pmdsky-debug-py 10.0.11__py3-none-any.whl → 10.0.12__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pmdsky_debug_py/_release.py +1 -1
- pmdsky_debug_py/eu.py +59 -59
- pmdsky_debug_py/eu_itcm.py +59 -59
- pmdsky_debug_py/jp.py +59 -59
- pmdsky_debug_py/jp_itcm.py +59 -59
- pmdsky_debug_py/na.py +59 -59
- pmdsky_debug_py/na_itcm.py +59 -59
- {pmdsky_debug_py-10.0.11.dist-info → pmdsky_debug_py-10.0.12.dist-info}/METADATA +1 -1
- pmdsky_debug_py-10.0.12.dist-info/RECORD +14 -0
- pmdsky_debug_py-10.0.11.dist-info/RECORD +0 -14
- {pmdsky_debug_py-10.0.11.dist-info → pmdsky_debug_py-10.0.12.dist-info}/WHEEL +0 -0
- {pmdsky_debug_py-10.0.11.dist-info → pmdsky_debug_py-10.0.12.dist-info}/top_level.txt +0 -0
pmdsky_debug_py/jp.py
CHANGED
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@@ -7941,8 +7941,8 @@ class JpArm9Data:
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7941
7941
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None,
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7942
7942
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None,
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7943
7943
|
None,
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7944
|
-
"A table of values for the natural log function corresponding to integer arguments in the range [0, 2047].\n\nEach value is stored as a 16-bit fixed-point number with 12 fractional bits. I.e., to get the actual natural log value, take the table entry and divide it by 2^12.\n\nThe value at an input of 0 is just listed as 0; the Log function makes sure the input is always at least 1 before reading the table.\n\ntype:
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7945
|
-
"
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7944
|
+
"A table of values for the natural log function corresponding to integer arguments in the range [0, 2047].\n\nEach value is stored as a 16-bit fixed-point number with 12 fractional bits. I.e., to get the actual natural log value, take the table entry and divide it by 2^12.\n\nThe value at an input of 0 is just listed as 0; the Log function makes sure the input is always at least 1 before reading the table.\n\ntype: fx16_12[2048]",
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7945
|
+
"fx16_12[2048]",
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7946
7946
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)
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7947
7947
|
|
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7948
7948
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CART_REMOVED_IMG_DATA = Symbol([0x92DD0], [0x2092DD0], 0x2000, "", "undefined[0]")
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@@ -8466,7 +8466,7 @@ class JpArm9Data:
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8466
8466
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[0x20A2CA0],
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8467
8467
|
0x4,
|
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8468
8468
|
"The constant shift added to the 'FLV' intermediate quantity in the damage formula (see dungeon::last_move_damage_calc_flv), as a binary fixed-point number with 8 fraction bits (50).",
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8469
|
-
"
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8469
|
+
"fx32_8",
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8470
8470
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)
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8471
8471
|
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8472
8472
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EVOLUTION_PHYSICAL_STAT_BONUSES = Symbol(
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@@ -8482,7 +8482,7 @@ class JpArm9Data:
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8482
8482
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[0x20A2CA8],
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8483
