wxPython-zombie 3.1.5.8__cp313-cp313-win_amd64.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1175) hide show
  1. wx/__init__.py +22 -0
  2. wx/__version__.py +9 -0
  3. wx/_adv.cp313-win_amd64.pyd +0 -0
  4. wx/_aui.cp313-win_amd64.pyd +0 -0
  5. wx/_core.cp313-win_amd64.pyd +0 -0
  6. wx/_dataview.cp313-win_amd64.pyd +0 -0
  7. wx/_glcanvas.cp313-win_amd64.pyd +0 -0
  8. wx/_grid.cp313-win_amd64.pyd +0 -0
  9. wx/_html.cp313-win_amd64.pyd +0 -0
  10. wx/_html2.cp313-win_amd64.pyd +0 -0
  11. wx/_media.cp313-win_amd64.pyd +0 -0
  12. wx/_msw.cp313-win_amd64.pyd +0 -0
  13. wx/_propgrid.cp313-win_amd64.pyd +0 -0
  14. wx/_ribbon.cp313-win_amd64.pyd +0 -0
  15. wx/_richtext.cp313-win_amd64.pyd +0 -0
  16. wx/_stc.cp313-win_amd64.pyd +0 -0
  17. wx/_xml.cp313-win_amd64.pyd +0 -0
  18. wx/_xrc.cp313-win_amd64.pyd +0 -0
  19. wx/adv.py +124 -0
  20. wx/adv.pyi +5182 -0
  21. wx/aui.py +77 -0
  22. wx/aui.pyi +3655 -0
  23. wx/core.py +3540 -0
  24. wx/core.pyi +50592 -0
  25. wx/dataview.py +173 -0
  26. wx/dataview.pyi +3491 -0
  27. wx/demo/AUI_DockingWindowMgr.py +1154 -0
  28. wx/demo/AUI_MDI.py +117 -0
  29. wx/demo/AUI_Notebook.py +58 -0
  30. wx/demo/About.py +75 -0
  31. wx/demo/AboutBox.py +75 -0
  32. wx/demo/ActiveXWrapper_Acrobat.py +132 -0
  33. wx/demo/ActiveXWrapper_IE.py +187 -0
  34. wx/demo/ActiveX_FlashWindow.py +107 -0
  35. wx/demo/ActiveX_IEHtmlWindow.py +242 -0
  36. wx/demo/ActiveX_PDFWindow.py +204 -0
  37. wx/demo/ActivityIndicator.py +80 -0
  38. wx/demo/AddPrivateFont.py +116 -0
  39. wx/demo/AdjustChannels.py +178 -0
  40. wx/demo/AlphaDrawing.py +77 -0
  41. wx/demo/AnalogClock.py +144 -0
  42. wx/demo/AnimationCtrl.py +104 -0
  43. wx/demo/ArtProvider.py +893 -0
  44. wx/demo/BannerWindow.py +1 -0
  45. wx/demo/BitmapButton.py +87 -0
  46. wx/demo/BitmapComboBox.py +63 -0
  47. wx/demo/BitmapFromBuffer.py +140 -0
  48. wx/demo/Button.py +77 -0
  49. wx/demo/Cairo.py +197 -0
  50. wx/demo/Cairo_Snippets.py +135 -0
  51. wx/demo/Calendar.py +660 -0
  52. wx/demo/CalendarCtrl.py +122 -0
  53. wx/demo/CheckBox.py +74 -0
  54. wx/demo/CheckListBox.py +79 -0
  55. wx/demo/CheckListCtrl.py +99 -0
  56. wx/demo/Choice.py +55 -0
  57. wx/demo/Choicebook.py +80 -0
  58. wx/demo/CollapsibleHeaderCtrl.py +85 -0
  59. wx/demo/CollapsiblePane.py +126 -0
  60. wx/demo/ColorPanel.py +19 -0
  61. wx/demo/ColourDB.py +203 -0
  62. wx/demo/ColourDialog.py +76 -0
  63. wx/demo/ColourSelect.py +119 -0
  64. wx/demo/ComboBox.py +111 -0
  65. wx/demo/ComboCtrl.py +153 -0
  66. wx/demo/ComboTreeBox.py +71 -0
  67. wx/demo/CommandLinkButton.py +50 -0
  68. wx/demo/ContextHelp.py +112 -0
  69. wx/demo/Cursor.py +336 -0
  70. wx/demo/CustomDragAndDrop.py +353 -0
  71. wx/demo/DVC_CustomRenderer.py +204 -0
  72. wx/demo/DVC_DataViewModel.py +365 -0
  73. wx/demo/DVC_IndexListModel.py +257 -0
  74. wx/demo/DVC_ListCtrl.py +69 -0
  75. wx/demo/DVC_TreeCtrl.py +76 -0
  76. wx/demo/DatePickerCtrl.py +68 -0
  77. wx/demo/DelayedResult.py +239 -0
  78. wx/demo/Dialog.py +169 -0
  79. wx/demo/DialogUnits.py +128 -0
  80. wx/demo/DirDialog.py +58 -0
  81. wx/demo/DragAndDrop.py +265 -0
  82. wx/demo/DragImage.py +316 -0
  83. wx/demo/DragScroller.py +59 -0
  84. wx/demo/DrawXXXList.py +436 -0
  85. wx/demo/DynamicSashWindow.py +177 -0
  86. wx/demo/EditableListBox.py +101 -0
  87. wx/demo/Editor.py +70 -0
  88. wx/demo/EventManager.py +291 -0
  89. wx/demo/ExpandoTextCtrl.py +164 -0
  90. wx/demo/FancyText.py +83 -0
  91. wx/demo/FileBrowseButton.py +100 -0
  92. wx/demo/FileCtrl.py +97 -0
  93. wx/demo/FileDialog.py +144 -0
  94. wx/demo/FileHistory.py +140 -0
  95. wx/demo/FindReplaceDialog.py +123 -0
  96. wx/demo/FloatCanvas.py +1959 -0
  97. wx/demo/FontDialog.py +142 -0
  98. wx/demo/FontEnumerator.py +82 -0
  99. wx/demo/Frame.py +85 -0
  100. wx/demo/GLCanvas.py +371 -0
  101. wx/demo/Gauge.py +66 -0
  102. wx/demo/GenericButtons.py +185 -0
  103. wx/demo/GenericCheckBox.py +65 -0
  104. wx/demo/GenericDirCtrl.py +74 -0
  105. wx/demo/GetMouseState.py +159 -0
  106. wx/demo/GraphicsContext.py +236 -0
  107. wx/demo/GraphicsGradient.py +281 -0
  108. wx/demo/Grid.py +95 -0
  109. wx/demo/GridBagSizer.py +170 -0
  110. wx/demo/GridCustEditor.py +247 -0
  111. wx/demo/GridCustTable.py +170 -0
  112. wx/demo/GridDragAndDrop.py +102 -0
  113. wx/demo/GridDragable.py +206 -0
  114. wx/demo/GridEnterHandler.py +66 -0
  115. wx/demo/GridHugeTable.py +89 -0
  116. wx/demo/GridLabelRenderer.py +114 -0
  117. wx/demo/GridSimple.py +270 -0
  118. wx/demo/GridStdEdRend.py +186 -0
  119. wx/demo/Grid_MegaExample.py +490 -0
  120. wx/demo/HTML2_WebView.py +183 -0
  121. wx/demo/HtmlWindow.py +232 -0
  122. wx/demo/I18N.py +237 -0
  123. wx/demo/Image.py +338 -0
  124. wx/demo/ImageAlpha.py +87 -0
  125. wx/demo/ImageBrowser.py +70 -0
  126. wx/demo/ImageFromStream.py +49 -0
  127. wx/demo/Img2PyArtProvider.py +99 -0
  128. wx/demo/InfoBar.py +127 -0
  129. wx/demo/IntCtrl.py +343 -0
  130. wx/demo/ItemsPicker.py +108 -0
  131. wx/demo/Joystick.py +1083 -0
  132. wx/demo/KeyEvents.py +428 -0
  133. wx/demo/LEDNumberCtrl.py +121 -0
  134. wx/demo/LayoutAnchors.py +258 -0
  135. wx/demo/LayoutConstraints.py +149 -0
  136. wx/demo/Layoutf.py +69 -0
  137. wx/demo/ListBox.py +164 -0
  138. wx/demo/ListCtrl.py +538 -0
  139. wx/demo/ListCtrl_edit.py +155 -0
  140. wx/demo/ListCtrl_virtual.py +145 -0
  141. wx/demo/Listbook.py +104 -0
  142. wx/demo/MDIDemo.py +86 -0
  143. wx/demo/MDISashDemo.py +152 -0
  144. wx/demo/MDIWindows.py +66 -0
  145. wx/demo/Main.py +2768 -0
  146. wx/demo/Mask.py +137 -0
  147. wx/demo/MaskedEditControls.py +648 -0
  148. wx/demo/MaskedNumCtrl.py +359 -0
  149. wx/demo/MediaCtrl.py +190 -0
  150. wx/demo/Menu.py +322 -0
  151. wx/demo/MessageDialog.py +54 -0
  152. wx/demo/MimeTypesManager.py +354 -0
  153. wx/demo/MiniFrame.py +67 -0
  154. wx/demo/MouseGestures.py +198 -0
  155. wx/demo/MultiChoiceDialog.py +59 -0
  156. wx/demo/MultiSash.py +95 -0
  157. wx/demo/MultiSplitterWindow.py +168 -0
  158. wx/demo/MultipleChoiceDialog.py +101 -0
  159. wx/demo/Notebook.py +134 -0
  160. wx/demo/NotificationMessage.py +61 -0
  161. wx/demo/OGL.py +433 -0
  162. wx/demo/Overlay.py +209 -0
  163. wx/demo/OwnerDrawnComboBox.py +152 -0
  164. wx/demo/PDFViewer.py +109 -0
  165. wx/demo/PageSetupDialog.py +70 -0
  166. wx/demo/PenAndBrushStyles.py +208 -0
  167. wx/demo/Pickers.py +120 -0
  168. wx/demo/PlateButton.py +430 -0
  169. wx/demo/PopupControl.py +99 -0
  170. wx/demo/PopupMenu.py +156 -0
  171. wx/demo/PopupWindow.py +227 -0
  172. wx/demo/PrintDialog.py +60 -0
  173. wx/demo/PrintFramework.py +227 -0
  174. wx/demo/Process.py +168 -0
  175. wx/demo/ProgressDialog.py +87 -0
  176. wx/demo/PropertyGrid.py +1045 -0
  177. wx/demo/PropertySheetDialog.py +231 -0
  178. wx/demo/PseudoDC.py +350 -0
  179. wx/demo/PyColourChooser.py +60 -0
  180. wx/demo/PyCrust.py +21 -0
  181. wx/demo/PyPlot.py +83 -0
  182. wx/demo/PyShell.py +22 -0
  183. wx/demo/PythonEvents.py +109 -0
  184. wx/demo/README.txt +7 -0
  185. wx/demo/RadioBox.py +67 -0
  186. wx/demo/RadioButton.py +127 -0
  187. wx/demo/RawBitmapAccess.py +208 -0
  188. wx/demo/RearrangeDialog.py +160 -0
  189. wx/demo/RendererNative.py +170 -0
  190. wx/demo/ResizeWidget.py +76 -0
  191. wx/demo/RichMessageDialog.py +85 -0
  192. wx/demo/RichTextCtrl.py +732 -0
  193. wx/demo/RichToolTip.py +145 -0
  194. wx/demo/SVGImage_Bitmap.py +130 -0
  195. wx/demo/SVGImage_Render.py +138 -0
  196. wx/demo/SashWindow.py +151 -0
  197. wx/demo/ScrolledMessageDialog.py +52 -0
  198. wx/demo/ScrolledPanel.py +124 -0
  199. wx/demo/ScrolledWindow.py +260 -0
  200. wx/demo/SearchCtrl.py +115 -0
  201. wx/demo/ShapedWindow.py +145 -0
  202. wx/demo/Simplebook.py +202 -0
  203. wx/demo/SingleChoiceDialog.py +56 -0
  204. wx/demo/SizedControls.py +433 -0
  205. wx/demo/Sizers.py +609 -0
  206. wx/demo/Slider.py +52 -0
  207. wx/demo/Sound.py +95 -0
  208. wx/demo/SpinButton.py +63 -0
  209. wx/demo/SpinCtrl.py +56 -0
  210. wx/demo/SpinCtrlDouble.py +42 -0
  211. wx/demo/SplitTree.py +146 -0
  212. wx/demo/SplitterWindow.py +62 -0
  213. wx/demo/StandardPaths.py +113 -0
  214. wx/demo/StaticBitmap.py +55 -0
  215. wx/demo/StaticBox.py +62 -0
  216. wx/demo/StaticText.py +69 -0
  217. wx/demo/StatusBar.py +144 -0
  218. wx/demo/StockButtons.py +113 -0
  219. wx/demo/StyledTextCtrl_1.py +303 -0
  220. wx/demo/StyledTextCtrl_2.py +410 -0
  221. wx/demo/SystemSettings.py +333 -0
  222. wx/demo/TablePrint.py +215 -0
  223. wx/demo/TestTable.txt +38 -0
  224. wx/demo/TextCtrl.py +187 -0
  225. wx/demo/TextEntryDialog.py +57 -0
  226. wx/demo/Threads.py +258 -0
  227. wx/demo/Throbber.py +250 -0
  228. wx/demo/Ticker.py +147 -0
  229. wx/demo/TimeCtrl.py +240 -0
  230. wx/demo/TimePickerCtrl.py +60 -0
  231. wx/demo/Timer.py +275 -0
