pmdsky-debug-py 10.0.10__py3-none-any.whl → 10.0.12__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- pmdsky_debug_py/_release.py +1 -1
- pmdsky_debug_py/eu.py +59 -59
- pmdsky_debug_py/eu_itcm.py +59 -59
- pmdsky_debug_py/jp.py +59 -59
- pmdsky_debug_py/jp_itcm.py +59 -59
- pmdsky_debug_py/na.py +59 -59
- pmdsky_debug_py/na_itcm.py +59 -59
- {pmdsky_debug_py-10.0.10.dist-info → pmdsky_debug_py-10.0.12.dist-info}/METADATA +1 -1
- pmdsky_debug_py-10.0.12.dist-info/RECORD +14 -0
- pmdsky_debug_py-10.0.10.dist-info/RECORD +0 -14
- {pmdsky_debug_py-10.0.10.dist-info → pmdsky_debug_py-10.0.12.dist-info}/WHEEL +0 -0
- {pmdsky_debug_py-10.0.10.dist-info → pmdsky_debug_py-10.0.12.dist-info}/top_level.txt +0 -0
pmdsky_debug_py/na.py
CHANGED
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@@ -7951,8 +7951,8 @@ class NaArm9Data:
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|
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7951
7951
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[0x91448],
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7952
7952
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[0x2091448],
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7953
7953
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0x1000,
|
|
7954
|
-
"A table of values for the natural log function corresponding to integer arguments in the range [0, 2047].\n\nEach value is stored as a 16-bit fixed-point number with 12 fractional bits. I.e., to get the actual natural log value, take the table entry and divide it by 2^12.\n\nThe value at an input of 0 is just listed as 0; the Log function makes sure the input is always at least 1 before reading the table.\n\ntype:
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7955
|
-
"
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|
7954
|
+
"A table of values for the natural log function corresponding to integer arguments in the range [0, 2047].\n\nEach value is stored as a 16-bit fixed-point number with 12 fractional bits. I.e., to get the actual natural log value, take the table entry and divide it by 2^12.\n\nThe value at an input of 0 is just listed as 0; the Log function makes sure the input is always at least 1 before reading the table.\n\ntype: fx16_12[2048]",
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7955
|
+
"fx16_12[2048]",
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7956
7956
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)
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7957
7957
|
|
|
7958
7958
|
CART_REMOVED_IMG_DATA = Symbol([0x92AE8], [0x2092AE8], 0x2000, "", "undefined[0]")
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@@ -8476,7 +8476,7 @@ class NaArm9Data:
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8476
8476
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[0x20A18CC],
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8477
8477
|
0x4,
|
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8478
8478
|
"The constant shift added to the 'FLV' intermediate quantity in the damage formula (see dungeon::last_move_damage_calc_flv), as a binary fixed-point number with 8 fraction bits (50).",
|
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8479
|
-
"
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8479
|
+
"fx32_8",
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8480
8480
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)
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|
8481
8481
|
|
|
8482
8482
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EVOLUTION_PHYSICAL_STAT_BONUSES = Symbol(
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@@ -8492,7 +8492,7 @@ class NaArm9Data:
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8492
8492
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[0x20A18D4],
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8493
8493
|
0x4,
|
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8494
8494
|
"The constant shift applied to the overall output of the 'unshifted base' damage formula (the sum of the scaled AT, DEF, and ClampedLn terms), as a binary fixed-point number with 8 fraction bits (-311).\n\nThe value of -311 is notably equal to -round[DAMAGE_FORMULA_LN_PREFACTOR * ln(DAMAGE_FORMULA_LN_ARG_PREFACTOR * DAMAGE_FORMULA_FLV_SHIFT)]. This is probably not a coincidence.",
|
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8495
|
-
"
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8495
|
+
"fx32_8",
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8496
8496
|
)
|
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8497
8497
|
|
|
8498
8498
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DAMAGE_FORMULA_FLV_DEFICIT_DIVISOR = Symbol(
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@@ -8500,7 +8500,7 @@ class NaArm9Data:
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8500
8500
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[0x20A18D8],
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8501
8501
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0x4,
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8502
8502
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"The divisor of the (AT - DEF) term within the 'FLV' intermediate quantity in the damage formula (see dungeon::last_move_damage_calc_flv), as a binary fixed-point number with 8 fraction bits (8).",
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8503
|
-
"
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8503
|
+
"fx32_8",
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8504
8504
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)
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8505
8505
|
|
|
8506
8506
|
EGG_STAT_BONUSES = Symbol(
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@@ -8524,7 +8524,7 @@ class NaArm9Data:
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|
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8524
8524
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[0x20A18E8],
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8525
8525
|
0x4,
|
|
8526
8526
|
"The divisor applied to the overall output of the 'shifted base' damage formula (the sum of the scaled AT, Def, ClampedLn, and DAMAGE_FORMULA_CONSTANT_SHIFT terms) if the attacker is not a team member (and the current fixed room is not the substitute room...for some reason), as a binary fixed-point number with 8 fraction bits (85/64).",
|
|
8527
|
-
"
|
|
8527
|
+
"fx32_8",
|
|
8528
8528
|
)
|
|
8529
8529
|
|
|
8530
8530
|
DAMAGE_FORMULA_LN_PREFACTOR = Symbol(
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|
@@ -8532,7 +8532,7 @@ class NaArm9Data:
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|
|
8532
8532
|
[0x20A18EC],
|
|
8533
8533
|
0x4,
|
|
8534
8534
|
"The prefactor to the output of the ClampedLn in the damage formula, as a binary fixed-point number with 8 fraction bits (50).",
|
|
8535
|
-
"
|
|
8535
|
+
"fx32_8",
|
|
8536
8536
|
)
|
|
8537
8537
|
|
|
8538
8538
|
DAMAGE_FORMULA_DEF_PREFACTOR = Symbol(
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|
@@ -8540,7 +8540,7 @@ class NaArm9Data:
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|
|
8540
8540
|
[0x20A18F0],
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|
8541
8541
|
0x4,
|
|
8542
