pymomentum-cpu 0.0.0__cp312-cp312-manylinux_2_39_x86_64.whl

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  1. include/axel/BoundingBox.h +58 -0
  2. include/axel/Bvh.h +708 -0
  3. include/axel/BvhBase.h +75 -0
  4. include/axel/BvhCommon.h +43 -0
  5. include/axel/BvhEmbree.h +86 -0
  6. include/axel/BvhFactory.h +34 -0
  7. include/axel/Checks.h +21 -0
  8. include/axel/KdTree.h +199 -0
  9. include/axel/Log.h +22 -0
  10. include/axel/MeshToSdf.h +123 -0
  11. include/axel/Profile.h +64 -0
  12. include/axel/Ray.h +45 -0
  13. include/axel/SignedDistanceField.h +237 -0
  14. include/axel/SimdKdTree.h +515 -0
  15. include/axel/TriBvh.h +157 -0
  16. include/axel/TriBvhEmbree.h +57 -0
  17. include/axel/common/Constants.h +27 -0
  18. include/axel/common/Types.h +21 -0
  19. include/axel/common/VectorizationTypes.h +58 -0
  20. include/axel/math/BoundingBoxUtils.h +54 -0
  21. include/axel/math/ContinuousCollisionDetection.h +48 -0
  22. include/axel/math/CoplanarityCheck.h +30 -0
  23. include/axel/math/EdgeEdgeDistance.h +31 -0
  24. include/axel/math/MeshHoleFilling.h +98 -0
  25. include/axel/math/PointTriangleProjection.h +34 -0
  26. include/axel/math/PointTriangleProjectionDefinitions.h +209 -0
  27. include/axel/math/RayTriangleIntersection.h +36 -0
  28. include/momentum/character/blend_shape.h +91 -0
  29. include/momentum/character/blend_shape_base.h +70 -0
  30. include/momentum/character/blend_shape_skinning.h +96 -0
  31. include/momentum/character/character.h +272 -0
  32. include/momentum/character/character_state.h +108 -0
  33. include/momentum/character/character_utility.h +128 -0
  34. include/momentum/character/collision_geometry.h +80 -0
  35. include/momentum/character/collision_geometry_state.h +130 -0
  36. include/momentum/character/fwd.h +243 -0
  37. include/momentum/character/inverse_parameter_transform.h +58 -0
  38. include/momentum/character/joint.h +82 -0
  39. include/momentum/character/joint_state.h +241 -0
  40. include/momentum/character/linear_skinning.h +139 -0
  41. include/momentum/character/locator.h +82 -0
  42. include/momentum/character/locator_state.h +43 -0
  43. include/momentum/character/marker.h +48 -0
  44. include/momentum/character/parameter_limits.h +144 -0
  45. include/momentum/character/parameter_transform.h +250 -0
  46. include/momentum/character/pose_shape.h +65 -0
  47. include/momentum/character/skeleton.h +85 -0
  48. include/momentum/character/skeleton_state.h +181 -0
  49. include/momentum/character/skeleton_utility.h +38 -0
  50. include/momentum/character/skin_weights.h +67 -0
  51. include/momentum/character/skinned_locator.h +80 -0
  52. include/momentum/character/types.h +202 -0
  53. include/momentum/character_sequence_solver/fwd.h +200 -0
  54. include/momentum/character_sequence_solver/model_parameters_sequence_error_function.h +62 -0
  55. include/momentum/character_sequence_solver/multipose_solver.h +63 -0
  56. include/momentum/character_sequence_solver/multipose_solver_function.h +80 -0
  57. include/momentum/character_sequence_solver/sequence_error_function.h +95 -0
  58. include/momentum/character_sequence_solver/sequence_solver.h +144 -0
  59. include/momentum/character_sequence_solver/sequence_solver_function.h +126 -0
  60. include/momentum/character_sequence_solver/state_sequence_error_function.h +106 -0
  61. include/momentum/character_sequence_solver/vertex_sequence_error_function.h +125 -0
  62. include/momentum/character_solver/aim_error_function.h +112 -0
  63. include/momentum/character_solver/collision_error_function.h +88 -0
  64. include/momentum/character_solver/collision_error_function_stateless.h +71 -0
  65. include/momentum/character_solver/constraint_error_function-inl.h +321 -0
  66. include/momentum/character_solver/constraint_error_function.h +241 -0
  67. include/momentum/character_solver/distance_error_function.h +74 -0
  68. include/momentum/character_solver/error_function_utils.h +60 -0
  69. include/momentum/character_solver/fixed_axis_error_function.h +139 -0
  70. include/momentum/character_solver/fwd.h +924 -0
  71. include/momentum/character_solver/gauss_newton_solver_qr.h +62 -0
  72. include/momentum/character_solver/limit_error_function.h +53 -0
  73. include/momentum/character_solver/model_parameters_error_function.h +61 -0
  74. include/momentum/character_solver/normal_error_function.h +73 -0
  75. include/momentum/character_solver/orientation_error_function.h +74 -0
  76. include/momentum/character_solver/plane_error_function.h +102 -0
  77. include/momentum/character_solver/point_triangle_vertex_error_function.h +140 -0
  78. include/momentum/character_solver/pose_prior_error_function.h +76 -0
  79. include/momentum/character_solver/position_error_function.h +75 -0
  80. include/momentum/character_solver/projection_error_function.h +90 -0
  81. include/momentum/character_solver/simd_collision_error_function.h +95 -0
  82. include/momentum/character_solver/simd_normal_error_function.h +151 -0
  83. include/momentum/character_solver/simd_plane_error_function.h +154 -0
  84. include/momentum/character_solver/simd_position_error_function.h +155 -0
  85. include/momentum/character_solver/skeleton_error_function.h +136 -0
  86. include/momentum/character_solver/skeleton_solver_function.h +72 -0
  87. include/momentum/character_solver/skinned_locator_error_function.h +163 -0
  88. include/momentum/character_solver/skinned_locator_triangle_error_function.h +138 -0
  89. include/momentum/character_solver/skinning_weight_iterator.h +80 -0
  90. include/momentum/character_solver/state_error_function.h +90 -0
  91. include/momentum/character_solver/transform_pose.h +80 -0
  92. include/momentum/character_solver/trust_region_qr.h +78 -0
  93. include/momentum/character_solver/vertex_error_function.h +154 -0
  94. include/momentum/character_solver/vertex_projection_error_function.h +118 -0
  95. include/momentum/character_solver/vertex_vertex_distance_error_function.h +143 -0
  96. include/momentum/common/aligned.h +155 -0
  97. include/momentum/common/checks.h +27 -0
  98. include/momentum/common/exception.h +70 -0
  99. include/momentum/common/filesystem.h +20 -0
  100. include/momentum/common/fwd.h +27 -0
  101. include/momentum/common/log.h +173 -0
  102. include/momentum/common/log_channel.h +17 -0
  103. include/momentum/common/memory.h +71 -0
  104. include/momentum/common/profile.h +79 -0
  105. include/momentum/common/progress_bar.h +37 -0
  106. include/momentum/common/string.h +52 -0
  107. include/momentum/diff_ik/ceres_utility.h +73 -0
  108. include/momentum/diff_ik/fully_differentiable_body_ik.h +58 -0
  109. include/momentum/diff_ik/fully_differentiable_distance_error_function.h +69 -0
