ceedling 0.28.2 → 0.28.3

Sign up to get free protection for your applications and to get access to all the features.
Files changed (253) hide show
  1. checksums.yaml +4 -4
  2. data/assets/ceedling +3 -0
  3. data/assets/ceedling.cmd +1 -0
  4. data/assets/default_gitignore +5 -0
  5. data/assets/project_with_guts.yml +1 -0
  6. data/assets/project_with_guts_gcov.yml +3 -0
  7. data/assets/test_example_file_verbose.c +12 -0
  8. data/bin/ceedling +30 -6
  9. data/docs/CeedlingPacket.md +135 -23
  10. data/docs/CeedlingPacket.odt +0 -0
  11. data/examples/blinky/rakefile.rb +2 -1
  12. data/lib/ceedling/configurator.rb +7 -5
  13. data/lib/ceedling/configurator_builder.rb +10 -7
  14. data/lib/ceedling/configurator_plugins.rb +29 -24
  15. data/lib/ceedling/configurator_setup.rb +0 -1
  16. data/lib/ceedling/defaults.rb +7 -2
  17. data/lib/ceedling/dependinator.rb +10 -2
  18. data/lib/ceedling/file_finder.rb +57 -49
  19. data/lib/ceedling/file_path_utils.rb +12 -4
  20. data/lib/ceedling/file_wrapper.rb +4 -0
  21. data/lib/ceedling/generator.rb +4 -3
  22. data/lib/ceedling/generator_test_results.rb +15 -13
  23. data/lib/ceedling/plugin_manager.rb +18 -18
  24. data/lib/ceedling/plugin_reportinator.rb +3 -2
  25. data/lib/ceedling/plugin_reportinator_helper.rb +2 -3
  26. data/lib/ceedling/preprocessinator_extractor.rb +2 -2
  27. data/lib/ceedling/preprocessinator_includes_handler.rb +5 -0
  28. data/lib/ceedling/rakefile.rb +1 -0
  29. data/lib/ceedling/release_invoker_helper.rb +5 -2
  30. data/lib/ceedling/rules_release.rake +2 -1
  31. data/lib/ceedling/rules_tests.rake +18 -9
  32. data/lib/ceedling/rules_tests_deep_dependencies.rake +2 -2
  33. data/lib/ceedling/task_invoker.rb +15 -3
  34. data/lib/ceedling/tasks_vendor.rake +3 -3
  35. data/lib/ceedling/test_invoker.rb +39 -12
  36. data/lib/ceedling/test_invoker_helper.rb +5 -1
  37. data/lib/ceedling/tool_executor.rb +8 -4
  38. data/lib/ceedling/version.rb +1 -1
  39. data/out.fail +21 -0
  40. data/plugins/beep/README.md +22 -0
  41. data/plugins/beep/lib/beep.rb +40 -0
  42. data/plugins/bullseye/bullseye.rake +43 -36
  43. data/plugins/bullseye/config/defaults.yml +4 -0
  44. data/plugins/bullseye/lib/bullseye.rb +27 -5
  45. data/plugins/command_hooks/lib/command_hooks.rb +3 -0
  46. data/plugins/gcov/README.md +34 -1
  47. data/plugins/gcov/config/defaults.yml +3 -3
  48. data/plugins/gcov/gcov.rake +7 -5
  49. data/plugins/gcov/lib/gcov.rb +3 -1
  50. data/plugins/gcov/lib/gcov_constants.rb +2 -0
  51. data/plugins/junit_tests_report/lib/junit_tests_report.rb +12 -9
  52. data/plugins/module_generator/lib/module_generator.rb +14 -1
  53. data/plugins/module_generator/module_generator.rake +21 -4
  54. data/plugins/raw_output_report/lib/raw_output_report.rb +41 -0
  55. data/spec/gcov/gcov_deployment_spec.rb +1 -1
  56. data/spec/gcov/gcov_test_cases_spec.rb +2 -2
  57. data/spec/generator_test_results_spec.rb +5 -0
  58. data/spec/preprocessinator_includes_handler_spec.rb +1 -0
  59. data/spec/spec_system_helper.rb +178 -4
  60. data/spec/support/test_example.fail +1 -0
  61. data/spec/support/test_example.pass +1 -0
  62. data/spec/support/test_example_empty.pass +1 -0
  63. data/spec/support/test_example_ignore.pass +1 -0
  64. data/spec/support/test_example_mangled.pass +1 -0
  65. data/spec/support/test_example_with_time.pass +22 -0
  66. data/spec/system/deployment_spec.rb +33 -0
  67. data/vendor/cmock/README.md +4 -3
  68. data/vendor/cmock/docs/CMock_Summary.md +1 -1
  69. data/vendor/cmock/lib/cmock_config.rb +4 -0
  70. data/vendor/cmock/lib/cmock_generator.rb +5 -2
  71. data/vendor/cmock/lib/cmock_generator_plugin_array.rb +4 -4
  72. data/vendor/cmock/lib/cmock_generator_plugin_callback.rb +9 -11
  73. data/vendor/cmock/lib/cmock_generator_plugin_cexception.rb +0 -1
  74. data/vendor/cmock/lib/cmock_generator_plugin_ignore.rb +2 -3
  75. data/vendor/cmock/lib/cmock_generator_plugin_ignore_arg.rb +2 -4
  76. data/vendor/cmock/lib/cmock_generator_plugin_return_thru_ptr.rb +0 -2
  77. data/vendor/cmock/lib/cmock_generator_utils.rb +16 -3
  78. data/vendor/cmock/lib/cmock_header_parser.rb +59 -34
  79. data/vendor/cmock/release/build.info +1 -1
  80. data/vendor/cmock/release/version.info +1 -1
  81. data/vendor/cmock/scripts/create_makefile.rb +17 -2
  82. data/vendor/cmock/src/cmock.c +13 -7
  83. data/vendor/cmock/test/test_helper.rb +11 -10
