wxPython-zombie 3.1.5.8__cp313-cp313-win_amd64.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1175) hide show
  1. wx/__init__.py +22 -0
  2. wx/__version__.py +9 -0
  3. wx/_adv.cp313-win_amd64.pyd +0 -0
  4. wx/_aui.cp313-win_amd64.pyd +0 -0
  5. wx/_core.cp313-win_amd64.pyd +0 -0
  6. wx/_dataview.cp313-win_amd64.pyd +0 -0
  7. wx/_glcanvas.cp313-win_amd64.pyd +0 -0
  8. wx/_grid.cp313-win_amd64.pyd +0 -0
  9. wx/_html.cp313-win_amd64.pyd +0 -0
  10. wx/_html2.cp313-win_amd64.pyd +0 -0
  11. wx/_media.cp313-win_amd64.pyd +0 -0
  12. wx/_msw.cp313-win_amd64.pyd +0 -0
  13. wx/_propgrid.cp313-win_amd64.pyd +0 -0
  14. wx/_ribbon.cp313-win_amd64.pyd +0 -0
  15. wx/_richtext.cp313-win_amd64.pyd +0 -0
  16. wx/_stc.cp313-win_amd64.pyd +0 -0
  17. wx/_xml.cp313-win_amd64.pyd +0 -0
  18. wx/_xrc.cp313-win_amd64.pyd +0 -0
  19. wx/adv.py +124 -0
  20. wx/adv.pyi +5182 -0
  21. wx/aui.py +77 -0
  22. wx/aui.pyi +3655 -0
  23. wx/core.py +3540 -0
  24. wx/core.pyi +50592 -0
  25. wx/dataview.py +173 -0
  26. wx/dataview.pyi +3491 -0
  27. wx/demo/AUI_DockingWindowMgr.py +1154 -0
  28. wx/demo/AUI_MDI.py +117 -0
  29. wx/demo/AUI_Notebook.py +58 -0
  30. wx/demo/About.py +75 -0
  31. wx/demo/AboutBox.py +75 -0
  32. wx/demo/ActiveXWrapper_Acrobat.py +132 -0
  33. wx/demo/ActiveXWrapper_IE.py +187 -0
  34. wx/demo/ActiveX_FlashWindow.py +107 -0
  35. wx/demo/ActiveX_IEHtmlWindow.py +242 -0
  36. wx/demo/ActiveX_PDFWindow.py +204 -0
  37. wx/demo/ActivityIndicator.py +80 -0
  38. wx/demo/AddPrivateFont.py +116 -0
  39. wx/demo/AdjustChannels.py +178 -0
  40. wx/demo/AlphaDrawing.py +77 -0
  41. wx/demo/AnalogClock.py +144 -0
  42. wx/demo/AnimationCtrl.py +104 -0
  43. wx/demo/ArtProvider.py +893 -0
  44. wx/demo/BannerWindow.py +1 -0
  45. wx/demo/BitmapButton.py +87 -0
  46. wx/demo/BitmapComboBox.py +63 -0
  47. wx/demo/BitmapFromBuffer.py +140 -0
  48. wx/demo/Button.py +77 -0
  49. wx/demo/Cairo.py +197 -0
  50. wx/demo/Cairo_Snippets.py +135 -0
  51. wx/demo/Calendar.py +660 -0
  52. wx/demo/CalendarCtrl.py +122 -0
  53. wx/demo/CheckBox.py +74 -0
  54. wx/demo/CheckListBox.py +79 -0
  55. wx/demo/CheckListCtrl.py +99 -0
  56. wx/demo/Choice.py +55 -0
  57. wx/demo/Choicebook.py +80 -0
  58. wx/demo/CollapsibleHeaderCtrl.py +85 -0
  59. wx/demo/CollapsiblePane.py +126 -0
  60. wx/demo/ColorPanel.py +19 -0
  61. wx/demo/ColourDB.py +203 -0
  62. wx/demo/ColourDialog.py +76 -0
  63. wx/demo/ColourSelect.py +119 -0
  64. wx/demo/ComboBox.py +111 -0
  65. wx/demo/ComboCtrl.py +153 -0
  66. wx/demo/ComboTreeBox.py +71 -0
  67. wx/demo/CommandLinkButton.py +50 -0
  68. wx/demo/ContextHelp.py +112 -0
  69. wx/demo/Cursor.py +336 -0
  70. wx/demo/CustomDragAndDrop.py +353 -0
  71. wx/demo/DVC_CustomRenderer.py +204 -0
  72. wx/demo/DVC_DataViewModel.py +365 -0
  73. wx/demo/DVC_IndexListModel.py +257 -0
  74. wx/demo/DVC_ListCtrl.py +69 -0
  75. wx/demo/DVC_TreeCtrl.py +76 -0
  76. wx/demo/DatePickerCtrl.py +68 -0
  77. wx/demo/DelayedResult.py +239 -0
  78. wx/demo/Dialog.py +169 -0
  79. wx/demo/DialogUnits.py +128 -0
  80. wx/demo/DirDialog.py +58 -0
  81. wx/demo/DragAndDrop.py +265 -0
  82. wx/demo/DragImage.py +316 -0
  83. wx/demo/DragScroller.py +59 -0
  84. wx/demo/DrawXXXList.py +436 -0
  85. wx/demo/DynamicSashWindow.py +177 -0
  86. wx/demo/EditableListBox.py +101 -0
  87. wx/demo/Editor.py +70 -0
  88. wx/demo/EventManager.py +291 -0
  89. wx/demo/ExpandoTextCtrl.py +164 -0
  90. wx/demo/FancyText.py +83 -0
  91. wx/demo/FileBrowseButton.py +100 -0
  92. wx/demo/FileCtrl.py +97 -0
  93. wx/demo/FileDialog.py +144 -0
  94. wx/demo/FileHistory.py +140 -0
  95. wx/demo/FindReplaceDialog.py +123 -0
  96. wx/demo/FloatCanvas.py +1959 -0
  97. wx/demo/FontDialog.py +142 -0
  98. wx/demo/FontEnumerator.py +82 -0
  99. wx/demo/Frame.py +85 -0
  100. wx/demo/GLCanvas.py +371 -0
  101. wx/demo/Gauge.py +66 -0
  102. wx/demo/GenericButtons.py +185 -0
  103. wx/demo/GenericCheckBox.py +65 -0
  104. wx/demo/GenericDirCtrl.py +74 -0
  105. wx/demo/GetMouseState.py +159 -0
  106. wx/demo/GraphicsContext.py +236 -0
  107. wx/demo/GraphicsGradient.py +281 -0
  108. wx/demo/Grid.py +95 -0
  109. wx/demo/GridBagSizer.py +170 -0
  110. wx/demo/GridCustEditor.py +247 -0
  111. wx/demo/GridCustTable.py +170 -0
  112. wx/demo/GridDragAndDrop.py +102 -0
  113. wx/demo/GridDragable.py +206 -0
  114. wx/demo/GridEnterHandler.py +66 -0
  115. wx/demo/GridHugeTable.py +89 -0
  116. wx/demo/GridLabelRenderer.py +114 -0
  117. wx/demo/GridSimple.py +270 -0
  118. wx/demo/GridStdEdRend.py +186 -0
  119. wx/demo/Grid_MegaExample.py +490 -0
  120. wx/demo/HTML2_WebView.py +183 -0
  121. wx/demo/HtmlWindow.py +232 -0
  122. wx/demo/I18N.py +237 -0
  123. wx/demo/Image.py +338 -0
  124. wx/demo/ImageAlpha.py +87 -0
  125. wx/demo/ImageBrowser.py +70 -0
  126. wx/demo/ImageFromStream.py +49 -0
  127. wx/demo/Img2PyArtProvider.py +99 -0
  128. wx/demo/InfoBar.py +127 -0
  129. wx/demo/IntCtrl.py +343 -0
  130. wx/demo/ItemsPicker.py +108 -0
  131. wx/demo/Joystick.py +1083 -0
  132. wx/demo/KeyEvents.py +428 -0
  133. wx/demo/LEDNumberCtrl.py +121 -0
  134. wx/demo/LayoutAnchors.py +258 -0
  135. wx/demo/LayoutConstraints.py +149 -0
  136. wx/demo/Layoutf.py +69 -0
  137. wx/demo/ListBox.py +164 -0
  138. wx/demo/ListCtrl.py +538 -0
  139. wx/demo/ListCtrl_edit.py +155 -0
  140. wx/demo/ListCtrl_virtual.py +145 -0
  141. wx/demo/Listbook.py +104 -0
  142. wx/demo/MDIDemo.py +86 -0
  143. wx/demo/MDISashDemo.py +152 -0
  144. wx/demo/MDIWindows.py +66 -0
  145. wx/demo/Main.py +2768 -0
  146. wx/demo/Mask.py +137 -0
  147. wx/demo/MaskedEditControls.py +648 -0
  148. wx/demo/MaskedNumCtrl.py +359 -0
  149. wx/demo/MediaCtrl.py +190 -0
  150. wx/demo/Menu.py +322 -0
  151. wx/demo/MessageDialog.py +54 -0
  152. wx/demo/MimeTypesManager.py +354 -0
  153. wx/demo/MiniFrame.py +67 -0
  154. wx/demo/MouseGestures.py +198 -0
  155. wx/demo/MultiChoiceDialog.py +59 -0
  156. wx/demo/MultiSash.py +95 -0
  157. wx/demo/MultiSplitterWindow.py +168 -0
  158. wx/demo/MultipleChoiceDialog.py +101 -0
  159. wx/demo/Notebook.py +134 -0
  160. wx/demo/NotificationMessage.py +61 -0
  161. wx/demo/OGL.py +433 -0
  162. wx/demo/Overlay.py +209 -0
  163. wx/demo/OwnerDrawnComboBox.py +152 -0
  164. wx/demo/PDFViewer.py +109 -0
  165. wx/demo/PageSetupDialog.py +70 -0
  166. wx/demo/PenAndBrushStyles.py +208 -0
  167. wx/demo/Pickers.py +120 -0
  168. wx/demo/PlateButton.py +430 -0
  169. wx/demo/PopupControl.py +99 -0
  170. wx/demo/PopupMenu.py +156 -0
  171. wx/demo/PopupWindow.py +227 -0
  172. wx/demo/PrintDialog.py +60 -0
  173. wx/demo/PrintFramework.py +227 -0
  174. wx/demo/Process.py +168 -0
  175. wx/demo/ProgressDialog.py +87 -0
  176. wx/demo/PropertyGrid.py +1045 -0
  177. wx/demo/PropertySheetDialog.py +231 -0
  178. wx/demo/PseudoDC.py +350 -0
  179. wx/demo/PyColourChooser.py +60 -0
  180. wx/demo/PyCrust.py +21 -0
  181. wx/demo/PyPlot.py +83 -0
  182. wx/demo/PyShell.py +22 -0
  183. wx/demo/PythonEvents.py +109 -0
  184. wx/demo/README.txt +7 -0
  185. wx/demo/RadioBox.py +67 -0
  186. wx/demo/RadioButton.py +127 -0
  187. wx/demo/RawBitmapAccess.py +208 -0
  188. wx/demo/RearrangeDialog.py +160 -0
  189. wx/demo/RendererNative.py +170 -0
  190. wx/demo/ResizeWidget.py +76 -0
  191. wx/demo/RichMessageDialog.py +85 -0
  192. wx/demo/RichTextCtrl.py +732 -0
  193. wx/demo/RichToolTip.py +145 -0
  194. wx/demo/SVGImage_Bitmap.py +130 -0
  195. wx/demo/SVGImage_Render.py +138 -0
  196. wx/demo/SashWindow.py +151 -0
  197. wx/demo/ScrolledMessageDialog.py +52 -0
  198. wx/demo/ScrolledPanel.py +124 -0
  199. wx/demo/ScrolledWindow.py +260 -0
  200. wx/demo/SearchCtrl.py +115 -0
  201. wx/demo/ShapedWindow.py +145 -0
  202. wx/demo/Simplebook.py +202 -0
  203. wx/demo/SingleChoiceDialog.py +56 -0
  204. wx/demo/SizedControls.py +433 -0
  205. wx/demo/Sizers.py +609 -0
  206. wx/demo/Slider.py +52 -0
  207. wx/demo/Sound.py +95 -0
  208. wx/demo/SpinButton.py +63 -0
  209. wx/demo/SpinCtrl.py +56 -0
  210. wx/demo/SpinCtrlDouble.py +42 -0
  211. wx/demo/SplitTree.py +146 -0
  212. wx/demo/SplitterWindow.py +62 -0
  213. wx/demo/StandardPaths.py +113 -0
  214. wx/demo/StaticBitmap.py +55 -0
  215. wx/demo/StaticBox.py +62 -0
  216. wx/demo/StaticText.py +69 -0
  217. wx/demo/StatusBar.py +144 -0
  218. wx/demo/StockButtons.py +113 -0
  219. wx/demo/StyledTextCtrl_1.py +303 -0
  220. wx/demo/StyledTextCtrl_2.py +410 -0
  221. wx/demo/SystemSettings.py +333 -0
  222. wx/demo/TablePrint.py +215 -0
  223. wx/demo/TestTable.txt +38 -0
  224. wx/demo/TextCtrl.py +187 -0
  225. wx/demo/TextEntryDialog.py +57 -0
  226. wx/demo/Threads.py +258 -0
  227. wx/demo/Throbber.py +250 -0
  228. wx/demo/Ticker.py +147 -0
  229. wx/demo/TimeCtrl.py +240 -0
  230. wx/demo/TimePickerCtrl.py +60 -0
  231. wx/demo/Timer.py +275 -0
  232. wx/demo/ToggleButton.py +54 -0
  233. wx/demo/ToolBar.py +249 -0
  234. wx/demo/ToolTip.py +71 -0
  235. wx/demo/Toolbook.py +111 -0
  236. wx/demo/TreeCtrl.py +199 -0
  237. wx/demo/TreeListCtrl.py +121 -0
  238. wx/demo/TreeMixin.py +269 -0
  239. wx/demo/Treebook.py +117 -0
  240. wx/demo/UIActionSimulator.py +151 -0
  241. wx/demo/URLDragAndDrop.py +130 -0
  242. wx/demo/Unicode.py +146 -0
  243. wx/demo/VListBox.py +176 -0
  244. wx/demo/Validator.py +237 -0
  245. wx/demo/Wizard.py +248 -0
  246. wx/demo/WrapSizer.py +115 -0
  247. wx/demo/XmlResource.py +80 -0
  248. wx/demo/XmlResourceHandler.py +199 -0
  249. wx/demo/XmlResourceSubclass.py +119 -0
  250. wx/demo/__init__.py +9 -0
  251. wx/demo/agw/AGWInfoBar.py +175 -0
  252. wx/demo/agw/AUI.py +3058 -0
  253. wx/demo/agw/AdvancedSplash.py +59 -0
  254. wx/demo/agw/AquaButton.py +146 -0
  255. wx/demo/agw/BalloonTip.py +378 -0
  256. wx/demo/agw/ButtonPanel.py +890 -0
  257. wx/demo/agw/CubeColourDialog.py +83 -0
  258. wx/demo/agw/CustomTreeCtrl.py +2167 -0
  259. wx/demo/agw/Example1 +67 -0
  260. wx/demo/agw/Example2 +49 -0
  261. wx/demo/agw/FlatMenu.py +876 -0
  262. wx/demo/agw/FlatNotebook.py +994 -0
  263. wx/demo/agw/FloatSpin.py +475 -0
  264. wx/demo/agw/FoldPanelBar.py +953 -0
  265. wx/demo/agw/FourWaySplitter.py +300 -0
  266. wx/demo/agw/GenericMessageDialog.py +207 -0
  267. wx/demo/agw/GradientButton.py +156 -0
  268. wx/demo/agw/HyperLinkCtrl.py +144 -0
  269. wx/demo/agw/HyperTreeList.py +2660 -0
  270. wx/demo/agw/KnobCtrl.py +186 -0
  271. wx/demo/agw/LabelBook.py +567 -0
  272. wx/demo/agw/MacLargeDemo.py +360 -0
  273. wx/demo/agw/MultiDirDialog.py +117 -0
  274. wx/demo/agw/PeakMeter.py +194 -0
  275. wx/demo/agw/PersistentControls.py +589 -0
  276. wx/demo/agw/PieCtrl.py +206 -0
  277. wx/demo/agw/PyBusyInfo.py +64 -0
  278. wx/demo/agw/PyCollapsiblePane.py +308 -0
  279. wx/demo/agw/PyGauge.py +162 -0
  280. wx/demo/agw/PyProgress.py +155 -0
  281. wx/demo/agw/RibbonBar.py +925 -0
  282. wx/demo/agw/RulerCtrl.py +454 -0
  283. wx/demo/agw/ScrolledThumbnail.py +128 -0
  284. wx/demo/agw/ShapedButton.py +603 -0
  285. wx/demo/agw/ShortcutEditor.py +397 -0
  286. wx/demo/agw/SpeedMeter.py +668 -0
  287. wx/demo/agw/SuperToolTip.py +396 -0
  288. wx/demo/agw/ThumbDemoConfig.py +603 -0
  289. wx/demo/agw/ThumbnailCtrl.py +149 -0
  290. wx/demo/agw/ToasterBox.py +410 -0
  291. wx/demo/agw/UltimateListCtrl.py +80 -0
  292. wx/demo/agw/UltimateListIconDemo.py +908 -0
  293. wx/demo/agw/UltimateListListDemo.py +124 -0
  294. wx/demo/agw/UltimateReportDemo.py +1146 -0
  295. wx/demo/agw/UltimateVirtualDemo.py +207 -0
  296. wx/demo/agw/Windows7Explorer_Contents.py +368 -0
  297. wx/demo/agw/XLSGrid.py +238 -0
  298. wx/demo/agw/ZoomBar.py +230 -0
  299. wx/demo/agw/__demo__.py +183 -0
  300. wx/demo/agw/bitmaps/Explorer96.png +0 -0
  301. wx/demo/agw/bitmaps/Explorer96Flip40.png +0 -0
  302. wx/demo/agw/bitmaps/Folder96.png +0 -0
  303. wx/demo/agw/bitmaps/Folder96Flip40.png +0 -0
  304. wx/demo/agw/bitmaps/Monitor96.png +0 -0
  305. wx/demo/agw/bitmaps/Monitor96Flip40.png +0 -0
  306. wx/demo/agw/bitmaps/Music96.png +0 -0
  307. wx/demo/agw/bitmaps/Music96Flip40.png +0 -0
  308. wx/demo/agw/bitmaps/Photo96.png +0 -0
  309. wx/demo/agw/bitmaps/Photo96Flip40.png +0 -0
  310. wx/demo/agw/bitmaps/Search96.png +0 -0
  311. wx/demo/agw/bitmaps/Search96Flip40.png +0 -0
  312. wx/demo/agw/bitmaps/Wizard96.png +0 -0
  313. wx/demo/agw/bitmaps/Wizard96Flip40.png +0 -0
  314. wx/demo/agw/bitmaps/advancedsplash.png +0 -0
  315. wx/demo/agw/bitmaps/aquabutton.png +0 -0
  316. wx/demo/agw/bitmaps/aquachecked.ico +0 -0
  317. wx/demo/agw/bitmaps/aquaflagged.ico +0 -0
  318. wx/demo/agw/bitmaps/aquanotchecked.ico +0 -0
  319. wx/demo/agw/bitmaps/aquanotflagged.ico +0 -0
  320. wx/demo/agw/bitmaps/canada.gif +0 -0
  321. wx/demo/agw/bitmaps/checked.ico +0 -0
  322. wx/demo/agw/bitmaps/columns.png +0 -0
  323. wx/demo/agw/bitmaps/contexthelp-16.png +0 -0
  324. wx/demo/agw/bitmaps/contexthelp.png +0 -0
  325. wx/demo/agw/bitmaps/copy.png +0 -0
  326. wx/demo/agw/bitmaps/cut.png +0 -0
  327. wx/demo/agw/bitmaps/editcopy.png +0 -0
  328. wx/demo/agw/bitmaps/editcut.png +0 -0
  329. wx/demo/agw/bitmaps/editpaste.png +0 -0
  330. wx/demo/agw/bitmaps/empty_icon.png +0 -0
  331. wx/demo/agw/bitmaps/exit-16.png +0 -0
  332. wx/demo/agw/bitmaps/exit.ico +0 -0
  333. wx/demo/agw/bitmaps/ffwd.png +0 -0
  334. wx/demo/agw/bitmaps/ffwddisabled.png +0 -0
  335. wx/demo/agw/bitmaps/field-16.png +0 -0
  336. wx/demo/agw/bitmaps/filenew.png +0 -0
  337. wx/demo/agw/bitmaps/fileopen.png +0 -0
  338. wx/demo/agw/bitmaps/filesave.png +0 -0
  339. wx/demo/agw/bitmaps/flagged.ico +0 -0
  340. wx/demo/agw/bitmaps/folder.png +0 -0
  341. wx/demo/agw/bitmaps/folder_new.png +0 -0
  342. wx/demo/agw/bitmaps/ghost.png +0 -0
  343. wx/demo/agw/bitmaps/gradientbutton.png +0 -0
