pmdsky-debug-py 10.0.49__py3-none-any.whl → 10.0.50__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pmdsky_debug_py/_release.py +1 -1
- pmdsky_debug_py/eu.py +65 -56
- pmdsky_debug_py/eu_itcm.py +36 -27
- pmdsky_debug_py/jp.py +137 -128
- pmdsky_debug_py/jp_itcm.py +36 -27
- pmdsky_debug_py/na.py +73 -64
- pmdsky_debug_py/na_itcm.py +36 -27
- pmdsky_debug_py/protocol.py +16 -11
- {pmdsky_debug_py-10.0.49.dist-info → pmdsky_debug_py-10.0.50.dist-info}/METADATA +1 -1
- pmdsky_debug_py-10.0.50.dist-info/RECORD +14 -0
- pmdsky_debug_py-10.0.49.dist-info/RECORD +0 -14
- {pmdsky_debug_py-10.0.49.dist-info → pmdsky_debug_py-10.0.50.dist-info}/WHEEL +0 -0
- {pmdsky_debug_py-10.0.49.dist-info → pmdsky_debug_py-10.0.50.dist-info}/top_level.txt +0 -0
pmdsky_debug_py/na.py
CHANGED
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@@ -3662,8 +3662,8 @@ class NaArm9Functions:
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3662
3662
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)
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3663
3663
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3664
3664
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CopyAndInterleaveWrapper = Symbol(
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3665
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-
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3666
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-
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3665
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+
[0x1BFF0],
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3666
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+
[0x201BFF0],
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3667
3667
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None,
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3668
3668
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"CopyAndInterleaveWrapper",
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3669
3669
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"Calls CopyAndInterleave with the passed len divided by 2.\n\nr0: dst\nr1: src\nr2: len (in bytes, will be divided by 2 in the call to CopyAndInterleave)\nr3: val",
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@@ -27994,8 +27994,8 @@ class NaOverlay29Functions:
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27994
27994
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)
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27995
27995
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27996
27996
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LoadWeather3DFiles = Symbol(
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27997
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-
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27998
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-
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27997
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+
[0x5C670],
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27998
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+
[0x23388B0],
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27999
27999
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None,
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28000
28000
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"LoadWeather3DFiles",
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28001
28001
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"Loads the 1001.wte, 1005.wte, and 1031.wte files in dungeon.bin, which are used for the 3D effects for the tileset weather as well as the Sandstorm/Fog weather conditions.\n\nNo params.",
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@@ -28003,8 +28003,8 @@ class NaOverlay29Functions:
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28003
28003
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)
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28004
28004
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28005
28005
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RenderWeather3D = Symbol(
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28006
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-
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28007
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-
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28006
