vispy 0.15.0__cp313-cp313-manylinux_2_17_aarch64.manylinux2014_aarch64.whl
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- vispy/__init__.py +33 -0
- vispy/app/__init__.py +15 -0
- vispy/app/_default_app.py +76 -0
- vispy/app/_detect_eventloop.py +148 -0
- vispy/app/application.py +263 -0
- vispy/app/backends/__init__.py +52 -0
- vispy/app/backends/_egl.py +264 -0
- vispy/app/backends/_glfw.py +513 -0
- vispy/app/backends/_jupyter_rfb.py +278 -0
- vispy/app/backends/_offscreen_util.py +121 -0
- vispy/app/backends/_osmesa.py +235 -0
- vispy/app/backends/_pyglet.py +451 -0
- vispy/app/backends/_pyqt4.py +36 -0
- vispy/app/backends/_pyqt5.py +36 -0
- vispy/app/backends/_pyqt6.py +40 -0
- vispy/app/backends/_pyside.py +37 -0
- vispy/app/backends/_pyside2.py +52 -0
- vispy/app/backends/_pyside6.py +53 -0
- vispy/app/backends/_qt.py +1003 -0
- vispy/app/backends/_sdl2.py +444 -0
- vispy/app/backends/_template.py +244 -0
- vispy/app/backends/_test.py +8 -0
- vispy/app/backends/_tk.py +800 -0
- vispy/app/backends/_wx.py +476 -0
- vispy/app/backends/tests/__init__.py +0 -0
- vispy/app/backends/tests/test_offscreen_util.py +52 -0
- vispy/app/backends/tests/test_rfb.py +77 -0
- vispy/app/base.py +294 -0
- vispy/app/canvas.py +828 -0
- vispy/app/qt.py +92 -0
- vispy/app/tests/__init__.py +0 -0
- vispy/app/tests/qt-designer.ui +58 -0
- vispy/app/tests/test_app.py +442 -0
- vispy/app/tests/test_backends.py +164 -0
- vispy/app/tests/test_canvas.py +122 -0
- vispy/app/tests/test_context.py +92 -0
- vispy/app/tests/test_qt.py +47 -0
- vispy/app/tests/test_simultaneous.py +134 -0
- vispy/app/timer.py +174 -0
- vispy/color/__init__.py +17 -0
- vispy/color/_color_dict.py +193 -0
- vispy/color/color_array.py +447 -0
- vispy/color/color_space.py +181 -0
- vispy/color/colormap.py +1213 -0
- vispy/color/tests/__init__.py +0 -0
- vispy/color/tests/test_color.py +378 -0
- vispy/conftest.py +12 -0
- vispy/ext/__init__.py +0 -0
- vispy/ext/cocoapy.py +1522 -0
- vispy/ext/cubehelix.py +138 -0
- vispy/ext/egl.py +375 -0
- vispy/ext/fontconfig.py +118 -0
- vispy/ext/gdi32plus.py +206 -0
- vispy/ext/osmesa.py +105 -0
- vispy/geometry/__init__.py +23 -0
- vispy/geometry/_triangulation_debugger.py +171 -0
- vispy/geometry/calculations.py +162 -0
- vispy/geometry/curves.py +399 -0
- vispy/geometry/generation.py +643 -0
- vispy/geometry/isocurve.py +175 -0
- vispy/geometry/isosurface.py +465 -0
- vispy/geometry/meshdata.py +700 -0
- vispy/geometry/normals.py +78 -0
- vispy/geometry/parametric.py +56 -0
- vispy/geometry/polygon.py +137 -0
- vispy/geometry/rect.py +210 -0
- vispy/geometry/tests/__init__.py +0 -0
- vispy/geometry/tests/test_calculations.py +23 -0
- vispy/geometry/tests/test_generation.py +56 -0
- vispy/geometry/tests/test_meshdata.py +106 -0
- vispy/geometry/tests/test_triangulation.py +594 -0
- vispy/geometry/torusknot.py +142 -0
- vispy/geometry/triangulation.py +876 -0
- vispy/gloo/__init__.py +56 -0
- vispy/gloo/buffer.py +505 -0
- vispy/gloo/context.py +272 -0
- vispy/gloo/framebuffer.py +257 -0
- vispy/gloo/gl/__init__.py +234 -0
- vispy/gloo/gl/_constants.py +332 -0
- vispy/gloo/gl/_es2.py +986 -0
- vispy/gloo/gl/_gl2.py +1365 -0
- vispy/gloo/gl/_proxy.py +499 -0
- vispy/gloo/gl/_pyopengl2.py +362 -0
- vispy/gloo/gl/dummy.py +24 -0
- vispy/gloo/gl/es2.py +62 -0
- vispy/gloo/gl/gl2.py +98 -0
- vispy/gloo/gl/glplus.py +168 -0
- vispy/gloo/gl/pyopengl2.py +97 -0
- vispy/gloo/gl/tests/__init__.py +0 -0
- vispy/gloo/gl/tests/test_basics.py +282 -0
- vispy/gloo/gl/tests/test_functionality.py +568 -0
- vispy/gloo/gl/tests/test_names.py +246 -0
- vispy/gloo/gl/tests/test_use.py +71 -0
- vispy/gloo/glir.py +1824 -0
- vispy/gloo/globject.py +101 -0
- vispy/gloo/preprocessor.py +67 -0
- vispy/gloo/program.py +543 -0
- vispy/gloo/tests/__init__.py +0 -0
- vispy/gloo/tests/test_buffer.py +558 -0
- vispy/gloo/tests/test_context.py +119 -0
- vispy/gloo/tests/test_framebuffer.py +195 -0
- vispy/gloo/tests/test_glir.py +307 -0
- vispy/gloo/tests/test_globject.py +35 -0
- vispy/gloo/tests/test_program.py +302 -0
- vispy/gloo/tests/test_texture.py +732 -0
- vispy/gloo/tests/test_use_gloo.py +187 -0
- vispy/gloo/tests/test_util.py +60 -0
- vispy/gloo/tests/test_wrappers.py +261 -0
- vispy/gloo/texture.py +1046 -0
- vispy/gloo/util.py +129 -0
- vispy/gloo/wrappers.py +762 -0
- vispy/glsl/__init__.py +42 -0
- vispy/glsl/antialias/antialias.glsl +7 -0
- vispy/glsl/antialias/cap-butt.glsl +31 -0
- vispy/glsl/antialias/cap-round.glsl +29 -0
- vispy/glsl/antialias/cap-square.glsl +30 -0
- vispy/glsl/antialias/cap-triangle-in.glsl +30 -0
- vispy/glsl/antialias/cap-triangle-out.glsl +30 -0
- vispy/glsl/antialias/cap.glsl +67 -0
- vispy/glsl/antialias/caps.glsl +67 -0
- vispy/glsl/antialias/filled.glsl +50 -0
- vispy/glsl/antialias/outline.glsl +40 -0
- vispy/glsl/antialias/stroke.glsl +43 -0
- vispy/glsl/arrowheads/angle.glsl +99 -0
- vispy/glsl/arrowheads/arrowheads.frag +60 -0
- vispy/glsl/arrowheads/arrowheads.glsl +12 -0
- vispy/glsl/arrowheads/arrowheads.vert +83 -0
- vispy/glsl/arrowheads/curved.glsl +48 -0
- vispy/glsl/arrowheads/inhibitor.glsl +26 -0
- vispy/glsl/arrowheads/stealth.glsl +46 -0
- vispy/glsl/arrowheads/triangle.glsl +97 -0
- vispy/glsl/arrowheads/util.glsl +13 -0
- vispy/glsl/arrows/angle-30.glsl +12 -0
- vispy/glsl/arrows/angle-60.glsl +12 -0
- vispy/glsl/arrows/angle-90.glsl +12 -0
- vispy/glsl/arrows/arrow.frag +39 -0
- vispy/glsl/arrows/arrow.vert +49 -0
- vispy/glsl/arrows/arrows.glsl +17 -0
- vispy/glsl/arrows/common.glsl +187 -0
- vispy/glsl/arrows/curved.glsl +63 -0
- vispy/glsl/arrows/stealth.glsl +50 -0
