vispy 0.15.0__cp313-cp313-manylinux_2_17_x86_64.manylinux2014_x86_64.whl
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- vispy/__init__.py +33 -0
- vispy/app/__init__.py +15 -0
- vispy/app/_default_app.py +76 -0
- vispy/app/_detect_eventloop.py +148 -0
- vispy/app/application.py +263 -0
- vispy/app/backends/__init__.py +52 -0
- vispy/app/backends/_egl.py +264 -0
- vispy/app/backends/_glfw.py +513 -0
- vispy/app/backends/_jupyter_rfb.py +278 -0
- vispy/app/backends/_offscreen_util.py +121 -0
- vispy/app/backends/_osmesa.py +235 -0
- vispy/app/backends/_pyglet.py +451 -0
- vispy/app/backends/_pyqt4.py +36 -0
- vispy/app/backends/_pyqt5.py +36 -0
- vispy/app/backends/_pyqt6.py +40 -0
- vispy/app/backends/_pyside.py +37 -0
- vispy/app/backends/_pyside2.py +52 -0
- vispy/app/backends/_pyside6.py +53 -0
- vispy/app/backends/_qt.py +1003 -0
- vispy/app/backends/_sdl2.py +444 -0
- vispy/app/backends/_template.py +244 -0
- vispy/app/backends/_test.py +8 -0
- vispy/app/backends/_tk.py +800 -0
- vispy/app/backends/_wx.py +476 -0
- vispy/app/backends/tests/__init__.py +0 -0
- vispy/app/backends/tests/test_offscreen_util.py +52 -0
- vispy/app/backends/tests/test_rfb.py +77 -0
- vispy/app/base.py +294 -0
- vispy/app/canvas.py +828 -0
- vispy/app/qt.py +92 -0
- vispy/app/tests/__init__.py +0 -0
- vispy/app/tests/qt-designer.ui +58 -0
- vispy/app/tests/test_app.py +442 -0
- vispy/app/tests/test_backends.py +164 -0
- vispy/app/tests/test_canvas.py +122 -0
- vispy/app/tests/test_context.py +92 -0
- vispy/app/tests/test_qt.py +47 -0
- vispy/app/tests/test_simultaneous.py +134 -0
- vispy/app/timer.py +174 -0
- vispy/color/__init__.py +17 -0
- vispy/color/_color_dict.py +193 -0
- vispy/color/color_array.py +447 -0
- vispy/color/color_space.py +181 -0
- vispy/color/colormap.py +1213 -0
- vispy/color/tests/__init__.py +0 -0
- vispy/color/tests/test_color.py +378 -0
- vispy/conftest.py +12 -0
- vispy/ext/__init__.py +0 -0
- vispy/ext/cocoapy.py +1522 -0
- vispy/ext/cubehelix.py +138 -0
- vispy/ext/egl.py +375 -0
- vispy/ext/fontconfig.py +118 -0
- vispy/ext/gdi32plus.py +206 -0
- vispy/ext/osmesa.py +105 -0
- vispy/geometry/__init__.py +23 -0
- vispy/geometry/_triangulation_debugger.py +171 -0
- vispy/geometry/calculations.py +162 -0
- vispy/geometry/curves.py +399 -0
- vispy/geometry/generation.py +643 -0
- vispy/geometry/isocurve.py +175 -0
- vispy/geometry/isosurface.py +465 -0
- vispy/geometry/meshdata.py +700 -0
- vispy/geometry/normals.py +78 -0
- vispy/geometry/parametric.py +56 -0
- vispy/geometry/polygon.py +137 -0
- vispy/geometry/rect.py +210 -0
- vispy/geometry/tests/__init__.py +0 -0
- vispy/geometry/tests/test_calculations.py +23 -0
- vispy/geometry/tests/test_generation.py +56 -0
- vispy/geometry/tests/test_meshdata.py +106 -0
- vispy/geometry/tests/test_triangulation.py +594 -0
- vispy/geometry/torusknot.py +142 -0
- vispy/geometry/triangulation.py +876 -0
- vispy/gloo/__init__.py +56 -0
- vispy/gloo/buffer.py +505 -0
- vispy/gloo/context.py +272 -0
- vispy/gloo/framebuffer.py +257 -0
- vispy/gloo/gl/__init__.py +234 -0
- vispy/gloo/gl/_constants.py +332 -0
- vispy/gloo/gl/_es2.py +986 -0
- vispy/gloo/gl/_gl2.py +1365 -0
- vispy/gloo/gl/_proxy.py +499 -0
- vispy/gloo/gl/_pyopengl2.py +362 -0
- vispy/gloo/gl/dummy.py +24 -0
- vispy/gloo/gl/es2.py +62 -0
- vispy/gloo/gl/gl2.py +98 -0
- vispy/gloo/gl/glplus.py +168 -0
- vispy/gloo/gl/pyopengl2.py +97 -0
- vispy/gloo/gl/tests/__init__.py +0 -0
- vispy/gloo/gl/tests/test_basics.py +282 -0
- vispy/gloo/gl/tests/test_functionality.py +568 -0
- vispy/gloo/gl/tests/test_names.py +246 -0
- vispy/gloo/gl/tests/test_use.py +71 -0
- vispy/gloo/glir.py +1824 -0
- vispy/gloo/globject.py +101 -0
- vispy/gloo/preprocessor.py +67 -0
- vispy/gloo/program.py +543 -0
- vispy/gloo/tests/__init__.py +0 -0
- vispy/gloo/tests/test_buffer.py +558 -0
- vispy/gloo/tests/test_context.py +119 -0
- vispy/gloo/tests/test_framebuffer.py +195 -0
- vispy/gloo/tests/test_glir.py +307 -0
- vispy/gloo/tests/test_globject.py +35 -0
- vispy/gloo/tests/test_program.py +302 -0
- vispy/gloo/tests/test_texture.py +732 -0
- vispy/gloo/tests/test_use_gloo.py +187 -0
- vispy/gloo/tests/test_util.py +60 -0
- vispy/gloo/tests/test_wrappers.py +261 -0
- vispy/gloo/texture.py +1046 -0
- vispy/gloo/util.py +129 -0
- vispy/gloo/wrappers.py +762 -0
- vispy/glsl/__init__.py +42 -0
- vispy/glsl/antialias/antialias.glsl +7 -0
- vispy/glsl/antialias/cap-butt.glsl +31 -0
- vispy/glsl/antialias/cap-round.glsl +29 -0
- vispy/glsl/antialias/cap-square.glsl +30 -0
- vispy/glsl/antialias/cap-triangle-in.glsl +30 -0
- vispy/glsl/antialias/cap-triangle-out.glsl +30 -0
- vispy/glsl/antialias/cap.glsl +67 -0
- vispy/glsl/antialias/caps.glsl +67 -0
- vispy/glsl/antialias/filled.glsl +50 -0
- vispy/glsl/antialias/outline.glsl +40 -0
- vispy/glsl/antialias/stroke.glsl +43 -0
- vispy/glsl/arrowheads/angle.glsl +99 -0
- vispy/glsl/arrowheads/arrowheads.frag +60 -0
- vispy/glsl/arrowheads/arrowheads.glsl +12 -0
- vispy/glsl/arrowheads/arrowheads.vert +83 -0
- vispy/glsl/arrowheads/curved.glsl +48 -0
- vispy/glsl/arrowheads/inhibitor.glsl +26 -0
- vispy/glsl/arrowheads/stealth.glsl +46 -0
