertEqualStringLen(const char* expected,
1045
+ const char* actual,
1046
+ const UNITY_UINT32 length,
1047
+ const char* msg,
1048
+ const UNITY_LINE_TYPE lineNumber)
1049
+ {
1050
+ UNITY_UINT32 i;
1051
+
1052
+ RETURN_IF_FAIL_OR_IGNORE;
1053
+
1054
+ /* if both pointers not null compare the strings */
1055
+ if (expected && actual)
1056
+ {
1057
+ for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
1058
+ {
1059
+ if (expected[i] != actual[i])
1060
+ {
1061
+ Unity.CurrentTestFailed = 1;
1062
+ break;
1063
+ }
1064
+ }
1065
+ }
1066
+ else
1067
+ { /* handle case of one pointers being null (if both null, test should pass) */
1068
+ if (expected != actual)
1069
+ {
1070
+ Unity.CurrentTestFailed = 1;
1071
+ }
1072
+ }
1073
+
1074
+ if (Unity.CurrentTestFailed)
1075
+ {
1076
+ UnityTestResultsFailBegin(lineNumber);
1077
+ UnityPrintExpectedAndActualStringsLen(expected, actual, length);
1078
+ UnityAddMsgIfSpecified(msg);
1079
+ UNITY_FAIL_AND_BAIL;
1080
+ }
1081
+ }
1082
+
1083
+ /*-----------------------------------------------*/
1084
+ void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
1085
+ const char** actual,
1086
+ const UNITY_UINT32 num_elements,
1087
+ const char* msg,
1088
+ const UNITY_LINE_TYPE lineNumber,
1089
+ const UNITY_FLAGS_T flags)
1090
+ {
1091
+ UNITY_UINT32 i = 0;
1092
+ UNITY_UINT32 j = 0;
1093
+ const char* expd = NULL;
1094
+ const char* act = NULL;
1095
+
1096
+ RETURN_IF_FAIL_OR_IGNORE;
1097
+
1098
+ /* if no elements, it's an error */
1099
+ if (num_elements == 0)
1100
+ {
1101
+ UnityPrintPointlessAndBail();
1102
+ }
1103
+
1104
+ if ((const void*)expected == (const void*)actual)
1105
+ {
1106
+ return; /* Both are NULL or same pointer */
1107
+ }
1108
+
1109
+ if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
1110
+ {
1111
+ UNITY_FAIL_AND_BAIL;
1112
+ }
1113
+
1114
+ if (flags != UNITY_ARRAY_TO_ARRAY)
1115
+ {
1116
+ expd = (const char*)expected;
1117
+ }
1118
+
1119
+ do
1120
+ {
1121
+ act = actual[j];
1122
+ if (flags == UNITY_ARRAY_TO_ARRAY)
1123
+ {
1124
+ expd = ((const char* const*)expected)[j];
1125
+ }
1126
+
1127
+ /* if both pointers not null compare the strings */
1128
+ if (expd && act)
1129
+ {
1130
+ for (i = 0; expd[i] || act[i]; i++)
1131
+ {
1132
+ if (expd[i] != act[i])
1133
+ {
1134
+ Unity.CurrentTestFailed = 1;
1135
+ break;
1136
+ }
1137
+ }
1138
+ }
1139
+ else
1140
+ { /* handle case of one pointers being null (if both null, test should pass) */
1141
+ if (expd != act)
1142
+ {
1143
+ Unity.CurrentTestFailed = 1;
1144
+ }
1145
+ }
1146
+
1147
+ if (Unity.CurrentTestFailed)
1148
+ {
1149
+ UnityTestResultsFailBegin(lineNumber);
1150
+ if (num_elements > 1)
1151
+ {
1152
+ UnityPrint(UnityStrElement);
1153
+ UnityPrintNumberUnsigned(j);
1154
+ }
1155
+ UnityPrintExpectedAndActualStrings(expd, act);
1156
+ UnityAddMsgIfSpecified(msg);
1157
+ UNITY_FAIL_AND_BAIL;
1158
+ }
1159
+ } while (++j < num_elements);
1160
+ }
1161
+
1162
+ /*-----------------------------------------------*/
1163
+ void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
1164
+ UNITY_INTERNAL_PTR actual,
1165
+ const UNITY_UINT32 length,
1166
+ const UNITY_UINT32 num_elements,
1167
+ const char* msg,
1168
+ const UNITY_LINE_TYPE lineNumber,
1169
+ const UNITY_FLAGS_T flags)
1170
+ {
1171
+ UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1172
+ UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1173
+ UNITY_UINT32 elements = num_elements;
1174
+ UNITY_UINT32 bytes;
1175
+
1176
+ RETURN_IF_FAIL_OR_IGNORE;
1177
+
1178
+ if ((elements == 0) || (length == 0))
1179
+ {
1180