8483
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0x4,
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8484
8484
|
"The constant shift applied to the overall output of the 'unshifted base' damage formula (the sum of the scaled AT, DEF, and ClampedLn terms), as a binary fixed-point number with 8 fraction bits (-311).\n\nThe value of -311 is notably equal to -round[DAMAGE_FORMULA_LN_PREFACTOR * ln(DAMAGE_FORMULA_LN_ARG_PREFACTOR * DAMAGE_FORMULA_FLV_SHIFT)]. This is probably not a coincidence.",
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8485
|
-
"
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8485
|
+
"fx32_8",
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8486
8486
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)
|
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8487
8487
|
|
|
8488
8488
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DAMAGE_FORMULA_FLV_DEFICIT_DIVISOR = Symbol(
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@@ -8490,7 +8490,7 @@ class JpArm9Data:
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8490
8490
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[0x20A2CAC],
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8491
8491
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0x4,
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8492
8492
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"The divisor of the (AT - DEF) term within the 'FLV' intermediate quantity in the damage formula (see dungeon::last_move_damage_calc_flv), as a binary fixed-point number with 8 fraction bits (8).",
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8493
|
-
"
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8493
|
+
"fx32_8",
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8494
8494
|
)
|
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8495
8495
|
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8496
8496
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EGG_STAT_BONUSES = Symbol(
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@@ -8514,7 +8514,7 @@ class JpArm9Data:
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8514
8514
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[0x20A2CBC],
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8515
8515
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0x4,
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8516
8516
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"The divisor applied to the overall output of the 'shifted base' damage formula (the sum of the scaled AT, Def, ClampedLn, and DAMAGE_FORMULA_CONSTANT_SHIFT terms) if the attacker is not a team member (and the current fixed room is not the substitute room...for some reason), as a binary fixed-point number with 8 fraction bits (85/64).",
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8517
|
-
"
|
|
8517
|
+
"fx32_8",
|
|
8518
8518
|
)
|
|
8519
8519
|
|
|
8520
8520
|
DAMAGE_FORMULA_LN_PREFACTOR = Symbol(
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@@ -8522,7 +8522,7 @@ class JpArm9Data:
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|
|
8522
8522
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[0x20A2CC0],
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8523
8523
|
0x4,
|
|
8524
8524
|
"The prefactor to the output of the ClampedLn in the damage formula, as a binary fixed-point number with 8 fraction bits (50).",
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8525
|
-
"
|
|
8525
|
+
"fx32_8",
|
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8526
8526
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)
|
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8527
8527
|
|
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8528
8528
|
DAMAGE_FORMULA_DEF_PREFACTOR = Symbol(
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@@ -8530,7 +8530,7 @@ class JpArm9Data:
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|
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8530
8530
|
[0x20A2CC4],
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8531
8531
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0x4,
|
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8532
8532
|
"The prefactor to the 'DEF' (defense) intermediate quantity in the damage formula (see dungeon::last_move_damage_calc_def), as a binary fixed-point number with 8 fraction bits (-0.5).",
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8533
|
-
"
|
|
8533
|
+
"fx32_8",
|
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8534
8534
|
)
|
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8535
8535
|
|
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8536
8536
|
DAMAGE_FORMULA_AT_PREFACTOR = Symbol(
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@@ -8538,7 +8538,7 @@ class JpArm9Data:
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8538
8538
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[0x20A2CC8],
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8539
8539
|
0x4,
|
|
8540
8540
|
"The prefactor to the 'AT' (attack) intermediate quantity in the damage formula (see dungeon::last_move_damage_calc_at), as a binary fixed-point number with 8 fraction bits (153/256, which is close to 0.6).",
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8541
|
-
"
|
|
8541
|
+
"fx32_8",
|
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8542
8542
|
)
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8543
8543
|
|
|
8544
8544
|
DAMAGE_FORMULA_LN_ARG_PREFACTOR = Symbol(
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|
@@ -8546,7 +8546,7 @@ class JpArm9Data:
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|
|
8546
8546
|
[0x20A2CCC],
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|
8547
8547
|
0x4,
|
|
8548
8548
|
"The prefactor to the argument of ClampedLn in the damage formula (FLV + DAMAGE_FORMULA_FLV_SHIFT), as a binary fixed-point number with 8 fraction bits (10).",
|
|
8549
|
-
"
|
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8549
|
+
"fx32_8",
|
|
8550
8550
|
)
|
|
8551
8551
|
|
|
8552
8552
|
FORBIDDEN_FORGOT_MOVE_LIST = Symbol(
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|
@@ -9048,7 +9048,7 @@ class JpArm9Data:
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9048
9048
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[0x20AF3F8],
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9049
9049
|
0x102,
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|
9050
9050
|
"Table of arctangent values at 129 divisions over the domain [0, 1].\n\nMore precisely, entry at index i corresponds to (atan(i/128) / (π/2)). Values are stored as signed fixed-point numbers with 14 fraction bits.",
|
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9051
|
-
"
|
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9051
|
+
"fx16_14[129]",
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9052
9052
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)
|
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9053
9053
|
|
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9054
9054
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TEX_PLTT_START_ADDR_TABLE = Symbol(None, None, None, "", "int16_t[8]")
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@@ -15008,7 +15008,7 @@ class JpOverlay10Data:
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15008
15008
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[0x22C5DE8],
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15009
15009
|
0x4,
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15010
15010
|
"The damage multiplier applied to attacks copied by Me First, as a fixed-point number with 8 fraction bits (1.5).",
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15011
|
-
"
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15011
|
+