  232. wx/demo/ToggleButton.py +54 -0
  233. wx/demo/ToolBar.py +249 -0
  234. wx/demo/ToolTip.py +71 -0
  235. wx/demo/Toolbook.py +111 -0
  236. wx/demo/TreeCtrl.py +199 -0
  237. wx/demo/TreeListCtrl.py +121 -0
  238. wx/demo/TreeMixin.py +269 -0
  239. wx/demo/Treebook.py +117 -0
  240. wx/demo/UIActionSimulator.py +151 -0
  241. wx/demo/URLDragAndDrop.py +130 -0
  242. wx/demo/Unicode.py +146 -0
  243. wx/demo/VListBox.py +176 -0
  244. wx/demo/Validator.py +237 -0
  245. wx/demo/Wizard.py +248 -0
  246. wx/demo/WrapSizer.py +115 -0
  247. wx/demo/XmlResource.py +80 -0
  248. wx/demo/XmlResourceHandler.py +199 -0
  249. wx/demo/XmlResourceSubclass.py +119 -0
  250. wx/demo/__init__.py +9 -0
  251. wx/demo/agw/AGWInfoBar.py +175 -0
  252. wx/demo/agw/AUI.py +3058 -0
  253. wx/demo/agw/AdvancedSplash.py +59 -0
  254. wx/demo/agw/AquaButton.py +146 -0
  255. wx/demo/agw/BalloonTip.py +378 -0
  256. wx/demo/agw/ButtonPanel.py +890 -0
  257. wx/demo/agw/CubeColourDialog.py +83 -0
  258. wx/demo/agw/CustomTreeCtrl.py +2167 -0
  259. wx/demo/agw/Example1 +67 -0
  260. wx/demo/agw/Example2 +49 -0
  261. wx/demo/agw/FlatMenu.py +876 -0
  262. wx/demo/agw/FlatNotebook.py +994 -0
  263. wx/demo/agw/FloatSpin.py +475 -0
  264. wx/demo/agw/FoldPanelBar.py +953 -0
  265. wx/demo/agw/FourWaySplitter.py +300 -0
  266. wx/demo/agw/GenericMessageDialog.py +207 -0
  267. wx/demo/agw/GradientButton.py +156 -0
  268. wx/demo/agw/HyperLinkCtrl.py +144 -0
  269. wx/demo/agw/HyperTreeList.py +2660 -0
  270. wx/demo/agw/KnobCtrl.py +186 -0
  271. wx/demo/agw/LabelBook.py +567 -0
  272. wx/demo/agw/MacLargeDemo.py +360 -0
  273. wx/demo/agw/MultiDirDialog.py +117 -0
  274. wx/demo/agw/PeakMeter.py +194 -0
  275. wx/demo/agw/PersistentControls.py +589 -0
  276. wx/demo/agw/PieCtrl.py +206 -0
  277. wx/demo/agw/PyBusyInfo.py +64 -0
  278. wx/demo/agw/PyCollapsiblePane.py +308 -0
  279. wx/demo/agw/PyGauge.py +162 -0
  280. wx/demo/agw/PyProgress.py +155 -0
  281. wx/demo/agw/RibbonBar.py +925 -0
  282. wx/demo/agw/RulerCtrl.py +454 -0
  283. wx/demo/agw/ScrolledThumbnail.py +128 -0
  284. wx/demo/agw/ShapedButton.py +603 -0
  285. wx/demo/agw/ShortcutEditor.py +397 -0
  286. wx/demo/agw/SpeedMeter.py +668 -0
  287. wx/demo/agw/SuperToolTip.py +396 -0
  288. wx/demo/agw/ThumbDemoConfig.py +603 -0
  289. wx/demo/agw/ThumbnailCtrl.py +149 -0
  290. wx/demo/agw/ToasterBox.py +410 -0
  291. wx/demo/agw/UltimateListCtrl.py +80 -0
  292. wx/demo/agw/UltimateListIconDemo.py +908 -0
  293. wx/demo/agw/UltimateListListDemo.py +124 -0
  294. wx/demo/agw/UltimateReportDemo.py +1146 -0
  295. wx/demo/agw/UltimateVirtualDemo.py +207 -0
  296. wx/demo/agw/Windows7Explorer_Contents.py +368 -0
  297. wx/demo/agw/XLSGrid.py +238 -0
  298. wx/demo/agw/ZoomBar.py +230 -0
  299. wx/demo/agw/__demo__.py +183 -0
  300. wx/demo/agw/bitmaps/Explorer96.png +0 -0
  301. wx/demo/agw/bitmaps/Explorer96Flip40.png +0 -0
  302. wx/demo/agw/bitmaps/Folder96.png +0 -0
  303. wx/demo/agw/bitmaps/Folder96Flip40.png +0 -0
  304. wx/demo/agw/bitmaps/Monitor96.png +0 -0
  305. wx/demo/agw/bitmaps/Monitor96Flip40.png +0 -0
  306. wx/demo/agw/bitmaps/Music96.png +0 -0
  307. wx/demo/agw/bitmaps/Music96Flip40.png +0 -0
  308. wx/demo/agw/bitmaps/Photo96.png +0 -0
  309. wx/demo/agw/bitmaps/Photo96Flip40.png +0 -0
  310. wx/demo/agw/bitmaps/Search96.png +0 -0
  311. wx/demo/agw/bitmaps/Search96Flip40.png +0 -0
  312. wx/demo/agw/bitmaps/Wizard96.png +0 -0
  313. wx/demo/agw/bitmaps/Wizard96Flip40.png +0 -0
  314. wx/demo/agw/bitmaps/advancedsplash.png +0 -0
  315. wx/demo/agw/bitmaps/aquabutton.png +0 -0
  316. wx/demo/agw/bitmaps/aquachecked.ico +0 -0
  317. wx/demo/agw/bitmaps/aquaflagged.ico +0 -0
  318. wx/demo/agw/bitmaps/aquanotchecked.ico +0 -0
  319. wx/demo/agw/bitmaps/aquanotflagged.ico +0 -0
  320. wx/demo/agw/bitmaps/canada.gif +0 -0
  321. wx/demo/agw/bitmaps/checked.ico +0 -0
  322. wx/demo/agw/bitmaps/columns.png +0 -0
  323. wx/demo/agw/bitmaps/contexthelp-16.png +0 -0
  324. wx/demo/agw/bitmaps/contexthelp.png +0 -0
  325. wx/demo/agw/bitmaps/copy.png +0 -0
  326. wx/demo/agw/bitmaps/cut.png +0 -0
  327. wx/demo/agw/bitmaps/editcopy.png +0 -0
  328. wx/demo/agw/bitmaps/editcut.png +0 -0
  329. wx/demo/agw/bitmaps/editpaste.png +0 -0
  330. wx/demo/agw/bitmaps/empty_icon.png +0 -0
  331. wx/demo/agw/bitmaps/exit-16.png +0 -0
  332. wx/demo/agw/bitmaps/exit.ico +0 -0
  333. wx/demo/agw/bitmaps/ffwd.png +0 -0
  334. wx/demo/agw/bitmaps/ffwddisabled.png +0 -0
  335. wx/demo/agw/bitmaps/field-16.png +0 -0
  336. wx/demo/agw/bitmaps/filenew.png +0 -0
  337. wx/demo/agw/bitmaps/fileopen.png +0 -0
  338. wx/demo/agw/bitmaps/filesave.png +0 -0
  339. wx/demo/agw/bitmaps/flagged.ico +0 -0
  340. wx/demo/agw/bitmaps/folder.png +0 -0
  341. wx/demo/agw/bitmaps/folder_new.png +0 -0
  342. wx/demo/agw/bitmaps/ghost.png +0 -0
  343. wx/demo/agw/bitmaps/gradientbutton.png +0 -0
  344. wx/demo/agw/bitmaps/help-16.png +0 -0
  345. wx/demo/agw/bitmaps/help.ico +0 -0
  346. wx/demo/agw/bitmaps/italy.gif +0 -0
  347. wx/demo/agw/bitmaps/lbadd.png +0 -0
  348. wx/demo/agw/bitmaps/lbcharge.png +0 -0
  349. wx/demo/agw/bitmaps/lbdecrypted.png +0 -0
  350. wx/demo/agw/bitmaps/lbnews.png +0 -0
  351. wx/demo/agw/bitmaps/lbroll.png +0 -0
  352. wx/demo/agw/bitmaps/minus1.ico +0 -0
  353. wx/demo/agw/bitmaps/minus2.ico +0 -0
  354. wx/demo/agw/bitmaps/minus3.ico +0 -0
  355. wx/demo/agw/bitmaps/minus4.ico +0 -0
  356. wx/demo/agw/bitmaps/minus5.ico +0 -0
  357. wx/demo/agw/bitmaps/month-16.png +0 -0
  358. wx/demo/agw/bitmaps/new_file.png +0 -0
  359. wx/demo/agw/bitmaps/new_folder.png +0 -0
  360. wx/demo/agw/bitmaps/notchecked.ico +0 -0
  361. wx/demo/agw/bitmaps/notflagged.ico +0 -0
  362. wx/demo/agw/bitmaps/ok-16.png +0 -0
  363. wx/demo/agw/bitmaps/open_folder.png +0 -0
  364. wx/demo/agw/bitmaps/paste.png +0 -0
  365. wx/demo/agw/bitmaps/pause.png +0 -0
  366. wx/demo/agw/bitmaps/pausedisabled.png +0 -0
  367. wx/demo/agw/bitmaps/play.png +0 -0
  368. wx/demo/agw/bitmaps/playdisabled.png +0 -0
  369. wx/demo/agw/bitmaps/plus1.ico +0 -0
  370. wx/demo/agw/bitmaps/plus2.ico +0 -0
  371. wx/demo/agw/bitmaps/plus3.ico +0 -0
  372. wx/demo/agw/bitmaps/plus4.ico +0 -0
  373. wx/demo/agw/bitmaps/plus5.ico +0 -0
  374. wx/demo/agw/bitmaps/record.png +0 -0
  375. wx/demo/agw/bitmaps/recorddisabled.png +0 -0
  376. wx/demo/agw/bitmaps/recording.gif +0 -0
  377. wx/demo/agw/bitmaps/rewind.png +0 -0
  378. wx/demo/agw/bitmaps/rewinddisabled.png +0 -0
  379. wx/demo/agw/bitmaps/round.png +0 -0
  380. wx/demo/agw/bitmaps/save.png +0 -0
  381. wx/demo/agw/bitmaps/separator.gif +0 -0
  382. wx/demo/agw/bitmaps/separatorflip.png +0 -0
  383. wx/demo/agw/bitmaps/smfuel.ico +0 -0
  384. wx/demo/agw/bitmaps/smpi.ico +0 -0
  385. wx/demo/agw/bitmaps/smtemp.ico +0 -0
  386. wx/demo/agw/bitmaps/stop.png +0 -0
  387. wx/demo/agw/bitmaps/stopdisabled.png +0 -0
  388. wx/demo/agw/bitmaps/sttbutton.png +0 -0
  389. wx/demo/agw/bitmaps/sttfont.png +0 -0
  390. wx/demo/agw/bitmaps/sttheader.png +0 -0
  391. wx/demo/agw/bitmaps/stthelp.png +0 -0
  392. wx/demo/agw/bitmaps/view1.png +0 -0
  393. wx/demo/agw/bitmaps/view2.png +0 -0
  394. wx/demo/agw/bitmaps/view_choose.png +0 -0
  395. wx/demo/agw/bitmaps/view_detailed.png +0 -0
  396. wx/demo/agw/bitmaps/view_icon.png +0 -0
  397. wx/demo/agw/bitmaps/view_multicolumn.png +0 -0
  398. wx/demo/agw/bitmaps/viewmag-16.png +0 -0
  399. wx/demo/agw/bitmaps/viewmag-m-16.png +0 -0
  400. wx/demo/agw/bitmaps/viewmag-p-16.png +0 -0
  401. wx/demo/agw/bitmaps/viewmagfit-16.png +0 -0
  402. wx/demo/agw/data/Example_1.xls +0 -0
  403. wx/demo/agw/images.py +6714 -0
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  1159. wx/wxmsw315u_propgrid_vc140_x64.dll +0 -0
  1160. wx/wxmsw315u_qa_vc140_x64.dll +0 -0
  1161. wx/wxmsw315u_ribbon_vc140_x64.dll +0 -0
  1162. wx/wxmsw315u_richtext_vc140_x64.dll +0 -0
  1163. wx/wxmsw315u_stc_vc140_x64.dll +0 -0
  1164. wx/wxmsw315u_webview_vc140_x64.dll +0 -0
  1165. wx/wxmsw315u_xrc_vc140_x64.dll +0 -0
  1166. wx/xml.py +15 -0
  1167. wx/xml.pyi +575 -0
  1168. wx/xrc.py +65 -0
  1169. wx/xrc.pyi +742 -0
  1170. wxPython_zombie-3.1.5.8.dist-info/LICENSE.txt +950 -0
  1171. wxPython_zombie-3.1.5.8.dist-info/METADATA +107 -0
  1172. wxPython_zombie-3.1.5.8.dist-info/RECORD +1175 -0
  1173. wxPython_zombie-3.1.5.8.dist-info/WHEEL +5 -0
  1174. wxPython_zombie-3.1.5.8.dist-info/entry_points.txt +2 -0
  1175. wxPython_zombie-3.1.5.8.dist-info/top_level.txt +1 -0
@@ -0,0 +1,1823 @@
1
+ # --------------------------------------------------------------------------- #
2
+ # FLOATSPIN Control wxPython IMPLEMENTATION
3
+ # Python Code By:
4
+ #
5
+ # Andrea Gavana, @ 16 Nov 2005
6
+ # Latest Revision: 03 Jan 2014, 23.00 GMT
7
+ #
8
+ #
9
+ # TODO List/Caveats
10
+ #
11
+ # 1. Ay Idea?
