ceedling 0.28.2 → 0.28.3
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/assets/ceedling +3 -0
- data/assets/ceedling.cmd +1 -0
- data/assets/default_gitignore +5 -0
- data/assets/project_with_guts.yml +1 -0
- data/assets/project_with_guts_gcov.yml +3 -0
- data/assets/test_example_file_verbose.c +12 -0
- data/bin/ceedling +30 -6
- data/docs/CeedlingPacket.md +135 -23
- data/docs/CeedlingPacket.odt +0 -0
- data/examples/blinky/rakefile.rb +2 -1
- data/lib/ceedling/configurator.rb +7 -5
- data/lib/ceedling/configurator_builder.rb +10 -7
- data/lib/ceedling/configurator_plugins.rb +29 -24
- data/lib/ceedling/configurator_setup.rb +0 -1
- data/lib/ceedling/defaults.rb +7 -2
- data/lib/ceedling/dependinator.rb +10 -2
- data/lib/ceedling/file_finder.rb +57 -49
- data/lib/ceedling/file_path_utils.rb +12 -4
- data/lib/ceedling/file_wrapper.rb +4 -0
- data/lib/ceedling/generator.rb +4 -3
- data/lib/ceedling/generator_test_results.rb +15 -13
- data/lib/ceedling/plugin_manager.rb +18 -18
- data/lib/ceedling/plugin_reportinator.rb +3 -2
- data/lib/ceedling/plugin_reportinator_helper.rb +2 -3
- data/lib/ceedling/preprocessinator_extractor.rb +2 -2
- data/lib/ceedling/preprocessinator_includes_handler.rb +5 -0
- data/lib/ceedling/rakefile.rb +1 -0
- data/lib/ceedling/release_invoker_helper.rb +5 -2
- data/lib/ceedling/rules_release.rake +2 -1
- data/lib/ceedling/rules_tests.rake +18 -9
- data/lib/ceedling/rules_tests_deep_dependencies.rake +2 -2
- data/lib/ceedling/task_invoker.rb +15 -3
- data/lib/ceedling/tasks_vendor.rake +3 -3
- data/lib/ceedling/test_invoker.rb +39 -12
- data/lib/ceedling/test_invoker_helper.rb +5 -1
- data/lib/ceedling/tool_executor.rb +8 -4
- data/lib/ceedling/version.rb +1 -1
- data/out.fail +21 -0
- data/plugins/beep/README.md +22 -0
- data/plugins/beep/lib/beep.rb +40 -0
- data/plugins/bullseye/bullseye.rake +43 -36
- data/plugins/bullseye/config/defaults.yml +4 -0
- data/plugins/bullseye/lib/bullseye.rb +27 -5
- data/plugins/command_hooks/lib/command_hooks.rb +3 -0
- data/plugins/gcov/README.md +34 -1
- data/plugins/gcov/config/defaults.yml +3 -3
- data/plugins/gcov/gcov.rake +7 -5
- data/plugins/gcov/lib/gcov.rb +3 -1
- data/plugins/gcov/lib/gcov_constants.rb +2 -0
- data/plugins/junit_tests_report/lib/junit_tests_report.rb +12 -9
- data/plugins/module_generator/lib/module_generator.rb +14 -1
- data/plugins/module_generator/module_generator.rake +21 -4
- data/plugins/raw_output_report/lib/raw_output_report.rb +41 -0
- data/spec/gcov/gcov_deployment_spec.rb +1 -1
- data/spec/gcov/gcov_test_cases_spec.rb +2 -2
- data/spec/generator_test_results_spec.rb +5 -0
- data/spec/preprocessinator_includes_handler_spec.rb +1 -0
- data/spec/spec_system_helper.rb +178 -4
- data/spec/support/test_example.fail +1 -0
- data/spec/support/test_example.pass +1 -0
- data/spec/support/test_example_empty.pass +1 -0
- data/spec/support/test_example_ignore.pass +1 -0
- data/spec/support/test_example_mangled.pass +1 -0
- data/spec/support/test_example_with_time.pass +22 -0
- data/spec/system/deployment_spec.rb +33 -0
- data/vendor/cmock/README.md +4 -3
- data/vendor/cmock/docs/CMock_Summary.md +1 -1
- data/vendor/cmock/lib/cmock_config.rb +4 -0
- data/vendor/cmock/lib/cmock_generator.rb +5 -2
- data/vendor/cmock/lib/cmock_generator_plugin_array.rb +4 -4
- data/vendor/cmock/lib/cmock_generator_plugin_callback.rb +9 -11
- data/vendor/cmock/lib/cmock_generator_plugin_cexception.rb +0 -1
- data/vendor/cmock/lib/cmock_generator_plugin_ignore.rb +2 -3
- data/vendor/cmock/lib/cmock_generator_plugin_ignore_arg.rb +2 -4
- data/vendor/cmock/lib/cmock_generator_plugin_return_thru_ptr.rb +0 -2
- data/vendor/cmock/lib/cmock_generator_utils.rb +16 -3
- data/vendor/cmock/lib/cmock_header_parser.rb +59 -34
- data/vendor/cmock/release/build.info +1 -1
- data/vendor/cmock/release/version.info +1 -1
- data/vendor/cmock/scripts/create_makefile.rb +17 -2
- data/vendor/cmock/src/cmock.c +13 -7
- data/vendor/cmock/test/test_helper.rb +11 -10
- data/vendor/cmock/test/unit/cmock_config_test.rb +4 -2
- data/vendor/cmock/test/unit/cmock_generator_main_test.rb +10 -4
- data/vendor/cmock/test/unit/cmock_generator_plugin_array_test.rb +20 -12
- data/vendor/cmock/test/unit/cmock_generator_plugin_expect_a_test.rb +2 -2
- data/vendor/cmock/test/unit/cmock_generator_plugin_expect_b_test.rb +2 -2
- data/vendor/cmock/test/unit/cmock_generator_plugin_ignore_arg_test.rb +3 -3
- data/vendor/cmock/test/unit/cmock_generator_plugin_return_thru_ptr_test.rb +8 -6
- data/vendor/cmock/test/unit/cmock_generator_utils_test.rb +27 -10
- data/vendor/cmock/test/unit/cmock_header_parser_test.rb +108 -20
- data/vendor/cmock/vendor/c_exception/Gemfile +4 -0
- data/vendor/cmock/vendor/c_exception/Gemfile.lock +12 -0
- data/vendor/cmock/vendor/c_exception/LICENSE.txt +30 -0
- data/vendor/cmock/vendor/c_exception/README.md +162 -0
- data/vendor/cmock/vendor/c_exception/Rakefile +42 -0
- data/vendor/cmock/vendor/c_exception/docs/CException.md +292 -0
