nv-sgl 0.6.0__cp313-cp313-manylinux_2_27_x86_64.manylinux_2_28_x86_64.whl
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- include/tevclient.h +393 -0
- nv_sgl-0.6.0.dist-info/LICENSE +29 -0
- nv_sgl-0.6.0.dist-info/METADATA +21 -0
- nv_sgl-0.6.0.dist-info/RECORD +133 -0
- nv_sgl-0.6.0.dist-info/WHEEL +6 -0
- nv_sgl-0.6.0.dist-info/top_level.txt +1 -0
- sgl/__init__.py +15 -0
- sgl/__init__.pyi +6738 -0
- sgl/include/sgl/app/app.h +113 -0
- sgl/include/sgl/core/bitmap.h +302 -0
- sgl/include/sgl/core/crypto.h +89 -0
- sgl/include/sgl/core/data_type.h +46 -0
- sgl/include/sgl/core/dds_file.h +103 -0
- sgl/include/sgl/core/enum.h +201 -0
- sgl/include/sgl/core/error.h +161 -0
- sgl/include/sgl/core/file_stream.h +77 -0
- sgl/include/sgl/core/file_system_watcher.h +141 -0
- sgl/include/sgl/core/format.h +36 -0
- sgl/include/sgl/core/fwd.h +90 -0
- sgl/include/sgl/core/hash.h +45 -0
- sgl/include/sgl/core/input.h +522 -0
- sgl/include/sgl/core/logger.h +214 -0
- sgl/include/sgl/core/macros.h +184 -0
- sgl/include/sgl/core/maths.h +45 -0
- sgl/include/sgl/core/memory_mapped_file.h +112 -0
- sgl/include/sgl/core/memory_mapped_file_stream.h +32 -0
- sgl/include/sgl/core/memory_stream.h +74 -0
- sgl/include/sgl/core/object.h +683 -0
- sgl/include/sgl/core/platform.h +239 -0
- sgl/include/sgl/core/plugin.h +331 -0
- sgl/include/sgl/core/resolver.h +39 -0
- sgl/include/sgl/core/short_vector.h +141 -0
- sgl/include/sgl/core/static_vector.h +111 -0
- sgl/include/sgl/core/stream.h +54 -0
- sgl/include/sgl/core/string.h +276 -0
- sgl/include/sgl/core/struct.h +360 -0
- sgl/include/sgl/core/thread.h +28 -0
- sgl/include/sgl/core/timer.h +52 -0
- sgl/include/sgl/core/traits.h +15 -0
- sgl/include/sgl/core/type_utils.h +19 -0
- sgl/include/sgl/core/window.h +177 -0
- sgl/include/sgl/device/agility_sdk.h +24 -0
- sgl/include/sgl/device/blit.h +88 -0
- sgl/include/sgl/device/buffer_cursor.h +162 -0
- sgl/include/sgl/device/command.h +539 -0
- sgl/include/sgl/device/cuda_api.h +766 -0
- sgl/include/sgl/device/cuda_interop.h +39 -0
- sgl/include/sgl/device/cuda_utils.h +107 -0
- sgl/include/sgl/device/cursor_utils.h +129 -0
- sgl/include/sgl/device/device.h +668 -0
- sgl/include/sgl/device/device_resource.h +37 -0
- sgl/include/sgl/device/fence.h +91 -0
- sgl/include/sgl/device/formats.h +330 -0
- sgl/include/sgl/device/framebuffer.h +85 -0
- sgl/include/sgl/device/fwd.h +164 -0
- sgl/include/sgl/device/helpers.h +20 -0
- sgl/include/sgl/device/hot_reload.h +75 -0
- sgl/include/sgl/device/input_layout.h +74 -0
- sgl/include/sgl/device/kernel.h +69 -0
- sgl/include/sgl/device/memory_heap.h +155 -0
- sgl/include/sgl/device/native_formats.h +342 -0
- sgl/include/sgl/device/native_handle.h +73 -0
- sgl/include/sgl/device/native_handle_traits.h +65 -0
- sgl/include/sgl/device/pipeline.h +138 -0
- sgl/include/sgl/device/print.h +45 -0
- sgl/include/sgl/device/python/cursor_utils.h +853 -0
- sgl/include/sgl/device/query.h +52 -0
- sgl/include/sgl/device/raytracing.h +84 -0