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+
[0x5C884],
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28007
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+
[0x2338AC4],
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28008
28008
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None,
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28009
28009
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"RenderWeather3D",
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28010
28010
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"Renders the 3D effects for the tileset weather as well as the Sandstorm/Fog weather conditions.\n\nNo params.",
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@@ -28030,8 +28030,8 @@ class NaOverlay29Functions:
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28030
28030
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)
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28031
28031
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28032
28032
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FlashLeaderIcon = Symbol(
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28033
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-
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28034
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-
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28033
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+
[0x5D7E4],
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28034
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+
[0x2339A24],
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28035
28035
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None,
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28036
28036
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"FlashLeaderIcon",
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28037
28037
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"Seems to control flashing the leader's icon on the minimap when r0 = 0? Doesn't seem to ever be called when r0 = 1.\n\nr0: ?",
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@@ -30254,6 +30254,15 @@ class NaOverlay29Data:
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30254
30254
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"struct damage_negating_exclusive_eff_entry[28]",
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30255
30255
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)
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30256
30256
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30257
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+
TWO_TURN_STATUSES = Symbol(
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30258
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+
[0x76820],
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30259
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+
[0x2352A60],
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30260
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+
0xB,
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30261
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+
"TWO_TURN_STATUSES",
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30262
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+
"Lists all status IDs that are for two-turn moves. The last entry is null.",
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30263
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+
"struct status_two_turn_id_8[11]",
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30264
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+
)
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30265
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+
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30257
30266
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TWO_TURN_MOVES_AND_STATUSES = Symbol(
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30258
30267
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[0x7686C],
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30259
30268
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[0x2352AAC],
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@@ -31904,10 +31913,28 @@ class NaRamData:
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31904
31913
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"struct audio_command[16]",
