dracox 0.0.1__cp39-cp39-win_amd64.whl
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- bin/draco_decoder.exe +0 -0
- bin/draco_encoder.exe +0 -0
- dracox/__init__.py +252 -0
- dracox/dracox_ext.cp39-win_amd64.pyd +0 -0
- dracox-0.0.1.dist-info/METADATA +14 -0
- dracox-0.0.1.dist-info/RECORD +214 -0
- dracox-0.0.1.dist-info/WHEEL +5 -0
- include/draco/animation/keyframe_animation.h +107 -0
- include/draco/animation/keyframe_animation_decoder.h +34 -0
- include/draco/animation/keyframe_animation_encoder.h +39 -0
- include/draco/attributes/attribute_octahedron_transform.h +81 -0
- include/draco/attributes/attribute_quantization_transform.h +102 -0
- include/draco/attributes/attribute_transform.h +76 -0
- include/draco/attributes/attribute_transform_data.h +71 -0
- include/draco/attributes/attribute_transform_type.h +30 -0
- include/draco/attributes/geometry_attribute.h +541 -0
- include/draco/attributes/geometry_indices.h +54 -0
- include/draco/attributes/point_attribute.h +196 -0
- include/draco/compression/attributes/attributes_decoder.h +97 -0
- include/draco/compression/attributes/attributes_decoder_interface.h +62 -0
- include/draco/compression/attributes/attributes_encoder.h +154 -0
- include/draco/compression/attributes/kd_tree_attributes_decoder.h +50 -0
- include/draco/compression/attributes/kd_tree_attributes_encoder.h +51 -0
- include/draco/compression/attributes/kd_tree_attributes_shared.h +28 -0
- include/draco/compression/attributes/linear_sequencer.h +51 -0
- include/draco/compression/attributes/mesh_attribute_indices_encoding_data.h +58 -0
- include/draco/compression/attributes/normal_compression_utils.h +372 -0
- include/draco/compression/attributes/point_d_vector.h +288 -0
- include/draco/compression/attributes/points_sequencer.h +63 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_decoder.h +236 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_encoder.h +413 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_constrained_multi_parallelogram_shared.h +34 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_data.h +72 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_decoder.h +46 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_encoder.h +46 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_decoder.h +176 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_encoder.h +180 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_area.h +117 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_geometric_normal_predictor_base.h +96 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_decoder.h +128 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_multi_parallelogram_encoder.h +133 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_encoder.h +111 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_parallelogram_shared.h +78 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_decoder.h +372 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_encoder.h +318 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_decoder.h +143 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_encoder.h +136 -0
- include/draco/compression/attributes/prediction_schemes/mesh_prediction_scheme_tex_coords_portable_predictor.h +282 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder.h +90 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_factory.h +194 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_decoder_interface.h +53 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_decoding_transform.h +65 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_delta_decoder.h +65 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_delta_encoder.h +69 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder.h +90 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_factory.h +134 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_encoder_interface.h +55 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_encoding_transform.h +77 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_factory.h +85 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_interface.h +60 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_decoding_transform.h +118 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_encoding_transform.h +116 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_canonicalized_transform_base.h +102 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_decoding_transform.h +115 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_encoding_transform.h +105 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_normal_octahedron_transform_base.h +90 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_decoding_transform.h +88 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_encoding_transform.h +81 -0