  344. wx/demo/agw/bitmaps/help-16.png +0 -0
  345. wx/demo/agw/bitmaps/help.ico +0 -0
  346. wx/demo/agw/bitmaps/italy.gif +0 -0
  347. wx/demo/agw/bitmaps/lbadd.png +0 -0
  348. wx/demo/agw/bitmaps/lbcharge.png +0 -0
  349. wx/demo/agw/bitmaps/lbdecrypted.png +0 -0
  350. wx/demo/agw/bitmaps/lbnews.png +0 -0
  351. wx/demo/agw/bitmaps/lbroll.png +0 -0
  352. wx/demo/agw/bitmaps/minus1.ico +0 -0
  353. wx/demo/agw/bitmaps/minus2.ico +0 -0
  354. wx/demo/agw/bitmaps/minus3.ico +0 -0
  355. wx/demo/agw/bitmaps/minus4.ico +0 -0
  356. wx/demo/agw/bitmaps/minus5.ico +0 -0
  357. wx/demo/agw/bitmaps/month-16.png +0 -0
  358. wx/demo/agw/bitmaps/new_file.png +0 -0
  359. wx/demo/agw/bitmaps/new_folder.png +0 -0
  360. wx/demo/agw/bitmaps/notchecked.ico +0 -0
  361. wx/demo/agw/bitmaps/notflagged.ico +0 -0
  362. wx/demo/agw/bitmaps/ok-16.png +0 -0
  363. wx/demo/agw/bitmaps/open_folder.png +0 -0
  364. wx/demo/agw/bitmaps/paste.png +0 -0
  365. wx/demo/agw/bitmaps/pause.png +0 -0
  366. wx/demo/agw/bitmaps/pausedisabled.png +0 -0
  367. wx/demo/agw/bitmaps/play.png +0 -0
  368. wx/demo/agw/bitmaps/playdisabled.png +0 -0
  369. wx/demo/agw/bitmaps/plus1.ico +0 -0
  370. wx/demo/agw/bitmaps/plus2.ico +0 -0
  371. wx/demo/agw/bitmaps/plus3.ico +0 -0
  372. wx/demo/agw/bitmaps/plus4.ico +0 -0
  373. wx/demo/agw/bitmaps/plus5.ico +0 -0
  374. wx/demo/agw/bitmaps/record.png +0 -0
  375. wx/demo/agw/bitmaps/recorddisabled.png +0 -0
  376. wx/demo/agw/bitmaps/recording.gif +0 -0
  377. wx/demo/agw/bitmaps/rewind.png +0 -0
  378. wx/demo/agw/bitmaps/rewinddisabled.png +0 -0
  379. wx/demo/agw/bitmaps/round.png +0 -0
  380. wx/demo/agw/bitmaps/save.png +0 -0
  381. wx/demo/agw/bitmaps/separator.gif +0 -0
  382. wx/demo/agw/bitmaps/separatorflip.png +0 -0
  383. wx/demo/agw/bitmaps/smfuel.ico +0 -0
  384. wx/demo/agw/bitmaps/smpi.ico +0 -0
  385. wx/demo/agw/bitmaps/smtemp.ico +0 -0
  386. wx/demo/agw/bitmaps/stop.png +0 -0
  387. wx/demo/agw/bitmaps/stopdisabled.png +0 -0
  388. wx/demo/agw/bitmaps/sttbutton.png +0 -0
  389. wx/demo/agw/bitmaps/sttfont.png +0 -0
  390. wx/demo/agw/bitmaps/sttheader.png +0 -0
  391. wx/demo/agw/bitmaps/stthelp.png +0 -0
  392. wx/demo/agw/bitmaps/view1.png +0 -0
  393. wx/demo/agw/bitmaps/view2.png +0 -0
  394. wx/demo/agw/bitmaps/view_choose.png +0 -0
  395. wx/demo/agw/bitmaps/view_detailed.png +0 -0
  396. wx/demo/agw/bitmaps/view_icon.png +0 -0
  397. wx/demo/agw/bitmaps/view_multicolumn.png +0 -0
  398. wx/demo/agw/bitmaps/viewmag-16.png +0 -0
  399. wx/demo/agw/bitmaps/viewmag-m-16.png +0 -0
  400. wx/demo/agw/bitmaps/viewmag-p-16.png +0 -0
  401. wx/demo/agw/bitmaps/viewmagfit-16.png +0 -0
  402. wx/demo/agw/data/Example_1.xls +0 -0
  403. wx/demo/agw/images.py +6714 -0
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  1159. wx/wxmsw315u_propgrid_vc140_x64.dll +0 -0
  1160. wx/wxmsw315u_qa_vc140_x64.dll +0 -0
  1161. wx/wxmsw315u_ribbon_vc140_x64.dll +0 -0
  1162. wx/wxmsw315u_richtext_vc140_x64.dll +0 -0
  1163. wx/wxmsw315u_stc_vc140_x64.dll +0 -0
  1164. wx/wxmsw315u_webview_vc140_x64.dll +0 -0
  1165. wx/wxmsw315u_xrc_vc140_x64.dll +0 -0
  1166. wx/xml.py +15 -0
  1167. wx/xml.pyi +575 -0
  1168. wx/xrc.py +65 -0
  1169. wx/xrc.pyi +742 -0
  1170. wxPython_zombie-3.1.5.8.dist-info/LICENSE.txt +950 -0
  1171. wxPython_zombie-3.1.5.8.dist-info/METADATA +107 -0
  1172. wxPython_zombie-3.1.5.8.dist-info/RECORD +1175 -0
  1173. wxPython_zombie-3.1.5.8.dist-info/WHEEL +5 -0
  1174. wxPython_zombie-3.1.5.8.dist-info/entry_points.txt +2 -0
  1175. wxPython_zombie-3.1.5.8.dist-info/top_level.txt +1 -0
@@ -0,0 +1,2771 @@
1
+ # -*- coding: utf-8 -*-
2
+ #----------------------------------------------------------------------------
3
+ # Name: tabart.py
4
+ # Purpose:
5
+ #
6
+ # Author: Andrea Gavana <andrea.gavana@gmail.com>
7
+ #
8
+ # Created:
9
+ # Version:
10
+ # Date: 31 March 2009
11
+ # Licence: wxWindows license
12
+ # Tags: phoenix-port, unittest, documented, py3-port
13
+ #----------------------------------------------------------------------------
14
+ """
15
+ Tab art provider code - a tab provider provides all drawing functionality to
16
+ the :class:`~wx.lib.agw.aui.auibook.AuiNotebook`. This allows the
17
+ :class:`~wx.lib.agw.aui.auibook.AuiNotebook` to have a plugable look-and-feel.
18
+
19
+ By default, a :class:`~wx.lib.agw.aui.auibook.AuiNotebook` uses an instance of this class
20
+ called :class:`AuiDefaultTabArt` which provides bitmap art and a colour scheme that is
21
+ adapted to the major platforms' look. You can either derive from that class to alter its
22
+ behaviour or write a completely new tab art class.
23
+ Call :meth:`AuiNotebook.SetArtProvider() <lib.agw.aui.auibook.AuiNotebook.SetArtProvider>`
24
+ to make use this new tab art.
25
+ """
26
+
27
+ __author__ = "Andrea Gavana <andrea.gavana@gmail.com>"
28
+ __date__ = "31 March 2009"
29
+
30
+
31
+ import wx
32
+
33
+ if wx.Platform == '__WXMAC__':
34
+ try:
35
+ import Carbon.Appearance
36
+ except ImportError:
37
+ CARBON = False
38
+ else:
39
+ CARBON = True
40
+
41
+ from .aui_utilities import BitmapFromBits, StepColour, IndentPressedBitmap, ChopText
42
+ from .aui_utilities import GetBaseColour, DrawMACCloseButton, LightColour, TakeScreenShot
43
+ from .aui_utilities import CopyAttributes
44
+
45
+ from .aui_constants import *
46
+
47
+
48
+ # -- GUI helper classes and functions --
49
+ class AuiCommandCapture(wx.EvtHandler):
50
+ """ A class to handle the dropdown window menu. """
51
+
52
+ def __init__(self):
53
+ """ Default class constructor. """
54
+
55
+ wx.EvtHandler.__init__(self)
56
+ self._last_id = 0
57
+
58
+
59
+ def GetCommandId(self):
60
+ """ Returns the event command identifier. """
61
+
62
+ return self._last_id
63
+
64
+
65
+ def ProcessEvent(self, event):
66
+ """
67
+ Processes an event, searching event tables and calling zero or more suitable
68
+ event handler function(s).
69
+
70
+ :param `event`: the event to process.
71
+
72
+ :note: Normally, your application would not call this function: it is called
73
+ in the wxPython implementation to dispatch incoming user interface events
74
+ to the framework (and application).
75
+ However, you might need to call it if implementing new functionality (such as
76
+ a new control) where you define new event types, as opposed to allowing the
77
+ user to override functions.
78
+
79
+ An instance where you might actually override the :meth:`ProcessEvent` function is where
80
+ you want to direct event processing to event handlers not normally noticed by
81
+ wxPython. For example, in the document/view architecture, documents and views
82
+ are potential event handlers. When an event reaches a frame, :meth:`ProcessEvent` will
83
+ need to be called on the associated document and view in case event handler
84
+ functions are associated with these objects.
85
+
86
+ The normal order of event table searching is as follows:
87
+
88
+ 1. If the object is disabled (via a call to :meth:`EvtHandler.SetEvtHandlerEnabled`) the function
89
+ skips to step (6).
90
+ 2. If the object is a :class:`wx.Window`, :meth:`ProcessEvent` is recursively called on the window's
91
+ :class:`wx.Validator`. If this returns ``True``, the function exits.
92
+ 3. wxWidgets `SearchEventTable` is called for this event handler. If this fails, the
93
+ base class table is tried, and so on until no more tables exist or an appropriate
94
+ function was found, in which case the function exits.
95
+ 4. The search is applied down the entire chain of event handlers (usually the chain
96
+ has a length of one). If this succeeds, the function exits.
97
+ 5. If the object is a :class:`wx.Window` and the event is a :class:`CommandEvent`, :meth:`ProcessEvent` is
98
+ recursively applied to the parent window's event handler. If this returns ``True``,
99
+ the function exits.
100
+ 6. Finally, :meth:`ProcessEvent` is called on the :class:`App` object.
101
+ """
102
+
103
+ if event.GetEventType() == wx.wxEVT_COMMAND_MENU_SELECTED:
104
+ self._last_id = event.GetId()
105
+ return True
106
+
107
+ if self.GetNextHandler():
108
+ return self.GetNextHandler().ProcessEvent(event)
109
+
110
+ return False
111
+
112
+
113
+ class AuiDefaultTabArt(object):
114
+ """
115
+ Tab art provider code - a tab provider provides all drawing functionality to the :class:`~wx.lib.agw.aui.auibook.AuiNotebook`.
116
+ This allows the :class:`~wx.lib.agw.aui.auibook.AuiNotebook` to have a plugable look-and-feel.
117
+
118
+ By default, a :class:`~wx.lib.agw.aui.auibook.AuiNotebook` uses an instance of this class called
119
+ :class:`AuiDefaultTabArt` which provides bitmap art and a colour scheme that is adapted to the major platforms'
120
+ look. You can either derive from that class to alter its behaviour or write a
121
+ completely new tab art class. Call :meth:`AuiNotebook.SetArtProvider() <lib.agw.aui.auibook.AuiNotebook.SetArtProvider>` to make use this
122
+ new tab art.
123
+ """
124
+
125
+ def __init__(self):
126
+ """ Default class constructor. """
127
+
128
+ self._normal_font = wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT)
129
+ self._selected_font = wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT)
130
+ self._selected_font.SetWeight(wx.FONTWEIGHT_BOLD)
131
+ self._measuring_font = self._selected_font
132
+
133
+ self._fixed_tab_width = 100
134
+ self._tab_ctrl_height = 0
135
+ self._buttonRect = wx.Rect()
136
+
137
+ self.SetDefaultColours()
138
+
139
+ active_colour, disabled_colour = wx.BLACK, wx.Colour(128, 128, 128)
140
+
141
+ if wx.Platform == "__WXMAC__":
142
+ bmp_colour = wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DDKSHADOW)
143
+ self._active_close_bmp = DrawMACCloseButton(bmp_colour)
144
+ self._disabled_close_bmp = DrawMACCloseButton(disabled_colour)
145
+ else:
146
+ self._active_close_bmp = BitmapFromBits(nb_close_bits, 16, 16, active_colour)
147
+ self._disabled_close_bmp = BitmapFromBits(nb_close_bits, 16, 16, disabled_colour)
148
+
149
+ self._hover_close_bmp = self._active_close_bmp
150
+ self._pressed_close_bmp = self._active_close_bmp
151
+
152
+ self._active_left_bmp = BitmapFromBits(nb_left_bits, 16, 16, active_colour)
153
+ self._disabled_left_bmp = BitmapFromBits(nb_left_bits, 16, 16, disabled_colour)
154
+
155
+ self._active_right_bmp = BitmapFromBits(nb_right_bits, 16, 16, active_colour)
156
+ self._disabled_right_bmp = BitmapFromBits(nb_right_bits, 16, 16, disabled_colour)
157
+
158
+ self._active_windowlist_bmp = BitmapFromBits(nb_list_bits, 16, 16, active_colour)
159
+ self._disabled_windowlist_bmp = BitmapFromBits(nb_list_bits, 16, 16, disabled_colour)
160
+
161
+ if wx.Platform == "__WXMAC__":
162
+ k = Carbon.Appearance.kThemeBrushFocusHighlight if CARBON else 19
163
+ # Get proper highlight colour for focus rectangle from the
164
+ # current Mac theme. kThemeBrushFocusHighlight is
165
+ # available on Mac OS 8.5 and higher
166
+ if hasattr(wx, 'MacThemeColour'):
167
+ c = wx.MacThemeColour(k)
168
+ else:
169
+ brush = wx.Brush(active_colour)
170
+ brush.MacSetTheme(k)
171
+ c = brush.GetColour()
172
+ self._focusPen = wx.Pen(c, 2, wx.PENSTYLE_SOLID)
173
+ else:
174
+ self._focusPen = wx.Pen(active_colour, 1, wx.PENSTYLE_USER_DASH)
175
+ self._focusPen.SetDashes([1, 1])
176
+ self._focusPen.SetCap(wx.CAP_BUTT)
177
+
178
+
179
+ def SetBaseColour(self, base_colour):
180
+ """
181
+ Sets a new base colour.
182
+
183
+ :param `base_colour`: an instance of :class:`wx.Colour`.
184
+ """
185
+
186
+ self._base_colour = base_colour
187
+ self._base_colour_pen = wx.Pen(self._base_colour)
188
+ self._base_colour_brush = wx.Brush(self._base_colour)
189
+
190
+
191
+ def SetDefaultColours(self, base_colour=None):
192
+ """
193
+ Sets the default colours, which are calculated from the given base colour.
194
+
195
+ :param `base_colour`: an instance of :class:`wx.Colour`. If defaulted to ``None``, a colour
196
+ is generated accordingly to the platform and theme.
197
+ """
198
+
199
+ if base_colour is None:
200
+ base_colour = GetBaseColour()
201
+
202
+ self.SetBaseColour(base_colour)
203
+ self._border_colour = StepColour(base_colour, 75)
204
+ self._border_pen = wx.Pen(self._border_colour)
205
+
206
+ self._background_top_colour = StepColour(base_colour, 90)
207
+ self._background_bottom_colour = StepColour(base_colour, 170)
208
+
209
+ self._tab_top_colour = base_colour
210
+ self._tab_bottom_colour = wx.WHITE
211
+ self._tab_gradient_highlight_colour = wx.WHITE
212
+
213
+ self._tab_inactive_top_colour = base_colour
214
+ self._tab_inactive_bottom_colour = StepColour(self._tab_inactive_top_colour, 160)
215
+
216
+ self._tab_text_colour = lambda page: page.text_colour
217
+ self._tab_disabled_text_colour = wx.SystemSettings.GetColour(wx.SYS_COLOUR_GRAYTEXT)
218
+
219
+
220
+ def Clone(self):
221
+ """ Clones the art object. """
222
+
223
+ art = type(self)()
224
+ art.SetNormalFont(self.GetNormalFont())
225
+ art.SetSelectedFont(self.GetSelectedFont())
226
+ art.SetMeasuringFont(self.GetMeasuringFont())
227
+
228
+ art = CopyAttributes(art, self)
229
+ return art
230
+
231
+
232
+ def SetAGWFlags(self, agwFlags):
233
+ """
234
+ Sets the tab art flags.
235
+
236
+ :param integer `agwFlags`: a combination of the following values:
237
+
238
+ ==================================== ==================================
239
+ Flag name Description
240
+ ==================================== ==================================
241
+ ``AUI_NB_TOP`` With this style, tabs are drawn along the top of the notebook
242
+ ``AUI_NB_LEFT`` With this style, tabs are drawn along the left of the notebook. Not implemented yet.
243
+ ``AUI_NB_RIGHT`` With this style, tabs are drawn along the right of the notebook. Not implemented yet.
