pymomentum-cpu 0.1.82.post0__cp312-cp312-macosx_14_0_arm64.whl

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Files changed (512) hide show
  1. include/axel/BoundingBox.h +58 -0
  2. include/axel/Bvh.h +708 -0
  3. include/axel/BvhBase.h +75 -0
  4. include/axel/BvhCommon.h +43 -0
  5. include/axel/BvhEmbree.h +86 -0
  6. include/axel/BvhFactory.h +34 -0
  7. include/axel/Checks.h +21 -0
  8. include/axel/DualContouring.h +79 -0
  9. include/axel/KdTree.h +199 -0
  10. include/axel/Log.h +22 -0
  11. include/axel/MeshToSdf.h +123 -0
  12. include/axel/Profile.h +64 -0
  13. include/axel/Ray.h +45 -0
  14. include/axel/SignedDistanceField.h +248 -0
  15. include/axel/SimdKdTree.h +515 -0
  16. include/axel/TriBvh.h +157 -0
  17. include/axel/TriBvhEmbree.h +57 -0
  18. include/axel/common/Constants.h +27 -0
  19. include/axel/common/Types.h +21 -0
  20. include/axel/common/VectorizationTypes.h +58 -0
  21. include/axel/math/BoundingBoxUtils.h +54 -0
  22. include/axel/math/ContinuousCollisionDetection.h +48 -0
  23. include/axel/math/CoplanarityCheck.h +30 -0
  24. include/axel/math/EdgeEdgeDistance.h +31 -0
  25. include/axel/math/MeshHoleFilling.h +117 -0
  26. include/axel/math/PointTriangleProjection.h +34 -0
  27. include/axel/math/PointTriangleProjectionDefinitions.h +209 -0
  28. include/axel/math/RayTriangleIntersection.h +36 -0
  29. include/momentum/character/blend_shape.h +91 -0
  30. include/momentum/character/blend_shape_base.h +70 -0
  31. include/momentum/character/blend_shape_skinning.h +96 -0
  32. include/momentum/character/character.h +272 -0
  33. include/momentum/character/character_state.h +108 -0
  34. include/momentum/character/character_utility.h +128 -0
  35. include/momentum/character/collision_geometry.h +80 -0
  36. include/momentum/character/collision_geometry_state.h +130 -0
  37. include/momentum/character/fwd.h +262 -0
  38. include/momentum/character/inverse_parameter_transform.h +58 -0
  39. include/momentum/character/joint.h +82 -0
  40. include/momentum/character/joint_state.h +241 -0
  41. include/momentum/character/linear_skinning.h +139 -0
  42. include/momentum/character/locator.h +82 -0
  43. include/momentum/character/locator_state.h +43 -0
  44. include/momentum/character/marker.h +48 -0
  45. include/momentum/character/mesh_state.h +71 -0
  46. include/momentum/character/parameter_limits.h +144 -0
  47. include/momentum/character/parameter_transform.h +250 -0
  48. include/momentum/character/pose_shape.h +65 -0
  49. include/momentum/character/skeleton.h +85 -0
  50. include/momentum/character/skeleton_state.h +181 -0
  51. include/momentum/character/skeleton_utility.h +38 -0
  52. include/momentum/character/skin_weights.h +67 -0
  53. include/momentum/character/skinned_locator.h +80 -0
  54. include/momentum/character/types.h +202 -0
  55. include/momentum/character_sequence_solver/fwd.h +200 -0
  56. include/momentum/character_sequence_solver/model_parameters_sequence_error_function.h +65 -0
  57. include/momentum/character_sequence_solver/multipose_solver.h +65 -0
  58. include/momentum/character_sequence_solver/multipose_solver_function.h +82 -0
  59. include/momentum/character_sequence_solver/sequence_error_function.h +104 -0
  60. include/momentum/character_sequence_solver/sequence_solver.h +144 -0
  61. include/momentum/character_sequence_solver/sequence_solver_function.h +134 -0
  62. include/momentum/character_sequence_solver/state_sequence_error_function.h +109 -0
  63. include/momentum/character_sequence_solver/vertex_sequence_error_function.h +123 -0
  64. include/momentum/character_solver/aim_error_function.h +112 -0
  65. include/momentum/character_solver/collision_error_function.h +92 -0
  66. include/momentum/character_solver/collision_error_function_stateless.h +75 -0
  67. include/momentum/character_solver/constraint_error_function-inl.h +324 -0
  68. include/momentum/character_solver/constraint_error_function.h +248 -0
  69. include/momentum/character_solver/distance_error_function.h +77 -0
  70. include/momentum/character_solver/error_function_utils.h +60 -0
  71. include/momentum/character_solver/fixed_axis_error_function.h +139 -0
  72. include/momentum/character_solver/fwd.h +924 -0
  73. include/momentum/character_solver/gauss_newton_solver_qr.h +64 -0
  74. include/momentum/character_solver/limit_error_function.h +57 -0
  75. include/momentum/character_solver/model_parameters_error_function.h +64 -0
  76. include/momentum/character_solver/normal_error_function.h +73 -0
  77. include/momentum/character_solver/orientation_error_function.h +74 -0
  78. include/momentum/character_solver/plane_error_function.h +102 -0
  79. include/momentum/character_solver/point_triangle_vertex_error_function.h +141 -0
  80. include/momentum/character_solver/pose_prior_error_function.h +80 -0
  81. include/momentum/character_solver/position_error_function.h +75 -0
  82. include/momentum/character_solver/projection_error_function.h +93 -0
  83. include/momentum/character_solver/simd_collision_error_function.h +99 -0
  84. include/momentum/character_solver/simd_normal_error_function.h +157 -0
  85. include/momentum/character_solver/simd_plane_error_function.h +164 -0
  86. include/momentum/character_solver/simd_position_error_function.h +165 -0
  87. include/momentum/character_solver/skeleton_error_function.h +151 -0
  88. include/momentum/character_solver/skeleton_solver_function.h +94 -0
  89. include/momentum/character_solver/skinned_locator_error_function.h +166 -0
  90. include/momentum/character_solver/skinned_locator_triangle_error_function.h +146 -0
  91. include/momentum/character_solver/skinning_weight_iterator.h +80 -0
  92. include/momentum/character_solver/state_error_function.h +94 -0
  93. include/momentum/character_solver/transform_pose.h +80 -0
  94. include/momentum/character_solver/trust_region_qr.h +80 -0
  95. include/momentum/character_solver/vertex_error_function.h +155 -0
  96. include/momentum/character_solver/vertex_projection_error_function.h +117 -0
  97. include/momentum/character_solver/vertex_vertex_distance_error_function.h +147 -0
  98. include/momentum/common/aligned.h +155 -0
  99. include/momentum/common/checks.h +27 -0
  100. include/momentum/common/exception.h +70 -0
  101. include/momentum/common/filesystem.h +20 -0
  102. include/momentum/common/fwd.h +27 -0
  103. include/momentum/common/log.h +173 -0
  104. include/momentum/common/log_channel.h +17 -0
  105. include/momentum/common/memory.h +71 -0
