mima-engine 0.4.0__py3-none-any.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- mima/__init__.py +4 -0
- mima/backend/__init__.py +1 -0
- mima/backend/pygame_assets.py +401 -0
- mima/backend/pygame_audio.py +78 -0
- mima/backend/pygame_backend.py +603 -0
- mima/backend/pygame_camera.py +63 -0
- mima/backend/pygame_events.py +695 -0
- mima/backend/touch_control_scheme_a.py +126 -0
- mima/backend/touch_control_scheme_b.py +132 -0
- mima/core/__init__.py +0 -0
- mima/core/collision.py +325 -0
- mima/core/database.py +58 -0
- mima/core/engine.py +367 -0
- mima/core/mode_engine.py +81 -0
- mima/core/scene_engine.py +81 -0
- mima/integrated/__init__.py +0 -0
- mima/integrated/entity.py +183 -0
- mima/integrated/layered_map.py +351 -0
- mima/integrated/sprite.py +156 -0
- mima/layered/__init__.py +0 -0
- mima/layered/assets.py +56 -0
- mima/layered/scene.py +415 -0
- mima/layered/shape.py +99 -0
- mima/layered/shaped_sprite.py +78 -0
- mima/layered/virtual_input.py +302 -0
- mima/maps/__init__.py +0 -0
- mima/maps/template.py +71 -0
- mima/maps/tile.py +20 -0
- mima/maps/tile_animation.py +7 -0
- mima/maps/tile_info.py +10 -0
- mima/maps/tile_layer.py +52 -0
- mima/maps/tiled/__init__.py +0 -0
- mima/maps/tiled/tiled_layer.py +48 -0
- mima/maps/tiled/tiled_map.py +95 -0
- mima/maps/tiled/tiled_object.py +79 -0
- mima/maps/tiled/tiled_objectgroup.py +25 -0
- mima/maps/tiled/tiled_template.py +49 -0
- mima/maps/tiled/tiled_tile.py +90 -0
- mima/maps/tiled/tiled_tileset.py +51 -0
- mima/maps/tilemap.py +216 -0
- mima/maps/tileset.py +39 -0
- mima/maps/tileset_info.py +9 -0
- mima/maps/transition_map.py +146 -0
- mima/objects/__init__.py +0 -0
- mima/objects/animated_sprite.py +217 -0
- mima/objects/attribute_effect.py +26 -0
- mima/objects/attributes.py +126 -0
- mima/objects/creature.py +384 -0
- mima/objects/dynamic.py +206 -0
- mima/objects/effects/__init__.py +0 -0
- mima/objects/effects/colorize_screen.py +60 -0
- mima/objects/effects/debug_box.py +133 -0
- mima/objects/effects/light.py +103 -0
- mima/objects/effects/show_sprite.py +50 -0
- mima/objects/effects/walking_on_grass.py +70 -0
- mima/objects/effects/walking_on_water.py +57 -0
- mima/objects/loader.py +111 -0
- mima/objects/projectile.py +111 -0
- mima/objects/sprite.py +116 -0
- mima/objects/world/__init__.py +0 -0
- mima/objects/world/color_gate.py +67 -0
- mima/objects/world/color_switch.py +101 -0
- mima/objects/world/container.py +175 -0
- mima/objects/world/floor_switch.py +109 -0
- mima/objects/world/gate.py +178 -0
- mima/objects/world/light_source.py +121 -0
- mima/objects/world/logic_gate.py +157 -0
- mima/objects/world/movable.py +399 -0
- mima/objects/world/oneway.py +195 -0
- mima/objects/world/pickup.py +157 -0
- mima/objects/world/switch.py +179 -0
- mima/objects/world/teleport.py +308 -0
- mima/py.typed +0 -0
- mima/scripts/__init__.py +2 -0
- mima/scripts/command.py +38 -0
- mima/scripts/commands/__init__.py +0 -0
- mima/scripts/commands/add_quest.py +19 -0
- mima/scripts/commands/change_map.py +34 -0
- mima/scripts/commands/close_dialog.py +9 -0
- mima/scripts/commands/equip_weapon.py +23 -0
- mima/scripts/commands/give_item.py +26 -0
- mima/scripts/commands/give_resource.py +51 -0
- mima/scripts/commands/move_map.py +152 -0
- mima/scripts/commands/move_to.py +49 -0
- mima/scripts/commands/oneway_move.py +58 -0
- mima/scripts/commands/parallel.py +66 -0
- mima/scripts/commands/play_sound.py +13 -0
- mima/scripts/commands/present_item.py +53 -0
- mima/scripts/commands/progress_quest.py +12 -0
- mima/scripts/commands/quit_game.py +8 -0
- mima/scripts/commands/save_game.py +14 -0
- mima/scripts/commands/screen_fade.py +83 -0
- mima/scripts/commands/serial.py +69 -0
- mima/scripts/commands/set_facing_direction.py +21 -0
- mima/scripts/commands/set_spawn_map.py +17 -0
- mima/scripts/commands/show_choices.py +52 -0
- mima/scripts/commands/show_dialog.py +118 -0
- mima/scripts/commands/take_coins.py +23 -0
- mima/scripts/script_processor.py +61 -0
- mima/standalone/__init__.py +0 -0