12
+ #
13
+ # For All Kind Of Problems, Requests Of Enhancements And Bug Reports, Please
14
+ # Write To Me At:
15
+ #
16
+ # andrea.gavana@gmail.com
17
+ # andrea.gavana@maerskoil.com
18
+ #
19
+ # Or, Obviously, To The wxPython Mailing List!!!
20
+ #
21
+ # Tags: phoenix-port, unittest, documented
22
+ #
23
+ # End Of Comments
24
+ # --------------------------------------------------------------------------- #
25
+
26
+
27
+ """
28
+ :class:`~wx.lib.agw.floatspin.FloatSpin` implements a floating point :class:`SpinCtrl`.
29
+
30
+
31
+ Description
32
+ ===========
33
+
34
+ :class:`FloatSpin` implements a floating point :class:`SpinCtrl`. It is built using a custom
35
+ :class:`wx.Control`, composed by a :class:`TextCtrl` and a :class:`SpinButton`. In order to
36
+ correctly handle floating points numbers without rounding errors or non-exact
37
+ floating point representations, :class:`FloatSpin` uses the great :class:`FixedPoint` class
38
+ from Tim Peters.
39
+
40
+ What you can do:
41
+
42
+ - Set the number of representative digits for your floating point numbers;
43
+ - Set the floating point format (``%f``, ``%F``, ``%e``, ``%E``, ``%g``, ``%G``);
44
+ - Set the increment of every ``EVT_FLOATSPIN`` event;
45
+ - Set minimum, maximum values for :class:`FloatSpin` as well as its range;
46
+ - Change font and colour for the underline :class:`TextCtrl`.
47
+
48
+
49
+ Usage
50
+ =====
51
+
52
+ Usage example::
53
+
54
+ import wx
55
+ import wx.lib.agw.floatspin as FS
56
+
57
+ class MyFrame(wx.Frame):
58
+
59
+ def __init__(self, parent):
60
+
61
+ wx.Frame.__init__(self, parent, -1, "FloatSpin Demo")
62
+
63
+ panel = wx.Panel(self)
64
+
65
+ floatspin = FS.FloatSpin(panel, -1, pos=(50, 50), min_val=0, max_val=1,
66
+ increment=0.01, value=0.1, agwStyle=FS.FS_LEFT)
67
+ floatspin.SetFormat("%f")
68
+ floatspin.SetDigits(2)
69
+
70
+
71
+ # our normal wxApp-derived class, as usual
72
+
73
+ app = wx.App(0)
74
+
75
+ frame = MyFrame(None)
76
+ app.SetTopWindow(frame)
77
+ frame.Show()
78
+
79
+ app.MainLoop()
80
+
81
+
82
+
83
+ Events
84
+ ======
85
+
86
+ :class:`FloatSpin` catches 3 different types of events:
87
+
88
+ 1) Spin events: events generated by spinning up/down the spinbutton;
89
+ 2) Char events: playing with up/down arrows of the keyboard increase/decrease
90
+ the value of :class:`FloatSpin`;
91
+ 3) Mouse wheel event: using the wheel will change the value of :class:`FloatSpin`.
92
+
93
+ In addition, there are some other functionalities:
94
+
95
+ - It remembers the initial value as a default value, call :meth:`~FloatSpin.SetToDefaultValue`, or
96
+ press ``Esc`` to return to it;
97
+ - ``Shift`` + arrow = 2 * increment (or ``Shift`` + mouse wheel);
98
+ - ``Ctrl`` + arrow = 10 * increment (or ``Ctrl`` + mouse wheel);
99
+ - ``Alt`` + arrow = 100 * increment (or ``Alt`` + mouse wheel);
100
+ - Combinations of ``Shift``, ``Ctrl``, ``Alt`` increment the :class:`FloatSpin` value by the
101
+ product of the factors;
102
+ - ``PgUp`` & ``PgDn`` = 10 * increment * the product of the ``Shift``, ``Ctrl``, ``Alt``
103
+ factors;
104
+ - ``Space`` sets the control's value to it's last valid state.
105
+
106
+
107
+ Window Styles
108
+ =============
109
+
110
+ This class supports the following window styles:
111
+
112
+ =============== =========== ==================================================
113
+ Window Styles Hex Value Description
114
+ =============== =========== ==================================================
115
+ ``FS_READONLY`` 0x1 Sets :class:`FloatSpin` as read-only control.
116
+ ``FS_LEFT`` 0x2 Horizontally align the underlying :class:`TextCtrl` on the left.
117
+ ``FS_CENTRE`` 0x4 Horizontally align the underlying :class:`TextCtrl` on center.
118
+ ``FS_RIGHT`` 0x8 Horizontally align the underlying :class:`TextCtrl` on the right.
119
+ =============== =========== ==================================================
120
+
121
+
122
+ Events Processing
123
+ =================
124
+
125
+ This class processes the following events:
126
+
127
+ ================= ==================================================
128
+ Event Name Description
129
+ ================= ==================================================
130
+ ``EVT_FLOATSPIN`` Emitted when the user changes the value of :class:`FloatSpin`, either with the mouse or with the keyboard.
131
+ ================= ==================================================
132
+
133
+
134
+ License And Version
135
+ ===================
136
+
137
+ :class:`FloatSpin` control is distributed under the wxPython license.
138
+
139
+ Latest revision: Andrea Gavana @ 03 Jan 2014, 23.00 GMT
140
+
141
+ Version 1.0
142
+
143
+
144
+ Backward Incompatibilities
145
+ ==========================
146
+
147
+ Modifications to allow `min_val` or `max_val` to be ``None`` done by:
148
+
149
+ James Bigler,
150
+ SCI Institute, University of Utah,
151
+ March 14, 2007
152
+
153
+ :note: Note that the changes I made will break backward compatibility,
154
+ because I changed the contructor's parameters from `min` / `max` to
155
+ `min_val` / `max_val` to be consistent with the other functions and to
156
+ eliminate any potential confusion with the built in `min` and `max`
157
+ functions.
158
+
159
+ You specify open ranges like this (you can equally do this in the
160
+ constructor)::
161
+
162
+ SetRange(min_val=1, max_val=None) # [1, ]
163
+ SetRange(min_val=None, max_val=0) # [ , 0]
164
+
165
+ or no range::
166
+
167
+ SetRange(min_val=None, max_val=None) # [ , ]
168
+
169
+ """
170
+
171
+
172
+ #----------------------------------------------------------------------
173
+ # Beginning Of FLOATSPIN wxPython Code
174
+ #----------------------------------------------------------------------
175
+
176
+ import wx
177
+ import locale
178
+ from math import ceil, floor
179
+
180
+ # Python 2/3 compatibility helper
181
+ import six
182
+ if six.PY3:
183
+ long = int
184
+
185
+ # Set The Styles For The Underline wx.TextCtrl
186
+ FS_READONLY = 1
187
+ """ Sets :class:`FloatSpin` as read-only control. """
188
+ FS_LEFT = 2
189
+ """ Horizontally align the underlying :class:`TextCtrl` on the left. """
190
+ FS_CENTRE = 4
191
+ """ Horizontally align the underlying :class:`TextCtrl` on center. """
192
+ FS_RIGHT = 8
193
+ """ Horizontally align the underlying :class:`TextCtrl` on the right. """
194
+
195
+ # Define The FloatSpin Event
196
+ wxEVT_FLOATSPIN = wx.NewEventType()
197
+
198
+ #-----------------------------------#
199
+ # FloatSpinEvent
200
+ #-----------------------------------#
201
+
202
+ EVT_FLOATSPIN = wx.PyEventBinder(wxEVT_FLOATSPIN, 1)
203
+ """ Emitted when the user changes the value of :class:`FloatSpin`, either with the mouse or""" \
204
+ """ with the keyboard. """
205
+
206
+ # ---------------------------------------------------------------------------- #
207
+ # Class FloatSpinEvent
208
+ # ---------------------------------------------------------------------------- #
209
+
210
+ class FloatSpinEvent(wx.CommandEvent):
211
+ """ This event will be sent when a ``EVT_FLOATSPIN`` event is mapped in the parent. """
212
+
213
+ def __init__(self, eventType, eventId=1, nSel=-1, nOldSel=-1):
214
+ """
215
+ Default class constructor.
216
+
217
+ :param `eventType`: the event type;
218
+ :param `eventId`: the event identifier;
219
+ :param `nSel`: the current selection;
220
+ :param `nOldSel`: the old selection.
221
+ """
222
+
223
+ wx.CommandEvent.__init__(self, eventType, eventId)
224
+ self._eventType = eventType
225
+
226
+
227
+ def SetPosition(self, pos):
228
+ """
229
+ Sets event position.
