nv-sgl 0.6.0__cp313-cp313-win_amd64.whl
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- include/tevclient.h +393 -0
- nv_sgl-0.6.0.dist-info/LICENSE +29 -0
- nv_sgl-0.6.0.dist-info/METADATA +21 -0
- nv_sgl-0.6.0.dist-info/RECORD +142 -0
- nv_sgl-0.6.0.dist-info/WHEEL +5 -0
- nv_sgl-0.6.0.dist-info/top_level.txt +1 -0
- sgl/__init__.py +15 -0
- sgl/__init__.pyi +6738 -0
- sgl/d3d12/D3D12Core.dll +0 -0
- sgl/d3d12/d3d12SDKLayers.dll +0 -0
- sgl/dxcompiler.dll +0 -0
- sgl/dxil.dll +0 -0
- sgl/gfx.dll +0 -0
- sgl/include/sgl/app/app.h +113 -0
- sgl/include/sgl/core/bitmap.h +302 -0
- sgl/include/sgl/core/crypto.h +89 -0
- sgl/include/sgl/core/data_type.h +46 -0
- sgl/include/sgl/core/dds_file.h +103 -0
- sgl/include/sgl/core/enum.h +201 -0
- sgl/include/sgl/core/error.h +161 -0
- sgl/include/sgl/core/file_stream.h +77 -0
- sgl/include/sgl/core/file_system_watcher.h +141 -0
- sgl/include/sgl/core/format.h +36 -0
- sgl/include/sgl/core/fwd.h +90 -0
- sgl/include/sgl/core/hash.h +45 -0
- sgl/include/sgl/core/input.h +522 -0
- sgl/include/sgl/core/logger.h +214 -0
- sgl/include/sgl/core/macros.h +184 -0
- sgl/include/sgl/core/maths.h +45 -0
- sgl/include/sgl/core/memory_mapped_file.h +112 -0
- sgl/include/sgl/core/memory_mapped_file_stream.h +32 -0
- sgl/include/sgl/core/memory_stream.h +74 -0
- sgl/include/sgl/core/object.h +683 -0
- sgl/include/sgl/core/platform.h +239 -0
- sgl/include/sgl/core/plugin.h +331 -0
- sgl/include/sgl/core/resolver.h +39 -0
- sgl/include/sgl/core/short_vector.h +141 -0
- sgl/include/sgl/core/static_vector.h +111 -0
- sgl/include/sgl/core/stream.h +54 -0
- sgl/include/sgl/core/string.h +276 -0
- sgl/include/sgl/core/struct.h +360 -0
- sgl/include/sgl/core/thread.h +28 -0
- sgl/include/sgl/core/timer.h +52 -0
- sgl/include/sgl/core/traits.h +15 -0
- sgl/include/sgl/core/type_utils.h +19 -0
- sgl/include/sgl/core/window.h +177 -0
- sgl/include/sgl/device/agility_sdk.h +24 -0
- sgl/include/sgl/device/blit.h +88 -0
- sgl/include/sgl/device/buffer_cursor.h +162 -0
- sgl/include/sgl/device/command.h +539 -0
- sgl/include/sgl/device/cuda_api.h +766 -0
- sgl/include/sgl/device/cuda_interop.h +39 -0
- sgl/include/sgl/device/cuda_utils.h +107 -0
- sgl/include/sgl/device/cursor_utils.h +129 -0
- sgl/include/sgl/device/device.h +668 -0
- sgl/include/sgl/device/device_resource.h +37 -0
- sgl/include/sgl/device/fence.h +91 -0
- sgl/include/sgl/device/formats.h +330 -0
- sgl/include/sgl/device/framebuffer.h +85 -0
- sgl/include/sgl/device/fwd.h +164 -0
- sgl/include/sgl/device/helpers.h +20 -0
- sgl/include/sgl/device/hot_reload.h +75 -0
- sgl/include/sgl/device/input_layout.h +74 -0
- sgl/include/sgl/device/kernel.h +69 -0
- sgl/include/sgl/device/memory_heap.h +155 -0
- sgl/include/sgl/device/native_formats.h +342 -0
- sgl/include/sgl/device/native_handle.h +73 -0
- sgl/include/sgl/device/native_handle_traits.h +65 -0
- sgl/include/sgl/device/pipeline.h +138 -0
- sgl/include/sgl/device/print.h +45 -0
- sgl/include/sgl/device/python/cursor_utils.h +853 -0
- sgl/include/sgl/device/query.h +52 -0
- sgl/include/sgl/device/raytracing.h +84 -0
- sgl/include/sgl/device/reflection.h +1254 -0
- sgl/include/sgl/device/resource.h +705 -0
- sgl/include/sgl/device/sampler.h +57 -0
- sgl/include/sgl/device/shader.h +516 -0
- sgl/include/sgl/device/shader_cursor.h +85 -0
- sgl/include/sgl/device/shader_object.h +94 -0
- sgl/include/sgl/device/shader_offset.h +67 -0
- sgl/include/sgl/device/shared_handle.h +12 -0
- sgl/include/sgl/device/slang_utils.h +54 -0
- sgl/include/sgl/device/swapchain.h +74 -0
- sgl/include/sgl/device/types.h +782 -0
- sgl/include/sgl/math/colorspace.h +56 -0
- sgl/include/sgl/math/constants.h +7 -0
- sgl/include/sgl/math/float16.h +146 -0
- sgl/include/sgl/math/matrix.h +6 -0
- sgl/include/sgl/math/matrix_math.h +746 -0
- sgl/include/sgl/math/matrix_types.h +207 -0
- sgl/include/sgl/math/python/primitivetype.h +33 -0
- sgl/include/sgl/math/quaternion.h +6 -0
- sgl/include/sgl/math/quaternion_math.h +484 -0
- sgl/include/sgl/math/quaternion_types.h +83 -0
- sgl/include/sgl/math/ray.h +47 -0
- sgl/include/sgl/math/scalar_math.h +249 -0
- sgl/include/sgl/math/scalar_types.h +107 -0
- sgl/include/sgl/math/vector.h +6 -0
- sgl/include/sgl/math/vector_math.h +1796 -0
- sgl/include/sgl/math/vector_types.h +336 -0
- sgl/include/sgl/python/nanobind.h +489 -0
- sgl/include/sgl/python/py_doc.h +11600 -0
- sgl/include/sgl/python/sgl_ext_pch.h +8 -0
- sgl/include/sgl/sgl.h +21 -0
- sgl/include/sgl/sgl_pch.h +6 -0
- sgl/include/sgl/stl/bit.h +377 -0
- sgl/include/sgl/tests/testing.h +54 -0
- sgl/include/sgl/ui/fwd.h +34 -0
- sgl/include/sgl/ui/imgui_config.h +43 -0
- sgl/include/sgl/ui/ui.h +71 -0
- sgl/include/sgl/ui/widgets.h +918 -0
- sgl/include/sgl/utils/python/slangpy.h +366 -0
- sgl/include/sgl/utils/renderdoc.h +50 -0
- sgl/include/sgl/utils/slangpy.h +153 -0
- sgl/include/sgl/utils/tev.h +93 -0
- sgl/include/sgl/utils/texture_loader.h +106 -0
- sgl/math/__init__.pyi +5083 -0
- sgl/platform/__init__.pyi +102 -0
- sgl/renderdoc/__init__.pyi +51 -0
- sgl/sgl.dll +0 -0
- sgl/sgl_ext.cp313-win_amd64.pyd +0 -0
- sgl/shaders/nvapi/nvHLSLExtns.h +2315 -0
- sgl/shaders/nvapi/nvHLSLExtnsInternal.h +758 -0
- sgl/shaders/nvapi/nvShaderExtnEnums.h +142 -0
- sgl/shaders/sgl/device/blit.slang +93 -0
- sgl/shaders/sgl/device/nvapi.slang +5 -0
- sgl/shaders/sgl/device/nvapi.slangh +7 -0
- sgl/shaders/sgl/device/print.slang +445 -0
- sgl/shaders/sgl/math/constants.slang +4 -0
- sgl/shaders/sgl/math/ray.slang +29 -0
- sgl/shaders/sgl/ui/imgui.slang +49 -0
- sgl/slang-glslang.dll +0 -0
- sgl/slang-llvm.dll +0 -0
- sgl/slang-rt.dll +0 -0
- sgl/slang.dll +0 -0
- sgl/slangpy/__init__.pyi +268 -0
- sgl/tev/__init__.pyi +108 -0
- sgl/tevclient.lib +0 -0
- sgl/thread/__init__.pyi +4 -0
- sgl/ui/__init__.pyi +1118 -0
- share/cmake/tevclient/tevclient-config-release.cmake +19 -0
- share/cmake/tevclient/tevclient-config.cmake +108 -0
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/*********************************************************************************************************\
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|* *|
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|* SPDX-FileCopyrightText: Copyright (c) 2019-2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved. *|
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|* SPDX-License-Identifier: MIT *|
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|* *|
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|* Permission is hereby granted, free of charge, to any person obtaining a *|
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|* copy of this software and associated documentation files (the "Software"), *|
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|* to deal in the Software without restriction, including without limitation *|
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|* the rights to use, copy, modify, merge, publish, distribute, sublicense, *|
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|* and/or sell copies of the Software, and to permit persons to whom the *|
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|* Software is furnished to do so, subject to the following conditions: *|
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|* *|
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|* The above copyright notice and this permission notice shall be included in *|
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|* all copies or substantial portions of the Software. *|
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|* *|
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|* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *|
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|* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *|
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|* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *|
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|* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER *|
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|* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING *|
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|* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER *|
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|* DEALINGS IN THE SOFTWARE. *|
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|* *|
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|* *|
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\*********************************************************************************************************/
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////////////////////////// NVIDIA SHADER EXTENSIONS /////////////////
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// this file is to be #included in the app HLSL shader code to make
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// use of nvidia shader extensions
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#include "nvHLSLExtnsInternal.h"
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//----------------------------------------------------------------------------//
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//------------------------- Warp Shuffle Functions ---------------------------//
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//----------------------------------------------------------------------------//
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// all functions have variants with width parameter which permits sub-division
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// of the warp into segments - for example to exchange data between 4 groups of
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// 8 lanes in a SIMD manner. If width is less than warpSize then each subsection
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// of the warp behaves as a separate entity with a starting logical lane ID of 0.
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// A thread may only exchange data with others in its own subsection. Width must
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// have a value which is a power of 2 so that the warp can be subdivided equally;
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// results are undefined if width is not a power of 2, or is a number greater
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// than warpSize.
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//
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// simple variant of SHFL instruction
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// returns val from the specified lane
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// optional width parameter must be a power of two and width <= 32
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//
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int NvShfl(int val, uint srcLane, int width = NV_WARP_SIZE)
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{
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uint index = g_NvidiaExt.IncrementCounter();
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g_NvidiaExt[index].src0u.x = val; // variable to be shuffled
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g_NvidiaExt[index].src0u.y = srcLane; // source lane
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g_NvidiaExt[index].src0u.z = __NvGetShflMaskFromWidth(width);
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g_NvidiaExt[index].opcode = NV_EXTN_OP_SHFL;
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// result is returned as the return value of IncrementCounter on fake UAV slot
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return g_NvidiaExt.IncrementCounter();
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}
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int2 NvShfl(int2 val, uint srcLane, int width = NV_WARP_SIZE)
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{
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int x = NvShfl(val.x, srcLane, width);
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int y = NvShfl(val.y, srcLane, width);
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return int2(x, y);
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}
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int4 NvShfl(int4 val, uint srcLane, int width = NV_WARP_SIZE)
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{
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int x = NvShfl(val.x, srcLane, width);
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int y = NvShfl(val.y, srcLane, width);
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int z = NvShfl(val.z, srcLane, width);
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int w = NvShfl(val.w, srcLane, width);
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return int4(x, y, z, w);
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}
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//
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// Copy from a lane with lower ID relative to caller
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//
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int NvShflUp(int val, uint delta, int width = NV_WARP_SIZE)
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{
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uint index = g_NvidiaExt.IncrementCounter();
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g_NvidiaExt[index].src0u.x = val; // variable to be shuffled
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g_NvidiaExt[index].src0u.y = delta; // relative lane offset
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g_NvidiaExt[index].src0u.z = (NV_WARP_SIZE - width) << 8; // minIndex = maxIndex for shfl_up (src2[4:0] is expected to be 0)
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g_NvidiaExt[index].opcode = NV_EXTN_OP_SHFL_UP;
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return g_NvidiaExt.IncrementCounter();
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}
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//
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// Copy from a lane with higher ID relative to caller
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//
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int NvShflDown(int val, uint delta, int width = NV_WARP_SIZE)
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{
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uint index = g_NvidiaExt.IncrementCounter();
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g_NvidiaExt[index].src0u.x = val; // variable to be shuffled
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g_NvidiaExt[index].src0u.y = delta; // relative lane offset
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g_NvidiaExt[index].src0u.z = __NvGetShflMaskFromWidth(width);
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g_NvidiaExt[index].opcode = NV_EXTN_OP_SHFL_DOWN;
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return g_NvidiaExt.IncrementCounter();
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}
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//
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// Copy from a lane based on bitwise XOR of own lane ID
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//
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int NvShflXor(int val, uint laneMask, int width = NV_WARP_SIZE)
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{
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uint index = g_NvidiaExt.IncrementCounter();
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g_NvidiaExt[index].src0u.x = val; // variable to be shuffled
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g_NvidiaExt[index].src0u.y = laneMask; // laneMask to be XOR'ed with current laneId to get the source lane id
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g_NvidiaExt[index].src0u.z = __NvGetShflMaskFromWidth(width);
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g_NvidiaExt[index].opcode = NV_EXTN_OP_SHFL_XOR;
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return g_NvidiaExt.IncrementCounter();
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}
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//----------------------------------------------------------------------------//
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//----------------------------- Warp Vote Functions---------------------------//
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//----------------------------------------------------------------------------//
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// returns 0xFFFFFFFF if the predicate is true for any thread in the warp, returns 0 otherwise
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uint NvAny(int predicate)
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{
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uint index = g_NvidiaExt.IncrementCounter();
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g_NvidiaExt[index].src0u.x = predicate;
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g_NvidiaExt[index].opcode = NV_EXTN_OP_VOTE_ANY;
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return g_NvidiaExt.IncrementCounter();
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}
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// returns 0xFFFFFFFF if the predicate is true for ALL threads in the warp, returns 0 otherwise
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uint NvAll(int predicate)
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{
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uint index = g_NvidiaExt.IncrementCounter();
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g_NvidiaExt[index].src0u.x = predicate;
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g_NvidiaExt[index].opcode = NV_EXTN_OP_VOTE_ALL;
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return g_NvidiaExt.IncrementCounter();
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}
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// returns a mask of all threads in the warp with bits set for threads that have predicate true
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uint NvBallot(int predicate)
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{
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uint index = g_NvidiaExt.IncrementCounter();
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g_NvidiaExt[index].src0u.x = predicate;
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g_NvidiaExt[index].opcode = NV_EXTN_OP_VOTE_BALLOT;
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return g_NvidiaExt.IncrementCounter();
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}
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//----------------------------------------------------------------------------//
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//----------------------------- Utility Functions ----------------------------//
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//----------------------------------------------------------------------------//
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// returns the lane index of the current thread (thread index in warp)
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int NvGetLaneId()
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{
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uint index = g_NvidiaExt.IncrementCounter();
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g_NvidiaExt[index].opcode = NV_EXTN_OP_GET_LANE_ID;
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return g_NvidiaExt.IncrementCounter();
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}
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// returns value of special register - specify subopcode from any of NV_SPECIALOP_* specified in nvShaderExtnEnums.h - other opcodes undefined behavior
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uint NvGetSpecial(uint subOpCode)
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{
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return __NvGetSpecial(subOpCode);
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}
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//----------------------------------------------------------------------------//
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//----------------------------- FP16 Atmoic Functions-------------------------//
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//----------------------------------------------------------------------------//
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// The functions below performs atomic operations on two consecutive fp16
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// values in the given raw UAV.
