vispy 0.14.0__cp311-cp311-macosx_11_0_arm64.whl
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- vispy/__init__.py +33 -0
- vispy/app/__init__.py +15 -0
- vispy/app/_default_app.py +76 -0
- vispy/app/_detect_eventloop.py +148 -0
- vispy/app/application.py +263 -0
- vispy/app/backends/__init__.py +52 -0
- vispy/app/backends/_egl.py +264 -0
- vispy/app/backends/_glfw.py +513 -0
- vispy/app/backends/_jupyter_rfb.py +278 -0
- vispy/app/backends/_offscreen_util.py +121 -0
- vispy/app/backends/_osmesa.py +235 -0
- vispy/app/backends/_pyglet.py +451 -0
- vispy/app/backends/_pyqt4.py +36 -0
- vispy/app/backends/_pyqt5.py +36 -0
- vispy/app/backends/_pyqt6.py +40 -0
- vispy/app/backends/_pyside.py +37 -0
- vispy/app/backends/_pyside2.py +52 -0
- vispy/app/backends/_pyside6.py +53 -0
- vispy/app/backends/_qt.py +968 -0
- vispy/app/backends/_sdl2.py +444 -0
- vispy/app/backends/_template.py +244 -0
- vispy/app/backends/_test.py +8 -0
- vispy/app/backends/_tk.py +800 -0
- vispy/app/backends/_wx.py +476 -0
- vispy/app/backends/tests/__init__.py +0 -0
- vispy/app/backends/tests/test_offscreen_util.py +52 -0
- vispy/app/backends/tests/test_rfb.py +77 -0
- vispy/app/base.py +294 -0
- vispy/app/canvas.py +828 -0
- vispy/app/qt.py +92 -0
- vispy/app/tests/__init__.py +0 -0
- vispy/app/tests/qt-designer.ui +58 -0
- vispy/app/tests/test_app.py +442 -0
- vispy/app/tests/test_backends.py +164 -0
- vispy/app/tests/test_canvas.py +122 -0
- vispy/app/tests/test_context.py +92 -0
- vispy/app/tests/test_qt.py +47 -0
- vispy/app/tests/test_simultaneous.py +134 -0
- vispy/app/timer.py +174 -0
- vispy/color/__init__.py +17 -0
- vispy/color/_color_dict.py +193 -0
- vispy/color/color_array.py +447 -0
- vispy/color/color_space.py +181 -0
- vispy/color/colormap.py +1134 -0
- vispy/color/tests/__init__.py +0 -0
- vispy/color/tests/test_color.py +352 -0
- vispy/conftest.py +12 -0
- vispy/ext/__init__.py +0 -0
- vispy/ext/cocoapy.py +1542 -0
- vispy/ext/cubehelix.py +138 -0
- vispy/ext/egl.py +375 -0
- vispy/ext/fontconfig.py +118 -0
- vispy/ext/gdi32plus.py +206 -0
- vispy/ext/osmesa.py +105 -0
- vispy/geometry/__init__.py +23 -0
- vispy/geometry/_triangulation_debugger.py +171 -0
- vispy/geometry/calculations.py +134 -0
- vispy/geometry/curves.py +399 -0
- vispy/geometry/generation.py +643 -0
- vispy/geometry/isocurve.py +175 -0
- vispy/geometry/isosurface.py +465 -0
- vispy/geometry/meshdata.py +698 -0
- vispy/geometry/normals.py +78 -0
- vispy/geometry/parametric.py +56 -0
- vispy/geometry/polygon.py +137 -0
- vispy/geometry/rect.py +210 -0
- vispy/geometry/tests/__init__.py +0 -0
- vispy/geometry/tests/test_calculations.py +23 -0
- vispy/geometry/tests/test_generation.py +56 -0
- vispy/geometry/tests/test_meshdata.py +106 -0
- vispy/geometry/tests/test_triangulation.py +506 -0
- vispy/geometry/torusknot.py +142 -0
- vispy/geometry/triangulation.py +876 -0
- vispy/gloo/__init__.py +56 -0
- vispy/gloo/buffer.py +505 -0
- vispy/gloo/context.py +272 -0
- vispy/gloo/framebuffer.py +257 -0
- vispy/gloo/gl/__init__.py +234 -0
- vispy/gloo/gl/_constants.py +332 -0
- vispy/gloo/gl/_es2.py +986 -0
- vispy/gloo/gl/_gl2.py +1365 -0
- vispy/gloo/gl/_proxy.py +499 -0
- vispy/gloo/gl/_pyopengl2.py +362 -0
- vispy/gloo/gl/dummy.py +24 -0
- vispy/gloo/gl/es2.py +62 -0
- vispy/gloo/gl/gl2.py +98 -0
- vispy/gloo/gl/glplus.py +168 -0
- vispy/gloo/gl/pyopengl2.py +97 -0
- vispy/gloo/gl/tests/__init__.py +0 -0
- vispy/gloo/gl/tests/test_basics.py +282 -0
- vispy/gloo/gl/tests/test_functionality.py +566 -0
- vispy/gloo/gl/tests/test_names.py +246 -0
- vispy/gloo/gl/tests/test_use.py +71 -0
- vispy/gloo/glir.py +1816 -0
- vispy/gloo/globject.py +101 -0
- vispy/gloo/preprocessor.py +67 -0
- vispy/gloo/program.py +543 -0
- vispy/gloo/tests/__init__.py +0 -0
- vispy/gloo/tests/test_buffer.py +558 -0
- vispy/gloo/tests/test_context.py +119 -0
- vispy/gloo/tests/test_framebuffer.py +195 -0
- vispy/gloo/tests/test_glir.py +307 -0
- vispy/gloo/tests/test_globject.py +35 -0
- vispy/gloo/tests/test_program.py +302 -0
- vispy/gloo/tests/test_texture.py +732 -0
- vispy/gloo/tests/test_use_gloo.py +187 -0
- vispy/gloo/tests/test_util.py +60 -0
- vispy/gloo/tests/test_wrappers.py +261 -0
- vispy/gloo/texture.py +1045 -0
- vispy/gloo/util.py +129 -0
- vispy/gloo/wrappers.py +762 -0
- vispy/glsl/__init__.py +42 -0
- vispy/glsl/antialias/antialias.glsl +7 -0
- vispy/glsl/antialias/cap-butt.glsl +31 -0
- vispy/glsl/antialias/cap-round.glsl +29 -0
- vispy/glsl/antialias/cap-square.glsl +30 -0
- vispy/glsl/antialias/cap-triangle-in.glsl +30 -0
- vispy/glsl/antialias/cap-triangle-out.glsl +30 -0
- vispy/glsl/antialias/cap.glsl +67 -0
- vispy/glsl/antialias/caps.glsl +67 -0
- vispy/glsl/antialias/filled.glsl +50 -0
- vispy/glsl/antialias/outline.glsl +40 -0
- vispy/glsl/antialias/stroke.glsl +43 -0
- vispy/glsl/arrowheads/angle.glsl +99 -0
- vispy/glsl/arrowheads/arrowheads.frag +60 -0
- vispy/glsl/arrowheads/arrowheads.glsl +12 -0
- vispy/glsl/arrowheads/arrowheads.vert +83 -0
- vispy/glsl/arrowheads/curved.glsl +48 -0
- vispy/glsl/arrowheads/inhibitor.glsl +26 -0
- vispy/glsl/arrowheads/stealth.glsl +46 -0
- vispy/glsl/arrowheads/triangle.glsl +97 -0
- vispy/glsl/arrowheads/util.glsl +13 -0
- vispy/glsl/arrows/angle-30.glsl +12 -0
- vispy/glsl/arrows/angle-60.glsl +12 -0
- vispy/glsl/arrows/angle-90.glsl +12 -0
- vispy/glsl/arrows/arrow.frag +39 -0
- vispy/glsl/arrows/arrow.vert +49 -0
- vispy/glsl/arrows/arrows.glsl +17 -0
- vispy/glsl/arrows/common.glsl +187 -0
