pmdsky-debug-py 10.0.49__py3-none-any.whl → 10.0.50__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pmdsky_debug_py/_release.py +1 -1
- pmdsky_debug_py/eu.py +65 -56
- pmdsky_debug_py/eu_itcm.py +36 -27
- pmdsky_debug_py/jp.py +137 -128
- pmdsky_debug_py/jp_itcm.py +36 -27
- pmdsky_debug_py/na.py +73 -64
- pmdsky_debug_py/na_itcm.py +36 -27
- pmdsky_debug_py/protocol.py +16 -11
- {pmdsky_debug_py-10.0.49.dist-info → pmdsky_debug_py-10.0.50.dist-info}/METADATA +1 -1
- pmdsky_debug_py-10.0.50.dist-info/RECORD +14 -0
- pmdsky_debug_py-10.0.49.dist-info/RECORD +0 -14
- {pmdsky_debug_py-10.0.49.dist-info → pmdsky_debug_py-10.0.50.dist-info}/WHEEL +0 -0
- {pmdsky_debug_py-10.0.49.dist-info → pmdsky_debug_py-10.0.50.dist-info}/top_level.txt +0 -0
pmdsky_debug_py/_release.py
CHANGED
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@@ -1 +1 @@
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|
|
1
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-
RELEASE = "v0.10.0+
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1
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+
RELEASE = "v0.10.0+0ebe117d8e"
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pmdsky_debug_py/eu.py
CHANGED
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@@ -30256,6 +30256,15 @@ class EuOverlay29Data:
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|
|
30256
30256
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"struct damage_negating_exclusive_eff_entry[28]",
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30257
30257
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)
|
|
30258
30258
|
|
|
30259
|
+
TWO_TURN_STATUSES = Symbol(
|
|
30260
|
+
[0x76AEC],
|
|
30261
|
+
[0x235366C],
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30262
|
+
0xB,
|
|
30263
|
+
"TWO_TURN_STATUSES",
|
|
30264
|
+
"Lists all status IDs that are for two-turn moves. The last entry is null.",
|
|
30265
|
+
"struct status_two_turn_id_8[11]",
|
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30266
|
+
)
|
|
30267
|
+
|
|
30259
30268
|
TWO_TURN_MOVES_AND_STATUSES = Symbol(
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|
30260
30269
|
[0x76B38],
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30261
30270
|
[0x23536B8],
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@@ -31682,9 +31691,9 @@ class EuRamFunctions:
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|
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31682
31691
|
class EuRamData:
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31683
31692
|
|
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31684
31693
|
DEFAULT_MEMORY_ARENA_MEMORY = Symbol(
|
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31685
|
-
|
|
31686
|
-
|
|
31687
|
-
|
|
31694
|
+
[0xB5500],
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|
31695
|
+
[0x20B5500],
|
|
31696
|
+
0x1E6400,
|
|
31688
31697
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"DEFAULT_MEMORY_ARENA_MEMORY",
|
|
31689
31698
|
"The memory region for the default memory arena.\n\nThe length is defined by DEFAULT_MEMORY_ARENA_SIZE.\n\nOne mode that uses this region for heap allocations is dungeon mode.",
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31690
31699
|
"uint8_t[1991680]",
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@@ -31898,14 +31907,32 @@ class EuRamData:
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31898
31907
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)
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31899
31908
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31900
31909
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AUDIO_COMMANDS_BUFFER = Symbol(
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31901
|
-
[
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31902
|
-
[
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31910
|
+
[0x2A5590],
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31911
|
+
[0x22A5590],
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31903
31912
|
0x200,
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31904
31913
|
"AUDIO_COMMANDS_BUFFER",
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31905
31914