- include/draco/compression/attributes/prediction_schemes/prediction_scheme_wrap_transform_base.h +120 -0
- include/draco/compression/attributes/sequential_attribute_decoder.h +86 -0
- include/draco/compression/attributes/sequential_attribute_decoders_controller.h +61 -0
- include/draco/compression/attributes/sequential_attribute_encoder.h +134 -0
- include/draco/compression/attributes/sequential_attribute_encoders_controller.h +115 -0
- include/draco/compression/attributes/sequential_integer_attribute_decoder.h +76 -0
- include/draco/compression/attributes/sequential_integer_attribute_encoder.h +67 -0
- include/draco/compression/attributes/sequential_normal_attribute_decoder.h +83 -0
- include/draco/compression/attributes/sequential_normal_attribute_encoder.h +82 -0
- include/draco/compression/attributes/sequential_quantization_attribute_decoder.h +52 -0
- include/draco/compression/attributes/sequential_quantization_attribute_encoder.h +52 -0
- include/draco/compression/bit_coders/adaptive_rans_bit_coding_shared.h +43 -0
- include/draco/compression/bit_coders/adaptive_rans_bit_decoder.h +54 -0
- include/draco/compression/bit_coders/adaptive_rans_bit_encoder.h +61 -0
- include/draco/compression/bit_coders/direct_bit_decoder.h +89 -0
- include/draco/compression/bit_coders/direct_bit_encoder.h +89 -0
- include/draco/compression/bit_coders/folded_integer_bit_decoder.h +77 -0
- include/draco/compression/bit_coders/folded_integer_bit_encoder.h +82 -0
- include/draco/compression/bit_coders/rans_bit_decoder.h +55 -0
- include/draco/compression/bit_coders/rans_bit_encoder.h +57 -0
- include/draco/compression/bit_coders/symbol_bit_decoder.h +36 -0
- include/draco/compression/bit_coders/symbol_bit_encoder.h +36 -0
- include/draco/compression/config/compression_shared.h +155 -0
- include/draco/compression/config/decoder_options.h +34 -0
- include/draco/compression/config/draco_options.h +249 -0
- include/draco/compression/config/encoder_options.h +101 -0
- include/draco/compression/config/encoding_features.h +39 -0
- include/draco/compression/decode.h +80 -0
- include/draco/compression/draco_compression_options.h +141 -0
- include/draco/compression/encode.h +139 -0
- include/draco/compression/encode_base.h +131 -0
- include/draco/compression/entropy/ans.h +526 -0
- include/draco/compression/entropy/rans_symbol_coding.h +53 -0
- include/draco/compression/entropy/rans_symbol_decoder.h +171 -0
- include/draco/compression/entropy/rans_symbol_encoder.h +290 -0
- include/draco/compression/entropy/shannon_entropy.h +110 -0
- include/draco/compression/entropy/symbol_decoding.h +29 -0
- include/draco/compression/entropy/symbol_encoding.h +47 -0
- include/draco/compression/expert_encode.h +160 -0
- include/draco/compression/mesh/mesh_decoder.h +68 -0
- include/draco/compression/mesh/mesh_edgebreaker_decoder.h +54 -0
- include/draco/compression/mesh/mesh_edgebreaker_decoder_impl.h +228 -0
- include/draco/compression/mesh/mesh_edgebreaker_decoder_impl_interface.h +47 -0
- include/draco/compression/mesh/mesh_edgebreaker_encoder.h +73 -0
- include/draco/compression/mesh/mesh_edgebreaker_encoder_impl.h +209 -0
- include/draco/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h +57 -0
- include/draco/compression/mesh/mesh_edgebreaker_shared.h +129 -0
- include/draco/compression/mesh/mesh_edgebreaker_traversal_decoder.h +201 -0
- include/draco/compression/mesh/mesh_edgebreaker_traversal_encoder.h +139 -0
- include/draco/compression/mesh/mesh_edgebreaker_traversal_predictive_decoder.h +134 -0
- include/draco/compression/mesh/mesh_edgebreaker_traversal_predictive_encoder.h +172 -0
- include/draco/compression/mesh/mesh_edgebreaker_traversal_valence_decoder.h +219 -0
- include/draco/compression/mesh/mesh_edgebreaker_traversal_valence_encoder.h +226 -0
- include/draco/compression/mesh/mesh_encoder.h +84 -0
- include/draco/compression/mesh/mesh_sequential_decoder.h +39 -0
- include/draco/compression/mesh/mesh_sequential_encoder.h +56 -0
- include/draco/compression/mesh/traverser/depth_first_traverser.h +172 -0
- include/draco/compression/mesh/traverser/max_prediction_degree_traverser.h +226 -0
- include/draco/compression/mesh/traverser/mesh_attribute_indices_encoding_observer.h +76 -0
- include/draco/compression/mesh/traverser/mesh_traversal_sequencer.h +113 -0
- include/draco/compression/mesh/traverser/traverser_base.h +87 -0
- include/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_decoder.h +369 -0
- include/draco/compression/point_cloud/algorithms/dynamic_integer_points_kd_tree_encoder.h +372 -0
- include/draco/compression/point_cloud/algorithms/float_points_tree_decoder.h +141 -0
