vispy 0.14.0__cp311-cp311-macosx_11_0_arm64.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Potentially problematic release.
This version of vispy might be problematic. Click here for more details.
- vispy/__init__.py +33 -0
- vispy/app/__init__.py +15 -0
- vispy/app/_default_app.py +76 -0
- vispy/app/_detect_eventloop.py +148 -0
- vispy/app/application.py +263 -0
- vispy/app/backends/__init__.py +52 -0
- vispy/app/backends/_egl.py +264 -0
- vispy/app/backends/_glfw.py +513 -0
- vispy/app/backends/_jupyter_rfb.py +278 -0
- vispy/app/backends/_offscreen_util.py +121 -0
- vispy/app/backends/_osmesa.py +235 -0
- vispy/app/backends/_pyglet.py +451 -0
- vispy/app/backends/_pyqt4.py +36 -0
- vispy/app/backends/_pyqt5.py +36 -0
- vispy/app/backends/_pyqt6.py +40 -0
- vispy/app/backends/_pyside.py +37 -0
- vispy/app/backends/_pyside2.py +52 -0
- vispy/app/backends/_pyside6.py +53 -0
- vispy/app/backends/_qt.py +968 -0
- vispy/app/backends/_sdl2.py +444 -0
- vispy/app/backends/_template.py +244 -0
- vispy/app/backends/_test.py +8 -0
- vispy/app/backends/_tk.py +800 -0
- vispy/app/backends/_wx.py +476 -0
- vispy/app/backends/tests/__init__.py +0 -0
- vispy/app/backends/tests/test_offscreen_util.py +52 -0
- vispy/app/backends/tests/test_rfb.py +77 -0
- vispy/app/base.py +294 -0
- vispy/app/canvas.py +828 -0
- vispy/app/qt.py +92 -0
- vispy/app/tests/__init__.py +0 -0
- vispy/app/tests/qt-designer.ui +58 -0
- vispy/app/tests/test_app.py +442 -0
- vispy/app/tests/test_backends.py +164 -0
- vispy/app/tests/test_canvas.py +122 -0
- vispy/app/tests/test_context.py +92 -0
- vispy/app/tests/test_qt.py +47 -0
- vispy/app/tests/test_simultaneous.py +134 -0
- vispy/app/timer.py +174 -0
- vispy/color/__init__.py +17 -0
- vispy/color/_color_dict.py +193 -0
- vispy/color/color_array.py +447 -0
- vispy/color/color_space.py +181 -0
- vispy/color/colormap.py +1134 -0
- vispy/color/tests/__init__.py +0 -0
- vispy/color/tests/test_color.py +352 -0
- vispy/conftest.py +12 -0
- vispy/ext/__init__.py +0 -0
- vispy/ext/cocoapy.py +1542 -0
- vispy/ext/cubehelix.py +138 -0
- vispy/ext/egl.py +375 -0
- vispy/ext/fontconfig.py +118 -0
- vispy/ext/gdi32plus.py +206 -0
- vispy/ext/osmesa.py +105 -0
- vispy/geometry/__init__.py +23 -0
- vispy/geometry/_triangulation_debugger.py +171 -0
- vispy/geometry/calculations.py +134 -0
- vispy/geometry/curves.py +399 -0
- vispy/geometry/generation.py +643 -0
- vispy/geometry/isocurve.py +175 -0
- vispy/geometry/isosurface.py +465 -0
- vispy/geometry/meshdata.py +698 -0
- vispy/geometry/normals.py +78 -0
- vispy/geometry/parametric.py +56 -0
- vispy/geometry/polygon.py +137 -0
- vispy/geometry/rect.py +210 -0
- vispy/geometry/tests/__init__.py +0 -0
- vispy/geometry/tests/test_calculations.py +23 -0
- vispy/geometry/tests/test_generation.py +56 -0
- vispy/geometry/tests/test_meshdata.py +106 -0
- vispy/geometry/tests/test_triangulation.py +506 -0
- vispy/geometry/torusknot.py +142 -0
- vispy/geometry/triangulation.py +876 -0
- vispy/gloo/__init__.py +56 -0
- vispy/gloo/buffer.py +505 -0
- vispy/gloo/context.py +272 -0
- vispy/gloo/framebuffer.py +257 -0
- vispy/gloo/gl/__init__.py +234 -0
- vispy/gloo/gl/_constants.py +332 -0
- vispy/gloo/gl/_es2.py +986 -0
- vispy/gloo/gl/_gl2.py +1365 -0
- vispy/gloo/gl/_proxy.py +499 -0
- vispy/gloo/gl/_pyopengl2.py +362 -0
- vispy/gloo/gl/dummy.py +24 -0
- vispy/gloo/gl/es2.py +62 -0
- vispy/gloo/gl/gl2.py +98 -0
- vispy/gloo/gl/glplus.py +168 -0
- vispy/gloo/gl/pyopengl2.py +97 -0
- vispy/gloo/gl/tests/__init__.py +0 -0
- vispy/gloo/gl/tests/test_basics.py +282 -0
- vispy/gloo/gl/tests/test_functionality.py +566 -0
- vispy/gloo/gl/tests/test_names.py +246 -0
- vispy/gloo/gl/tests/test_use.py +71 -0
- vispy/gloo/glir.py +1816 -0
- vispy/gloo/globject.py +101 -0
- vispy/gloo/preprocessor.py +67 -0
- vispy/gloo/program.py +543 -0
- vispy/gloo/tests/__init__.py +0 -0
- vispy/gloo/tests/test_buffer.py +558 -0
- vispy/gloo/tests/test_context.py +119 -0
- vispy/gloo/tests/test_framebuffer.py +195 -0
- vispy/gloo/tests/test_glir.py +307 -0
- vispy/gloo/tests/test_globject.py +35 -0
- vispy/gloo/tests/test_program.py +302 -0
- vispy/gloo/tests/test_texture.py +732 -0
- vispy/gloo/tests/test_use_gloo.py +187 -0
- vispy/gloo/tests/test_util.py +60 -0
- vispy/gloo/tests/test_wrappers.py +261 -0
- vispy/gloo/texture.py +1045 -0
- vispy/gloo/util.py +129 -0
- vispy/gloo/wrappers.py +762 -0
- vispy/glsl/__init__.py +42 -0
- vispy/glsl/antialias/antialias.glsl +7 -0
- vispy/glsl/antialias/cap-butt.glsl +31 -0
- vispy/glsl/antialias/cap-round.glsl +29 -0
- vispy/glsl/antialias/cap-square.glsl +30 -0
- vispy/glsl/antialias/cap-triangle-in.glsl +30 -0
- vispy/glsl/antialias/cap-triangle-out.glsl +30 -0
- vispy/glsl/antialias/cap.glsl +67 -0
- vispy/glsl/antialias/caps.glsl +67 -0
- vispy/glsl/antialias/filled.glsl +50 -0
- vispy/glsl/antialias/outline.glsl +40 -0
- vispy/glsl/antialias/stroke.glsl +43 -0
- vispy/glsl/arrowheads/angle.glsl +99 -0
- vispy/glsl/arrowheads/arrowheads.frag +60 -0
- vispy/glsl/arrowheads/arrowheads.glsl +12 -0
- vispy/glsl/arrowheads/arrowheads.vert +83 -0
- vispy/glsl/arrowheads/curved.glsl +48 -0
- vispy/glsl/arrowheads/inhibitor.glsl +26 -0
- vispy/glsl/arrowheads/stealth.glsl +46 -0
- vispy/glsl/arrowheads/triangle.glsl +97 -0
- vispy/glsl/arrowheads/util.glsl +13 -0
- vispy/glsl/arrows/angle-30.glsl +12 -0
- vispy/glsl/arrows/angle-60.glsl +12 -0
- vispy/glsl/arrows/angle-90.glsl +12 -0
- vispy/glsl/arrows/arrow.frag +39 -0
- vispy/glsl/arrows/arrow.vert +49 -0
- vispy/glsl/arrows/arrows.glsl +17 -0
- vispy/glsl/arrows/common.glsl +187 -0
- vispy/glsl/arrows/curved.glsl +63 -0
- vispy/glsl/arrows/stealth.glsl +50 -0
- vispy/glsl/arrows/triangle-30.glsl +12 -0
- vispy/glsl/arrows/triangle-60.glsl +12 -0
- vispy/glsl/arrows/triangle-90.glsl +12 -0
- vispy/glsl/arrows/util.glsl +98 -0
- vispy/glsl/build_spatial_filters.py +660 -0
- vispy/glsl/collections/agg-fast-path.frag +20 -0
- vispy/glsl/collections/agg-fast-path.vert +78 -0
- vispy/glsl/collections/agg-glyph.frag +60 -0
- vispy/glsl/collections/agg-glyph.vert +33 -0
- vispy/glsl/collections/agg-marker.frag +35 -0
- vispy/glsl/collections/agg-marker.vert +48 -0
- vispy/glsl/collections/agg-path.frag +55 -0
- vispy/glsl/collections/agg-path.vert +166 -0
- vispy/glsl/collections/agg-point.frag +21 -0
- vispy/glsl/collections/agg-point.vert +35 -0
- vispy/glsl/collections/agg-segment.frag +32 -0
- vispy/glsl/collections/agg-segment.vert +75 -0
- vispy/glsl/collections/marker.frag +38 -0
- vispy/glsl/collections/marker.vert +48 -0
- vispy/glsl/collections/raw-path.frag +15 -0
- vispy/glsl/collections/raw-path.vert +24 -0
- vispy/glsl/collections/raw-point.frag +14 -0
- vispy/glsl/collections/raw-point.vert +31 -0
- vispy/glsl/collections/raw-segment.frag +18 -0
- vispy/glsl/collections/raw-segment.vert +26 -0
- vispy/glsl/collections/raw-triangle.frag +13 -0
- vispy/glsl/collections/raw-triangle.vert +26 -0
- vispy/glsl/collections/sdf-glyph-ticks.vert +69 -0
- vispy/glsl/collections/sdf-glyph.frag +80 -0
- vispy/glsl/collections/sdf-glyph.vert +59 -0
- vispy/glsl/collections/tick-labels.vert +71 -0
- vispy/glsl/colormaps/autumn.glsl +20 -0
- vispy/glsl/colormaps/blues.glsl +20 -0
- vispy/glsl/colormaps/color-space.glsl +17 -0
- vispy/glsl/colormaps/colormaps.glsl +24 -0
- vispy/glsl/colormaps/cool.glsl +20 -0
- vispy/glsl/colormaps/fire.glsl +21 -0