  110. include/momentum/diff_ik/fully_differentiable_motion_error_function.h +46 -0
  111. include/momentum/diff_ik/fully_differentiable_orientation_error_function.h +109 -0
  112. include/momentum/diff_ik/fully_differentiable_pose_prior_error_function.h +76 -0
  113. include/momentum/diff_ik/fully_differentiable_position_error_function.h +133 -0
  114. include/momentum/diff_ik/fully_differentiable_projection_error_function.h +65 -0
  115. include/momentum/diff_ik/fully_differentiable_skeleton_error_function.h +160 -0
  116. include/momentum/diff_ik/fully_differentiable_state_error_function.h +54 -0
  117. include/momentum/diff_ik/fwd.h +385 -0
  118. include/momentum/diff_ik/union_error_function.h +63 -0
  119. include/momentum/gui/rerun/eigen_adapters.h +70 -0
  120. include/momentum/gui/rerun/logger.h +102 -0
  121. include/momentum/gui/rerun/logging_redirect.h +27 -0
  122. include/momentum/io/character_io.h +56 -0
  123. include/momentum/io/common/gsl_utils.h +50 -0
  124. include/momentum/io/common/stream_utils.h +65 -0
  125. include/momentum/io/fbx/fbx_io.h +109 -0
  126. include/momentum/io/fbx/fbx_memory_stream.h +66 -0
  127. include/momentum/io/fbx/openfbx_loader.h +49 -0
  128. include/momentum/io/fbx/polygon_data.h +60 -0
  129. include/momentum/io/gltf/gltf_builder.h +135 -0
  130. include/momentum/io/gltf/gltf_file_format.h +19 -0
  131. include/momentum/io/gltf/gltf_io.h +136 -0
  132. include/momentum/io/gltf/utils/accessor_utils.h +299 -0
  133. include/momentum/io/gltf/utils/coordinate_utils.h +60 -0
  134. include/momentum/io/gltf/utils/json_utils.h +102 -0
  135. include/momentum/io/legacy_json/legacy_json_io.h +70 -0
  136. include/momentum/io/marker/c3d_io.h +29 -0
  137. include/momentum/io/marker/conversions.h +57 -0
  138. include/momentum/io/marker/coordinate_system.h +30 -0
  139. include/momentum/io/marker/marker_io.h +54 -0
  140. include/momentum/io/marker/trc_io.h +27 -0
  141. include/momentum/io/motion/mmo_io.h +97 -0
  142. include/momentum/io/shape/blend_shape_io.h +70 -0
  143. include/momentum/io/shape/pose_shape_io.h +21 -0
  144. include/momentum/io/skeleton/locator_io.h +41 -0
  145. include/momentum/io/skeleton/mppca_io.h +26 -0
  146. include/momentum/io/skeleton/parameter_limits_io.h +25 -0
  147. include/momentum/io/skeleton/parameter_transform_io.h +41 -0
  148. include/momentum/io/skeleton/parameters_io.h +20 -0
  149. include/momentum/io/urdf/urdf_io.h +26 -0
  150. include/momentum/io/usd/usd_io.h +36 -0
  151. include/momentum/marker_tracking/app_utils.h +62 -0
  152. include/momentum/marker_tracking/marker_tracker.h +213 -0
  153. include/momentum/marker_tracking/process_markers.h +58 -0
  154. include/momentum/marker_tracking/tracker_utils.h +90 -0
  155. include/momentum/math/constants.h +82 -0
  156. include/momentum/math/covariance_matrix.h +84 -0
  157. include/momentum/math/fmt_eigen.h +23 -0
  158. include/momentum/math/fwd.h +132 -0
  159. include/momentum/math/generalized_loss.h +61 -0
  160. include/momentum/math/intersection.h +32 -0
  161. include/momentum/math/mesh.h +84 -0
  162. include/momentum/math/mppca.h +67 -0
  163. include/momentum/math/online_householder_qr.h +516 -0
  164. include/momentum/math/random-inl.h +404 -0
  165. include/momentum/math/random.h +310 -0
  166. include/momentum/math/simd_generalized_loss.h +40 -0
  167. include/momentum/math/transform.h +229 -0
  168. include/momentum/math/types.h +461 -0
  169. include/momentum/math/utility.h +251 -0
  170. include/momentum/rasterizer/camera.h +453 -0
  171. include/momentum/rasterizer/fwd.h +102 -0
  172. include/momentum/rasterizer/geometry.h +83 -0
  173. include/momentum/rasterizer/image.h +18 -0
  174. include/momentum/rasterizer/rasterizer.h +583 -0
  175. include/momentum/rasterizer/tensor.h +140 -0
  176. include/momentum/rasterizer/utility.h +268 -0
  177. include/momentum/simd/simd.h +221 -0
  178. include/momentum/solver/fwd.h +131 -0
  179. include/momentum/solver/gauss_newton_solver.h +136 -0
  180. include/momentum/solver/gradient_descent_solver.h +65 -0
  181. include/momentum/solver/solver.h +155 -0
  182. include/momentum/solver/solver_function.h +126 -0
  183. include/momentum/solver/subset_gauss_newton_solver.h +109 -0
  184. include/rerun/archetypes/annotation_context.hpp +157 -0
  185. include/rerun/archetypes/arrows2d.hpp +271 -0
  186. include/rerun/archetypes/arrows3d.hpp +257 -0
  187. include/rerun/archetypes/asset3d.hpp +262 -0
  188. include/rerun/archetypes/asset_video.hpp +275 -0
  189. include/rerun/archetypes/bar_chart.hpp +261 -0
  190. include/rerun/archetypes/boxes2d.hpp +293 -0
  191. include/rerun/archetypes/boxes3d.hpp +369 -0
  192. include/rerun/archetypes/capsules3d.hpp +333 -0
  193. include/rerun/archetypes/clear.hpp +180 -0
  194. include/rerun/archetypes/depth_image.hpp +425 -0
  195. include/rerun/archetypes/ellipsoids3d.hpp +384 -0
  196. include/rerun/archetypes/encoded_image.hpp +250 -0
  197. include/rerun/archetypes/geo_line_strings.hpp +166 -0
  198. include/rerun/archetypes/geo_points.hpp +177 -0
  199. include/rerun/archetypes/graph_edges.hpp +152 -0
  200. include/rerun/archetypes/graph_nodes.hpp +206 -0
  201. include/rerun/archetypes/image.hpp +434 -0
  202. include/rerun/archetypes/instance_poses3d.hpp +221 -0
  203. include/rerun/archetypes/line_strips2d.hpp +289 -0
  204. include/rerun/archetypes/line_strips3d.hpp +270 -0
  205. include/rerun/archetypes/mesh3d.hpp +387 -0
  206. include/rerun/archetypes/pinhole.hpp +385 -0
  207. include/rerun/archetypes/points2d.hpp +333 -0
  208. include/rerun/archetypes/points3d.hpp +369 -0
  209. include/rerun/archetypes/recording_properties.hpp +132 -0
  210. include/rerun/archetypes/scalar.hpp +170 -0
  211. include/rerun/archetypes/scalars.hpp +153 -0
  212. include/rerun/archetypes/segmentation_image.hpp +305 -0
  213. include/rerun/archetypes/series_line.hpp +274 -0
  214. include/rerun/archetypes/series_lines.hpp +271 -0
  215. include/rerun/archetypes/series_point.hpp +265 -0
  216. include/rerun/archetypes/series_points.hpp +251 -0
  217. include/rerun/archetypes/tensor.hpp +213 -0
  218. include/rerun/archetypes/text_document.hpp +200 -0
  219. include/rerun/archetypes/text_log.hpp +211 -0
  220. include/rerun/archetypes/transform3d.hpp +925 -0
  221. include/rerun/archetypes/video_frame_reference.hpp +295 -0
  222. include/rerun/archetypes/view_coordinates.hpp +393 -0
  223. include/rerun/archetypes.hpp +43 -0
  224. include/rerun/arrow_utils.hpp +32 -0
  225. include/rerun/as_components.hpp +90 -0
  226. include/rerun/blueprint/archetypes/background.hpp +113 -0
  227. include/rerun/blueprint/archetypes/container_blueprint.hpp +259 -0
  228. include/rerun/blueprint/archetypes/dataframe_query.hpp +178 -0