- include/draco/compression/point_cloud/algorithms/float_points_tree_encoder.h +126 -0
- include/draco/compression/point_cloud/algorithms/point_cloud_compression_method.h +34 -0
- include/draco/compression/point_cloud/algorithms/point_cloud_types.h +76 -0
- include/draco/compression/point_cloud/algorithms/quantize_points_3.h +84 -0
- include/draco/compression/point_cloud/algorithms/queuing_policy.h +75 -0
- include/draco/compression/point_cloud/point_cloud_decoder.h +118 -0
- include/draco/compression/point_cloud/point_cloud_encoder.h +158 -0
- include/draco/compression/point_cloud/point_cloud_kd_tree_decoder.h +31 -0
- include/draco/compression/point_cloud/point_cloud_kd_tree_encoder.h +45 -0
- include/draco/compression/point_cloud/point_cloud_sequential_decoder.h +33 -0
- include/draco/compression/point_cloud/point_cloud_sequential_encoder.h +43 -0
- include/draco/core/bit_utils.h +127 -0
- include/draco/core/bounding_box.h +77 -0
- include/draco/core/constants.h +6 -0
- include/draco/core/cycle_timer.h +51 -0
- include/draco/core/data_buffer.h +82 -0
- include/draco/core/decoder_buffer.h +216 -0
- include/draco/core/divide.h +42 -0
- include/draco/core/draco_index_type.h +184 -0
- include/draco/core/draco_index_type_vector.h +90 -0
- include/draco/core/draco_types.h +52 -0
- include/draco/core/draco_version.h +25 -0
- include/draco/core/encoder_buffer.h +152 -0
- include/draco/core/hash_utils.h +64 -0
- include/draco/core/macros.h +124 -0
- include/draco/core/math_utils.h +79 -0
- include/draco/core/options.h +151 -0
- include/draco/core/quantization_utils.h +82 -0
- include/draco/core/status.h +83 -0
- include/draco/core/status_or.h +81 -0
- include/draco/core/varint_decoding.h +81 -0
- include/draco/core/varint_encoding.h +61 -0
- include/draco/core/vector_d.h +355 -0
- include/draco/draco_features.h +25 -0
- include/draco/io/file_reader_factory.h +34 -0
- include/draco/io/file_reader_interface.h +32 -0
- include/draco/io/file_utils.h +86 -0
- include/draco/io/file_writer_factory.h +34 -0
- include/draco/io/file_writer_interface.h +26 -0
- include/draco/io/file_writer_utils.h +38 -0
- include/draco/io/mesh_io.h +107 -0
- include/draco/io/obj_decoder.h +147 -0
- include/draco/io/obj_encoder.h +107 -0
- include/draco/io/parser_utils.h +66 -0
- include/draco/io/ply_decoder.h +69 -0
- include/draco/io/ply_encoder.h +54 -0
- include/draco/io/ply_property_reader.h +96 -0
- include/draco/io/ply_property_writer.h +94 -0
- include/draco/io/ply_reader.h +155 -0
- include/draco/io/point_cloud_io.h +89 -0
- include/draco/io/stdio_file_reader.h +48 -0
- include/draco/io/stdio_file_writer.h +42 -0
- include/draco/io/stl_decoder.h +38 -0
- include/draco/io/stl_encoder.h +52 -0
- include/draco/mesh/corner_table.h +397 -0
- include/draco/mesh/corner_table_iterators.h +309 -0
- include/draco/mesh/mesh.h +378 -0
- include/draco/mesh/mesh_are_equivalent.h +71 -0
- include/draco/mesh/mesh_attribute_corner_table.h +202 -0
- include/draco/mesh/mesh_cleanup.h +61 -0
- include/draco/mesh/mesh_features.h +93 -0
- include/draco/mesh/mesh_indices.h +37 -0
- include/draco/mesh/mesh_misc_functions.h +105 -0
- include/draco/mesh/mesh_stripifier.h +258 -0
- include/draco/mesh/triangle_soup_mesh_builder.h +134 -0
- include/draco/mesh/valence_cache.h +142 -0
- include/draco/metadata/geometry_metadata.h +142 -0
- include/draco/metadata/metadata.h +209 -0
- include/draco/metadata/metadata_decoder.h +42 -0
- include/draco/metadata/metadata_encoder.h +41 -0
- include/draco/metadata/property_attribute.h +107 -0
- include/draco/metadata/property_table.h +222 -0
- include/draco/metadata/structural_metadata.h +78 -0
- include/draco/metadata/structural_metadata_schema.h +118 -0
- include/draco/point_cloud/point_cloud.h +289 -0
- include/draco/point_cloud/point_cloud_builder.h +101 -0
- lib/draco.lib +0 -0
- lib/pkgconfig/draco.pc +6 -0
- share/cmake/draco/draco-config-version.cmake +43 -0
- share/cmake/draco/draco-config.cmake +27 -0
- share/cmake/draco/draco-targets-release.cmake +19 -0
- share/cmake/draco/draco-targets.cmake +107 -0
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// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_ENCODER_H_
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#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_ENCODER_H_
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#include "draco/compression/bit_coders/rans_bit_encoder.h"
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#include "draco/compression/mesh/mesh_edgebreaker_encoder.h"
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#include "draco/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h"
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#include "draco/core/macros.h"
