vispy 0.15.0__cp313-cp313-macosx_11_0_arm64.whl
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- vispy/__init__.py +33 -0
- vispy/app/__init__.py +15 -0
- vispy/app/_default_app.py +76 -0
- vispy/app/_detect_eventloop.py +148 -0
- vispy/app/application.py +263 -0
- vispy/app/backends/__init__.py +52 -0
- vispy/app/backends/_egl.py +264 -0
- vispy/app/backends/_glfw.py +513 -0
- vispy/app/backends/_jupyter_rfb.py +278 -0
- vispy/app/backends/_offscreen_util.py +121 -0
- vispy/app/backends/_osmesa.py +235 -0
- vispy/app/backends/_pyglet.py +451 -0
- vispy/app/backends/_pyqt4.py +36 -0
- vispy/app/backends/_pyqt5.py +36 -0
- vispy/app/backends/_pyqt6.py +40 -0
- vispy/app/backends/_pyside.py +37 -0
- vispy/app/backends/_pyside2.py +52 -0
- vispy/app/backends/_pyside6.py +53 -0
- vispy/app/backends/_qt.py +1003 -0
- vispy/app/backends/_sdl2.py +444 -0
- vispy/app/backends/_template.py +244 -0
- vispy/app/backends/_test.py +8 -0
- vispy/app/backends/_tk.py +800 -0
- vispy/app/backends/_wx.py +476 -0
- vispy/app/backends/tests/__init__.py +0 -0
- vispy/app/backends/tests/test_offscreen_util.py +52 -0
- vispy/app/backends/tests/test_rfb.py +77 -0
- vispy/app/base.py +294 -0
- vispy/app/canvas.py +828 -0
- vispy/app/qt.py +92 -0
- vispy/app/tests/__init__.py +0 -0
- vispy/app/tests/qt-designer.ui +58 -0
- vispy/app/tests/test_app.py +442 -0
- vispy/app/tests/test_backends.py +164 -0
- vispy/app/tests/test_canvas.py +122 -0
- vispy/app/tests/test_context.py +92 -0
- vispy/app/tests/test_qt.py +47 -0
- vispy/app/tests/test_simultaneous.py +134 -0
- vispy/app/timer.py +174 -0
- vispy/color/__init__.py +17 -0
- vispy/color/_color_dict.py +193 -0
- vispy/color/color_array.py +447 -0
- vispy/color/color_space.py +181 -0
- vispy/color/colormap.py +1213 -0
- vispy/color/tests/__init__.py +0 -0
- vispy/color/tests/test_color.py +378 -0
- vispy/conftest.py +12 -0
- vispy/ext/__init__.py +0 -0
- vispy/ext/cocoapy.py +1522 -0
- vispy/ext/cubehelix.py +138 -0
- vispy/ext/egl.py +375 -0
- vispy/ext/fontconfig.py +118 -0
- vispy/ext/gdi32plus.py +206 -0
- vispy/ext/osmesa.py +105 -0
- vispy/geometry/__init__.py +23 -0
- vispy/geometry/_triangulation_debugger.py +171 -0
- vispy/geometry/calculations.py +162 -0
- vispy/geometry/curves.py +399 -0
- vispy/geometry/generation.py +643 -0
- vispy/geometry/isocurve.py +175 -0
- vispy/geometry/isosurface.py +465 -0
- vispy/geometry/meshdata.py +700 -0
- vispy/geometry/normals.py +78 -0
- vispy/geometry/parametric.py +56 -0
- vispy/geometry/polygon.py +137 -0
- vispy/geometry/rect.py +210 -0
- vispy/geometry/tests/__init__.py +0 -0
- vispy/geometry/tests/test_calculations.py +23 -0
- vispy/geometry/tests/test_generation.py +56 -0
- vispy/geometry/tests/test_meshdata.py +106 -0
- vispy/geometry/tests/test_triangulation.py +594 -0
- vispy/geometry/torusknot.py +142 -0
- vispy/geometry/triangulation.py +876 -0
- vispy/gloo/__init__.py +56 -0
- vispy/gloo/buffer.py +505 -0
- vispy/gloo/context.py +272 -0
- vispy/gloo/framebuffer.py +257 -0
- vispy/gloo/gl/__init__.py +234 -0
- vispy/gloo/gl/_constants.py +332 -0
- vispy/gloo/gl/_es2.py +986 -0
- vispy/gloo/gl/_gl2.py +1365 -0
- vispy/gloo/gl/_proxy.py +499 -0
- vispy/gloo/gl/_pyopengl2.py +362 -0
- vispy/gloo/gl/dummy.py +24 -0
- vispy/gloo/gl/es2.py +62 -0
- vispy/gloo/gl/gl2.py +98 -0
- vispy/gloo/gl/glplus.py +168 -0
- vispy/gloo/gl/pyopengl2.py +97 -0
- vispy/gloo/gl/tests/__init__.py +0 -0
- vispy/gloo/gl/tests/test_basics.py +282 -0
- vispy/gloo/gl/tests/test_functionality.py +568 -0
- vispy/gloo/gl/tests/test_names.py +246 -0
- vispy/gloo/gl/tests/test_use.py +71 -0
- vispy/gloo/glir.py +1824 -0
- vispy/gloo/globject.py +101 -0
- vispy/gloo/preprocessor.py +67 -0
- vispy/gloo/program.py +543 -0
- vispy/gloo/tests/__init__.py +0 -0
- vispy/gloo/tests/test_buffer.py +558 -0
- vispy/gloo/tests/test_context.py +119 -0
- vispy/gloo/tests/test_framebuffer.py +195 -0
- vispy/gloo/tests/test_glir.py +307 -0
- vispy/gloo/tests/test_globject.py +35 -0
- vispy/gloo/tests/test_program.py +302 -0
- vispy/gloo/tests/test_texture.py +732 -0
- vispy/gloo/tests/test_use_gloo.py +187 -0
- vispy/gloo/tests/test_util.py +60 -0
- vispy/gloo/tests/test_wrappers.py +261 -0
- vispy/gloo/texture.py +1046 -0
- vispy/gloo/util.py +129 -0
- vispy/gloo/wrappers.py +762 -0
- vispy/glsl/__init__.py +42 -0
- vispy/glsl/antialias/antialias.glsl +7 -0
- vispy/glsl/antialias/cap-butt.glsl +31 -0
- vispy/glsl/antialias/cap-round.glsl +29 -0
- vispy/glsl/antialias/cap-square.glsl +30 -0
- vispy/glsl/antialias/cap-triangle-in.glsl +30 -0
- vispy/glsl/antialias/cap-triangle-out.glsl +30 -0
- vispy/glsl/antialias/cap.glsl +67 -0
- vispy/glsl/antialias/caps.glsl +67 -0
- vispy/glsl/antialias/filled.glsl +50 -0
- vispy/glsl/antialias/outline.glsl +40 -0
- vispy/glsl/antialias/stroke.glsl +43 -0
- vispy/glsl/arrowheads/angle.glsl +99 -0
- vispy/glsl/arrowheads/arrowheads.frag +60 -0
- vispy/glsl/arrowheads/arrowheads.glsl +12 -0
- vispy/glsl/arrowheads/arrowheads.vert +83 -0
- vispy/glsl/arrowheads/curved.glsl +48 -0
- vispy/glsl/arrowheads/inhibitor.glsl +26 -0
- vispy/glsl/arrowheads/stealth.glsl +46 -0
- vispy/glsl/arrowheads/triangle.glsl +97 -0
- vispy/glsl/arrowheads/util.glsl +13 -0
- vispy/glsl/arrows/angle-30.glsl +12 -0
- vispy/glsl/arrows/angle-60.glsl +12 -0
- vispy/glsl/arrows/angle-90.glsl +12 -0
- vispy/glsl/arrows/arrow.frag +39 -0
- vispy/glsl/arrows/arrow.vert +49 -0
- vispy/glsl/arrows/arrows.glsl +17 -0
- vispy/glsl/arrows/common.glsl +187 -0
- vispy/glsl/arrows/curved.glsl +63 -0
- vispy/glsl/arrows/stealth.glsl +50 -0
- vispy/glsl/arrows/triangle-30.glsl +12 -0