- mima/standalone/camera.py +153 -0
- mima/standalone/geometry.py +1318 -0
- mima/standalone/multicolumn_list.py +54 -0
- mima/standalone/pixel_font.py +84 -0
- mima/standalone/scripting.py +145 -0
- mima/standalone/spatial.py +186 -0
- mima/standalone/sprite.py +158 -0
- mima/standalone/tiled_map.py +1247 -0
- mima/standalone/transformed_view.py +433 -0
- mima/standalone/user_input.py +563 -0
- mima/states/__init__.py +0 -0
- mima/states/game_state.py +189 -0
- mima/states/memory.py +28 -0
- mima/states/quest.py +71 -0
- mima/types/__init__.py +0 -0
- mima/types/alignment.py +7 -0
- mima/types/blend.py +8 -0
- mima/types/damage.py +42 -0
- mima/types/direction.py +44 -0
- mima/types/gate_color.py +7 -0
- mima/types/graphic_state.py +23 -0
- mima/types/keys.py +64 -0
- mima/types/mode.py +9 -0
- mima/types/nature.py +12 -0
- mima/types/object.py +22 -0
- mima/types/player.py +9 -0
- mima/types/position.py +13 -0
- mima/types/start.py +7 -0
- mima/types/terrain.py +9 -0
- mima/types/tile_collision.py +11 -0
- mima/types/weapon_slot.py +6 -0
- mima/types/window.py +44 -0
- mima/usables/__init__.py +0 -0
- mima/usables/item.py +51 -0
- mima/usables/weapon.py +68 -0
- mima/util/__init__.py +1 -0
- mima/util/colors.py +50 -0
- mima/util/constants.py +55 -0
- mima/util/functions.py +38 -0
- mima/util/input_defaults.py +170 -0
- mima/util/logging.py +51 -0
- mima/util/property.py +8 -0
- mima/util/runtime_config.py +327 -0
- mima/util/trading_item.py +23 -0
- mima/view/__init__.py +0 -0
- mima/view/camera.py +192 -0
- mima/view/mima_mode.py +618 -0
- mima/view/mima_scene.py +231 -0
- mima/view/mima_view.py +12 -0
- mima/view/mima_window.py +244 -0
- mima_engine-0.4.0.dist-info/METADATA +47 -0
- mima_engine-0.4.0.dist-info/RECORD +153 -0
- mima_engine-0.4.0.dist-info/WHEEL +4 -0
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import configparser
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import os
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from copy import deepcopy
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from typing import Any, Dict, List, Optional, Tuple
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from ..types.keys import Key as K
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from ..types.player import Player
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from .colors import (
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BLACK,
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BLUE,
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DARK_GREY,
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DARK_RED,
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GREEN,
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RED,
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VERY_LIGHT_GREY,
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WHITE,
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Color,
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)
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from .constants import (
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BIG_FONT_HEIGHT,
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BIG_FONT_NAME,
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BIG_FONT_WIDTH,
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SMALL_FONT_HEIGHT,
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SMALL_FONT_NAME,
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SMALL_FONT_WIDTH,
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TILE_HEIGHT,
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TILE_WIDTH,
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)
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from .functions import strtobool
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DEFAULT_CONFIG = {
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"keyboard_map_p1": {
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"UP": "w",
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"DOWN": "s",
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"LEFT": "a",
