warp-lang 1.6.0__py3-none-macosx_10_13_universal2.whl → 1.6.2__py3-none-macosx_10_13_universal2.whl

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Files changed (385) hide show
  1. warp/__init__.py +14 -6
  2. warp/autograd.py +14 -6
  3. warp/bin/libwarp-clang.dylib +0 -0
  4. warp/bin/libwarp.dylib +0 -0
  5. warp/build.py +14 -6
  6. warp/build_dll.py +14 -6
  7. warp/builtins.py +16 -7
  8. warp/codegen.py +24 -9
  9. warp/config.py +79 -27
  10. warp/constants.py +14 -6
  11. warp/context.py +236 -71
  12. warp/dlpack.py +14 -6
  13. warp/examples/__init__.py +14 -6
  14. warp/examples/benchmarks/benchmark_api.py +14 -6
  15. warp/examples/benchmarks/benchmark_cloth.py +14 -6
  16. warp/examples/benchmarks/benchmark_cloth_cupy.py +14 -6
  17. warp/examples/benchmarks/benchmark_cloth_jax.py +14 -6
  18. warp/examples/benchmarks/benchmark_cloth_numba.py +15 -0
  19. warp/examples/benchmarks/benchmark_cloth_numpy.py +14 -6
  20. warp/examples/benchmarks/benchmark_cloth_paddle.py +14 -6
  21. warp/examples/benchmarks/benchmark_cloth_pytorch.py +14 -6
  22. warp/examples/benchmarks/benchmark_cloth_taichi.py +14 -6
  23. warp/examples/benchmarks/benchmark_cloth_warp.py +14 -6
  24. warp/examples/benchmarks/benchmark_gemm.py +82 -48
  25. warp/examples/benchmarks/benchmark_interop_paddle.py +14 -6
  26. warp/examples/benchmarks/benchmark_interop_torch.py +14 -6
  27. warp/examples/benchmarks/benchmark_launches.py +14 -6
  28. warp/examples/browse.py +14 -6
  29. warp/examples/core/example_cupy.py +14 -6
  30. warp/examples/core/example_dem.py +14 -6
  31. warp/examples/core/example_fluid.py +14 -6
  32. warp/examples/core/example_graph_capture.py +14 -6
  33. warp/examples/core/example_marching_cubes.py +15 -7
  34. warp/examples/core/example_mesh.py +15 -7
  35. warp/examples/core/example_mesh_intersect.py +14 -6
  36. warp/examples/core/example_nvdb.py +14 -6
  37. warp/examples/core/example_raycast.py +14 -6
  38. warp/examples/core/example_raymarch.py +14 -6
  39. warp/examples/core/example_render_opengl.py +14 -6
  40. warp/examples/core/example_sph.py +14 -6
  41. warp/examples/core/example_torch.py +14 -6
  42. warp/examples/core/example_wave.py +15 -7
  43. warp/examples/fem/example_adaptive_grid.py +14 -6
  44. warp/examples/fem/example_apic_fluid.py +14 -6
  45. warp/examples/fem/example_burgers.py +14 -6
  46. warp/examples/fem/example_convection_diffusion.py +14 -6
  47. warp/examples/fem/example_convection_diffusion_dg.py +14 -6
  48. warp/examples/fem/example_deformed_geometry.py +14 -6
  49. warp/examples/fem/example_diffusion.py +14 -6
  50. warp/examples/fem/example_diffusion_3d.py +14 -6
  51. warp/examples/fem/example_diffusion_mgpu.py +14 -6
  52. warp/examples/fem/example_distortion_energy.py +14 -6
  53. warp/examples/fem/example_magnetostatics.py +14 -6
  54. warp/examples/fem/example_mixed_elasticity.py +14 -6
  55. warp/examples/fem/example_navier_stokes.py +14 -6
  56. warp/examples/fem/example_nonconforming_contact.py +14 -6
  57. warp/examples/fem/example_stokes.py +14 -6
  58. warp/examples/fem/example_stokes_transfer.py +14 -6
  59. warp/examples/fem/example_streamlines.py +14 -6
  60. warp/examples/fem/utils.py +15 -0
  61. warp/examples/optim/example_bounce.py +14 -6
  62. warp/examples/optim/example_cloth_throw.py +14 -6
  63. warp/examples/optim/example_diffray.py +14 -6
  64. warp/examples/optim/example_drone.py +14 -6
  65. warp/examples/optim/example_inverse_kinematics.py +14 -6
  66. warp/examples/optim/example_inverse_kinematics_torch.py +14 -6
  67. warp/examples/optim/example_softbody_properties.py +14 -6
  68. warp/examples/optim/example_spring_cage.py +14 -6
  69. warp/examples/optim/example_trajectory.py +14 -6
  70. warp/examples/optim/example_walker.py +14 -6