- vispy/glsl/arrows/triangle-60.glsl +12 -0
- vispy/glsl/arrows/triangle-90.glsl +12 -0
- vispy/glsl/arrows/util.glsl +98 -0
- vispy/glsl/build_spatial_filters.py +660 -0
- vispy/glsl/collections/agg-fast-path.frag +20 -0
- vispy/glsl/collections/agg-fast-path.vert +78 -0
- vispy/glsl/collections/agg-glyph.frag +60 -0
- vispy/glsl/collections/agg-glyph.vert +33 -0
- vispy/glsl/collections/agg-marker.frag +35 -0
- vispy/glsl/collections/agg-marker.vert +48 -0
- vispy/glsl/collections/agg-path.frag +55 -0
- vispy/glsl/collections/agg-path.vert +166 -0
- vispy/glsl/collections/agg-point.frag +21 -0
- vispy/glsl/collections/agg-point.vert +35 -0
- vispy/glsl/collections/agg-segment.frag +32 -0
- vispy/glsl/collections/agg-segment.vert +75 -0
- vispy/glsl/collections/marker.frag +38 -0
- vispy/glsl/collections/marker.vert +48 -0
- vispy/glsl/collections/raw-path.frag +15 -0
- vispy/glsl/collections/raw-path.vert +24 -0
- vispy/glsl/collections/raw-point.frag +14 -0
- vispy/glsl/collections/raw-point.vert +31 -0
- vispy/glsl/collections/raw-segment.frag +18 -0
- vispy/glsl/collections/raw-segment.vert +26 -0
- vispy/glsl/collections/raw-triangle.frag +13 -0
- vispy/glsl/collections/raw-triangle.vert +26 -0
- vispy/glsl/collections/sdf-glyph-ticks.vert +69 -0
- vispy/glsl/collections/sdf-glyph.frag +80 -0
- vispy/glsl/collections/sdf-glyph.vert +59 -0
- vispy/glsl/collections/tick-labels.vert +71 -0
- vispy/glsl/colormaps/autumn.glsl +20 -0
- vispy/glsl/colormaps/blues.glsl +20 -0
- vispy/glsl/colormaps/color-space.glsl +17 -0
- vispy/glsl/colormaps/colormaps.glsl +24 -0
- vispy/glsl/colormaps/cool.glsl +20 -0
- vispy/glsl/colormaps/fire.glsl +21 -0
- vispy/glsl/colormaps/gray.glsl +20 -0
- vispy/glsl/colormaps/greens.glsl +20 -0
- vispy/glsl/colormaps/hot.glsl +22 -0
- vispy/glsl/colormaps/ice.glsl +20 -0
- vispy/glsl/colormaps/icefire.glsl +23 -0
- vispy/glsl/colormaps/parse.py +40 -0
- vispy/glsl/colormaps/reds.glsl +20 -0
- vispy/glsl/colormaps/spring.glsl +20 -0
- vispy/glsl/colormaps/summer.glsl +20 -0
- vispy/glsl/colormaps/user.glsl +22 -0
- vispy/glsl/colormaps/util.glsl +41 -0
- vispy/glsl/colormaps/wheel.glsl +21 -0
- vispy/glsl/colormaps/winter.glsl +20 -0
- vispy/glsl/lines/agg.frag +320 -0
- vispy/glsl/lines/agg.vert +241 -0
- vispy/glsl/markers/arrow.glsl +12 -0
- vispy/glsl/markers/asterisk.glsl +16 -0
- vispy/glsl/markers/chevron.glsl +14 -0
- vispy/glsl/markers/clover.glsl +20 -0
- vispy/glsl/markers/club.glsl +31 -0
- vispy/glsl/markers/cross.glsl +17 -0
- vispy/glsl/markers/diamond.glsl +12 -0
- vispy/glsl/markers/disc.glsl +9 -0
- vispy/glsl/markers/ellipse.glsl +67 -0
- vispy/glsl/markers/hbar.glsl +9 -0
- vispy/glsl/markers/heart.glsl +15 -0
- vispy/glsl/markers/infinity.glsl +15 -0
- vispy/glsl/markers/marker-sdf.frag +74 -0
- vispy/glsl/markers/marker-sdf.vert +41 -0
- vispy/glsl/markers/marker.frag +36 -0
- vispy/glsl/markers/marker.vert +46 -0
- vispy/glsl/markers/markers.glsl +24 -0
- vispy/glsl/markers/pin.glsl +18 -0
- vispy/glsl/markers/ring.glsl +11 -0
- vispy/glsl/markers/spade.glsl +28 -0
- vispy/glsl/markers/square.glsl +10 -0
- vispy/glsl/markers/tag.glsl +11 -0
- vispy/glsl/markers/triangle.glsl +14 -0
- vispy/glsl/markers/vbar.glsl +9 -0
- vispy/glsl/math/circle-through-2-points.glsl +30 -0
- vispy/glsl/math/constants.glsl +48 -0
- vispy/glsl/math/double.glsl +114 -0
- vispy/glsl/math/functions.glsl +20 -0
- vispy/glsl/math/point-to-line-distance.glsl +31 -0
- vispy/glsl/math/point-to-line-projection.glsl +29 -0
- vispy/glsl/math/signed-line-distance.glsl +27 -0
- vispy/glsl/math/signed-segment-distance.glsl +30 -0
- vispy/glsl/misc/regular-grid.frag +244 -0
- vispy/glsl/misc/spatial-filters.frag +1407 -0
- vispy/glsl/misc/viewport-NDC.glsl +20 -0
- vispy/glsl/transforms/azimuthal-equal-area.glsl +32 -0
- vispy/glsl/transforms/azimuthal-equidistant.glsl +38 -0
- vispy/glsl/transforms/hammer.glsl +44 -0
- vispy/glsl/transforms/identity.glsl +6 -0
- vispy/glsl/transforms/identity_forward.glsl +23 -0
- vispy/glsl/transforms/identity_inverse.glsl +23 -0
- vispy/glsl/transforms/linear-scale.glsl +127 -0
- vispy/glsl/transforms/log-scale.glsl +126 -0
- vispy/glsl/transforms/mercator-transverse-forward.glsl +40 -0
- vispy/glsl/transforms/mercator-transverse-inverse.glsl +40 -0
- vispy/glsl/transforms/panzoom.glsl +10 -0
- vispy/glsl/transforms/polar.glsl +41 -0
- vispy/glsl/transforms/position.glsl +44 -0
- vispy/glsl/transforms/power-scale.glsl +139 -0
- vispy/glsl/transforms/projection.glsl +7 -0
- vispy/glsl/transforms/pvm.glsl +13 -0
- vispy/glsl/transforms/rotate.glsl +45 -0
- vispy/glsl/transforms/trackball.glsl +15 -0
- vispy/glsl/transforms/translate.glsl +35 -0
- vispy/glsl/transforms/transverse_mercator.glsl +38 -0
- vispy/glsl/transforms/viewport-clipping.glsl +14 -0
- vispy/glsl/transforms/viewport-transform.glsl +16 -0
- vispy/glsl/transforms/viewport.glsl +50 -0
- vispy/glsl/transforms/x.glsl +24 -0
- vispy/glsl/transforms/y.glsl +19 -0
- vispy/glsl/transforms/z.glsl +14 -0
- vispy/io/__init__.py +20 -0
- vispy/io/_data/spatial-filters.npy +0 -0
- vispy/io/datasets.py +94 -0
- vispy/io/image.py +231 -0
- vispy/io/mesh.py +122 -0
- vispy/io/stl.py +167 -0
- vispy/io/tests/__init__.py +0 -0
- vispy/io/tests/test_image.py +47 -0
- vispy/io/tests/test_io.py +121 -0
- vispy/io/wavefront.py +350 -0
- vispy/plot/__init__.py +36 -0
- vispy/plot/fig.py +58 -0
- vispy/plot/plotwidget.py +522 -0
- vispy/plot/tests/__init__.py +0 -0
- vispy/plot/tests/test_plot.py +46 -0
- vispy/scene/__init__.py +43 -0
- vispy/scene/cameras/__init__.py +27 -0
