pmdsky-debug-py 10.0.49__py3-none-any.whl → 10.0.50__py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
pmdsky_debug_py/na.py CHANGED
@@ -3662,8 +3662,8 @@ class NaArm9Functions:
3662
3662
  )
3663
3663
 
3664
3664
  CopyAndInterleaveWrapper = Symbol(
3665
- None,
3666
- None,
3665
+ [0x1BFF0],
3666
+ [0x201BFF0],
3667
3667
  None,
3668
3668
  "CopyAndInterleaveWrapper",
3669
3669
  "Calls CopyAndInterleave with the passed len divided by 2.\n\nr0: dst\nr1: src\nr2: len (in bytes, will be divided by 2 in the call to CopyAndInterleave)\nr3: val",
@@ -27994,8 +27994,8 @@ class NaOverlay29Functions:
27994
27994
  )
27995
27995
 
27996
27996
  LoadWeather3DFiles = Symbol(
27997
- None,
27998
- None,
27997
+ [0x5C670],
27998
+ [0x23388B0],
27999
27999
  None,
28000
28000
  "LoadWeather3DFiles",
28001
28001
  "Loads the 1001.wte, 1005.wte, and 1031.wte files in dungeon.bin, which are used for the 3D effects for the tileset weather as well as the Sandstorm/Fog weather conditions.\n\nNo params.",
@@ -28003,8 +28003,8 @@ class NaOverlay29Functions:
28003
28003
  )
28004
28004
 
28005
28005
  RenderWeather3D = Symbol(
28006
- None,
28007
- None,
28006
+ [0x5C884],
28007
+ [0x2338AC4],
28008
28008
  None,
28009
28009
  "RenderWeather3D",
28010
28010
  "Renders the 3D effects for the tileset weather as well as the Sandstorm/Fog weather conditions.\n\nNo params.",
@@ -28030,8 +28030,8 @@ class NaOverlay29Functions:
28030
28030
  )
28031
28031
 
28032
28032
  FlashLeaderIcon = Symbol(
28033
- None,
28034
- None,
28033
+ [0x5D7E4],
28034
+ [0x2339A24],
28035
28035
  None,
28036
28036
  "FlashLeaderIcon",
28037
28037
  "Seems to control flashing the leader's icon on the minimap when r0 = 0? Doesn't seem to ever be called when r0 = 1.\n\nr0: ?",
@@ -30254,6 +30254,15 @@ class NaOverlay29Data:
30254
30254
  "struct damage_negating_exclusive_eff_entry[28]",
30255
30255
  )
30256
30256
 
30257
+ TWO_TURN_STATUSES = Symbol(
30258
+ [0x76820],
30259
+ [0x2352A60],
30260
+ 0xB,
30261
+ "TWO_TURN_STATUSES",
30262
+ "Lists all status IDs that are for two-turn moves. The last entry is null.",
30263
+ "struct status_two_turn_id_8[11]",
30264
+ )
30265
+
30257
30266
  TWO_TURN_MOVES_AND_STATUSES = Symbol(
30258
30267
  [0x7686C],
30259
30268
  [0x2352AAC],
@@ -31904,10 +31913,28 @@ class NaRamData:
31904
31913
  "struct audio_command[16]",
31905
31914
  )
31906
31915
 
31916
+ SOUND_MEMORY_ARENA_PTR = Symbol(
31917
+ [0x2A4E54],
31918
+ [0x22A4E54],
31919
+ 0x4,
31920
+ "SOUND_MEMORY_ARENA_PTR",
31921
+ "Pointer to SOUND_MEMORY_ARENA.",
31922
+ "struct mem_arena*",
31923
+ )
31924
+
31925
+ WINDOW_LIST = Symbol(
31926
+ [0x2A88DC],
31927
+ [0x22A88DC],
31928
+ 0x1180,
31929
+ "WINDOW_LIST",
31930
+ "Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
31931
+ "struct window_list",
31932
+ )
31933
+
31907
31934
  CURSOR_16_SPRITE_ID = Symbol(
31908
- None,
31909
- None,
31910
- None,
31935
+ [0x2AAC64],
31936
+ [0x22AAC64],
31937
+ 0x2,
31911
31938
  "CURSOR_16_SPRITE_ID",
31912
31939
  "Id of the 'FONT/cursor_16.wan' sprite loaded in WAN_TABLE",
31913
31940
  "uint16_t",
@@ -31923,59 +31950,41 @@ class NaRamData:
31923
31950
  )
31924
31951
 