- vispy/glsl/arrowheads/triangle.glsl +97 -0
- vispy/glsl/arrowheads/util.glsl +13 -0
- vispy/glsl/arrows/angle-30.glsl +12 -0
- vispy/glsl/arrows/angle-60.glsl +12 -0
- vispy/glsl/arrows/angle-90.glsl +12 -0
- vispy/glsl/arrows/arrow.frag +39 -0
- vispy/glsl/arrows/arrow.vert +49 -0
- vispy/glsl/arrows/arrows.glsl +17 -0
- vispy/glsl/arrows/common.glsl +187 -0
- vispy/glsl/arrows/curved.glsl +63 -0
- vispy/glsl/arrows/stealth.glsl +50 -0
- vispy/glsl/arrows/triangle-30.glsl +12 -0
- vispy/glsl/arrows/triangle-60.glsl +12 -0
- vispy/glsl/arrows/triangle-90.glsl +12 -0
- vispy/glsl/arrows/util.glsl +98 -0
- vispy/glsl/build_spatial_filters.py +660 -0
- vispy/glsl/collections/agg-fast-path.frag +20 -0
- vispy/glsl/collections/agg-fast-path.vert +78 -0
- vispy/glsl/collections/agg-glyph.frag +60 -0
- vispy/glsl/collections/agg-glyph.vert +33 -0
- vispy/glsl/collections/agg-marker.frag +35 -0
- vispy/glsl/collections/agg-marker.vert +48 -0
- vispy/glsl/collections/agg-path.frag +55 -0
- vispy/glsl/collections/agg-path.vert +166 -0
- vispy/glsl/collections/agg-point.frag +21 -0
- vispy/glsl/collections/agg-point.vert +35 -0
- vispy/glsl/collections/agg-segment.frag +32 -0
- vispy/glsl/collections/agg-segment.vert +75 -0
- vispy/glsl/collections/marker.frag +38 -0
- vispy/glsl/collections/marker.vert +48 -0
- vispy/glsl/collections/raw-path.frag +15 -0
- vispy/glsl/collections/raw-path.vert +24 -0
- vispy/glsl/collections/raw-point.frag +14 -0
- vispy/glsl/collections/raw-point.vert +31 -0
- vispy/glsl/collections/raw-segment.frag +18 -0
- vispy/glsl/collections/raw-segment.vert +26 -0
- vispy/glsl/collections/raw-triangle.frag +13 -0
- vispy/glsl/collections/raw-triangle.vert +26 -0
- vispy/glsl/collections/sdf-glyph-ticks.vert +69 -0
- vispy/glsl/collections/sdf-glyph.frag +80 -0
- vispy/glsl/collections/sdf-glyph.vert +59 -0
- vispy/glsl/collections/tick-labels.vert +71 -0
- vispy/glsl/colormaps/autumn.glsl +20 -0
- vispy/glsl/colormaps/blues.glsl +20 -0
- vispy/glsl/colormaps/color-space.glsl +17 -0
- vispy/glsl/colormaps/colormaps.glsl +24 -0
- vispy/glsl/colormaps/cool.glsl +20 -0
- vispy/glsl/colormaps/fire.glsl +21 -0
- vispy/glsl/colormaps/gray.glsl +20 -0
- vispy/glsl/colormaps/greens.glsl +20 -0
- vispy/glsl/colormaps/hot.glsl +22 -0
- vispy/glsl/colormaps/ice.glsl +20 -0
- vispy/glsl/colormaps/icefire.glsl +23 -0
- vispy/glsl/colormaps/parse.py +40 -0
- vispy/glsl/colormaps/reds.glsl +20 -0
- vispy/glsl/colormaps/spring.glsl +20 -0
- vispy/glsl/colormaps/summer.glsl +20 -0
- vispy/glsl/colormaps/user.glsl +22 -0
- vispy/glsl/colormaps/util.glsl +41 -0
- vispy/glsl/colormaps/wheel.glsl +21 -0
- vispy/glsl/colormaps/winter.glsl +20 -0
- vispy/glsl/lines/agg.frag +320 -0
- vispy/glsl/lines/agg.vert +241 -0
- vispy/glsl/markers/arrow.glsl +12 -0
- vispy/glsl/markers/asterisk.glsl +16 -0
- vispy/glsl/markers/chevron.glsl +14 -0
- vispy/glsl/markers/clover.glsl +20 -0
- vispy/glsl/markers/club.glsl +31 -0
- vispy/glsl/markers/cross.glsl +17 -0
- vispy/glsl/markers/diamond.glsl +12 -0
- vispy/glsl/markers/disc.glsl +9 -0
- vispy/glsl/markers/ellipse.glsl +67 -0
- vispy/glsl/markers/hbar.glsl +9 -0
- vispy/glsl/markers/heart.glsl +15 -0
- vispy/glsl/markers/infinity.glsl +15 -0
- vispy/glsl/markers/marker-sdf.frag +74 -0
- vispy/glsl/markers/marker-sdf.vert +41 -0
- vispy/glsl/markers/marker.frag +36 -0
- vispy/glsl/markers/marker.vert +46 -0
- vispy/glsl/markers/markers.glsl +24 -0
- vispy/glsl/markers/pin.glsl +18 -0
- vispy/glsl/markers/ring.glsl +11 -0
- vispy/glsl/markers/spade.glsl +28 -0
- vispy/glsl/markers/square.glsl +10 -0
- vispy/glsl/markers/tag.glsl +11 -0
- vispy/glsl/markers/triangle.glsl +14 -0
- vispy/glsl/markers/vbar.glsl +9 -0
- vispy/glsl/math/circle-through-2-points.glsl +30 -0
- vispy/glsl/math/constants.glsl +48 -0
- vispy/glsl/math/double.glsl +114 -0
- vispy/glsl/math/functions.glsl +20 -0
- vispy/glsl/math/point-to-line-distance.glsl +31 -0
- vispy/glsl/math/point-to-line-projection.glsl +29 -0
- vispy/glsl/math/signed-line-distance.glsl +27 -0
- vispy/glsl/math/signed-segment-distance.glsl +30 -0
- vispy/glsl/misc/regular-grid.frag +244 -0
- vispy/glsl/misc/spatial-filters.frag +1407 -0
- vispy/glsl/misc/viewport-NDC.glsl +20 -0
- vispy/glsl/transforms/azimuthal-equal-area.glsl +32 -0
- vispy/glsl/transforms/azimuthal-equidistant.glsl +38 -0
- vispy/glsl/transforms/hammer.glsl +44 -0
- vispy/glsl/transforms/identity.glsl +6 -0
- vispy/glsl/transforms/identity_forward.glsl +23 -0
- vispy/glsl/transforms/identity_inverse.glsl +23 -0
- vispy/glsl/transforms/linear-scale.glsl +127 -0
- vispy/glsl/transforms/log-scale.glsl +126 -0
- vispy/glsl/transforms/mercator-transverse-forward.glsl +40 -0
- vispy/glsl/transforms/mercator-transverse-inverse.glsl +40 -0
- vispy/glsl/transforms/panzoom.glsl +10 -0
- vispy/glsl/transforms/polar.glsl +41 -0
- vispy/glsl/transforms/position.glsl +44 -0
- vispy/glsl/transforms/power-scale.glsl +139 -0
- vispy/glsl/transforms/projection.glsl +7 -0
- vispy/glsl/transforms/pvm.glsl +13 -0
- vispy/glsl/transforms/rotate.glsl +45 -0
- vispy/glsl/transforms/trackball.glsl +15 -0