  84. data/vendor/cmock/test/unit/cmock_config_test.rb +4 -2
  85. data/vendor/cmock/test/unit/cmock_generator_main_test.rb +10 -4
  86. data/vendor/cmock/test/unit/cmock_generator_plugin_array_test.rb +20 -12
  87. data/vendor/cmock/test/unit/cmock_generator_plugin_expect_a_test.rb +2 -2
  88. data/vendor/cmock/test/unit/cmock_generator_plugin_expect_b_test.rb +2 -2
  89. data/vendor/cmock/test/unit/cmock_generator_plugin_ignore_arg_test.rb +3 -3
  90. data/vendor/cmock/test/unit/cmock_generator_plugin_return_thru_ptr_test.rb +8 -6
  91. data/vendor/cmock/test/unit/cmock_generator_utils_test.rb +27 -10
  92. data/vendor/cmock/test/unit/cmock_header_parser_test.rb +108 -20
  93. data/vendor/cmock/vendor/c_exception/Gemfile +4 -0
  94. data/vendor/cmock/vendor/c_exception/Gemfile.lock +12 -0
  95. data/vendor/cmock/vendor/c_exception/LICENSE.txt +30 -0
  96. data/vendor/cmock/vendor/c_exception/README.md +162 -0
  97. data/vendor/cmock/vendor/c_exception/Rakefile +42 -0
  98. data/vendor/cmock/vendor/c_exception/docs/CException.md +292 -0
  99. data/vendor/cmock/vendor/c_exception/docs/ThrowTheSwitchCodingStandard.md +207 -0
  100. data/vendor/cmock/vendor/c_exception/lib/CException.c +46 -0
  101. data/vendor/cmock/vendor/c_exception/lib/CException.h +110 -0
  102. data/vendor/cmock/vendor/c_exception/makefile +24 -0
  103. data/vendor/cmock/vendor/c_exception/release/build.info +2 -0
  104. data/vendor/cmock/vendor/c_exception/release/version.info +2 -0
  105. data/vendor/cmock/vendor/c_exception/test/CExceptionConfig.h +46 -0
  106. data/vendor/cmock/vendor/c_exception/test/TestException.c +391 -0
  107. data/vendor/cmock/vendor/c_exception/test/TestException_Runner.c +67 -0
  108. data/vendor/cmock/vendor/unity/README.md +231 -0
  109. data/vendor/cmock/vendor/unity/auto/colour_prompt.rb +118 -0
  110. data/vendor/cmock/vendor/unity/auto/colour_reporter.rb +39 -0
  111. data/vendor/cmock/vendor/unity/auto/generate_config.yml +36 -0
  112. data/vendor/cmock/vendor/unity/auto/generate_module.rb +308 -0
  113. data/vendor/cmock/vendor/unity/auto/generate_test_runner.rb +457 -0
  114. data/vendor/cmock/vendor/unity/auto/parse_output.rb +323 -0
  115. data/vendor/cmock/vendor/unity/auto/stylize_as_junit.rb +252 -0
  116. data/vendor/cmock/vendor/unity/auto/test_file_filter.rb +25 -0
  117. data/vendor/cmock/vendor/unity/auto/type_sanitizer.rb +6 -0
  118. data/vendor/cmock/vendor/unity/auto/unity_test_summary.py +139 -0
  119. data/vendor/cmock/vendor/unity/auto/unity_test_summary.rb +136 -0
  120. data/vendor/cmock/vendor/unity/auto/unity_to_junit.py +146 -0
  121. data/vendor/cmock/vendor/unity/docs/ThrowTheSwitchCodingStandard.md +206 -0
  122. data/vendor/cmock/vendor/unity/docs/UnityAssertionsCheatSheetSuitableforPrintingandPossiblyFraming.pdf +0 -0
  123. data/vendor/cmock/vendor/unity/docs/UnityAssertionsReference.md +779 -0
  124. data/vendor/cmock/vendor/unity/docs/UnityConfigurationGuide.md +433 -0
  125. data/vendor/cmock/vendor/unity/docs/UnityGettingStartedGuide.md +192 -0
  126. data/vendor/cmock/vendor/unity/docs/UnityHelperScriptsGuide.md +260 -0
  127. data/vendor/cmock/vendor/unity/docs/license.txt +21 -0
  128. data/vendor/cmock/vendor/unity/examples/example_1/makefile +71 -0
  129. data/vendor/cmock/vendor/unity/examples/example_1/readme.txt +5 -0
  130. data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode.c +24 -0
  131. data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode.h +3 -0
  132. data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode2.c +11 -0
  133. data/vendor/cmock/vendor/unity/examples/example_1/src/ProductionCode2.h +2 -0
  134. data/vendor/cmock/vendor/unity/examples/example_1/test/TestProductionCode.c +62 -0
  135. data/vendor/cmock/vendor/unity/examples/example_1/test/TestProductionCode2.c +31 -0
  136. data/vendor/cmock/vendor/unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c +53 -0
  137. data/vendor/cmock/vendor/unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c +57 -0
  138. data/vendor/cmock/vendor/unity/examples/example_2/makefile +70 -0
  139. data/vendor/cmock/vendor/unity/examples/example_2/readme.txt +5 -0
  140. data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode.c +24 -0
  141. data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode.h +3 -0
  142. data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode2.c +11 -0
