LiteRGSS 0.1.3
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- checksums.yaml +7 -0
- data/ext/LiteRGSS/Bitmap.cpp +316 -0
- data/ext/LiteRGSS/Bitmap.h +24 -0
- data/ext/LiteRGSS/BlendMode.cpp +202 -0
- data/ext/LiteRGSS/BlendMode.h +20 -0
- data/ext/LiteRGSS/CBitmap_Element.cpp +50 -0
- data/ext/LiteRGSS/CBitmap_Element.h +17 -0
- data/ext/LiteRGSS/CDrawable_Element.cpp +38 -0
- data/ext/LiteRGSS/CDrawable_Element.h +30 -0
- data/ext/LiteRGSS/CRect_Element.h +15 -0
- data/ext/LiteRGSS/CShaderSprite_Element.cpp +17 -0
- data/ext/LiteRGSS/CShaderSprite_Element.h +17 -0
- data/ext/LiteRGSS/CSprite_Element.cpp +15 -0
- data/ext/LiteRGSS/CSprite_Element.h +36 -0
- data/ext/LiteRGSS/CText_Element.cpp +12 -0
- data/ext/LiteRGSS/CText_Element.h +29 -0
- data/ext/LiteRGSS/CTone_Element.h +17 -0
- data/ext/LiteRGSS/CViewport_Element.cpp +224 -0
- data/ext/LiteRGSS/CViewport_Element.h +57 -0
- data/ext/LiteRGSS/Color.cpp +200 -0
- data/ext/LiteRGSS/Color.h +22 -0
- data/ext/LiteRGSS/Fonts.cpp +126 -0
- data/ext/LiteRGSS/Fonts.h +20 -0
- data/ext/LiteRGSS/Graphics.cpp +314 -0
- data/ext/LiteRGSS/Graphics.h +31 -0
- data/ext/LiteRGSS/Graphics.local.cpp +365 -0
- data/ext/LiteRGSS/Graphics.local.h +37 -0
- data/ext/LiteRGSS/Image.cpp +460 -0
- data/ext/LiteRGSS/Image.h +32 -0
- data/ext/LiteRGSS/Input.cpp +664 -0
- data/ext/LiteRGSS/Input.h +38 -0
- data/ext/LiteRGSS/LiteRGSS.cpp +34 -0
- data/ext/LiteRGSS/LiteRGSS.h +113 -0
- data/ext/LiteRGSS/Rect.cpp +324 -0
- data/ext/LiteRGSS/Rect.h +24 -0
- data/ext/LiteRGSS/Shader.cpp +279 -0
- data/ext/LiteRGSS/Shader.h +13 -0
- data/ext/LiteRGSS/ShaderSprite.cpp +78 -0
- data/ext/LiteRGSS/ShaderSprite.h +8 -0
- data/ext/LiteRGSS/Sprite.cpp +495 -0
- data/ext/LiteRGSS/Sprite.h +43 -0
- data/ext/LiteRGSS/Table.cpp +228 -0
- data/ext/LiteRGSS/Table.h +29 -0
- data/ext/LiteRGSS/Table32.cpp +228 -0
- data/ext/LiteRGSS/Table32.h +29 -0
- data/ext/LiteRGSS/Text.cpp +574 -0
- data/ext/LiteRGSS/Text.h +52 -0
- data/ext/LiteRGSS/Texture.hpp +735 -0
- data/ext/LiteRGSS/Tone.cpp +228 -0
- data/ext/LiteRGSS/Tone.h +22 -0
- data/ext/LiteRGSS/Viewport.cpp +491 -0
- data/ext/LiteRGSS/Viewport.h +33 -0
- data/ext/LiteRGSS/Yuki.cpp +29 -0
- data/ext/LiteRGSS/Yuki.h +8 -0
- data/ext/LiteRGSS/Yuki_Gif.cpp +218 -0
- data/ext/LiteRGSS/Yuki_Gif.h +25 -0
- data/ext/LiteRGSS/extconf.rb +8 -0
- data/ext/LiteRGSS/libnsgif.c +1169 -0
- data/ext/LiteRGSS/libnsgif.h +183 -0
- data/ext/LiteRGSS/libnsgif.hpp +184 -0
- data/ext/LiteRGSS/lodepng.cpp +6245 -0
- data/ext/LiteRGSS/lodepng.h +1769 -0
- data/ext/LiteRGSS/lzw.c +377 -0
- data/ext/LiteRGSS/lzw.h +105 -0
- data/ext/LiteRGSS/sf_Text2.cpp +690 -0
- data/ext/LiteRGSS/sf_Text2.hpp +549 -0
- data/ext/LiteRGSS/utils/log.h +21 -0
- metadata +112 -0
@@ -0,0 +1,21 @@
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/*
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* Copyright 2003 James Bursa <bursa@users.sourceforge.net>
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* Copyright 2004 John Tytgat <John.Tytgat@aaug.net>
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*
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* This file is part of NetSurf, http://www.netsurf-browser.org/
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* Licenced under the MIT License,
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* http://www.opensource.org/licenses/mit-license.php
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*/
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#include <stdio.h>
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#ifndef _LIBNSGIF_LOG_H_
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#define _LIBNSGIF_LOG_H_
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#ifdef NDEBUG
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# define LOG(x) ((void) 0)
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#else
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# define LOG(x) do { fprintf(stderr, x), fputc('\n', stderr); } while (0)
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#endif /* NDEBUG */
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#endif /* _LIBNSGIF_LOG_H_ */
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metadata
ADDED
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--- !ruby/object:Gem::Specification
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name: LiteRGSS
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version: !ruby/object:Gem::Version
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version: 0.1.3
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platform: ruby
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authors:
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- Nuri Yuri
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2018-09-15 00:00:00.000000000 Z
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dependencies: []
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description: LiteRGSS is a Game library that allows you to easly make Games with Ruby.
