bcdice 3.1.3 → 3.5.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +186 -76
- data/README.md +3 -2
- data/i18n/BeginningIdol/ja_jp.yml +2806 -0
- data/i18n/BeginningIdol/ko_kr.yml +1400 -0
- data/i18n/Cthulhu/zh_hans.yml +11 -0
- data/i18n/KillDeathBusiness/ja_jp.yml +1 -1
- data/i18n/MagicaLogia/ja_jp.yml +1 -1
- data/i18n/MagicaLogia/zh_hans.yml +564 -0
- data/i18n/MonotoneMuseum/ko_kr.yml +526 -53
- data/i18n/StellarKnights/ja_jp.yml +498 -0
- data/i18n/StellarKnights/ko_kr.yml +498 -0
- data/i18n/zh_hans.yml +7 -0
- data/lib/bcdice/command/parsed.rb +11 -3
- data/lib/bcdice/command/parser.rb +179 -100
- data/lib/bcdice/common_command/add_dice.rb +1 -1
- data/lib/bcdice/common_command/barabara_dice/node.rb +2 -2
- data/lib/bcdice/common_command/barabara_dice/result.rb +6 -0
- data/lib/bcdice/common_command/calc.rb +1 -1
- data/lib/bcdice/common_command/choice.rb +82 -7
- data/lib/bcdice/common_command/tally_dice/node.rb +135 -0
- data/lib/bcdice/common_command/tally_dice/parser.rb +302 -0
- data/lib/bcdice/common_command/tally_dice.rb +19 -0
- data/lib/bcdice/common_command.rb +2 -0
- data/lib/bcdice/dice_table/d66_half_grid_table.rb +33 -0
- data/lib/bcdice/dice_table/d66_left_range_table.rb +29 -0
- data/lib/bcdice/dice_table/d66_one_third_table.rb +34 -0
- data/lib/bcdice/dice_table/d66_table.rb +5 -1
- data/lib/bcdice/dice_table.rb +3 -0
- data/lib/bcdice/game_system/AceKillerGene.rb +1 -1
- data/lib/bcdice/game_system/Ainecadette.rb +68 -0
- data/lib/bcdice/game_system/Airgetlamh.rb +1 -1
- data/lib/bcdice/game_system/Alsetto.rb +1 -1
- data/lib/bcdice/game_system/AlterRaise.rb +2 -2
- data/lib/bcdice/game_system/Amadeus.rb +110 -93
- data/lib/bcdice/game_system/AngelGear.rb +10 -5
- data/lib/bcdice/game_system/AnimaAnimus.rb +16 -9
- data/lib/bcdice/game_system/Aoharubaan.rb +91 -0
- data/lib/bcdice/game_system/Arianrhod.rb +6 -8
- data/lib/bcdice/game_system/AssaultEngine.rb +91 -0
- data/lib/bcdice/game_system/Avandner.rb +1 -1
- data/lib/bcdice/game_system/BadLife.rb +264 -289
- data/lib/bcdice/game_system/Bakenokawa.rb +244 -0
- data/lib/bcdice/game_system/BarnaKronika.rb +1 -1
- data/lib/bcdice/game_system/BattleTech.rb +109 -28
- data/lib/bcdice/game_system/BeastBindTrinity.rb +28 -12
- data/lib/bcdice/game_system/BeginningIdol.rb +118 -2392
- data/lib/bcdice/game_system/BeginningIdol_Korean.rb +10 -2312
- data/lib/bcdice/game_system/BladeOfArcana.rb +1 -1
- data/lib/bcdice/game_system/BlindMythos.rb +39 -38
- data/lib/bcdice/game_system/BloodCrusade.rb +6 -7
- data/lib/bcdice/game_system/BloodMoon.rb +9 -8
- data/lib/bcdice/game_system/CardRanker.rb +8 -7
- data/lib/bcdice/game_system/CastleInGray.rb +133 -0
- data/lib/bcdice/game_system/ChaosFlare.rb +21 -15
- data/lib/bcdice/game_system/Chill.rb +10 -10
- data/lib/bcdice/game_system/Chill3.rb +9 -9
- data/lib/bcdice/game_system/CodeLayerd.rb +39 -39
- data/lib/bcdice/game_system/ColossalHunter.rb +34 -47
- data/lib/bcdice/game_system/CrashWorld.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu.rb +3 -3
- data/lib/bcdice/game_system/Cthulhu7th.rb +56 -18
- data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu_SimplifiedChinese.rb +60 -0
- data/lib/bcdice/game_system/DarkBlaze.rb +0 -11
- data/lib/bcdice/game_system/DarkDaysDrive.rb +8 -7
- data/lib/bcdice/game_system/DeadlineHeroes.rb +11 -10
- data/lib/bcdice/game_system/DemonParasite.rb +5 -13
- data/lib/bcdice/game_system/DesperateRun.rb +1 -1
- data/lib/bcdice/game_system/DoubleCross.rb +8 -1
