LiteRGSS 0.1.3
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- checksums.yaml +7 -0
- data/ext/LiteRGSS/Bitmap.cpp +316 -0
- data/ext/LiteRGSS/Bitmap.h +24 -0
- data/ext/LiteRGSS/BlendMode.cpp +202 -0
- data/ext/LiteRGSS/BlendMode.h +20 -0
- data/ext/LiteRGSS/CBitmap_Element.cpp +50 -0
- data/ext/LiteRGSS/CBitmap_Element.h +17 -0
- data/ext/LiteRGSS/CDrawable_Element.cpp +38 -0
- data/ext/LiteRGSS/CDrawable_Element.h +30 -0
- data/ext/LiteRGSS/CRect_Element.h +15 -0
- data/ext/LiteRGSS/CShaderSprite_Element.cpp +17 -0
- data/ext/LiteRGSS/CShaderSprite_Element.h +17 -0
- data/ext/LiteRGSS/CSprite_Element.cpp +15 -0
- data/ext/LiteRGSS/CSprite_Element.h +36 -0
- data/ext/LiteRGSS/CText_Element.cpp +12 -0
- data/ext/LiteRGSS/CText_Element.h +29 -0
- data/ext/LiteRGSS/CTone_Element.h +17 -0
- data/ext/LiteRGSS/CViewport_Element.cpp +224 -0
- data/ext/LiteRGSS/CViewport_Element.h +57 -0
- data/ext/LiteRGSS/Color.cpp +200 -0
- data/ext/LiteRGSS/Color.h +22 -0
- data/ext/LiteRGSS/Fonts.cpp +126 -0
- data/ext/LiteRGSS/Fonts.h +20 -0
- data/ext/LiteRGSS/Graphics.cpp +314 -0
- data/ext/LiteRGSS/Graphics.h +31 -0
- data/ext/LiteRGSS/Graphics.local.cpp +365 -0
- data/ext/LiteRGSS/Graphics.local.h +37 -0
- data/ext/LiteRGSS/Image.cpp +460 -0
- data/ext/LiteRGSS/Image.h +32 -0
- data/ext/LiteRGSS/Input.cpp +664 -0
- data/ext/LiteRGSS/Input.h +38 -0
- data/ext/LiteRGSS/LiteRGSS.cpp +34 -0
- data/ext/LiteRGSS/LiteRGSS.h +113 -0
- data/ext/LiteRGSS/Rect.cpp +324 -0
- data/ext/LiteRGSS/Rect.h +24 -0
- data/ext/LiteRGSS/Shader.cpp +279 -0
- data/ext/LiteRGSS/Shader.h +13 -0
- data/ext/LiteRGSS/ShaderSprite.cpp +78 -0
- data/ext/LiteRGSS/ShaderSprite.h +8 -0
- data/ext/LiteRGSS/Sprite.cpp +495 -0
- data/ext/LiteRGSS/Sprite.h +43 -0
- data/ext/LiteRGSS/Table.cpp +228 -0
- data/ext/LiteRGSS/Table.h +29 -0
- data/ext/LiteRGSS/Table32.cpp +228 -0
- data/ext/LiteRGSS/Table32.h +29 -0
- data/ext/LiteRGSS/Text.cpp +574 -0
- data/ext/LiteRGSS/Text.h +52 -0
- data/ext/LiteRGSS/Texture.hpp +735 -0
- data/ext/LiteRGSS/Tone.cpp +228 -0
- data/ext/LiteRGSS/Tone.h +22 -0
- data/ext/LiteRGSS/Viewport.cpp +491 -0
- data/ext/LiteRGSS/Viewport.h +33 -0
- data/ext/LiteRGSS/Yuki.cpp +29 -0
- data/ext/LiteRGSS/Yuki.h +8 -0
- data/ext/LiteRGSS/Yuki_Gif.cpp +218 -0
- data/ext/LiteRGSS/Yuki_Gif.h +25 -0
- data/ext/LiteRGSS/extconf.rb +8 -0
- data/ext/LiteRGSS/libnsgif.c +1169 -0
- data/ext/LiteRGSS/libnsgif.h +183 -0
- data/ext/LiteRGSS/libnsgif.hpp +184 -0
- data/ext/LiteRGSS/lodepng.cpp +6245 -0
- data/ext/LiteRGSS/lodepng.h +1769 -0
- data/ext/LiteRGSS/lzw.c +377 -0
- data/ext/LiteRGSS/lzw.h +105 -0
- data/ext/LiteRGSS/sf_Text2.cpp +690 -0
- data/ext/LiteRGSS/sf_Text2.hpp +549 -0
- data/ext/LiteRGSS/utils/log.h +21 -0
- metadata +112 -0
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#ifndef GR_HEADER
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#define GR_HEADER
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#include "CViewport_Element.h"
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#include "CSprite_Element.h"
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#include "CShaderSprite_Element.h"
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#include <SFML/Graphics.hpp>
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VALUE rb_Graphics_start(VALUE self);
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VALUE rb_Graphics_stop(VALUE self);
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VALUE rb_Graphics_update(VALUE self);
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VALUE rb_Graphics_snap_to_bitmap(VALUE self);
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VALUE rb_Graphics_freeze(VALUE self);
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VALUE rb_Graphics_transition(int argc, VALUE* argv, VALUE self);
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VALUE rb_Graphics_list_res(VALUE self);
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VALUE rb_Graphics_get_frame_count(VALUE self);
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VALUE rb_Graphics_set_frame_count(VALUE self, VALUE val);
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VALUE rb_Graphics_width(VALUE self);
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VALUE rb_Graphics_height(VALUE self);
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VALUE rb_Graphics_ReloadStack(VALUE self);
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VALUE rb_Graphics_update_no_input_count(VALUE self);
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VALUE rb_Graphics_update_only_input(VALUE self);
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VALUE rb_Graphics_getBrightness(VALUE self);
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VALUE rb_Graphics_setBrightness(VALUE self, VALUE brightness);
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VALUE rb_Graphics_getShader(VALUE self);
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VALUE rb_Graphics_setShader(VALUE self, VALUE shader);
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void global_Graphics_Bind(CDrawable_Element* element);
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void rb_Sprite_Free(void* data);
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extern double Graphics_Scale;
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#endif
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#include "LiteRGSS.h"
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#include "CViewport_Element.h"
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#include "Graphics.local.h"
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double Graphics_Scale = 1;
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bool SmoothScreen = false;
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bool RGSSTransition = false;
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unsigned char Graphics_Brightness = 255;
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sf::RenderTexture* Graphics_Render = nullptr;