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31905
31914
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)
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31906
31915
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31916
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+
SOUND_MEMORY_ARENA_PTR = Symbol(
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31917
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+
[0x2A4E54],
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31918
|
+
[0x22A4E54],
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31919
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+
0x4,
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31920
|
+
"SOUND_MEMORY_ARENA_PTR",
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31921
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+
"Pointer to SOUND_MEMORY_ARENA.",
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31922
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+
"struct mem_arena*",
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31923
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+
)
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31924
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+
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31925
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+
WINDOW_LIST = Symbol(
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31926
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+
[0x2A88DC],
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31927
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+
[0x22A88DC],
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31928
|
+
0x1180,
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31929
|
+
"WINDOW_LIST",
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31930
|
+
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
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31931
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+
"struct window_list",
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31932
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+
)
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31933
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+
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31907
31934
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CURSOR_16_SPRITE_ID = Symbol(
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31908
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-
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31909
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-
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31910
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-
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31935
|
+
[0x2AAC64],
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31936
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+
[0x22AAC64],
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31937
|
+
0x2,
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31911
31938
|
"CURSOR_16_SPRITE_ID",
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31912
31939
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"Id of the 'FONT/cursor_16.wan' sprite loaded in WAN_TABLE",
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31913
31940
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"uint16_t",
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@@ -31923,59 +31950,41 @@ class NaRamData:
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31923
31950
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)
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31924
31951
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31925
31952
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CURSOR_ANIMATION_CONTROL = Symbol(
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31926
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-
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31927
|
-
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31928
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-
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31953
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+
[0x2AAC80],
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31954
|
+
[0x22AAC80],
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31955
|
+
0x7C,
