bcdice 3.1.0 → 3.3.0
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- checksums.yaml +4 -4
- data/CHANGELOG.md +78 -1
- data/README.md +1 -1
- data/i18n/MagicaLogia/zh_hans.yml +564 -0
- data/i18n/StellarKnights/ja_jp.yml +498 -0
- data/i18n/StellarKnights/ko_kr.yml +498 -0
- data/i18n/zh_hans.yml +7 -0
- data/lib/bcdice/command/parsed.rb +11 -3
- data/lib/bcdice/command/parser.rb +179 -100
- data/lib/bcdice/common_command/add_dice.rb +1 -1
- data/lib/bcdice/common_command/barabara_dice/node.rb +2 -2
- data/lib/bcdice/common_command/barabara_dice/result.rb +6 -0
- data/lib/bcdice/common_command/calc.rb +1 -1
- data/lib/bcdice/dice_table.rb +2 -0
- data/lib/bcdice/dice_table/d66_half_grid_table.rb +33 -0
- data/lib/bcdice/dice_table/d66_one_third_table.rb +34 -0
- data/lib/bcdice/dice_table/sai_fic_skill_table.rb +1 -1
- data/lib/bcdice/game_system.rb +6 -0
- data/lib/bcdice/game_system/AceKillerGene.rb +1 -1
- data/lib/bcdice/game_system/Ainecadette.rb +68 -0
- data/lib/bcdice/game_system/Airgetlamh.rb +1 -1
- data/lib/bcdice/game_system/Alsetto.rb +1 -1
- data/lib/bcdice/game_system/AlterRaise.rb +2 -2
- data/lib/bcdice/game_system/Amadeus.rb +110 -93
- data/lib/bcdice/game_system/AngelGear.rb +2 -2
- data/lib/bcdice/game_system/AnimaAnimus.rb +16 -9
- data/lib/bcdice/game_system/Arianrhod.rb +6 -8
- data/lib/bcdice/game_system/Avandner.rb +1 -1
- data/lib/bcdice/game_system/BarnaKronika.rb +1 -1
- data/lib/bcdice/game_system/BattleTech.rb +109 -28
- data/lib/bcdice/game_system/BeastBindTrinity.rb +28 -12
- data/lib/bcdice/game_system/BeginningIdol.rb +5 -5
- data/lib/bcdice/game_system/BeginningIdol_Korean.rb +5 -5
- data/lib/bcdice/game_system/BladeOfArcana.rb +1 -1
- data/lib/bcdice/game_system/BlindMythos.rb +39 -38
- data/lib/bcdice/game_system/BloodCrusade.rb +6 -7
- data/lib/bcdice/game_system/BloodMoon.rb +9 -8
- data/lib/bcdice/game_system/CardRanker.rb +8 -7
- data/lib/bcdice/game_system/ChaosFlare.rb +21 -15
- data/lib/bcdice/game_system/Chill.rb +10 -10
- data/lib/bcdice/game_system/Chill3.rb +9 -9
- data/lib/bcdice/game_system/CodeLayerd.rb +39 -39
- data/lib/bcdice/game_system/ColossalHunter.rb +34 -47
- data/lib/bcdice/game_system/CrashWorld.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu7th.rb +48 -10
- data/lib/bcdice/game_system/Cthulhu7th_ChineseTraditional.rb +2 -2
- data/lib/bcdice/game_system/Cthulhu7th_Korean.rb +2 -2
- data/lib/bcdice/game_system/Cthulhu_ChineseTraditional.rb +1 -1
- data/lib/bcdice/game_system/Cthulhu_Korean.rb +1 -1
- data/lib/bcdice/game_system/DarkBlaze.rb +0 -11
- data/lib/bcdice/game_system/DarkDaysDrive.rb +8 -7
- data/lib/bcdice/game_system/DeadlineHeroes.rb +11 -10
- data/lib/bcdice/game_system/DemonParasite.rb +5 -13
- data/lib/bcdice/game_system/DesperateRun.rb +1 -1
- data/lib/bcdice/game_system/DoubleCross.rb +3 -1
- data/lib/bcdice/game_system/Dracurouge.rb +1 -1
- data/lib/bcdice/game_system/EclipsePhase.rb +14 -14
- data/lib/bcdice/game_system/Elric.rb +18 -14
- data/lib/bcdice/game_system/Elysion.rb +1 -1
- data/lib/bcdice/game_system/EmbryoMachine.rb +9 -8
- data/lib/bcdice/game_system/Emoklore.rb +25 -20
- data/lib/bcdice/game_system/Fiasco.rb +1 -1
- data/lib/bcdice/game_system/FilledWith.rb +205 -1272
- data/lib/bcdice/game_system/FutariSousa.rb +12 -10
- data/lib/bcdice/game_system/GURPS.rb +17 -28
- data/lib/bcdice/game_system/Garako.rb +1 -1
- data/lib/bcdice/game_system/GardenOrder.rb +12 -7