- data/vendor/cmock/vendor/c_exception/docs/ThrowTheSwitchCodingStandard.md +207 -0
- data/vendor/cmock/vendor/c_exception/lib/CException.c +46 -0
- data/vendor/cmock/vendor/c_exception/lib/CException.h +110 -0
- data/vendor/cmock/vendor/c_exception/makefile +24 -0
- data/vendor/cmock/vendor/c_exception/release/build.info +2 -0
- data/vendor/cmock/vendor/c_exception/release/version.info +2 -0
- data/vendor/cmock/vendor/c_exception/test/CExceptionConfig.h +46 -0
- data/vendor/cmock/vendor/c_exception/test/TestException.c +391 -0
- data/vendor/cmock/vendor/c_exception/test/TestException_Runner.c +67 -0
- data/vendor/cmock/vendor/unity/README.md +231 -0
- data/vendor/cmock/vendor/unity/auto/colour_prompt.rb +118 -0
- data/vendor/cmock/vendor/unity/auto/colour_reporter.rb +39 -0
- data/vendor/cmock/vendor/unity/auto/generate_config.yml +36 -0
- data/vendor/cmock/vendor/unity/auto/generate_module.rb +308 -0
- data/vendor/cmock/vendor/unity/auto/generate_test_runner.rb +457 -0
- data/vendor/cmock/vendor/unity/auto/parse_output.rb +323 -0
- data/vendor/cmock/vendor/unity/auto/stylize_as_junit.rb +252 -0
- data/vendor/cmock/vendor/unity/auto/test_file_filter.rb +25 -0
- data/vendor/cmock/vendor/unity/auto/type_sanitizer.rb +6 -0
- data/vendor/cmock/vendor/unity/auto/unity_test_summary.py +139 -0
- data/vendor/cmock/vendor/unity/auto/unity_test_summary.rb +136 -0
- data/vendor/cmock/vendor/unity/auto/unity_to_junit.py +146 -0
- data/vendor/cmock/vendor/unity/docs/ThrowTheSwitchCodingStandard.md +206 -0
- data/vendor/cmock/vendor/unity/docs/UnityAssertionsCheatSheetSuitableforPrintingandPossiblyFraming.pdf +0 -0
- data/vendor/cmock/vendor/unity/docs/UnityAssertionsReference.md +779 -0
- data/vendor/cmock/vendor/unity/docs/UnityConfigurationGuide.md +433 -0
- data/vendor/cmock/vendor/unity/docs/UnityGettingStartedGuide.md +192 -0
- data/vendor/cmock/vendor/unity/docs/UnityHelperScriptsGuide.md +260 -0
- data/vendor/cmock/vendor/unity/docs/license.txt +21 -0
- data/vendor/cmock/vendor/unity/examples/example_1/makefile +71 -0
- data/vendor/cmock/vendor/unity/examples/example_1/readme.txt +5 -0
- data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode.c +24 -0
- data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode.h +3 -0
- data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode2.c +11 -0
- data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode2.h +2 -0
- data/vendor/cmock/vendor/unity/examples/example_1/test/TestProductionCode.c +62 -0
- data/vendor/cmock/vendor/unity/examples/example_1/test/TestProductionCode2.c +31 -0
- data/vendor/cmock/vendor/unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c +53 -0
- data/vendor/cmock/vendor/unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c +57 -0
- data/vendor/cmock/vendor/unity/examples/example_2/makefile +70 -0
- data/vendor/cmock/vendor/unity/examples/example_2/readme.txt +5 -0
- data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode.c +24 -0
- data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode.h +3 -0
- data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode2.c +11 -0
- data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode2.h +2 -0
- data/vendor/cmock/vendor/unity/examples/example_2/test/TestProductionCode.c +64 -0
- data/vendor/cmock/vendor/unity/examples/example_2/test/TestProductionCode2.c +33 -0
- data/vendor/cmock/vendor/unity/examples/example_2/test/test_runners/TestProductionCode2_Runner.c +9 -0
- data/vendor/cmock/vendor/unity/examples/example_2/test/test_runners/TestProductionCode_Runner.c +11 -0
- data/vendor/cmock/vendor/unity/examples/example_2/test/test_runners/all_tests.c +12 -0
- data/vendor/cmock/vendor/unity/examples/example_3/helper/UnityHelper.c +10 -0
- data/vendor/cmock/vendor/unity/examples/example_3/helper/UnityHelper.h +12 -0
- data/vendor/cmock/vendor/unity/examples/example_3/rakefile.rb +43 -0
- data/vendor/cmock/vendor/unity/examples/example_3/rakefile_helper.rb +249 -0
- data/vendor/cmock/vendor/unity/examples/example_3/readme.txt +13 -0
- data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode.c +24 -0
- data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode.h +3 -0
- data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode2.c +11 -0
- data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode2.h +2 -0
- data/vendor/cmock/vendor/unity/examples/example_3/target_gcc_32.yml +46 -0
- data/vendor/cmock/vendor/unity/examples/example_3/test/TestProductionCode.c +62 -0
- data/vendor/cmock/vendor/unity/examples/example_3/test/TestProductionCode2.c +31 -0
- data/vendor/cmock/vendor/unity/examples/unity_config.h +247 -0
- data/vendor/cmock/vendor/unity/extras/eclipse/error_parsers.txt +26 -0
- data/vendor/cmock/vendor/unity/extras/fixture/rakefile.rb +48 -0
- data/vendor/cmock/vendor/unity/extras/fixture/rakefile_helper.rb +178 -0
- data/vendor/cmock/vendor/unity/extras/fixture/readme.txt +9 -0