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"RIGHT": "d",
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"A": "e",
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"B": "q",
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"X": "x",
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"Y": "y",
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"L": "1",
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"R": "2",
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"START": "r",
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"SELECT": "c",
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},
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"keyboard_map_p2": {
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"UP": "up",
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"DOWN": "down",
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"LEFT": "left",
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"RIGHT": "right",
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"A": "6",
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"B": "2",
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"X": "8",
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"Y": "4",
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"L": "7",
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"R": "9",
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"START": "5",
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"SELECT": "0",
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},
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"joysticks": {"p1": 0, "p2": 1},
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"joystick_map_p1": {
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"UP": "up",
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"DOWN": "down",
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"LEFT": "left",
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"RIGHT": "right",
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"A": "0",
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"B": "1",
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"X": "2",
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"Y": "3",
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"L": "7",
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"R": "8",
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"START": "5",
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"SELECT": "6",
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},
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"joystick_map_p2": {
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"UP": "up",
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"DOWN": "down",
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"LEFT": "left",
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"RIGHT": "right",
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"A": "0",
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"B": "1",
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"X": "2",
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"Y": "3",
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"L": "7",
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"R": "8",
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"START": "5",
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"SELECT": "6",
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},
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"colors": {},
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"color_remaps": {},
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"flags": {},
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}
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class RuntimeConfig:
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def __init__(
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self,
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config_path: str = "",