31925
31952
  CURSOR_ANIMATION_CONTROL = Symbol(
31926
- None,
31927
- None,
31928
- None,
31953
+ [0x2AAC80],
31954
+ [0x22AAC80],
31955
+ 0x7C,
31929
31956
  "CURSOR_ANIMATION_CONTROL",
31930
31957
  "animation_control of 'FONT/cursor.wan'",
31931
31958
  "struct animation_control*",
31932
31959
  )
31933
31960
 
31934
31961
  CURSOR_16_ANIMATION_CONTROL = Symbol(
31935
- None,
31936
- None,
31937
- None,
31962
+ [0x2AACFC],
31963
+ [0x22AACFC],
31964
+ 0x7C,
31938
31965
  "CURSOR_16_ANIMATION_CONTROL",
31939
31966
  "animation_control of 'FONT/cursor_16.wan'",
31940
31967
  "struct animation_control*",
31941
31968
  )
31942
31969
 
31943
31970
  ALERT_SPRITE_ID = Symbol(
31944
- None,
31945
- None,
31946
- None,
31971
+ [0x2AAD78],
31972
+ [0x22AAD78],
31973
+ 0x2,
31947
31974
  "ALERT_SPRITE_ID",
31948
31975
  "Id of the 'FONT/alert.wan' sprite loaded in WAN_TABLE",
31949
31976
  "uint16_t",
31950
31977
  )
31951
31978
 
31952
31979
  ALERT_ANIMATION_CONTROL = Symbol(
31953
- None,
31954
- None,
31955
- None,
31980
+ [0x2AAD7C],
31981
+ [0x22AAD7C],
31982
+ 0x7C,
31956
31983
  "ALERT_ANIMATION_CONTROL",
31957
31984
  "animation_control of 'FONT/alter.wan'",
31958
31985
  "struct animation_control*",
31959
31986
  )
31960
31987
 
31961
- SOUND_MEMORY_ARENA_PTR = Symbol(
31962
- [0x2A4E54],
31963
- [0x22A4E54],
31964
- 0x4,
31965
- "SOUND_MEMORY_ARENA_PTR",
31966
- "Pointer to SOUND_MEMORY_ARENA.",
31967
- "struct mem_arena*",
31968
- )
31969
-
31970
- WINDOW_LIST = Symbol(
31971
- [0x2A88DC],
31972
- [0x22A88DC],
31973
- None,
31974
- "WINDOW_LIST",
31975
- "Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
31976
- "struct window_list",
31977
- )
31978
-
31979
31988
  LAST_NEW_MOVE = Symbol(
31980
31989
  [0x2AAE4C],
31981
31990
  [0x22AAE4C],
@@ -32060,10 +32069,10 @@ class NaRamData:
32060
32069
  TEAM_NAME = Symbol(
32061
32070
  [0x2AB918],
32062
32071
  [0x22AB918],
32063
- 0xC,
32072
+ 0xA,
32064
32073
  "TEAM_NAME",
32065
- "The team name.\n\nA null-terminated string, with a maximum length of 10. Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
32066
- "char[10]",
32074
+ "The team name.\n\nA null-terminated string, with a maximum length of 10 (or 5 in JP). Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
32075
+ "",
32067
32076
  )
32068
32077
 