  71. warp/examples/sim/example_cartpole.py +14 -6
  72. warp/examples/sim/example_cloth.py +14 -6
  73. warp/examples/sim/example_cloth_self_contact.py +95 -33
  74. warp/examples/sim/example_granular.py +14 -6
  75. warp/examples/sim/example_granular_collision_sdf.py +14 -6
  76. warp/examples/sim/example_jacobian_ik.py +14 -6
  77. warp/examples/sim/example_particle_chain.py +14 -6
  78. warp/examples/sim/example_quadruped.py +14 -6
  79. warp/examples/sim/example_rigid_chain.py +14 -6
  80. warp/examples/sim/example_rigid_contact.py +14 -6
  81. warp/examples/sim/example_rigid_force.py +14 -6
  82. warp/examples/sim/example_rigid_gyroscopic.py +14 -6
  83. warp/examples/sim/example_rigid_soft_contact.py +14 -6
  84. warp/examples/sim/example_soft_body.py +14 -6
  85. warp/examples/tile/example_tile_cholesky.py +14 -6
  86. warp/examples/tile/example_tile_convolution.py +14 -6
  87. warp/examples/tile/example_tile_fft.py +14 -6
  88. warp/examples/tile/example_tile_filtering.py +14 -6
  89. warp/examples/tile/example_tile_matmul.py +14 -6
  90. warp/examples/tile/example_tile_mlp.py +14 -6
  91. warp/examples/tile/example_tile_nbody.py +40 -21
  92. warp/examples/tile/example_tile_walker.py +14 -6
  93. warp/fabric.py +15 -0
  94. warp/fem/__init__.py +15 -0
  95. warp/fem/adaptivity.py +15 -0
  96. warp/fem/cache.py +15 -0
  97. warp/fem/dirichlet.py +15 -0
  98. warp/fem/domain.py +15 -0
  99. warp/fem/field/__init__.py +15 -0
  100. warp/fem/field/field.py +15 -0
  101. warp/fem/field/nodal_field.py +15 -0
  102. warp/fem/field/restriction.py +15 -0
  103. warp/fem/field/virtual.py +15 -0
  104. warp/fem/geometry/__init__.py +15 -0
  105. warp/fem/geometry/adaptive_nanogrid.py +15 -0
  106. warp/fem/geometry/closest_point.py +15 -0
  107. warp/fem/geometry/deformed_geometry.py +15 -0
  108. warp/fem/geometry/element.py +15 -0
  109. warp/fem/geometry/geometry.py +15 -0
  110. warp/fem/geometry/grid_2d.py +15 -0
  111. warp/fem/geometry/grid_3d.py +15 -0
  112. warp/fem/geometry/hexmesh.py +15 -0
  113. warp/fem/geometry/nanogrid.py +15 -0
  114. warp/fem/geometry/partition.py +15 -0
  115. warp/fem/geometry/quadmesh.py +15 -0
  116. warp/fem/geometry/tetmesh.py +15 -0
  117. warp/fem/geometry/trimesh.py +15 -0
  118. warp/fem/integrate.py +15 -0
  119. warp/fem/linalg.py +15 -0
  120. warp/fem/operator.py +15 -0
  121. warp/fem/polynomial.py +15 -0
  122. warp/fem/quadrature/__init__.py +15 -0
  123. warp/fem/quadrature/pic_quadrature.py +15 -0
  124. warp/fem/quadrature/quadrature.py +15 -0
  125. warp/fem/space/__init__.py +15 -0
  126. warp/fem/space/basis_function_space.py +15 -0
  127. warp/fem/space/basis_space.py +15 -0
  128. warp/fem/space/dof_mapper.py +15 -0
  129. warp/fem/space/function_space.py +15 -0
  130. warp/fem/space/grid_2d_function_space.py +15 -0
  131. warp/fem/space/grid_3d_function_space.py +15 -0
  132. warp/fem/space/hexmesh_function_space.py +15 -0
  133. warp/fem/space/nanogrid_function_space.py +15 -0
  134. warp/fem/space/partition.py +15 -0
  135. warp/fem/space/quadmesh_function_space.py +15 -0
  136. warp/fem/space/restriction.py +15 -0
  137. warp/fem/space/shape/__init__.py +15 -0
  138. warp/fem/space/shape/cube_shape_function.py +15 -0
  139. warp/fem/space/shape/shape_function.py +15 -0
  140. warp/fem/space/shape/square_shape_function.py +15 -0
  141. warp/fem/space/shape/tet_shape_function.py +15 -0
  142. warp/fem/space/shape/triangle_shape_function.py +15 -0
  143. warp/fem/space/tetmesh_function_space.py +15 -0
  144. warp/fem/space/topology.py +15 -0
  145. warp/fem/space/trimesh_function_space.py +15 -0
  146. warp/fem/types.py +15 -0
  147. warp/fem/utils.py +15 -0
  148. warp/jax.py +14 -6
  149. warp/jax_experimental.py +14 -6
  150. warp/math.py +14 -6
  151. warp/native/array.h +15 -6