- vispy/scene/cameras/_base.py +38 -0
- vispy/scene/cameras/arcball.py +105 -0
- vispy/scene/cameras/base_camera.py +551 -0
- vispy/scene/cameras/fly.py +474 -0
- vispy/scene/cameras/magnify.py +163 -0
- vispy/scene/cameras/panzoom.py +311 -0
- vispy/scene/cameras/perspective.py +338 -0
- vispy/scene/cameras/tests/__init__.py +0 -0
- vispy/scene/cameras/tests/test_cameras.py +27 -0
- vispy/scene/cameras/tests/test_link.py +53 -0
- vispy/scene/cameras/tests/test_perspective.py +122 -0
- vispy/scene/cameras/turntable.py +183 -0
- vispy/scene/canvas.py +639 -0
- vispy/scene/events.py +85 -0
- vispy/scene/node.py +644 -0
- vispy/scene/subscene.py +20 -0
- vispy/scene/tests/__init__.py +0 -0
- vispy/scene/tests/test_canvas.py +119 -0
- vispy/scene/tests/test_node.py +142 -0
- vispy/scene/tests/test_visuals.py +141 -0
- vispy/scene/visuals.py +276 -0
- vispy/scene/widgets/__init__.py +18 -0
- vispy/scene/widgets/anchor.py +25 -0
- vispy/scene/widgets/axis.py +88 -0
- vispy/scene/widgets/colorbar.py +176 -0
- vispy/scene/widgets/console.py +351 -0
- vispy/scene/widgets/grid.py +509 -0
- vispy/scene/widgets/label.py +50 -0
- vispy/scene/widgets/tests/__init__.py +0 -0
- vispy/scene/widgets/tests/test_colorbar.py +47 -0
- vispy/scene/widgets/viewbox.py +199 -0
- vispy/scene/widgets/widget.py +478 -0
- vispy/testing/__init__.py +51 -0
- vispy/testing/_runners.py +448 -0
- vispy/testing/_testing.py +416 -0
- vispy/testing/image_tester.py +494 -0
- vispy/testing/rendered_array_tester.py +85 -0
- vispy/testing/tests/__init__.py +0 -0
- vispy/testing/tests/test_testing.py +20 -0
- vispy/util/__init__.py +32 -0
- vispy/util/bunch.py +15 -0
- vispy/util/check_environment.py +57 -0
- vispy/util/config.py +490 -0
- vispy/util/dpi/__init__.py +19 -0
- vispy/util/dpi/_linux.py +69 -0
- vispy/util/dpi/_quartz.py +26 -0
- vispy/util/dpi/_win32.py +34 -0
- vispy/util/dpi/tests/__init__.py +0 -0
- vispy/util/dpi/tests/test_dpi.py +16 -0
- vispy/util/eq.py +41 -0
- vispy/util/event.py +774 -0
- vispy/util/fetching.py +276 -0
- vispy/util/filter.py +44 -0
- vispy/util/fonts/__init__.py +14 -0
- vispy/util/fonts/_freetype.py +73 -0
- vispy/util/fonts/_quartz.py +192 -0
- vispy/util/fonts/_triage.py +36 -0
- vispy/util/fonts/_vispy_fonts.py +20 -0
- vispy/util/fonts/_win32.py +105 -0
- vispy/util/fonts/data/OpenSans-Bold.ttf +0 -0
- vispy/util/fonts/data/OpenSans-BoldItalic.ttf +0 -0
- vispy/util/fonts/data/OpenSans-Italic.ttf +0 -0
- vispy/util/fonts/data/OpenSans-Regular.ttf +0 -0
- vispy/util/fonts/tests/__init__.py +0 -0
- vispy/util/fonts/tests/test_font.py +45 -0
- vispy/util/fourier.py +69 -0
- vispy/util/frozen.py +25 -0
- vispy/util/gallery_scraper.py +268 -0
- vispy/util/keys.py +91 -0
- vispy/util/logs.py +358 -0
- vispy/util/osmesa_gl.py +17 -0
- vispy/util/profiler.py +135 -0
- vispy/util/ptime.py +16 -0
- vispy/util/quaternion.py +229 -0
- vispy/util/svg/__init__.py +18 -0
- vispy/util/svg/base.py +20 -0
- vispy/util/svg/color.py +219 -0
- vispy/util/svg/element.py +51 -0
- vispy/util/svg/geometry.py +478 -0
- vispy/util/svg/group.py +66 -0
- vispy/util/svg/length.py +81 -0
- vispy/util/svg/number.py +25 -0
- vispy/util/svg/path.py +332 -0
- vispy/util/svg/shapes.py +57 -0
- vispy/util/svg/style.py +59 -0
- vispy/util/svg/svg.py +40 -0
- vispy/util/svg/transform.py +223 -0
- vispy/util/svg/transformable.py +28 -0
- vispy/util/svg/viewport.py +73 -0
- vispy/util/tests/__init__.py +0 -0
- vispy/util/tests/test_config.py +58 -0
- vispy/util/tests/test_docstring_parameters.py +123 -0
- vispy/util/tests/test_emitter_group.py +262 -0
- vispy/util/tests/test_event_emitter.py +743 -0
- vispy/util/tests/test_fourier.py +35 -0
- vispy/util/tests/test_gallery_scraper.py +112 -0
- vispy/util/tests/test_import.py +127 -0
- vispy/util/tests/test_key.py +22 -0
- vispy/util/tests/test_logging.py +45 -0
- vispy/util/tests/test_run.py +14 -0
- vispy/util/tests/test_transforms.py +42 -0
- vispy/util/tests/test_vispy.py +48 -0
- vispy/util/transforms.py +201 -0
- vispy/util/wrappers.py +155 -0
- vispy/version.py +21 -0
- vispy/visuals/__init__.py +50 -0
- vispy/visuals/_scalable_textures.py +487 -0
- vispy/visuals/axis.py +678 -0
- vispy/visuals/border.py +208 -0
- vispy/visuals/box.py +79 -0
- vispy/visuals/collections/__init__.py +30 -0
- vispy/visuals/collections/agg_fast_path_collection.py +219 -0
- vispy/visuals/collections/agg_path_collection.py +197 -0
- vispy/visuals/collections/agg_point_collection.py +52 -0
- vispy/visuals/collections/agg_segment_collection.py +142 -0
- vispy/visuals/collections/array_list.py +401 -0
- vispy/visuals/collections/base_collection.py +482 -0
- vispy/visuals/collections/collection.py +253 -0
- vispy/visuals/collections/path_collection.py +23 -0
- vispy/visuals/collections/point_collection.py +19 -0
- vispy/visuals/collections/polygon_collection.py +25 -0
- vispy/visuals/collections/raw_path_collection.py +119 -0
- vispy/visuals/collections/raw_point_collection.py +113 -0
- vispy/visuals/collections/raw_polygon_collection.py +77 -0
- vispy/visuals/collections/raw_segment_collection.py +112 -0
- vispy/visuals/collections/raw_triangle_collection.py +78 -0
- vispy/visuals/collections/segment_collection.py +19 -0
- vispy/visuals/collections/triangle_collection.py +16 -0
- vispy/visuals/collections/util.py +168 -0
- vispy/visuals/colorbar.py +699 -0
- vispy/visuals/cube.py +41 -0
- vispy/visuals/ellipse.py +162 -0
- vispy/visuals/filters/__init__.py +10 -0
- vispy/visuals/filters/base_filter.py +242 -0
- vispy/visuals/filters/clipper.py +60 -0
- vispy/visuals/filters/clipping_planes.py +122 -0