- vispy/glsl/arrows/triangle-30.glsl +12 -0
- vispy/glsl/arrows/triangle-60.glsl +12 -0
- vispy/glsl/arrows/triangle-90.glsl +12 -0
- vispy/glsl/arrows/util.glsl +98 -0
- vispy/glsl/build_spatial_filters.py +660 -0
- vispy/glsl/collections/agg-fast-path.frag +20 -0
- vispy/glsl/collections/agg-fast-path.vert +78 -0
- vispy/glsl/collections/agg-glyph.frag +60 -0
- vispy/glsl/collections/agg-glyph.vert +33 -0
- vispy/glsl/collections/agg-marker.frag +35 -0
- vispy/glsl/collections/agg-marker.vert +48 -0
- vispy/glsl/collections/agg-path.frag +55 -0
- vispy/glsl/collections/agg-path.vert +166 -0
- vispy/glsl/collections/agg-point.frag +21 -0
- vispy/glsl/collections/agg-point.vert +35 -0
- vispy/glsl/collections/agg-segment.frag +32 -0
- vispy/glsl/collections/agg-segment.vert +75 -0
- vispy/glsl/collections/marker.frag +38 -0
- vispy/glsl/collections/marker.vert +48 -0
- vispy/glsl/collections/raw-path.frag +15 -0
- vispy/glsl/collections/raw-path.vert +24 -0
- vispy/glsl/collections/raw-point.frag +14 -0
- vispy/glsl/collections/raw-point.vert +31 -0
- vispy/glsl/collections/raw-segment.frag +18 -0
- vispy/glsl/collections/raw-segment.vert +26 -0
- vispy/glsl/collections/raw-triangle.frag +13 -0
- vispy/glsl/collections/raw-triangle.vert +26 -0
- vispy/glsl/collections/sdf-glyph-ticks.vert +69 -0
- vispy/glsl/collections/sdf-glyph.frag +80 -0
- vispy/glsl/collections/sdf-glyph.vert +59 -0
- vispy/glsl/collections/tick-labels.vert +71 -0
- vispy/glsl/colormaps/autumn.glsl +20 -0
- vispy/glsl/colormaps/blues.glsl +20 -0
- vispy/glsl/colormaps/color-space.glsl +17 -0
- vispy/glsl/colormaps/colormaps.glsl +24 -0
- vispy/glsl/colormaps/cool.glsl +20 -0
- vispy/glsl/colormaps/fire.glsl +21 -0
- vispy/glsl/colormaps/gray.glsl +20 -0
- vispy/glsl/colormaps/greens.glsl +20 -0
- vispy/glsl/colormaps/hot.glsl +22 -0
- vispy/glsl/colormaps/ice.glsl +20 -0
- vispy/glsl/colormaps/icefire.glsl +23 -0
- vispy/glsl/colormaps/parse.py +40 -0
- vispy/glsl/colormaps/reds.glsl +20 -0
- vispy/glsl/colormaps/spring.glsl +20 -0
- vispy/glsl/colormaps/summer.glsl +20 -0
- vispy/glsl/colormaps/user.glsl +22 -0
- vispy/glsl/colormaps/util.glsl +41 -0
- vispy/glsl/colormaps/wheel.glsl +21 -0
- vispy/glsl/colormaps/winter.glsl +20 -0
- vispy/glsl/lines/agg.frag +320 -0
- vispy/glsl/lines/agg.vert +241 -0
- vispy/glsl/markers/arrow.glsl +12 -0
- vispy/glsl/markers/asterisk.glsl +16 -0
- vispy/glsl/markers/chevron.glsl +14 -0
- vispy/glsl/markers/clover.glsl +20 -0
- vispy/glsl/markers/club.glsl +31 -0
- vispy/glsl/markers/cross.glsl +17 -0
- vispy/glsl/markers/diamond.glsl +12 -0
- vispy/glsl/markers/disc.glsl +9 -0
- vispy/glsl/markers/ellipse.glsl +67 -0
- vispy/glsl/markers/hbar.glsl +9 -0
- vispy/glsl/markers/heart.glsl +15 -0
- vispy/glsl/markers/infinity.glsl +15 -0
- vispy/glsl/markers/marker-sdf.frag +74 -0
- vispy/glsl/markers/marker-sdf.vert +41 -0
- vispy/glsl/markers/marker.frag +36 -0
- vispy/glsl/markers/marker.vert +46 -0
- vispy/glsl/markers/markers.glsl +24 -0
- vispy/glsl/markers/pin.glsl +18 -0
- vispy/glsl/markers/ring.glsl +11 -0
- vispy/glsl/markers/spade.glsl +28 -0
- vispy/glsl/markers/square.glsl +10 -0
- vispy/glsl/markers/tag.glsl +11 -0
- vispy/glsl/markers/triangle.glsl +14 -0
- vispy/glsl/markers/vbar.glsl +9 -0
- vispy/glsl/math/circle-through-2-points.glsl +30 -0
- vispy/glsl/math/constants.glsl +48 -0
- vispy/glsl/math/double.glsl +114 -0
- vispy/glsl/math/functions.glsl +20 -0
- vispy/glsl/math/point-to-line-distance.glsl +31 -0
- vispy/glsl/math/point-to-line-projection.glsl +29 -0
- vispy/glsl/math/signed-line-distance.glsl +27 -0
- vispy/glsl/math/signed-segment-distance.glsl +30 -0
- vispy/glsl/misc/regular-grid.frag +244 -0
- vispy/glsl/misc/spatial-filters.frag +1407 -0
- vispy/glsl/misc/viewport-NDC.glsl +20 -0
- vispy/glsl/transforms/azimuthal-equal-area.glsl +32 -0
- vispy/glsl/transforms/azimuthal-equidistant.glsl +38 -0
- vispy/glsl/transforms/hammer.glsl +44 -0
- vispy/glsl/transforms/identity.glsl +6 -0
- vispy/glsl/transforms/identity_forward.glsl +23 -0
- vispy/glsl/transforms/identity_inverse.glsl +23 -0
- vispy/glsl/transforms/linear-scale.glsl +127 -0
- vispy/glsl/transforms/log-scale.glsl +126 -0
- vispy/glsl/transforms/mercator-transverse-forward.glsl +40 -0
- vispy/glsl/transforms/mercator-transverse-inverse.glsl +40 -0
- vispy/glsl/transforms/panzoom.glsl +10 -0
- vispy/glsl/transforms/polar.glsl +41 -0
- vispy/glsl/transforms/position.glsl +44 -0
- vispy/glsl/transforms/power-scale.glsl +139 -0
- vispy/glsl/transforms/projection.glsl +7 -0
- vispy/glsl/transforms/pvm.glsl +13 -0
- vispy/glsl/transforms/rotate.glsl +45 -0
- vispy/glsl/transforms/trackball.glsl +15 -0
- vispy/glsl/transforms/translate.glsl +35 -0
- vispy/glsl/transforms/transverse_mercator.glsl +38 -0
- vispy/glsl/transforms/viewport-clipping.glsl +14 -0
- vispy/glsl/transforms/viewport-transform.glsl +16 -0
- vispy/glsl/transforms/viewport.glsl +50 -0
- vispy/glsl/transforms/x.glsl +24 -0
- vispy/glsl/transforms/y.glsl +19 -0
- vispy/glsl/transforms/z.glsl +14 -0
- vispy/io/__init__.py +20 -0
- vispy/io/_data/spatial-filters.npy +0 -0
- vispy/io/datasets.py +94 -0
- vispy/io/image.py +231 -0
- vispy/io/mesh.py +122 -0
- vispy/io/stl.py +167 -0
- vispy/io/tests/__init__.py +0 -0
- vispy/io/tests/test_image.py +47 -0
- vispy/io/tests/test_io.py +121 -0
- vispy/io/wavefront.py +350 -0
- vispy/plot/__init__.py +36 -0
- vispy/plot/fig.py +58 -0
- vispy/plot/plotwidget.py +522 -0
- vispy/plot/tests/__init__.py +0 -0
- vispy/plot/tests/test_plot.py +46 -0
- vispy/scene/__init__.py +43 -0