- vispy/glsl/transforms/translate.glsl +35 -0
- vispy/glsl/transforms/transverse_mercator.glsl +38 -0
- vispy/glsl/transforms/viewport-clipping.glsl +14 -0
- vispy/glsl/transforms/viewport-transform.glsl +16 -0
- vispy/glsl/transforms/viewport.glsl +50 -0
- vispy/glsl/transforms/x.glsl +24 -0
- vispy/glsl/transforms/y.glsl +19 -0
- vispy/glsl/transforms/z.glsl +14 -0
- vispy/io/__init__.py +20 -0
- vispy/io/_data/spatial-filters.npy +0 -0
- vispy/io/datasets.py +94 -0
- vispy/io/image.py +231 -0
- vispy/io/mesh.py +122 -0
- vispy/io/stl.py +167 -0
- vispy/io/tests/__init__.py +0 -0
- vispy/io/tests/test_image.py +47 -0
- vispy/io/tests/test_io.py +121 -0
- vispy/io/wavefront.py +350 -0
- vispy/plot/__init__.py +36 -0
- vispy/plot/fig.py +58 -0
- vispy/plot/plotwidget.py +522 -0
- vispy/plot/tests/__init__.py +0 -0
- vispy/plot/tests/test_plot.py +46 -0
- vispy/scene/__init__.py +43 -0
- vispy/scene/cameras/__init__.py +27 -0
- vispy/scene/cameras/_base.py +38 -0
- vispy/scene/cameras/arcball.py +105 -0
- vispy/scene/cameras/base_camera.py +551 -0
- vispy/scene/cameras/fly.py +474 -0
- vispy/scene/cameras/magnify.py +163 -0
- vispy/scene/cameras/panzoom.py +311 -0
- vispy/scene/cameras/perspective.py +338 -0
- vispy/scene/cameras/tests/__init__.py +0 -0
- vispy/scene/cameras/tests/test_cameras.py +27 -0
- vispy/scene/cameras/tests/test_link.py +53 -0
- vispy/scene/cameras/tests/test_perspective.py +122 -0
- vispy/scene/cameras/turntable.py +183 -0
- vispy/scene/canvas.py +639 -0
- vispy/scene/events.py +85 -0
- vispy/scene/node.py +644 -0
- vispy/scene/subscene.py +20 -0
- vispy/scene/tests/__init__.py +0 -0
- vispy/scene/tests/test_canvas.py +119 -0
- vispy/scene/tests/test_node.py +142 -0
- vispy/scene/tests/test_visuals.py +141 -0
- vispy/scene/visuals.py +276 -0
- vispy/scene/widgets/__init__.py +18 -0
- vispy/scene/widgets/anchor.py +25 -0
- vispy/scene/widgets/axis.py +88 -0
- vispy/scene/widgets/colorbar.py +176 -0
- vispy/scene/widgets/console.py +351 -0
- vispy/scene/widgets/grid.py +509 -0
- vispy/scene/widgets/label.py +50 -0
- vispy/scene/widgets/tests/__init__.py +0 -0
- vispy/scene/widgets/tests/test_colorbar.py +47 -0
- vispy/scene/widgets/viewbox.py +199 -0
- vispy/scene/widgets/widget.py +478 -0
- vispy/testing/__init__.py +51 -0
- vispy/testing/_runners.py +448 -0
- vispy/testing/_testing.py +416 -0
- vispy/testing/image_tester.py +494 -0
- vispy/testing/rendered_array_tester.py +85 -0
- vispy/testing/tests/__init__.py +0 -0
- vispy/testing/tests/test_testing.py +20 -0
- vispy/util/__init__.py +32 -0
- vispy/util/bunch.py +15 -0
- vispy/util/check_environment.py +57 -0
- vispy/util/config.py +490 -0
- vispy/util/dpi/__init__.py +19 -0
- vispy/util/dpi/_linux.py +69 -0
- vispy/util/dpi/_quartz.py +26 -0
- vispy/util/dpi/_win32.py +34 -0
- vispy/util/dpi/tests/__init__.py +0 -0
- vispy/util/dpi/tests/test_dpi.py +16 -0
- vispy/util/eq.py +41 -0
- vispy/util/event.py +774 -0
- vispy/util/fetching.py +276 -0
- vispy/util/filter.py +44 -0
- vispy/util/fonts/__init__.py +14 -0
- vispy/util/fonts/_freetype.py +73 -0
- vispy/util/fonts/_quartz.py +192 -0
- vispy/util/fonts/_triage.py +36 -0
- vispy/util/fonts/_vispy_fonts.py +20 -0
- vispy/util/fonts/_win32.py +105 -0
- vispy/util/fonts/data/OpenSans-Bold.ttf +0 -0
- vispy/util/fonts/data/OpenSans-BoldItalic.ttf +0 -0
- vispy/util/fonts/data/OpenSans-Italic.ttf +0 -0
- vispy/util/fonts/data/OpenSans-Regular.ttf +0 -0
- vispy/util/fonts/tests/__init__.py +0 -0
- vispy/util/fonts/tests/test_font.py +45 -0
- vispy/util/fourier.py +69 -0
- vispy/util/frozen.py +25 -0
- vispy/util/gallery_scraper.py +268 -0
- vispy/util/keys.py +91 -0
- vispy/util/logs.py +358 -0
- vispy/util/osmesa_gl.py +17 -0
- vispy/util/profiler.py +135 -0
- vispy/util/ptime.py +16 -0
- vispy/util/quaternion.py +229 -0
- vispy/util/svg/__init__.py +18 -0
- vispy/util/svg/base.py +20 -0
- vispy/util/svg/color.py +219 -0
- vispy/util/svg/element.py +51 -0
- vispy/util/svg/geometry.py +478 -0
- vispy/util/svg/group.py +66 -0
- vispy/util/svg/length.py +81 -0
- vispy/util/svg/number.py +25 -0
- vispy/util/svg/path.py +332 -0
- vispy/util/svg/shapes.py +57 -0
- vispy/util/svg/style.py +59 -0
- vispy/util/svg/svg.py +40 -0
- vispy/util/svg/transform.py +223 -0
- vispy/util/svg/transformable.py +28 -0
- vispy/util/svg/viewport.py +73 -0
- vispy/util/tests/__init__.py +0 -0
- vispy/util/tests/test_config.py +58 -0
- vispy/util/tests/test_docstring_parameters.py +123 -0
- vispy/util/tests/test_emitter_group.py +262 -0
- vispy/util/tests/test_event_emitter.py +743 -0
- vispy/util/tests/test_fourier.py +35 -0
- vispy/util/tests/test_gallery_scraper.py +112 -0
- vispy/util/tests/test_import.py +127 -0
- vispy/util/tests/test_key.py +22 -0
- vispy/util/tests/test_logging.py +45 -0
- vispy/util/tests/test_run.py +14 -0
- vispy/util/tests/test_transforms.py +42 -0
- vispy/util/tests/test_vispy.py +48 -0
- vispy/util/transforms.py +201 -0
- vispy/util/wrappers.py +155 -0
- vispy/version.py +21 -0
- vispy/visuals/__init__.py +50 -0
- vispy/visuals/_scalable_textures.py +487 -0
- vispy/visuals/axis.py +678 -0
- vispy/visuals/border.py +208 -0
- vispy/visuals/box.py +79 -0