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default_config: Optional[Dict[str, Any]] = None,
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):
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if default_config is None:
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default_config = DEFAULT_CONFIG
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self._loaded: Dict[str, Any] = deepcopy(default_config)
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self._converted: Dict[str, Any] = {}
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if not config_path:
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config_path = os.path.abspath(os.path.join(os.getcwd(), "mima.ini"))
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self._config_path = config_path
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config = configparser.ConfigParser()
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if os.path.exists(config_path):
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config.read(config_path)
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if config.sections():
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self._read_config(config)
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else:
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self._write_config(config)
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else:
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self._write_config(config)
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# Per-game constants
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## Colors
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self.color_black = BLACK
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self.color_white = WHITE
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self.color_red = RED
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self.color_blue = BLUE
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self.color_green = GREEN
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self.color_dark_red = DARK_RED
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self.color_dark_grey = DARK_GREY
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self.color_very_light_grey = VERY_LIGHT_GREY
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self.tile_width = TILE_WIDTH
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self.tile_height = TILE_HEIGHT
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## Font
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self.big_font_name = BIG_FONT_NAME
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self.big_font_width = BIG_FONT_WIDTH
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self.big_font_height = BIG_FONT_HEIGHT
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self.small_font_name = SMALL_FONT_NAME
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self.small_font_width = SMALL_FONT_WIDTH
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self.small_font_height = SMALL_FONT_HEIGHT
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## Locale
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self.locale = "en"
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def _read_config(self, config: configparser.ConfigParser):
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mappings = [
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"keyboard_map_p1",
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"keyboard_map_p2",
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"joystick_map_p1",
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"joystick_map_p2",
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]
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for m in mappings:
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for key, mapping in config[m].items():
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vals = mapping.strip().split(",")
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self._loaded[m][key.upper()] = vals