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namespace draco {
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typedef RAnsBitEncoder BinaryEncoder;
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// Default implementation of the edgebreaker traversal encoder. Face
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// configurations are stored directly into the output buffer and the symbols
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// are first collected and then encoded in the reverse order to make the
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// decoding faster.
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class MeshEdgebreakerTraversalEncoder {
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public:
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MeshEdgebreakerTraversalEncoder()
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: encoder_impl_(nullptr),
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attribute_connectivity_encoders_(nullptr),
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num_attribute_data_(0) {}
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bool Init(MeshEdgebreakerEncoderImplInterface *encoder) {
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encoder_impl_ = encoder;
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return true;
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}
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// Set the number of non-position attribute data for which we need to encode
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// the connectivity.
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void SetNumAttributeData(int num_data) { num_attribute_data_ = num_data; }
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// Called before the traversal encoding is started.
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void Start() {
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start_face_encoder_.StartEncoding();
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if (num_attribute_data_ > 0) {
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// Init and start arithmetic encoders for storing configuration types
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// of non-position attributes.
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attribute_connectivity_encoders_ = std::unique_ptr<BinaryEncoder[]>(
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new BinaryEncoder[num_attribute_data_]);
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for (int i = 0; i < num_attribute_data_; ++i) {
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attribute_connectivity_encoders_[i].StartEncoding();
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}
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}
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}
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// Called when a traversal starts from a new initial face.
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inline void EncodeStartFaceConfiguration(bool interior) {
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start_face_encoder_.EncodeBit(interior);
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}
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// Called when a new corner is reached during the traversal. No-op for the
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// default encoder.
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inline void NewCornerReached(CornerIndex /* corner */) {}
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// Called whenever a new symbol is reached during the edgebreaker traversal.
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inline void EncodeSymbol(EdgebreakerTopologyBitPattern symbol) {
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// Store the symbol. It will be encoded after all symbols are processed.
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symbols_.push_back(symbol);
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}
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// Called for every pair of connected and visited faces. |is_seam| specifies
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// whether there is an attribute seam between the two faces.
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inline void EncodeAttributeSeam(int attribute, bool is_seam) {
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attribute_connectivity_encoders_[attribute].EncodeBit(is_seam ? 1 : 0);
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}
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// Called when the traversal is finished.