- vispy/visuals/collections/__init__.py +30 -0
- vispy/visuals/collections/agg_fast_path_collection.py +219 -0
- vispy/visuals/collections/agg_path_collection.py +197 -0
- vispy/visuals/collections/agg_point_collection.py +52 -0
- vispy/visuals/collections/agg_segment_collection.py +142 -0
- vispy/visuals/collections/array_list.py +401 -0
- vispy/visuals/collections/base_collection.py +482 -0
- vispy/visuals/collections/collection.py +253 -0
- vispy/visuals/collections/path_collection.py +23 -0
- vispy/visuals/collections/point_collection.py +19 -0
- vispy/visuals/collections/polygon_collection.py +25 -0
- vispy/visuals/collections/raw_path_collection.py +119 -0
- vispy/visuals/collections/raw_point_collection.py +113 -0
- vispy/visuals/collections/raw_polygon_collection.py +77 -0
- vispy/visuals/collections/raw_segment_collection.py +112 -0
- vispy/visuals/collections/raw_triangle_collection.py +78 -0
- vispy/visuals/collections/segment_collection.py +19 -0
- vispy/visuals/collections/triangle_collection.py +16 -0
- vispy/visuals/collections/util.py +168 -0
- vispy/visuals/colorbar.py +699 -0
- vispy/visuals/cube.py +41 -0
- vispy/visuals/ellipse.py +162 -0
- vispy/visuals/filters/__init__.py +10 -0
- vispy/visuals/filters/base_filter.py +242 -0
- vispy/visuals/filters/clipper.py +60 -0
- vispy/visuals/filters/clipping_planes.py +122 -0
- vispy/visuals/filters/color.py +181 -0
- vispy/visuals/filters/markers.py +28 -0
- vispy/visuals/filters/mesh.py +801 -0
- vispy/visuals/filters/picking.py +60 -0
- vispy/visuals/filters/tests/__init__.py +3 -0
- vispy/visuals/filters/tests/test_primitive_picking_filters.py +70 -0
- vispy/visuals/filters/tests/test_wireframe_filter.py +16 -0
- vispy/visuals/glsl/__init__.py +1 -0
- vispy/visuals/glsl/antialiasing.py +133 -0
- vispy/visuals/glsl/color.py +63 -0
- vispy/visuals/graphs/__init__.py +1 -0
- vispy/visuals/graphs/graph.py +240 -0
- vispy/visuals/graphs/layouts/__init__.py +55 -0
- vispy/visuals/graphs/layouts/circular.py +49 -0
- vispy/visuals/graphs/layouts/force_directed.py +211 -0
- vispy/visuals/graphs/layouts/networkx_layout.py +87 -0
- vispy/visuals/graphs/layouts/random.py +52 -0
- vispy/visuals/graphs/tests/__init__.py +1 -0
- vispy/visuals/graphs/tests/test_layouts.py +139 -0
- vispy/visuals/graphs/tests/test_networkx_layout.py +47 -0
- vispy/visuals/graphs/util.py +120 -0
- vispy/visuals/gridlines.py +161 -0
- vispy/visuals/gridmesh.py +98 -0
- vispy/visuals/histogram.py +58 -0
- vispy/visuals/image.py +701 -0
- vispy/visuals/image_complex.py +130 -0
- vispy/visuals/infinite_line.py +199 -0
- vispy/visuals/instanced_mesh.py +152 -0
- vispy/visuals/isocurve.py +213 -0
- vispy/visuals/isoline.py +241 -0
- vispy/visuals/isosurface.py +113 -0
- vispy/visuals/line/__init__.py +6 -0
- vispy/visuals/line/arrow.py +289 -0
- vispy/visuals/line/dash_atlas.py +90 -0
- vispy/visuals/line/line.py +545 -0
- vispy/visuals/line_plot.py +135 -0
- vispy/visuals/linear_region.py +199 -0
- vispy/visuals/markers.py +819 -0
- vispy/visuals/mesh.py +373 -0
- vispy/visuals/mesh_normals.py +159 -0
- vispy/visuals/plane.py +54 -0
- vispy/visuals/polygon.py +145 -0
- vispy/visuals/rectangle.py +196 -0
- vispy/visuals/regular_polygon.py +56 -0
- vispy/visuals/scrolling_lines.py +197 -0
- vispy/visuals/shaders/__init__.py +17 -0
- vispy/visuals/shaders/compiler.py +206 -0
- vispy/visuals/shaders/expression.py +99 -0
- vispy/visuals/shaders/function.py +788 -0
- vispy/visuals/shaders/multiprogram.py +145 -0
- vispy/visuals/shaders/parsing.py +140 -0
- vispy/visuals/shaders/program.py +161 -0
- vispy/visuals/shaders/shader_object.py +162 -0
- vispy/visuals/shaders/tests/__init__.py +0 -0
- vispy/visuals/shaders/tests/test_function.py +486 -0
- vispy/visuals/shaders/tests/test_multiprogram.py +78 -0
- vispy/visuals/shaders/tests/test_parsing.py +57 -0
- vispy/visuals/shaders/variable.py +272 -0
- vispy/visuals/spectrogram.py +169 -0
- vispy/visuals/sphere.py +80 -0
- vispy/visuals/surface_plot.py +192 -0
- vispy/visuals/tests/__init__.py +0 -0
- vispy/visuals/tests/test_arrows.py +109 -0
- vispy/visuals/tests/test_axis.py +120 -0
- vispy/visuals/tests/test_collections.py +15 -0
- vispy/visuals/tests/test_colorbar.py +179 -0
- vispy/visuals/tests/test_colormap.py +97 -0
- vispy/visuals/tests/test_ellipse.py +122 -0
- vispy/visuals/tests/test_gridlines.py +30 -0
- vispy/visuals/tests/test_histogram.py +24 -0
- vispy/visuals/tests/test_image.py +392 -0
- vispy/visuals/tests/test_image_complex.py +36 -0
- vispy/visuals/tests/test_infinite_line.py +53 -0
- vispy/visuals/tests/test_instanced_mesh.py +50 -0
- vispy/visuals/tests/test_isosurface.py +22 -0
- vispy/visuals/tests/test_linear_region.py +152 -0
- vispy/visuals/tests/test_markers.py +54 -0
- vispy/visuals/tests/test_mesh.py +261 -0
- vispy/visuals/tests/test_mesh_normals.py +218 -0
- vispy/visuals/tests/test_polygon.py +112 -0
- vispy/visuals/tests/test_rectangle.py +163 -0
- vispy/visuals/tests/test_regular_polygon.py +111 -0
- vispy/visuals/tests/test_scalable_textures.py +196 -0
- vispy/visuals/tests/test_sdf.py +73 -0
- vispy/visuals/tests/test_spectrogram.py +42 -0
