warp-lang 1.6.0__py3-none-macosx_10_13_universal2.whl → 1.6.2__py3-none-macosx_10_13_universal2.whl

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Files changed (385) hide show
  1. warp/__init__.py +14 -6
  2. warp/autograd.py +14 -6
  3. warp/bin/libwarp-clang.dylib +0 -0
  4. warp/bin/libwarp.dylib +0 -0
  5. warp/build.py +14 -6
  6. warp/build_dll.py +14 -6
  7. warp/builtins.py +16 -7
  8. warp/codegen.py +24 -9
  9. warp/config.py +79 -27
  10. warp/constants.py +14 -6
  11. warp/context.py +236 -71
  12. warp/dlpack.py +14 -6
  13. warp/examples/__init__.py +14 -6
  14. warp/examples/benchmarks/benchmark_api.py +14 -6
  15. warp/examples/benchmarks/benchmark_cloth.py +14 -6
  16. warp/examples/benchmarks/benchmark_cloth_cupy.py +14 -6
  17. warp/examples/benchmarks/benchmark_cloth_jax.py +14 -6
  18. warp/examples/benchmarks/benchmark_cloth_numba.py +15 -0
  19. warp/examples/benchmarks/benchmark_cloth_numpy.py +14 -6
  20. warp/examples/benchmarks/benchmark_cloth_paddle.py +14 -6
  21. warp/examples/benchmarks/benchmark_cloth_pytorch.py +14 -6
  22. warp/examples/benchmarks/benchmark_cloth_taichi.py +14 -6
  23. warp/examples/benchmarks/benchmark_cloth_warp.py +14 -6
  24. warp/examples/benchmarks/benchmark_gemm.py +82 -48
  25. warp/examples/benchmarks/benchmark_interop_paddle.py +14 -6
  26. warp/examples/benchmarks/benchmark_interop_torch.py +14 -6
  27. warp/examples/benchmarks/benchmark_launches.py +14 -6
  28. warp/examples/browse.py +14 -6
  29. warp/examples/core/example_cupy.py +14 -6
  30. warp/examples/core/example_dem.py +14 -6
  31. warp/examples/core/example_fluid.py +14 -6
  32. warp/examples/core/example_graph_capture.py +14 -6
  33. warp/examples/core/example_marching_cubes.py +15 -7
  34. warp/examples/core/example_mesh.py +15 -7
  35. warp/examples/core/example_mesh_intersect.py +14 -6
  36. warp/examples/core/example_nvdb.py +14 -6
  37. warp/examples/core/example_raycast.py +14 -6
  38. warp/examples/core/example_raymarch.py +14 -6
  39. warp/examples/core/example_render_opengl.py +14 -6
  40. warp/examples/core/example_sph.py +14 -6
  41. warp/examples/core/example_torch.py +14 -6
  42. warp/examples/core/example_wave.py +15 -7
  43. warp/examples/fem/example_adaptive_grid.py +14 -6
  44. warp/examples/fem/example_apic_fluid.py +14 -6
  45. warp/examples/fem/example_burgers.py +14 -6
  46. warp/examples/fem/example_convection_diffusion.py +14 -6
  47. warp/examples/fem/example_convection_diffusion_dg.py +14 -6
  48. warp/examples/fem/example_deformed_geometry.py +14 -6
  49. warp/examples/fem/example_diffusion.py +14 -6
  50. warp/examples/fem/example_diffusion_3d.py +14 -6
  51. warp/examples/fem/example_diffusion_mgpu.py +14 -6
  52. warp/examples/fem/example_distortion_energy.py +14 -6
  53. warp/examples/fem/example_magnetostatics.py +14 -6
  54. warp/examples/fem/example_mixed_elasticity.py +14 -6
  55. warp/examples/fem/example_navier_stokes.py +14 -6
  56. warp/examples/fem/example_nonconforming_contact.py +14 -6
  57. warp/examples/fem/example_stokes.py +14 -6
  58. warp/examples/fem/example_stokes_transfer.py +14 -6
  59. warp/examples/fem/example_streamlines.py +14 -6
  60. warp/examples/fem/utils.py +15 -0
  61. warp/examples/optim/example_bounce.py +14 -6
  62. warp/examples/optim/example_cloth_throw.py +14 -6
  63. warp/examples/optim/example_diffray.py +14 -6