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sf::RenderStates* Graphics_States = nullptr;
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void* local_Graphics_Update_Internal(void* data)
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{
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GraphicUpdateMessage* message = nullptr;
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if(game_window->isOpen())
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{
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/* Draw Processing */
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game_window->clear();
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local_Graphics_Update_Draw((std::vector<CDrawable_Element*>*)data);
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game_window->display();
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}
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else
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{
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message = new GraphicUpdateMessage();
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message->errorObject = rb_eStoppedGraphics;
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message->message = "Game Window was closed during Graphics.update by a unknow cause...";
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}
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return message;
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}
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void local_Graphics_Update_Process_Event(GraphicUpdateMessage*& message)
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{
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if(message != nullptr) // We'll try not to cause other error during this
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return;
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sf::Event event;
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L_EnteredText.clear();
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while(game_window->pollEvent(event))
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{
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switch(event.type)
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{
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case sf::Event::EventType::Closed:
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message = new GraphicUpdateMessage();
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message->errorObject = rb_eClosedWindow;
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message->message = "Game Window has been closed by user.";
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return;
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case sf::Event::EventType::KeyPressed:
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L_Input_Update_Key(event.key.code, true);
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break;
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case sf::Event::EventType::KeyReleased:
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L_Input_Update_Key(event.key.code, false);
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break;
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case sf::Event::EventType::JoystickButtonPressed:
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L_Input_Update_Joy(event.joystickButton.joystickId, event.joystickButton.button, true);
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break;
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case sf::Event::EventType::JoystickButtonReleased:
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L_Input_Update_Joy(event.joystickButton.joystickId, event.joystickButton.button, false);
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break;
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case sf::Event::EventType::JoystickMoved:
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L_Input_Update_JoyPos(event.joystickMove.joystickId,
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event.joystickMove.axis,
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event.joystickMove.position);
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break;
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case sf::Event::EventType::MouseMoved:
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L_Input_Mouse_Pos_Update(event.mouseMove.x, event.mouseMove.y);
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break;
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case sf::Event::EventType::MouseButtonPressed:
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L_Input_Mouse_Button_Update(event.mouseButton.button, true);
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L_Input_Mouse_Pos_Update(event.mouseButton.x, event.mouseButton.y);
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break;
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case sf::Event::EventType::MouseButtonReleased:
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L_Input_Mouse_Button_Update(event.mouseButton.button, false);
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L_Input_Mouse_Pos_Update(event.mouseButton.x, event.mouseButton.y);
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break;
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case sf::Event::EventType::MouseWheelScrolled:
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if(event.mouseWheelScroll.wheel == sf::Mouse::Wheel::VerticalWheel)
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L_Input_Mouse_Wheel_Update(static_cast<long>(event.mouseWheelScroll.delta));
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L_Input_Mouse_Pos_Update(event.mouseWheelScroll.x, event.mouseWheelScroll.y);
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break;
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case sf::Event::EventType::MouseLeft:
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L_Input_Mouse_Pos_Update(-256, -256);
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break;
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case sf::Event::EventType::TextEntered:
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L_EnteredText.append((char*)sf::String(event.text.unicode).toUtf8().c_str());
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break;
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}
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}
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}
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VALUE local_Graphics_Update_RaiseError(VALUE self, GraphicUpdateMessage* message)
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{
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/* If the error is ClosedWindowError, we manage the window closing
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* When @on_close is defined to a proc, @on_close can decide if the window closing is allowed or not
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* or do things before closing the window
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* That's a kind of rescue process
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*/
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if(message->errorObject == rb_eClosedWindow)
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{
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VALUE closeHandle = rb_iv_get(self, "@on_close");
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if(closeHandle != Qnil)
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{
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VALUE handleClass = rb_class_of(closeHandle);
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if(handleClass == rb_cProc)
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if(rb_proc_call(closeHandle, rb_ary_new()) == Qfalse)
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{
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InsideGraphicsUpdate = false;
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return self; /* If the proc returns false we doesn't show the exception */
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}
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}
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local_Graphics_Clear_Stack();
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game_window->close();
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delete game_window;
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game_window = nullptr;
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}
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/* We raise the message */
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InsideGraphicsUpdate = false;
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rb_raise(message->errorObject, "%s", message->message);
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return self;
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}
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void local_Graphics_Update_Draw(std::vector<CDrawable_Element*>* stack)
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{
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bool was_viewport = false;
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sf::View defview = game_window->getDefaultView();
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sf::RenderTarget* render_target = game_window;
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// Setting the default view parameters
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defview.setSize(ScreenWidth, ScreenHeight);
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defview.setCenter(round(ScreenWidth / 2.0f), round(ScreenHeight / 2.0f));
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// Appying the default view to final renders
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game_window->setView(defview);
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if (Graphics_Render)
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{
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Graphics_Render->setView(defview);
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Graphics_Render->clear();
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render_target = Graphics_Render;
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}
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// Rendering stuff
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for(auto element = stack->begin();element != stack->end(); element++)
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{
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if(was_viewport && !(*element)->isViewport())
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render_target->setView(defview);
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was_viewport = (*element)->isViewport();
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(*element)->draw(*render_target);
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}
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// Drawing render to window if finished
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if (Graphics_Render)
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{
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Graphics_Render->display();
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sf::Sprite sp(Graphics_Render->getTexture());
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game_window->draw(sp, *Graphics_States);
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}
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// Display transition sprite
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if (Graphics_freeze_sprite != nullptr)
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{
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if (RGSSTransition)