|
"Buffer used to store audio commands. 16 entries in total. Seems like entries are removed at some point (maybe after the commands are read or after they finish executing).",
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31906
31915
|
"struct audio_command[16]",
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31907
31916
|
)
|
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31908
31917
|
|
|
31918
|
+
SOUND_MEMORY_ARENA_PTR = Symbol(
|
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31919
|
+
None,
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31920
|
+
None,
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31921
|
+
None,
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31922
|
+
"SOUND_MEMORY_ARENA_PTR",
|
|
31923
|
+
"Pointer to SOUND_MEMORY_ARENA.",
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|
31924
|
+
"struct mem_arena*",
|
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31925
|
+
)
|
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31926
|
+
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31927
|
+
WINDOW_LIST = Symbol(
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31928
|
+
[0x2A921C],
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|
31929
|
+
[0x22A921C],
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|
31930
|
+
0x1180,
|
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31931
|
+
"WINDOW_LIST",
|
|
31932
|
+
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
|
|
31933
|
+
"struct window_list",
|
|
31934
|
+
)
|
|
31935
|
+
|
|
31909
31936
|
CURSOR_16_SPRITE_ID = Symbol(
|
|
31910
31937
|
[0x2AB5A4],
|
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31911
31938
|
[0x22AB5A4],
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@@ -31960,24 +31987,6 @@ class EuRamData:
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|
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31960
31987
|
"struct animation_control*",
|
|
31961
31988
|
)
|
|
31962
31989
|
|
|
31963
|
-
SOUND_MEMORY_ARENA_PTR = Symbol(
|
|
31964
|
-
None,
|
|
31965
|
-
None,
|
|
31966
|
-
None,
|
|
31967
|
-
"SOUND_MEMORY_ARENA_PTR",
|
|
31968
|
-
"Pointer to SOUND_MEMORY_ARENA.",
|
|
31969
|
-
"struct mem_arena*",
|
|
31970
|
-
)
|
|
31971
|
-
|
|
31972
|
-
WINDOW_LIST = Symbol(
|
|
31973
|
-
None,
|
|
31974
|
-
None,
|
|
31975
|
-
None,
|
|
31976
|
-
"WINDOW_LIST",
|
|
31977
|
-
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
|
|
31978
|
-
"struct window_list",
|
|
31979
|
-
)
|
|
31980
|
-
|
|
31981
31990
|
LAST_NEW_MOVE = Symbol(
|
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31982
31991
|
[0x2AB78C],
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|
31983
31992
|
[0x22AB78C],
|
|
@@ -32015,9 +32024,9 @@ class EuRamData:
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|
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32015
32024
|
)
|
|
32016
32025
|
|
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32017
32026
|
KAOMADO_STREAM = Symbol(
|
|
32018
|
-
|
|
32019
|
-
|
|
32020
|
-
|
|
32027
|
+
[0x2ABDF0],
|
|
32028
|
+
[0x22ABDF0],
|
|
32029
|
+
0x48,
|
|
32021
32030
|
"KAOMADO_STREAM",
|
|
32022
32031
|
"The file stream utilized for all Kaomado portrait loads.\n\ntype: struct file_stream",
|
|
32023
32032
|
"struct file_stream",
|
|
@@ -32062,10 +32071,10 @@ class EuRamData:
|
|
|
32062
32071
|
TEAM_NAME = Symbol(
|
|
32063
32072
|
[0x2AC258],
|
|
32064
32073
|
[0x22AC258],
|
|
32065
|
-
|
|
32074
|
+
0xA,
|
|
32066
32075
|
"TEAM_NAME",
|
|
32067
|
-
"The team name.\n\nA null-terminated string, with a maximum length of 10. Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
32068
|
-
"
|
|
32076
|
+
"The team name.\n\nA null-terminated string, with a maximum length of 10 (or 5 in JP). Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
32077
|
+
"",
|
|
32069
32078
|
)
|
|
32070
32079
|
|
|
32071
32080
|
LEVEL_UP_DATA_MONSTER_ID = Symbol(
|
|
@@ -32157,16 +32166,16 @@ class EuRamData:
|
|
|
32157
32166
|
LOCK_NOTIFY_ARRAY = Symbol(
|
|
32158
32167
|
[0x3259F4],
|
|
32159
32168
|
[0x23259F4],
|
|
32160
|
-
|
|
32169
|
+
0x18,
|
|
32161
32170
|
"LOCK_NOTIFY_ARRAY",
|
|
32162
|
-
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.