- vispy/visuals/filters/color.py +181 -0
- vispy/visuals/filters/markers.py +28 -0
- vispy/visuals/filters/mesh.py +801 -0
- vispy/visuals/filters/picking.py +60 -0
- vispy/visuals/filters/tests/__init__.py +3 -0
- vispy/visuals/filters/tests/test_primitive_picking_filters.py +70 -0
- vispy/visuals/filters/tests/test_wireframe_filter.py +16 -0
- vispy/visuals/glsl/__init__.py +1 -0
- vispy/visuals/glsl/antialiasing.py +133 -0
- vispy/visuals/glsl/color.py +63 -0
- vispy/visuals/graphs/__init__.py +1 -0
- vispy/visuals/graphs/graph.py +240 -0
- vispy/visuals/graphs/layouts/__init__.py +55 -0
- vispy/visuals/graphs/layouts/circular.py +49 -0
- vispy/visuals/graphs/layouts/force_directed.py +211 -0
- vispy/visuals/graphs/layouts/networkx_layout.py +87 -0
- vispy/visuals/graphs/layouts/random.py +52 -0
- vispy/visuals/graphs/tests/__init__.py +1 -0
- vispy/visuals/graphs/tests/test_layouts.py +139 -0
- vispy/visuals/graphs/tests/test_networkx_layout.py +47 -0
- vispy/visuals/graphs/util.py +120 -0
- vispy/visuals/gridlines.py +161 -0
- vispy/visuals/gridmesh.py +98 -0
- vispy/visuals/histogram.py +58 -0
- vispy/visuals/image.py +701 -0
- vispy/visuals/image_complex.py +130 -0
- vispy/visuals/infinite_line.py +199 -0
- vispy/visuals/instanced_mesh.py +152 -0
- vispy/visuals/isocurve.py +213 -0
- vispy/visuals/isoline.py +241 -0
- vispy/visuals/isosurface.py +113 -0
- vispy/visuals/line/__init__.py +6 -0
- vispy/visuals/line/arrow.py +289 -0
- vispy/visuals/line/dash_atlas.py +90 -0
- vispy/visuals/line/line.py +545 -0
- vispy/visuals/line_plot.py +135 -0
- vispy/visuals/linear_region.py +199 -0
- vispy/visuals/markers.py +819 -0
- vispy/visuals/mesh.py +373 -0
- vispy/visuals/mesh_normals.py +159 -0
- vispy/visuals/plane.py +54 -0
- vispy/visuals/polygon.py +145 -0
- vispy/visuals/rectangle.py +196 -0
- vispy/visuals/regular_polygon.py +56 -0
- vispy/visuals/scrolling_lines.py +197 -0
- vispy/visuals/shaders/__init__.py +17 -0
- vispy/visuals/shaders/compiler.py +206 -0
- vispy/visuals/shaders/expression.py +99 -0
- vispy/visuals/shaders/function.py +788 -0
- vispy/visuals/shaders/multiprogram.py +145 -0
- vispy/visuals/shaders/parsing.py +140 -0
- vispy/visuals/shaders/program.py +161 -0
- vispy/visuals/shaders/shader_object.py +162 -0
- vispy/visuals/shaders/tests/__init__.py +0 -0
- vispy/visuals/shaders/tests/test_function.py +486 -0
- vispy/visuals/shaders/tests/test_multiprogram.py +78 -0
- vispy/visuals/shaders/tests/test_parsing.py +57 -0
- vispy/visuals/shaders/variable.py +272 -0
- vispy/visuals/spectrogram.py +169 -0
- vispy/visuals/sphere.py +80 -0
- vispy/visuals/surface_plot.py +192 -0
- vispy/visuals/tests/__init__.py +0 -0
- vispy/visuals/tests/test_arrows.py +109 -0
- vispy/visuals/tests/test_axis.py +120 -0
- vispy/visuals/tests/test_collections.py +15 -0
- vispy/visuals/tests/test_colorbar.py +179 -0
- vispy/visuals/tests/test_colormap.py +97 -0
- vispy/visuals/tests/test_ellipse.py +122 -0
- vispy/visuals/tests/test_gridlines.py +30 -0
- vispy/visuals/tests/test_histogram.py +24 -0
- vispy/visuals/tests/test_image.py +392 -0
- vispy/visuals/tests/test_image_complex.py +36 -0
- vispy/visuals/tests/test_infinite_line.py +53 -0
- vispy/visuals/tests/test_instanced_mesh.py +50 -0
- vispy/visuals/tests/test_isosurface.py +22 -0
- vispy/visuals/tests/test_linear_region.py +152 -0
- vispy/visuals/tests/test_markers.py +54 -0
- vispy/visuals/tests/test_mesh.py +261 -0
- vispy/visuals/tests/test_mesh_normals.py +218 -0
- vispy/visuals/tests/test_polygon.py +112 -0
- vispy/visuals/tests/test_rectangle.py +163 -0
- vispy/visuals/tests/test_regular_polygon.py +111 -0
- vispy/visuals/tests/test_scalable_textures.py +196 -0
- vispy/visuals/tests/test_sdf.py +73 -0
- vispy/visuals/tests/test_spectrogram.py +42 -0
- vispy/visuals/tests/test_surface_plot.py +57 -0
- vispy/visuals/tests/test_text.py +95 -0
- vispy/visuals/tests/test_volume.py +542 -0
- vispy/visuals/tests/test_windbarb.py +33 -0
- vispy/visuals/text/__init__.py +7 -0
- vispy/visuals/text/_sdf_cpu.cpython-313-darwin.so +0 -0
- vispy/visuals/text/_sdf_cpu.pyx +112 -0
- vispy/visuals/text/_sdf_gpu.py +316 -0
- vispy/visuals/text/text.py +675 -0
- vispy/visuals/transforms/__init__.py +34 -0
- vispy/visuals/transforms/_util.py +191 -0
- vispy/visuals/transforms/base_transform.py +233 -0
- vispy/visuals/transforms/chain.py +300 -0
- vispy/visuals/transforms/interactive.py +98 -0
- vispy/visuals/transforms/linear.py +564 -0
- vispy/visuals/transforms/nonlinear.py +398 -0
- vispy/visuals/transforms/tests/__init__.py +0 -0
- vispy/visuals/transforms/tests/test_transforms.py +243 -0
- vispy/visuals/transforms/transform_system.py +339 -0
- vispy/visuals/tube.py +173 -0
- vispy/visuals/visual.py +923 -0
- vispy/visuals/volume.py +1366 -0
- vispy/visuals/windbarb.py +291 -0
- vispy/visuals/xyz_axis.py +34 -0
- vispy-0.15.0.dist-info/METADATA +243 -0
- vispy-0.15.0.dist-info/RECORD +521 -0
- vispy-0.15.0.dist-info/WHEEL +6 -0
- vispy-0.15.0.dist-info/licenses/LICENSE.txt +36 -0
- vispy-0.15.0.dist-info/top_level.txt +1 -0
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# -*- coding: utf-8 -*-
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"""
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Jump flooding algoritm for EDT using GLSL code:
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Author: Stefan Gustavson (stefan.gustavson@gmail.com)
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2010-08-24. This code is in the public domain.
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Adapted to `vispy` by Eric Larson <larson.eric.d@gmail.com>.