- vispy/scene/cameras/__init__.py +27 -0
- vispy/scene/cameras/_base.py +38 -0
- vispy/scene/cameras/arcball.py +105 -0
- vispy/scene/cameras/base_camera.py +551 -0
- vispy/scene/cameras/fly.py +474 -0
- vispy/scene/cameras/magnify.py +163 -0
- vispy/scene/cameras/panzoom.py +311 -0
- vispy/scene/cameras/perspective.py +338 -0
- vispy/scene/cameras/tests/__init__.py +0 -0
- vispy/scene/cameras/tests/test_cameras.py +27 -0
- vispy/scene/cameras/tests/test_link.py +53 -0
- vispy/scene/cameras/tests/test_perspective.py +122 -0
- vispy/scene/cameras/turntable.py +183 -0
- vispy/scene/canvas.py +639 -0
- vispy/scene/events.py +85 -0
- vispy/scene/node.py +644 -0
- vispy/scene/subscene.py +20 -0
- vispy/scene/tests/__init__.py +0 -0
- vispy/scene/tests/test_canvas.py +119 -0
- vispy/scene/tests/test_node.py +142 -0
- vispy/scene/tests/test_visuals.py +141 -0
- vispy/scene/visuals.py +276 -0
- vispy/scene/widgets/__init__.py +18 -0
- vispy/scene/widgets/anchor.py +25 -0
- vispy/scene/widgets/axis.py +88 -0
- vispy/scene/widgets/colorbar.py +176 -0
- vispy/scene/widgets/console.py +351 -0
- vispy/scene/widgets/grid.py +509 -0
- vispy/scene/widgets/label.py +50 -0
- vispy/scene/widgets/tests/__init__.py +0 -0
- vispy/scene/widgets/tests/test_colorbar.py +47 -0
- vispy/scene/widgets/viewbox.py +199 -0
- vispy/scene/widgets/widget.py +478 -0
- vispy/testing/__init__.py +51 -0
- vispy/testing/_runners.py +448 -0
- vispy/testing/_testing.py +416 -0
- vispy/testing/image_tester.py +494 -0
- vispy/testing/rendered_array_tester.py +85 -0
- vispy/testing/tests/__init__.py +0 -0
- vispy/testing/tests/test_testing.py +20 -0
- vispy/util/__init__.py +32 -0
- vispy/util/bunch.py +15 -0
- vispy/util/check_environment.py +57 -0
- vispy/util/config.py +490 -0
- vispy/util/dpi/__init__.py +19 -0
- vispy/util/dpi/_linux.py +69 -0
- vispy/util/dpi/_quartz.py +26 -0
- vispy/util/dpi/_win32.py +34 -0
- vispy/util/dpi/tests/__init__.py +0 -0
- vispy/util/dpi/tests/test_dpi.py +16 -0
- vispy/util/eq.py +41 -0
- vispy/util/event.py +774 -0
- vispy/util/fetching.py +276 -0
- vispy/util/filter.py +44 -0
- vispy/util/fonts/__init__.py +14 -0
- vispy/util/fonts/_freetype.py +73 -0
- vispy/util/fonts/_quartz.py +192 -0
- vispy/util/fonts/_triage.py +36 -0
- vispy/util/fonts/_vispy_fonts.py +20 -0
- vispy/util/fonts/_win32.py +105 -0
- vispy/util/fonts/data/OpenSans-Bold.ttf +0 -0
- vispy/util/fonts/data/OpenSans-BoldItalic.ttf +0 -0
- vispy/util/fonts/data/OpenSans-Italic.ttf +0 -0
- vispy/util/fonts/data/OpenSans-Regular.ttf +0 -0
- vispy/util/fonts/tests/__init__.py +0 -0
- vispy/util/fonts/tests/test_font.py +45 -0
- vispy/util/fourier.py +69 -0
- vispy/util/frozen.py +25 -0
- vispy/util/gallery_scraper.py +268 -0
- vispy/util/keys.py +91 -0
- vispy/util/logs.py +358 -0
- vispy/util/osmesa_gl.py +17 -0
- vispy/util/profiler.py +135 -0
- vispy/util/ptime.py +16 -0
- vispy/util/quaternion.py +229 -0
- vispy/util/svg/__init__.py +18 -0
- vispy/util/svg/base.py +20 -0
- vispy/util/svg/color.py +219 -0
- vispy/util/svg/element.py +51 -0
- vispy/util/svg/geometry.py +478 -0
- vispy/util/svg/group.py +66 -0
- vispy/util/svg/length.py +81 -0
- vispy/util/svg/number.py +25 -0
- vispy/util/svg/path.py +332 -0
- vispy/util/svg/shapes.py +57 -0
- vispy/util/svg/style.py +59 -0
- vispy/util/svg/svg.py +40 -0
- vispy/util/svg/transform.py +223 -0
- vispy/util/svg/transformable.py +28 -0
- vispy/util/svg/viewport.py +73 -0
- vispy/util/tests/__init__.py +0 -0
- vispy/util/tests/test_config.py +58 -0
- vispy/util/tests/test_docstring_parameters.py +123 -0
- vispy/util/tests/test_emitter_group.py +262 -0
- vispy/util/tests/test_event_emitter.py +743 -0
- vispy/util/tests/test_fourier.py +35 -0
- vispy/util/tests/test_gallery_scraper.py +112 -0
- vispy/util/tests/test_import.py +127 -0
- vispy/util/tests/test_key.py +22 -0
- vispy/util/tests/test_logging.py +45 -0
- vispy/util/tests/test_run.py +14 -0
- vispy/util/tests/test_transforms.py +42 -0
- vispy/util/tests/test_vispy.py +48 -0
- vispy/util/transforms.py +201 -0
- vispy/util/wrappers.py +155 -0
- vispy/version.py +21 -0
- vispy/visuals/__init__.py +50 -0
- vispy/visuals/_scalable_textures.py +487 -0
- vispy/visuals/axis.py +678 -0
- vispy/visuals/border.py +208 -0
- vispy/visuals/box.py +79 -0
- vispy/visuals/collections/__init__.py +30 -0
- vispy/visuals/collections/agg_fast_path_collection.py +219 -0
- vispy/visuals/collections/agg_path_collection.py +197 -0
- vispy/visuals/collections/agg_point_collection.py +52 -0
- vispy/visuals/collections/agg_segment_collection.py +142 -0
- vispy/visuals/collections/array_list.py +401 -0
- vispy/visuals/collections/base_collection.py +482 -0
- vispy/visuals/collections/collection.py +253 -0
- vispy/visuals/collections/path_collection.py +23 -0
- vispy/visuals/collections/point_collection.py +19 -0
- vispy/visuals/collections/polygon_collection.py +25 -0
- vispy/visuals/collections/raw_path_collection.py +119 -0
- vispy/visuals/collections/raw_point_collection.py +113 -0
- vispy/visuals/collections/raw_polygon_collection.py +77 -0
- vispy/visuals/collections/raw_segment_collection.py +112 -0
- vispy/visuals/collections/raw_triangle_collection.py +78 -0
- vispy/visuals/collections/segment_collection.py +19 -0
- vispy/visuals/collections/triangle_collection.py +16 -0
- vispy/visuals/collections/util.py +168 -0
- vispy/visuals/colorbar.py +699 -0
- vispy/visuals/cube.py +41 -0
- vispy/visuals/ellipse.py +162 -0
- vispy/visuals/filters/__init__.py +10 -0
- vispy/visuals/filters/base_filter.py +242 -0
- vispy/visuals/filters/clipper.py +60 -0