+ UnityPrintPointlessAndBail();
1181
+ }
1182
+
1183
+ if (expected == actual) return; /* Both are NULL or same pointer */
1184
+ if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
1185
+ UNITY_FAIL_AND_BAIL;
1186
+
1187
+ while (elements--)
1188
+ {
1189
+ bytes = length;
1190
+ while (bytes--)
1191
+ {
1192
+ if (*ptr_exp != *ptr_act)
1193
+ {
1194
+ UnityTestResultsFailBegin(lineNumber);
1195
+ UnityPrint(UnityStrMemory);
1196
+ if (num_elements > 1)
1197
+ {
1198
+ UnityPrint(UnityStrElement);
1199
+ UnityPrintNumberUnsigned(num_elements - elements - 1);
1200
+ }
1201
+ UnityPrint(UnityStrByte);
1202
+ UnityPrintNumberUnsigned(length - bytes - 1);
1203
+ UnityPrint(UnityStrExpected);
1204
+ UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
1205
+ UnityPrint(UnityStrWas);
1206
+ UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
1207
+ UnityAddMsgIfSpecified(msg);
1208
+ UNITY_FAIL_AND_BAIL;
1209
+ }
1210
+ ptr_exp++;
1211
+ ptr_act++;
1212
+ }
1213
+ if (flags == UNITY_ARRAY_TO_VAL)
1214
+ {
1215
+ ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1216
+ }
1217
+ }
1218
+ }
1219
+
1220
+ /*-----------------------------------------------*/
1221
+
1222
+ static union
1223
+ {
1224
+ UNITY_INT8 i8;
1225
+ UNITY_INT16 i16;
1226
+ UNITY_INT32 i32;
1227
+ #ifdef UNITY_SUPPORT_64
1228
+ UNITY_INT64 i64;
1229
+ #endif
1230
+ #ifndef UNITY_EXCLUDE_FLOAT
1231
+ float f;
1232
+ #endif
1233
+ #ifndef UNITY_EXCLUDE_DOUBLE
1234
+ double d;
1235
+ #endif
1236
+ } UnityQuickCompare;
1237
+
1238
+ UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
1239
+ {
1240
+ switch(size)
1241
+ {
1242
+ case 1:
1243
+ UnityQuickCompare.i8 = (UNITY_INT8)num;
1244
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
1245
+
1246
+ case 2:
1247
+ UnityQuickCompare.i16 = (UNITY_INT16)num;
1248
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
1249
+
1250
+ #ifdef UNITY_SUPPORT_64
1251
+ case 8:
1252
+ UnityQuickCompare.i64 = (UNITY_INT64)num;
1253
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
1254
+ #endif
1255
+ default: /* 4 bytes */
1256
+ UnityQuickCompare.i32 = (UNITY_INT32)num;
1257
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
1258
+ }
1259
+ }
1260
+
1261
+ #ifndef UNITY_EXCLUDE_FLOAT
1262
+ UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
1263
+ {
1264
+ UnityQuickCompare.f = num;
1265
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
1266
+ }
1267
+ #endif
1268
+
1269
+ #ifndef UNITY_EXCLUDE_DOUBLE
1270
+ UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
1271
+ {
1272
+ UnityQuickCompare.d = num;
1273
+ return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
1274
+ }
1275
+ #endif
1276
+
1277
+ /*-----------------------------------------------
1278
+ * Control Functions
1279
+ *-----------------------------------------------*/
1280
+
1281
+ void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
1282
+ {
1283
+ RETURN_IF_FAIL_OR_IGNORE;
1284
+
1285
+ UnityTestResultsBegin(Unity.TestFile, line);
1286
+ UnityPrint(UnityStrFail);
1287
+ if (msg != NULL)
1288
+ {
1289
+ UNITY_OUTPUT_CHAR(':');
1290
+
1291
+ #ifndef UNITY_EXCLUDE_DETAILS
1292
+ if (Unity.CurrentDetail1)
1293
+ {
1294
+ UnityPrint(UnityStrDetail1Name);
1295
+ UnityPrint(Unity.CurrentDetail1);
1296
+ if (Unity.CurrentDetail2)
1297
+ {
1298
+ UnityPrint(UnityStrDetail2Name);
1299
+ UnityPrint(Unity.CurrentDetail2);
1300
+ }
1301
+ UnityPrint(UnityStrSpacer);
1302
+ }
1303
+ #endif
1304
+ if (msg[0] != ' ')
1305
+ {
1306
+ UNITY_OUTPUT_CHAR(' ');
1307
+ }
1308
+ UnityPrint(msg);
1309
+ }
1310
+
1311
+ UNITY_FAIL_AND_BAIL;