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// The uint paramater 'fp16x2Val' is treated as two fp16 values byteAddress must be multiple of 4
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// The returned value are the two fp16 values packed into a single uint
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uint NvInterlockedAddFp16x2(RWByteAddressBuffer uav, uint byteAddress, uint fp16x2Val)
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{
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return __NvAtomicOpFP16x2(uav, byteAddress, fp16x2Val, NV_EXTN_ATOM_ADD);
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}
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uint NvInterlockedMinFp16x2(RWByteAddressBuffer uav, uint byteAddress, uint fp16x2Val)
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{
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return __NvAtomicOpFP16x2(uav, byteAddress, fp16x2Val, NV_EXTN_ATOM_MIN);
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}
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uint NvInterlockedMaxFp16x2(RWByteAddressBuffer uav, uint byteAddress, uint fp16x2Val)
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{
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return __NvAtomicOpFP16x2(uav, byteAddress, fp16x2Val, NV_EXTN_ATOM_MAX);
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}
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// versions of the above functions taking two fp32 values (internally converted to fp16 values)
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uint NvInterlockedAddFp16x2(RWByteAddressBuffer uav, uint byteAddress, float2 val)
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{
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return __NvAtomicOpFP16x2(uav, byteAddress, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_ADD);
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}
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uint NvInterlockedMinFp16x2(RWByteAddressBuffer uav, uint byteAddress, float2 val)
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{
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return __NvAtomicOpFP16x2(uav, byteAddress, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_MIN);
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}
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|
+
uint NvInterlockedMaxFp16x2(RWByteAddressBuffer uav, uint byteAddress, float2 val)
|
208
|
+
{
|
209
|
+
return __NvAtomicOpFP16x2(uav, byteAddress, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_MAX);
|
210
|
+
}
|
211
|
+
|
212
|
+
|
213
|
+
//----------------------------------------------------------------------------//
|
214
|
+
|
215
|
+
// The functions below perform atomic operation on a R16G16_FLOAT UAV at the given address
|
216
|
+
// the uint paramater 'fp16x2Val' is treated as two fp16 values
|
217
|
+
// the returned value are the two fp16 values (.x and .y components) packed into a single uint
|
218
|
+
// Warning: Behaviour of these set of functions is undefined if the UAV is not
|
219
|
+
// of R16G16_FLOAT format (might result in app crash or TDR)
|
220
|
+
|
221
|
+
uint NvInterlockedAddFp16x2(RWTexture1D<float2> uav, uint address, uint fp16x2Val)
|
222
|
+
{
|
223
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_ADD);
|
224
|
+
}
|
225
|
+
|
226
|
+
uint NvInterlockedMinFp16x2(RWTexture1D<float2> uav, uint address, uint fp16x2Val)
|
227
|
+
{
|
228
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MIN);
|
229
|
+
}
|
230
|
+
|
231
|
+
uint NvInterlockedMaxFp16x2(RWTexture1D<float2> uav, uint address, uint fp16x2Val)
|
232
|
+
{
|
233
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MAX);
|
234
|
+
}
|
235
|
+
|
236
|
+
uint NvInterlockedAddFp16x2(RWTexture2D<float2> uav, uint2 address, uint fp16x2Val)
|
237
|
+
{
|
238
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_ADD);
|
239
|
+
}
|
240
|
+
|
241
|
+
uint NvInterlockedMinFp16x2(RWTexture2D<float2> uav, uint2 address, uint fp16x2Val)
|
242
|
+
{
|
243
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MIN);
|
244
|
+
}
|
245
|
+
|
246
|
+
uint NvInterlockedMaxFp16x2(RWTexture2D<float2> uav, uint2 address, uint fp16x2Val)
|
247
|
+
{
|
248
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MAX);
|
249
|
+
}
|
250
|
+
|
251
|
+
uint NvInterlockedAddFp16x2(RWTexture3D<float2> uav, uint3 address, uint fp16x2Val)
|
252
|
+
{
|
253
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_ADD);
|
254
|
+
}
|
255
|
+
|
256
|
+
uint NvInterlockedMinFp16x2(RWTexture3D<float2> uav, uint3 address, uint fp16x2Val)
|
257
|
+
{
|
258
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MIN);
|
259
|
+
}
|
260
|
+
|
261
|
+
uint NvInterlockedMaxFp16x2(RWTexture3D<float2> uav, uint3 address, uint fp16x2Val)
|
262
|
+
{
|
263
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MAX);
|
264
|
+
}
|
265
|
+
|
266
|
+
|
267
|
+
// versions taking two fp32 values (internally converted to fp16)
|
268
|
+
uint NvInterlockedAddFp16x2(RWTexture1D<float2> uav, uint address, float2 val)
|
269
|
+
{
|
270
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_ADD);
|
271
|
+
}
|
272
|
+
|
273
|
+
uint NvInterlockedMinFp16x2(RWTexture1D<float2> uav, uint address, float2 val)
|
274
|
+
{
|
275
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_MIN);
|
276
|
+
}
|
277
|
+
|
278
|
+
uint NvInterlockedMaxFp16x2(RWTexture1D<float2> uav, uint address, float2 val)
|
279
|
+
{
|
280
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_MAX);
|
281
|
+
}
|
282
|
+
|
283
|
+
uint NvInterlockedAddFp16x2(RWTexture2D<float2> uav, uint2 address, float2 val)
|
284
|
+
{
|
285
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_ADD);
|
286
|
+
}
|
287
|
+
|
288
|
+
uint NvInterlockedMinFp16x2(RWTexture2D<float2> uav, uint2 address, float2 val)
|
289
|
+
{
|
290
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_MIN);
|
291
|
+
}
|
292
|
+
|
293
|
+
uint NvInterlockedMaxFp16x2(RWTexture2D<float2> uav, uint2 address, float2 val)
|
294
|
+
{
|
295
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_MAX);
|
296
|
+
}
|
297
|
+
|
298
|
+
uint NvInterlockedAddFp16x2(RWTexture3D<float2> uav, uint3 address, float2 val)
|
299
|
+
{
|
300
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_ADD);
|
301
|
+
}
|
302
|
+
|
303
|
+
uint NvInterlockedMinFp16x2(RWTexture3D<float2> uav, uint3 address, float2 val)
|
304
|
+
{
|
305
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_MIN);
|
306
|
+
}
|
307
|
+
|
308
|
+
uint NvInterlockedMaxFp16x2(RWTexture3D<float2> uav, uint3 address, float2 val)
|
309
|
+
{
|
310
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x2Tofp16x2(val), NV_EXTN_ATOM_MAX);
|
311
|
+
}
|
312
|
+
|
313
|
+
|
314
|
+
//----------------------------------------------------------------------------//
|
315
|
+
|
316
|
+
// The functions below perform Atomic operation on a R16G16B16A16_FLOAT UAV at the given address
|
317
|
+
// the uint2 paramater 'fp16x2Val' is treated as four fp16 values
|
318
|
+
// i.e, fp16x2Val.x = uav.xy and fp16x2Val.y = uav.yz
|
319
|
+
// The returned value are the four fp16 values (.xyzw components) packed into uint2
|
320
|
+
// Warning: Behaviour of these set of functions is undefined if the UAV is not
|
321
|
+
// of R16G16B16A16_FLOAT format (might result in app crash or TDR)
|
322
|
+
|
323
|
+
uint2 NvInterlockedAddFp16x4(RWTexture1D<float4> uav, uint address, uint2 fp16x2Val)
|
324
|
+
{
|
325
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_ADD);
|
326
|
+
}
|
327
|
+
|
328
|
+
uint2 NvInterlockedMinFp16x4(RWTexture1D<float4> uav, uint address, uint2 fp16x2Val)
|
329
|
+
{
|
330
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MIN);
|
331
|
+
}
|
332
|
+
|
333
|
+
uint2 NvInterlockedMaxFp16x4(RWTexture1D<float4> uav, uint address, uint2 fp16x2Val)
|
334
|
+
{
|
335
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MAX);
|
336
|
+
}
|
337
|
+
|
338
|
+
uint2 NvInterlockedAddFp16x4(RWTexture2D<float4> uav, uint2 address, uint2 fp16x2Val)
|
339
|
+
{
|
340
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_ADD);
|
341
|
+
}
|
342
|
+
|
343
|
+
uint2 NvInterlockedMinFp16x4(RWTexture2D<float4> uav, uint2 address, uint2 fp16x2Val)
|
344
|
+
{
|
345
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MIN);
|
346
|
+
}
|
347
|
+
|
348
|
+
uint2 NvInterlockedMaxFp16x4(RWTexture2D<float4> uav, uint2 address, uint2 fp16x2Val)
|
349
|
+
{
|
350
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MAX);
|
351
|
+
}
|
352
|
+
|
353
|
+
uint2 NvInterlockedAddFp16x4(RWTexture3D<float4> uav, uint3 address, uint2 fp16x2Val)
|
354
|
+
{
|
355
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_ADD);
|
356
|
+
}
|
357
|
+
|
358
|
+
uint2 NvInterlockedMinFp16x4(RWTexture3D<float4> uav, uint3 address, uint2 fp16x2Val)
|
359
|
+
{
|
360
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MIN);
|
361
|
+
}
|
362
|
+
|
363
|
+
uint2 NvInterlockedMaxFp16x4(RWTexture3D<float4> uav, uint3 address, uint2 fp16x2Val)
|
364
|
+
{
|
365
|
+
return __NvAtomicOpFP16x2(uav, address, fp16x2Val, NV_EXTN_ATOM_MAX);
|
366
|
+
}
|
367
|
+
|
368
|
+
// versions taking four fp32 values (internally converted to fp16)
|
369
|
+
uint2 NvInterlockedAddFp16x4(RWTexture1D<float4> uav, uint address, float4 val)
|
370
|
+
{
|
371
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x4Tofp16x4(val), NV_EXTN_ATOM_ADD);
|
372
|
+
}
|
373
|
+
|
374
|
+
uint2 NvInterlockedMinFp16x4(RWTexture1D<float4> uav, uint address, float4 val)
|
375
|
+
{
|
376
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x4Tofp16x4(val), NV_EXTN_ATOM_MIN);
|
377
|
+
}
|
378
|
+
|
379
|
+
uint2 NvInterlockedMaxFp16x4(RWTexture1D<float4> uav, uint address, float4 val)
|
380
|
+
{
|
381
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x4Tofp16x4(val), NV_EXTN_ATOM_MAX);
|
382
|
+
}
|
383
|
+
|
384
|
+
uint2 NvInterlockedAddFp16x4(RWTexture2D<float4> uav, uint2 address, float4 val)
|
385
|
+
{
|
386
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x4Tofp16x4(val), NV_EXTN_ATOM_ADD);
|
387
|
+
}
|
388
|
+
|
389
|
+
uint2 NvInterlockedMinFp16x4(RWTexture2D<float4> uav, uint2 address, float4 val)
|
390
|
+
{
|
391
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x4Tofp16x4(val), NV_EXTN_ATOM_MIN);
|
392
|
+
}
|
393
|
+
|
394
|
+
uint2 NvInterlockedMaxFp16x4(RWTexture2D<float4> uav, uint2 address, float4 val)
|
395
|
+
{
|
396
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x4Tofp16x4(val), NV_EXTN_ATOM_MAX);
|
397
|
+
}
|
398
|
+
|
399
|
+
uint2 NvInterlockedAddFp16x4(RWTexture3D<float4> uav, uint3 address, float4 val)
|
400
|
+
{
|
401
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x4Tofp16x4(val), NV_EXTN_ATOM_ADD);
|
402
|
+
}
|
403
|
+
|
404
|
+
uint2 NvInterlockedMinFp16x4(RWTexture3D<float4> uav, uint3 address, float4 val)
|
405
|
+
{
|
406
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x4Tofp16x4(val), NV_EXTN_ATOM_MIN);
|
407
|
+
}
|
408
|
+
|
409
|
+
uint2 NvInterlockedMaxFp16x4(RWTexture3D<float4> uav, uint3 address, float4 val)
|
410
|
+
{
|
411
|
+
return __NvAtomicOpFP16x2(uav, address, __fp32x4Tofp16x4(val), NV_EXTN_ATOM_MAX);
|
412
|
+
}
|
413
|
+
|
414
|
+
|
415
|
+
//----------------------------------------------------------------------------//
|
416
|
+
//----------------------------- FP32 Atmoic Functions-------------------------//
|
417
|
+
//----------------------------------------------------------------------------//
|
418
|
+
|
419
|
+
// The functions below performs atomic add on the given UAV treating the value as float
|
420
|
+
// byteAddress must be multiple of 4
|
421
|
+
// The returned value is the value present in memory location before the atomic add
|
422
|
+
|
423
|
+
float NvInterlockedAddFp32(RWByteAddressBuffer uav, uint byteAddress, float val)
|
424
|
+
{
|
425
|
+
return __NvAtomicAddFP32(uav, byteAddress, val);
|
426
|
+
}
|
427
|
+
|
428
|
+
//----------------------------------------------------------------------------//
|
429
|
+
|
430
|
+
// The functions below perform atomic add on a R32_FLOAT UAV at the given address
|
431
|
+
// the returned value is the value before performing the atomic add
|
432
|
+
// Warning: Behaviour of these set of functions is undefined if the UAV is not
|
433
|
+
// of R32_FLOAT format (might result in app crash or TDR)
|
434
|
+
|
435
|
+
float NvInterlockedAddFp32(RWTexture1D<float> uav, uint address, float val)
|
436
|
+
{
|
437
|
+
return __NvAtomicAddFP32(uav, address, val);
|
438
|
+
}
|
439
|
+
|
440
|
+
float NvInterlockedAddFp32(RWTexture2D<float> uav, uint2 address, float val)
|
441
|
+
{
|
442
|
+
return __NvAtomicAddFP32(uav, address, val);
|
443
|
+
}
|
444
|
+
|
445
|
+
float NvInterlockedAddFp32(RWTexture3D<float> uav, uint3 address, float val)
|
446
|
+
{
|
447
|
+
return __NvAtomicAddFP32(uav, address, val);
|
448
|
+
}
|
449
|
+
|
450
|
+
|
451
|
+
//----------------------------------------------------------------------------//
|
452
|
+
//--------------------------- UINT64 Atmoic Functions-------------------------//
|
453
|
+
//----------------------------------------------------------------------------//
|
454
|
+
|
455
|
+
// The functions below performs atomic operation on the given UAV treating the value as uint64
|
456
|
+
// byteAddress must be multiple of 8
|
457
|
+
// The returned value is the value present in memory location before the atomic operation
|
458
|
+
// uint2 vector type is used to represent a single uint64 value with the x component containing the low 32 bits and y component the high 32 bits.