  106. include/momentum/common/profile.h +79 -0
  107. include/momentum/common/progress_bar.h +37 -0
  108. include/momentum/common/string.h +52 -0
  109. include/momentum/diff_ik/ceres_utility.h +73 -0
  110. include/momentum/diff_ik/fully_differentiable_body_ik.h +58 -0
  111. include/momentum/diff_ik/fully_differentiable_distance_error_function.h +69 -0
  112. include/momentum/diff_ik/fully_differentiable_motion_error_function.h +46 -0
  113. include/momentum/diff_ik/fully_differentiable_orientation_error_function.h +114 -0
  114. include/momentum/diff_ik/fully_differentiable_pose_prior_error_function.h +76 -0
  115. include/momentum/diff_ik/fully_differentiable_position_error_function.h +138 -0
  116. include/momentum/diff_ik/fully_differentiable_projection_error_function.h +65 -0
  117. include/momentum/diff_ik/fully_differentiable_skeleton_error_function.h +160 -0
  118. include/momentum/diff_ik/fully_differentiable_state_error_function.h +54 -0
  119. include/momentum/diff_ik/fwd.h +385 -0
  120. include/momentum/diff_ik/union_error_function.h +67 -0
  121. include/momentum/gui/rerun/eigen_adapters.h +70 -0
  122. include/momentum/gui/rerun/logger.h +102 -0
  123. include/momentum/gui/rerun/logging_redirect.h +27 -0
  124. include/momentum/io/character_io.h +56 -0
  125. include/momentum/io/common/gsl_utils.h +50 -0
  126. include/momentum/io/common/stream_utils.h +65 -0
  127. include/momentum/io/fbx/fbx_io.h +109 -0
  128. include/momentum/io/fbx/fbx_memory_stream.h +66 -0
  129. include/momentum/io/fbx/openfbx_loader.h +49 -0
  130. include/momentum/io/fbx/polygon_data.h +60 -0
  131. include/momentum/io/gltf/gltf_builder.h +132 -0
  132. include/momentum/io/gltf/gltf_file_format.h +19 -0
  133. include/momentum/io/gltf/gltf_io.h +148 -0
  134. include/momentum/io/gltf/utils/accessor_utils.h +299 -0
  135. include/momentum/io/gltf/utils/coordinate_utils.h +60 -0
  136. include/momentum/io/gltf/utils/json_utils.h +102 -0
  137. include/momentum/io/legacy_json/legacy_json_io.h +70 -0
  138. include/momentum/io/marker/c3d_io.h +30 -0
  139. include/momentum/io/marker/conversions.h +57 -0
  140. include/momentum/io/marker/coordinate_system.h +30 -0
  141. include/momentum/io/marker/marker_io.h +56 -0
  142. include/momentum/io/marker/trc_io.h +27 -0
  143. include/momentum/io/motion/mmo_io.h +97 -0
  144. include/momentum/io/shape/blend_shape_io.h +70 -0
  145. include/momentum/io/shape/pose_shape_io.h +21 -0
  146. include/momentum/io/skeleton/locator_io.h +41 -0
  147. include/momentum/io/skeleton/mppca_io.h +26 -0
  148. include/momentum/io/skeleton/parameter_limits_io.h +25 -0
  149. include/momentum/io/skeleton/parameter_transform_io.h +41 -0
  150. include/momentum/io/skeleton/parameters_io.h +20 -0
  151. include/momentum/io/urdf/urdf_io.h +26 -0
  152. include/momentum/io/usd/usd_io.h +36 -0
  153. include/momentum/marker_tracking/app_utils.h +62 -0
  154. include/momentum/marker_tracking/marker_tracker.h +213 -0
  155. include/momentum/marker_tracking/process_markers.h +58 -0
  156. include/momentum/marker_tracking/tracker_utils.h +90 -0
  157. include/momentum/math/constants.h +82 -0
  158. include/momentum/math/covariance_matrix.h +84 -0
  159. include/momentum/math/fmt_eigen.h +23 -0
  160. include/momentum/math/fwd.h +132 -0
  161. include/momentum/math/generalized_loss.h +61 -0
  162. include/momentum/math/intersection.h +32 -0
  163. include/momentum/math/mesh.h +84 -0
  164. include/momentum/math/mppca.h +67 -0
  165. include/momentum/math/online_householder_qr.h +516 -0
  166. include/momentum/math/random-inl.h +404 -0
  167. include/momentum/math/random.h +310 -0
  168. include/momentum/math/simd_generalized_loss.h +40 -0
  169. include/momentum/math/transform.h +229 -0
  170. include/momentum/math/types.h +461 -0
  171. include/momentum/math/utility.h +251 -0
  172. include/momentum/rasterizer/camera.h +453 -0
  173. include/momentum/rasterizer/fwd.h +102 -0
  174. include/momentum/rasterizer/geometry.h +83 -0
  175. include/momentum/rasterizer/image.h +18 -0
  176. include/momentum/rasterizer/rasterizer.h +583 -0
  177. include/momentum/rasterizer/tensor.h +140 -0
  178. include/momentum/rasterizer/utility.h +268 -0
  179. include/momentum/simd/simd.h +221 -0
  180. include/momentum/solver/fwd.h +131 -0
  181. include/momentum/solver/gauss_newton_solver.h +136 -0
  182. include/momentum/solver/gradient_descent_solver.h +65 -0
  183. include/momentum/solver/solver.h +155 -0
  184. include/momentum/solver/solver_function.h +126 -0
  185. include/momentum/solver/subset_gauss_newton_solver.h +109 -0
  186. include/rerun/archetypes/annotation_context.hpp +157 -0
  187. include/rerun/archetypes/arrows2d.hpp +271 -0
  188. include/rerun/archetypes/arrows3d.hpp +257 -0
  189. include/rerun/archetypes/asset3d.hpp +262 -0
  190. include/rerun/archetypes/asset_video.hpp +275 -0
  191. include/rerun/archetypes/bar_chart.hpp +261 -0
  192. include/rerun/archetypes/boxes2d.hpp +293 -0
  193. include/rerun/archetypes/boxes3d.hpp +369 -0
  194. include/rerun/archetypes/capsules3d.hpp +333 -0
  195. include/rerun/archetypes/clear.hpp +180 -0
  196. include/rerun/archetypes/depth_image.hpp +425 -0
  197. include/rerun/archetypes/ellipsoids3d.hpp +384 -0
  198. include/rerun/archetypes/encoded_image.hpp +250 -0
  199. include/rerun/archetypes/geo_line_strings.hpp +166 -0
  200. include/rerun/archetypes/geo_points.hpp +177 -0
  201. include/rerun/archetypes/graph_edges.hpp +152 -0
  202. include/rerun/archetypes/graph_nodes.hpp +206 -0
  203. include/rerun/archetypes/image.hpp +434 -0
  204. include/rerun/archetypes/instance_poses3d.hpp +221 -0
  205. include/rerun/archetypes/line_strips2d.hpp +289 -0
  206. include/rerun/archetypes/line_strips3d.hpp +270 -0
  207. include/rerun/archetypes/mesh3d.hpp +387 -0
  208. include/rerun/archetypes/pinhole.hpp +385 -0
  209. include/rerun/archetypes/points2d.hpp +333 -0
  210. include/rerun/archetypes/points3d.hpp +369 -0
  211. include/rerun/archetypes/recording_properties.hpp +132 -0
  212. include/rerun/archetypes/scalar.hpp +170 -0
  213. include/rerun/archetypes/scalars.hpp +153 -0
  214. include/rerun/archetypes/segmentation_image.hpp +305 -0
  215. include/rerun/archetypes/series_line.hpp +274 -0
  216. include/rerun/archetypes/series_lines.hpp +271 -0
  217. include/rerun/archetypes/series_point.hpp +265 -0
  218. include/rerun/archetypes/series_points.hpp +251 -0
  219. include/rerun/archetypes/tensor.hpp +213 -0