- data/lib/bcdice/game_system/Dracurouge.rb +3 -2
- data/lib/bcdice/game_system/EclipsePhase.rb +14 -14
- data/lib/bcdice/game_system/Elric.rb +18 -14
- data/lib/bcdice/game_system/Elysion.rb +1 -1
- data/lib/bcdice/game_system/EmbryoMachine.rb +9 -8
- data/lib/bcdice/game_system/Emoklore.rb +25 -20
- data/lib/bcdice/game_system/FateCoreSystem.rb +117 -0
- data/lib/bcdice/game_system/Fiasco.rb +1 -1
- data/lib/bcdice/game_system/FilledWith.rb +4 -0
- data/lib/bcdice/game_system/FutariSousa.rb +12 -10
- data/lib/bcdice/game_system/GURPS.rb +17 -28
- data/lib/bcdice/game_system/Garako.rb +1 -1
- data/lib/bcdice/game_system/GardenOrder.rb +12 -7
- data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +1 -1
- data/lib/bcdice/game_system/GoblinSlayer.rb +1 -1
- data/lib/bcdice/game_system/Gorilla.rb +2 -8
- data/lib/bcdice/game_system/GranCrest.rb +189 -417
- data/lib/bcdice/game_system/Gundog.rb +9 -8
- data/lib/bcdice/game_system/GundogRevised.rb +10 -9
- data/lib/bcdice/game_system/GundogZero.rb +1 -1
- data/lib/bcdice/game_system/GurpsFW.rb +16 -16
- data/lib/bcdice/game_system/HarnMaster.rb +19 -26
- data/lib/bcdice/game_system/HatsuneMiku.rb +1 -1
- data/lib/bcdice/game_system/Hieizan.rb +12 -21
- data/lib/bcdice/game_system/HouraiGakuen.rb +1 -1
- data/lib/bcdice/game_system/HuntersMoon.rb +5 -10
- data/lib/bcdice/game_system/InfiniteFantasia.rb +19 -17
- data/lib/bcdice/game_system/Insane.rb +13 -20
- data/lib/bcdice/game_system/Irisbane.rb +154 -0
- data/lib/bcdice/game_system/IthaWenUa.rb +8 -15
- data/lib/bcdice/game_system/JamesBond.rb +10 -10
- data/lib/bcdice/game_system/JekyllAndHyde.rb +1 -1
- data/lib/bcdice/game_system/Kamigakari.rb +1 -1
- data/lib/bcdice/game_system/KanColle.rb +4 -9
- data/lib/bcdice/game_system/Karukami.rb +84 -0
- data/lib/bcdice/game_system/KemonoNoMori.rb +26 -39
- data/lib/bcdice/game_system/KillDeathBusiness.rb +7 -15
- data/lib/bcdice/game_system/KurayamiCrying.rb +142 -3
- data/lib/bcdice/game_system/LiveraDoll.rb +254 -304
- data/lib/bcdice/game_system/LogHorizon.rb +10 -7
- data/lib/bcdice/game_system/MagicaLogia_SimplifiedChinese.rb +66 -0
- data/lib/bcdice/game_system/MeikyuDays.rb +10 -8
- data/lib/bcdice/game_system/MeikyuKingdom.rb +26 -26
- data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +4 -3
- data/lib/bcdice/game_system/MetalHead.rb +12 -22
- data/lib/bcdice/game_system/MetalHeadExtream.rb +5 -5
- data/lib/bcdice/game_system/MonotoneMuseum.rb +8 -6
- data/lib/bcdice/game_system/MonotoneMuseum_Korean.rb +4 -4
- data/lib/bcdice/game_system/Nechronica.rb +63 -90
- data/lib/bcdice/game_system/NinjaSlayer.rb +6 -7
- data/lib/bcdice/game_system/NjslyrBattle.rb +8 -11
- data/lib/bcdice/game_system/OneWayHeroics.rb +1 -1
- data/lib/bcdice/game_system/Paradiso.rb +1 -1
- data/lib/bcdice/game_system/ParasiteBlood.rb +1 -1
- data/lib/bcdice/game_system/Peekaboo.rb +4 -9
- data/lib/bcdice/game_system/Pendragon.rb +7 -7
- data/lib/bcdice/game_system/PersonaO.rb +86 -0
- data/lib/bcdice/game_system/PhantasmAdventure.rb +8 -8
- data/lib/bcdice/game_system/Postman.rb +1 -1
- data/lib/bcdice/game_system/PulpCthulhu.rb +1 -1
- data/lib/bcdice/game_system/Raisondetre.rb +2 -2
- data/lib/bcdice/game_system/Revulture.rb +123 -0
- data/lib/bcdice/game_system/RuneQuest.rb +8 -8
- data/lib/bcdice/game_system/Ryutama.rb +1 -1
- data/lib/bcdice/game_system/SRS.rb +17 -16
- data/lib/bcdice/game_system/SamsaraBallad.rb +38 -11
- data/lib/bcdice/game_system/Satasupe.rb +32 -32
- data/lib/bcdice/game_system/ScreamHighSchool.rb +5 -5