8542
|
"The prefactor to the 'DEF' (defense) intermediate quantity in the damage formula (see dungeon::last_move_damage_calc_def), as a binary fixed-point number with 8 fraction bits (-0.5).",
|
|
8543
|
-
"
|
|
8543
|
+
"fx32_8",
|
|
8544
8544
|
)
|
|
8545
8545
|
|
|
8546
8546
|
DAMAGE_FORMULA_AT_PREFACTOR = Symbol(
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|
@@ -8548,7 +8548,7 @@ class NaArm9Data:
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|
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8548
8548
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[0x20A18F4],
|
|
8549
8549
|
0x4,
|
|
8550
8550
|
"The prefactor to the 'AT' (attack) intermediate quantity in the damage formula (see dungeon::last_move_damage_calc_at), as a binary fixed-point number with 8 fraction bits (153/256, which is close to 0.6).",
|
|
8551
|
-
"
|
|
8551
|
+
"fx32_8",
|
|
8552
8552
|
)
|
|
8553
8553
|
|
|
8554
8554
|
DAMAGE_FORMULA_LN_ARG_PREFACTOR = Symbol(
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|
@@ -8556,7 +8556,7 @@ class NaArm9Data:
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|
|
8556
8556
|
[0x20A18F8],
|
|
8557
8557
|
0x4,
|
|
8558
8558
|
"The prefactor to the argument of ClampedLn in the damage formula (FLV + DAMAGE_FORMULA_FLV_SHIFT), as a binary fixed-point number with 8 fraction bits (10).",
|
|
8559
|
-
"
|
|
8559
|
+
"fx32_8",
|
|
8560
8560
|
)
|
|
8561
8561
|
|
|
8562
8562
|
FORBIDDEN_FORGOT_MOVE_LIST = Symbol(
|
|
@@ -9058,7 +9058,7 @@ class NaArm9Data:
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|
|
9058
9058
|
[0x20ADFB0],
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|
9059
9059
|
0x102,
|
|
9060
9060
|
"Table of arctangent values at 129 divisions over the domain [0, 1].\n\nMore precisely, entry at index i corresponds to (atan(i/128) / (π/2)). Values are stored as signed fixed-point numbers with 14 fraction bits.",
|
|
9061
|
-
"
|
|
9061
|
+
"fx16_14[129]",
|
|
9062
9062
|
)
|
|
9063
9063
|
|
|
9064
9064
|
TEX_PLTT_START_ADDR_TABLE = Symbol([0xAE0B4], [0x20AE0B4], 0x10, "", "int16_t[8]")
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@@ -15094,7 +15094,7 @@ class NaOverlay10Data:
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|
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15094
15094
|
[0x22C4710],
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15095
15095
|
0x4,
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15096
15096
|
"The damage multiplier applied to attacks copied by Me First, as a fixed-point number with 8 fraction bits (1.5).",
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15097
|
-
"
|
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15097
|
+
"fx32_8",
|
|
15098
15098
|
)
|
|
15099
15099
|
|
|
15100
15100
|
FACADE_DAMAGE_MULTIPLIER = Symbol(
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|
@@ -15102,7 +15102,7 @@ class NaOverlay10Data:
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|
|
15102
15102
|
[0x22C4718],
|
|
15103
15103
|
0x4,
|
|
15104
15104
|
"The Facade damage multiplier for users with a status condition, as a binary fixed-point number with 8 fraction bits (0x200 -> 2x).",
|
|
15105
|
-
"
|
|
15105
|
+
"fx32_8",
|
|
15106
15106
|
)
|
|
15107
15107
|
|
|
15108
15108
|
IMPRISON_TURN_RANGE = Symbol(
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|
@@ -15134,7 +15134,7 @@ class NaOverlay10Data:
|
|
|
15134
15134
|
[0x22C4744],
|
|
15135
15135
|
0x4,
|
|
15136
15136
|
"The extra damage multiplier for moves when the attacker is burned, as a fixed-point number with 8 fraction bits (the raw value is 0xCC, which is close to 0.8).\n\nUnlike in the main series, this multiplier is applied regardless of whether the move being used is physical or special.",