- vispy/glsl/arrows/curved.glsl +63 -0
- vispy/glsl/arrows/stealth.glsl +50 -0
- vispy/glsl/arrows/triangle-30.glsl +12 -0
- vispy/glsl/arrows/triangle-60.glsl +12 -0
- vispy/glsl/arrows/triangle-90.glsl +12 -0
- vispy/glsl/arrows/util.glsl +98 -0
- vispy/glsl/build_spatial_filters.py +660 -0
- vispy/glsl/collections/agg-fast-path.frag +20 -0
- vispy/glsl/collections/agg-fast-path.vert +78 -0
- vispy/glsl/collections/agg-glyph.frag +60 -0
- vispy/glsl/collections/agg-glyph.vert +33 -0
- vispy/glsl/collections/agg-marker.frag +35 -0
- vispy/glsl/collections/agg-marker.vert +48 -0
- vispy/glsl/collections/agg-path.frag +55 -0
- vispy/glsl/collections/agg-path.vert +166 -0
- vispy/glsl/collections/agg-point.frag +21 -0
- vispy/glsl/collections/agg-point.vert +35 -0
- vispy/glsl/collections/agg-segment.frag +32 -0
- vispy/glsl/collections/agg-segment.vert +75 -0
- vispy/glsl/collections/marker.frag +38 -0
- vispy/glsl/collections/marker.vert +48 -0
- vispy/glsl/collections/raw-path.frag +15 -0
- vispy/glsl/collections/raw-path.vert +24 -0
- vispy/glsl/collections/raw-point.frag +14 -0
- vispy/glsl/collections/raw-point.vert +31 -0
- vispy/glsl/collections/raw-segment.frag +18 -0
- vispy/glsl/collections/raw-segment.vert +26 -0
- vispy/glsl/collections/raw-triangle.frag +13 -0
- vispy/glsl/collections/raw-triangle.vert +26 -0
- vispy/glsl/collections/sdf-glyph-ticks.vert +69 -0
- vispy/glsl/collections/sdf-glyph.frag +80 -0
- vispy/glsl/collections/sdf-glyph.vert +59 -0
- vispy/glsl/collections/tick-labels.vert +71 -0
- vispy/glsl/colormaps/autumn.glsl +20 -0
- vispy/glsl/colormaps/blues.glsl +20 -0
- vispy/glsl/colormaps/color-space.glsl +17 -0
- vispy/glsl/colormaps/colormaps.glsl +24 -0
- vispy/glsl/colormaps/cool.glsl +20 -0
- vispy/glsl/colormaps/fire.glsl +21 -0
- vispy/glsl/colormaps/gray.glsl +20 -0
- vispy/glsl/colormaps/greens.glsl +20 -0
- vispy/glsl/colormaps/hot.glsl +22 -0
- vispy/glsl/colormaps/ice.glsl +20 -0
- vispy/glsl/colormaps/icefire.glsl +23 -0
- vispy/glsl/colormaps/parse.py +40 -0
- vispy/glsl/colormaps/reds.glsl +20 -0
- vispy/glsl/colormaps/spring.glsl +20 -0
- vispy/glsl/colormaps/summer.glsl +20 -0
- vispy/glsl/colormaps/user.glsl +22 -0
- vispy/glsl/colormaps/util.glsl +41 -0
- vispy/glsl/colormaps/wheel.glsl +21 -0
- vispy/glsl/colormaps/winter.glsl +20 -0
- vispy/glsl/lines/agg.frag +320 -0
- vispy/glsl/lines/agg.vert +241 -0
- vispy/glsl/markers/arrow.glsl +12 -0
- vispy/glsl/markers/asterisk.glsl +16 -0
- vispy/glsl/markers/chevron.glsl +14 -0
- vispy/glsl/markers/clover.glsl +20 -0
- vispy/glsl/markers/club.glsl +31 -0
- vispy/glsl/markers/cross.glsl +17 -0
- vispy/glsl/markers/diamond.glsl +12 -0
- vispy/glsl/markers/disc.glsl +9 -0
- vispy/glsl/markers/ellipse.glsl +67 -0
- vispy/glsl/markers/hbar.glsl +9 -0
- vispy/glsl/markers/heart.glsl +15 -0
- vispy/glsl/markers/infinity.glsl +15 -0
- vispy/glsl/markers/marker-sdf.frag +74 -0
- vispy/glsl/markers/marker-sdf.vert +41 -0
- vispy/glsl/markers/marker.frag +36 -0
- vispy/glsl/markers/marker.vert +46 -0
- vispy/glsl/markers/markers.glsl +24 -0
- vispy/glsl/markers/pin.glsl +18 -0
- vispy/glsl/markers/ring.glsl +11 -0
- vispy/glsl/markers/spade.glsl +28 -0
- vispy/glsl/markers/square.glsl +10 -0
- vispy/glsl/markers/tag.glsl +11 -0
- vispy/glsl/markers/triangle.glsl +14 -0
- vispy/glsl/markers/vbar.glsl +9 -0
- vispy/glsl/math/circle-through-2-points.glsl +30 -0
- vispy/glsl/math/constants.glsl +48 -0
- vispy/glsl/math/double.glsl +114 -0
- vispy/glsl/math/functions.glsl +20 -0
- vispy/glsl/math/point-to-line-distance.glsl +31 -0
- vispy/glsl/math/point-to-line-projection.glsl +29 -0
- vispy/glsl/math/signed-line-distance.glsl +27 -0
- vispy/glsl/math/signed-segment-distance.glsl +30 -0
- vispy/glsl/misc/regular-grid.frag +244 -0
- vispy/glsl/misc/spatial-filters.frag +1407 -0
- vispy/glsl/misc/viewport-NDC.glsl +20 -0
- vispy/glsl/transforms/azimuthal-equal-area.glsl +32 -0
- vispy/glsl/transforms/azimuthal-equidistant.glsl +38 -0
- vispy/glsl/transforms/hammer.glsl +44 -0
- vispy/glsl/transforms/identity.glsl +6 -0
- vispy/glsl/transforms/identity_forward.glsl +23 -0
- vispy/glsl/transforms/identity_inverse.glsl +23 -0
- vispy/glsl/transforms/linear-scale.glsl +127 -0
- vispy/glsl/transforms/log-scale.glsl +126 -0
- vispy/glsl/transforms/mercator-transverse-forward.glsl +40 -0
- vispy/glsl/transforms/mercator-transverse-inverse.glsl +40 -0
- vispy/glsl/transforms/panzoom.glsl +10 -0
- vispy/glsl/transforms/polar.glsl +41 -0
- vispy/glsl/transforms/position.glsl +44 -0
- vispy/glsl/transforms/power-scale.glsl +139 -0
- vispy/glsl/transforms/projection.glsl +7 -0
- vispy/glsl/transforms/pvm.glsl +13 -0
- vispy/glsl/transforms/rotate.glsl +45 -0
- vispy/glsl/transforms/trackball.glsl +15 -0
- vispy/glsl/transforms/translate.glsl +35 -0
- vispy/glsl/transforms/transverse_mercator.glsl +38 -0
- vispy/glsl/transforms/viewport-clipping.glsl +14 -0
- vispy/glsl/transforms/viewport-transform.glsl +16 -0
- vispy/glsl/transforms/viewport.glsl +50 -0
- vispy/glsl/transforms/x.glsl +24 -0
- vispy/glsl/transforms/y.glsl +19 -0
- vispy/glsl/transforms/z.glsl +14 -0
- vispy/io/__init__.py +20 -0
- vispy/io/_data/spatial-filters.npy +0 -0
- vispy/io/datasets.py +94 -0
- vispy/io/image.py +231 -0
- vispy/io/mesh.py +122 -0
- vispy/io/stl.py +167 -0
- vispy/io/tests/__init__.py +0 -0
- vispy/io/tests/test_image.py +47 -0
- vispy/io/tests/test_io.py +121 -0
- vispy/io/wavefront.py +350 -0
- vispy/plot/__init__.py +36 -0
- vispy/plot/fig.py +58 -0
- vispy/plot/plotwidget.py +522 -0
