pymomentum-cpu 0.1.82.post0__cp312-cp312-macosx_14_0_arm64.whl
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- include/axel/BoundingBox.h +58 -0
- include/axel/Bvh.h +708 -0
- include/axel/BvhBase.h +75 -0
- include/axel/BvhCommon.h +43 -0
- include/axel/BvhEmbree.h +86 -0
- include/axel/BvhFactory.h +34 -0
- include/axel/Checks.h +21 -0
- include/axel/DualContouring.h +79 -0
- include/axel/KdTree.h +199 -0
- include/axel/Log.h +22 -0
- include/axel/MeshToSdf.h +123 -0
- include/axel/Profile.h +64 -0
- include/axel/Ray.h +45 -0
- include/axel/SignedDistanceField.h +248 -0
- include/axel/SimdKdTree.h +515 -0
- include/axel/TriBvh.h +157 -0
- include/axel/TriBvhEmbree.h +57 -0
- include/axel/common/Constants.h +27 -0
- include/axel/common/Types.h +21 -0
- include/axel/common/VectorizationTypes.h +58 -0
- include/axel/math/BoundingBoxUtils.h +54 -0
- include/axel/math/ContinuousCollisionDetection.h +48 -0
- include/axel/math/CoplanarityCheck.h +30 -0
- include/axel/math/EdgeEdgeDistance.h +31 -0
- include/axel/math/MeshHoleFilling.h +117 -0
- include/axel/math/PointTriangleProjection.h +34 -0
- include/axel/math/PointTriangleProjectionDefinitions.h +209 -0
- include/axel/math/RayTriangleIntersection.h +36 -0
- include/momentum/character/blend_shape.h +91 -0
- include/momentum/character/blend_shape_base.h +70 -0
- include/momentum/character/blend_shape_skinning.h +96 -0
- include/momentum/character/character.h +272 -0
- include/momentum/character/character_state.h +108 -0
- include/momentum/character/character_utility.h +128 -0
- include/momentum/character/collision_geometry.h +80 -0
- include/momentum/character/collision_geometry_state.h +130 -0
- include/momentum/character/fwd.h +262 -0
- include/momentum/character/inverse_parameter_transform.h +58 -0
- include/momentum/character/joint.h +82 -0
- include/momentum/character/joint_state.h +241 -0
- include/momentum/character/linear_skinning.h +139 -0
- include/momentum/character/locator.h +82 -0
- include/momentum/character/locator_state.h +43 -0
- include/momentum/character/marker.h +48 -0
- include/momentum/character/mesh_state.h +71 -0
- include/momentum/character/parameter_limits.h +144 -0
- include/momentum/character/parameter_transform.h +250 -0
- include/momentum/character/pose_shape.h +65 -0
- include/momentum/character/skeleton.h +85 -0
- include/momentum/character/skeleton_state.h +181 -0
- include/momentum/character/skeleton_utility.h +38 -0
- include/momentum/character/skin_weights.h +67 -0
- include/momentum/character/skinned_locator.h +80 -0
- include/momentum/character/types.h +202 -0
- include/momentum/character_sequence_solver/fwd.h +200 -0
- include/momentum/character_sequence_solver/model_parameters_sequence_error_function.h +65 -0
- include/momentum/character_sequence_solver/multipose_solver.h +65 -0
- include/momentum/character_sequence_solver/multipose_solver_function.h +82 -0
- include/momentum/character_sequence_solver/sequence_error_function.h +104 -0
- include/momentum/character_sequence_solver/sequence_solver.h +144 -0
- include/momentum/character_sequence_solver/sequence_solver_function.h +134 -0
- include/momentum/character_sequence_solver/state_sequence_error_function.h +109 -0
- include/momentum/character_sequence_solver/vertex_sequence_error_function.h +123 -0
- include/momentum/character_solver/aim_error_function.h +112 -0
- include/momentum/character_solver/collision_error_function.h +92 -0
- include/momentum/character_solver/collision_error_function_stateless.h +75 -0
- include/momentum/character_solver/constraint_error_function-inl.h +324 -0
- include/momentum/character_solver/constraint_error_function.h +248 -0
- include/momentum/character_solver/distance_error_function.h +77 -0
- include/momentum/character_solver/error_function_utils.h +60 -0
- include/momentum/character_solver/fixed_axis_error_function.h +139 -0
- include/momentum/character_solver/fwd.h +924 -0
- include/momentum/character_solver/gauss_newton_solver_qr.h +64 -0
- include/momentum/character_solver/limit_error_function.h +57 -0
- include/momentum/character_solver/model_parameters_error_function.h +64 -0
- include/momentum/character_solver/normal_error_function.h +73 -0
- include/momentum/character_solver/orientation_error_function.h +74 -0
- include/momentum/character_solver/plane_error_function.h +102 -0
- include/momentum/character_solver/point_triangle_vertex_error_function.h +141 -0
- include/momentum/character_solver/pose_prior_error_function.h +80 -0
- include/momentum/character_solver/position_error_function.h +75 -0
- include/momentum/character_solver/projection_error_function.h +93 -0
- include/momentum/character_solver/simd_collision_error_function.h +99 -0
- include/momentum/character_solver/simd_normal_error_function.h +157 -0
- include/momentum/character_solver/simd_plane_error_function.h +164 -0
- include/momentum/character_solver/simd_position_error_function.h +165 -0
- include/momentum/character_solver/skeleton_error_function.h +151 -0
- include/momentum/character_solver/skeleton_solver_function.h +94 -0
- include/momentum/character_solver/skinned_locator_error_function.h +166 -0
- include/momentum/character_solver/skinned_locator_triangle_error_function.h +146 -0
- include/momentum/character_solver/skinning_weight_iterator.h +80 -0
- include/momentum/character_solver/state_error_function.h +94 -0
- include/momentum/character_solver/transform_pose.h +80 -0
- include/momentum/character_solver/trust_region_qr.h +80 -0
- include/momentum/character_solver/vertex_error_function.h +155 -0
- include/momentum/character_solver/vertex_projection_error_function.h +117 -0
- include/momentum/character_solver/vertex_vertex_distance_error_function.h +147 -0
- include/momentum/common/aligned.h +155 -0
- include/momentum/common/checks.h +27 -0
- include/momentum/common/exception.h +70 -0
- include/momentum/common/filesystem.h +20 -0
- include/momentum/common/fwd.h +27 -0
- include/momentum/common/log.h +173 -0
- include/momentum/common/log_channel.h +17 -0
- include/momentum/common/memory.h +71 -0
- include/momentum/common/profile.h +79 -0
- include/momentum/common/progress_bar.h +37 -0
- include/momentum/common/string.h +52 -0
- include/momentum/diff_ik/ceres_utility.h +73 -0
- include/momentum/diff_ik/fully_differentiable_body_ik.h +58 -0
- include/momentum/diff_ik/fully_differentiable_distance_error_function.h +69 -0
- include/momentum/diff_ik/fully_differentiable_motion_error_function.h +46 -0
- include/momentum/diff_ik/fully_differentiable_orientation_error_function.h +114 -0
- include/momentum/diff_ik/fully_differentiable_pose_prior_error_function.h +76 -0
- include/momentum/diff_ik/fully_differentiable_position_error_function.h +138 -0
- include/momentum/diff_ik/fully_differentiable_projection_error_function.h +65 -0
- include/momentum/diff_ik/fully_differentiable_skeleton_error_function.h +160 -0
- include/momentum/diff_ik/fully_differentiable_state_error_function.h +54 -0
- include/momentum/diff_ik/fwd.h +385 -0
- include/momentum/diff_ik/union_error_function.h +67 -0