- data/lib/bcdice/game_system/SharedFantasia.rb +19 -23
- data/lib/bcdice/game_system/ShinobiGami.rb +14 -6
- data/lib/bcdice/game_system/Skynauts.rb +103 -142
- data/lib/bcdice/game_system/SkynautsBouken.rb +228 -0
- data/lib/bcdice/game_system/StarryDolls.rb +318 -0
- data/lib/bcdice/game_system/SteamPunkers.rb +25 -7
- data/lib/bcdice/game_system/StellarKnights.rb +85 -706
- data/lib/bcdice/game_system/StellarKnights_Korean.rb +79 -0
- data/lib/bcdice/game_system/{SterileLife.rb → StellarLife.rb} +162 -226
- data/lib/bcdice/game_system/StratoShout.rb +8 -16
- data/lib/bcdice/game_system/Strave.rb +1 -1
- data/lib/bcdice/game_system/SwordWorld.rb +22 -9
- data/lib/bcdice/game_system/SwordWorld2_0.rb +22 -7
- data/lib/bcdice/game_system/SwordWorld2_5.rb +8 -2
- data/lib/bcdice/game_system/TalesFromTheLoop.rb +83 -0
- data/lib/bcdice/game_system/TherapieSein.rb +1 -1
- data/lib/bcdice/game_system/TokumeiTenkousei.rb +4 -3
- data/lib/bcdice/game_system/TokyoGhostResearch.rb +1 -1
- data/lib/bcdice/game_system/TorgEternity.rb +2 -2
- data/lib/bcdice/game_system/ToshiakiHolyGrailWar.rb +92 -0
- data/lib/bcdice/game_system/TrinitySeven.rb +279 -280
- data/lib/bcdice/game_system/TunnelsAndTrolls.rb +1 -1
- data/lib/bcdice/game_system/Utakaze.rb +53 -48
- data/lib/bcdice/game_system/Villaciel.rb +1 -1
- data/lib/bcdice/game_system/WARPS.rb +11 -9
- data/lib/bcdice/game_system/WaresBlade.rb +4 -9
- data/lib/bcdice/game_system/Warhammer.rb +15 -6
- data/lib/bcdice/game_system/Warhammer4.rb +15 -11
- data/lib/bcdice/game_system/WitchQuest.rb +1 -1
- data/lib/bcdice/game_system/YankeeYogSothoth.rb +4 -9
- data/lib/bcdice/game_system/YearZeroEngine.rb +40 -19
- data/lib/bcdice/game_system/Yggdrasill.rb +1 -1
- data/lib/bcdice/game_system/ZettaiReido.rb +20 -25
- data/lib/bcdice/game_system/beginning_idol/accessories_table.rb +31 -0
- data/lib/bcdice/game_system/beginning_idol/bad_status_table.rb +43 -0
- data/lib/bcdice/game_system/beginning_idol/chain_d66_table.rb +29 -0
- data/lib/bcdice/game_system/beginning_idol/chain_table.rb +37 -0
- data/lib/bcdice/game_system/beginning_idol/costume_table.rb +37 -0
- data/lib/bcdice/game_system/beginning_idol/d6_twice_table.rb +36 -0
- data/lib/bcdice/game_system/beginning_idol/item_table.rb +51 -0
- data/lib/bcdice/game_system/beginning_idol/my_skill_name_table.rb +44 -0
- data/lib/bcdice/game_system/beginning_idol/random_event_table.rb +31 -0
- data/lib/bcdice/game_system/beginning_idol/skill_table.rb +63 -0
- data/lib/bcdice/game_system/beginning_idol/table.rb +193 -0
- data/lib/bcdice/game_system/beginning_idol/with_abnormality.rb +74 -0
- data/lib/bcdice/game_system/beginning_idol/work_table.rb +57 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/kingdom_table.rb +1 -1
- data/lib/bcdice/game_system/one_way_heroics/random_event_table.rb +4 -4
- data/lib/bcdice/game_system/sword_world/rating_parsed.rb +50 -7
- data/lib/bcdice/game_system/sword_world/rating_parser.rb +148 -107
- data/lib/bcdice/game_system/sword_world/transcendent_test.rb +26 -8
- data/lib/bcdice/game_system.rb +18 -1
- data/lib/bcdice/repl.rb +1 -1
- data/lib/bcdice/result.rb +26 -0
- data/lib/bcdice/version.rb +1 -1
- metadata +48 -6
@@ -49,7 +49,7 @@ module BCDice
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・D66ダイスあり
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INFO_MESSAGE_TEXT
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register_prefix('\d+R', 'SR
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register_prefix('\d+R', 'SR', 'TAGT', 'GETSST', 'NPCT', TABLES.keys, ALIASES.keys)