- data/lib/bcdice/game_system/GeishaGirlwithKatana.rb +1 -1
- data/lib/bcdice/game_system/GoblinSlayer.rb +1 -1
- data/lib/bcdice/game_system/Gorilla.rb +2 -8
- data/lib/bcdice/game_system/GranCrest.rb +18 -11
- data/lib/bcdice/game_system/Gundog.rb +9 -8
- data/lib/bcdice/game_system/GundogRevised.rb +10 -9
- data/lib/bcdice/game_system/GundogZero.rb +1 -1
- data/lib/bcdice/game_system/GurpsFW.rb +16 -16
- data/lib/bcdice/game_system/HarnMaster.rb +19 -26
- data/lib/bcdice/game_system/HatsuneMiku.rb +1 -1
- data/lib/bcdice/game_system/Hieizan.rb +12 -21
- data/lib/bcdice/game_system/HouraiGakuen.rb +1 -1
- data/lib/bcdice/game_system/HuntersMoon.rb +5 -10
- data/lib/bcdice/game_system/InfiniteFantasia.rb +19 -17
- data/lib/bcdice/game_system/Insane.rb +13 -20
- data/lib/bcdice/game_system/IthaWenUa.rb +8 -15
- data/lib/bcdice/game_system/JamesBond.rb +10 -10
- data/lib/bcdice/game_system/JekyllAndHyde.rb +1 -1
- data/lib/bcdice/game_system/Kamigakari.rb +1 -1
- data/lib/bcdice/game_system/KanColle.rb +4 -9
- data/lib/bcdice/game_system/KemonoNoMori.rb +26 -39
- data/lib/bcdice/game_system/KillDeathBusiness.rb +7 -15
- data/lib/bcdice/game_system/KurayamiCrying.rb +141 -2
- data/lib/bcdice/game_system/LiveraDoll.rb +254 -304
- data/lib/bcdice/game_system/LogHorizon.rb +13 -10
- data/lib/bcdice/game_system/MagicaLogia_SimplifiedChinese.rb +66 -0
- data/lib/bcdice/game_system/MeikyuDays.rb +10 -8
- data/lib/bcdice/game_system/MeikyuKingdom.rb +26 -26
- data/lib/bcdice/game_system/MeikyuKingdomBasic.rb +5 -4
- data/lib/bcdice/game_system/MetalHead.rb +12 -22
- data/lib/bcdice/game_system/MetalHeadExtream.rb +5 -5
- data/lib/bcdice/game_system/MonotoneMuseum.rb +8 -6
- data/lib/bcdice/game_system/Nechronica.rb +63 -90
- data/lib/bcdice/game_system/NinjaSlayer.rb +6 -7
- data/lib/bcdice/game_system/NjslyrBattle.rb +8 -11
- data/lib/bcdice/game_system/OneWayHeroics.rb +1 -1
- data/lib/bcdice/game_system/Paradiso.rb +3 -3
- data/lib/bcdice/game_system/ParasiteBlood.rb +1 -1
- data/lib/bcdice/game_system/Peekaboo.rb +4 -9
- data/lib/bcdice/game_system/Pendragon.rb +7 -7
- data/lib/bcdice/game_system/PhantasmAdventure.rb +8 -8
- data/lib/bcdice/game_system/Postman.rb +1 -1
- data/lib/bcdice/game_system/PulpCthulhu.rb +1 -1
- data/lib/bcdice/game_system/Raisondetre.rb +2 -2
- data/lib/bcdice/game_system/Revulture.rb +123 -0
- data/lib/bcdice/game_system/RuneQuest.rb +8 -8
- data/lib/bcdice/game_system/Ryutama.rb +1 -1
- data/lib/bcdice/game_system/SRS.rb +17 -16
- data/lib/bcdice/game_system/SamsaraBallad.rb +38 -11
- data/lib/bcdice/game_system/Satasupe.rb +32 -32
- data/lib/bcdice/game_system/ScreamHighSchool.rb +5 -5
- data/lib/bcdice/game_system/SharedFantasia.rb +19 -23
- data/lib/bcdice/game_system/ShinobiGami.rb +14 -6
- data/lib/bcdice/game_system/Skynauts.rb +103 -142
- data/lib/bcdice/game_system/SkynautsBouken.rb +228 -0
- data/lib/bcdice/game_system/StarryDolls.rb +318 -0
- data/lib/bcdice/game_system/SteamPunkers.rb +11 -6
- data/lib/bcdice/game_system/StellarKnights.rb +85 -706
- data/lib/bcdice/game_system/StellarKnights_Korean.rb +79 -0
- data/lib/bcdice/game_system/SterileLife.rb +2 -3
- data/lib/bcdice/game_system/StrangerOfSwordCity.rb +1 -1
- data/lib/bcdice/game_system/StratoShout.rb +8 -16
- data/lib/bcdice/game_system/Strave.rb +1 -1
- data/lib/bcdice/game_system/SwordWorld.rb +16 -7
- data/lib/bcdice/game_system/SwordWorld2_0.rb +2 -2
- data/lib/bcdice/game_system/SwordWorld2_5.rb +2 -2