  229. include/rerun/blueprint/archetypes/entity_behavior.hpp +130 -0
  230. include/rerun/blueprint/archetypes/force_center.hpp +115 -0
  231. include/rerun/blueprint/archetypes/force_collision_radius.hpp +141 -0
  232. include/rerun/blueprint/archetypes/force_link.hpp +136 -0
  233. include/rerun/blueprint/archetypes/force_many_body.hpp +124 -0
  234. include/rerun/blueprint/archetypes/force_position.hpp +132 -0
  235. include/rerun/blueprint/archetypes/line_grid3d.hpp +178 -0
  236. include/rerun/blueprint/archetypes/map_background.hpp +104 -0
  237. include/rerun/blueprint/archetypes/map_zoom.hpp +103 -0
  238. include/rerun/blueprint/archetypes/near_clip_plane.hpp +109 -0
  239. include/rerun/blueprint/archetypes/panel_blueprint.hpp +95 -0
  240. include/rerun/blueprint/archetypes/plot_legend.hpp +118 -0
  241. include/rerun/blueprint/archetypes/scalar_axis.hpp +116 -0
  242. include/rerun/blueprint/archetypes/tensor_scalar_mapping.hpp +146 -0
  243. include/rerun/blueprint/archetypes/tensor_slice_selection.hpp +167 -0
  244. include/rerun/blueprint/archetypes/tensor_view_fit.hpp +95 -0
  245. include/rerun/blueprint/archetypes/view_blueprint.hpp +170 -0
  246. include/rerun/blueprint/archetypes/view_contents.hpp +142 -0
  247. include/rerun/blueprint/archetypes/viewport_blueprint.hpp +200 -0
  248. include/rerun/blueprint/archetypes/visible_time_ranges.hpp +116 -0
  249. include/rerun/blueprint/archetypes/visual_bounds2d.hpp +109 -0
  250. include/rerun/blueprint/archetypes/visualizer_overrides.hpp +113 -0
  251. include/rerun/blueprint/archetypes.hpp +29 -0
  252. include/rerun/blueprint/components/active_tab.hpp +82 -0
  253. include/rerun/blueprint/components/apply_latest_at.hpp +79 -0
  254. include/rerun/blueprint/components/auto_layout.hpp +77 -0
  255. include/rerun/blueprint/components/auto_views.hpp +77 -0
  256. include/rerun/blueprint/components/background_kind.hpp +66 -0
  257. include/rerun/blueprint/components/column_share.hpp +78 -0
  258. include/rerun/blueprint/components/component_column_selector.hpp +81 -0
  259. include/rerun/blueprint/components/container_kind.hpp +65 -0
  260. include/rerun/blueprint/components/corner2d.hpp +64 -0
  261. include/rerun/blueprint/components/enabled.hpp +77 -0
  262. include/rerun/blueprint/components/filter_by_range.hpp +74 -0
  263. include/rerun/blueprint/components/filter_is_not_null.hpp +77 -0
  264. include/rerun/blueprint/components/force_distance.hpp +82 -0
  265. include/rerun/blueprint/components/force_iterations.hpp +82 -0
  266. include/rerun/blueprint/components/force_strength.hpp +82 -0
  267. include/rerun/blueprint/components/grid_columns.hpp +78 -0
  268. include/rerun/blueprint/components/grid_spacing.hpp +78 -0
  269. include/rerun/blueprint/components/included_content.hpp +86 -0
  270. include/rerun/blueprint/components/lock_range_during_zoom.hpp +82 -0
  271. include/rerun/blueprint/components/map_provider.hpp +64 -0
  272. include/rerun/blueprint/components/near_clip_plane.hpp +82 -0
  273. include/rerun/blueprint/components/panel_state.hpp +61 -0
  274. include/rerun/blueprint/components/query_expression.hpp +89 -0
  275. include/rerun/blueprint/components/root_container.hpp +77 -0
  276. include/rerun/blueprint/components/row_share.hpp +78 -0
  277. include/rerun/blueprint/components/selected_columns.hpp +76 -0
  278. include/rerun/blueprint/components/tensor_dimension_index_slider.hpp +90 -0
  279. include/rerun/blueprint/components/timeline_name.hpp +76 -0
  280. include/rerun/blueprint/components/view_class.hpp +76 -0
  281. include/rerun/blueprint/components/view_fit.hpp +61 -0
  282. include/rerun/blueprint/components/view_maximized.hpp +79 -0
  283. include/rerun/blueprint/components/view_origin.hpp +81 -0
  284. include/rerun/blueprint/components/viewer_recommendation_hash.hpp +82 -0
  285. include/rerun/blueprint/components/visible_time_range.hpp +77 -0
  286. include/rerun/blueprint/components/visual_bounds2d.hpp +74 -0
  287. include/rerun/blueprint/components/visualizer_override.hpp +86 -0
  288. include/rerun/blueprint/components/zoom_level.hpp +78 -0
  289. include/rerun/blueprint/components.hpp +41 -0
  290. include/rerun/blueprint/datatypes/component_column_selector.hpp +61 -0
  291. include/rerun/blueprint/datatypes/filter_by_range.hpp +59 -0
  292. include/rerun/blueprint/datatypes/filter_is_not_null.hpp +61 -0
  293. include/rerun/blueprint/datatypes/selected_columns.hpp +62 -0
  294. include/rerun/blueprint/datatypes/tensor_dimension_index_slider.hpp +63 -0
  295. include/rerun/blueprint/datatypes.hpp +9 -0
  296. include/rerun/c/arrow_c_data_interface.h +111 -0
  297. include/rerun/c/compiler_utils.h +10 -0
  298. include/rerun/c/rerun.h +627 -0
  299. include/rerun/c/sdk_info.h +28 -0
  300. include/rerun/collection.hpp +496 -0
  301. include/rerun/collection_adapter.hpp +43 -0
  302. include/rerun/collection_adapter_builtins.hpp +138 -0
  303. include/rerun/compiler_utils.hpp +61 -0
  304. include/rerun/component_batch.hpp +163 -0
  305. include/rerun/component_column.hpp +111 -0
  306. include/rerun/component_descriptor.hpp +142 -0
  307. include/rerun/component_type.hpp +35 -0
  308. include/rerun/components/aggregation_policy.hpp +76 -0
  309. include/rerun/components/albedo_factor.hpp +74 -0
  310. include/rerun/components/annotation_context.hpp +102 -0
  311. include/rerun/components/axis_length.hpp +74 -0
  312. include/rerun/components/blob.hpp +73 -0
  313. include/rerun/components/class_id.hpp +71 -0
  314. include/rerun/components/clear_is_recursive.hpp +75 -0
  315. include/rerun/components/color.hpp +99 -0
  316. include/rerun/components/colormap.hpp +99 -0
  317. include/rerun/components/depth_meter.hpp +84 -0
  318. include/rerun/components/draw_order.hpp +79 -0
  319. include/rerun/components/entity_path.hpp +83 -0
  320. include/rerun/components/fill_mode.hpp +72 -0
  321. include/rerun/components/fill_ratio.hpp +79 -0
  322. include/rerun/components/gamma_correction.hpp +80 -0
  323. include/rerun/components/geo_line_string.hpp +63 -0
  324. include/rerun/components/graph_edge.hpp +75 -0
  325. include/rerun/components/graph_node.hpp +79 -0
  326. include/rerun/components/graph_type.hpp +57 -0
  327. include/rerun/components/half_size2d.hpp +91 -0
  328. include/rerun/components/half_size3d.hpp +95 -0
  329. include/rerun/components/image_buffer.hpp +86 -0
  330. include/rerun/components/image_format.hpp +84 -0
  331. include/rerun/components/image_plane_distance.hpp +77 -0
  332. include/rerun/components/interactive.hpp +76 -0
  333. include/rerun/components/keypoint_id.hpp +74 -0
  334. include/rerun/components/lat_lon.hpp +89 -0
  335. include/rerun/components/length.hpp +77 -0
  336. include/rerun/components/line_strip2d.hpp +73 -0