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CREATE_ARMS_STRUCT = Struct.new(:base_parts, :accessory_parts, :parts_effect, :hit, :damage, :life, :kutibeni, :kiba, :abilities)
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@@ -64,7 +64,7 @@ module BCDice
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debug("eval_game_system_specific_command begin string", command)
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result = checkRoll(command)
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return result unless result.
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return result unless result.nil?
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debug("判定ロールではなかった")
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@@ -81,13 +81,13 @@ module BCDice
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debug("checkRoll begin string", string)
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m = /^(\d+)R>=(\d+)(\[(\d+)?(,|,\d+)?(,\d+(S)?)?\])?$/i.match(string)
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return
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return nil unless m
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roll_times = m[1].to_i
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target = m[2].to_i
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params = m[3]
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min_suc, fumble, critical,
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min_suc, fumble, critical, is_critical_stop = get_roll_params(params)
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result = ""
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@@ -104,8 +104,8 @@ module BCDice
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end
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if fumble >= 6
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result += "#{
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return result
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result += "#{get_judge_info(target, fumble, critical)} > ファンブル率が6を超えたため自動失敗!"
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return Result.failure(result)
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end
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if target < 5
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@@ -113,23 +113,30 @@ module BCDice
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target = 5
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end
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dice_str, total_suc,
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dice_str, total_suc, is_critical, is_fumble = check_roll_loop(roll_times, min_suc, target, critical, fumble, is_critical_stop)
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result += "#{
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result += "#{get_judge_info(target, fumble, critical)} > #{dice_str} > 成功度#{total_suc}"
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if
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if is_fumble
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result += " > ファンブル"
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end
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if
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if is_critical && (total_suc > 0)
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result += " > 必殺発動可能!"