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"""
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import numpy as np
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from ...gloo import (Program, FrameBuffer, VertexBuffer, Texture2D,
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set_viewport, set_state)
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vert_seed = """
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attribute vec2 a_position;
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attribute vec2 a_texcoord;
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varying vec2 v_uv;
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void main( void )
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{
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v_uv = a_texcoord.xy;
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gl_Position = vec4(a_position.xy, 0., 1.);
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}
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"""
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vert = """
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uniform float u_texw;
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uniform float u_texh;
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uniform float u_step;
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attribute vec2 a_position;
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attribute vec2 a_texcoord;
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varying float v_stepu;
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varying float v_stepv;
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varying vec2 v_uv;
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void main( void )
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{
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v_uv = a_texcoord.xy;
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v_stepu = u_step / u_texw; // Saves a division in the fragment shader
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v_stepv = u_step / u_texh;
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gl_Position = vec4(a_position.xy, 0., 1.);
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}
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"""
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frag_seed = """
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uniform sampler2D u_texture;
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varying vec2 v_uv;
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void main( void )
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{
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float pixel = texture2D(u_texture, v_uv).r;
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vec4 myzero = vec4(128. / 255., 128. / 255., 0., 0.); // Zero
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vec4 myinfinity = vec4(0., 0., 0., 0.); // Infinity
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// Pixels >= 0.5 are objects, others are background
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gl_FragColor = pixel >= 0.5 ? myzero : myinfinity;
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}
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"""
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frag_flood = """
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uniform sampler2D u_texture;
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varying float v_stepu;
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varying float v_stepv;
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varying vec2 v_uv;
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vec2 remap(vec4 floatdata) {
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vec2 scaleddata = vec2(floatdata.x * 65280. + floatdata.z * 255.,
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floatdata.y * 65280. + floatdata.w * 255.);
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return scaleddata / 32768. - 1.0;
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}
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vec4 remap_inv(vec2 floatvec) {
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vec2 data = (floatvec + 1.0) * 32768.;
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float x = floor(data.x / 256.);
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float y = floor(data.y / 256.);
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return vec4(x, y, data.x - x * 256., data.y - y * 256.) / 255.;
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}
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void main( void )
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{
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// Search for better distance vectors among 8 candidates
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vec2 stepvec; // Relative offset to candidate being tested
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vec2 newvec; // Absolute position of that candidate
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vec3 newseed; // Closest point from that candidate (.xy) and its dist (.z)
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vec3 bestseed; // Closest seed so far
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bestseed.xy = remap(texture2D(u_texture, v_uv).rgba);
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bestseed.z = length(bestseed.xy);
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stepvec = vec2(-v_stepu, -v_stepv);