  337. include/rerun/components/line_strip3d.hpp +73 -0
  338. include/rerun/components/magnification_filter.hpp +63 -0
  339. include/rerun/components/marker_shape.hpp +82 -0
  340. include/rerun/components/marker_size.hpp +74 -0
  341. include/rerun/components/media_type.hpp +157 -0
  342. include/rerun/components/name.hpp +83 -0
  343. include/rerun/components/opacity.hpp +77 -0
  344. include/rerun/components/pinhole_projection.hpp +94 -0
  345. include/rerun/components/plane3d.hpp +75 -0
  346. include/rerun/components/pose_rotation_axis_angle.hpp +73 -0
  347. include/rerun/components/pose_rotation_quat.hpp +71 -0
  348. include/rerun/components/pose_scale3d.hpp +102 -0
  349. include/rerun/components/pose_transform_mat3x3.hpp +87 -0
  350. include/rerun/components/pose_translation3d.hpp +96 -0
  351. include/rerun/components/position2d.hpp +86 -0
  352. include/rerun/components/position3d.hpp +90 -0
  353. include/rerun/components/radius.hpp +98 -0
  354. include/rerun/components/range1d.hpp +75 -0
  355. include/rerun/components/resolution.hpp +88 -0
  356. include/rerun/components/rotation_axis_angle.hpp +72 -0
  357. include/rerun/components/rotation_quat.hpp +71 -0
  358. include/rerun/components/scalar.hpp +76 -0
  359. include/rerun/components/scale3d.hpp +102 -0
  360. include/rerun/components/series_visible.hpp +76 -0
  361. include/rerun/components/show_labels.hpp +79 -0
  362. include/rerun/components/stroke_width.hpp +74 -0
  363. include/rerun/components/tensor_data.hpp +94 -0
  364. include/rerun/components/tensor_dimension_index_selection.hpp +77 -0
  365. include/rerun/components/tensor_height_dimension.hpp +71 -0
  366. include/rerun/components/tensor_width_dimension.hpp +71 -0
  367. include/rerun/components/texcoord2d.hpp +101 -0
  368. include/rerun/components/text.hpp +83 -0
  369. include/rerun/components/text_log_level.hpp +110 -0
  370. include/rerun/components/timestamp.hpp +76 -0
  371. include/rerun/components/transform_mat3x3.hpp +92 -0
  372. include/rerun/components/transform_relation.hpp +66 -0
  373. include/rerun/components/translation3d.hpp +96 -0
  374. include/rerun/components/triangle_indices.hpp +85 -0
  375. include/rerun/components/value_range.hpp +78 -0
  376. include/rerun/components/vector2d.hpp +92 -0
  377. include/rerun/components/vector3d.hpp +96 -0
  378. include/rerun/components/video_timestamp.hpp +120 -0
  379. include/rerun/components/view_coordinates.hpp +346 -0
  380. include/rerun/components/visible.hpp +74 -0
  381. include/rerun/components.hpp +77 -0
  382. include/rerun/config.hpp +52 -0
  383. include/rerun/datatypes/angle.hpp +76 -0
  384. include/rerun/datatypes/annotation_info.hpp +76 -0
  385. include/rerun/datatypes/blob.hpp +67 -0
  386. include/rerun/datatypes/bool.hpp +57 -0
  387. include/rerun/datatypes/channel_datatype.hpp +87 -0
  388. include/rerun/datatypes/class_description.hpp +92 -0
  389. include/rerun/datatypes/class_description_map_elem.hpp +69 -0
  390. include/rerun/datatypes/class_id.hpp +62 -0
  391. include/rerun/datatypes/color_model.hpp +68 -0
  392. include/rerun/datatypes/dvec2d.hpp +76 -0
  393. include/rerun/datatypes/entity_path.hpp +60 -0
  394. include/rerun/datatypes/float32.hpp +62 -0
  395. include/rerun/datatypes/float64.hpp +62 -0
  396. include/rerun/datatypes/image_format.hpp +107 -0
  397. include/rerun/datatypes/keypoint_id.hpp +63 -0
  398. include/rerun/datatypes/keypoint_pair.hpp +65 -0
  399. include/rerun/datatypes/mat3x3.hpp +105 -0
  400. include/rerun/datatypes/mat4x4.hpp +119 -0
  401. include/rerun/datatypes/pixel_format.hpp +142 -0
  402. include/rerun/datatypes/plane3d.hpp +60 -0
  403. include/rerun/datatypes/quaternion.hpp +110 -0
  404. include/rerun/datatypes/range1d.hpp +59 -0
  405. include/rerun/datatypes/range2d.hpp +55 -0
  406. include/rerun/datatypes/rgba32.hpp +94 -0
  407. include/rerun/datatypes/rotation_axis_angle.hpp +67 -0
  408. include/rerun/datatypes/tensor_buffer.hpp +529 -0
  409. include/rerun/datatypes/tensor_data.hpp +100 -0
  410. include/rerun/datatypes/tensor_dimension_index_selection.hpp +58 -0
  411. include/rerun/datatypes/tensor_dimension_selection.hpp +56 -0
  412. include/rerun/datatypes/time_int.hpp +62 -0
  413. include/rerun/datatypes/time_range.hpp +55 -0
  414. include/rerun/datatypes/time_range_boundary.hpp +175 -0
  415. include/rerun/datatypes/uint16.hpp +62 -0
  416. include/rerun/datatypes/uint32.hpp +62 -0
  417. include/rerun/datatypes/uint64.hpp +62 -0
  418. include/rerun/datatypes/utf8.hpp +76 -0
  419. include/rerun/datatypes/utf8pair.hpp +62 -0
  420. include/rerun/datatypes/uuid.hpp +60 -0
  421. include/rerun/datatypes/uvec2d.hpp +76 -0
  422. include/rerun/datatypes/uvec3d.hpp +80 -0
  423. include/rerun/datatypes/uvec4d.hpp +59 -0
  424. include/rerun/datatypes/vec2d.hpp +76 -0
  425. include/rerun/datatypes/vec3d.hpp +80 -0
  426. include/rerun/datatypes/vec4d.hpp +84 -0
  427. include/rerun/datatypes/video_timestamp.hpp +67 -0
  428. include/rerun/datatypes/view_coordinates.hpp +87 -0
  429. include/rerun/datatypes/visible_time_range.hpp +57 -0
  430. include/rerun/datatypes.hpp +51 -0
  431. include/rerun/demo_utils.hpp +75 -0
  432. include/rerun/entity_path.hpp +20 -0
  433. include/rerun/error.hpp +180 -0
  434. include/rerun/half.hpp +10 -0
  435. include/rerun/image_utils.hpp +187 -0
  436. include/rerun/indicator_component.hpp +59 -0
  437. include/rerun/loggable.hpp +54 -0
  438. include/rerun/recording_stream.hpp +960 -0
  439. include/rerun/rerun_sdk_export.hpp +25 -0
  440. include/rerun/result.hpp +86 -0
  441. include/rerun/rotation3d.hpp +33 -0
  442. include/rerun/sdk_info.hpp +20 -0
  443. include/rerun/spawn.hpp +21 -0
  444. include/rerun/spawn_options.hpp +57 -0
  445. include/rerun/string_utils.hpp +16 -0
  446. include/rerun/third_party/cxxopts.hpp +2198 -0
  447. include/rerun/time_column.hpp +288 -0
  448. include/rerun/timeline.hpp +38 -0
  449. include/rerun/type_traits.hpp +40 -0
  450. include/rerun.hpp +86 -0
  451. lib/cmake/rerun_sdk/rerun_sdkConfig.cmake +70 -0
  452. lib/cmake/rerun_sdk/rerun_sdkConfigVersion.cmake +83 -0
  453. lib/cmake/rerun_sdk/rerun_sdkTargets-release.cmake +19 -0
  454. lib/cmake/rerun_sdk/rerun_sdkTargets.cmake +108 -0
  455. lib/libarrow.a +0 -0
  456. lib/libarrow_bundled_dependencies.a +0 -0
  457. lib/librerun_c__linux_x64.a +0 -0
  458. lib/librerun_sdk.a +0 -0
  459. lib64/cmake/axel/axel-config.cmake +45 -0
  460. lib64/cmake/axel/axelTargets-release.cmake +19 -0
  461. lib64/cmake/axel/axelTargets.cmake +108 -0
  462. lib64/cmake/momentum/Findre2.cmake +52 -0
  463. lib64/cmake/momentum/momentum-config.cmake +67 -0
  464. lib64/cmake/momentum/momentumTargets-release.cmake +269 -0