  152. warp/native/builtin.h +15 -6
  153. warp/native/bvh.cpp +15 -6
  154. warp/native/bvh.cu +15 -6
  155. warp/native/bvh.h +15 -6
  156. warp/native/clang/clang.cpp +16 -7
  157. warp/native/coloring.cpp +15 -6
  158. warp/native/crt.cpp +15 -6
  159. warp/native/crt.h +16 -6
  160. warp/native/cuda_crt.h +15 -6
  161. warp/native/cuda_util.cpp +15 -6
  162. warp/native/cuda_util.h +15 -6
  163. warp/native/cutlass_gemm.cpp +15 -6
  164. warp/native/cutlass_gemm.cu +16 -7
  165. warp/native/error.cpp +15 -6
  166. warp/native/error.h +15 -6
  167. warp/native/exports.h +17 -0
  168. warp/native/fabric.h +15 -6
  169. warp/native/hashgrid.cpp +15 -6
  170. warp/native/hashgrid.cu +15 -6
  171. warp/native/hashgrid.h +15 -6
  172. warp/native/initializer_array.h +15 -6
  173. warp/native/intersect.h +15 -6
  174. warp/native/intersect_adj.h +15 -6
  175. warp/native/intersect_tri.h +17 -0
  176. warp/native/marching.cpp +16 -0
  177. warp/native/marching.cu +15 -6
  178. warp/native/marching.h +17 -0
  179. warp/native/mat.h +31 -9
  180. warp/native/mathdx.cpp +15 -6
  181. warp/native/matnn.h +15 -6
  182. warp/native/mesh.cpp +15 -6
  183. warp/native/mesh.cu +15 -6
  184. warp/native/mesh.h +15 -6
  185. warp/native/noise.h +15 -6
  186. warp/native/quat.h +15 -6
  187. warp/native/rand.h +15 -6
  188. warp/native/range.h +15 -6
  189. warp/native/reduce.cpp +15 -6
  190. warp/native/reduce.cu +15 -6
  191. warp/native/runlength_encode.cpp +15 -6
  192. warp/native/runlength_encode.cu +15 -6
  193. warp/native/scan.cpp +15 -6
  194. warp/native/scan.cu +15 -6
  195. warp/native/scan.h +15 -6
  196. warp/native/solid_angle.h +17 -0
  197. warp/native/sort.cpp +15 -6
  198. warp/native/sort.cu +15 -6
  199. warp/native/sort.h +15 -6
  200. warp/native/sparse.cpp +15 -6
  201. warp/native/sparse.cu +15 -6
  202. warp/native/spatial.h +15 -6
  203. warp/native/svd.h +15 -6
  204. warp/native/temp_buffer.h +15 -6
  205. warp/native/tile.h +27 -14
  206. warp/native/tile_reduce.h +15 -6
  207. warp/native/vec.h +15 -6
  208. warp/native/volume.cpp +15 -6
  209. warp/native/volume.cu +15 -6
  210. warp/native/volume.h +15 -6
  211. warp/native/volume_builder.cu +15 -6
  212. warp/native/volume_builder.h +15 -6
  213. warp/native/volume_impl.h +15 -6
  214. warp/native/warp.cpp +15 -6
  215. warp/native/warp.cu +15 -6
  216. warp/native/warp.h +15 -6
  217. warp/optim/__init__.py +14 -6
  218. warp/optim/adam.py +14 -6
  219. warp/optim/linear.py +15 -0
  220. warp/optim/sgd.py +14 -6
  221. warp/paddle.py +14 -6
  222. warp/render/__init__.py +14 -6
  223. warp/render/render_opengl.py +37 -21
  224. warp/render/render_usd.py +24 -8
  225. warp/render/utils.py +14 -6
  226. warp/sim/__init__.py +14 -7
  227. warp/sim/articulation.py +14 -6
  228. warp/sim/collide.py +43 -22
  229. warp/sim/graph_coloring.py +14 -6
  230. warp/sim/import_mjcf.py +14 -7
  231. warp/sim/import_snu.py +14 -7
  232. warp/sim/import_urdf.py +34 -11
  233. warp/sim/import_usd.py +14 -7
  234. warp/sim/inertia.py +14 -6
  235. warp/sim/integrator.py +14 -6
  236. warp/sim/integrator_euler.py +14 -6
  237. warp/sim/integrator_featherstone.py +18 -17
  238. warp/sim/integrator_vbd.py +15 -6
  239. warp/sim/integrator_xpbd.py +14 -6
  240. warp/sim/model.py +76 -65
  241. warp/sim/particles.py +14 -6
  242. warp/sim/render.py +16 -8
  243. warp/sim/utils.py +15 -0
  244. warp/sparse.py +15 -0
  245. warp/stubs.py +16 -1
  246. warp/tape.py +14 -6
  247. warp/tests/__main__.py +15 -0
  248. warp/tests/aux_test_class_kernel.py +14 -6
  249. warp/tests/aux_test_compile_consts_dummy.py +14 -6
  250. warp/tests/aux_test_conditional_unequal_types_kernels.py +14 -6
  251. warp/tests/aux_test_dependent.py +14 -6
  252. warp/tests/aux_test_grad_customs.py +14 -6