- vispy/visuals/filters/clipping_planes.py +122 -0
- vispy/visuals/filters/color.py +181 -0
- vispy/visuals/filters/markers.py +28 -0
- vispy/visuals/filters/mesh.py +801 -0
- vispy/visuals/filters/picking.py +60 -0
- vispy/visuals/filters/tests/__init__.py +3 -0
- vispy/visuals/filters/tests/test_primitive_picking_filters.py +70 -0
- vispy/visuals/filters/tests/test_wireframe_filter.py +16 -0
- vispy/visuals/glsl/__init__.py +1 -0
- vispy/visuals/glsl/antialiasing.py +133 -0
- vispy/visuals/glsl/color.py +63 -0
- vispy/visuals/graphs/__init__.py +1 -0
- vispy/visuals/graphs/graph.py +240 -0
- vispy/visuals/graphs/layouts/__init__.py +55 -0
- vispy/visuals/graphs/layouts/circular.py +49 -0
- vispy/visuals/graphs/layouts/force_directed.py +211 -0
- vispy/visuals/graphs/layouts/networkx_layout.py +87 -0
- vispy/visuals/graphs/layouts/random.py +52 -0
- vispy/visuals/graphs/tests/__init__.py +1 -0
- vispy/visuals/graphs/tests/test_layouts.py +139 -0
- vispy/visuals/graphs/tests/test_networkx_layout.py +47 -0
- vispy/visuals/graphs/util.py +120 -0
- vispy/visuals/gridlines.py +161 -0
- vispy/visuals/gridmesh.py +98 -0
- vispy/visuals/histogram.py +58 -0
- vispy/visuals/image.py +701 -0
- vispy/visuals/image_complex.py +130 -0
- vispy/visuals/infinite_line.py +199 -0
- vispy/visuals/instanced_mesh.py +152 -0
- vispy/visuals/isocurve.py +213 -0
- vispy/visuals/isoline.py +241 -0
- vispy/visuals/isosurface.py +113 -0
- vispy/visuals/line/__init__.py +6 -0
- vispy/visuals/line/arrow.py +289 -0
- vispy/visuals/line/dash_atlas.py +90 -0
- vispy/visuals/line/line.py +545 -0
- vispy/visuals/line_plot.py +135 -0
- vispy/visuals/linear_region.py +199 -0
- vispy/visuals/markers.py +819 -0
- vispy/visuals/mesh.py +373 -0
- vispy/visuals/mesh_normals.py +159 -0
- vispy/visuals/plane.py +54 -0
- vispy/visuals/polygon.py +145 -0
- vispy/visuals/rectangle.py +196 -0
- vispy/visuals/regular_polygon.py +56 -0
- vispy/visuals/scrolling_lines.py +197 -0
- vispy/visuals/shaders/__init__.py +17 -0
- vispy/visuals/shaders/compiler.py +206 -0
- vispy/visuals/shaders/expression.py +99 -0
- vispy/visuals/shaders/function.py +788 -0
- vispy/visuals/shaders/multiprogram.py +145 -0
- vispy/visuals/shaders/parsing.py +140 -0
- vispy/visuals/shaders/program.py +161 -0
- vispy/visuals/shaders/shader_object.py +162 -0
- vispy/visuals/shaders/tests/__init__.py +0 -0
- vispy/visuals/shaders/tests/test_function.py +486 -0
- vispy/visuals/shaders/tests/test_multiprogram.py +78 -0
- vispy/visuals/shaders/tests/test_parsing.py +57 -0
- vispy/visuals/shaders/variable.py +272 -0
- vispy/visuals/spectrogram.py +169 -0
- vispy/visuals/sphere.py +80 -0
- vispy/visuals/surface_plot.py +192 -0
- vispy/visuals/tests/__init__.py +0 -0
- vispy/visuals/tests/test_arrows.py +109 -0
- vispy/visuals/tests/test_axis.py +120 -0
- vispy/visuals/tests/test_collections.py +15 -0
- vispy/visuals/tests/test_colorbar.py +179 -0
- vispy/visuals/tests/test_colormap.py +97 -0
- vispy/visuals/tests/test_ellipse.py +122 -0
- vispy/visuals/tests/test_gridlines.py +30 -0
- vispy/visuals/tests/test_histogram.py +24 -0
- vispy/visuals/tests/test_image.py +392 -0
- vispy/visuals/tests/test_image_complex.py +36 -0
- vispy/visuals/tests/test_infinite_line.py +53 -0
- vispy/visuals/tests/test_instanced_mesh.py +50 -0
- vispy/visuals/tests/test_isosurface.py +22 -0
- vispy/visuals/tests/test_linear_region.py +152 -0
- vispy/visuals/tests/test_markers.py +54 -0
- vispy/visuals/tests/test_mesh.py +261 -0
- vispy/visuals/tests/test_mesh_normals.py +218 -0
- vispy/visuals/tests/test_polygon.py +112 -0
- vispy/visuals/tests/test_rectangle.py +163 -0
- vispy/visuals/tests/test_regular_polygon.py +111 -0
- vispy/visuals/tests/test_scalable_textures.py +196 -0
- vispy/visuals/tests/test_sdf.py +73 -0
- vispy/visuals/tests/test_spectrogram.py +42 -0
- vispy/visuals/tests/test_surface_plot.py +57 -0
- vispy/visuals/tests/test_text.py +95 -0
- vispy/visuals/tests/test_volume.py +542 -0
- vispy/visuals/tests/test_windbarb.py +33 -0
- vispy/visuals/text/__init__.py +7 -0
- vispy/visuals/text/_sdf_cpu.cpython-313-aarch64-linux-gnu.so +0 -0
- vispy/visuals/text/_sdf_cpu.pyx +112 -0
- vispy/visuals/text/_sdf_gpu.py +316 -0
- vispy/visuals/text/text.py +675 -0
- vispy/visuals/transforms/__init__.py +34 -0
- vispy/visuals/transforms/_util.py +191 -0
- vispy/visuals/transforms/base_transform.py +233 -0
- vispy/visuals/transforms/chain.py +300 -0
- vispy/visuals/transforms/interactive.py +98 -0
- vispy/visuals/transforms/linear.py +564 -0
- vispy/visuals/transforms/nonlinear.py +398 -0
- vispy/visuals/transforms/tests/__init__.py +0 -0
- vispy/visuals/transforms/tests/test_transforms.py +243 -0
- vispy/visuals/transforms/transform_system.py +339 -0
- vispy/visuals/tube.py +173 -0
- vispy/visuals/visual.py +923 -0
- vispy/visuals/volume.py +1366 -0
- vispy/visuals/windbarb.py +291 -0
- vispy/visuals/xyz_axis.py +34 -0
- vispy-0.15.0.dist-info/METADATA +243 -0
- vispy-0.15.0.dist-info/RECORD +521 -0
- vispy-0.15.0.dist-info/WHEEL +6 -0
- vispy-0.15.0.dist-info/licenses/LICENSE.txt +36 -0
- vispy-0.15.0.dist-info/top_level.txt +1 -0
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# -*- coding: utf-8 -*-
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# -----------------------------------------------------------------------------
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# Copyright (c) Vispy Development Team. All Rights Reserved.
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# Distributed under the (new) BSD License. See LICENSE.txt for more info.