"fx32_8",
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15012
15012
|
)
|
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15013
15013
|
|
|
15014
15014
|
FACADE_DAMAGE_MULTIPLIER = Symbol(
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|
@@ -15016,7 +15016,7 @@ class JpOverlay10Data:
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|
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15016
15016
|
[0x22C5E00],
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15017
15017
|
0x4,
|
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15018
15018
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"The Facade damage multiplier for users with a status condition, as a binary fixed-point number with 8 fraction bits (0x200 -> 2x).",
|
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15019
|
-
"
|
|
15019
|
+
"fx32_8",
|
|
15020
15020
|
)
|
|
15021
15021
|
|
|
15022
15022
|
IMPRISON_TURN_RANGE = Symbol(
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|
@@ -15048,7 +15048,7 @@ class JpOverlay10Data:
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|
|
15048
15048
|
[0x22C5E2C],
|
|
15049
15049
|
0x4,
|
|
15050
15050
|
"The extra damage multiplier for moves when the attacker is burned, as a fixed-point number with 8 fraction bits (the raw value is 0xCC, which is close to 0.8).\n\nUnlike in the main series, this multiplier is applied regardless of whether the move being used is physical or special.",
|
|
15051
|
-
"
|
|
15051
|
+
"fx32_8",
|
|
15052
15052
|
)
|
|
15053
15053
|
|
|
15054
15054
|
REST_TURN_RANGE = Symbol(
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|
@@ -15064,7 +15064,7 @@ class JpOverlay10Data:
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|
|
15064
15064
|
[0x22C5E34],
|
|
15065
15065
|
0x4,
|
|
15066
15066
|
"The damage multiplier corresponding to MATCHUP_SUPER_EFFECTIVE when Erratic Player is active, as a fixed-point number with 8 fraction bits (the raw value is 0x1B3, the closest possible representation of 1.7).",
|
|
15067
|
-
"
|
|
15067
|
+
"fx32_8",
|
|
15068
15068
|
)
|
|
15069
15069
|
|
|
15070
15070
|
MATCHUP_IMMUNE_MULTIPLIER = Symbol(
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|
@@ -15072,7 +15072,7 @@ class JpOverlay10Data:
|
|
|
15072
15072
|
None,
|
|
15073
15073
|
None,
|
|
15074
15074
|
"The damage multiplier corresponding to MATCHUP_IMMUNE, as a fixed-point number with 8 fraction bits (0.5).",
|
|
15075
|
-
"
|
|
15075
|
+
"fx32_8",
|
|
15076
15076
|
)
|
|
15077
15077
|
|
|
15078
15078
|
SPORT_CONDITION_TURN_RANGE = Symbol(
|
|
@@ -15104,7 +15104,7 @@ class JpOverlay10Data:
|
|
|
15104
15104
|
[0x22C5EA8],
|
|
15105
15105
|
0x4,
|
|
15106
15106
|
"The extra damage multiplier for not-very-effective moves when Tinted Lens is active, as a fixed-point number with 8 fraction bits (the raw value is 0x133, the closest possible representation of 1.2).",
|
|
15107
|
-
"
|
|
15107
|
+
"fx32_8",
|
|
15108
15108
|
)
|
|
15109
15109
|
|
|
15110
15110
|
SMOKESCREEN_TURN_RANGE = Symbol(
|
|
@@ -15120,7 +15120,7 @@ class JpOverlay10Data:
|
|
|
15120
15120
|
[0x22C5EC4],
|
|
15121
15121
|
0x4,
|
|
15122
15122
|
"The damage multiplier for Shadow Force, as a fixed-point number with 8 fraction bits (2).",
|
|
15123
|
-
"
|
|
15123
|
+
"fx32_8",
|
|
15124
15124
|
)
|
|
15125
15125
|
|
|
15126
15126
|
DIG_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15128,7 +15128,7 @@ class JpOverlay10Data:
|
|
|
15128
15128
|
[0x22C5ECC],
|
|
15129
15129
|
0x4,
|
|
15130
15130
|
"The damage multiplier for Dig, as a fixed-point number with 8 fraction bits (2).",
|
|
15131
|
-
"
|
|
15131
|
+
"fx32_8",
|
|
15132
15132
|
)
|
|
15133
15133
|
|
|
15134
15134
|
DIVE_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15136,7 +15136,7 @@ class JpOverlay10Data:
|
|
|
15136
15136
|
[0x22C5ED0],
|
|
15137
15137
|
0x4,
|
|
15138
15138
|
"The damage multiplier for Dive, as a fixed-point number with 8 fraction bits (2).",