|
|
32171
|
+
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.",
|
|
32163
32172
|
"bool[20]",
|
|
32164
32173
|
)
|
|
32165
32174
|
|
|
32166
32175
|
GROUND_MEMORY_ARENA_1 = Symbol(
|
|
32167
|
-
|
|
32168
|
-
|
|
32169
|
-
|
|
32176
|
+
[0x325B00],
|
|
32177
|
+
[0x2325B00],
|
|
32178
|
+
0x1C,
|
|
32170
32179
|
"GROUND_MEMORY_ARENA_1",
|
|
32171
32180
|
"This is a top-level memory arena used for some things in ground mode.\n\nIt's used for user_flags 8, 15, and 16.\n\nIncluding the allocator metadata, this arena occupies 0x64000 bytes of space.\n\ntype: struct mem_arena",
|
|
32172
32181
|
"struct mem_arena",
|
|
@@ -32221,37 +32230,37 @@ class EuRamData:
|
|
|
32221
32230
|
"bool[8]",
|
|
32222
32231
|
)
|
|
32223
32232
|
|
|
32224
|
-
|
|
32233
|
+
AI_THROWN_ITEM_PROBABILITIES = Symbol(
|
|
32225
32234
|
[0x37D5D8],
|
|
32226
32235
|
[0x237D5D8],
|
|
32227
32236
|
0x20,
|
|
32228
|
-
"
|
|
32229
|
-
"[Runtime] Used to store the directions
|
|
32237
|
+
"AI_THROWN_ITEM_PROBABILITIES",
|
|
32238
|
+
"[Runtime] Used to store the probabilities matching the directions in THROWN_ITEM_DIRECTIONS.",
|
|
32230
32239
|
"uint32_t[8]",
|
|
32231
32240
|
)
|
|
32232
32241
|
|
|
32233
|
-
|
|
32242
|
+
AI_THROWN_ITEM_DIRECTIONS = Symbol(
|
|
32234
32243
|
[0x37D5F8],
|
|
32235
32244
|
[0x237D5F8],
|
|
32236
32245
|
0x20,
|
|
32237
|
-
"
|
|
32238
|
-
"[Runtime] Used to store the
|
|
32246
|
+
"AI_THROWN_ITEM_DIRECTIONS",
|
|
32247
|
+
"[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
|
|
32239
32248
|
"uint32_t[8]",
|
|
32240
32249
|
)
|
|
32241
32250
|
|
|
32242
32251
|
ROLLOUT_ICE_BALL_MISSED = Symbol(
|
|
32243
|
-
|
|
32244
|
-
|
|
32245
|
-
|
|
32252
|
+
[0x37D669],
|
|
32253
|
+
[0x237D669],
|
|
32254
|
+
0x1,
|
|
32246
32255
|
"ROLLOUT_ICE_BALL_MISSED",
|
|
32247
32256
|
"[Runtime] Appears to be set to true whenever a hit from Rollout or Ice Ball fails to deal damage.",
|
|
32248
32257
|
"bool",
|
|
32249
32258
|
)
|
|
32250
32259
|
|
|
32251
32260
|
MULTIHIT_FATIGUE_MOVE_USED = Symbol(
|
|
32252
|
-
|
|
32253
|
-
|
|
32254
|
-
|
|
32261
|
+
[0x37D66A],
|
|
32262
|
+
[0x237D66A],
|
|
32263
|
+
0x1,
|
|
32255
32264
|
"MULTIHIT_FATIGUE_MOVE_USED",
|
|
32256
32265
|
"[Runtime] Appears to be set to true whenever a multihit fatigue move deals damage.",
|
|
32257
32266
|
"bool",
|
|
@@ -32260,7 +32269,7 @@ class EuRamData:
|
|
|
32260
32269
|
TWINEEDLE_HIT_TRACKER = Symbol(
|
|
32261
32270
|
[0x37D66B],
|
|
32262
32271
|
[0x237D66B],
|
|
32263
|
-
|
|
32272
|
+
0x1,
|
|
32264
32273
|
"TWINEEDLE_HIT_TRACKER",
|
|
32265
32274
|
"[Runtime] Appears to be set to true whenever Twineedle hits and deals damage. So that even if the second attack misses, it will still try to poison the target.",
|
|
32266
32275
|
"bool",
|
|
@@ -32269,16 +32278,16 @@ class EuRamData:
|
|
|
32269
32278
|
RAPID_SPIN_BINDING_REMOVAL = Symbol(
|
|
32270
32279
|
[0x37D66D],
|
|
32271
32280
|
[0x237D66D],
|
|
32272
|
-
|
|
32281
|
+
0x1,
|
|
32273
32282
|
"RAPID_SPIN_BINDING_REMOVAL",
|
|
32274
32283
|