- sgl/include/sgl/device/reflection.h +1254 -0
- sgl/include/sgl/device/resource.h +705 -0
- sgl/include/sgl/device/sampler.h +57 -0
- sgl/include/sgl/device/shader.h +516 -0
- sgl/include/sgl/device/shader_cursor.h +85 -0
- sgl/include/sgl/device/shader_object.h +94 -0
- sgl/include/sgl/device/shader_offset.h +67 -0
- sgl/include/sgl/device/shared_handle.h +12 -0
- sgl/include/sgl/device/slang_utils.h +54 -0
- sgl/include/sgl/device/swapchain.h +74 -0
- sgl/include/sgl/device/types.h +782 -0
- sgl/include/sgl/math/colorspace.h +56 -0
- sgl/include/sgl/math/constants.h +7 -0
- sgl/include/sgl/math/float16.h +146 -0
- sgl/include/sgl/math/matrix.h +6 -0
- sgl/include/sgl/math/matrix_math.h +746 -0
- sgl/include/sgl/math/matrix_types.h +207 -0
- sgl/include/sgl/math/python/primitivetype.h +33 -0
- sgl/include/sgl/math/quaternion.h +6 -0
- sgl/include/sgl/math/quaternion_math.h +484 -0
- sgl/include/sgl/math/quaternion_types.h +83 -0
- sgl/include/sgl/math/ray.h +47 -0
- sgl/include/sgl/math/scalar_math.h +249 -0
- sgl/include/sgl/math/scalar_types.h +107 -0
- sgl/include/sgl/math/vector.h +6 -0
- sgl/include/sgl/math/vector_math.h +1796 -0
- sgl/include/sgl/math/vector_types.h +336 -0
- sgl/include/sgl/python/nanobind.h +489 -0
- sgl/include/sgl/python/py_doc.h +11600 -0
- sgl/include/sgl/python/sgl_ext_pch.h +8 -0
- sgl/include/sgl/sgl.h +21 -0
- sgl/include/sgl/sgl_pch.h +6 -0
- sgl/include/sgl/stl/bit.h +377 -0
- sgl/include/sgl/tests/testing.h +54 -0
- sgl/include/sgl/ui/fwd.h +34 -0
- sgl/include/sgl/ui/imgui_config.h +43 -0
- sgl/include/sgl/ui/ui.h +71 -0
- sgl/include/sgl/ui/widgets.h +918 -0
- sgl/include/sgl/utils/python/slangpy.h +366 -0
- sgl/include/sgl/utils/renderdoc.h +50 -0
- sgl/include/sgl/utils/slangpy.h +153 -0
- sgl/include/sgl/utils/tev.h +93 -0
- sgl/include/sgl/utils/texture_loader.h +106 -0
- sgl/libgfx.so +0 -0
- sgl/libsgl.so +0 -0
- sgl/libslang-glslang.so +0 -0
- sgl/libslang.so +0 -0
- sgl/libtevclient.a +0 -0
- sgl/math/__init__.pyi +5083 -0
- sgl/platform/__init__.pyi +102 -0
- sgl/renderdoc/__init__.pyi +51 -0
- sgl/sgl_ext.cpython-313-x86_64-linux-gnu.so +0 -0
- sgl/shaders/sgl/device/blit.slang +93 -0
- sgl/shaders/sgl/device/nvapi.slang +5 -0
- sgl/shaders/sgl/device/nvapi.slangh +7 -0
- sgl/shaders/sgl/device/print.slang +445 -0
- sgl/shaders/sgl/math/constants.slang +4 -0
- sgl/shaders/sgl/math/ray.slang +29 -0
- sgl/shaders/sgl/ui/imgui.slang +49 -0
- sgl/slangpy/__init__.pyi +268 -0
- sgl/tev/__init__.pyi +108 -0
- sgl/thread/__init__.pyi +4 -0
- sgl/ui/__init__.pyi +1118 -0
- share/cmake/tevclient/tevclient-config-release.cmake +19 -0
- share/cmake/tevclient/tevclient-config.cmake +103 -0
@@ -0,0 +1,29 @@
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// SPDX-License-Identifier: Apache-2.0
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import constants;
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/**
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* Ray type.