|
|
15137
|
-
"
|
|
15137
|
+
"fx32_8",
|
|
15138
15138
|
)
|
|
15139
15139
|
|
|
15140
15140
|
REST_TURN_RANGE = Symbol(
|
|
@@ -15150,7 +15150,7 @@ class NaOverlay10Data:
|
|
|
15150
15150
|
[0x22C474C],
|
|
15151
15151
|
0x4,
|
|
15152
15152
|
"The damage multiplier corresponding to MATCHUP_SUPER_EFFECTIVE when Erratic Player is active, as a fixed-point number with 8 fraction bits (the raw value is 0x1B3, the closest possible representation of 1.7).",
|
|
15153
|
-
"
|
|
15153
|
+
"fx32_8",
|
|
15154
15154
|
)
|
|
15155
15155
|
|
|
15156
15156
|
MATCHUP_IMMUNE_MULTIPLIER = Symbol(
|
|
@@ -15158,7 +15158,7 @@ class NaOverlay10Data:
|
|
|
15158
15158
|
[0x22C4758],
|
|
15159
15159
|
0x4,
|
|
15160
15160
|
"The damage multiplier corresponding to MATCHUP_IMMUNE, as a fixed-point number with 8 fraction bits (0.5).",
|
|
15161
|
-
"
|
|
15161
|
+
"fx32_8",
|
|
15162
15162
|
)
|
|
15163
15163
|
|
|
15164
15164
|
SPORT_CONDITION_TURN_RANGE = Symbol(
|
|
@@ -15190,7 +15190,7 @@ class NaOverlay10Data:
|
|
|
15190
15190
|
[0x22C47C0],
|
|
15191
15191
|
0x4,
|
|
15192
15192
|
"The extra damage multiplier for not-very-effective moves when Tinted Lens is active, as a fixed-point number with 8 fraction bits (the raw value is 0x133, the closest possible representation of 1.2).",
|
|
15193
|
-
"
|
|
15193
|
+
"fx32_8",
|
|
15194
15194
|
)
|
|
15195
15195
|
|
|
15196
15196
|
SMOKESCREEN_TURN_RANGE = Symbol(
|
|
@@ -15206,7 +15206,7 @@ class NaOverlay10Data:
|
|
|
15206
15206
|
[0x22C47DC],
|
|
15207
15207
|
0x4,
|
|
15208
15208
|
"The damage multiplier for Shadow Force, as a fixed-point number with 8 fraction bits (2).",
|
|
15209
|
-
"
|
|
15209
|
+
"fx32_8",
|
|
15210
15210
|
)
|
|
15211
15211
|
|
|
15212
15212
|
DIG_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15214,7 +15214,7 @@ class NaOverlay10Data:
|
|
|
15214
15214
|
[0x22C47E4],
|
|
15215
15215
|
0x4,
|
|
15216
15216
|
"The damage multiplier for Dig, as a fixed-point number with 8 fraction bits (2).",
|
|
15217
|
-
"
|
|
15217
|
+
"fx32_8",
|
|
15218
15218
|
)
|
|
15219
15219
|
|
|
15220
15220
|
DIVE_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15222,7 +15222,7 @@ class NaOverlay10Data:
|
|
|
15222
15222
|
[0x22C47E8],
|
|
15223
15223
|
0x4,
|
|
15224
15224
|
"The damage multiplier for Dive, as a fixed-point number with 8 fraction bits (2).",
|
|
15225
|
-
"
|
|
15225
|
+
"fx32_8",
|
|
15226
15226
|
)
|
|
15227
15227
|
|
|
15228
15228
|
BOUNCE_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15230,7 +15230,7 @@ class NaOverlay10Data:
|
|
|
15230
15230
|
[0x22C47EC],
|
|
15231
15231
|
0x4,
|
|
15232
15232
|
"The damage multiplier for Bounce, as a fixed-point number with 8 fraction bits (2).",
|
|
15233
|
-
"
|
|
15233
|
+
"fx32_8",
|
|
15234
15234
|
)
|
|
15235
15235
|
|
|
15236
15236
|
POWER_PITCHER_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15238,7 +15238,7 @@ class NaOverlay10Data:
|
|
|
15238
15238
|
[0x22C47F8],
|
|
15239
15239
|
0x4,
|
|
15240
15240
|
"The multiplier for projectile damage from Power Pitcher (1.5), as a binary fixed-point number (8 fraction bits)",
|
|
15241
|
-
"
|
|
15241
|
+
"fx32_8",
|
|
15242
15242
|
)
|
|
15243
15243
|
|
|
15244
15244
|
QUICK_DODGER_MOVE_ACCURACY_DROP = Symbol(
|
|
@@ -15254,7 +15254,7 @@ class NaOverlay10Data:
|
|
|
15254
15254
|
[0x22C4810],
|
|
15255
15255
|
0x4,
|
|
15256
15256
|
"The damage multiplier corresponding to MATCHUP_NOT_VERY_EFFECTIVE, as a fixed-point number with 8 fraction bits (the raw value is 0x1B4, the closest possible representation of 1/√2).",
|
|
15257
|
-