"[Runtime] Appears to be set to true when using Rapid Spin to later remove any binding effects and Leech Seed.",
|
|
32275
32284
|
"bool",
|
|
32276
32285
|
)
|
|
32277
32286
|
|
|
32278
32287
|
ROLLOUT_ICE_BALL_SUCCESSIVE_HITS = Symbol(
|
|
32279
|
-
|
|
32280
|
-
|
|
32281
|
-
|
|
32288
|
+
[0x37D670],
|
|
32289
|
+
[0x237D670],
|
|
32290
|
+
0x4,
|
|
32282
32291
|
"ROLLOUT_ICE_BALL_SUCCESSIVE_HITS",
|
|
32283
32292
|
"[Runtime] Seems to count the number of successive hits by Rollout or Ice Ball.",
|
|
32284
32293
|
"int",
|
|
@@ -32287,7 +32296,7 @@ class EuRamData:
|
|
|
32287
32296
|
MULTIHIT_MOVE_SUCCESSIVE_HITS = Symbol(
|
|
32288
32297
|
[0x37D678],
|
|
32289
32298
|
[0x237D678],
|
|
32290
|
-
|
|
32299
|
+
0x4,
|
|
32291
32300
|
"MULTIHIT_MOVE_SUCCESSIVE_HITS",
|
|
32292
32301
|
"[Runtime] Seems to count the number of successive hits for multihit moves. This is used by Twineedle to check to attempt to apply Poison after the second attack.",
|
|
32293
32302
|
"int",
|
|
@@ -32296,16 +32305,16 @@ class EuRamData:
|
|
|
32296
32305
|
TRIPLE_KICK_SUCCESSIVE_HITS = Symbol(
|
|
32297
32306
|
[0x37D67C],
|
|
32298
32307
|
[0x237D67C],
|
|
32299
|
-
|
|
32308
|
+
0x4,
|
|
32300
32309
|
"TRIPLE_KICK_SUCCESSIVE_HITS",
|
|
32301
32310
|
"[Runtime] Seems to count the number of successive hits by Triple Kick.",
|
|
32302
32311
|
"int",
|
|
32303
32312
|
)
|
|
32304
32313
|
|
|
32305
32314
|
METRONOME_NEXT_INDEX = Symbol(
|
|
32306
|
-
|
|
32307
|
-
|
|
32308
|
-
|
|
32315
|
+
[0x37D688],
|
|
32316
|
+
[0x237D688],
|
|
32317
|
+
0x4,
|
|
32309
32318
|
"METRONOME_NEXT_INDEX",
|
|
32310
32319
|
"[Runtime] The index into METRONOME_TABLE for the next usage of Metronome.",
|
|
32311
32320
|
"int",
|
pmdsky_debug_py/eu_itcm.py
CHANGED
|
@@ -29578,6 +29578,15 @@ class EuItcmOverlay29Data:
|
|
|
29578
29578
|
"struct damage_negating_exclusive_eff_entry[28]",
|
|
29579
29579
|
)
|
|
29580
29580
|
|
|
29581
|
+
TWO_TURN_STATUSES = Symbol(
|
|
29582
|
+
None,
|
|
29583
|
+
None,
|
|
29584
|
+
None,
|
|
29585
|
+
"TWO_TURN_STATUSES",
|
|
29586
|
+
"Lists all status IDs that are for two-turn moves. The last entry is null.",
|
|
29587
|
+
"struct status_two_turn_id_8[11]",
|
|
29588
|
+
)
|
|
29589
|
+
|
|
29581
29590
|
TWO_TURN_MOVES_AND_STATUSES = Symbol(
|
|
29582
29591
|
None,
|
|
29583
29592
|
None,
|
|
@@ -31188,6 +31197,24 @@ class EuItcmRamData:
|
|
|
31188
31197
|
"struct audio_command[16]",
|
|
31189
31198
|
)
|
|
31190
31199
|
|
|
31200
|
+
SOUND_MEMORY_ARENA_PTR = Symbol(
|
|
31201
|
+
None,
|
|
31202
|
+
None,
|
|
31203
|
+
None,
|
|
31204
|
+
"SOUND_MEMORY_ARENA_PTR",
|
|
31205
|
+
"Pointer to SOUND_MEMORY_ARENA.",
|
|
31206
|
+
"struct mem_arena*",
|
|
31207
|
+
)
|
|
31208
|
+
|
|
31209
|
+
WINDOW_LIST = Symbol(
|
|
31210
|
+
None,
|
|
31211
|
+
None,
|
|
31212
|
+
None,
|
|
31213
|
+
"WINDOW_LIST",
|
|
31214
|
+
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
|
|
31215
|
+
"struct window_list",
|
|
31216
|
+
)
|
|
31217
|
+
|
|
31191
31218
|
CURSOR_16_SPRITE_ID = Symbol(
|
|
31192
31219
|
None,
|
|
31193
31220
|
None,
|
|
@@ -31242,24 +31269,6 @@ class EuItcmRamData:
|
|
|
31242
31269
|
"struct animation_control*",
|
|
31243
31270
|
)
|
|
31244
31271
|
|
|
31245
|
-
SOUND_MEMORY_ARENA_PTR = Symbol(
|
|
31246
|
-
None,
|
|
31247
|
-
None,
|
|
31248
|
-
None,
|
|
31249
|
-
"SOUND_MEMORY_ARENA_PTR",
|
|
31250
|
-
"Pointer to SOUND_MEMORY_ARENA.",
|
|
31251
|
-
"struct mem_arena*",
|
|
31252
|
-
)
|
|
31253
|
-
|
|
31254
|
-
WINDOW_LIST = Symbol(
|
|
31255
|
-
None,
|
|
31256
|
-
None,
|
|
31257
|
-
None,
|
|
31258
|
-
"WINDOW_LIST",
|
|
31259
|
-
"Array of all window structs. Newly created window structs are taken from slots in this array.\n\nNote that this array isn't strictly ordered in any way. A newly created window will occupy the first available slot. If a window in an early slot is destroyed, windows that are still active in later slots won't be shifted back unless destroyed and recreated.\n\ntype: struct window_list",
|
|
31260
|
-
"struct window_list",
|
|
31261
|
-
)
|
|
31262
|
-
|
|
31263
31272
|
LAST_NEW_MOVE = Symbol(
|
|
31264
31273
|
None,
|
|
31265
31274
|
None,
|
|
@@ -31346,8 +31355,8 @@ class EuItcmRamData:
|
|
|
31346
31355
|
None,
|
|
31347
31356
|
None,
|
|
31348
31357
|
"TEAM_NAME",
|
|
31349
|
-
"The team name.\n\nA null-terminated string, with a maximum length of 10. Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
31350
|
-
"
|
|
31358
|
+
"The team name.\n\nA null-terminated string, with a maximum length of 10 (or 5 in JP). Presumably encoded with the ANSI/Shift JIS encoding the game typically uses.\n\nThis is presumably part of a larger struct, together with other nearby data.",
|
|
31359
|
+
"",
|
|
31351
31360
|
)
|
|
31352
31361
|
|
|
31353
31362
|
LEVEL_UP_DATA_MONSTER_ID = Symbol(
|
|
@@ -31437,7 +31446,7 @@ class EuItcmRamData:
|
|
|
31437
31446
|
None,
|
|
31438
31447
|
None,
|
|
31439
31448
|
"LOCK_NOTIFY_ARRAY",
|
|
31440
|
-
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.
|
|
31449
|
+
"Used to notify scripts waiting for a certain lock to unlock so they can resume their execution.\n\n1 byte per lock.",
|
|
31441
31450
|
"bool[20]",
|
|
31442
31451
|
)
|
|
31443
31452
|
|
|
@@ -31499,21 +31508,21 @@ class EuItcmRamData:
|
|
|
31499
31508
|
"bool[8]",
|
|
31500
31509
|
)
|
|
31501
31510
|
|
|
31502
|
-
|
|
31511
|
+
AI_THROWN_ITEM_PROBABILITIES = Symbol(
|
|
31503
31512
|
None,
|
|
31504
31513
|
None,
|
|
31505
31514
|
None,
|
|
31506
|
-
"
|
|
31507
|
-
"[Runtime] Used to store the directions
|
|
31515
|
+
"AI_THROWN_ITEM_PROBABILITIES",
|
|
31516
|
+
"[Runtime] Used to store the probabilities matching the directions in THROWN_ITEM_DIRECTIONS.",
|
|
31508
31517
|
"uint32_t[8]",
|
|
31509
31518
|
)
|
|
31510
31519
|
|
|
31511
|
-
|
|
31520
|
+
AI_THROWN_ITEM_DIRECTIONS = Symbol(
|
|
31512
31521
|
None,
|
|
31513
31522
|
None,
|
|
31514
31523
|
None,
|
|
31515
|
-
"
|
|
31516
|
-
"[Runtime] Used to store the
|
|
31524
|
+
"AI_THROWN_ITEM_DIRECTIONS",
|
|
31525
|
+
"[Runtime] Used to store the directions output by GetPossibleAiThrownItemDirections.",
|
|
31517
31526
|
"uint32_t[8]",
|
|
31518
31527
|
)
|
|
31519
31528
|
|