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* This has equal layout to DXR RayDesc but adds additional functionality.
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*/
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struct Ray {
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float3 origin;
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float t_min;
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float3 dir;
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float t_max;
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/// Initializer.
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__init(float3 origin, float3 dir, float t_min = 0.f, float t_max = FLT_MAX)
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{
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this.origin = origin;
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this.dir = dir;
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this.t_min = t_min;
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this.t_max = t_max;
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}
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/// Convert to DXR RayDesc.
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RayDesc to_ray_desc() { return { origin, t_min, dir, t_max }; }
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/// Evaluate position on the ray at t.
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float3 eval(float t) { return origin + t * dir; }
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};
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// SPDX-License-Identifier: Apache-2.0
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SamplerState sampler;
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Texture2D texture;
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uniform float2 scale;
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uniform float2 offset;
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uniform bool is_srgb_format;
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struct VsIn {
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float2 pos : POSITION;
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float2 uv : TEXCOORD0;
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float4 col : COLOR;
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};
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struct VsOut {
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float4 col : COLOR;
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float2 uv : TEXCOORD0;
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float4 pos : SV_Position;
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};
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float srgb_to_linear(float srgb)
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{
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return srgb < 0.04045f ? srgb * (1.f / 12.92f) : pow((srgb + 0.055f) * (1.f / 1.055f), 2.4f);
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}
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float3 srgb_to_linear(float3 srgb)
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{
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return float3(srgb_to_linear(srgb.r), srgb_to_linear(srgb.g), srgb_to_linear(srgb.b));
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}
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[shader("vertex")]
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VsOut vs_main(VsIn vs_in)
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{
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VsOut vs_out;
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vs_out.col = vs_in.col;
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vs_out.uv = vs_in.uv;
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vs_out.pos = float4(vs_in.pos * scale + offset, 0.f, 1.f);
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return vs_out;
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}
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[shader("fragment")]
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float4 fs_main(VsOut vs_out)
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: SV_Target
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{
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float4 col = vs_out.col * texture.Sample(sampler, vs_out.uv);
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if (is_srgb_format)
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col.rgb = srgb_to_linear(col.rgb);
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return col;
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}
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sgl/slangpy/__init__.pyi
ADDED
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from collections.abc import Callable, Mapping, Sequence
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import enum
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import sgl
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class AccessType(enum.Enum):
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none = 0
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read = 1
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write = 2
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readwrite = 3
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class CallContext(sgl.Object):
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def __init__(self, device: sgl.Device, call_shape: Shape) -> None:
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"""N/A"""
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@property
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def device(self) -> sgl.Device:
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"""N/A"""
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@property
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def call_shape(self) -> Shape:
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"""N/A"""
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class CallMode(enum.Enum):
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prim = 0
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bwds = 1
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fwds = 2
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class NativeBoundCallRuntime(sgl.Object):
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def __init__(self) -> None:
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"""N/A"""
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@property
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def args(self) -> list[NativeBoundVariableRuntime]:
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"""N/A"""
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@args.setter
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def args(self, arg: Sequence[NativeBoundVariableRuntime], /) -> None: ...
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@property
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def kwargs(self) -> dict[str, NativeBoundVariableRuntime]:
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"""N/A"""
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@kwargs.setter
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def kwargs(self, arg: Mapping[str, NativeBoundVariableRuntime], /) -> None: ...