|
459
|
+
|
460
|
+
uint2 NvInterlockedAddUint64(RWByteAddressBuffer uav, uint byteAddress, uint2 value)
|
461
|
+
{
|
462
|
+
return __NvAtomicOpUINT64(uav, byteAddress, value, NV_EXTN_ATOM_ADD);
|
463
|
+
}
|
464
|
+
|
465
|
+
uint2 NvInterlockedMaxUint64(RWByteAddressBuffer uav, uint byteAddress, uint2 value)
|
466
|
+
{
|
467
|
+
return __NvAtomicOpUINT64(uav, byteAddress, value, NV_EXTN_ATOM_MAX);
|
468
|
+
}
|
469
|
+
|
470
|
+
uint2 NvInterlockedMinUint64(RWByteAddressBuffer uav, uint byteAddress, uint2 value)
|
471
|
+
{
|
472
|
+
return __NvAtomicOpUINT64(uav, byteAddress, value, NV_EXTN_ATOM_MIN);
|
473
|
+
}
|
474
|
+
|
475
|
+
uint2 NvInterlockedAndUint64(RWByteAddressBuffer uav, uint byteAddress, uint2 value)
|
476
|
+
{
|
477
|
+
return __NvAtomicOpUINT64(uav, byteAddress, value, NV_EXTN_ATOM_AND);
|
478
|
+
}
|
479
|
+
|
480
|
+
uint2 NvInterlockedOrUint64(RWByteAddressBuffer uav, uint byteAddress, uint2 value)
|
481
|
+
{
|
482
|
+
return __NvAtomicOpUINT64(uav, byteAddress, value, NV_EXTN_ATOM_OR);
|
483
|
+
}
|
484
|
+
|
485
|
+
uint2 NvInterlockedXorUint64(RWByteAddressBuffer uav, uint byteAddress, uint2 value)
|
486
|
+
{
|
487
|
+
return __NvAtomicOpUINT64(uav, byteAddress, value, NV_EXTN_ATOM_XOR);
|
488
|
+
}
|
489
|
+
|
490
|
+
uint2 NvInterlockedCompareExchangeUint64(RWByteAddressBuffer uav, uint byteAddress, uint2 compare_value, uint2 value)
|
491
|
+
{
|
492
|
+
return __NvAtomicCompareExchangeUINT64(uav, byteAddress, compare_value, value);
|
493
|
+
}
|
494
|
+
|
495
|
+
uint2 NvInterlockedExchangeUint64(RWByteAddressBuffer uav, uint byteAddress, uint2 value)
|
496
|
+
{
|
497
|
+
return __NvAtomicOpUINT64(uav, byteAddress, value, NV_EXTN_ATOM_SWAP);
|
498
|
+
}
|
499
|
+
|
500
|
+
//----------------------------------------------------------------------------//
|
501
|
+
|
502
|
+
// The functions below perform atomic operation on a R32G32_UINT UAV at the given address treating the value as uint64
|
503
|
+
// the returned value is the value before performing the atomic operation
|
504
|
+
// uint2 vector type is used to represent a single uint64 value with the x component containing the low 32 bits and y component the high 32 bits.
|
505
|
+
// Warning: Behaviour of these set of functions is undefined if the UAV is not of R32G32_UINT format (might result in app crash or TDR)
|
506
|
+
|
507
|
+
uint2 NvInterlockedAddUint64(RWTexture1D<uint2> uav, uint address, uint2 value)
|
508
|
+
{
|
509
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_ADD);
|
510
|
+
}
|
511
|
+
|
512
|
+
uint2 NvInterlockedMaxUint64(RWTexture1D<uint2> uav, uint address, uint2 value)
|
513
|
+
{
|
514
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_MAX);
|
515
|
+
}
|
516
|
+
|
517
|
+
uint2 NvInterlockedMinUint64(RWTexture1D<uint2> uav, uint address, uint2 value)
|
518
|
+
{
|
519
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_MIN);
|
520
|
+
}
|
521
|
+
|
522
|
+
uint2 NvInterlockedAndUint64(RWTexture1D<uint2> uav, uint address, uint2 value)
|
523
|
+
{
|
524
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_AND);
|
525
|
+
}
|
526
|
+
|
527
|
+
uint2 NvInterlockedOrUint64(RWTexture1D<uint2> uav, uint address, uint2 value)
|
528
|
+
{
|
529
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_OR);
|
530
|
+
}
|
531
|
+
|
532
|
+
uint2 NvInterlockedXorUint64(RWTexture1D<uint2> uav, uint address, uint2 value)
|
533
|
+
{
|
534
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_XOR);
|
535
|
+
}
|
536
|
+
|
537
|
+
uint2 NvInterlockedCompareExchangeUint64(RWTexture1D<uint2> uav, uint address, uint2 compare_value, uint2 value)
|
538
|
+
{
|
539
|
+
return __NvAtomicCompareExchangeUINT64(uav, address, compare_value, value);
|
540
|
+
}
|
541
|
+
|
542
|
+
uint2 NvInterlockedExchangeUint64(RWTexture1D<uint2> uav, uint address, uint2 value)
|
543
|
+
{
|
544
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_SWAP);
|
545
|
+
}
|
546
|
+
|
547
|
+
uint2 NvInterlockedAddUint64(RWTexture2D<uint2> uav, uint2 address, uint2 value)
|
548
|
+
{
|
549
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_ADD);
|
550
|
+
}
|
551
|
+
|
552
|
+
uint2 NvInterlockedMaxUint64(RWTexture2D<uint2> uav, uint2 address, uint2 value)
|
553
|
+
{
|
554
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_MAX);
|
555
|
+
}
|
556
|
+
|
557
|
+
uint2 NvInterlockedMinUint64(RWTexture2D<uint2> uav, uint2 address, uint2 value)
|
558
|
+
{
|
559
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_MIN);
|
560
|
+
}
|
561
|
+
|
562
|
+
uint2 NvInterlockedAndUint64(RWTexture2D<uint2> uav, uint2 address, uint2 value)
|
563
|
+
{
|
564
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_AND);
|
565
|
+
}
|
566
|
+
|
567
|
+
uint2 NvInterlockedOrUint64(RWTexture2D<uint2> uav, uint2 address, uint2 value)
|
568
|
+
{
|
569
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_OR);
|
570
|
+
}
|
571
|
+
|
572
|
+
uint2 NvInterlockedXorUint64(RWTexture2D<uint2> uav, uint2 address, uint2 value)
|
573
|
+
{
|
574
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_XOR);
|
575
|
+
}
|
576
|
+
|
577
|
+
uint2 NvInterlockedCompareExchangeUint64(RWTexture2D<uint2> uav, uint2 address, uint2 compare_value, uint2 value)
|
578
|
+
{
|
579
|
+
return __NvAtomicCompareExchangeUINT64(uav, address, compare_value, value);
|
580
|
+
}
|
581
|
+
|
582
|
+
uint2 NvInterlockedExchangeUint64(RWTexture2D<uint2> uav, uint2 address, uint2 value)
|
583
|
+
{
|
584
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_SWAP);
|
585
|
+
}
|
586
|
+
|
587
|
+
uint2 NvInterlockedAddUint64(RWTexture3D<uint2> uav, uint3 address, uint2 value)
|
588
|
+
{
|
589
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_ADD);
|
590
|
+
}
|
591
|
+
|
592
|
+
uint2 NvInterlockedMaxUint64(RWTexture3D<uint2> uav, uint3 address, uint2 value)
|
593
|
+
{
|
594
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_MAX);
|
595
|
+
}
|
596
|
+
|
597
|
+
uint2 NvInterlockedMinUint64(RWTexture3D<uint2> uav, uint3 address, uint2 value)
|
598
|
+
{
|
599
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_MIN);
|
600
|
+
}
|
601
|
+
|
602
|
+
uint2 NvInterlockedAndUint64(RWTexture3D<uint2> uav, uint3 address, uint2 value)
|
603
|
+
{
|
604
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_AND);
|
605
|
+
}
|
606
|
+
|
607
|
+
uint2 NvInterlockedOrUint64(RWTexture3D<uint2> uav, uint3 address, uint2 value)
|
608
|
+
{
|
609
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_OR);
|
610
|
+
}
|
611
|
+
|
612
|
+
uint2 NvInterlockedXorUint64(RWTexture3D<uint2> uav, uint3 address, uint2 value)
|
613
|
+
{
|
614
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_XOR);
|
615
|
+
}
|
616
|
+
|
617
|
+
uint2 NvInterlockedCompareExchangeUint64(RWTexture3D<uint2> uav, uint3 address, uint2 compare_value, uint2 value)
|
618
|
+
{
|
619
|
+
return __NvAtomicCompareExchangeUINT64(uav, address, compare_value, value);
|
620
|
+
}
|
621
|
+
|
622
|
+
uint2 NvInterlockedExchangeUint64(RWTexture3D<uint2> uav, uint3 address, uint2 value)
|
623
|
+
{
|
624
|
+
return __NvAtomicOpUINT64(uav, address, value, NV_EXTN_ATOM_SWAP);
|
625
|
+
}
|
626
|
+
|
627
|
+
//----------------------------------------------------------------------------//
|
628
|
+
//--------------------------- VPRS functions ---------------------------------//
|
629
|
+
//----------------------------------------------------------------------------//
|
630
|
+
|
631
|
+
// Returns the shading rate and the number of per-pixel shading passes for current VPRS pixel
|
632
|
+
uint3 NvGetShadingRate()
|
633
|
+
{
|
634
|
+
uint3 shadingRate = (uint3)0;
|
635
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
636
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_GET_SHADING_RATE;
|
637
|
+
g_NvidiaExt[index].numOutputsForIncCounter = 3;
|
638
|
+
shadingRate.x = g_NvidiaExt.IncrementCounter();
|
639
|
+
shadingRate.y = g_NvidiaExt.IncrementCounter();
|
640
|
+
shadingRate.z = g_NvidiaExt.IncrementCounter();
|
641
|
+
return shadingRate;
|
642
|
+
}
|
643
|
+
|
644
|
+
float NvEvaluateAttributeAtSampleForVPRS(float attrib, uint sampleIndex, int2 pixelOffset)
|
645
|
+
{
|
646
|
+
float value = (float)0;
|
647
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
648
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
649
|
+
g_NvidiaExt[ext].src0u.x = asuint(attrib.x);
|
650
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
651
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
652
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 1;
|
653
|
+
value.x = asfloat(g_NvidiaExt.IncrementCounter());
|
654
|
+
return value;
|
655
|
+
}
|
656
|
+
|
657
|
+
float2 NvEvaluateAttributeAtSampleForVPRS(float2 attrib, uint sampleIndex, int2 pixelOffset)
|
658
|
+
{
|
659
|
+
float2 value = (float2)0;
|
660
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
661
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
662
|
+
g_NvidiaExt[ext].src0u.xy = asuint(attrib.xy);
|
663
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
664
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
665
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 2;
|
666
|
+
value.x = asfloat(g_NvidiaExt.IncrementCounter());
|
667
|
+
value.y = asfloat(g_NvidiaExt.IncrementCounter());
|
668
|
+
return value;
|
669
|
+
}
|
670
|
+
|
671
|
+
float3 NvEvaluateAttributeAtSampleForVPRS(float3 attrib, uint sampleIndex, int2 pixelOffset)
|
672
|
+
{
|
673
|
+
float3 value = (float3)0;
|
674
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
675
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
676
|
+
g_NvidiaExt[ext].src0u.xyz = asuint(attrib.xyz);
|
677
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
678
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
679
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 3;
|
680
|
+
value.x = asfloat(g_NvidiaExt.IncrementCounter());
|
681
|
+
value.y = asfloat(g_NvidiaExt.IncrementCounter());
|
682
|
+
value.z = asfloat(g_NvidiaExt.IncrementCounter());
|
683
|
+
return value;
|
684
|
+
}
|
685
|
+
|
686
|
+
float4 NvEvaluateAttributeAtSampleForVPRS(float4 attrib, uint sampleIndex, int2 pixelOffset)
|
687
|
+
{
|
688
|
+
float4 value = (float4)0;
|
689
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
690
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
691
|
+
g_NvidiaExt[ext].src0u.xyzw = asuint(attrib.xyzw);
|
692
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
693
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
694
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 4;
|
695
|
+
value.x = asfloat(g_NvidiaExt.IncrementCounter());
|
696
|
+
value.y = asfloat(g_NvidiaExt.IncrementCounter());
|
697
|
+
value.z = asfloat(g_NvidiaExt.IncrementCounter());
|
698
|
+
value.w = asfloat(g_NvidiaExt.IncrementCounter());
|
699
|
+
return value;
|
700
|
+
}
|
701
|
+
|
702
|
+
int NvEvaluateAttributeAtSampleForVPRS(int attrib, uint sampleIndex, int2 pixelOffset)
|
703
|
+
{
|
704
|
+
int value = (int)0;
|
705
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
706
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
707
|
+
g_NvidiaExt[ext].src0u.x = asuint(attrib.x);
|
708
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
709
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
710
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 1;
|
711
|
+
value.x = asint(g_NvidiaExt.IncrementCounter());
|
712
|
+
return value;
|
713
|
+
}
|
714
|
+
|
715
|
+
int2 NvEvaluateAttributeAtSampleForVPRS(int2 attrib, uint sampleIndex, int2 pixelOffset)
|
716
|
+
{
|
717
|
+
int2 value = (int2)0;
|
718
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
719
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
720
|
+
g_NvidiaExt[ext].src0u.xy = asuint(attrib.xy);
|
721
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
722
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
723
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 2;
|
724
|
+
value.x = asint(g_NvidiaExt.IncrementCounter());
|
725
|
+
value.y = asint(g_NvidiaExt.IncrementCounter());
|
726
|
+
return value;
|
727
|
+
}
|
728
|
+
|
729
|
+
int3 NvEvaluateAttributeAtSampleForVPRS(int3 attrib, uint sampleIndex, int2 pixelOffset)
|
730
|
+
{
|
731
|
+
int3 value = (int3)0;
|
732
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
733
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
734
|
+
g_NvidiaExt[ext].src0u.xyz = asuint(attrib.xyz);
|
735
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
736
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
737
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 3;
|
738
|
+
value.x = asint(g_NvidiaExt.IncrementCounter());
|
739
|
+
value.y = asint(g_NvidiaExt.IncrementCounter());
|
740
|
+
value.z = asint(g_NvidiaExt.IncrementCounter());
|
741
|
+
return value;
|
742
|
+
}
|
743
|
+
|
744
|
+
int4 NvEvaluateAttributeAtSampleForVPRS(int4 attrib, uint sampleIndex, int2 pixelOffset)
|
745
|
+
{
|
746
|
+
int4 value = (int4)0;
|
747
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
748
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
749
|
+
g_NvidiaExt[ext].src0u.xyzw = asuint(attrib.xyzw);
|
750
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
751
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
752
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 4;
|
753
|
+
value.x = asint(g_NvidiaExt.IncrementCounter());
|
754
|
+
value.y = asint(g_NvidiaExt.IncrementCounter());
|
755
|
+
value.z = asint(g_NvidiaExt.IncrementCounter());
|
756
|
+
value.w = asint(g_NvidiaExt.IncrementCounter());
|
757
|
+
return value;
|
758
|
+
}
|
759
|
+
|
760
|
+
uint NvEvaluateAttributeAtSampleForVPRS(uint attrib, uint sampleIndex, int2 pixelOffset)
|
761
|
+
{
|
762
|
+
uint value = (uint)0;
|
763
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
764
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
765
|
+
g_NvidiaExt[ext].src0u.x = asuint(attrib.x);
|
766
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
767
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
768
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 1;
|
769
|
+
value.x = asuint(g_NvidiaExt.IncrementCounter());
|
770
|
+
return value;
|
771
|
+
}
|
772
|
+
|
773
|
+
uint2 NvEvaluateAttributeAtSampleForVPRS(uint2 attrib, uint sampleIndex, int2 pixelOffset)
|
774
|
+
{
|
775
|
+
uint2 value = (uint2)0;
|
776
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
777
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
778
|
+
g_NvidiaExt[ext].src0u.xy = asuint(attrib.xy);
|
779
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
780
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
781
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 2;
|
782
|
+
value.x = asuint(g_NvidiaExt.IncrementCounter());
|
783
|
+
value.y = asuint(g_NvidiaExt.IncrementCounter());
|
784
|
+
return value;
|
785
|
+
}
|
786
|
+
|
787
|
+
uint3 NvEvaluateAttributeAtSampleForVPRS(uint3 attrib, uint sampleIndex, int2 pixelOffset)
|
788
|
+
{
|
789
|
+
uint3 value = (uint3)0;
|
790
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
791
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
792
|
+
g_NvidiaExt[ext].src0u.xyz = asuint(attrib.xyz);
|
793
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
794
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
795
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 3;
|
796
|
+
value.x = asuint(g_NvidiaExt.IncrementCounter());
|
797
|
+
value.y = asuint(g_NvidiaExt.IncrementCounter());
|
798
|
+
value.z = asuint(g_NvidiaExt.IncrementCounter());
|
799
|
+
return value;
|
800
|
+
}
|
801
|
+
|
802
|
+