  220. include/rerun/archetypes/text_document.hpp +200 -0
  221. include/rerun/archetypes/text_log.hpp +211 -0
  222. include/rerun/archetypes/transform3d.hpp +925 -0
  223. include/rerun/archetypes/video_frame_reference.hpp +295 -0
  224. include/rerun/archetypes/view_coordinates.hpp +393 -0
  225. include/rerun/archetypes.hpp +43 -0
  226. include/rerun/arrow_utils.hpp +32 -0
  227. include/rerun/as_components.hpp +90 -0
  228. include/rerun/blueprint/archetypes/background.hpp +113 -0
  229. include/rerun/blueprint/archetypes/container_blueprint.hpp +259 -0
  230. include/rerun/blueprint/archetypes/dataframe_query.hpp +178 -0
  231. include/rerun/blueprint/archetypes/entity_behavior.hpp +130 -0
  232. include/rerun/blueprint/archetypes/force_center.hpp +115 -0
  233. include/rerun/blueprint/archetypes/force_collision_radius.hpp +141 -0
  234. include/rerun/blueprint/archetypes/force_link.hpp +136 -0
  235. include/rerun/blueprint/archetypes/force_many_body.hpp +124 -0
  236. include/rerun/blueprint/archetypes/force_position.hpp +132 -0
  237. include/rerun/blueprint/archetypes/line_grid3d.hpp +178 -0
  238. include/rerun/blueprint/archetypes/map_background.hpp +104 -0
  239. include/rerun/blueprint/archetypes/map_zoom.hpp +103 -0
  240. include/rerun/blueprint/archetypes/near_clip_plane.hpp +109 -0
  241. include/rerun/blueprint/archetypes/panel_blueprint.hpp +95 -0
  242. include/rerun/blueprint/archetypes/plot_legend.hpp +118 -0
  243. include/rerun/blueprint/archetypes/scalar_axis.hpp +116 -0
  244. include/rerun/blueprint/archetypes/tensor_scalar_mapping.hpp +146 -0
  245. include/rerun/blueprint/archetypes/tensor_slice_selection.hpp +167 -0
  246. include/rerun/blueprint/archetypes/tensor_view_fit.hpp +95 -0
  247. include/rerun/blueprint/archetypes/view_blueprint.hpp +170 -0
  248. include/rerun/blueprint/archetypes/view_contents.hpp +142 -0
  249. include/rerun/blueprint/archetypes/viewport_blueprint.hpp +200 -0
  250. include/rerun/blueprint/archetypes/visible_time_ranges.hpp +116 -0
  251. include/rerun/blueprint/archetypes/visual_bounds2d.hpp +109 -0
  252. include/rerun/blueprint/archetypes/visualizer_overrides.hpp +113 -0
  253. include/rerun/blueprint/archetypes.hpp +29 -0
  254. include/rerun/blueprint/components/active_tab.hpp +82 -0
  255. include/rerun/blueprint/components/apply_latest_at.hpp +79 -0
  256. include/rerun/blueprint/components/auto_layout.hpp +77 -0
  257. include/rerun/blueprint/components/auto_views.hpp +77 -0
  258. include/rerun/blueprint/components/background_kind.hpp +66 -0
  259. include/rerun/blueprint/components/column_share.hpp +78 -0
  260. include/rerun/blueprint/components/component_column_selector.hpp +81 -0
  261. include/rerun/blueprint/components/container_kind.hpp +65 -0
  262. include/rerun/blueprint/components/corner2d.hpp +64 -0
  263. include/rerun/blueprint/components/enabled.hpp +77 -0
  264. include/rerun/blueprint/components/filter_by_range.hpp +74 -0
  265. include/rerun/blueprint/components/filter_is_not_null.hpp +77 -0
  266. include/rerun/blueprint/components/force_distance.hpp +82 -0
  267. include/rerun/blueprint/components/force_iterations.hpp +82 -0
  268. include/rerun/blueprint/components/force_strength.hpp +82 -0
  269. include/rerun/blueprint/components/grid_columns.hpp +78 -0
  270. include/rerun/blueprint/components/grid_spacing.hpp +78 -0
  271. include/rerun/blueprint/components/included_content.hpp +86 -0
  272. include/rerun/blueprint/components/lock_range_during_zoom.hpp +82 -0
  273. include/rerun/blueprint/components/map_provider.hpp +64 -0
  274. include/rerun/blueprint/components/near_clip_plane.hpp +82 -0
  275. include/rerun/blueprint/components/panel_state.hpp +61 -0
  276. include/rerun/blueprint/components/query_expression.hpp +89 -0
  277. include/rerun/blueprint/components/root_container.hpp +77 -0
  278. include/rerun/blueprint/components/row_share.hpp +78 -0
  279. include/rerun/blueprint/components/selected_columns.hpp +76 -0
  280. include/rerun/blueprint/components/tensor_dimension_index_slider.hpp +90 -0
  281. include/rerun/blueprint/components/timeline_name.hpp +76 -0
  282. include/rerun/blueprint/components/view_class.hpp +76 -0
  283. include/rerun/blueprint/components/view_fit.hpp +61 -0
  284. include/rerun/blueprint/components/view_maximized.hpp +79 -0
  285. include/rerun/blueprint/components/view_origin.hpp +81 -0
  286. include/rerun/blueprint/components/viewer_recommendation_hash.hpp +82 -0
  287. include/rerun/blueprint/components/visible_time_range.hpp +77 -0
  288. include/rerun/blueprint/components/visual_bounds2d.hpp +74 -0
  289. include/rerun/blueprint/components/visualizer_override.hpp +86 -0
  290. include/rerun/blueprint/components/zoom_level.hpp +78 -0
  291. include/rerun/blueprint/components.hpp +41 -0
  292. include/rerun/blueprint/datatypes/component_column_selector.hpp +61 -0
  293. include/rerun/blueprint/datatypes/filter_by_range.hpp +59 -0
  294. include/rerun/blueprint/datatypes/filter_is_not_null.hpp +61 -0
  295. include/rerun/blueprint/datatypes/selected_columns.hpp +62 -0
  296. include/rerun/blueprint/datatypes/tensor_dimension_index_slider.hpp +63 -0
  297. include/rerun/blueprint/datatypes.hpp +9 -0
  298. include/rerun/c/arrow_c_data_interface.h +111 -0
  299. include/rerun/c/compiler_utils.h +10 -0
  300. include/rerun/c/rerun.h +627 -0
  301. include/rerun/c/sdk_info.h +28 -0
  302. include/rerun/collection.hpp +496 -0
  303. include/rerun/collection_adapter.hpp +43 -0
  304. include/rerun/collection_adapter_builtins.hpp +138 -0
  305. include/rerun/compiler_utils.hpp +61 -0
  306. include/rerun/component_batch.hpp +163 -0
  307. include/rerun/component_column.hpp +111 -0
  308. include/rerun/component_descriptor.hpp +142 -0
  309. include/rerun/component_type.hpp +35 -0
  310. include/rerun/components/aggregation_policy.hpp +76 -0
  311. include/rerun/components/albedo_factor.hpp +74 -0
  312. include/rerun/components/annotation_context.hpp +102 -0
  313. include/rerun/components/axis_length.hpp +74 -0
  314. include/rerun/components/blob.hpp +73 -0
  315. include/rerun/components/class_id.hpp +71 -0
  316. include/rerun/components/clear_is_recursive.hpp +75 -0
  317. include/rerun/components/color.hpp +99 -0
  318. include/rerun/components/colormap.hpp +99 -0
  319. include/rerun/components/depth_meter.hpp +84 -0
  320. include/rerun/components/draw_order.hpp +79 -0
  321. include/rerun/components/entity_path.hpp +83 -0
  322. include/rerun/components/fill_mode.hpp +72 -0