1312
+ }
1313
+
1314
+ /*-----------------------------------------------*/
1315
+ void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
1316
+ {
1317
+ RETURN_IF_FAIL_OR_IGNORE;
1318
+
1319
+ UnityTestResultsBegin(Unity.TestFile, line);
1320
+ UnityPrint(UnityStrIgnore);
1321
+ if (msg != NULL)
1322
+ {
1323
+ UNITY_OUTPUT_CHAR(':');
1324
+ UNITY_OUTPUT_CHAR(' ');
1325
+ UnityPrint(msg);
1326
+ }
1327
+ UNITY_IGNORE_AND_BAIL;
1328
+ }
1329
+
1330
+ /*-----------------------------------------------*/
1331
+ void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
1332
+ {
1333
+ Unity.CurrentTestName = FuncName;
1334
+ Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
1335
+ Unity.NumberOfTests++;
1336
+ UNITY_CLR_DETAILS();
1337
+ if (TEST_PROTECT())
1338
+ {
1339
+ setUp();
1340
+ Func();
1341
+ }
1342
+ if (TEST_PROTECT())
1343
+ {
1344
+ tearDown();
1345
+ }
1346
+ UnityConcludeTest();
1347
+ }
1348
+
1349
+ /*-----------------------------------------------*/
1350
+ void UnityBegin(const char* filename)
1351
+ {
1352
+ Unity.TestFile = filename;
1353
+ Unity.CurrentTestName = NULL;
1354
+ Unity.CurrentTestLineNumber = 0;
1355
+ Unity.NumberOfTests = 0;
1356
+ Unity.TestFailures = 0;
1357
+ Unity.TestIgnores = 0;
1358
+ Unity.CurrentTestFailed = 0;
1359
+ Unity.CurrentTestIgnored = 0;
1360
+ UNITY_EXEC_TIME_RESET();
1361
+
1362
+ UNITY_CLR_DETAILS();
1363
+ UNITY_OUTPUT_START();
1364
+ }
1365
+
1366
+ /*-----------------------------------------------*/
1367
+ int UnityEnd(void)
1368
+ {
1369
+ UNITY_PRINT_EOL();
1370
+ UnityPrint(UnityStrBreaker);
1371
+ UNITY_PRINT_EOL();
1372
+ UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
1373
+ UnityPrint(UnityStrResultsTests);
1374
+ UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
1375
+ UnityPrint(UnityStrResultsFailures);
1376
+ UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
1377
+ UnityPrint(UnityStrResultsIgnored);
1378
+ UNITY_PRINT_EOL();
1379
+ if (Unity.TestFailures == 0U)
1380
+ {
1381
+ UnityPrint(UnityStrOk);
1382
+ }
1383
+ else
1384
+ {
1385
+ UnityPrint(UnityStrFail);
1386
+ #ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
1387
+ UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
1388
+ #endif
1389
+ }
1390
+ UNITY_PRINT_EOL();
1391
+ UNITY_FLUSH_CALL();
1392
+ UNITY_OUTPUT_COMPLETE();
1393
+ return (int)(Unity.TestFailures);
1394
+ }
1395
+
1396
+ /*-----------------------------------------------
1397
+ * Command Line Argument Support
1398
+ *-----------------------------------------------*/
1399
+ #ifdef UNITY_USE_COMMAND_LINE_ARGS
1400
+
1401
+ char* UnityOptionIncludeNamed = NULL;
1402
+ char* UnityOptionExcludeNamed = NULL;
1403
+ int UnityVerbosity = 1;
1404
+
1405
+ int UnityParseOptions(int argc, char** argv)
1406
+ {
1407
+ UnityOptionIncludeNamed = NULL;
1408
+ UnityOptionExcludeNamed = NULL;
1409
+
1410
+ for (int i = 1; i < argc; i++)
1411
+ {
1412
+ if (argv[i][0] == '-')
1413
+ {
1414
+ switch (argv[i][1])
1415
+ {
1416
+ case 'l': /* list tests */
1417
+ return -1;
1418
+ case 'n': /* include tests with name including this string */
1419
+ case 'f': /* an alias for -n */
1420
+ if (argv[i][2] == '=')
1421
+ UnityOptionIncludeNamed = &argv[i][3];
1422
+ else if (++i < argc)
1423
+ UnityOptionIncludeNamed = argv[i];
1424
+ else
1425
+ {
1426
+ UnityPrint("ERROR: No Test String to Include Matches For");
1427
+ UNITY_PRINT_EOL();
1428
+ return 1;
1429
+ }
1430
+ break;
1431
+ case 'q': /* quiet */
1432
+ UnityVerbosity = 0;
1433
+ break;
1434
+ case 'v': /* verbose */
1435
+ UnityVerbosity = 2;
1436
+ break;