|
|
15139
|
-
"
|
|
15139
|
+
"fx32_8",
|
|
15140
15140
|
)
|
|
15141
15141
|
|
|
15142
15142
|
BOUNCE_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15144,7 +15144,7 @@ class JpOverlay10Data:
|
|
|
15144
15144
|
[0x22C5ED4],
|
|
15145
15145
|
0x4,
|
|
15146
15146
|
"The damage multiplier for Bounce, as a fixed-point number with 8 fraction bits (2).",
|
|
15147
|
-
"
|
|
15147
|
+
"fx32_8",
|
|
15148
15148
|
)
|
|
15149
15149
|
|
|
15150
15150
|
POWER_PITCHER_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15152,7 +15152,7 @@ class JpOverlay10Data:
|
|
|
15152
15152
|
[0x22C5EE0],
|
|
15153
15153
|
0x4,
|
|
15154
15154
|
"The multiplier for projectile damage from Power Pitcher (1.5), as a binary fixed-point number (8 fraction bits)",
|
|
15155
|
-
"
|
|
15155
|
+
"fx32_8",
|
|
15156
15156
|
)
|
|
15157
15157
|
|
|
15158
15158
|
QUICK_DODGER_MOVE_ACCURACY_DROP = Symbol(
|
|
@@ -15168,7 +15168,7 @@ class JpOverlay10Data:
|
|
|
15168
15168
|
[0x22C5EF8],
|
|
15169
15169
|
0x4,
|
|
15170
15170
|
"The damage multiplier corresponding to MATCHUP_NOT_VERY_EFFECTIVE, as a fixed-point number with 8 fraction bits (the raw value is 0x1B4, the closest possible representation of 1/√2).",
|
|
15171
|
-
"
|
|
15171
|
+
"fx32_8",
|
|
15172
15172
|
)
|
|
15173
15173
|
|
|
15174
15174
|
MATCHUP_SUPER_EFFECTIVE_MULTIPLIER = Symbol(
|
|
@@ -15176,7 +15176,7 @@ class JpOverlay10Data:
|
|
|
15176
15176
|
[0x22C5F00],
|
|
15177
15177
|
0x4,
|
|
15178
15178
|
"The damage multiplier corresponding to MATCHUP_SUPER_EFFECTIVE, as a fixed-point number with 8 fraction bits (the raw value is 0x166, the closest possible representation of 1.4).",
|
|
15179
|
-
"
|
|
15179
|
+
"fx32_8",
|
|
15180
15180
|
)
|
|
15181
15181
|
|
|
15182
15182
|
MATCHUP_NEUTRAL_MULTIPLIER = Symbol(
|
|
@@ -15184,7 +15184,7 @@ class JpOverlay10Data:
|
|
|
15184
15184
|
[0x22C5F04],
|
|
15185
15185
|
0x4,
|
|
15186
15186
|
"The damage multiplier corresponding to MATCHUP_NEUTRAL, as a fixed-point number with 8 fraction bits (1).",
|
|
15187
|
-
"
|
|
15187
|
+
"fx32_8",
|
|
15188
15188
|
)
|
|
15189
15189
|
|
|
15190
15190
|
MATCHUP_IMMUNE_MULTIPLIER_ERRATIC_PLAYER = Symbol(
|
|
@@ -15192,7 +15192,7 @@ class JpOverlay10Data:
|
|
|
15192
15192
|
[0x22C5F08],
|
|
15193
15193
|
0x4,
|
|
15194
15194
|
"The damage multiplier corresponding to MATCHUP_IMMUNE when Erratic Player is active, as a fixed-point number with 8 fraction bits (0.25).",
|
|
15195
|
-
"
|
|
15195
|
+
"fx32_8",
|
|
15196
15196
|
)
|
|
15197
15197
|
|
|
15198
15198
|
MATCHUP_NOT_VERY_EFFECTIVE_MULTIPLIER_ERRATIC_PLAYER = Symbol(
|
|
@@ -15200,7 +15200,7 @@ class JpOverlay10Data:
|
|
|
15200
15200
|
[0x22C5F0C],
|
|
15201
15201
|
0x4,
|
|
15202
15202
|
"The damage multiplier corresponding to MATCHUP_NOT_VERY_EFFECTIVE when Erratic Player is active, as a fixed-point number with 8 fraction bits (0.5).",
|
|
15203
|
-
"
|
|
15203
|
+
"fx32_8",
|
|
15204
15204
|
)
|
|
15205
15205
|
|
|
15206
15206
|
MATCHUP_NEUTRAL_MULTIPLIER_ERRATIC_PLAYER = Symbol(
|
|
@@ -15208,7 +15208,7 @@ class JpOverlay10Data:
|
|
|
15208
15208
|
[0x22C5F14],
|
|
15209
15209
|
0x4,
|
|
15210
15210
|
"The damage multiplier corresponding to MATCHUP_NEUTRAL when Erratic Player is active, as a fixed-point number with 8 fraction bits (1).",
|
|
15211
|
-
"
|
|
15211
|
+
"fx32_8",
|
|
15212
15212
|
)
|
|
15213
15213
|
|
|
15214
15214
|
AIR_BLADE_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15216,7 +15216,7 @@ class JpOverlay10Data:
|
|
|
15216
15216
|
[0x22C5F2C],
|
|
15217
15217
|
0x4,
|
|
15218
15218
|
"The multiplier for damage from the Air Blade (1.5), as a binary fixed-point number (8 fraction bits)",
|
|
15219
|
-
"
|
|
15219
|
+
"fx32_8",
|
|
15220
15220
|
)
|
|
15221
15221
|
|
|
15222
15222
|
KECLEON_SHOP_BOOST_CHANCE_MULTIPLIER = Symbol(
|
|
@@ -15224,7 +15224,7 @@ class JpOverlay10Data:
|
|
|
15224
15224
|
[0x22C5F34],
|
|
15225
15225
|
0x4,
|
|
15226
15226
|