- vispy/plot/tests/__init__.py +0 -0
- vispy/plot/tests/test_plot.py +46 -0
- vispy/scene/__init__.py +43 -0
- vispy/scene/cameras/__init__.py +27 -0
- vispy/scene/cameras/_base.py +38 -0
- vispy/scene/cameras/arcball.py +106 -0
- vispy/scene/cameras/base_camera.py +538 -0
- vispy/scene/cameras/fly.py +474 -0
- vispy/scene/cameras/magnify.py +163 -0
- vispy/scene/cameras/panzoom.py +308 -0
- vispy/scene/cameras/perspective.py +333 -0
- vispy/scene/cameras/tests/__init__.py +0 -0
- vispy/scene/cameras/tests/test_cameras.py +27 -0
- vispy/scene/cameras/tests/test_link.py +53 -0
- vispy/scene/cameras/tests/test_perspective.py +122 -0
- vispy/scene/cameras/turntable.py +173 -0
- vispy/scene/canvas.py +639 -0
- vispy/scene/events.py +85 -0
- vispy/scene/node.py +644 -0
- vispy/scene/subscene.py +20 -0
- vispy/scene/tests/__init__.py +0 -0
- vispy/scene/tests/test_canvas.py +119 -0
- vispy/scene/tests/test_node.py +142 -0
- vispy/scene/tests/test_visuals.py +141 -0
- vispy/scene/visuals.py +276 -0
- vispy/scene/widgets/__init__.py +18 -0
- vispy/scene/widgets/anchor.py +25 -0
- vispy/scene/widgets/axis.py +88 -0
- vispy/scene/widgets/colorbar.py +176 -0
- vispy/scene/widgets/console.py +351 -0
- vispy/scene/widgets/grid.py +509 -0
- vispy/scene/widgets/label.py +50 -0
- vispy/scene/widgets/tests/__init__.py +0 -0
- vispy/scene/widgets/tests/test_colorbar.py +47 -0
- vispy/scene/widgets/viewbox.py +199 -0
- vispy/scene/widgets/widget.py +478 -0
- vispy/testing/__init__.py +51 -0
- vispy/testing/_runners.py +446 -0
- vispy/testing/_testing.py +416 -0
- vispy/testing/image_tester.py +473 -0
- vispy/testing/rendered_array_tester.py +85 -0
- vispy/testing/tests/__init__.py +0 -0
- vispy/testing/tests/test_testing.py +20 -0
- vispy/util/__init__.py +17 -0
- vispy/util/bunch.py +15 -0
- vispy/util/check_environment.py +57 -0
- vispy/util/config.py +490 -0
- vispy/util/dpi/__init__.py +19 -0
- vispy/util/dpi/_linux.py +69 -0
- vispy/util/dpi/_quartz.py +26 -0
- vispy/util/dpi/_win32.py +34 -0
- vispy/util/dpi/tests/__init__.py +0 -0
- vispy/util/dpi/tests/test_dpi.py +16 -0
- vispy/util/eq.py +41 -0
- vispy/util/event.py +774 -0
- vispy/util/fetching.py +276 -0
- vispy/util/filter.py +44 -0
- vispy/util/fonts/__init__.py +14 -0
- vispy/util/fonts/_freetype.py +73 -0
- vispy/util/fonts/_quartz.py +192 -0
- vispy/util/fonts/_triage.py +36 -0
- vispy/util/fonts/_vispy_fonts.py +20 -0
- vispy/util/fonts/_win32.py +105 -0
- vispy/util/fonts/data/OpenSans-Bold.ttf +0 -0
- vispy/util/fonts/data/OpenSans-BoldItalic.ttf +0 -0
- vispy/util/fonts/data/OpenSans-Italic.ttf +0 -0
- vispy/util/fonts/data/OpenSans-Regular.ttf +0 -0
- vispy/util/fonts/tests/__init__.py +0 -0
- vispy/util/fonts/tests/test_font.py +45 -0
- vispy/util/fourier.py +69 -0
- vispy/util/frozen.py +25 -0
- vispy/util/gallery_scraper.py +268 -0
- vispy/util/keys.py +91 -0
- vispy/util/logs.py +358 -0
- vispy/util/osmesa_gl.py +17 -0
- vispy/util/profiler.py +135 -0
- vispy/util/ptime.py +16 -0
- vispy/util/quaternion.py +229 -0
- vispy/util/svg/__init__.py +18 -0
- vispy/util/svg/base.py +20 -0
- vispy/util/svg/color.py +219 -0
- vispy/util/svg/element.py +51 -0
- vispy/util/svg/geometry.py +478 -0
- vispy/util/svg/group.py +66 -0
- vispy/util/svg/length.py +81 -0
- vispy/util/svg/number.py +25 -0
- vispy/util/svg/path.py +332 -0
- vispy/util/svg/shapes.py +57 -0
- vispy/util/svg/style.py +59 -0
- vispy/util/svg/svg.py +40 -0
- vispy/util/svg/transform.py +223 -0
- vispy/util/svg/transformable.py +28 -0
- vispy/util/svg/viewport.py +73 -0
- vispy/util/tests/__init__.py +0 -0
- vispy/util/tests/test_config.py +58 -0
- vispy/util/tests/test_docstring_parameters.py +123 -0
- vispy/util/tests/test_emitter_group.py +262 -0
- vispy/util/tests/test_event_emitter.py +743 -0
- vispy/util/tests/test_fourier.py +35 -0
- vispy/util/tests/test_gallery_scraper.py +112 -0
- vispy/util/tests/test_import.py +127 -0
- vispy/util/tests/test_key.py +22 -0
- vispy/util/tests/test_logging.py +45 -0
- vispy/util/tests/test_run.py +14 -0
- vispy/util/tests/test_transforms.py +42 -0
- vispy/util/tests/test_vispy.py +48 -0
- vispy/util/transforms.py +201 -0
- vispy/util/wrappers.py +155 -0
- vispy/version.py +4 -0
- vispy/visuals/__init__.py +50 -0
- vispy/visuals/_scalable_textures.py +485 -0
- vispy/visuals/axis.py +678 -0
- vispy/visuals/border.py +208 -0
- vispy/visuals/box.py +79 -0
- vispy/visuals/collections/__init__.py +30 -0
- vispy/visuals/collections/agg_fast_path_collection.py +219 -0
- vispy/visuals/collections/agg_path_collection.py +197 -0
- vispy/visuals/collections/agg_point_collection.py +52 -0
- vispy/visuals/collections/agg_segment_collection.py +142 -0
- vispy/visuals/collections/array_list.py +401 -0
- vispy/visuals/collections/base_collection.py +482 -0
- vispy/visuals/collections/collection.py +253 -0
- vispy/visuals/collections/path_collection.py +23 -0
- vispy/visuals/collections/point_collection.py +19 -0
- vispy/visuals/collections/polygon_collection.py +25 -0
- vispy/visuals/collections/raw_path_collection.py +119 -0
- vispy/visuals/collections/raw_point_collection.py +113 -0
- vispy/visuals/collections/raw_polygon_collection.py +77 -0
- vispy/visuals/collections/raw_segment_collection.py +112 -0
- vispy/visuals/collections/raw_triangle_collection.py +78 -0
- vispy/visuals/collections/segment_collection.py +19 -0
- vispy/visuals/collections/triangle_collection.py +16 -0
- vispy/visuals/collections/util.py +168 -0
- vispy/visuals/colorbar.py +699 -0