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newvec = v_uv + stepvec;
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if (all(bvec4(lessThan(newvec, vec2(1.0)), greaterThan(newvec, vec2(0.0))))){
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newseed.xy = remap(texture2D(u_texture, newvec).rgba);
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if(newseed.x > -0.99999) { // if the new seed is not "indeterminate dist"
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newseed.xy = newseed.xy + stepvec;
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newseed.z = length(newseed.xy);
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if(newseed.z < bestseed.z) {
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bestseed = newseed;
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}
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}
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}
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stepvec = vec2(-v_stepu, 0.0);
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newvec = v_uv + stepvec;
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if (all(bvec4(lessThan(newvec, vec2(1.0)), greaterThan(newvec, vec2(0.0))))){
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newseed.xy = remap(texture2D(u_texture, newvec).rgba);
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if(newseed.x > -0.99999) { // if the new seed is not "indeterminate dist"
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newseed.xy = newseed.xy + stepvec;
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newseed.z = length(newseed.xy);
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if(newseed.z < bestseed.z) {
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bestseed = newseed;
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}
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}
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}
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stepvec = vec2(-v_stepu, v_stepv);
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newvec = v_uv + stepvec;
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if (all(bvec4(lessThan(newvec, vec2(1.0)), greaterThan(newvec, vec2(0.0))))){
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newseed.xy = remap(texture2D(u_texture, newvec).rgba);
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if(newseed.x > -0.99999) { // if the new seed is not "indeterminate dist"
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newseed.xy = newseed.xy + stepvec;
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newseed.z = length(newseed.xy);
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if(newseed.z < bestseed.z) {
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bestseed = newseed;
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}
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}
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}
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stepvec = vec2(0.0, -v_stepv);
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newvec = v_uv + stepvec;
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if (all(bvec4(lessThan(newvec, vec2(1.0)), greaterThan(newvec, vec2(0.0))))){
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newseed.xy = remap(texture2D(u_texture, newvec).rgba);
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if(newseed.x > -0.99999) { // if the new seed is not "indeterminate dist"
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newseed.xy = newseed.xy + stepvec;
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newseed.z = length(newseed.xy);
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if(newseed.z < bestseed.z) {
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bestseed = newseed;
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}
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}
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}
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stepvec = vec2(0.0, v_stepv);
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newvec = v_uv + stepvec;
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if (all(bvec4(lessThan(newvec, vec2(1.0)), greaterThan(newvec, vec2(0.0))))){
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newseed.xy = remap(texture2D(u_texture, newvec).rgba);
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if(newseed.x > -0.99999) { // if the new seed is not "indeterminate dist"
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newseed.xy = newseed.xy + stepvec;
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newseed.z = length(newseed.xy);
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if(newseed.z < bestseed.z) {
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bestseed = newseed;
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}
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}
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}
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stepvec = vec2(v_stepu, -v_stepv);
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newvec = v_uv + stepvec;
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if (all(bvec4(lessThan(newvec, vec2(1.0)), greaterThan(newvec, vec2(0.0))))){
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newseed.xy = remap(texture2D(u_texture, newvec).rgba);
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if(newseed.x > -0.99999) { // if the new seed is not "indeterminate dist"