uint4 NvEvaluateAttributeAtSampleForVPRS(uint4 attrib, uint sampleIndex, int2 pixelOffset)
|
803
|
+
{
|
804
|
+
uint4 value = (uint4)0;
|
805
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
806
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_AT_SAMPLE;
|
807
|
+
g_NvidiaExt[ext].src0u.xyzw = asuint(attrib.xyzw);
|
808
|
+
g_NvidiaExt[ext].src1u.x = sampleIndex;
|
809
|
+
g_NvidiaExt[ext].src2u.xy = pixelOffset;
|
810
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 4;
|
811
|
+
value.x = asuint(g_NvidiaExt.IncrementCounter());
|
812
|
+
value.y = asuint(g_NvidiaExt.IncrementCounter());
|
813
|
+
value.z = asuint(g_NvidiaExt.IncrementCounter());
|
814
|
+
value.w = asuint(g_NvidiaExt.IncrementCounter());
|
815
|
+
return value;
|
816
|
+
}
|
817
|
+
|
818
|
+
|
819
|
+
float NvEvaluateAttributeSnappedForVPRS(float attrib, uint2 offset)
|
820
|
+
{
|
821
|
+
float value = (float)0;
|
822
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
823
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
824
|
+
g_NvidiaExt[ext].src0u.x = asuint(attrib.x);
|
825
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
826
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 1;
|
827
|
+
value.x = asfloat(g_NvidiaExt.IncrementCounter());
|
828
|
+
return value;
|
829
|
+
}
|
830
|
+
|
831
|
+
float2 NvEvaluateAttributeSnappedForVPRS(float2 attrib, uint2 offset)
|
832
|
+
{
|
833
|
+
float2 value = (float2)0;
|
834
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
835
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
836
|
+
g_NvidiaExt[ext].src0u.xy = asuint(attrib.xy);
|
837
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
838
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 2;
|
839
|
+
value.x = asfloat(g_NvidiaExt.IncrementCounter());
|
840
|
+
value.y = asfloat(g_NvidiaExt.IncrementCounter());
|
841
|
+
return value;
|
842
|
+
}
|
843
|
+
|
844
|
+
float3 NvEvaluateAttributeSnappedForVPRS(float3 attrib, uint2 offset)
|
845
|
+
{
|
846
|
+
float3 value = (float3)0;
|
847
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
848
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
849
|
+
g_NvidiaExt[ext].src0u.xyz = asuint(attrib.xyz);
|
850
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
851
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 3;
|
852
|
+
value.x = asfloat(g_NvidiaExt.IncrementCounter());
|
853
|
+
value.y = asfloat(g_NvidiaExt.IncrementCounter());
|
854
|
+
value.z = asfloat(g_NvidiaExt.IncrementCounter());
|
855
|
+
return value;
|
856
|
+
}
|
857
|
+
|
858
|
+
float4 NvEvaluateAttributeSnappedForVPRS(float4 attrib, uint2 offset)
|
859
|
+
{
|
860
|
+
float4 value = (float4)0;
|
861
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
862
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
863
|
+
g_NvidiaExt[ext].src0u.xyzw = asuint(attrib.xyzw);
|
864
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
865
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 4;
|
866
|
+
value.x = asfloat(g_NvidiaExt.IncrementCounter());
|
867
|
+
value.y = asfloat(g_NvidiaExt.IncrementCounter());
|
868
|
+
value.z = asfloat(g_NvidiaExt.IncrementCounter());
|
869
|
+
value.w = asfloat(g_NvidiaExt.IncrementCounter());
|
870
|
+
return value;
|
871
|
+
}
|
872
|
+
|
873
|
+
int NvEvaluateAttributeSnappedForVPRS(int attrib, uint2 offset)
|
874
|
+
{
|
875
|
+
int value = (int)0;
|
876
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
877
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
878
|
+
g_NvidiaExt[ext].src0u.x = asuint(attrib.x);
|
879
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
880
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 1;
|
881
|
+
value.x = asint(g_NvidiaExt.IncrementCounter());
|
882
|
+
return value;
|
883
|
+
}
|
884
|
+
|
885
|
+
int2 NvEvaluateAttributeSnappedForVPRS(int2 attrib, uint2 offset)
|
886
|
+
{
|
887
|
+
int2 value = (int2)0;
|
888
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
889
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
890
|
+
g_NvidiaExt[ext].src0u.xy = asuint(attrib.xy);
|
891
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
892
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 2;
|
893
|
+
value.x = asint(g_NvidiaExt.IncrementCounter());
|
894
|
+
value.y = asint(g_NvidiaExt.IncrementCounter());
|
895
|
+
return value;
|
896
|
+
}
|
897
|
+
|
898
|
+
int3 NvEvaluateAttributeSnappedForVPRS(int3 attrib, uint2 offset)
|
899
|
+
{
|
900
|
+
int3 value = (int3)0;
|
901
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
902
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
903
|
+
g_NvidiaExt[ext].src0u.xyz = asuint(attrib.xyz);
|
904
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
905
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 3;
|
906
|
+
value.x = asint(g_NvidiaExt.IncrementCounter());
|
907
|
+
value.y = asint(g_NvidiaExt.IncrementCounter());
|
908
|
+
value.z = asint(g_NvidiaExt.IncrementCounter());
|
909
|
+
return value;
|
910
|
+
}
|
911
|
+
|
912
|
+
int4 NvEvaluateAttributeSnappedForVPRS(int4 attrib, uint2 offset)
|
913
|
+
{
|
914
|
+
int4 value = (int4)0;
|
915
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
916
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
917
|
+
g_NvidiaExt[ext].src0u.xyzw = asuint(attrib.xyzw);
|
918
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
919
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 4;
|
920
|
+
value.x = asint(g_NvidiaExt.IncrementCounter());
|
921
|
+
value.y = asint(g_NvidiaExt.IncrementCounter());
|
922
|
+
value.z = asint(g_NvidiaExt.IncrementCounter());
|
923
|
+
value.w = asint(g_NvidiaExt.IncrementCounter());
|
924
|
+
return value;
|
925
|
+
}
|
926
|
+
|
927
|
+
uint NvEvaluateAttributeSnappedForVPRS(uint attrib, uint2 offset)
|
928
|
+
{
|
929
|
+
uint value = (uint)0;
|
930
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
931
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
932
|
+
g_NvidiaExt[ext].src0u.x = asuint(attrib.x);
|
933
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
934
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 1;
|
935
|
+
value.x = asuint(g_NvidiaExt.IncrementCounter());
|
936
|
+
return value;
|
937
|
+
}
|
938
|
+
|
939
|
+
uint2 NvEvaluateAttributeSnappedForVPRS(uint2 attrib, uint2 offset)
|
940
|
+
{
|
941
|
+
uint2 value = (uint2)0;
|
942
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
943
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
944
|
+
g_NvidiaExt[ext].src0u.xy = asuint(attrib.xy);
|
945
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
946
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 2;
|
947
|
+
value.x = asuint(g_NvidiaExt.IncrementCounter());
|
948
|
+
value.y = asuint(g_NvidiaExt.IncrementCounter());
|
949
|
+
return value;
|
950
|
+
}
|
951
|
+
|
952
|
+
uint3 NvEvaluateAttributeSnappedForVPRS(uint3 attrib, uint2 offset)
|
953
|
+
{
|
954
|
+
uint3 value = (uint3)0;
|
955
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
956
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
957
|
+
g_NvidiaExt[ext].src0u.xyz = asuint(attrib.xyz);
|
958
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
959
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 3;
|
960
|
+
value.x = asuint(g_NvidiaExt.IncrementCounter());
|
961
|
+
value.y = asuint(g_NvidiaExt.IncrementCounter());
|
962
|
+
value.z = asuint(g_NvidiaExt.IncrementCounter());
|
963
|
+
return value;
|
964
|
+
}
|
965
|
+
|
966
|
+
uint4 NvEvaluateAttributeSnappedForVPRS(uint4 attrib, uint2 offset)
|
967
|
+
{
|
968
|
+
uint4 value = (uint4)0;
|
969
|
+
uint ext = g_NvidiaExt.IncrementCounter();
|
970
|
+
g_NvidiaExt[ext].opcode = NV_EXTN_OP_VPRS_EVAL_ATTRIB_SNAPPED;
|
971
|
+
g_NvidiaExt[ext].src0u.xyzw = asuint(attrib.xyzw);
|
972
|
+
g_NvidiaExt[ext].src1u.xy = offset;
|
973
|
+
g_NvidiaExt[ext].numOutputsForIncCounter = 4;
|
974
|
+
value.x = asuint(g_NvidiaExt.IncrementCounter());
|
975
|
+
value.y = asuint(g_NvidiaExt.IncrementCounter());
|
976
|
+
value.z = asuint(g_NvidiaExt.IncrementCounter());
|
977
|
+
value.w = asuint(g_NvidiaExt.IncrementCounter());
|
978
|
+
return value;
|
979
|
+
}
|
980
|
+
|
981
|
+
// MATCH instruction variants
|
982
|
+
uint NvWaveMatch(uint value)
|
983
|
+
{
|
984
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
985
|
+
g_NvidiaExt[index].src0u.x = value;
|
986
|
+
g_NvidiaExt[index].src1u.x = 1;
|
987
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_MATCH_ANY;
|
988
|
+
// result is returned as the return value of IncrementCounter on fake UAV slot
|
989
|
+
return g_NvidiaExt.IncrementCounter();
|
990
|
+
}
|
991
|
+
|
992
|
+
uint NvWaveMatch(uint2 value)
|
993
|
+
{
|
994
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
995
|
+
g_NvidiaExt[index].src0u.xy = value.xy;
|
996
|
+
g_NvidiaExt[index].src1u.x = 2;
|
997
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_MATCH_ANY;
|
998
|
+
// result is returned as the return value of IncrementCounter on fake UAV slot
|
999
|
+
return g_NvidiaExt.IncrementCounter();
|
1000
|
+
}
|
1001
|
+
|
1002
|
+
uint NvWaveMatch(uint4 value)
|
1003
|
+
{
|
1004
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1005
|
+
g_NvidiaExt[index].src0u = value;
|
1006
|
+
g_NvidiaExt[index].src1u.x = 4;
|
1007
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_MATCH_ANY;
|
1008
|
+
// result is returned as the return value of IncrementCounter on fake UAV slot
|
1009
|
+
return g_NvidiaExt.IncrementCounter();
|
1010
|
+
}
|
1011
|
+
|
1012
|
+
uint NvWaveMatch(float value)
|
1013
|
+
{
|
1014
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1015
|
+
g_NvidiaExt[index].src0u.x = asuint(value);
|
1016
|
+
g_NvidiaExt[index].src1u.x = 1;
|
1017
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_MATCH_ANY;
|
1018
|
+
// result is returned as the return value of IncrementCounter on fake UAV slot
|
1019
|
+
return g_NvidiaExt.IncrementCounter();
|
1020
|
+
}
|
1021
|
+
|
1022
|
+
uint NvWaveMatch(float2 value)
|
1023
|
+
{
|
1024
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1025
|
+
g_NvidiaExt[index].src0u.xy = asuint(value);
|
1026
|
+
g_NvidiaExt[index].src1u.x = 2;
|
1027
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_MATCH_ANY;
|
1028
|
+
// result is returned as the return value of IncrementCounter on fake UAV slot
|
1029
|
+
return g_NvidiaExt.IncrementCounter();
|
1030
|
+
}
|
1031
|
+
|
1032
|
+
uint NvWaveMatch(float4 value)
|
1033
|
+
{
|
1034
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1035
|
+
g_NvidiaExt[index].src0u = asuint(value);
|
1036
|
+
g_NvidiaExt[index].src1u.x = 4;
|
1037
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_MATCH_ANY;
|
1038
|
+
// result is returned as the return value of IncrementCounter on fake UAV slot
|
1039
|
+
return g_NvidiaExt.IncrementCounter();
|
1040
|
+
}
|
1041
|
+
|
1042
|
+
|
1043
|
+
//----------------------------------------------------------------------------//
|
1044
|
+
//------------------------------ Footprint functions -------------------------//
|
1045
|
+
//----------------------------------------------------------------------------//
|
1046
|
+
// texSpace and smpSpace must be immediates, texIndex and smpIndex can be variable
|
1047
|
+
// offset must be immediate
|
1048
|
+
// the required components of location and offset fields can be filled depending on the dimension/type of the texture
|
1049
|
+
// texType should be one of 2D or 3D as defined in nvShaderExtnEnums.h and and should be an immediate literal
|
1050
|
+
// if the above restrictions are not met, the behaviour of this instruction is undefined
|
1051
|
+
|
1052
|
+
uint4 NvFootprintFine(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, int3 offset = int3(0, 0, 0))
|
1053
|
+
{
|
1054
|
+
return __NvFootprint(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_FINE, gran, offset);
|
1055
|
+
}
|
1056
|
+
|
1057
|
+
uint4 NvFootprintCoarse(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, int3 offset = int3(0, 0, 0))
|
1058
|
+
{
|
1059
|
+
return __NvFootprint(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_COARSE, gran, offset);
|
1060
|
+
}
|
1061
|
+
|
1062
|
+
|
1063
|
+
|
1064
|
+
uint4 NvFootprintFineBias(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float bias, int3 offset = int3(0, 0, 0))
|
1065
|
+
{
|
1066
|
+
return __NvFootprintBias(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_FINE, gran, bias, offset);
|
1067
|
+
}
|
1068
|
+
|
1069
|
+
uint4 NvFootprintCoarseBias(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float bias, int3 offset = int3(0, 0, 0))
|
1070
|
+
{
|
1071
|
+
return __NvFootprintBias(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_COARSE, gran, bias, offset);
|
1072
|
+
}
|
1073
|
+
|
1074
|
+
|
1075
|
+
|
1076
|
+
uint4 NvFootprintFineLevel(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float lodLevel, int3 offset = int3(0, 0, 0))
|
1077
|
+
{
|
1078
|
+
return __NvFootprintLevel(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_FINE, gran, lodLevel, offset);
|
1079
|
+
}
|
1080
|
+
|
1081
|
+
uint4 NvFootprintCoarseLevel(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float lodLevel, int3 offset = int3(0, 0, 0))
|
1082
|
+
{
|
1083
|
+
return __NvFootprintLevel(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_COARSE, gran, lodLevel, offset);
|
1084
|
+
}
|
1085
|
+
|
1086
|
+
|
1087
|
+
|
1088
|
+
uint4 NvFootprintFineGrad(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float3 ddx, float3 ddy, int3 offset = int3(0, 0, 0))
|
1089
|
+
{
|
1090
|
+
return __NvFootprintGrad(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_FINE, gran, ddx, ddy, offset);
|
1091
|
+
}
|
1092
|
+
|
1093
|
+
uint4 NvFootprintCoarseGrad(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float3 ddx, float3 ddy, int3 offset = int3(0, 0, 0))
|
1094
|
+
{
|
1095
|
+
return __NvFootprintGrad(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_COARSE, gran, ddx, ddy, offset);
|
1096
|
+
}
|
1097
|
+
|
1098
|
+
uint NvFootprintExtractLOD(uint4 blob)
|
1099
|
+
{
|
1100
|
+
return ((blob.w & 0xF000) >> 12);
|
1101
|
+
}
|
1102
|
+
|
1103
|
+
uint NvFootprintExtractReturnGran(uint4 blob)
|
1104
|
+
{
|
1105
|
+
return ((blob.z & 0xF000000) >> 24);
|
1106
|
+
}
|
1107
|
+
|
1108
|
+
uint2 NvFootprintExtractAnchorTileLoc2D(uint4 blob)
|
1109
|
+
{
|
1110
|
+
uint2 loc;
|
1111
|
+
loc.x = (blob.w & 0xFFF);
|
1112
|
+
loc.y = (blob.z & 0xFFF);
|
1113
|
+
return loc;
|
1114
|
+
}
|
1115
|
+
|
1116
|
+
uint3 NvFootprintExtractAnchorTileLoc3D(uint4 blob)
|
1117
|
+
{
|
1118
|
+
uint3 loc;
|
1119
|
+
loc.x = (blob.w & 0xFFF);
|
1120
|
+
loc.y = ((blob.w & 0xFFF0000) >> 16);
|
1121
|
+
loc.z = (blob.z & 0x1FFF);
|
1122
|
+
return loc;
|
1123
|
+
}
|
1124
|
+
|
1125
|
+
uint2 NvFootprintExtractOffset2D(uint4 blob)
|
1126
|
+
{
|
1127
|
+
uint2 loc;
|
1128
|
+
loc.x = ((blob.z & 0x070000) >> 16);
|
1129
|
+
loc.y = ((blob.z & 0x380000) >> 19);
|
1130
|
+
return loc;
|
1131
|
+
}
|
1132
|
+
|
1133
|
+
uint3 NvFootprintExtractOffset3D(uint4 blob)
|
1134
|
+
{
|
1135
|
+
uint3 loc;
|
1136
|
+
loc.x = ((blob.z & 0x030000) >> 16);
|
1137
|
+
loc.y = ((blob.z & 0x0C0000) >> 18);
|
1138
|
+
loc.z = ((blob.z & 0x300000) >> 20);
|
1139
|
+
return loc;
|
1140
|
+
}
|
1141
|
+
|
1142
|
+
uint2 NvFootprintExtractBitmask(uint4 blob)
|
1143
|
+
{
|
1144
|
+
return blob.xy;
|
1145
|
+
}
|
1146
|
+
|
1147
|
+
|
1148
|
+
// Variant of Footprint extensions which returns isSingleLod (out parameter)
|
1149
|
+
// isSingleLod = true -> This footprint request touched the texels from only single LOD.