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game_window->draw(*Graphics_freeze_sprite, Graphics_freeze_shader);
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else
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game_window->draw(*Graphics_freeze_sprite);
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}
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// Update the brightness (applied to game_window)
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if (Graphics_Brightness != 255)
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local_Graphics_DrawBrightness();
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}
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void local_Graphics_DrawBrightness()
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{
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sf::Vertex vertices[4];
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sf::Vector2u size = game_window->getSize();
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vertices[0].position = sf::Vector2f(0, 0);
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vertices[1].position = sf::Vector2f(0, size.y);
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vertices[2].position = sf::Vector2f(size.x, 0);
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vertices[3].position = sf::Vector2f(size.x, size.y);
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vertices[0].color = vertices[1].color = vertices[2].color = vertices[3].color = sf::Color(0, 0, 0, 255 - Graphics_Brightness);
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game_window->draw(vertices, 4, sf::PrimitiveType::TriangleStrip);
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}
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void local_LoadVideoModeFromConfigs(sf::VideoMode& vmode)
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{
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ID swidth = rb_intern("ScreenWidth");
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ID sheight = rb_intern("ScreenHeight");
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ID sscale = rb_intern("ScreenScale");
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long max_width, max_height = 0xFFFFFF;
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long pixdepth = 32;
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double scale = 1;
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std::vector<sf::VideoMode> modes = sf::VideoMode::getFullscreenModes();
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/* If there's a fullscreen mode */
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if(modes.size() > 0)
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{
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max_width = modes[0].width;
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max_height = modes[0].height;
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vmode.bitsPerPixel = modes[0].bitsPerPixel;
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}
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/* Adjust Width */
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if(rb_const_defined(rb_mConfig, swidth))
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vmode.width = normalize_long(rb_num2long(rb_const_get(rb_mConfig, swidth)), 160, max_width);
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/* Adjust Height */
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if(rb_const_defined(rb_mConfig, sheight))
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vmode.height = normalize_long(rb_num2long(rb_const_get(rb_mConfig, sheight)), 144, max_height);
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/* Adjust Scale */
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if(rb_const_defined(rb_mConfig, sscale))
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scale = normalize_double(NUM2DBL(rb_const_get(rb_mConfig, sscale)), 0.1, 10);
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ScreenWidth = vmode.width;
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ScreenHeight = vmode.height;
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vmode.width *= scale;
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vmode.height *= scale;
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Graphics_Scale = scale;
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}
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const sf::String local_LoadTitleFromConfigs()
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{
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ID title = rb_intern("Title");
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if(rb_const_defined(rb_mConfig, title))
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{
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VALUE str_title = rb_const_get(rb_mConfig, title);
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rb_check_type(str_title, T_STRING);
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std::string str(RSTRING_PTR(str_title));
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return sf::String::fromUtf8(str.begin(), str.end());
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}
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return sf::String("LiteRGSS");
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}
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unsigned int local_LoadFrameRateFromConfigs()
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{
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ID framerate = rb_intern("FrameRate");
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if(rb_const_defined(rb_mConfig, framerate))
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return normalize_long(rb_num2long(rb_const_get(rb_mConfig, framerate)), 1, 120);
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return 60;