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# -----------------------------------------------------------------------------
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# Author: Nicolas P .Rougier
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# Date: 04/03/2014
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# -----------------------------------------------------------------------------
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from __future__ import division
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import numpy as np
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from .meshdata import MeshData
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def create_cube():
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"""Generate vertices & indices for a filled and outlined cube
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Returns
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-------
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vertices : array
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Array of vertices suitable for use as a VertexBuffer.
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filled : array
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Indices to use to produce a filled cube.
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outline : array
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Indices to use to produce an outline of the cube.
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"""
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vtype = [('position', np.float32, 3),
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('texcoord', np.float32, 2),
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('normal', np.float32, 3),
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('color', np.float32, 4)]
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itype = np.uint32
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# Vertices positions
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p = np.array([[1, 1, 1], [-1, 1, 1], [-1, -1, 1], [1, -1, 1],
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[1, -1, -1], [1, 1, -1], [-1, 1, -1], [-1, -1, -1]])
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# Face Normals
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n = np.array([[0, 0, 1], [1, 0, 0], [0, 1, 0],
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[-1, 0, 0], [0, -1, 0], [0, 0, -1]])
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# Vertice colors
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c = np.array([[1, 1, 1, 1], [0, 1, 1, 1], [0, 0, 1, 1], [1, 0, 1, 1],
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[1, 0, 0, 1], [1, 1, 0, 1], [0, 1, 0, 1], [0, 0, 0, 1]])
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# Texture coords
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t = np.array([[0, 0], [0, 1], [1, 1], [1, 0]])
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faces_p = [0, 1, 2, 3,
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0, 3, 4, 5,
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0, 5, 6, 1,
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1, 6, 7, 2,
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7, 4, 3, 2,
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4, 7, 6, 5]
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faces_c = [0, 1, 2, 3,
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0, 3, 4, 5,
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0, 5, 6, 1,
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1, 6, 7, 2,
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7, 4, 3, 2,
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4, 7, 6, 5]
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faces_n = [0, 0, 0, 0,
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1, 1, 1, 1,
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2, 2, 2, 2,
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3, 3, 3, 3,
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4, 4, 4, 4,
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5, 5, 5, 5]
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faces_t = [0, 1, 2, 3,
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0, 1, 2, 3,
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0, 1, 2, 3,
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3, 2, 1, 0,
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0, 1, 2, 3,
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0, 1, 2, 3]
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vertices = np.zeros(24, vtype)
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vertices['position'] = p[faces_p]
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vertices['normal'] = n[faces_n]
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vertices['color'] = c[faces_c]
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vertices['texcoord'] = t[faces_t]
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filled = np.resize(
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np.array([0, 1, 2, 0, 2, 3], dtype=itype), 6 * (2 * 3))
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filled += np.repeat(4 * np.arange(6, dtype=itype), 6)
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filled = filled.reshape((len(filled) // 3, 3))
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outline = np.resize(
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np.array([0, 1, 1, 2, 2, 3, 3, 0], dtype=itype), 6 * (2 * 4))
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outline += np.repeat(4 * np.arange(6, dtype=itype), 8)
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return vertices, filled, outline
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def create_plane(width=1, height=1, width_segments=1, height_segments=1,
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direction='+z'):
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"""Generate vertices & indices for a filled and outlined plane.
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Parameters
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----------
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width : float
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Plane width.
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height : float
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Plane height.
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width_segments : int
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Plane segments count along the width.
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height_segments : float
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Plane segments count along the height.
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direction: unicode
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``{'-x', '+x', '-y', '+y', '-z', '+z'}``
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Direction the plane will be facing.
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Returns
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-------
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vertices : array
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Array of vertices suitable for use as a VertexBuffer.
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faces : array
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Indices to use to produce a filled plane.
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outline : array
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Indices to use to produce an outline of the plane.
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References
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----------
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.. [1] Cabello, R. (n.d.). PlaneBufferGeometry.js. Retrieved May 12, 2015,
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from http://git.io/vU1Fh
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"""
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x_grid = width_segments
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y_grid = height_segments
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x_grid1 = x_grid + 1
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y_grid1 = y_grid + 1
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# Positions, normals and texcoords.
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positions = np.zeros(x_grid1 * y_grid1 * 3)
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normals = np.zeros(x_grid1 * y_grid1 * 3)
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texcoords = np.zeros(x_grid1 * y_grid1 * 2)
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y = np.arange(y_grid1) * height / y_grid - height / 2
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x = np.arange(x_grid1) * width / x_grid - width / 2
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positions[::3] = np.tile(x, y_grid1)
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positions[1::3] = -np.repeat(y, x_grid1)
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normals[2::3] = 1
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texcoords[::2] = np.tile(np.arange(x_grid1) / x_grid, y_grid1)
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texcoords[1::2] = np.repeat(1 - np.arange(y_grid1) / y_grid, x_grid1)
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# Faces and outline.
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faces, outline = [], []
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for i_y in range(y_grid):
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for i_x in range(x_grid):
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a = i_x + x_grid1 * i_y
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b = i_x + x_grid1 * (i_y + 1)
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c = (i_x + 1) + x_grid1 * (i_y + 1)
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d = (i_x + 1) + x_grid1 * i_y
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faces.extend(((a, b, d), (b, c, d)))
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outline.extend(((a, b), (b, c), (c, d), (d, a)))
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positions = np.reshape(positions, (-1, 3))
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texcoords = np.reshape(texcoords, (-1, 2))
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normals = np.reshape(normals, (-1, 3))
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faces = np.reshape(faces, (-1, 3)).astype(np.uint32)
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outline = np.reshape(outline, (-1, 2)).astype(np.uint32)
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direction = direction.lower()
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if direction in ('-x', '+x'):
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shift, neutral_axis = 1, 0
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elif direction in ('-y', '+y'):
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shift, neutral_axis = -1, 1
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elif direction in ('-z', '+z'):
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shift, neutral_axis = 0, 2
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sign = -1 if '-' in direction else 1
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positions = np.roll(positions, shift, -1)
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normals = np.roll(normals, shift, -1) * sign
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colors = np.ravel(positions)
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colors = np.hstack((np.reshape(np.interp(colors,
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(np.min(colors),
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np.max(colors)),
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(0, 1)),
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positions.shape),
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np.ones((positions.shape[0], 1))))
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colors[..., neutral_axis] = 0
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vertices = np.zeros(positions.shape[0],
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[('position', np.float32, 3),
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('texcoord', np.float32, 2),
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('normal', np.float32, 3),
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('color', np.float32, 4)])
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vertices['position'] = positions
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vertices['texcoord'] = texcoords
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vertices['normal'] = normals
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vertices['color'] = colors
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return vertices, faces, outline
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def create_box(width=1, height=1, depth=1, width_segments=1, height_segments=1,
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depth_segments=1, planes=None):
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"""Generate vertices & indices for a filled and outlined box.
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Parameters
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----------
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width : float
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Box width.
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height : float
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Box height.
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depth : float
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Box depth.
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width_segments : int
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Box segments count along the width.
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height_segments : float
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Box segments count along the height.
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depth_segments : float
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Box segments count along the depth.
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planes: array_like
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Any combination of ``{'-x', '+x', '-y', '+y', '-z', '+z'}``
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Included planes in the box construction.
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Returns
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-------
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vertices : array
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Array of vertices suitable for use as a VertexBuffer.
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faces : array
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Indices to use to produce a filled box.
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outline : array
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Indices to use to produce an outline of the box.