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def find_kwarg(self, arg: str, /) -> NativeBoundVariableRuntime:
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"""N/A"""
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def calculate_call_shape(self, arg0: int, arg1: list, arg2: dict, /) -> Shape:
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"""N/A"""
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def write_calldata_pre_dispatch(self, arg0: CallContext, arg1: dict, arg2: list, arg3: dict, /) -> None:
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"""N/A"""
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def read_call_data_post_dispatch(self, arg0: CallContext, arg1: dict, arg2: list, arg3: dict, /) -> None:
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"""N/A"""
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class NativeBoundVariableRuntime(sgl.Object):
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def __init__(self) -> None:
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"""N/A"""
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@property
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def access(self) -> tuple[AccessType, AccessType]:
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"""N/A"""
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@access.setter
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def access(self, arg: tuple[AccessType, AccessType], /) -> None: ...
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@property
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def transform(self) -> Shape:
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"""N/A"""
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@transform.setter
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def transform(self, arg: Shape, /) -> None: ...
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@property
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def python_type(self) -> NativeType:
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"""N/A"""
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@python_type.setter
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def python_type(self, arg: NativeType, /) -> None: ...
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@property
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def shape(self) -> Shape:
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"""N/A"""
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@shape.setter
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def shape(self, arg: Shape, /) -> None: ...
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@property
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def variable_name(self) -> str:
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"""N/A"""
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@variable_name.setter
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def variable_name(self, arg: str, /) -> None: ...
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@property
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def children(self) -> dict[str, NativeBoundVariableRuntime] | None:
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"""N/A"""
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@children.setter
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def children(self, arg: Mapping[str, NativeBoundVariableRuntime], /) -> None: ...
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def populate_call_shape(self, arg0: Sequence[int], arg1: object, /) -> None:
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"""N/A"""
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def write_call_data_pre_dispatch(self, arg0: CallContext, arg1: dict, arg2: object, /) -> None:
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"""N/A"""
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def read_call_data_post_dispatch(self, arg0: CallContext, arg1: dict, arg2: object, /) -> None:
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"""N/A"""
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def read_output(self, arg0: CallContext, arg1: object, /) -> object:
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"""N/A"""
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class NativeCallData(sgl.Object):
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def __init__(self) -> None:
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"""N/A"""
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@property
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def device(self) -> sgl.Device:
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"""N/A"""
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@device.setter
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def device(self, arg: sgl.Device, /) -> None: ...
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@property
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def kernel(self) -> sgl.ComputeKernel:
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"""N/A"""
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|
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@kernel.setter
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def kernel(self, arg: sgl.ComputeKernel, /) -> None: ...
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140
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|
141
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@property
|
142
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def call_dimensionality(self) -> int:
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"""N/A"""
|
144
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|
145
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@call_dimensionality.setter
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def call_dimensionality(self, arg: int, /) -> None: ...
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147
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|
148
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@property
|
149
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def runtime(self) -> NativeBoundCallRuntime:
|
150
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"""N/A"""
|
151
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|
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@runtime.setter
|
153
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def runtime(self, arg: NativeBoundCallRuntime, /) -> None: ...
|
154
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|
155
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@property
|
156
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def vars(self) -> dict:
|
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"""N/A"""
|
158
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|
159
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@vars.setter
|
160
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def vars(self, arg: dict, /) -> None: ...
|
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|
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@property
|
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def call_mode(self) -> CallMode:
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"""N/A"""
|
165
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|
166
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@call_mode.setter
|
167
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def call_mode(self, arg: CallMode, /) -> None: ...
|
168
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|
169
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@property
|
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def last_call_shape(self) -> Shape:
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"""N/A"""
|
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|
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def add_before_dispatch_hook(self, arg: Callable[[dict], None], /) -> None:
|
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"""N/A"""
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def add_after_dispatch_hook(self, arg: Callable[[dict], None], /) -> None:
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"""N/A"""
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def call(self, *args, **kwargs) -> object:
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|
+
"""N/A"""
|
181
|
+
|
182
|
+
def append_to(self, command_buffer: sgl.CommandBuffer, *args, **kwargs) -> object:
|
183
|
+
"""N/A"""
|
184
|
+
|
185
|
+
class NativeType(sgl.Object):
|
186
|
+
def __init__(self) -> None:
|
187
|
+
"""N/A"""
|
188
|
+
|
189
|
+
@property
|
190
|
+
def name(self) -> str:
|
191
|
+
"""N/A"""
|
192
|
+
|
193
|
+
@name.setter
|
194
|
+
def name(self, arg: str, /) -> None: ...