- include/momentum/gui/rerun/eigen_adapters.h +70 -0
- include/momentum/gui/rerun/logger.h +102 -0
- include/momentum/gui/rerun/logging_redirect.h +27 -0
- include/momentum/io/character_io.h +56 -0
- include/momentum/io/common/gsl_utils.h +50 -0
- include/momentum/io/common/stream_utils.h +65 -0
- include/momentum/io/fbx/fbx_io.h +109 -0
- include/momentum/io/fbx/fbx_memory_stream.h +66 -0
- include/momentum/io/fbx/openfbx_loader.h +49 -0
- include/momentum/io/fbx/polygon_data.h +60 -0
- include/momentum/io/gltf/gltf_builder.h +132 -0
- include/momentum/io/gltf/gltf_file_format.h +19 -0
- include/momentum/io/gltf/gltf_io.h +148 -0
- include/momentum/io/gltf/utils/accessor_utils.h +299 -0
- include/momentum/io/gltf/utils/coordinate_utils.h +60 -0
- include/momentum/io/gltf/utils/json_utils.h +102 -0
- include/momentum/io/legacy_json/legacy_json_io.h +70 -0
- include/momentum/io/marker/c3d_io.h +30 -0
- include/momentum/io/marker/conversions.h +57 -0
- include/momentum/io/marker/coordinate_system.h +30 -0
- include/momentum/io/marker/marker_io.h +56 -0
- include/momentum/io/marker/trc_io.h +27 -0
- include/momentum/io/motion/mmo_io.h +97 -0
- include/momentum/io/shape/blend_shape_io.h +70 -0
- include/momentum/io/shape/pose_shape_io.h +21 -0
- include/momentum/io/skeleton/locator_io.h +41 -0
- include/momentum/io/skeleton/mppca_io.h +26 -0
- include/momentum/io/skeleton/parameter_limits_io.h +25 -0
- include/momentum/io/skeleton/parameter_transform_io.h +41 -0
- include/momentum/io/skeleton/parameters_io.h +20 -0
- include/momentum/io/urdf/urdf_io.h +26 -0
- include/momentum/io/usd/usd_io.h +36 -0
- include/momentum/marker_tracking/app_utils.h +62 -0
- include/momentum/marker_tracking/marker_tracker.h +213 -0
- include/momentum/marker_tracking/process_markers.h +58 -0
- include/momentum/marker_tracking/tracker_utils.h +90 -0
- include/momentum/math/constants.h +82 -0
- include/momentum/math/covariance_matrix.h +84 -0
- include/momentum/math/fmt_eigen.h +23 -0
- include/momentum/math/fwd.h +132 -0
- include/momentum/math/generalized_loss.h +61 -0
- include/momentum/math/intersection.h +32 -0
- include/momentum/math/mesh.h +84 -0
- include/momentum/math/mppca.h +67 -0
- include/momentum/math/online_householder_qr.h +516 -0
- include/momentum/math/random-inl.h +404 -0
- include/momentum/math/random.h +310 -0
- include/momentum/math/simd_generalized_loss.h +40 -0
- include/momentum/math/transform.h +229 -0
- include/momentum/math/types.h +461 -0
- include/momentum/math/utility.h +251 -0
- include/momentum/rasterizer/camera.h +453 -0
- include/momentum/rasterizer/fwd.h +102 -0
- include/momentum/rasterizer/geometry.h +83 -0
- include/momentum/rasterizer/image.h +18 -0
- include/momentum/rasterizer/rasterizer.h +583 -0
- include/momentum/rasterizer/tensor.h +140 -0
- include/momentum/rasterizer/utility.h +268 -0
- include/momentum/simd/simd.h +221 -0
- include/momentum/solver/fwd.h +131 -0
- include/momentum/solver/gauss_newton_solver.h +136 -0
- include/momentum/solver/gradient_descent_solver.h +65 -0
- include/momentum/solver/solver.h +155 -0
- include/momentum/solver/solver_function.h +126 -0
- include/momentum/solver/subset_gauss_newton_solver.h +109 -0
- include/rerun/archetypes/annotation_context.hpp +157 -0
- include/rerun/archetypes/arrows2d.hpp +271 -0
- include/rerun/archetypes/arrows3d.hpp +257 -0
- include/rerun/archetypes/asset3d.hpp +262 -0
- include/rerun/archetypes/asset_video.hpp +275 -0
- include/rerun/archetypes/bar_chart.hpp +261 -0
- include/rerun/archetypes/boxes2d.hpp +293 -0
- include/rerun/archetypes/boxes3d.hpp +369 -0
- include/rerun/archetypes/capsules3d.hpp +333 -0
- include/rerun/archetypes/clear.hpp +180 -0
- include/rerun/archetypes/depth_image.hpp +425 -0
- include/rerun/archetypes/ellipsoids3d.hpp +384 -0
- include/rerun/archetypes/encoded_image.hpp +250 -0
- include/rerun/archetypes/geo_line_strings.hpp +166 -0
- include/rerun/archetypes/geo_points.hpp +177 -0
- include/rerun/archetypes/graph_edges.hpp +152 -0
- include/rerun/archetypes/graph_nodes.hpp +206 -0
- include/rerun/archetypes/image.hpp +434 -0
- include/rerun/archetypes/instance_poses3d.hpp +221 -0
- include/rerun/archetypes/line_strips2d.hpp +289 -0
- include/rerun/archetypes/line_strips3d.hpp +270 -0
- include/rerun/archetypes/mesh3d.hpp +387 -0
- include/rerun/archetypes/pinhole.hpp +385 -0
- include/rerun/archetypes/points2d.hpp +333 -0
- include/rerun/archetypes/points3d.hpp +369 -0
- include/rerun/archetypes/recording_properties.hpp +132 -0
- include/rerun/archetypes/scalar.hpp +170 -0
- include/rerun/archetypes/scalars.hpp +153 -0
- include/rerun/archetypes/segmentation_image.hpp +305 -0
- include/rerun/archetypes/series_line.hpp +274 -0
- include/rerun/archetypes/series_lines.hpp +271 -0
- include/rerun/archetypes/series_point.hpp +265 -0
- include/rerun/archetypes/series_points.hpp +251 -0
- include/rerun/archetypes/tensor.hpp +213 -0
- include/rerun/archetypes/text_document.hpp +200 -0
- include/rerun/archetypes/text_log.hpp +211 -0
- include/rerun/archetypes/transform3d.hpp +925 -0
- include/rerun/archetypes/video_frame_reference.hpp +295 -0
- include/rerun/archetypes/view_coordinates.hpp +393 -0
- include/rerun/archetypes.hpp +43 -0
- include/rerun/arrow_utils.hpp +32 -0
- include/rerun/as_components.hpp +90 -0
- include/rerun/blueprint/archetypes/background.hpp +113 -0
- include/rerun/blueprint/archetypes/container_blueprint.hpp +259 -0
- include/rerun/blueprint/archetypes/dataframe_query.hpp +178 -0
- include/rerun/blueprint/archetypes/entity_behavior.hpp +130 -0
- include/rerun/blueprint/archetypes/force_center.hpp +115 -0
- include/rerun/blueprint/archetypes/force_collision_radius.hpp +141 -0
- include/rerun/blueprint/archetypes/force_link.hpp +136 -0
- include/rerun/blueprint/archetypes/force_many_body.hpp +124 -0
- include/rerun/blueprint/archetypes/force_position.hpp +132 -0
- include/rerun/blueprint/archetypes/line_grid3d.hpp +178 -0
- include/rerun/blueprint/archetypes/map_background.hpp +104 -0
- include/rerun/blueprint/archetypes/map_zoom.hpp +103 -0
- include/rerun/blueprint/archetypes/near_clip_plane.hpp +109 -0
- include/rerun/blueprint/archetypes/panel_blueprint.hpp +95 -0
- include/rerun/blueprint/archetypes/plot_legend.hpp +118 -0
- include/rerun/blueprint/archetypes/scalar_axis.hpp +116 -0
- include/rerun/blueprint/archetypes/tensor_scalar_mapping.hpp +146 -0
- include/rerun/blueprint/archetypes/tensor_slice_selection.hpp +167 -0
- include/rerun/blueprint/archetypes/tensor_view_fit.hpp +95 -0
- include/rerun/blueprint/archetypes/view_blueprint.hpp +170 -0
- include/rerun/blueprint/archetypes/view_contents.hpp +142 -0
- include/rerun/blueprint/archetypes/viewport_blueprint.hpp +200 -0
- include/rerun/blueprint/archetypes/visible_time_ranges.hpp +116 -0
- include/rerun/blueprint/archetypes/visual_bounds2d.hpp +109 -0
- include/rerun/blueprint/archetypes/visualizer_overrides.hpp +113 -0
- include/rerun/blueprint/archetypes.hpp +29 -0
- include/rerun/blueprint/components/active_tab.hpp +82 -0
- include/rerun/blueprint/components/apply_latest_at.hpp +79 -0