  323. include/rerun/components/fill_ratio.hpp +79 -0
  324. include/rerun/components/gamma_correction.hpp +80 -0
  325. include/rerun/components/geo_line_string.hpp +63 -0
  326. include/rerun/components/graph_edge.hpp +75 -0
  327. include/rerun/components/graph_node.hpp +79 -0
  328. include/rerun/components/graph_type.hpp +57 -0
  329. include/rerun/components/half_size2d.hpp +91 -0
  330. include/rerun/components/half_size3d.hpp +95 -0
  331. include/rerun/components/image_buffer.hpp +86 -0
  332. include/rerun/components/image_format.hpp +84 -0
  333. include/rerun/components/image_plane_distance.hpp +77 -0
  334. include/rerun/components/interactive.hpp +76 -0
  335. include/rerun/components/keypoint_id.hpp +74 -0
  336. include/rerun/components/lat_lon.hpp +89 -0
  337. include/rerun/components/length.hpp +77 -0
  338. include/rerun/components/line_strip2d.hpp +73 -0
  339. include/rerun/components/line_strip3d.hpp +73 -0
  340. include/rerun/components/magnification_filter.hpp +63 -0
  341. include/rerun/components/marker_shape.hpp +82 -0
  342. include/rerun/components/marker_size.hpp +74 -0
  343. include/rerun/components/media_type.hpp +157 -0
  344. include/rerun/components/name.hpp +83 -0
  345. include/rerun/components/opacity.hpp +77 -0
  346. include/rerun/components/pinhole_projection.hpp +94 -0
  347. include/rerun/components/plane3d.hpp +75 -0
  348. include/rerun/components/pose_rotation_axis_angle.hpp +73 -0
  349. include/rerun/components/pose_rotation_quat.hpp +71 -0
  350. include/rerun/components/pose_scale3d.hpp +102 -0
  351. include/rerun/components/pose_transform_mat3x3.hpp +87 -0
  352. include/rerun/components/pose_translation3d.hpp +96 -0
  353. include/rerun/components/position2d.hpp +86 -0
  354. include/rerun/components/position3d.hpp +90 -0
  355. include/rerun/components/radius.hpp +98 -0
  356. include/rerun/components/range1d.hpp +75 -0
  357. include/rerun/components/resolution.hpp +88 -0
  358. include/rerun/components/rotation_axis_angle.hpp +72 -0
  359. include/rerun/components/rotation_quat.hpp +71 -0
  360. include/rerun/components/scalar.hpp +76 -0
  361. include/rerun/components/scale3d.hpp +102 -0
  362. include/rerun/components/series_visible.hpp +76 -0
  363. include/rerun/components/show_labels.hpp +79 -0
  364. include/rerun/components/stroke_width.hpp +74 -0
  365. include/rerun/components/tensor_data.hpp +94 -0
  366. include/rerun/components/tensor_dimension_index_selection.hpp +77 -0
  367. include/rerun/components/tensor_height_dimension.hpp +71 -0
  368. include/rerun/components/tensor_width_dimension.hpp +71 -0
  369. include/rerun/components/texcoord2d.hpp +101 -0
  370. include/rerun/components/text.hpp +83 -0
  371. include/rerun/components/text_log_level.hpp +110 -0
  372. include/rerun/components/timestamp.hpp +76 -0
  373. include/rerun/components/transform_mat3x3.hpp +92 -0
  374. include/rerun/components/transform_relation.hpp +66 -0
  375. include/rerun/components/translation3d.hpp +96 -0
  376. include/rerun/components/triangle_indices.hpp +85 -0
  377. include/rerun/components/value_range.hpp +78 -0
  378. include/rerun/components/vector2d.hpp +92 -0
  379. include/rerun/components/vector3d.hpp +96 -0
  380. include/rerun/components/video_timestamp.hpp +120 -0
  381. include/rerun/components/view_coordinates.hpp +346 -0
  382. include/rerun/components/visible.hpp +74 -0
  383. include/rerun/components.hpp +77 -0
  384. include/rerun/config.hpp +52 -0
  385. include/rerun/datatypes/angle.hpp +76 -0
  386. include/rerun/datatypes/annotation_info.hpp +76 -0
  387. include/rerun/datatypes/blob.hpp +67 -0
  388. include/rerun/datatypes/bool.hpp +57 -0
  389. include/rerun/datatypes/channel_datatype.hpp +87 -0
  390. include/rerun/datatypes/class_description.hpp +92 -0
  391. include/rerun/datatypes/class_description_map_elem.hpp +69 -0
  392. include/rerun/datatypes/class_id.hpp +62 -0
  393. include/rerun/datatypes/color_model.hpp +68 -0
  394. include/rerun/datatypes/dvec2d.hpp +76 -0
  395. include/rerun/datatypes/entity_path.hpp +60 -0
  396. include/rerun/datatypes/float32.hpp +62 -0
  397. include/rerun/datatypes/float64.hpp +62 -0
  398. include/rerun/datatypes/image_format.hpp +107 -0
  399. include/rerun/datatypes/keypoint_id.hpp +63 -0
  400. include/rerun/datatypes/keypoint_pair.hpp +65 -0
  401. include/rerun/datatypes/mat3x3.hpp +105 -0
  402. include/rerun/datatypes/mat4x4.hpp +119 -0
  403. include/rerun/datatypes/pixel_format.hpp +142 -0
  404. include/rerun/datatypes/plane3d.hpp +60 -0
  405. include/rerun/datatypes/quaternion.hpp +110 -0
  406. include/rerun/datatypes/range1d.hpp +59 -0
  407. include/rerun/datatypes/range2d.hpp +55 -0
  408. include/rerun/datatypes/rgba32.hpp +94 -0
  409. include/rerun/datatypes/rotation_axis_angle.hpp +67 -0
  410. include/rerun/datatypes/tensor_buffer.hpp +529 -0
  411. include/rerun/datatypes/tensor_data.hpp +100 -0
  412. include/rerun/datatypes/tensor_dimension_index_selection.hpp +58 -0
  413. include/rerun/datatypes/tensor_dimension_selection.hpp +56 -0
  414. include/rerun/datatypes/time_int.hpp +62 -0
  415. include/rerun/datatypes/time_range.hpp +55 -0
  416. include/rerun/datatypes/time_range_boundary.hpp +175 -0
  417. include/rerun/datatypes/uint16.hpp +62 -0
  418. include/rerun/datatypes/uint32.hpp +62 -0
  419. include/rerun/datatypes/uint64.hpp +62 -0
  420. include/rerun/datatypes/utf8.hpp +76 -0
  421. include/rerun/datatypes/utf8pair.hpp +62 -0
  422. include/rerun/datatypes/uuid.hpp +60 -0
  423. include/rerun/datatypes/uvec2d.hpp +76 -0
  424. include/rerun/datatypes/uvec3d.hpp +80 -0
  425. include/rerun/datatypes/uvec4d.hpp +59 -0
  426. include/rerun/datatypes/vec2d.hpp +76 -0
  427. include/rerun/datatypes/vec3d.hpp +80 -0
  428. include/rerun/datatypes/vec4d.hpp +84 -0
  429. include/rerun/datatypes/video_timestamp.hpp +67 -0
  430. include/rerun/datatypes/view_coordinates.hpp +87 -0
  431. include/rerun/datatypes/visible_time_range.hpp +57 -0
  432. include/rerun/datatypes.hpp +51 -0
  433. include/rerun/demo_utils.hpp +75 -0
  434. include/rerun/entity_path.hpp +20 -0
  435. include/rerun/error.hpp +180 -0
  436. include/rerun/half.hpp +10 -0
  437. include/rerun/image_utils.hpp +187 -0
  438. include/rerun/indicator_component.hpp +59 -0
  439. include/rerun/loggable.hpp +54 -0
  440. include/rerun/recording_stream.hpp +960 -0
  441. include/rerun/rerun_sdk_export.hpp +25 -0
  442. include/rerun/result.hpp +86 -0
  443. include/rerun/rotation3d.hpp +33 -0