- data/lib/bcdice/game_system/TherapieSein.rb +1 -1
- data/lib/bcdice/game_system/TokumeiTenkousei.rb +4 -3
- data/lib/bcdice/game_system/TokyoGhostResearch.rb +1 -1
- data/lib/bcdice/game_system/TrinitySeven.rb +279 -280
- data/lib/bcdice/game_system/TunnelsAndTrolls.rb +1 -1
- data/lib/bcdice/game_system/Utakaze.rb +53 -48
- data/lib/bcdice/game_system/Villaciel.rb +1 -1
- data/lib/bcdice/game_system/WARPS.rb +11 -9
- data/lib/bcdice/game_system/WaresBlade.rb +4 -9
- data/lib/bcdice/game_system/Warhammer.rb +15 -6
- data/lib/bcdice/game_system/Warhammer4.rb +15 -11
- data/lib/bcdice/game_system/WitchQuest.rb +1 -1
- data/lib/bcdice/game_system/YankeeYogSothoth.rb +4 -9
- data/lib/bcdice/game_system/Yggdrasill.rb +1 -1
- data/lib/bcdice/game_system/ZettaiReido.rb +20 -25
- data/lib/bcdice/game_system/filled_with/enemy_data_tables.rb +322 -0
- data/lib/bcdice/game_system/filled_with/event_tables.rb +392 -0
- data/lib/bcdice/game_system/filled_with/tresure_tables.rb +179 -0
- data/lib/bcdice/game_system/meikyu_kingdom_basic/kingdom_table.rb +1 -1
- data/lib/bcdice/game_system/sword_world/rating_parsed.rb +4 -4
- data/lib/bcdice/game_system/sword_world/rating_parser.rb +1 -1
- data/lib/bcdice/game_system/sword_world/transcendent_test.rb +26 -8
- data/lib/bcdice/repl.rb +1 -1
- data/lib/bcdice/result.rb +26 -0
- data/lib/bcdice/version.rb +1 -1
- metadata +18 -4
@@ -0,0 +1,179 @@
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# frozen_string_literal: true
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module BCDice
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module GameSystem
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class FilledWith < Base
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# 夢幻の迷宮財宝表
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def getTresureResult(command)
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m = /^TRS(\d+)([+\-]\d)?$/.match(command)
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unless m
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return nil
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end
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rank = m[1].to_i + m[2].to_i
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rank = rank.clamp(0, 12)
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return TRESURE_TABLES[rank].roll(@randomizer)
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end
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TRESURE_TABLES = {
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0 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"HPポーション(消耗品)",
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"FPポーション(消耗品)",
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"マジックパウダー:火(消耗品)",
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"マジックパウダー:氷(消耗品)",
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"マジックパウダー:雷(消耗品)",
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"500GP",
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]
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),
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1 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"高級HPポーション(消耗品)",
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"高級FPポーション(消耗品)",
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"高級抵抗ポーション(消耗品)",
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"高級鉄壁ポーション(消耗品)",