244
+ ``AUI_NB_BOTTOM`` With this style, tabs are drawn along the bottom of the notebook
245
+ ``AUI_NB_TAB_SPLIT`` Allows the tab control to be split by dragging a tab
246
+ ``AUI_NB_TAB_MOVE`` Allows a tab to be moved horizontally by dragging
247
+ ``AUI_NB_TAB_EXTERNAL_MOVE`` Allows a tab to be moved to another tab control
248
+ ``AUI_NB_TAB_FIXED_WIDTH`` With this style, all tabs have the same width
249
+ ``AUI_NB_SCROLL_BUTTONS`` With this style, left and right scroll buttons are displayed
250
+ ``AUI_NB_WINDOWLIST_BUTTON`` With this style, a drop-down list of windows is available
251
+ ``AUI_NB_CLOSE_BUTTON`` With this style, a close button is available on the tab bar
252
+ ``AUI_NB_CLOSE_ON_ACTIVE_TAB`` With this style, a close button is available on the active tab
253
+ ``AUI_NB_CLOSE_ON_ALL_TABS`` With this style, a close button is available on all tabs
254
+ ``AUI_NB_MIDDLE_CLICK_CLOSE`` Allows to close :class:`~wx.lib.agw.aui.auibook.AuiNotebook` tabs by mouse middle button click
255
+ ``AUI_NB_SUB_NOTEBOOK`` This style is used by :class:`~wx.lib.agw.aui.framemanager.AuiManager` to create automatic AuiNotebooks
256
+ ``AUI_NB_HIDE_ON_SINGLE_TAB`` Hides the tab window if only one tab is present
257
+ ``AUI_NB_SMART_TABS`` Use Smart Tabbing, like ``Alt`` + ``Tab`` on Windows
258
+ ``AUI_NB_USE_IMAGES_DROPDOWN`` Uses images on dropdown window list menu instead of check items
259
+ ``AUI_NB_CLOSE_ON_TAB_LEFT`` Draws the tab close button on the left instead of on the right (a la Camino browser)
260
+ ``AUI_NB_TAB_FLOAT`` Allows the floating of single tabs. Known limitation: when the notebook is more or less
261
+ full screen, tabs cannot be dragged far enough outside of the notebook to become floating pages
262
+ ``AUI_NB_DRAW_DND_TAB`` Draws an image representation of a tab while dragging (on by default)
263
+ ``AUI_NB_ORDER_BY_ACCESS`` Tab navigation order by last access time for the tabs
264
+ ``AUI_NB_NO_TAB_FOCUS`` Don't draw tab focus rectangle
265
+ ==================================== ==================================
266
+
267
+ """
268
+
269
+ self._agwFlags = agwFlags
270
+
271
+
272
+ def GetAGWFlags(self):
273
+ """
274
+ Returns the tab art flags.
275
+
276
+ :see: :meth:`~AuiDefaultTabArt.SetAGWFlags` for a list of possible return values.
277
+ """
278
+
279
+ return self._agwFlags
280
+
281
+
282
+ def SetSizingInfo(self, tab_ctrl_size, tab_count, minMaxTabWidth):
283
+ """
284
+ Sets the tab sizing information.
285
+
286
+ :param wx.Size `tab_ctrl_size`: the size of the tab control area;
287
+ :param integer `tab_count`: the number of tabs;
288
+ :param tuple `minMaxTabWidth`: a tuple containing the minimum and maximum tab widths
289
+ to be used when the ``AUI_NB_TAB_FIXED_WIDTH`` style is active.
290
+ """
291
+
292
+ self._fixed_tab_width = 100
293
+ minTabWidth, maxTabWidth = minMaxTabWidth
294
+
295
+ tot_width = tab_ctrl_size.x - self.GetIndentSize() - 4
296
+ agwFlags = self.GetAGWFlags()
297
+
298
+ if agwFlags & AUI_NB_CLOSE_BUTTON:
299
+ tot_width -= self._active_close_bmp.GetWidth()
300
+ if agwFlags & AUI_NB_WINDOWLIST_BUTTON:
301
+ tot_width -= self._active_windowlist_bmp.GetWidth()
302
+
303
+ if tab_count > 0:
304
+ self._fixed_tab_width = tot_width//tab_count
305
+
306
+ if self._fixed_tab_width < 100:
307
+ self._fixed_tab_width = 100
308
+
309
+ if self._fixed_tab_width > tot_width//2:
310
+ self._fixed_tab_width = tot_width//2
311
+
312
+ if self._fixed_tab_width > 220:
313
+ self._fixed_tab_width = 220
314
+
315
+ if minTabWidth > -1:
316
+ self._fixed_tab_width = max(self._fixed_tab_width, minTabWidth)
317
+ if maxTabWidth > -1:
318
+ self._fixed_tab_width = min(self._fixed_tab_width, maxTabWidth)
319
+
320
+ self._tab_ctrl_height = tab_ctrl_size.y
321
+
322
+
323
+ def DrawBackground(self, dc, wnd, rect):
324
+ """
325
+ Draws the tab area background.
326
+
327
+ :param `dc`: a :class:`wx.DC` device context;
328
+ :param `wnd`: a :class:`wx.Window` instance object;
329
+ :param wx.Rect `rect`: the tab control rectangle.
330
+ """
331
+
332
+ self._buttonRect = wx.Rect()
333
+
334
+ # draw background
335
+ agwFlags = self.GetAGWFlags()
336
+ if agwFlags & AUI_NB_BOTTOM:
337
+ r = wx.Rect(rect.x, rect.y, rect.width+2, rect.height)
338
+
339
+ # TODO: else if (agwFlags & AUI_NB_LEFT)
340
+ # TODO: else if (agwFlags & AUI_NB_RIGHT)
341
+ else: #for AUI_NB_TOP
342
+ r = wx.Rect(rect.x, rect.y, rect.width+2, rect.height-3)
343
+
344
+ dc.GradientFillLinear(r, self._background_top_colour, self._background_bottom_colour, wx.SOUTH)
345
+
346
+ # draw base lines
347
+
348
+ dc.SetPen(self._border_pen)
349
+ y = rect.GetHeight()
350
+ w = rect.GetWidth()
351
+
352
+ if agwFlags & AUI_NB_BOTTOM:
353
+ dc.SetBrush(wx.Brush(self._background_bottom_colour))
354
+ dc.DrawRectangle(-1, 0, w+2, 4)
355
+
356
+ # TODO: else if (agwFlags & AUI_NB_LEFT)
357
+ # TODO: else if (agwFlags & AUI_NB_RIGHT)
358
+
359
+ else: # for AUI_NB_TOP
360
+ dc.SetBrush(self._base_colour_brush)
361
+ dc.DrawRectangle(-1, y-4, w+2, 4)
362
+
363
+
364
+ def DrawTab(self, dc, wnd, page, in_rect, close_button_state, paint_control=False):
365
+ """
366
+ Draws a single tab.
367
+
368
+ :param `dc`: a :class:`wx.DC` device context;
369
+ :param `wnd`: a :class:`wx.Window` instance object;
370
+ :param `page`: the tab control page associated with the tab;
371
+ :param wx.Rect `in_rect`: rectangle the tab should be confined to;
372
+ :param integer `close_button_state`: the state of the close button on the tab;
373
+ :param bool `paint_control`: whether to draw the control inside a tab (if any) on a :class:`MemoryDC`.
374
+ """
375
+
376
+ # if the caption is empty, measure some temporary text
377
+ caption = page.caption
378
+ if not caption:
379
+ caption = "Xj"
380
+
381
+ dc.SetFont(self._selected_font)
382
+ selected_textx, selected_texty, dummy = dc.GetFullMultiLineTextExtent(caption)
383
+
384
+ dc.SetFont(self._normal_font)
385
+ normal_textx, normal_texty, dummy = dc.GetFullMultiLineTextExtent(caption)
386
+
387
+ control = page.control
388
+
389
+ # figure out the size of the tab
390
+ tab_size, x_extent = self.GetTabSize(dc, wnd, page.caption, page.bitmap,
391
+ page.active, close_button_state, control)
392
+
393
+ tab_height = self._tab_ctrl_height - 3
394
+ tab_width = tab_size[0]
395
+ tab_x = in_rect.x
396
+ tab_y = in_rect.y + in_rect.height - tab_height
397
+
398
+ caption = page.caption
399
+
400
+ # select pen, brush and font for the tab to be drawn
401
+
402
+ if page.active:
403
+
404
+ dc.SetFont(self._selected_font)
405
+ textx, texty = selected_textx, selected_texty
406
+
407
+ else:
408
+
409
+ dc.SetFont(self._normal_font)
410
+ textx, texty = normal_textx, normal_texty
411
+
412
+ if not page.enabled:
413
+ dc.SetTextForeground(self._tab_disabled_text_colour)
414
+ pagebitmap = page.dis_bitmap
415
+ else:
416
+ dc.SetTextForeground(self._tab_text_colour(page))
417
+ pagebitmap = page.bitmap
418
+
419
+ # create points that will make the tab outline
420
+
421
+ clip_width = tab_width
422
+ if tab_x + clip_width > in_rect.x + in_rect.width:
423
+ clip_width = in_rect.x + in_rect.width - tab_x
424
+
425
+ # since the above code above doesn't play well with WXDFB or WXCOCOA,
426
+ # we'll just use a rectangle for the clipping region for now --
427
+ dc.SetClippingRegion(tab_x, tab_y, clip_width+1, tab_height-3)
428
+
429
+ agwFlags = self.GetAGWFlags()
430
+
431
+ wxPoint = wx.Point # local opt
432
+ if agwFlags & AUI_NB_BOTTOM:
433
+
434
+ border_points = [wxPoint(tab_x, tab_y),
435
+ wxPoint(tab_x, tab_y+tab_height-6),
436
+ wxPoint(tab_x+2, tab_y+tab_height-4),
437
+ wxPoint(tab_x+tab_width-2, tab_y+tab_height-4),
438
+ wxPoint(tab_x+tab_width, tab_y+tab_height-6),
439
+ wxPoint(tab_x+tab_width, tab_y)]
440
+
441
+ else: #if (agwFlags & AUI_NB_TOP)
442
+
443
+ border_points = [wxPoint(tab_x, tab_y+tab_height-4),
444
+ wxPoint(tab_x, tab_y+2),
445
+ wxPoint(tab_x+2, tab_y),
446
+ wxPoint(tab_x+tab_width-2, tab_y),
447
+ wxPoint(tab_x+tab_width, tab_y+2),
448
+ wxPoint(tab_x+tab_width, tab_y+tab_height-4)]
449
+
450
+ # TODO: else if (agwFlags & AUI_NB_LEFT)
451
+ # TODO: else if (agwFlags & AUI_NB_RIGHT)
452
+
453
+ drawn_tab_yoff = border_points[1].y
454
+ drawn_tab_height = border_points[0].y - border_points[1].y
455
+
456
+ if page.active:
457
+
458
+ # draw active tab
459
+
460
+ # draw base background colour
461
+ r = wx.Rect(tab_x, tab_y, tab_width, tab_height)
462
+ dc.SetPen(self._base_colour_pen)
463
+ dc.SetBrush(self._base_colour_brush)
464
+ dc.DrawRectangle(r.x+1, r.y+1, r.width-1, r.height-4)
465
+
466
+ # this white helps fill out the gradient at the top of the tab
467
+ dc.SetPen( wx.Pen(self._tab_gradient_highlight_colour) )
468
+ dc.SetBrush( wx.Brush(self._tab_gradient_highlight_colour) )
469
+ dc.DrawRectangle(r.x+2, r.y+1, r.width-3, r.height-4)
470
+
471
+ # these two points help the rounded corners appear more antialiased
472
+ dc.SetPen(self._base_colour_pen)
473
+ dc.DrawPoint(r.x+2, r.y+1)
474
+ dc.DrawPoint(r.x+r.width-2, r.y+1)
475
+
476
+ # set rectangle down a bit for gradient drawing
477
+ r.SetHeight(r.GetHeight()//2)
478
+ r.x += 2
479
+ r.width -= 2
480
+ r.y += r.height
481
+ r.y -= 2
482
+
483
+ # draw gradient background
484
+ top_colour = self._tab_bottom_colour
485
+ bottom_colour = self._tab_top_colour
486
+ dc.GradientFillLinear(r, bottom_colour, top_colour, wx.NORTH)
487
+
488
+ else:
489
+
490
+ # draw inactive tab
491
+
492
+ r = wx.Rect(tab_x, tab_y+1, tab_width, tab_height-3)
493
+
494
+ # start the gradent up a bit and leave the inside border inset
495
+ # by a pixel for a 3D look. Only the top half of the inactive
496
+ # tab will have a slight gradient
497
+ r.x += 3
498
+ r.y += 1
499
+ r.width -= 4
500
+ r.height //= 2
501
+ r.height -= 1
502
+
503
+ # -- draw top gradient fill for glossy look
504
+ top_colour = self._tab_inactive_top_colour
505
+ bottom_colour = self._tab_inactive_bottom_colour
506
+ dc.GradientFillLinear(r, bottom_colour, top_colour, wx.NORTH)
507
+
508
+ r.y += r.height
509
+ r.y -= 1
510
+
511
+ # -- draw bottom fill for glossy look
512
+ top_colour = self._tab_inactive_bottom_colour
513
+ bottom_colour = self._tab_inactive_bottom_colour
514
+ dc.GradientFillLinear(r, top_colour, bottom_colour, wx.SOUTH)
515
+
516
+ # draw tab outline
517
+ dc.SetPen(self._border_pen)
518
+ dc.SetBrush(wx.TRANSPARENT_BRUSH)
519
+ dc.DrawPolygon(border_points)
520
+
521
+ # there are two horizontal grey lines at the bottom of the tab control,
522
+ # this gets rid of the top one of those lines in the tab control
523
+ if page.active:
524
+
525
+ if agwFlags & AUI_NB_BOTTOM:
526
+ dc.SetPen(wx.Pen(self._background_bottom_colour))
527
+
528
+ # TODO: else if (agwFlags & AUI_NB_LEFT)
529
+ # TODO: else if (agwFlags & AUI_NB_RIGHT)
530
+ else: # for AUI_NB_TOP
531
+ dc.SetPen(self._base_colour_pen)
532
+
533
+ dc.DrawLine(border_points[0].x+1,
534
+ border_points[0].y,
535
+ border_points[5].x,
536
+ border_points[5].y)
537
+
538
+ text_offset = tab_x + 8
539
+ close_button_width = 0
540
+
541
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
542
+ close_button_width = self._active_close_bmp.GetWidth()
543
+
544
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
545
+ text_offset += close_button_width - 5
546
+
547
+ bitmap_offset = 0
548
+
549
+ if pagebitmap.IsOk():
550
+
551
+ bitmap_offset = tab_x + 8
552
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT and close_button_width:
553
+ bitmap_offset += close_button_width - 5
554
+
555
+ # draw bitmap
556
+ dc.DrawBitmap(pagebitmap,
557
+ bitmap_offset,
558
+ drawn_tab_yoff + (drawn_tab_height//2) - (pagebitmap.GetHeight()//2),
559
+ True)
560
+
561
+ text_offset = bitmap_offset + pagebitmap.GetWidth()
562
+ text_offset += 3 # bitmap padding
563
+
564
+ else:
565
+
566
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT == 0 or not close_button_width:
567
+ text_offset = tab_x + 8
568
+
569
+ draw_text = ChopText(dc, caption, tab_width - (text_offset-tab_x) - close_button_width)
570
+
571
+ ypos = drawn_tab_yoff + (drawn_tab_height)//2 - (texty//2) - 1
572
+
573
+ offset_focus = text_offset
574
+ if control:
575
+ if control.GetPosition() != wxPoint(text_offset+1, ypos):
576
+ control.SetPosition(wxPoint(text_offset+1, ypos))
577
+
578
+ if not control.IsShown():
579
+ control.Show()
580
+
581
+ if paint_control:
582
+ bmp = TakeScreenShot(control.GetScreenRect())
583
+ dc.DrawBitmap(bmp, text_offset+1, ypos, True)
584
+
585
+ controlW, controlH = control.GetSize()
586
+ text_offset += controlW + 4
587
+ textx += controlW + 4
588
+
589
+ # draw tab text
590
+ rectx, recty, dummy = dc.GetFullMultiLineTextExtent(draw_text)
591
+ dc.DrawLabel(draw_text, wx.Rect(text_offset, ypos, rectx, recty))
592
+
593
+ # draw focus rectangle
594
+ if (agwFlags & AUI_NB_NO_TAB_FOCUS) == 0:
595
+ self.DrawFocusRectangle(dc, page, wnd, draw_text, offset_focus, bitmap_offset, drawn_tab_yoff, drawn_tab_height, rectx, recty)
596
+
597
+ out_button_rect = wx.Rect()
598
+
599
+ # draw close button if necessary
600
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
601
+
602
+ bmp = self._disabled_close_bmp
603
+
604
+ if close_button_state == AUI_BUTTON_STATE_HOVER:
605
+ bmp = self._hover_close_bmp
606
+ elif close_button_state == AUI_BUTTON_STATE_PRESSED:
607
+ bmp = self._pressed_close_bmp
608
+
609
+ shift = (agwFlags & AUI_NB_BOTTOM and [1] or [0])[0]
610
+
611
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
612
+ rect = wx.Rect(tab_x + 4, tab_y + (tab_height - bmp.GetHeight())//2 - shift,
613
+ close_button_width, tab_height)
614
+ else:
615
+ rect = wx.Rect(tab_x + tab_width - close_button_width - 1,
616
+ tab_y + (tab_height - bmp.GetHeight())//2 - shift,
617
+ close_button_width, tab_height)
618
+
619
+ rect = IndentPressedBitmap(rect, close_button_state)
620
+ dc.DrawBitmap(bmp, rect.x, rect.y, True)
621
+
622
+ out_button_rect = rect
623
+
624
+ out_tab_rect = wx.Rect(tab_x, tab_y, tab_width, tab_height)
625
+
626
+ dc.DestroyClippingRegion()
627
+
628
+ return out_tab_rect, out_button_rect, x_extent
629
+
630
+
631
+ def SetCustomButton(self, bitmap_id, button_state, bmp):
632
+ """
633
+ Sets a custom bitmap for the close, left, right and window list buttons.
634
+
635
+ :param integer `bitmap_id`: the button identifier;
636
+ :param integer `button_state`: the button state;
637
+ :param wx.Bitmap `bmp`: the custom bitmap to use for the button.
638
+ """
639
+
640
+ if bitmap_id == AUI_BUTTON_CLOSE:
641
+ if button_state == AUI_BUTTON_STATE_NORMAL:
642
+ self._active_close_bmp = bmp
643
+ self._hover_close_bmp = self._active_close_bmp
644
+ self._pressed_close_bmp = self._active_close_bmp
645
+ self._disabled_close_bmp = self._active_close_bmp
646
+
647
+ elif button_state == AUI_BUTTON_STATE_HOVER:
648
+ self._hover_close_bmp = bmp
649
+ elif button_state == AUI_BUTTON_STATE_PRESSED:
650
+ self._pressed_close_bmp = bmp
651
+ else:
652
+ self._disabled_close_bmp = bmp
653
+
654
+ elif bitmap_id == AUI_BUTTON_LEFT:
655
+ if button_state & AUI_BUTTON_STATE_DISABLED:
656
+ self._disabled_left_bmp = bmp
657
+ else:
658
+ self._active_left_bmp = bmp
659
+
660
+ elif bitmap_id == AUI_BUTTON_RIGHT:
661
+ if button_state & AUI_BUTTON_STATE_DISABLED:
662
+ self._disabled_right_bmp = bmp
663
+ else:
664
+ self._active_right_bmp = bmp
665
+
666
+ elif bitmap_id == AUI_BUTTON_WINDOWLIST:
667
+ if button_state & AUI_BUTTON_STATE_DISABLED:
668
+ self._disabled_windowlist_bmp = bmp
669
+ else:
670
+ self._active_windowlist_bmp = bmp
671
+
672
+
673
+ def GetIndentSize(self):
674
+ """ Returns the tabs indent size. """
675
+
676
+ return 5
677
+
678
+
679
+ def GetTabSize(self, dc, wnd, caption, bitmap, active, close_button_state, control=None):
680
+ """
681
+ Returns the tab size for the given caption, bitmap and button state.