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31929
31956
|
"CURSOR_ANIMATION_CONTROL",
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31930
31957
|
"animation_control of 'FONT/cursor.wan'",
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31931
31958
|
"struct animation_control*",
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31932
31959
|
)
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31933
31960
|
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31934
31961
|
CURSOR_16_ANIMATION_CONTROL = Symbol(
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31935
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-
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31936
|
-
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31937
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-
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31962
|
+
[0x2AACFC],
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31963
|
+
[0x22AACFC],
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31964
|
+
0x7C,
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31938
31965
|
"CURSOR_16_ANIMATION_CONTROL",
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31939
31966
|
"animation_control of 'FONT/cursor_16.wan'",
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31940
31967
|
"struct animation_control*",
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31941
31968
|
)
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31942
31969
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31943
31970
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ALERT_SPRITE_ID = Symbol(
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31944
|
-
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31945
|
-
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31946
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-
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31971
|
+
[0x2AAD78],
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31972
|
+
[0x22AAD78],
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31973
|
+
0x2,
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|
31947
31974
|
"ALERT_SPRITE_ID",
|
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31948
31975
|
"Id of the 'FONT/alert.wan' sprite loaded in WAN_TABLE",
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|
31949
31976
|
"uint16_t",
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31950
31977
|
)
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31951
31978
|
|
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31952
31979
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ALERT_ANIMATION_CONTROL = Symbol(
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31953
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-
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31954
|
-
|
|
31955
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-
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31980
|
+
[0x2AAD7C],
|
|
31981
|
+
[0x22AAD7C],
|
|
31982
|
+
0x7C,
|
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31956
31983
|
"ALERT_ANIMATION_CONTROL",
|
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31957
31984
|
"animation_control of 'FONT/alter.wan'",
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31958
31985
|
"struct animation_control*",
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31959
31986
|
)
|
|
31960
31987
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|
|
31961
|
-
SOUND_MEMORY_ARENA_PTR = Symbol(
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31962
|
-
[0x2A4E54],
|
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31963
|
-
[0x22A4E54],
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31964
|
-
0x4,
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31965
|
-
"SOUND_MEMORY_ARENA_PTR",
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31966
|
-
"Pointer to SOUND_MEMORY_ARENA.",
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31967
|
-
"struct mem_arena*",
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31968
|
-
)
|
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31969
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-
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|
31970
|
-
WINDOW_LIST = Symbol(
|
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31971
|
-
[0x2A88DC],
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31972
|
-
[0x22A88DC],