32069
32078
  LEVEL_UP_DATA_MONSTER_ID = Symbol(
@@ -32155,9 +32164,9 @@ class NaRamData:
32155
32164
  LOCK_NOTIFY_ARRAY = Symbol(
32156
32165
  [0x324EB4],
32157
32166
  [0x2324EB4],
32158
- 0x14,
32167
+ 0x18,
32159
32168
  "LOCK_NOTIFY_ARRAY",
32160
- "Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock. Exact size isn't confirmed, it could potentially be longer.",
32169
+ "Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.",
32161
32170
  "bool[20]",
32162
32171
  )
32163
32172
 
@@ -32202,41 +32211,41 @@ class NaRamData:
32202
32211
  )
32203
32212
 
32204
32213
  LOADED_ATTACK_SPRITE_DATA = Symbol(
32205
- None,
32206
- None,
32207
- None,
32214
+ [0x37C9AC],
32215
+ [0x237C9AC],
32216
+ 0x4,
32208
32217
  "LOADED_ATTACK_SPRITE_DATA",
32209
32218
  "[Runtime] Pointer to the dynamically allocated structure relating to the currently loaded attack sprite, in dungeon mode.\n\ntype: struct loaded_attack_sprite_data*",
32210
32219
  "struct loaded_attack_sprite_data*",
32211
32220
  )
32212
32221
 
32213
32222
  AI_THROWN_ITEM_DIRECTION_IS_USED = Symbol(
32214
- None,
32215
- None,
32216
- None,
32223
+ [0x37C9D0],
32224
+ [0x237C9D0],
32225
+ 0x8,
32217
32226
  "AI_THROWN_ITEM_DIRECTION_IS_USED",
32218
32227
  "[Runtime] Used in GetPossibleAiThrownItemDirections to indicate whether a certain direction enum value is already being used or not.",
32219
32228
  "bool[8]",
32220
32229
  )
32221
32230
 
32222
- AI_THROWN_ITEM_DIRECTIONS = Symbol(
32223
- None,
32224
- None,
32225
- None,
32226
- "AI_THROWN_ITEM_DIRECTIONS",
32227
- "[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
32228
- "uint32_t[8]",
32229
- )
32230
-
32231
32231
  AI_THROWN_ITEM_PROBABILITIES = Symbol(
32232
- None,
32233
- None,
32234
- None,
32232
+ [0x37C9D8],
32233
+ [0x237C9D8],
32234
+ 0x20,
32235
32235
  "AI_THROWN_ITEM_PROBABILITIES",
32236
32236
  "[Runtime] Used to store the probabilities matching the directions in THROWN_ITEM_DIRECTIONS.",
32237
32237
  "uint32_t[8]",
32238
32238
  )
32239
32239
 
32240
+ AI_THROWN_ITEM_DIRECTIONS = Symbol(
32241
+ [0x37C9F8],
32242
+ [0x237C9F8],
32243
+ 0x20,
32244
+ "AI_THROWN_ITEM_DIRECTIONS",
32245
+ "[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
32246
+ "uint32_t[8]",
32247
+ )
32248
+
32240
32249
  ROLLOUT_ICE_BALL_MISSED = Symbol(
32241
32250
  [0x37CA69],
32242
32251
  [0x237CA69],
@@ -29578,6 +29578,15 @@ class NaItcmOverlay29Data:
29578
29578
  "struct damage_negating_exclusive_eff_entry[28]",
29579
29579
  )
29580
29580
 
29581
+ TWO_TURN_STATUSES = Symbol(
29582
+ None,
29583
+ None,
29584
+ None,
29585
+ "TWO_TURN_STATUSES",
29586
+ "Lists all status IDs that are for two-turn moves. The last entry is null.",
29587
+ "struct status_two_turn_id_8[11]",
29588
+ )
29589
+
29581
29590
  TWO_TURN_MOVES_AND_STATUSES = Symbol(
29582
29591
  None,
29583
29592
  None,
@@ -31188,6 +31197,24 @@ class NaItcmRamData:
31188
31197
  "struct audio_command[16]",
31189
31198
  )
31190
31199
 