|
195
|
+
|
196
|
+
@property
|
197
|
+
def element_type(self) -> NativeType:
|
198
|
+
"""N/A"""
|
199
|
+
|
200
|
+
@element_type.setter
|
201
|
+
def element_type(self, arg: NativeType | None) -> None: ...
|
202
|
+
|
203
|
+
@property
|
204
|
+
def concrete_shape(self) -> Shape:
|
205
|
+
"""N/A"""
|
206
|
+
|
207
|
+
@concrete_shape.setter
|
208
|
+
def concrete_shape(self, arg: Shape, /) -> None: ...
|
209
|
+
|
210
|
+
def get_byte_size(self, arg: object, /) -> int:
|
211
|
+
"""N/A"""
|
212
|
+
|
213
|
+
def get_container_shape(self, arg: object, /) -> Shape:
|
214
|
+
"""N/A"""
|
215
|
+
|
216
|
+
def get_shape(self, value: object | None = None) -> Shape:
|
217
|
+
"""N/A"""
|
218
|
+
|
219
|
+
def create_calldata(self, arg0: CallContext, arg1: NativeBoundVariableRuntime, arg2: object, /) -> object:
|
220
|
+
"""N/A"""
|
221
|
+
|
222
|
+
def read_calldata(self, arg0: CallContext, arg1: NativeBoundVariableRuntime, arg2: object, arg3: object, /) -> None:
|
223
|
+
"""N/A"""
|
224
|
+
|
225
|
+
def create_output(self, arg0: CallContext, arg1: NativeBoundVariableRuntime, /) -> object:
|
226
|
+
"""N/A"""
|
227
|
+
|
228
|
+
def read_output(self, arg0: CallContext, arg1: NativeBoundVariableRuntime, arg2: object, /) -> object:
|
229
|
+
"""N/A"""
|
230
|
+
|
231
|
+
class Shape:
|
232
|
+
def __init__(self, *args) -> None:
|
233
|
+
"""N/A"""
|
234
|
+
|
235
|
+
def __add__(self, arg: Shape, /) -> Shape:
|
236
|
+
"""N/A"""
|
237
|
+
|
238
|
+
def __getitem__(self, index: int) -> int:
|
239
|
+
"""N/A"""
|
240
|
+
|
241
|
+
def __len__(self) -> int:
|
242
|
+
"""N/A"""
|
243
|
+
|
244
|
+
@property
|
245
|
+
def valid(self) -> bool:
|
246
|
+
"""N/A"""
|
247
|
+
|
248
|
+
@property
|
249
|
+
def concrete(self) -> bool:
|
250
|
+
"""N/A"""
|
251
|
+
|
252
|
+
def as_tuple(self) -> tuple:
|
253
|
+
"""N/A"""
|
254
|
+
|
255
|
+
def as_list(self) -> list[int]:
|
256
|
+
"""N/A"""
|
257
|
+
|
258
|
+
def __repr__(self) -> str:
|
259
|
+
"""N/A"""
|
260
|
+
|
261
|
+
def __str__(self) -> str:
|
262
|
+
"""N/A"""
|
263
|
+
|
264
|
+
def __eq__(self, arg: object, /) -> bool:
|
265
|
+
"""N/A"""
|
266
|
+
|
267
|
+
def hash_signature(value_to_id: Callable[[object], str], *args, **kwargs) -> str:
|
268
|
+
"""N/A"""
|
sgl/tev/__init__.pyi
ADDED
@@ -0,0 +1,108 @@
|
|
1
|
+
from typing import overload
|
2
|
+
|
3
|
+
import sgl
|
4
|
+
|
5
|
+
|
6
|
+
@overload
|
7
|
+
def show(bitmap: sgl.Bitmap, name: str = '', host: str = '127.0.0.1', port: int = 14158, max_retries: int = 3) -> bool:
|
8
|
+
"""
|
9
|
+
Show a bitmap in the tev viewer (https://github.com/Tom94/tev).
|
10
|
+
|
11
|
+
This will block until the image is sent over.