"The boosted kecleon shop spawn chance multiplier (~1.2) as a binary fixed-point number (8 fraction bits).",
|
|
15227
|
-
"
|
|
15227
|
+
"fx32_8",
|
|
15228
15228
|
)
|
|
15229
15229
|
|
|
15230
15230
|
HIDDEN_STAIRS_SPAWN_CHANCE_MULTIPLIER = Symbol(
|
|
@@ -15232,7 +15232,7 @@ class JpOverlay10Data:
|
|
|
15232
15232
|
[0x22C5F38],
|
|
15233
15233
|
0x4,
|
|
15234
15234
|
"The hidden stairs spawn chance multiplier (~1.2) as a binary fixed-point number (8 fraction bits), if applicable. See ShouldBoostHiddenStairsSpawnChance in overlay 29.",
|
|
15235
|
-
"
|
|
15235
|
+
"fx32_8",
|
|
15236
15236
|
)
|
|
15237
15237
|
|
|
15238
15238
|
YAWN_TURN_RANGE = Symbol(
|
|
@@ -15256,7 +15256,7 @@ class JpOverlay10Data:
|
|
|
15256
15256
|
[0x22C5F8C],
|
|
15257
15257
|
0x4,
|
|
15258
15258
|
"The default damage multiplier for SolarBeam, as a fixed-point number with 8 fraction bits (2).",
|
|
15259
|
-
"
|
|
15259
|
+
"fx32_8",
|
|
15260
15260
|
)
|
|
15261
15261
|
|
|
15262
15262
|
SKY_ATTACK_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15264,7 +15264,7 @@ class JpOverlay10Data:
|
|
|
15264
15264
|
[0x22C5F90],
|
|
15265
15265
|
0x4,
|
|
15266
15266
|
"The damage multiplier for Sky Attack, as a fixed-point number with 8 fraction bits (2).",
|
|
15267
|
-
"
|
|
15267
|
+
"fx32_8",
|
|
15268
15268
|
)
|
|
15269
15269
|
|
|
15270
15270
|
RAZOR_WIND_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15272,7 +15272,7 @@ class JpOverlay10Data:
|
|
|
15272
15272
|
[0x22C5F98],
|
|
15273
15273
|
0x4,
|
|
15274
15274
|
"The damage multiplier for Razor Wind, as a fixed-point number with 8 fraction bits (2).",
|
|
15275
|
-
"
|
|
15275
|
+
"fx32_8",
|
|
15276
15276
|
)
|
|
15277
15277
|
|
|
15278
15278
|
FOCUS_PUNCH_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15280,7 +15280,7 @@ class JpOverlay10Data:
|
|
|
15280
15280
|
[0x22C5F9C],
|
|
15281
15281
|
None,
|
|
15282
15282
|
"The damage multiplier for Focus Punch, as a fixed-point number with 8 fraction bits (2).",
|
|
15283
|
-
"
|
|
15283
|
+
"fx32_8",
|
|
15284
15284
|
)
|
|
15285
15285
|
|
|
15286
15286
|
SKULL_BASH_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15288,7 +15288,7 @@ class JpOverlay10Data:
|
|
|
15288
15288
|
[0x22C5FA4],
|
|
15289
15289
|
0x4,
|
|
15290
15290
|
"The damage multiplier for Skull Bash, as a fixed-point number with 8 fraction bits (2).",
|
|
15291
|
-
"
|
|
15291
|
+
"fx32_8",
|
|
15292
15292
|
)
|
|
15293
15293
|
|
|
15294
15294
|
FLY_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15296,7 +15296,7 @@ class JpOverlay10Data:
|
|
|
15296
15296
|
[0x22C5FA8],
|
|
15297
15297
|
0x4,
|
|
15298
15298
|
"The damage multiplier for Fly, as a fixed-point number with 8 fraction bits (2).",
|
|
15299
|
-
"
|
|
15299
|
+
"fx32_8",
|
|
15300
15300
|
)
|
|
15301
15301
|
|
|
15302
15302
|
WEATHER_BALL_TYPE_TABLE = Symbol(
|
|
@@ -15312,7 +15312,7 @@ class JpOverlay10Data:
|
|
|
15312
15312
|
[0x22C602C],
|
|
15313
15313
|
0x10,
|
|
15314
15314
|
"Table of damage multipliers for Last Resort for different numbers of moves out of PP, where each entry is a binary fixed-point number with 8 fraction bits.\n\nIf n is the number of moves out of PP not counting Last Resort itself, the table is indexed by (n - 1).\n\ntype: int[4]",
|
|
15315
|
-
"
|
|
15315
|
+
"fx32_8[4]",
|
|
15316
15316
|
)
|
|
15317
15317
|
|
|
15318
15318
|
SYNTHESIS_HP_RESTORATION_TABLE = Symbol(
|
|
@@ -15352,7 +15352,7 @@ class JpOverlay10Data:
|
|
|
15352
15352
|
[0x22C607C],
|
|
15353
15353
|
0x10,
|
|
15354
15354
|
"Table of damage multipliers for Reversal/Flail at different HP ranges, where each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int[4]",
|
|
15355
|
-
"
|
|
15355
|
+
"fx32_8[4]",
|
|
15356
15356
|
)
|
|
15357
15357
|
|
|
15358
15358
|
WATER_SPOUT_DAMAGE_MULT_TABLE = Symbol(
|
|
@@ -15360,7 +15360,7 @@ class JpOverlay10Data:
|
|
|
15360
15360
|
[0x22C608C],
|
|
15361
15361
|
0x10,
|
|
15362
15362
|