"
|
|
15257
|
+
"fx32_8",
|
|
15258
15258
|
)
|
|
15259
15259
|
|
|
15260
15260
|
MATCHUP_SUPER_EFFECTIVE_MULTIPLIER = Symbol(
|
|
@@ -15262,7 +15262,7 @@ class NaOverlay10Data:
|
|
|
15262
15262
|
[0x22C4818],
|
|
15263
15263
|
0x4,
|
|
15264
15264
|
"The damage multiplier corresponding to MATCHUP_SUPER_EFFECTIVE, as a fixed-point number with 8 fraction bits (the raw value is 0x166, the closest possible representation of 1.4).",
|
|
15265
|
-
"
|
|
15265
|
+
"fx32_8",
|
|
15266
15266
|
)
|
|
15267
15267
|
|
|
15268
15268
|
MATCHUP_NEUTRAL_MULTIPLIER = Symbol(
|
|
@@ -15270,7 +15270,7 @@ class NaOverlay10Data:
|
|
|
15270
15270
|
[0x22C481C],
|
|
15271
15271
|
0x4,
|
|
15272
15272
|
"The damage multiplier corresponding to MATCHUP_NEUTRAL, as a fixed-point number with 8 fraction bits (1).",
|
|
15273
|
-
"
|
|
15273
|
+
"fx32_8",
|
|
15274
15274
|
)
|
|
15275
15275
|
|
|
15276
15276
|
MATCHUP_IMMUNE_MULTIPLIER_ERRATIC_PLAYER = Symbol(
|
|
@@ -15278,7 +15278,7 @@ class NaOverlay10Data:
|
|
|
15278
15278
|
[0x22C4820],
|
|
15279
15279
|
0x4,
|
|
15280
15280
|
"The damage multiplier corresponding to MATCHUP_IMMUNE when Erratic Player is active, as a fixed-point number with 8 fraction bits (0.25).",
|
|
15281
|
-
"
|
|
15281
|
+
"fx32_8",
|
|
15282
15282
|
)
|
|
15283
15283
|
|
|
15284
15284
|
MATCHUP_NOT_VERY_EFFECTIVE_MULTIPLIER_ERRATIC_PLAYER = Symbol(
|
|
@@ -15286,7 +15286,7 @@ class NaOverlay10Data:
|
|
|
15286
15286
|
[0x22C4824],
|
|
15287
15287
|
0x4,
|
|
15288
15288
|
"The damage multiplier corresponding to MATCHUP_NOT_VERY_EFFECTIVE when Erratic Player is active, as a fixed-point number with 8 fraction bits (0.5).",
|
|
15289
|
-
"
|
|
15289
|
+
"fx32_8",
|
|
15290
15290
|
)
|
|
15291
15291
|
|
|
15292
15292
|
MATCHUP_NEUTRAL_MULTIPLIER_ERRATIC_PLAYER = Symbol(
|
|
@@ -15294,7 +15294,7 @@ class NaOverlay10Data:
|
|
|
15294
15294
|
[0x22C482C],
|
|
15295
15295
|
0x4,
|
|
15296
15296
|
"The damage multiplier corresponding to MATCHUP_NEUTRAL when Erratic Player is active, as a fixed-point number with 8 fraction bits (1).",
|
|
15297
|
-
"
|
|
15297
|
+
"fx32_8",
|
|
15298
15298
|
)
|
|
15299
15299
|
|
|
15300
15300
|
AIR_BLADE_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15302,7 +15302,7 @@ class NaOverlay10Data:
|
|
|
15302
15302
|
[0x22C4844],
|
|
15303
15303
|
0x4,
|
|
15304
15304
|
"The multiplier for damage from the Air Blade (1.5), as a binary fixed-point number (8 fraction bits)",
|
|
15305
|
-
"
|
|
15305
|
+
"fx32_8",
|
|
15306
15306
|
)
|
|
15307
15307
|
|
|
15308
15308
|
KECLEON_SHOP_BOOST_CHANCE_MULTIPLIER = Symbol(
|
|
@@ -15310,7 +15310,7 @@ class NaOverlay10Data:
|
|
|
15310
15310
|
[0x22C484C],
|
|
15311
15311
|
0x4,
|
|
15312
15312
|
"The boosted kecleon shop spawn chance multiplier (~1.2) as a binary fixed-point number (8 fraction bits).",
|
|
15313
|
-
"
|
|
15313
|
+
"fx32_8",
|
|
15314
15314
|
)
|
|
15315
15315
|
|
|
15316
15316
|
HIDDEN_STAIRS_SPAWN_CHANCE_MULTIPLIER = Symbol(
|
|
@@ -15318,7 +15318,7 @@ class NaOverlay10Data:
|
|
|
15318
15318
|
[0x22C4850],
|
|
15319
15319
|
0x4,
|
|
15320
15320
|
"The hidden stairs spawn chance multiplier (~1.2) as a binary fixed-point number (8 fraction bits), if applicable. See ShouldBoostHiddenStairsSpawnChance in overlay 29.",
|
|
15321
|
-
"
|
|
15321
|
+
"fx32_8",
|
|
15322
15322
|
)
|
|
15323
15323
|
|
|
15324
15324
|
YAWN_TURN_RANGE = Symbol(
|
|
@@ -15342,7 +15342,7 @@ class NaOverlay10Data:
|
|
|
15342
15342
|
[0x22C48A4],
|
|
15343
15343
|
0x4,
|
|
15344
15344
|
"The default damage multiplier for SolarBeam, as a fixed-point number with 8 fraction bits (2).",
|
|
15345
|
-
"
|
|
15345
|
+
"fx32_8",
|
|
15346