- data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture.c +436 -0
- data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture.h +83 -0
- data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture_internals.h +51 -0
- data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture_malloc_overrides.h +47 -0
- data/vendor/cmock/vendor/unity/extras/fixture/test/Makefile +75 -0
- data/vendor/cmock/vendor/unity/extras/fixture/test/main/AllTests.c +22 -0
- data/vendor/cmock/vendor/unity/extras/fixture/test/template_fixture_tests.c +39 -0
- data/vendor/cmock/vendor/unity/extras/fixture/test/unity_fixture_Test.c +543 -0
- data/vendor/cmock/vendor/unity/extras/fixture/test/unity_fixture_TestRunner.c +57 -0
- data/vendor/cmock/vendor/unity/extras/fixture/test/unity_output_Spy.c +57 -0
- data/vendor/cmock/vendor/unity/extras/fixture/test/unity_output_Spy.h +17 -0
- data/vendor/cmock/vendor/unity/release/build.info +2 -0
- data/vendor/cmock/vendor/unity/release/version.info +2 -0
- data/vendor/cmock/vendor/unity/src/unity.c +1572 -0
- data/vendor/cmock/vendor/unity/src/unity.h +503 -0
- data/vendor/cmock/vendor/unity/src/unity_internals.h +924 -0
- data/vendor/cmock/vendor/unity/test/Makefile +68 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_cmd.c +61 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_def.c +57 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_head1.c +55 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_head1.h +15 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_cmd.c +80 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_def.c +76 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_head1.c +75 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_head1.h +13 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_new1.c +89 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_new2.c +89 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_param.c +77 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_run1.c +89 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_run2.c +89 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_yaml.c +90 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_new1.c +67 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_new2.c +70 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_param.c +58 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_run1.c +67 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_run2.c +70 -0
- data/vendor/cmock/vendor/unity/test/expectdata/testsample_yaml.c +71 -0
- data/vendor/cmock/vendor/unity/test/rakefile +125 -0
- data/vendor/cmock/vendor/unity/test/rakefile_helper.rb +260 -0
- data/vendor/cmock/vendor/unity/test/spec/generate_module_existing_file_spec.rb +158 -0
- data/vendor/cmock/vendor/unity/test/targets/clang_file.yml +78 -0
- data/vendor/cmock/vendor/unity/test/targets/clang_strict.yml +78 -0
- data/vendor/cmock/vendor/unity/test/targets/gcc_32.yml +49 -0
- data/vendor/cmock/vendor/unity/test/targets/gcc_64.yml +50 -0
- data/vendor/cmock/vendor/unity/test/targets/gcc_auto_limits.yml +47 -0
- data/vendor/cmock/vendor/unity/test/targets/gcc_auto_stdint.yml +59 -0
- data/vendor/cmock/vendor/unity/test/targets/gcc_manual_math.yml +47 -0
- data/vendor/cmock/vendor/unity/test/targets/hitech_picc18.yml +101 -0
- data/vendor/cmock/vendor/unity/test/targets/iar_arm_v4.yml +90 -0
- data/vendor/cmock/vendor/unity/test/targets/iar_arm_v5.yml +80 -0
- data/vendor/cmock/vendor/unity/test/targets/iar_arm_v5_3.yml +80 -0
- data/vendor/cmock/vendor/unity/test/targets/iar_armcortex_LM3S9B92_v5_4.yml +94 -0
- data/vendor/cmock/vendor/unity/test/targets/iar_cortexm3_v5.yml +84 -0
- data/vendor/cmock/vendor/unity/test/targets/iar_msp430.yml +95 -0
- data/vendor/cmock/vendor/unity/test/targets/iar_sh2a_v6.yml +86 -0
- data/vendor/cmock/vendor/unity/test/testdata/CException.h +11 -0
- data/vendor/cmock/vendor/unity/test/testdata/Defs.h +8 -0
- data/vendor/cmock/vendor/unity/test/testdata/cmock.h +14 -0
- data/vendor/cmock/vendor/unity/test/testdata/mockMock.h +13 -0
- data/vendor/cmock/vendor/unity/test/testdata/testRunnerGenerator.c +186 -0
- data/vendor/cmock/vendor/unity/test/testdata/testRunnerGeneratorSmall.c +70 -0
- data/vendor/cmock/vendor/unity/test/testdata/testRunnerGeneratorWithMocks.c +195 -0
- data/vendor/cmock/vendor/unity/test/tests/test_generate_test_runner.rb +1252 -0
- data/vendor/cmock/vendor/unity/test/tests/testparameterized.c +113 -0
- data/vendor/cmock/vendor/unity/test/tests/testunity.c +5371 -0
- data/vendor/unity/auto/generate_test_runner.rb +30 -10
- data/vendor/unity/auto/parse_output.rb +212 -109
- data/vendor/unity/docs/ThrowTheSwitchCodingStandard.md +9 -10
- data/vendor/unity/docs/UnityAssertionsReference.md +11 -2
- data/vendor/unity/docs/UnityConfigurationGuide.md +90 -55
- data/vendor/unity/docs/UnityGettingStartedGuide.md +6 -5
- data/vendor/unity/docs/UnityHelperScriptsGuide.md +23 -5
- data/vendor/unity/examples/unity_config.h +8 -0