  444. include/rerun/sdk_info.hpp +20 -0
  445. include/rerun/spawn.hpp +21 -0
  446. include/rerun/spawn_options.hpp +57 -0
  447. include/rerun/string_utils.hpp +16 -0
  448. include/rerun/third_party/cxxopts.hpp +2198 -0
  449. include/rerun/time_column.hpp +288 -0
  450. include/rerun/timeline.hpp +38 -0
  451. include/rerun/type_traits.hpp +40 -0
  452. include/rerun.hpp +86 -0
  453. lib/cmake/axel/axel-config.cmake +45 -0
  454. lib/cmake/axel/axelTargets-release.cmake +19 -0
  455. lib/cmake/axel/axelTargets.cmake +108 -0
  456. lib/cmake/momentum/Findre2.cmake +52 -0
  457. lib/cmake/momentum/momentum-config.cmake +67 -0
  458. lib/cmake/momentum/momentumTargets-release.cmake +259 -0
  459. lib/cmake/momentum/momentumTargets.cmake +377 -0
  460. lib/cmake/rerun_sdk/rerun_sdkConfig.cmake +70 -0
  461. lib/cmake/rerun_sdk/rerun_sdkConfigVersion.cmake +83 -0
  462. lib/cmake/rerun_sdk/rerun_sdkTargets-release.cmake +19 -0
  463. lib/cmake/rerun_sdk/rerun_sdkTargets.cmake +108 -0
  464. lib/libarrow.a +0 -0
  465. lib/libarrow_bundled_dependencies.a +0 -0
  466. lib/libaxel.a +0 -0
  467. lib/libmomentum_app_utils.a +0 -0
  468. lib/libmomentum_character.a +0 -0
  469. lib/libmomentum_character_sequence_solver.a +0 -0
  470. lib/libmomentum_character_solver.a +0 -0
  471. lib/libmomentum_common.a +0 -0
  472. lib/libmomentum_diff_ik.a +0 -0
  473. lib/libmomentum_io.a +0 -0
  474. lib/libmomentum_io_common.a +0 -0
  475. lib/libmomentum_io_fbx.a +0 -0
  476. lib/libmomentum_io_gltf.a +0 -0
  477. lib/libmomentum_io_legacy_json.a +0 -0
  478. lib/libmomentum_io_marker.a +0 -0
  479. lib/libmomentum_io_motion.a +0 -0
  480. lib/libmomentum_io_shape.a +0 -0
  481. lib/libmomentum_io_skeleton.a +0 -0
  482. lib/libmomentum_io_urdf.a +0 -0
  483. lib/libmomentum_marker_tracker.a +0 -0
  484. lib/libmomentum_math.a +0 -0
  485. lib/libmomentum_online_qr.a +0 -0
  486. lib/libmomentum_process_markers.a +0 -0
  487. lib/libmomentum_rerun.a +0 -0
  488. lib/libmomentum_simd_constraints.a +0 -0
  489. lib/libmomentum_simd_generalized_loss.a +0 -0
  490. lib/libmomentum_skeleton.a +0 -0
  491. lib/libmomentum_solver.a +0 -0
  492. lib/librerun_c__macos_arm64.a +0 -0
  493. lib/librerun_sdk.a +0 -0
  494. pymomentum/axel.cpython-312-darwin.so +0 -0
  495. pymomentum/backend/__init__.py +16 -0
  496. pymomentum/backend/skel_state_backend.py +614 -0
  497. pymomentum/backend/trs_backend.py +871 -0
  498. pymomentum/backend/utils.py +224 -0
  499. pymomentum/geometry.cpython-312-darwin.so +0 -0
  500. pymomentum/marker_tracking.cpython-312-darwin.so +0 -0
  501. pymomentum/quaternion.py +740 -0
  502. pymomentum/skel_state.py +514 -0
  503. pymomentum/solver.cpython-312-darwin.so +0 -0
  504. pymomentum/solver2.cpython-312-darwin.so +0 -0
  505. pymomentum/torch/character.py +856 -0
  506. pymomentum/torch/parameter_limits.py +494 -0
  507. pymomentum/torch/utility.py +20 -0
  508. pymomentum/trs.py +535 -0
  509. pymomentum_cpu-0.1.82.post0.dist-info/METADATA +121 -0
  510. pymomentum_cpu-0.1.82.post0.dist-info/RECORD +512 -0
  511. pymomentum_cpu-0.1.82.post0.dist-info/WHEEL +5 -0
  512. pymomentum_cpu-0.1.82.post0.dist-info/licenses/LICENSE +21 -0
@@ -0,0 +1,213 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/archetypes/tensor.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../collection.hpp"
7
+ #include "../component_batch.hpp"
8
+ #include "../component_column.hpp"
9
+ #include "../components/tensor_data.hpp"
10
+ #include "../components/value_range.hpp"
11
+ #include "../indicator_component.hpp"
12
+ #include "../result.hpp"
13
+
14
+ #include <cstdint>
15
+ #include <optional>
16
+ #include <utility>
17
+ #include <vector>
18
+
19
+ namespace rerun::archetypes {
20
+ /// **Archetype**: An N-dimensional array of numbers.
21
+ ///
22
+ /// Since the underlying `rerun::datatypes::TensorData` uses `rerun::Collection` internally,
23
+ /// data can be passed in without a copy from raw pointers or by reference from `std::vector`/`std::array`/c-arrays.
24
+ /// If needed, this "borrow-behavior" can be extended by defining your own `rerun::CollectionAdapter`.
25
+ ///
26
+ /// ## Example
27
+ ///
28
+ /// ### Simple tensor
29
+ /// ![image](https://static.rerun.io/tensor_simple/baacb07712f7b706e3c80e696f70616c6c20b367/full.png)
30
+ ///
31
+ /// ```cpp
32
+ /// #include <rerun.hpp>
33
+ ///
34
+ /// #include <algorithm> // std::generate
35
+ /// #include <random>
36
+ /// #include <vector>
37
+ ///
38
+ /// int main() {
39
+ /// const auto rec = rerun::RecordingStream("rerun_example_tensor");
40
+ /// rec.spawn().exit_on_failure();
41
+ ///
42
+ /// std::default_random_engine gen;
43
+ /// // On MSVC uint8_t distributions are not supported.
44
+ /// std::uniform_int_distribution<int> dist(0, 255);
45
+ ///
46
+ /// std::vector<uint8_t> data(8 * 6 * 3 * 5);
47
+ /// std::generate(data.begin(), data.end(), [&] { return static_cast<uint8_t>(dist(gen)); });
48
+ ///
49
+ /// rec.log(
50
+ /// "tensor",
51
+ /// rerun::Tensor({8, 6, 3, 5}, data).with_dim_names({"width", "height", "channel", "batch"})
52
+ /// );
53
+ /// }
54
+ /// ```
55
+ struct Tensor {
56
+ /// The tensor data
57
+ std::optional<ComponentBatch> data;
58
+
59
+ /// The expected range of values.
60
+ ///
61
+ /// This is typically the expected range of valid values.
62
+ /// Everything outside of the range is clamped to the range for the purpose of colormpaping.
63
+ /// Any colormap applied for display, will map this range.
64
+ ///
65
+ /// If not specified, the range will be automatically estimated from the data.
66
+ /// Note that the Viewer may try to guess a wider range than the minimum/maximum of values
67
+ /// in the contents of the tensor.
68
+ /// E.g. if all values are positive, some bigger than 1.0 and all smaller than 255.0,
69
+ /// the Viewer will guess that the data likely came from an 8bit image, thus assuming a range of 0-255.
70
+ std::optional<ComponentBatch> value_range;
71
+
72
+ public:
73
+ static constexpr const char IndicatorComponentName[] = "rerun.components.TensorIndicator";
74
+
75
+ /// Indicator component, used to identify the archetype when converting to a list of components.
76
+ using IndicatorComponent = rerun::components::IndicatorComponent<IndicatorComponentName>;
77
+ /// The name of the archetype as used in `ComponentDescriptor`s.
78
+ static constexpr const char ArchetypeName[] = "rerun.archetypes.Tensor";
79
+
80
+ /// `ComponentDescriptor` for the `data` field.