  465. lib64/cmake/momentum/momentumTargets.cmake +445 -0
  466. lib64/libaxel.a +0 -0
  467. lib64/libmomentum_app_utils.a +0 -0
  468. lib64/libmomentum_character.a +0 -0
  469. lib64/libmomentum_character_sequence_solver.a +0 -0
  470. lib64/libmomentum_character_solver.a +0 -0
  471. lib64/libmomentum_common.a +0 -0
  472. lib64/libmomentum_diff_ik.a +0 -0
  473. lib64/libmomentum_io.a +0 -0
  474. lib64/libmomentum_io_common.a +0 -0
  475. lib64/libmomentum_io_fbx.a +0 -0
  476. lib64/libmomentum_io_gltf.a +0 -0
  477. lib64/libmomentum_io_legacy_json.a +0 -0
  478. lib64/libmomentum_io_marker.a +0 -0
  479. lib64/libmomentum_io_motion.a +0 -0
  480. lib64/libmomentum_io_shape.a +0 -0
  481. lib64/libmomentum_io_skeleton.a +0 -0
  482. lib64/libmomentum_io_urdf.a +0 -0
  483. lib64/libmomentum_marker_tracker.a +0 -0
  484. lib64/libmomentum_math.a +0 -0
  485. lib64/libmomentum_online_qr.a +0 -0
  486. lib64/libmomentum_process_markers.a +0 -0
  487. lib64/libmomentum_rasterizer.a +0 -0
  488. lib64/libmomentum_rerun.a +0 -0
  489. lib64/libmomentum_simd_constraints.a +0 -0
  490. lib64/libmomentum_simd_generalized_loss.a +0 -0
  491. lib64/libmomentum_skeleton.a +0 -0
  492. lib64/libmomentum_solver.a +0 -0
  493. pymomentum/axel.cpython-312-x86_64-linux-gnu.so +0 -0
  494. pymomentum/backend/__init__.py +16 -0
  495. pymomentum/backend/skel_state_backend.py +614 -0
  496. pymomentum/backend/trs_backend.py +871 -0
  497. pymomentum/backend/utils.py +224 -0
  498. pymomentum/geometry.cpython-312-x86_64-linux-gnu.so +0 -0
  499. pymomentum/marker_tracking.cpython-312-x86_64-linux-gnu.so +0 -0
  500. pymomentum/quaternion.py +740 -0
  501. pymomentum/renderer.cpython-312-x86_64-linux-gnu.so +0 -0
  502. pymomentum/skel_state.py +514 -0
  503. pymomentum/solver.cpython-312-x86_64-linux-gnu.so +0 -0
  504. pymomentum/solver2.cpython-312-x86_64-linux-gnu.so +0 -0
  505. pymomentum/torch/character.py +809 -0
  506. pymomentum/torch/parameter_limits.py +494 -0
  507. pymomentum/torch/utility.py +20 -0
  508. pymomentum/trs.py +535 -0
  509. pymomentum_cpu-0.0.0.dist-info/METADATA +209 -0
  510. pymomentum_cpu-0.0.0.dist-info/RECORD +555 -0
  511. pymomentum_cpu-0.0.0.dist-info/WHEEL +5 -0
  512. pymomentum_cpu-0.0.0.dist-info/licenses/LICENSE +21 -0
  513. pymomentum_cpu.libs/libabsl_base-86f3b38c.so.2505.0.0 +0 -0
  514. pymomentum_cpu.libs/libabsl_city-31b65ca2.so.2505.0.0 +0 -0
  515. pymomentum_cpu.libs/libabsl_debugging_internal-38680253.so.2505.0.0 +0 -0
  516. pymomentum_cpu.libs/libabsl_decode_rust_punycode-750652c3.so.2505.0.0 +0 -0
  517. pymomentum_cpu.libs/libabsl_demangle_internal-9a0351a3.so.2505.0.0 +0 -0
  518. pymomentum_cpu.libs/libabsl_demangle_rust-71629506.so.2505.0.0 +0 -0
  519. pymomentum_cpu.libs/libabsl_examine_stack-57661ecd.so.2505.0.0 +0 -0
  520. pymomentum_cpu.libs/libabsl_hash-8c523b7e.so.2505.0.0 +0 -0
  521. pymomentum_cpu.libs/libabsl_hashtablez_sampler-b5c3e343.so.2505.0.0 +0 -0
  522. pymomentum_cpu.libs/libabsl_int128-295bfed5.so.2505.0.0 +0 -0
  523. pymomentum_cpu.libs/libabsl_kernel_timeout_internal-29296ac1.so.2505.0.0 +0 -0
  524. pymomentum_cpu.libs/libabsl_log_globals-6cfa8af5.so.2505.0.0 +0 -0
  525. pymomentum_cpu.libs/libabsl_log_internal_format-a5c79460.so.2505.0.0 +0 -0
  526. pymomentum_cpu.libs/libabsl_log_internal_globals-481e9a7c.so.2505.0.0 +0 -0
  527. pymomentum_cpu.libs/libabsl_log_internal_log_sink_set-ac08f942.so.2505.0.0 +0 -0
  528. pymomentum_cpu.libs/libabsl_log_internal_message-7dfe150a.so.2505.0.0 +0 -0
  529. pymomentum_cpu.libs/libabsl_log_internal_nullguard-883adc72.so.2505.0.0 +0 -0
  530. pymomentum_cpu.libs/libabsl_log_internal_proto-a5da8c75.so.2505.0.0 +0 -0
  531. pymomentum_cpu.libs/libabsl_log_internal_structured_proto-e601fd9b.so.2505.0.0 +0 -0
  532. pymomentum_cpu.libs/libabsl_log_sink-894261b2.so.2505.0.0 +0 -0
  533. pymomentum_cpu.libs/libabsl_low_level_hash-a3284638.so.2505.0.0 +0 -0
  534. pymomentum_cpu.libs/libabsl_malloc_internal-814569de.so.2505.0.0 +0 -0
  535. pymomentum_cpu.libs/libabsl_raw_hash_set-922d64ad.so.2505.0.0 +0 -0
  536. pymomentum_cpu.libs/libabsl_raw_logging_internal-477f78ec.so.2505.0.0 +0 -0
  537. pymomentum_cpu.libs/libabsl_spinlock_wait-8b85a473.so.2505.0.0 +0 -0
  538. pymomentum_cpu.libs/libabsl_stacktrace-7369e71d.so.2505.0.0 +0 -0
  539. pymomentum_cpu.libs/libabsl_str_format_internal-98de729d.so.2505.0.0 +0 -0
  540. pymomentum_cpu.libs/libabsl_strerror-39a52998.so.2505.0.0 +0 -0
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  547. pymomentum_cpu.libs/libabsl_tracing_internal-021e37ee.so.2505.0.0 +0 -0
  548. pymomentum_cpu.libs/libabsl_utf8_for_code_point-de2a4d4a.so.2505.0.0 +0 -0
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  551. pymomentum_cpu.libs/libdispenso-67ac1721.so.1.4.0 +0 -0
  552. pymomentum_cpu.libs/libezc3d-4a95ab2c.so +0 -0
  553. pymomentum_cpu.libs/libre2-985fb83c.so.11 +0 -0
  554. pymomentum_cpu.libs/libtinyxml2-8d10763c.so.11.0.0 +0 -0
  555. pymomentum_cpu.libs/liburdfdom_model-7b26ae88.so.4.0 +0 -0
@@ -0,0 +1,274 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/archetypes/series_line.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../collection.hpp"
7
+ #include "../compiler_utils.hpp"
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+ #include "../component_batch.hpp"
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+ #include "../component_column.hpp"
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+ #include "../components/aggregation_policy.hpp"
11
+ #include "../components/color.hpp"
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+ #include "../components/name.hpp"
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+ #include "../components/series_visible.hpp"
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+ #include "../components/stroke_width.hpp"
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+ #include "../indicator_component.hpp"
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+ #include "../result.hpp"
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+
18
+ #include <cstdint>
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+ #include <optional>
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+ #include <utility>
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+ #include <vector>
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+
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+ RR_PUSH_WARNINGS
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+ RR_DISABLE_DEPRECATION_WARNING
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+
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+ namespace rerun::archetypes {
27
+ /// **Archetype**: Define the style properties for a line series in a chart.