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"""
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planes = (('+x', '-x', '+y', '-y', '+z', '-z')
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+
if planes is None else
|
|
233
|
+
[d.lower() for d in planes])
|
|
234
|
+
|
|
235
|
+
w_s, h_s, d_s = width_segments, height_segments, depth_segments
|
|
236
|
+
|
|
237
|
+
planes_m = []
|
|
238
|
+
if '-z' in planes:
|
|
239
|
+
planes_m.append(create_plane(width, depth, w_s, d_s, '-z'))
|
|
240
|
+
planes_m[-1][0]['position'][..., 2] -= height / 2
|
|
241
|
+
if '+z' in planes:
|
|
242
|
+
planes_m.append(create_plane(width, depth, w_s, d_s, '+z'))
|
|
243
|
+
planes_m[-1][0]['position'][..., 2] += height / 2
|
|
244
|
+
|
|
245
|
+
if '-y' in planes:
|
|
246
|
+
planes_m.append(create_plane(height, width, h_s, w_s, '-y'))
|
|
247
|
+
planes_m[-1][0]['position'][..., 1] -= depth / 2
|
|
248
|
+
if '+y' in planes:
|
|
249
|
+
planes_m.append(create_plane(height, width, h_s, w_s, '+y'))
|
|
250
|
+
planes_m[-1][0]['position'][..., 1] += depth / 2
|
|
251
|
+
|
|
252
|
+
if '-x' in planes:
|
|
253
|
+
planes_m.append(create_plane(depth, height, d_s, h_s, '-x'))
|
|
254
|
+
planes_m[-1][0]['position'][..., 0] -= width / 2
|
|
255
|
+
if '+x' in planes:
|
|
256
|
+
planes_m.append(create_plane(depth, height, d_s, h_s, '+x'))
|
|
257
|
+
planes_m[-1][0]['position'][..., 0] += width / 2
|
|
258
|
+
|
|
259
|
+
positions = np.zeros((0, 3), dtype=np.float32)
|
|
260
|
+
texcoords = np.zeros((0, 2), dtype=np.float32)
|
|
261
|
+
normals = np.zeros((0, 3), dtype=np.float32)
|
|
262
|
+
|
|
263
|
+
faces = np.zeros((0, 3), dtype=np.uint32)
|
|
264
|
+
outline = np.zeros((0, 2), dtype=np.uint32)
|
|
265
|
+
|
|
266
|
+
offset = 0
|
|
267
|
+
for vertices_p, faces_p, outline_p in planes_m:
|
|
268
|
+
positions = np.vstack((positions, vertices_p['position']))
|
|
269
|
+
texcoords = np.vstack((texcoords, vertices_p['texcoord']))
|
|
270
|
+
normals = np.vstack((normals, vertices_p['normal']))
|
|
271
|
+
|
|
272
|
+
faces = np.vstack((faces, faces_p + offset))
|
|
273
|
+
outline = np.vstack((outline, outline_p + offset))
|
|
274
|
+
offset += vertices_p['position'].shape[0]
|
|
275
|
+
|
|
276
|
+
vertices = np.zeros(positions.shape[0],
|
|
277
|
+
[('position', np.float32, 3),
|
|
278
|
+
('texcoord', np.float32, 2),
|
|
279
|
+
('normal', np.float32, 3),
|
|
280
|
+
('color', np.float32, 4)])
|
|
281
|
+
|
|
282
|
+
colors = np.ravel(positions)
|
|
283
|
+
colors = np.hstack((np.reshape(np.interp(colors,
|
|
284
|
+
(np.min(colors),
|
|
285
|
+
np.max(colors)),
|
|
286
|
+
(0, 1)),
|
|
287
|
+
positions.shape),
|
|
288
|
+
np.ones((positions.shape[0], 1))))
|
|
289
|
+
|
|
290
|
+
vertices['position'] = positions
|
|
291
|
+
vertices['texcoord'] = texcoords
|
|
292
|
+
vertices['normal'] = normals
|
|
293
|
+
vertices['color'] = colors
|
|
294
|
+
|
|
295
|
+
return vertices, faces, outline
|
|
296
|
+
|
|
297
|
+
|
|
298
|
+
def _latitude(rows, cols, radius, offset):
|
|
299
|
+
verts = np.empty((rows+1, cols, 3), dtype=np.float32)
|
|
300
|
+
|
|
301
|
+
# compute vertices
|
|
302
|
+
phi = (np.arange(rows+1) * np.pi / rows).reshape(rows+1, 1)
|
|
303
|
+
s = radius * np.sin(phi)
|
|
304
|
+
verts[..., 2] = radius * np.cos(phi)
|
|
305
|
+
th = ((np.arange(cols) * 2 * np.pi / cols).reshape(1, cols))
|
|
306
|
+
if offset:
|
|
307
|
+
# rotate each row by 1/2 column
|
|
308
|
+
th = th + ((np.pi / cols) * np.arange(rows+1).reshape(rows+1, 1))
|
|
309
|
+
verts[..., 0] = s * np.cos(th)
|
|
310
|
+
verts[..., 1] = s * np.sin(th)
|
|
311
|
+
# remove redundant vertices from top and bottom
|
|
312
|
+
verts = verts.reshape((rows+1)*cols, 3)[cols-1:-(cols-1)]
|
|
313
|
+
|
|
314
|
+
# compute faces
|
|
315
|
+
faces = np.empty((rows*cols*2, 3), dtype=np.uint32)
|
|
316
|
+
rowtemplate1 = (((np.arange(cols).reshape(cols, 1) +
|
|
317
|
+
np.array([[1, 0, 0]])) % cols) +
|
|
318
|
+
np.array([[0, 0, cols]]))
|
|
319
|
+
rowtemplate2 = (((np.arange(cols).reshape(cols, 1) +
|
|
320
|
+
np.array([[1, 0, 1]])) % cols) +
|
|
321
|
+
np.array([[0, cols, cols]]))
|
|
322
|
+
for row in range(rows):
|
|
323
|
+
start = row * cols * 2
|
|
324
|
+
faces[start:start+cols] = rowtemplate1 + row * cols
|
|
325
|
+
faces[start+cols:start+(cols*2)] = rowtemplate2 + row * cols
|
|
326
|
+
# cut off zero-area triangles at top and bottom
|
|
327
|
+
faces = faces[cols:-cols]
|
|
328
|
+
|
|
329
|
+
# adjust for redundant vertices that were removed from top and bottom
|
|
330
|
+
vmin = cols-1
|
|
331
|
+
faces[faces < vmin] = vmin
|
|
332
|
+
faces -= vmin
|
|
333
|
+
vmax = verts.shape[0]-1
|
|
334
|
+
faces[faces > vmax] = vmax
|
|
335
|
+
return MeshData(vertices=verts, faces=faces)
|
|
336
|
+
|
|
337
|
+
|
|
338
|
+
def _ico(radius, subdivisions):
|
|
339
|
+
# golden ratio
|
|
340
|
+
t = (1.0 + np.sqrt(5.0))/2.0
|
|
341
|
+
|
|
342
|
+
# vertices of a icosahedron
|
|
343
|
+
verts = [(-1, t, 0),
|
|
344
|
+
(1, t, 0),
|
|
345
|
+
(-1, -t, 0),
|
|
346
|
+
(1, -t, 0),
|
|
347
|
+
(0, -1, t),
|
|
348
|
+
(0, 1, t),
|
|
349
|
+
(0, -1, -t),
|
|
350
|
+
(0, 1, -t),
|
|
351
|
+
(t, 0, -1),
|
|
352
|
+
(t, 0, 1),
|
|
353
|
+
(-t, 0, -1),
|
|
354
|
+
(-t, 0, 1)]
|
|
355
|
+
|
|
356
|
+
# faces of the icosahedron
|
|
357
|
+
faces = [(0, 11, 5),
|
|
358
|
+
(0, 5, 1),
|
|
359
|
+
(0, 1, 7),
|
|
360
|
+
(0, 7, 10),
|
|
361
|
+
(0, 10, 11),
|
|
362
|
+
(1, 5, 9),
|
|
363
|
+
(5, 11, 4),
|
|
364
|
+
(11, 10, 2),
|
|
365
|
+
(10, 7, 6),
|
|
366
|
+
(7, 1, 8),
|
|
367
|
+
(3, 9, 4),
|
|
368
|