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end
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debug('checkRoll result result', result)
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return Result.new.tap do |r|
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r.text = result
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r.success = !is_fumble && min_suc > 0 && total_suc >= min_suc
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r.failure = is_fumble
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r.critical = is_critical
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r.fumble = is_fumble
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end
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end
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def
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def get_roll_params(params)
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min_suc = 0
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fumble = 1
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critical = 13
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@@ -154,19 +161,14 @@ module BCDice
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return min_suc, fumble, critical, isCriticalStop
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end
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def
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"【難易度#{target}、ファンブル率#{fumble}
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def get_judge_info(target, fumble, critical)
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return "【難易度#{target}、ファンブル率#{fumble}、必殺#{critical == 13 ? 'なし' : critical.to_s}】"
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end
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def
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criticalString = (critical == 13 ? "なし" : critical.to_s)
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return "、必殺#{criticalString}"
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end
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def checkRollLoop(roll_times, min_suc, target, critical, fumble, isCriticalStop)
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def check_roll_loop(roll_times, min_suc, target, critical, fumble, is_critical_stop)
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dice_str = ''
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is_fumble = false
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is_critical = false
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total_suc = 0
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roll_times.times do |_i|
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@@ -193,38 +195,36 @@ module BCDice
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total_suc += dice_suc
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if critical <= d1 + d2
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-
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is_critical = true
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dice_str += "『必殺!』"
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end
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if (d1 == d2) && (d1 <= fumble) # ファンブルの確認
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is_fumble = true
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is_critical = false
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break
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end
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if
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if is_critical && is_critical_stop # 必殺止めの確認
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break
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end
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end
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return dice_str, total_suc,
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return dice_str, total_suc, is_critical, is_fumble
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end
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def check_seigou(string)
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debug("check_seigou begin string", string)
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target = m[1].to_i
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sr_parser = Command::Parser.new(/SR\d+/i, round_type: round_type)
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sr_parser = Command::Parser.new("SR", round_type: round_type)
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.has_suffix_number
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.restrict_cmp_op_to(nil)
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cmd = sr_parser.parse(string)
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return '' unless cmd
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dice = @randomizer.roll_sum(2, 6)
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diceTotal = dice + cmd.modify_number
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target = cmd.suffix_number
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seigou = if target < diceTotal
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"「激」"
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@@ -37,8 +37,8 @@ module BCDice
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INFO_MESSAGE_TEXT
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register_prefix(
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-
'(SH|SHS)
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-
'(EM|TR|FE)
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+
'(SH|SHS)',
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'(EM|TR|FE)',
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'DC(SL|BL|IM|BR|RF|EL).+'
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)
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@@ -73,13 +73,13 @@ module BCDice
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dice_value = @randomizer.roll_once(100)
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result = get_check_result(dice_value, success_rate, critical_border, fumble_border)
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-
title, supplementary = get_supplementary(command_type, result)
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+
title, supplementary = get_supplementary(command_type, result.text)
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unless supplementary.empty?
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supplementary = "(#{supplementary})"
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end
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-
text = "#{title}判定 D100<=#{success_rate}@#{critical_border} > #{dice_value} > #{result}#{supplementary}"
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-
return
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+
result.text = "#{title}判定 D100<=#{success_rate}@#{critical_border} > #{dice_value} > #{result.text}#{supplementary}"
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+
return result
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end
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def get_supplementary(command_type, result)
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@@ -24,11 +24,12 @@ module BCDice
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register_prefix('SF', 'ST')
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def change_text(string)
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string.gsub(/
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+
string.gsub(/S[FT]/i, "2D6")
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end
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-
def
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return
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+
def result_2d6(total, dice_total, _dice_list, cmp_op, target)
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+
return Result.nothing if target == '?'