- vispy/glsl/colormaps/gray.glsl +20 -0
- vispy/glsl/colormaps/greens.glsl +20 -0
- vispy/glsl/colormaps/hot.glsl +22 -0
- vispy/glsl/colormaps/ice.glsl +20 -0
- vispy/glsl/colormaps/icefire.glsl +23 -0
- vispy/glsl/colormaps/parse.py +40 -0
- vispy/glsl/colormaps/reds.glsl +20 -0
- vispy/glsl/colormaps/spring.glsl +20 -0
- vispy/glsl/colormaps/summer.glsl +20 -0
- vispy/glsl/colormaps/user.glsl +22 -0
- vispy/glsl/colormaps/util.glsl +41 -0
- vispy/glsl/colormaps/wheel.glsl +21 -0
- vispy/glsl/colormaps/winter.glsl +20 -0
- vispy/glsl/lines/agg.frag +320 -0
- vispy/glsl/lines/agg.vert +241 -0
- vispy/glsl/markers/arrow.glsl +12 -0
- vispy/glsl/markers/asterisk.glsl +16 -0
- vispy/glsl/markers/chevron.glsl +14 -0
- vispy/glsl/markers/clover.glsl +20 -0
- vispy/glsl/markers/club.glsl +31 -0
- vispy/glsl/markers/cross.glsl +17 -0
- vispy/glsl/markers/diamond.glsl +12 -0
- vispy/glsl/markers/disc.glsl +9 -0
- vispy/glsl/markers/ellipse.glsl +67 -0
- vispy/glsl/markers/hbar.glsl +9 -0
- vispy/glsl/markers/heart.glsl +15 -0
- vispy/glsl/markers/infinity.glsl +15 -0
- vispy/glsl/markers/marker-sdf.frag +74 -0
- vispy/glsl/markers/marker-sdf.vert +41 -0
- vispy/glsl/markers/marker.frag +36 -0
- vispy/glsl/markers/marker.vert +46 -0
- vispy/glsl/markers/markers.glsl +24 -0
- vispy/glsl/markers/pin.glsl +18 -0
- vispy/glsl/markers/ring.glsl +11 -0
- vispy/glsl/markers/spade.glsl +28 -0
- vispy/glsl/markers/square.glsl +10 -0
- vispy/glsl/markers/tag.glsl +11 -0
- vispy/glsl/markers/triangle.glsl +14 -0
- vispy/glsl/markers/vbar.glsl +9 -0
- vispy/glsl/math/circle-through-2-points.glsl +30 -0
- vispy/glsl/math/constants.glsl +48 -0
- vispy/glsl/math/double.glsl +114 -0
- vispy/glsl/math/functions.glsl +20 -0
- vispy/glsl/math/point-to-line-distance.glsl +31 -0
- vispy/glsl/math/point-to-line-projection.glsl +29 -0
- vispy/glsl/math/signed-line-distance.glsl +27 -0
- vispy/glsl/math/signed-segment-distance.glsl +30 -0
- vispy/glsl/misc/regular-grid.frag +244 -0
- vispy/glsl/misc/spatial-filters.frag +1407 -0
- vispy/glsl/misc/viewport-NDC.glsl +20 -0
- vispy/glsl/transforms/azimuthal-equal-area.glsl +32 -0
- vispy/glsl/transforms/azimuthal-equidistant.glsl +38 -0
- vispy/glsl/transforms/hammer.glsl +44 -0
- vispy/glsl/transforms/identity.glsl +6 -0
- vispy/glsl/transforms/identity_forward.glsl +23 -0
- vispy/glsl/transforms/identity_inverse.glsl +23 -0
- vispy/glsl/transforms/linear-scale.glsl +127 -0
- vispy/glsl/transforms/log-scale.glsl +126 -0
- vispy/glsl/transforms/mercator-transverse-forward.glsl +40 -0
- vispy/glsl/transforms/mercator-transverse-inverse.glsl +40 -0
- vispy/glsl/transforms/panzoom.glsl +10 -0
- vispy/glsl/transforms/polar.glsl +41 -0
- vispy/glsl/transforms/position.glsl +44 -0
- vispy/glsl/transforms/power-scale.glsl +139 -0
- vispy/glsl/transforms/projection.glsl +7 -0
- vispy/glsl/transforms/pvm.glsl +13 -0
- vispy/glsl/transforms/rotate.glsl +45 -0
- vispy/glsl/transforms/trackball.glsl +15 -0
- vispy/glsl/transforms/translate.glsl +35 -0
- vispy/glsl/transforms/transverse_mercator.glsl +38 -0
- vispy/glsl/transforms/viewport-clipping.glsl +14 -0
- vispy/glsl/transforms/viewport-transform.glsl +16 -0
- vispy/glsl/transforms/viewport.glsl +50 -0
- vispy/glsl/transforms/x.glsl +24 -0
- vispy/glsl/transforms/y.glsl +19 -0
- vispy/glsl/transforms/z.glsl +14 -0
- vispy/io/__init__.py +20 -0
- vispy/io/_data/spatial-filters.npy +0 -0
- vispy/io/datasets.py +94 -0
- vispy/io/image.py +231 -0
- vispy/io/mesh.py +122 -0
- vispy/io/stl.py +167 -0
- vispy/io/tests/__init__.py +0 -0
- vispy/io/tests/test_image.py +47 -0
- vispy/io/tests/test_io.py +121 -0
- vispy/io/wavefront.py +350 -0
- vispy/plot/__init__.py +36 -0
- vispy/plot/fig.py +58 -0
- vispy/plot/plotwidget.py +522 -0
- vispy/plot/tests/__init__.py +0 -0
- vispy/plot/tests/test_plot.py +46 -0
- vispy/scene/__init__.py +43 -0
- vispy/scene/cameras/__init__.py +27 -0
- vispy/scene/cameras/_base.py +38 -0
- vispy/scene/cameras/arcball.py +106 -0
- vispy/scene/cameras/base_camera.py +538 -0
- vispy/scene/cameras/fly.py +474 -0
- vispy/scene/cameras/magnify.py +163 -0
- vispy/scene/cameras/panzoom.py +308 -0
- vispy/scene/cameras/perspective.py +333 -0
- vispy/scene/cameras/tests/__init__.py +0 -0
- vispy/scene/cameras/tests/test_cameras.py +27 -0
- vispy/scene/cameras/tests/test_link.py +53 -0
- vispy/scene/cameras/tests/test_perspective.py +122 -0
- vispy/scene/cameras/turntable.py +173 -0
- vispy/scene/canvas.py +639 -0
- vispy/scene/events.py +85 -0
- vispy/scene/node.py +644 -0
- vispy/scene/subscene.py +20 -0
- vispy/scene/tests/__init__.py +0 -0
- vispy/scene/tests/test_canvas.py +119 -0
- vispy/scene/tests/test_node.py +142 -0
- vispy/scene/tests/test_visuals.py +141 -0
- vispy/scene/visuals.py +276 -0
- vispy/scene/widgets/__init__.py +18 -0
- vispy/scene/widgets/anchor.py +25 -0
- vispy/scene/widgets/axis.py +88 -0
- vispy/scene/widgets/colorbar.py +176 -0
- vispy/scene/widgets/console.py +351 -0
- vispy/scene/widgets/grid.py +509 -0
- vispy/scene/widgets/label.py +50 -0
- vispy/scene/widgets/tests/__init__.py +0 -0
- vispy/scene/widgets/tests/test_colorbar.py +47 -0
- vispy/scene/widgets/viewbox.py +199 -0
- vispy/scene/widgets/widget.py +478 -0
- vispy/testing/__init__.py +51 -0
- vispy/testing/_runners.py +446 -0
- vispy/testing/_testing.py +416 -0
- vispy/testing/image_tester.py +473 -0
- vispy/testing/rendered_array_tester.py +85 -0
- vispy/testing/tests/__init__.py +0 -0
- vispy/testing/tests/test_testing.py +20 -0
- vispy/util/__init__.py +17 -0
- vispy/util/bunch.py +15 -0
- vispy/util/check_environment.py +57 -0
- vispy/util/config.py +490 -0
- vispy/util/dpi/__init__.py +19 -0
- vispy/util/dpi/_linux.py +69 -0
- vispy/util/dpi/_quartz.py +26 -0
- vispy/util/dpi/_win32.py +34 -0
- vispy/util/dpi/tests/__init__.py +0 -0
- vispy/util/dpi/tests/test_dpi.py +16 -0
- vispy/util/eq.py +41 -0
- vispy/util/event.py +774 -0
- vispy/util/fetching.py +276 -0
- vispy/util/filter.py +44 -0
- vispy/util/fonts/__init__.py +14 -0
- vispy/util/fonts/_freetype.py +73 -0
- vispy/util/fonts/_quartz.py +192 -0
- vispy/util/fonts/_triage.py +36 -0
- vispy/util/fonts/_vispy_fonts.py +20 -0
- vispy/util/fonts/_win32.py +105 -0
- vispy/util/fonts/data/OpenSans-Bold.ttf +0 -0
- vispy/util/fonts/data/OpenSans-BoldItalic.ttf +0 -0
- vispy/util/fonts/data/OpenSans-Italic.ttf +0 -0
- vispy/util/fonts/data/OpenSans-Regular.ttf +0 -0
- vispy/util/fonts/tests/__init__.py +0 -0
- vispy/util/fonts/tests/test_font.py +45 -0
- vispy/util/fourier.py +69 -0
- vispy/util/frozen.py +25 -0
- vispy/util/gallery_scraper.py +268 -0
- vispy/util/keys.py +91 -0
- vispy/util/logs.py +358 -0
- vispy/util/osmesa_gl.py +17 -0
- vispy/util/profiler.py +135 -0
- vispy/util/ptime.py +16 -0
- vispy/util/quaternion.py +229 -0
- vispy/util/svg/__init__.py +18 -0
- vispy/util/svg/base.py +20 -0
- vispy/util/svg/color.py +219 -0
- vispy/util/svg/element.py +51 -0
- vispy/util/svg/geometry.py +478 -0
- vispy/util/svg/group.py +66 -0
- vispy/util/svg/length.py +81 -0
- vispy/util/svg/number.py +25 -0
- vispy/util/svg/path.py +332 -0
- vispy/util/svg/shapes.py +57 -0
- vispy/util/svg/style.py +59 -0
- vispy/util/svg/svg.py +40 -0
- vispy/util/svg/transform.py +223 -0
- vispy/util/svg/transformable.py +28 -0
- vispy/util/svg/viewport.py +73 -0
- vispy/util/tests/__init__.py +0 -0
- vispy/util/tests/test_config.py +58 -0