682
+
683
+ :param `dc`: a :class:`wx.DC` device context;
684
+ :param `wnd`: a :class:`wx.Window` instance object;
685
+ :param string `caption`: the tab text caption;
686
+ :param wx.Bitmap `bitmap`: the bitmap displayed on the tab;
687
+ :param bool `active`: whether the tab is selected or not;
688
+ :param integer `close_button_state`: the state of the close button on the tab;
689
+ :param wx.Window `control`: a :class:`wx.Window` instance inside a tab (or ``None``).
690
+ """
691
+
692
+ dc.SetFont(self._measuring_font)
693
+ measured_textx, measured_texty, dummy = dc.GetFullMultiLineTextExtent(caption)
694
+
695
+ # add padding around the text
696
+ tab_width = measured_textx
697
+ tab_height = measured_texty
698
+
699
+ # if the close button is showing, add space for it
700
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
701
+ tab_width += self._active_close_bmp.GetWidth() + 3
702
+
703
+ # if there's a bitmap, add space for it
704
+ if bitmap.IsOk():
705
+ tab_width += bitmap.GetWidth()
706
+ tab_width += 3 # right side bitmap padding
707
+ tab_height = max(tab_height, bitmap.GetHeight())
708
+
709
+ # add padding
710
+ tab_width += 16
711
+ tab_height += 10
712
+
713
+ agwFlags = self.GetAGWFlags()
714
+ if agwFlags & AUI_NB_TAB_FIXED_WIDTH:
715
+ tab_width = self._fixed_tab_width
716
+
717
+ if control:
718
+ tab_width += control.GetSize().GetWidth() + 4
719
+
720
+ x_extent = tab_width
721
+
722
+ return (tab_width, tab_height), x_extent
723
+
724
+
725
+ def DrawButton(self, dc, wnd, in_rect, button, orientation):
726
+ """
727
+ Draws a button on the tab or on the tab area, depending on the button identifier.
728
+
729
+ :param `dc`: a :class:`wx.DC` device context;
730
+ :param `wnd`: a :class:`wx.Window` instance object;
731
+ :param wx.Rect `in_rect`: rectangle the tab should be confined to;
732
+ :param `button`: an instance of the button class;
733
+ :param integer `orientation`: the tab orientation.
734
+ """
735
+
736
+ bitmap_id, button_state = button.id, button.cur_state
737
+
738
+ if bitmap_id == AUI_BUTTON_CLOSE:
739
+ if button_state & AUI_BUTTON_STATE_DISABLED:
740
+ bmp = self._disabled_close_bmp
741
+ elif button_state & AUI_BUTTON_STATE_HOVER:
742
+ bmp = self._hover_close_bmp
743
+ elif button_state & AUI_BUTTON_STATE_PRESSED:
744
+ bmp = self._pressed_close_bmp
745
+ else:
746
+ bmp = self._active_close_bmp
747
+
748
+ elif bitmap_id == AUI_BUTTON_LEFT:
749
+ if button_state & AUI_BUTTON_STATE_DISABLED:
750
+ bmp = self._disabled_left_bmp
751
+ else:
752
+ bmp = self._active_left_bmp
753
+
754
+ elif bitmap_id == AUI_BUTTON_RIGHT:
755
+ if button_state & AUI_BUTTON_STATE_DISABLED:
756
+ bmp = self._disabled_right_bmp
757
+ else:
758
+ bmp = self._active_right_bmp
759
+
760
+ elif bitmap_id == AUI_BUTTON_WINDOWLIST:
761
+ if button_state & AUI_BUTTON_STATE_DISABLED:
762
+ bmp = self._disabled_windowlist_bmp
763
+ else:
764
+ bmp = self._active_windowlist_bmp
765
+
766
+ else:
767
+ if button_state & AUI_BUTTON_STATE_DISABLED:
768
+ bmp = button.dis_bitmap
769
+ else:
770
+ bmp = button.bitmap
771
+
772
+ if not bmp.IsOk():
773
+ return
774
+
775
+ rect = wx.Rect(*in_rect)
776
+
777
+ if orientation == wx.LEFT:
778
+
779
+ rect.SetX(in_rect.x)
780
+ rect.SetY(((in_rect.y + in_rect.height)//2) - (bmp.GetHeight()//2))
781
+ rect.SetWidth(bmp.GetWidth())
782
+ rect.SetHeight(bmp.GetHeight())
783
+
784
+ else:
785
+
786
+ rect = wx.Rect(in_rect.x + in_rect.width - bmp.GetWidth(),
787
+ ((in_rect.y + in_rect.height)//2) - (bmp.GetHeight()//2),
788
+ bmp.GetWidth(), bmp.GetHeight())
789
+
790
+ rect = IndentPressedBitmap(rect, button_state)
791
+ dc.DrawBitmap(bmp, rect.x, rect.y, True)
792
+
793
+ out_rect = rect
794
+
795
+ if bitmap_id == AUI_BUTTON_RIGHT:
796
+ self._buttonRect = wx.Rect(rect.x, rect.y, 30, rect.height)
797
+
798
+ return out_rect
799
+
800
+
801
+ def DrawFocusRectangle(self, dc, page, wnd, draw_text, text_offset, bitmap_offset, drawn_tab_yoff, drawn_tab_height, textx, texty):
802
+ """
803
+ Draws the focus rectangle on a tab.
804
+
805
+ :param `dc`: a :class:`wx.DC` device context;
806
+ :param `page`: the page associated with the tab;
807
+ :param `wnd`: a :class:`wx.Window` instance object;
808
+ :param string `draw_text`: the text that has been drawn on the tab;
809
+ :param integer `text_offset`: the text offset on the tab;
810
+ :param integer `bitmap_offset`: the bitmap offset on the tab;
811
+ :param integer `drawn_tab_yoff`: the y offset of the tab text;
812
+ :param integer `drawn_tab_height`: the height of the tab;
813
+ :param integer `textx`: the x text extent;
814
+ :param integer `texty`: the y text extent.
815
+ """
816
+
817
+ if self.GetAGWFlags() & AUI_NB_NO_TAB_FOCUS:
818
+ return
819
+
820
+ if page.active and wx.Window.FindFocus() == wnd:
821
+
822
+ focusRectText = wx.Rect(text_offset, (drawn_tab_yoff + (drawn_tab_height)//2 - (texty//2)),
823
+ textx, texty)
824
+
825
+ if page.bitmap.IsOk():
826
+ focusRectBitmap = wx.Rect(bitmap_offset, drawn_tab_yoff + (drawn_tab_height//2) - (page.bitmap.GetHeight()//2),
827
+ page.bitmap.GetWidth(), page.bitmap.GetHeight())
828
+
829
+ if page.bitmap.IsOk() and draw_text == "":
830
+ focusRect = wx.Rect(*focusRectBitmap)
831
+ elif not page.bitmap.IsOk() and draw_text != "":
832
+ focusRect = wx.Rect(*focusRectText)
833
+ elif page.bitmap.IsOk() and draw_text != "":
834
+ focusRect = focusRectText.Union(focusRectBitmap)
835
+
836
+ focusRect.Inflate(2, 2)
837
+
838
+ dc.SetBrush(wx.TRANSPARENT_BRUSH)
839
+ dc.SetPen(self._focusPen)
840
+ dc.DrawRoundedRectangle(focusRect, 2)
841
+
842
+
843
+ def GetBestTabCtrlSize(self, wnd, pages, required_bmp_size):
844
+ """
845
+ Returns the best tab control size.
846
+
847
+ :param `wnd`: a :class:`wx.Window` instance object;
848
+ :param list `pages`: the pages associated with the tabs;
849
+ :param wx.Size `required_bmp_size`: the size of the bitmap on the tabs.
850
+ """
851
+
852
+ dc = wx.ClientDC(wnd)
853
+ dc.SetFont(self._measuring_font)
854
+
855
+ # sometimes a standard bitmap size needs to be enforced, especially
856
+ # if some tabs have bitmaps and others don't. This is important because
857
+ # it prevents the tab control from resizing when tabs are added.
858
+
859
+ measure_bmp = wx.NullBitmap
860
+
861
+ if required_bmp_size.IsFullySpecified():
862
+ measure_bmp = wx.Bitmap(required_bmp_size.x, required_bmp_size.y)
863
+
864
+ max_y = 0
865
+
866
+ self_GetTabSize = self.GetTabSize # local opt
867
+ measure_bmp_isok = measure_bmp.IsOk()
868
+ for page in pages:
869
+
870
+ if not measure_bmp_isok:
871
+ bmp = page.bitmap
872
+
873
+ # we don't use the caption text because we don't
874
+ # want tab heights to be different in the case
875
+ # of a very short piece of text on one tab and a very
876
+ # tall piece of text on another tab
877
+ s, x_ext = self_GetTabSize(dc, wnd, page.caption, bmp, True, AUI_BUTTON_STATE_HIDDEN, None)
878
+ max_y = max(max_y, s[1])
879
+
880
+ if page.control:
881
+ controlW, controlH = page.control.GetSize()
882
+ max_y = max(max_y, controlH+4)
883
+
884
+ return max_y + 2
885
+
886
+
887
+ def SetNormalFont(self, font):
888
+ """
889
+ Sets the normal font for drawing tab labels.
890
+
891
+ :param wx.Font `font`: the new font to use to draw tab labels in their normal, un-selected state.
892
+ """
893
+
894
+ self._normal_font = font
895
+
896
+
897
+ def SetSelectedFont(self, font):
898
+ """
899
+ Sets the selected tab font for drawing tab labels.
900
+
901
+ :param wx.Font `font`: the new font to use to draw tab labels in their selected state.
902
+ """
903
+
904
+ self._selected_font = font
905
+
906
+
907
+ def SetMeasuringFont(self, font):
908
+ """
909
+ Sets the font for calculating text measurements.
910
+
911
+ :param wx.Font `font`: the new font to use to measure tab labels text extents.
912
+ """
913
+
914
+ self._measuring_font = font
915
+
916
+
917
+ def GetNormalFont(self):
918
+ """ Returns the normal font for drawing tab labels. """
919
+
920
+ return self._normal_font
921
+
922
+
923
+ def GetSelectedFont(self):
924
+ """ Returns the selected tab font for drawing tab labels. """
925
+
926
+ return self._selected_font
927
+
928
+
929
+ def GetMeasuringFont(self):
930
+ """ Returns the font for calculating text measurements. """
931
+
932
+ return self._measuring_font
933
+
934
+
935
+ def ShowDropDown(self, wnd, pages, active_idx):
936
+ """
937
+ Shows the drop-down window menu on the tab area.
938
+
939
+ :param `wnd`: a :class:`wx.Window` derived window instance;
940
+ :param list `pages`: the pages associated with the tabs;
941
+ :param integer `active_idx`: the active tab index.
942
+ """
943
+
944
+ useImages = self.GetAGWFlags() & AUI_NB_USE_IMAGES_DROPDOWN
945
+ menuPopup = wx.Menu()
946
+
947
+ longest = 0
948
+ for i, page in enumerate(pages):
949
+
950
+ caption = page.caption
951
+
952
+ # if there is no caption, make it a space. This will prevent
953
+ # an assert in the menu code.
954
+ if caption == "":
955
+ caption = " "
956
+
957
+ # Save longest caption width for calculating menu width with
958
+ width = wnd.GetTextExtent(caption)[0]
959
+ if width > longest:
960
+ longest = width
961
+
962
+ if useImages:
963
+ menuItem = wx.MenuItem(menuPopup, 1000+i, caption)
964
+ if page.bitmap:
965
+ menuItem.SetBitmap(page.bitmap)
966
+
967
+ menuPopup.Append(menuItem)
968
+
969
+ else:
970
+
971
+ menuPopup.AppendCheckItem(1000+i, caption)
972
+
973
+ menuPopup.Enable(1000+i, page.enabled)
974
+
975
+ if active_idx != -1 and not useImages:
976
+
977
+ menuPopup.Check(1000+active_idx, True)
978
+
979
+ cc = AuiCommandCapture()
980
+ wnd.PushEventHandler(cc)
981
+ wnd.PopupMenu(menuPopup)
982
+ command = cc.GetCommandId()
983
+ wnd.PopEventHandler(True)
984
+
985
+ if command >= 1000:
986
+ return command - 1000
987
+
988
+ return -1
989
+
990
+
991
+ class AuiSimpleTabArt(object):
992
+ """ A simple-looking implementation of a tab art. """
993
+
994
+ def __init__(self):
995
+ """ Default class constructor. """
996
+
997
+ self._normal_font = wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT)
998
+ self._selected_font = wx.SystemSettings.GetFont(wx.SYS_DEFAULT_GUI_FONT)
999
+ self._selected_font.SetWeight(wx.FONTWEIGHT_BOLD)
1000
+ self._measuring_font = self._selected_font
1001
+
1002
+ self._agwFlags = 0
1003
+ self._fixed_tab_width = 100
1004
+
1005
+ base_colour = wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DFACE)
1006
+
1007
+ background_colour = base_colour
1008
+ normaltab_colour = base_colour
1009
+ selectedtab_colour = wx.WHITE
1010
+
1011
+ self._bkbrush = wx.Brush(background_colour)
1012
+ self._normal_bkbrush = wx.Brush(normaltab_colour)
1013
+ self._normal_bkpen = wx.Pen(normaltab_colour)
1014
+ self._selected_bkbrush = wx.Brush(selectedtab_colour)
1015
+ self._selected_bkpen = wx.Pen(selectedtab_colour)
1016
+
1017
+ self._active_close_bmp = BitmapFromBits(nb_close_bits, 16, 16, wx.BLACK)
1018
+ self._disabled_close_bmp = BitmapFromBits(nb_close_bits, 16, 16, wx.Colour(128, 128, 128))
1019
+
1020
+ self._active_left_bmp = BitmapFromBits(nb_left_bits, 16, 16, wx.BLACK)
1021
+ self._disabled_left_bmp = BitmapFromBits(nb_left_bits, 16, 16, wx.Colour(128, 128, 128))
1022
+
1023
+ self._active_right_bmp = BitmapFromBits(nb_right_bits, 16, 16, wx.BLACK)
1024
+ self._disabled_right_bmp = BitmapFromBits(nb_right_bits, 16, 16, wx.Colour(128, 128, 128))
1025
+
1026
+ self._active_windowlist_bmp = BitmapFromBits(nb_list_bits, 16, 16, wx.BLACK)
1027
+ self._disabled_windowlist_bmp = BitmapFromBits(nb_list_bits, 16, 16, wx.Colour(128, 128, 128))
1028
+
1029
+
1030
+ def Clone(self):
1031
+ """ Clones the art object. """
1032
+
1033
+ art = type(self)()
1034
+ art.SetNormalFont(self.GetNormalFont())
1035
+ art.SetSelectedFont(self.GetSelectedFont())
1036
+ art.SetMeasuringFont(self.GetMeasuringFont())
1037
+
1038
+ art = CopyAttributes(art, self)
1039
+ return art
1040
+
1041
+
1042
+ def SetAGWFlags(self, agwFlags):
1043
+ """
1044
+ Sets the tab art flags.
1045
+
1046
+ :param integer `agwFlags`: a combination of the following values:
1047
+
1048
+ ==================================== ==================================
1049
+ Flag name Description
1050
+ ==================================== ==================================
1051
+ ``AUI_NB_TOP`` With this style, tabs are drawn along the top of the notebook
1052
+ ``AUI_NB_LEFT`` With this style, tabs are drawn along the left of the notebook. Not implemented yet.
1053
+ ``AUI_NB_RIGHT`` With this style, tabs are drawn along the right of the notebook. Not implemented yet.
1054
+ ``AUI_NB_BOTTOM`` With this style, tabs are drawn along the bottom of the notebook
1055
+ ``AUI_NB_TAB_SPLIT`` Allows the tab control to be split by dragging a tab
1056
+ ``AUI_NB_TAB_MOVE`` Allows a tab to be moved horizontally by dragging
1057
+ ``AUI_NB_TAB_EXTERNAL_MOVE`` Allows a tab to be moved to another tab control
1058
+ ``AUI_NB_TAB_FIXED_WIDTH`` With this style, all tabs have the same width
1059
+ ``AUI_NB_SCROLL_BUTTONS`` With this style, left and right scroll buttons are displayed
1060
+ ``AUI_NB_WINDOWLIST_BUTTON`` With this style, a drop-down list of windows is available
1061
+ ``AUI_NB_CLOSE_BUTTON`` With this style, a close button is available on the tab bar
1062
+ ``AUI_NB_CLOSE_ON_ACTIVE_TAB`` With this style, a close button is available on the active tab
1063
+ ``AUI_NB_CLOSE_ON_ALL_TABS`` With this style, a close button is available on all tabs
1064
+ ``AUI_NB_MIDDLE_CLICK_CLOSE`` Allows to close :class:`~wx.lib.agw.aui.auibook.AuiNotebook` tabs by mouse middle button click
1065
+ ``AUI_NB_SUB_NOTEBOOK`` This style is used by :class:`~wx.lib.agw.aui.framemanager.AuiManager` to create automatic AuiNotebooks
1066
+ ``AUI_NB_HIDE_ON_SINGLE_TAB`` Hides the tab window if only one tab is present
1067
+ ``AUI_NB_SMART_TABS`` Use Smart Tabbing, like ``Alt`` + ``Tab`` on Windows
1068
+ ``AUI_NB_USE_IMAGES_DROPDOWN`` Uses images on dropdown window list menu instead of check items
1069
+ ``AUI_NB_CLOSE_ON_TAB_LEFT`` Draws the tab close button on the left instead of on the right (a la Camino browser)
1070
+ ``AUI_NB_TAB_FLOAT`` Allows the floating of single tabs. Known limitation: when the notebook is more or less full
1071
+ screen, tabs cannot be dragged far enough outside of the notebook to become floating pages
1072
+ ``AUI_NB_DRAW_DND_TAB`` Draws an image representation of a tab while dragging (on by default)
1073
+ ``AUI_NB_ORDER_BY_ACCESS`` Tab navigation order by last access time for the tabs
1074
+ ``AUI_NB_NO_TAB_FOCUS`` Don't draw tab focus rectangle
1075
+ ==================================== ==================================
1076
+
1077
+ """
1078
+
1079
+ self._agwFlags = agwFlags
1080
+
1081
+
1082
+ def GetAGWFlags(self):
1083
+ """
1084
+ Returns the tab art flags.
1085
+
1086
+ :see: :meth:`~AuiSimpleTabArt.SetAGWFlags` for a list of possible return values.
1087
+ """
1088
+
1089
+ return self._agwFlags
1090
+
1091
+
1092
+ def SetSizingInfo(self, tab_ctrl_size, tab_count, minMaxTabWidth):
1093
+ """
1094
+ Sets the tab sizing information.
1095
+
1096
+ :param wx.Size `tab_ctrl_size`: the size of the tab control area;
1097
+ :param integer `tab_count`: the number of tabs;
1098
+ :param tuple `minMaxTabWidth`: a tuple containing the minimum and maximum tab widths
1099
+ to be used when the ``AUI_NB_TAB_FIXED_WIDTH`` style is active.