- vispy/visuals/cube.py +41 -0
- vispy/visuals/ellipse.py +163 -0
- vispy/visuals/filters/__init__.py +10 -0
- vispy/visuals/filters/base_filter.py +242 -0
- vispy/visuals/filters/clipper.py +60 -0
- vispy/visuals/filters/clipping_planes.py +122 -0
- vispy/visuals/filters/color.py +181 -0
- vispy/visuals/filters/markers.py +28 -0
- vispy/visuals/filters/mesh.py +796 -0
- vispy/visuals/filters/picking.py +60 -0
- vispy/visuals/filters/tests/__init__.py +3 -0
- vispy/visuals/filters/tests/test_primitive_picking_filters.py +70 -0
- vispy/visuals/filters/tests/test_wireframe_filter.py +16 -0
- vispy/visuals/glsl/__init__.py +1 -0
- vispy/visuals/glsl/antialiasing.py +133 -0
- vispy/visuals/glsl/color.py +63 -0
- vispy/visuals/graphs/__init__.py +1 -0
- vispy/visuals/graphs/graph.py +240 -0
- vispy/visuals/graphs/layouts/__init__.py +55 -0
- vispy/visuals/graphs/layouts/circular.py +49 -0
- vispy/visuals/graphs/layouts/force_directed.py +211 -0
- vispy/visuals/graphs/layouts/networkx_layout.py +87 -0
- vispy/visuals/graphs/layouts/random.py +52 -0
- vispy/visuals/graphs/tests/__init__.py +1 -0
- vispy/visuals/graphs/tests/test_layouts.py +139 -0
- vispy/visuals/graphs/tests/test_networkx_layout.py +47 -0
- vispy/visuals/graphs/util.py +120 -0
- vispy/visuals/gridlines.py +105 -0
- vispy/visuals/gridmesh.py +98 -0
- vispy/visuals/histogram.py +58 -0
- vispy/visuals/image.py +688 -0
- vispy/visuals/image_complex.py +130 -0
- vispy/visuals/infinite_line.py +199 -0
- vispy/visuals/instanced_mesh.py +152 -0
- vispy/visuals/isocurve.py +213 -0
- vispy/visuals/isoline.py +241 -0
- vispy/visuals/isosurface.py +113 -0
- vispy/visuals/line/__init__.py +6 -0
- vispy/visuals/line/arrow.py +289 -0
- vispy/visuals/line/dash_atlas.py +90 -0
- vispy/visuals/line/line.py +545 -0
- vispy/visuals/line_plot.py +135 -0
- vispy/visuals/linear_region.py +199 -0
- vispy/visuals/markers.py +810 -0
- vispy/visuals/mesh.py +373 -0
- vispy/visuals/mesh_normals.py +159 -0
- vispy/visuals/plane.py +54 -0
- vispy/visuals/polygon.py +145 -0
- vispy/visuals/rectangle.py +196 -0
- vispy/visuals/regular_polygon.py +56 -0
- vispy/visuals/scrolling_lines.py +197 -0
- vispy/visuals/shaders/__init__.py +17 -0
- vispy/visuals/shaders/compiler.py +206 -0
- vispy/visuals/shaders/expression.py +99 -0
- vispy/visuals/shaders/function.py +788 -0
- vispy/visuals/shaders/multiprogram.py +145 -0
- vispy/visuals/shaders/parsing.py +140 -0
- vispy/visuals/shaders/program.py +161 -0
- vispy/visuals/shaders/shader_object.py +162 -0
- vispy/visuals/shaders/tests/__init__.py +0 -0
- vispy/visuals/shaders/tests/test_function.py +486 -0
- vispy/visuals/shaders/tests/test_multiprogram.py +78 -0
- vispy/visuals/shaders/tests/test_parsing.py +57 -0
- vispy/visuals/shaders/variable.py +272 -0
- vispy/visuals/spectrogram.py +169 -0
- vispy/visuals/sphere.py +80 -0
- vispy/visuals/surface_plot.py +192 -0
- vispy/visuals/tests/__init__.py +0 -0
- vispy/visuals/tests/test_arrows.py +109 -0
- vispy/visuals/tests/test_axis.py +120 -0
- vispy/visuals/tests/test_collections.py +15 -0
- vispy/visuals/tests/test_colorbar.py +179 -0
- vispy/visuals/tests/test_colormap.py +97 -0
- vispy/visuals/tests/test_ellipse.py +122 -0
- vispy/visuals/tests/test_histogram.py +24 -0
- vispy/visuals/tests/test_image.py +390 -0
- vispy/visuals/tests/test_image_complex.py +36 -0
- vispy/visuals/tests/test_infinite_line.py +53 -0
- vispy/visuals/tests/test_instanced_mesh.py +50 -0
- vispy/visuals/tests/test_isosurface.py +22 -0
- vispy/visuals/tests/test_linear_region.py +152 -0
- vispy/visuals/tests/test_markers.py +54 -0
- vispy/visuals/tests/test_mesh.py +261 -0
- vispy/visuals/tests/test_mesh_normals.py +218 -0
- vispy/visuals/tests/test_polygon.py +112 -0
- vispy/visuals/tests/test_rectangle.py +163 -0
- vispy/visuals/tests/test_regular_polygon.py +111 -0
- vispy/visuals/tests/test_scalable_textures.py +180 -0
- vispy/visuals/tests/test_sdf.py +73 -0
- vispy/visuals/tests/test_spectrogram.py +42 -0
- vispy/visuals/tests/test_text.py +95 -0
- vispy/visuals/tests/test_volume.py +542 -0
- vispy/visuals/tests/test_windbarb.py +33 -0
- vispy/visuals/text/__init__.py +7 -0
- vispy/visuals/text/_sdf_cpu.cpython-311-darwin.so +0 -0
- vispy/visuals/text/_sdf_cpu.pyx +110 -0
- vispy/visuals/text/_sdf_gpu.py +316 -0
- vispy/visuals/text/text.py +675 -0
- vispy/visuals/transforms/__init__.py +34 -0
- vispy/visuals/transforms/_util.py +191 -0
- vispy/visuals/transforms/base_transform.py +233 -0
- vispy/visuals/transforms/chain.py +300 -0
- vispy/visuals/transforms/interactive.py +98 -0
- vispy/visuals/transforms/linear.py +564 -0
- vispy/visuals/transforms/nonlinear.py +398 -0
- vispy/visuals/transforms/tests/__init__.py +0 -0
- vispy/visuals/transforms/tests/test_transforms.py +243 -0
- vispy/visuals/transforms/transform_system.py +339 -0
- vispy/visuals/tube.py +173 -0
- vispy/visuals/visual.py +923 -0
- vispy/visuals/volume.py +1335 -0
- vispy/visuals/windbarb.py +291 -0
- vispy/visuals/xyz_axis.py +34 -0
- vispy-0.14.0.dist-info/LICENSE.txt +36 -0
- vispy-0.14.0.dist-info/METADATA +218 -0
- vispy-0.14.0.dist-info/RECORD +519 -0
- vispy-0.14.0.dist-info/WHEEL +5 -0
- vispy-0.14.0.dist-info/top_level.txt +1 -0
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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# -----------------------------------------------------------------------------
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# glumpy is an OpenGL framework for the fast visualization of numpy arrays.