230
+
231
+ :param `pos`: an integer specyfing the event position.
232
+ """
233
+
234
+ self._position = pos
235
+
236
+
237
+ def GetPosition(self):
238
+ """ Returns event position. """
239
+
240
+ return self._position
241
+
242
+
243
+ #----------------------------------------------------------------------------
244
+ # FloatTextCtrl
245
+ #----------------------------------------------------------------------------
246
+
247
+
248
+ class FloatTextCtrl(wx.TextCtrl):
249
+ """
250
+ A class which holds a :class:`TextCtrl`, one of the two building blocks
251
+ of :class:`FloatSpin`.
252
+ """
253
+
254
+ def __init__(self, parent, id=wx.ID_ANY, value="", pos=wx.DefaultPosition,
255
+ size=wx.DefaultSize, style=wx.TE_NOHIDESEL | wx.TE_PROCESS_ENTER,
256
+ validator=wx.DefaultValidator,
257
+ name=wx.TextCtrlNameStr):
258
+ """
259
+ Default class constructor.
260
+ Used internally. Do not call directly this class in your code!
261
+
262
+ :param `parent`: the :class:`FloatTextCtrl` parent;
263
+ :param `id`: an identifier for the control: a value of -1 is taken to mean a default;
264
+ :param `value`: default text value;
265
+ :param `pos`: the control position. A value of (-1, -1) indicates a default position,
266
+ chosen by either the windowing system or wxPython, depending on platform;
267
+ :param `size`: the control size. A value of (-1, -1) indicates a default size,
268
+ chosen by either the windowing system or wxPython, depending on platform;
269
+ :param `style`: the window style;
270
+ :param `validator`: the window validator;
271
+ :param `name`: the window name.
272
+
273
+ """
274
+
275
+ wx.TextCtrl.__init__(self, parent, id, value, pos, size, style, validator, name)
276
+
277
+ self._parent = parent
278
+ self.Bind(wx.EVT_WINDOW_DESTROY, self.OnDestroy)
279
+ self.Bind(wx.EVT_CHAR, self.OnChar)
280
+ self.Bind(wx.EVT_KILL_FOCUS, self.OnKillFocus)
281
+
282
+
283
+ def OnDestroy(self, event):
284
+ """
285
+ Handles the ``wx.EVT_WINDOW_DESTROY`` event for :class:`FloatTextCtrl`.
286
+
287
+ :param `event`: a :class:`wx.WindowDestroyEvent` event to be processed.
288
+
289
+ :note: This method tries to correctly handle the control destruction under MSW.
290
+ """
291
+
292
+ if self._parent:
293
+ self._parent._textctrl = None
294
+ self._parent = None
295
+
296
+
297
+ def OnChar(self, event):
298
+ """
299
+ Handles the ``wx.EVT_CHAR`` event for :class:`FloatTextCtrl`.
300
+
301
+ :param `event`: a :class:`KeyEvent` event to be processed.
302
+ """
303
+
304
+ if self._parent:
305
+ self._parent.OnChar(event)
306
+
307
+
308
+ def OnKillFocus(self, event):
309
+ """
310
+ Handles the ``wx.EVT_KILL_FOCUS`` event for :class:`FloatTextCtrl`.
311
+
312
+ :param `event`: a :class:`FocusEvent` event to be processed.
313
+
314
+ :note: This method synchronizes the :class:`SpinButton` and the :class:`TextCtrl`
315
+ when focus is lost.
316
+ """
317
+
318
+ if self._parent:
319
+ self._parent.SyncSpinToText(True)
320
+
321
+ event.Skip()
322
+
323
+
324
+ #---------------------------------------------------------------------------- #
325
+ # FloatSpin
326
+ # This Is The Main Class Implementation
327
+ # ---------------------------------------------------------------------------- #
328
+
329
+ class FloatSpin(wx.Control):
330
+ """
331
+ :class:`FloatSpin` implements a floating point :class:`SpinCtrl`. It is built using a custom
332
+ :class:`wx.Control`, composed by a :class:`TextCtrl` and a :class:`SpinButton`. In order to
333
+ correctly handle floating points numbers without rounding errors or non-exact
334
+ floating point representations, :class:`FloatSpin` uses the great :class:`FixedPoint` class
335
+ from Tim Peters.
336
+ """
337
+
338
+ def __init__(self, parent, id=wx.ID_ANY, pos=wx.DefaultPosition,
339
+ size=(95,-1), style=0, value=0.0, min_val=None, max_val=None,
340
+ increment=1.0, digits=-1, agwStyle=FS_LEFT,
341
+ name="FloatSpin"):
342
+ """
343
+ Default class constructor.
344
+
345
+ :param `parent`: the :class:`FloatSpin` parent;
346
+ :param `id`: an identifier for the control: a value of -1 is taken to mean a default;
347
+ :param `pos`: the control position. A value of (-1, -1) indicates a default position,
348
+ chosen by either the windowing system or wxPython, depending on platform;
349
+ :param `size`: the control size. A value of (-1, -1) indicates a default size,
350
+ chosen by either the windowing system or wxPython, depending on platform;
351
+ :param `style`: the window style;
352
+ :param `value`: is the current value for :class:`FloatSpin`;
353
+ :param `min_val`: the minimum value, ignored if ``None``;
354
+ :param `max_val`: the maximum value, ignored if ``None``;
355
+ :param `increment`: the increment for every :class:`FloatSpinEvent` event;
356
+ :param `digits`: number of representative digits for your floating point numbers;
357
+ :param `agwStyle`: one of the following bits:
358
+
359
+ =============== =========== ==================================================
360
+ Window Styles Hex Value Description
361
+ =============== =========== ==================================================
362
+ ``FS_READONLY`` 0x1 Sets :class:`FloatSpin` as read-only control.
363
+ ``FS_LEFT`` 0x2 Horizontally align the underlying :class:`TextCtrl` on the left.
364
+ ``FS_CENTRE`` 0x4 Horizontally align the underlying :class:`TextCtrl` on center.
365
+ ``FS_RIGHT`` 0x8 Horizontally align the underlying :class:`TextCtrl` on the right.
366
+ =============== =========== ==================================================
367
+
368
+ :param `name`: the window name.
369
+
370
+ """
371
+
372
+ wx.Control.__init__(self, parent, id, pos, size, style|wx.NO_BORDER|
373
+ wx.NO_FULL_REPAINT_ON_RESIZE | wx.CLIP_CHILDREN,
374
+ wx.DefaultValidator, name)
375
+
376
+ # Don't call SetRange here, because it will try to modify
377
+ # self._value whose value doesn't exist yet.
378
+ self.SetRangeDontClampValue(min_val, max_val)
379
+ self._value = self.ClampValue(FixedPoint(str(value), 20))
380
+ self._defaultvalue = self._value
381
+ self._increment = FixedPoint(str(increment), 20)
382
+ self._spinmodifier = FixedPoint(str(1.0), 20)
383
+ self._digits = digits
384
+ self._snapticks = False
385
+ self._spinbutton = None
386
+ self._textctrl = None
387
+ self._spinctrl_bestsize = wx.Size(-999, -999)
388
+
389
+ # start Philip Semanchuk addition
390
+ # The textbox & spin button are drawn slightly differently
391
+ # depending on the platform. The difference is most pronounced
392
+ # under OS X.
393
+ if "__WXMAC__" in wx.PlatformInfo:
394
+ self._gap = 8
395
+ self._spin_top = 3
396
+ self._text_left = 4
397
+ self._text_top = 4
398
+ elif "__WXMSW__" in wx.PlatformInfo:
399
+ self._gap = 1
400
+ self._spin_top = 0
401
+ self._text_left = 0
402
+ self._text_top = 0
403
+ else:
404
+ # GTK
405
+ self._gap = -1
406
+ self._spin_top = 0
407
+ self._text_left = 0
408
+ self._text_top = 0
409
+ # end Philip Semanchuk addition
410
+
411
+ self.SetLabel(name)
412
+ self.SetForegroundColour(parent.GetForegroundColour())
413
+
414
+ width = size[0]
415
+ height = size[1]
416
+ best_size = self.DoGetBestSize()
417
+
418
+ if width == -1:
419
+ width = best_size.GetWidth()
420
+ if height == -1:
421
+ height = best_size.GetHeight()
422
+
423
+ self._validkeycode = [43, 44, 45, 46, 69, 101, 127, 314]
424
+ self._validkeycode.extend(list(range(48, 58)))
425
+ self._validkeycode.extend([wx.WXK_RETURN, wx.WXK_TAB, wx.WXK_BACK,
426
+ wx.WXK_LEFT, wx.WXK_RIGHT])
427
+
428
+ self._spinbutton = wx.SpinButton(self, wx.ID_ANY, wx.DefaultPosition,
429
+ size=(-1, height),
430
+ style=wx.SP_ARROW_KEYS | wx.SP_VERTICAL |
431
+ wx.SP_WRAP)
432
+
433
+ txtstyle = wx.TE_NOHIDESEL | wx.TE_PROCESS_ENTER
434
+
435
+ if agwStyle & FS_RIGHT:
436
+ txtstyle = txtstyle | wx.TE_RIGHT
437
+ elif agwStyle & FS_CENTRE:
438
+ txtstyle = txtstyle | wx.TE_CENTER
439
+
440
+ if agwStyle & FS_READONLY:
441
+ txtstyle = txtstyle | wx.TE_READONLY
442
+
443
+ self._textctrl = FloatTextCtrl(self, wx.ID_ANY, str(self._value),
444
+ wx.DefaultPosition,
445
+ (width-self._spinbutton.GetSize().GetWidth(), height),
446
+ txtstyle)
447
+
448
+ # start Philip Semanchuk addition
449
+ # Setting the textctrl's size in the ctor also sets its min size.
450
+ # But the textctrl is entirely controlled by the parent floatspin
451
+ # control and should accept whatever size its parent dictates, so
452
+ # here we tell it to forget its min size.
453
+ self._textctrl.SetMinSize(wx.DefaultSize)
454
+ # Setting the spin buttons's size in the ctor also sets its min size.
455
+ # Under OS X that results in a rendering artifact because spin buttons
456
+ # are a little shorter than textboxes.
457
+ # Setting the min size to the default allows OS X to draw the spin
458
+ # button correctly. However, Windows and KDE take the call to
459
+ # SetMinSize() as a cue to size the spin button taller than the
460
+ # textbox, so we avoid the call there.
461
+ if "__WXMAC__" in wx.PlatformInfo:
462
+ self._spinbutton.SetMinSize(wx.DefaultSize)
463
+ # end Philip Semanchuk addition
464
+
465
+ self._mainsizer = wx.BoxSizer(wx.HORIZONTAL)
466
+ # Ensure the spin button is shown, and the text widget takes
467
+ # all remaining free space
468
+ self._mainsizer.Add(self._textctrl, 1)
469
+ self._mainsizer.Add(self._spinbutton, 0)
470
+ self.SetSizer(self._mainsizer)
471
+ self._mainsizer.Layout()
472
+
473
+ self.SetFormat()
474
+ self.SetDigits(digits)
475
+
476
+ # set the value here without generating an event
477
+
478
+ decimal = locale.localeconv()["decimal_point"]
479
+ strs = ("%100." + str(self._digits) + self._textformat[1])%self._value
480
+ strs = strs.replace(".", decimal)
481
+
482
+ strs = strs.strip()
483
+ strs = self.ReplaceDoubleZero(strs)
484
+
485
+ self._textctrl.SetValue(strs)
486
+
487
+ if not (agwStyle & FS_READONLY):
488
+ self.Bind(wx.EVT_SPIN_UP, self.OnSpinUp)
489
+ self.Bind(wx.EVT_SPIN_DOWN, self.OnSpinDown)
490
+ self._spinbutton.Bind(wx.EVT_LEFT_DOWN, self.OnSpinMouseDown)
491
+
492
+ self._textctrl.Bind(wx.EVT_TEXT_ENTER, self.OnTextEnter)
493
+ self._textctrl.Bind(wx.EVT_MOUSEWHEEL, self.OnMouseWheel)
494
+ self._spinbutton.Bind(wx.EVT_MOUSEWHEEL, self.OnMouseWheel)
495
+
496
+ self.Bind(wx.EVT_SET_FOCUS, self.OnFocus)
497
+ self.Bind(wx.EVT_KILL_FOCUS, self.OnKillFocus)
498
+ self.Bind(wx.EVT_SIZE, self.OnSize)
499
+
500
+ # start Philip Semanchuk move
501
+ self.SetInitialSize((width, height))
502
+ # end Philip Semanchuk move
503
+
504
+
505
+ def OnDestroy(self, event):
506
+ """
507
+ Handles the ``wx.EVT_WINDOW_DESTROY`` event for :class:`FloatSpin`.