  64. warp/examples/optim/example_drone.py +14 -6
  65. warp/examples/optim/example_inverse_kinematics.py +14 -6
  66. warp/examples/optim/example_inverse_kinematics_torch.py +14 -6
  67. warp/examples/optim/example_softbody_properties.py +14 -6
  68. warp/examples/optim/example_spring_cage.py +14 -6
  69. warp/examples/optim/example_trajectory.py +14 -6
  70. warp/examples/optim/example_walker.py +14 -6
  71. warp/examples/sim/example_cartpole.py +14 -6
  72. warp/examples/sim/example_cloth.py +14 -6
  73. warp/examples/sim/example_cloth_self_contact.py +95 -33
  74. warp/examples/sim/example_granular.py +14 -6
  75. warp/examples/sim/example_granular_collision_sdf.py +14 -6
  76. warp/examples/sim/example_jacobian_ik.py +14 -6
  77. warp/examples/sim/example_particle_chain.py +14 -6
  78. warp/examples/sim/example_quadruped.py +14 -6
  79. warp/examples/sim/example_rigid_chain.py +14 -6
  80. warp/examples/sim/example_rigid_contact.py +14 -6
  81. warp/examples/sim/example_rigid_force.py +14 -6
  82. warp/examples/sim/example_rigid_gyroscopic.py +14 -6
  83. warp/examples/sim/example_rigid_soft_contact.py +14 -6
  84. warp/examples/sim/example_soft_body.py +14 -6
  85. warp/examples/tile/example_tile_cholesky.py +14 -6
  86. warp/examples/tile/example_tile_convolution.py +14 -6
  87. warp/examples/tile/example_tile_fft.py +14 -6
  88. warp/examples/tile/example_tile_filtering.py +14 -6
  89. warp/examples/tile/example_tile_matmul.py +14 -6
  90. warp/examples/tile/example_tile_mlp.py +14 -6
  91. warp/examples/tile/example_tile_nbody.py +40 -21
  92. warp/examples/tile/example_tile_walker.py +14 -6
  93. warp/fabric.py +15 -0
  94. warp/fem/__init__.py +15 -0
  95. warp/fem/adaptivity.py +15 -0
  96. warp/fem/cache.py +15 -0
  97. warp/fem/dirichlet.py +15 -0
  98. warp/fem/domain.py +15 -0
  99. warp/fem/field/__init__.py +15 -0
  100. warp/fem/field/field.py +15 -0
  101. warp/fem/field/nodal_field.py +15 -0
  102. warp/fem/field/restriction.py +15 -0
  103. warp/fem/field/virtual.py +15 -0
  104. warp/fem/geometry/__init__.py +15 -0
  105. warp/fem/geometry/adaptive_nanogrid.py +15 -0
  106. warp/fem/geometry/closest_point.py +15 -0
  107. warp/fem/geometry/deformed_geometry.py +15 -0
  108. warp/fem/geometry/element.py +15 -0
  109. warp/fem/geometry/geometry.py +15 -0
  110. warp/fem/geometry/grid_2d.py +15 -0
  111. warp/fem/geometry/grid_3d.py +15 -0
  112. warp/fem/geometry/hexmesh.py +15 -0
  113. warp/fem/geometry/nanogrid.py +15 -0
  114. warp/fem/geometry/partition.py +15 -0
  115. warp/fem/geometry/quadmesh.py +15 -0
  116. warp/fem/geometry/tetmesh.py +15 -0
  117. warp/fem/geometry/trimesh.py +15 -0
  118. warp/fem/integrate.py +15 -0
  119. warp/fem/linalg.py +15 -0
  120. warp/fem/operator.py +15 -0
  121. warp/fem/polynomial.py +15 -0
  122. warp/fem/quadrature/__init__.py +15 -0
  123. warp/fem/quadrature/pic_quadrature.py +15 -0
  124. warp/fem/quadrature/quadrature.py +15 -0
  125. warp/fem/space/__init__.py +15 -0
  126. warp/fem/space/basis_function_space.py +15 -0
  127. warp/fem/space/basis_space.py +15 -0
  128. warp/fem/space/dof_mapper.py +15 -0
  129. warp/fem/space/function_space.py +15 -0
  130. warp/fem/space/grid_2d_function_space.py +15 -0
  131. warp/fem/space/grid_3d_function_space.py +15 -0
  132. warp/fem/space/hexmesh_function_space.py +15 -0