31200
+ SOUND_MEMORY_ARENA_PTR = Symbol(
31201
+ None,
31202
+ None,
31203
+ None,
31204
+ "SOUND_MEMORY_ARENA_PTR",
31205
+ "Pointer to SOUND_MEMORY_ARENA.",
31206
+ "struct mem_arena*",
31207
+ )
31208
+
31209
+ WINDOW_LIST = Symbol(
31210
+ None,
31211
+ None,
31212
+ None,
31213
+ "WINDOW_LIST",
31214
+ "Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
31215
+ "struct window_list",
31216
+ )
31217
+
31191
31218
  CURSOR_16_SPRITE_ID = Symbol(
31192
31219
  None,
31193
31220
  None,
@@ -31242,24 +31269,6 @@ class NaItcmRamData:
31242
31269
  "struct animation_control*",
31243
31270
  )
31244
31271
 
31245
- SOUND_MEMORY_ARENA_PTR = Symbol(
31246
- None,
31247
- None,
31248
- None,
31249
- "SOUND_MEMORY_ARENA_PTR",
31250
- "Pointer to SOUND_MEMORY_ARENA.",
31251
- "struct mem_arena*",
31252
- )
31253
-
31254
- WINDOW_LIST = Symbol(
31255
- None,
31256
- None,
31257
- None,
31258
- "WINDOW_LIST",
31259
- "Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
31260
- "struct window_list",
31261
- )
31262
-
31263
31272
  LAST_NEW_MOVE = Symbol(
31264
31273
  None,
31265
31274
  None,
@@ -31346,8 +31355,8 @@ class NaItcmRamData:
31346
31355
  None,
31347
31356
  None,
31348
31357
  "TEAM_NAME",
31349
- "The team name.\n\nA null-terminated string, with a maximum length of 10. Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
31350
- "char[10]",
31358
+ "The team name.\n\nA null-terminated string, with a maximum length of 10 (or 5 in JP). Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
31359
+ "",
31351
31360
  )
31352
31361
 
31353
31362
  LEVEL_UP_DATA_MONSTER_ID = Symbol(
@@ -31437,7 +31446,7 @@ class NaItcmRamData:
31437
31446
  None,
31438
31447
  None,
31439
31448
  "LOCK_NOTIFY_ARRAY",
31440
- "Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock. Exact size isn't confirmed, it could potentially be longer.",
31449
+ "Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.",
31441
31450
  "bool[20]",
31442
31451
  )
31443
31452
 
@@ -31499,21 +31508,21 @@ class NaItcmRamData:
31499
31508
  "bool[8]",
31500
31509
  )
31501
31510
 
31502
- AI_THROWN_ITEM_DIRECTIONS = Symbol(
31511
+ AI_THROWN_ITEM_PROBABILITIES = Symbol(
31503
31512
  None,
31504
31513
  None,
31505
31514
  None,
31506
- "AI_THROWN_ITEM_DIRECTIONS",
31507
- "[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
31515
+ "AI_THROWN_ITEM_PROBABILITIES",
31516
+ "[Runtime] Used to store the probabilities matching the directions in THROWN_ITEM_DIRECTIONS.",
31508
31517
  "uint32_t[8]",
31509
31518
  )
31510
31519
 
31511
- AI_THROWN_ITEM_PROBABILITIES = Symbol(
31520
+ AI_THROWN_ITEM_DIRECTIONS = Symbol(
31512
31521
  None,
31513
31522
  None,
31514
31523
  None,
31515
- "AI_THROWN_ITEM_PROBABILITIES",
31516
- "[Runtime] Used to store the probabilities matching the directions in THROWN_ITEM_DIRECTIONS.",
31524
+ "AI_THROWN_ITEM_DIRECTIONS",
31525
+ "[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
31517
31526
  "uint32_t[8]",
31518
31527
  )
31519
31528
 
@@ -17873,6 +17873,11 @@ class Overlay29DataProtocol(Protocol):
17873
17873
  Optional[int],
17874
17874
  ]
17875
17875
 