508
+
509
+ :param `event`: a :class:`wx.WindowDestroyEvent` event to be processed.
510
+
511
+ :note: This method tries to correctly handle the control destruction under MSW.
512
+ """
513
+
514
+ # Null This Since MSW Sends KILL_FOCUS On Deletion
515
+ if self._textctrl:
516
+ self._textctrl._parent = None
517
+ self._textctrl.Destroy()
518
+ self._textctrl = None
519
+
520
+ self._spinbutton.Destroy()
521
+ self._spinbutton = None
522
+
523
+
524
+ def DoGetBestSize(self):
525
+ """
526
+ Gets the size which best suits the window: for a control, it would be the
527
+ minimal size which doesn't truncate the control, for a panel - the same
528
+ size as it would have after a call to `Fit()`.
529
+
530
+ :note: Overridden from :class:`wx.Control`.
531
+ """
532
+
533
+ if self._spinctrl_bestsize.x == -999:
534
+
535
+ spin = wx.SpinCtrl(self, -1)
536
+ self._spinctrl_bestsize = spin.GetBestSize()
537
+
538
+ # oops something went wrong, set to reasonable value
539
+ if self._spinctrl_bestsize.GetWidth() < 20:
540
+ self._spinctrl_bestsize.SetWidth(95)
541
+ if self._spinctrl_bestsize.GetHeight() < 10:
542
+ self._spinctrl_bestsize.SetHeight(22)
543
+
544
+ spin.Destroy()
545
+
546
+ return self._spinctrl_bestsize
547
+
548
+
549
+ def DoSendEvent(self):
550
+ """ Send the event to the parent. """
551
+
552
+ event = wx.CommandEvent(wx.wxEVT_COMMAND_SPINCTRL_UPDATED, self.GetId())
553
+ event.SetEventObject(self)
554
+ event.SetInt(int(self._value + 0.5))
555
+
556
+ if self._textctrl:
557
+ event.SetString(self._textctrl.GetValue())
558
+
559
+ self.GetEventHandler().ProcessEvent(event)
560
+
561
+ eventOut = FloatSpinEvent(wxEVT_FLOATSPIN, self.GetId())
562
+ eventOut.SetPosition(int(self._value + 0.5))
563
+ eventOut.SetEventObject(self)
564
+ self.GetEventHandler().ProcessEvent(eventOut)
565
+
566
+
567
+ def OnSpinMouseDown(self, event):
568
+ """
569
+ Handles the ``wx.EVT_LEFT_DOWN`` event for :class:`FloatSpin`.
570
+
571
+ :param `event`: a :class:`MouseEvent` event to be processed.
572
+
573
+ :note: This method works on the underlying :class:`SpinButton`.
574
+ """
575
+
576
+ modifier = FixedPoint(str(1.0), 20)
577
+ if event.ShiftDown():
578
+ modifier = modifier*2.0
579
+ if event.ControlDown():
580
+ modifier = modifier*10.0
581
+ if event.AltDown():
582
+ modifier = modifier*100.0
583
+
584
+ self._spinmodifier = modifier
585
+
586
+ event.Skip()
587
+
588
+
589
+ def OnSpinUp(self, event):
590
+ """
591
+ Handles the ``wx.EVT_SPIN_UP`` event for :class:`FloatSpin`.
592
+
593
+ :param `event`: a :class:`SpinEvent` event to be processed.
594
+ """
595
+
596
+ if self._textctrl and self._textctrl.IsModified():
597
+ self.SyncSpinToText(False)
598
+
599
+ if self.InRange(self._value + self._increment*self._spinmodifier):
600
+
601
+ self._value = self._value + self._increment*self._spinmodifier
602
+ self.SetValue(self._value)
603
+ self.DoSendEvent()
604
+
605
+
606
+ def OnSpinDown(self, event):
607
+ """
608
+ Handles the ``wx.EVT_SPIN_DOWN`` event for :class:`FloatSpin`.
609
+
610
+ :param `event`: a :class:`SpinEvent` event to be processed.
611
+ """
612
+
613
+ if self._textctrl and self._textctrl.IsModified():
614
+ self.SyncSpinToText(False)
615
+
616
+ if self.InRange(self._value - self._increment*self._spinmodifier):
617
+
618
+ self._value = self._value - self._increment*self._spinmodifier
619
+ self.SetValue(self._value)
620
+ self.DoSendEvent()
621
+
622
+
623
+ def OnTextEnter(self, event):
624
+ """
625
+ Handles the ``wx.EVT_TEXT_ENTER`` event for :class:`FloatSpin`.
626
+
627
+ :param `event`: a :class:`KeyEvent` event to be processed.
628
+
629
+ :note: This method works on the underlying :class:`TextCtrl`.
630
+ """
631
+
632
+ self.SyncSpinToText(True)
633
+ event.Skip()
634
+
635
+
636
+ def OnChar(self, event):
637
+ """
638
+ Handles the ``wx.EVT_CHAR`` event for :class:`FloatSpin`.
639
+
640
+ :param `event`: a :class:`KeyEvent` event to be processed.
641
+
642
+ :note: This method works on the underlying :class:`TextCtrl`.
643
+ """
644
+
645
+ modifier = FixedPoint(str(1.0), 20)
646
+ if event.ShiftDown():
647
+ modifier = modifier*2.0
648
+ if event.ControlDown():
649
+ modifier = modifier*10.0
650
+ if event.AltDown():
651
+ modifier = modifier*100.0
652
+
653
+ keycode = event.GetKeyCode()
654
+
655
+ if keycode == wx.WXK_UP:
656
+
657
+ if self._textctrl and self._textctrl.IsModified():
658
+ self.SyncSpinToText(False)
659
+
660
+ self.SetValue(self._value + self._increment*modifier)
661
+ self.DoSendEvent()
662
+
663
+ elif keycode == wx.WXK_DOWN:
664
+
665
+ if self._textctrl and self._textctrl.IsModified():
666
+ self.SyncSpinToText(False)
667
+
668
+ self.SetValue(self._value - self._increment*modifier)
669
+ self.DoSendEvent()
670
+
671
+ elif keycode == wx.WXK_PAGEUP:
672
+
673
+ if self._textctrl and self._textctrl.IsModified():
674
+ self.SyncSpinToText(False)
675
+
676
+ self.SetValue(self._value + 10.0*self._increment*modifier)
677
+ self.DoSendEvent()
678
+
679
+ elif keycode == wx.WXK_PAGEDOWN:
680
+
681
+ if self._textctrl and self._textctrl.IsModified():
682
+ self.SyncSpinToText(False)
683
+
684
+ self.SetValue(self._value - 10.0*self._increment*modifier)
685
+ self.DoSendEvent()
686
+
687
+ elif keycode == wx.WXK_SPACE:
688
+
689
+ self.SetValue(self._value)
690
+ event.Skip(False)
691
+
692
+ elif keycode == wx.WXK_ESCAPE:
693
+
694
+ self.SetToDefaultValue()
695
+ self.DoSendEvent()
696
+
697
+ elif keycode == wx.WXK_TAB:
698
+
699
+ new_event = wx.NavigationKeyEvent()
700
+ new_event.SetEventObject(self.GetParent())
701
+ new_event.SetDirection(not event.ShiftDown())
702
+ # CTRL-TAB changes the (parent) window, i.e. switch notebook page
703
+ new_event.SetWindowChange(event.ControlDown())
704
+ new_event.SetCurrentFocus(self)
705
+ self.GetParent().GetEventHandler().ProcessEvent(new_event)
706
+
707
+ else:
708
+ if keycode not in self._validkeycode:
709
+ return
710
+
711
+ event.Skip()
712
+
713
+
714
+ def OnMouseWheel(self, event):
715
+ """
716
+ Handles the ``wx.EVT_MOUSEWHEEL`` event for :class:`FloatSpin`.
717
+
718
+ :param `event`: a :class:`MouseEvent` event to be processed.
719
+ """
720
+
721
+ modifier = FixedPoint(str(1.0), 20)
722
+ if event.ShiftDown():
723
+ modifier = modifier*2.0
724
+ if event.ControlDown():
725
+ modifier = modifier*10.0
726
+ if event.AltDown():
727
+ modifier = modifier*100.0
728
+
729
+ if self._textctrl and self._textctrl.IsModified():
730
+ self.SyncSpinToText(False)
731
+
732
+ if event.GetWheelRotation() > 0:
733
+ self.SetValue(self._value + self._increment*modifier)
734
+ self.DoSendEvent()
735
+
736
+ else:
737
+
738
+ self.SetValue(self._value - self._increment*modifier)
739
+ self.DoSendEvent()
740
+
741
+
742
+ def OnSize(self, event):
743
+ """
744
+ Handles the ``wx.EVT_SIZE`` event for :class:`FloatSpin`.
745
+
746
+ :param `event`: a :class:`wx.SizeEvent` event to be processed.
747
+
748
+ :note: This method resizes the text control and reposition the spin button when
749
+ resized.
750
+ """
751
+ # start Philip Semanchuk addition
752
+ event_width = event.GetSize().width
753
+
754
+ self._textctrl.SetPosition((self._text_left, self._text_top))
755
+
756
+ text_width, text_height = self._textctrl.GetSize()
757
+
758
+ spin_width, _ = self._spinbutton.GetSize()
759
+
760
+ text_width = event_width - (spin_width + self._gap + self._text_left)
761
+
762
+ self._textctrl.SetSize(wx.Size(text_width, event.GetSize().height))
763
+
764
+ # The spin button is always snug against the right edge of the
765
+ # control.
766
+ self._spinbutton.SetPosition((event_width - spin_width, self._spin_top))
767
+
768
+ event.Skip()
769
+ # end Philip Semanchuk addition
770
+
771
+
772
+ def ReplaceDoubleZero(self, strs):
773
+ """
774
+ Replaces the (somewhat) python ugly `+e000` with `+e00`.
775
+
776
+ :param `strs`: a string (possibly) containing a `+e00` substring.
777
+ """
778
+
779
+ if self._textformat not in ["%g", "%e", "%E", "%G"]:
780
+ return strs
781
+
782
+ if strs.find("e+00") >= 0:
783
+ strs = strs.replace("e+00", "e+0")
784
+ elif strs.find("e-00") >= 0:
785
+ strs = strs.replace("e-00", "e-0")
786
+ elif strs.find("E+00") >= 0:
787
+ strs = strs.replace("E+00", "E+0")
788
+ elif strs.find("E-00") >= 0:
789
+ strs = strs.replace("E-00", "E-0")
790
+
791
+ return strs
792
+
793
+
794
+ def SetValue(self, value):
795
+ """
796
+ Sets the :class:`FloatSpin` value.
797
+
798
+ :param `value`: the new value.
799
+ """
800
+ if not self._textctrl or not self.InRange(value):
801
+ return
802
+
803
+ if self._snapticks and self._increment != 0.0:
804
+
805
+ finite, snap_value = self.IsFinite(value)
806
+
807
+ if not finite: # FIXME What To Do About A Failure?