  133. warp/fem/space/nanogrid_function_space.py +15 -0
  134. warp/fem/space/partition.py +15 -0
  135. warp/fem/space/quadmesh_function_space.py +15 -0
  136. warp/fem/space/restriction.py +15 -0
  137. warp/fem/space/shape/__init__.py +15 -0
  138. warp/fem/space/shape/cube_shape_function.py +15 -0
  139. warp/fem/space/shape/shape_function.py +15 -0
  140. warp/fem/space/shape/square_shape_function.py +15 -0
  141. warp/fem/space/shape/tet_shape_function.py +15 -0
  142. warp/fem/space/shape/triangle_shape_function.py +15 -0
  143. warp/fem/space/tetmesh_function_space.py +15 -0
  144. warp/fem/space/topology.py +15 -0
  145. warp/fem/space/trimesh_function_space.py +15 -0
  146. warp/fem/types.py +15 -0
  147. warp/fem/utils.py +15 -0
  148. warp/jax.py +14 -6
  149. warp/jax_experimental.py +14 -6
  150. warp/math.py +14 -6
  151. warp/native/array.h +15 -6
  152. warp/native/builtin.h +15 -6
  153. warp/native/bvh.cpp +15 -6
  154. warp/native/bvh.cu +15 -6
  155. warp/native/bvh.h +15 -6
  156. warp/native/clang/clang.cpp +16 -7
  157. warp/native/coloring.cpp +15 -6
  158. warp/native/crt.cpp +15 -6
  159. warp/native/crt.h +16 -6
  160. warp/native/cuda_crt.h +15 -6
  161. warp/native/cuda_util.cpp +15 -6
  162. warp/native/cuda_util.h +15 -6
  163. warp/native/cutlass_gemm.cpp +15 -6
  164. warp/native/cutlass_gemm.cu +16 -7
  165. warp/native/error.cpp +15 -6
  166. warp/native/error.h +15 -6
  167. warp/native/exports.h +17 -0
  168. warp/native/fabric.h +15 -6
  169. warp/native/hashgrid.cpp +15 -6
  170. warp/native/hashgrid.cu +15 -6
  171. warp/native/hashgrid.h +15 -6
  172. warp/native/initializer_array.h +15 -6
  173. warp/native/intersect.h +15 -6
  174. warp/native/intersect_adj.h +15 -6
  175. warp/native/intersect_tri.h +17 -0
  176. warp/native/marching.cpp +16 -0
  177. warp/native/marching.cu +15 -6
  178. warp/native/marching.h +17 -0
  179. warp/native/mat.h +31 -9
  180. warp/native/mathdx.cpp +15 -6
  181. warp/native/matnn.h +15 -6
  182. warp/native/mesh.cpp +15 -6
  183. warp/native/mesh.cu +15 -6
  184. warp/native/mesh.h +15 -6
  185. warp/native/noise.h +15 -6
  186. warp/native/quat.h +15 -6
  187. warp/native/rand.h +15 -6
  188. warp/native/range.h +15 -6
  189. warp/native/reduce.cpp +15 -6
  190. warp/native/reduce.cu +15 -6
  191. warp/native/runlength_encode.cpp +15 -6
  192. warp/native/runlength_encode.cu +15 -6
  193. warp/native/scan.cpp +15 -6
  194. warp/native/scan.cu +15 -6
  195. warp/native/scan.h +15 -6
  196. warp/native/solid_angle.h +17 -0
  197. warp/native/sort.cpp +15 -6
  198. warp/native/sort.cu +15 -6
  199. warp/native/sort.h +15 -6
  200. warp/native/sparse.cpp +15 -6
  201. warp/native/sparse.cu +15 -6
  202. warp/native/spatial.h +15 -6
  203. warp/native/svd.h +15 -6
  204. warp/native/temp_buffer.h +15 -6
  205. warp/native/tile.h +27 -14
  206. warp/native/tile_reduce.h +15 -6
  207. warp/native/vec.h +15 -6
  208. warp/native/volume.cpp +15 -6
  209. warp/native/volume.cu +15 -6
  210. warp/native/volume.h +15 -6
  211. warp/native/volume_builder.cu +15 -6
  212. warp/native/volume_builder.h +15 -6
  213. warp/native/volume_impl.h +15 -6
  214. warp/native/warp.cpp +15 -6
  215. warp/native/warp.cu +15 -6
  216. warp/native/warp.h +15 -6
  217. warp/optim/__init__.py +14 -6
  218. warp/optim/adam.py +14 -6