|
1150
|
+
uint4 NvFootprintFine(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, out uint isSingleLod, int3 offset = int3(0, 0, 0))
|
1151
|
+
{
|
1152
|
+
uint4 res = __NvFootprint(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_FINE, gran, offset);
|
1153
|
+
isSingleLod = __NvGetSpecial(NV_SPECIALOP_FOOTPRINT_SINGLELOD_PRED);
|
1154
|
+
return res;
|
1155
|
+
}
|
1156
|
+
|
1157
|
+
uint4 NvFootprintCoarse(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, out uint isSingleLod, int3 offset = int3(0, 0, 0))
|
1158
|
+
{
|
1159
|
+
uint4 res = __NvFootprint(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_COARSE, gran, offset);
|
1160
|
+
isSingleLod = __NvGetSpecial(NV_SPECIALOP_FOOTPRINT_SINGLELOD_PRED);
|
1161
|
+
return res;
|
1162
|
+
}
|
1163
|
+
|
1164
|
+
|
1165
|
+
|
1166
|
+
uint4 NvFootprintFineBias(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float bias, out uint isSingleLod, int3 offset = int3(0, 0, 0))
|
1167
|
+
{
|
1168
|
+
uint4 res = __NvFootprintBias(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_FINE, gran, bias, offset);
|
1169
|
+
isSingleLod = __NvGetSpecial(NV_SPECIALOP_FOOTPRINT_SINGLELOD_PRED);
|
1170
|
+
return res;
|
1171
|
+
}
|
1172
|
+
|
1173
|
+
uint4 NvFootprintCoarseBias(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float bias, out uint isSingleLod, int3 offset = int3(0, 0, 0))
|
1174
|
+
{
|
1175
|
+
uint4 res = __NvFootprintBias(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_COARSE, gran, bias, offset);
|
1176
|
+
isSingleLod = __NvGetSpecial(NV_SPECIALOP_FOOTPRINT_SINGLELOD_PRED);
|
1177
|
+
return res;
|
1178
|
+
}
|
1179
|
+
|
1180
|
+
|
1181
|
+
|
1182
|
+
uint4 NvFootprintFineLevel(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float lodLevel, out uint isSingleLod, int3 offset = int3(0, 0, 0))
|
1183
|
+
{
|
1184
|
+
uint4 res = __NvFootprintLevel(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_FINE, gran, lodLevel, offset);
|
1185
|
+
isSingleLod = __NvGetSpecial(NV_SPECIALOP_FOOTPRINT_SINGLELOD_PRED);
|
1186
|
+
return res;
|
1187
|
+
}
|
1188
|
+
|
1189
|
+
uint4 NvFootprintCoarseLevel(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float lodLevel, out uint isSingleLod, int3 offset = int3(0, 0, 0))
|
1190
|
+
{
|
1191
|
+
uint4 res = __NvFootprintLevel(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_COARSE, gran, lodLevel, offset);
|
1192
|
+
isSingleLod = __NvGetSpecial(NV_SPECIALOP_FOOTPRINT_SINGLELOD_PRED);
|
1193
|
+
return res;
|
1194
|
+
}
|
1195
|
+
|
1196
|
+
|
1197
|
+
|
1198
|
+
uint4 NvFootprintFineGrad(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float3 ddx, float3 ddy, out uint isSingleLod, int3 offset = int3(0, 0, 0))
|
1199
|
+
{
|
1200
|
+
uint4 res = __NvFootprintGrad(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_FINE, gran, ddx, ddy, offset);
|
1201
|
+
isSingleLod = __NvGetSpecial(NV_SPECIALOP_FOOTPRINT_SINGLELOD_PRED);
|
1202
|
+
return res;
|
1203
|
+
}
|
1204
|
+
|
1205
|
+
uint4 NvFootprintCoarseGrad(uint texSpace, uint texIndex, uint smpSpace, uint smpIndex, uint texType, float3 location, uint gran, float3 ddx, float3 ddy, out uint isSingleLod, int3 offset = int3(0, 0, 0))
|
1206
|
+
{
|
1207
|
+
uint4 res = __NvFootprintGrad(texSpace, texIndex, smpSpace, smpIndex, texType, location, NV_EXTN_FOOTPRINT_MODE_COARSE, gran, ddx, ddy, offset);
|
1208
|
+
isSingleLod = __NvGetSpecial(NV_SPECIALOP_FOOTPRINT_SINGLELOD_PRED);
|
1209
|
+
return res;
|
1210
|
+
}
|
1211
|
+
|
1212
|
+
|
1213
|
+
uint NvActiveThreads()
|
1214
|
+
{
|
1215
|
+
return NvBallot(1);
|
1216
|
+
}
|
1217
|
+
|
1218
|
+
|
1219
|
+
//----------------------------------------------------------------------------//
|
1220
|
+
//------------------------------ WaveMultiPrefix functions -------------------//
|
1221
|
+
//----------------------------------------------------------------------------//
|
1222
|
+
|
1223
|
+
// Following are the WaveMultiPrefix functions for different operations (Add, Bitand, BitOr, BitXOr) for different datatypes (uint, uint2, uint4)
|
1224
|
+
// This is a set of functions which implement multi-prefix operations among the set of active lanes in the current wave (WARP).
|
1225
|
+
// A multi-prefix operation comprises a set of prefix operations, executed in parallel within subsets of lanes identified with the provided bitmasks.
|
1226
|
+
// These bitmasks represent partitioning of the set of active lanes in the current wave into N groups (where N is the number of unique masks across all lanes in the wave).
|
1227
|
+
// N prefix operations are then performed each within its corresponding group.
|
1228
|
+
// The groups are assumed to be non-intersecting (that is, a given lane can be a member of one and only one group),
|
1229
|
+
// and bitmasks in all lanes belonging to the same group are required to be the same.
|
1230
|
+
// There are 2 type of functions - Exclusive and Inclusive prefix operations.
|
1231
|
+
// e.g. For NvWaveMultiPrefixInclusiveAdd(val, mask) operation - For each of the groups (for which mask input is same) following is the expected output :
|
1232
|
+
// i^th thread in a group has value = sum(values of threads 0 to i)
|
1233
|
+
// For Exclusive version of same opeartion -
|
1234
|
+
// i^th thread in a group has value = sum(values of threads 0 to i-1) and 0th thread in a the Group has value 0
|
1235
|
+
|
1236
|
+
// Extensions for Add
|
1237
|
+
uint NvWaveMultiPrefixInclusiveAdd(uint val, uint mask)
|
1238
|
+
{
|
1239
|
+
uint temp;
|
1240
|
+
uint a = NvActiveThreads();
|
1241
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1242
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1243
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1244
|
+
{
|
1245
|
+
temp = NvShfl(val, nextLane);
|
1246
|
+
uint laneValid;
|
1247
|
+
// As remainingThreads only has threads in group with smaller thread ids than its own thread-id nextLane can never be 31 for any thread in the group except the smallest one
|
1248
|
+
// For smallest thread in the group, remainingThreads is 0 --> nextLane is ~0 (i.e. considering last 5 bits its 31)
|
1249
|
+
// So passing maskClampValue=30 to __NvShflGeneric, it will return laneValid=false for the smallest thread in the group. So update val and nextLane based on laneValid.
|
1250
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1251
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1252
|
+
{
|
1253
|
+
val = val + temp;
|
1254
|
+
nextLane = newLane;
|
1255
|
+
}
|
1256
|
+
}
|
1257
|
+
return val;
|
1258
|
+
}
|
1259
|
+
|
1260
|
+
uint NvWaveMultiPrefixExclusiveAdd(uint val, uint mask)
|
1261
|
+
{
|
1262
|
+
uint temp;
|
1263
|
+
uint a = NvActiveThreads();
|
1264
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1265
|
+
uint lane = firstbithigh(remainingThreads);
|
1266
|
+
temp = NvShfl(val, lane);
|
1267
|
+
val = remainingThreads != 0 ? temp : 0;
|
1268
|
+
return NvWaveMultiPrefixInclusiveAdd(val, mask);
|
1269
|
+
}
|
1270
|
+
|
1271
|
+
uint2 NvWaveMultiPrefixInclusiveAdd(uint2 val, uint mask)
|
1272
|
+
{
|
1273
|
+
uint2 temp;
|
1274
|
+
uint a = NvActiveThreads();
|
1275
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1276
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1277
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1278
|
+
{
|
1279
|
+
temp = NvShfl(val, nextLane);
|
1280
|
+
uint laneValid;
|
1281
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1282
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1283
|
+
{
|
1284
|
+
val = val + temp;
|
1285
|
+
nextLane = newLane;
|
1286
|
+
}
|
1287
|
+
}
|
1288
|
+
return val;
|
1289
|
+
}
|
1290
|
+
|
1291
|
+
uint2 NvWaveMultiPrefixExclusiveAdd(uint2 val, uint mask)
|
1292
|
+
{
|
1293
|
+
uint2 temp;
|
1294
|
+
uint a = NvActiveThreads();
|
1295
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1296
|
+
uint lane = firstbithigh(remainingThreads);
|
1297
|
+
temp = NvShfl(val, lane);
|
1298
|
+
val = remainingThreads != 0 ? temp : uint2(0, 0);
|
1299
|
+
return NvWaveMultiPrefixInclusiveAdd(val, mask);
|
1300
|
+
}
|
1301
|
+
|
1302
|
+
uint4 NvWaveMultiPrefixInclusiveAdd(uint4 val, uint mask)
|
1303
|
+
{
|
1304
|
+
uint4 temp;
|
1305
|
+
uint a = NvActiveThreads();
|
1306
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1307
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1308
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1309
|
+
{
|
1310
|
+
temp = NvShfl(val, nextLane);
|
1311
|
+
uint laneValid;
|
1312
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1313
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1314
|
+
{
|
1315
|
+
val = val + temp;
|
1316
|
+
nextLane = newLane;
|
1317
|
+
}
|
1318
|
+
}
|
1319
|
+
return val;
|
1320
|
+
}
|
1321
|
+
|
1322
|
+
uint4 NvWaveMultiPrefixExclusiveAdd(uint4 val, uint mask)
|
1323
|
+
{
|
1324
|
+
uint4 temp;
|
1325
|
+
uint a = NvActiveThreads();
|
1326
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1327
|
+
uint lane = firstbithigh(remainingThreads);
|
1328
|
+
temp = NvShfl(val, lane);
|
1329
|
+
val = remainingThreads != 0 ? temp : uint4(0, 0, 0, 0);
|
1330
|
+
return NvWaveMultiPrefixInclusiveAdd(val, mask);
|
1331
|
+
}
|
1332
|
+
|
1333
|
+
// MultiPrefix extensions for Bitand
|
1334
|
+
uint NvWaveMultiPrefixInclusiveAnd(uint val, uint mask)
|
1335
|
+
{
|
1336
|
+
uint temp;
|
1337
|
+
uint a = NvActiveThreads();
|
1338
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1339
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1340
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1341
|
+
{
|
1342
|
+
temp = NvShfl(val, nextLane);
|
1343
|
+
uint laneValid;
|
1344
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1345
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1346
|
+
{
|
1347
|
+
val = val & temp;
|
1348
|
+
nextLane = newLane;
|
1349
|
+
}
|
1350
|
+
}
|
1351
|
+
return val;
|
1352
|
+
}
|
1353
|
+
|
1354
|
+
uint NvWaveMultiPrefixExclusiveAnd(uint val, uint mask)
|
1355
|
+
{
|
1356
|
+
uint temp;
|
1357
|
+
uint a = NvActiveThreads();
|
1358
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1359
|
+
uint lane = firstbithigh(remainingThreads);
|
1360
|
+
temp = NvShfl(val, lane);
|
1361
|
+
val = remainingThreads != 0 ? temp : ~0;
|
1362
|
+
return NvWaveMultiPrefixInclusiveAnd(val, mask);
|
1363
|
+
}
|
1364
|
+
|
1365
|
+
uint2 NvWaveMultiPrefixInclusiveAnd(uint2 val, uint mask)
|
1366
|
+
{
|
1367
|
+
uint2 temp;
|
1368
|
+
uint a = NvActiveThreads();
|
1369
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1370
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1371
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1372
|
+
{
|
1373
|
+
temp = NvShfl(val, nextLane);
|
1374
|
+
uint laneValid;
|
1375
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1376
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1377
|
+
{
|
1378
|
+
val = val & temp;
|
1379
|
+
nextLane = newLane;
|
1380
|
+
}
|
1381
|
+
}
|
1382
|
+
return val;
|
1383
|
+
}
|
1384
|
+
|
1385
|
+
uint2 NvWaveMultiPrefixExclusiveAnd(uint2 val, uint mask)
|
1386
|
+
{
|
1387
|
+
uint2 temp;
|
1388
|
+
uint a = NvActiveThreads();
|
1389
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1390
|
+
uint lane = firstbithigh(remainingThreads);
|
1391
|
+
temp = NvShfl(val, lane);
|
1392
|
+
val = remainingThreads != 0 ? temp : uint2(~0, ~0);
|
1393
|
+
return NvWaveMultiPrefixInclusiveAnd(val, mask);
|
1394
|
+
}
|
1395
|
+
|
1396
|
+
|
1397
|
+
uint4 NvWaveMultiPrefixInclusiveAnd(uint4 val, uint mask)
|
1398
|
+
{
|
1399
|
+
uint4 temp;
|
1400
|
+
uint a = NvActiveThreads();
|
1401
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1402
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1403
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1404
|
+
{
|
1405
|
+
temp = NvShfl(val, nextLane);
|
1406
|
+
uint laneValid;
|
1407
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1408
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1409
|
+
{
|
1410
|
+
val = val & temp;
|
1411
|
+
nextLane = newLane;
|
1412
|
+
}
|
1413
|
+
}
|
1414
|
+
return val;
|
1415
|
+
}
|
1416
|
+
|
1417
|
+
uint4 NvWaveMultiPrefixExclusiveAnd(uint4 val, uint mask)
|
1418
|
+
{
|
1419
|
+
uint4 temp;
|
1420
|
+
uint a = NvActiveThreads();
|
1421
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1422
|
+
uint lane = firstbithigh(remainingThreads);
|
1423
|
+
temp = NvShfl(val, lane);
|
1424
|
+
val = remainingThreads != 0 ? temp : uint4(~0, ~0, ~0, ~0);
|
1425
|
+
return NvWaveMultiPrefixInclusiveAnd(val, mask);
|
1426
|
+
}
|
1427
|
+
|
1428
|
+
|
1429
|
+
// MultiPrefix extensions for BitOr
|
1430
|
+