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}
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228
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bool local_LoadVSYNCFromConfigs()
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{
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ID vsync = rb_intern("Vsync");
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if(rb_const_defined(rb_mConfig, vsync))
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return RTEST(rb_const_get(rb_mConfig, vsync));
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return true;
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}
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bool local_LoadFullScreenFromConfigs()
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{
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ID fsc = rb_intern("FullScreen");
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if(rb_const_defined(rb_mConfig, fsc))
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return RTEST(rb_const_get(rb_mConfig, fsc));
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return false;
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}
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245
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void local_LoadSmoothScreenFromConfigs()
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246
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{
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247
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ID fsc = rb_intern("SmoothScreen");
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if(rb_const_defined(rb_mConfig, fsc))
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SmoothScreen = RTEST(rb_const_get(rb_mConfig, fsc));
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else
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SmoothScreen = false;
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252
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}
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253
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254
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void local_Graphics_TransitionBasic(VALUE self, long time)
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255
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{
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256
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RGSSTransition = false;
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sf::Color freeze_color(255, 255, 225, 255);
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258
|
+
for (long i = 1; i <= time; i++)
|
259
|
+
{
|
260
|
+
freeze_color.a = 255 * (time - i) / time;
|
261
|
+
Graphics_freeze_sprite->setColor(freeze_color);
|
262
|
+
rb_Graphics_update(self);
|
263
|
+
}
|
264
|
+
}
|
265
|
+
|
266
|
+
void local_Graphics_TransitionRGSS(VALUE self, long time, VALUE bitmap)
|
267
|
+
{
|
268
|
+
Graphics_freeze_sprite->setColor(sf::Color(255, 255, 255, 255));
|
269
|
+
RGSSTransition = true;
|
270
|
+
Graphics_freeze_shader->setUniform("transition", *rb_Bitmap_getTexture(bitmap));
|
271
|
+
for (long i = 1; i <= time; i++)
|
272
|
+
{
|
273
|
+
Graphics_freeze_shader->setUniform("param", static_cast<float>(i) / time);
|
274
|
+
rb_Graphics_update(self);
|
275
|
+
}
|
276
|
+
}
|
277
|
+
|
278
|
+
const std::string GraphicsTransitionFragmentShader = \
|
279
|
+
"uniform float param;" \
|
280
|
+
"uniform sampler2D texture;" \
|
281
|
+
"uniform sampler2D transition;" \
|
282
|
+
"const float sensibilite = 0.05;" \
|
283
|
+
"const float scale = 1.0 + sensibilite;" \
|
284
|
+
"void main()" \
|
285
|
+
"{" \
|
286
|
+
" vec4 frag = texture2D(texture, gl_TexCoord[0].xy);" \
|
287
|
+
" vec4 tran = texture2D(transition, gl_TexCoord[0].xy);" \
|
288
|
+
" float pixel = max(max(tran.r, tran.g), tran.b);" \
|
289
|
+
" pixel -= (param * scale);" \
|
290
|
+
" if(pixel < sensibilite)" \
|
291
|
+
" {" \
|
292
|
+
" frag.a = max(0.0, sensibilite + pixel / sensibilite);" \
|
293
|
+
" }" \
|
294
|
+
" gl_FragColor = frag;" \
|
295
|
+
"}";
|
296
|
+
|
297
|
+
void local_Graphics_LoadShader()
|
298
|
+
{
|
299
|
+
Graphics_freeze_shader = new sf::Shader();
|
300
|
+
Graphics_freeze_shader->loadFromMemory(GraphicsTransitionFragmentShader, sf::Shader::Type::Fragment);
|
301
|
+
}
|
302
|
+
|
303
|
+
void local_Graphics_Take_Snapshot(sf::Texture* text)
|
304
|
+
{
|
305
|
+
sf::Vector2u sc_sz = game_window->getSize();
|
306
|
+
int x = 0;
|
307
|
+
int y = 0;
|
308
|
+
int sw = ScreenWidth * Graphics_Scale;
|
309
|
+
int sh = ScreenHeight * Graphics_Scale;
|
310
|
+
if(sc_sz.x < sw)
|
311
|
+
{
|
312
|
+
x = sw - sc_sz.x;
|
313
|
+
}
|
314
|
+
else
|
315
|
+
sw = sc_sz.x;
|
316
|
+
if(sc_sz.y < sh)
|
317
|
+
{
|
318
|
+
y = sh - sc_sz.y;
|
319
|
+
}
|
320
|
+
else
|
321
|
+
sh = sc_sz.y;
|
322
|
+
text->create(sw, sh);
|
323
|
+
text->update(*game_window, x, y);
|
324
|
+
}
|
325
|
+
|
326
|
+
void local_Graphics_initRender()
|
327
|
+
{
|
328
|
+
if (Graphics_Render == nullptr && Graphics_States != nullptr)
|
329
|
+
{
|
330
|
+
Graphics_Render = new sf::RenderTexture();
|
331
|
+
Graphics_Render->create(ScreenWidth, ScreenHeight);
|
332
|
+
}
|
333
|
+
}
|
334
|
+
|
335
|
+
VALUE local_Graphics_Dispose_Bitmap(VALUE block_arg, VALUE data, int argc, VALUE* argv)
|
336
|
+
{
|
337
|
+
if(RDATA(block_arg)->data != nullptr)
|
338
|
+
rb_Bitmap_Dispose(block_arg);
|
339
|
+
}
|
340
|
+
|
341
|
+
void local_Graphics_Clear_Stack()
|
342
|
+
{
|
343
|
+
//std::cout << "CLEAN STACK" << std::endl;
|
344
|
+
VALUE table = rb_ivar_get(rb_mGraphics, rb_iElementTable);
|
345
|
+
long sz = RARRAY_LEN(table);
|
346
|
+
VALUE* ori = RARRAY_PTR(table);
|
347
|
+
/* Disposing each Sprite/Viewport/Text */
|
348
|
+
for(long i = 0; i < sz; i++)
|
349
|
+
{
|
350
|
+
if(rb_obj_is_kind_of(ori[i], rb_cViewport) == Qtrue)
|
351
|
+
{
|
352
|
+
if(RDATA(ori[i])->data != nullptr)