  219. warp/optim/linear.py +15 -0
  220. warp/optim/sgd.py +14 -6
  221. warp/paddle.py +14 -6
  222. warp/render/__init__.py +14 -6
  223. warp/render/render_opengl.py +37 -21
  224. warp/render/render_usd.py +24 -8
  225. warp/render/utils.py +14 -6
  226. warp/sim/__init__.py +14 -7
  227. warp/sim/articulation.py +14 -6
  228. warp/sim/collide.py +43 -22
  229. warp/sim/graph_coloring.py +14 -6
  230. warp/sim/import_mjcf.py +14 -7
  231. warp/sim/import_snu.py +14 -7
  232. warp/sim/import_urdf.py +34 -11
  233. warp/sim/import_usd.py +14 -7
  234. warp/sim/inertia.py +14 -6
  235. warp/sim/integrator.py +14 -6
  236. warp/sim/integrator_euler.py +14 -6
  237. warp/sim/integrator_featherstone.py +18 -17
  238. warp/sim/integrator_vbd.py +15 -6
  239. warp/sim/integrator_xpbd.py +14 -6
  240. warp/sim/model.py +76 -65
  241. warp/sim/particles.py +14 -6
  242. warp/sim/render.py +16 -8
  243. warp/sim/utils.py +15 -0
  244. warp/sparse.py +15 -0
  245. warp/stubs.py +16 -1
  246. warp/tape.py +14 -6
  247. warp/tests/__main__.py +15 -0
  248. warp/tests/aux_test_class_kernel.py +14 -6
  249. warp/tests/aux_test_compile_consts_dummy.py +14 -6
  250. warp/tests/aux_test_conditional_unequal_types_kernels.py +14 -6
  251. warp/tests/aux_test_dependent.py +14 -6
  252. warp/tests/aux_test_grad_customs.py +14 -6
  253. warp/tests/aux_test_instancing_gc.py +14 -6
  254. warp/tests/aux_test_module_unload.py +14 -6
  255. warp/tests/aux_test_name_clash1.py +14 -6
  256. warp/tests/aux_test_name_clash2.py +14 -6
  257. warp/tests/aux_test_unresolved_func.py +14 -6
  258. warp/tests/aux_test_unresolved_symbol.py +14 -6
  259. warp/tests/disabled_kinematics.py +14 -6
  260. warp/tests/flaky_test_sim_grad.py +14 -6
  261. warp/tests/run_coverage_serial.py +14 -6
  262. warp/tests/test_adam.py +14 -6
  263. warp/tests/test_arithmetic.py +14 -6
  264. warp/tests/test_array.py +40 -6
  265. warp/tests/test_array_reduce.py +14 -6
  266. warp/tests/test_assert.py +14 -6
  267. warp/tests/test_async.py +14 -6
  268. warp/tests/test_atomic.py +14 -6
  269. warp/tests/test_bool.py +14 -6
  270. warp/tests/test_builtins_resolution.py +14 -6
  271. warp/tests/test_bvh.py +14 -6
  272. warp/tests/test_closest_point_edge_edge.py +14 -6
  273. warp/tests/test_codegen.py +14 -6
  274. warp/tests/test_codegen_instancing.py +14 -6
  275. warp/tests/test_collision.py +20 -12
  276. warp/tests/test_coloring.py +14 -7
  277. warp/tests/test_compile_consts.py +14 -6
  278. warp/tests/test_conditional.py +14 -6
  279. warp/tests/test_context.py +14 -6
  280. warp/tests/test_copy.py +14 -6
  281. warp/tests/test_ctypes.py +14 -6
  282. warp/tests/test_dense.py +14 -6
  283. warp/tests/test_devices.py +14 -6
  284. warp/tests/test_dlpack.py +14 -6
  285. warp/tests/test_examples.py +21 -7
  286. warp/tests/test_fabricarray.py +14 -6
  287. warp/tests/test_fast_math.py +14 -6
  288. warp/tests/test_fem.py +14 -6
  289. warp/tests/test_fp16.py +14 -6
  290. warp/tests/test_func.py +14 -6
  291. warp/tests/test_future_annotations.py +14 -6
  292. warp/tests/test_generics.py +14 -6
  293. warp/tests/test_grad.py +14 -6
  294. warp/tests/test_grad_customs.py +14 -6
  295. warp/tests/test_grad_debug.py +14 -6
  296. warp/tests/test_hash_grid.py +14 -6
  297. warp/tests/test_implicit_init.py +14 -6