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"マジックパウダー:火、氷、雷の3点セット(消耗品)",
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"1000GP",
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]
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),
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2 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"鈴のお守り(装飾品)",
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"盗賊の小手(装飾品)",
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"狩人の羽帽子(装飾品)",
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"狙撃手の指貫(装飾品)",
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"「スタミナバンド」「健康お守り」「レザーマント」3点セット",
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"2000GP",
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]
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),
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3 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"最高級HPポーション×2(消耗品)",
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"最高級FPポーション×2(消耗品)",
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"最高級抵抗ポーション×2(消耗品)",
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"任意の装飾品1つ(4000GPまでのもの)",
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"アタッチメント割引券(全員に1枚)",
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"3000GP",
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]
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),
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4 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"任意の「ミスリル」武器1つ",
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"ミスリルシールド(盾)",
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"ミスリルスケイル(鎧)",
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"任意の装飾品1つ(5000GPまでのもの)",
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"アタッチメント割引券(全員に2枚)",
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"5000GP",
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]
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),
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5 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"任意の武器1つ(10000GPまでのもの)",
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"任意の盾1つ(10000GPまでのもの)",
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"任意の鎧1つ(10000GPまでのもの)",
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"最高級HPポーション(人数分)",
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"任意の装飾品1つ(10000GPまでのもの)",
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"7500GP",
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]
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),
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6 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"任意の武器1つ(15000GPまでのもの)",
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"任意の盾1つ(15000GPまでのもの)",
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"任意の鎧1つ(15000GPまでのもの)",
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"任意の装飾品1つ(15000GPまでのもの)",
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"最高級FPポーション(人数分)",
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"10000GP",
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]
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),
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7 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"任意の武器1つ(30000GPまでのもの)",
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"任意の盾1つ(30000GPまでのもの)",