|
12
|
+
|
13
|
+
Parameter ``bitmap``:
|
14
|
+
Bitmap to show.
|
15
|
+
|
16
|
+
Parameter ``name``:
|
17
|
+
Name of the image in tev. If not specified, a unique name will be
|
18
|
+
generated.
|
19
|
+
|
20
|
+
Parameter ``host``:
|
21
|
+
Host to connect to.
|
22
|
+
|
23
|
+
Parameter ``port``:
|
24
|
+
Port to connect to.
|
25
|
+
|
26
|
+
Parameter ``max_retries``:
|
27
|
+
Maximum number of retries.
|
28
|
+
|
29
|
+
Returns:
|
30
|
+
True if successful.
|
31
|
+
"""
|
32
|
+
|
33
|
+
@overload
|
34
|
+
def show(texture: sgl.Texture, name: str = '', host: str = '127.0.0.1', port: int = 14158, max_retries: int = 3) -> bool:
|
35
|
+
"""
|
36
|
+
Show texture in the tev viewer (https://github.com/Tom94/tev).
|
37
|
+
|
38
|
+
This will block until the image is sent over.
|
39
|
+
|
40
|
+
Parameter ``texture``:
|
41
|
+
Texture to show.
|
42
|
+
|
43
|
+
Parameter ``name``:
|
44
|
+
Name of the image in tev. If not specified, a unique name will be
|
45
|
+
generated.
|
46
|
+
|
47
|
+
Parameter ``host``:
|
48
|
+
Host to connect to.
|
49
|
+
|
50
|
+
Parameter ``port``:
|
51
|
+
Port to connect to.
|
52
|
+
|
53
|
+
Parameter ``max_retries``:
|
54
|
+
Maximum number of retries.
|
55
|
+
|
56
|
+
Returns:
|
57
|
+
True if successful.
|
58
|
+
"""
|
59
|
+
|
60
|
+
@overload
|
61
|
+
def show_async(bitmap: sgl.Bitmap, name: str = '', host: str = '127.0.0.1', port: int = 14158, max_retries: int = 3) -> None:
|
62
|
+
"""
|
63
|
+
Show a bitmap in the tev viewer (https://github.com/Tom94/tev).
|
64
|
+
|
65
|
+
This will return immediately and send the image asynchronously in the
|
66
|
+
background.
|
67
|
+
|
68
|
+
Parameter ``bitmap``:
|
69
|
+
Bitmap to show.
|
70
|
+
|
71
|
+
Parameter ``name``:
|
72
|
+
Name of the image in tev. If not specified, a unique name will be
|
73
|
+
generated.
|
74
|
+
|
75
|
+
Parameter ``host``:
|
76
|
+
Host to connect to.
|
77
|
+
|
78
|
+
Parameter ``port``:
|
79
|
+
Port to connect to.
|
80
|
+
|
81
|
+
Parameter ``max_retries``:
|
82
|
+
Maximum number of retries.
|
83
|
+
"""
|
84
|
+
|
85
|
+
@overload
|
86
|
+
def show_async(texture: sgl.Texture, name: str = '', host: str = '127.0.0.1', port: int = 14158, max_retries: int = 3) -> None:
|
87
|
+
"""
|
88
|
+
Show a texture in the tev viewer (https://github.com/Tom94/tev).
|
89
|
+
|
90
|
+
This will return immediately and send the image asynchronously in the
|
91
|
+
background.
|
92
|
+
|
93
|
+
Parameter ``bitmap``:
|
94
|
+
Texture to show.
|
95
|
+
|
96
|
+
Parameter ``name``:
|
97
|
+
Name of the image in tev. If not specified, a unique name will be
|
98
|
+
generated.
|
99
|
+
|
100
|
+
Parameter ``host``:
|
101
|
+
Host to connect to.
|
102
|
+
|
103
|
+
Parameter ``port``:
|
104
|
+
Port to connect to.
|
105
|
+
|
106
|
+
Parameter ``max_retries``:
|
107
|
+
Maximum number of retries.
|
108
|
+
"""
|
sgl/thread/__init__.pyi
ADDED