81
+ static constexpr auto Descriptor_data = ComponentDescriptor(
82
+ ArchetypeName, "data",
83
+ Loggable<rerun::components::TensorData>::Descriptor.component_name
84
+ );
85
+ /// `ComponentDescriptor` for the `value_range` field.
86
+ static constexpr auto Descriptor_value_range = ComponentDescriptor(
87
+ ArchetypeName, "value_range",
88
+ Loggable<rerun::components::ValueRange>::Descriptor.component_name
89
+ );
90
+
91
+ public: // START of extensions from tensor_ext.cpp:
92
+ RR_DISABLE_MAYBE_UNINITIALIZED_PUSH
93
+
94
+ /// New Tensor from dimensions and tensor buffer.
95
+ Tensor(Collection<uint64_t> shape, datatypes::TensorBuffer buffer)
96
+ : Tensor(datatypes::TensorData(std::move(shape), std::move(buffer))) {}
97
+
98
+ RR_DISABLE_MAYBE_UNINITIALIZED_POP
99
+
100
+ /// New tensor from dimensions and pointer to tensor data.
101
+ ///
102
+ /// Type must be one of the types supported by `rerun::datatypes::TensorData`.
103
+ /// \param shape
104
+ /// Shape of the image. Determines the number of elements expected to be in `data`.
105
+ /// \param data_
106
+ /// Target of the pointer must outlive the archetype.
107
+ template <typename TElement>
108
+ explicit Tensor(Collection<uint64_t> shape, const TElement* data_)
109
+ : Tensor(datatypes::TensorData(std::move(shape), data_)) {}
110
+
111
+ /// Update the `names` of the contained `TensorData` dimensions.
112
+ ///
113
+ /// Any existing Dimension names will be overwritten.
114
+ ///
115
+ /// If too many, or too few names are provided, this function will call
116
+ /// Error::handle and then proceed to only update the subset of names that it can.
117
+ Tensor with_dim_names(Collection<std::string> names) &&;
118
+
119
+ // END of extensions from tensor_ext.cpp, start of generated code:
120
+
121
+ public:
122
+ Tensor() = default;
123
+ Tensor(Tensor&& other) = default;
124
+ Tensor(const Tensor& other) = default;
125
+ Tensor& operator=(const Tensor& other) = default;
126
+ Tensor& operator=(Tensor&& other) = default;
127
+
128
+ explicit Tensor(rerun::components::TensorData _data)
129
+ : data(ComponentBatch::from_loggable(std::move(_data), Descriptor_data).value_or_throw()
130
+ ) {}
131
+
132
+ /// Update only some specific fields of a `Tensor`.
133
+ static Tensor update_fields() {
134
+ return Tensor();
135
+ }
136
+
137
+ /// Clear all the fields of a `Tensor`.
138
+ static Tensor clear_fields();
139
+
140
+ /// The tensor data
141
+ Tensor with_data(const rerun::components::TensorData& _data) && {
142
+ data = ComponentBatch::from_loggable(_data, Descriptor_data).value_or_throw();
143
+ return std::move(*this);
144
+ }
145
+
146
+ /// This method makes it possible to pack multiple `data` in a single component batch.
147
+ ///
148
+ /// This only makes sense when used in conjunction with `columns`. `with_data` should
149
+ /// be used when logging a single row's worth of data.
150
+ Tensor with_many_data(const Collection<rerun::components::TensorData>& _data) && {
151
+ data = ComponentBatch::from_loggable(_data, Descriptor_data).value_or_throw();
152
+ return std::move(*this);
153
+ }
154
+
155
+ /// The expected range of values.
156
+ ///
157
+ /// This is typically the expected range of valid values.
158
+ /// Everything outside of the range is clamped to the range for the purpose of colormpaping.
159
+ /// Any colormap applied for display, will map this range.
160
+ ///
161
+ /// If not specified, the range will be automatically estimated from the data.
162
+ /// Note that the Viewer may try to guess a wider range than the minimum/maximum of values
163
+ /// in the contents of the tensor.
164
+ /// E.g. if all values are positive, some bigger than 1.0 and all smaller than 255.0,
165
+ /// the Viewer will guess that the data likely came from an 8bit image, thus assuming a range of 0-255.
166
+ Tensor with_value_range(const rerun::components::ValueRange& _value_range) && {
167
+ value_range = ComponentBatch::from_loggable(_value_range, Descriptor_value_range)
168
+ .value_or_throw();
169
+ return std::move(*this);
170
+ }
171
+
172
+ /// This method makes it possible to pack multiple `value_range` in a single component batch.
173
+ ///
174
+ /// This only makes sense when used in conjunction with `columns`. `with_value_range` should
175
+ /// be used when logging a single row's worth of data.
176
+ Tensor with_many_value_range(const Collection<rerun::components::ValueRange>& _value_range
177
+ ) && {
178
+ value_range = ComponentBatch::from_loggable(_value_range, Descriptor_value_range)
179
+ .value_or_throw();
180
+ return std::move(*this);
181
+ }
182
+
183
+ /// Partitions the component data into multiple sub-batches.
184
+ ///
185
+ /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
186
+ /// instead, via `ComponentBatch::partitioned`.
187
+ ///
188
+ /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
189
+ ///
190
+ /// The specified `lengths` must sum to the total length of the component batch.
191
+ Collection<ComponentColumn> columns(const Collection<uint32_t>& lengths_);
192
+
193
+ /// Partitions the component data into unit-length sub-batches.
194
+ ///
195
+ /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
196
+ /// where `n` is automatically guessed.
197
+ Collection<ComponentColumn> columns();
198
+ };
199
+
200
+ } // namespace rerun::archetypes
201
+
202
+ namespace rerun {
203
+ /// \private
204
+ template <typename T>
205
+ struct AsComponents;
206
+
207
+ /// \private
208
+ template <>
209
+ struct AsComponents<archetypes::Tensor> {
210
+ /// Serialize all set component batches.
211
+ static Result<Collection<ComponentBatch>> as_batches(const archetypes::Tensor& archetype);
212
+ };
213
+ } // namespace rerun
@@ -0,0 +1,200 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/archetypes/text_document.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../collection.hpp"
7
+ #include "../component_batch.hpp"
8
+ #include "../component_column.hpp"
9
+ #include "../components/media_type.hpp"
10
+ #include "../components/text.hpp"
11
+ #include "../indicator_component.hpp"
12
+ #include "../result.hpp"
13
+
14
+ #include <cstdint>
15
+ #include <optional>
16
+ #include <utility>
17
+ #include <vector>
18
+
19
+ namespace rerun::archetypes {
20
+ /// **Archetype**: A text element intended to be displayed in its own text box.
21
+ ///
22
+ /// Supports raw text and markdown.
23
+ ///
24
+ /// ## Example
25
+ ///
26
+ /// ### Markdown text document
27
+ /// ![image](https://static.rerun.io/textdocument/babda19558ee32ed8d730495b595aee7a5e2c174/full.png)
28
+ ///
29
+ /// ```cpp
30
+ /// #include <rerun.hpp>
31
+ ///
32
+ /// int main() {
33
+ /// const auto rec = rerun::RecordingStream("rerun_example_text_document");
34
+ /// rec.spawn().exit_on_failure();
35
+ ///
36
+ /// rec.log("text_document", rerun::TextDocument("Hello, TextDocument!"));
37
+ ///
38
+ /// rec.log(
39
+ /// "markdown",
40
+ /// rerun::TextDocument(R"#(# Hello Markdown!
41
+ /// [Click here to see the raw text](recording://markdown:Text).