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# Copyright (C) 2009-2011 Nicolas P. Rougier. All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# 1. Redistributions of source code must retain the above copyright notice,
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# this list of conditions and the following disclaimer.
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#
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# 2. Redistributions in binary form must reproduce the above copyright
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# notice, this list of conditions and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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#
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# THIS SOFTWARE IS PROVIDED BY NICOLAS P. ROUGIER ''AS IS'' AND ANY EXPRESS OR
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# IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL NICOLAS P. ROUGIER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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# INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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# (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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# ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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# THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#
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# The views and conclusions contained in the software and documentation are
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# those of the authors and should not be interpreted as representing official
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# policies, either expressed or implied, of Nicolas P. Rougier.
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# -----------------------------------------------------------------------------
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"""
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A filter is a shader that transform the current displayed texture. Since
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shaders cannot be easily serialized within the GPU, they have to be well
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structured on the python side such that we can possibly merge them into a
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single source code for both vertex and fragment. Consequently, there is a
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default code for both vertex and fragment with specific entry points such that
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filter knows where to insert their specific code (declarations, functions and
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call (or code) to be inserted in the main function).
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Spatial interpolation filter classes for OpenGL textures.
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Each filter generates a one-dimensional lookup table (weights value from 0 to
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ceil(radius)) that is uploaded to video memory (as a 1d texture) and is then
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read by the shader when necessary. It avoids computing weight values for each
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pixel. Furthemore, each 2D-convolution filter is separable and can be computed
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using 2 1D-convolution with same 1d-kernel (= the lookup table values).
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Available filters:
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- Nearest (radius 0.5)
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- Linear (radius 1)
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- Hanning (radius 1)
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- Hamming (radius 1)
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- Hermite (radius 1)
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- Kaiser (radius 1)
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- Quadric (radius 1.5)
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- Cubic (radius 2)
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- CatRom (radius 2)
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- Mitchell (radius 2)
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- Spline16 (radius 2)
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- Spline36 (radius 4)
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- Gaussian (radius 2)
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- Bessel (radius 3.2383)
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- Sinc (radius 4)
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- Lanczos (radius 4)
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- Blackman (radius 4)
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Note::
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Weights code has been translated from the antigrain geometry library
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available at http://www.antigrain.com/
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"""
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import math
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import numpy as np
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from inspect import cleandoc
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from itertools import product
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class SpatialFilter:
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def __init__(self, radius=1):
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self.radius = math.ceil(radius)
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def weight(self, x):
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"""
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Return filter weight for a distance x.
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:Parameters:
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``x`` : 0 < float < ceil(self.radius)
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Distance to be used to compute weight.
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"""
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raise NotImplementedError
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def kernel(self, size=4 * 512):
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samples = int(size / self.radius)
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n = size # r*samples
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kernel = np.zeros(n)
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X = np.linspace(0, self.radius, n)
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for i in range(n):
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kernel[i] = self.weight(X[i])
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N = np.zeros(samples)
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for i in range(self.radius):
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N += kernel[::+1][i * samples:(i + 1) * samples]
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N += kernel[::-1][i * samples:(i + 1) * samples]
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for i in range(self.radius):
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kernel[i * samples:(i + 1) * samples] /= N
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return kernel
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def call_code(self, index):
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code = cleandoc(f'''
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vec4 {self.__class__.__name__}2D(sampler2D texture, vec2 shape, vec2 uv) {{
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return filter2D_radius{self.radius}(texture, u_kernel, {index}, uv, 1 / shape);
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}}
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vec4 {self.__class__.__name__}3D(sampler3D texture, vec3 shape, vec3 uv) {{
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return filter3D_radius{self.radius}(texture, u_kernel, {index}, uv, 1 / shape);
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}}
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''')
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return code
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class Linear(SpatialFilter):
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"""
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Linear filter (radius = 1).
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Weight function::
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w(x) = 1 - x
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"""
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def weight(self, x):
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return 1 - x
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class Hanning(SpatialFilter):
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"""
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Hanning filter (radius = 1).
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Weight function::
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w(x) = 0.5 + 0.5 * cos(pi * x)
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"""
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def weight(self, x):
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return 0.5 + 0.5 * math.cos(math.pi * x)
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class Hamming(SpatialFilter):
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"""
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Hamming filter (radius = 1).
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Weight function::
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w(x) = 0.54 + 0.46 * cos(pi * x)
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"""
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def weight(self, x):
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return 0.54 + 0.46 * math.cos(math.pi * x)
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class Hermite(SpatialFilter):
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"""Hermite filter (radius = 1).
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Weight function::
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w(x) = (2*x-3)*x^2 + 1
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"""
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def weight(self, x):
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return (2 * x - 3) * x**2 + 1
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class Quadric(SpatialFilter):
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"""
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Quadric filter (radius = 1.5).
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Weight function::
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| 0 ≤ x < 0.5: 0.75 - x*x
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w(x) = | 0.5 ≤ x < 1.5: 0.5 - (x-1.5)^2
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| 1.5 ≤ x : 0
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"""
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def __init__(self):
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super().__init__(radius=1.5)
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def weight(self, x):
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if x < 0.75:
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return 0.75 - x**2
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elif x < 1.5:
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t = x - 1.5
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return 0.5 * t**2
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return 0
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class Cubic(SpatialFilter):
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"""
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Cubic filter (radius = 2).
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Weight function::
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w(x) = 1/6((x+2)^3 - 4*(x+1)^3 + 6*x^3 -4*(x-1)^3)
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"""
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def __init__(self):
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super().__init__(radius=2)
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def weight(self, x):
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return (1 / 6) * (
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(x + 2)**3
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- 4 * (x + 1)**3
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+ 6 * x**3
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- 4 * (x - 1)**3
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)
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class Kaiser(SpatialFilter):
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"""
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Kaiser filter (radius = 1).
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Weight function::
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w(x) = bessel_i0(a sqrt(1-x^2)* 1/bessel_i0(b)
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"""
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def __init__(self, b=6.33):
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self.a = b
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self.epsilon = 1e-12
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self.i0a = 1 / self.bessel_i0(b)
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super().__init__(radius=1)
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def bessel_i0(self, x):
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s = 1
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y = x**2 / 4
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t = y
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i = 2
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while t > self.epsilon:
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s += t
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t *= float(y) / i**2
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i += 1
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return s
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def weight(self, x):
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if x > 1:
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256
|
+
return 0
|
|
257
|
+
return self.bessel_i0(self.a * math.sqrt(1 - x**2)) * self.i0a
|
|
258
|
+
|
|
259
|
+
|
|
260
|
+
class CatRom(SpatialFilter):
|
|
261
|
+
"""
|
|
262
|
+
Catmull-Rom filter (radius = 2).