- vispy/util/tests/test_docstring_parameters.py +123 -0
- vispy/util/tests/test_emitter_group.py +262 -0
- vispy/util/tests/test_event_emitter.py +743 -0
- vispy/util/tests/test_fourier.py +35 -0
- vispy/util/tests/test_gallery_scraper.py +112 -0
- vispy/util/tests/test_import.py +127 -0
- vispy/util/tests/test_key.py +22 -0
- vispy/util/tests/test_logging.py +45 -0
- vispy/util/tests/test_run.py +14 -0
- vispy/util/tests/test_transforms.py +42 -0
- vispy/util/tests/test_vispy.py +48 -0
- vispy/util/transforms.py +201 -0
- vispy/util/wrappers.py +155 -0
- vispy/version.py +4 -0
- vispy/visuals/__init__.py +50 -0
- vispy/visuals/_scalable_textures.py +485 -0
- vispy/visuals/axis.py +678 -0
- vispy/visuals/border.py +208 -0
- vispy/visuals/box.py +79 -0
- vispy/visuals/collections/__init__.py +30 -0
- vispy/visuals/collections/agg_fast_path_collection.py +219 -0
- vispy/visuals/collections/agg_path_collection.py +197 -0
- vispy/visuals/collections/agg_point_collection.py +52 -0
- vispy/visuals/collections/agg_segment_collection.py +142 -0
- vispy/visuals/collections/array_list.py +401 -0
- vispy/visuals/collections/base_collection.py +482 -0
- vispy/visuals/collections/collection.py +253 -0
- vispy/visuals/collections/path_collection.py +23 -0
- vispy/visuals/collections/point_collection.py +19 -0
- vispy/visuals/collections/polygon_collection.py +25 -0
- vispy/visuals/collections/raw_path_collection.py +119 -0
- vispy/visuals/collections/raw_point_collection.py +113 -0
- vispy/visuals/collections/raw_polygon_collection.py +77 -0
- vispy/visuals/collections/raw_segment_collection.py +112 -0
- vispy/visuals/collections/raw_triangle_collection.py +78 -0
- vispy/visuals/collections/segment_collection.py +19 -0
- vispy/visuals/collections/triangle_collection.py +16 -0
- vispy/visuals/collections/util.py +168 -0
- vispy/visuals/colorbar.py +699 -0
- vispy/visuals/cube.py +41 -0
- vispy/visuals/ellipse.py +163 -0
- vispy/visuals/filters/__init__.py +10 -0
- vispy/visuals/filters/base_filter.py +242 -0
- vispy/visuals/filters/clipper.py +60 -0
- vispy/visuals/filters/clipping_planes.py +122 -0
- vispy/visuals/filters/color.py +181 -0
- vispy/visuals/filters/markers.py +28 -0
- vispy/visuals/filters/mesh.py +796 -0
- vispy/visuals/filters/picking.py +60 -0
- vispy/visuals/filters/tests/__init__.py +3 -0
- vispy/visuals/filters/tests/test_primitive_picking_filters.py +70 -0
- vispy/visuals/filters/tests/test_wireframe_filter.py +16 -0
- vispy/visuals/glsl/__init__.py +1 -0
- vispy/visuals/glsl/antialiasing.py +133 -0
- vispy/visuals/glsl/color.py +63 -0
- vispy/visuals/graphs/__init__.py +1 -0
- vispy/visuals/graphs/graph.py +240 -0
- vispy/visuals/graphs/layouts/__init__.py +55 -0
- vispy/visuals/graphs/layouts/circular.py +49 -0
- vispy/visuals/graphs/layouts/force_directed.py +211 -0
- vispy/visuals/graphs/layouts/networkx_layout.py +87 -0
- vispy/visuals/graphs/layouts/random.py +52 -0
- vispy/visuals/graphs/tests/__init__.py +1 -0
- vispy/visuals/graphs/tests/test_layouts.py +139 -0
- vispy/visuals/graphs/tests/test_networkx_layout.py +47 -0
- vispy/visuals/graphs/util.py +120 -0
- vispy/visuals/gridlines.py +105 -0
- vispy/visuals/gridmesh.py +98 -0
- vispy/visuals/histogram.py +58 -0
- vispy/visuals/image.py +688 -0
- vispy/visuals/image_complex.py +130 -0
- vispy/visuals/infinite_line.py +199 -0
- vispy/visuals/instanced_mesh.py +152 -0
- vispy/visuals/isocurve.py +213 -0
- vispy/visuals/isoline.py +241 -0
- vispy/visuals/isosurface.py +113 -0
- vispy/visuals/line/__init__.py +6 -0
- vispy/visuals/line/arrow.py +289 -0
- vispy/visuals/line/dash_atlas.py +90 -0
- vispy/visuals/line/line.py +545 -0
- vispy/visuals/line_plot.py +135 -0
- vispy/visuals/linear_region.py +199 -0
- vispy/visuals/markers.py +810 -0
- vispy/visuals/mesh.py +373 -0
- vispy/visuals/mesh_normals.py +159 -0
- vispy/visuals/plane.py +54 -0
- vispy/visuals/polygon.py +145 -0
- vispy/visuals/rectangle.py +196 -0
- vispy/visuals/regular_polygon.py +56 -0
- vispy/visuals/scrolling_lines.py +197 -0
- vispy/visuals/shaders/__init__.py +17 -0
- vispy/visuals/shaders/compiler.py +206 -0
- vispy/visuals/shaders/expression.py +99 -0
- vispy/visuals/shaders/function.py +788 -0
- vispy/visuals/shaders/multiprogram.py +145 -0
- vispy/visuals/shaders/parsing.py +140 -0
- vispy/visuals/shaders/program.py +161 -0
- vispy/visuals/shaders/shader_object.py +162 -0
- vispy/visuals/shaders/tests/__init__.py +0 -0
- vispy/visuals/shaders/tests/test_function.py +486 -0
- vispy/visuals/shaders/tests/test_multiprogram.py +78 -0
- vispy/visuals/shaders/tests/test_parsing.py +57 -0
- vispy/visuals/shaders/variable.py +272 -0
- vispy/visuals/spectrogram.py +169 -0
- vispy/visuals/sphere.py +80 -0
- vispy/visuals/surface_plot.py +192 -0
- vispy/visuals/tests/__init__.py +0 -0
- vispy/visuals/tests/test_arrows.py +109 -0
- vispy/visuals/tests/test_axis.py +120 -0
- vispy/visuals/tests/test_collections.py +15 -0
- vispy/visuals/tests/test_colorbar.py +179 -0
- vispy/visuals/tests/test_colormap.py +97 -0
- vispy/visuals/tests/test_ellipse.py +122 -0
- vispy/visuals/tests/test_histogram.py +24 -0
- vispy/visuals/tests/test_image.py +390 -0
- vispy/visuals/tests/test_image_complex.py +36 -0
- vispy/visuals/tests/test_infinite_line.py +53 -0
- vispy/visuals/tests/test_instanced_mesh.py +50 -0
- vispy/visuals/tests/test_isosurface.py +22 -0
- vispy/visuals/tests/test_linear_region.py +152 -0
- vispy/visuals/tests/test_markers.py +54 -0
- vispy/visuals/tests/test_mesh.py +261 -0
- vispy/visuals/tests/test_mesh_normals.py +218 -0
- vispy/visuals/tests/test_polygon.py +112 -0
- vispy/visuals/tests/test_rectangle.py +163 -0
- vispy/visuals/tests/test_regular_polygon.py +111 -0
- vispy/visuals/tests/test_scalable_textures.py +180 -0
- vispy/visuals/tests/test_sdf.py +73 -0
- vispy/visuals/tests/test_spectrogram.py +42 -0
- vispy/visuals/tests/test_text.py +95 -0
- vispy/visuals/tests/test_volume.py +542 -0
- vispy/visuals/tests/test_windbarb.py +33 -0
- vispy/visuals/text/__init__.py +7 -0
- vispy/visuals/text/_sdf_cpu.cpython-311-darwin.so +0 -0
- vispy/visuals/text/_sdf_cpu.pyx +110 -0
- vispy/visuals/text/_sdf_gpu.py +316 -0
- vispy/visuals/text/text.py +675 -0
- vispy/visuals/transforms/__init__.py +34 -0
- vispy/visuals/transforms/_util.py +191 -0
- vispy/visuals/transforms/base_transform.py +233 -0
- vispy/visuals/transforms/chain.py +300 -0
- vispy/visuals/transforms/interactive.py +98 -0
- vispy/visuals/transforms/linear.py +564 -0
- vispy/visuals/transforms/nonlinear.py +398 -0
- vispy/visuals/transforms/tests/__init__.py +0 -0
- vispy/visuals/transforms/tests/test_transforms.py +243 -0
- vispy/visuals/transforms/transform_system.py +339 -0
- vispy/visuals/tube.py +173 -0
- vispy/visuals/visual.py +923 -0
- vispy/visuals/volume.py +1335 -0
- vispy/visuals/windbarb.py +291 -0
- vispy/visuals/xyz_axis.py +34 -0
- vispy-0.14.0.dist-info/LICENSE.txt +36 -0
- vispy-0.14.0.dist-info/METADATA +218 -0
- vispy-0.14.0.dist-info/RECORD +519 -0
- vispy-0.14.0.dist-info/WHEEL +5 -0
- vispy-0.14.0.dist-info/top_level.txt +1 -0
|
@@ -0,0 +1,234 @@
|
|
|
1
|
+
# -*- coding: utf-8 -*-
|
|
2
|
+
# Copyright (c) Vispy Development Team. All Rights Reserved.
|
|
3
|
+
# Distributed under the (new) BSD License. See LICENSE.txt for more info.
|
|
4
|
+
|
|
5
|
+
"""This module provides a (functional) API to OpenGL ES 2.0.