uint NvWaveMultiPrefixInclusiveOr(uint val, uint mask)
|
1431
|
+
{
|
1432
|
+
uint temp;
|
1433
|
+
uint a = NvActiveThreads();
|
1434
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1435
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1436
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1437
|
+
{
|
1438
|
+
temp = NvShfl(val, nextLane);
|
1439
|
+
uint laneValid;
|
1440
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1441
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1442
|
+
{
|
1443
|
+
val = val | temp;
|
1444
|
+
nextLane = newLane;
|
1445
|
+
}
|
1446
|
+
}
|
1447
|
+
return val;
|
1448
|
+
}
|
1449
|
+
|
1450
|
+
uint NvWaveMultiPrefixExclusiveOr(uint val, uint mask)
|
1451
|
+
{
|
1452
|
+
uint temp;
|
1453
|
+
uint a = NvActiveThreads();
|
1454
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1455
|
+
uint lane = firstbithigh(remainingThreads);
|
1456
|
+
temp = NvShfl(val, lane);
|
1457
|
+
val = remainingThreads != 0 ? temp : 0;
|
1458
|
+
return NvWaveMultiPrefixInclusiveOr(val, mask);
|
1459
|
+
}
|
1460
|
+
|
1461
|
+
uint2 NvWaveMultiPrefixInclusiveOr(uint2 val, uint mask)
|
1462
|
+
{
|
1463
|
+
uint2 temp;
|
1464
|
+
uint a = NvActiveThreads();
|
1465
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1466
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1467
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1468
|
+
{
|
1469
|
+
temp = NvShfl(val, nextLane);
|
1470
|
+
uint laneValid;
|
1471
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1472
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1473
|
+
{
|
1474
|
+
val = val | temp;
|
1475
|
+
nextLane = newLane;
|
1476
|
+
}
|
1477
|
+
}
|
1478
|
+
return val;
|
1479
|
+
}
|
1480
|
+
|
1481
|
+
uint2 NvWaveMultiPrefixExclusiveOr(uint2 val, uint mask)
|
1482
|
+
{
|
1483
|
+
uint2 temp;
|
1484
|
+
uint a = NvActiveThreads();
|
1485
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1486
|
+
uint lane = firstbithigh(remainingThreads);
|
1487
|
+
temp = NvShfl(val, lane);
|
1488
|
+
val = remainingThreads != 0 ? temp : uint2(0, 0);
|
1489
|
+
return NvWaveMultiPrefixInclusiveOr(val, mask);
|
1490
|
+
}
|
1491
|
+
|
1492
|
+
|
1493
|
+
uint4 NvWaveMultiPrefixInclusiveOr(uint4 val, uint mask)
|
1494
|
+
{
|
1495
|
+
uint4 temp;
|
1496
|
+
uint a = NvActiveThreads();
|
1497
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1498
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1499
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1500
|
+
{
|
1501
|
+
temp = NvShfl(val, nextLane);
|
1502
|
+
uint laneValid;
|
1503
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1504
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1505
|
+
{
|
1506
|
+
val = val | temp;
|
1507
|
+
nextLane = newLane;
|
1508
|
+
}
|
1509
|
+
}
|
1510
|
+
return val;
|
1511
|
+
}
|
1512
|
+
|
1513
|
+
uint4 NvWaveMultiPrefixExclusiveOr(uint4 val, uint mask)
|
1514
|
+
{
|
1515
|
+
uint4 temp;
|
1516
|
+
uint a = NvActiveThreads();
|
1517
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1518
|
+
uint lane = firstbithigh(remainingThreads);
|
1519
|
+
temp = NvShfl(val, lane);
|
1520
|
+
val = remainingThreads != 0 ? temp : uint4(0, 0, 0, 0);
|
1521
|
+
return NvWaveMultiPrefixInclusiveOr(val, mask);
|
1522
|
+
}
|
1523
|
+
|
1524
|
+
|
1525
|
+
// MultiPrefix extensions for BitXOr
|
1526
|
+
uint NvWaveMultiPrefixInclusiveXOr(uint val, uint mask)
|
1527
|
+
{
|
1528
|
+
uint temp;
|
1529
|
+
uint a = NvActiveThreads();
|
1530
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1531
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1532
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1533
|
+
{
|
1534
|
+
temp = NvShfl(val, nextLane);
|
1535
|
+
uint laneValid;
|
1536
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1537
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1538
|
+
{
|
1539
|
+
val = val ^ temp;
|
1540
|
+
nextLane = newLane;
|
1541
|
+
}
|
1542
|
+
}
|
1543
|
+
return val;
|
1544
|
+
}
|
1545
|
+
|
1546
|
+
uint NvWaveMultiPrefixExclusiveXOr(uint val, uint mask)
|
1547
|
+
{
|
1548
|
+
uint temp;
|
1549
|
+
uint a = NvActiveThreads();
|
1550
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1551
|
+
uint lane = firstbithigh(remainingThreads);
|
1552
|
+
temp = NvShfl(val, lane);
|
1553
|
+
val = remainingThreads != 0 ? temp : 0;
|
1554
|
+
return NvWaveMultiPrefixInclusiveXOr(val, mask);
|
1555
|
+
}
|
1556
|
+
|
1557
|
+
uint2 NvWaveMultiPrefixInclusiveXOr(uint2 val, uint mask)
|
1558
|
+
{
|
1559
|
+
uint2 temp;
|
1560
|
+
uint a = NvActiveThreads();
|
1561
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1562
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1563
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1564
|
+
{
|
1565
|
+
temp = NvShfl(val, nextLane);
|
1566
|
+
uint laneValid;
|
1567
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1568
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1569
|
+
{
|
1570
|
+
val = val ^ temp;
|
1571
|
+
nextLane = newLane;
|
1572
|
+
}
|
1573
|
+
}
|
1574
|
+
return val;
|
1575
|
+
}
|
1576
|
+
|
1577
|
+
uint2 NvWaveMultiPrefixExclusiveXOr(uint2 val, uint mask)
|
1578
|
+
{
|
1579
|
+
uint2 temp;
|
1580
|
+
uint a = NvActiveThreads();
|
1581
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1582
|
+
uint lane = firstbithigh(remainingThreads);
|
1583
|
+
temp = NvShfl(val, lane);
|
1584
|
+
val = remainingThreads != 0 ? temp : uint2(0, 0);
|
1585
|
+
return NvWaveMultiPrefixInclusiveXOr(val, mask);
|
1586
|
+
}
|
1587
|
+
|
1588
|
+
|
1589
|
+
uint4 NvWaveMultiPrefixInclusiveXOr(uint4 val, uint mask)
|
1590
|
+
{
|
1591
|
+
uint4 temp;
|
1592
|
+
uint a = NvActiveThreads();
|
1593
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1594
|
+
uint nextLane = firstbithigh(remainingThreads);
|
1595
|
+
for (uint i = 0; i < NV_WARP_SIZE_LOG2; i++)
|
1596
|
+
{
|
1597
|
+
temp = NvShfl(val, nextLane);
|
1598
|
+
uint laneValid;
|
1599
|
+
uint newLane = asuint(__NvShflGeneric(nextLane, nextLane, 30, laneValid));
|
1600
|
+
if (laneValid) // if nextLane's nextLane is valid
|
1601
|
+
{
|
1602
|
+
val = val ^ temp;
|
1603
|
+
nextLane = newLane;
|
1604
|
+
}
|
1605
|
+
}
|
1606
|
+
return val;
|
1607
|
+
}
|
1608
|
+
|
1609
|
+
uint4 NvWaveMultiPrefixExclusiveXOr(uint4 val, uint mask)
|
1610
|
+
{
|
1611
|
+
uint4 temp;
|
1612
|
+
uint a = NvActiveThreads();
|
1613
|
+
uint remainingThreads = a & __NvGetSpecial(NV_SPECIALOP_THREADLTMASK) & mask;
|
1614
|
+
uint lane = firstbithigh(remainingThreads);
|
1615
|
+
temp = NvShfl(val, lane);
|
1616
|
+
val = remainingThreads != 0 ? temp : uint4(0, 0, 0, 0);
|
1617
|
+
return NvWaveMultiPrefixInclusiveXOr(val, mask);
|
1618
|
+
}
|
1619
|
+
|
1620
|
+
|
1621
|
+
//----------------------------------------------------------------------------//
|
1622
|
+
//------------------------- DXR Micro-map Extension --------------------------//
|
1623
|
+
//----------------------------------------------------------------------------//
|
1624
|
+
|
1625
|
+
float3x3 NvRtTriangleObjectPositions()
|
1626
|
+
{
|
1627
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1628
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_RT_TRIANGLE_OBJECT_POSITIONS;
|
1629
|
+
|
1630
|
+
float3x3 ret;
|
1631
|
+
ret[0][0] = asfloat(g_NvidiaExt.IncrementCounter());
|
1632
|
+
ret[0][1] = asfloat(g_NvidiaExt.IncrementCounter());
|
1633
|
+
ret[0][2] = asfloat(g_NvidiaExt.IncrementCounter());
|
1634
|
+
ret[1][0] = asfloat(g_NvidiaExt.IncrementCounter());
|
1635
|
+
ret[1][1] = asfloat(g_NvidiaExt.IncrementCounter());
|
1636
|
+
ret[1][2] = asfloat(g_NvidiaExt.IncrementCounter());
|
1637
|
+
ret[2][0] = asfloat(g_NvidiaExt.IncrementCounter());
|
1638
|
+
ret[2][1] = asfloat(g_NvidiaExt.IncrementCounter());
|
1639
|
+
ret[2][2] = asfloat(g_NvidiaExt.IncrementCounter());
|
1640
|
+
return ret;
|
1641
|
+
}
|
1642
|
+
|
1643
|
+
float3x3 NvRtMicroTriangleObjectPositions()
|
1644
|
+
{
|
1645
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1646
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_RT_MICRO_TRIANGLE_OBJECT_POSITIONS;
|
1647
|
+
|
1648
|
+
float3x3 ret;
|
1649
|
+
ret[0][0] = asfloat(g_NvidiaExt.IncrementCounter());
|
1650
|
+
ret[0][1] = asfloat(g_NvidiaExt.IncrementCounter());
|
1651
|
+
ret[0][2] = asfloat(g_NvidiaExt.IncrementCounter());
|
1652
|
+
ret[1][0] = asfloat(g_NvidiaExt.IncrementCounter());
|
1653
|
+
ret[1][1] = asfloat(g_NvidiaExt.IncrementCounter());
|
1654
|
+
ret[1][2] = asfloat(g_NvidiaExt.IncrementCounter());
|
1655
|
+
ret[2][0] = asfloat(g_NvidiaExt.IncrementCounter());
|
1656
|
+
ret[2][1] = asfloat(g_NvidiaExt.IncrementCounter());
|
1657
|
+
ret[2][2] = asfloat(g_NvidiaExt.IncrementCounter());
|
1658
|
+
return ret;
|
1659
|
+
}
|
1660
|
+
|
1661
|
+
float3x2 NvRtMicroTriangleBarycentrics()
|
1662
|
+
{
|
1663
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1664
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_RT_MICRO_TRIANGLE_BARYCENTRICS;
|
1665
|
+
|
1666
|
+
float3x2 ret;
|
1667
|
+
ret[0][0] = asfloat(g_NvidiaExt.IncrementCounter());
|
1668
|
+
ret[0][1] = asfloat(g_NvidiaExt.IncrementCounter());
|
1669
|
+
ret[1][0] = asfloat(g_NvidiaExt.IncrementCounter());
|
1670
|
+
ret[1][1] = asfloat(g_NvidiaExt.IncrementCounter());
|
1671
|
+
ret[2][0] = asfloat(g_NvidiaExt.IncrementCounter());
|
1672
|
+
ret[2][1] = asfloat(g_NvidiaExt.IncrementCounter());
|
1673
|
+
return ret;
|
1674
|
+
}
|
1675
|
+
|
1676
|
+
bool NvRtIsMicroTriangleHit()
|
1677
|
+
{
|
1678
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1679
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_RT_IS_MICRO_TRIANGLE_HIT;
|
1680
|
+
uint ret = g_NvidiaExt.IncrementCounter();
|
1681
|
+
return ret != 0;
|
1682
|
+
}
|
1683
|
+
|
1684
|
+
bool NvRtIsBackFacing()
|
1685
|
+
{
|
1686
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1687
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_RT_IS_BACK_FACING;
|
1688
|
+
uint ret = g_NvidiaExt.IncrementCounter();
|
1689
|
+
return ret != 0;
|
1690
|
+
}
|
1691
|
+
|
1692
|
+
#if __SHADER_TARGET_MAJOR > 6 || (__SHADER_TARGET_MAJOR == 6 && __SHADER_TARGET_MINOR >= 5)
|
1693
|
+
|
1694
|
+
float3 NvRtMicroVertexObjectPosition(RaytracingAccelerationStructure AccelerationStructure, uint InstanceIndex, uint GeometryIndex, uint PrimitiveIndex, uint2 UV)
|
1695
|
+
{
|
1696
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1697
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_RT_MICRO_VERTEX_OBJECT_POSITION;
|
1698
|
+
g_NvidiaExt[index].src0u.x = InstanceIndex;
|
1699
|
+
g_NvidiaExt[index].src0u.y = GeometryIndex;
|
1700
|
+
g_NvidiaExt[index].src0u.z = PrimitiveIndex;
|
1701
|
+
g_NvidiaExt[index].src0u.w = UV.x;
|
1702
|
+
g_NvidiaExt[index].src1u.x = UV.y;
|
1703
|
+
uint handle = g_NvidiaExt.IncrementCounter();
|
1704
|
+
float3 ret;
|
1705
|
+
ret.x = asfloat(g_NvidiaExt.IncrementCounter());
|
1706
|
+
ret.y = asfloat(g_NvidiaExt.IncrementCounter());
|
1707
|
+
ret.z = asfloat(g_NvidiaExt.IncrementCounter());
|
1708
|
+
|
1709
|
+
RayQuery<0> rq;
|
1710
|
+
rq.TraceRayInline(AccelerationStructure, 0, handle, (RayDesc)0);
|
1711
|
+
|
1712
|
+
return ret;
|
1713
|
+
}
|
1714
|
+
|
1715
|
+
float2 NvRtMicroVertexBarycentrics(RaytracingAccelerationStructure AccelerationStructure, uint InstanceIndex, uint GeometryIndex, uint PrimitiveIndex, uint2 UV)
|
1716
|
+
{
|
1717
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1718
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_RT_MICRO_VERTEX_BARYCENTRICS;
|
1719
|
+
g_NvidiaExt[index].src0u.x = InstanceIndex;
|
1720
|
+
g_NvidiaExt[index].src0u.y = GeometryIndex;
|
1721
|
+
g_NvidiaExt[index].src0u.z = PrimitiveIndex;
|
1722
|
+
g_NvidiaExt[index].src0u.w = UV.x;
|
1723
|
+
g_NvidiaExt[index].src1u.x = UV.y;
|
1724
|
+
uint handle = g_NvidiaExt.IncrementCounter();
|
1725
|
+
float2 ret;
|
1726
|
+
ret.x = asfloat(g_NvidiaExt.IncrementCounter());
|
1727
|
+
ret.y = asfloat(g_NvidiaExt.IncrementCounter());
|
1728
|
+
|
1729
|
+
RayQuery<0> rq;
|
1730
|
+
rq.TraceRayInline(AccelerationStructure, 0, handle, (RayDesc)0);
|
1731
|
+
|
1732
|
+
return ret;
|
1733
|
+
}
|
1734
|
+
|
1735
|
+
#endif
|
1736
|
+
|
1737
|
+
//----------------------------------------------------------------------------//
|
1738
|
+
//------------------------- DXR HitObject Extension --------------------------//
|
1739
|
+
//----------------------------------------------------------------------------//
|
1740
|
+
|
1741
|
+
// Support for templates in HLSL requires HLSL 2021+. When using dxc,
|
1742
|
+
// use the -HV 2021 command line argument to enable these versions.