  143. data/vendor/cmock/vendor/unity/examples/example_2/src/ProductionCode2.h +2 -0
  144. data/vendor/cmock/vendor/unity/examples/example_2/test/TestProductionCode.c +64 -0
  145. data/vendor/cmock/vendor/unity/examples/example_2/test/TestProductionCode2.c +33 -0
  146. data/vendor/cmock/vendor/unity/examples/example_2/test/test_runners/TestProductionCode2_Runner.c +9 -0
  147. data/vendor/cmock/vendor/unity/examples/example_2/test/test_runners/TestProductionCode_Runner.c +11 -0
  148. data/vendor/cmock/vendor/unity/examples/example_2/test/test_runners/all_tests.c +12 -0
  149. data/vendor/cmock/vendor/unity/examples/example_3/helper/UnityHelper.c +10 -0
  150. data/vendor/cmock/vendor/unity/examples/example_3/helper/UnityHelper.h +12 -0
  151. data/vendor/cmock/vendor/unity/examples/example_3/rakefile.rb +43 -0
  152. data/vendor/cmock/vendor/unity/examples/example_3/rakefile_helper.rb +249 -0
  153. data/vendor/cmock/vendor/unity/examples/example_3/readme.txt +13 -0
  154. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode.c +24 -0
  155. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode.h +3 -0
  156. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode2.c +11 -0
  157. data/vendor/cmock/vendor/unity/examples/example_3/src/ProductionCode2.h +2 -0
  158. data/vendor/cmock/vendor/unity/examples/example_3/target_gcc_32.yml +46 -0
  159. data/vendor/cmock/vendor/unity/examples/example_3/test/TestProductionCode.c +62 -0
  160. data/vendor/cmock/vendor/unity/examples/example_3/test/TestProductionCode2.c +31 -0
  161. data/vendor/cmock/vendor/unity/examples/unity_config.h +247 -0
  162. data/vendor/cmock/vendor/unity/extras/eclipse/error_parsers.txt +26 -0
  163. data/vendor/cmock/vendor/unity/extras/fixture/rakefile.rb +48 -0
  164. data/vendor/cmock/vendor/unity/extras/fixture/rakefile_helper.rb +178 -0
  165. data/vendor/cmock/vendor/unity/extras/fixture/readme.txt +9 -0
  166. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture.c +436 -0
  167. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture.h +83 -0
  168. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture_internals.h +51 -0
  169. data/vendor/cmock/vendor/unity/extras/fixture/src/unity_fixture_malloc_overrides.h +47 -0
  170. data/vendor/cmock/vendor/unity/extras/fixture/test/Makefile +75 -0
  171. data/vendor/cmock/vendor/unity/extras/fixture/test/main/AllTests.c +22 -0
  172. data/vendor/cmock/vendor/unity/extras/fixture/test/template_fixture_tests.c +39 -0
  173. data/vendor/cmock/vendor/unity/extras/fixture/test/unity_fixture_Test.c +543 -0
  174. data/vendor/cmock/vendor/unity/extras/fixture/test/unity_fixture_TestRunner.c +57 -0
  175. data/vendor/cmock/vendor/unity/extras/fixture/test/unity_output_Spy.c +57 -0
  176. data/vendor/cmock/vendor/unity/extras/fixture/test/unity_output_Spy.h +17 -0
  177. data/vendor/cmock/vendor/unity/release/build.info +2 -0
  178. data/vendor/cmock/vendor/unity/release/version.info +2 -0
  179. data/vendor/cmock/vendor/unity/src/unity.c +1572 -0
  180. data/vendor/cmock/vendor/unity/src/unity.h +503 -0
  181. data/vendor/cmock/vendor/unity/src/unity_internals.h +924 -0
  182. data/vendor/cmock/vendor/unity/test/Makefile +68 -0
  183. data/vendor/cmock/vendor/unity/test/expectdata/testsample_cmd.c +61 -0
  184. data/vendor/cmock/vendor/unity/test/expectdata/testsample_def.c +57 -0
  185. data/vendor/cmock/vendor/unity/test/expectdata/testsample_head1.c +55 -0
  186. data/vendor/cmock/vendor/unity/test/expectdata/testsample_head1.h +15 -0
  187. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_cmd.c +80 -0
  188. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_def.c +76 -0
  189. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_head1.c +75 -0
  190. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_head1.h +13 -0
  191. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_new1.c +89 -0
  192. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_new2.c +89 -0
  193. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_param.c +77 -0
  194. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_run1.c +89 -0
  195. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_run2.c +89 -0
  196. data/vendor/cmock/vendor/unity/test/expectdata/testsample_mock_yaml.c +90 -0
  197. data/vendor/cmock/vendor/unity/test/expectdata/testsample_new1.c +67 -0
  198. data/vendor/cmock/vendor/unity/test/expectdata/testsample_new2.c +70 -0