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+
return nil unless [:>=, :>].include?(cmp_op)
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critical = false
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fumble = false
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@@ -39,28 +40,23 @@ module BCDice
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fumble = true
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end
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-
totalValueBonus = 0
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-
if cmp_op == :>=
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-
totalValueBonus = 1
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-
end
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+
totalValueBonus = (cmp_op == :>= ? 1 : 0)
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-
if
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-
if
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-
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-
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-
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-
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-
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-
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-
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+
if (total + totalValueBonus) > target
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+
if critical
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Result.critical("自動成功(劇的成功)")
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elsif fumble
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Result.failure("自動失敗")
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else
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Result.success("成功")
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+
end
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else
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if critical
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Result.success("自動成功")
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elsif fumble
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Result.fumble("自動失敗(致命的失敗)")
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else
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-
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-
return " > 自動成功"
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-
elsif fumble
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-
return " > 自動失敗(致命的失敗)"
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-
else
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-
return " > 失敗"
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-
end
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+
Result.failure("失敗")
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end
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end
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end
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@@ -16,12 +16,13 @@ module BCDice
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16
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# ダイスボットの使い方
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HELP_MESSAGE = <<~INFO_MESSAGE_TEXT
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19
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-
・行為判定
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20
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-
2D6
|
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+
・行為判定 nSG@s#f>=x
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20
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+
2D6の行為判定を行う。ダイス数が指定された場合、大きい出目2個を採用する。
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+
n: ダイス数 (省略時 2)
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s: スペシャル値 (省略時 12)
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f: ファンブル値 (省略時 2)
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x: 目標値 (省略可)
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24
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-
例)SG, SG@11, SG@11#3, SG#3>=7
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+
例)SG, SG@11, SG@11#3, SG#3>=7, 3SG>=7
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25
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・各種表
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26
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・(無印)シーン表 ST/ファンブル表 FT/感情表 ET
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|
/変調表 WT/戦場表 BT/異形表 MT
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@@ -68,7 +69,7 @@ module BCDice
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|
68
69
|
end
|
69
70
|
end
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70
71
|
|
71
|
-
register_prefix(
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72
|
+
register_prefix('\d*SG')
|
72
73
|
|
73
74
|
def eval_game_system_specific_command(command)
|
74
75
|
result = action_roll(command) || roll_tables(command, TABLES) || RTT.roll_command(@randomizer, command)
|
@@ -94,17 +95,23 @@ module BCDice
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|
94
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|
private
|
95
96
|
|
96
97
|
def action_roll(command)
|
97
|
-
parser = Command::Parser.new(
|
98
|
+
parser = Command::Parser.new(/\d*SG/, round_type: round_type)
|
98
99
|
.restrict_cmp_op_to(:>=, nil)
|
99
100
|
.enable_critical
|
100
101
|
.enable_fumble
|
101
102
|
cmd = parser.parse(command)
|
102
103
|
return nil unless cmd
|
103
104
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|
105
|
+
times = cmd.command.start_with?(/\d/) ? cmd.command.to_i : 2
|
106
|
+
return nil if times <= 1
|
107
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+
|
104
108
|
cmd.critical ||= 12
|
105
109
|
cmd.fumble ||= 2
|
106
110
|
|
107
|
-
|
111
|
+
dice_list_full = @randomizer.roll_barabara(times, 6).sort
|
112
|
+
dice_list_full_str = "[#{dice_list_full.join(',')}]" if times > 2
|
113
|
+
|
114
|
+
dice_list = dice_list_full[-2, 2]
|
108
115
|
dice_total = dice_list.sum()
|
109
116
|
total = dice_total + cmd.modify_number
|
110
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|
|
@@ -123,6 +130,7 @@ module BCDice
|
|
123
130
|
|
124
131
|
sequence = [
|
125
132
|
"(#{cmd.to_s(:after_modify_number)})",
|
133
|
+
dice_list_full_str,
|
126
134
|
"#{dice_total}[#{dice_list.join(',')}]#{Format.modifier(cmd.modify_number)}",
|
127
135
|
total,
|
128
136
|
result.text
|