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+ ///
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+ /// This archetype only provides styling information and should be logged as static
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+ /// when possible. The underlying data needs to be logged to the same entity-path using
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+ /// `archetypes::Scalars`.
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+ ///
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+ /// ## Example
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+ ///
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+ /// ### Line series
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+ /// ![image](https://static.rerun.io/series_line_style/d2616d98b1e46bdb85849b8669154fdf058e3453/full.png)
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+ ///
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+ /// ```cpp
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+ /// #include <rerun.hpp>
40
+ ///
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+ /// #include <cmath>
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+ ///
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+ /// constexpr float TAU = 6.28318530717958647692528676655900577f;
44
+ ///
45
+ /// int main() {
46
+ /// const auto rec = rerun::RecordingStream("rerun_example_series_line_style");
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+ /// rec.spawn().exit_on_failure();
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+ ///
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+ /// // Set up plot styling:
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+ /// // They are logged static as they don't change over time and apply to all timelines.
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+ /// // Log two lines series under a shared root so that they show in the same plot by default.
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+ /// rec.log_static(
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+ /// "trig/sin",
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+ /// rerun::SeriesLines()
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+ /// .with_colors(rerun::Rgba32{255, 0, 0})
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+ /// .with_names("sin(0.01t)")
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+ /// .with_widths(2.0f)
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+ /// );
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+ /// rec.log_static(
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+ /// "trig/cos",
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+ /// rerun::SeriesLines()
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+ /// .with_colors(rerun::Rgba32{0, 255, 0})
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+ /// .with_names("cos(0.01t)")
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+ /// .with_widths(4.0f)
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+ /// );
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+ ///
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+ /// // Log the data on a timeline called "step".
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+ /// for (int t = 0; t <static_cast<int>(TAU * 2.0 * 100.0); ++t) {
69
+ /// rec.set_time_sequence("step", t);
70
+ ///
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+ /// rec.log("trig/sin", rerun::Scalars(sin(static_cast<double>(t) / 100.0)));
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+ /// rec.log("trig/cos", rerun::Scalars(cos(static_cast<double>(t) / 100.0)));
73
+ /// }
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+ /// }
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+ /// ```
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+ ///
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+ /// ⚠ **Deprecated since 0.23.0**: Use `SeriesLines` instead.
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+ ///
79
+ struct [[deprecated("since 0.23.0: Use `SeriesLines` instead.")]] SeriesLine {
80
+ /// Color for the corresponding series.
81
+ std::optional<ComponentBatch> color;
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+
83
+ /// Stroke width for the corresponding series.
84
+ std::optional<ComponentBatch> width;
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+
86
+ /// Display name of the series.
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+ ///
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+ /// Used in the legend.
89
+ std::optional<ComponentBatch> name;
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+
91
+ /// Which lines are visible.
92
+ ///
93
+ /// If not set, all line series on this entity are visible.
94
+ /// Unlike with the regular visibility property of the entire entity, any series that is hidden
95
+ /// via this property will still be visible in the legend.
96
+ std::optional<ComponentBatch> visible_series;
97
+
98
+ /// Configures the zoom-dependent scalar aggregation.
99
+ ///
100
+ /// This is done only if steps on the X axis go below a single pixel,
101
+ /// i.e. a single pixel covers more than one tick worth of data. It can greatly improve performance
102
+ /// (and readability) in such situations as it prevents overdraw.
103
+ std::optional<ComponentBatch> aggregation_policy;
104
+
105
+ public:
106
+ static constexpr const char IndicatorComponentName[] =
107
+ "rerun.components.SeriesLineIndicator";
108
+
109
+ /// Indicator component, used to identify the archetype when converting to a list of components.
110
+ using IndicatorComponent = rerun::components::IndicatorComponent<IndicatorComponentName>;
111
+ /// The name of the archetype as used in `ComponentDescriptor`s.
112
+ static constexpr const char ArchetypeName[] = "rerun.archetypes.SeriesLine";
113
+
114
+ /// `ComponentDescriptor` for the `color` field.
115
+ static constexpr auto Descriptor_color = ComponentDescriptor(
116
+ ArchetypeName, "color", Loggable<rerun::components::Color>::Descriptor.component_name
117
+ );
118
+ /// `ComponentDescriptor` for the `width` field.
119
+ static constexpr auto Descriptor_width = ComponentDescriptor(
120
+ ArchetypeName, "width",
121
+ Loggable<rerun::components::StrokeWidth>::Descriptor.component_name
122
+ );
123
+ /// `ComponentDescriptor` for the `name` field.
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+ static constexpr auto Descriptor_name = ComponentDescriptor(
125
+ ArchetypeName, "name", Loggable<rerun::components::Name>::Descriptor.component_name
126
+ );
127
+ /// `ComponentDescriptor` for the `visible_series` field.
128
+ static constexpr auto Descriptor_visible_series = ComponentDescriptor(
129
+ ArchetypeName, "visible_series",
130
+ Loggable<rerun::components::SeriesVisible>::Descriptor.component_name
131
+ );
132
+ /// `ComponentDescriptor` for the `aggregation_policy` field.
133
+ static constexpr auto Descriptor_aggregation_policy = ComponentDescriptor(
134
+ ArchetypeName, "aggregation_policy",
135
+ Loggable<rerun::components::AggregationPolicy>::Descriptor.component_name
136
+ );
137
+
138
+ public:
139
+ SeriesLine() = default;
140
+ SeriesLine(SeriesLine&& other) = default;
141
+ SeriesLine(const SeriesLine& other) = default;
142
+ SeriesLine& operator=(const SeriesLine& other) = default;
143
+ SeriesLine& operator=(SeriesLine&& other) = default;
144
+
145
+ /// Update only some specific fields of a `SeriesLine`.
146
+ static SeriesLine update_fields() {
147
+ return SeriesLine();
148
+ }
149
+
150
+ /// Clear all the fields of a `SeriesLine`.
151
+ static SeriesLine clear_fields();
152
+
153
+ /// Color for the corresponding series.
154
+ SeriesLine with_color(const rerun::components::Color& _color) && {
155
+ color = ComponentBatch::from_loggable(_color, Descriptor_color).value_or_throw();
156
+ return std::move(*this);
157
+ }
158
+
159
+ /// This method makes it possible to pack multiple `color` in a single component batch.
160
+ ///
161
+ /// This only makes sense when used in conjunction with `columns`. `with_color` should
162
+ /// be used when logging a single row's worth of data.
163
+ SeriesLine with_many_color(const Collection<rerun::components::Color>& _color) && {
164
+ color = ComponentBatch::from_loggable(_color, Descriptor_color).value_or_throw();
165
+ return std::move(*this);
166
+ }
167
+
168
+ /// Stroke width for the corresponding series.
169
+ SeriesLine with_width(const rerun::components::StrokeWidth& _width) && {
170
+ width = ComponentBatch::from_loggable(_width, Descriptor_width).value_or_throw();
171
+ return std::move(*this);
172
+ }
173
+
174
+ /// This method makes it possible to pack multiple `width` in a single component batch.
175
+ ///
176
+ /// This only makes sense when used in conjunction with `columns`. `with_width` should
177
+ /// be used when logging a single row's worth of data.
178
+ SeriesLine with_many_width(const Collection<rerun::components::StrokeWidth>& _width) && {
179
+ width = ComponentBatch::from_loggable(_width, Descriptor_width).value_or_throw();
180
+ return std::move(*this);
181
+ }
182
+
183
+ /// Display name of the series.
184
+ ///
185
+ /// Used in the legend.
186
+ SeriesLine with_name(const rerun::components::Name& _name) && {
187
+ name = ComponentBatch::from_loggable(_name, Descriptor_name).value_or_throw();
188
+ return std::move(*this);
189
+ }
190
+
191
+ /// This method makes it possible to pack multiple `name` in a single component batch.