808
+
809
+ if (snap_value - floor(snap_value) < ceil(snap_value) - snap_value):
810
+ value = self._defaultvalue + floor(snap_value)*self._increment
811
+ else:
812
+ value = self._defaultvalue + ceil(snap_value)*self._increment
813
+
814
+ decimal = locale.localeconv()["decimal_point"]
815
+ strs = ("%100." + str(self._digits) + self._textformat[1])%value
816
+ strs = strs.replace(".", decimal)
817
+ strs = strs.strip()
818
+ strs = self.ReplaceDoubleZero(strs)
819
+
820
+ if value != self._value or strs != self._textctrl.GetValue():
821
+
822
+ self._textctrl.SetValue(strs)
823
+ self._textctrl.DiscardEdits()
824
+ self._value = value
825
+
826
+
827
+ def GetValue(self):
828
+ """ Returns the :class:`FloatSpin` value. """
829
+
830
+ return float(self._value)
831
+
832
+
833
+ def SetRangeDontClampValue(self, min_val, max_val):
834
+ """
835
+ Sets the allowed range.
836
+
837
+ :param `min_val`: the minimum value for :class:`FloatSpin`. If it is ``None`` it is
838
+ ignored;
839
+ :param `max_val`: the maximum value for :class:`FloatSpin`. If it is ``None`` it is
840
+ ignored.
841
+
842
+ :note: This method doesn't modify the current value.
843
+ """
844
+
845
+ if (min_val is not None):
846
+ self._min = FixedPoint(str(min_val), 20)
847
+ else:
848
+ self._min = None
849
+ if (max_val is not None):
850
+ self._max = FixedPoint(str(max_val), 20)
851
+ else:
852
+ self._max = None
853
+
854
+
855
+ def SetRange(self, min_val, max_val):
856
+ """
857
+ Sets the allowed range.
858
+
859
+ :param `min_val`: the minimum value for :class:`FloatSpin`. If it is ``None`` it is
860
+ ignored;
861
+ :param `max_val`: the maximum value for :class:`FloatSpin`. If it is ``None`` it is
862
+ ignored.
863
+
864
+ :note: This method doesn't modify the current value.
865
+
866
+ :note: You specify open ranges like this (you can equally do this in the
867
+ constructor)::
868
+
869
+ SetRange(min_val=1, max_val=None)
870
+ SetRange(min_val=None, max_val=0)
871
+
872
+
873
+ or no range::
874
+
875
+ SetRange(min_val=None, max_val=None)
876
+
877
+ """
878
+
879
+ self.SetRangeDontClampValue(min_val, max_val)
880
+
881
+ value = self.ClampValue(self._value)
882
+ if (value != self._value):
883
+ self.SetValue(value)
884
+
885
+
886
+ def ClampValue(self, var):
887
+ """
888
+ Clamps `var` between `_min` and `_max` depending if the range has
889
+ been specified.
890
+
891
+ :param `var`: the value to be clamped.
892
+
893
+ :return: A clamped copy of `var`.
894
+ """
895
+
896
+ if (self._min is not None):
897
+ if (var < self._min):
898
+ var = self._min
899
+ return var
900
+
901
+ if (self._max is not None):
902
+ if (var > self._max):
903
+ var = self._max
904
+
905
+ return var
906
+
907
+
908
+ def SetIncrement(self, increment):
909
+ """
910
+ Sets the increment for every ``EVT_FLOATSPIN`` event.
911
+
912
+ :param `increment`: a floating point number specifying the :class:`FloatSpin` increment.
913
+ """
914
+
915
+ if increment < 1./10.0**self._digits:
916
+ raise Exception("\nERROR: Increment Should Be Greater Or Equal To 1/(10**digits).")
917
+
918
+ self._increment = FixedPoint(str(increment), 20)
919
+ self.SetValue(self._value)
920
+
921
+
922
+ def GetIncrement(self):
923
+ """ Returns the increment for every ``EVT_FLOATSPIN`` event. """
924
+
925
+ return self._increment
926
+
927
+
928
+ def SetDigits(self, digits=-1):
929
+ """
930
+ Sets the number of digits to show.
931
+
932
+ :param `digits`: the number of digits to show. If `digits` < 0, :class:`FloatSpin`
933
+ tries to calculate the best number of digits based on input values passed
934
+ in the constructor.
935
+ """
936
+
937
+ if digits < 0:
938
+ incr = str(self._increment)
939
+ if incr.find(".") < 0:
940
+ digits = 0
941
+ else:
942
+ digits = len(incr[incr.find(".")+1:])
943
+
944
+ self._digits = digits
945
+
946
+ self.SetValue(self._value)
947
+
948
+
949
+ def GetDigits(self):
950
+ """ Returns the number of digits shown. """
951
+
952
+ return self._digits
953
+
954
+
955
+ def SetFormat(self, fmt="%f"):
956
+ """
957
+ Set the string format to use.
958
+
959
+ :param `fmt`: the new string format to use. One of the following strings:
960
+
961
+ ====== =================================
962
+ Format Description
963
+ ====== =================================
964
+ 'e' Floating point exponential format (lowercase)
965
+ 'E' Floating point exponential format (uppercase)
966
+ 'f' Floating point decimal format
967
+ 'F' Floating point decimal format
968
+ 'g' Floating point format. Uses lowercase exponential format if exponent is less than -4 or not less than precision, decimal format otherwise
969
+ 'G' Floating point format. Uses uppercase exponential format if exponent is less than -4 or not less than precision, decimal format otherwise
970
+ ====== =================================
971
+
972
+ """
973
+
974
+ if fmt not in ["%f", "%g", "%e", "%E", "%F", "%G"]:
975
+ raise Exception('\nERROR: Bad Float Number Format: ' + repr(fmt) + '. It Should Be ' \
976
+ 'One Of "%f", "%g", "%e", "%E", "%F", "%G"')
977
+
978
+ self._textformat = fmt
979
+
980
+ if self._digits < 0:
981
+ self.SetDigits()
982
+
983
+ self.SetValue(self._value)
984
+
985
+
986
+ def GetFormat(self):
987
+ """
988
+ Returns the string format in use.
989
+
990
+ :see: :meth:`~FloatSpin.SetFormat` for a list of valid string formats.
991
+ """
992
+
993
+ return self._textformat
994
+
995
+
996
+ def SetDefaultValue(self, defaultvalue):
997
+ """
998
+ Sets the :class:`FloatSpin` default value.
999
+
1000
+ :param `defaultvalue`: a floating point value representing the new default
1001
+ value for :class:`FloatSpin`.
1002
+ """
1003
+
1004
+ if self.InRange(defaultvalue):
1005
+ self._defaultvalue = FixedPoint(str(defaultvalue), 20)
1006
+
1007
+
1008
+ def GetDefaultValue(self):
1009
+ """ Returns the :class:`FloatSpin` default value. """
1010
+
1011
+ return self._defaultvalue
1012
+
1013
+
1014
+ def IsDefaultValue(self):
1015
+ """ Returns whether the current value is the default value or not. """
1016
+
1017
+ return self._value == self._defaultvalue
1018
+
1019
+
1020
+ def SetToDefaultValue(self):
1021
+ """ Sets :class:`FloatSpin` value to its default value. """
1022
+
1023
+ self.SetValue(self._defaultvalue)
1024
+
1025
+
1026
+ def SetSnapToTicks(self, forceticks=True):
1027
+ """
1028
+ Force the value to always be divisible by the increment. Initially ``False``.
1029
+
1030
+ :param `forceticks`: ``True`` to force the snap to ticks option, ``False`` otherwise.
1031
+
1032
+ :note: This uses the default value as the basis, you will get strange results
1033
+ for very large differences between the current value and default value
1034
+ when the increment is very small.
1035
+ """
1036
+
1037
+ if self._snapticks != forceticks:
1038
+
1039
+ self._snapticks = forceticks
1040
+ self.SetValue(self._value)
1041
+
1042
+
1043
+ def GetSnapToTicks(self):
1044
+ """ Returns whether the snap to ticks option is active or not. """
1045
+
1046
+ return self._snapticks
1047
+
1048
+
1049
+ def OnFocus(self, event):
1050
+ """
1051
+ Handles the ``wx.EVT_SET_FOCUS`` event for :class:`FloatSpin`.
1052
+
1053
+ :param `event`: a :class:`FocusEvent` event to be processed.
1054
+ """
1055
+
1056
+ if self._textctrl:
1057
+ self._textctrl.SetFocus()
1058
+
1059
+ event.Skip()
1060
+
1061
+
1062
+ def OnKillFocus(self, event):
1063
+ """
1064
+ Handles the ``wx.EVT_KILL_FOCUS`` event for :class:`FloatSpin`.
1065
+
1066
+ :param `event`: a :class:`FocusEvent` event to be processed.
1067
+ """
1068
+
1069
+ self.SyncSpinToText(True)
1070
+ event.Skip()
1071
+
1072
+
1073
+ def SyncSpinToText(self, send_event=True, force_valid=True):
1074
+ """
1075
+ Synchronize the underlying :class:`TextCtrl` with :class:`SpinButton`.
1076
+
1077
+ :param `send_event`: ``True`` to send a ``EVT_FLOATSPIN`` event, ``False``
1078
+ otherwise;
1079
+ :param `force_valid`: ``True`` to force a valid value (i.e. inside the
1080
+ provided range), ``False`` otherwise.
1081
+ """
1082
+
1083
+ if not self._textctrl:
1084
+ return
1085
+
1086
+ curr = self._textctrl.GetValue()
1087
+ curr = curr.strip()
1088
+ decimal = locale.localeconv()["decimal_point"]
1089
+ curr = curr.replace(decimal, ".")
1090
+
1091
+ if curr:
1092
+ try:
1093
+ curro = float(curr)
1094
+ curr = FixedPoint(curr, 20)
1095
+ except:
1096
+ self.SetValue(self._value)
1097
+ return
1098
+
1099
+ if force_valid or not self.HasRange() or self.InRange(curr):
1100
+
1101
+ if force_valid and self.HasRange():
1102
+
1103
+ curr = self.ClampValue(curr)
1104
+
1105
+ if self._value != curr:
1106
+ self.SetValue(curr)
1107
+
1108
+ if send_event:
1109
+ self.DoSendEvent()
1110
+
1111
+ elif force_valid:
1112
+
1113
+ # textctrl is out of sync, discard and reset
1114
+ self.SetValue(self.GetValue())
1115
+
1116
+
1117
+ def SetFont(self, font=None):
1118
+ """
1119
+ Sets the underlying :class:`TextCtrl` font.
1120
+
1121
+ :param `font`: a valid instance of :class:`wx.Font`.
1122
+ """
1123
+
1124
+ if font is None:
1125
+ font = wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT)
1126
+
1127
+ if not self._textctrl:
1128
+ return False
1129
+
1130
+ return self._textctrl.SetFont(font)
1131
+
1132
+
1133
+ def GetFont(self):
1134
+ """ Returns the underlying :class:`TextCtrl` font. """
1135
+
1136
+ if not self._textctrl:
1137
+ return self.GetFont()
1138
+
1139
+ return self._textctrl.GetFont()
1140
+
1141
+
1142
+ def GetMin(self):
1143
+ """
1144
+ Returns the minimum value for :class:`FloatSpin`. It can be a
1145
+ number or ``None`` if no minimum is present.
1146
+ """
1147
+
1148
+ return self._min
1149
+
1150
+
1151
+ def SetMin(self, min_val):
1152
+ """
1153
+ Sets the minimum value for :class:`FloatSpin`.
1154
+
1155
+ :param `min_val`: the minimum value for :class:`FloatSpin`. If it is ``None`` it is
1156
+ ignored.
1157
+
1158
+ :note: This method doesn't modify the current value.
1159
+ """
1160
+
1161
+ if (min_val is not None):
1162
+ self._min = FixedPoint(str(min_val), 20)
1163
+ else:
1164
+ self._min = None
1165
+
1166
+
1167
+ def GetMax(self):
1168
+ """
1169
+ Returns the maximum value for :class:`FloatSpin`. It can be a
1170
+ number or ``None`` if no minimum is present.
1171
+ """
1172
+
1173
+ return self._max
1174
+
1175
+
1176
+ def SetMax(self, max_val):
1177
+ """
1178
+ Sets the maximum value for :class:`FloatSpin`.
1179
+
1180
+ :param `max_val`: the maximum value for :class:`FloatSpin`. If it is ``None`` it is
1181
+ ignored.
1182
+
1183
+ :note: This method doesn't modify the current value.