"Table of damage multipliers for Water Spout at different HP ranges, where each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int[4]",
|
|
15363
|
-
"
|
|
15363
|
+
"fx32_8[4]",
|
|
15364
15364
|
)
|
|
15365
15365
|
|
|
15366
15366
|
WRING_OUT_DAMAGE_MULT_TABLE = Symbol(
|
|
@@ -15368,7 +15368,7 @@ class JpOverlay10Data:
|
|
|
15368
15368
|
[0x22C609C],
|
|
15369
15369
|
0x10,
|
|
15370
15370
|
"Table of damage multipliers for Wring Out/Crush Grip at different HP ranges, where each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int[4]",
|
|
15371
|
-
"
|
|
15371
|
+
"fx32_8[4]",
|
|
15372
15372
|
)
|
|
15373
15373
|
|
|
15374
15374
|
ERUPTION_DAMAGE_MULT_TABLE = Symbol(
|
|
@@ -15376,7 +15376,7 @@ class JpOverlay10Data:
|
|
|
15376
15376
|
[0x22C60AC],
|
|
15377
15377
|
0x10,
|
|
15378
15378
|
"Table of damage multipliers for Eruption at different HP ranges, where each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int[4]",
|
|
15379
|
-
"
|
|
15379
|
+
"fx32_8[4]",
|
|
15380
15380
|
)
|
|
15381
15381
|
|
|
15382
15382
|
WEATHER_BALL_DAMAGE_MULT_TABLE = Symbol(
|
|
@@ -15384,7 +15384,7 @@ class JpOverlay10Data:
|
|
|
15384
15384
|
[0x22C623C],
|
|
15385
15385
|
0x20,
|
|
15386
15386
|
"Maps each weather type (by index, see enum weather_id) to the corresponding Weather Ball damage multiplier, where each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int[8]",
|
|
15387
|
-
"
|
|
15387
|
+
"fx32_8[8]",
|
|
15388
15388
|
)
|
|
15389
15389
|
|
|
15390
15390
|
EAT_ITEM_EFFECT_IGNORE_LIST = Symbol(
|
|
@@ -15424,7 +15424,7 @@ class JpOverlay10Data:
|
|
|
15424
15424
|
[0x22C6480],
|
|
15425
15425
|
0x54,
|
|
15426
15426
|
"Table of multipliers for offensive stats (attack/special attack) for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15427
|
-
"
|
|
15427
|
+
"fx32_8[21]",
|
|
15428
15428
|
)
|
|
15429
15429
|
|
|
15430
15430
|
DEFENSIVE_STAT_STAGE_MULTIPLIERS = Symbol(
|
|
@@ -15432,7 +15432,7 @@ class JpOverlay10Data:
|
|
|
15432
15432
|
[0x22C64D4],
|
|
15433
15433
|
0x54,
|
|
15434
15434
|
"Table of multipliers for defensive stats (defense/special defense) for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15435
|
-
"
|
|
15435
|
+
"fx32_8[21]",
|
|
15436
15436
|
)
|
|
15437
15437
|
|
|
15438
15438
|
NATURE_POWER_TABLE = Symbol(
|
|
@@ -15488,7 +15488,7 @@ class JpOverlay10Data:
|
|
|
15488
15488
|
[0x22C6AF4],
|
|
15489
15489
|
0x54,
|
|
15490
15490
|
"Table of multipliers for the accuracy stat for males for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15491
|
-
"
|
|
15491
|
+
"fx32_8[21]",
|
|
15492
15492
|
)
|
|
15493
15493
|
|
|
15494
15494
|
MALE_EVASION_STAGE_MULTIPLIERS = Symbol(
|
|
@@ -15496,7 +15496,7 @@ class JpOverlay10Data:
|
|
|
15496
15496
|
[0x22C6B48],
|
|
15497
15497
|
0x54,
|
|
15498
15498
|
"Table of multipliers for the evasion stat for males for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15499
|
-
"
|
|
15499
|
+
"fx32_8[21]",
|
|
15500
15500
|
)
|
|
15501
15501
|
|
|
15502
15502
|
FEMALE_ACCURACY_STAGE_MULTIPLIERS = Symbol(
|
|
@@ -15504,7 +15504,7 @@ class JpOverlay10Data:
|
|
|
15504
15504
|
[0x22C6B9C],
|
|
15505
15505
|
0x54,
|
|
15506
15506
|
"Table of multipliers for the accuracy stat for females for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15507
|
-
"
|
|
15507
|
+
"fx32_8[21]",
|
|
15508
15508
|
)
|
|
15509
15509
|
|
|
15510
15510
|
FEMALE_EVASION_STAGE_MULTIPLIERS = Symbol(
|
|
@@ -15512,7 +15512,7 @@ class JpOverlay10Data:
|
|
|
15512
15512
|
[0x22C6BF0],
|
|
15513
15513
|
0x54,
|
|
15514
15514
|
"Table of multipliers for the evasion stat for females for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15515
|
-
"
|
|
15515
|
+
"fx32_8[21]",
|
|
15516
15516
|
)
|
|
15517
15517
|
|
|
15518
15518
|
MUSIC_ID_TABLE = Symbol(
|
|
@@ -24372,7 +24372,7 @@ class JpOverlay29Data:
|
|
|
24372
24372
|
[0x2311F98],
|
|
24373
24373
|
0x4,
|
|
24374
24374
|