  199. data/vendor/cmock/vendor/unity/test/expectdata/testsample_param.c +58 -0
  200. data/vendor/cmock/vendor/unity/test/expectdata/testsample_run1.c +67 -0
  201. data/vendor/cmock/vendor/unity/test/expectdata/testsample_run2.c +70 -0
  202. data/vendor/cmock/vendor/unity/test/expectdata/testsample_yaml.c +71 -0
  203. data/vendor/cmock/vendor/unity/test/rakefile +125 -0
  204. data/vendor/cmock/vendor/unity/test/rakefile_helper.rb +260 -0
  205. data/vendor/cmock/vendor/unity/test/spec/generate_module_existing_file_spec.rb +158 -0
  206. data/vendor/cmock/vendor/unity/test/targets/clang_file.yml +78 -0
  207. data/vendor/cmock/vendor/unity/test/targets/clang_strict.yml +78 -0
  208. data/vendor/cmock/vendor/unity/test/targets/gcc_32.yml +49 -0
  209. data/vendor/cmock/vendor/unity/test/targets/gcc_64.yml +50 -0
  210. data/vendor/cmock/vendor/unity/test/targets/gcc_auto_limits.yml +47 -0
  211. data/vendor/cmock/vendor/unity/test/targets/gcc_auto_stdint.yml +59 -0
  212. data/vendor/cmock/vendor/unity/test/targets/gcc_manual_math.yml +47 -0
  213. data/vendor/cmock/vendor/unity/test/targets/hitech_picc18.yml +101 -0
  214. data/vendor/cmock/vendor/unity/test/targets/iar_arm_v4.yml +90 -0
  215. data/vendor/cmock/vendor/unity/test/targets/iar_arm_v5.yml +80 -0
  216. data/vendor/cmock/vendor/unity/test/targets/iar_arm_v5_3.yml +80 -0
  217. data/vendor/cmock/vendor/unity/test/targets/iar_armcortex_LM3S9B92_v5_4.yml +94 -0
  218. data/vendor/cmock/vendor/unity/test/targets/iar_cortexm3_v5.yml +84 -0
  219. data/vendor/cmock/vendor/unity/test/targets/iar_msp430.yml +95 -0
  220. data/vendor/cmock/vendor/unity/test/targets/iar_sh2a_v6.yml +86 -0
  221. data/vendor/cmock/vendor/unity/test/testdata/CException.h +11 -0
  222. data/vendor/cmock/vendor/unity/test/testdata/Defs.h +8 -0
  223. data/vendor/cmock/vendor/unity/test/testdata/cmock.h +14 -0
  224. data/vendor/cmock/vendor/unity/test/testdata/mockMock.h +13 -0
  225. data/vendor/cmock/vendor/unity/test/testdata/testRunnerGenerator.c +186 -0
  226. data/vendor/cmock/vendor/unity/test/testdata/testRunnerGeneratorSmall.c +70 -0
  227. data/vendor/cmock/vendor/unity/test/testdata/testRunnerGeneratorWithMocks.c +195 -0
  228. data/vendor/cmock/vendor/unity/test/tests/test_generate_test_runner.rb +1252 -0
  229. data/vendor/cmock/vendor/unity/test/tests/testparameterized.c +113 -0
  230. data/vendor/cmock/vendor/unity/test/tests/testunity.c +5371 -0
  231. data/vendor/unity/auto/generate_test_runner.rb +30 -10
  232. data/vendor/unity/auto/parse_output.rb +212 -109
  233. data/vendor/unity/docs/ThrowTheSwitchCodingStandard.md +9 -10
  234. data/vendor/unity/docs/UnityAssertionsReference.md +11 -2
  235. data/vendor/unity/docs/UnityConfigurationGuide.md +90 -55
  236. data/vendor/unity/docs/UnityGettingStartedGuide.md +6 -5
  237. data/vendor/unity/docs/UnityHelperScriptsGuide.md +23 -5
  238. data/vendor/unity/examples/unity_config.h +8 -0
  239. data/vendor/unity/extras/fixture/src/unity_fixture.c +4 -0
  240. data/vendor/unity/extras/fixture/src/unity_fixture.h +1 -1
  241. data/vendor/unity/extras/fixture/src/unity_fixture_internals.h +2 -2
  242. data/vendor/unity/release/build.info +1 -1
  243. data/vendor/unity/release/version.info +1 -1
  244. data/vendor/unity/src/unity.c +64 -57
  245. data/vendor/unity/src/unity.h +111 -7
  246. data/vendor/unity/src/unity_internals.h +173 -73
  247. data/vendor/unity/test/Makefile +5 -1
  248. data/vendor/unity/test/testdata/testRunnerGenerator.c +4 -1
  249. data/vendor/unity/test/testdata/testRunnerGeneratorSmall.c +4 -1
  250. data/vendor/unity/test/testdata/testRunnerGeneratorWithMocks.c +4 -1
  251. data/vendor/unity/test/tests/testparameterized.c +5 -2
  252. data/vendor/unity/test/tests/testunity.c +34 -0
  253. metadata +150 -2
@@ -0,0 +1,247 @@
1
+ /* Unity Configuration
2
+ * As of May 11th, 2016 at ThrowTheSwitch/Unity commit 837c529
3
+ * Update: December 29th, 2016
4
+ * See Also: Unity/docs/UnityConfigurationGuide.pdf
5
+ *
6
+ * Unity is designed to run on almost anything that is targeted by a C compiler.
7
+ * It would be awesome if this could be done with zero configuration. While
8
+ * there are some targets that come close to this dream, it is sadly not
9
+ * universal. It is likely that you are going to need at least a couple of the
10
+ * configuration options described in this document.