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self._loaded["joysticks"] = {
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"p1": int(config["joysticks"].get("p1", 0)),
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"p2": int(config["joysticks"].get("p2", 1)),
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}
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default_colors = {}
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for color_name, color in self._loaded["colors"].items():
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default_colors[f"{color_name}_default"] = color
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self._loaded["colors"][color_name] = config["colors"][color_name]
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self._loaded["colors"].update(default_colors)
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for flag in self._loaded["flags"]:
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self._loaded["flags"][flag] = config["flags"][flag]
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def save_config(self):
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config = configparser.ConfigParser()
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self._write_config(config)
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def _write_config(self, config: configparser.ConfigParser):
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mappings = [
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"keyboard_map_p1",
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"keyboard_map_p2",
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"joystick_map_p1",
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"joystick_map_p2",
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]
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for m in mappings:
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config[m] = {}
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for key, mapping in self._loaded[m].items():
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config[m][key.lower()] = ",".join(mapping)
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# config["keyboard_map_p1"] = {}
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# config["keyboard_map_p2"] = {}
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config["joysticks"] = {
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"p1": self._loaded["joysticks"].get("p1", 0),
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"p2": self._loaded["joysticks"].get("p2", 1),
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}
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# config["joystick_map_p1"] = {}
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# config["joystick_p2"] =
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# config["joystick_map_p2"] = {}
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config["colors"] = {}
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config["flags"] = {}
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# for key, mapping in self._loaded["keyboard_map_p1"].items():
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for color_name, color in self._loaded["colors"].items():
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if color_name.endswith("_default"):
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continue
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config["colors"][color_name] = color
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for flag_name, flag in self._loaded["flags"].items():
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config["flags"][flag_name] = flag
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with open(self._config_path, "w") as cfg_file:
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config.write(cfg_file)
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def update_keyboard_map(self, kbmap: Dict[K, List[str]]):
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mappings = [