|
|
6
|
+
|
|
7
|
+
There are multiple backend implementations of this API, available as
|
|
8
|
+
submodules of this module. One can use one of the backends directly,
|
|
9
|
+
or call `gl.use_gl()` to select one. The backend system allow running
|
|
10
|
+
visualizations using Angle, WebGL, or other forms of remote rendering.
|
|
11
|
+
This is in part possible by the widespread availability of OpenGL ES 2.0.
|
|
12
|
+
|
|
13
|
+
All functions that this API provides accept and return Python arguments
|
|
14
|
+
(no ctypes is required); strings are real strings and you can pass
|
|
15
|
+
data as numpy arrays. In general the input arguments are not checked
|
|
16
|
+
(for performance reasons). Each function results in exactly one OpenGL
|
|
17
|
+
API call, except when using the pyopengl backend.
|
|
18
|
+
|
|
19
|
+
The functions do not have docstrings, but most IDE's should provide you
|
|
20
|
+
with the function signature. For more documentation see
|
|
21
|
+
http://www.khronos.org/opengles/sdk/docs/man/
|
|
22
|
+
|
|
23
|
+
"""
|
|
24
|
+
|
|
25
|
+
# NOTE: modules in this package that start with one underscore are
|
|
26
|
+
# autogenerated, and should not be edited.
|
|
27
|
+
|
|
28
|
+
from __future__ import division
|
|
29
|
+
|
|
30
|
+
import os
|
|
31
|
+
|
|
32
|
+
from ...util import config, logger
|
|
33
|
+
|
|
34
|
+
from ._constants import * # noqa
|
|
35
|
+
from ._proxy import BaseGLProxy
|
|
36
|
+
|
|
37
|
+
|
|
38
|
+
# Variable that will hold the module corresponding to the current backend
|
|
39
|
+
# This variable is used in our proxy classes to call the right functions.
|
|
40
|
+
current_backend = None
|
|
41
|
+
|
|
42
|
+
|
|
43
|
+
class MainProxy(BaseGLProxy):
|
|
44
|
+
"""Main proxy for the GL ES 2.0 API.
|
|
45
|
+
|
|
46
|
+
The functions in this namespace always call into the correct GL
|
|
47
|
+
backend. Therefore these function objects can be safely stored for
|
|
48
|
+
reuse. However, for efficienty it would probably be better to store the
|
|
49
|
+
function name and then do ``func = getattr(gloo.gl, funcname)``.
|
|
50
|
+
"""
|
|
51
|
+
|
|
52
|
+
def __call__(self, funcname, returns, *args):
|
|
53
|
+
func = getattr(current_backend, funcname)
|
|
54
|
+
return func(*args)
|
|
55
|
+
|
|
56
|
+
|
|
57
|
+
# Instantiate proxy objects
|
|
58
|
+
proxy = MainProxy()
|
|
59
|
+
|
|
60
|
+
|
|
61
|
+
def use_gl(target=None):
|
|
62
|
+
"""Let Vispy use the target OpenGL ES 2.0 implementation
|
|
63
|
+
|
|
64
|
+
Also see ``vispy.use()``.
|
|
65
|
+
|
|
66
|
+
Parameters
|
|
67
|
+
----------
|
|
68
|
+
target : str
|
|
69
|
+
The target GL backend to use. Default gl2 or es2, depending on the platform.
|
|
70
|
+
|
|
71
|
+
Available backends:
|
|
72
|
+
* gl2 - Use ES 2.0 subset of desktop (i.e. normal) OpenGL
|
|
73
|
+
* gl+ - Use the desktop ES 2.0 subset plus all non-deprecated GL
|
|
74
|
+
functions on your system (requires PyOpenGL)
|
|
75
|
+
* es2 - Use the ES2 library (Angle/DirectX on Windows)
|
|
76
|
+
* pyopengl2 - Use ES 2.0 subset of pyopengl (for fallback and testing)
|
|
77
|
+
* dummy - Prevent usage of gloo.gl (for when rendering occurs elsewhere)
|
|
78
|
+
|
|
79
|
+
You can use vispy's config option "gl_debug" to check for errors
|
|
80
|
+
on each API call. Or, one can specify it as the target, e.g. "gl2
|
|
81
|
+
debug". (Debug does not apply to 'gl+', since PyOpenGL has its own
|
|
82
|
+
debug mechanism)
|
|
83
|
+
"""
|
|
84
|
+
target = target or default_backend.__name__.split(".")[-1]
|
|
85
|
+
target = target.replace('+', 'plus')
|
|
86
|
+
|
|
87
|
+
# Get options
|
|
88
|
+
target, _, options = target.partition(' ')
|
|
89
|
+
debug = config['gl_debug'] or 'debug' in options
|
|
90
|
+
|
|
91
|
+
# Select modules to import names from
|
|
92
|
+
try:
|
|
93
|
+
mod = __import__(target, globals(), level=1)
|
|
94
|
+
except ImportError as err:
|
|
95
|
+
msg = 'Could not import gl target "%s":\n%s' % (target, str(err))
|
|
96
|
+
raise RuntimeError(msg)
|
|
97
|
+
|
|
98
|
+
# Apply
|
|
99
|
+
global current_backend
|
|
100
|
+
current_backend = mod
|
|
101
|
+
_clear_namespace()
|
|
102
|
+
if 'plus' in target:
|
|
103
|
+
# Copy PyOpenGL funcs, extra funcs, constants, no debug
|
|
104
|
+
_copy_gl_functions(mod._pyopengl2, globals(), debug=debug)
|
|
105
|
+
_copy_gl_functions(mod, globals(), True, debug=debug)
|
|
106
|
+
else:
|
|
107
|
+
_copy_gl_functions(mod, globals(), debug=debug)
|
|
108
|
+
|
|
109
|
+
|
|
110
|
+
def _clear_namespace():
|
|
111
|
+
"""Clear names that are not part of the strict ES API"""
|
|
112
|
+
ok_names = set(default_backend.__dict__)
|
|
113
|
+
ok_names.update(['gl2', 'glplus']) # don't remove the module
|
|
114
|
+
NS = globals()
|
|
115
|
+
for name in list(NS.keys()):
|
|
116
|
+
if name.lower().startswith('gl'):
|
|
117
|
+
if name not in ok_names:
|
|
118
|
+
del NS[name]
|
|
119
|
+
|
|
120
|
+
|
|
121
|
+
def _copy_gl_functions(source, dest, constants=False, debug=False):
|
|
122
|
+
"""Inject all objects that start with 'gl' from the source
|
|
123
|
+
into the dest. source and dest can be dicts, modules or BaseGLProxy's.
|
|
124
|
+
"""
|
|
125
|
+
# Get dicts
|
|
126
|
+
if isinstance(source, BaseGLProxy):
|
|
127
|
+
s = {}
|
|
128
|
+
for key in dir(source):
|
|
129
|
+
s[key] = getattr(source, key)
|
|
130
|
+
source = s
|
|
131
|
+
elif not isinstance(source, dict):
|
|
132
|
+
source = source.__dict__
|
|
133
|
+
if not isinstance(dest, dict):
|
|
134
|
+
dest = dest.__dict__
|
|
135
|
+
# Copy names
|
|
136
|
+
funcnames = [name for name in source.keys() if name.startswith('gl')]
|
|
137
|
+
for name in funcnames:
|
|
138
|
+
if debug and name != 'glGetError':
|
|
139
|
+
dest[name] = make_debug_wrapper(source[name])
|
|
140
|
+
else:
|
|
141
|
+
dest[name] = source[name]
|
|
142
|
+
# Copy constants
|
|
143
|
+
if constants:
|
|
144
|
+
constnames = [name for name in source.keys() if name.startswith('GL_')]
|
|
145
|
+
for name in constnames:
|
|
146
|
+
dest[name] = source[name]
|
|
147
|
+
|
|
148
|
+
|
|
149
|
+
def _arg_repr(arg):
|
|
150
|
+
"""Get a useful (and not too large) represetation of an argument."""
|
|
151
|
+
r = repr(arg)
|
|
152
|
+
max = 40
|
|
153
|
+
if len(r) > max:
|
|
154
|
+
if hasattr(arg, 'shape'):
|
|
155
|
+
r = 'array:' + 'x'.join([repr(s) for s in arg.shape])
|
|
156
|
+
else:
|
|
157
|
+
r = r[:max-3] + '...'
|
|
158
|
+
return r
|
|
159
|
+
|
|
160
|
+
|
|
161
|
+
def make_debug_wrapper(fn):
|
|
162
|
+
def gl_debug_wrapper(*args):
|
|
163
|
+
# Log function call
|
|
164
|
+
argstr = ', '.join(map(_arg_repr, args))
|
|
165
|
+
logger.debug("%s(%s)" % (fn.__name__, argstr))
|
|
166
|
+
# Call function
|
|
167
|
+
ret = fn(*args)
|
|
168
|
+
# Log return value
|
|
169
|
+
if ret is not None:
|
|
170
|
+
if fn.__name__ == 'glReadPixels':
|
|
171
|
+
logger.debug(" <= %s[%s]" % (type(ret), len(ret)))
|
|
172
|
+
else:
|
|
173
|
+
logger.debug(" <= %s" % repr(ret))
|
|
174
|
+
# Check for errors (raises if an error occured)
|
|
175
|
+
check_error(fn.__name__)
|
|
176
|
+
# Return
|
|
177
|
+
return ret
|
|
178
|
+
gl_debug_wrapper.__name__ = fn.__name__ + '_debug_wrapper'
|
|
179
|
+
# Store reference to wrapped function just for introspection
|
|
180
|
+
gl_debug_wrapper._wrapped_function = fn
|
|
181
|
+
return gl_debug_wrapper
|
|
182
|
+
|
|
183
|
+
|
|
184
|
+
def check_error(when='periodic check'):
|
|
185
|
+
"""Check this from time to time to detect GL errors.
|
|
186
|
+
|
|
187
|
+
Parameters
|
|
188
|
+
----------
|
|
189
|
+
when : str
|
|
190
|
+
Shown in the exception to help the developer determine when
|
|
191
|
+
this check was done.