|
353
|
+
rb_Viewport_Dispose(ori[i]);
|
354
|
+
}
|
355
|
+
else if(rb_obj_is_kind_of(ori[i], rb_cSprite) == Qtrue)
|
356
|
+
rb_Sprite_DisposeFromViewport(ori[i]);
|
357
|
+
else if(rb_obj_is_kind_of(ori[i], rb_cText) == Qtrue)
|
358
|
+
rb_Text_DisposeFromViewport(ori[i]);
|
359
|
+
}
|
360
|
+
rb_ary_clear(table);
|
361
|
+
/* Disposing each Bitmap */
|
362
|
+
rb_block_call(rb_const_get(rb_cObject, rb_intern("ObjectSpace")), rb_intern("each_object"), 1, &rb_cBitmap,
|
363
|
+
(rb_block_call_func_t)local_Graphics_Dispose_Bitmap, Qnil);
|
364
|
+
rb_gc_start();
|
365
|
+
}
|
@@ -0,0 +1,37 @@
|
|
1
|
+
#ifndef L_GRAPHICS_LOCAL_H
|
2
|
+
#define L_GRAPHICS_LOCAL_H
|
3
|
+
#include "LiteRGSS.h"
|
4
|
+
|
5
|
+
struct GraphicUpdateMessage {
|
6
|
+
VALUE errorObject;
|
7
|
+
const char* message;
|
8
|
+
};
|
9
|
+
|
10
|
+
void local_LoadVideoModeFromConfigs(sf::VideoMode& vmode);
|
11
|
+
const sf::String local_LoadTitleFromConfigs();
|
12
|
+
unsigned int local_LoadFrameRateFromConfigs();
|
13
|
+
bool local_LoadVSYNCFromConfigs();
|
14
|
+
bool local_LoadFullScreenFromConfigs();
|
15
|
+
void local_LoadSmoothScreenFromConfigs();
|
16
|
+
void* local_Graphics_Update_Internal(void* data);
|
17
|
+
VALUE local_Graphics_Update_RaiseError(VALUE self, GraphicUpdateMessage* message);
|
18
|
+
void local_Graphics_Update_Process_Event(GraphicUpdateMessage*& message);
|
19
|
+
void local_Graphics_Update_Draw(std::vector<CDrawable_Element*>* stack);
|
20
|
+
void local_Graphics_Take_Snapshot(sf::Texture* text);
|
21
|
+
void local_Graphics_Clear_Stack();
|
22
|
+
void local_Graphics_TransitionBasic(VALUE self, long time);
|
23
|
+
void local_Graphics_TransitionRGSS(VALUE self, long time, VALUE bitmap);
|
24
|
+
void local_Graphics_LoadShader();
|
25
|
+
void local_Graphics_DrawBrightness();
|
26
|
+
void local_Graphics_initRender();
|
27
|
+
|
28
|
+
extern sf::RenderWindow* game_window;
|
29
|
+
extern bool InsideGraphicsUpdate;
|
30
|
+
extern sf::Texture* Graphics_freeze_texture;
|
31
|
+
extern sf::Sprite* Graphics_freeze_sprite;
|
32
|
+
extern sf::Shader* Graphics_freeze_shader;
|
33
|
+
extern unsigned char Graphics_Brightness;
|
34
|
+
extern sf::RenderTexture* Graphics_Render;
|
35
|
+
extern sf::RenderStates* Graphics_States;
|
36
|
+
|
37
|
+
#endif
|
@@ -0,0 +1,460 @@
|
|
1
|
+
#include "LiteRGSS.h"
|
2
|
+
#include "CBitmap_Element.h"
|
3
|
+
#include "CRect_Element.h"
|
4
|
+
|
5
|
+
VALUE rb_cImage = Qnil;
|
6
|
+
|
7
|
+
#define IMAGE_PROTECT if(RDATA(self)->data == nullptr) \
|
8
|
+
{\
|
9
|
+
rb_raise(rb_eRGSSError, "Disposed Image."); \
|
10
|
+
}
|
11
|
+
|
12
|
+
#define GET_IMAGE sf::Image* img; \
|
13
|
+
Data_Get_Struct(self, sf::Image, img); \
|
14
|
+
IMAGE_PROTECT \
|
15
|
+
|
16
|
+
void rb_Image_Free(void* data)
|
17
|
+
{
|
18
|
+
sf::Image* img = reinterpret_cast<sf::Image*>(data);
|
19
|
+
if(img != nullptr)
|
20
|
+
{
|
21
|
+
delete img;
|
22
|
+
}
|
23
|
+
}
|
24
|
+
|
25
|
+
VALUE rb_Image_Alloc(VALUE klass)
|
26
|
+
{
|
27
|
+
sf::Image* img = new sf::Image();
|
28
|
+
return Data_Wrap_Struct(klass, NULL, rb_Image_Free, img);
|
29
|
+
}
|
30
|
+
|
31
|
+
void Init_Image()
|
32
|
+
{
|
33
|
+
rb_cImage = rb_define_class_under(rb_mLiteRGSS, "Image", rb_cObject);
|
34
|
+
rb_define_alloc_func(rb_cImage, rb_Image_Alloc);
|
35
|
+
rb_define_method(rb_cImage, "initialize", _rbf rb_Image_Initialize, -1);
|
36
|
+
rb_define_method(rb_cImage, "initialize_copy", _rbf rb_Image_Initialize_Copy, 1);
|
37
|
+
rb_define_method(rb_cImage, "dispose", _rbf rb_Image_Dispose, 0);
|
38
|
+
rb_define_method(rb_cImage, "disposed?", _rbf rb_Image_Disposed, 0);
|
39
|
+
rb_define_method(rb_cImage, "width", _rbf rb_Image_Width, 0);
|
40
|
+
rb_define_method(rb_cImage, "height", _rbf rb_Image_Height, 0);
|
41
|
+
rb_define_method(rb_cImage, "rect", _rbf rb_Image_Rect, 0);
|
42
|
+
rb_define_method(rb_cImage, "copy_to_bitmap", _rbf rb_Image_Copy_to_Bitmap, 1);
|
43
|
+
rb_define_method(rb_cImage, "blt", _rbf rb_Image_blt, 4);
|
44
|
+
rb_define_method(rb_cImage, "blt!", _rbf rb_Image_blt_fast, 4);
|
45
|
+
rb_define_method(rb_cImage, "stretch_blt", _rbf rb_Image_stretch_blt, 3);
|
46
|
+
rb_define_method(rb_cImage, "stretch_blt!", _rbf rb_Image_stretch_blt_fast, 3);
|
47
|
+
rb_define_method(rb_cImage, "get_pixel", _rbf rb_Image_get_pixel, 2);
|
48
|
+
rb_define_method(rb_cImage, "get_pixel_alpha", _rbf rb_Image_get_pixel_alpha, 2);
|
49
|
+
rb_define_method(rb_cImage, "set_pixel", _rbf rb_Image_set_pixel, 3);
|
50
|
+
rb_define_method(rb_cImage, "clear_rect", _rbf rb_Image_clear_rect, 4);
|
51
|
+
rb_define_method(rb_cImage, "fill_rect", _rbf rb_Image_fill_rect, 5);
|
52
|
+
rb_define_method(rb_cImage, "create_mask", _rbf rb_Image_create_mask, 2);
|
53
|
+
rb_define_method(rb_cImage, "to_png", _rbf rb_Image_toPNG, 0);
|
54
|
+
rb_define_method(rb_cImage, "to_png_file", _rbf rb_Image_toPNG_file, 1);
|
55
|
+
}
|
56
|
+
|
57
|
+
VALUE rb_Image_Initialize(int argc, VALUE *argv, VALUE self)
|
58
|
+
{
|
59
|
+
VALUE string, fromMemory;
|
60
|
+
GET_IMAGE
|
61
|
+
rb_scan_args(argc, argv, "11", &string, &fromMemory);
|
62
|
+
/* Load From filename */
|
63
|
+
if(NIL_P(fromMemory))
|
64
|
+
{
|
65
|
+
rb_check_type(string, T_STRING);
|
66
|
+
if(!rb_Image_LoadLodePNG(img, RSTRING_PTR(string), 0))
|
67
|
+
if(!img->loadFromFile(RSTRING_PTR(string)))
|
68
|
+
{
|
69
|
+
errno = ENOENT;
|
70
|
+
rb_sys_fail(RSTRING_PTR(string));
|
71
|
+
}
|
72
|
+
}
|
73
|
+
/* Load From Memory */
|
74
|
+
else if(fromMemory == Qtrue)
|
75
|
+
{
|
76
|
+
rb_check_type(string, T_STRING);
|
77
|
+
if(!rb_Image_LoadLodePNG(img, RSTRING_PTR(string), RSTRING_LEN(string)))
|
78
|
+
if(!img->loadFromMemory(RSTRING_PTR(string), RSTRING_LEN(string)))
|
79
|
+
rb_raise(rb_eRGSSError, "Failed to load image from memory.");
|
80
|
+
}
|
81
|
+
else
|
82
|
+
{
|
83
|
+
rb_check_type(string, T_FIXNUM);
|
84
|
+
rb_check_type(fromMemory, T_FIXNUM);
|
85
|
+
img->create(rb_num2long(string), rb_num2long(fromMemory), sf::Color(0, 0, 0, 0));