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"任意の鎧1つ(30000GPまでのもの)",
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"任意の装飾品1つ(30000GPまでのもの)",
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"蘇生ポーション(消耗品)",
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"20000GP",
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]
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),
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8 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"任意の武器1つ(60000GPまでのもの)",
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"任意の盾1つ(60000GPまでのもの)",
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"任意の鎧1つ(60000GPまでのもの)",
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"任意の装飾品1つ(60000GPまでのもの)",
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"蘇生ポーション(装飾品)+アタッチメント割引券10枚(割引券は人数分)",
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"40000GP",
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]
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),
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9 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"任意の武器1つ(100000GPまでのもの)",
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"任意の盾1つ(100000GPまでのもの)",
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"任意の鎧1つ(100000GPまでのもの)",
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"任意の装飾品1つ(100000GPまでのもの)",
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"蘇生ポーション(装飾品)+アタッチメント割引券20枚(割引券は人数分)",
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"60000GP",
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]
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),
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10 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"任意の武器1つ(150000GPまでのもの)",
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"任意の盾1つ(150000GPまでのもの)",
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"任意の鎧1つ(150000GPまでのもの)",
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"任意の装飾品1つ(200000GPまでのもの)",
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"蘇生ポーション(装飾品)+アタッチメント割引券30枚(割引券は人数分)",
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"黄金の守護者の証(装飾品)(【ハッキング】があれば黄金の電子暗号キー(装飾品)も追加)",
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]
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),
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11 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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"体力の欠片(大事なもの)(全員に10個)",
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"敏捷の欠片(大事なもの)(全員に10個)",
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"感覚の欠片(大事なもの)(全員に10個)",
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"知力の欠片(大事なもの)(全員に10個)",
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"意志の欠片(大事なもの)(全員に10個)",
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"お好きな副能力の欠片(大事なもの)(1人ずつ好きなものを選択して全員に50個)",
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]
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),
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12 => DiceTable::Table.new(
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"財宝表",
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"1D6",
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[
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+
"体力の欠片(大事なもの)(全員に20個)",
|
169
|
+
"敏捷の欠片(大事なもの)(全員に20個)",
|
170
|