  253. warp/tests/aux_test_instancing_gc.py +14 -6
  254. warp/tests/aux_test_module_unload.py +14 -6
  255. warp/tests/aux_test_name_clash1.py +14 -6
  256. warp/tests/aux_test_name_clash2.py +14 -6
  257. warp/tests/aux_test_unresolved_func.py +14 -6
  258. warp/tests/aux_test_unresolved_symbol.py +14 -6
  259. warp/tests/disabled_kinematics.py +14 -6
  260. warp/tests/flaky_test_sim_grad.py +14 -6
  261. warp/tests/run_coverage_serial.py +14 -6
  262. warp/tests/test_adam.py +14 -6
  263. warp/tests/test_arithmetic.py +14 -6
  264. warp/tests/test_array.py +40 -6
  265. warp/tests/test_array_reduce.py +14 -6
  266. warp/tests/test_assert.py +14 -6
  267. warp/tests/test_async.py +14 -6
  268. warp/tests/test_atomic.py +14 -6
  269. warp/tests/test_bool.py +14 -6
  270. warp/tests/test_builtins_resolution.py +14 -6
  271. warp/tests/test_bvh.py +14 -6
  272. warp/tests/test_closest_point_edge_edge.py +14 -6
  273. warp/tests/test_codegen.py +14 -6
  274. warp/tests/test_codegen_instancing.py +14 -6
  275. warp/tests/test_collision.py +20 -12
  276. warp/tests/test_coloring.py +14 -7
  277. warp/tests/test_compile_consts.py +14 -6
  278. warp/tests/test_conditional.py +14 -6
  279. warp/tests/test_context.py +14 -6
  280. warp/tests/test_copy.py +14 -6
  281. warp/tests/test_ctypes.py +14 -6
  282. warp/tests/test_dense.py +14 -6
  283. warp/tests/test_devices.py +14 -6
  284. warp/tests/test_dlpack.py +14 -6
  285. warp/tests/test_examples.py +21 -7
  286. warp/tests/test_fabricarray.py +14 -6
  287. warp/tests/test_fast_math.py +14 -6
  288. warp/tests/test_fem.py +14 -6
  289. warp/tests/test_fp16.py +14 -6
  290. warp/tests/test_func.py +14 -6
  291. warp/tests/test_future_annotations.py +14 -6
  292. warp/tests/test_generics.py +14 -6
  293. warp/tests/test_grad.py +14 -6
  294. warp/tests/test_grad_customs.py +14 -6
  295. warp/tests/test_grad_debug.py +14 -6
  296. warp/tests/test_hash_grid.py +14 -6
  297. warp/tests/test_implicit_init.py +14 -6
  298. warp/tests/test_import.py +14 -6
  299. warp/tests/test_indexedarray.py +14 -6
  300. warp/tests/test_intersect.py +14 -6
  301. warp/tests/test_ipc.py +14 -6
  302. warp/tests/test_iter.py +14 -6
  303. warp/tests/test_jax.py +14 -6
  304. warp/tests/test_large.py +14 -6
  305. warp/tests/test_launch.py +91 -32
  306. warp/tests/test_lerp.py +14 -6
  307. warp/tests/test_linear_solvers.py +15 -0
  308. warp/tests/test_lvalue.py +14 -6
  309. warp/tests/test_marching_cubes.py +14 -6
  310. warp/tests/test_mat.py +89 -7
  311. warp/tests/test_mat_lite.py +14 -6
  312. warp/tests/test_mat_scalar_ops.py +14 -6
  313. warp/tests/test_math.py +14 -6
  314. warp/tests/test_matmul.py +14 -6
  315. warp/tests/test_matmul_lite.py +14 -6
  316. warp/tests/test_mempool.py +14 -6
  317. warp/tests/test_mesh.py +14 -6
  318. warp/tests/test_mesh_query_aabb.py +14 -6
  319. warp/tests/test_mesh_query_point.py +14 -6
  320. warp/tests/test_mesh_query_ray.py +14 -6
  321. warp/tests/test_mlp.py +14 -6
  322. warp/tests/test_model.py +14 -6
  323. warp/tests/test_module_hashing.py +14 -6
  324. warp/tests/test_modules_lite.py +14 -6
  325. warp/tests/test_multigpu.py +14 -6
  326. warp/tests/test_noise.py +14 -6
  327. warp/tests/test_operators.py +14 -6
  328. warp/tests/test_options.py +14 -6
  329. warp/tests/test_overwrite.py +19 -3
  330. warp/tests/test_paddle.py +14 -6
  331. warp/tests/test_peer.py +14 -6
  332. warp/tests/test_pinned.py +14 -6
  333. warp/tests/test_print.py +14 -6
  334. warp/tests/test_quat.py +14 -6
  335. warp/tests/test_rand.py +14 -6
  336. warp/tests/test_reload.py +14 -6
  337. warp/tests/test_rounding.py +14 -6
  338. warp/tests/test_runlength_encode.py +14 -6
  339. warp/tests/test_scalar_ops.py +14 -6
  340. warp/tests/test_sim_grad_bounce_linear.py +14 -6