+
(3, 4, 2),
|
|
369
|
+
(3, 2, 6),
|
|
370
|
+
(3, 6, 8),
|
|
371
|
+
(3, 8, 9),
|
|
372
|
+
(4, 9, 5),
|
|
373
|
+
(2, 4, 11),
|
|
374
|
+
(6, 2, 10),
|
|
375
|
+
(8, 6, 7),
|
|
376
|
+
(9, 8, 1)]
|
|
377
|
+
|
|
378
|
+
def midpoint(v1, v2):
|
|
379
|
+
return ((v1[0]+v2[0])/2, (v1[1]+v2[1])/2, (v1[2]+v2[2])/2)
|
|
380
|
+
|
|
381
|
+
# subdivision
|
|
382
|
+
for _ in range(subdivisions):
|
|
383
|
+
for idx in range(len(faces)):
|
|
384
|
+
i, j, k = faces[idx]
|
|
385
|
+
a, b, c = verts[i], verts[j], verts[k]
|
|
386
|
+
ab, bc, ca = midpoint(a, b), midpoint(b, c), midpoint(c, a)
|
|
387
|
+
verts += [ab, bc, ca]
|
|
388
|
+
ij, jk, ki = len(verts)-3, len(verts)-2, len(verts)-1
|
|
389
|
+
faces.append([i, ij, ki])
|
|
390
|
+
faces.append([ij, j, jk])
|
|
391
|
+
faces.append([ki, jk, k])
|
|
392
|
+
faces[idx] = [jk, ki, ij]
|
|
393
|
+
verts = np.array(verts, dtype=np.float32)
|
|
394
|
+
faces = np.array(faces, dtype=np.uint32)
|
|
395
|
+
|
|
396
|
+
# make each vertex to lie on the sphere
|
|
397
|
+
lengths = np.sqrt((verts*verts).sum(axis=1))
|
|
398
|
+
verts /= lengths[:, np.newaxis]/radius
|
|
399
|
+
return MeshData(vertices=verts, faces=faces)
|
|
400
|
+
|
|
401
|
+
|
|
402
|
+
def _cube(rows, cols, depth, radius):
|
|
403
|
+
# vertices and faces of tessellated cube
|
|
404
|
+
verts, faces, _ = create_box(1, 1, 1, cols, rows, depth)
|
|
405
|
+
verts = verts['position']
|
|
406
|
+
|
|
407
|
+
# make each vertex to lie on the sphere
|
|
408
|
+
lengths = np.sqrt((verts*verts).sum(axis=1))
|
|
409
|
+
verts /= lengths[:, np.newaxis]/radius
|
|
410
|
+
return MeshData(vertices=verts, faces=faces)
|
|
411
|
+
|
|
412
|
+
|
|
413
|
+
def create_sphere(rows=10, cols=10, depth=10, radius=1.0, offset=True,
|
|
414
|
+
subdivisions=3, method='latitude'):
|
|
415
|
+
"""Create a sphere
|
|
416
|
+
|
|
417
|
+
Parameters
|
|
418
|
+
----------
|
|
419
|
+
rows : int
|
|
420
|
+
Number of rows (for method='latitude' and 'cube').
|
|
421
|
+
cols : int
|
|
422
|
+
Number of columns (for method='latitude' and 'cube').
|
|
423
|
+
depth : int
|
|
424
|
+
Number of depth segments (for method='cube').
|
|
425
|
+
radius : float
|
|
426
|
+
Sphere radius.
|
|
427
|
+
offset : bool
|
|
428
|
+
Rotate each row by half a column (for method='latitude').
|
|
429
|
+
subdivisions : int
|
|
430
|
+
Number of subdivisions to perform (for method='ico')
|
|
431
|
+
method : str
|
|
432
|
+
Method for generating sphere. Accepts 'latitude' for latitude-
|
|
433
|
+
longitude, 'ico' for icosahedron, and 'cube' for cube based
|
|
434
|
+
tessellation.
|
|
435
|
+
|
|
436
|
+
Returns
|
|
437
|
+
-------
|
|
438
|
+
sphere : MeshData
|
|
439
|
+
Vertices and faces computed for a spherical surface.
|
|
440
|
+
"""
|
|
441
|
+
if method == 'latitude':
|
|
442
|
+
return _latitude(rows, cols, radius, offset)
|
|
443
|
+
elif method == 'ico':
|
|
444
|
+
return _ico(radius, subdivisions)
|
|
445
|
+
elif method == 'cube':
|
|
446
|
+
return _cube(rows, cols, depth, radius)
|
|
447
|
+
else:
|
|
448
|
+
raise Exception("Invalid method. Accepts: 'latitude', 'ico', 'cube'")
|
|
449
|
+
|
|
450
|
+
|
|
451
|
+
def create_cylinder(rows, cols, radius=[1.0, 1.0], length=1.0, offset=False):
|
|
452
|
+
"""Create a cylinder
|
|
453
|
+
|
|
454
|
+
Parameters
|
|
455
|
+
----------
|
|
456
|
+
rows : int
|
|
457
|
+
Number of rows.
|
|
458
|
+
cols : int
|
|
459
|
+
Number of columns.
|
|
460
|
+
radius : tuple of float
|
|
461
|
+
Cylinder radii.
|
|
462
|
+
length : float
|
|
463
|
+
Length of the cylinder.
|
|
464
|
+
offset : bool
|
|
465
|
+
Rotate each row by half a column.
|
|
466
|
+
|
|
467
|
+
Returns
|
|
468
|
+
-------
|
|
469
|
+
cylinder : MeshData
|
|
470
|
+
Vertices and faces computed for a cylindrical surface.
|
|
471
|
+
"""
|
|
472
|
+
verts = np.empty((rows+1, cols, 3), dtype=np.float32)
|
|
473
|
+
if isinstance(radius, int):
|
|
474
|
+
radius = [radius, radius] # convert to list
|
|
475
|
+
# compute vertices
|
|
476
|
+
th = np.linspace(2 * np.pi, 0, cols).reshape(1, cols)
|
|
477
|
+
# radius as a function of z
|
|
478
|
+
r = np.linspace(radius[0], radius[1], num=rows+1,
|
|
479
|
+
endpoint=True).reshape(rows+1, 1)
|
|
480
|
+
verts[..., 2] = np.linspace(0, length, num=rows+1,
|
|
481
|
+
endpoint=True).reshape(rows+1, 1) # z
|
|
482
|
+
if offset:
|
|
483
|
+
# rotate each row by 1/2 column
|
|
484
|
+
th = th + ((np.pi / cols) * np.arange(rows+1).reshape(rows+1, 1))
|
|
485
|
+
verts[..., 0] = r * np.cos(th) # x = r cos(th)
|
|
486
|
+
verts[..., 1] = r * np.sin(th) # y = r sin(th)
|
|
487
|
+
# just reshape: no redundant vertices...
|
|
488
|
+
verts = verts.reshape((rows+1)*cols, 3)
|
|
489
|
+
# compute faces
|
|
490
|
+
faces = np.empty((rows*cols*2, 3), dtype=np.uint32)
|
|
491
|
+
rowtemplate1 = (((np.arange(cols).reshape(cols, 1) +
|
|
492
|
+
np.array([[0, 1, 0]])) % cols) +
|
|
493
|
+
np.array([[0, 0, cols]]))
|
|
494
|
+
rowtemplate2 = (((np.arange(cols).reshape(cols, 1) +
|
|
495
|
+
np.array([[0, 1, 1]])) % cols) +
|
|
496
|
+
np.array([[cols, 0, cols]]))
|
|
497
|
+
for row in range(rows):
|
|
498
|
+
start = row * cols * 2
|
|
499
|
+
faces[start:start+cols] = rowtemplate1 + row * cols
|
|
500
|
+
faces[start+cols:start+(cols*2)] = rowtemplate2 + row * cols
|
|
501
|
+
|
|
502
|
+
return MeshData(vertices=verts, faces=faces)
|
|
503
|
+
|
|
504
|
+
|
|
505
|
+
def create_cone(cols, radius=1.0, length=1.0):
|
|
506
|
+
"""Create a cone
|
|
507
|
+
|
|
508
|
+
Parameters
|
|
509
|
+
----------
|
|
510
|
+
cols : int
|
|
511
|
+
Number of faces.