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newseed.xy = newseed.xy + stepvec;
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newseed.z = length(newseed.xy);
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if(newseed.z < bestseed.z) {
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bestseed = newseed;
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}
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}
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}
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stepvec = vec2(v_stepu, 0.0);
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newvec = v_uv + stepvec;
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if (all(bvec4(lessThan(newvec, vec2(1.0)), greaterThan(newvec, vec2(0.0))))){
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newseed.xy = remap(texture2D(u_texture, newvec).rgba);
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if(newseed.x > -0.99999) { // if the new seed is not "indeterminate dist"
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newseed.xy = newseed.xy + stepvec;
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newseed.z = length(newseed.xy);
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if(newseed.z < bestseed.z) {
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bestseed = newseed;
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}
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}
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}
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stepvec = vec2(v_stepu, v_stepv);
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newvec = v_uv + stepvec;
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if (all(bvec4(lessThan(newvec, vec2(1.0)), greaterThan(newvec, vec2(0.0))))){
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newseed.xy = remap(texture2D(u_texture, newvec).rgba);
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if(newseed.x > -0.99999) { // if the new seed is not "indeterminate dist"
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newseed.xy = newseed.xy + stepvec;
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newseed.z = length(newseed.xy);
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if(newseed.z < bestseed.z) {
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bestseed = newseed;
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}
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}
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}
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gl_FragColor = remap_inv(bestseed.xy);
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}
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"""
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frag_insert = """
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uniform sampler2D u_texture;
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uniform sampler2D u_pos_texture;
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uniform sampler2D u_neg_texture;
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varying float v_stepu;
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varying float v_stepv;
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varying vec2 v_uv;
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vec2 remap(vec4 floatdata) {
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vec2 scaled_data = vec2(floatdata.x * 65280. + floatdata.z * 255.,
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floatdata.y * 65280. + floatdata.w * 255.);
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return scaled_data / 32768. - 1.0;
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}
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void main( void )
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{
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float pixel = texture2D(u_texture, v_uv).r;
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// convert distance from normalized units -> pixels
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vec2 rescale = vec2(v_stepu, v_stepv);
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float shrink = 8.;
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rescale = rescale * 256. / shrink;
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// Without the division, 1 RGB increment = 1 px distance
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vec2 pos_distvec = remap(texture2D(u_pos_texture, v_uv).rgba) / rescale;
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|
221
|
+
vec2 neg_distvec = remap(texture2D(u_neg_texture, v_uv).rgba) / rescale;
|
|
222
|
+
if (pixel <= 0.5)
|
|
223
|
+
gl_FragColor = vec4(0.5 - length(pos_distvec));
|
|
224
|
+
else
|
|
225
|
+
gl_FragColor = vec4(0.5 - (shrink - 1.) / 256. + length(neg_distvec));
|
|
226
|
+
}
|
|
227
|
+
"""
|
|
228
|
+
|
|
229
|
+
|
|
230
|
+
class SDFRendererGPU(object):
|
|
231
|
+
def __init__(self):
|
|
232
|
+
self.program_seed = Program(vert_seed, frag_seed)
|
|
233
|
+
self.program_flood = Program(vert, frag_flood)
|
|
234
|
+
self.program_insert = Program(vert, frag_insert)
|
|
235
|
+
self.programs = [self.program_seed, self.program_flood,
|
|
236
|
+
self.program_insert]
|
|
237
|
+
|
|
238
|
+
# Initialize variables
|
|
239
|
+
self.fbo_to = [FrameBuffer(), FrameBuffer(), FrameBuffer()]
|
|
240
|
+
vtype = np.dtype([('a_position', np.float32, 2),
|
|
241
|
+
('a_texcoord', np.float32, 2)])
|
|
242
|
+
vertices = np.zeros(4, dtype=vtype)
|
|
243
|
+
vertices['a_position'] = [[-1., -1.], [-1., 1.], [1., -1.], [1., 1.]]