  341. warp/tests/test_sim_kinematics.py +14 -6
  342. warp/tests/test_smoothstep.py +14 -6
  343. warp/tests/test_snippet.py +15 -0
  344. warp/tests/test_sparse.py +14 -6
  345. warp/tests/test_spatial.py +14 -6
  346. warp/tests/test_special_values.py +14 -6
  347. warp/tests/test_static.py +14 -6
  348. warp/tests/test_streams.py +14 -6
  349. warp/tests/test_struct.py +14 -6
  350. warp/tests/test_tape.py +14 -6
  351. warp/tests/test_tile.py +14 -6
  352. warp/tests/test_tile_load.py +58 -7
  353. warp/tests/test_tile_mathdx.py +14 -6
  354. warp/tests/test_tile_mlp.py +14 -6
  355. warp/tests/test_tile_reduce.py +14 -6
  356. warp/tests/test_tile_shared_memory.py +14 -6
  357. warp/tests/test_tile_view.py +14 -6
  358. warp/tests/test_torch.py +14 -6
  359. warp/tests/test_transient_module.py +14 -6
  360. warp/tests/test_triangle_closest_point.py +14 -6
  361. warp/tests/test_types.py +14 -6
  362. warp/tests/test_utils.py +14 -6
  363. warp/tests/test_vbd.py +14 -6
  364. warp/tests/test_vec.py +14 -6
  365. warp/tests/test_vec_lite.py +14 -6
  366. warp/tests/test_vec_scalar_ops.py +14 -6
  367. warp/tests/test_verify_fp.py +14 -6
  368. warp/tests/test_volume.py +14 -6
  369. warp/tests/test_volume_write.py +14 -6
  370. warp/tests/unittest_serial.py +14 -6
  371. warp/tests/unittest_suites.py +14 -6
  372. warp/tests/unittest_utils.py +14 -6
  373. warp/tests/unused_test_misc.py +14 -6
  374. warp/tests/walkthrough_debug.py +14 -6
  375. warp/thirdparty/unittest_parallel.py +15 -7
  376. warp/torch.py +14 -6
  377. warp/types.py +80 -74
  378. warp/utils.py +14 -6
  379. warp_lang-1.6.2.dist-info/LICENSE.md +202 -0
  380. {warp_lang-1.6.0.dist-info → warp_lang-1.6.2.dist-info}/METADATA +44 -22
  381. warp_lang-1.6.2.dist-info/RECORD +419 -0
  382. {warp_lang-1.6.0.dist-info → warp_lang-1.6.2.dist-info}/WHEEL +1 -1
  383. warp_lang-1.6.0.dist-info/LICENSE.md +0 -126
  384. warp_lang-1.6.0.dist-info/RECORD +0 -419
  385. {warp_lang-1.6.0.dist-info → warp_lang-1.6.2.dist-info}/top_level.txt +0 -0
warp/render/render_usd.py CHANGED
@@ -1,9 +1,17 @@
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- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
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- # NVIDIA CORPORATION and its licensors retain all intellectual property
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- # and proprietary rights in and to this software, related documentation
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- # and any modifications thereto. Any use, reproduction, disclosure or
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- # distribution of this software and related documentation without an express
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- # license agreement from NVIDIA CORPORATION is strictly prohibited.
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+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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+ # SPDX-License-Identifier: Apache-2.0
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+ #
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+ # Licensed under the Apache License, Version 2.0 (the "License");
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+ # you may not use this file except in compliance with the License.
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+ # You may obtain a copy of the License at
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+ #
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+ # http://www.apache.org/licenses/LICENSE-2.0
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+ #
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+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  import numpy as np
9
17
 