|
1743
|
+
#if defined(__HLSL_VERSION) && (__HLSL_VERSION >= 2021) && !defined(NV_HITOBJECT_USE_MACRO_API)
|
1744
|
+
|
1745
|
+
struct NvHitObject {
|
1746
|
+
uint _handle;
|
1747
|
+
|
1748
|
+
bool IsMiss()
|
1749
|
+
{
|
1750
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1751
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_IS_MISS;
|
1752
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1753
|
+
uint ret = g_NvidiaExt.IncrementCounter();
|
1754
|
+
return ret != 0;
|
1755
|
+
}
|
1756
|
+
|
1757
|
+
bool IsHit()
|
1758
|
+
{
|
1759
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1760
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_IS_HIT;
|
1761
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1762
|
+
uint ret = g_NvidiaExt.IncrementCounter();
|
1763
|
+
return ret != 0;
|
1764
|
+
}
|
1765
|
+
|
1766
|
+
bool IsNop()
|
1767
|
+
{
|
1768
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1769
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_IS_NOP;
|
1770
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1771
|
+
uint ret = g_NvidiaExt.IncrementCounter();
|
1772
|
+
return ret != 0;
|
1773
|
+
}
|
1774
|
+
|
1775
|
+
uint GetInstanceID()
|
1776
|
+
{
|
1777
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1778
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_INSTANCE_ID;
|
1779
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1780
|
+
return g_NvidiaExt.IncrementCounter();
|
1781
|
+
}
|
1782
|
+
|
1783
|
+
uint GetInstanceIndex()
|
1784
|
+
{
|
1785
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1786
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_INSTANCE_INDEX;
|
1787
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1788
|
+
return g_NvidiaExt.IncrementCounter();
|
1789
|
+
}
|
1790
|
+
|
1791
|
+
uint GetPrimitiveIndex()
|
1792
|
+
{
|
1793
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1794
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_PRIMITIVE_INDEX;
|
1795
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1796
|
+
return g_NvidiaExt.IncrementCounter();
|
1797
|
+
}
|
1798
|
+
|
1799
|
+
uint GetGeometryIndex()
|
1800
|
+
{
|
1801
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1802
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_GEOMETRY_INDEX;
|
1803
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1804
|
+
return g_NvidiaExt.IncrementCounter();
|
1805
|
+
}
|
1806
|
+
|
1807
|
+
uint GetHitKind()
|
1808
|
+
{
|
1809
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1810
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_HIT_KIND;
|
1811
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1812
|
+
return g_NvidiaExt.IncrementCounter();
|
1813
|
+
}
|
1814
|
+
|
1815
|
+
RayDesc GetRayDesc()
|
1816
|
+
{
|
1817
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1818
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_RAY_DESC;
|
1819
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1820
|
+
|
1821
|
+
uint tmin = g_NvidiaExt.IncrementCounter();
|
1822
|
+
uint tmax = g_NvidiaExt.IncrementCounter();
|
1823
|
+
uint rayOrgX = g_NvidiaExt.IncrementCounter();
|
1824
|
+
uint rayOrgY = g_NvidiaExt.IncrementCounter();
|
1825
|
+
uint rayOrgZ = g_NvidiaExt.IncrementCounter();
|
1826
|
+
uint rayDirX = g_NvidiaExt.IncrementCounter();
|
1827
|
+
uint rayDirY = g_NvidiaExt.IncrementCounter();
|
1828
|
+
uint rayDirZ = g_NvidiaExt.IncrementCounter();
|
1829
|
+
|
1830
|
+
RayDesc ray;
|
1831
|
+
ray.TMin = asfloat(tmin);
|
1832
|
+
ray.TMax = asfloat(tmax);
|
1833
|
+
ray.Origin.x = asfloat(rayOrgX);
|
1834
|
+
ray.Origin.y = asfloat(rayOrgY);
|
1835
|
+
ray.Origin.z = asfloat(rayOrgZ);
|
1836
|
+
ray.Direction.x = asfloat(rayDirX);
|
1837
|
+
ray.Direction.y = asfloat(rayDirY);
|
1838
|
+
ray.Direction.z = asfloat(rayDirZ);
|
1839
|
+
|
1840
|
+
return ray;
|
1841
|
+
}
|
1842
|
+
|
1843
|
+
template <typename T>
|
1844
|
+
T GetAttributes()
|
1845
|
+
{
|
1846
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1847
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_ATTRIBUTES;
|
1848
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1849
|
+
uint callHandle = g_NvidiaExt.IncrementCounter();
|
1850
|
+
|
1851
|
+
T attrs;
|
1852
|
+
CallShader(callHandle, attrs);
|
1853
|
+
return attrs;
|
1854
|
+
}
|
1855
|
+
|
1856
|
+
uint GetShaderTableIndex()
|
1857
|
+
{
|
1858
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1859
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_SHADER_TABLE_INDEX;
|
1860
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1861
|
+
return g_NvidiaExt.IncrementCounter();
|
1862
|
+
}
|
1863
|
+
|
1864
|
+
uint LoadLocalRootTableConstant(uint RootConstantOffsetInBytes)
|
1865
|
+
{
|
1866
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1867
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_LOAD_LOCAL_ROOT_TABLE_CONSTANT;
|
1868
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
1869
|
+
g_NvidiaExt[index].src0u.y = RootConstantOffsetInBytes;
|
1870
|
+
return g_NvidiaExt.IncrementCounter();
|
1871
|
+
}
|
1872
|
+
};
|
1873
|
+
|
1874
|
+
template<typename T>
|
1875
|
+
NvHitObject NvTraceRayHitObject(
|
1876
|
+
RaytracingAccelerationStructure AccelerationStructure,
|
1877
|
+
uint RayFlags,
|
1878
|
+
uint InstanceInclusionMask,
|
1879
|
+
uint RayContributionToHitGroupIndex,
|
1880
|
+
uint MultiplierForGeometryContributionToHitGroupIndex,
|
1881
|
+
uint MissShaderIndex,
|
1882
|
+
RayDesc Ray,
|
1883
|
+
inout T Payload)
|
1884
|
+
{
|
1885
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1886
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_TRACE_RAY;
|
1887
|
+
g_NvidiaExt[index].numOutputsForIncCounter = 2;
|
1888
|
+
g_NvidiaExt[index].src0u.x = MissShaderIndex;
|
1889
|
+
uint hitHandle = g_NvidiaExt.IncrementCounter();
|
1890
|
+
uint traceHandle = g_NvidiaExt.IncrementCounter();
|
1891
|
+
|
1892
|
+
TraceRay(AccelerationStructure, RayFlags, InstanceInclusionMask, RayContributionToHitGroupIndex, MultiplierForGeometryContributionToHitGroupIndex, traceHandle, Ray, Payload);
|
1893
|
+
|
1894
|
+
NvHitObject hitObj;
|
1895
|
+
hitObj._handle = hitHandle;
|
1896
|
+
return hitObj;
|
1897
|
+
}
|
1898
|
+
|
1899
|
+
template <typename T>
|
1900
|
+
NvHitObject NvMakeHit(
|
1901
|
+
RaytracingAccelerationStructure AccelerationStructure,
|
1902
|
+
uint InstanceIndex,
|
1903
|
+
uint GeometryIndex,
|
1904
|
+
uint PrimitiveIndex,
|
1905
|
+
uint HitKind,
|
1906
|
+
uint RayContributionToHitGroupIndex,
|
1907
|
+
uint MultiplierForGeometryContributionToHitGroupIndex,
|
1908
|
+
RayDesc Ray,
|
1909
|
+
T Attributes)
|
1910
|
+
{
|
1911
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1912
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_MAKE_HIT;
|
1913
|
+
g_NvidiaExt[index].numOutputsForIncCounter = 2;
|
1914
|
+
g_NvidiaExt[index].src0u.x = InstanceIndex;
|
1915
|
+
g_NvidiaExt[index].src0u.y = GeometryIndex;
|
1916
|
+
g_NvidiaExt[index].src0u.z = PrimitiveIndex;
|
1917
|
+
g_NvidiaExt[index].src0u.w = HitKind;
|
1918
|
+
g_NvidiaExt[index].src1u.x = RayContributionToHitGroupIndex;
|
1919
|
+
g_NvidiaExt[index].src1u.y = MultiplierForGeometryContributionToHitGroupIndex;
|
1920
|
+
uint hitHandle = g_NvidiaExt.IncrementCounter();
|
1921
|
+
uint traceHandle = g_NvidiaExt.IncrementCounter();
|
1922
|
+
|
1923
|
+
struct AttrWrapper { T Attrs; };
|
1924
|
+
AttrWrapper wrapper;
|
1925
|
+
wrapper.Attrs = Attributes;
|
1926
|
+
CallShader(traceHandle, wrapper);
|
1927
|
+
|
1928
|
+
struct DummyPayload { int a; };
|
1929
|
+
DummyPayload payload;
|
1930
|
+
TraceRay(AccelerationStructure, 0, 0, 0, 0, traceHandle, Ray, payload);
|
1931
|
+
|
1932
|
+
NvHitObject hitObj;
|
1933
|
+
hitObj._handle = hitHandle;
|
1934
|
+
return hitObj;
|
1935
|
+
}
|
1936
|
+
|
1937
|
+
template <typename T>
|
1938
|
+
NvHitObject NvMakeHitWithRecordIndex(
|
1939
|
+
uint HitGroupRecordIndex,
|
1940
|
+
RaytracingAccelerationStructure AccelerationStructure,
|
1941
|
+
uint InstanceIndex,
|
1942
|
+
uint GeometryIndex,
|
1943
|
+
uint PrimitiveIndex,
|
1944
|
+
uint HitKind,
|
1945
|
+
RayDesc Ray,
|
1946
|
+
T Attributes)
|
1947
|
+
{
|
1948
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1949
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_MAKE_HIT_WITH_RECORD_INDEX;
|
1950
|
+
g_NvidiaExt[index].numOutputsForIncCounter = 2;
|
1951
|
+
g_NvidiaExt[index].src0u.x = InstanceIndex;
|
1952
|
+
g_NvidiaExt[index].src0u.y = GeometryIndex;
|
1953
|
+
g_NvidiaExt[index].src0u.z = PrimitiveIndex;
|
1954
|
+
g_NvidiaExt[index].src0u.w = HitKind;
|
1955
|
+
g_NvidiaExt[index].src1u.x = HitGroupRecordIndex;
|
1956
|
+
uint hitHandle = g_NvidiaExt.IncrementCounter();
|
1957
|
+
uint traceHandle = g_NvidiaExt.IncrementCounter();
|
1958
|
+
|
1959
|
+
struct AttrWrapper { T Attrs; };
|
1960
|
+
AttrWrapper wrapper;
|
1961
|
+
wrapper.Attrs = Attributes;
|
1962
|
+
CallShader(traceHandle, wrapper);
|
1963
|
+
|
1964
|
+
struct DummyPayload { int a; };
|
1965
|
+
DummyPayload payload;
|
1966
|
+
TraceRay(AccelerationStructure, 0, 0, 0, 0, traceHandle, Ray, payload);
|
1967
|
+
|
1968
|
+
NvHitObject hitObj;
|
1969
|
+
hitObj._handle = hitHandle;
|
1970
|
+
return hitObj;
|
1971
|
+
}
|
1972
|
+
|
1973
|
+
NvHitObject NvMakeMiss(
|
1974
|
+
uint MissShaderIndex,
|
1975
|
+
RayDesc Ray)
|
1976
|
+
{
|
1977
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1978
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_MAKE_MISS;
|
1979
|
+
g_NvidiaExt[index].src0u.x = MissShaderIndex;
|
1980
|
+
g_NvidiaExt[index].src0u.y = asuint(Ray.TMin);
|
1981
|
+
g_NvidiaExt[index].src0u.z = asuint(Ray.TMax);
|
1982
|
+
g_NvidiaExt[index].src1u.x = asuint(Ray.Origin.x);
|
1983
|
+
g_NvidiaExt[index].src1u.y = asuint(Ray.Origin.y);
|
1984
|
+
g_NvidiaExt[index].src1u.z = asuint(Ray.Origin.z);
|
1985
|
+
g_NvidiaExt[index].src2u.x = asuint(Ray.Direction.x);
|
1986
|
+
g_NvidiaExt[index].src2u.y = asuint(Ray.Direction.y);
|
1987
|
+
g_NvidiaExt[index].src2u.z = asuint(Ray.Direction.z);
|
1988
|
+
uint hitHandle = g_NvidiaExt.IncrementCounter();
|
1989
|
+
|
1990
|
+
NvHitObject hitObj;
|
1991
|
+
hitObj._handle = hitHandle;
|
1992
|
+
return hitObj;
|
1993
|
+
}
|
1994
|
+
|
1995
|
+
NvHitObject NvMakeNop()
|
1996
|
+
{
|
1997
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
1998
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_MAKE_NOP;
|
1999
|
+
uint hitHandle = g_NvidiaExt.IncrementCounter();
|
2000
|
+
|
2001
|
+
NvHitObject hitObj;
|
2002
|
+
hitObj._handle = hitHandle;
|
2003
|
+
return hitObj;
|
2004
|
+
}
|
2005
|
+
|
2006
|
+
void NvReorderThread(uint CoherenceHint, uint NumCoherenceHintBits)
|
2007
|
+
{
|
2008
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2009
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_REORDER_THREAD;
|
2010
|
+
g_NvidiaExt[index].src0u.x = 0;
|
2011
|
+
g_NvidiaExt[index].src0u.y = 0;
|
2012
|
+
g_NvidiaExt[index].src0u.z = CoherenceHint;
|
2013
|
+
g_NvidiaExt[index].src0u.w = NumCoherenceHintBits;
|
2014
|
+
g_NvidiaExt.IncrementCounter();
|
2015
|
+
}
|
2016
|
+
|
2017
|
+
void NvReorderThread(NvHitObject HitObj, uint CoherenceHint, uint NumCoherenceHintBits)
|
2018
|
+
{
|
2019
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2020
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_REORDER_THREAD;
|
2021
|
+
g_NvidiaExt[index].src0u.x = 1;
|
2022
|
+
g_NvidiaExt[index].src0u.y = HitObj._handle;
|
2023
|
+
g_NvidiaExt[index].src0u.z = CoherenceHint;
|
2024
|
+
g_NvidiaExt[index].src0u.w = NumCoherenceHintBits;
|
2025
|
+
g_NvidiaExt.IncrementCounter();
|
2026
|
+
}
|
2027
|
+
|
2028
|
+
void NvReorderThread(NvHitObject HitObj)
|
2029
|
+
{
|
2030
|
+
NvReorderThread(HitObj, 0, 0);
|
2031
|
+
}
|
2032
|
+
|
2033
|
+
template<typename T>
|
2034
|
+
void NvInvokeHitObject(
|
2035
|
+
RaytracingAccelerationStructure AccelerationStructure,
|
2036
|
+
NvHitObject HitObj,
|
2037
|
+
inout T Payload)
|
2038
|
+
{
|
2039
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2040
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_INVOKE;
|
2041
|
+
g_NvidiaExt[index].src0u.x = HitObj._handle;
|
2042
|
+
uint handle = g_NvidiaExt.IncrementCounter();
|
2043
|
+
|
2044
|
+
TraceRay(AccelerationStructure, 0, 0, 0, 0, handle, (RayDesc)0, Payload);
|
2045
|
+
}
|
2046
|
+
|
2047
|
+
// Macro-based version of the HitObject API. Use this when HLSL 2021 is not available.
|
2048
|
+
// Enable by specifying #define NV_HITOBJECT_USE_MACRO_API before including this header.