- include/rerun/blueprint/components/auto_layout.hpp +77 -0
- include/rerun/blueprint/components/auto_views.hpp +77 -0
- include/rerun/blueprint/components/background_kind.hpp +66 -0
- include/rerun/blueprint/components/column_share.hpp +78 -0
- include/rerun/blueprint/components/component_column_selector.hpp +81 -0
- include/rerun/blueprint/components/container_kind.hpp +65 -0
- include/rerun/blueprint/components/corner2d.hpp +64 -0
- include/rerun/blueprint/components/enabled.hpp +77 -0
- include/rerun/blueprint/components/filter_by_range.hpp +74 -0
- include/rerun/blueprint/components/filter_is_not_null.hpp +77 -0
- include/rerun/blueprint/components/force_distance.hpp +82 -0
- include/rerun/blueprint/components/force_iterations.hpp +82 -0
- include/rerun/blueprint/components/force_strength.hpp +82 -0
- include/rerun/blueprint/components/grid_columns.hpp +78 -0
- include/rerun/blueprint/components/grid_spacing.hpp +78 -0
- include/rerun/blueprint/components/included_content.hpp +86 -0
- include/rerun/blueprint/components/lock_range_during_zoom.hpp +82 -0
- include/rerun/blueprint/components/map_provider.hpp +64 -0
- include/rerun/blueprint/components/near_clip_plane.hpp +82 -0
- include/rerun/blueprint/components/panel_state.hpp +61 -0
- include/rerun/blueprint/components/query_expression.hpp +89 -0
- include/rerun/blueprint/components/root_container.hpp +77 -0
- include/rerun/blueprint/components/row_share.hpp +78 -0
- include/rerun/blueprint/components/selected_columns.hpp +76 -0
- include/rerun/blueprint/components/tensor_dimension_index_slider.hpp +90 -0
- include/rerun/blueprint/components/timeline_name.hpp +76 -0
- include/rerun/blueprint/components/view_class.hpp +76 -0
- include/rerun/blueprint/components/view_fit.hpp +61 -0
- include/rerun/blueprint/components/view_maximized.hpp +79 -0
- include/rerun/blueprint/components/view_origin.hpp +81 -0
- include/rerun/blueprint/components/viewer_recommendation_hash.hpp +82 -0
- include/rerun/blueprint/components/visible_time_range.hpp +77 -0
- include/rerun/blueprint/components/visual_bounds2d.hpp +74 -0
- include/rerun/blueprint/components/visualizer_override.hpp +86 -0
- include/rerun/blueprint/components/zoom_level.hpp +78 -0
- include/rerun/blueprint/components.hpp +41 -0
- include/rerun/blueprint/datatypes/component_column_selector.hpp +61 -0
- include/rerun/blueprint/datatypes/filter_by_range.hpp +59 -0
- include/rerun/blueprint/datatypes/filter_is_not_null.hpp +61 -0
- include/rerun/blueprint/datatypes/selected_columns.hpp +62 -0
- include/rerun/blueprint/datatypes/tensor_dimension_index_slider.hpp +63 -0
- include/rerun/blueprint/datatypes.hpp +9 -0
- include/rerun/c/arrow_c_data_interface.h +111 -0
- include/rerun/c/compiler_utils.h +10 -0
- include/rerun/c/rerun.h +627 -0
- include/rerun/c/sdk_info.h +28 -0
- include/rerun/collection.hpp +496 -0
- include/rerun/collection_adapter.hpp +43 -0
- include/rerun/collection_adapter_builtins.hpp +138 -0
- include/rerun/compiler_utils.hpp +61 -0
- include/rerun/component_batch.hpp +163 -0
- include/rerun/component_column.hpp +111 -0
- include/rerun/component_descriptor.hpp +142 -0
- include/rerun/component_type.hpp +35 -0
- include/rerun/components/aggregation_policy.hpp +76 -0
- include/rerun/components/albedo_factor.hpp +74 -0
- include/rerun/components/annotation_context.hpp +102 -0
- include/rerun/components/axis_length.hpp +74 -0
- include/rerun/components/blob.hpp +73 -0
- include/rerun/components/class_id.hpp +71 -0
- include/rerun/components/clear_is_recursive.hpp +75 -0
- include/rerun/components/color.hpp +99 -0
- include/rerun/components/colormap.hpp +99 -0
- include/rerun/components/depth_meter.hpp +84 -0
- include/rerun/components/draw_order.hpp +79 -0
- include/rerun/components/entity_path.hpp +83 -0
- include/rerun/components/fill_mode.hpp +72 -0
- include/rerun/components/fill_ratio.hpp +79 -0
- include/rerun/components/gamma_correction.hpp +80 -0
- include/rerun/components/geo_line_string.hpp +63 -0
- include/rerun/components/graph_edge.hpp +75 -0
- include/rerun/components/graph_node.hpp +79 -0
- include/rerun/components/graph_type.hpp +57 -0
- include/rerun/components/half_size2d.hpp +91 -0
- include/rerun/components/half_size3d.hpp +95 -0
- include/rerun/components/image_buffer.hpp +86 -0
- include/rerun/components/image_format.hpp +84 -0
- include/rerun/components/image_plane_distance.hpp +77 -0
- include/rerun/components/interactive.hpp +76 -0
- include/rerun/components/keypoint_id.hpp +74 -0
- include/rerun/components/lat_lon.hpp +89 -0
- include/rerun/components/length.hpp +77 -0
- include/rerun/components/line_strip2d.hpp +73 -0
- include/rerun/components/line_strip3d.hpp +73 -0
- include/rerun/components/magnification_filter.hpp +63 -0
- include/rerun/components/marker_shape.hpp +82 -0
- include/rerun/components/marker_size.hpp +74 -0
- include/rerun/components/media_type.hpp +157 -0
- include/rerun/components/name.hpp +83 -0
- include/rerun/components/opacity.hpp +77 -0
- include/rerun/components/pinhole_projection.hpp +94 -0
- include/rerun/components/plane3d.hpp +75 -0
- include/rerun/components/pose_rotation_axis_angle.hpp +73 -0
- include/rerun/components/pose_rotation_quat.hpp +71 -0
- include/rerun/components/pose_scale3d.hpp +102 -0
- include/rerun/components/pose_transform_mat3x3.hpp +87 -0
- include/rerun/components/pose_translation3d.hpp +96 -0
- include/rerun/components/position2d.hpp +86 -0
- include/rerun/components/position3d.hpp +90 -0
- include/rerun/components/radius.hpp +98 -0
- include/rerun/components/range1d.hpp +75 -0
- include/rerun/components/resolution.hpp +88 -0
- include/rerun/components/rotation_axis_angle.hpp +72 -0
- include/rerun/components/rotation_quat.hpp +71 -0
- include/rerun/components/scalar.hpp +76 -0
- include/rerun/components/scale3d.hpp +102 -0
- include/rerun/components/series_visible.hpp +76 -0
- include/rerun/components/show_labels.hpp +79 -0
- include/rerun/components/stroke_width.hpp +74 -0
- include/rerun/components/tensor_data.hpp +94 -0
- include/rerun/components/tensor_dimension_index_selection.hpp +77 -0
- include/rerun/components/tensor_height_dimension.hpp +71 -0
- include/rerun/components/tensor_width_dimension.hpp +71 -0
- include/rerun/components/texcoord2d.hpp +101 -0
- include/rerun/components/text.hpp +83 -0
- include/rerun/components/text_log_level.hpp +110 -0
- include/rerun/components/timestamp.hpp +76 -0
- include/rerun/components/transform_mat3x3.hpp +92 -0
- include/rerun/components/transform_relation.hpp +66 -0
- include/rerun/components/translation3d.hpp +96 -0
- include/rerun/components/triangle_indices.hpp +85 -0
- include/rerun/components/value_range.hpp +78 -0
- include/rerun/components/vector2d.hpp +92 -0
- include/rerun/components/vector3d.hpp +96 -0
- include/rerun/components/video_timestamp.hpp +120 -0
- include/rerun/components/view_coordinates.hpp +346 -0
- include/rerun/components/visible.hpp +74 -0
- include/rerun/components.hpp +77 -0
- include/rerun/config.hpp +52 -0
- include/rerun/datatypes/angle.hpp +76 -0