@@ -582,7 +590,12 @@ class UsdRenderer:
582
590
  mesh = UsdGeom.Mesh.Get(self.stage, mesh_path)
583
591
  if not mesh:
584
592
  mesh = UsdGeom.Mesh.Define(self.stage, mesh_path)
585
- UsdGeom.Primvar(mesh.GetDisplayColorAttr()).SetInterpolation("vertex")
593
+ if colors is not None and len(colors) == 3:
594
+ color_interp = "constant"
595
+ else:
596
+ color_interp = "vertex"
597
+
598
+ UsdGeom.Primvar(mesh.GetDisplayColorAttr()).SetInterpolation(color_interp)
586
599
  _usd_add_xform(mesh)
587
600
 
588
601
  # force topology update on first frame
@@ -595,7 +608,10 @@ class UsdRenderer:
595
608
  mesh.GetFaceVertexIndicesAttr().Set(idxs, self.time)
596
609
  mesh.GetFaceVertexCountsAttr().Set([3] * len(idxs), self.time)
597
610
 
598
- if colors:
611
+ if colors is not None:
612
+ if len(colors) == 3:
613
+ colors = (colors,)
614
+
599
615
  mesh.GetDisplayColorAttr().Set(colors, self.time)
600
616
 
601
617
  self._shape_constructors[name] = UsdGeom.Mesh
warp/render/utils.py CHANGED
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  from typing import Union
9
17
 
warp/sim/__init__.py CHANGED
@@ -1,10 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
7
-
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
8
15
 
9
16
  from .articulation import eval_fk, eval_ik
10
17
  from .collide import collide
warp/sim/articulation.py CHANGED
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  import warp as wp
9
17
 
warp/sim/collide.py CHANGED
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  """
9
17
  Collision handling functions and kernels.
@@ -837,6 +845,7 @@ def count_contact_points(
837
845
  num_actual_contacts = 8 + 4
838
846
  else:
839
847
  num_contacts = 8
848
+ num_actual_contacts = 8
840
849
  elif actual_type_a == wp.sim.GEO_MESH:
841
850
  mesh_a = wp.mesh_get(geo.source[actual_shape_a])
842
851
  num_contacts_a = mesh_a.points.shape[0]
@@ -1744,7 +1753,7 @@ def compute_tri_aabbs(
1744
1753
  v2 = pos[tri_indices[t_id, 1]]
1745
1754
  v3 = pos[tri_indices[t_id, 2]]
1746
1755
 
1747
- upper, lower = compute_tri_aabb(v1, v2, v3)
1756
+ lower, upper = compute_tri_aabb(v1, v2, v3)
1748
1757
 
1749
1758
  lower_bounds[t_id] = lower
1750
1759
  upper_bounds[t_id] = upper
@@ -1809,7 +1818,7 @@ def init_triangle_collision_data_kernel(
1809
1818
  @wp.kernel
1810
1819
  def vertex_triangle_collision_detection_kernel(
1811
1820
  query_radius: float,
1812
- mesh_id: wp.uint64,
1821
+ bvh_id: wp.uint64,
1813
1822
  pos: wp.array(dtype=wp.vec3),
1814
1823
  tri_indices: wp.array(dtype=wp.int32, ndim=2),
1815
1824
  vertex_colliding_triangles_offsets: wp.array(dtype=wp.int32),
@@ -1840,7 +1849,7 @@ def vertex_triangle_collision_detection_kernel(
1840
1849
  and vertex_colliding_triangles_count.
1841
1850
 
1842
1851
  Attributes:
1843
- mesh_id (int): the mesh id you want to collide with
1852
+ bvh_id (int): the bvh id you want to collide with
1844
1853
  query_radius (float): the contact radius. vertex-triangle pairs whose distance are less than this will get detected
1845
1854
  pos (array): positions of all the vertices that make up triangles
1846
1855
  vertex_colliding_triangles (array): flattened buffer of vertices' collision triangles
@@ -1862,12 +1871,12 @@ def vertex_triangle_collision_detection_kernel(
1862
1871
  lower = wp.vec3(v[0] - query_radius, v[1] - query_radius, v[2] - query_radius)
1863
1872
  upper = wp.vec3(v[0] + query_radius, v[1] + query_radius, v[2] + query_radius)
1864
1873
 
1865
- query = wp.mesh_query_aabb(mesh_id, lower, upper)
1874
+ query = wp.bvh_query_aabb(bvh_id, lower, upper)
1866
1875
 
1867
1876
  tri_index = wp.int32(0)
1868
1877
  vertex_num_collisions = wp.int32(0)
1869
1878
  min_dis_to_tris = query_radius
1870
- while wp.mesh_query_aabb_next(query, tri_index):
1879
+ while wp.bvh_query_next(query, tri_index):
1871
1880
  t1 = tri_indices[tri_index, 0]
1872
1881
  t2 = tri_indices[tri_index, 1]
1873
1882
  t3 = tri_indices[tri_index, 2]
@@ -1991,7 +2000,7 @@ def edge_colliding_edges_detection_kernel(
1991
2000
 