17876
+ TWO_TURN_STATUSES: Symbol[
17877
+ Optional[list[int]],
17878
+ Optional[int],
17879
+ ]
17880
+
17876
17881
  TWO_TURN_MOVES_AND_STATUSES: Symbol[
17877
17882
  Optional[list[int]],
17878
17883
  Optional[int],
@@ -18878,44 +18883,44 @@ class RamDataProtocol(Protocol):
18878
18883
  Optional[int],
18879
18884
  ]
18880
18885
 
18881
- CURSOR_16_SPRITE_ID: Symbol[
18886
+ SOUND_MEMORY_ARENA_PTR: Symbol[
18882
18887
  Optional[list[int]],
18883
18888
  Optional[int],
18884
18889
  ]
18885
18890
 
18886
- CURSOR_SPRITE_ID: Symbol[
18891
+ WINDOW_LIST: Symbol[
18887
18892
  Optional[list[int]],
18888
18893
  Optional[int],
18889
18894
  ]
18890
18895
 
18891
- CURSOR_ANIMATION_CONTROL: Symbol[
18896
+ CURSOR_16_SPRITE_ID: Symbol[
18892
18897
  Optional[list[int]],
18893
18898
  Optional[int],
18894
18899
  ]
18895
18900
 
18896
- CURSOR_16_ANIMATION_CONTROL: Symbol[
18901
+ CURSOR_SPRITE_ID: Symbol[
18897
18902
  Optional[list[int]],
18898
18903
  Optional[int],
18899
18904
  ]
18900
18905
 
18901
- ALERT_SPRITE_ID: Symbol[
18906
+ CURSOR_ANIMATION_CONTROL: Symbol[
18902
18907
  Optional[list[int]],
18903
18908
  Optional[int],
18904
18909
  ]
18905
18910
 
18906
- ALERT_ANIMATION_CONTROL: Symbol[
18911
+ CURSOR_16_ANIMATION_CONTROL: Symbol[
18907
18912
  Optional[list[int]],
18908
18913
  Optional[int],
18909
18914
  ]
18910
18915
 
18911
- SOUND_MEMORY_ARENA_PTR: Symbol[
18916
+ ALERT_SPRITE_ID: Symbol[
18912
18917
  Optional[list[int]],
18913
18918
  Optional[int],
18914
18919
  ]
18915
18920
 
18916
- WINDOW_LIST: Symbol[
18921
+ ALERT_ANIMATION_CONTROL: Symbol[
18917
18922
  Optional[list[int]],
18918
- None,
18923
+ Optional[int],
18919
18924
  ]
18920
18925
 
18921
18926
  LAST_NEW_MOVE: Symbol[
@@ -19073,12 +19078,12 @@ class RamDataProtocol(Protocol):
19073
19078
  Optional[int],
19074
19079
  ]
19075
19080
 
19076
- AI_THROWN_ITEM_DIRECTIONS: Symbol[
19081
+ AI_THROWN_ITEM_PROBABILITIES: Symbol[
19077
19082
  Optional[list[int]],
19078
19083
  Optional[int],
19079
19084
  ]
19080
19085
 