1184
+ """
1185
+
1186
+ if (max_val is not None):
1187
+ self._max = FixedPoint(str(max_val), 20)
1188
+ else:
1189
+ self._max = None
1190
+
1191
+
1192
+ def HasRange(self):
1193
+ """ Returns whether :class:`FloatSpin` range has been set or not. """
1194
+
1195
+ return (self._min is not None) or (self._max is not None)
1196
+
1197
+
1198
+ def InRange(self, value):
1199
+ """
1200
+ Returns whether a value is inside :class:`FloatSpin` range.
1201
+
1202
+ :param `value`: the value to test.
1203
+ """
1204
+
1205
+ if (not self.HasRange()):
1206
+ return True
1207
+ if (self._min is not None):
1208
+ if (value < self._min):
1209
+ return False
1210
+ if (self._max is not None):
1211
+ if (value > self._max):
1212
+ return False
1213
+ return True
1214
+
1215
+
1216
+ def GetTextCtrl(self):
1217
+ """ Returns the underlying :class:`TextCtrl`. """
1218
+
1219
+ return self._textctrl
1220
+
1221
+
1222
+ def IsFinite(self, value):
1223
+ """
1224
+ Tries to determine if a value is finite or infinite/NaN.
1225
+
1226
+ :param `value`: the value to test.
1227
+ """
1228
+
1229
+ try:
1230
+ snap_value = (value - self._defaultvalue)/self._increment
1231
+ finite = True
1232
+ except:
1233
+ finite = False
1234
+ snap_value = None
1235
+
1236
+ return finite, snap_value
1237
+
1238
+
1239
+ DefaultValue = property(GetDefaultValue, SetDefaultValue)
1240
+ Digits = property(GetDigits, SetDigits)
1241
+ Font = property(GetFont, SetFont)
1242
+ Format = property(GetFormat, SetFormat)
1243
+ Increment = property(GetIncrement, SetIncrement)
1244
+ Min = property(GetMin, SetMin)
1245
+ Max = property(GetMax, SetMax)
1246
+ Value = property(GetValue, SetValue)
1247
+
1248
+
1249
+
1250
+ # Class FixedPoint, version 0.0.4.
1251
+ # Released to the public domain 28-Mar-2001,
1252
+ # by Tim Peters (tim.one@home.com).
1253
+
1254
+ # Provided as-is; use at your own risk; no warranty; no promises; enjoy!
1255
+
1256
+
1257
+ # 28-Mar-01 ver 0.0,4
1258
+ # Use repr() instead of str() inside __str__, because str(long) changed
1259
+ # since this was first written (used to produce trailing "L", doesn't
1260
+ # now).
1261
+ #
1262
+ # 09-May-99 ver 0,0,3
1263
+ # Repaired __sub__(FixedPoint, string); was blowing up.
1264
+ # Much more careful conversion of float (now best possible).
1265
+ # Implemented exact % and divmod.
1266
+ #
1267
+ # 14-Oct-98 ver 0,0,2
1268
+ # Added int, long, frac. Beefed up docs. Removed DECIMAL_POINT
1269
+ # and MINUS_SIGN globals to discourage bloating this class instead
1270
+ # of writing formatting wrapper classes (or subclasses)
1271
+ #
1272
+ # 11-Oct-98 ver 0,0,1
1273
+ # posted to c.l.py
1274
+
1275
+ __version__ = 0, 0, 4
1276
+
1277
+ # The default value for the number of decimal digits carried after the
1278
+ # decimal point. This only has effect at compile-time.
1279
+ DEFAULT_PRECISION = 2
1280
+ """ The default value for the number of decimal digits carried after the decimal point. This only has effect at compile-time. """
1281
+
1282
+ class FixedPoint(object):
1283
+ """
1284
+ FixedPoint objects support decimal arithmetic with a fixed number of
1285
+ digits (called the object's precision) after the decimal point. The
1286
+ number of digits before the decimal point is variable & unbounded.
1287
+
1288
+ The precision is user-settable on a per-object basis when a FixedPoint
1289
+ is constructed, and may vary across FixedPoint objects. The precision
1290
+ may also be changed after construction via `FixedPoint.set_precision(p)`.
1291
+ Note that if the precision of a FixedPoint is reduced via :meth:`FixedPoint.set_precision() <FixedPoint.set_precision>`,
1292
+ information may be lost to rounding.
1293
+
1294
+ Example::
1295
+
1296
+ >>> x = FixedPoint("5.55") # precision defaults to 2
1297
+ >>> print(x)
1298
+ 5.55
1299
+ >>> x.set_precision(1) # round to one fraction digit
1300
+ >>> print(x)
1301
+ 5.6
1302
+ >>> print(FixedPoint("5.55", 1)) # same thing setting to 1 in constructor
1303
+ 5.6
1304
+ >>> repr(x) # returns constructor string that reproduces object exactly
1305
+ "FixedPoint('5.6', 1)"
1306
+ >>>
1307
+
1308
+
1309
+ When :class:`FixedPoint` objects of different precision are combined via + - * /,
1310
+ the result is computed to the larger of the inputs' precisions, which also
1311
+ becomes the precision of the resulting :class:`FixedPoint` object. Example::
1312
+
1313
+ >>> print FixedPoint("3.42") + FixedPoint("100.005", 3)
1314
+ 103.425
1315
+ >>>
1316
+
1317
+
1318
+ When a :class:`FixedPoint` is combined with other numeric types (ints, floats,
1319
+ strings representing a number) via + - * /, then similarly the computation
1320
+ is carried out using -- and the result inherits -- the :class:`FixedPoint`'s
1321
+ precision. Example::
1322
+
1323
+ >>> print(FixedPoint(1) / 7)
1324
+ 0.14
1325
+ >>> print(FixedPoint(1, 30) / 7)
1326
+ 0.142857142857142857142857142857
1327
+ >>>
1328
+
1329
+
1330
+ The string produced by `str(x)` (implictly invoked by `print`) always
1331
+ contains at least one digit before the decimal point, followed by a
1332
+ decimal point, followed by exactly `x.get_precision()` digits. If `x` is
1333
+ negative, `str(x)[0] == "-"`.
1334
+
1335
+ The :class:`FixedPoint` constructor can be passed an int, long, string, float,
1336
+ :class:`FixedPoint`, or any object convertible to a float via `float()` or to an
1337
+ integer via `int()`. Passing a precision is optional; if specified, the
1338
+ precision must be a non-negative int. There is no inherent limit on
1339
+ the size of the precision, but if very very large you'll probably run
1340
+ out of memory.
1341
+
1342
+ Note that conversion of floats to :class:`FixedPoint` can be surprising, and
1343
+ should be avoided whenever possible. Conversion from string is exact
1344
+ (up to final rounding to the requested precision), so is greatly
1345
+ preferred. Example::
1346
+
1347
+ >>> print(FixedPoint(1.1e30))
1348
+ 1099999999999999993725589651456.00
1349
+ >>> print(FixedPoint("1.1e30"))
1350
+ 1100000000000000000000000000000.00
1351
+ >>>
1352
+
1353
+
1354
+ """
1355
+
1356
+ # the exact value is self.n / 10**self.p;
1357
+ # self.n is a long; self.p is an int
1358
+
1359
+ def __init__(self, value=0, precision=DEFAULT_PRECISION):
1360
+ """
1361
+ Default class constructor.
1362
+
1363
+ :param `value`: the initial value;
1364
+ :param `precision`: must be an int >= 0, and defaults to ``DEFAULT_PRECISION``.
1365
+ """
1366
+
1367
+ self.n = self.p = 0
1368
+ self.set_precision(precision)
1369
+ p = self.p
1370
+
1371
+ if isinstance(value, type("42.3e5")):
1372
+ n, exp = _string2exact(value)
1373
+ # exact value is n*10**exp = n*10**(exp+p)/10**p
1374
+ effective_exp = exp + p
1375
+ if effective_exp > 0:
1376
+ n = n * _tento(effective_exp)
1377
+ elif effective_exp < 0:
1378
+ n = _roundquotient(n, _tento(-effective_exp))
1379
+ self.n = n
1380
+ return
1381
+
1382
+ if isinstance(value, six.integer_types):
1383
+ self.n = int(value) * _tento(p)
1384
+ return
1385
+
1386
+ if isinstance(value, FixedPoint):
1387
+ temp = value.copy()
1388
+ temp.set_precision(p)
1389
+ self.n, self.p = temp.n, temp.p
1390
+ return
1391
+
1392
+ if isinstance(value, type(42.0)):
1393
+ # XXX ignoring infinities and NaNs and overflows for now
1394
+ import math
1395
+ f, e = math.frexp(abs(value))
1396
+ assert f == 0 or 0.5 <= f < 1.0
1397
+ # |value| = f * 2**e exactly
1398
+
1399
+ # Suck up CHUNK bits at a time; 28 is enough so that we suck
1400
+ # up all bits in 2 iterations for all known binary double-
1401
+ # precision formats, and small enough to fit in an int.
1402
+ CHUNK = 28
1403
+ top = 0
1404
+ # invariant: |value| = (top + f) * 2**e exactly
1405
+ while f:
1406
+ f = math.ldexp(f, CHUNK)
1407
+ digit = int(f)
1408
+ assert digit >> CHUNK == 0
1409
+ top = (top << CHUNK) | digit
1410
+ f = f - digit
1411
+ assert 0.0 <= f < 1.0
1412
+ e = e - CHUNK
1413
+
1414
+ # now |value| = top * 2**e exactly
1415
+ # want n such that n / 10**p = top * 2**e, or
1416
+ # n = top * 10**p * 2**e
1417
+ top = top * _tento(p)
1418
+ if e >= 0:
1419
+ n = top << e
1420
+ else:
1421
+ n = _roundquotient(top, 1 << -e)
1422
+ if value < 0:
1423
+ n = -n
1424
+ self.n = n
1425
+ return
1426
+
1427
+ if isinstance(value, type(42-42j)):
1428
+ raise TypeError("can't convert complex to FixedPoint: " +
1429
+ repr(value))
1430
+
1431
+ # can we coerce to a float?
1432
+ yes = 1
1433
+ try:
1434
+ asfloat = float(value)
1435
+ except:
1436
+ yes = 0
1437
+ if yes:
1438
+ self.__init__(asfloat, p)
1439
+ return
1440
+
1441
+ # similarly for long
1442
+ yes = 1
1443
+ try:
1444
+ aslong = int(value)
1445
+ except:
1446
+ yes = 0
1447
+ if yes:
1448
+ self.__init__(aslong, p)
1449
+ return
1450
+
1451
+ raise TypeError("can't convert to FixedPoint: " + repr(value))
1452
+
1453
+
1454
+ def get_precision(self):
1455
+ """
1456
+ Return the precision of this :class:`FixedPoint`.
1457
+
1458
+ :note: The precision is the number of decimal digits carried after
1459
+ the decimal point, and is an int >= 0.
1460
+ """
1461
+
1462
+ return self.p
1463
+
1464
+
1465
+ def set_precision(self, precision=DEFAULT_PRECISION):
1466
+ """
1467
+ Change the precision carried by this :class:`FixedPoint` to `precision`.
1468
+
1469
+ :param `precision`: must be an int >= 0, and defaults to
1470
+ ``DEFAULT_PRECISION``.
1471
+
1472
+ :note: If `precision` is less than this :class:`FixedPoint`'s current precision,
1473
+ information may be lost to rounding.