1992
2001
  @wp.kernel
1993
2002
  def triangle_triangle_collision_detection_kernel(
1994
- mesh_id: wp.uint64,
2003
+ bvh_id: wp.uint64,
1995
2004
  pos: wp.array(dtype=wp.vec3),
1996
2005
  tri_indices: wp.array(dtype=wp.int32, ndim=2),
1997
2006
  triangle_intersecting_triangles_offsets: wp.array(dtype=wp.int32),
@@ -2014,10 +2023,10 @@ def triangle_triangle_collision_detection_kernel(
2014
2023
  buffer_offset = triangle_intersecting_triangles_offsets[tri_index]
2015
2024
  buffer_size = triangle_intersecting_triangles_offsets[tri_index + 1] - buffer_offset
2016
2025
 
2017
- query = wp.mesh_query_aabb(mesh_id, lower, upper)
2026
+ query = wp.bvh_query_aabb(bvh_id, lower, upper)
2018
2027
  tri_index_2 = wp.int32(0)
2019
2028
  intersection_count = wp.int32(0)
2020
- while wp.mesh_query_aabb_next(query, tri_index_2):
2029
+ while wp.bvh_query_next(query, tri_index_2):
2021
2030
  t2_v1 = tri_indices[tri_index_2, 0]
2022
2031
  t2_v2 = tri_indices[tri_index_2, 1]
2023
2032
  t2_v3 = tri_indices[tri_index_2, 2]
@@ -2129,7 +2138,16 @@ class TriMeshCollisionDetector:
2129
2138
 
2130
2139
  self.edge_edge_parallel_epsilon = edge_edge_parallel_epsilon
2131
2140
 
2132
- self.mesh_tris = wp.Mesh(model.particle_q, model.tri_indices.flatten())
2141
+ self.lower_bounds_tris = wp.array(shape=(model.tri_count,), dtype=wp.vec3, device=model.device)
2142
+ self.upper_bounds_tris = wp.array(shape=(model.tri_count,), dtype=wp.vec3, device=model.device)
2143
+ wp.launch(
2144
+ kernel=compute_tri_aabbs,
2145
+ inputs=[self.vertex_positions, model.tri_indices, self.lower_bounds_tris, self.upper_bounds_tris],
2146
+ dim=model.tri_count,
2147
+ device=model.device,
2148
+ )
2149
+
2150
+ self.bvh_tris = wp.Bvh(self.lower_bounds_tris, self.upper_bounds_tris)
2133
2151
 
2134
2152
  # collision detections results
2135
2153
 
@@ -2244,15 +2262,18 @@ class TriMeshCollisionDetector:
2244
2262
  def refit(self, new_pos=None):
2245
2263
  if new_pos is not None:
2246
2264
  self.vertex_positions = new_pos
2247
- # this will automatically apply refit
2248
- self.mesh_tris.points = new_pos
2249
- else:
2250
- self.refit_triangles()
2251
2265
 
2266
+ self.refit_triangles()
2252
2267
  self.refit_edges()
2253
2268
 
2254
2269
  def refit_triangles(self):
2255
- self.mesh_tris.refit()
2270
+ wp.launch(
2271
+ kernel=compute_tri_aabbs,
2272
+ inputs=[self.vertex_positions, self.model.tri_indices, self.lower_bounds_tris, self.upper_bounds_tris],
2273
+ dim=self.model.tri_count,
2274
+ device=self.model.device,
2275
+ )
2276
+ self.bvh_tris.refit()
2256
2277
 
2257
2278
  def refit_edges(self):
2258
2279
  wp.launch(
@@ -2282,7 +2303,7 @@ class TriMeshCollisionDetector:
2282
2303
  kernel=vertex_triangle_collision_detection_kernel,
2283
2304
  inputs=[
2284
2305
  query_radius,
2285
- self.mesh_tris.id,
2306
+ self.bvh_tris.id,
2286
2307
  self.vertex_positions,
2287
2308
  self.model.tri_indices,
2288
2309
  self.vertex_colliding_triangles_offsets,
@@ -2348,7 +2369,7 @@ class TriMeshCollisionDetector:
2348
2369
  wp.launch(
2349
2370
  kernel=triangle_triangle_collision_detection_kernel,
2350
2371
  inputs=[
2351
- self.mesh_tris.id,
2372
+ self.bvh_tris.id,
2352
2373
  self.vertex_positions,
2353
2374
  self.model.tri_indices,
2354
2375
  self.triangle_intersecting_triangles_offsets,
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  from enum import Enum
9
17
 
warp/sim/import_mjcf.py CHANGED
@@ -1,10 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
7
-
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
8
15
 
9
16
  import math
10
17
  import os
warp/sim/import_snu.py CHANGED
@@ -1,10 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
7
-
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
8
15
 