19081
- AI_THROWN_ITEM_PROBABILITIES: Symbol[
19086
+ AI_THROWN_ITEM_DIRECTIONS: Symbol[
19082
19087
  Optional[list[int]],
19083
19088
  Optional[int],
19084
19089
  ]
@@ -1,6 +1,6 @@
1
1
  Metadata-Version: 2.1
2
2
  Name: pmdsky-debug-py
3
- Version: 10.0.49
3
+ Version: 10.0.50
4
4
  Summary: pmdsky-debug symbols for Python.
5
5
  Author-email: Marco 'Capypara' Köpcke <hello@capypara.de>
6
6
  License: MIT
@@ -0,0 +1,14 @@
1
+ pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
+ pmdsky_debug_py/_release.py,sha256=njy5zV3enxCW6xYrrmYrSJGP63eowuYwtr6ctuxPeuk,31
3
+ pmdsky_debug_py/eu.py,sha256=TJWLqPi2yrYnF4-vHxO6sfuwE9qdUOar6MMer3lMdRc,1124709
4
+ pmdsky_debug_py/eu_itcm.py,sha256=izzfl1kFKxhtW1W2x-1HlN8znqoQLnv2hv9uLfIpgOg,1074093
5
+ pmdsky_debug_py/jp.py,sha256=NqpSQCy9VWdTX7yrGCJmMyzm5yduQcicOAPB5PhvRes,1121440
6
+ pmdsky_debug_py/jp_itcm.py,sha256=zLuRgoesqlGH4XuRBpsDIszed-DWQuHNyKMzoIcAKKY,1074083
7
+ pmdsky_debug_py/na.py,sha256=SBc4Fy8s35cHhJiHkEFVhNQL6A0N2_yjZcELsbYh1sA,1125667
8
+ pmdsky_debug_py/na_itcm.py,sha256=49Nyt1AEl4R2oOiSLFVMAwZGihwddJlbN5bIzjopJzk,1074093
9
+ pmdsky_debug_py/protocol.py,sha256=rbpPI9QZdSWobIDJdwEU8YxnljBaOgxmQOLRLJHZzZw,330750
10
+ pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
+ pmdsky_debug_py-10.0.50.dist-info/METADATA,sha256=b3yfRrd4zKDzOWfNekmLgHCq-9MpqULHxvo_yVx4n5w,1376
12
+ pmdsky_debug_py-10.0.50.dist-info/WHEEL,sha256=PZUExdf71Ui_so67QXpySuHtCi3-J3wvF4ORK6k_S8U,91
13
+ pmdsky_debug_py-10.0.50.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
+ pmdsky_debug_py-10.0.50.dist-info/RECORD,,
@@ -1,14 +0,0 @@
1
- pmdsky_debug_py/__init__.py,sha256=xvXjdxEqeoQaaS6ssZYVI9jARzv5M4q6FNwA3Z6fOw4,1831
2
- pmdsky_debug_py/_release.py,sha256=fVronUE1xPbhuK28aIZpA9gsgS07wC8TpZwfWp3VW04,31
3
- pmdsky_debug_py/eu.py,sha256=oD7sU41HTn38O2wvCdOd6czwwwqGZQSRaMiQUtgY1Ak,1124414
4
- pmdsky_debug_py/eu_itcm.py,sha256=rkz37osDbV3vfQ6dUq_CbWKFG6ITrvVIGvK7JNwGwSY,1073910
5
- pmdsky_debug_py/jp.py,sha256=DPi3TfQGx6QS7qoQc_xwlc0U_vaCrUOTyPNREpjZDQ8,1120777
6
- pmdsky_debug_py/jp_itcm.py,sha256=jDqrRNM4DkOPNyEjF1byNamQ0LxOU-ngwIUEj01NVC0,1073900
7
- pmdsky_debug_py/na.py,sha256=pYzYwSmPes3hVAEM0cWe-NBUTysCtMM2ZzI281PKhMM,1125310
8
- pmdsky_debug_py/na_itcm.py,sha256=WTzCa24dVzO4yldqy6j8i7AVKOOgODfnTpsw7ET6UVo,1073910
9
- pmdsky_debug_py/protocol.py,sha256=-gBbldeNXckstVNiiF8eyC_yJ3md8KQtXyNI2kc6Wfo,330651
10
- pmdsky_debug_py/py.typed,sha256=47DEQpj8HBSa-_TImW-5JCeuQeRkm5NMpJWZG3hSuFU,0
11
- pmdsky_debug_py-10.0.49.dist-info/METADATA,sha256=61eE14gOWkB0AMCn5O9u2J9tzDq2ZxENo8l6yioupxg,1376
12
- pmdsky_debug_py-10.0.49.dist-info/WHEEL,sha256=PZUExdf71Ui_so67QXpySuHtCi3-J3wvF4ORK6k_S8U,91
13
- pmdsky_debug_py-10.0.49.dist-info/top_level.txt,sha256=cqvpcJbud2s8IyBAc1MfCySwniko_6qO5LWSSxNIoXI,16
14
- pmdsky_debug_py-10.0.49.dist-info/RECORD,,