  298. warp/tests/test_import.py +14 -6
  299. warp/tests/test_indexedarray.py +14 -6
  300. warp/tests/test_intersect.py +14 -6
  301. warp/tests/test_ipc.py +14 -6
  302. warp/tests/test_iter.py +14 -6
  303. warp/tests/test_jax.py +14 -6
  304. warp/tests/test_large.py +14 -6
  305. warp/tests/test_launch.py +91 -32
  306. warp/tests/test_lerp.py +14 -6
  307. warp/tests/test_linear_solvers.py +15 -0
  308. warp/tests/test_lvalue.py +14 -6
  309. warp/tests/test_marching_cubes.py +14 -6
  310. warp/tests/test_mat.py +89 -7
  311. warp/tests/test_mat_lite.py +14 -6
  312. warp/tests/test_mat_scalar_ops.py +14 -6
  313. warp/tests/test_math.py +14 -6
  314. warp/tests/test_matmul.py +14 -6
  315. warp/tests/test_matmul_lite.py +14 -6
  316. warp/tests/test_mempool.py +14 -6
  317. warp/tests/test_mesh.py +14 -6
  318. warp/tests/test_mesh_query_aabb.py +14 -6
  319. warp/tests/test_mesh_query_point.py +14 -6
  320. warp/tests/test_mesh_query_ray.py +14 -6
  321. warp/tests/test_mlp.py +14 -6
  322. warp/tests/test_model.py +14 -6
  323. warp/tests/test_module_hashing.py +14 -6
  324. warp/tests/test_modules_lite.py +14 -6
  325. warp/tests/test_multigpu.py +14 -6
  326. warp/tests/test_noise.py +14 -6
  327. warp/tests/test_operators.py +14 -6
  328. warp/tests/test_options.py +14 -6
  329. warp/tests/test_overwrite.py +19 -3
  330. warp/tests/test_paddle.py +14 -6
  331. warp/tests/test_peer.py +14 -6
  332. warp/tests/test_pinned.py +14 -6
  333. warp/tests/test_print.py +14 -6
  334. warp/tests/test_quat.py +14 -6
  335. warp/tests/test_rand.py +14 -6
  336. warp/tests/test_reload.py +14 -6
  337. warp/tests/test_rounding.py +14 -6
  338. warp/tests/test_runlength_encode.py +14 -6
  339. warp/tests/test_scalar_ops.py +14 -6
  340. warp/tests/test_sim_grad_bounce_linear.py +14 -6
  341. warp/tests/test_sim_kinematics.py +14 -6
  342. warp/tests/test_smoothstep.py +14 -6
  343. warp/tests/test_snippet.py +15 -0
  344. warp/tests/test_sparse.py +14 -6
  345. warp/tests/test_spatial.py +14 -6
  346. warp/tests/test_special_values.py +14 -6
  347. warp/tests/test_static.py +14 -6
  348. warp/tests/test_streams.py +14 -6
  349. warp/tests/test_struct.py +14 -6
  350. warp/tests/test_tape.py +14 -6
  351. warp/tests/test_tile.py +14 -6
  352. warp/tests/test_tile_load.py +58 -7
  353. warp/tests/test_tile_mathdx.py +14 -6
  354. warp/tests/test_tile_mlp.py +14 -6
  355. warp/tests/test_tile_reduce.py +14 -6
  356. warp/tests/test_tile_shared_memory.py +14 -6
  357. warp/tests/test_tile_view.py +14 -6
  358. warp/tests/test_torch.py +14 -6
  359. warp/tests/test_transient_module.py +14 -6
  360. warp/tests/test_triangle_closest_point.py +14 -6
  361. warp/tests/test_types.py +14 -6
  362. warp/tests/test_utils.py +14 -6
  363. warp/tests/test_vbd.py +14 -6
  364. warp/tests/test_vec.py +14 -6
  365. warp/tests/test_vec_lite.py +14 -6
  366. warp/tests/test_vec_scalar_ops.py +14 -6
  367. warp/tests/test_verify_fp.py +14 -6
  368. warp/tests/test_volume.py +14 -6
  369. warp/tests/test_volume_write.py +14 -6
  370. warp/tests/unittest_serial.py +14 -6
  371. warp/tests/unittest_suites.py +14 -6
  372. warp/tests/unittest_utils.py +14 -6
  373. warp/tests/unused_test_misc.py +14 -6
  374. warp/tests/walkthrough_debug.py +14 -6
  375. warp/thirdparty/unittest_parallel.py +15 -7
  376. warp/torch.py +14 -6