1100
+ """
1101
+
1102
+ self._fixed_tab_width = 100
1103
+ minTabWidth, maxTabWidth = minMaxTabWidth
1104
+
1105
+ tot_width = tab_ctrl_size.x - self.GetIndentSize() - 4
1106
+
1107
+ if self._agwFlags & AUI_NB_CLOSE_BUTTON:
1108
+ tot_width -= self._active_close_bmp.GetWidth()
1109
+ if self._agwFlags & AUI_NB_WINDOWLIST_BUTTON:
1110
+ tot_width -= self._active_windowlist_bmp.GetWidth()
1111
+
1112
+ if tab_count > 0:
1113
+ self._fixed_tab_width = tot_width//tab_count
1114
+
1115
+ if self._fixed_tab_width < 100:
1116
+ self._fixed_tab_width = 100
1117
+
1118
+ if self._fixed_tab_width > tot_width//2:
1119
+ self._fixed_tab_width = tot_width//2
1120
+
1121
+ if self._fixed_tab_width > 220:
1122
+ self._fixed_tab_width = 220
1123
+
1124
+ if minTabWidth > -1:
1125
+ self._fixed_tab_width = max(self._fixed_tab_width, minTabWidth)
1126
+ if maxTabWidth > -1:
1127
+ self._fixed_tab_width = min(self._fixed_tab_width, maxTabWidth)
1128
+
1129
+ self._tab_ctrl_height = tab_ctrl_size.y
1130
+
1131
+
1132
+ def DrawBackground(self, dc, wnd, rect):
1133
+ """
1134
+ Draws the tab area background.
1135
+
1136
+ :param `dc`: a :class:`wx.DC` device context;
1137
+ :param `wnd`: a :class:`wx.Window` instance object;
1138
+ :param wx.Rect `rect`: the tab control rectangle.
1139
+ """
1140
+
1141
+ # draw background
1142
+ dc.SetBrush(self._bkbrush)
1143
+ dc.SetPen(wx.TRANSPARENT_PEN)
1144
+ dc.DrawRectangle(-1, -1, rect.GetWidth()+2, rect.GetHeight()+2)
1145
+
1146
+ # draw base line
1147
+ dc.SetPen(wx.GREY_PEN)
1148
+ dc.DrawLine(0, rect.GetHeight()-1, rect.GetWidth(), rect.GetHeight()-1)
1149
+
1150
+
1151
+ def DrawTab(self, dc, wnd, page, in_rect, close_button_state, paint_control=False):
1152
+ """
1153
+ Draws a single tab.
1154
+
1155
+ :param `dc`: a :class:`wx.DC` device context;
1156
+ :param `wnd`: a :class:`wx.Window` instance object;
1157
+ :param `page`: the tab control page associated with the tab;
1158
+ :param wx.Rect `in_rect`: rectangle the tab should be confined to;
1159
+ :param integer `close_button_state`: the state of the close button on the tab;
1160
+ :param bool `paint_control`: whether to draw the control inside a tab (if any) on a :class:`MemoryDC`.
1161
+ """
1162
+
1163
+ # if the caption is empty, measure some temporary text
1164
+ caption = page.caption
1165
+ if caption == "":
1166
+ caption = "Xj"
1167
+
1168
+ agwFlags = self.GetAGWFlags()
1169
+
1170
+ dc.SetFont(self._selected_font)
1171
+ selected_textx, selected_texty, dummy = dc.GetFullMultiLineTextExtent(caption)
1172
+
1173
+ dc.SetFont(self._normal_font)
1174
+ normal_textx, normal_texty, dummy = dc.GetFullMultiLineTextExtent(caption)
1175
+
1176
+ control = page.control
1177
+
1178
+ # figure out the size of the tab
1179
+ tab_size, x_extent = self.GetTabSize(dc, wnd, page.caption, page.bitmap,
1180
+ page.active, close_button_state, control)
1181
+
1182
+ tab_height = tab_size[1]
1183
+ tab_width = tab_size[0]
1184
+ tab_x = in_rect.x
1185
+ tab_y = in_rect.y + in_rect.height - tab_height
1186
+
1187
+ caption = page.caption
1188
+ # select pen, brush and font for the tab to be drawn
1189
+
1190
+ if page.active:
1191
+
1192
+ dc.SetPen(self._selected_bkpen)
1193
+ dc.SetBrush(self._selected_bkbrush)
1194
+ dc.SetFont(self._selected_font)
1195
+ textx = selected_textx
1196
+ texty = selected_texty
1197
+
1198
+ else:
1199
+
1200
+ dc.SetPen(self._normal_bkpen)
1201
+ dc.SetBrush(self._normal_bkbrush)
1202
+ dc.SetFont(self._normal_font)
1203
+ textx = normal_textx
1204
+ texty = normal_texty
1205
+
1206
+ if not page.enabled:
1207
+ dc.SetTextForeground(wx.SystemSettings.GetColour(wx.SYS_COLOUR_GRAYTEXT))
1208
+ else:
1209
+ dc.SetTextForeground(page.text_colour)
1210
+
1211
+ # -- draw line --
1212
+
1213
+ points = [wx.Point() for i in range(7)]
1214
+ points[0].x = tab_x
1215
+ points[0].y = tab_y + tab_height - 1
1216
+ points[1].x = tab_x + tab_height - 3
1217
+ points[1].y = tab_y + 2
1218
+ points[2].x = tab_x + tab_height + 3
1219
+ points[2].y = tab_y
1220
+ points[3].x = tab_x + tab_width - 2
1221
+ points[3].y = tab_y
1222
+ points[4].x = tab_x + tab_width
1223
+ points[4].y = tab_y + 2
1224
+ points[5].x = tab_x + tab_width
1225
+ points[5].y = tab_y + tab_height - 1
1226
+ points[6] = points[0]
1227
+
1228
+ dc.SetClippingRegion(in_rect)
1229
+ dc.DrawPolygon(points)
1230
+
1231
+ dc.SetPen(wx.GREY_PEN)
1232
+ dc.DrawLines(points)
1233
+
1234
+ close_button_width = 0
1235
+
1236
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
1237
+
1238
+ close_button_width = self._active_close_bmp.GetWidth()
1239
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
1240
+ if control:
1241
+ text_offset = tab_x + (tab_height//2) + close_button_width - (textx//2) - 2
1242
+ else:
1243
+ text_offset = tab_x + (tab_height//2) + ((tab_width+close_button_width)//2) - (textx//2) - 2
1244
+ else:
1245
+ if control:
1246
+ text_offset = tab_x + (tab_height//2) + close_button_width - (textx//2)
1247
+ else:
1248
+ text_offset = tab_x + (tab_height//2) + ((tab_width-close_button_width)//2) - (textx//2)
1249
+
1250
+ else:
1251
+
1252
+ text_offset = tab_x + (tab_height//3) + (tab_width//2) - (textx//2)
1253
+ if control:
1254
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
1255
+ text_offset = tab_x + (tab_height//3) - (textx//2) + close_button_width + 2
1256
+ else:
1257
+ text_offset = tab_x + (tab_height//3) - (textx//2)
1258
+
1259
+ # set minimum text offset
1260
+ if text_offset < tab_x + tab_height:
1261
+ text_offset = tab_x + tab_height
1262
+
1263
+ # chop text if necessary
1264
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
1265
+ draw_text = ChopText(dc, caption, tab_width - (text_offset-tab_x))
1266
+ else:
1267
+ draw_text = ChopText(dc, caption,
1268
+ tab_width - (text_offset-tab_x) - close_button_width)
1269
+
1270
+ ypos = (tab_y + tab_height)//2 - (texty//2) + 1
1271
+
1272
+ if control:
1273
+ if control.GetPosition() != wx.Point(text_offset+1, ypos):
1274
+ control.SetPosition(wx.Point(text_offset+1, ypos))
1275
+
1276
+ if not control.IsShown():
1277
+ control.Show()
1278
+
1279
+ if paint_control:
1280
+ bmp = TakeScreenShot(control.GetScreenRect())
1281
+ dc.DrawBitmap(bmp, text_offset+1, ypos, True)
1282
+
1283
+ controlW, controlH = control.GetSize()
1284
+ text_offset += controlW + 4
1285
+
1286
+ # draw tab text
1287
+ rectx, recty, dummy = dc.GetFullMultiLineTextExtent(draw_text)
1288
+ dc.DrawLabel(draw_text, wx.Rect(text_offset, ypos, rectx, recty))
1289
+
1290
+ # draw focus rectangle
1291
+ if page.active and wx.Window.FindFocus() == wnd and (agwFlags & AUI_NB_NO_TAB_FOCUS) == 0:
1292
+
1293
+ focusRect = wx.Rect(text_offset, ((tab_y + tab_height)//2 - (texty//2) + 1),
1294
+ selected_textx, selected_texty)
1295
+
1296
+ focusRect.Inflate(2, 2)
1297
+ # TODO:
1298
+ # This should be uncommented when DrawFocusRect will become
1299
+ # available in wxPython
1300
+ # wx.RendererNative.Get().DrawFocusRect(wnd, dc, focusRect, 0)
1301
+
1302
+ out_button_rect = wx.Rect()
1303
+ # draw close button if necessary
1304
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
1305
+
1306
+ if page.active:
1307
+ bmp = self._active_close_bmp
1308
+ else:
1309
+ bmp = self._disabled_close_bmp
1310
+
1311
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
1312
+ rect = wx.Rect(tab_x + tab_height - 2,
1313
+ tab_y + (tab_height//2) - (bmp.GetHeight()//2) + 1,
1314
+ close_button_width, tab_height - 1)
1315
+ else:
1316
+ rect = wx.Rect(tab_x + tab_width - close_button_width - 1,
1317
+ tab_y + (tab_height//2) - (bmp.GetHeight()//2) + 1,
1318
+ close_button_width, tab_height - 1)
1319
+
1320
+ self.DrawButtons(dc, rect, bmp, wx.WHITE, close_button_state)
1321
+ out_button_rect = wx.Rect(*rect)
1322
+
1323
+ out_tab_rect = wx.Rect(tab_x, tab_y, tab_width, tab_height)
1324
+ dc.DestroyClippingRegion()
1325
+
1326
+ return out_tab_rect, out_button_rect, x_extent
1327
+
1328
+
1329
+ def DrawButtons(self, dc, _rect, bmp, bkcolour, button_state):
1330
+ """
1331
+ Convenience method to draw tab buttons.
1332
+
1333
+ :param `dc`: a :class:`wx.DC` device context;
1334
+ :param wx.Rect `_rect`: the tab rectangle;
1335
+ :param wx.Bitmap `bmp`: the tab bitmap;
1336
+ :param wx.Colour `bkcolour`: the tab background colour;
1337
+ :param integer `button_state`: the state of the tab button.
1338
+ """
1339
+
1340
+ rect = wx.Rect(*_rect)
1341
+
1342
+ if button_state == AUI_BUTTON_STATE_PRESSED:
1343
+ rect.x += 1
1344
+ rect.y += 1
1345
+
1346
+ if button_state in [AUI_BUTTON_STATE_HOVER, AUI_BUTTON_STATE_PRESSED]:
1347
+ dc.SetBrush(wx.Brush(StepColour(bkcolour, 120)))
1348
+ dc.SetPen(wx.Pen(StepColour(bkcolour, 75)))
1349
+
1350
+ # draw the background behind the button
1351
+ dc.DrawRectangle(rect.x, rect.y, 15, 15)
1352
+
1353
+ # draw the button itself
1354
+ dc.DrawBitmap(bmp, rect.x, rect.y, True)
1355
+
1356
+
1357
+ def GetIndentSize(self):
1358
+ """ Returns the tabs indent size. """
1359
+
1360
+ return 0
1361
+
1362
+
1363
+ def GetTabSize(self, dc, wnd, caption, bitmap, active, close_button_state, control=None):
1364
+ """
1365
+ Returns the tab size for the given caption, bitmap and button state.
1366
+
1367
+ :param `dc`: a :class:`wx.DC` device context;
1368
+ :param `wnd`: a :class:`wx.Window` instance object;
1369
+ :param string `caption`: the tab text caption;
1370
+ :param wx.Bitmap `bitmap`: the bitmap displayed on the tab;
1371
+ :param bool `active`: whether the tab is selected or not;
1372
+ :param integer `close_button_state`: the state of the close button on the tab;
1373
+ :param wx.Window `control`: a :class:`wx.Window` instance inside a tab (or ``None``).
1374
+ """
1375
+
1376
+ dc.SetFont(self._measuring_font)
1377
+ measured_textx, measured_texty, dummy = dc.GetFullMultiLineTextExtent(caption)
1378
+
1379
+ tab_height = measured_texty + 4
1380
+ tab_width = measured_textx + tab_height + 5
1381
+
1382
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
1383
+ tab_width += self._active_close_bmp.GetWidth()
1384
+
1385
+ if self._agwFlags & AUI_NB_TAB_FIXED_WIDTH:
1386
+ tab_width = self._fixed_tab_width
1387
+
1388
+ if control:
1389
+ controlW, controlH = control.GetSize()
1390
+ tab_width += controlW + 4
1391
+
1392
+ x_extent = tab_width - (tab_height//2) - 1
1393
+
1394
+ return (tab_width, tab_height), x_extent
1395
+
1396
+
1397
+ def DrawButton(self, dc, wnd, in_rect, button, orientation):
1398
+ """
1399
+ Draws a button on the tab or on the tab area, depending on the button identifier.
1400
+
1401
+ :param `dc`: a :class:`wx.DC` device context;
1402
+ :param `wnd`: a :class:`wx.Window` instance object;
1403
+ :param wx.Rect `in_rect`: rectangle the tab should be confined to;
1404
+ :param `button`: an instance of the button class;
1405
+ :param integer `orientation`: the tab orientation.
1406
+ """
1407
+
1408
+ bitmap_id, button_state = button.id, button.cur_state
1409
+
1410
+ if bitmap_id == AUI_BUTTON_CLOSE:
1411
+ if button_state & AUI_BUTTON_STATE_DISABLED:
1412
+ bmp = self._disabled_close_bmp
1413
+ else:
1414
+ bmp = self._active_close_bmp
1415
+
1416
+ elif bitmap_id == AUI_BUTTON_LEFT:
1417
+ if button_state & AUI_BUTTON_STATE_DISABLED:
1418
+ bmp = self._disabled_left_bmp
1419
+ else:
1420
+ bmp = self._active_left_bmp
1421
+
1422
+ elif bitmap_id == AUI_BUTTON_RIGHT:
1423
+ if button_state & AUI_BUTTON_STATE_DISABLED:
1424
+ bmp = self._disabled_right_bmp
1425
+ else:
1426
+ bmp = self._active_right_bmp
1427
+
1428
+ elif bitmap_id == AUI_BUTTON_WINDOWLIST:
1429
+ if button_state & AUI_BUTTON_STATE_DISABLED:
1430
+ bmp = self._disabled_windowlist_bmp
1431
+ else:
1432
+ bmp = self._active_windowlist_bmp
1433
+
1434
+ else:
1435
+ if button_state & AUI_BUTTON_STATE_DISABLED:
1436
+ bmp = button.dis_bitmap
1437
+ else:
1438
+ bmp = button.bitmap
1439
+
1440
+ if not bmp.IsOk():
1441
+ return
1442
+
1443
+ rect = wx.Rect(*in_rect)
1444
+
1445
+ if orientation == wx.LEFT:
1446
+
1447
+ rect.SetX(in_rect.x)
1448
+ rect.SetY(((in_rect.y + in_rect.height)//2) - (bmp.GetHeight()//2))
1449
+ rect.SetWidth(bmp.GetWidth())
1450
+ rect.SetHeight(bmp.GetHeight())
1451
+
1452
+ else:
1453
+
1454
+ rect = wx.Rect(in_rect.x + in_rect.width - bmp.GetWidth(),
1455
+ ((in_rect.y + in_rect.height)//2) - (bmp.GetHeight()//2),
1456
+ bmp.GetWidth(), bmp.GetHeight())
1457
+
1458
+ self.DrawButtons(dc, rect, bmp, wx.WHITE, button_state)
1459
+
1460
+ out_rect = wx.Rect(*rect)
1461
+ return out_rect
1462
+
1463
+
1464
+ def ShowDropDown(self, wnd, pages, active_idx):
1465
+ """
1466
+ Shows the drop-down window menu on the tab area.
1467
+
1468
+ :param `wnd`: a :class:`wx.Window` derived window instance;
1469
+ :param list `pages`: the pages associated with the tabs;
1470
+ :param integer `active_idx`: the active tab index.
1471
+ """
1472
+
1473
+ menuPopup = wx.Menu()
1474
+ useImages = self.GetAGWFlags() & AUI_NB_USE_IMAGES_DROPDOWN
1475
+
1476
+ for i, page in enumerate(pages):
1477
+
1478
+ if useImages:
1479
+ menuItem = wx.MenuItem(menuPopup, 1000+i, page.caption)
1480
+ if page.bitmap:
1481
+ menuItem.SetBitmap(page.bitmap)
1482
+
1483
+ menuPopup.Append(menuItem)
1484
+
1485
+ else:
1486
+
1487
+ menuPopup.AppendCheckItem(1000+i, page.caption)
1488
+
1489
+ menuPopup.Enable(1000+i, page.enabled)
1490
+
1491
+ if active_idx != -1 and not useImages:
1492
+ menuPopup.Check(1000+active_idx, True)
1493
+
1494
+ cc = AuiCommandCapture()
1495
+ wnd.PushEventHandler(cc)
1496
+ wnd.PopupMenu(menuPopup)
1497
+ command = cc.GetCommandId()
1498
+ wnd.PopEventHandler(True)
1499
+
1500
+ if command >= 1000:
1501
+ return command-1000
1502
+
1503
+ return -1
1504
+
1505
+
1506
+ def GetBestTabCtrlSize(self, wnd, pages, required_bmp_size):
1507
+ """
1508
+ Returns the best tab control size.
1509
+
1510
+ :param `wnd`: a :class:`wx.Window` instance object;
1511
+ :param list `pages`: the pages associated with the tabs;
1512
+ :param wx.Size `required_bmp_size`: the size of the bitmap on the tabs.
1513
+ """
1514
+
1515
+ dc = wx.ClientDC(wnd)
1516
+ dc.SetFont(self._measuring_font)
1517
+ s, x_extent = self.GetTabSize(dc, wnd, "ABCDEFGHIj", wx.NullBitmap, True,
1518
+ AUI_BUTTON_STATE_HIDDEN, None)
1519
+
1520
+ max_y = s[1]
1521
+
1522
+ for page in pages:
1523
+ if page.control:
1524
+ controlW, controlH = page.control.GetSize()
1525
+ max_y = max(max_y, controlH+4)
1526
+
1527
+ textx, texty, dummy = dc.GetFullMultiLineTextExtent(page.caption)
1528
+ max_y = max(max_y, texty)
1529
+
1530
+ return max_y + 3
1531
+
1532
+
1533
+ def SetNormalFont(self, font):
1534
+ """
1535
+ Sets the normal font for drawing tab labels.
1536
+
1537
+ :param wx.Font `font`: the new font to use to draw tab labels in their normal, un-selected state.
1538
+ """
1539
+
1540
+ self._normal_font = font
1541
+
1542
+
1543
+ def SetSelectedFont(self, font):
1544
+ """
1545
+ Sets the selected tab font for drawing tab labels.
1546
+
1547
+ :param wx.Font `font`: the new font to use to draw tab labels in their selected state.
1548
+ """
1549
+
1550
+ self._selected_font = font
1551
+
1552
+
1553
+ def SetMeasuringFont(self, font):
1554
+ """
1555
+ Sets the font for calculating text measurements.
1556
+
1557
+ :param wx.Font `font`: the new font to use to measure tab labels text extents.