- include/rerun/datatypes/annotation_info.hpp +76 -0
- include/rerun/datatypes/blob.hpp +67 -0
- include/rerun/datatypes/bool.hpp +57 -0
- include/rerun/datatypes/channel_datatype.hpp +87 -0
- include/rerun/datatypes/class_description.hpp +92 -0
- include/rerun/datatypes/class_description_map_elem.hpp +69 -0
- include/rerun/datatypes/class_id.hpp +62 -0
- include/rerun/datatypes/color_model.hpp +68 -0
- include/rerun/datatypes/dvec2d.hpp +76 -0
- include/rerun/datatypes/entity_path.hpp +60 -0
- include/rerun/datatypes/float32.hpp +62 -0
- include/rerun/datatypes/float64.hpp +62 -0
- include/rerun/datatypes/image_format.hpp +107 -0
- include/rerun/datatypes/keypoint_id.hpp +63 -0
- include/rerun/datatypes/keypoint_pair.hpp +65 -0
- include/rerun/datatypes/mat3x3.hpp +105 -0
- include/rerun/datatypes/mat4x4.hpp +119 -0
- include/rerun/datatypes/pixel_format.hpp +142 -0
- include/rerun/datatypes/plane3d.hpp +60 -0
- include/rerun/datatypes/quaternion.hpp +110 -0
- include/rerun/datatypes/range1d.hpp +59 -0
- include/rerun/datatypes/range2d.hpp +55 -0
- include/rerun/datatypes/rgba32.hpp +94 -0
- include/rerun/datatypes/rotation_axis_angle.hpp +67 -0
- include/rerun/datatypes/tensor_buffer.hpp +529 -0
- include/rerun/datatypes/tensor_data.hpp +100 -0
- include/rerun/datatypes/tensor_dimension_index_selection.hpp +58 -0
- include/rerun/datatypes/tensor_dimension_selection.hpp +56 -0
- include/rerun/datatypes/time_int.hpp +62 -0
- include/rerun/datatypes/time_range.hpp +55 -0
- include/rerun/datatypes/time_range_boundary.hpp +175 -0
- include/rerun/datatypes/uint16.hpp +62 -0
- include/rerun/datatypes/uint32.hpp +62 -0
- include/rerun/datatypes/uint64.hpp +62 -0
- include/rerun/datatypes/utf8.hpp +76 -0
- include/rerun/datatypes/utf8pair.hpp +62 -0
- include/rerun/datatypes/uuid.hpp +60 -0
- include/rerun/datatypes/uvec2d.hpp +76 -0
- include/rerun/datatypes/uvec3d.hpp +80 -0
- include/rerun/datatypes/uvec4d.hpp +59 -0
- include/rerun/datatypes/vec2d.hpp +76 -0
- include/rerun/datatypes/vec3d.hpp +80 -0
- include/rerun/datatypes/vec4d.hpp +84 -0
- include/rerun/datatypes/video_timestamp.hpp +67 -0
- include/rerun/datatypes/view_coordinates.hpp +87 -0
- include/rerun/datatypes/visible_time_range.hpp +57 -0
- include/rerun/datatypes.hpp +51 -0
- include/rerun/demo_utils.hpp +75 -0
- include/rerun/entity_path.hpp +20 -0
- include/rerun/error.hpp +180 -0
- include/rerun/half.hpp +10 -0
- include/rerun/image_utils.hpp +187 -0
- include/rerun/indicator_component.hpp +59 -0
- include/rerun/loggable.hpp +54 -0
- include/rerun/recording_stream.hpp +960 -0
- include/rerun/rerun_sdk_export.hpp +25 -0
- include/rerun/result.hpp +86 -0
- include/rerun/rotation3d.hpp +33 -0
- include/rerun/sdk_info.hpp +20 -0
- include/rerun/spawn.hpp +21 -0
- include/rerun/spawn_options.hpp +57 -0
- include/rerun/string_utils.hpp +16 -0
- include/rerun/third_party/cxxopts.hpp +2198 -0
- include/rerun/time_column.hpp +288 -0
- include/rerun/timeline.hpp +38 -0
- include/rerun/type_traits.hpp +40 -0
- include/rerun.hpp +86 -0
- lib/cmake/axel/axel-config.cmake +45 -0
- lib/cmake/axel/axelTargets-release.cmake +19 -0
- lib/cmake/axel/axelTargets.cmake +108 -0
- lib/cmake/momentum/Findre2.cmake +52 -0
- lib/cmake/momentum/momentum-config.cmake +67 -0
- lib/cmake/momentum/momentumTargets-release.cmake +259 -0
- lib/cmake/momentum/momentumTargets.cmake +377 -0
- lib/cmake/rerun_sdk/rerun_sdkConfig.cmake +70 -0
- lib/cmake/rerun_sdk/rerun_sdkConfigVersion.cmake +83 -0
- lib/cmake/rerun_sdk/rerun_sdkTargets-release.cmake +19 -0
- lib/cmake/rerun_sdk/rerun_sdkTargets.cmake +108 -0
- lib/libarrow.a +0 -0
- lib/libarrow_bundled_dependencies.a +0 -0
- lib/libaxel.a +0 -0
- lib/libmomentum_app_utils.a +0 -0
- lib/libmomentum_character.a +0 -0
- lib/libmomentum_character_sequence_solver.a +0 -0
- lib/libmomentum_character_solver.a +0 -0
- lib/libmomentum_common.a +0 -0
- lib/libmomentum_diff_ik.a +0 -0
- lib/libmomentum_io.a +0 -0
- lib/libmomentum_io_common.a +0 -0
- lib/libmomentum_io_fbx.a +0 -0
- lib/libmomentum_io_gltf.a +0 -0
- lib/libmomentum_io_legacy_json.a +0 -0
- lib/libmomentum_io_marker.a +0 -0
- lib/libmomentum_io_motion.a +0 -0
- lib/libmomentum_io_shape.a +0 -0
- lib/libmomentum_io_skeleton.a +0 -0
- lib/libmomentum_io_urdf.a +0 -0
- lib/libmomentum_marker_tracker.a +0 -0
- lib/libmomentum_math.a +0 -0
- lib/libmomentum_online_qr.a +0 -0
- lib/libmomentum_process_markers.a +0 -0
- lib/libmomentum_rerun.a +0 -0
- lib/libmomentum_simd_constraints.a +0 -0
- lib/libmomentum_simd_generalized_loss.a +0 -0
- lib/libmomentum_skeleton.a +0 -0
- lib/libmomentum_solver.a +0 -0
- lib/librerun_c__macos_arm64.a +0 -0
- lib/librerun_sdk.a +0 -0
- pymomentum/axel.cpython-312-darwin.so +0 -0
- pymomentum/backend/__init__.py +16 -0
- pymomentum/backend/skel_state_backend.py +614 -0
- pymomentum/backend/trs_backend.py +871 -0
- pymomentum/backend/utils.py +224 -0
- pymomentum/geometry.cpython-312-darwin.so +0 -0
- pymomentum/marker_tracking.cpython-312-darwin.so +0 -0
- pymomentum/quaternion.py +740 -0
- pymomentum/skel_state.py +514 -0
- pymomentum/solver.cpython-312-darwin.so +0 -0
- pymomentum/solver2.cpython-312-darwin.so +0 -0
- pymomentum/torch/character.py +856 -0
- pymomentum/torch/parameter_limits.py +494 -0
- pymomentum/torch/utility.py +20 -0
- pymomentum/trs.py +535 -0
- pymomentum_cpu-0.1.82.post0.dist-info/METADATA +121 -0
- pymomentum_cpu-0.1.82.post0.dist-info/RECORD +512 -0
- pymomentum_cpu-0.1.82.post0.dist-info/WHEEL +5 -0
- pymomentum_cpu-0.1.82.post0.dist-info/licenses/LICENSE +21 -0
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <momentum/character/fwd.h>
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#include <momentum/character/types.h>
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#include <momentum/math/mesh.h>
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#include <momentum/math/types.h>
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namespace momentum {
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/// Represents the complete state of a model's mesh
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///
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/// Stores the mesh in its various states throughout the deformation pipeline:
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/// - neutralMesh: Base mesh before any deformations
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/// - restMesh: Mesh after blend shapes/expressions are applied
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/// - posedMesh: Final mesh after skinning is applied
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template <typename T>
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struct MeshStateT {
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std::unique_ptr<MeshT<T>>
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neutralMesh_; // Rest mesh without facial expression basis,
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// used to restore the neutral shape after facial expressions are applied.