|
|
263
|
+
|
|
264
|
+
Weight function::
|
|
265
|
+
|
|
266
|
+
| 0 ≤ x < 1: 0.5*(2 + x^2*(-5+x*3))
|
|
267
|
+
w(x) = | 1 ≤ x < 2: 0.5*(4 + x*(-8+x*(5-x)))
|
|
268
|
+
| 2 ≤ x : 0
|
|
269
|
+
|
|
270
|
+
"""
|
|
271
|
+
|
|
272
|
+
def __init__(self):
|
|
273
|
+
super().__init__(radius=2)
|
|
274
|
+
|
|
275
|
+
def weight(self, x):
|
|
276
|
+
if x < 1:
|
|
277
|
+
return 0.5 * (2 + x**2 * (-5 + x * 3))
|
|
278
|
+
elif x < 2:
|
|
279
|
+
return 0.5 * (4 + x * (-8 + x * (5 - x)))
|
|
280
|
+
else:
|
|
281
|
+
return 0
|
|
282
|
+
|
|
283
|
+
|
|
284
|
+
class Mitchell(SpatialFilter):
|
|
285
|
+
"""
|
|
286
|
+
Mitchell-Netravali filter (radius = 2).
|
|
287
|
+
|
|
288
|
+
Weight function::
|
|
289
|
+
|
|
290
|
+
| 0 ≤ x < 1: p0 + x^2*(p2 + x*p3)
|
|
291
|
+
w(x) = | 1 ≤ x < 2: q0 + x*(q1 + x*(q2 + x*q3))
|
|
292
|
+
| 2 ≤ x : 0
|
|
293
|
+
|
|
294
|
+
"""
|
|
295
|
+
|
|
296
|
+
def __init__(self, b=1/3, c=1/3):
|
|
297
|
+
self.p0 = (6 - 2 * b) / 6
|
|
298
|
+
self.p2 = (-18 + 12 * b + 6 * c) / 6
|
|
299
|
+
self.p3 = (12 - 9 * b - 6 * c) / 6
|
|
300
|
+
self.q0 = (8 * b + 24 * c) / 6
|
|
301
|
+
self.q1 = (-12 * b - 48 * c) / 6
|
|
302
|
+
self.q2 = (6 * b + 30 * c) / 6
|
|
303
|
+
self.q3 = (-b - 6 * c) / 6
|
|
304
|
+
super().__init__(radius=2)
|
|
305
|
+
|
|
306
|
+
def weight(self, x):
|
|
307
|
+
if x < 1:
|
|
308
|
+
return self.p0 + x**2 * (self.p2 + x * self.p3)
|
|
309
|
+
elif x < 2:
|
|
310
|
+
return self.q0 + x * (self.q1 + x * (self.q2 + x * self.q3))
|
|
311
|
+
else:
|
|
312
|
+
return 0
|
|
313
|
+
|
|
314
|
+
|
|
315
|
+
class Spline16(SpatialFilter):
|
|
316
|
+
"""
|
|
317
|
+
Spline16 filter (radius = 2).
|
|
318
|
+
|
|
319
|
+
Weight function::
|
|
320
|
+
|
|
321
|
+
| 0 ≤ x < 1: ((x-9/5)*x - 1/5)*x + 1
|
|
322
|
+
w(x) = |
|
|
323
|
+
| 1 ≤ x < 2: ((-1/3*(x-1) + 4/5)*(x-1) - 7/15 )*(x-1)
|
|
324
|
+
|
|
325
|
+
"""
|
|
326
|
+
|
|
327
|
+
def __init__(self):
|
|
328
|
+
super().__init__(radius=2)
|
|
329
|
+
|
|
330
|
+
def weight(self, x):
|
|
331
|
+
if x < 1:
|
|
332
|
+
return ((x - 9/5) * x - 1/5) * x + 1
|
|
333
|
+
else:
|
|
334
|
+
return ((-1/3 * (x - 1) + 4/5) * (x - 1) - 7/15) * (x - 1)
|
|
335
|
+
|
|
336
|
+
|
|
337
|
+
class Spline36(SpatialFilter):
|
|
338
|
+
"""
|
|
339
|
+
Spline36 filter (radius = 3).
|
|
340
|
+
|
|
341
|
+
Weight function::
|
|
342
|
+
|
|
343
|
+
| 0 ≤ x < 1: ((13/11*x - 453/209)*x -3/209)*x +1
|
|
344
|
+
w(x) = | 1 ≤ x < 2: ((-6/11*(x-1) - 270/209)*(x-1) -156/209)*(x-1)
|
|
345
|
+
| 2 ≤ x < 3: (( 1/11*(x-2) - 45/209)*(x-2) + 26/209)*(x-2)
|
|
346
|
+
"""
|
|
347
|
+
|
|
348
|
+
def __init__(self):
|
|
349
|
+
super().__init__(radius=3)
|
|
350
|
+
|
|
351
|
+
def weight(self, x):
|
|
352
|
+
if x < 1:
|
|
353
|
+
return ((13/11 * x - 453/209) * x - 3/209) * x + 1
|
|
354
|
+
elif x < 2:
|
|
355
|
+
return ((-6/11 * (x - 1) + 270/209) * (x - 1) - 156 / 209) * (x - 1)
|
|
356
|
+
else:
|
|
357
|
+
return ((1/11 * (x - 2) - 45/209) * (x - 2) + 26/209) * (x - 2)
|
|
358
|
+
|
|
359
|
+
|
|
360
|
+
class Gaussian(SpatialFilter):
|
|
361
|
+
"""
|
|
362
|
+
Gaussian filter (radius = 2).
|
|
363
|
+
|
|
364
|
+
Weight function::
|
|
365
|
+
|
|
366
|
+
w(x) = exp(-2x^2) * sqrt(2/pi)
|
|
367
|
+
|
|
368
|
+
Note::
|
|
369
|
+
|
|
370
|
+
This filter does not seem to be correct since:
|
|
371
|
+
|
|
372
|
+
x = np.linspace(0, 1, 100 )
|
|
373
|
+
f = weight
|
|
374
|
+
z = f(x+1)+f(x)+f(1-x)+f(2-x)
|
|
375
|
+
|
|
376
|
+
z should be 1 everywhere but it is not the case and it produces "grid
|
|
377
|
+
effects".
|
|
378
|
+
"""
|
|
379
|
+
|
|
380
|
+
def __init__(self):
|
|
381
|
+
super().__init__(radius=2)
|
|
382
|
+
|
|
383
|
+
def weight(self, x):
|
|
384
|
+
return math.exp(-2 * x**2) * math.sqrt(2 / math.pi)
|
|
385
|
+
|
|
386
|
+
|
|
387
|
+
class Bessel(SpatialFilter):
|
|
388
|
+
"""Bessel filter (radius = 3.2383)."""
|
|
389
|
+
|
|
390
|
+
def __init__(self):
|
|
391
|
+
super().__init__(radius=3.2383)
|
|
392
|
+
|
|
393
|
+
def besj(self, x, n):
|
|
394
|
+
"""Function BESJ calculates Bessel function of first kind of order n.
|
|
395
|
+
|
|
396
|
+
Parameters
|
|
397
|
+
----------
|
|
398
|
+
x: int
|
|
399
|
+
value at which the Bessel function is required
|
|
400
|
+
n : int
|
|
401
|
+
an integer (>=0), the order
|
|
402
|
+
|
|
403
|
+
Notes
|
|
404
|
+
-----
|
|
405
|
+
C++ Mathematical Library
|
|
406
|
+
Converted from equivalent FORTRAN library
|
|
407
|
+
Converted by Gareth Walker for use by course 392 computational project
|
|
408
|
+
All functions tested and yield the same results as the corresponding
|
|
409
|
+
FORTRAN versions.