+
"感覚の欠片(大事なもの)(全員に20個)",
|
171
|
+
"知力の欠片(大事なもの)(全員に20個)",
|
172
|
+
"意志の欠片(大事なもの)(全員に20個)",
|
173
|
+
"お好きな副能力の欠片(大事なもの)(1人ずつ好きなものを選択して全員に100個)",
|
174
|
+
]
|
175
|
+
)
|
176
|
+
}.freeze
|
177
|
+
end
|
178
|
+
end
|
179
|
+
end
|
@@ -112,7 +112,7 @@ module BCDice
|
|
112
112
|
[3, "あなたの国は、英雄が用いた武具の伝説が残っている。レア武具アイテムの中からランダムに1種を選ぶ。そのレアアイテムのレシピを持っている。【王宮】のある部屋に、そのレア武具アイテムの名前を記入すること。"],
|
113
113
|
[4, "あなたの国は、有名な職人たちが揃う工業国家である。コモンアイテムを作成するとき、それらのアイテムを作成するための必要国力が1点高いものとして扱う。"],
|
114
114
|
[5, "あなたの国は、質実剛健な兵士たちが揃っている。その国のキャラクターは、《配下》最大値が1人上昇する(最大2人まで上昇する。3回目以降は振り直すこと)。"],
|
115
|
-
[6, "あなたの国は、過去に列強に臣従し、いまでも友好的な関係を築いている。(1D6)を振ること。1ならダイナマイト帝国、2なら千年王朝、3ならメトロ汗国、4
|
115
|
+
[6, "あなたの国は、過去に列強に臣従し、いまでも友好的な関係を築いている。(1D6)を振ること。1ならダイナマイト帝国、2なら千年王朝、3ならメトロ汗国、4ならハグルマ資本主義神聖共和国との関係が「友好」になる。5や6なら振り直すこと。また、その列強の列強系施設1軒を獲得する。"],
|
116
116
|
]
|
117
117
|
return get_table_by_number(num, table)
|
118
118
|
end
|
@@ -57,22 +57,22 @@ module BCDice
|
|
57
57
|
return @first_modify || 0
|
58
58
|
end
|
59
59
|
|
60
|
-
# @return
|
60
|
+
# @return [Integer]
|
61
61
|
def first_to
|
62
62
|
return @first_to || 0
|
63
63
|
end
|
64
64
|
|
65
|
-
# @return
|
65
|
+
# @return [Integer]
|
66
66
|
def rateup
|
67
67
|
return @rateup || 0
|
68
68
|
end
|
69
69
|
|
70
|
-
# @return
|
70
|
+
# @return [Integer]
|
71
71
|
def kept_modify
|
72
72
|
return @kept_modify || 0
|
73
73
|
end
|
74
74
|
|
75
|
-
# @return
|
75
|
+
# @return [Integer]
|
76
76
|
def modifier_after_half
|
77
77
|
return @modifier_after_half || 0
|
78
78
|
end
|
@@ -12,10 +12,10 @@ require "bcdice/enum"
|
|
12
12
|
require "bcdice/game_system/sword_world/rating_lexer"
|
13
13
|
require "bcdice/game_system/sword_world/rating_parsed"
|
14
14
|
|
15
|
-
# SwordWorldの威力表コマンドをパースするクラス
|
16
15
|
module BCDice
|
17
16
|
module GameSystem
|
18
17
|
class SwordWorld < Base
|
18
|
+
# SwordWorldの威力表コマンドをパースするクラス
|
19
19
|
|
20
20
|
class RatingParser < Racc::Parser
|
21
21
|
|
@@ -1,8 +1,18 @@
|
|
1
|
+
require "bcdice/result"
|
2
|
+
|
1
3
|
module BCDice
|
2
4
|
module GameSystem
|
3
5
|
class SwordWorld2_0 < SwordWorld
|
4
6
|
# 超越判定のノード
|
5
7
|
class TranscendentTest
|
8
|
+
RESULT_STR = {
|
9
|
+
success: "成功",
|
10
|
+
failure: "失敗",
|
11
|
+
super_success: "超成功",
|
12
|
+
critical: "自動的成功",
|
13
|
+
fumble: "自動的失敗",
|
14
|
+
}.freeze
|
15
|
+
|
6
16
|
# @param [Integer] critical_value クリティカル値
|
7
17
|
# @param [Integer] modifier 修正値
|
8
18
|
# @param [String, nil] cmp_op 比較演算子(> または >=)
|
@@ -40,14 +50,21 @@ module BCDice
|
|
40
50
|
sum = sum_of_dice(value_groups)
|
41
51
|
total_sum = sum + @modifier
|
42
52
|
|
53
|
+
result = result_status(total_sum, value_groups.length, fumble, critical)
|
43
54
|
parts = [
|
44
55
|
"(#{@expression})",
|
45
56
|
"#{dice_str(value_groups, sum)}#{@modifier_str}",
|
46
57
|
total_sum,
|
47
|
-
|
58
|
+
RESULT_STR[result],
|
48
59
|
].compact
|
49
60
|
|
50
|
-
return
|
61
|
+
return Result.new.tap do |r|
|
62
|
+
r.text = parts.join(" > ")
|
63
|
+
r.fumble = result == :fumble
|
64
|
+
r.critical = result == :critical
|
65
|
+
r.success = [:success, :super_success, :critical].include?(result)
|
66
|
+
r.failure = [:failure, :fumble].include?(result)
|
67
|
+
end
|
51
68
|
end
|
52
69
|
|
53
70
|
private
|
@@ -86,16 +103,17 @@ module BCDice
|
|
86
103
|
# @param [Integer] n_value_groups 出目のグループの数
|
87
104
|
# @param [Boolean] fumble ファンブルかどうか
|
88
105
|
# @param [Boolean] critical クリティカルかどうか
|
89
|
-