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31973
|
-
None,
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31974
|
-
"WINDOW_LIST",
|
|
31975
|
-
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
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31976
|
-
"struct window_list",
|
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31977
|
-
)
|
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31978
|
-
|
|
31979
31988
|
LAST_NEW_MOVE = Symbol(
|
|
31980
31989
|
[0x2AAE4C],
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31981
31990
|
[0x22AAE4C],
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@@ -32060,10 +32069,10 @@ class NaRamData:
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|
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32060
32069
|
TEAM_NAME = Symbol(
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|
32061
32070
|
[0x2AB918],
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32062
32071
|
[0x22AB918],
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32063
|
-
|
|
32072
|
+
0xA,
|
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32064
32073
|
"TEAM_NAME",
|
|
32065
|
-
"The team name.\n\nA null-terminated string, with a maximum length of 10. Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
32066
|
-
"
|
|
32074
|
+
"The team name.\n\nA null-terminated string, with a maximum length of 10 (or 5 in JP). Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
32075
|
+
"",
|
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32067
32076
|
)
|
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32068
32077
|
|
|
32069
32078
|
LEVEL_UP_DATA_MONSTER_ID = Symbol(
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@@ -32155,9 +32164,9 @@ class NaRamData:
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|
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32155
32164
|
LOCK_NOTIFY_ARRAY = Symbol(
|
|
32156
32165
|
[0x324EB4],
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32157
32166
|
[0x2324EB4],
|
|
32158
|
-
|
|
32167
|
+
0x18,
|
|
32159
32168
|
"LOCK_NOTIFY_ARRAY",
|
|
32160
|
-
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.
|
|
32169
|
+
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.",
|
|
32161
32170
|
"bool[20]",
|
|
32162
32171
|
)
|
|
32163
32172
|
|
|
@@ -32202,41 +32211,41 @@ class NaRamData:
|
|
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32202
32211
|
)
|
|
32203
32212
|
|
|
32204
32213
|
LOADED_ATTACK_SPRITE_DATA = Symbol(
|
|
32205
|
-
|
|
32206
|
-
|
|
32207
|
-
|
|
32214
|
+
[0x37C9AC],
|
|
32215
|
+
[0x237C9AC],
|
|
32216
|
+
0x4,
|
|
32208
32217
|
"LOADED_ATTACK_SPRITE_DATA",
|
|
32209
32218
|
"[Runtime] Pointer to the dynamically allocated structure relating to the currently loaded attack sprite, in dungeon mode.\n\ntype: struct loaded_attack_sprite_data*",
|
|
32210
32219
|
"struct loaded_attack_sprite_data*",
|
|
32211
32220
|
)
|
|
32212
32221
|
|
|
32213
32222
|
AI_THROWN_ITEM_DIRECTION_IS_USED = Symbol(
|
|
32214
|
-
|
|
32215
|
-
|
|
32216
|
-
|
|
32223
|
+
[0x37C9D0],
|
|
32224
|
+
[0x237C9D0],
|
|
32225
|
+
0x8,
|
|
32217
32226
|
"AI_THROWN_ITEM_DIRECTION_IS_USED",
|
|
32218
32227
|
"[Runtime] Used in GetPossibleAiThrownItemDirections to indicate whether a certain direction enum value is already being used or not.",
|
|
32219
32228
|
"bool[8]",
|
|
32220
32229
|
)
|
|
32221
32230
|
|
|
32222
|
-
AI_THROWN_ITEM_DIRECTIONS = Symbol(
|
|
32223
|
-
None,
|
|
32224
|
-
None,
|
|
32225
|
-
None,
|
|
32226
|
-
"AI_THROWN_ITEM_DIRECTIONS",
|
|
32227
|
-
"[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
|
|
32228
|
-
"uint32_t[8]",
|
|
32229
|
-
)
|
|
32230
|
-
|
|
32231
32231
|
AI_THROWN_ITEM_PROBABILITIES = Symbol(
|
|
32232
|
-
|
|
32233
|
-
|
|
32234
|
-
|
|
32232
|
+
[0x37C9D8],
|
|
32233
|
+
[0x237C9D8],
|
|
32234
|
+
0x20,
|
|
32235
32235
|
"AI_THROWN_ITEM_PROBABILITIES",
|
|
32236
32236
|
"[Runtime] Used to store the probabilities matching the directions in THROWN_ITEM_DIRECTIONS.",
|
|
32237
32237
|
"uint32_t[8]",
|
|
32238
32238
|
)
|
|
32239
32239
|
|
|
32240
|
+
AI_THROWN_ITEM_DIRECTIONS = Symbol(
|
|
32241
|
+
[0x37C9F8],
|
|
32242
|
+
[0x237C9F8],
|
|
32243
|
+
0x20,
|
|
32244
|
+
"AI_THROWN_ITEM_DIRECTIONS",
|
|
32245
|
+
"[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
|
|
32246
|
+
"uint32_t[8]",
|
|
32247
|
+
)
|
|
32248
|
+
|
|
32240
32249
|
ROLLOUT_ICE_BALL_MISSED = Symbol(
|
|
32241
32250
|
[0x37CA69],
|
|
32242