- data/vendor/unity/extras/fixture/src/unity_fixture.c +4 -0
- data/vendor/unity/extras/fixture/src/unity_fixture.h +1 -1
- data/vendor/unity/extras/fixture/src/unity_fixture_internals.h +2 -2
- data/vendor/unity/release/build.info +1 -1
- data/vendor/unity/release/version.info +1 -1
- data/vendor/unity/src/unity.c +64 -57
- data/vendor/unity/src/unity.h +111 -7
- data/vendor/unity/src/unity_internals.h +173 -73
- data/vendor/unity/test/Makefile +5 -1
- data/vendor/unity/test/testdata/testRunnerGenerator.c +4 -1
- data/vendor/unity/test/testdata/testRunnerGeneratorSmall.c +4 -1
- data/vendor/unity/test/testdata/testRunnerGeneratorWithMocks.c +4 -1
- data/vendor/unity/test/tests/testparameterized.c +5 -2
- data/vendor/unity/test/tests/testunity.c +34 -0
- metadata +150 -2
@@ -0,0 +1,247 @@
|
|
1
|
+
/* Unity Configuration
|
2
|
+
* As of May 11th, 2016 at ThrowTheSwitch/Unity commit 837c529
|
3
|
+
* Update: December 29th, 2016
|
4
|
+
* See Also: Unity/docs/UnityConfigurationGuide.pdf
|
5
|
+
*
|
6
|
+
* Unity is designed to run on almost anything that is targeted by a C compiler.
|
7
|
+
* It would be awesome if this could be done with zero configuration. While
|
8
|
+
* there are some targets that come close to this dream, it is sadly not
|
9
|
+
* universal. It is likely that you are going to need at least a couple of the
|
10
|
+
* configuration options described in this document.
|
11
|
+
*
|
12
|
+
* All of Unity's configuration options are `#defines`. Most of these are simple
|
13
|
+
* definitions. A couple are macros with arguments. They live inside the
|
14
|
+
* unity_internals.h header file. We don't necessarily recommend opening that
|
15
|
+
* file unless you really need to. That file is proof that a cross-platform
|
16
|
+
* library is challenging to build. From a more positive perspective, it is also
|
17
|
+
* proof that a great deal of complexity can be centralized primarily to one
|
18
|
+
* place in order to provide a more consistent and simple experience elsewhere.
|
19
|
+
*
|
20
|
+
* Using These Options
|
21
|
+
* It doesn't matter if you're using a target-specific compiler and a simulator
|
22
|
+
* or a native compiler. In either case, you've got a couple choices for
|
23
|
+
* configuring these options:
|
24
|
+
*
|
25
|
+
* 1. Because these options are specified via C defines, you can pass most of
|
26
|
+
* these options to your compiler through command line compiler flags. Even
|
27
|
+
* if you're using an embedded target that forces you to use their
|
28
|
+
* overbearing IDE for all configuration, there will be a place somewhere in
|
29
|
+
* your project to configure defines for your compiler.
|
30
|
+
* 2. You can create a custom `unity_config.h` configuration file (present in
|
31
|
+
* your toolchain's search paths). In this file, you will list definitions
|
32
|
+
* and macros specific to your target. All you must do is define
|
33
|
+
* `UNITY_INCLUDE_CONFIG_H` and Unity will rely on `unity_config.h` for any
|
34
|
+
* further definitions it may need.
|
35
|
+
*/
|
36
|
+
|
37
|
+
#ifndef UNITY_CONFIG_H
|
38
|
+
#define UNITY_CONFIG_H
|
39
|
+
|
40
|
+
/* ************************* AUTOMATIC INTEGER TYPES ***************************
|
41
|
+
* C's concept of an integer varies from target to target. The C Standard has
|
42
|
+
* rules about the `int` matching the register size of the target
|
43
|
+
* microprocessor. It has rules about the `int` and how its size relates to
|
44
|
+
* other integer types. An `int` on one target might be 16 bits while on another
|
45
|
+
* target it might be 64. There are more specific types in compilers compliant
|
46
|
+
* with C99 or later, but that's certainly not every compiler you are likely to
|
47
|
+
* encounter. Therefore, Unity has a number of features for helping to adjust
|
48
|
+
* itself to match your required integer sizes. It starts off by trying to do it
|
49
|
+
* automatically.
|
50
|
+
**************************************************************************** */
|
51
|
+
|
52
|
+
/* The first attempt to guess your types is to check `limits.h`. Some compilers
|
53
|
+
* that don't support `stdint.h` could include `limits.h`. If you don't
|
54
|
+
* want Unity to check this file, define this to make it skip the inclusion.
|
55
|
+
* Unity looks at UINT_MAX & ULONG_MAX, which were available since C89.
|
56
|
+
*/
|
57
|
+
/* #define UNITY_EXCLUDE_LIMITS_H */
|
58
|
+
|
59
|
+
/* The second thing that Unity does to guess your types is check `stdint.h`.
|
60
|
+
* This file defines `UINTPTR_MAX`, since C99, that Unity can make use of to
|
61
|
+
* learn about your system. It's possible you don't want it to do this or it's
|
62
|
+
* possible that your system doesn't support `stdint.h`. If that's the case,
|
63
|
+
* you're going to want to define this. That way, Unity will know to skip the
|
64
|
+
* inclusion of this file and you won't be left with a compiler error.