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LiteRGSS uses SFML to get Inputs and to display Graphics.
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email:
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executables: []
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extensions:
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- ext/LiteRGSS/extconf.rb
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extra_rdoc_files: []
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files:
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- ext/LiteRGSS/Bitmap.cpp
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- ext/LiteRGSS/Bitmap.h
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- ext/LiteRGSS/BlendMode.cpp
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- ext/LiteRGSS/BlendMode.h
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- ext/LiteRGSS/CBitmap_Element.cpp
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- ext/LiteRGSS/CBitmap_Element.h
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- ext/LiteRGSS/CDrawable_Element.cpp
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- ext/LiteRGSS/CDrawable_Element.h
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- ext/LiteRGSS/CRect_Element.h
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- ext/LiteRGSS/CShaderSprite_Element.cpp
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- ext/LiteRGSS/CShaderSprite_Element.h
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- ext/LiteRGSS/CSprite_Element.cpp
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- ext/LiteRGSS/CSprite_Element.h
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- ext/LiteRGSS/CText_Element.cpp
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- ext/LiteRGSS/CText_Element.h
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- ext/LiteRGSS/CTone_Element.h
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- ext/LiteRGSS/CViewport_Element.cpp
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- ext/LiteRGSS/CViewport_Element.h
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- ext/LiteRGSS/Color.cpp
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- ext/LiteRGSS/Color.h
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- ext/LiteRGSS/Fonts.cpp
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- ext/LiteRGSS/Fonts.h
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- ext/LiteRGSS/Graphics.cpp
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- ext/LiteRGSS/Graphics.h
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- ext/LiteRGSS/Graphics.local.cpp
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- ext/LiteRGSS/Graphics.local.h
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- ext/LiteRGSS/Image.cpp
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- ext/LiteRGSS/Image.h
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- ext/LiteRGSS/Input.cpp
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- ext/LiteRGSS/Input.h
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- ext/LiteRGSS/LiteRGSS.cpp
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- ext/LiteRGSS/LiteRGSS.h
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- ext/LiteRGSS/Rect.cpp
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- ext/LiteRGSS/Rect.h
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- ext/LiteRGSS/Shader.cpp
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- ext/LiteRGSS/Shader.h
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- ext/LiteRGSS/ShaderSprite.cpp
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- ext/LiteRGSS/ShaderSprite.h
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- ext/LiteRGSS/Sprite.cpp
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- ext/LiteRGSS/Sprite.h
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- ext/LiteRGSS/Table.cpp
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- ext/LiteRGSS/Table.h
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- ext/LiteRGSS/Table32.cpp
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- ext/LiteRGSS/Table32.h
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- ext/LiteRGSS/Text.cpp
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- ext/LiteRGSS/Text.h
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- ext/LiteRGSS/Texture.hpp
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- ext/LiteRGSS/Tone.cpp
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- ext/LiteRGSS/Tone.h
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- ext/LiteRGSS/Viewport.cpp
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- ext/LiteRGSS/Viewport.h
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- ext/LiteRGSS/Yuki.cpp
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- ext/LiteRGSS/Yuki.h
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- ext/LiteRGSS/Yuki_Gif.cpp
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- ext/LiteRGSS/Yuki_Gif.h
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- ext/LiteRGSS/extconf.rb
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- ext/LiteRGSS/libnsgif.c
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- ext/LiteRGSS/libnsgif.h
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- ext/LiteRGSS/libnsgif.hpp
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- ext/LiteRGSS/lodepng.cpp
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- ext/LiteRGSS/lodepng.h
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- ext/LiteRGSS/lzw.c
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- ext/LiteRGSS/lzw.h
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- ext/LiteRGSS/sf_Text2.cpp
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- ext/LiteRGSS/sf_Text2.hpp
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- ext/LiteRGSS/utils/log.h
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homepage: https://psdk.pokemonworkshop.fr/litergss
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licenses: []
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metadata:
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source_code_uri: https://github.com/NuriYuri/LiteRGSS
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documentation_uri: https://psdk.pokemonworkshop.fr/litergss
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post_install_message:
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rdoc_options: []
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: 2.5.0
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required_rubygems_version: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubyforge_project:
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rubygems_version: 2.7.3
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signing_key:
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specification_version: 4
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summary: LiteRGSS library, make Game with ruby easily
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test_files: []
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