- vispy/visuals/tests/test_surface_plot.py +57 -0
- vispy/visuals/tests/test_text.py +95 -0
- vispy/visuals/tests/test_volume.py +542 -0
- vispy/visuals/tests/test_windbarb.py +33 -0
- vispy/visuals/text/__init__.py +7 -0
- vispy/visuals/text/_sdf_cpu.cpython-313-x86_64-linux-gnu.so +0 -0
- vispy/visuals/text/_sdf_cpu.pyx +112 -0
- vispy/visuals/text/_sdf_gpu.py +316 -0
- vispy/visuals/text/text.py +675 -0
- vispy/visuals/transforms/__init__.py +34 -0
- vispy/visuals/transforms/_util.py +191 -0
- vispy/visuals/transforms/base_transform.py +233 -0
- vispy/visuals/transforms/chain.py +300 -0
- vispy/visuals/transforms/interactive.py +98 -0
- vispy/visuals/transforms/linear.py +564 -0
- vispy/visuals/transforms/nonlinear.py +398 -0
- vispy/visuals/transforms/tests/__init__.py +0 -0
- vispy/visuals/transforms/tests/test_transforms.py +243 -0
- vispy/visuals/transforms/transform_system.py +339 -0
- vispy/visuals/tube.py +173 -0
- vispy/visuals/visual.py +923 -0
- vispy/visuals/volume.py +1366 -0
- vispy/visuals/windbarb.py +291 -0
- vispy/visuals/xyz_axis.py +34 -0
- vispy-0.15.0.dist-info/METADATA +243 -0
- vispy-0.15.0.dist-info/RECORD +521 -0
- vispy-0.15.0.dist-info/WHEEL +6 -0
- vispy-0.15.0.dist-info/licenses/LICENSE.txt +36 -0
- vispy-0.15.0.dist-info/top_level.txt +1 -0
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# -*- coding: utf-8 -*-
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# Copyright (c) Vispy Development Team. All Rights Reserved.
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# Distributed under the (new) BSD License. See LICENSE.txt for more info.
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import warnings
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import numpy as np
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from vispy.gloo.texture import Texture2D, Texture3D, convert_dtype_and_clip
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from vispy.util import np_copy_if_needed
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def get_default_clim_from_dtype(dtype):
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"""Get min and max color limits based on the range of the dtype."""
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# assume floating point data is pre-normalized to 0 and 1
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if np.issubdtype(dtype, np.floating):
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return 0, 1
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# assume integer RGBs fill the whole data space
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dtype_info = np.iinfo(dtype)
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dmin = dtype_info.min
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dmax = dtype_info.max
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return dmin, dmax
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def get_default_clim_from_data(data):
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"""Compute a reasonable clim from the min and max, taking nans into account.
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If there are no non-finite values (nan, inf, -inf) this is as fast as it can be.
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Otherwise, this functions is about 3x slower.
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"""
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# Fast
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min_value = data.min()
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max_value = data.max()
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# Need more work? The nan-functions are slower
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min_finite = np.isfinite(min_value)
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max_finite = np.isfinite(max_value)
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if not (min_finite and max_finite):
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finite_data = data[np.isfinite(data)]
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if finite_data.size:
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min_value = finite_data.min()
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max_value = finite_data.max()
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else:
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min_value = max_value = 0 # no finite values in the data
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return min_value, max_value
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class _ScaledTextureMixin:
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"""Mixin class to make a texture aware of color limits.
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This class contains the shared functionality for the CPU and GPU mixin
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classes below. In some cases this class provides a "generic"
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implementation of a specific method and is then overridden by one of the
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subclasses.