|
65
|
+
*/
|
66
|
+
/* #define UNITY_EXCLUDE_STDINT_H */
|
67
|
+
|
68
|
+
/* ********************** MANUAL INTEGER TYPE DEFINITION ***********************
|
69
|
+
* If you've disabled all of the automatic options above, you're going to have
|
70
|
+
* to do the configuration yourself. There are just a handful of defines that
|
71
|
+
* you are going to specify if you don't like the defaults.
|
72
|
+
**************************************************************************** */
|
73
|
+
|
74
|
+
/* Define this to be the number of bits an `int` takes up on your system. The
|
75
|
+
* default, if not auto-detected, is 32 bits.
|
76
|
+
*
|
77
|
+
* Example:
|
78
|
+
*/
|
79
|
+
/* #define UNITY_INT_WIDTH 16 */
|
80
|
+
|
81
|
+
/* Define this to be the number of bits a `long` takes up on your system. The
|
82
|
+
* default, if not autodetected, is 32 bits. This is used to figure out what
|
83
|
+
* kind of 64-bit support your system can handle. Does it need to specify a
|
84
|
+
* `long` or a `long long` to get a 64-bit value. On 16-bit systems, this option
|
85
|
+
* is going to be ignored.
|
86
|
+
*
|
87
|
+
* Example:
|
88
|
+
*/
|
89
|
+
/* #define UNITY_LONG_WIDTH 16 */
|
90
|
+
|
91
|
+
/* Define this to be the number of bits a pointer takes up on your system. The
|
92
|
+
* default, if not autodetected, is 32-bits. If you're getting ugly compiler
|
93
|
+
* warnings about casting from pointers, this is the one to look at.
|
94
|
+
*
|
95
|
+
* Example:
|
96
|
+
*/
|
97
|
+
/* #define UNITY_POINTER_WIDTH 64 */
|
98
|
+
|
99
|
+
/* Unity will automatically include 64-bit support if it auto-detects it, or if
|
100
|
+
* your `int`, `long`, or pointer widths are greater than 32-bits. Define this
|
101
|
+
* to enable 64-bit support if none of the other options already did it for you.
|
102
|
+
* There can be a significant size and speed impact to enabling 64-bit support
|
103
|
+
* on small targets, so don't define it if you don't need it.
|
104
|
+
*/
|
105
|
+
/* #define UNITY_INCLUDE_64 */
|
106
|
+
|
107
|
+
|
108
|
+
/* *************************** FLOATING POINT TYPES ****************************
|
109
|
+
* In the embedded world, it's not uncommon for targets to have no support for
|
110
|
+
* floating point operations at all or to have support that is limited to only
|
111
|
+
* single precision. We are able to guess integer sizes on the fly because
|
112
|
+
* integers are always available in at least one size. Floating point, on the
|
113
|
+
* other hand, is sometimes not available at all. Trying to include `float.h` on
|
114
|
+
* these platforms would result in an error. This leaves manual configuration as
|
115
|
+
* the only option.
|
116
|
+
**************************************************************************** */
|
117
|
+
|
118
|
+
/* By default, Unity guesses that you will want single precision floating point
|
119
|
+
* support, but not double precision. It's easy to change either of these using
|
120
|
+
* the include and exclude options here. You may include neither, just float,
|
121
|
+
* or both, as suits your needs.
|
122
|
+
*/
|
123
|
+
/* #define UNITY_EXCLUDE_FLOAT */
|
124
|
+
/* #define UNITY_INCLUDE_DOUBLE */
|
125
|
+
/* #define UNITY_EXCLUDE_DOUBLE */
|
126
|
+
|
127
|
+
/* For features that are enabled, the following floating point options also
|
128
|
+
* become available.
|
129
|
+
*/
|
130
|
+
|
131
|
+
/* Unity aims for as small of a footprint as possible and avoids most standard
|
132
|
+
* library calls (some embedded platforms don't have a standard library!).
|
133
|
+
* Because of this, its routines for printing integer values are minimalist and
|
134
|
+
* hand-coded. To keep Unity universal, though, we eventually chose to develop
|
135
|
+
* our own floating point print routines. Still, the display of floating point
|
136
|
+
* values during a failure are optional. By default, Unity will print the
|
137
|
+
* actual results of floating point assertion failures. So a failed assertion
|
138
|
+
* will produce a message like "Expected 4.0 Was 4.25". If you would like less
|
139
|
+
* verbose failure messages for floating point assertions, use this option to
|
140
|
+
* give a failure message `"Values Not Within Delta"` and trim the binary size.
|
141
|
+
*/
|
142
|
+
/* #define UNITY_EXCLUDE_FLOAT_PRINT */
|
143
|
+
|
144
|
+
/* If enabled, Unity assumes you want your `FLOAT` asserts to compare standard C
|
145
|
+
* floats. If your compiler supports a specialty floating point type, you can
|
146
|
+
* always override this behavior by using this definition.
|
147
|
+
*
|
148
|
+
* Example:
|
149
|
+
*/
|
150
|
+
/* #define UNITY_FLOAT_TYPE float16_t */
|
151
|
+
|
152
|
+
/* If enabled, Unity assumes you want your `DOUBLE` asserts to compare standard
|
153
|
+
* C doubles. If you would like to change this, you can specify something else
|
154
|
+
* by using this option. For example, defining `UNITY_DOUBLE_TYPE` to `long
|
155
|
+
* double` could enable gargantuan floating point types on your 64-bit processor
|
156
|
+
* instead of the standard `double`.