9
16
  import os
10
17
  import xml.etree.ElementTree as ET
warp/sim/import_urdf.py CHANGED
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  import os
9
17
  import xml.etree.ElementTree as ET
@@ -12,6 +20,7 @@ from typing import Union
12
20
  import numpy as np
13
21
 
14
22
  import warp as wp
23
+ import warp.sim
15
24
  from warp.sim.model import Mesh
16
25
 
17
26
 
@@ -20,7 +29,7 @@ def parse_urdf(
20
29
  builder,
21
30
  xform=None,
22
31
  floating=False,
23
- base_joint: Union[dict, str] = None,
32
+ base_joint: Union[dict, str, None] = None,
24
33
  density=1000.0,
25
34
  stiffness=100.0,
26
35
  damping=10.0,
@@ -511,11 +520,25 @@ def parse_urdf(
511
520
 
512
521
  builder.add_joint_d6(
513
522
  linear_axes=[
514
- wp.sim.JointAxis(
515
- u, limit_lower=lower * scale, limit_upper=upper * scale, limit_ke=limit_ke, limit_kd=limit_kd
523
+ warp.sim.JointAxis(
524
+ u,
525
+ limit_lower=lower * scale,
526
+ limit_upper=upper * scale,
527
+ limit_ke=limit_ke,
528
+ limit_kd=limit_kd,
529
+ target_ke=stiffness,
530
+ target_kd=joint_damping,
531
+ mode=joint_mode,
516
532
  ),
517
- wp.sim.JointAxis(
518
- v, limit_lower=lower * scale, limit_upper=upper * scale, limit_ke=limit_ke, limit_kd=limit_kd
533
+ warp.sim.JointAxis(
534
+ v,
535
+ limit_lower=lower * scale,
536
+ limit_upper=upper * scale,
537
+ limit_ke=limit_ke,
538
+ limit_kd=limit_kd,
539
+ target_ke=stiffness,
540
+ target_kd=joint_damping,
541
+ mode=joint_mode,
519
542
  ),
520
543
  ],
521
544
  **joint_params,
warp/sim/import_usd.py CHANGED
@@ -1,10 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
7
-
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
8
15
 
9
16
  import re
10
17
 
warp/sim/inertia.py CHANGED
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  """Helper functions for computing rigid body inertia properties."""
9
17
 
warp/sim/integrator.py CHANGED
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  import warp as wp
9
17
 
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  """This module contains time-integration objects for simulating
9
17
  models + state forward in time.
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  import warp as wp
9
17
 
@@ -1177,14 +1185,7 @@ def create_inertia_matrix_kernel(num_joints, num_dofs):
1177
1185
  P_body = wp.tile_matmul(M_body, J_body)
1178
1186
 
1179
1187
  # assign to the P slice
1180
- wp.tile_assign(
1181
- P,
1182
- P_body,
1183
- offset=(
1184
- i * 6,
1185
- 0,
1186
- ),
1187
- )
1188
+ wp.tile_assign(P, P_body, offset=(i * 6, 0))
1188
1189
 
1189
1190
  # compute H = J^T*P
1190
1191
  H = wp.tile_matmul(wp.tile_transpose(J), P)
@@ -1205,9 +1206,9 @@ def create_batched_cholesky_kernel(num_dofs):
1205
1206
 
1206
1207
  a = wp.tile_load(A[articulation], shape=(num_dofs, num_dofs), storage="shared")
1207
1208
  r = wp.tile_load(R[articulation], shape=num_dofs, storage="shared")
1208
- wp.tile_diag_add(a, r)
1209
- wp.tile_cholesky(a)
1210
- wp.tile_store(L[articulation], wp.tile_transpose(a))
1209
+ a_r = wp.tile_diag_add(a, r)
1210
+ l = wp.tile_cholesky(a_r)
1211
+ wp.tile_store(L[articulation], wp.tile_transpose(l))
1211
1212
 
1212
1213
  return eval_tiled_dense_cholesky_batched
1213
1214
 
@@ -1,9 +1,18 @@
1
- # Copyright (c) 2024 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
15
+
7
16
  import numpy as np
8
17
 
9
18
  import warp as wp
@@ -1,9 +1,17 @@
1
- # Copyright (c) 2022 NVIDIA CORPORATION. All rights reserved.
2
- # NVIDIA CORPORATION and its licensors retain all intellectual property
3
- # and proprietary rights in and to this software, related documentation
4
- # and any modifications thereto. Any use, reproduction, disclosure or
5
- # distribution of this software and related documentation without an express
6
- # license agreement from NVIDIA CORPORATION is strictly prohibited.
1
+ # SPDX-FileCopyrightText: Copyright (c) 2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
7
15
 
8
16
  import warp as wp
9
17