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"keyboard_map_p1",
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"keyboard_map_p2",
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# "joystick_map_p3",
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# "keyboard_map_p4",
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]
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mip = 1
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for idx, (key, mapping) in enumerate(kbmap.items()):
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mip = idx // 12
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if mip < 1 or mip > 2:
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continue
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key_name = key.name.split("_")[1]
|
|
227
|
+
self._loaded[mappings[mip - 1]][key_name] = mapping
|
|
228
|
+
|
|
229
|
+
def update_joystick_map(self, jsmap: Dict[K, List[str]]):
|
|
230
|
+
mappings = [
|
|
231
|
+
# "keyboard_map_p1",
|
|
232
|
+
# "keyboard_map_p2",
|
|
233
|
+
"joystick_map_p1",
|
|
234
|
+
"keyboard_map_p2",
|
|
235
|
+
]
|
|
236
|
+
mip = 1
|
|
237
|
+
for idx, (key, mapping) in enumerate(jsmap.items()):
|
|
238
|
+
mip = idx // 12
|
|
239
|
+
if mip < 1 or mip > 2:
|
|
240
|
+
continue
|
|
241
|
+
key_name = key.name.split("_")[1]
|
|
242
|
+
self._loaded[mappings[mip - 1]][key_name] = mapping
|
|
243
|
+
|
|
244
|
+
def update_joysticks(self, reassign: List[Tuple[int, Player]]):
|
|
245
|
+
self._loaded["joysticks"] = {}
|
|
246
|
+
for item in reassign:
|
|
247
|
+
self._loaded["joysticks"][item[1].name.lower()] = item[0]
|
|
248
|
+
|
|
249
|
+
def get_keyboard_map(self) -> Dict[K, List[str]]:
|
|
250
|
+
kbmap = {}
|
|
251
|
+
for but in K:
|
|
252
|
+
if but.value < 12:
|
|
253
|
+
kbmap[but] = []
|
|
254
|
+
elif but.value < 24:
|
|
255
|
+
kbmap[but] = self._loaded["keyboard_map_p1"][but.name.split("_")[1]]
|
|
256
|
+
|
|
257
|
+
elif but.value < 36:
|
|
258
|
+
kbmap[but] = self._loaded["keyboard_map_p2"][but.name.split("_")[1]]
|
|
259
|
+
|
|
260
|
+
else:
|
|
261
|
+
kbmap[but] = []
|
|
262
|
+
return kbmap
|
|
263
|
+
|
|
264
|
+
def get_joystick_map(self) -> Dict[K, List[str]]:
|
|
265
|
+
jsmap = {}
|
|
266
|
+
|
|
267
|
+
for but in K:
|
|
268
|
+
if but.value < 12:
|
|
269
|
+
jsmap[but] = []
|
|
270
|
+
elif but.value < 24:
|
|
271
|
+
jsmap[but] = self._loaded["joystick_map_p1"][but.name.split("_")[1]]
|
|
272
|
+
|
|
273
|
+
elif but.value < 36:
|
|
274
|
+
jsmap[but] = self._loaded["joystick_map_p2"][but.name.split("_")[1]]
|
|
275
|
+
|
|
276
|
+
else:
|
|
277
|
+
jsmap[but] = []
|
|
278
|
+
return jsmap
|
|
279
|
+
|
|
280
|
+
def get_joy_to_player(self) -> Dict[int, Player]:
|
|
281
|
+
joy2p = {}
|
|
282
|
+
for p, j in self._loaded["joysticks"].items():
|
|
283
|
+
joy2p[j] = Player[p.upper()]
|
|
284
|
+
return joy2p
|
|
285
|
+
|
|
286
|
+
def get_player_to_joy(self) -> Dict[Player, int]:
|
|
287
|
+
p2joy = {}
|
|
288
|
+
for p, j in self._loaded["joysticks"].items():
|
|
289
|
+
p2joy[Player[p.upper()]] = j
|
|
290
|
+
return p2joy
|
|
291
|
+
|
|
292
|
+
# @property
|
|
293
|
+
# def keymap(self):
|
|
294
|
+
# if "keymap" in self._converted:
|
|
295
|
+
# return self._converted["keymap"]
|
|
296
|
+
# else:
|
|
297
|
+
# self._converted["keymap"] = {}
|
|
298
|
+
# for but in K:
|
|
299
|
+
# self._converted["keymap"][but] = self._loaded["keymap"][
|
|
300
|
+
# but.name
|
|
301
|
+
# ]
|
|
302
|
+
|
|
303
|
+
# return self._converted["keymap"]
|
|
304
|
+
|
|
305
|
+
@property
|
|
306
|
+
def colors(self) -> Dict[str, Color]:
|
|
307
|
+
if "colors" in self._converted:
|
|
308
|
+
return self._converted["colors"]
|
|
309
|
+
else:
|
|
310
|
+
self._converted["colors"] = {}
|
|
311
|
+
for key, val in self._loaded["colors"].items():
|
|
312
|
+
self._converted["colors"][key] = Color(
|
|
313
|
+
*[int(p) for p in val.strip().split(",")]
|
|
314
|
+
)
|
|
315
|
+
|
|
316
|
+
return self._converted["colors"]
|
|
317
|
+
|
|
318
|
+
@property
|
|
319
|
+