1474
+ """
1475
+
1476
+ try:
1477
+ p = int(precision)
1478
+ except:
1479
+ raise TypeError("precision not convertable to int: " +
1480
+ repr(precision))
1481
+ if p < 0:
1482
+ raise ValueError("precision must be >= 0: " + repr(precision))
1483
+
1484
+ if p > self.p:
1485
+ self.n = self.n * _tento(p - self.p)
1486
+ elif p < self.p:
1487
+ self.n = _roundquotient(self.n, _tento(self.p - p))
1488
+ self.p = p
1489
+
1490
+
1491
+ def __str__(self):
1492
+
1493
+ n, p = self.n, self.p
1494
+ i, f = divmod(abs(n), _tento(p))
1495
+ if p:
1496
+ frac = repr(f)[:-1]
1497
+ frac = "0" * (p - len(frac)) + frac
1498
+ else:
1499
+ frac = ""
1500
+ return "-"[:n<0] + \
1501
+ repr(i)[:-1] + \
1502
+ "." + frac
1503
+
1504
+
1505
+ def __repr__(self):
1506
+
1507
+ return "FixedPoint" + repr((str(self), self.p))
1508
+
1509
+
1510
+ def copy(self):
1511
+ """ Create a copy of the current :class:`FixedPoint`. """
1512
+
1513
+ return _mkFP(self.n, self.p)
1514
+
1515
+ __copy__ = __deepcopy__ = copy
1516
+
1517
+ def __eq__(self, other):
1518
+ if other is None:
1519
+ return False
1520
+ xn, yn, p = _norm(self, other)
1521
+ return not _cmp(xn, yn)
1522
+
1523
+ def __ge__(self, other):
1524
+ if other is None:
1525
+ return False
1526
+ xn, yn, p = _norm(self, other)
1527
+ return xn >= yn
1528
+
1529
+ def __le__(self, other):
1530
+ if other is None:
1531
+ return False
1532
+ xn, yn, p = _norm(self, other)
1533
+ return xn <= yn
1534
+
1535
+ def __hash__(self):
1536
+ # caution! == values must have equal hashes, and a FixedPoint
1537
+ # is essentially a rational in unnormalized form. There's
1538
+ # really no choice here but to normalize it, so hash is
1539
+ # potentially expensive.
1540
+ n, p = self.__reduce()
1541
+
1542
+ # Obscurity: if the value is an exact integer, p will be 0 now,
1543
+ # so the hash expression reduces to hash(n). So FixedPoints
1544
+ # that happen to be exact integers hash to the same things as
1545
+ # their int or long equivalents. This is Good. But if a
1546
+ # FixedPoint happens to have a value exactly representable as
1547
+ # a float, their hashes may differ. This is a teensy bit Bad.
1548
+ return hash(n) ^ hash(p)
1549
+
1550
+ def __nonzero__(self):
1551
+ return self.n != 0
1552
+
1553
+ def __bool__(self):
1554
+ return self.n != 0
1555
+
1556
+ def __neg__(self):
1557
+ return _mkFP(-self.n, self.p)
1558
+
1559
+ def __abs__(self):
1560
+ if self.n >= 0:
1561
+ return self.copy()
1562
+ else:
1563
+ return -self
1564
+
1565
+ def __add__(self, other):
1566
+ n1, n2, p = _norm(self, other)
1567
+ # n1/10**p + n2/10**p = (n1+n2)/10**p
1568
+ return _mkFP(n1 + n2, p)
1569
+
1570
+ __radd__ = __add__
1571
+
1572
+ def __sub__(self, other):
1573
+ if not isinstance(other, FixedPoint):
1574
+ other = FixedPoint(other, self.p)
1575
+ return self.__add__(-other)
1576
+
1577
+ def __rsub__(self, other):
1578
+ return (-self) + other
1579
+
1580
+ def __mul__(self, other):
1581
+ n1, n2, p = _norm(self, other)
1582
+ # n1/10**p * n2/10**p = (n1*n2/10**p)/10**p
1583
+ return _mkFP(_roundquotient(n1 * n2, _tento(p)), p)
1584
+
1585
+ __rmul__ = __mul__
1586
+
1587
+ def __div__(self, other):
1588
+ n1, n2, p = _norm(self, other)
1589
+ if n2 == 0:
1590
+ raise ZeroDivisionError("FixedPoint division")
1591
+ if n2 < 0:
1592
+ n1, n2 = -n1, -n2
1593
+ # n1/10**p / (n2/10**p) = n1/n2 = (n1*10**p/n2)/10**p
1594
+ return _mkFP(_roundquotient(n1 * _tento(p), n2), p)
1595
+
1596
+ def __rdiv__(self, other):
1597
+ n1, n2, p = _norm(self, other)
1598
+ return _mkFP(n2, p) / self
1599
+
1600
+ def __divmod__(self, other):
1601
+ n1, n2, p = _norm(self, other)
1602
+ if n2 == 0:
1603
+ raise ZeroDivisionError("FixedPoint modulo")
1604
+ # floor((n1/10**p)/(n2*10**p)) = floor(n1/n2)
1605
+ q = n1 / n2
1606
+ # n1/10**p - q * n2/10**p = (n1 - q * n2)/10**p
1607
+ return q, _mkFP(n1 - q * n2, p)
1608
+
1609
+ def __rdivmod__(self, other):
1610
+ n1, n2, p = _norm(self, other)
1611
+ return divmod(_mkFP(n2, p), self)
1612
+
1613
+ def __mod__(self, other):
1614
+ return self.__divmod__(other)[1]
1615
+
1616
+ def __rmod__(self, other):
1617
+ n1, n2, p = _norm(self, other)
1618
+ return _mkFP(n2, p).__mod__(self)
1619
+
1620
+ # caution! float can lose precision
1621
+ def __float__(self):
1622
+ n, p = self.__reduce()
1623
+ return float(n) / float(_tento(p))
1624
+
1625
+ # XXX should this round instead?
1626
+ # XXX note e.g. int(-1.9) == -1L and int(1.9) == 1L in Python
1627
+ # XXX note that __int__ inherits whatever __long__ does,
1628
+ # XXX and .frac() is affected too
1629
+ def __long__(self):
1630
+ answer = abs(self.n) // _tento(self.p)
1631
+ if self.n < 0:
1632
+ answer = -answer
1633
+ return answer
1634
+
1635
+ def __int__(self):
1636
+ return int(self.__long__())
1637
+
1638
+ def __lt__(self, other):
1639
+ if other is None:
1640
+ return 1
1641
+ xn, yn, p = _norm(self, other)
1642
+ return xn < yn
1643
+
1644
+ def __gt__(self, other):
1645
+ if other is None:
1646
+ return 1
1647
+ xn, yn, p = _norm(self, other)
1648
+ return xn > yn
1649
+
1650
+ def frac(self):
1651
+ """
1652
+ Returns fractional portion as a :class:`FixedPoint`.
1653
+
1654
+ :note: In :class:`FixedPoint`,
1655
+
1656
+ this equality holds true::
1657
+
1658
+ x = x.frac() + int(x)
1659
+
1660
+
1661
+ """
1662
+ return self - int(self)
1663
+
1664
+ # return n, p s.t. self == n/10**p and n % 10 != 0
1665
+ def __reduce(self):
1666
+ n, p = self.n, self.p
1667
+ if n == 0:
1668
+ p = 0
1669
+ while p and n % 10 == 0:
1670
+ p = p - 1
1671
+ n = n // 10
1672
+ return n, p
1673
+
1674
+ # return 10L**n
1675
+
1676
+ def _tento(n, cache={}):
1677
+ try:
1678
+ return cache[n]
1679
+ except KeyError:
1680
+ answer = cache[n] = 10 ** n
1681
+ return answer
1682
+
1683
+ # return xn, yn, p s.t.
1684
+ # p = max(x.p, y.p)
1685
+ # x = xn / 10**p
1686
+ # y = yn / 10**p
1687
+ #
1688
+ # x must be FixedPoint to begin with; if y is not FixedPoint,
1689
+ # it inherits its precision from x.
1690
+ #
1691
+ # Note that this is called a lot, so default-arg tricks are helpful.
1692
+
1693
+ def _norm(x, y, isinstance=isinstance, FixedPoint=FixedPoint,
1694
+ _tento=_tento):
1695
+ assert isinstance(x, FixedPoint)
1696
+ if not isinstance(y, FixedPoint):
1697
+ y = FixedPoint(y, x.p)
1698
+ xn, yn = x.n, y.n
1699
+ xp, yp = x.p, y.p
1700
+ if xp > yp:
1701
+ yn = yn * _tento(xp - yp)
1702
+ p = xp
1703
+ elif xp < yp:
1704
+ xn = xn * _tento(yp - xp)
1705
+ p = yp
1706
+ else:
1707
+ p = xp # same as yp
1708
+ return xn, yn, p
1709
+
1710
+ def _mkFP(n, p, FixedPoint=FixedPoint):
1711
+ f = FixedPoint()
1712
+ f.n = n
1713
+ f.p = p
1714
+ return f
1715
+
1716
+ # divide x by y, rounding to int via nearest-even
1717
+ # y must be > 0
1718
+ # XXX which rounding modes are useful?
1719
+
1720
+ def _roundquotient(x, y):
1721
+ assert y > 0
1722
+ n, leftover = divmod(x, y)
1723
+ c = _cmp(leftover << 1, y)
1724
+ # c < 0 <-> leftover < y/2, etc
1725
+ if c > 0 or (c == 0 and (n & 1) == 1):
1726
+ n = n + 1
1727
+ return n
1728
+
1729
+
1730
+ def _cmp(a, b):
1731
+ return a - b
1732
+
1733
+
1734
+ # crud for parsing strings
1735
+ import re
1736
+
1737
+ # There's an optional sign at the start, and an optional exponent
1738
+ # at the end. The exponent has an optional sign and at least one
1739
+ # digit. In between, must have either at least one digit followed
1740
+ # by an optional fraction, or a decimal point followed by at least
1741
+ # one digit. Yuck.
1742
+
1743
+ _parser = re.compile(r"""
1744
+ \s*
1745
+ (?P<sign>[-+])?
1746
+ (
1747
+ (?P<int>\d+) (\. (?P<frac>\d*))?
1748
+ |
1749
+ \. (?P<onlyfrac>\d+)
1750
+ )
1751
+ ([eE](?P<exp>[-+]? \d+))?
1752
+ \s* $
1753
+ """, re.VERBOSE).match
1754
+
1755
+ del re
1756
+
1757
+ # return n, p s.t. float string value == n * 10**p exactly
1758
+
1759
+ def _string2exact(s):
1760
+ m = _parser(s)
1761
+ if m is None:
1762
+ raise ValueError("can't parse as number: " + repr(s))
1763
+
1764
+ exp = m.group('exp')
1765
+ if exp is None:
1766
+ exp = 0
1767
+ else:
1768
+ exp = int(exp)
1769
+
1770
+ intpart = m.group('int')
1771
+ if intpart is None:
1772
+ intpart = "0"
1773
+ fracpart = m.group('onlyfrac')
1774
+ else:
1775
+ fracpart = m.group('frac')
1776
+ if fracpart is None or fracpart == "":
1777
+ fracpart = "0"
1778
+ assert intpart
1779
+ assert fracpart
1780
+
1781
+ i, f = int(intpart), int(fracpart)
1782
+ nfrac = len(fracpart)
1783
+ i = i * _tento(nfrac) + f
1784
+ exp = exp - nfrac
1785
+
1786
+ if m.group('sign') == "-":
1787
+ i = -i
1788
+
1789
+ return i, exp
1790
+
1791
+
1792
+ if __name__ == '__main__':
1793
+
1794
+ import wx
1795
+
1796
+ class MyFrame(wx.Frame):
1797
+
1798
+ def __init__(self, parent):
1799
+
1800
+ wx.Frame.__init__(self, parent, -1, "FloatSpin Demo")
1801
+
1802
+ panel = wx.Panel(self)
1803
+
1804
+ floatspin = FloatSpin(panel, -1, pos=(50, 50), min_val=0, max_val=1,
1805
+ increment=0.01, value=0.1, agwStyle=FS_LEFT)
1806
+ floatspin.Format = "%f"
1807
+ floatspin.Digits = 2
1808
+ floatspin.Min = -1
1809
+ floatspin.Max = 10
1810
+ floatspin.Increment = 0.02
1811
+ floatspin.Value = 0.2
1812
+
1813
+
1814
+ # our normal wxApp-derived class, as usual
1815
+
1816
+ app = wx.App(0)
1817
+
1818
+ frame = MyFrame(None)
1819
+ app.SetTopWindow(frame)
1820
+ frame.Show()
1821
+
1822
+ app.MainLoop()
1823
+