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// Not used with there is a shape basis.
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std::unique_ptr<MeshT<T>> restMesh_; // The rest positions of the mesh after shape basis
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// (and potentially facial expression) has been applied
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std::unique_ptr<MeshT<T>>
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posedMesh_; // The posed mesh after the skeleton transforms have been applied.
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/// Creates an empty mesh state
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MeshStateT() noexcept = default;
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MeshStateT(
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const ModelParametersT<T>& parameters,
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const SkeletonStateT<T>& state,
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const Character& character) noexcept;
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~MeshStateT() noexcept;
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/// Copy constructor
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MeshStateT(const MeshStateT& other);
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/// Copy assignment operator
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MeshStateT& operator=(const MeshStateT& other);
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/// Move constructor
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MeshStateT(MeshStateT&& other) noexcept = default;
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/// Move assignment operator
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MeshStateT& operator=(MeshStateT&& other) noexcept = default;
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/// Updates the mesh state based on model parameters and skeleton state
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///
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/// This applies the full deformation pipeline:
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/// 1. Apply blend shapes to create rest mesh
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/// 2. Apply face expression blend shapes
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/// 3. Update normals
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/// 4. Apply skinning to create posed mesh
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///
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/// @param parameters Model parameters containing blend weights
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/// @param state Current skeleton state for skinning
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/// @param character Character containing mesh, blend shapes, and skinning data
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void update(
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const ModelParametersT<T>& parameters,
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const SkeletonStateT<T>& state,
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const Character& character);
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};
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} // namespace momentum
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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#pragma once
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#include <momentum/character/fwd.h>
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#include <momentum/character/types.h>
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#include <momentum/common/memory.h>
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#include <momentum/math/utility.h>
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#include <array>
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#include <cstring>
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namespace momentum {
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enum LimitType {
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MinMax,
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MinMaxJoint,
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MinMaxJointPassive,
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Linear,
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LinearJoint,
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Ellipsoid,
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HalfPlane,
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// Keep this as the last entry to track the number of enum values
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LimitTypeCount
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};
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[[nodiscard]] std::string_view toString(LimitType type);
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struct LimitMinMax {
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size_t parameterIndex;
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Vector2f limits; ///< [min, max]
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};
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struct LimitMinMaxJoint {
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size_t jointIndex;
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size_t jointParameter; ///< One of [tx, ty, tz, rx, ry, rz, sc]
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Vector2f limits; ///< [min, max]
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};
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/// Linear relationship between parameters: p_0 = s * p_1 - o
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struct LimitLinear {
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size_t referenceIndex; ///< p_0
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size_t targetIndex; ///< p_1
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float scale; ///< s
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float offset; ///< o
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/// Range where limit applies (in target parameter values)
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///
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/// For piecewise linear limits without double-counting
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float rangeMin; ///< Inclusive
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float rangeMax; ///< Non-inclusive
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};
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struct LimitLinearJoint {
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size_t referenceJointIndex;
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size_t referenceJointParameter;
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size_t targetJointIndex;
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size_t targetJointParameter;
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float scale;
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float offset;
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/// Range where limit applies (in target parameter values)
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///
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/// For piecewise linear limits without double-counting
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float rangeMin; ///< Inclusive
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float rangeMax; ///< Non-inclusive
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};
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struct LimitEllipsoid {
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alignas(32) Affine3f ellipsoid;
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alignas(32) Affine3f ellipsoidInv;
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alignas(32) Vector3f offset;
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size_t ellipsoidParent;
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size_t parent;
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};
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/// Constraint: (p1, p2) · (normal) - offset >= 0
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struct LimitHalfPlane {
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size_t param1;
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size_t param2;
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Vector2f normal;
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float offset;
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};
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union LimitData {
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LimitMinMax minMax;
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LimitMinMaxJoint minMaxJoint;
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LimitLinear linear;
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LimitLinearJoint linearJoint;
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LimitEllipsoid ellipsoid;
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LimitHalfPlane halfPlane;
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std::array<unsigned char, 512> rawData; ///< For memory operations
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/// Initializes all data to zero
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LimitData();
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/// Raw memory copy (compiler can't determine which member's constructor to call)
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LimitData(const LimitData& rhs);
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LimitData& operator=(const LimitData& rhs);
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108
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/// Compares raw memory
|
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bool operator==(const LimitData& limitData) const;
|
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};
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struct ParameterLimit {
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LimitData data;
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LimitType type = LimitType::MinMax;
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float weight = 1.0f;
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inline bool operator==(const ParameterLimit& parameterLimit) const {
|
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return (
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(data == parameterLimit.data) && (type == parameterLimit.type) &&
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isApprox(weight, parameterLimit.weight));
|
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}
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};
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using ParameterLimits = std::vector<ParameterLimit>;
|
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126
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/// Only processes MinMaxJointPassive limits, clamping parameters to their ranges
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JointParameters applyPassiveJointParameterLimits(
|
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const ParameterLimits& limits,
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const JointParameters& jointParams);
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131
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/// Creates MinMax limits from a pose constraint
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ParameterLimits getPoseConstraintParameterLimits(
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const std::string& name,
|
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const ParameterTransform& pt,
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float weight = 1.0f);
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137
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/// If rangeMin and rangeMax are both 0, the limit applies to all values
|
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138
|
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bool isInRange(const LimitLinear& limit, float value);
|
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139
|
+
|
|
140
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/// If rangeMin and rangeMax are both 0, the limit applies to all values
|
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141
|
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bool isInRange(const LimitLinearJoint& limit, float value);
|
|
142
|
+
|
|
143
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MOMENTUM_DEFINE_POINTERS(ParameterLimits)
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} // namespace momentum
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/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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3
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*
|
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4
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* This source code is licensed under the MIT license found in the
|
|
5
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* LICENSE file in the root directory of this source tree.