|
2049
|
+
#elif defined(NV_HITOBJECT_USE_MACRO_API)
|
2050
|
+
|
2051
|
+
struct NvHitObject {
|
2052
|
+
uint _handle;
|
2053
|
+
|
2054
|
+
bool IsMiss()
|
2055
|
+
{
|
2056
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2057
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_IS_MISS;
|
2058
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2059
|
+
uint ret = g_NvidiaExt.IncrementCounter();
|
2060
|
+
return ret != 0;
|
2061
|
+
}
|
2062
|
+
|
2063
|
+
bool IsHit()
|
2064
|
+
{
|
2065
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2066
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_IS_HIT;
|
2067
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2068
|
+
uint ret = g_NvidiaExt.IncrementCounter();
|
2069
|
+
return ret != 0;
|
2070
|
+
}
|
2071
|
+
|
2072
|
+
bool IsNop()
|
2073
|
+
{
|
2074
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2075
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_IS_NOP;
|
2076
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2077
|
+
uint ret = g_NvidiaExt.IncrementCounter();
|
2078
|
+
return ret != 0;
|
2079
|
+
}
|
2080
|
+
|
2081
|
+
uint GetInstanceID()
|
2082
|
+
{
|
2083
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2084
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_INSTANCE_ID;
|
2085
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2086
|
+
return g_NvidiaExt.IncrementCounter();
|
2087
|
+
}
|
2088
|
+
|
2089
|
+
uint GetInstanceIndex()
|
2090
|
+
{
|
2091
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2092
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_INSTANCE_INDEX;
|
2093
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2094
|
+
return g_NvidiaExt.IncrementCounter();
|
2095
|
+
}
|
2096
|
+
|
2097
|
+
uint GetPrimitiveIndex()
|
2098
|
+
{
|
2099
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2100
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_PRIMITIVE_INDEX;
|
2101
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2102
|
+
return g_NvidiaExt.IncrementCounter();
|
2103
|
+
}
|
2104
|
+
|
2105
|
+
uint GetGeometryIndex()
|
2106
|
+
{
|
2107
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2108
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_GEOMETRY_INDEX;
|
2109
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2110
|
+
return g_NvidiaExt.IncrementCounter();
|
2111
|
+
}
|
2112
|
+
|
2113
|
+
uint GetHitKind()
|
2114
|
+
{
|
2115
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2116
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_HIT_KIND;
|
2117
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2118
|
+
return g_NvidiaExt.IncrementCounter();
|
2119
|
+
}
|
2120
|
+
|
2121
|
+
RayDesc GetRayDesc()
|
2122
|
+
{
|
2123
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2124
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_RAY_DESC;
|
2125
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2126
|
+
|
2127
|
+
uint tmin = g_NvidiaExt.IncrementCounter();
|
2128
|
+
uint tmax = g_NvidiaExt.IncrementCounter();
|
2129
|
+
uint rayOrgX = g_NvidiaExt.IncrementCounter();
|
2130
|
+
uint rayOrgY = g_NvidiaExt.IncrementCounter();
|
2131
|
+
uint rayOrgZ = g_NvidiaExt.IncrementCounter();
|
2132
|
+
uint rayDirX = g_NvidiaExt.IncrementCounter();
|
2133
|
+
uint rayDirY = g_NvidiaExt.IncrementCounter();
|
2134
|
+
uint rayDirZ = g_NvidiaExt.IncrementCounter();
|
2135
|
+
|
2136
|
+
RayDesc ray;
|
2137
|
+
ray.TMin = asfloat(tmin);
|
2138
|
+
ray.TMax = asfloat(tmax);
|
2139
|
+
ray.Origin.x = asfloat(rayOrgX);
|
2140
|
+
ray.Origin.y = asfloat(rayOrgY);
|
2141
|
+
ray.Origin.z = asfloat(rayOrgZ);
|
2142
|
+
ray.Direction.x = asfloat(rayDirX);
|
2143
|
+
ray.Direction.y = asfloat(rayDirY);
|
2144
|
+
ray.Direction.z = asfloat(rayDirZ);
|
2145
|
+
|
2146
|
+
return ray;
|
2147
|
+
}
|
2148
|
+
|
2149
|
+
uint GetShaderTableIndex()
|
2150
|
+
{
|
2151
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2152
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_SHADER_TABLE_INDEX;
|
2153
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2154
|
+
return g_NvidiaExt.IncrementCounter();
|
2155
|
+
}
|
2156
|
+
|
2157
|
+
uint LoadLocalRootTableConstant(uint RootConstantOffsetInBytes)
|
2158
|
+
{
|
2159
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2160
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_LOAD_LOCAL_ROOT_TABLE_CONSTANT;
|
2161
|
+
g_NvidiaExt[index].src0u.x = _handle;
|
2162
|
+
g_NvidiaExt[index].src0u.y = RootConstantOffsetInBytes;
|
2163
|
+
return g_NvidiaExt.IncrementCounter();
|
2164
|
+
}
|
2165
|
+
};
|
2166
|
+
|
2167
|
+
#define NvTraceRayHitObject(AccelerationStructure,RayFlags,InstanceInclusionMask,RayContributionToHitGroupIndex,MultiplierForGeometryContributionToHitGroupIndex,MissShaderIndex,Ray,Payload,ResultHitObj) \
|
2168
|
+
do { \
|
2169
|
+
uint _rayFlags = RayFlags; \
|
2170
|
+
uint _instanceInclusionMask = InstanceInclusionMask; \
|
2171
|
+
uint _rayContributionToHitGroupIndex = RayContributionToHitGroupIndex; \
|
2172
|
+
uint _multiplierForGeometryContributionToHitGroupIndex = MultiplierForGeometryContributionToHitGroupIndex; \
|
2173
|
+
uint _missShaderIndex = MissShaderIndex; \
|
2174
|
+
RayDesc _ray = Ray; \
|
2175
|
+
uint _index = g_NvidiaExt.IncrementCounter(); \
|
2176
|
+
g_NvidiaExt[_index].opcode = NV_EXTN_OP_HIT_OBJECT_TRACE_RAY; \
|
2177
|
+
g_NvidiaExt[_index].numOutputsForIncCounter = 2; \
|
2178
|
+
g_NvidiaExt[_index].src0u.x = _missShaderIndex; \
|
2179
|
+
uint _hitHandle = g_NvidiaExt.IncrementCounter(); \
|
2180
|
+
uint _traceHandle = g_NvidiaExt.IncrementCounter(); \
|
2181
|
+
TraceRay(AccelerationStructure, _rayFlags, _instanceInclusionMask, _rayContributionToHitGroupIndex, _multiplierForGeometryContributionToHitGroupIndex, _traceHandle, _ray, Payload); \
|
2182
|
+
ResultHitObj._handle = _hitHandle; \
|
2183
|
+
} while(0)
|
2184
|
+
|
2185
|
+
struct NvHitObjectMacroDummyPayloadType { int a; };
|
2186
|
+
|
2187
|
+
#define NvMakeHit(AccelerationStructure,InstanceIndex,GeometryIndex,PrimitiveIndex,HitKind,RayContributionToHitGroupIndex,MultiplierForGeometryContributionToHitGroupIndex,Ray,Attributes,ResultHitObj) \
|
2188
|
+
do { \
|
2189
|
+
uint _instanceIndex = InstanceIndex; \
|
2190
|
+
uint _geometryIndex = GeometryIndex; \
|
2191
|
+
uint _primitiveIndex = PrimitiveIndex; \
|
2192
|
+
uint _hitKind = HitKind; \
|
2193
|
+
uint _rayContributionToHitGroupIndex = RayContributionToHitGroupIndex; \
|
2194
|
+
uint _multiplierForGeometryContributionToHitGroupIndex = MultiplierForGeometryContributionToHitGroupIndex; \
|
2195
|
+
RayDesc _ray = Ray; \
|
2196
|
+
uint _index = g_NvidiaExt.IncrementCounter(); \
|
2197
|
+
g_NvidiaExt[_index].opcode = NV_EXTN_OP_HIT_OBJECT_MAKE_HIT; \
|
2198
|
+
g_NvidiaExt[_index].numOutputsForIncCounter = 2; \
|
2199
|
+
g_NvidiaExt[_index].src0u.x = _instanceIndex; \
|
2200
|
+
g_NvidiaExt[_index].src0u.y = _geometryIndex; \
|
2201
|
+
g_NvidiaExt[_index].src0u.z = _primitiveIndex; \
|
2202
|
+
g_NvidiaExt[_index].src0u.w = _hitKind; \
|
2203
|
+
g_NvidiaExt[_index].src1u.x = _rayContributionToHitGroupIndex; \
|
2204
|
+
g_NvidiaExt[_index].src1u.y = _multiplierForGeometryContributionToHitGroupIndex; \
|
2205
|
+
uint _hitHandle = g_NvidiaExt.IncrementCounter(); \
|
2206
|
+
uint _traceHandle = g_NvidiaExt.IncrementCounter(); \
|
2207
|
+
CallShader(_traceHandle, Attributes); \
|
2208
|
+
NvHitObjectMacroDummyPayloadType _payload; \
|
2209
|
+
TraceRay(AccelerationStructure, 0, 0, 0, 0, _traceHandle, _ray, _payload); \
|
2210
|
+
ResultHitObj._handle = _hitHandle; \
|
2211
|
+
} while(0)
|
2212
|
+
|
2213
|
+
#define NvMakeHitWithRecordIndex(HitGroupRecordIndex,AccelerationStructure,InstanceIndex,GeometryIndex,PrimitiveIndex,HitKind,Ray,Attributes,ResultHitObj) \
|
2214
|
+
do { \
|
2215
|
+
uint _hitGroupRecordIndex = HitGroupRecordIndex; \
|
2216
|
+
uint _instanceIndex = InstanceIndex; \
|
2217
|
+
uint _geometryIndex = GeometryIndex; \
|
2218
|
+
uint _primitiveIndex = PrimitiveIndex; \
|
2219
|
+
uint _hitKind = HitKind; \
|
2220
|
+
RayDesc _ray = Ray; \
|
2221
|
+
uint _index = g_NvidiaExt.IncrementCounter(); \
|
2222
|
+
g_NvidiaExt[_index].opcode = NV_EXTN_OP_HIT_OBJECT_MAKE_HIT_WITH_RECORD_INDEX; \
|
2223
|
+
g_NvidiaExt[_index].numOutputsForIncCounter = 2; \
|
2224
|
+
g_NvidiaExt[_index].src0u.x = _instanceIndex; \
|
2225
|
+
g_NvidiaExt[_index].src0u.y = _geometryIndex; \
|
2226
|
+
g_NvidiaExt[_index].src0u.z = _primitiveIndex; \
|
2227
|
+
g_NvidiaExt[_index].src0u.w = _hitKind; \
|
2228
|
+
g_NvidiaExt[_index].src1u.x = _hitGroupRecordIndex; \
|
2229
|
+
uint _hitHandle = g_NvidiaExt.IncrementCounter(); \
|
2230
|
+
uint _traceHandle = g_NvidiaExt.IncrementCounter(); \
|
2231
|
+
CallShader(_traceHandle, Attributes); \
|
2232
|
+
NvHitObjectMacroDummyPayloadType _payload; \
|
2233
|
+
TraceRay(AccelerationStructure, 0, 0, 0, 0, _traceHandle, _ray, _payload); \
|
2234
|
+
ResultHitObj._handle = _hitHandle; \
|
2235
|
+
} while(0)
|
2236
|
+
|
2237
|
+
NvHitObject NvMakeMiss(
|
2238
|
+
uint MissShaderIndex,
|
2239
|
+
RayDesc Ray)
|
2240
|
+
{
|
2241
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2242
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_MAKE_MISS;
|
2243
|
+
g_NvidiaExt[index].src0u.x = MissShaderIndex;
|
2244
|
+
g_NvidiaExt[index].src0u.y = asuint(Ray.TMin);
|
2245
|
+
g_NvidiaExt[index].src0u.z = asuint(Ray.TMax);
|
2246
|
+
g_NvidiaExt[index].src1u.x = asuint(Ray.Origin.x);
|
2247
|
+
g_NvidiaExt[index].src1u.y = asuint(Ray.Origin.y);
|
2248
|
+
g_NvidiaExt[index].src1u.z = asuint(Ray.Origin.z);
|
2249
|
+
g_NvidiaExt[index].src2u.x = asuint(Ray.Direction.x);
|
2250
|
+
g_NvidiaExt[index].src2u.y = asuint(Ray.Direction.y);
|
2251
|
+
g_NvidiaExt[index].src2u.z = asuint(Ray.Direction.z);
|
2252
|
+
uint hitHandle = g_NvidiaExt.IncrementCounter();
|
2253
|
+
|
2254
|
+
NvHitObject hitObj;
|
2255
|
+
hitObj._handle = hitHandle;
|
2256
|
+
return hitObj;
|
2257
|
+
}
|
2258
|
+
|
2259
|
+
NvHitObject NvMakeNop()
|
2260
|
+
{
|
2261
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2262
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_MAKE_NOP;
|
2263
|
+
uint hitHandle = g_NvidiaExt.IncrementCounter();
|
2264
|
+
|
2265
|
+
NvHitObject hitObj;
|
2266
|
+
hitObj._handle = hitHandle;
|
2267
|
+
return hitObj;
|
2268
|
+
}
|
2269
|
+
|
2270
|
+
#define NvGetAttributesFromHitObject(HitObj,ResultAttributes) \
|
2271
|
+
do { \
|
2272
|
+
uint _index = g_NvidiaExt.IncrementCounter(); \
|
2273
|
+
g_NvidiaExt[_index].opcode = NV_EXTN_OP_HIT_OBJECT_GET_ATTRIBUTES; \
|
2274
|
+
g_NvidiaExt[_index].src0u.x = HitObj._handle; \
|
2275
|
+
uint _callHandle = g_NvidiaExt.IncrementCounter(); \
|
2276
|
+
CallShader(_callHandle, ResultAttributes); \
|
2277
|
+
} while(0)
|
2278
|
+
|
2279
|
+
void NvReorderThread(uint CoherenceHint, uint NumCoherenceHintBits)
|
2280
|
+
{
|
2281
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2282
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_REORDER_THREAD;
|
2283
|
+
g_NvidiaExt[index].src0u.x = 0;
|
2284
|
+
g_NvidiaExt[index].src0u.y = 0;
|
2285
|
+
g_NvidiaExt[index].src0u.z = CoherenceHint;
|
2286
|
+
g_NvidiaExt[index].src0u.w = NumCoherenceHintBits;
|
2287
|
+
g_NvidiaExt.IncrementCounter();
|
2288
|
+
}
|
2289
|
+
|
2290
|
+
void NvReorderThread(NvHitObject HitObj, uint CoherenceHint, uint NumCoherenceHintBits)
|
2291
|
+
{
|
2292
|
+
uint index = g_NvidiaExt.IncrementCounter();
|
2293
|
+
g_NvidiaExt[index].opcode = NV_EXTN_OP_HIT_OBJECT_REORDER_THREAD;
|
2294
|
+
g_NvidiaExt[index].src0u.x = 1;
|
2295
|
+
g_NvidiaExt[index].src0u.y = HitObj._handle;
|
2296
|
+
g_NvidiaExt[index].src0u.z = CoherenceHint;
|
2297
|
+
g_NvidiaExt[index].src0u.w = NumCoherenceHintBits;
|
2298
|
+
g_NvidiaExt.IncrementCounter();
|
2299
|
+
}
|
2300
|
+
|
2301
|
+
void NvReorderThread(NvHitObject HitObj)
|
2302
|
+
{
|
2303
|
+
NvReorderThread(HitObj, 0, 0);
|
2304
|
+
}
|
2305
|
+
|
2306
|
+
#define NvInvokeHitObject(AccelerationStructure,HitObj,Payload) \
|
2307
|
+
do { \
|
2308
|
+
uint _index = g_NvidiaExt.IncrementCounter(); \
|
2309
|
+
g_NvidiaExt[_index].opcode = NV_EXTN_OP_HIT_OBJECT_INVOKE; \
|
2310
|
+
g_NvidiaExt[_index].src0u.x = HitObj._handle; \
|
2311
|
+
uint _handle = g_NvidiaExt.IncrementCounter(); \
|
2312
|
+
TraceRay(AccelerationStructure, 0, 0, 0, 0, _handle, (RayDesc)0, Payload); \
|
2313
|
+
} while(0)
|
2314
|
+
|
2315
|
+
#endif
|