|
157
|
+
*
|
158
|
+
* Example:
|
159
|
+
*/
|
160
|
+
/* #define UNITY_DOUBLE_TYPE long double */
|
161
|
+
|
162
|
+
/* If you look up `UNITY_ASSERT_EQUAL_FLOAT` and `UNITY_ASSERT_EQUAL_DOUBLE` as
|
163
|
+
* documented in the Unity Assertion Guide, you will learn that they are not
|
164
|
+
* really asserting that two values are equal but rather that two values are
|
165
|
+
* "close enough" to equal. "Close enough" is controlled by these precision
|
166
|
+
* configuration options. If you are working with 32-bit floats and/or 64-bit
|
167
|
+
* doubles (the normal on most processors), you should have no need to change
|
168
|
+
* these options. They are both set to give you approximately 1 significant bit
|
169
|
+
* in either direction. The float precision is 0.00001 while the double is
|
170
|
+
* 10^-12. For further details on how this works, see the appendix of the Unity
|
171
|
+
* Assertion Guide.
|
172
|
+
*
|
173
|
+
* Example:
|
174
|
+
*/
|
175
|
+
/* #define UNITY_FLOAT_PRECISION 0.001f */
|
176
|
+
/* #define UNITY_DOUBLE_PRECISION 0.001f */
|
177
|
+
|
178
|
+
|
179
|
+
/* *************************** TOOLSET CUSTOMIZATION ***************************
|
180
|
+
* In addition to the options listed above, there are a number of other options
|
181
|
+
* which will come in handy to customize Unity's behavior for your specific
|
182
|
+
* toolchain. It is possible that you may not need to touch any of these but
|
183
|
+
* certain platforms, particularly those running in simulators, may need to jump
|
184
|
+
* through extra hoops to operate properly. These macros will help in those
|
185
|
+
* situations.
|
186
|
+
**************************************************************************** */
|
187
|
+
|
188
|
+
/* By default, Unity prints its results to `stdout` as it runs. This works
|
189
|
+
* perfectly fine in most situations where you are using a native compiler for
|
190
|
+
* testing. It works on some simulators as well so long as they have `stdout`
|
191
|
+
* routed back to the command line. There are times, however, where the
|
192
|
+
* simulator will lack support for dumping results or you will want to route
|
193
|
+
* results elsewhere for other reasons. In these cases, you should define the
|
194
|
+
* `UNITY_OUTPUT_CHAR` macro. This macro accepts a single character at a time
|
195
|
+
* (as an `int`, since this is the parameter type of the standard C `putchar`
|
196
|
+
* function most commonly used). You may replace this with whatever function
|
197
|
+
* call you like.
|
198
|
+
*
|
199
|
+
* Example:
|
200
|
+
* Say you are forced to run your test suite on an embedded processor with no
|
201
|
+
* `stdout` option. You decide to route your test result output to a custom
|
202
|
+
* serial `RS232_putc()` function you wrote like thus:
|
203
|
+
*/
|
204
|
+
/* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
|
205
|
+
/* #define UNITY_OUTPUT_CHAR_HEADER_DECLARATION RS232_putc(int) */
|
206
|
+
/* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
|
207
|
+
/* #define UNITY_OUTPUT_FLUSH_HEADER_DECLARATION RS232_flush(void) */
|
208
|
+
/* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
|
209
|
+
/* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
|
210
|
+
|
211
|
+
/* For some targets, Unity can make the otherwise required `setUp()` and
|
212
|
+
* `tearDown()` functions optional. This is a nice convenience for test writers
|
213
|
+
* since `setUp` and `tearDown` don't often actually _do_ anything. If you're
|
214
|
+
* using gcc or clang, this option is automatically defined for you. Other
|
215
|
+
* compilers can also support this behavior, if they support a C feature called
|
216
|
+
* weak functions. A weak function is a function that is compiled into your
|
217
|
+
* executable _unless_ a non-weak version of the same function is defined
|
218
|
+
* elsewhere. If a non-weak version is found, the weak version is ignored as if
|
219
|
+
* it never existed. If your compiler supports this feature, you can let Unity
|
220
|
+
* know by defining `UNITY_SUPPORT_WEAK` as the function attributes that would
|
221
|
+
* need to be applied to identify a function as weak. If your compiler lacks
|
222
|
+
* support for weak functions, you will always need to define `setUp` and
|
223
|
+
* `tearDown` functions (though they can be and often will be just empty). The
|
224
|
+
* most common options for this feature are:
|
225
|
+
*/
|
226
|
+
/* #define UNITY_SUPPORT_WEAK weak */
|
227
|
+
/* #define UNITY_SUPPORT_WEAK __attribute__((weak)) */
|
228
|
+
/* #define UNITY_NO_WEAK */
|
229
|
+
|
230
|
+
/* Some compilers require a custom attribute to be assigned to pointers, like
|
231
|
+
* `near` or `far`. In these cases, you can give Unity a safe default for these
|
232
|
+
* by defining this option with the attribute you would like.
|
233
|
+
*
|
234
|
+
* Example:
|
235
|
+
*/
|
236
|
+
/* #define UNITY_PTR_ATTRIBUTE __attribute__((far)) */
|
237
|
+
/* #define UNITY_PTR_ATTRIBUTE near */
|
238
|
+
|
239
|
+
/* Print execution time of each test when executed in verbose mode
|
240
|
+
*
|
241
|
+
* Example:
|
242
|
+
*
|
243
|
+
* TEST - PASS (10 ms)
|
244
|
+
*/
|
245
|
+
/* #define UNITY_INCLUDE_EXEC_TIME */
|
246
|
+
|
247
|
+
#endif /* UNITY_CONFIG_H */
|
@@ -0,0 +1,26 @@
|
|
1
|
+
Eclipse error parsers
|
2
|
+
=====================
|
3
|
+
|
4
|
+
These are a godsend for extracting & quickly navigating to
|
5
|
+
warnings & error messages from console output. Unforunately
|
6
|
+
I don't know how to write an Eclipse plugin so you'll have
|
7
|
+
to add them manually.