|
|
192
|
+
"""
|
|
193
|
+
errors = []
|
|
194
|
+
while True:
|
|
195
|
+
err = glGetError()
|
|
196
|
+
if err == GL_NO_ERROR or (errors and err == errors[-1]):
|
|
197
|
+
break
|
|
198
|
+
errors.append(err)
|
|
199
|
+
if errors:
|
|
200
|
+
msg = ', '.join([repr(ENUM_MAP.get(e, e)) for e in errors])
|
|
201
|
+
err = RuntimeError('OpenGL got errors (%s): %s' % (when, msg))
|
|
202
|
+
err.errors = errors
|
|
203
|
+
err.err = errors[-1] # pyopengl compat
|
|
204
|
+
raise err
|
|
205
|
+
|
|
206
|
+
|
|
207
|
+
def _fix_osmesa_gl_lib_if_testing():
|
|
208
|
+
"""
|
|
209
|
+
This functions checks if we a running test with the osmesa backends and
|
|
210
|
+
fix the GL library if needed.
|
|
211
|
+
|
|
212
|
+
Since we have to fix the VISPY_GL_LIB *before* any import from the gl
|
|
213
|
+
module, we have to run this here.
|
|
214
|
+
Test discovery utilities (like pytest) will try to import modules
|
|
215
|
+
before running tests, so we have to modify the GL lib really early.
|
|
216
|
+
The other solution would be to setup pre-run hooks for the test utility,
|
|
217
|
+
but there doesn't seem to be a standard way to do that (e.g. conftest.py
|
|
218
|
+
for py.test)
|
|
219
|
+
"""
|
|
220
|
+
test_name = os.getenv('_VISPY_TESTING_APP', None)
|
|
221
|
+
if test_name == 'osmesa':
|
|
222
|
+
from ...util.osmesa_gl import fix_osmesa_gl_lib
|
|
223
|
+
fix_osmesa_gl_lib()
|
|
224
|
+
|
|
225
|
+
_fix_osmesa_gl_lib_if_testing()
|
|
226
|
+
|
|
227
|
+
# Load default gl backend
|
|
228
|
+
from . import gl2 as default_backend # noqa
|
|
229
|
+
if default_backend._lib is None: # Probably Android or RPi
|
|
230
|
+
from . import es2 as default_backend # noqa
|
|
231
|
+
|
|
232
|
+
|
|
233
|
+
# Call use to start using our default backend
|
|
234
|
+
use_gl()
|
|
@@ -0,0 +1,332 @@
|
|
|
1
|
+
"""GL definitions converted to Python by codegen/createglapi.py.
|
|
2
|
+
|
|
3
|
+
THIS CODE IS AUTO-GENERATED. DO NOT EDIT.
|
|
4
|
+
|
|
5
|
+
Constants for OpenGL ES 2.0.
|
|
6
|
+
|
|
7
|
+
"""
|
|
8
|
+
|
|
9
|
+
|
|
10
|
+
class Enum(int):
|
|
11
|
+
"""Enum (integer) with a meaningfull repr."""
|
|
12
|
+
|
|
13
|
+
def __new__(cls, name, value):
|
|
14
|
+
base = int.__new__(cls, value)
|
|
15
|
+
base.name = name
|
|
16
|
+
return base
|
|
17
|
+
|
|
18
|
+
def __repr__(self):
|
|
19
|
+
return self.name
|
|
20
|
+
|
|
21
|
+
|
|
22
|
+
GL_ACTIVE_ATTRIBUTES = Enum('GL_ACTIVE_ATTRIBUTES', 35721)
|
|
23
|
+
GL_ACTIVE_ATTRIBUTE_MAX_LENGTH = Enum('GL_ACTIVE_ATTRIBUTE_MAX_LENGTH', 35722)
|
|
24
|
+
GL_ACTIVE_TEXTURE = Enum('GL_ACTIVE_TEXTURE', 34016)
|
|
25
|
+
GL_ACTIVE_UNIFORMS = Enum('GL_ACTIVE_UNIFORMS', 35718)
|
|
26
|
+
GL_ACTIVE_UNIFORM_MAX_LENGTH = Enum('GL_ACTIVE_UNIFORM_MAX_LENGTH', 35719)
|
|
27
|
+
GL_ALIASED_LINE_WIDTH_RANGE = Enum('GL_ALIASED_LINE_WIDTH_RANGE', 33902)
|
|
28
|
+
GL_ALIASED_POINT_SIZE_RANGE = Enum('GL_ALIASED_POINT_SIZE_RANGE', 33901)
|
|
29
|
+
GL_ALPHA = Enum('GL_ALPHA', 6406)
|
|
30
|
+
GL_ALPHA_BITS = Enum('GL_ALPHA_BITS', 3413)
|
|
31
|
+
GL_ALWAYS = Enum('GL_ALWAYS', 519)
|
|
32
|
+
GL_ARRAY_BUFFER = Enum('GL_ARRAY_BUFFER', 34962)
|
|
33
|
+
GL_ARRAY_BUFFER_BINDING = Enum('GL_ARRAY_BUFFER_BINDING', 34964)
|
|
34
|
+
GL_ATTACHED_SHADERS = Enum('GL_ATTACHED_SHADERS', 35717)
|
|
35
|
+
GL_BACK = Enum('GL_BACK', 1029)
|
|
36
|
+
GL_BLEND = Enum('GL_BLEND', 3042)
|
|
37
|
+
GL_BLEND_COLOR = Enum('GL_BLEND_COLOR', 32773)
|
|
38
|
+
GL_BLEND_DST_ALPHA = Enum('GL_BLEND_DST_ALPHA', 32970)
|
|
39
|
+
GL_BLEND_DST_RGB = Enum('GL_BLEND_DST_RGB', 32968)
|
|
40
|
+
GL_BLEND_EQUATION = Enum('GL_BLEND_EQUATION', 32777)
|
|
41
|
+
GL_BLEND_EQUATION_ALPHA = Enum('GL_BLEND_EQUATION_ALPHA', 34877)
|
|
42
|
+
GL_BLEND_EQUATION_RGB = Enum('GL_BLEND_EQUATION_RGB', 32777)
|
|
43
|
+
GL_BLEND_SRC_ALPHA = Enum('GL_BLEND_SRC_ALPHA', 32971)
|
|
44
|
+
GL_BLEND_SRC_RGB = Enum('GL_BLEND_SRC_RGB', 32969)
|
|
45
|
+
GL_BLUE_BITS = Enum('GL_BLUE_BITS', 3412)
|
|
46
|
+
GL_BOOL = Enum('GL_BOOL', 35670)
|
|
47
|
+
GL_BOOL_VEC2 = Enum('GL_BOOL_VEC2', 35671)
|
|
48
|
+
GL_BOOL_VEC3 = Enum('GL_BOOL_VEC3', 35672)
|
|
49
|
+
GL_BOOL_VEC4 = Enum('GL_BOOL_VEC4', 35673)
|
|
50
|
+
GL_BUFFER_SIZE = Enum('GL_BUFFER_SIZE', 34660)
|
|
51
|
+
GL_BUFFER_USAGE = Enum('GL_BUFFER_USAGE', 34661)
|
|
52
|
+
GL_BYTE = Enum('GL_BYTE', 5120)
|
|
53
|
+
GL_CCW = Enum('GL_CCW', 2305)
|
|
54
|
+
GL_CLAMP_TO_EDGE = Enum('GL_CLAMP_TO_EDGE', 33071)
|
|
55
|
+
GL_COLOR_ATTACHMENT0 = Enum('GL_COLOR_ATTACHMENT0', 36064)
|
|
56
|
+
GL_COLOR_BUFFER_BIT = Enum('GL_COLOR_BUFFER_BIT', 16384)
|
|
57
|
+
GL_COLOR_CLEAR_VALUE = Enum('GL_COLOR_CLEAR_VALUE', 3106)
|
|
58
|
+
GL_COLOR_WRITEMASK = Enum('GL_COLOR_WRITEMASK', 3107)
|
|
59
|
+
GL_COMPILE_STATUS = Enum('GL_COMPILE_STATUS', 35713)
|
|
60
|
+
GL_COMPRESSED_TEXTURE_FORMATS = Enum('GL_COMPRESSED_TEXTURE_FORMATS', 34467)
|
|
61
|
+
GL_CONSTANT_ALPHA = Enum('GL_CONSTANT_ALPHA', 32771)
|
|
62
|
+
GL_CONSTANT_COLOR = Enum('GL_CONSTANT_COLOR', 32769)
|
|
63
|
+
GL_CULL_FACE = Enum('GL_CULL_FACE', 2884)
|
|
64
|
+
GL_CULL_FACE_MODE = Enum('GL_CULL_FACE_MODE', 2885)
|
|
65
|
+
GL_CURRENT_PROGRAM = Enum('GL_CURRENT_PROGRAM', 35725)
|
|
66
|
+
GL_CURRENT_VERTEX_ATTRIB = Enum('GL_CURRENT_VERTEX_ATTRIB', 34342)
|
|
67
|
+
GL_CW = Enum('GL_CW', 2304)
|
|
68
|
+
GL_DECR = Enum('GL_DECR', 7683)
|
|
69
|
+
GL_DECR_WRAP = Enum('GL_DECR_WRAP', 34056)
|
|
70
|
+
GL_DELETE_STATUS = Enum('GL_DELETE_STATUS', 35712)
|
|
71
|
+
GL_DEPTH_ATTACHMENT = Enum('GL_DEPTH_ATTACHMENT', 36096)
|
|
72
|
+
GL_DEPTH_BITS = Enum('GL_DEPTH_BITS', 3414)
|
|
73
|
+
GL_DEPTH_BUFFER_BIT = Enum('GL_DEPTH_BUFFER_BIT', 256)
|
|
74
|
+
GL_DEPTH_CLEAR_VALUE = Enum('GL_DEPTH_CLEAR_VALUE', 2931)
|
|