  377. warp/types.py +80 -74
  378. warp/utils.py +14 -6
  379. warp_lang-1.6.2.dist-info/LICENSE.md +202 -0
  380. {warp_lang-1.6.0.dist-info → warp_lang-1.6.2.dist-info}/METADATA +44 -22
  381. warp_lang-1.6.2.dist-info/RECORD +419 -0
  382. {warp_lang-1.6.0.dist-info → warp_lang-1.6.2.dist-info}/WHEEL +1 -1
  383. warp_lang-1.6.0.dist-info/LICENSE.md +0 -126
  384. warp_lang-1.6.0.dist-info/RECORD +0 -419
  385. {warp_lang-1.6.0.dist-info → warp_lang-1.6.2.dist-info}/top_level.txt +0 -0
@@ -1,9 +1,17 @@
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- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
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- # NVIDIA CORPORATION and its licensors retain all intellectual property
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- # and proprietary rights in and to this software, related documentation
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- # and any modifications thereto. Any use, reproduction, disclosure or
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- # distribution of this software and related documentation without an express
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- # license agreement from NVIDIA CORPORATION is strictly prohibited.
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+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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+ # SPDX-License-Identifier: Apache-2.0
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+ #
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+ # Licensed under the Apache License, Version 2.0 (the "License");
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+ # you may not use this file except in compliance with the License.
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+ # You may obtain a copy of the License at
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+ #
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+ # http://www.apache.org/licenses/LICENSE-2.0
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+ #
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+ # Unless required by applicable law or agreed to in writing, software
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+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Grad Cloth
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  #############################################################################
9
17
  # Example Differentiable Ray Caster
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Drone
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Rigid Kinematics
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Rigid Kinematics
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2025 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example FEM Bounce
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2023 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Diff Sim Spring Cage
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Trajectory Optimization
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Walker
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Cartpole
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Cloth
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Cloth Self Contact
@@ -29,17 +37,20 @@ from warp.sim.model import PARTICLE_FLAG_ACTIVE
29
37
 