1437
+ case 'x': /* exclude tests with name including this string */
1438
+ if (argv[i][2] == '=')
1439
+ UnityOptionExcludeNamed = &argv[i][3];
1440
+ else if (++i < argc)
1441
+ UnityOptionExcludeNamed = argv[i];
1442
+ else
1443
+ {
1444
+ UnityPrint("ERROR: No Test String to Exclude Matches For");
1445
+ UNITY_PRINT_EOL();
1446
+ return 1;
1447
+ }
1448
+ break;
1449
+ default:
1450
+ UnityPrint("ERROR: Unknown Option ");
1451
+ UNITY_OUTPUT_CHAR(argv[i][1]);
1452
+ UNITY_PRINT_EOL();
1453
+ return 1;
1454
+ }
1455
+ }
1456
+ }
1457
+
1458
+ return 0;
1459
+ }
1460
+
1461
+ int IsStringInBiggerString(const char* longstring, const char* shortstring)
1462
+ {
1463
+ const char* lptr = longstring;
1464
+ const char* sptr = shortstring;
1465
+ const char* lnext = lptr;
1466
+
1467
+ if (*sptr == '*')
1468
+ return 1;
1469
+
1470
+ while (*lptr)
1471
+ {
1472
+ lnext = lptr + 1;
1473
+
1474
+ /* If they current bytes match, go on to the next bytes */
1475
+ while (*lptr && *sptr && (*lptr == *sptr))
1476
+ {
1477
+ lptr++;
1478
+ sptr++;
1479
+
1480
+ /* We're done if we match the entire string or up to a wildcard */
1481
+ if (*sptr == '*')
1482
+ return 1;
1483
+ if (*sptr == ',')
1484
+ return 1;
1485
+ if (*sptr == '"')
1486
+ return 1;
1487
+ if (*sptr == '\'')
1488
+ return 1;
1489
+ if (*sptr == ':')
1490
+ return 2;
1491
+ if (*sptr == 0)
1492
+ return 1;
1493
+ }
1494
+
1495
+ /* Otherwise we start in the long pointer 1 character further and try again */
1496
+ lptr = lnext;
1497
+ sptr = shortstring;
1498
+ }
1499
+ return 0;
1500
+ }
1501
+
1502
+ int UnityStringArgumentMatches(const char* str)
1503
+ {
1504
+ int retval;
1505
+ const char* ptr1;
1506
+ const char* ptr2;
1507
+ const char* ptrf;
1508
+
1509
+ /* Go through the options and get the substrings for matching one at a time */
1510
+ ptr1 = str;
1511
+ while (ptr1[0] != 0)
1512
+ {
1513
+ if ((ptr1[0] == '"') || (ptr1[0] == '\''))
1514
+ ptr1++;
1515
+
1516
+ /* look for the start of the next partial */
1517
+ ptr2 = ptr1;
1518
+ ptrf = 0;
1519
+ do
1520
+ {
1521
+ ptr2++;
1522
+ if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
1523
+ ptrf = &ptr2[1];
1524
+ } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
1525
+ while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
1526
+ ptr2++;
1527
+
1528
+ /* done if complete filename match */
1529
+ retval = IsStringInBiggerString(Unity.TestFile, ptr1);
1530
+ if (retval == 1)
1531
+ return retval;
1532
+
1533
+ /* done if testname match after filename partial match */
1534
+ if ((retval == 2) && (ptrf != 0))
1535
+ {
1536
+ if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
1537
+ return 1;
1538
+ }
1539
+
1540
+ /* done if complete testname match */
1541
+ if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
1542
+ return 1;
1543
+
1544
+ ptr1 = ptr2;
1545
+ }
1546
+
1547
+ /* we couldn't find a match for any substrings */
1548
+ return 0;
1549
+ }
1550
+
1551
+ int UnityTestMatches(void)
1552
+ {
1553
+ /* Check if this test name matches the included test pattern */
1554
+ int retval;
1555
+ if (UnityOptionIncludeNamed)
1556
+ {
1557
+ retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
1558
+ }
1559
+ else
1560
+ retval = 1;
1561
+
1562
+ /* Check if this test name matches the excluded test pattern */
1563
+ if (UnityOptionExcludeNamed)
1564
+ {
1565
+ if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
1566
+ retval = 0;
1567
+ }
1568
+ return retval;
1569
+ }
1570
+
1571
+ #endif /* UNITY_USE_COMMAND_LINE_ARGS */
1572
+ /*-----------------------------------------------*/