32251
|
[0x237CA69],
|
pmdsky_debug_py/na_itcm.py
CHANGED
|
@@ -29578,6 +29578,15 @@ class NaItcmOverlay29Data:
|
|
|
29578
29578
|
"struct damage_negating_exclusive_eff_entry[28]",
|
|
29579
29579
|
)
|
|
29580
29580
|
|
|
29581
|
+
TWO_TURN_STATUSES = Symbol(
|
|
29582
|
+
None,
|
|
29583
|
+
None,
|
|
29584
|
+
None,
|
|
29585
|
+
"TWO_TURN_STATUSES",
|
|
29586
|
+
"Lists all status IDs that are for two-turn moves. The last entry is null.",
|
|
29587
|
+
"struct status_two_turn_id_8[11]",
|
|
29588
|
+
)
|
|
29589
|
+
|
|
29581
29590
|
TWO_TURN_MOVES_AND_STATUSES = Symbol(
|
|
29582
29591
|
None,
|
|
29583
29592
|
None,
|
|
@@ -31188,6 +31197,24 @@ class NaItcmRamData:
|
|
|
31188
31197
|
"struct audio_command[16]",
|
|
31189
31198
|
)
|
|
31190
31199
|
|
|
31200
|
+
SOUND_MEMORY_ARENA_PTR = Symbol(
|
|
31201
|
+
None,
|
|
31202
|
+
None,
|
|
31203
|
+
None,
|
|
31204
|
+
"SOUND_MEMORY_ARENA_PTR",
|
|
31205
|
+
"Pointer to SOUND_MEMORY_ARENA.",
|
|
31206
|
+
"struct mem_arena*",
|
|
31207
|
+
)
|
|
31208
|
+
|
|
31209
|
+
WINDOW_LIST = Symbol(
|
|
31210
|
+
None,
|
|
31211
|
+
None,
|
|
31212
|
+
None,
|
|
31213
|
+
"WINDOW_LIST",
|
|
31214
|
+
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
|
|
31215
|
+
"struct window_list",
|
|
31216
|
+
)
|
|
31217
|
+
|
|
31191
31218
|
CURSOR_16_SPRITE_ID = Symbol(
|
|
31192
31219
|
None,
|
|
31193
31220
|
None,
|
|
@@ -31242,24 +31269,6 @@ class NaItcmRamData:
|
|
|
31242
31269
|
"struct animation_control*",
|
|
31243
31270
|
)
|
|
31244
31271
|
|
|
31245
|
-
SOUND_MEMORY_ARENA_PTR = Symbol(
|
|
31246
|
-
None,
|
|
31247
|
-
None,
|
|
31248
|
-
None,
|
|
31249
|
-
"SOUND_MEMORY_ARENA_PTR",
|
|
31250
|
-
"Pointer to SOUND_MEMORY_ARENA.",
|
|
31251
|
-
"struct mem_arena*",
|
|
31252
|
-
)
|
|
31253
|
-
|
|
31254
|
-
WINDOW_LIST = Symbol(
|
|
31255
|
-
None,
|
|
31256
|
-
None,
|
|
31257
|
-
None,
|
|
31258
|
-
"WINDOW_LIST",
|
|
31259
|
-
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
|
|
31260
|
-
"struct window_list",
|
|
31261
|
-
)
|
|
31262
|
-
|
|
31263
31272
|
LAST_NEW_MOVE = Symbol(
|
|
31264
31273
|
None,
|
|
31265
31274
|
None,
|
|
@@ -31346,8 +31355,8 @@ class NaItcmRamData:
|
|
|
31346
31355
|
None,
|
|
31347
31356
|
None,
|
|
31348
31357
|
"TEAM_NAME",
|
|
31349
|
-
"The team name.\n\nA null-terminated string, with a maximum length of 10. Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
31350
|
-
"
|
|
31358
|
+
"The team name.\n\nA null-terminated string, with a maximum length of 10 (or 5 in JP). Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
31359
|
+
"",
|
|
31351
31360
|
)
|
|
31352
31361
|
|
|
31353
31362
|
LEVEL_UP_DATA_MONSTER_ID = Symbol(
|
|
@@ -31437,7 +31446,7 @@ class NaItcmRamData:
|
|
|
31437
31446
|
None,
|
|
31438
31447
|
None,
|
|
31439
31448
|
"LOCK_NOTIFY_ARRAY",
|
|
31440
|
-
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.
|
|
31449
|
+
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.",
|
|
31441
31450
|
"bool[20]",
|
|
31442
31451
|
)
|
|
31443
31452
|
|
|
@@ -31499,21 +31508,21 @@ class NaItcmRamData:
|
|
|
31499
31508
|
"bool[8]",
|
|
31500
31509
|
)
|
|
31501
31510
|
|
|
31502
|
-
|
|
31511
|
+
AI_THROWN_ITEM_PROBABILITIES = Symbol(
|
|
31503
31512
|
None,
|
|
31504
31513
|
None,
|
|
31505
31514
|
None,
|
|
31506
|
-
"
|
|
31507
|
-
"[Runtime] Used to store the directions
|
|
31515
|
+
"AI_THROWN_ITEM_PROBABILITIES",
|
|
31516
|
+
"[Runtime] Used to store the probabilities matching the directions in THROWN_ITEM_DIRECTIONS.",
|
|
31508
31517
|
"uint32_t[8]",
|
|
31509
31518
|
)
|
|
31510
31519
|
|
|
31511
|
-
|
|
31520
|
+
AI_THROWN_ITEM_DIRECTIONS = Symbol(
|
|
31512
31521
|
None,
|
|
31513
31522
|
None,
|
|
31514
31523
|
None,
|
|
31515
|
-
"
|
|
31516
|
-
"[Runtime] Used to store the
|
|
31524
|
+
"AI_THROWN_ITEM_DIRECTIONS",
|
|
31525
|
+
"[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
|
|
31517
31526
|
"uint32_t[8]",
|
|
31518
31527
|
)
|
|
31519
31528
|
|
pmdsky_debug_py/protocol.py
CHANGED
|
@@ -17873,6 +17873,11 @@ class Overlay29DataProtocol(Protocol):
|
|
|
17873
17873
|
Optional[int],
|
|
17874
17874
|
]
|
|
17875
17875
|
|
|
17876
|
+
TWO_TURN_STATUSES: Symbol[
|
|
17877
|
+
Optional[list[int]],
|
|
17878
|
+
Optional[int],
|
|
17879
|
+
]
|
|
17880
|
+
|
|
17876
17881
|
TWO_TURN_MOVES_AND_STATUSES: Symbol[
|
|
17877
17882
|
Optional[list[int]],
|
|
17878
17883
|
Optional[int],
|
|
@@ -18878,44 +18883,44 @@ class RamDataProtocol(Protocol):