|
86
|
+
//rb_raise(rb_eRGSSError, "Bitmap no longer allow drawing, thus Bitmap.new(width, height) is not allowed.");
|
87
|
+
}
|
88
|
+
return self;
|
89
|
+
}
|
90
|
+
|
91
|
+
VALUE rb_Image_Initialize_Copy(VALUE self, VALUE other)
|
92
|
+
{
|
93
|
+
//rb_notimplement();
|
94
|
+
rb_check_frozen(self);
|
95
|
+
if(rb_obj_is_kind_of(other, rb_cImage) != Qtrue)
|
96
|
+
{
|
97
|
+
rb_raise(rb_eTypeError, "Cannot clone %s into Image.", RSTRING_PTR(rb_class_name(CLASS_OF(other))));
|
98
|
+
return self;
|
99
|
+
}
|
100
|
+
sf::Image* img;
|
101
|
+
sf::Image* imgo;
|
102
|
+
Data_Get_Struct(self, sf::Image, img);
|
103
|
+
Data_Get_Struct(other, sf::Image, imgo);
|
104
|
+
if(imgo == nullptr)
|
105
|
+
rb_raise(rb_eRGSSError, "Disposed Image.");
|
106
|
+
img->create(imgo->getSize().x, imgo->getSize().y, imgo->getPixelsPtr());
|
107
|
+
return self;
|
108
|
+
}
|
109
|
+
|
110
|
+
VALUE rb_Image_Dispose(VALUE self)
|
111
|
+
{
|
112
|
+
GET_IMAGE
|
113
|
+
delete img;
|
114
|
+
RDATA(self)->data = nullptr;
|
115
|
+
return self;
|
116
|
+
}
|
117
|
+
|
118
|
+
VALUE rb_Image_Disposed(VALUE self)
|
119
|
+
{
|
120
|
+
rb_check_type(self, T_DATA);
|
121
|
+
return (RDATA(self)->data == nullptr ? Qtrue : Qfalse);
|
122
|
+
}
|
123
|
+
|
124
|
+
VALUE rb_Image_Width(VALUE self)
|
125
|
+
{
|
126
|
+
GET_IMAGE
|
127
|
+
sf::Vector2u size = img->getSize();
|
128
|
+
return rb_int2inum(size.x);
|
129
|
+
}
|
130
|
+
|
131
|
+
VALUE rb_Image_Height(VALUE self)
|
132
|
+
{
|
133
|
+
GET_IMAGE
|
134
|
+
sf::Vector2u size = img->getSize();
|
135
|
+
return rb_int2inum(size.y);
|
136
|
+
}
|
137
|
+
|
138
|
+
VALUE rb_Image_Rect(VALUE self)
|
139
|
+
{
|
140
|
+
GET_IMAGE
|
141
|
+
sf::Vector2u size = img->getSize();
|
142
|
+
VALUE argv[4] = {LONG2FIX(0), LONG2FIX(0), rb_int2inum(size.x), rb_int2inum(size.y)};
|
143
|
+
return rb_class_new_instance(4, argv, rb_cRect);
|
144
|
+
}
|
145
|
+
|
146
|
+
VALUE rb_Image_Copy_to_Bitmap(VALUE self, VALUE bitmap)
|
147
|
+
{
|
148
|
+
GET_IMAGE
|
149
|
+
rb_Bitmap_getTexture(bitmap)->update(*img);
|
150
|
+
return self;
|
151
|
+
}
|
152
|
+
|
153
|
+
VALUE rb_Image_blt_fast(VALUE self, VALUE x, VALUE y, VALUE src_image, VALUE rect)
|
154
|
+
{
|
155
|
+
GET_IMAGE
|
156
|
+
sf::Image* img2 = rb_Image_get_image(src_image);
|
157
|
+
CRect_Element* s_rect = rb_Rect_get_rect(rect);
|
158
|
+
img->copy(
|
159
|
+
*img2,
|
160
|
+
NUM2ULONG(x),
|
161
|
+
NUM2ULONG(y),
|
162
|
+
*s_rect->getRect()
|
163
|
+
);
|
164
|
+
return self;
|
165
|
+
}
|
166
|
+
|
167
|
+
VALUE rb_Image_blt(VALUE self, VALUE x, VALUE y, VALUE src_image, VALUE rect)
|
168
|
+
{
|
169
|
+
GET_IMAGE
|
170
|
+
sf::Image* img2 = rb_Image_get_image(src_image);
|
171
|
+
CRect_Element* s_rect = rb_Rect_get_rect(rect);
|
172
|
+
img->copy(
|
173
|
+
*img2,
|
174
|
+
NUM2ULONG(x),
|
175
|
+
NUM2ULONG(y),
|
176
|
+
*s_rect->getRect(),
|
177
|
+
true
|
178
|
+
);
|
179
|
+
return self;
|
180
|
+
}
|
181
|
+
|
182
|
+
VALUE rb_Image_clear_rect(VALUE self, VALUE x, VALUE y, VALUE width, VALUE height)
|
183
|
+
{
|
184
|
+
GET_IMAGE
|
185
|
+
rb_check_type(x, T_FIXNUM);
|
186
|
+
rb_check_type(y, T_FIXNUM);
|
187
|
+
rb_check_type(width, T_FIXNUM);
|
188
|
+
rb_check_type(height, T_FIXNUM);
|
189
|
+
long x1 = NUM2LONG(x);
|
190
|
+
long x2 = NUM2LONG(width) + x1;
|
191
|
+
if (x1 < 0)
|
192
|
+
x1 = 0;
|
193
|
+
long y1 = NUM2LONG(y);
|
194
|
+
long y2 = NUM2LONG(height) + y1;
|
195
|
+
if (y1 < 0)
|
196
|
+
y1 = 0;
|
197
|
+
sf::Color clr = sf::Color(0, 0, 0, 0);
|
198
|
+
while (y1 < y2)
|
199
|
+
{
|
200
|
+
for (long x3 = x1; x3 < x2; x3++)
|
201
|
+
img->setPixel(x3, y1, clr);
|
202
|
+
y1++;
|
203
|
+
}
|
204
|
+
return self;
|
205
|
+
}
|
206
|
+
|
207
|
+
VALUE rb_Image_fill_rect(VALUE self, VALUE x, VALUE y, VALUE width, VALUE height, VALUE color)
|
208
|
+
{
|
209
|
+
GET_IMAGE;
|
210
|
+
if (rb_obj_is_kind_of(color, rb_cColor) != Qtrue)
|
211
|
+
return self;
|
212
|
+
sf::Color* rcolor;
|
213
|
+
Data_Get_Struct(color, sf::Color, rcolor);
|
214
|
+
rb_check_type(x, T_FIXNUM);
|
215
|
+
rb_check_type(y, T_FIXNUM);
|
216
|
+
rb_check_type(width, T_FIXNUM);
|
217
|
+
rb_check_type(height, T_FIXNUM);
|
218
|
+
long x1 = NUM2LONG(x);
|
219
|
+
long x2 = NUM2LONG(width) + x1;
|
220
|
+
if (x1 < 0)
|
221
|
+
x1 = 0;
|
222
|
+
long y1 = NUM2LONG(y);
|
223
|
+
long y2 = NUM2LONG(height) + y1;
|
224
|
+
if (y1 < 0)
|
225
|
+
y1 = 0;
|
226
|
+
while (y1 < y2)
|
227
|
+
{
|
228
|
+
for (long x3 = x1; x3 < x2; x3++)
|
229
|
+
img->setPixel(x3, y1, *rcolor);
|
230
|
+
y1++;
|
231
|
+
}
|
232
|
+
return self;
|
233
|
+
}
|
234
|
+
|
235
|
+
VALUE rb_Image_toPNG(VALUE self)
|
236
|
+
{
|
237
|
+
GET_IMAGE;
|
238
|
+
unsigned char* out;
|
239
|
+
size_t size;
|
240
|
+
if (lodepng_encode32(&out, &size, img->getPixelsPtr(), img->getSize().x, img->getSize().y) != 0)
|
241
|
+
{
|
242
|
+
if (out)
|
243
|
+
free(out);
|
244
|
+
return Qnil;
|
245
|
+
}
|
246
|
+
VALUE ret_val = rb_str_new(reinterpret_cast<const char*>(out), size);
|
247
|
+
free(out);
|
248
|
+
return ret_val;
|
249
|
+
}
|
250
|
+
|
251
|
+
VALUE rb_Image_toPNG_file(VALUE self, VALUE filename)
|
252
|
+
{
|
253
|
+
rb_check_type(filename, T_STRING);
|
254
|
+
GET_IMAGE;
|
255
|
+
if (lodepng_encode32_file(RSTRING_PTR(filename), img->getPixelsPtr(), img->getSize().x, img->getSize().y) != 0)
|
256
|
+
return Qfalse;
|
257
|
+
return Qtrue;
|
258
|
+
}
|
259
|
+
|
260
|
+
VALUE rb_Image_get_pixel(VALUE self, VALUE x, VALUE y)
|
261
|
+
{
|
262
|
+
GET_IMAGE;
|
263
|
+
unsigned long px = NUM2ULONG(x);
|
264
|
+
unsigned long py = NUM2ULONG(y);
|
265
|
+
sf::Vector2u size = img->getSize();
|
266
|
+
if (px < size.x && py < size.y)
|
267
|
+
{
|
268
|
+
sf::Color color = img->getPixel(px, py);
|
269
|
+
VALUE argv[4] = { LONG2FIX(color.r), LONG2FIX(color.g), LONG2FIX(color.b), LONG2FIX(color.a) };
|
270
|
+
return rb_class_new_instance(4, argv, rb_cColor);
|
271
|
+
}
|
272
|
+
return Qnil;
|
273
|
+
}
|