192
+ ///
193
+ /// This only makes sense when used in conjunction with `columns`. `with_name` should
194
+ /// be used when logging a single row's worth of data.
195
+ SeriesLine with_many_name(const Collection<rerun::components::Name>& _name) && {
196
+ name = ComponentBatch::from_loggable(_name, Descriptor_name).value_or_throw();
197
+ return std::move(*this);
198
+ }
199
+
200
+ /// Which lines are visible.
201
+ ///
202
+ /// If not set, all line series on this entity are visible.
203
+ /// Unlike with the regular visibility property of the entire entity, any series that is hidden
204
+ /// via this property will still be visible in the legend.
205
+ SeriesLine with_visible_series(
206
+ const Collection<rerun::components::SeriesVisible>& _visible_series
207
+ ) && {
208
+ visible_series =
209
+ ComponentBatch::from_loggable(_visible_series, Descriptor_visible_series)
210
+ .value_or_throw();
211
+ return std::move(*this);
212
+ }
213
+
214
+ /// Configures the zoom-dependent scalar aggregation.
215
+ ///
216
+ /// This is done only if steps on the X axis go below a single pixel,
217
+ /// i.e. a single pixel covers more than one tick worth of data. It can greatly improve performance
218
+ /// (and readability) in such situations as it prevents overdraw.
219
+ SeriesLine with_aggregation_policy(
220
+ const rerun::components::AggregationPolicy& _aggregation_policy
221
+ ) && {
222
+ aggregation_policy =
223
+ ComponentBatch::from_loggable(_aggregation_policy, Descriptor_aggregation_policy)
224
+ .value_or_throw();
225
+ return std::move(*this);
226
+ }
227
+
228
+ /// This method makes it possible to pack multiple `aggregation_policy` in a single component batch.
229
+ ///
230
+ /// This only makes sense when used in conjunction with `columns`. `with_aggregation_policy` should
231
+ /// be used when logging a single row's worth of data.
232
+ SeriesLine with_many_aggregation_policy(
233
+ const Collection<rerun::components::AggregationPolicy>& _aggregation_policy
234
+ ) && {
235
+ aggregation_policy =
236
+ ComponentBatch::from_loggable(_aggregation_policy, Descriptor_aggregation_policy)
237
+ .value_or_throw();
238
+ return std::move(*this);
239
+ }
240
+
241
+ /// Partitions the component data into multiple sub-batches.
242
+ ///
243
+ /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
244
+ /// instead, via `ComponentBatch::partitioned`.
245
+ ///
246
+ /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
247
+ ///
248
+ /// The specified `lengths` must sum to the total length of the component batch.
249
+ Collection<ComponentColumn> columns(const Collection<uint32_t>& lengths_);
250
+
251
+ /// Partitions the component data into unit-length sub-batches.
252
+ ///
253
+ /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
254
+ /// where `n` is automatically guessed.
255
+ Collection<ComponentColumn> columns();
256
+ };
257
+
258
+ } // namespace rerun::archetypes
259
+
260
+ namespace rerun {
261
+ /// \private
262
+ template <typename T>
263
+ struct AsComponents;
264
+
265
+ /// \private
266
+ template <>
267
+ struct AsComponents<archetypes::SeriesLine> {
268
+ /// Serialize all set component batches.
269
+ static Result<Collection<ComponentBatch>> as_batches(const archetypes::SeriesLine& archetype
270
+ );
271
+ };
272
+ } // namespace rerun
273
+
274
+ RR_POP_WARNINGS
@@ -0,0 +1,271 @@
1
+ // DO NOT EDIT! This file was auto-generated by crates/build/re_types_builder/src/codegen/cpp/mod.rs
2
+ // Based on "crates/store/re_types/definitions/rerun/archetypes/series_lines.fbs".
3
+
4
+ #pragma once
5
+
6
+ #include "../collection.hpp"
7
+ #include "../component_batch.hpp"
8
+ #include "../component_column.hpp"
9
+ #include "../components/aggregation_policy.hpp"
10
+ #include "../components/color.hpp"
11
+ #include "../components/name.hpp"
12
+ #include "../components/series_visible.hpp"
13
+ #include "../components/stroke_width.hpp"
14
+ #include "../indicator_component.hpp"
15
+ #include "../result.hpp"
16
+
17
+ #include <cstdint>
18
+ #include <optional>
19
+ #include <utility>
20
+ #include <vector>
21
+
22
+ namespace rerun::archetypes {
23
+ /// **Archetype**: Define the style properties for one or more line series in a chart.
24
+ ///
25
+ /// This archetype only provides styling information.
26
+ /// Changes over time are supported for most but not all its fields (see respective fields for details),
27
+ /// it's generally recommended to log this type as static.
28
+ ///
29
+ /// The underlying data needs to be logged to the same entity-path using `archetypes::Scalars`.
30
+ /// Dimensionality of the scalar arrays logged at each time point is assumed to be the same over time.
31
+ ///
32
+ /// ## Example
33
+ ///
34
+ /// ### Line series
35
+ /// ![image](https://static.rerun.io/series_line_style/d2616d98b1e46bdb85849b8669154fdf058e3453/full.png)
36
+ ///
37
+ /// ```cpp
38
+ /// #include <rerun.hpp>
39
+ ///
40
+ /// #include <cmath>
41
+ ///
42
+ /// constexpr float TAU = 6.28318530717958647692528676655900577f;
43
+ ///
44
+ /// int main() {
45
+ /// const auto rec = rerun::RecordingStream("rerun_example_series_line_style");
46
+ /// rec.spawn().exit_on_failure();
47
+ ///
48
+ /// // Set up plot styling:
49
+ /// // They are logged static as they don't change over time and apply to all timelines.
50
+ /// // Log two lines series under a shared root so that they show in the same plot by default.
51
+ /// rec.log_static(
52
+ /// "trig/sin",
53
+ /// rerun::SeriesLines()
54
+ /// .with_colors(rerun::Rgba32{255, 0, 0})
55
+ /// .with_names("sin(0.01t)")
56
+ /// .with_widths(2.0f)
57
+ /// );
58
+ /// rec.log_static(
59
+ /// "trig/cos",
60
+ /// rerun::SeriesLines()
61
+ /// .with_colors(rerun::Rgba32{0, 255, 0})
62
+ /// .with_names("cos(0.01t)")
63
+ /// .with_widths(4.0f)
64
+ /// );
65
+ ///
66
+ /// // Log the data on a timeline called "step".
67
+ /// for (int t = 0; t <static_cast<int>(TAU * 2.0 * 100.0); ++t) {
68
+ /// rec.set_time_sequence("step", t);
69
+ ///
70
+ /// rec.log("trig/sin", rerun::Scalars(sin(static_cast<double>(t) / 100.0)));
71
+ /// rec.log("trig/cos", rerun::Scalars(cos(static_cast<double>(t) / 100.0)));
72
+ /// }
73
+ /// }
74
+ /// ```
75
+ struct SeriesLines {
76
+ /// Color for the corresponding series.
77
+ ///
78
+ /// May change over time, but can cause discontinuities in the line.
79
+ std::optional<ComponentBatch> colors;
80
+
81
+ /// Stroke width for the corresponding series.
82
+ ///
83
+ /// May change over time, but can cause discontinuities in the line.
84
+ std::optional<ComponentBatch> widths;
85
+
86
+ /// Display name of the series.
87
+ ///
88
+ /// Used in the legend. Expected to be unchanging over time.
89
+ std::optional<ComponentBatch> names;
90
+
91
+ /// Which lines are visible.
92
+ ///
93
+ /// If not set, all line series on this entity are visible.
94
+ /// Unlike with the regular visibility property of the entire entity, any series that is hidden
95
+ /// via this property will still be visible in the legend.
96
+ ///
97
+ /// May change over time, but can cause discontinuities in the line.
98
+ std::optional<ComponentBatch> visible_series;
99
+
100
+ /// Configures the zoom-dependent scalar aggregation.