|
|
244
|
+
vertices['a_texcoord'] = [[0., 0.], [0., 1.], [1., 0.], [1., 1.]]
|
|
245
|
+
vertices = VertexBuffer(vertices)
|
|
246
|
+
self.program_insert['u_step'] = 1.
|
|
247
|
+
for program in self.programs:
|
|
248
|
+
program.bind(vertices)
|
|
249
|
+
|
|
250
|
+
def render_to_texture(self, data, texture, offset, size):
|
|
251
|
+
"""Render a SDF to a texture at a given offset and size
|
|
252
|
+
|
|
253
|
+
Parameters
|
|
254
|
+
----------
|
|
255
|
+
data : array
|
|
256
|
+
Must be 2D with type np.ubyte.
|
|
257
|
+
texture : instance of Texture2D
|
|
258
|
+
The texture to render to.
|
|
259
|
+
offset : tuple of int
|
|
260
|
+
Offset (x, y) to render to inside the texture.
|
|
261
|
+
size : tuple of int
|
|
262
|
+
Size (w, h) to render inside the texture.
|
|
263
|
+
"""
|
|
264
|
+
assert isinstance(texture, Texture2D)
|
|
265
|
+
set_state(blend=False, depth_test=False)
|
|
266
|
+
|
|
267
|
+
# calculate the negative half (within object)
|
|
268
|
+
orig_tex = Texture2D(255 - data, format='luminance',
|
|
269
|
+
wrapping='clamp_to_edge', interpolation='nearest')
|
|
270
|
+
edf_neg_tex = self._render_edf(orig_tex)
|
|
271
|
+
|
|
272
|
+
# calculate positive half (outside object)
|
|
273
|
+
orig_tex[:, :, 0] = data
|
|
274
|
+
|
|
275
|
+
edf_pos_tex = self._render_edf(orig_tex)
|
|
276
|
+
|
|
277
|
+
# render final product to output texture
|
|
278
|
+
self.program_insert['u_texture'] = orig_tex
|
|
279
|
+
self.program_insert['u_pos_texture'] = edf_pos_tex
|
|
280
|
+
self.program_insert['u_neg_texture'] = edf_neg_tex
|
|
281
|
+
self.fbo_to[-1].color_buffer = texture
|
|
282
|
+
with self.fbo_to[-1]:
|
|
283
|
+
set_viewport(tuple(offset) + tuple(size))
|
|
284
|
+
self.program_insert.draw('triangle_strip')
|
|
285
|
+
|
|
286
|
+
def _render_edf(self, orig_tex):
|
|
287
|
+
"""Render an EDF to a texture"""
|
|
288
|
+
# Set up the necessary textures
|
|
289
|
+
sdf_size = orig_tex.shape[:2]
|
|
290
|
+
|
|
291
|
+
comp_texs = []
|
|
292
|
+
for _ in range(2):
|
|
293
|
+
tex = Texture2D(sdf_size + (4,), format='rgba',
|
|
294
|
+
interpolation='nearest', wrapping='clamp_to_edge')
|
|
295
|
+
comp_texs.append(tex)
|
|
296
|
+
self.fbo_to[0].color_buffer = comp_texs[0]
|
|
297
|
+
self.fbo_to[1].color_buffer = comp_texs[1]
|
|
298
|
+
for program in self.programs[1:]: # program_seed does not need this
|
|
299
|
+
program['u_texh'], program['u_texw'] = sdf_size
|
|
300
|
+
|
|
301
|
+
# Do the rendering
|
|
302
|
+
last_rend = 0
|
|
303
|
+
with self.fbo_to[last_rend]:
|
|
304
|
+
set_viewport(0, 0, sdf_size[1], sdf_size[0])
|
|
305
|
+
self.program_seed['u_texture'] = orig_tex
|
|
306
|
+
self.program_seed.draw('triangle_strip')
|
|
307
|
+
stepsize = (np.array(sdf_size) // 2).max()
|
|
308
|
+
while stepsize > 0:
|
|
309
|
+
self.program_flood['u_step'] = stepsize
|
|
310
|
+
self.program_flood['u_texture'] = comp_texs[last_rend]
|
|
311
|
+
last_rend = 1 if last_rend == 0 else 0
|
|
312
|
+
with self.fbo_to[last_rend]:
|
|
313
|
+
set_viewport(0, 0, sdf_size[1], sdf_size[0])
|
|
314
|
+
self.program_flood.draw('triangle_strip')
|
|
315
|
+
stepsize //= 2
|
|
316
|
+
return comp_texs[last_rend]
|