15346
|
)
|
|
15347
15347
|
|
|
15348
15348
|
SKY_ATTACK_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15350,7 +15350,7 @@ class NaOverlay10Data:
|
|
|
15350
15350
|
[0x22C48A8],
|
|
15351
15351
|
0x4,
|
|
15352
15352
|
"The damage multiplier for Sky Attack, as a fixed-point number with 8 fraction bits (2).",
|
|
15353
|
-
"
|
|
15353
|
+
"fx32_8",
|
|
15354
15354
|
)
|
|
15355
15355
|
|
|
15356
15356
|
RAZOR_WIND_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15358,7 +15358,7 @@ class NaOverlay10Data:
|
|
|
15358
15358
|
[0x22C48B0],
|
|
15359
15359
|
0x4,
|
|
15360
15360
|
"The damage multiplier for Razor Wind, as a fixed-point number with 8 fraction bits (2).",
|
|
15361
|
-
"
|
|
15361
|
+
"fx32_8",
|
|
15362
15362
|
)
|
|
15363
15363
|
|
|
15364
15364
|
FOCUS_PUNCH_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15366,7 +15366,7 @@ class NaOverlay10Data:
|
|
|
15366
15366
|
[0x22C48B4],
|
|
15367
15367
|
0x4,
|
|
15368
15368
|
"The damage multiplier for Focus Punch, as a fixed-point number with 8 fraction bits (2).",
|
|
15369
|
-
"
|
|
15369
|
+
"fx32_8",
|
|
15370
15370
|
)
|
|
15371
15371
|
|
|
15372
15372
|
SKULL_BASH_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15374,7 +15374,7 @@ class NaOverlay10Data:
|
|
|
15374
15374
|
[0x22C48BC],
|
|
15375
15375
|
0x4,
|
|
15376
15376
|
"The damage multiplier for Skull Bash, as a fixed-point number with 8 fraction bits (2).",
|
|
15377
|
-
"
|
|
15377
|
+
"fx32_8",
|
|
15378
15378
|
)
|
|
15379
15379
|
|
|
15380
15380
|
FLY_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -15382,7 +15382,7 @@ class NaOverlay10Data:
|
|
|
15382
15382
|
[0x22C48C0],
|
|
15383
15383
|
0x4,
|
|
15384
15384
|
"The damage multiplier for Fly, as a fixed-point number with 8 fraction bits (2).",
|
|
15385
|
-
"
|
|
15385
|
+
"fx32_8",
|
|
15386
15386
|
)
|
|
15387
15387
|
|
|
15388
15388
|
WEATHER_BALL_TYPE_TABLE = Symbol(
|
|
@@ -15398,7 +15398,7 @@ class NaOverlay10Data:
|
|
|
15398
15398
|
[0x22C4944],
|
|
15399
15399
|
0x10,
|
|
15400
15400
|
"Table of damage multipliers for Last Resort for different numbers of moves out of PP, where each entry is a binary fixed-point number with 8 fraction bits.\n\nIf n is the number of moves out of PP not counting Last Resort itself, the table is indexed by (n - 1).\n\ntype: int[4]",
|
|
15401
|
-
"
|
|
15401
|
+
"fx32_8[4]",
|
|
15402
15402
|
)
|
|
15403
15403
|
|
|
15404
15404
|
SYNTHESIS_HP_RESTORATION_TABLE = Symbol(
|
|
@@ -15438,7 +15438,7 @@ class NaOverlay10Data:
|
|
|
15438
15438
|
[0x22C4994],
|
|
15439
15439
|
0x10,
|
|
15440
15440
|
"Table of damage multipliers for Reversal/Flail at different HP ranges, where each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int[4]",
|
|
15441
|
-
"
|
|
15441
|
+
"fx32_8[4]",
|
|
15442
15442
|
)
|
|
15443
15443
|
|
|
15444
15444
|
WATER_SPOUT_DAMAGE_MULT_TABLE = Symbol(
|
|
@@ -15446,7 +15446,7 @@ class NaOverlay10Data:
|
|
|
15446
15446
|
[0x22C49A4],
|
|
15447
15447
|
0x10,
|
|
15448
15448
|
"Table of damage multipliers for Water Spout at different HP ranges, where each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int[4]",
|
|
15449
|
-
"
|
|
15449
|
+
"fx32_8[4]",
|
|
15450
15450
|
)
|
|
15451
15451
|
|
|
15452
15452
|
WRING_OUT_DAMAGE_MULT_TABLE = Symbol(
|
|
@@ -15454,7 +15454,7 @@ class NaOverlay10Data:
|
|
|
15454
15454
|
[0x22C49B4],
|
|
15455
15455
|
0x10,
|
|
15456
15456
|
"Table of damage multipliers for Wring Out/Crush Grip at different HP ranges, where each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int[4]",
|
|
15457
|
-
"
|
|
15457
|
+
"fx32_8[4]",
|
|
15458
15458
|
)
|
|
15459
15459
|
|
|
15460
15460
|