11
+ *
12
+ * All of Unity's configuration options are `#defines`. Most of these are simple
13
+ * definitions. A couple are macros with arguments. They live inside the
14
+ * unity_internals.h header file. We don't necessarily recommend opening that
15
+ * file unless you really need to. That file is proof that a cross-platform
16
+ * library is challenging to build. From a more positive perspective, it is also
17
+ * proof that a great deal of complexity can be centralized primarily to one
18
+ * place in order to provide a more consistent and simple experience elsewhere.
19
+ *
20
+ * Using These Options
21
+ * It doesn't matter if you're using a target-specific compiler and a simulator
22
+ * or a native compiler. In either case, you've got a couple choices for
23
+ * configuring these options:
24
+ *
25
+ * 1. Because these options are specified via C defines, you can pass most of
26
+ * these options to your compiler through command line compiler flags. Even
27
+ * if you're using an embedded target that forces you to use their
28
+ * overbearing IDE for all configuration, there will be a place somewhere in
29
+ * your project to configure defines for your compiler.
30
+ * 2. You can create a custom `unity_config.h` configuration file (present in
31
+ * your toolchain's search paths). In this file, you will list definitions
32
+ * and macros specific to your target. All you must do is define
33
+ * `UNITY_INCLUDE_CONFIG_H` and Unity will rely on `unity_config.h` for any
34
+ * further definitions it may need.
35
+ */
36
+
37
+ #ifndef UNITY_CONFIG_H
38
+ #define UNITY_CONFIG_H
39
+
40
+ /* ************************* AUTOMATIC INTEGER TYPES ***************************
41
+ * C's concept of an integer varies from target to target. The C Standard has
42
+ * rules about the `int` matching the register size of the target
43
+ * microprocessor. It has rules about the `int` and how its size relates to
44
+ * other integer types. An `int` on one target might be 16 bits while on another
45
+ * target it might be 64. There are more specific types in compilers compliant
46
+ * with C99 or later, but that's certainly not every compiler you are likely to
47
+ * encounter. Therefore, Unity has a number of features for helping to adjust
48
+ * itself to match your required integer sizes. It starts off by trying to do it
49
+ * automatically.
50
+ **************************************************************************** */
51
+
52
+ /* The first attempt to guess your types is to check `limits.h`. Some compilers
53
+ * that don't support `stdint.h` could include `limits.h`. If you don't
54
+ * want Unity to check this file, define this to make it skip the inclusion.
55
+ * Unity looks at UINT_MAX & ULONG_MAX, which were available since C89.
56
+ */
57
+ /* #define UNITY_EXCLUDE_LIMITS_H */
58
+
59
+ /* The second thing that Unity does to guess your types is check `stdint.h`.
60
+ * This file defines `UINTPTR_MAX`, since C99, that Unity can make use of to
61
+ * learn about your system. It's possible you don't want it to do this or it's
62
+ * possible that your system doesn't support `stdint.h`. If that's the case,
63
+ * you're going to want to define this. That way, Unity will know to skip the
64
+ * inclusion of this file and you won't be left with a compiler error.
65
+ */
66
+ /* #define UNITY_EXCLUDE_STDINT_H */
67
+
68
+ /* ********************** MANUAL INTEGER TYPE DEFINITION ***********************
69
+ * If you've disabled all of the automatic options above, you're going to have
70
+ * to do the configuration yourself. There are just a handful of defines that
71
+ * you are going to specify if you don't like the defaults.
72
+ **************************************************************************** */
73
+
74
+ /* Define this to be the number of bits an `int` takes up on your system. The
75
+ * default, if not auto-detected, is 32 bits.
76
+ *
77
+ * Example:
78
+ */
79
+ /* #define UNITY_INT_WIDTH 16 */
80
+
81
+ /* Define this to be the number of bits a `long` takes up on your system. The
82
+ * default, if not autodetected, is 32 bits. This is used to figure out what
83
+ * kind of 64-bit support your system can handle. Does it need to specify a
84
+ * `long` or a `long long` to get a 64-bit value. On 16-bit systems, this option
85
+ * is going to be ignored.
86
+ *
87
+ * Example:
88
+ */
89
+ /* #define UNITY_LONG_WIDTH 16 */
90
+
91
+ /* Define this to be the number of bits a pointer takes up on your system. The
92
+ * default, if not autodetected, is 32-bits. If you're getting ugly compiler
93
+ * warnings about casting from pointers, this is the one to look at.
94
+ *
95
+ * Example:
96
+ */
97
+ /* #define UNITY_POINTER_WIDTH 64 */
98
+
99
+ /* Unity will automatically include 64-bit support if it auto-detects it, or if
100
+ * your `int`, `long`, or pointer widths are greater than 32-bits. Define this
101
+ * to enable 64-bit support if none of the other options already did it for you.
102
+ * There can be a significant size and speed impact to enabling 64-bit support
103
+ * on small targets, so don't define it if you don't need it.
104
+ */
105
+ /* #define UNITY_INCLUDE_64 */
106
+
107
+
108
+ /* *************************** FLOATING POINT TYPES ****************************
109
+ * In the embedded world, it's not uncommon for targets to have no support for
110
+ * floating point operations at all or to have support that is limited to only
111
+ * single precision. We are able to guess integer sizes on the fly because
112
+ * integers are always available in at least one size. Floating point, on the
113
+ * other hand, is sometimes not available at all. Trying to include `float.h` on
114
+ * these platforms would result in an error. This leaves manual configuration as
115
+ * the only option.