# @return [
|
90
|
-
def
|
91
|
-
return
|
92
|
-
return
|
106
|
+
# @return [Symbol]
|
107
|
+
def result_status(total_sum, n_value_groups, fumble, critical)
|
108
|
+
return :no_target unless @target
|
109
|
+
return :fumble if fumble
|
110
|
+
return :critical if critical
|
93
111
|
|
94
112
|
if total_sum.send(@cmp_op, @target)
|
95
113
|
# 振り足しが行われ、合計値が41以上ならば「超成功」
|
96
|
-
n_value_groups >= 2 && total_sum >= 41 ?
|
114
|
+
n_value_groups >= 2 && total_sum >= 41 ? :super_success : :success
|
97
115
|
else
|
98
|
-
|
116
|
+
:failure
|
99
117
|
end
|
100
118
|
end
|
101
119
|
end
|
data/lib/bcdice/repl.rb
CHANGED
data/lib/bcdice/result.rb
CHANGED
@@ -1,8 +1,18 @@
|
|
1
1
|
# frozen_string_literal: true
|
2
2
|
|
3
3
|
module BCDice
|
4
|
+
# ダイスロールの結果を表すクラス
|
5
|
+
#
|
6
|
+
# コマンドの結果の文字列や、成功/失敗/クリティカル/ファンブルの情報を保持する。
|
7
|
+
# 成功/失敗は同時に発生しないこととする。
|
8
|
+
# 成功/失敗のペアとクリティカル、ファンブルの三者は独立した要素とし、
|
9
|
+
# 「クリティカルだが失敗」や「ファンブルだが成功でも失敗でもない」を許容する。
|
4
10
|
class Result
|
5
11
|
class << self
|
12
|
+
# +success+ が設定された +Result+ を作成する
|
13
|
+
#
|
14
|
+
# @param text [String]
|
15
|
+
# @return [Result]
|
6
16
|
def success(text)
|
7
17
|
new.tap do |r|
|
8
18
|
r.text = text
|
@@ -10,6 +20,10 @@ module BCDice
|
|
10
20
|
end
|
11
21
|
end
|
12
22
|
|
23
|
+
# +failure+ が設定された +Result+ を作成する
|
24
|
+
#
|
25
|
+
# @param text [String]
|
26
|
+
# @return [Result]
|
13
27
|
def failure(text)
|
14
28
|
new.tap do |r|
|
15
29
|
r.text = text
|
@@ -17,6 +31,10 @@ module BCDice
|
|
17
31
|
end
|
18
32
|
end
|
19
33
|
|
34
|
+
# +success+ と +critical+ が設定された +Result+ を作成する
|
35
|
+
#
|
36
|
+
# @param text [String]
|
37
|
+
# @return [Result]
|
20
38
|
def critical(text)
|
21
39
|
new.tap do |r|
|
22
40
|
r.text = text
|
@@ -25,6 +43,10 @@ module BCDice
|
|
25
43
|
end
|
26
44
|
end
|
27
45
|
|
46
|
+
# +failure+ と +fumble+ が設定された +Result+ を作成する
|
47
|
+
#
|
48
|
+
# @param text [String]
|
49
|
+
# @return [Result]
|
28
50
|
def fumble(text)
|
29
51
|
new.tap do |r|
|
30
52
|
r.text = text
|
@@ -33,11 +55,15 @@ module BCDice
|
|
33
55
|
end
|
34
56
|
end
|
35
57
|
|
58
|
+
# その後の判定で何もすることがないことを示すために利用する
|
59
|
+
#
|
60
|
+
# @return [:nothing]
|
36
61
|
def nothing
|
37
62
|
:nothing
|
38
63
|
end
|
39
64
|
end
|
40
65
|
|
66
|
+
# @param text [String | nil]
|
41
67
|
def initialize(text = nil)
|
42
68
|
@text = text
|
43
69
|
@rands = nil
|
data/lib/bcdice/version.rb
CHANGED
metadata
CHANGED
@@ -1,14 +1,14 @@
|
|
1
1
|
--- !ruby/object:Gem::Specification
|
2
2
|
name: bcdice
|
3
3
|
version: !ruby/object:Gem::Version
|
4
|
-
version: 3.
|
4
|
+
version: 3.3.0
|
5
5
|
platform: ruby
|
6
6
|
authors:
|
7
7
|
- SAKATA Sinji
|
8
8
|
autorequire:
|
9
9
|
bindir: bin
|
10
10
|
cert_chain: []
|
11
|
-
date: 2021-
|
11
|
+
date: 2021-05-26 00:00:00.000000000 Z
|
12
12
|
dependencies:
|
13
13
|
- !ruby/object:Gem::Dependency
|
14
14
|
name: i18n
|
@@ -59,14 +59,18 @@ files:
|
|
59
59
|
- i18n/LogHorizon/ko_kr.yml
|
60
60
|
- i18n/MagicaLogia/ja_jp.yml
|
61
61
|
- i18n/MagicaLogia/ko_kr.yml
|
62
|
+
- i18n/MagicaLogia/zh_hans.yml
|
62
63
|
- i18n/MonotoneMuseum/ja_jp.yml
|
63
64
|
- i18n/MonotoneMuseum/ko_kr.yml
|
64
65
|
- i18n/Nechronica/ja_jp.yml
|
65
66
|
- i18n/Nechronica/ko_kr.yml
|
67
|
+
- i18n/StellarKnights/ja_jp.yml
|
68
|
+
- i18n/StellarKnights/ko_kr.yml
|
66
69
|
- i18n/StratoShout/ja_jp.yml
|
67
70
|
- i18n/StratoShout/ko_kr.yml
|
68
71
|
- i18n/ja_jp.yml
|
69
72
|
- i18n/ko_kr.yml
|
73
|
+