75
|
+
GL_DEPTH_COMPONENT = Enum('GL_DEPTH_COMPONENT', 6402)
|
|
76
|
+
GL_DEPTH_COMPONENT16 = Enum('GL_DEPTH_COMPONENT16', 33189)
|
|
77
|
+
GL_DEPTH_FUNC = Enum('GL_DEPTH_FUNC', 2932)
|
|
78
|
+
GL_DEPTH_RANGE = Enum('GL_DEPTH_RANGE', 2928)
|
|
79
|
+
GL_DEPTH_TEST = Enum('GL_DEPTH_TEST', 2929)
|
|
80
|
+
GL_DEPTH_WRITEMASK = Enum('GL_DEPTH_WRITEMASK', 2930)
|
|
81
|
+
GL_DITHER = Enum('GL_DITHER', 3024)
|
|
82
|
+
GL_DONT_CARE = Enum('GL_DONT_CARE', 4352)
|
|
83
|
+
GL_DST_ALPHA = Enum('GL_DST_ALPHA', 772)
|
|
84
|
+
GL_DST_COLOR = Enum('GL_DST_COLOR', 774)
|
|
85
|
+
GL_DYNAMIC_DRAW = Enum('GL_DYNAMIC_DRAW', 35048)
|
|
86
|
+
GL_ELEMENT_ARRAY_BUFFER = Enum('GL_ELEMENT_ARRAY_BUFFER', 34963)
|
|
87
|
+
GL_ELEMENT_ARRAY_BUFFER_BINDING = Enum('GL_ELEMENT_ARRAY_BUFFER_BINDING', 34965)
|
|
88
|
+
GL_EQUAL = Enum('GL_EQUAL', 514)
|
|
89
|
+
GL_ES_VERSION_2_0 = Enum('GL_ES_VERSION_2_0', 1)
|
|
90
|
+
GL_EXTENSIONS = Enum('GL_EXTENSIONS', 7939)
|
|
91
|
+
GL_FALSE = Enum('GL_FALSE', 0)
|
|
92
|
+
GL_FASTEST = Enum('GL_FASTEST', 4353)
|
|
93
|
+
GL_FIXED = Enum('GL_FIXED', 5132)
|
|
94
|
+
GL_FLOAT = Enum('GL_FLOAT', 5126)
|
|
95
|
+
GL_FLOAT_MAT2 = Enum('GL_FLOAT_MAT2', 35674)
|
|
96
|
+
GL_FLOAT_MAT3 = Enum('GL_FLOAT_MAT3', 35675)
|
|
97
|
+
GL_FLOAT_MAT4 = Enum('GL_FLOAT_MAT4', 35676)
|
|
98
|
+
GL_FLOAT_VEC2 = Enum('GL_FLOAT_VEC2', 35664)
|
|
99
|
+
GL_FLOAT_VEC3 = Enum('GL_FLOAT_VEC3', 35665)
|
|
100
|
+
GL_FLOAT_VEC4 = Enum('GL_FLOAT_VEC4', 35666)
|
|
101
|
+
GL_FRAGMENT_SHADER = Enum('GL_FRAGMENT_SHADER', 35632)
|
|
102
|
+
GL_FRAMEBUFFER = Enum('GL_FRAMEBUFFER', 36160)
|
|
103
|
+
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = Enum('GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME', 36049)
|
|
104
|
+
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = Enum('GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE', 36048)
|
|
105
|
+
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = Enum('GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE', 36051)
|
|
106
|
+
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = Enum('GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL', 36050)
|
|
107
|
+
GL_FRAMEBUFFER_BINDING = Enum('GL_FRAMEBUFFER_BINDING', 36006)
|
|
108
|
+
GL_FRAMEBUFFER_COMPLETE = Enum('GL_FRAMEBUFFER_COMPLETE', 36053)
|
|
109
|
+
GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = Enum('GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT', 36054)
|
|
110
|
+
GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = Enum('GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS', 36057)
|
|
111
|
+
GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = Enum('GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT', 36055)
|
|
112
|
+
GL_FRAMEBUFFER_UNSUPPORTED = Enum('GL_FRAMEBUFFER_UNSUPPORTED', 36061)
|
|
113
|
+
GL_FRONT = Enum('GL_FRONT', 1028)
|
|
114
|
+
GL_FRONT_AND_BACK = Enum('GL_FRONT_AND_BACK', 1032)
|
|
115
|
+
GL_FRONT_FACE = Enum('GL_FRONT_FACE', 2886)
|
|
116
|
+
GL_FUNC_ADD = Enum('GL_FUNC_ADD', 32774)
|
|
117
|
+
GL_FUNC_REVERSE_SUBTRACT = Enum('GL_FUNC_REVERSE_SUBTRACT', 32779)
|
|
118
|
+
GL_FUNC_SUBTRACT = Enum('GL_FUNC_SUBTRACT', 32778)
|
|
119
|
+
GL_GENERATE_MIPMAP_HINT = Enum('GL_GENERATE_MIPMAP_HINT', 33170)
|
|
120
|
+
GL_GEQUAL = Enum('GL_GEQUAL', 518)
|
|
121
|
+
GL_GREATER = Enum('GL_GREATER', 516)
|
|
122
|
+
GL_GREEN_BITS = Enum('GL_GREEN_BITS', 3411)
|
|
123
|
+
GL_HIGH_FLOAT = Enum('GL_HIGH_FLOAT', 36338)
|
|
124
|
+
GL_HIGH_INT = Enum('GL_HIGH_INT', 36341)
|
|
125
|
+
GL_IMPLEMENTATION_COLOR_READ_FORMAT = Enum('GL_IMPLEMENTATION_COLOR_READ_FORMAT', 35739)
|
|
126
|
+
GL_IMPLEMENTATION_COLOR_READ_TYPE = Enum('GL_IMPLEMENTATION_COLOR_READ_TYPE', 35738)
|
|
127
|
+
GL_INCR = Enum('GL_INCR', 7682)
|
|
128
|
+
GL_INCR_WRAP = Enum('GL_INCR_WRAP', 34055)
|
|
129
|
+
GL_INFO_LOG_LENGTH = Enum('GL_INFO_LOG_LENGTH', 35716)
|
|
130
|
+
GL_INT = Enum('GL_INT', 5124)
|
|
131
|
+
GL_INT_VEC2 = Enum('GL_INT_VEC2', 35667)
|
|
132
|
+
GL_INT_VEC3 = Enum('GL_INT_VEC3', 35668)
|
|
133
|
+
GL_INT_VEC4 = Enum('GL_INT_VEC4', 35669)
|
|
134
|
+
GL_INVALID_ENUM = Enum('GL_INVALID_ENUM', 1280)
|
|
135
|
+
GL_INVALID_FRAMEBUFFER_OPERATION = Enum('GL_INVALID_FRAMEBUFFER_OPERATION', 1286)
|
|
136
|
+
GL_INVALID_OPERATION = Enum('GL_INVALID_OPERATION', 1282)
|
|
137
|
+
GL_INVALID_VALUE = Enum('GL_INVALID_VALUE', 1281)
|
|
138
|
+
GL_INVERT = Enum('GL_INVERT', 5386)
|
|
139
|
+
GL_KEEP = Enum('GL_KEEP', 7680)
|
|
140
|
+
GL_LEQUAL = Enum('GL_LEQUAL', 515)
|
|
141
|
+
GL_LESS = Enum('GL_LESS', 513)
|
|
142
|
+
GL_LINEAR = Enum('GL_LINEAR', 9729)
|
|
143
|
+
GL_LINEAR_MIPMAP_LINEAR = Enum('GL_LINEAR_MIPMAP_LINEAR', 9987)
|
|
144
|
+
GL_LINEAR_MIPMAP_NEAREST = Enum('GL_LINEAR_MIPMAP_NEAREST', 9985)
|
|
145
|
+
GL_LINES = Enum('GL_LINES', 1)
|
|
146
|
+
GL_LINE_LOOP = Enum('GL_LINE_LOOP', 2)
|
|
147
|
+
GL_LINE_STRIP = Enum('GL_LINE_STRIP', 3)
|
|
148
|
+
GL_LINE_WIDTH = Enum('GL_LINE_WIDTH', 2849)
|
|
149
|
+
GL_LINK_STATUS = Enum('GL_LINK_STATUS', 35714)
|
|
150
|
+
GL_LOW_FLOAT = Enum('GL_LOW_FLOAT', 36336)
|
|
151
|
+
GL_LOW_INT = Enum('GL_LOW_INT', 36339)
|
|
152
|
+
GL_LUMINANCE = Enum('GL_LUMINANCE', 6409)
|
|
153
|
+
GL_LUMINANCE_ALPHA = Enum('GL_LUMINANCE_ALPHA', 6410)
|
|
154
|
+
GL_MAX = Enum('GL_MAX', 32776)
|
|
155
|
+
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = Enum('GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS', 35661)
|
|
156
|
+
GL_MAX_CUBE_MAP_TEXTURE_SIZE = Enum('GL_MAX_CUBE_MAP_TEXTURE_SIZE', 34076)
|
|
157
|
+
GL_MAX_FRAGMENT_UNIFORM_VECTORS = Enum('GL_MAX_FRAGMENT_UNIFORM_VECTORS', 36349)
|
|
158
|
+
GL_MAX_RENDERBUFFER_SIZE = Enum('GL_MAX_RENDERBUFFER_SIZE', 34024)
|
|
159