116
+ **************************************************************************** */
117
+
118
+ /* By default, Unity guesses that you will want single precision floating point
119
+ * support, but not double precision. It's easy to change either of these using
120
+ * the include and exclude options here. You may include neither, just float,
121
+ * or both, as suits your needs.
122
+ */
123
+ /* #define UNITY_EXCLUDE_FLOAT */
124
+ /* #define UNITY_INCLUDE_DOUBLE */
125
+ /* #define UNITY_EXCLUDE_DOUBLE */
126
+
127
+ /* For features that are enabled, the following floating point options also
128
+ * become available.
129
+ */
130
+
131
+ /* Unity aims for as small of a footprint as possible and avoids most standard
132
+ * library calls (some embedded platforms don't have a standard library!).
133
+ * Because of this, its routines for printing integer values are minimalist and
134
+ * hand-coded. To keep Unity universal, though, we eventually chose to develop
135
+ * our own floating point print routines. Still, the display of floating point
136
+ * values during a failure are optional. By default, Unity will print the
137
+ * actual results of floating point assertion failures. So a failed assertion
138
+ * will produce a message like "Expected 4.0 Was 4.25". If you would like less
139
+ * verbose failure messages for floating point assertions, use this option to
140
+ * give a failure message `"Values Not Within Delta"` and trim the binary size.
141
+ */
142
+ /* #define UNITY_EXCLUDE_FLOAT_PRINT */
143
+
144
+ /* If enabled, Unity assumes you want your `FLOAT` asserts to compare standard C
145
+ * floats. If your compiler supports a specialty floating point type, you can
146
+ * always override this behavior by using this definition.
147
+ *
148
+ * Example:
149
+ */
150
+ /* #define UNITY_FLOAT_TYPE float16_t */
151
+
152
+ /* If enabled, Unity assumes you want your `DOUBLE` asserts to compare standard
153
+ * C doubles. If you would like to change this, you can specify something else
154
+ * by using this option. For example, defining `UNITY_DOUBLE_TYPE` to `long
155
+ * double` could enable gargantuan floating point types on your 64-bit processor
156
+ * instead of the standard `double`.
157
+ *
158
+ * Example:
159
+ */
160
+ /* #define UNITY_DOUBLE_TYPE long double */
161
+
162
+ /* If you look up `UNITY_ASSERT_EQUAL_FLOAT` and `UNITY_ASSERT_EQUAL_DOUBLE` as
163
+ * documented in the Unity Assertion Guide, you will learn that they are not
164
+ * really asserting that two values are equal but rather that two values are
165
+ * "close enough" to equal. "Close enough" is controlled by these precision
166
+ * configuration options. If you are working with 32-bit floats and/or 64-bit
167
+ * doubles (the normal on most processors), you should have no need to change
168
+ * these options. They are both set to give you approximately 1 significant bit
169
+ * in either direction. The float precision is 0.00001 while the double is
170
+ * 10^-12. For further details on how this works, see the appendix of the Unity
171
+ * Assertion Guide.
172
+ *
173
+ * Example:
174
+ */
175
+ /* #define UNITY_FLOAT_PRECISION 0.001f */
176
+ /* #define UNITY_DOUBLE_PRECISION 0.001f */
177
+
178
+
179
+ /* *************************** TOOLSET CUSTOMIZATION ***************************
180
+ * In addition to the options listed above, there are a number of other options
181
+ * which will come in handy to customize Unity's behavior for your specific
182
+ * toolchain. It is possible that you may not need to touch any of these but
183
+ * certain platforms, particularly those running in simulators, may need to jump
184
+ * through extra hoops to operate properly. These macros will help in those
185
+ * situations.
186
+ **************************************************************************** */
187
+
188
+ /* By default, Unity prints its results to `stdout` as it runs. This works
189
+ * perfectly fine in most situations where you are using a native compiler for
190
+ * testing. It works on some simulators as well so long as they have `stdout`
191
+ * routed back to the command line. There are times, however, where the
192
+ * simulator will lack support for dumping results or you will want to route
193
+ * results elsewhere for other reasons. In these cases, you should define the
194
+ * `UNITY_OUTPUT_CHAR` macro. This macro accepts a single character at a time
195
+ * (as an `int`, since this is the parameter type of the standard C `putchar`
196
+ * function most commonly used). You may replace this with whatever function
197
+ * call you like.
198
+ *
199
+ * Example:
200
+ * Say you are forced to run your test suite on an embedded processor with no
201
+ * `stdout` option. You decide to route your test result output to a custom
202
+ * serial `RS232_putc()` function you wrote like thus:
203
+ */
204
+ /* #define UNITY_OUTPUT_CHAR(a) RS232_putc(a) */
205
+ /* #define UNITY_OUTPUT_CHAR_HEADER_DECLARATION RS232_putc(int) */
206
+ /* #define UNITY_OUTPUT_FLUSH() RS232_flush() */
207
+ /* #define UNITY_OUTPUT_FLUSH_HEADER_DECLARATION RS232_flush(void) */
208
+ /* #define UNITY_OUTPUT_START() RS232_config(115200,1,8,0) */
209
+ /* #define UNITY_OUTPUT_COMPLETE() RS232_close() */
210
+
211
+ /* For some targets, Unity can make the otherwise required `setUp()` and
212
+ * `tearDown()` functions optional. This is a nice convenience for test writers
213
+ * since `setUp` and `tearDown` don't often actually _do_ anything. If you're
214
+ * using gcc or clang, this option is automatically defined for you. Other
215
+ * compilers can also support this behavior, if they support a C feature called
216
+ * weak functions. A weak function is a function that is compiled into your
217
+ * executable _unless_ a non-weak version of the same function is defined
218
+ * elsewhere. If a non-weak version is found, the weak version is ignored as if
219
+ * it never existed. If your compiler supports this feature, you can let Unity
220
+ * know by defining `UNITY_SUPPORT_WEAK` as the function attributes that would
221
+ * need to be applied to identify a function as weak. If your compiler lacks
222
+ * support for weak functions, you will always need to define `setUp` and
223
+ * `tearDown` functions (though they can be and often will be just empty). The
224
+ * most common options for this feature are:
225
+ */
226
+ /* #define UNITY_SUPPORT_WEAK weak */
227
+ /* #define UNITY_SUPPORT_WEAK __attribute__((weak)) */
228
+ /* #define UNITY_NO_WEAK */
229
+
230
+ /* Some compilers require a custom attribute to be assigned to pointers, like
231
+ * `near` or `far`. In these cases, you can give Unity a safe default for these
232
+ * by defining this option with the attribute you would like.