|
|
6
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*/
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8
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#pragma once
|
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9
|
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|
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10
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#include <momentum/character/parameter_limits.h>
|
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#include <momentum/character/types.h>
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#include <momentum/math/utility.h>
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#include <gsl/span>
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#include <string>
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#include <unordered_map>
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19
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namespace momentum {
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20
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21
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struct PoseConstraint {
|
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22
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/// A vector of tuple of type: (model parameter index, parameter value).
|
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23
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+
/// The model parameter index must be in [0, numModelParameters.size()).
|
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24
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+
/// The value of the model parameters specified here are kept constant (= parameter value) during
|
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25
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+
/// optimization. The ordering of elements in the vector doesn't matter (making it an unordered
|
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26
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+
/// map would be more semantically correct) since it stores an index to the model parameters
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27
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+
std::vector<std::pair<size_t, float>> parameterIdValue;
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+
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29
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+
inline bool operator==(const PoseConstraint& poseConstraint) const {
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// Compare the parameterIdValue as sets
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+
std::map<size_t, float> paramIdToValue1;
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32
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std::copy(
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parameterIdValue.begin(),
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+
parameterIdValue.end(),
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+
std::inserter(paramIdToValue1, paramIdToValue1.begin()));
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36
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+
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37
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+
std::map<size_t, float> paramIdToValue2;
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+
std::copy(
|
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39
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+
poseConstraint.parameterIdValue.begin(),
|
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40
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+
poseConstraint.parameterIdValue.end(),
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+
std::inserter(paramIdToValue2, paramIdToValue2.begin()));
|
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42
|
+
|
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43
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+
if (paramIdToValue1.size() != paramIdToValue2.size()) {
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+
return false;
|
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45
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+
}
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+
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+
auto pred = [](const auto& l, const auto& r) {
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+
return ((l.first == r.first) && isApprox(l.second, r.second));
|
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49
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+
};
|
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50
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+
return std::equal(
|
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+
paramIdToValue1.begin(), paramIdToValue1.end(), paramIdToValue2.begin(), pred);
|
|
52
|
+
}
|
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53
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+
};
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54
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+
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55
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+
using ParameterSets = std::unordered_map<std::string, ParameterSet>;
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56
|
+
using PoseConstraints = std::unordered_map<std::string, PoseConstraint>;
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57
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+
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58
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+
/// A parameter transform is an abstraction of the joint parameters that maps a model_parameter
|
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59
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+
/// vector to a joint_parameter vector. It allows mapping a single model_parameter to multiple
|
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+
/// joints, and a single joint being influenced by multiple model_parameters joint parameters are
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+
/// calculated from parameters in the following way : <joint_parameters> = <transform> *
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+
/// <model_parameters> + <offsets>
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+
template <typename T>
|
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64
|
+
struct ParameterTransformT {
|
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65
|
+
/// The list of model parameter names.
|
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66
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+
std::vector<std::string> name;
|
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67
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+
|
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68
|
+
/// The sparse mapping matrix that maps model parameters to joint parameters.
|
|
69
|
+
SparseRowMatrix<T> transform;
|
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70
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+
|
|
71
|
+
/// @deprecated Constant offset factor for each joint.
|
|
72
|
+
Eigen::VectorX<T> offsets;
|
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73
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+
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74
|
+
/// The list of joint *parameters* that are actually active and influenced from the transform.
|
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75
|
+
VectorX<bool> activeJointParams;
|
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76
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+
|
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|
+
/// Convenience grouping of model parameters.
|
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78
|
+
ParameterSets parameterSets;
|
|
79
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+
|
|
80
|
+
/// A set of predefined poses.
|
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81
|
+
PoseConstraints poseConstraints;
|
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82
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+
|
|
83
|
+
/// The indices of the parameters that influence blend shapes; blendShapeParameters(0) is the
|
|
84
|
+
/// parameter that controls the 0th blend shape, etc.
|
|
85
|
+
VectorXi blendShapeParameters;
|
|
86
|
+
|
|
87
|
+
/// The indices of the parameters that influence face expressions; faceExpressionParameters(0) is
|
|
88
|
+
/// the parameter that controls the 0th face expression parameter, etc.
|
|
89
|
+
VectorXi faceExpressionParameters;
|
|
90
|
+
|
|
91
|
+
/// Parameters that control the rest-space positions of the skinned locators.
|
|
92
|
+
/// This array will be either empty or have the same size as the number of
|
|
93
|
+
/// skinned locators. Each entry maps from a skinned locator index to the
|
|
94
|
+
/// first of the three (x,y,z) parameters that control its position. Skinned
|
|
95
|
+
/// locators that aren't controlled by the paramete transform will have
|
|
96
|
+
/// skinnedLocatorParameters[i] = -1.
|
|
97
|
+
VectorXi skinnedLocatorParameters;
|
|
98
|
+
|
|
99
|
+
/// Return a ParameterTransform object with no model parameters. The model can still perform FK
|
|
100
|
+
/// with JointParameters, but it does not have any degrees of freedom for IK.
|
|
101
|
+
[[nodiscard]] static ParameterTransformT<T> empty(size_t nJointParameters);
|
|
102
|
+
|
|
103
|
+
/// Return a ParameterTransform object where the model parameters are identical to the joint
|
|
104
|
+
/// parameters.
|
|
105
|
+
[[nodiscard]] static ParameterTransformT<T> identity(gsl::span<const std::string> jointNames);
|
|
106
|
+
|
|
107
|
+
/// Compute activeJointParams based on the transform and the input ParameterSet.
|
|
108
|
+
[[nodiscard]] VectorX<bool> computeActiveJointParams(const ParameterSet& ps = allParams()) const;
|
|
109
|
+
|
|
110
|
+
/// Return the index of a model parameter from its name.
|
|
111
|
+
[[nodiscard]] size_t getParameterIdByName(const std::string& nm) const;
|
|
112
|
+
|
|
113
|
+
/// Map model parameters to joint parameters using a linear transformation.
|
|
114
|
+
[[nodiscard]] JointParametersT<T> apply(const ModelParametersT<T>& parameters) const;
|
|
115
|
+
|
|
116
|
+
/// Map model parameters to joint parameters using a linear transformation.
|
|
117
|
+
[[nodiscard]] JointParametersT<T> apply(const CharacterParametersT<T>& parameters) const;
|
|
118
|
+
|
|
119
|
+
/// Return rest pose joint parameters.
|
|
120
|
+
[[nodiscard]] JointParametersT<T> zero() const;
|
|
121
|
+
|
|
122
|
+
/// Return bind pose joint parameters (same as the rest pose here).
|
|
123
|
+
[[nodiscard]] JointParametersT<T> bindPose() const;
|
|
124
|
+
|
|
125
|
+
/// Get a list of scaling parameters (with prefix "scale_").
|
|
126
|
+
[[nodiscard]] ParameterSet getScalingParameters() const;
|
|
127
|
+
|
|
128
|
+
/// Get a list of root parameters (with prefix "root_")
|
|
129
|
+
[[nodiscard]] ParameterSet getRigidParameters() const;
|
|
130
|
+
|
|
131
|
+
/// Return all parameters used for posing the body (excludes scaling parameters, blend shape
|
|
132
|
+
/// parameters, or any parameters used for physics).
|
|
133
|
+
[[nodiscard]] ParameterSet getPoseParameters() const;
|
|
134
|
+
|
|
135
|
+
/// Get a list of blend shape parameters.
|
|
136
|
+
[[nodiscard]] ParameterSet getBlendShapeParameters() const;
|
|
137
|
+
|
|
138
|
+
/// Get a list of face expression parameters.