42
+ ///
43
+ /// Basic formatting:
44
+ ///
45
+ /// | **Feature** | **Alternative** |
46
+ /// | ----------------- | --------------- |
47
+ /// | Plain | |
48
+ /// | *italics* | _italics_ |
49
+ /// | **bold** | __bold__ |
50
+ /// | ~~strikethrough~~ | |
51
+ /// | `inline code` | |
52
+ ///
53
+ /// ----------------------------------
54
+ ///
55
+ /// ## Support
56
+ /// - [x] [Commonmark](https://commonmark.org/help/) support
57
+ /// - [x] GitHub-style strikethrough, tables, and checkboxes
58
+ /// - Basic syntax highlighting for:
59
+ /// - [x] C and C++
60
+ /// - [x] Python
61
+ /// - [x] Rust
62
+ /// - [ ] Other languages
63
+ ///
64
+ /// ## Links
65
+ /// You can link to [an entity](recording://markdown),
66
+ /// a [specific instance of an entity](recording://markdown[#0]),
67
+ /// or a [specific component](recording://markdown:Text).
68
+ ///
69
+ /// Of course you can also have [normal https links](https://github.com/rerun-io/rerun), e.g. <https://rerun.io>.
70
+ ///
71
+ /// ## Image
72
+ /// ![A random image](https://picsum.photos/640/480))#")
73
+ /// .with_media_type(rerun::MediaType::markdown())
74
+ /// );
75
+ /// }
76
+ /// ```
77
+ struct TextDocument {
78
+ /// Contents of the text document.
79
+ std::optional<ComponentBatch> text;
80
+
81
+ /// The Media Type of the text.
82
+ ///
83
+ /// For instance:
84
+ /// * `text/plain`
85
+ /// * `text/markdown`
86
+ ///
87
+ /// If omitted, `text/plain` is assumed.
88
+ std::optional<ComponentBatch> media_type;
89
+
90
+ public:
91
+ static constexpr const char IndicatorComponentName[] =
92
+ "rerun.components.TextDocumentIndicator";
93
+
94
+ /// Indicator component, used to identify the archetype when converting to a list of components.
95
+ using IndicatorComponent = rerun::components::IndicatorComponent<IndicatorComponentName>;
96
+ /// The name of the archetype as used in `ComponentDescriptor`s.
97
+ static constexpr const char ArchetypeName[] = "rerun.archetypes.TextDocument";
98
+
99
+ /// `ComponentDescriptor` for the `text` field.
100
+ static constexpr auto Descriptor_text = ComponentDescriptor(
101
+ ArchetypeName, "text", Loggable<rerun::components::Text>::Descriptor.component_name
102
+ );
103
+ /// `ComponentDescriptor` for the `media_type` field.
104
+ static constexpr auto Descriptor_media_type = ComponentDescriptor(
105
+ ArchetypeName, "media_type",
106
+ Loggable<rerun::components::MediaType>::Descriptor.component_name
107
+ );
108
+
109
+ public:
110
+ TextDocument() = default;
111
+ TextDocument(TextDocument&& other) = default;
112
+ TextDocument(const TextDocument& other) = default;
113
+ TextDocument& operator=(const TextDocument& other) = default;
114
+ TextDocument& operator=(TextDocument&& other) = default;
115
+
116
+ explicit TextDocument(rerun::components::Text _text)
117
+ : text(ComponentBatch::from_loggable(std::move(_text), Descriptor_text).value_or_throw()
118
+ ) {}
119
+
120
+ /// Update only some specific fields of a `TextDocument`.
121
+ static TextDocument update_fields() {
122
+ return TextDocument();
123
+ }
124
+
125
+ /// Clear all the fields of a `TextDocument`.
126
+ static TextDocument clear_fields();
127
+
128
+ /// Contents of the text document.
129
+ TextDocument with_text(const rerun::components::Text& _text) && {
130
+ text = ComponentBatch::from_loggable(_text, Descriptor_text).value_or_throw();
131
+ return std::move(*this);
132
+ }
133
+
134
+ /// This method makes it possible to pack multiple `text` in a single component batch.
135
+ ///
136
+ /// This only makes sense when used in conjunction with `columns`. `with_text` should
137
+ /// be used when logging a single row's worth of data.
138
+ TextDocument with_many_text(const Collection<rerun::components::Text>& _text) && {
139
+ text = ComponentBatch::from_loggable(_text, Descriptor_text).value_or_throw();
140
+ return std::move(*this);
141
+ }
142
+
143
+ /// The Media Type of the text.
144
+ ///
145
+ /// For instance:
146
+ /// * `text/plain`
147
+ /// * `text/markdown`
148
+ ///
149
+ /// If omitted, `text/plain` is assumed.
150
+ TextDocument with_media_type(const rerun::components::MediaType& _media_type) && {
151
+ media_type =
152
+ ComponentBatch::from_loggable(_media_type, Descriptor_media_type).value_or_throw();
153
+ return std::move(*this);
154
+ }
155
+
156
+ /// This method makes it possible to pack multiple `media_type` in a single component batch.
157
+ ///
158
+ /// This only makes sense when used in conjunction with `columns`. `with_media_type` should
159
+ /// be used when logging a single row's worth of data.
160
+ TextDocument with_many_media_type(
161
+ const Collection<rerun::components::MediaType>& _media_type
162
+ ) && {
163
+ media_type =
164
+ ComponentBatch::from_loggable(_media_type, Descriptor_media_type).value_or_throw();
165
+ return std::move(*this);
166
+ }
167
+
168
+ /// Partitions the component data into multiple sub-batches.
169
+ ///
170
+ /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
171
+ /// instead, via `ComponentBatch::partitioned`.
172
+ ///
173
+ /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
174
+ ///
175
+ /// The specified `lengths` must sum to the total length of the component batch.
176
+ Collection<ComponentColumn> columns(const Collection<uint32_t>& lengths_);
177
+
178
+ /// Partitions the component data into unit-length sub-batches.
179
+ ///
180
+ /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
181
+ /// where `n` is automatically guessed.
182
+ Collection<ComponentColumn> columns();
183
+ };
184
+
185
+ } // namespace rerun::archetypes
186
+
187
+ namespace rerun {
188
+ /// \private
189
+ template <typename T>
190
+ struct AsComponents;
191
+
192
+ /// \private
193
+ template <>
194
+ struct AsComponents<archetypes::TextDocument> {
195
+ /// Serialize all set component batches.
196
+ static Result<Collection<ComponentBatch>> as_batches(
197
+ const archetypes::TextDocument& archetype
198
+ );
199
+ };
200
+ } // namespace rerun
@@ -0,0 +1,211 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/archetypes/text_log.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../collection.hpp"
7
+ #include "../component_batch.hpp"
8
+ #include "../component_column.hpp"
9
+ #include "../components/color.hpp"
10
+ #include "../components/text.hpp"
11
+ #include "../components/text_log_level.hpp"
12
+ #include "../indicator_component.hpp"
13
+ #include "../result.hpp"
14
+
15
+ #include <cstdint>
16
+ #include <optional>
17
+ #include <utility>
18
+ #include <vector>
19
+
20
+ namespace rerun::archetypes {
21
+ /// **Archetype**: A log entry in a text log, comprised of a text body and its log level.
22
+ ///
23
+ /// ## Example
24
+ ///
25
+ /// ### text_log_integration:
26
+ /// ![image](https://static.rerun.io/text_log_integration/9737d0c986325802a9885499d6fcc773b1736488/full.png)
27
+ ///
28
+ /// ```cpp
29
+ /// #include <loguru.hpp>
30
+ /// #include <rerun.hpp>
31
+ ///
32
+ /// void loguru_to_rerun(void* user_data, const loguru::Message& message) {
33
+ /// // NOTE: `rerun::RecordingStream` is thread-safe.