233
+ *
234
+ * Example:
235
+ */
236
+ /* #define UNITY_PTR_ATTRIBUTE __attribute__((far)) */
237
+ /* #define UNITY_PTR_ATTRIBUTE near */
238
+
239
+ /* Print execution time of each test when executed in verbose mode
240
+ *
241
+ * Example:
242
+ *
243
+ * TEST - PASS (10 ms)
244
+ */
245
+ /* #define UNITY_INCLUDE_EXEC_TIME */
246
+
247
+ #endif /* UNITY_CONFIG_H */
@@ -0,0 +1,26 @@
1
+ Eclipse error parsers
2
+ =====================
3
+
4
+ These are a godsend for extracting & quickly navigating to
5
+ warnings & error messages from console output. Unforunately
6
+ I don't know how to write an Eclipse plugin so you'll have
7
+ to add them manually.
8
+
9
+ To add a console parser to Eclipse, go to Window --> Preferences
10
+ --> C/C++ --> Build --> Settings. Click on the 'Error Parsers'
11
+ tab and then click the 'Add...' button. See the table below for
12
+ the parser fields to add.
13
+
14
+ Eclipse will only parse the console output during a build, so
15
+ running your unit tests must be part of your build process.
16
+ Either add this to your make/rakefile, or add it as a post-
17
+ build step in your Eclipse project settings.
18
+
19
+
20
+ Unity unit test error parsers
21
+ -----------------------------
22
+ Severity Pattern File Line Description
23
+ -------------------------------------------------------------------------------
24
+ Error (\.+)(.*?):(\d+):(.*?):FAIL: (.*) $2 $3 $5
25
+ Warning (\.+)(.*?):(\d+):(.*?):IGNORE: (.*) $2 $3 $5
26
+ Warning (\.+)(.*?):(\d+):(.*?):IGNORE\s*$ $2 $3 Ignored test
@@ -0,0 +1,48 @@
1
+ # ==========================================
2
+ # Unity Project - A Test Framework for C
3
+ # Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
4
+ # [Released under MIT License. Please refer to license.txt for details]
5
+ # ==========================================
6
+
7
+ HERE = File.expand_path(File.dirname(__FILE__)) + '/'
8
+
9
+ require 'rake'
10
+ require 'rake/clean'
11
+ require 'rake/testtask'
12
+ require HERE + 'rakefile_helper'
13
+
14
+ TEMP_DIRS = [
15
+ File.join(HERE, 'build')
16
+ ].freeze
17
+
18
+ TEMP_DIRS.each do |dir|
19
+ directory(dir)
20
+ CLOBBER.include(dir)
21
+ end
22
+
23
+ task prepare_for_tests: TEMP_DIRS
24
+
25
+ include RakefileHelpers
26
+
27
+ # Load default configuration, for now
28
+ DEFAULT_CONFIG_FILE = 'gcc_auto_stdint.yml'.freeze
29
+ configure_toolchain(DEFAULT_CONFIG_FILE)
30
+
31
+ task unit: [:prepare_for_tests] do
32
+ run_tests
33
+ end
34
+
35
+ desc 'Build and test Unity Framework'
36
+ task all: %i(clean unit)
37
+ task default: %i(clobber all)
38
+ task ci: %i(no_color default)
39
+ task cruise: %i(no_color default)
40
+
41
+ desc 'Load configuration'
42
+ task :config, :config_file do |_t, args|
43
+ configure_toolchain(args[:config_file])
44
+ end
45
+
46
+ task :no_color do
47
+ $colour_output = false
48
+ end
@@ -0,0 +1,178 @@
1
+ # ==========================================
2
+ # Unity Project - A Test Framework for C
3
+ # Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
4
+ # [Released under MIT License. Please refer to license.txt for details]
5
+ # ==========================================
6
+
7
+ require 'yaml'
8
+ require 'fileutils'
9
+ require HERE + '../../auto/unity_test_summary'
10
+ require HERE + '../../auto/generate_test_runner'
11
+ require HERE + '../../auto/colour_reporter'
12
+
13
+ module RakefileHelpers
14
+ C_EXTENSION = '.c'.freeze
15
+
16
+ def load_configuration(config_file)
17
+ return if $configured
18
+
19
+ $cfg_file = HERE + "../../test/targets/#{config_file}" unless config_file =~ /[\\|\/]/
20
+ $cfg = YAML.load(File.read($cfg_file))
21
+ $colour_output = false unless $cfg['colour']
22
+ $configured = true if config_file != DEFAULT_CONFIG_FILE
23
+ end
24
+
25
+ def configure_clean
26
+ CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
27
+ end
28
+
29
+ def configure_toolchain(config_file = DEFAULT_CONFIG_FILE)
30
+ config_file += '.yml' unless config_file =~ /\.yml$/
31
+ config_file = config_file unless config_file =~ /[\\|\/]/
32
+ load_configuration(config_file)
33
+ configure_clean
34
+ end
35
+
36
+ def tackit(strings)
37
+ result = if strings.is_a?(Array)
38
+ "\"#{strings.join}\""
39
+ else
40
+ strings
41
+ end
42
+ result
43
+ end
44
+
45
+ def squash(prefix, items)
46
+ result = ''
47
+ items.each { |item| result += " #{prefix}#{tackit(item)}" }
48
+ result
49
+ end
50
+
51
+ def build_compiler_fields
52
+ command = tackit($cfg['compiler']['path'])
53
+ defines = if $cfg['compiler']['defines']['items'].nil?