1558
+ """
1559
+
1560
+ self._measuring_font = font
1561
+
1562
+
1563
+ def GetNormalFont(self):
1564
+ """ Returns the normal font for drawing tab labels. """
1565
+
1566
+ return self._normal_font
1567
+
1568
+
1569
+ def GetSelectedFont(self):
1570
+ """ Returns the selected tab font for drawing tab labels. """
1571
+
1572
+ return self._selected_font
1573
+
1574
+
1575
+ def GetMeasuringFont(self):
1576
+ """ Returns the font for calculating text measurements. """
1577
+
1578
+ return self._measuring_font
1579
+
1580
+
1581
+ def SetCustomButton(self, bitmap_id, button_state, bmp):
1582
+ """
1583
+ Sets a custom bitmap for the close, left, right and window list buttons.
1584
+
1585
+ :param integer `bitmap_id`: the button identifier;
1586
+ :param integer `button_state`: the button state;
1587
+ :param wx.Bitmap `bmp`: the custom bitmap to use for the button.
1588
+ """
1589
+
1590
+ if bitmap_id == AUI_BUTTON_CLOSE:
1591
+ if button_state == AUI_BUTTON_STATE_NORMAL:
1592
+ self._active_close_bmp = bmp
1593
+ self._hover_close_bmp = self._active_close_bmp
1594
+ self._pressed_close_bmp = self._active_close_bmp
1595
+ self._disabled_close_bmp = self._active_close_bmp
1596
+
1597
+ elif button_state == AUI_BUTTON_STATE_HOVER:
1598
+ self._hover_close_bmp = bmp
1599
+ elif button_state == AUI_BUTTON_STATE_PRESSED:
1600
+ self._pressed_close_bmp = bmp
1601
+ else:
1602
+ self._disabled_close_bmp = bmp
1603
+
1604
+ elif bitmap_id == AUI_BUTTON_LEFT:
1605
+ if button_state & AUI_BUTTON_STATE_DISABLED:
1606
+ self._disabled_left_bmp = bmp
1607
+ else:
1608
+ self._active_left_bmp = bmp
1609
+
1610
+ elif bitmap_id == AUI_BUTTON_RIGHT:
1611
+ if button_state & AUI_BUTTON_STATE_DISABLED:
1612
+ self._disabled_right_bmp = bmp
1613
+ else:
1614
+ self._active_right_bmp = bmp
1615
+
1616
+ elif bitmap_id == AUI_BUTTON_WINDOWLIST:
1617
+ if button_state & AUI_BUTTON_STATE_DISABLED:
1618
+ self._disabled_windowlist_bmp = bmp
1619
+ else:
1620
+ self._active_windowlist_bmp = bmp
1621
+
1622
+
1623
+ class VC71TabArt(AuiDefaultTabArt):
1624
+ """ A class to draw tabs using the Visual Studio 2003 (VC71) style. """
1625
+
1626
+ def __init__(self):
1627
+ """ Default class constructor. """
1628
+
1629
+ AuiDefaultTabArt.__init__(self)
1630
+
1631
+
1632
+ def Clone(self):
1633
+ """ Clones the art object. """
1634
+
1635
+ art = type(self)()
1636
+ art.SetNormalFont(self.GetNormalFont())
1637
+ art.SetSelectedFont(self.GetSelectedFont())
1638
+ art.SetMeasuringFont(self.GetMeasuringFont())
1639
+
1640
+ art = CopyAttributes(art, self)
1641
+ return art
1642
+
1643
+
1644
+ def DrawTab(self, dc, wnd, page, in_rect, close_button_state, paint_control=False):
1645
+ """
1646
+ Draws a single tab.
1647
+
1648
+ :param `dc`: a :class:`wx.DC` device context;
1649
+ :param `wnd`: a :class:`wx.Window` instance object;
1650
+ :param `page`: the tab control page associated with the tab;
1651
+ :param wx.Rect `in_rect`: rectangle the tab should be confined to;
1652
+ :param integer `close_button_state`: the state of the close button on the tab;
1653
+ :param bool `paint_control`: whether to draw the control inside a tab (if any) on a :class:`MemoryDC`.
1654
+ """
1655
+
1656
+ # Visual studio 7.1 style
1657
+ # This code is based on the renderer included in FlatNotebook
1658
+
1659
+ # figure out the size of the tab
1660
+
1661
+ control = page.control
1662
+ tab_size, x_extent = self.GetTabSize(dc, wnd, page.caption, page.bitmap, page.active,
1663
+ close_button_state, control)
1664
+
1665
+ tab_height = self._tab_ctrl_height - 3
1666
+ tab_width = tab_size[0]
1667
+ tab_x = in_rect.x
1668
+ tab_y = in_rect.y + in_rect.height - tab_height
1669
+ clip_width = tab_width
1670
+
1671
+ if tab_x + clip_width > in_rect.x + in_rect.width - 4:
1672
+ clip_width = (in_rect.x + in_rect.width) - tab_x - 4
1673
+
1674
+ dc.SetClippingRegion(tab_x, tab_y, clip_width + 1, tab_height - 3)
1675
+ agwFlags = self.GetAGWFlags()
1676
+
1677
+ if agwFlags & AUI_NB_BOTTOM:
1678
+ tab_y -= 1
1679
+
1680
+ dc.SetPen((page.active and [wx.Pen(wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DHIGHLIGHT))] or \
1681
+ [wx.Pen(wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DSHADOW))])[0])
1682
+ dc.SetBrush((page.active and [wx.Brush(wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DFACE))] or \
1683
+ [wx.TRANSPARENT_BRUSH])[0])
1684
+
1685
+ if page.active:
1686
+
1687
+ tabH = tab_height - 2
1688
+ dc.DrawRectangle(tab_x, tab_y, tab_width, tabH)
1689
+
1690
+ rightLineY1 = (agwFlags & AUI_NB_BOTTOM and [vertical_border_padding - 2] or \
1691
+ [vertical_border_padding - 1])[0]
1692
+ rightLineY2 = tabH + 3
1693
+ dc.SetPen(wx.Pen(wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DSHADOW)))
1694
+ dc.DrawLine(tab_x + tab_width - 1, rightLineY1 + 1, tab_x + tab_width - 1, rightLineY2)
1695
+
1696
+ if agwFlags & AUI_NB_BOTTOM:
1697
+ dc.DrawLine(tab_x + 1, rightLineY2 - 3 , tab_x + tab_width - 1, rightLineY2 - 3)
1698
+
1699
+ dc.SetPen(wx.Pen(wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DDKSHADOW)))
1700
+ dc.DrawLine(tab_x + tab_width, rightLineY1, tab_x + tab_width, rightLineY2)
1701
+
1702
+ if agwFlags & AUI_NB_BOTTOM:
1703
+ dc.DrawLine(tab_x, rightLineY2 - 2, tab_x + tab_width, rightLineY2 - 2)
1704
+
1705
+ else:
1706
+
1707
+ # We dont draw a rectangle for non selected tabs, but only
1708
+ # vertical line on the right
1709
+ blackLineY1 = (agwFlags & AUI_NB_BOTTOM and [vertical_border_padding + 2] or \
1710
+ [vertical_border_padding + 1])[0]
1711
+ blackLineY2 = tab_height - 5
1712
+ dc.DrawLine(tab_x + tab_width, blackLineY1, tab_x + tab_width, blackLineY2)
1713
+
1714
+ border_points = [0, 0]
1715
+
1716
+ if agwFlags & AUI_NB_BOTTOM:
1717
+
1718
+ border_points[0] = wx.Point(tab_x, tab_y)
1719
+ border_points[1] = wx.Point(tab_x, tab_y + tab_height - 6)
1720
+
1721
+ else: # if (agwFlags & AUI_NB_TOP)
1722
+
1723
+ border_points[0] = wx.Point(tab_x, tab_y + tab_height - 4)
1724
+ border_points[1] = wx.Point(tab_x, tab_y + 2)
1725
+
1726
+ drawn_tab_yoff = border_points[1].y
1727
+ drawn_tab_height = border_points[0].y - border_points[1].y
1728
+
1729
+ text_offset = tab_x + 8
1730
+ close_button_width = 0
1731
+
1732
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
1733
+ close_button_width = self._active_close_bmp.GetWidth()
1734
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
1735
+ text_offset += close_button_width - 5
1736
+
1737
+ if not page.enabled:
1738
+ dc.SetTextForeground(wx.SystemSettings.GetColour(wx.SYS_COLOUR_GRAYTEXT))
1739
+ pagebitmap = page.dis_bitmap
1740
+ else:
1741
+ dc.SetTextForeground(page.text_colour)
1742
+ pagebitmap = page.bitmap
1743
+
1744
+ shift = 0
1745
+ if agwFlags & AUI_NB_BOTTOM:
1746
+ shift = (page.active and [1] or [2])[0]
1747
+
1748
+ bitmap_offset = 0
1749
+ if pagebitmap.IsOk():
1750
+ bitmap_offset = tab_x + 8
1751
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT and close_button_width:
1752
+ bitmap_offset += close_button_width - 5
1753
+
1754
+ # draw bitmap
1755
+ dc.DrawBitmap(pagebitmap, bitmap_offset,
1756
+ drawn_tab_yoff + (drawn_tab_height//2) - (pagebitmap.GetHeight()//2) + shift,
1757
+ True)
1758
+
1759
+ text_offset = bitmap_offset + pagebitmap.GetWidth()
1760
+ text_offset += 3 # bitmap padding
1761
+
1762
+ else:
1763
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT == 0 or not close_button_width:
1764
+ text_offset = tab_x + 8
1765
+
1766
+ # if the caption is empty, measure some temporary text
1767
+ caption = page.caption
1768
+
1769
+ if caption == "":
1770
+ caption = "Xj"
1771
+
1772
+ if page.active:
1773
+ dc.SetFont(self._selected_font)
1774
+ textx, texty, dummy = dc.GetFullMultiLineTextExtent(caption)
1775
+ else:
1776
+ dc.SetFont(self._normal_font)
1777
+ textx, texty, dummy = dc.GetFullMultiLineTextExtent(caption)
1778
+
1779
+ draw_text = ChopText(dc, caption, tab_width - (text_offset-tab_x) - close_button_width)
1780
+
1781
+ ypos = drawn_tab_yoff + (drawn_tab_height)//2 - (texty//2) - 1 + shift
1782
+
1783
+ offset_focus = text_offset
1784
+
1785
+ if control:
1786
+ if control.GetPosition() != wx.Point(text_offset+1, ypos):
1787
+ control.SetPosition(wx.Point(text_offset+1, ypos))
1788
+
1789
+ if not control.IsShown():
1790
+ control.Show()
1791
+
1792
+ if paint_control:
1793
+ bmp = TakeScreenShot(control.GetScreenRect())
1794
+ dc.DrawBitmap(bmp, text_offset+1, ypos, True)
1795
+
1796
+ controlW, controlH = control.GetSize()
1797
+ text_offset += controlW + 4
1798
+ textx += controlW + 4
1799
+
1800
+ # draw tab text
1801
+ rectx, recty, dummy = dc.GetFullMultiLineTextExtent(draw_text)
1802
+ dc.DrawLabel(draw_text, wx.Rect(text_offset, ypos, rectx, recty))
1803
+
1804
+ out_button_rect = wx.Rect()
1805
+
1806
+ # draw focus rectangle
1807
+ if (agwFlags & AUI_NB_NO_TAB_FOCUS) == 0:
1808
+ self.DrawFocusRectangle(dc, page, wnd, draw_text, offset_focus, bitmap_offset, drawn_tab_yoff+shift,
1809
+ drawn_tab_height+shift, rectx, recty)
1810
+
1811
+ # draw 'x' on tab (if enabled)
1812
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
1813
+ close_button_width = self._active_close_bmp.GetWidth()
1814
+
1815
+ bmp = self._disabled_close_bmp
1816
+
1817
+ if close_button_state == AUI_BUTTON_STATE_HOVER:
1818
+ bmp = self._hover_close_bmp
1819
+ elif close_button_state == AUI_BUTTON_STATE_PRESSED:
1820
+ bmp = self._pressed_close_bmp
1821
+
1822
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
1823
+ rect = wx.Rect(tab_x + 4,
1824
+ drawn_tab_yoff + (drawn_tab_height // 2) - (bmp.GetHeight() // 2) + shift,
1825
+ close_button_width, tab_height)
1826
+ else:
1827
+ rect = wx.Rect(tab_x + tab_width - close_button_width - 3,
1828
+ drawn_tab_yoff + (drawn_tab_height // 2) - (bmp.GetHeight() // 2) + shift,
1829
+ close_button_width, tab_height)
1830
+
1831
+ # Indent the button if it is pressed down:
1832
+ rect = IndentPressedBitmap(rect, close_button_state)
1833
+ dc.DrawBitmap(bmp, rect.x, rect.y, True)
1834
+
1835
+ out_button_rect = rect
1836
+
1837
+ out_tab_rect = wx.Rect(tab_x, tab_y, tab_width, tab_height)
1838
+ dc.DestroyClippingRegion()
1839
+
1840
+ return out_tab_rect, out_button_rect, x_extent
1841
+
1842
+
1843
+ class FF2TabArt(AuiDefaultTabArt):
1844
+ """ A class to draw tabs using the Firefox 2 (FF2) style. """
1845
+
1846
+ def __init__(self):
1847
+ """ Default class constructor. """
1848
+
1849
+ AuiDefaultTabArt.__init__(self)
1850
+
1851
+
1852
+ def Clone(self):
1853
+ """ Clones the art object. """
1854
+
1855
+ art = type(self)()
1856
+ art.SetNormalFont(self.GetNormalFont())
1857
+ art.SetSelectedFont(self.GetSelectedFont())
1858
+ art.SetMeasuringFont(self.GetMeasuringFont())
1859
+
1860
+ art = CopyAttributes(art, self)
1861
+ return art
1862
+
1863
+
1864
+ def GetTabSize(self, dc, wnd, caption, bitmap, active, close_button_state, control):
1865
+ """
1866
+ Returns the tab size for the given caption, bitmap and button state.
1867
+
1868
+ :param `dc`: a :class:`wx.DC` device context;
1869
+ :param `wnd`: a :class:`wx.Window` instance object;
1870
+ :param string `caption`: the tab text caption;
1871
+ :param wx.Bitmap `bitmap`: the bitmap displayed on the tab;
1872
+ :param bool `active`: whether the tab is selected or not;
1873
+ :param integer `close_button_state`: the state of the close button on the tab;
1874
+ :param wx.Window `control`: a :class:`wx.Window` instance inside a tab (or ``None``).
1875
+ """
1876
+
1877
+ tab_size, x_extent = AuiDefaultTabArt.GetTabSize(self, dc, wnd, caption, bitmap,
1878
+ active, close_button_state, control)
1879
+
1880
+ tab_width, tab_height = tab_size
1881
+
1882
+ # add some vertical padding
1883
+ tab_height += 2
1884
+
1885
+ return (tab_width, tab_height), x_extent
1886
+
1887
+
1888
+ def DrawTab(self, dc, wnd, page, in_rect, close_button_state, paint_control=False):
1889
+ """
1890
+ Draws a single tab.
1891
+
1892
+ :param `dc`: a :class:`wx.DC` device context;
1893
+ :param `wnd`: a :class:`wx.Window` instance object;
1894
+ :param `page`: the tab control page associated with the tab;
1895
+ :param wx.Rect `in_rect`: rectangle the tab should be confined to;
1896
+ :param integer `close_button_state`: the state of the close button on the tab;
1897
+ :param bool `paint_control`: whether to draw the control inside a tab (if any) on a :class:`MemoryDC`.