30
38
  @wp.kernel
31
39
  def initialize_rotation(
32
- particle_indices_to_rot: wp.array(dtype=wp.int32),
40
+ # input
41
+ vertex_indices_to_rot: wp.array(dtype=wp.int32),
33
42
  pos: wp.array(dtype=wp.vec3),
34
43
  rot_centers: wp.array(dtype=wp.vec3),
35
44
  rot_axes: wp.array(dtype=wp.vec3),
45
+ t: wp.array(dtype=float),
46
+ # output
36
47
  roots: wp.array(dtype=wp.vec3),
37
48
  roots_to_ps: wp.array(dtype=wp.vec3),
38
49
  ):
39
50
  tid = wp.tid()
40
- particle_index = particle_indices_to_rot[wp.tid()]
51
+ v_index = vertex_indices_to_rot[wp.tid()]
41
52
 
42
- p = pos[particle_index]
53
+ p = pos[v_index]
43
54
  rot_center = rot_centers[tid]
44
55
  rot_axis = rot_axes[tid]
45
56
  op = p - rot_center
@@ -51,21 +62,31 @@ def initialize_rotation(
51
62
  roots[tid] = root
52
63
  roots_to_ps[tid] = root_to_p
53
64
 
65
+ if tid == 0:
66
+ t[0] = 0.0
67
+
54
68
 
55
69
  @wp.kernel
56
70
  def apply_rotation(
57
- time: float,
58
- angular_velocity: float,
59
- particle_indices_to_rot: wp.array(dtype=wp.int32),
60
- rot_centers: wp.array(dtype=wp.vec3),
71
+ # input
72
+ vertex_indices_to_rot: wp.array(dtype=wp.int32),
61
73
  rot_axes: wp.array(dtype=wp.vec3),
62
74
  roots: wp.array(dtype=wp.vec3),
63
75
  roots_to_ps: wp.array(dtype=wp.vec3),
76
+ t: wp.array(dtype=float),
77
+ angular_velocity: float,
78
+ dt: float,
79
+ end_time: float,
80
+ # output
64
81
  pos_0: wp.array(dtype=wp.vec3),
65
82
  pos_1: wp.array(dtype=wp.vec3),
66
83
  ):
84
+ cur_t = t[0]
85
+ if cur_t > end_time:
86
+ return
87
+
67
88
  tid = wp.tid()
68
- particle_index = particle_indices_to_rot[wp.tid()]
89
+ v_index = vertex_indices_to_rot[wp.tid()]
69
90
 
70
91
  rot_axis = rot_axes[tid]
71
92
 
@@ -73,7 +94,7 @@ def apply_rotation(
73
94
  uy = rot_axis[1]
74
95
  uz = rot_axis[2]
75
96
 
76
- theta = time * angular_velocity
97
+ theta = cur_t * angular_velocity
77
98
 
78
99
  R = wp.mat33(
79
100
  wp.cos(theta) + ux * ux * (1.0 - wp.cos(theta)),
@@ -92,24 +113,29 @@ def apply_rotation(
92
113
  root_to_p_rot = R * root_to_p
93
114
  p_rot = root + root_to_p_rot
94
115
 
95
- pos_0[particle_index] = p_rot
96
- pos_1[particle_index] = p_rot
116
+ pos_0[v_index] = p_rot
117
+ pos_1[v_index] = p_rot
118
+
119
+ if tid == 0:
120
+ t[0] = cur_t + dt
97
121
 
98
122
 
99
123
  class Example:
100
- def __init__(self, stage_path="example_cloth_self_contact.usd", num_frames=1500):
124
+ def __init__(self, stage_path="example_cloth_self_contact.usd", num_frames=600):
101
125
  fps = 60
102
126
  self.frame_dt = 1.0 / fps
127
+ # must be an even number when using CUDA Graph
103
128
  self.num_substeps = 10
104
- self.iterations = 10
129
+ self.iterations = 4
105
130
  self.dt = self.frame_dt / self.num_substeps
106
131
 
107
132
  self.num_frames = num_frames
108
133
  self.sim_time = 0.0
109
134
  self.profiler = {}
110
135
 
111
- self.rot_angular_velocity = math.pi / 6
112
- self.rot_end_time = 21
136
+ self.rot_angular_velocity = math.pi / 3
137
+ self.rot_end_time = 10
138
+ self.use_cuda_graph = wp.get_device().is_cuda
113
139
 
114
140
  usd_stage = Usd.Stage.Open(os.path.join(warp.examples.get_asset_directory(), "square_cloth.usd"))
115
141
  usd_geom = UsdGeom.Mesh(usd_stage.GetPrimAtPath("/root/cloth/cloth"))
@@ -134,7 +160,8 @@ class Example:
134
160
  density=0.02,
135
161
  tri_ke=1.0e5,
136
162
  tri_ka=1.0e5,
137
- tri_kd=3.0e-5,
163
+ tri_kd=2.0e-6,
164
+ edge_ke=10,
138
165
  )
139
166
  builder.color()
140
167
  self.model = builder.finalize()
@@ -170,6 +197,7 @@ class Example:
170
197
  rot_axes = [[1, 0, 0]] * len(right_side) + [[-1, 0, 0]] * len(left_side)
171
198
 