54
+ ''
55
+ else
56
+ squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar'] + ['UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar\(int\)'])
57
+ end
58
+ options = squash('', $cfg['compiler']['options'])
59
+ includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
60
+ includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
61
+
62
+ { command: command, defines: defines, options: options, includes: includes }
63
+ end
64
+
65
+ def compile(file, _defines = [])
66
+ compiler = build_compiler_fields
67
+ unity_include = $cfg['compiler']['includes']['prefix'] + '../../src'
68
+ cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{unity_include} #{file} " \
69
+ "#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}" \
70
+ "#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
71
+
72
+ execute(cmd_str)
73
+ end
74
+
75
+ def build_linker_fields
76
+ command = tackit($cfg['linker']['path'])
77
+ options = if $cfg['linker']['options'].nil?
78
+ ''
79
+ else
80
+ squash('', $cfg['linker']['options'])
81
+ end
82
+ includes = if $cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?
83
+ ''
84
+ else
85
+ squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
86
+ end.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
87
+
88
+ { command: command, options: options, includes: includes }
89
+ end
90
+
91
+ def link_it(exe_name, obj_list)
92
+ linker = build_linker_fields
93
+ cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
94
+ (obj_list.map { |obj| "#{$cfg['linker']['object_files']['path']}#{obj} " }).join +
95
+ $cfg['linker']['bin_files']['prefix'] + ' ' +
96
+ $cfg['linker']['bin_files']['destination'] +
97
+ exe_name + $cfg['linker']['bin_files']['extension']
98
+ execute(cmd_str)
99
+ end
100
+
101
+ def build_simulator_fields
102
+ return nil if $cfg['simulator'].nil?
103
+ command = if $cfg['simulator']['path'].nil?
104
+ ''
105
+ else
106
+ (tackit($cfg['simulator']['path']) + ' ')
107
+ end
108
+ pre_support = if $cfg['simulator']['pre_support'].nil?
109
+ ''
110
+ else
111
+ squash('', $cfg['simulator']['pre_support'])
112
+ end
113
+ post_support = if $cfg['simulator']['post_support'].nil?
114
+ ''
115
+ else
116
+ squash('', $cfg['simulator']['post_support'])
117
+ end
118
+ { command: command, pre_support: pre_support, post_support: post_support }
119
+ end
120
+
121
+ def execute(command_string, verbose = true)
122
+ report command_string
123
+ output = `#{command_string}`.chomp
124
+ report(output) if verbose && !output.nil? && !output.empty?
125
+ raise "Command failed. (Returned #{$?.exitstatus})" if $?.exitstatus != 0
126
+ output
127
+ end
128
+
129
+ def report_summary
130
+ summary = UnityTestSummary.new
131
+ summary.root = HERE
132
+ results_glob = "#{$cfg['compiler']['build_path']}*.test*"
133
+ results_glob.tr!('\\', '/')
134
+ results = Dir[results_glob]
135
+ summary.targets = results
136
+ summary.run
137
+ end
138
+
139
+ def run_tests
140
+ report 'Running Unity system tests...'
141
+
142
+ # Tack on TEST define for compiling unit tests
143
+ load_configuration($cfg_file)
144
+ test_defines = ['TEST']
145
+ $cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil?
146
+
147
+ # Get a list of all source files needed
148
+ src_files = Dir[HERE + 'src/*.c']
149
+ src_files += Dir[HERE + 'test/*.c']
150
+ src_files += Dir[HERE + 'test/main/*.c']
151
+ src_files << '../../src/unity.c'
152
+
153
+ # Build object files
154
+ src_files.each { |f| compile(f, test_defines) }
155
+ obj_list = src_files.map { |f| File.basename(f.ext($cfg['compiler']['object_files']['extension'])) }
156
+
157
+ # Link the test executable
158
+ test_base = 'framework_test'
159
+ link_it(test_base, obj_list)
160
+
161
+ # Execute unit test and generate results file
162
+ simulator = build_simulator_fields
163
+ executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
164
+ cmd_str = if simulator.nil?
165
+ executable + ' -v -r'
166
+ else
167
+ "#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
168
+ end
169
+ output = execute(cmd_str)
170
+ test_results = $cfg['compiler']['build_path'] + test_base
171
+ test_results += if output.match(/OK$/m).nil?
172
+ '.testfail'
173
+ else
174
+ '.testpass'
175
+ end
176
+ File.open(test_results, 'w') { |f| f.print output }
177
+ end
178
+ end