101
+ ///
102
+ /// This is done only if steps on the X axis go below a single pixel,
103
+ /// i.e. a single pixel covers more than one tick worth of data. It can greatly improve performance
104
+ /// (and readability) in such situations as it prevents overdraw.
105
+ ///
106
+ /// Expected to be unchanging over time.
107
+ std::optional<ComponentBatch> aggregation_policy;
108
+
109
+ public:
110
+ static constexpr const char IndicatorComponentName[] =
111
+ "rerun.components.SeriesLinesIndicator";
112
+
113
+ /// Indicator component, used to identify the archetype when converting to a list of components.
114
+ using IndicatorComponent = rerun::components::IndicatorComponent<IndicatorComponentName>;
115
+ /// The name of the archetype as used in `ComponentDescriptor`s.
116
+ static constexpr const char ArchetypeName[] = "rerun.archetypes.SeriesLines";
117
+
118
+ /// `ComponentDescriptor` for the `colors` field.
119
+ static constexpr auto Descriptor_colors = ComponentDescriptor(
120
+ ArchetypeName, "colors", Loggable<rerun::components::Color>::Descriptor.component_name
121
+ );
122
+ /// `ComponentDescriptor` for the `widths` field.
123
+ static constexpr auto Descriptor_widths = ComponentDescriptor(
124
+ ArchetypeName, "widths",
125
+ Loggable<rerun::components::StrokeWidth>::Descriptor.component_name
126
+ );
127
+ /// `ComponentDescriptor` for the `names` field.
128
+ static constexpr auto Descriptor_names = ComponentDescriptor(
129
+ ArchetypeName, "names", Loggable<rerun::components::Name>::Descriptor.component_name
130
+ );
131
+ /// `ComponentDescriptor` for the `visible_series` field.
132
+ static constexpr auto Descriptor_visible_series = ComponentDescriptor(
133
+ ArchetypeName, "visible_series",
134
+ Loggable<rerun::components::SeriesVisible>::Descriptor.component_name
135
+ );
136
+ /// `ComponentDescriptor` for the `aggregation_policy` field.
137
+ static constexpr auto Descriptor_aggregation_policy = ComponentDescriptor(
138
+ ArchetypeName, "aggregation_policy",
139
+ Loggable<rerun::components::AggregationPolicy>::Descriptor.component_name
140
+ );
141
+
142
+ public: // START of extensions from series_lines_ext.cpp:
143
+ // Overload needed to avoid confusion with passing single strings.
144
+ /// Display name of the series.
145
+ ///
146
+ /// Used in the legend. Expected to be unchanging over time.
147
+ SeriesLines with_names(const char* _name) && {
148
+ names = ComponentBatch::from_loggable(rerun::components::Name(_name), Descriptor_names)
149
+ .value_or_throw();
150
+ return std::move(*this);
151
+ }
152
+
153
+ // END of extensions from series_lines_ext.cpp, start of generated code:
154
+
155
+ public:
156
+ SeriesLines() = default;
157
+ SeriesLines(SeriesLines&& other) = default;
158
+ SeriesLines(const SeriesLines& other) = default;
159
+ SeriesLines& operator=(const SeriesLines& other) = default;
160
+ SeriesLines& operator=(SeriesLines&& other) = default;
161
+
162
+ /// Update only some specific fields of a `SeriesLines`.
163
+ static SeriesLines update_fields() {
164
+ return SeriesLines();
165
+ }
166
+
167
+ /// Clear all the fields of a `SeriesLines`.
168
+ static SeriesLines clear_fields();
169
+
170
+ /// Color for the corresponding series.
171
+ ///
172
+ /// May change over time, but can cause discontinuities in the line.
173
+ SeriesLines with_colors(const Collection<rerun::components::Color>& _colors) && {
174
+ colors = ComponentBatch::from_loggable(_colors, Descriptor_colors).value_or_throw();
175
+ return std::move(*this);
176
+ }
177
+
178
+ /// Stroke width for the corresponding series.
179
+ ///
180
+ /// May change over time, but can cause discontinuities in the line.
181
+ SeriesLines with_widths(const Collection<rerun::components::StrokeWidth>& _widths) && {
182
+ widths = ComponentBatch::from_loggable(_widths, Descriptor_widths).value_or_throw();
183
+ return std::move(*this);
184
+ }
185
+
186
+ /// Display name of the series.
187
+ ///
188
+ /// Used in the legend. Expected to be unchanging over time.
189
+ SeriesLines with_names(const Collection<rerun::components::Name>& _names) && {
190
+ names = ComponentBatch::from_loggable(_names, Descriptor_names).value_or_throw();
191
+ return std::move(*this);
192
+ }
193
+
194
+ /// Which lines are visible.
195
+ ///
196
+ /// If not set, all line series on this entity are visible.
197
+ /// Unlike with the regular visibility property of the entire entity, any series that is hidden
198
+ /// via this property will still be visible in the legend.
199
+ ///
200
+ /// May change over time, but can cause discontinuities in the line.
201
+ SeriesLines with_visible_series(
202
+ const Collection<rerun::components::SeriesVisible>& _visible_series
203
+ ) && {
204
+ visible_series =
205
+ ComponentBatch::from_loggable(_visible_series, Descriptor_visible_series)
206
+ .value_or_throw();
207
+ return std::move(*this);
208
+ }
209
+
210
+ /// Configures the zoom-dependent scalar aggregation.
211
+ ///
212
+ /// This is done only if steps on the X axis go below a single pixel,
213
+ /// i.e. a single pixel covers more than one tick worth of data. It can greatly improve performance
214
+ /// (and readability) in such situations as it prevents overdraw.
215
+ ///
216
+ /// Expected to be unchanging over time.
217
+ SeriesLines with_aggregation_policy(
218
+ const rerun::components::AggregationPolicy& _aggregation_policy
219
+ ) && {
220
+ aggregation_policy =
221
+ ComponentBatch::from_loggable(_aggregation_policy, Descriptor_aggregation_policy)
222
+ .value_or_throw();
223
+ return std::move(*this);
224
+ }
225
+
226
+ /// This method makes it possible to pack multiple `aggregation_policy` in a single component batch.
227
+ ///
228
+ /// This only makes sense when used in conjunction with `columns`. `with_aggregation_policy` should
229
+ /// be used when logging a single row's worth of data.
230
+ SeriesLines with_many_aggregation_policy(
231
+ const Collection<rerun::components::AggregationPolicy>& _aggregation_policy
232
+ ) && {
233
+ aggregation_policy =
234
+ ComponentBatch::from_loggable(_aggregation_policy, Descriptor_aggregation_policy)
235
+ .value_or_throw();
236
+ return std::move(*this);
237
+ }
238
+
239
+ /// Partitions the component data into multiple sub-batches.
240
+ ///
241
+ /// Specifically, this transforms the existing `ComponentBatch` data into `ComponentColumn`s
242
+ /// instead, via `ComponentBatch::partitioned`.
243
+ ///
244
+ /// This makes it possible to use `RecordingStream::send_columns` to send columnar data directly into Rerun.
245
+ ///
246
+ /// The specified `lengths` must sum to the total length of the component batch.
247
+ Collection<ComponentColumn> columns(const Collection<uint32_t>& lengths_);
248
+
249
+ /// Partitions the component data into unit-length sub-batches.
250
+ ///
251
+ /// This is semantically similar to calling `columns` with `std::vector<uint32_t>(n, 1)`,
252
+ /// where `n` is automatically guessed.
253
+ Collection<ComponentColumn> columns();
254
+ };
255
+
256
+ } // namespace rerun::archetypes
257
+
258
+ namespace rerun {
259
+ /// \private
260
+ template <typename T>
261
+ struct AsComponents;
262
+
263
+ /// \private
264
+ template <>
265
+ struct AsComponents<archetypes::SeriesLines> {
266
+ /// Serialize all set component batches.
267
+ static Result<Collection<ComponentBatch>> as_batches(
268
+ const archetypes::SeriesLines& archetype
269
+ );
270
+ };
271
+ } // namespace rerun