172
199
  self.rot_point_indices = wp.array(rot_point_indices, dtype=int)
200
+ self.t = wp.zeros((1,), dtype=float)
173
201
  self.rot_centers = wp.zeros(len(rot_point_indices), dtype=wp.vec3)
174
202
  self.rot_axes = wp.array(rot_axes, dtype=wp.vec3)
175
203
 
@@ -184,41 +212,75 @@ class Example:
184
212
  self.state0.particle_q,
185
213
  self.rot_centers,
186
214
  self.rot_axes,
215
+ self.t,
216
+ ],
217
+ outputs=[
187
218
  self.roots,
188
219
  self.roots_to_ps,
189
220
  ],
190
221
  )
191
222
 
192
223
  if stage_path:
193
- self.renderer = wp.sim.render.SimRenderer(self.model, stage_path, scaling=40.0)
224
+ self.renderer = wp.sim.render.SimRenderer(self.model, stage_path, scaling=1)
194
225
  else:
195
226
  self.renderer = None
227
+ self.cuda_graph = None
228
+ if self.use_cuda_graph:
229
+ with wp.ScopedCapture() as capture:
230
+ for _ in range(self.num_substeps):
231
+ wp.launch(
232
+ kernel=apply_rotation,
233
+ dim=self.rot_point_indices.shape[0],
234
+ inputs=[
235
+ self.rot_point_indices,
236
+ self.rot_axes,
237
+ self.roots,
238
+ self.roots_to_ps,
239
+ self.t,
240
+ self.rot_angular_velocity,
241
+ self.dt,
242
+ self.rot_end_time,
243
+ ],
244
+ outputs=[
245
+ self.state0.particle_q,
246
+ self.state1.particle_q,
247
+ ],
248
+ )
249
+
250
+ self.integrator.simulate(self.model, self.state0, self.state1, self.dt, None)
251
+ (self.state0, self.state1) = (self.state1, self.state0)
252
+
253
+ self.cuda_graph = capture.graph
196
254
 
197
255
  def step(self):
198
256
  with wp.ScopedTimer("step", print=False, dict=self.profiler):
199
- for _ in range(self.num_substeps):
200
- if self.sim_time < self.rot_end_time:
257
+ if self.use_cuda_graph:
258
+ wp.capture_launch(self.cuda_graph)
259
+ else:
260
+ for _ in range(self.num_substeps):
201
261
  wp.launch(
202
262
  kernel=apply_rotation,
203
263
  dim=self.rot_point_indices.shape[0],
204
264
  inputs=[
205
- self.sim_time,
206
- self.rot_angular_velocity,
207
265
  self.rot_point_indices,
208
- self.rot_centers,
209
266
  self.rot_axes,
210
267
  self.roots,
211
268
  self.roots_to_ps,
269
+ self.t,
270
+ self.rot_angular_velocity,
271
+ self.dt,
272
+ self.rot_end_time,
273
+ ],
274
+ outputs=[
212
275
  self.state0.particle_q,
213
276
  self.state1.particle_q,
214
277
  ],
215
278
  )
279
+ self.integrator.simulate(self.model, self.state0, self.state1, self.dt)
216
280
 
217
- self.integrator.simulate(self.model, self.state0, self.state1, self.dt)
218
-
219
- (self.state0, self.state1) = (self.state1, self.state0)
281
+ (self.state0, self.state1) = (self.state1, self.state0)
220
282
 
221
- self.sim_time += self.dt
283
+ self.sim_time += self.dt
222
284
 
223
285
  def render(self):
224
286
  if self.renderer is None:
@@ -241,7 +303,7 @@ if __name__ == "__main__":
241
303
  default="example_cloth_self_contact.usd",
242
304
  help="Path to the output USD file.",
243
305
  )
244
- parser.add_argument("--num_frames", type=int, default=1500, help="Total number of frames.")
306
+ parser.add_argument("--num_frames", type=int, default=300, help="Total number of frames.")
245
307
 
246
308
  args = parser.parse_known_args()[0]
247
309
 
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Granular
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Granular Collision SDF
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Jacobian
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  ###########################################################################
9
17
  # Example Sim Particle Chain