|
+
GL_MAX_TEXTURE_IMAGE_UNITS = Enum('GL_MAX_TEXTURE_IMAGE_UNITS', 34930)
|
|
160
|
+
GL_MAX_TEXTURE_SIZE = Enum('GL_MAX_TEXTURE_SIZE', 3379)
|
|
161
|
+
GL_MAX_VARYING_VECTORS = Enum('GL_MAX_VARYING_VECTORS', 36348)
|
|
162
|
+
GL_MAX_VERTEX_ATTRIBS = Enum('GL_MAX_VERTEX_ATTRIBS', 34921)
|
|
163
|
+
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = Enum('GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS', 35660)
|
|
164
|
+
GL_MAX_VERTEX_UNIFORM_VECTORS = Enum('GL_MAX_VERTEX_UNIFORM_VECTORS', 36347)
|
|
165
|
+
GL_MAX_VIEWPORT_DIMS = Enum('GL_MAX_VIEWPORT_DIMS', 3386)
|
|
166
|
+
GL_MEDIUM_FLOAT = Enum('GL_MEDIUM_FLOAT', 36337)
|
|
167
|
+
GL_MEDIUM_INT = Enum('GL_MEDIUM_INT', 36340)
|
|
168
|
+
GL_MIN = Enum('GL_MIN', 32775)
|
|
169
|
+
GL_MIRRORED_REPEAT = Enum('GL_MIRRORED_REPEAT', 33648)
|
|
170
|
+
GL_NEAREST = Enum('GL_NEAREST', 9728)
|
|
171
|
+
GL_NEAREST_MIPMAP_LINEAR = Enum('GL_NEAREST_MIPMAP_LINEAR', 9986)
|
|
172
|
+
GL_NEAREST_MIPMAP_NEAREST = Enum('GL_NEAREST_MIPMAP_NEAREST', 9984)
|
|
173
|
+
GL_NEVER = Enum('GL_NEVER', 512)
|
|
174
|
+
GL_NICEST = Enum('GL_NICEST', 4354)
|
|
175
|
+
GL_NONE = Enum('GL_NONE', 0)
|
|
176
|
+
GL_NOTEQUAL = Enum('GL_NOTEQUAL', 517)
|
|
177
|
+
GL_NO_ERROR = Enum('GL_NO_ERROR', 0)
|
|
178
|
+
GL_NUM_COMPRESSED_TEXTURE_FORMATS = Enum('GL_NUM_COMPRESSED_TEXTURE_FORMATS', 34466)
|
|
179
|
+
GL_NUM_SHADER_BINARY_FORMATS = Enum('GL_NUM_SHADER_BINARY_FORMATS', 36345)
|
|
180
|
+
GL_ONE = Enum('GL_ONE', 1)
|
|
181
|
+
GL_ONE_MINUS_CONSTANT_ALPHA = Enum('GL_ONE_MINUS_CONSTANT_ALPHA', 32772)
|
|
182
|
+
GL_ONE_MINUS_CONSTANT_COLOR = Enum('GL_ONE_MINUS_CONSTANT_COLOR', 32770)
|
|
183
|
+
GL_ONE_MINUS_DST_ALPHA = Enum('GL_ONE_MINUS_DST_ALPHA', 773)
|
|
184
|
+
GL_ONE_MINUS_DST_COLOR = Enum('GL_ONE_MINUS_DST_COLOR', 775)
|
|
185
|
+
GL_ONE_MINUS_SRC_ALPHA = Enum('GL_ONE_MINUS_SRC_ALPHA', 771)
|
|
186
|
+
GL_ONE_MINUS_SRC_COLOR = Enum('GL_ONE_MINUS_SRC_COLOR', 769)
|
|
187
|
+
GL_OUT_OF_MEMORY = Enum('GL_OUT_OF_MEMORY', 1285)
|
|
188
|
+
GL_PACK_ALIGNMENT = Enum('GL_PACK_ALIGNMENT', 3333)
|
|
189
|
+
GL_POINTS = Enum('GL_POINTS', 0)
|
|
190
|
+
GL_POLYGON_OFFSET_FACTOR = Enum('GL_POLYGON_OFFSET_FACTOR', 32824)
|
|
191
|
+
GL_POLYGON_OFFSET_FILL = Enum('GL_POLYGON_OFFSET_FILL', 32823)
|
|
192
|
+
GL_POLYGON_OFFSET_UNITS = Enum('GL_POLYGON_OFFSET_UNITS', 10752)
|
|
193
|
+
GL_RED_BITS = Enum('GL_RED_BITS', 3410)
|
|
194
|
+
GL_RENDERBUFFER = Enum('GL_RENDERBUFFER', 36161)
|
|
195
|
+
GL_RENDERBUFFER_ALPHA_SIZE = Enum('GL_RENDERBUFFER_ALPHA_SIZE', 36179)
|
|
196
|
+
GL_RENDERBUFFER_BINDING = Enum('GL_RENDERBUFFER_BINDING', 36007)
|
|
197
|
+
GL_RENDERBUFFER_BLUE_SIZE = Enum('GL_RENDERBUFFER_BLUE_SIZE', 36178)
|
|
198
|
+
GL_RENDERBUFFER_DEPTH_SIZE = Enum('GL_RENDERBUFFER_DEPTH_SIZE', 36180)
|
|
199
|
+
GL_RENDERBUFFER_GREEN_SIZE = Enum('GL_RENDERBUFFER_GREEN_SIZE', 36177)
|
|
200
|
+
GL_RENDERBUFFER_HEIGHT = Enum('GL_RENDERBUFFER_HEIGHT', 36163)
|
|
201
|
+
GL_RENDERBUFFER_INTERNAL_FORMAT = Enum('GL_RENDERBUFFER_INTERNAL_FORMAT', 36164)
|
|
202
|
+
GL_RENDERBUFFER_RED_SIZE = Enum('GL_RENDERBUFFER_RED_SIZE', 36176)
|
|
203
|
+
GL_RENDERBUFFER_STENCIL_SIZE = Enum('GL_RENDERBUFFER_STENCIL_SIZE', 36181)
|
|
204
|
+
GL_RENDERBUFFER_WIDTH = Enum('GL_RENDERBUFFER_WIDTH', 36162)
|
|
205
|
+
GL_RENDERER = Enum('GL_RENDERER', 7937)
|
|
206
|
+
GL_REPEAT = Enum('GL_REPEAT', 10497)
|
|
207
|
+
GL_REPLACE = Enum('GL_REPLACE', 7681)
|
|
208
|
+
GL_RGB = Enum('GL_RGB', 6407)
|
|
209
|
+
GL_RGB565 = Enum('GL_RGB565', 36194)
|
|
210
|
+
GL_RGB5_A1 = Enum('GL_RGB5_A1', 32855)
|
|
211
|
+
GL_RGBA = Enum('GL_RGBA', 6408)
|
|
212
|
+
GL_RGBA4 = Enum('GL_RGBA4', 32854)
|
|
213
|
+
GL_SAMPLER_2D = Enum('GL_SAMPLER_2D', 35678)
|
|
214
|
+
GL_SAMPLER_CUBE = Enum('GL_SAMPLER_CUBE', 35680)
|
|
215
|
+
GL_SAMPLES = Enum('GL_SAMPLES', 32937)
|
|
216
|
+
GL_SAMPLE_ALPHA_TO_COVERAGE = Enum('GL_SAMPLE_ALPHA_TO_COVERAGE', 32926)
|
|
217
|
+
GL_SAMPLE_BUFFERS = Enum('GL_SAMPLE_BUFFERS', 32936)
|
|
218
|
+
GL_SAMPLE_COVERAGE = Enum('GL_SAMPLE_COVERAGE', 32928)
|
|
219
|
+
GL_SAMPLE_COVERAGE_INVERT = Enum('GL_SAMPLE_COVERAGE_INVERT', 32939)
|
|
220
|
+
GL_SAMPLE_COVERAGE_VALUE = Enum('GL_SAMPLE_COVERAGE_VALUE', 32938)
|
|
221
|
+
GL_SCISSOR_BOX = Enum('GL_SCISSOR_BOX', 3088)
|
|
222
|
+
GL_SCISSOR_TEST = Enum('GL_SCISSOR_TEST', 3089)
|
|
223
|
+
GL_SHADER_BINARY_FORMATS = Enum('GL_SHADER_BINARY_FORMATS', 36344)
|
|
224
|
+
GL_SHADER_COMPILER = Enum('GL_SHADER_COMPILER', 36346)
|
|
225
|
+
GL_SHADER_SOURCE_LENGTH = Enum('GL_SHADER_SOURCE_LENGTH', 35720)
|
|
226
|
+
GL_SHADER_TYPE = Enum('GL_SHADER_TYPE', 35663)
|
|
227
|
+
GL_SHADING_LANGUAGE_VERSION = Enum('GL_SHADING_LANGUAGE_VERSION', 35724)
|
|
228
|
+
GL_SHORT = Enum('GL_SHORT', 5122)
|
|
229
|
+
GL_SRC_ALPHA = Enum('GL_SRC_ALPHA', 770)
|
|
230
|
+
GL_SRC_ALPHA_SATURATE = Enum('GL_SRC_ALPHA_SATURATE', 776)
|
|
231
|
+
GL_SRC_COLOR = Enum('GL_SRC_COLOR', 768)
|
|
232
|
+
GL_STATIC_DRAW = Enum('GL_STATIC_DRAW', 35044)
|
|
233
|
+
GL_STENCIL_ATTACHMENT = Enum('GL_STENCIL_ATTACHMENT', 36128)
|
|
234
|
+
GL_STENCIL_BACK_FAIL = Enum('GL_STENCIL_BACK_FAIL', 34817)
|
|
235
|
+
GL_STENCIL_BACK_FUNC = Enum('GL_STENCIL_BACK_FUNC', 34816)
|
|
236
|
+
GL_STENCIL_BACK_PASS_DEPTH_FAIL = Enum('GL_STENCIL_BACK_PASS_DEPTH_FAIL', 34818)
|
|
237
|
+
GL_STENCIL_BACK_PASS_DEPTH_PASS = Enum('GL_STENCIL_BACK_PASS_DEPTH_PASS', 34819)
|
|
238
|
+
GL_STENCIL_BACK_REF = Enum('GL_STENCIL_BACK_REF', 36003)
|
|
239
|
+
GL_STENCIL_BACK_VALUE_MASK = Enum('GL_STENCIL_BACK_VALUE_MASK', 36004)
|
|
240
|
+
GL_STENCIL_BACK_WRITEMASK = Enum('GL_STENCIL_BACK_WRITEMASK', 36005)
|
|
241
|
+
GL_STENCIL_BITS = Enum('GL_STENCIL_BITS', 3415)
|
|
242
|
+