- i18n/zh_hans.yml
|
70
74
|
- i18n/zh_hant.yml
|
71
75
|
- lib/bcdice.rb
|
72
76
|
- lib/bcdice/arithmetic.rb
|
@@ -104,6 +108,8 @@ files:
|
|
104
108
|
- lib/bcdice/dice_table.rb
|
105
109
|
- lib/bcdice/dice_table/chain_table.rb
|
106
110
|
- lib/bcdice/dice_table/d66_grid_table.rb
|
111
|
+
- lib/bcdice/dice_table/d66_half_grid_table.rb
|
112
|
+
- lib/bcdice/dice_table/d66_one_third_table.rb
|
107
113
|
- lib/bcdice/dice_table/d66_parity_table.rb
|
108
114
|
- lib/bcdice/dice_table/d66_range_table.rb
|
109
115
|
- lib/bcdice/dice_table/d66_table.rb
|
@@ -118,6 +124,7 @@ files:
|
|
118
124
|
- lib/bcdice/game_system.rb
|
119
125
|
- lib/bcdice/game_system/AFF2e.rb
|
120
126
|
- lib/bcdice/game_system/AceKillerGene.rb
|
127
|
+
- lib/bcdice/game_system/Ainecadette.rb
|
121
128
|
- lib/bcdice/game_system/Airgetlamh.rb
|
122
129
|
- lib/bcdice/game_system/AlchemiaStruggle.rb
|
123
130
|
- lib/bcdice/game_system/Alsetto.rb
|
@@ -228,6 +235,7 @@ files:
|
|
228
235
|
- lib/bcdice/game_system/LostRoyal.rb
|
229
236
|
- lib/bcdice/game_system/MagicaLogia.rb
|
230
237
|
- lib/bcdice/game_system/MagicaLogia_Korean.rb
|
238
|
+
- lib/bcdice/game_system/MagicaLogia_SimplifiedChinese.rb
|
231
239
|
- lib/bcdice/game_system/MeikyuDays.rb
|
232
240
|
- lib/bcdice/game_system/MeikyuKingdom.rb
|
233
241
|
- lib/bcdice/game_system/MeikyuKingdomBasic.rb
|
@@ -263,6 +271,7 @@ files:
|
|
263
271
|
- lib/bcdice/game_system/Raisondetre.rb
|
264
272
|
- lib/bcdice/game_system/RecordOfLodossWar.rb
|
265
273
|
- lib/bcdice/game_system/RecordOfSteam.rb
|
274
|
+
- lib/bcdice/game_system/Revulture.rb
|
266
275
|
- lib/bcdice/game_system/RokumonSekai2.rb
|
267
276
|
- lib/bcdice/game_system/RoleMaster.rb
|
268
277
|
- lib/bcdice/game_system/RuinBreakers.rb
|
@@ -283,8 +292,11 @@ files:
|
|
283
292
|
- lib/bcdice/game_system/ShinobiGami.rb
|
284
293
|
- lib/bcdice/game_system/ShoujoTenrankai.rb
|
285
294
|
- lib/bcdice/game_system/Skynauts.rb
|
295
|
+
- lib/bcdice/game_system/SkynautsBouken.rb
|
296
|
+
- lib/bcdice/game_system/StarryDolls.rb
|
286
297
|
- lib/bcdice/game_system/SteamPunkers.rb
|
287
298
|
- lib/bcdice/game_system/StellarKnights.rb
|
299
|
+
- lib/bcdice/game_system/StellarKnights_Korean.rb
|
288
300
|
- lib/bcdice/game_system/SterileLife.rb
|
289
301
|
- lib/bcdice/game_system/StrangerOfSwordCity.rb
|
290
302
|
- lib/bcdice/game_system/StratoShout.rb
|
@@ -320,7 +332,10 @@ files:
|
|
320
332
|
- lib/bcdice/game_system/cthulhu7th/full_auto.rb
|
321
333
|
- lib/bcdice/game_system/cthulhu7th/rollable.rb
|
322
334
|
- lib/bcdice/game_system/filled_with/cook_tables.rb
|
335
|
+
- lib/bcdice/game_system/filled_with/enemy_data_tables.rb
|
336
|
+
- lib/bcdice/game_system/filled_with/event_tables.rb
|
323
337
|
- lib/bcdice/game_system/filled_with/lot_tables.rb
|
338
|
+
- lib/bcdice/game_system/filled_with/tresure_tables.rb
|
324
339
|
- lib/bcdice/game_system/meikyu_kingdom/item_table.rb
|
325
340
|
- lib/bcdice/game_system/meikyu_kingdom/kingdom_name_table.rb
|
326
341
|
- lib/bcdice/game_system/meikyu_kingdom/landscape_table.rb
|
@@ -373,8 +388,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
|
|
373
388
|
- !ruby/object:Gem::Version
|
374
389
|
version: '0'
|
375
390
|
requirements: []
|
376
|
-
|
377
|
-
rubygems_version: 2.7.6.2
|
391
|
+
rubygems_version: 3.1.2
|
378
392
|
signing_key:
|
379
393
|
specification_version: 4
|
380
394
|
summary: BCDice is a rolling dice engine for TRPG
|