|
8
|
+
|
9
|
+
To add a console parser to Eclipse, go to Window --> Preferences
|
10
|
+
--> C/C++ --> Build --> Settings. Click on the 'Error Parsers'
|
11
|
+
tab and then click the 'Add...' button. See the table below for
|
12
|
+
the parser fields to add.
|
13
|
+
|
14
|
+
Eclipse will only parse the console output during a build, so
|
15
|
+
running your unit tests must be part of your build process.
|
16
|
+
Either add this to your make/rakefile, or add it as a post-
|
17
|
+
build step in your Eclipse project settings.
|
18
|
+
|
19
|
+
|
20
|
+
Unity unit test error parsers
|
21
|
+
-----------------------------
|
22
|
+
Severity Pattern File Line Description
|
23
|
+
-------------------------------------------------------------------------------
|
24
|
+
Error (\.+)(.*?):(\d+):(.*?):FAIL: (.*) $2 $3 $5
|
25
|
+
Warning (\.+)(.*?):(\d+):(.*?):IGNORE: (.*) $2 $3 $5
|
26
|
+
Warning (\.+)(.*?):(\d+):(.*?):IGNORE\s*$ $2 $3 Ignored test
|
@@ -0,0 +1,48 @@
|
|
1
|
+
# ==========================================
|
2
|
+
# Unity Project - A Test Framework for C
|
3
|
+
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
4
|
+
# [Released under MIT License. Please refer to license.txt for details]
|
5
|
+
# ==========================================
|
6
|
+
|
7
|
+
HERE = File.expand_path(File.dirname(__FILE__)) + '/'
|
8
|
+
|
9
|
+
require 'rake'
|
10
|
+
require 'rake/clean'
|
11
|
+
require 'rake/testtask'
|
12
|
+
require HERE + 'rakefile_helper'
|
13
|
+
|
14
|
+
TEMP_DIRS = [
|
15
|
+
File.join(HERE, 'build')
|
16
|
+
].freeze
|
17
|
+
|
18
|
+
TEMP_DIRS.each do |dir|
|
19
|
+
directory(dir)
|
20
|
+
CLOBBER.include(dir)
|
21
|
+
end
|
22
|
+
|
23
|
+
task prepare_for_tests: TEMP_DIRS
|
24
|
+
|
25
|
+
include RakefileHelpers
|
26
|
+
|
27
|
+
# Load default configuration, for now
|
28
|
+
DEFAULT_CONFIG_FILE = 'gcc_auto_stdint.yml'.freeze
|
29
|
+
configure_toolchain(DEFAULT_CONFIG_FILE)
|
30
|
+
|
31
|
+
task unit: [:prepare_for_tests] do
|
32
|
+
run_tests
|
33
|
+
end
|
34
|
+
|
35
|
+
desc 'Build and test Unity Framework'
|
36
|
+
task all: %i(clean unit)
|
37
|
+
task default: %i(clobber all)
|
38
|
+
task ci: %i(no_color default)
|
39
|
+
task cruise: %i(no_color default)
|
40
|
+
|
41
|
+
desc 'Load configuration'
|
42
|
+
task :config, :config_file do |_t, args|
|
43
|
+
configure_toolchain(args[:config_file])
|
44
|
+
end
|
45
|
+
|
46
|
+
task :no_color do
|
47
|
+
$colour_output = false
|
48
|
+
end
|
@@ -0,0 +1,178 @@
|
|
1
|
+
# ==========================================
|
2
|
+
# Unity Project - A Test Framework for C
|
3
|
+
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
4
|
+
# [Released under MIT License. Please refer to license.txt for details]
|
5
|
+
# ==========================================
|
6
|
+
|
7
|
+
require 'yaml'
|
8
|
+
require 'fileutils'
|
9
|
+
require HERE + '../../auto/unity_test_summary'
|
10
|
+
require HERE + '../../auto/generate_test_runner'
|
11
|
+
require HERE + '../../auto/colour_reporter'
|
12
|
+
|
13
|
+
module RakefileHelpers
|
14
|
+
C_EXTENSION = '.c'.freeze
|
15
|
+
|
16
|
+
def load_configuration(config_file)
|
17
|
+
return if $configured
|
18
|
+
|
19
|
+
$cfg_file = HERE + "../../test/targets/#{config_file}" unless config_file =~ /[\\|\/]/
|
20
|
+
$cfg = YAML.load(File.read($cfg_file))
|
21
|
+
$colour_output = false unless $cfg['colour']
|
22
|
+
$configured = true if config_file != DEFAULT_CONFIG_FILE
|
23
|
+
end
|
24
|
+
|
25
|
+
def configure_clean
|
26
|
+
CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
|
27
|
+
end
|
28
|
+
|
29
|
+
def configure_toolchain(config_file = DEFAULT_CONFIG_FILE)
|
30
|
+
config_file += '.yml' unless config_file =~ /\.yml$/
|
31
|
+
config_file = config_file unless config_file =~ /[\\|\/]/
|
32
|
+
load_configuration(config_file)
|
33
|
+
configure_clean
|
34
|
+
end
|
35
|
+
|
36
|
+
def tackit(strings)
|
37
|
+
result = if strings.is_a?(Array)
|
38
|
+
"\"#{strings.join}\""
|
39
|
+
else
|
40
|
+
strings
|
41
|
+
end
|
42
|
+
result
|
43
|
+
end
|
44
|
+
|
45
|
+
def squash(prefix, items)
|
46
|
+
result = ''
|
47
|
+
items.each { |item| result += " #{prefix}#{tackit(item)}" }
|
48
|
+
result
|
49
|
+
end
|
50
|
+
|
51
|
+
def build_compiler_fields
|
52
|
+
command = tackit($cfg['compiler']['path'])
|
53
|
+
defines = if $cfg['compiler']['defines']['items'].nil?