def flags(self) -> Dict[str, bool]:
|
|
320
|
+
if "flags" in self._converted:
|
|
321
|
+
return self._converted["flags"]
|
|
322
|
+
else:
|
|
323
|
+
self._converted["flags"] = {}
|
|
324
|
+
for flag, value in self._loaded["flags"].items():
|
|
325
|
+
self._converted["flags"][flag] = strtobool(value)
|
|
326
|
+
|
|
327
|
+
return self._converted["flags"]
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
from __future__ import annotations
|
|
2
|
+
|
|
3
|
+
from dataclasses import dataclass
|
|
4
|
+
from typing import TYPE_CHECKING
|
|
5
|
+
|
|
6
|
+
if TYPE_CHECKING:
|
|
7
|
+
from ..usables.item import Item
|
|
8
|
+
|
|
9
|
+
|
|
10
|
+
@dataclass
|
|
11
|
+
class TradingItem:
|
|
12
|
+
item: Item
|
|
13
|
+
count: int = 1
|
|
14
|
+
factor: float = 1.0
|
|
15
|
+
available: int = 1
|
|
16
|
+
tid: int = 0
|
|
17
|
+
price: int = 0
|
|
18
|
+
trading_price: int = 0
|
|
19
|
+
stackable: bool = False
|
|
20
|
+
stackable_merchant: bool = False
|
|
21
|
+
|
|
22
|
+
def __eq__(self, other):
|
|
23
|
+
return self.tid == other.tid
|
mima/view/__init__.py
ADDED
|
File without changes
|
mima/view/camera.py
ADDED
|
@@ -0,0 +1,192 @@
|
|
|
1
|
+
from __future__ import annotations
|
|
2
|
+
|
|
3
|
+
from typing import TYPE_CHECKING, Optional
|
|
4
|
+
|
|
5
|
+
from ..backend.pygame_camera import PygameCamera
|
|
6
|
+
from ..util.colors import Color
|
|
7
|
+
|
|
8
|
+
if TYPE_CHECKING:
|
|
9
|
+
from ..engine import MimaEngine
|
|
10
|
+
from ..maps.tilemap import Tilemap
|
|
11
|
+
from ..objects.dynamic import Dynamic
|
|
12
|
+
|
|
13
|
+
|
|
14
|
+
class Camera:
|
|
15
|
+
engine: MimaEngine
|
|
16
|
+
|
|
17
|
+
def __init__(
|
|
18
|
+
self,
|
|
19
|
+
name: str,
|
|
20
|
+
width: float,
|
|
21
|
+
height: float,
|
|
22
|
+
visible_tiles_sx: int = 0,
|
|
23
|
+
visible_tiles_sy: int = 0,
|
|
24
|
+
visible_tiles_ex: Optional[int] = None,
|
|
25
|
+
visible_tiles_ey: Optional[int] = None,
|
|
26
|
+
):
|
|
27
|
+
self.pwidth = int(width * self.engine.rtc.tile_width)
|
|
28
|
+
self.pheight = int(height * self.engine.rtc.tile_height)
|
|
29
|
+
self._ui_pwidth = self.pwidth
|
|
30
|
+
self._ui_pheight = self.pheight
|
|
31
|
+
self.ui_pwidth = self.pwidth
|
|
32
|
+
self.ui_pheight = self.pheight
|
|
33
|
+
|
|
34
|
+
self.engine.backend.new_camera(name, self.pwidth, self.pheight)
|
|
35
|
+
|
|
36
|
+
self.name = name
|
|
37
|
+
|
|
38
|
+
if visible_tiles_ex is None:
|
|
39
|
+
visible_tiles_ex = width
|
|
40
|
+
if visible_tiles_ey is None:
|
|
41
|
+
visible_tiles_ey = height
|
|
42
|
+
|
|
43
|
+
self._visible_tiles_sx: int = int(visible_tiles_sx)
|
|
44
|
+
self._visible_tiles_sy: int = int(visible_tiles_sy)
|
|
45
|
+
self._visible_tiles_ex: int = int(visible_tiles_ex)
|
|
46
|
+
self._visible_tiles_ey: int = int(visible_tiles_ey)
|
|
47
|
+
self.visible_tiles_sx: float = visible_tiles_sx
|
|
48
|
+
self.visible_tiles_sy: float = visible_tiles_sy
|
|
49
|
+
self.visible_tiles_ex: float = visible_tiles_ex
|
|
50
|
+
self.visible_tiles_ey: float = visible_tiles_ey
|
|
51
|
+
|
|
52
|
+
self._zoom: float = 1.0
|
|
53
|
+
self._zoom_changed: bool = False
|
|
54
|
+
self.camera_scale: float = 1.0
|
|
55
|
+
self._ui_zoom: float = 1.0
|
|
56
|
+
self._ui_zoom_changed: bool = False
|
|
57
|
+
|
|
58
|
+
if self.visible_tiles_ex is None:
|
|
59
|
+
self.visible_tiles_ex = (
|
|
60
|
+
self.engine.backend.render_width / self.engine.rtc.tile_width
|
|
61
|
+
- self.visible_tiles_sx
|
|
62
|
+
)
|
|
63
|
+
|
|
64
|
+
if self.visible_tiles_ey is None:
|
|
65
|
+
self.visible_tiles_ey = (
|
|
66
|
+
self.engine.backend.render_height / self.engine.rtc.tile_height
|
|
67
|
+
- self.visible_tiles_sy
|
|
68
|
+
)
|
|
69
|
+
self.border_left: bool = False
|
|
70
|
+
self.border_right: bool = False
|
|
71
|
+
self.border_top: bool = False
|
|
72
|
+
self.border_bottom: bool = False
|
|
73
|
+
self.border_width: int = 1
|
|
74
|
+
self.border_color: Color = self.engine.rtc.color_white
|
|
75
|
+
|
|
76
|
+
def update(
|
|
77
|
+
self,
|
|
78
|
+
target: Optional[Dynamic] = None,
|
|