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Parameters
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----------
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data : ndarray | tuple | None
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Texture data in the form of a numpy array. A tuple of the shape of the
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texture can also be given. However, some subclasses may benefit from
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or even require a numpy array to make decisions based on shape **and**
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dtype.
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**texture_kwargs
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Any other keyword arguments to pass to the parent TextureXD class.
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"""
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def __init__(self, data=None, **texture_kwargs):
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self._clim = None
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self._data_dtype = None
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data, texture_kwargs = self.init_scaling_texture(data, **texture_kwargs)
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# Call the __init__ of the TextureXD class
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super().__init__(data, **texture_kwargs)
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def init_scaling_texture(self, data=None, internalformat=None, **texture_kwargs):
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"""Initialize scaling properties and create a representative array."""
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self._data_dtype = getattr(data, 'dtype', None)
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data = self._create_rep_array(data)
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internalformat = self._get_texture_format_for_data(
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data,
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internalformat)
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texture_kwargs['internalformat'] = internalformat
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return data, texture_kwargs
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def _get_texture_format_for_data(self, data, internalformat):
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return internalformat
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@property
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def clim(self):
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"""Color limits of the texture's data."""
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return self._clim
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def set_clim(self, clim):
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"""Set clim and return if a texture update is needed.
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In this default implementation, it is assumed changing the color limit
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never requires re-uploading the data to the texture (always return
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``False``).
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"""
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need_texture_upload = False
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if isinstance(clim, str):
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if clim != 'auto':
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raise ValueError('clim must be "auto" if a string')
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self._clim = clim
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else:
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try:
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cmin, cmax = clim
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except (ValueError, TypeError):
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raise ValueError('clim must have two elements')
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self._clim = (cmin, cmax)
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return need_texture_upload
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@property
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def clim_normalized(self):
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"""Normalize current clims to match texture data inside the shader.
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If data is scaled on the CPU then the texture data will be in the range
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0-1 in the _build_texture() method. Inside the fragment shader the
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final contrast adjustment will be applied based on this normalized
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``clim``.
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"""
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if isinstance(self.clim, str) and self.clim == "auto":
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raise RuntimeError("Can't return 'auto' normalized color limits "
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"until data has been set. Call "
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"'scale_and_set_data' first.")
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if self._data_dtype is None:
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raise RuntimeError("Can't return normalized color limits until "
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"data has been set. Call "
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"'scale_and_set_data' first.")
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if self.clim[0] == self.clim[1]:
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return self.clim[0], np.inf
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# if the internalformat of the texture is normalized we need to
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# also normalize the clims so they match in-shader
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clim_min = self.normalize_value(self.clim[0], self._data_dtype)
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clim_max = self.normalize_value(self.clim[1], self._data_dtype)
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return clim_min, clim_max
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@property
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def is_normalized(self):
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"""Whether the in-shader representation of this texture is normalized or not.
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Formats ending in 'f' (float), 'ui' (unsigned integer), or 'i'
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(signed integer) are not normalized in the GPU. Formats ending in "_snorm"
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are normalized on the range [-1, 1] based on the data type of the
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input data (ex. 0-255 for uint8). Formats with no data type suffix are
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normalized on the range [0, 1]. See
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https://www.khronos.org/opengl/wiki/Image_Format for more information.
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This property can be used to determine if input shader variables
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(uniforms, template variables) need to also be normalized. See
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:meth:`~BaseTexture.normalize_value` below.
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"""
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if self.internalformat is None:
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return True
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return self.internalformat[-1] not in ('f', 'i')
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def normalize_value(self, val, input_data_dtype):
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"""Normalize values to match in-shader representation of this shader.
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Parameters
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----------
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val : int | float | ndarray
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Value(s) to normalize.
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input_data_dtype : numpy.dtype
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Data type of input data. The assumption is that the provided
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values to be normalized are in the same range as the input
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texture data and must be normalized in the same way.
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"""
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if not self.is_normalized:
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return val
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dtype_info = np.iinfo(input_data_dtype)
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dmin = dtype_info.min
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dmax = dtype_info.max
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val = (val - dmin) / (dmax - dmin)
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# XXX: Do we need to handle _snorm differently?
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# Not currently supported in vispy.
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return val
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def _data_num_channels(self, data):
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# if format == 'luminance':
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# num_channels = 1
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if data is not None:
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# array or shape tuple
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ndim = getattr(data, 'ndim', len(data))
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# Ex. (M, N, 3) in Texture2D (ndim=2) -> 3 channels
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num_channels = data.shape[-1] if ndim == self._ndim + 1 else 1
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else:
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num_channels = 4
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return num_channels
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def _create_rep_array(self, data):
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"""Get a representative array with an initial shape.
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Data will be filled in and the texture resized later.
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"""
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dtype = getattr(data, 'dtype', np.float32)
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num_channels = self._data_num_channels(data)
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init_shape = (10,) * self._ndim + (num_channels,)
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return np.zeros(init_shape).astype(dtype)
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def check_data_format(self, data):
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"""Check if provided data will cause issues if set later."""
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# this texture type has no limitations
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return
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def scale_and_set_data(self, data, offset=None, copy=False):
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"""Upload new data to the GPU."""
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# we need to call super here or we get infinite recursion
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return super().set_data(data, offset=offset, copy=copy)
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def set_data(self, data, offset=None, copy=False):
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self.scale_and_set_data(data, offset=offset, copy=copy)
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class CPUScaledTextureMixin(_ScaledTextureMixin):
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"""Texture mixin class for smarter scaling decisions.
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This class wraps the logic to normalize data on the CPU before sending
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it to the GPU (the texture). Pre-scaling on the CPU can be helpful in
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cases where OpenGL 2/ES requirements limit the texture storage to an
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8-bit normalized integer internally.
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This class includes optimizations where image data is not re-normalized
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if the previous normalization can still be used to visualize the data
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with the new color limits.
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This class should only be used internally. For similar features where
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scaling occurs on the GPU see
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:class:`vispy.visuals._scalable_textures.GPUScaledTextureMixin`.
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To use this mixin, a subclass should be created to combine this mixin with
|
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the texture class being used. Existing subclasses already exist in this
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module. Note that this class **must** appear first in the subclass's parent
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classes so that its ``__init__`` method is called instead of the parent
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Texture class.