|
|
|
18878
18883
|
Optional[int],
|
|
18879
18884
|
]
|
|
18880
18885
|
|
|
18881
|
-
|
|
18886
|
+
SOUND_MEMORY_ARENA_PTR: Symbol[
|
|
18882
18887
|
Optional[list[int]],
|
|
18883
18888
|
Optional[int],
|
|
18884
18889
|
]
|
|
18885
18890
|
|
|
18886
|
-
|
|
18891
|
+
WINDOW_LIST: Symbol[
|
|
18887
18892
|
Optional[list[int]],
|
|
18888
18893
|
Optional[int],
|
|
18889
18894
|
]
|
|
18890
18895
|
|
|
18891
|
-
|
|
18896
|
+
CURSOR_16_SPRITE_ID: Symbol[
|
|
18892
18897
|
Optional[list[int]],
|
|
18893
18898
|
Optional[int],
|
|
18894
18899
|
]
|
|
18895
18900
|
|
|
18896
|
-
|
|
18901
|
+
CURSOR_SPRITE_ID: Symbol[
|
|
18897
18902
|
Optional[list[int]],
|
|
18898
18903
|
Optional[int],
|
|
18899
18904
|
]
|
|
18900
18905
|
|
|
18901
|
-
|
|
18906
|
+
CURSOR_ANIMATION_CONTROL: Symbol[
|
|
18902
18907
|
Optional[list[int]],
|
|
18903
18908
|
Optional[int],
|
|
18904
18909
|
]
|
|
18905
18910
|
|
|
18906
|
-
|
|
18911
|
+
CURSOR_16_ANIMATION_CONTROL: Symbol[
|
|
18907
18912
|
Optional[list[int]],
|
|
18908
18913
|
Optional[int],
|
|
18909
18914
|
]
|
|
18910
18915
|
|
|
18911
|
-
|
|
18916
|
+
ALERT_SPRITE_ID: Symbol[
|
|
18912
18917
|
Optional[list[int]],
|
|
18913
18918
|
Optional[int],
|
|
18914
18919
|
]
|
|
18915
18920
|
|
|
18916
|
-
|
|
18921
|
+
ALERT_ANIMATION_CONTROL: Symbol[
|
|
18917
18922
|
Optional[list[int]],
|
|
18918
|
-
|
|
18923
|
+
Optional[int],
|
|
18919
18924
|
]
|
|
18920
18925
|
|
|
18921
18926
|
LAST_NEW_MOVE: Symbol[
|
|
@@ -19073,12 +19078,12 @@ class RamDataProtocol(Protocol):
|
|
|
19073
19078
|
Optional[int],
|
|
19074
19079
|
]
|
|
19075
19080
|
|
|
19076
|
-
|
|
19081
|
+
AI_THROWN_ITEM_PROBABILITIES: Symbol[
|
|
19077
19082
|
Optional[list[int]],
|
|
19078
19083
|
Optional[int],
|
|
19079
19084
|
]
|
|
19080
19085
|
|
|
19081
|
-
|
|
19086
|
+
AI_THROWN_ITEM_DIRECTIONS: Symbol[
|
|
19082
19087
|
Optional[list[int]],
|
|
19083
19088
|
Optional[int],
|
|
19084
19089
|
]
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
|
|
2
|
+
pmdsky_debug_py/_release.py,sha256=njy5zV3enxCW6xYrrmYrSJGP63eowuYwtr6ctuxPeuk,31
|
|
3
|
+
pmdsky_debug_py/eu.py,sha256=TJWLqPi2yrYnF4-vHxO6sfuwE9qdUOar6MMer3lMdRc,1124709
|
|
4
|
+
pmdsky_debug_py/eu_itcm.py,sha256=izzfl1kFKxhtW1W2x-1HlN8znqoQLnv2hv9uLfIpgOg,1074093
|
|
5
|
+
pmdsky_debug_py/jp.py,sha256=NqpSQCy9VWdTX7yrGCJmMyzm5yduQcicOAPB5PhvRes,1121440
|
|
6
|
+
pmdsky_debug_py/jp_itcm.py,sha256=zLuRgoesqlGH4XuRBpsDIszed-DWQuHNyKMzoIcAKKY,1074083
|
|
7
|
+
pmdsky_debug_py/na.py,sha256=SBc4Fy8s35cHhJiHkEFVhNQL6A0N2_yjZcELsbYh1sA,1125667
|
|
8
|
+
pmdsky_debug_py/na_itcm.py,sha256=49Nyt1AEl4R2oOiSLFVMAwZGihwddJlbN5bIzjopJzk,1074093
|
|
9
|
+
pmdsky_debug_py/protocol.py,sha256=rbpPI9QZdSWobIDJdwEU8YxnljBaOgxmQOLRLJHZzZw,330750
|
|
10
|
+
pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
11
|
+
pmdsky_debug_py-10.0.50.dist-info/METADATA,sha256=b3yfRrd4zKDzOWfNekmLgHCq-9MpqULHxvo_yVx4n5w,1376
|
|
12
|
+
pmdsky_debug_py-10.0.50.dist-info/WHEEL,sha256=PZUExdf71Ui_so67QXpySuHtCi3-J3wvF4ORK6k_S8U,91
|
|
13
|
+
pmdsky_debug_py-10.0.50.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
|
|
14
|
+
pmdsky_debug_py-10.0.50.dist-info/RECORD,,
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
|
|
2
|
-
pmdsky_debug_py/_release.py,sha256=fVronUE1xPbhuK28aIZpA9gsgS07wC8TpZwfWp3VW04,31
|
|
3
|
-
pmdsky_debug_py/eu.py,sha256=oD7sU41HTn38O2wvCdOd6czwwwqGZQSRaMiQUtgY1Ak,1124414
|
|
4
|
-
pmdsky_debug_py/eu_itcm.py,sha256=rkz37osDbV3vfQ6dUq_CbWKFG6ITrvVIGvK7JNwGwSY,1073910
|
|
5
|
-
pmdsky_debug_py/jp.py,sha256=DPi3TfQGx6QS7qoQc_xwlc0U_vaCrUOTyPNREpjZDQ8,1120777
|
|
6
|
-
pmdsky_debug_py/jp_itcm.py,sha256=jDqrRNM4DkOPNyEjF1byNamQ0LxOU-ngwIUEj01NVC0,1073900
|
|
7
|
-
pmdsky_debug_py/na.py,sha256=pYzYwSmPes3hVAEM0cWe-NBUTysCtMM2ZzI281PKhMM,1125310
|
|
8
|
-
pmdsky_debug_py/na_itcm.py,sha256=WTzCa24dVzO4yldqy6j8i7AVKOOgODfnTpsw7ET6UVo,1073910
|
|
9
|
-
pmdsky_debug_py/protocol.py,sha256=-gBbldeNXckstVNiiF8eyC_yJ3md8KQtXyNI2kc6Wfo,330651
|
|
10
|
-
pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
|
|
11
|
-
pmdsky_debug_py-10.0.49.dist-info/METADATA,sha256=61eE14gOWkB0AMCn5O9u2J9tzDq2ZxENo8l6yioupxg,1376
|
|
12
|
-
pmdsky_debug_py-10.0.49.dist-info/WHEEL,sha256=PZUExdf71Ui_so67QXpySuHtCi3-J3wvF4ORK6k_S8U,91
|
|
13
|
-
pmdsky_debug_py-10.0.49.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
|
|
14
|
-
pmdsky_debug_py-10.0.49.dist-info/RECORD,,
|
|
File without changes
|
|
File without changes
|