"The base value by which belly is decreased every turn.\n\nIts raw value is 0x199A, which encodes a binary fixed-point number (16 fraction bits) with value (0x199A * 2^-16), and is the closest approximation to 0.1 representable in this number format.",
|
|
24375
|
-
"
|
|
24375
|
+
"fx32_16",
|
|
24376
24376
|
)
|
|
24377
24377
|
|
|
24378
24378
|
MONSTER_HEAL_HP_MAX = Symbol(
|
|
@@ -24728,7 +24728,7 @@ class JpOverlay29Data:
|
|
|
24728
24728
|
None,
|
|
24729
24729
|
None,
|
|
24730
24730
|
"A generic damage multiplier of 0.5 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
|
|
24731
|
-
"struct
|
|
24731
|
+
"struct fx64_16",
|
|
24732
24732
|
)
|
|
24733
24733
|
|
|
24734
24734
|
DAMAGE_MULTIPLIER_1_5 = Symbol(
|
|
@@ -24736,7 +24736,7 @@ class JpOverlay29Data:
|
|
|
24736
24736
|
None,
|
|
24737
24737
|
None,
|
|
24738
24738
|
"A generic damage multiplier of 1.5 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
|
|
24739
|
-
"struct
|
|
24739
|
+
"struct fx64_16",
|
|
24740
24740
|
)
|
|
24741
24741
|
|
|
24742
24742
|
DAMAGE_MULTIPLIER_2 = Symbol(
|
|
@@ -24744,7 +24744,7 @@ class JpOverlay29Data:
|
|
|
24744
24744
|
None,
|
|
24745
24745
|
None,
|
|
24746
24746
|
"A generic damage multiplier of 2 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
|
|
24747
|
-
"struct
|
|
24747
|
+
"struct fx64_16",
|
|
24748
24748
|
)
|
|
24749
24749
|
|
|
24750
24750
|
CLOUDY_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -24752,7 +24752,7 @@ class JpOverlay29Data:
|
|
|
24752
24752
|
None,
|
|
24753
24753
|
None,
|
|
24754
24754
|
"The extra damage multiplier for non-Normal-type moves when the weather is Cloudy, as a 64-bit fixed-point number with 16 fraction bits (0.75).",
|
|
24755
|
-
"struct
|
|
24755
|
+
"struct fx64_16",
|
|
24756
24756
|
)
|
|
24757
24757
|
|
|
24758
24758
|
SOLID_ROCK_MULTIPLIER = Symbol(
|
|
@@ -24760,7 +24760,7 @@ class JpOverlay29Data:
|
|
|
24760
24760
|
None,
|
|
24761
24761
|
None,
|
|
24762
24762
|
"The extra damage multiplier for super-effective moves when Solid Rock or Filter is active, as a 64-bit fixed-point number with 16 fraction bits (0.75).",
|
|
24763
|
-
"struct
|
|
24763
|
+
"struct fx64_16",
|
|
24764
24764
|
)
|
|
24765
24765
|
|
|
24766
24766
|
DAMAGE_FORMULA_MAX_BASE = Symbol(
|
|
@@ -24768,7 +24768,7 @@ class JpOverlay29Data:
|
|
|
24768
24768
|
None,
|
|
24769
24769
|
None,
|
|
24770
24770
|
"The maximum value of the base damage formula (after DAMAGE_FORMULA_NON_TEAM_MEMBER_MODIFIER application, if relevant), as a 64-bit binary fixed-point number with 16 fraction bits (999).",
|
|
24771
|
-
"struct
|
|
24771
|
+
"struct fx64_16",
|
|
24772
24772
|
)
|
|
24773
24773
|
|
|
24774
24774
|
WONDER_GUARD_MULTIPLIER = Symbol(
|
|
@@ -24776,7 +24776,7 @@ class JpOverlay29Data:
|
|
|
24776
24776
|
None,
|
|
24777
24777
|
None,
|
|
24778
24778
|
"The damage multiplier for moves affected by Wonder Guard, as a 64-bit fixed-point number with 16 fraction bits (0).",
|
|
24779
|
-
"struct
|
|
24779
|
+
"struct fx64_16",
|
|
24780
24780
|
)
|
|
24781
24781
|
|
|
24782
24782
|
DAMAGE_FORMULA_MIN_BASE = Symbol(
|
|
@@ -24784,7 +24784,7 @@ class JpOverlay29Data:
|
|
|
24784
24784
|
None,
|
|
24785
24785
|
None,
|
|
24786
24786
|
"The minimum value of the base damage formula (after DAMAGE_FORMULA_NON_TEAM_MEMBER_MODIFIER application, if relevant), as a 64-bit binary fixed-point number with 16 fraction bits (1).",
|
|
24787
|
-
"struct
|
|
24787
|
+
"struct fx64_16",
|
|
24788
24788
|
)
|
|
24789
24789
|
|
|
24790
24790
|
TYPE_DAMAGE_NEGATING_EXCLUSIVE_ITEM_EFFECTS = Symbol(
|
|
@@ -24824,7 +24824,7 @@ class JpOverlay29Data:
|
|
|
24824
24824
|
None,
|
|
24825
24825
|
None,
|
|
24826
24826
|
"A table of damage multipliers for each successive hit of Rollout/Ice Ball. Each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int32_t[10]",
|
|
24827
|
-
"
|
|
24827
|
+
"fx32_8[10]",
|
|
24828
24828
|
)
|
|
24829
24829
|
|
|
24830
24830
|
MAP_COLOR_TABLE = Symbol(
|