|
54
|
+
''
|
55
|
+
else
|
56
|
+
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar'] + ['UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar\(int\)'])
|
57
|
+
end
|
58
|
+
options = squash('', $cfg['compiler']['options'])
|
59
|
+
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
|
60
|
+
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
|
61
|
+
|
62
|
+
{ command: command, defines: defines, options: options, includes: includes }
|
63
|
+
end
|
64
|
+
|
65
|
+
def compile(file, _defines = [])
|
66
|
+
compiler = build_compiler_fields
|
67
|
+
unity_include = $cfg['compiler']['includes']['prefix'] + '../../src'
|
68
|
+
cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{unity_include} #{file} " \
|
69
|
+
"#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}" \
|
70
|
+
"#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
|
71
|
+
|
72
|
+
execute(cmd_str)
|
73
|
+
end
|
74
|
+
|
75
|
+
def build_linker_fields
|
76
|
+
command = tackit($cfg['linker']['path'])
|
77
|
+
options = if $cfg['linker']['options'].nil?
|
78
|
+
''
|
79
|
+
else
|
80
|
+
squash('', $cfg['linker']['options'])
|
81
|
+
end
|
82
|
+
includes = if $cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?
|
83
|
+
''
|
84
|
+
else
|
85
|
+
squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
|
86
|
+
end.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
|
87
|
+
|
88
|
+
{ command: command, options: options, includes: includes }
|
89
|
+
end
|
90
|
+
|
91
|
+
def link_it(exe_name, obj_list)
|
92
|
+
linker = build_linker_fields
|
93
|
+
cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
|
94
|
+
(obj_list.map { |obj| "#{$cfg['linker']['object_files']['path']}#{obj} " }).join +
|
95
|
+
$cfg['linker']['bin_files']['prefix'] + ' ' +
|
96
|
+
$cfg['linker']['bin_files']['destination'] +
|
97
|
+
exe_name + $cfg['linker']['bin_files']['extension']
|
98
|
+
execute(cmd_str)
|
99
|
+
end
|
100
|
+
|
101
|
+
def build_simulator_fields
|
102
|
+
return nil if $cfg['simulator'].nil?
|
103
|
+
command = if $cfg['simulator']['path'].nil?
|
104
|
+
''
|
105
|
+
else
|
106
|
+
(tackit($cfg['simulator']['path']) + ' ')
|
107
|
+
end
|
108
|
+
pre_support = if $cfg['simulator']['pre_support'].nil?
|
109
|
+
''
|
110
|
+
else
|
111
|
+
squash('', $cfg['simulator']['pre_support'])
|
112
|
+
end
|
113
|
+
post_support = if $cfg['simulator']['post_support'].nil?
|
114
|
+
''
|
115
|
+
else
|
116
|
+
squash('', $cfg['simulator']['post_support'])
|
117
|
+
end
|
118
|
+
{ command: command, pre_support: pre_support, post_support: post_support }
|
119
|
+
end
|
120
|
+
|
121
|
+
def execute(command_string, verbose = true)
|
122
|
+
report command_string
|
123
|
+
output = `#{command_string}`.chomp
|
124
|
+
report(output) if verbose && !output.nil? && !output.empty?
|
125
|
+
raise "Command failed. (Returned #{$?.exitstatus})" if $?.exitstatus != 0
|
126
|
+
output
|
127
|
+
end
|
128
|
+
|
129
|
+
def report_summary
|
130
|
+
summary = UnityTestSummary.new
|
131
|
+
summary.root = HERE
|
132
|
+
results_glob = "#{$cfg['compiler']['build_path']}*.test*"
|
133
|
+
results_glob.tr!('\\', '/')
|
134
|
+
results = Dir[results_glob]
|
135
|
+
summary.targets = results
|
136
|
+
summary.run
|
137
|
+
end
|
138
|
+
|
139
|
+
def run_tests
|
140
|
+
report 'Running Unity system tests...'
|
141
|
+
|
142
|
+
# Tack on TEST define for compiling unit tests
|
143
|
+
load_configuration($cfg_file)
|
144
|
+
test_defines = ['TEST']
|
145
|
+
$cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil?
|
146
|
+
|
147
|
+
# Get a list of all source files needed
|
148
|
+
src_files = Dir[HERE + 'src/*.c']
|
149
|
+
src_files += Dir[HERE + 'test/*.c']
|
150
|
+
src_files += Dir[HERE + 'test/main/*.c']
|
151
|
+
src_files << '../../src/unity.c'
|
152
|
+
|
153
|
+
# Build object files
|
154
|
+
src_files.each { |f| compile(f, test_defines) }
|
155
|
+
obj_list = src_files.map { |f| File.basename(f.ext($cfg['compiler']['object_files']['extension'])) }
|
156
|
+
|
157
|
+
# Link the test executable
|
158
|
+
test_base = 'framework_test'
|
159
|
+
link_it(test_base, obj_list)
|
160
|
+
|
161
|
+
# Execute unit test and generate results file
|
162
|
+
simulator = build_simulator_fields
|
163
|
+
executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
|
164
|
+
cmd_str = if simulator.nil?
|
165
|
+
executable + ' -v -r'
|
166
|
+
else
|
167
|
+
"#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
|
168
|
+
end
|
169
|
+
output = execute(cmd_str)
|
170
|
+
test_results = $cfg['compiler']['build_path'] + test_base
|
171
|
+
test_results += if output.match(/OK$/m).nil?
|
172
|
+
'.testfail'
|
173
|
+
else
|
174
|
+
'.testpass'
|
175
|
+
end
|
176
|
+
File.open(test_results, 'w') { |f| f.print output }
|
177
|
+
end
|
178
|
+
end
|