34
+ /// const rerun::RecordingStream* rec = reinterpret_cast<const rerun::RecordingStream*>(user_data);
35
+ ///
36
+ /// rerun::TextLogLevel level;
37
+ /// if (message.verbosity == loguru::Verbosity_FATAL) {
38
+ /// level = rerun::TextLogLevel::Critical;
39
+ /// } else if (message.verbosity == loguru::Verbosity_ERROR) {
40
+ /// level = rerun::TextLogLevel::Error;
41
+ /// } else if (message.verbosity == loguru::Verbosity_WARNING) {
42
+ /// level = rerun::TextLogLevel::Warning;
43
+ /// } else if (message.verbosity == loguru::Verbosity_INFO) {
44
+ /// level = rerun::TextLogLevel::Info;
45
+ /// } else if (message.verbosity == loguru::Verbosity_1) {
46
+ /// level = rerun::TextLogLevel::Debug;
47
+ /// } else if (message.verbosity == loguru::Verbosity_2) {
48
+ /// level = rerun::TextLogLevel::Trace;
49
+ /// } else {
50
+ /// level = rerun::TextLogLevel(std::to_string(message.verbosity));
51
+ /// }
52
+ ///
53
+ /// rec->log(
54
+ /// "logs/handler/text_log_integration",
55
+ /// rerun::TextLog(message.message).with_level(level)
56
+ /// );
57
+ /// }
58
+ ///
59
+ /// int main() {
60
+ /// const auto rec = rerun::RecordingStream("rerun_example_text_log_integration");
61
+ /// rec.spawn().exit_on_failure();
62
+ ///
63
+ /// // Log a text entry directly:
64
+ /// rec.log(
65
+ /// "logs",
66
+ /// rerun::TextLog("this entry has loglevel TRACE").with_level(rerun::TextLogLevel::Trace)
67
+ /// );
68
+ ///
69
+ /// loguru::add_callback(
70
+ /// "rerun",
71
+ /// loguru_to_rerun,
72
+ /// const_cast<void*>(reinterpret_cast<const void*>(&rec)),
73
+ /// loguru::Verbosity_INFO
74
+ /// );
75
+ ///
76
+ /// LOG_F(INFO, "This INFO log got added through the standard logging interface");
77
+ ///
78
+ /// loguru::remove_callback("rerun"); // we need to do this before `rec` goes out of scope
79
+ /// }
80
+ /// ```
81
+ struct TextLog {
82
+ /// The body of the message.
83
+ std::optional<ComponentBatch> text;
84
+
85
+ /// The verbosity level of the message.
86
+ ///
87
+ /// This can be used to filter the log messages in the Rerun Viewer.
88
+ std::optional<ComponentBatch> level;
89
+
90
+ /// Optional color to use for the log line in the Rerun Viewer.
91
+ std::optional<ComponentBatch> color;
92
+
93
+ public:
94
+ static constexpr const char IndicatorComponentName[] = "rerun.components.TextLogIndicator";
95
+
96
+ /// Indicator component, used to identify the archetype when converting to a list of components.
97
+ using IndicatorComponent = rerun::components::IndicatorComponent<IndicatorComponentName>;
98
+ /// The name of the archetype as used in `ComponentDescriptor`s.
99
+ static constexpr const char ArchetypeName[] = "rerun.archetypes.TextLog";
100
+
101
+ /// `ComponentDescriptor` for the `text` field.
102
+ static constexpr auto Descriptor_text = ComponentDescriptor(
103
+ ArchetypeName, "text", Loggable<rerun::components::Text>::Descriptor.component_name
104
+ );
105
+ /// `ComponentDescriptor` for the `level` field.
106
+ static constexpr auto Descriptor_level = ComponentDescriptor(
107
+ ArchetypeName, "level",
108
+ Loggable<rerun::components::TextLogLevel>::Descriptor.component_name
109
+ );
110
+ /// `ComponentDescriptor` for the `color` field.
111
+ static constexpr auto Descriptor_color = ComponentDescriptor(
112
+ ArchetypeName, "color", Loggable<rerun::components::Color>::Descriptor.component_name
113
+ );
114
+
115
+ public:
116
+ TextLog() = default;
117
+ TextLog(TextLog&& other) = default;
118
+ TextLog(const TextLog& other) = default;
119
+ TextLog& operator=(const TextLog& other) = default;
120
+ TextLog& operator=(TextLog&& other) = default;
121
+
122
+ explicit TextLog(rerun::components::Text _text)
123
+ : text(ComponentBatch::from_loggable(std::move(_text), Descriptor_text).value_or_throw()
124
+ ) {}
125
+
126
+ /// Update only some specific fields of a `TextLog`.
127
+ static TextLog update_fields() {
128
+ return TextLog();
129
+ }
130
+
131
+ /// Clear all the fields of a `TextLog`.
132
+ static TextLog clear_fields();
133
+
134
+ /// The body of the message.
135
+ TextLog with_text(const rerun::components::Text& _text) && {
136
+ text = ComponentBatch::from_loggable(_text, Descriptor_text).value_or_throw();
137
+ return std::move(*this);
138
+ }
139
+
140
+ /// This method makes it possible to pack multiple `text` in a single component batch.
141
+ ///
142
+ /// This only makes sense when used in conjunction with `columns`. `with_text` should
143
+ /// be used when logging a single row's worth of data.
144
+ TextLog with_many_text(const Collection<rerun::components::Text>& _text) && {
145
+ text = ComponentBatch::from_loggable(_text, Descriptor_text).value_or_throw();
146
+ return std::move(*this);
147
+ }
148
+
149
+ /// The verbosity level of the message.
150
+ ///
151
+ /// This can be used to filter the log messages in the Rerun Viewer.
152
+ TextLog with_level(const rerun::components::TextLogLevel& _level) && {
153
+ level = ComponentBatch::from_loggable(_level, Descriptor_level).value_or_throw();
154
+ return std::move(*this);
155
+ }
156
+
157
+ /// This method makes it possible to pack multiple `level` in a single component batch.
158
+ ///
159
+ /// This only makes sense when used in conjunction with `columns`. `with_level` should
160
+ /// be used when logging a single row's worth of data.
161
+ TextLog with_many_level(const Collection<rerun::components::TextLogLevel>& _level) && {
162
+ level = ComponentBatch::from_loggable(_level, Descriptor_level).value_or_throw();
163
+ return std::move(*this);
164
+ }
165
+
166
+ /// Optional color to use for the log line in the Rerun Viewer.
167
+ TextLog with_color(const rerun::components::Color& _color) && {
168
+ color = ComponentBatch::from_loggable(_color, Descriptor_color).value_or_throw();
169
+ return std::move(*this);
170
+ }
171
+
172
+ /// This method makes it possible to pack multiple `color` in a single component batch.
173
+ ///
174
+ /// This only makes sense when used in conjunction with `columns`. `with_color` should
175
+ /// be used when logging a single row's worth of data.
176
+ TextLog with_many_color(const Collection<rerun::components::Color>& _color) && {
177
+ color = ComponentBatch::from_loggable(_color, Descriptor_color).value_or_throw();
178
+ return std::move(*this);
179
+ }
180
+
181
+ /// Partitions the component data into multiple sub-batches.
182
+ ///
183
+ /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
184
+ /// instead, via `ComponentBatch::partitioned`.
185
+ ///
186
+ /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
187
+ ///
188
+ /// The specified `lengths` must sum to the total length of the component batch.
189
+ Collection<ComponentColumn> columns(const Collection<uint32_t>& lengths_);
190
+
191
+ /// Partitions the component data into unit-length sub-batches.
192
+ ///
193
+ /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
194
+ /// where `n` is automatically guessed.
195
+ Collection<ComponentColumn> columns();
196
+ };
197
+
198
+ } // namespace rerun::archetypes
199
+
200
+ namespace rerun {
201
+ /// \private
202
+ template <typename T>
203
+ struct AsComponents;
204
+
205
+ /// \private
206
+ template <>
207
+ struct AsComponents<archetypes::TextLog> {
208
+ /// Serialize all set component batches.
209
+ static Result<Collection<ComponentBatch>> as_batches(const archetypes::TextLog& archetype);
210
+ };
211
+ } // namespace rerun