|
|
512
|
+
radius : float
|
|
513
|
+
Base cone radius.
|
|
514
|
+
length : float
|
|
515
|
+
Length of the cone.
|
|
516
|
+
|
|
517
|
+
Returns
|
|
518
|
+
-------
|
|
519
|
+
cone : MeshData
|
|
520
|
+
Vertices and faces computed for a cone surface.
|
|
521
|
+
"""
|
|
522
|
+
verts = np.empty((cols+1, 3), dtype=np.float32)
|
|
523
|
+
# compute vertexes
|
|
524
|
+
th = np.linspace(2 * np.pi, 0, cols+1).reshape(1, cols+1)
|
|
525
|
+
verts[:-1, 2] = 0.0
|
|
526
|
+
verts[:-1, 0] = radius * np.cos(th[0, :-1]) # x = r cos(th)
|
|
527
|
+
verts[:-1, 1] = radius * np.sin(th[0, :-1]) # y = r sin(th)
|
|
528
|
+
# Add the extremity
|
|
529
|
+
verts[-1, 0] = 0.0
|
|
530
|
+
verts[-1, 1] = 0.0
|
|
531
|
+
verts[-1, 2] = length
|
|
532
|
+
verts = verts.reshape((cols+1), 3) # just reshape: no redundant vertices
|
|
533
|
+
# compute faces
|
|
534
|
+
faces = np.empty((cols, 3), dtype=np.uint32)
|
|
535
|
+
template = np.array([[0, 1]])
|
|
536
|
+
for pos in range(cols):
|
|
537
|
+
faces[pos, :-1] = template + pos
|
|
538
|
+
faces[:, 2] = cols
|
|
539
|
+
faces[-1, 1] = 0
|
|
540
|
+
|
|
541
|
+
return MeshData(vertices=verts, faces=faces)
|
|
542
|
+
|
|
543
|
+
|
|
544
|
+
def create_arrow(rows, cols, radius=0.1, length=1.0,
|
|
545
|
+
cone_radius=None, cone_length=None):
|
|
546
|
+
"""Create a 3D arrow using a cylinder plus cone
|
|
547
|
+
|
|
548
|
+
Parameters
|
|
549
|
+
----------
|
|
550
|
+
rows : int
|
|
551
|
+
Number of rows.
|
|
552
|
+
cols : int
|
|
553
|
+
Number of columns.
|
|
554
|
+
radius : float
|
|
555
|
+
Base cylinder radius.
|
|
556
|
+
length : float
|
|
557
|
+
Length of the arrow.
|
|
558
|
+
cone_radius : float
|
|
559
|
+
Radius of the cone base.
|
|
560
|
+
If None, then this defaults to 2x the cylinder radius.
|
|
561
|
+
cone_length : float
|
|
562
|
+
Length of the cone.
|
|
563
|
+
If None, then this defaults to 1/3 of the arrow length.
|
|
564
|
+
|
|
565
|
+
Returns
|
|
566
|
+
-------
|
|
567
|
+
arrow : MeshData
|
|
568
|
+
Vertices and faces computed for a cone surface.
|
|
569
|
+
"""
|
|
570
|
+
# create the cylinder
|
|
571
|
+
md_cyl = None
|
|
572
|
+
if cone_radius is None:
|
|
573
|
+
cone_radius = radius*2.0
|
|
574
|
+
if cone_length is None:
|
|
575
|
+
con_L = length/3.0
|
|
576
|
+
cyl_L = length*2.0/3.0
|
|
577
|
+
else:
|
|
578
|
+
cyl_L = max(0, length - cone_length)
|
|
579
|
+
con_L = min(cone_length, length)
|
|
580
|
+
if cyl_L != 0:
|
|
581
|
+
md_cyl = create_cylinder(rows, cols, radius=[radius, radius],
|
|
582
|
+
length=cyl_L)
|
|
583
|
+
# create the cone
|
|
584
|
+
md_con = create_cone(cols, radius=cone_radius, length=con_L)
|
|
585
|
+
verts = md_con.get_vertices()
|
|
586
|
+
nbr_verts_con = verts.size//3
|
|
587
|
+
faces = md_con.get_faces()
|
|
588
|
+
if md_cyl is not None:
|
|
589
|
+
trans = np.array([[0.0, 0.0, cyl_L]])
|
|
590
|
+
verts = np.vstack((verts+trans, md_cyl.get_vertices()))
|
|
591
|
+
faces = np.vstack((faces, md_cyl.get_faces()+nbr_verts_con))
|
|
592
|
+
|
|
593
|
+
return MeshData(vertices=verts, faces=faces)
|
|
594
|
+
|
|
595
|
+
|
|
596
|
+
def create_grid_mesh(xs, ys, zs):
|
|
597
|
+
"""Generate vertices and indices for an implicitly connected mesh.
|
|
598
|
+
|
|
599
|
+
The intention is that this makes it simple to generate a mesh
|
|
600
|
+
from meshgrid data.
|
|
601
|
+
|
|
602
|
+
Parameters
|
|
603
|
+
----------
|
|
604
|
+
xs : ndarray
|
|
605
|
+
A 2d array of x coordinates for the vertices of the mesh. Must
|
|
606
|
+
have the same dimensions as ys and zs.
|
|
607
|
+
ys : ndarray
|
|
608
|
+
A 2d array of y coordinates for the vertices of the mesh. Must
|
|
609
|
+
have the same dimensions as xs and zs.
|
|
610
|
+
zs : ndarray
|
|
611
|
+
A 2d array of z coordinates for the vertices of the mesh. Must
|
|
612
|
+
have the same dimensions as xs and ys.
|
|
613
|
+
|
|
614
|
+
Returns
|
|
615
|
+
-------
|
|
616
|
+
vertices : ndarray
|
|
617
|
+
The array of vertices in the mesh.
|
|
618
|
+
indices : ndarray
|
|
619
|
+
The array of indices for the mesh.
|
|
620
|
+
"""
|
|
621
|
+
shape = xs.shape
|
|
622
|
+
length = shape[0] * shape[1]
|
|
623
|
+
|
|
624
|
+
vertices = np.zeros((length, 3))
|
|
625
|
+
|
|
626
|
+
vertices[:, 0] = xs.reshape(length)
|
|
627
|
+
vertices[:, 1] = ys.reshape(length)
|
|
628
|
+
vertices[:, 2] = zs.reshape(length)
|
|
629
|
+
|
|
630
|
+
basic_indices = np.array([0, 1, 1 + shape[1], 0,
|
|
631
|
+
0 + shape[1], 1 + shape[1]],
|
|
632
|
+
dtype=np.uint32)
|
|
633
|
+
|
|
634
|
+
inner_grid_length = (shape[0] - 1) * (shape[1] - 1)
|
|
635
|
+
|
|
636
|
+
offsets = np.arange(inner_grid_length)
|
|
637
|
+
offsets += np.repeat(np.arange(shape[0] - 1), shape[1] - 1)
|
|
638
|
+
offsets = np.repeat(offsets, 6)
|
|
639
|
+
indices = np.resize(basic_indices, len(offsets)) + offsets
|
|
640
|
+
|
|
641
|
+
indices = indices.reshape((len(indices) // 3, 3))
|
|
642
|
+
|
|
643
|
+
return vertices, indices
|