GL_STENCIL_BUFFER_BIT = Enum('GL_STENCIL_BUFFER_BIT', 1024)
|
|
243
|
+
GL_STENCIL_CLEAR_VALUE = Enum('GL_STENCIL_CLEAR_VALUE', 2961)
|
|
244
|
+
GL_STENCIL_FAIL = Enum('GL_STENCIL_FAIL', 2964)
|
|
245
|
+
GL_STENCIL_FUNC = Enum('GL_STENCIL_FUNC', 2962)
|
|
246
|
+
GL_STENCIL_INDEX8 = Enum('GL_STENCIL_INDEX8', 36168)
|
|
247
|
+
GL_STENCIL_PASS_DEPTH_FAIL = Enum('GL_STENCIL_PASS_DEPTH_FAIL', 2965)
|
|
248
|
+
GL_STENCIL_PASS_DEPTH_PASS = Enum('GL_STENCIL_PASS_DEPTH_PASS', 2966)
|
|
249
|
+
GL_STENCIL_REF = Enum('GL_STENCIL_REF', 2967)
|
|
250
|
+
GL_STENCIL_TEST = Enum('GL_STENCIL_TEST', 2960)
|
|
251
|
+
GL_STENCIL_VALUE_MASK = Enum('GL_STENCIL_VALUE_MASK', 2963)
|
|
252
|
+
GL_STENCIL_WRITEMASK = Enum('GL_STENCIL_WRITEMASK', 2968)
|
|
253
|
+
GL_STREAM_DRAW = Enum('GL_STREAM_DRAW', 35040)
|
|
254
|
+
GL_SUBPIXEL_BITS = Enum('GL_SUBPIXEL_BITS', 3408)
|
|
255
|
+
GL_TEXTURE = Enum('GL_TEXTURE', 5890)
|
|
256
|
+
GL_TEXTURE0 = Enum('GL_TEXTURE0', 33984)
|
|
257
|
+
GL_TEXTURE1 = Enum('GL_TEXTURE1', 33985)
|
|
258
|
+
GL_TEXTURE10 = Enum('GL_TEXTURE10', 33994)
|
|
259
|
+
GL_TEXTURE11 = Enum('GL_TEXTURE11', 33995)
|
|
260
|
+
GL_TEXTURE12 = Enum('GL_TEXTURE12', 33996)
|
|
261
|
+
GL_TEXTURE13 = Enum('GL_TEXTURE13', 33997)
|
|
262
|
+
GL_TEXTURE14 = Enum('GL_TEXTURE14', 33998)
|
|
263
|
+
GL_TEXTURE15 = Enum('GL_TEXTURE15', 33999)
|
|
264
|
+
GL_TEXTURE16 = Enum('GL_TEXTURE16', 34000)
|
|
265
|
+
GL_TEXTURE17 = Enum('GL_TEXTURE17', 34001)
|
|
266
|
+
GL_TEXTURE18 = Enum('GL_TEXTURE18', 34002)
|
|
267
|
+
GL_TEXTURE19 = Enum('GL_TEXTURE19', 34003)
|
|
268
|
+
GL_TEXTURE2 = Enum('GL_TEXTURE2', 33986)
|
|
269
|
+
GL_TEXTURE20 = Enum('GL_TEXTURE20', 34004)
|
|
270
|
+
GL_TEXTURE21 = Enum('GL_TEXTURE21', 34005)
|
|
271
|
+
GL_TEXTURE22 = Enum('GL_TEXTURE22', 34006)
|
|
272
|
+
GL_TEXTURE23 = Enum('GL_TEXTURE23', 34007)
|
|
273
|
+
GL_TEXTURE24 = Enum('GL_TEXTURE24', 34008)
|
|
274
|
+
GL_TEXTURE25 = Enum('GL_TEXTURE25', 34009)
|
|
275
|
+
GL_TEXTURE26 = Enum('GL_TEXTURE26', 34010)
|
|
276
|
+
GL_TEXTURE27 = Enum('GL_TEXTURE27', 34011)
|
|
277
|
+
GL_TEXTURE28 = Enum('GL_TEXTURE28', 34012)
|
|
278
|
+
GL_TEXTURE29 = Enum('GL_TEXTURE29', 34013)
|
|
279
|
+
GL_TEXTURE3 = Enum('GL_TEXTURE3', 33987)
|
|
280
|
+
GL_TEXTURE30 = Enum('GL_TEXTURE30', 34014)
|
|
281
|
+
GL_TEXTURE31 = Enum('GL_TEXTURE31', 34015)
|
|
282
|
+
GL_TEXTURE4 = Enum('GL_TEXTURE4', 33988)
|
|
283
|
+
GL_TEXTURE5 = Enum('GL_TEXTURE5', 33989)
|
|
284
|
+
GL_TEXTURE6 = Enum('GL_TEXTURE6', 33990)
|
|
285
|
+
GL_TEXTURE7 = Enum('GL_TEXTURE7', 33991)
|
|
286
|
+
GL_TEXTURE8 = Enum('GL_TEXTURE8', 33992)
|
|
287
|
+
GL_TEXTURE9 = Enum('GL_TEXTURE9', 33993)
|
|
288
|
+
GL_TEXTURE_2D = Enum('GL_TEXTURE_2D', 3553)
|
|
289
|
+
GL_TEXTURE_BINDING_2D = Enum('GL_TEXTURE_BINDING_2D', 32873)
|
|
290
|
+
GL_TEXTURE_BINDING_CUBE_MAP = Enum('GL_TEXTURE_BINDING_CUBE_MAP', 34068)
|
|
291
|
+
GL_TEXTURE_CUBE_MAP = Enum('GL_TEXTURE_CUBE_MAP', 34067)
|
|
292
|
+
GL_TEXTURE_CUBE_MAP_NEGATIVE_X = Enum('GL_TEXTURE_CUBE_MAP_NEGATIVE_X', 34070)
|
|
293
|
+
GL_TEXTURE_CUBE_MAP_NEGATIVE_Y = Enum('GL_TEXTURE_CUBE_MAP_NEGATIVE_Y', 34072)
|
|
294
|
+
GL_TEXTURE_CUBE_MAP_NEGATIVE_Z = Enum('GL_TEXTURE_CUBE_MAP_NEGATIVE_Z', 34074)
|
|
295
|
+
GL_TEXTURE_CUBE_MAP_POSITIVE_X = Enum('GL_TEXTURE_CUBE_MAP_POSITIVE_X', 34069)
|
|
296
|
+
GL_TEXTURE_CUBE_MAP_POSITIVE_Y = Enum('GL_TEXTURE_CUBE_MAP_POSITIVE_Y', 34071)
|
|
297
|
+
GL_TEXTURE_CUBE_MAP_POSITIVE_Z = Enum('GL_TEXTURE_CUBE_MAP_POSITIVE_Z', 34073)
|
|
298
|
+
GL_TEXTURE_MAG_FILTER = Enum('GL_TEXTURE_MAG_FILTER', 10240)
|
|
299
|
+
GL_TEXTURE_MIN_FILTER = Enum('GL_TEXTURE_MIN_FILTER', 10241)
|
|
300
|
+
GL_TEXTURE_WRAP_S = Enum('GL_TEXTURE_WRAP_S', 10242)
|
|
301
|
+
GL_TEXTURE_WRAP_T = Enum('GL_TEXTURE_WRAP_T', 10243)
|
|
302
|
+
GL_TRIANGLES = Enum('GL_TRIANGLES', 4)
|
|
303
|
+
GL_TRIANGLE_FAN = Enum('GL_TRIANGLE_FAN', 6)
|
|
304
|
+
GL_TRIANGLE_STRIP = Enum('GL_TRIANGLE_STRIP', 5)
|
|
305
|
+
GL_TRUE = Enum('GL_TRUE', 1)
|
|
306
|
+
GL_UNPACK_ALIGNMENT = Enum('GL_UNPACK_ALIGNMENT', 3317)
|
|
307
|
+
GL_UNSIGNED_BYTE = Enum('GL_UNSIGNED_BYTE', 5121)
|
|
308
|
+
GL_UNSIGNED_INT = Enum('GL_UNSIGNED_INT', 5125)
|
|
309
|
+
GL_UNSIGNED_SHORT = Enum('GL_UNSIGNED_SHORT', 5123)
|
|
310
|
+
GL_UNSIGNED_SHORT_4_4_4_4 = Enum('GL_UNSIGNED_SHORT_4_4_4_4', 32819)
|
|
311
|
+
GL_UNSIGNED_SHORT_5_5_5_1 = Enum('GL_UNSIGNED_SHORT_5_5_5_1', 32820)
|
|
312
|
+
GL_UNSIGNED_SHORT_5_6_5 = Enum('GL_UNSIGNED_SHORT_5_6_5', 33635)
|
|
313
|
+
GL_VALIDATE_STATUS = Enum('GL_VALIDATE_STATUS', 35715)
|
|
314
|
+
GL_VENDOR = Enum('GL_VENDOR', 7936)
|
|
315
|
+
GL_VERSION = Enum('GL_VERSION', 7938)
|
|
316
|
+
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = Enum('GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING', 34975)
|
|
317
|
+
GL_VERTEX_ATTRIB_ARRAY_ENABLED = Enum('GL_VERTEX_ATTRIB_ARRAY_ENABLED', 34338)
|
|
318
|
+
GL_VERTEX_ATTRIB_ARRAY_NORMALIZED = Enum('GL_VERTEX_ATTRIB_ARRAY_NORMALIZED', 34922)
|
|
319
|
+
GL_VERTEX_ATTRIB_ARRAY_POINTER = Enum('GL_VERTEX_ATTRIB_ARRAY_POINTER', 34373)
|
|
320
|
+
GL_VERTEX_ATTRIB_ARRAY_SIZE = Enum('GL_VERTEX_ATTRIB_ARRAY_SIZE', 34339)
|
|
321
|
+
GL_VERTEX_ATTRIB_ARRAY_STRIDE = Enum('GL_VERTEX_ATTRIB_ARRAY_STRIDE', 34340)
|
|
322
|
+
GL_VERTEX_ATTRIB_ARRAY_TYPE = Enum('GL_VERTEX_ATTRIB_ARRAY_TYPE', 34341)
|
|
323
|
+
GL_VERTEX_SHADER = Enum('GL_VERTEX_SHADER', 35633)
|
|
324
|
+
GL_VIEWPORT = Enum('GL_VIEWPORT', 2978)
|
|
325
|
+
GL_ZERO = Enum('GL_ZERO', 0)
|
|
326
|
+
|
|
327
|
+
|
|
328
|
+
ENUM_MAP = {}
|
|
329
|
+
for var_name, ob in list(globals().items()):
|
|
330
|
+
if var_name.startswith('GL_'):
|
|
331
|
+
ENUM_MAP[int(ob)] = ob
|
|
332
|
+
del ob, var_name
|