274
|
+
|
275
|
+
VALUE rb_Image_get_pixel_alpha(VALUE self, VALUE x, VALUE y)
|
276
|
+
{
|
277
|
+
GET_IMAGE;
|
278
|
+
unsigned long px = NUM2ULONG(x);
|
279
|
+
unsigned long py = NUM2ULONG(y);
|
280
|
+
sf::Vector2u size = img->getSize();
|
281
|
+
if (px < size.x && py < size.y)
|
282
|
+
{
|
283
|
+
sf::Color color = img->getPixel(px, py);
|
284
|
+
return LONG2FIX(color.a);
|
285
|
+
}
|
286
|
+
return LONG2FIX(0);
|
287
|
+
}
|
288
|
+
|
289
|
+
VALUE rb_Image_set_pixel(VALUE self, VALUE x, VALUE y, VALUE color)
|
290
|
+
{
|
291
|
+
GET_IMAGE;
|
292
|
+
unsigned long px = NUM2ULONG(x);
|
293
|
+
unsigned long py = NUM2ULONG(y);
|
294
|
+
sf::Vector2u size = img->getSize();
|
295
|
+
if (px < size.x && py < size.y)
|
296
|
+
{
|
297
|
+
sf::Color* color2 = rb_Color_get_color(color);
|
298
|
+
Data_Get_Struct(color, sf::Color, color2);
|
299
|
+
if(color2 != nullptr)
|
300
|
+
img->setPixel(px, py, *color2);
|
301
|
+
}
|
302
|
+
return self;
|
303
|
+
}
|
304
|
+
|
305
|
+
VALUE rb_Image_stretch_blt_fast(VALUE self, VALUE dest_rect, VALUE src_image, VALUE src_rect)
|
306
|
+
{
|
307
|
+
GET_IMAGE;
|
308
|
+
CRect_Element* dst_rc = rb_Rect_get_rect(dest_rect);
|
309
|
+
CRect_Element* src_rc = rb_Rect_get_rect(src_rect);
|
310
|
+
sf::Image* src_img = rb_Image_get_image(src_image);
|
311
|
+
int s_w = src_rc->getRect()->width;
|
312
|
+
int d_w = dst_rc->getRect()->width;
|
313
|
+
int s_h = src_rc->getRect()->height;
|
314
|
+
int d_h = dst_rc->getRect()->height;
|
315
|
+
int os_x = src_rc->getRect()->left;
|
316
|
+
int os_y = src_rc->getRect()->top;
|
317
|
+
int od_x = dst_rc->getRect()->left;
|
318
|
+
int od_y = dst_rc->getRect()->top;
|
319
|
+
sf::Vector2u simg_size = src_img->getSize();
|
320
|
+
sf::Vector2u dimg_size = img->getSize();
|
321
|
+
int s_x, s_y, d_x, d_y;
|
322
|
+
for (int y = 0; y < d_h; y++)
|
323
|
+
{
|
324
|
+
d_y = y + od_y;
|
325
|
+
if (d_y >= dimg_size.y)
|
326
|
+
break;
|
327
|
+
if (d_y < 0)
|
328
|
+
continue;
|
329
|
+
s_y = y * s_h / d_h + os_y;
|
330
|
+
if (s_y >= simg_size.y)
|
331
|
+
break;
|
332
|
+
if (s_y < 0)
|
333
|
+
continue;
|
334
|
+
for (int x = 0; x < d_w; x++)
|
335
|
+
{
|
336
|
+
d_x = x + od_x;
|
337
|
+
if (d_x >= dimg_size.x)
|
338
|
+
break;
|
339
|
+
if (d_x < 0)
|
340
|
+
continue;
|
341
|
+
s_x = x * s_w / d_w + os_x;
|
342
|
+
if (s_x >= simg_size.x)
|
343
|
+
break;
|
344
|
+
if (s_x < 0)
|
345
|
+
continue;
|
346
|
+
img->setPixel(d_x, d_y, src_img->getPixel(s_x, s_y));
|
347
|
+
}
|
348
|
+
}
|
349
|
+
return self;
|
350
|
+
}
|
351
|
+
|
352
|
+
VALUE rb_Image_stretch_blt(VALUE self, VALUE dest_rect, VALUE src_image, VALUE src_rect)
|
353
|
+
{
|
354
|
+
GET_IMAGE;
|
355
|
+
CRect_Element* dst_rc = rb_Rect_get_rect(dest_rect);
|
356
|
+
CRect_Element* src_rc = rb_Rect_get_rect(src_rect);
|
357
|
+
sf::Image* src_img = rb_Image_get_image(src_image);
|
358
|
+
sf::Color src, dest;
|
359
|
+
int s_w = src_rc->getRect()->width;
|
360
|
+
int d_w = dst_rc->getRect()->width;
|
361
|
+
int s_h = src_rc->getRect()->height;
|
362
|
+
int d_h = dst_rc->getRect()->height;
|
363
|
+
int os_x = src_rc->getRect()->left;
|
364
|
+
int os_y = src_rc->getRect()->top;
|
365
|
+
int od_x = dst_rc->getRect()->left;
|
366
|
+
int od_y = dst_rc->getRect()->top;
|
367
|
+
sf::Vector2u simg_size = src_img->getSize();
|
368
|
+
sf::Vector2u dimg_size = img->getSize();
|
369
|
+
int s_x, s_y, d_x, d_y;
|
370
|
+
unsigned char mina;
|
371
|
+
for (int y = 0; y < d_h; y++)
|
372
|
+
{
|
373
|
+
d_y = y + od_y;
|
374
|
+
if (d_y >= dimg_size.y)
|
375
|
+
break;
|
376
|
+
if (d_y < 0)
|
377
|
+
continue;
|
378
|
+
s_y = y * s_h / d_h + os_y;
|
379
|
+
if (s_y >= simg_size.y)
|
380
|
+
break;
|
381
|
+
if (s_y < 0)
|
382
|
+
continue;
|
383
|
+
for (int x = 0; x < d_w; x++)
|
384
|
+
{
|
385
|
+
d_x = x + od_x;
|
386
|
+
if (d_x >= dimg_size.x)
|
387
|
+
break;
|
388
|
+
if (d_x < 0)
|
389
|
+
continue;
|
390
|
+
s_x = x * s_w / d_w + os_x;
|
391
|
+
if (s_x >= simg_size.x)
|
392
|
+
break;
|
393
|
+
if (s_x < 0)
|
394
|
+
continue;
|
395
|
+
src = src_img->getPixel(s_x, s_y);
|
396
|
+
dest = img->getPixel(d_x, d_y);
|
397
|
+
if(dest.a > 0)
|
398
|
+
{
|
399
|
+
mina = 255 - src.a;
|
400
|
+
src.r = (src.r * src.a + dest.r * mina) / 255;
|
401
|
+
src.g = (src.g * src.a + dest.g * mina) / 255;
|
402
|
+
src.b = (src.b * src.a + dest.b * mina) / 255;
|
403
|
+
src.a += (dest.a * mina / 255);
|
404
|
+
}
|
405
|
+
img->setPixel(d_x, d_y, src);
|
406
|
+
}
|
407
|
+
}
|
408
|
+
return self;
|
409
|
+
}
|
410
|
+
|
411
|
+
VALUE rb_Image_create_mask(VALUE self, VALUE color, VALUE alpha)
|
412
|
+
{
|
413
|
+
GET_IMAGE;
|
414
|
+
sf::Color* col = rb_Color_get_color(color);
|
415
|
+
img->createMaskFromColor(*col, NUM2ULONG(alpha));
|
416
|
+
return self;
|
417
|
+
}
|
418
|
+
|
419
|
+
sf::Image* rb_Image_get_image(VALUE self)
|
420
|
+
{
|
421
|
+
rb_Image_test_image(self);
|
422
|
+
GET_IMAGE;
|
423
|
+
return img;
|
424
|
+
}
|
425
|
+
|
426
|
+
void rb_Image_test_image(VALUE self)
|
427
|
+
{
|
428
|
+
if (rb_obj_is_kind_of(self, rb_cImage) != Qtrue)
|
429
|
+
{
|
430
|
+
rb_raise(rb_eTypeError, "Expected Image got %s.", RSTRING_PTR(rb_class_name(CLASS_OF(self))));
|
431
|
+
}
|
432
|
+
}
|
433
|
+
|
434
|
+
bool rb_Image_LoadLodePNG(sf::Image* img, char* str, long from_memory_size)
|
435
|
+
{
|
436
|
+
unsigned char* out = nullptr;
|
437
|
+
unsigned w;
|
438
|
+
unsigned h;
|
439
|
+
if (from_memory_size > 0)
|
440
|
+
{
|
441
|
+
if (lodepng_decode32(&out, &w, &h, reinterpret_cast<unsigned char*>(str), from_memory_size) != 0)
|
442
|
+
{
|
443
|
+
if (out)
|
444
|
+
free(out);
|
445
|
+
return false;
|
446
|
+
}
|
447
|
+
}
|
448
|
+
else
|
449
|
+
{
|
450
|
+
if (lodepng_decode32_file(&out, &w, &h, str) != 0)
|
451
|
+
{
|
452
|
+
if (out)
|
453
|
+
free(out);
|
454
|
+
return false;
|
455
|
+
}
|
456
|
+
}
|
457
|
+
img->create(w, h, reinterpret_cast<sf::Uint8*>(out));
|
458
|
+
free(out);
|
459
|
+
return true;
|
460
|
+
}
|