|
|
139
|
+
[[nodiscard]] ParameterSet getFaceExpressionParameters() const;
|
|
140
|
+
|
|
141
|
+
/// Get a list of skinned locator parameters
|
|
142
|
+
[[nodiscard]] ParameterSet getSkinnedLocatorParameters() const;
|
|
143
|
+
|
|
144
|
+
/// Get a parameter set, if allowMissing is set then it will return an empty parameter set if no
|
|
145
|
+
/// such parameterset is found in the file.
|
|
146
|
+
[[nodiscard]] ParameterSet getParameterSet(
|
|
147
|
+
const std::string& parameterSetName,
|
|
148
|
+
bool allowMissing = false) const;
|
|
149
|
+
|
|
150
|
+
template <typename T2>
|
|
151
|
+
[[nodiscard]] ParameterTransformT<T2> cast() const;
|
|
152
|
+
|
|
153
|
+
/// Create a simplified transform given the enabled parameters.
|
|
154
|
+
[[nodiscard]] ParameterTransformT<T> simplify(const ParameterSet& enabledParameters) const;
|
|
155
|
+
|
|
156
|
+
/// Dimension of all model parameters, including pose, scaling, marker joints, and blendshape
|
|
157
|
+
/// parameters for id and expressions.
|
|
158
|
+
[[nodiscard]] Eigen::Index numAllModelParameters() const {
|
|
159
|
+
return transform.cols();
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
/// Dimension of the output jointParameters vector.
|
|
163
|
+
[[nodiscard]] Eigen::Index numJointParameters() const {
|
|
164
|
+
return transform.rows();
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
/// Dimension of identity blendshape parameters.
|
|
168
|
+
[[nodiscard]] Eigen::Index numBlendShapeParameters() const;
|
|
169
|
+
|
|
170
|
+
/// Dimension of facial expression parameters.
|
|
171
|
+
[[nodiscard]] Eigen::Index numFaceExpressionParameters() const;
|
|
172
|
+
|
|
173
|
+
/// Dimension of facial expression parameters.
|
|
174
|
+
[[nodiscard]] Eigen::Index numSkinnedLocatorParameters() const;
|
|
175
|
+
|
|
176
|
+
/// Dimension of skeletal model parameters, including pose parameters,
|
|
177
|
+
/// scaling parameters, locator joint parameters etc. basically everything
|
|
178
|
+
/// but blendshapes (ids and expressions).
|
|
179
|
+
[[nodiscard]] Eigen::Index numSkeletonParameters() const {
|
|
180
|
+
return numAllModelParameters() - numBlendShapeParameters() - numFaceExpressionParameters() -
|
|
181
|
+
numSkinnedLocatorParameters();
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
[[nodiscard]] inline bool isApprox(const ParameterTransformT<T>& parameterTransform) const {
|
|
185
|
+
// special handling of zero sparse matrix
|
|
186
|
+
bool isTransformEqual = false;
|
|
187
|
+
if (transform.cols() > 0 && transform.rows() > 0 && parameterTransform.transform.cols() > 0 &&
|
|
188
|
+
parameterTransform.transform.rows() > 0) {
|
|
189
|
+
isTransformEqual = transform.isApprox(parameterTransform.transform);
|
|
190
|
+
} else {
|
|
191
|
+
isTransformEqual = (transform.cols() == parameterTransform.transform.cols()) &&
|
|
192
|
+
(transform.rows() == parameterTransform.transform.rows());
|
|
193
|
+
}
|
|
194
|
+
if (!isTransformEqual) {
|
|
195
|
+
return false;
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
return (
|
|
199
|
+
(name == parameterTransform.name) &&
|
|
200
|
+
activeJointParams.isApprox(parameterTransform.activeJointParams) &&
|
|
201
|
+
(parameterSets == parameterTransform.parameterSets) &&
|
|
202
|
+
(poseConstraints == parameterTransform.poseConstraints) &&
|
|
203
|
+
(blendShapeParameters == parameterTransform.blendShapeParameters));
|
|
204
|
+
}
|
|
205
|
+
};
|
|
206
|
+
|
|
207
|
+
using ParameterTransform = ParameterTransformT<float>;
|
|
208
|
+
using ParameterTransformd = ParameterTransformT<double>;
|
|
209
|
+
|
|
210
|
+
/// Return a parameter mapping that only includes the listed parameters.
|
|
211
|
+
template <typename T>
|
|
212
|
+
[[nodiscard]] std::tuple<ParameterTransformT<T>, ParameterLimits> subsetParameterTransform(
|
|
213
|
+
const ParameterTransformT<T>& paramTransform,
|
|
214
|
+
const ParameterLimits& paramLimitsOld,
|
|
215
|
+
const ParameterSet& paramSet);
|
|
216
|
+
|
|
217
|
+
/// Construct a new parameter transform where the joints have been mapped to a
|
|
218
|
+
/// new skeleton. Joints that are mapped to kInvalidIndex will be simply skipped.
|
|
219
|
+
/// Note that this does _not_ delete any parameters so it's possible if you remove
|
|
220
|
+
/// enough joints to have "orphan" parameters still kicking around; to avoid this
|
|
221
|
+
/// consider also applying an appropriate subsetParameterTransform() operation.
|
|
222
|
+
template <typename T>
|
|
223
|
+
[[nodiscard]] ParameterTransformT<T> mapParameterTransformJoints(
|
|
224
|
+
const ParameterTransformT<T>& parameterTransform,
|
|
225
|
+
size_t numTargetJoints,
|
|
226
|
+
const std::vector<size_t>& jointMapping);
|
|
227
|
+
|
|
228
|
+
[[nodiscard]] std::tuple<ParameterTransform, ParameterLimits> addBlendShapeParameters(
|
|
229
|
+
ParameterTransform paramTransform,
|
|
230
|
+
ParameterLimits paramLimits,
|
|
231
|
+
Eigen::Index nBlendShapes);
|
|
232
|
+
|
|
233
|
+
[[nodiscard]] std::tuple<ParameterTransform, ParameterLimits> addFaceExpressionParameters(
|
|
234
|
+
ParameterTransform paramTransform,
|
|
235
|
+
ParameterLimits paramLimits,
|
|
236
|
+
Eigen::Index nFaceExpressionBlendShapes);
|
|
237
|
+
|
|
238
|
+
/// Add a set of parameters that control the rest-space positions of the skinned locators.
|
|
239
|
+
/// This function will add 3 parameters for each locator, one for each of the x, y, and z
|
|
240
|
+
/// components of the locator position. The parameters are added to the end of the
|
|
241
|
+
/// parameter transform. The parameter transform is returned along with the updated
|
|
242
|
+
/// list of parameter limits. Note that you pass in the locator names rather than the
|
|
243
|
+
/// actual SkinnedLocator objects because this avoids a circular dependency.
|
|
244
|
+
[[nodiscard]] std::tuple<ParameterTransform, ParameterLimits> addSkinnedLocatorParameters(
|
|
245
|
+
ParameterTransform paramTransform,
|
|
246
|
+
ParameterLimits paramLimits,
|
|
247
|
+
const std::vector<bool>& activeLocators,
|
|
248
|
+
const std::vector<std::string>& locatorNames = {});
|
|
249
|
+
|
|
250
|
+
} // namespace momentum
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
|
3
|
+
*
|
|
4
|
+
* This source code is licensed under the MIT license found in the
|
|
5
|
+
* LICENSE file in the root directory of this source tree.