79
|
+
map_width: int = 0,
|
|
80
|
+
map_height: int = 0,
|
|
81
|
+
):
|
|
82
|
+
self.visible_tiles_sx = self._visible_tiles_sx * 1 / self.zoom
|
|
83
|
+
self.visible_tiles_sy = self._visible_tiles_sy * 1 / self.zoom
|
|
84
|
+
self.visible_tiles_ex = self._visible_tiles_ex * 1 / self.zoom
|
|
85
|
+
self.visible_tiles_ey = self._visible_tiles_ey * 1 / self.zoom
|
|
86
|
+
self.camera_scale = self.engine.backend.render_width / (
|
|
87
|
+
self.visible_tiles_ex * self.engine.rtc.tile_width
|
|
88
|
+
)
|
|
89
|
+
|
|
90
|
+
if target is not None:
|
|
91
|
+
# Calculate x offset
|
|
92
|
+
self.ox = target.px - self.visible_tiles_ex / 2.0
|
|
93
|
+
|
|
94
|
+
# Calculate y offset
|
|
95
|
+
self.oy = target.py - self.visible_tiles_ey / 2.0
|
|
96
|
+
|
|
97
|
+
if map_width > 0:
|
|
98
|
+
# Adjust x offset to map
|
|
99
|
+
self.ox = min(map_width - self.visible_tiles_ex, max(0, self.ox))
|
|
100
|
+
if map_width < self.visible_tiles_ex:
|
|
101
|
+
self.ox += (self.visible_tiles_ex - map_width) / 2.0
|
|
102
|
+
if map_height > 0:
|
|
103
|
+
# Adjust y offset to map
|
|
104
|
+
self.oy = min(map_height - self.visible_tiles_ey, max(0, self.oy))
|
|
105
|
+
if map_height < self.visible_tiles_ey:
|
|
106
|
+
self.oy += (self.visible_tiles_ey - map_height) / 2.0
|
|
107
|
+
|
|
108
|
+
self.ox -= self.visible_tiles_sx
|
|
109
|
+
self.oy -= self.visible_tiles_sy
|
|
110
|
+
|
|
111
|
+
if self._zoom_changed:
|
|
112
|
+
self.engine.backend.get_camera(self.name).change_zoom(
|
|
113
|
+
int(self.visible_tiles_ex * self.engine.rtc.tile_width),
|
|
114
|
+
int(self.visible_tiles_ey * self.engine.rtc.tile_height),
|
|
115
|
+
)
|
|
116
|
+
self.engine.backend.get_camera(
|
|
117
|
+
self.name
|
|
118
|
+
).camera_scale = self.camera_scale
|
|
119
|
+
|
|
120
|
+
self._zoom_changed = False
|
|
121
|
+
if self._ui_zoom_changed:
|
|
122
|
+
# print(
|
|
123
|
+
# int(self.ui_pwidth * self._ui_zoom),
|
|
124
|
+
# int(self.ui_pheight * self._ui_zoom),
|
|
125
|
+
# )
|
|
126
|
+
self.ui_pwidth = int(self._ui_pwidth * 1 / self._ui_zoom)
|
|
127
|
+
self.ui_pheight = int(self._ui_pheight * 1 / self._ui_zoom)
|
|
128
|
+
|
|
129
|
+
self.engine.backend.get_camera(self.name).change_ui_zoom(
|
|
130
|
+
self.ui_pwidth, self.ui_pheight
|
|
131
|
+
)
|
|
132
|
+
self._ui_zoom_changed = False
|
|
133
|
+
|
|
134
|
+
def draw(self, *sprites):
|
|
135
|
+
for sprite in sprites:
|
|
136
|
+
sprite.draw_self(self.ox, self.oy)
|
|
137
|
+
|
|
138
|
+
def draw_borders(self):
|
|
139
|
+
if self.border_left:
|
|
140
|
+
self.engine.backend.draw_line(
|
|
141
|
+
0,
|
|
142
|
+
0,
|
|
143
|
+
0,
|
|
144
|
+
self.pheight - 1,
|
|
145
|
+
self.border_color,
|
|
146
|
+
camera_name=self.name,
|
|
147
|
+
width=self.border_width,
|
|
148
|
+
)
|
|
149
|
+
if self.border_right:
|
|
150
|
+
self.engine.backend.draw_line(
|
|
151
|
+
self.pwidth - 1,
|
|
152
|
+
0,
|
|
153
|
+
self.pwidth - 1,
|
|
154
|
+
self.pheight - 1,
|
|
155
|
+
self.border_color,
|
|
156
|
+
camera_name=self.name,
|
|
157
|
+
width=self.border_width,
|
|
158
|
+
)
|
|
159
|
+
|
|
160
|
+
@property
|
|
161
|
+
def zoom(self):
|
|
162
|
+
return self._zoom
|
|
163
|
+
|
|
164
|
+
@zoom.setter
|
|
165
|
+
def zoom(self, val):
|
|
166
|
+
self._zoom = val
|
|
167
|
+
self._zoom_changed = True
|
|
168
|
+
|
|
169
|
+
@property
|
|
170
|
+
def ui_zoom(self):
|
|
171
|
+
return self._ui_zoom
|
|
172
|
+
|
|
173
|
+
@ui_zoom.setter
|
|
174
|
+
def ui_zoom(self, val):
|
|
175
|
+
self._ui_zoom = val
|
|
176
|
+
self._ui_zoom_changed = True
|
|
177
|
+
|
|
178
|
+
@property
|
|
179
|
+
def px(self):
|
|
180
|
+
return self.engine.backend.get_camera(self.name).px
|
|
181
|
+
|
|
182
|
+
@property
|
|
183
|
+
def py(self):
|
|
184
|
+
return self.engine.backend.get_camera(self.name).py
|
|
185
|
+
|
|
186
|
+
@px.setter
|
|
187
|
+
def px(self, val):
|
|
188
|
+
self.engine.backend.get_camera(self.name).px = val
|
|
189
|
+
|
|
190
|
+
@py.setter
|
|
191
|
+
def py(self, val):
|
|
192
|
+
self.engine.backend.get_camera(self.name).py = val
|