|
|
410
|
+
|
|
411
|
+
If you have any problems using these functions please report them to
|
|
412
|
+
M.Muldoon@UMIST.ac.uk
|
|
413
|
+
|
|
414
|
+
Documentation available on the web
|
|
415
|
+
http://www.ma.umist.ac.uk/mrm/Teaching/392/libs/392.html
|
|
416
|
+
Version 1.0 8/98
|
|
417
|
+
29 October, 1999
|
|
418
|
+
|
|
419
|
+
Adapted for use in AGG library by
|
|
420
|
+
Andy Wilk (castor.vulgaris@gmail.com)
|
|
421
|
+
Adapted for use in vispy library by
|
|
422
|
+
Nicolas P. Rougier (Nicolas.Rougier@inria.fr)
|
|
423
|
+
|
|
424
|
+
"""
|
|
425
|
+
if n < 0:
|
|
426
|
+
return 0
|
|
427
|
+
x = float(x) # force float type
|
|
428
|
+
|
|
429
|
+
d = 1e-6
|
|
430
|
+
b = 0
|
|
431
|
+
if math.fabs(x) <= d:
|
|
432
|
+
if n != 0:
|
|
433
|
+
return 0
|
|
434
|
+
return 1
|
|
435
|
+
|
|
436
|
+
b1 = 0 # b1 is the value from the previous iteration
|
|
437
|
+
# Set up a starting order for recurrence
|
|
438
|
+
m1 = int(math.fabs(x)) + 6
|
|
439
|
+
if math.fabs(x) > 5:
|
|
440
|
+
m1 = int(math.fabs(1.4 * x + 60 / x))
|
|
441
|
+
|
|
442
|
+
m2 = int(n + 2 + math.fabs(x) / 4)
|
|
443
|
+
if m1 > m2:
|
|
444
|
+
m2 = m1
|
|
445
|
+
|
|
446
|
+
# Apply recurrence down from current max order
|
|
447
|
+
while True:
|
|
448
|
+
c3 = 0
|
|
449
|
+
c2 = 1e-30
|
|
450
|
+
c4 = 0
|
|
451
|
+
m8 = 1
|
|
452
|
+
if m2 // 2 * 2 == m2:
|
|
453
|
+
m8 = -1
|
|
454
|
+
|
|
455
|
+
imax = m2 - 2
|
|
456
|
+
for i in range(1, imax + 1):
|
|
457
|
+
c6 = 2 * (m2 - i) * c2 / x - c3
|
|
458
|
+
c3 = c2
|
|
459
|
+
c2 = c6
|
|
460
|
+
if m2 - i - 1 == n:
|
|
461
|
+
b = c6
|
|
462
|
+
m8 = -1 * m8
|
|
463
|
+
if m8 > 0:
|
|
464
|
+
c4 = c4 + 2 * c6
|
|
465
|
+
|
|
466
|
+
c6 = 2 * c2 / x - c3
|
|
467
|
+
if n == 0:
|
|
468
|
+
b = c6
|
|
469
|
+
c4 += c6
|
|
470
|
+
b /= c4
|
|
471
|
+
if math.fabs(b - b1) < d:
|
|
472
|
+
return b
|
|
473
|
+
b1 = b
|
|
474
|
+
m2 += 3
|
|
475
|
+
|
|
476
|
+
def weight(self, x):
|
|
477
|
+
if x == 0:
|
|
478
|
+
return math.pi / 4
|
|
479
|
+
else:
|
|
480
|
+
return self.besj(math.pi * x, 1) / (2 * x)
|
|
481
|
+
|
|
482
|
+
|
|
483
|
+
class Sinc(SpatialFilter):
|
|
484
|
+
"""Sinc filter (radius = 4)."""
|
|
485
|
+
|
|
486
|
+
def __init__(self):
|
|
487
|
+
super().__init__(radius=4)
|
|
488
|
+
|
|
489
|
+
def weight(self, x):
|
|
490
|
+
if x == 0:
|
|
491
|
+
return 1
|
|
492
|
+
x *= math.pi
|
|
493
|
+
return (math.sin(x) / x)
|
|
494
|
+
|
|
495
|
+
|
|
496
|
+
class Lanczos(SpatialFilter):
|
|
497
|
+
"""Lanczos filter (radius = 4)."""
|
|
498
|
+
|
|
499
|
+
def __init__(self):
|
|
500
|
+
super().__init__(radius=4)
|
|
501
|
+
|
|
502
|
+
def weight(self, x):
|
|
503
|
+
if x == 0:
|
|
504
|
+
return 1
|
|
505
|
+
elif x > self.radius:
|
|
506
|
+
return 0
|
|
507
|
+
x *= math.pi
|
|
508
|
+
xr = x / self.radius
|
|
509
|
+
return (math.sin(x) / x) * (math.sin(xr) / xr)
|
|
510
|
+
|
|
511
|
+
|
|
512
|
+
class Blackman(SpatialFilter):
|
|
513
|
+
"""Blackman filter (radius = 4)."""
|
|
514
|
+
|
|
515
|
+
def __init__(self):
|
|
516
|
+
super().__init__(radius=4)
|
|
517
|
+
|
|
518
|
+
def weight(self, x):
|
|
519
|
+
if x == 0:
|
|
520
|
+
return 1
|
|
521
|
+
elif x > self.radius:
|
|
522
|
+
return 0
|
|
523
|
+
x *= math.pi
|
|
524
|
+
xr = x / self.radius
|
|
525
|
+
return (math.sin(x) / x) * (0.42 + 0.5 * math.cos(xr) + 0.08 * math.cos(2 * xr))
|
|
526
|
+
|
|
527
|
+
|
|
528
|
+
def generate_filter_code(radius):
|
|
529
|
+
n = int(math.ceil(radius))
|
|
530
|
+
|
|
531
|
+
nl = '\n' # cannot use backslash in fstring
|
|
532
|
+
code = cleandoc(f'''
|
|
533
|
+
vec4 filter1D_radius{n}(sampler2D kernel, float index, float x{''.join(f', vec4 c{i}' for i in range(n * 2))}) {{
|
|
534
|
+
float w, w_sum = 0;
|
|
535
|
+
vec4 r = vec4(0);
|
|
536
|
+
{''.join(f"""
|
|
537
|
+
w = unpack_interpolate(kernel, vec2({1 - (i + 1) / n} + (x / {n}), index));
|
|
538
|
+
w = w * kernel_scale + kernel_bias;
|
|
539
|
+
r += c{i} * w;
|
|
540
|
+
w = unpack_interpolate(kernel, vec2({(i + 1) / n} - (x / {n}), index));
|
|
541
|
+
w = w * kernel_scale + kernel_bias;
|
|
542
|
+
r += c{i + n} * w;"""
|
|
543
|
+
for i in range(n))}
|
|
544
|
+
return r;
|
|
545
|
+
}}
|
|
546
|
+
|
|
547
|
+
vec4 filter2D_radius{n}(sampler2D texture, sampler2D kernel, float index, vec2 uv, vec2 pixel) {{
|
|
548
|
+
vec2 texel = uv / pixel - vec2(0.5);
|
|
549
|
+
vec2 f = fract(texel);
|
|
550
|
+
texel = (texel - fract(texel) + vec2(0.001)) * pixel;
|
|
551
|
+
{''.join(f"""
|
|
552
|
+
vec4 t{i} = filter1D_radius{n}(kernel, index, f.x{f''.join(
|
|
553
|
+
f',{nl} texture2D(texture, texel + vec2({-n + 1 + j}, {-n + 1 + i}) * pixel)'
|
|
554
|
+
for j in range(n * 2))});"""
|
|
555
|
+
for i in range(n * 2))}
|
|
556
|
+
return filter1D_radius{n}(kernel, index, f.y{''.join(f', t{i}' for i in range(2*n))});
|
|
557
|
+
}}
|
|
558
|
+
|
|
559
|
+
vec4 filter3D_radius{n}(sampler3D texture, sampler2D kernel, float index, vec3 uv, vec3 pixel) {{
|
|
560
|
+