1898
+ """
1899
+
1900
+ # Firefox 2 style
1901
+
1902
+ control = page.control
1903
+
1904
+ # figure out the size of the tab
1905
+ tab_size, x_extent = self.GetTabSize(dc, wnd, page.caption, page.bitmap,
1906
+ page.active, close_button_state, control)
1907
+
1908
+ tab_height = self._tab_ctrl_height - 2
1909
+ tab_width = tab_size[0]
1910
+ tab_x = in_rect.x
1911
+ tab_y = in_rect.y + in_rect.height - tab_height
1912
+
1913
+ clip_width = tab_width
1914
+ if tab_x + clip_width > in_rect.x + in_rect.width - 4:
1915
+ clip_width = (in_rect.x + in_rect.width) - tab_x - 4
1916
+
1917
+ dc.SetClippingRegion(tab_x, tab_y, clip_width + 1, tab_height - 3)
1918
+
1919
+ tabPoints = [wx.Point() for i in range(7)]
1920
+
1921
+ adjust = 0
1922
+ if not page.active:
1923
+ adjust = 1
1924
+
1925
+ agwFlags = self.GetAGWFlags()
1926
+
1927
+ tabPoints[0].x = tab_x + 3
1928
+ tabPoints[0].y = (agwFlags & AUI_NB_BOTTOM and [3] or [tab_height - 2])[0]
1929
+
1930
+ tabPoints[1].x = tabPoints[0].x
1931
+ tabPoints[1].y = (agwFlags & AUI_NB_BOTTOM and [tab_height - (vertical_border_padding + 2) - adjust] or \
1932
+ [(vertical_border_padding + 2) + adjust])[0]
1933
+
1934
+ tabPoints[2].x = tabPoints[1].x+2
1935
+ tabPoints[2].y = (agwFlags & AUI_NB_BOTTOM and [tab_height - vertical_border_padding - adjust] or \
1936
+ [vertical_border_padding + adjust])[0]
1937
+
1938
+ tabPoints[3].x = tab_x + tab_width - 2
1939
+ tabPoints[3].y = tabPoints[2].y
1940
+
1941
+ tabPoints[4].x = tabPoints[3].x + 2
1942
+ tabPoints[4].y = tabPoints[1].y
1943
+
1944
+ tabPoints[5].x = tabPoints[4].x
1945
+ tabPoints[5].y = tabPoints[0].y
1946
+
1947
+ tabPoints[6].x = tabPoints[0].x
1948
+ tabPoints[6].y = tabPoints[0].y
1949
+
1950
+ rr = wx.Rect(tabPoints[2], tabPoints[5])
1951
+ self.DrawTabBackground(dc, rr, page.active, (agwFlags & AUI_NB_BOTTOM) == 0)
1952
+
1953
+ dc.SetBrush(wx.TRANSPARENT_BRUSH)
1954
+ dc.SetPen(wx.Pen(wx.SystemSettings.GetColour(wx.SYS_COLOUR_BTNSHADOW)))
1955
+
1956
+ # Draw the tab as rounded rectangle
1957
+ dc.DrawPolygon(tabPoints)
1958
+
1959
+ if page.active:
1960
+ dc.DrawLine(tabPoints[0].x + 1, tabPoints[0].y, tabPoints[5].x , tabPoints[0].y)
1961
+
1962
+ drawn_tab_yoff = tabPoints[1].y
1963
+ drawn_tab_height = tabPoints[0].y - tabPoints[2].y
1964
+
1965
+ text_offset = tab_x + 8
1966
+ close_button_width = 0
1967
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
1968
+ close_button_width = self._active_close_bmp.GetWidth()
1969
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
1970
+ text_offset += close_button_width - 4
1971
+
1972
+ if not page.enabled:
1973
+ dc.SetTextForeground(wx.SystemSettings.GetColour(wx.SYS_COLOUR_GRAYTEXT))
1974
+ pagebitmap = page.dis_bitmap
1975
+ else:
1976
+ dc.SetTextForeground(page.text_colour)
1977
+ pagebitmap = page.bitmap
1978
+
1979
+ shift = -1
1980
+ if agwFlags & AUI_NB_BOTTOM:
1981
+ shift = 2
1982
+
1983
+ bitmap_offset = 0
1984
+ if pagebitmap.IsOk():
1985
+ bitmap_offset = tab_x + 8
1986
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT and close_button_width:
1987
+ bitmap_offset += close_button_width - 4
1988
+
1989
+ # draw bitmap
1990
+ dc.DrawBitmap(pagebitmap, bitmap_offset,
1991
+ drawn_tab_yoff + (drawn_tab_height//2) - (pagebitmap.GetHeight()//2) + shift,
1992
+ True)
1993
+
1994
+ text_offset = bitmap_offset + pagebitmap.GetWidth()
1995
+ text_offset += 3 # bitmap padding
1996
+
1997
+ else:
1998
+
1999
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT == 0 or not close_button_width:
2000
+ text_offset = tab_x + 8
2001
+
2002
+ # if the caption is empty, measure some temporary text
2003
+ caption = page.caption
2004
+ if caption == "":
2005
+ caption = "Xj"
2006
+
2007
+ if page.active:
2008
+ dc.SetFont(self._selected_font)
2009
+ textx, texty, dummy = dc.GetFullMultiLineTextExtent(caption)
2010
+ else:
2011
+ dc.SetFont(self._normal_font)
2012
+ textx, texty, dummy = dc.GetFullMultiLineTextExtent(caption)
2013
+
2014
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
2015
+ draw_text = ChopText(dc, caption, tab_width - (text_offset-tab_x) - close_button_width + 1)
2016
+ else:
2017
+ draw_text = ChopText(dc, caption, tab_width - (text_offset-tab_x) - close_button_width)
2018
+
2019
+ ypos = drawn_tab_yoff + drawn_tab_height//2 - texty//2 - 1 + shift
2020
+
2021
+ offset_focus = text_offset
2022
+
2023
+ if control:
2024
+ if control.GetPosition() != wx.Point(text_offset+1, ypos):
2025
+ control.SetPosition(wx.Point(text_offset+1, ypos))
2026
+
2027
+ if not control.IsShown():
2028
+ control.Show()
2029
+
2030
+ if paint_control:
2031
+ bmp = TakeScreenShot(control.GetScreenRect())
2032
+ dc.DrawBitmap(bmp, text_offset+1, ypos, True)
2033
+
2034
+ controlW, controlH = control.GetSize()
2035
+ text_offset += controlW + 4
2036
+ textx += controlW + 4
2037
+
2038
+ # draw tab text
2039
+ rectx, recty, dummy = dc.GetFullMultiLineTextExtent(draw_text)
2040
+ dc.DrawLabel(draw_text, wx.Rect(text_offset, ypos, rectx, recty))
2041
+
2042
+ # draw focus rectangle
2043
+ if (agwFlags & AUI_NB_NO_TAB_FOCUS) == 0:
2044
+ self.DrawFocusRectangle(dc, page, wnd, draw_text, offset_focus, bitmap_offset, drawn_tab_yoff+shift,
2045
+ drawn_tab_height, rectx, recty)
2046
+
2047
+ out_button_rect = wx.Rect()
2048
+ # draw 'x' on tab (if enabled)
2049
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
2050
+
2051
+ close_button_width = self._active_close_bmp.GetWidth()
2052
+ bmp = self._disabled_close_bmp
2053
+
2054
+ if close_button_state == AUI_BUTTON_STATE_HOVER:
2055
+ bmp = self._hover_close_bmp
2056
+ elif close_button_state == AUI_BUTTON_STATE_PRESSED:
2057
+ bmp = self._pressed_close_bmp
2058
+
2059
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
2060
+ rect = wx.Rect(tab_x + 5,
2061
+ drawn_tab_yoff + (drawn_tab_height // 2) - (bmp.GetHeight() // 2) + shift,
2062
+ close_button_width, tab_height)
2063
+ else:
2064
+ rect = wx.Rect(tab_x + tab_width - close_button_width - 3,
2065
+ drawn_tab_yoff + (drawn_tab_height // 2) - (bmp.GetHeight() // 2) + shift,
2066
+ close_button_width, tab_height)
2067
+
2068
+ # Indent the button if it is pressed down:
2069
+ rect = IndentPressedBitmap(rect, close_button_state)
2070
+ dc.DrawBitmap(bmp, rect.x, rect.y, True)
2071
+ out_button_rect = rect
2072
+
2073
+ out_tab_rect = wx.Rect(tab_x, tab_y, tab_width, tab_height)
2074
+ dc.DestroyClippingRegion()
2075
+
2076
+ return out_tab_rect, out_button_rect, x_extent
2077
+
2078
+
2079
+ def DrawTabBackground(self, dc, rect, focus, upperTabs):
2080
+ """
2081
+ Draws the tab background for the Firefox 2 style.
2082
+ This is more consistent with :class:`~wx.lib.agw.flatnotebook.FlatNotebook` than before.
2083
+
2084
+ :param `dc`: a :class:`wx.DC` device context;
2085
+ :param wx.Rect `rect`: rectangle the tab should be confined to;
2086
+ :param bool `focus`: whether the tab has focus or not;
2087
+ :param bool `upperTabs`: whether the style is ``AUI_NB_TOP`` or ``AUI_NB_BOTTOM``.
2088
+ """
2089
+
2090
+ # Define the rounded rectangle base on the given rect
2091
+ # we need an array of 9 points for it
2092
+ regPts = [wx.Point() for indx in range(9)]
2093
+
2094
+ if focus:
2095
+ if upperTabs:
2096
+ leftPt = wx.Point(rect.x, rect.y + (rect.height // 10)*8)
2097
+ rightPt = wx.Point(rect.x + rect.width - 2, rect.y + (rect.height // 10)*8)
2098
+ else:
2099
+ leftPt = wx.Point(rect.x, rect.y + (rect.height // 10)*5)
2100
+ rightPt = wx.Point(rect.x + rect.width - 2, rect.y + (rect.height // 10)*5)
2101
+ else:
2102
+ leftPt = wx.Point(rect.x, rect.y + (rect.height // 2))
2103
+ rightPt = wx.Point(rect.x + rect.width - 2, rect.y + (rect.height // 2))
2104
+
2105
+ # Define the top region
2106
+ top = wx.Rect(rect.GetTopLeft(), rightPt)
2107
+ bottom = wx.Rect(leftPt, rect.GetBottomRight())
2108
+
2109
+ topStartColour = wx.WHITE
2110
+
2111
+ if not focus:
2112
+ topStartColour = LightColour(wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DFACE), 50)
2113
+
2114
+ topEndColour = wx.SystemSettings.GetColour(wx.SYS_COLOUR_3DFACE)
2115
+ bottomStartColour = topEndColour
2116
+ bottomEndColour = topEndColour
2117
+
2118
+ # Incase we use bottom tabs, switch the colours
2119
+ if upperTabs:
2120
+ if focus:
2121
+ dc.GradientFillLinear(top, topStartColour, topEndColour, wx.SOUTH)
2122
+ dc.GradientFillLinear(bottom, bottomStartColour, bottomEndColour, wx.SOUTH)
2123
+ else:
2124
+ dc.GradientFillLinear(top, topEndColour , topStartColour, wx.SOUTH)
2125
+ dc.GradientFillLinear(bottom, bottomStartColour, bottomEndColour, wx.SOUTH)
2126
+
2127
+ else:
2128
+ if focus:
2129
+ dc.GradientFillLinear(bottom, topEndColour, bottomEndColour, wx.SOUTH)
2130
+ dc.GradientFillLinear(top, topStartColour, topStartColour, wx.SOUTH)
2131
+ else:
2132
+ dc.GradientFillLinear(bottom, bottomStartColour, bottomEndColour, wx.SOUTH)
2133
+ dc.GradientFillLinear(top, topEndColour, topStartColour, wx.SOUTH)
2134
+
2135
+ dc.SetBrush(wx.TRANSPARENT_BRUSH)
2136
+
2137
+
2138
+ class VC8TabArt(AuiDefaultTabArt):
2139
+ """ A class to draw tabs using the Visual Studio 2005 (VC8) style. """
2140
+
2141
+ def __init__(self):
2142
+ """ Default class constructor. """
2143
+
2144
+ AuiDefaultTabArt.__init__(self)
2145
+
2146
+
2147
+ def Clone(self):
2148
+ """ Clones the art object. """
2149
+
2150
+ art = type(self)()
2151
+ art.SetNormalFont(self.GetNormalFont())
2152
+ art.SetSelectedFont(self.GetSelectedFont())
2153
+ art.SetMeasuringFont(self.GetMeasuringFont())
2154
+
2155
+ art = CopyAttributes(art, self)
2156
+ return art
2157
+
2158
+
2159
+ def SetSizingInfo(self, tab_ctrl_size, tab_count, minMaxTabWidth):
2160
+ """
2161
+ Sets the tab sizing information.
2162
+
2163
+ :param wx.Size `tab_ctrl_size`: the size of the tab control area;
2164
+ :param integer `tab_count`: the number of tabs;
2165
+ :param tuple `minMaxTabWidth`: a tuple containing the minimum and maximum tab widths
2166
+ to be used when the ``AUI_NB_TAB_FIXED_WIDTH`` style is active.
2167
+ """
2168
+
2169
+ AuiDefaultTabArt.SetSizingInfo(self, tab_ctrl_size, tab_count, minMaxTabWidth)
2170
+
2171
+ minTabWidth, maxTabWidth = minMaxTabWidth
2172
+ if minTabWidth > -1:
2173
+ self._fixed_tab_width = max(self._fixed_tab_width, minTabWidth)
2174
+ if maxTabWidth > -1:
2175
+ self._fixed_tab_width = min(self._fixed_tab_width, maxTabWidth)
2176
+
2177
+ self._fixed_tab_width -= 5
2178
+
2179
+
2180
+ def GetTabSize(self, dc, wnd, caption, bitmap, active, close_button_state, control=None):
2181
+ """
2182
+ Returns the tab size for the given caption, bitmap and button state.
2183
+
2184
+ :param `dc`: a :class:`wx.DC` device context;
2185
+ :param `wnd`: a :class:`wx.Window` instance object;
2186
+ :param string `caption`: the tab text caption;
2187
+ :param wx.Bitmap `bitmap`: the bitmap displayed on the tab;
2188
+ :param bool `active`: whether the tab is selected or not;
2189
+ :param integer `close_button_state`: the state of the close button on the tab;
2190
+ :param wx.Window `control`: a :class:`wx.Window` instance inside a tab (or ``None``).
2191
+ """
2192
+
2193
+ tab_size, x_extent = AuiDefaultTabArt.GetTabSize(self, dc, wnd, caption, bitmap,
2194
+ active, close_button_state, control)
2195
+
2196
+ tab_width, tab_height = tab_size
2197
+
2198
+ # add some padding
2199
+ tab_width += 10
2200
+
2201
+ if not bitmap.IsOk():
2202
+ tab_width += 5
2203
+
2204
+ tab_height += 2
2205
+
2206
+ return (tab_width, tab_height), x_extent
2207
+
2208
+
2209
+ def DrawTab(self, dc, wnd, page, in_rect, close_button_state, paint_control=False):
2210
+ """
2211
+ Draws a single tab.
2212
+
2213
+ :param `dc`: a :class:`wx.DC` device context;
2214
+ :param `wnd`: a :class:`wx.Window` instance object;
2215
+ :param `page`: the tab control page associated with the tab;
2216
+ :param wx.Rect `in_rect`: rectangle the tab should be confined to;
2217
+ :param integer `close_button_state`: the state of the close button on the tab;
2218
+ :param bool `paint_control`: whether to draw the control inside a tab (if any) on a :class:`MemoryDC`.
2219
+ """
2220
+
2221
+ # Visual Studio 8 style
2222
+
2223
+ control = page.control
2224
+
2225
+ # figure out the size of the tab
2226
+ tab_size, x_extent = self.GetTabSize(dc, wnd, page.caption, page.bitmap,
2227
+ page.active, close_button_state, control)
2228
+
2229
+ tab_height = self._tab_ctrl_height - 1
2230
+ tab_width = tab_size[0]
2231
+ tab_x = in_rect.x
2232
+ tab_y = in_rect.y + in_rect.height - tab_height
2233
+
2234
+ clip_width = tab_width + 3
2235
+ if tab_x + clip_width > in_rect.x + in_rect.width - 4:
2236
+ clip_width = (in_rect.x + in_rect.width) - tab_x - 4
2237
+
2238
+ tabPoints = [wx.Point() for i in range(8)]
2239
+
2240
+ # If we draw the first tab or the active tab,
2241
+ # we draw a full tab, else we draw a truncated tab
2242
+ #
2243
+ # X(2) X(3)
2244
+ # X(1) X(4)
2245
+ #
2246
+ # X(5)
2247
+ #
2248
+ # X(0),(7) X(6)
2249
+ #
2250
+ #
2251
+
2252
+ adjust = 0
2253
+ if not page.active:
2254
+ adjust = 1
2255
+
2256
+ agwFlags = self.GetAGWFlags()
2257
+ tabPoints[0].x = (agwFlags & AUI_NB_BOTTOM and [tab_x] or [tab_x + adjust])[0]
2258
+ tabPoints[0].y = (agwFlags & AUI_NB_BOTTOM and [2] or [tab_height - 3])[0]
2259
+
2260
+ tabPoints[1].x = tabPoints[0].x + tab_height - vertical_border_padding - 3 - adjust
2261
+ tabPoints[1].y = (agwFlags & AUI_NB_BOTTOM and [tab_height - (vertical_border_padding+2)] or \
2262
+ [(vertical_border_padding+2)])[0]
2263
+
2264
+ tabPoints[2].x = tabPoints[1].x + 4
2265
+ tabPoints[2].y = (agwFlags & AUI_NB_BOTTOM and [tab_height - vertical_border_padding] or \
2266
+ [vertical_border_padding])[0]
2267
+
2268
+ tabPoints[3].x = tabPoints[2].x + tab_width - tab_height + vertical_border_padding
2269
+ tabPoints[3].y = (agwFlags & AUI_NB_BOTTOM and [tab_height - vertical_border_padding] or \
2270
+ [vertical_border_padding])[0]
2271
+
2272
+ tabPoints[4].x = tabPoints[3].x + 1
2273
+ tabPoints[4].y = (agwFlags & AUI_NB_BOTTOM and [tabPoints[3].y - 1] or [tabPoints[3].y + 1])[0]
2274
+
2275
+ tabPoints[5].x = tabPoints[4].x + 1
2276
+ tabPoints[5].y = (agwFlags & AUI_NB_BOTTOM and [(tabPoints[4].y - 1)] or [tabPoints[4].y + 1])[0]
2277
+
2278
+ tabPoints[6].x = tabPoints[2].x + tab_width - tab_height + 2 + vertical_border_padding
2279
+ tabPoints[6].y = tabPoints[0].y
2280
+
2281
+ tabPoints[7].x = tabPoints[0].x
2282
+ tabPoints[7].y = tabPoints[0].y
2283
+
2284
+ self.FillVC8GradientColour(dc, tabPoints, page.active)
2285
+
2286
+ dc.SetBrush(wx.TRANSPARENT_BRUSH)
2287
+
2288
+ dc.SetPen(wx.Pen(wx.SystemSettings.GetColour(wx.SYS_COLOUR_BTNSHADOW)))
2289
+ dc.DrawPolygon(tabPoints)
2290
+
2291
+ if page.active:
2292
+ # Delete the bottom line (or the upper one, incase we use wxBOTTOM)
2293
+ dc.SetPen(wx.WHITE_PEN)
2294
+ dc.DrawLine(tabPoints[0].x, tabPoints[0].y, tabPoints[6].x, tabPoints[6].y)
2295
+
2296
+ dc.SetClippingRegion(tab_x, tab_y, clip_width + 2, tab_height - 3)
2297
+
2298
+ drawn_tab_yoff = tabPoints[1].y
2299
+ drawn_tab_height = tabPoints[0].y - tabPoints[2].y
2300
+
2301
+ text_offset = tab_x + 20
2302
+ close_button_width = 0
2303
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
2304
+ close_button_width = self._active_close_bmp.GetWidth()
2305
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
2306
+ text_offset += close_button_width
2307
+
2308
+ if not page.enabled:
2309
+ dc.SetTextForeground(wx.SystemSettings.GetColour(wx.SYS_COLOUR_GRAYTEXT))
2310
+ pagebitmap = page.dis_bitmap
2311
+ else:
2312
+ dc.SetTextForeground(page.text_colour)
2313
+ pagebitmap = page.bitmap
2314
+
2315
+ shift = 0
2316
+ if agwFlags & AUI_NB_BOTTOM:
2317
+ shift = (page.active and [1] or [2])[0]
2318
+
2319
+ bitmap_offset = 0
2320
+ if pagebitmap.IsOk():
2321
+ bitmap_offset = tab_x + 20
2322
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT and close_button_width:
2323
+ bitmap_offset += close_button_width
2324
+
2325
+ # draw bitmap
2326
+ dc.DrawBitmap(pagebitmap, bitmap_offset,
2327
+ drawn_tab_yoff + (drawn_tab_height//2) - (pagebitmap.GetHeight()//2) + shift,
2328
+ True)
2329
+
2330
+ text_offset = bitmap_offset + pagebitmap.GetWidth()
2331
+ text_offset += 3 # bitmap padding
2332
+
2333
+ else:
2334
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT == 0 or not close_button_width:
2335
+ text_offset = tab_x + tab_height
2336
+
2337
+ # if the caption is empty, measure some temporary text
2338
+ caption = page.caption
2339
+ if caption == "":
2340
+ caption = "Xj"
2341
+
2342
+ if page.active:
2343
+ dc.SetFont(self._selected_font)
2344
+ textx, texty, dummy = dc.GetFullMultiLineTextExtent(caption)
2345
+ else:
2346
+ dc.SetFont(self._normal_font)
2347
+ textx, texty, dummy = dc.GetFullMultiLineTextExtent(caption)
2348
+
2349
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
2350
+ draw_text = ChopText(dc, caption, tab_width - (text_offset-tab_x))
2351
+ else:
2352
+ draw_text = ChopText(dc, caption, tab_width - (text_offset-tab_x) - close_button_width)
2353
+
2354
+ ypos = drawn_tab_yoff + drawn_tab_height//2 - texty//2 - 1 + shift
2355
+
2356
+ offset_focus = text_offset
2357
+
2358
+ if control:
2359
+ if control.GetPosition() != wx.Point(text_offset+1, ypos):
2360
+ control.SetPosition(wx.Point(text_offset+1, ypos))
2361
+
2362
+ if not control.IsShown():
2363
+ control.Show()
2364
+
2365
+ if paint_control:
2366
+ bmp = TakeScreenShot(control.GetScreenRect())
2367
+ dc.DrawBitmap(bmp, text_offset+1, ypos, True)
2368
+
2369
+ controlW, controlH = control.GetSize()
2370
+ text_offset += controlW + 4
2371
+ textx += controlW + 4
2372
+
2373
+ # draw tab text
2374
+ rectx, recty, dummy = dc.GetFullMultiLineTextExtent(draw_text)
2375
+ dc.DrawLabel(draw_text, wx.Rect(text_offset, ypos, rectx, recty))
2376
+
2377
+ # draw focus rectangle
2378
+ if (agwFlags & AUI_NB_NO_TAB_FOCUS) == 0:
2379
+ self.DrawFocusRectangle(dc, page, wnd, draw_text, offset_focus, bitmap_offset, drawn_tab_yoff+shift,
2380
+ drawn_tab_height+shift, rectx, recty)
2381
+
2382
+ out_button_rect = wx.Rect()
2383
+ # draw 'x' on tab (if enabled)
2384
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
2385
+
2386
+ close_button_width = self._active_close_bmp.GetWidth()
2387
+ bmp = self._disabled_close_bmp
2388
+
2389
+ if close_button_state == AUI_BUTTON_STATE_HOVER:
2390
+ bmp = self._hover_close_bmp
2391
+ elif close_button_state == AUI_BUTTON_STATE_PRESSED:
2392
+ bmp = self._pressed_close_bmp
2393
+
2394
+ if page.active:
2395
+ xpos = tab_x + tab_width - close_button_width + 3
2396
+ else:
2397
+ xpos = tab_x + tab_width - close_button_width - 5
2398
+
2399
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
2400
+ rect = wx.Rect(tab_x + 20,
2401
+ drawn_tab_yoff + (drawn_tab_height // 2) - (bmp.GetHeight() // 2) + shift,
2402
+ close_button_width, tab_height)
2403
+ else:
2404
+ rect = wx.Rect(xpos,
2405
+ drawn_tab_yoff + (drawn_tab_height // 2) - (bmp.GetHeight() // 2) + shift,
2406
+ close_button_width, tab_height)
2407
+
2408
+ # Indent the button if it is pressed down:
2409
+ rect = IndentPressedBitmap(rect, close_button_state)
2410
+ dc.DrawBitmap(bmp, rect.x, rect.y, True)
2411
+ out_button_rect = rect
2412
+
2413
+ out_tab_rect = wx.Rect(tab_x, tab_y, x_extent, tab_height)
2414
+ dc.DestroyClippingRegion()
2415
+
2416
+ return out_tab_rect, out_button_rect, x_extent
2417
+
2418
+
2419
+ def FillVC8GradientColour(self, dc, tabPoints, active):
2420
+ """
2421
+ Fills the tab with the Visual Studio 2005 gradient background.