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void Done() {
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EncodeTraversalSymbols();
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EncodeStartFaces();
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EncodeAttributeSeams();
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}
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// Returns the number of encoded symbols.
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int NumEncodedSymbols() const { return static_cast<int>(symbols_.size()); }
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const EncoderBuffer &buffer() const { return traversal_buffer_; }
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protected:
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void EncodeTraversalSymbols() {
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// Bit encode the collected symbols.
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// It's guaranteed that each face will need only up to 3 bits.
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traversal_buffer_.StartBitEncoding(
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encoder_impl_->GetEncoder()->mesh()->num_faces() * 3, true);
|
|
101
|
+
for (int i = static_cast<int>(symbols_.size() - 1); i >= 0; --i) {
|
|
102
|
+
traversal_buffer_.EncodeLeastSignificantBits32(
|
|
103
|
+
edge_breaker_topology_bit_pattern_length[symbols_[i]], symbols_[i]);
|
|
104
|
+
}
|
|
105
|
+
traversal_buffer_.EndBitEncoding();
|
|
106
|
+
}
|
|
107
|
+
|
|
108
|
+
void EncodeStartFaces() {
|
|
109
|
+
start_face_encoder_.EndEncoding(&traversal_buffer_);
|
|
110
|
+
}
|
|
111
|
+
|
|
112
|
+
void EncodeAttributeSeams() {
|
|
113
|
+
if (attribute_connectivity_encoders_ != nullptr) {
|
|
114
|
+
for (int i = 0; i < num_attribute_data_; ++i) {
|
|
115
|
+
attribute_connectivity_encoders_[i].EndEncoding(&traversal_buffer_);
|
|
116
|
+
}
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
EncoderBuffer *GetOutputBuffer() { return &traversal_buffer_; }
|
|
121
|
+
const MeshEdgebreakerEncoderImplInterface *encoder_impl() const {
|
|
122
|
+
return encoder_impl_;
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
private:
|
|
126
|
+
BinaryEncoder start_face_encoder_;
|
|
127
|
+
EncoderBuffer traversal_buffer_;
|
|
128
|
+
const MeshEdgebreakerEncoderImplInterface *encoder_impl_;
|
|
129
|
+
// Symbols collected during the traversal.
|
|
130
|
+
std::vector<EdgebreakerTopologyBitPattern> symbols_;
|
|
131
|
+
// Arithmetic encoder for encoding attribute seams.
|
|
132
|
+
// One context for each non-position attribute.
|
|
133
|
+
std::unique_ptr<BinaryEncoder[]> attribute_connectivity_encoders_;
|
|
134
|
+
int num_attribute_data_;
|
|
135
|
+
};
|
|
136
|
+
|
|
137
|
+
} // namespace draco
|
|
138
|
+
|
|
139
|
+
#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_ENCODER_H_
|
|
@@ -0,0 +1,134 @@
|
|
|
1
|
+
// Copyright 2016 The Draco Authors.
|
|
2
|
+
//
|
|
3
|
+
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
4
|
+
// you may not use this file except in compliance with the License.
|
|
5
|
+
// You may obtain a copy of the License at
|
|
6
|
+
//
|
|
7
|
+
// http://www.apache.org/licenses/LICENSE-2.0
|
|
8
|
+
//
|
|
9
|
+
// Unless required by applicable law or agreed to in writing, software
|
|
10
|
+
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
11
|
+
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
12
|
+
// See the License for the specific language governing permissions and
|
|
13
|
+
// limitations under the License.
|
|
14
|
+
//
|
|
15
|
+
#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED
|
|
16
|
+
#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_DECODER_H_
|
|
17
|
+
#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_DECODER_H_
|
|
18
|
+
|
|
19
|
+
#include "draco/compression/mesh/mesh_edgebreaker_traversal_decoder.h"
|
|
20
|
+
#include "draco/draco_features.h"
|
|
21
|
+
|
|
22
|
+
namespace draco {
|
|
23
|
+
|
|
24
|
+
// Decoder for traversal encoded with the
|
|
25
|
+
// MeshEdgebreakerTraversalPredictiveEncoder. The decoder maintains valences
|
|
26
|
+
// of the decoded portion of the traversed mesh and it uses them to predict
|
|
27
|
+
// symbols that are about to be decoded.