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
#pragma once
|
|
9
|
+
|
|
10
|
+
#include <momentum/character/fwd.h>
|
|
11
|
+
#include <momentum/math/types.h>
|
|
12
|
+
|
|
13
|
+
namespace momentum {
|
|
14
|
+
|
|
15
|
+
/// Computes shape deformations based on joint rotations.
|
|
16
|
+
///
|
|
17
|
+
/// PoseShape implements a linear blend shape system where shape deformations
|
|
18
|
+
/// are driven by joint rotations. This is useful for modeling effects like
|
|
19
|
+
/// muscle bulging or skin sliding that occur during animation.
|
|
20
|
+
struct PoseShape {
|
|
21
|
+
/// Index of the joint used as reference for computing relative rotations.
|
|
22
|
+
size_t baseJoint;
|
|
23
|
+
|
|
24
|
+
/// Base rotation used as reference for computing rotation differences.
|
|
25
|
+
///
|
|
26
|
+
/// The effective rotation used for deformation is baseRot * joint.rotation().inverse()
|
|
27
|
+
Quaternionf baseRot;
|
|
28
|
+
|
|
29
|
+
/// Indices of joints whose rotations drive the shape deformation.
|
|
30
|
+
std::vector<size_t> jointMap;
|
|
31
|
+
|
|
32
|
+
/// Base shape vertices stored as a flat vector [x1,y1,z1,x2,y2,z2,...].
|
|
33
|
+
///
|
|
34
|
+
/// The size must be a multiple of 3 (3 coordinates per vertex).
|
|
35
|
+
VectorXf baseShape;
|
|
36
|
+
|
|
37
|
+
/// Shape deformation vectors for each quaternion component of each joint.
|
|
38
|
+
///
|
|
39
|
+
/// Matrix dimensions are [baseShape.size() × (jointMap.size() * 4)].
|
|
40
|
+
/// Each column corresponds to a quaternion component (x,y,z,w) of a joint.
|
|
41
|
+
MatrixXf shapeVectors;
|
|
42
|
+
|
|
43
|
+
/// Computes the deformed shape based on the current skeleton state.
|
|
44
|
+
///
|
|
45
|
+
/// @param state Current state of the skeleton containing joint rotations
|
|
46
|
+
/// @return Vector of 3D vertex positions representing the deformed shape
|
|
47
|
+
/// @throws If baseShape.size() != shapeVectors.rows()
|
|
48
|
+
[[nodiscard]] std::vector<Vector3f> compute(const SkeletonState& state) const;
|
|
49
|
+
|
|
50
|
+
/// Checks if this PoseShape is approximately equal to another.
|
|
51
|
+
///
|
|
52
|
+
/// Two PoseShape objects are considered approximately equal if all their
|
|
53
|
+
/// corresponding members are approximately equal.
|
|
54
|
+
///
|
|
55
|
+
/// @param poseShape The PoseShape to compare with
|
|
56
|
+
/// @return True if the PoseShape objects are approximately equal
|
|
57
|
+
[[nodiscard]] inline bool isApprox(const PoseShape& poseShape) const {
|
|
58
|
+
return (
|
|
59
|
+
(baseJoint == poseShape.baseJoint) && baseRot.isApprox(poseShape.baseRot) &&
|
|
60
|
+
(jointMap == poseShape.jointMap) && baseShape.isApprox(poseShape.baseShape) &&
|
|
61
|
+
shapeVectors.isApprox(poseShape.shapeVectors));
|
|
62
|
+
}
|
|
63
|
+
};
|
|
64
|
+
|
|
65
|
+
} // namespace momentum
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
/*
|
|
2
|
+
* Copyright (c) Meta Platforms, Inc. and affiliates.
|
|
3
|
+
*
|
|
4
|
+
* This source code is licensed under the MIT license found in the
|
|
5
|
+
* LICENSE file in the root directory of this source tree.
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
#pragma once
|
|
9
|
+
|
|
10
|
+
#include <momentum/character/joint.h>
|
|
11
|
+
#include <momentum/character/parameter_transform.h>
|
|
12
|
+
#include <momentum/character/types.h>
|
|
13
|
+
#include <momentum/common/exception.h>
|
|
14
|
+
|
|
15
|
+
#include <string>
|
|
16
|
+
#include <string_view>
|
|
17
|
+
|
|
18
|
+
namespace momentum {
|
|
19
|
+
|
|
20
|
+
/// The skeletal structure of a momentum Character.
|
|
21
|
+
template <typename T>
|
|
22
|
+
struct SkeletonT {
|
|
23
|
+
/// The list of joints in this skeleton.
|
|
24
|
+
JointList joints;
|
|
25
|
+
|
|
26
|
+
/// Default constructor
|
|
27
|
+
SkeletonT() = default;
|
|
28
|
+
|
|
29
|
+
/// Constructor that validates joint hierarchy.
|
|
30
|
+
/// Ensures parent indices are valid (parent < child index or kInvalidIndex).
|
|
31
|
+
explicit SkeletonT(JointList joints);
|
|
32
|
+
|
|
33
|
+
/// Copy constructor
|
|
34
|
+
SkeletonT(const SkeletonT& other) = default;
|
|
35
|
+
|
|
36
|
+
/// Move constructor
|
|
37
|
+
SkeletonT(SkeletonT&& other) noexcept = default;
|
|
38
|
+
|
|
39
|
+
/// Copy assignment operator
|
|
40
|
+
SkeletonT& operator=(const SkeletonT& other) = default;
|
|
41
|
+
|
|
42
|
+
/// Move assignment operator
|
|
43
|
+
SkeletonT& operator=(SkeletonT&& other) noexcept = default;
|
|
44
|
+
|
|
45
|
+
/// Returns the index of a joint with the given name, or kInvalidIndex if not found.
|
|
46
|
+
[[nodiscard]] size_t getJointIdByName(std::string_view name) const;
|
|
47
|
+
|
|
48
|
+
/// Returns a vector containing all joint names in the skeleton.
|
|
49
|
+
[[nodiscard]] std::vector<std::string> getJointNames() const;
|
|
50
|
+
|
|
51
|
+
/// Returns indices of child joints for the specified joint.
|
|
52
|
+
///
|
|
53
|
+
/// @param jointId Index of the joint to find children for
|
|
54
|
+
/// @param recursive If true, returns all descendants; if false, only direct children
|
|
55
|
+
/// @throws std::out_of_range if jointId is invalid
|
|
56
|
+
[[nodiscard]] std::vector<size_t> getChildrenJoints(size_t jointId, bool recursive = true) const;
|
|
57
|
+
|
|
58
|
+
/// Determines if one joint is an ancestor of another in the hierarchy.
|
|
59
|
+
///
|
|
60
|
+
/// Returns true if ancestorJointId is an ancestor of jointId.
|
|
61
|
+
/// A joint is considered to be its own ancestor (isAncestor(id, id) returns true).
|
|
62
|
+
[[nodiscard]] bool isAncestor(size_t jointId, size_t ancestorJointId) const;
|
|
63
|
+
|
|
64
|
+
/// Finds the closest common ancestor of two joints in the hierarchy.
|
|
65
|
+
///
|
|
66
|
+
/// Returns the index of the joint that is the lowest common ancestor
|
|
67
|
+
/// in the hierarchy for the two specified joints.
|
|
68
|
+
[[nodiscard]] size_t commonAncestor(size_t joint1, size_t joint2) const;
|
|
69
|
+
|
|
70
|
+
/// Converts the skeleton to use a different scalar type.
|
|
71
|
+
///
|
|
72
|
+
/// Returns a copy of this skeleton with all numeric values converted to type U.
|
|
73
|
+
template <typename U>
|
|
74
|
+
[[nodiscard]] SkeletonT<U> cast() const {
|
|
75
|
+
if constexpr (std::is_same_v<T, U>) {
|
|
76
|
+
return *this;
|
|
77
|
+
} else {
|
|
78
|
+
SkeletonT<U> newSkeleton;
|
|
79
|
+
newSkeleton.joints = ::momentum::cast<U>(joints);
|
|
80
|
+
return newSkeleton;
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
};
|
|
84
|
+
|
|
85
|
+
} // namespace momentum
|