vec3 texel = uv / pixel - vec3(0.5);
|
|
561
|
+
vec3 f = fract(texel);
|
|
562
|
+
texel = (texel - fract(texel) + vec3(0.001)) * pixel;
|
|
563
|
+
{''.join(f"""
|
|
564
|
+
vec4 t{i}{j} = filter1D_radius{n}(kernel, index, f.x{f''.join(
|
|
565
|
+
f',{nl} texture3D(texture, texel + vec3({-n + 1 + k}, {-n + 1 + j}, {-n + 1 + i}) * pixel)'
|
|
566
|
+
for k in range(n * 2))});"""
|
|
567
|
+
for i, j in product(range(n * 2), range(n * 2)))}
|
|
568
|
+
{f''.join(f"""
|
|
569
|
+
vec4 t{i} = filter1D_radius{n}(kernel, index, f.y{"".join(
|
|
570
|
+
f", t{i}{j}" for j in range(n * 2))});"""
|
|
571
|
+
for i in range(n * 2))}
|
|
572
|
+
return filter1D_radius{n}(kernel, index, f.z{''.join(f', t{i}' for i in range(2*n))});
|
|
573
|
+
}}
|
|
574
|
+
''')
|
|
575
|
+
|
|
576
|
+
return code
|
|
577
|
+
|
|
578
|
+
|
|
579
|
+
def main():
|
|
580
|
+
# Generate kernels texture (16 x 1024)
|
|
581
|
+
filters = [Linear(), Hanning(), Hamming(), Hermite(), Kaiser(), Quadric(),
|
|
582
|
+
Cubic(), CatRom(), Mitchell(), Spline16(), Spline36(), Gaussian(),
|
|
583
|
+
Bessel(), Sinc(), Lanczos(), Blackman()]
|
|
584
|
+
|
|
585
|
+
n = 1024
|
|
586
|
+
K = np.zeros((len(filters), n))
|
|
587
|
+
for i, f in enumerate(filters):
|
|
588
|
+
K[i] = f.kernel(n)
|
|
589
|
+
|
|
590
|
+
bias = K.min()
|
|
591
|
+
scale = K.max() - K.min()
|
|
592
|
+
K = (K - bias) / scale
|
|
593
|
+
np.save("spatial-filters.npy", K.astype(np.float32))
|
|
594
|
+
|
|
595
|
+
code = cleandoc(f'''
|
|
596
|
+
// ------------------------------------
|
|
597
|
+
// Automatically generated, do not edit
|
|
598
|
+
// ------------------------------------
|
|
599
|
+
const float kernel_bias = {bias};
|
|
600
|
+
const float kernel_scale = {scale};
|
|
601
|
+
const float kernel_size = {n};
|
|
602
|
+
const vec4 bits = vec4(1, {1 / 256}, {1 / (256 * 256)}, {1 / (256 * 256 * 256)});
|
|
603
|
+
uniform sampler2D u_kernel;
|
|
604
|
+
''')
|
|
605
|
+
|
|
606
|
+
# add basic unpack functions
|
|
607
|
+
code += '\n\n' + cleandoc('''
|
|
608
|
+
float unpack_unit(vec4 rgba) {
|
|
609
|
+
// return rgba.r; // uncomment this for r32f debugging
|
|
610
|
+
return dot(rgba, bits);
|
|
611
|
+
}
|
|
612
|
+
|
|
613
|
+
float unpack_ieee(vec4 rgba) {
|
|
614
|
+
// return rgba.r; // uncomment this for r32f debugging
|
|
615
|
+
rgba.rgba = rgba.abgr * 255;
|
|
616
|
+
float sign = 1 - step(128 , rgba[0]) * 2;
|
|
617
|
+
float exponent = 2 * mod(rgba[0] , 128) + step(128 , rgba[1]) - 127;
|
|
618
|
+
float mantissa = mod(rgba[1] , 128) * 65536 + rgba[2] * 256 + rgba[3] + float(0x800000);
|
|
619
|
+
return sign * exp2(exponent) * (mantissa * exp2(-23.));
|
|
620
|
+
}
|
|
621
|
+
|
|
622
|
+
|
|
623
|
+
float unpack_interpolate(sampler2D kernel, vec2 uv) {
|
|
624
|
+
// return texture2D(kernel, uv).r; //uncomment this for r32f debug without interpolation
|
|
625
|
+
float kpixel = 1. / kernel_size;
|
|
626
|
+
float u = uv.x / kpixel;
|
|
627
|
+
float v = uv.y;
|
|
628
|
+
float uf = fract(u);
|
|
629
|
+
u = (u - uf) * kpixel;
|
|
630
|
+
float d0 = unpack_unit(texture2D(kernel, vec2(u, v)));
|
|
631
|
+
float d1 = unpack_unit(texture2D(kernel, vec2(u + 1. * kpixel, v)));
|
|
632
|
+
return mix(d0, d1, uf);
|
|
633
|
+
}
|
|
634
|
+
''')
|
|
635
|
+
|
|
636
|
+
# add 1d, 2d and 3d filter code
|
|
637
|
+
for radius in range(4):
|
|
638
|
+
code += '\n\n' + generate_filter_code(radius + 1)
|
|
639
|
+
|
|
640
|
+
# add call functions for 2D and 3D filters
|
|
641
|
+
# special case for nearest
|
|
642
|
+
code += '\n\n' + cleandoc('''
|
|
643
|
+
vec4 Nearest2D(sampler2D texture, vec2 shape, vec2 uv) {
|
|
644
|
+
return texture2D(texture, uv);
|
|
645
|
+
}
|
|
646
|
+
|
|
647
|
+
vec4 Nearest3D(sampler3D texture, vec3 shape, vec3 uv) {
|
|
648
|
+
return texture3D(texture, uv);
|
|
649
|
+
}
|
|
650
|
+
''')
|
|
651
|
+
|
|
652
|
+
for i, f in enumerate(filters):
|
|
653
|
+
code += '\n\n' + f.call_code((i + 0.5) / 16)
|
|
654
|
+
|
|
655
|
+
print(code)
|
|
656
|
+
|
|
657
|
+
|
|
658
|
+
if __name__ == "__main__":
|
|
659
|
+
import sys
|
|
660
|
+
sys.exit(main())
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
// ----------------------------------------------------------------------------
|
|
2
|
+
// Copyright (c) 2014, Nicolas P. Rougier. All Rights Reserved.
|
|
3
|
+
// Distributed under the (new) BSD License.
|
|
4
|
+
// ----------------------------------------------------------------------------
|
|
5
|
+
#include "antialias/antialias.glsl"
|
|
6
|
+
|
|
7
|
+
// Varyings
|
|
8
|
+
// ------------------------------------
|
|
9
|
+
varying vec4 v_color;
|
|
10
|
+
varying float v_distance;
|
|
11
|
+
varying float v_linewidth;
|
|
12
|
+
varying float v_antialias;
|
|
13
|
+
|
|
14
|
+
// Main
|
|
15
|
+
// ------------------------------------
|
|
16
|
+
void main()
|
|
17
|
+
{
|
|
18
|
+
if (v_color.a == 0.) { discard; }
|
|
19
|
+
gl_FragColor = stroke(v_distance, v_linewidth, v_antialias, v_color);
|
|
20
|
+
}
|