ERUPTION_DAMAGE_MULT_TABLE = Symbol(
|
|
@@ -15462,7 +15462,7 @@ class NaOverlay10Data:
|
|
|
15462
15462
|
[0x22C49C4],
|
|
15463
15463
|
0x10,
|
|
15464
15464
|
"Table of damage multipliers for Eruption at different HP ranges, where each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int[4]",
|
|
15465
|
-
"
|
|
15465
|
+
"fx32_8[4]",
|
|
15466
15466
|
)
|
|
15467
15467
|
|
|
15468
15468
|
WEATHER_BALL_DAMAGE_MULT_TABLE = Symbol(
|
|
@@ -15470,7 +15470,7 @@ class NaOverlay10Data:
|
|
|
15470
15470
|
[0x22C4B54],
|
|
15471
15471
|
0x20,
|
|
15472
15472
|
"Maps each weather type (by index, see enum weather_id) to the corresponding Weather Ball damage multiplier, where each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int[8]",
|
|
15473
|
-
"
|
|
15473
|
+
"fx32_8[8]",
|
|
15474
15474
|
)
|
|
15475
15475
|
|
|
15476
15476
|
EAT_ITEM_EFFECT_IGNORE_LIST = Symbol(
|
|
@@ -15510,7 +15510,7 @@ class NaOverlay10Data:
|
|
|
15510
15510
|
[0x22C4D98],
|
|
15511
15511
|
0x54,
|
|
15512
15512
|
"Table of multipliers for offensive stats (attack/special attack) for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15513
|
-
"
|
|
15513
|
+
"fx32_8[21]",
|
|
15514
15514
|
)
|
|
15515
15515
|
|
|
15516
15516
|
DEFENSIVE_STAT_STAGE_MULTIPLIERS = Symbol(
|
|
@@ -15518,7 +15518,7 @@ class NaOverlay10Data:
|
|
|
15518
15518
|
[0x22C4DEC],
|
|
15519
15519
|
0x54,
|
|
15520
15520
|
"Table of multipliers for defensive stats (defense/special defense) for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15521
|
-
"
|
|
15521
|
+
"fx32_8[21]",
|
|
15522
15522
|
)
|
|
15523
15523
|
|
|
15524
15524
|
NATURE_POWER_TABLE = Symbol(
|
|
@@ -15574,7 +15574,7 @@ class NaOverlay10Data:
|
|
|
15574
15574
|
[0x22C540C],
|
|
15575
15575
|
0x54,
|
|
15576
15576
|
"Table of multipliers for the accuracy stat for males for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15577
|
-
"
|
|
15577
|
+
"fx32_8[21]",
|
|
15578
15578
|
)
|
|
15579
15579
|
|
|
15580
15580
|
MALE_EVASION_STAGE_MULTIPLIERS = Symbol(
|
|
@@ -15582,7 +15582,7 @@ class NaOverlay10Data:
|
|
|
15582
15582
|
[0x22C5460],
|
|
15583
15583
|
0x54,
|
|
15584
15584
|
"Table of multipliers for the evasion stat for males for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15585
|
-
"
|
|
15585
|
+
"fx32_8[21]",
|
|
15586
15586
|
)
|
|
15587
15587
|
|
|
15588
15588
|
FEMALE_ACCURACY_STAGE_MULTIPLIERS = Symbol(
|
|
@@ -15590,7 +15590,7 @@ class NaOverlay10Data:
|
|
|
15590
15590
|
[0x22C54B4],
|
|
15591
15591
|
0x54,
|
|
15592
15592
|
"Table of multipliers for the accuracy stat for females for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15593
|
-
"
|
|
15593
|
+
"fx32_8[21]",
|
|
15594
15594
|
)
|
|
15595
15595
|
|
|
15596
15596
|
FEMALE_EVASION_STAGE_MULTIPLIERS = Symbol(
|
|
@@ -15598,7 +15598,7 @@ class NaOverlay10Data:
|
|
|
15598
15598
|
[0x22C5508],
|
|
15599
15599
|
0x54,
|
|
15600
15600
|
"Table of multipliers for the evasion stat for females for each stage 0-20, as binary fixed-point numbers (8 fraction bits)",
|
|
15601
|
-
"
|
|
15601
|
+
"fx32_8[21]",
|
|
15602
15602
|
)
|
|
15603
15603
|
|
|
15604
15604
|
MUSIC_ID_TABLE = Symbol(
|
|
@@ -24680,7 +24680,7 @@ class NaOverlay29Data:
|
|
|
24680
24680
|
[0x2310A70],
|
|
24681
24681
|
0x4,
|
|
24682
24682
|
"The base value by which belly is decreased every turn.\n\nIts raw value is 0x199A, which encodes a binary fixed-point number (16 fraction bits) with value (0x199A * 2^-16), and is the closest approximation to 0.1 representable in this number format.",
|
|
24683
|
-
"
|
|
24683
|
+
"fx32_16",
|
|
24684
24684
|
)
|
|
24685
24685
|
|
|
24686
24686
|
MONSTER_HEAL_HP_MAX = Symbol(
|
|