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"""
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def __init__(self, data=None, **texture_kwargs):
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self._data_limits = None
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# Call the __init__ of the mixin base class
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super().__init__(data, **texture_kwargs)
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def _clim_outside_data_limits(self, cmin, cmax):
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if self._data_limits is None:
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return False
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return cmin < self._data_limits[0] or cmax > self._data_limits[1]
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def set_clim(self, clim):
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"""Set clim and return if a texture update is needed."""
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need_texture_upload = False
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# NOTE: Color limits are not checked against data type limits
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if isinstance(clim, str):
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if clim != 'auto':
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raise ValueError('clim must be "auto" if a string')
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need_texture_upload = True
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self._clim = clim
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else:
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try:
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cmin, cmax = clim
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except (ValueError, TypeError):
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raise ValueError('clim must have two elements')
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if self._clim_outside_data_limits(cmin, cmax):
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need_texture_upload = True
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self._clim = (cmin, cmax)
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return need_texture_upload
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@property
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def clim_normalized(self):
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"""Normalize current clims to match texture data inside the shader.
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If data is scaled on the CPU then the texture data will be in the range
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0-1 in the _build_texture() method. Inside the fragment shader the
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final contrast adjustment will be applied based on this normalized
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``clim``.
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"""
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if isinstance(self.clim, str) and self.clim == "auto":
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raise RuntimeError("Can't return 'auto' normalized color limits "
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"until data has been set. Call "
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"'scale_and_set_data' first.")
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if self._data_limits is None:
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raise RuntimeError("Can't return normalized color limits until "
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"data has been set. Call "
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"'scale_and_set_data' first.")
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+
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+
range_min, range_max = self._data_limits
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+
clim_min, clim_max = self.clim
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+
full_range = range_max - range_min
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+
if clim_min == clim_max or full_range == 0:
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return 0, np.inf
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|
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clim_min = (clim_min - range_min) / full_range
|
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|
+
clim_max = (clim_max - range_min) / full_range
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+
return clim_min, clim_max
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+
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+
@staticmethod
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def _scale_data_on_cpu(data, clim, copy=True):
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data = np.array(data, dtype=np.float32, copy=copy or np_copy_if_needed)
|
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|
+
if clim[0] != clim[1]:
|
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|
+
# we always must copy the data if we change it here, otherwise it might change
|
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|
+
# unexpectedly the data held outside of here
|
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+
if not copy:
|
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+
data = data.copy()
|
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+
data -= clim[0]
|
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|
+
data *= 1 / (clim[1] - clim[0])
|
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|
+
return data
|
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|
+
|
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313
|
+
def scale_and_set_data(self, data, offset=None, copy=True):
|
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|
+
"""Upload new data to the GPU, scaling if necessary."""
|
|
315
|
+
if self._data_dtype is None:
|
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|
+
self._data_dtype = data.dtype
|
|
317
|
+
|
|
318
|
+
# ensure dtype is the same as it was before, or funny things happen
|
|
319
|
+
# no copy is performed unless asked for or necessary
|
|
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|
+
data = convert_dtype_and_clip(data, self._data_dtype, copy=copy)
|
|
321
|
+
|
|
322
|
+
clim = self._clim
|
|
323
|
+
is_auto = isinstance(clim, str) and clim == 'auto'
|
|
324
|
+
if data.ndim == self._ndim or data.shape[self._ndim] == 1:
|
|
325
|
+
if is_auto:
|
|
326
|
+
clim = get_default_clim_from_data(data)
|
|
327
|
+
data = self._scale_data_on_cpu(data, clim, copy=False)
|
|
328
|
+
data_limits = clim
|
|
329
|
+
else:
|
|
330
|
+
data_limits = get_default_clim_from_dtype(data.dtype)
|
|
331
|
+
if is_auto:
|
|
332
|
+
clim = data_limits
|
|
333
|
+
|
|
334
|
+
self._clim = float(clim[0]), float(clim[1])
|
|
335
|
+
self._data_limits = data_limits
|
|
336
|
+
return super().scale_and_set_data(data, offset=offset, copy=False)
|
|
337
|
+
|
|
338
|
+
|
|
339
|
+
class GPUScaledTextureMixin(_ScaledTextureMixin):
|
|
340
|
+
"""Texture class for smarter scaling and internalformat decisions.
|
|
341
|
+
|
|
342
|
+
This texture class uses internal formats that are not supported by
|
|
343
|
+
strict OpenGL 2/ES drivers without additional extensions. By using
|
|
344
|
+
this texture we upload data to the GPU in a format as close to
|
|
345
|
+
the original data type as possible (32-bit floats on the CPU are 32-bit
|
|
346
|
+
floats on the GPU). No normalization/scaling happens on the CPU and
|
|
347
|
+
all of it happens on the GPU. This should avoid unnecessary data copies
|
|
348
|
+
as well as provide the highest precision for the final visualization.
|
|
349
|
+
|
|
350
|
+
The texture format may either be a GL enum string (ex. 'r32f'), a numpy
|
|
351
|
+
dtype object (ex. np.float32), or 'auto' which means the texture will
|
|
352
|
+
try to pick the best format for the provided data. By using 'auto' you
|
|
353
|
+
also give the texture permission to change formats in the future if
|
|
354
|
+
new data is provided with a different data type.
|
|
355
|
+
|
|
356
|
+
This class should only be used internally. For similar features where
|
|
357
|
+
scaling occurs on the CPU see
|
|
358
|
+
:class:`vispy.visuals._scalable_textures.CPUScaledTextureMixin`.
|
|
359
|
+
|
|
360
|
+
To use this mixin, a subclass should be created to combine this mixin with
|
|
361
|
+
the texture class being used. Existing subclasses already exist in this
|
|
362
|
+
module. Note that this class **must** appear first in the subclass's parent
|
|
363
|
+
classes so that its ``__init__`` method is called instead of the parent
|
|
364
|
+
Texture class.
|
|
365
|
+
|
|
366
|
+
"""
|
|
367
|
+
|
|
368
|
+
# dtype -> internalformat
|
|
369
|
+
# 'r' will be replaced (if needed) with rgb or rgba depending on number of bands
|
|
370
|
+
_texture_dtype_format = {
|
|
371
|
+
np.float32: 'r32f',
|
|
372
|
+
np.float64: 'r32f',
|
|
373
|
+
np.uint8: 'r8', # uint8 normalized
|
|
374
|
+
np.uint16: 'r16', # uint16 normalized
|
|
375
|
+
# np.int8: 'r8', # not supported, there are no signed-integer norm formats
|
|
376
|
+
# np.int16: 'r16',
|
|
377
|
+
# np.uint32: 'r32ui', # not supported, no normal formats for 32bit ints
|
|
378
|
+
# np.int32: 'r32i',
|
|
379
|
+
}
|
|
380
|
+
# instance variable that will be used later on
|
|
381
|
+
_auto_texture_format = False
|
|
382
|
+
|
|
383
|
+
def _handle_auto_texture_format(self, texture_format, data):
|
|
384
|
+
if isinstance(texture_format, str) and texture_format == 'auto':
|
|
385
|
+
if data is None:
|
|
386
|
+
warnings.warn("'texture_format' set to 'auto' but no data "
|
|
387
|
+
"provided. Falling back to CPU scaling.")