2422
+
2423
+ :param `dc`: a :class:`wx.DC` device context;
2424
+ :param list `tabPoints`: a list of :class:`wx.Point` objects describing the tab shape;
2425
+ :param bool `active`: whether the tab is selected or not.
2426
+ """
2427
+
2428
+ xList = [pt.x for pt in tabPoints]
2429
+ yList = [pt.y for pt in tabPoints]
2430
+
2431
+ minx, maxx = min(xList), max(xList)
2432
+ miny, maxy = min(yList), max(yList)
2433
+
2434
+ rect = wx.Rect(minx, maxy, maxx-minx, miny-maxy+1)
2435
+ region = wx.Region(tabPoints)
2436
+
2437
+ if self._buttonRect.width > 0:
2438
+ buttonRegion = wx.Region(*self._buttonRect)
2439
+ region.Xor(buttonRegion)
2440
+
2441
+ dc.SetDeviceClippingRegion(region)
2442
+
2443
+ if active:
2444
+ bottom_colour = top_colour = wx.WHITE
2445
+ else:
2446
+ bottom_colour = StepColour(self._base_colour, 90)
2447
+ top_colour = StepColour(self._base_colour, 170)
2448
+
2449
+ dc.GradientFillLinear(rect, top_colour, bottom_colour, wx.SOUTH)
2450
+ dc.DestroyClippingRegion()
2451
+
2452
+
2453
+ class ChromeTabArt(AuiDefaultTabArt):
2454
+ """
2455
+ A class to draw tabs using the Google Chrome browser style.
2456
+ It uses custom bitmap to render the tabs, so that the look and feel is as close
2457
+ as possible to the Chrome style.
2458
+ """
2459
+
2460
+ def __init__(self):
2461
+ """ Default class constructor. """
2462
+
2463
+ AuiDefaultTabArt.__init__(self)
2464
+
2465
+ self.SetBitmaps(mirror=False)
2466
+
2467
+ closeBmp = tab_close.GetBitmap()
2468
+ closeHBmp = tab_close_h.GetBitmap()
2469
+ closePBmp = tab_close_p.GetBitmap()
2470
+
2471
+ self.SetCustomButton(AUI_BUTTON_CLOSE, AUI_BUTTON_STATE_NORMAL, closeBmp)
2472
+ self.SetCustomButton(AUI_BUTTON_CLOSE, AUI_BUTTON_STATE_HOVER, closeHBmp)
2473
+ self.SetCustomButton(AUI_BUTTON_CLOSE, AUI_BUTTON_STATE_PRESSED, closePBmp)
2474
+
2475
+
2476
+ def SetAGWFlags(self, agwFlags):
2477
+ """
2478
+ Sets the tab art flags.
2479
+
2480
+ :param integer `agwFlags`: a combination of the following values:
2481
+
2482
+ ==================================== ==================================
2483
+ Flag name Description
2484
+ ==================================== ==================================
2485
+ ``AUI_NB_TOP`` With this style, tabs are drawn along the top of the notebook
2486
+ ``AUI_NB_LEFT`` With this style, tabs are drawn along the left of the notebook. Not implemented yet.
2487
+ ``AUI_NB_RIGHT`` With this style, tabs are drawn along the right of the notebook. Not implemented yet.
2488
+ ``AUI_NB_BOTTOM`` With this style, tabs are drawn along the bottom of the notebook
2489
+ ``AUI_NB_TAB_SPLIT`` Allows the tab control to be split by dragging a tab
2490
+ ``AUI_NB_TAB_MOVE`` Allows a tab to be moved horizontally by dragging
2491
+ ``AUI_NB_TAB_EXTERNAL_MOVE`` Allows a tab to be moved to another tab control
2492
+ ``AUI_NB_TAB_FIXED_WIDTH`` With this style, all tabs have the same width
2493
+ ``AUI_NB_SCROLL_BUTTONS`` With this style, left and right scroll buttons are displayed
2494
+ ``AUI_NB_WINDOWLIST_BUTTON`` With this style, a drop-down list of windows is available
2495
+ ``AUI_NB_CLOSE_BUTTON`` With this style, a close button is available on the tab bar
2496
+ ``AUI_NB_CLOSE_ON_ACTIVE_TAB`` With this style, a close button is available on the active tab
2497
+ ``AUI_NB_CLOSE_ON_ALL_TABS`` With this style, a close button is available on all tabs
2498
+ ``AUI_NB_MIDDLE_CLICK_CLOSE`` Allows to close :class:`~wx.lib.agw.aui.auibook.AuiNotebook` tabs by mouse middle button click
2499
+ ``AUI_NB_SUB_NOTEBOOK`` This style is used by :class:`~wx.lib.agw.aui.framemanager.AuiManager` to create automatic AuiNotebooks
2500
+ ``AUI_NB_HIDE_ON_SINGLE_TAB`` Hides the tab window if only one tab is present
2501
+ ``AUI_NB_SMART_TABS`` Use Smart Tabbing, like ``Alt`` + ``Tab`` on Windows
2502
+ ``AUI_NB_USE_IMAGES_DROPDOWN`` Uses images on dropdown window list menu instead of check items
2503
+ ``AUI_NB_CLOSE_ON_TAB_LEFT`` Draws the tab close button on the left instead of on the right (a la Camino browser)
2504
+ ``AUI_NB_TAB_FLOAT`` Allows the floating of single tabs. Known limitation: when the notebook is more or less full
2505
+ screen, tabs cannot be dragged far enough outside of the notebook to become floating pages
2506
+ ``AUI_NB_DRAW_DND_TAB`` Draws an image representation of a tab while dragging (on by default)
2507
+ ``AUI_NB_ORDER_BY_ACCESS`` Tab navigation order by last access time for the tabs
2508
+ ``AUI_NB_NO_TAB_FOCUS`` Don't draw tab focus rectangle
2509
+ ==================================== ==================================
2510
+
2511
+ :note: Overridden from :class:`AuiDefaultTabArt`.
2512
+ """
2513
+
2514
+ if agwFlags & AUI_NB_TOP:
2515
+ self.SetBitmaps(mirror=False)
2516
+ elif agwFlags & AUI_NB_BOTTOM:
2517
+ self.SetBitmaps(mirror=True)
2518
+
2519
+ AuiDefaultTabArt.SetAGWFlags(self, agwFlags)
2520
+
2521
+
2522
+ def SetBitmaps(self, mirror):
2523
+ """
2524
+ Assigns the tab custom bitmaps
2525
+
2526
+ :param bool `mirror`: whether to vertically mirror the bitmap or not.
2527
+ """
2528
+
2529
+ bmps = [tab_active_left.GetBitmap(), tab_active_center.GetBitmap(),
2530
+ tab_active_right.GetBitmap(), tab_inactive_left.GetBitmap(),
2531
+ tab_inactive_center.GetBitmap(), tab_inactive_right.GetBitmap()]
2532
+
2533
+ if mirror:
2534
+ for indx, bmp in enumerate(bmps):
2535
+ img = bmp.ConvertToImage()
2536
+ img = img.Mirror(horizontally=False)
2537
+ bmps[indx] = img.ConvertToBitmap()
2538
+
2539
+ self._leftActiveBmp = bmps[0]
2540
+ self._centerActiveBmp = bmps[1]
2541
+ self._rightActiveBmp = bmps[2]
2542
+ self._leftInactiveBmp = bmps[3]
2543
+ self._centerInactiveBmp = bmps[4]
2544
+ self._rightInactiveBmp = bmps[5]
2545
+
2546
+
2547
+ def Clone(self):
2548
+ """ Clones the art object. """
2549
+
2550
+ art = type(self)()
2551
+ art.SetNormalFont(self.GetNormalFont())
2552
+ art.SetSelectedFont(self.GetSelectedFont())
2553
+ art.SetMeasuringFont(self.GetMeasuringFont())
2554
+
2555
+ art = CopyAttributes(art, self)
2556
+ return art
2557
+
2558
+
2559
+ def SetSizingInfo(self, tab_ctrl_size, tab_count, minMaxTabWidth):
2560
+ """
2561
+ Sets the tab sizing information.
2562
+
2563
+ :param wx.Size `tab_ctrl_size`: the size of the tab control area;
2564
+ :param integer `tab_count`: the number of tabs;
2565
+ :param tuple `minMaxTabWidth`: a tuple containing the minimum and maximum tab widths
2566
+ to be used when the ``AUI_NB_TAB_FIXED_WIDTH`` style is active.
2567
+ """
2568
+
2569
+ AuiDefaultTabArt.SetSizingInfo(self, tab_ctrl_size, tab_count, minMaxTabWidth)
2570
+
2571
+ minTabWidth, maxTabWidth = minMaxTabWidth
2572
+ if minTabWidth > -1:
2573
+ self._fixed_tab_width = max(self._fixed_tab_width, minTabWidth)
2574
+ if maxTabWidth > -1:
2575
+ self._fixed_tab_width = min(self._fixed_tab_width, maxTabWidth)
2576
+
2577
+ self._fixed_tab_width -= 5
2578
+
2579
+
2580
+ def GetTabSize(self, dc, wnd, caption, bitmap, active, close_button_state, control=None):
2581
+ """
2582
+ Returns the tab size for the given caption, bitmap and button state.
2583
+
2584
+ :param `dc`: a :class:`wx.DC` device context;
2585
+ :param `wnd`: a :class:`wx.Window` instance object;
2586
+ :param string `caption`: the tab text caption;
2587
+ :param wx.Bitmap `bitmap`: the bitmap displayed on the tab;
2588
+ :param bool `active`: whether the tab is selected or not;
2589
+ :param integer `close_button_state`: the state of the close button on the tab;
2590
+ :param wx.Window `control`: a :class:`wx.Window` instance inside a tab (or ``None``).
2591
+ """
2592
+
2593
+ tab_size, x_extent = AuiDefaultTabArt.GetTabSize(self, dc, wnd, caption, bitmap,
2594
+ active, close_button_state, control)
2595
+
2596
+ tab_width, tab_height = tab_size
2597
+
2598
+ # add some padding
2599
+ tab_width += self._leftActiveBmp.GetWidth()
2600
+ tab_height += 2
2601
+
2602
+ tab_height = max(tab_height, self._centerActiveBmp.GetHeight())
2603
+
2604
+ return (tab_width, tab_height), x_extent
2605
+
2606
+
2607
+ def DrawTab(self, dc, wnd, page, in_rect, close_button_state, paint_control=False):
2608
+ """
2609
+ Draws a single tab.
2610
+
2611
+ :param `dc`: a :class:`wx.DC` device context;
2612
+ :param `wnd`: a :class:`wx.Window` instance object;
2613
+ :param `page`: the tab control page associated with the tab;
2614
+ :param wx.Rect `in_rect`: rectangle the tab should be confined to;
2615
+ :param integer `close_button_state`: the state of the close button on the tab;
2616
+ :param bool `paint_control`: whether to draw the control inside a tab (if any) on a :class:`MemoryDC`.
2617
+ """
2618
+
2619
+ # Chrome tab style
2620
+
2621
+ control = page.control
2622
+ # figure out the size of the tab
2623
+ tab_size, x_extent = self.GetTabSize(dc, wnd, page.caption, page.bitmap, page.active,
2624
+ close_button_state, control)
2625
+
2626
+ agwFlags = self.GetAGWFlags()
2627
+
2628
+ tab_height = self._tab_ctrl_height - 1
2629
+ tab_width = tab_size[0]
2630
+ tab_x = in_rect.x
2631
+ tab_y = in_rect.y + in_rect.height - tab_height
2632
+ clip_width = tab_width
2633
+
2634
+ if tab_x + clip_width > in_rect.x + in_rect.width - 4:
2635
+ clip_width = (in_rect.x + in_rect.width) - tab_x - 4
2636
+
2637
+ dc.SetClippingRegion(tab_x, tab_y, clip_width + 1, tab_height - 3)
2638
+ drawn_tab_yoff = 1
2639
+
2640
+ if page.active:
2641
+ left = self._leftActiveBmp
2642
+ center = self._centerActiveBmp
2643
+ right = self._rightActiveBmp
2644
+ else:
2645
+ left = self._leftInactiveBmp
2646
+ center = self._centerInactiveBmp
2647
+ right = self._rightInactiveBmp
2648
+
2649
+ dc.DrawBitmap(left, tab_x, tab_y)
2650
+ leftw = left.GetWidth()
2651
+ centerw = center.GetWidth()
2652
+ rightw = right.GetWidth()
2653
+
2654
+ available = tab_x + tab_width - rightw
2655
+ posx = tab_x + leftw
2656
+
2657
+ while 1:
2658
+ if posx >= available:
2659
+ break
2660
+ dc.DrawBitmap(center, posx, tab_y)
2661
+ posx += centerw
2662
+
2663
+ dc.DrawBitmap(right, posx, tab_y)
2664
+
2665
+ drawn_tab_height = center.GetHeight()
2666
+ text_offset = tab_x + leftw
2667
+
2668
+ close_button_width = 0
2669
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
2670
+ close_button_width = self._active_close_bmp.GetWidth()
2671
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
2672
+ text_offset += close_button_width
2673
+
2674
+ if not page.enabled:
2675
+ dc.SetTextForeground(wx.SystemSettings.GetColour(wx.SYS_COLOUR_GRAYTEXT))
2676
+ pagebitmap = page.dis_bitmap
2677
+ else:
2678
+ dc.SetTextForeground(page.text_colour)
2679
+ pagebitmap = page.bitmap
2680
+
2681
+ bitmap_offset = 0
2682
+ if pagebitmap.IsOk():
2683
+ bitmap_offset = tab_x + leftw
2684
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT and close_button_width:
2685
+ bitmap_offset += close_button_width
2686
+
2687
+ # draw bitmap
2688
+ dc.DrawBitmap(pagebitmap, bitmap_offset,
2689
+ drawn_tab_yoff + (drawn_tab_height//2) - (pagebitmap.GetHeight()//2),
2690
+ True)
2691
+
2692
+ text_offset = bitmap_offset + pagebitmap.GetWidth()
2693
+ text_offset += 3 # bitmap padding
2694
+
2695
+ else:
2696
+
2697
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT == 0 or not close_button_width:
2698
+ text_offset = tab_x + leftw
2699
+
2700
+ # if the caption is empty, measure some temporary text
2701
+ caption = page.caption
2702
+ if caption == "":
2703
+ caption = "Xj"
2704
+
2705
+ if page.active:
2706
+ dc.SetFont(self._selected_font)
2707
+ textx, texty, dummy = dc.GetFullMultiLineTextExtent(caption)
2708
+ else:
2709
+ dc.SetFont(self._normal_font)
2710
+ textx, texty, dummy = dc.GetFullMultiLineTextExtent(caption)
2711
+
2712
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
2713
+ draw_text = ChopText(dc, caption, tab_width - (text_offset-tab_x) - leftw)
2714
+ else:
2715
+ draw_text = ChopText(dc, caption, tab_width - (text_offset-tab_x) - close_button_width - leftw)
2716
+
2717
+ ypos = drawn_tab_yoff + drawn_tab_height//2 - texty//2 - 1
2718
+
2719
+ if control:
2720
+ if control.GetPosition() != wx.Point(text_offset+1, ypos):
2721
+ control.SetPosition(wx.Point(text_offset+1, ypos))
2722
+
2723
+ if not control.IsShown():
2724
+ control.Show()
2725
+
2726
+ if paint_control:
2727
+ bmp = TakeScreenShot(control.GetScreenRect())
2728
+ dc.DrawBitmap(bmp, text_offset+1, ypos, True)
2729
+
2730
+ controlW, controlH = control.GetSize()
2731
+ text_offset += controlW + 4
2732
+
2733
+ # draw tab text
2734
+ rectx, recty, dummy = dc.GetFullMultiLineTextExtent(draw_text)
2735
+ dc.DrawLabel(draw_text, wx.Rect(text_offset, ypos, rectx, recty))
2736
+
2737
+ out_button_rect = wx.Rect()
2738
+ # draw 'x' on tab (if enabled)
2739
+ if close_button_state != AUI_BUTTON_STATE_HIDDEN:
2740
+
2741
+ close_button_width = self._active_close_bmp.GetWidth()
2742
+ bmp = self._disabled_close_bmp
2743
+
2744
+ if close_button_state == AUI_BUTTON_STATE_HOVER:
2745
+ bmp = self._hover_close_bmp
2746
+ elif close_button_state == AUI_BUTTON_STATE_PRESSED:
2747
+ bmp = self._pressed_close_bmp
2748
+
2749
+ if agwFlags & AUI_NB_CLOSE_ON_TAB_LEFT:
2750
+ rect = wx.Rect(tab_x + leftw - 2,
2751
+ drawn_tab_yoff + (drawn_tab_height // 2) - (bmp.GetHeight() // 2) + 1,
2752
+ close_button_width, tab_height)
2753
+ else:
2754
+ rect = wx.Rect(tab_x + tab_width - close_button_width - rightw + 2,
2755
+ drawn_tab_yoff + (drawn_tab_height // 2) - (bmp.GetHeight() // 2) + 1,
2756
+ close_button_width, tab_height)
2757
+
2758
+ if agwFlags & AUI_NB_BOTTOM:
2759
+ rect.y -= 1
2760
+
2761
+ # Indent the button if it is pressed down:
2762
+ rect = IndentPressedBitmap(rect, close_button_state)
2763
+ dc.DrawBitmap(bmp, rect.x, rect.y, True)
2764
+ out_button_rect = rect
2765
+
2766
+ out_tab_rect = wx.Rect(tab_x, tab_y, tab_width, tab_height)
2767
+ dc.DestroyClippingRegion()
2768
+
2769
+ return out_tab_rect, out_button_rect, x_extent
2770
+
2771
+