@@ -25146,7 +25146,7 @@ class NaOverlay29Data:
|
|
|
25146
25146
|
[0x235283C],
|
|
25147
25147
|
0x8,
|
|
25148
25148
|
"A generic damage multiplier of 0.5 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
|
|
25149
|
-
"struct
|
|
25149
|
+
"struct fx64_16",
|
|
25150
25150
|
)
|
|
25151
25151
|
|
|
25152
25152
|
DAMAGE_MULTIPLIER_1_5 = Symbol(
|
|
@@ -25154,7 +25154,7 @@ class NaOverlay29Data:
|
|
|
25154
25154
|
[0x2352844],
|
|
25155
25155
|
0x8,
|
|
25156
25156
|
"A generic damage multiplier of 1.5 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
|
|
25157
|
-
"struct
|
|
25157
|
+
"struct fx64_16",
|
|
25158
25158
|
)
|
|
25159
25159
|
|
|
25160
25160
|
DAMAGE_MULTIPLIER_2 = Symbol(
|
|
@@ -25162,7 +25162,7 @@ class NaOverlay29Data:
|
|
|
25162
25162
|
[0x235284C],
|
|
25163
25163
|
0x8,
|
|
25164
25164
|
"A generic damage multiplier of 2 used in various places, as a 64-bit fixed-point number with 16 fraction bits.",
|
|
25165
|
-
"struct
|
|
25165
|
+
"struct fx64_16",
|
|
25166
25166
|
)
|
|
25167
25167
|
|
|
25168
25168
|
CLOUDY_DAMAGE_MULTIPLIER = Symbol(
|
|
@@ -25170,7 +25170,7 @@ class NaOverlay29Data:
|
|
|
25170
25170
|
[0x235285C],
|
|
25171
25171
|
0x8,
|
|
25172
25172
|
"The extra damage multiplier for non-Normal-type moves when the weather is Cloudy, as a 64-bit fixed-point number with 16 fraction bits (0.75).",
|
|
25173
|
-
"struct
|
|
25173
|
+
"struct fx64_16",
|
|
25174
25174
|
)
|
|
25175
25175
|
|
|
25176
25176
|
SOLID_ROCK_MULTIPLIER = Symbol(
|
|
@@ -25178,7 +25178,7 @@ class NaOverlay29Data:
|
|
|
25178
25178
|
[0x2352864],
|
|
25179
25179
|
0x8,
|
|
25180
25180
|
"The extra damage multiplier for super-effective moves when Solid Rock or Filter is active, as a 64-bit fixed-point number with 16 fraction bits (0.75).",
|
|
25181
|
-
"struct
|
|
25181
|
+
"struct fx64_16",
|
|
25182
25182
|
)
|
|
25183
25183
|
|
|
25184
25184
|
DAMAGE_FORMULA_MAX_BASE = Symbol(
|
|
@@ -25186,7 +25186,7 @@ class NaOverlay29Data:
|
|
|
25186
25186
|
[0x235286C],
|
|
25187
25187
|
0x8,
|
|
25188
25188
|
"The maximum value of the base damage formula (after DAMAGE_FORMULA_NON_TEAM_MEMBER_MODIFIER application, if relevant), as a 64-bit binary fixed-point number with 16 fraction bits (999).",
|
|
25189
|
-
"struct
|
|
25189
|
+
"struct fx64_16",
|
|
25190
25190
|
)
|
|
25191
25191
|
|
|
25192
25192
|
WONDER_GUARD_MULTIPLIER = Symbol(
|
|
@@ -25194,7 +25194,7 @@ class NaOverlay29Data:
|
|
|
25194
25194
|
[0x2352874],
|
|
25195
25195
|
0x8,
|
|
25196
25196
|
"The damage multiplier for moves affected by Wonder Guard, as a 64-bit fixed-point number with 16 fraction bits (0).",
|
|
25197
|
-
"struct
|
|
25197
|
+
"struct fx64_16",
|
|
25198
25198
|
)
|
|
25199
25199
|
|
|
25200
25200
|
DAMAGE_FORMULA_MIN_BASE = Symbol(
|
|
@@ -25202,7 +25202,7 @@ class NaOverlay29Data:
|
|
|
25202
25202
|
[0x235287C],
|
|
25203
25203
|
0x8,
|
|
25204
25204
|
"The minimum value of the base damage formula (after DAMAGE_FORMULA_NON_TEAM_MEMBER_MODIFIER application, if relevant), as a 64-bit binary fixed-point number with 16 fraction bits (1).",
|
|
25205
|
-
"struct
|
|
25205
|
+
"struct fx64_16",
|
|
25206
25206
|
)
|
|
25207
25207
|
|
|
25208
25208
|
TYPE_DAMAGE_NEGATING_EXCLUSIVE_ITEM_EFFECTS = Symbol(
|
|
@@ -25242,7 +25242,7 @@ class NaOverlay29Data:
|
|
|
25242
25242
|
[0x2352AF0],
|
|
25243
25243
|
0x28,
|
|
25244
25244
|
"A table of damage multipliers for each successive hit of Rollout/Ice Ball. Each entry is a binary fixed-point number with 8 fraction bits.\n\ntype: int32_t[10]",
|
|
25245
|
-
"
|
|
25245
|
+
"fx32_8[10]",
|
|
25246
25246
|
)
|
|
25247
25247
|
|
|
25248
25248
|
MAP_COLOR_TABLE = Symbol(
|