|
|
388
|
+
texture_format = None
|
|
389
|
+
else:
|
|
390
|
+
texture_format = data.dtype.type
|
|
391
|
+
self._auto_texture_format = True
|
|
392
|
+
return texture_format
|
|
393
|
+
|
|
394
|
+
def _get_gl_tex_format(self, texture_format, num_channels):
|
|
395
|
+
if texture_format and not isinstance(texture_format, str):
|
|
396
|
+
texture_format = np.dtype(texture_format).type
|
|
397
|
+
if texture_format not in self._texture_dtype_format:
|
|
398
|
+
raise ValueError("Can't determine internal texture format for '{}'".format(texture_format))
|
|
399
|
+
texture_format = self._texture_dtype_format[texture_format]
|
|
400
|
+
# adjust internalformat for format of data (RGBA vs L)
|
|
401
|
+
texture_format = texture_format.replace('r', 'rgba'[:num_channels])
|
|
402
|
+
return texture_format
|
|
403
|
+
|
|
404
|
+
def _get_texture_format_for_data(self, data, internalformat):
|
|
405
|
+
if internalformat is None:
|
|
406
|
+
raise ValueError("'internalformat' must be provided for GPU scaled textures.")
|
|
407
|
+
num_channels = self._data_num_channels(data)
|
|
408
|
+
texture_format = self._handle_auto_texture_format(internalformat, data)
|
|
409
|
+
texture_format = self._get_gl_tex_format(texture_format, num_channels)
|
|
410
|
+
return texture_format
|
|
411
|
+
|
|
412
|
+
def _compute_clim(self, data):
|
|
413
|
+
clim = self._clim
|
|
414
|
+
is_auto = isinstance(clim, str) and clim == 'auto'
|
|
415
|
+
if data.ndim == self._ndim or data.shape[2] == 1:
|
|
416
|
+
if is_auto:
|
|
417
|
+
clim = get_default_clim_from_data(data)
|
|
418
|
+
elif is_auto:
|
|
419
|
+
# assume that RGB data is already scaled (0, 1)
|
|
420
|
+
clim = get_default_clim_from_dtype(data.dtype)
|
|
421
|
+
return float(clim[0]), float(clim[1])
|
|
422
|
+
|
|
423
|
+
def _internalformat_will_change(self, data):
|
|
424
|
+
shape_repr = self._create_rep_array(data)
|
|
425
|
+
new_if = self._get_gl_tex_format(data.dtype, shape_repr.shape[-1])
|
|
426
|
+
return new_if != self.internalformat
|
|
427
|
+
|
|
428
|
+
def check_data_format(self, data):
|
|
429
|
+
"""Check if provided data will cause issues if set later."""
|
|
430
|
+
if self._internalformat_will_change(data) and not self._auto_texture_format:
|
|
431
|
+
raise ValueError("Data being set would cause a format change "
|
|
432
|
+
"in the texture. This is only allowed when "
|
|
433
|
+
"'texture_format' is set to 'auto'.")
|
|
434
|
+
|
|
435
|
+
def _reformat_if_necessary(self, data):
|
|
436
|
+
if not self._internalformat_will_change(data):
|
|
437
|
+
return
|
|
438
|
+
if self._auto_texture_format:
|
|
439
|
+
shape_repr = self._create_rep_array(data)
|
|
440
|
+
internalformat = self._get_gl_tex_format(data.dtype, shape_repr.shape[-1])
|
|
441
|
+
self._resize(data.shape, internalformat=internalformat)
|
|
442
|
+
else:
|
|
443
|
+
raise RuntimeError("'internalformat' needs to change but "
|
|
444
|
+
"'texture_format' was not 'auto'.")
|
|
445
|
+
|
|
446
|
+
def scale_and_set_data(self, data, offset=None, copy=False):
|
|
447
|
+
"""Upload new data to the GPU, scaling if necessary."""
|
|
448
|
+
self._reformat_if_necessary(data)
|
|
449
|
+
self._data_dtype = np.dtype(data.dtype)
|
|
450
|
+
self._clim = self._compute_clim(data)
|
|
451
|
+
return super().scale_and_set_data(data, offset=offset, copy=copy)
|
|
452
|
+
|
|
453
|
+
|
|
454
|
+
class CPUScaledTexture2D(CPUScaledTextureMixin, Texture2D):
|
|
455
|
+
"""Texture class with clim scaling handling builtin.
|
|
456
|
+
|
|
457
|
+
See :class:`vispy.visuals._scalable_textures.CPUScaledTextureMixin` for
|
|
458
|
+
more information.
|
|
459
|
+
|
|
460
|
+
"""
|
|
461
|
+
|
|
462
|
+
|
|
463
|
+
class GPUScaledTexture2D(GPUScaledTextureMixin, Texture2D):
|
|
464
|
+
"""Texture class with clim scaling handling builtin.
|
|
465
|
+
|
|
466
|
+
See :class:`vispy.visuals._scalable_textures.GPUScaledTextureMixin` for
|
|
467
|
+
more information.
|
|
468
|
+
|
|
469
|
+
"""
|
|
470
|
+
|
|
471
|
+
|
|
472
|
+
class CPUScaledTexture3D(CPUScaledTextureMixin, Texture3D):
|
|
473
|
+
"""Texture class with clim scaling handling builtin.
|
|
474
|
+
|
|
475
|
+
See :class:`vispy.visuals._scalable_textures.CPUScaledTextureMixin` for
|
|
476
|
+
more information.
|
|
477
|
+
|
|
478
|
+
"""
|
|
479
|
+
|
|
480
|
+
|
|
481
|
+
class GPUScaledTextured3D(GPUScaledTextureMixin, Texture3D):
|
|
482
|
+
"""Texture class with clim scaling handling builtin.
|
|
483
|
+
|
|
484
|
+
See :class:`vispy.visuals._scalable_textures.GPUScaledTextureMixin` for
|
|
485
|
+
more information.
|
|
486
|
+
|
|
487
|
+
"""
|