|
|
28
|
+
class MeshEdgebreakerTraversalPredictiveDecoder
|
|
29
|
+
: public MeshEdgebreakerTraversalDecoder {
|
|
30
|
+
public:
|
|
31
|
+
MeshEdgebreakerTraversalPredictiveDecoder()
|
|
32
|
+
: corner_table_(nullptr),
|
|
33
|
+
num_vertices_(0),
|
|
34
|
+
last_symbol_(-1),
|
|
35
|
+
predicted_symbol_(-1) {}
|
|
36
|
+
void Init(MeshEdgebreakerDecoderImplInterface *decoder) {
|
|
37
|
+
MeshEdgebreakerTraversalDecoder::Init(decoder);
|
|
38
|
+
corner_table_ = decoder->GetCornerTable();
|
|
39
|
+
}
|
|
40
|
+
void SetNumEncodedVertices(int num_vertices) { num_vertices_ = num_vertices; }
|
|
41
|
+
|
|
42
|
+
bool Start(DecoderBuffer *out_buffer) {
|
|
43
|
+
if (!MeshEdgebreakerTraversalDecoder::Start(out_buffer)) {
|
|
44
|
+
return false;
|
|
45
|
+
}
|
|
46
|
+
int32_t num_split_symbols;
|
|
47
|
+
if (!out_buffer->Decode(&num_split_symbols) || num_split_symbols < 0)
|
|
48
|
+
return false;
|
|
49
|
+
if (num_split_symbols >= num_vertices_) {
|
|
50
|
+
return false;
|
|
51
|
+
}
|
|
52
|
+
// Set the valences of all initial vertices to 0.
|
|
53
|
+
vertex_valences_.resize(num_vertices_, 0);
|
|
54
|
+
if (!prediction_decoder_.StartDecoding(out_buffer)) {
|
|
55
|
+
return false;
|
|
56
|
+
}
|
|
57
|
+
return true;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
inline uint32_t DecodeSymbol() {
|
|
61
|
+
// First check if we have a predicted symbol.
|
|
62
|
+
if (predicted_symbol_ != -1) {
|
|
63
|
+
// Double check that the predicted symbol was predicted correctly.
|
|
64
|
+
if (prediction_decoder_.DecodeNextBit()) {
|
|
65
|
+
last_symbol_ = predicted_symbol_;
|
|
66
|
+
return predicted_symbol_;
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
// We don't have a predicted symbol or the symbol was mis-predicted.
|
|
70
|
+
// Decode it directly.
|
|
71
|
+
last_symbol_ = MeshEdgebreakerTraversalDecoder::DecodeSymbol();
|
|
72
|
+
return last_symbol_;
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
inline void NewActiveCornerReached(CornerIndex corner) {
|
|
76
|
+
const CornerIndex next = corner_table_->Next(corner);
|
|
77
|
+
const CornerIndex prev = corner_table_->Previous(corner);
|
|
78
|
+
// Update valences.
|
|
79
|
+
switch (last_symbol_) {
|
|
80
|
+
case TOPOLOGY_C:
|
|
81
|
+
case TOPOLOGY_S:
|
|
82
|
+
vertex_valences_[corner_table_->Vertex(next).value()] += 1;
|
|
83
|
+
vertex_valences_[corner_table_->Vertex(prev).value()] += 1;
|
|
84
|
+
break;
|
|
85
|
+
case TOPOLOGY_R:
|
|
86
|
+
vertex_valences_[corner_table_->Vertex(corner).value()] += 1;
|
|
87
|
+
vertex_valences_[corner_table_->Vertex(next).value()] += 1;
|
|
88
|
+
vertex_valences_[corner_table_->Vertex(prev).value()] += 2;
|
|
89
|
+
break;
|
|
90
|
+
case TOPOLOGY_L:
|
|
91
|
+
vertex_valences_[corner_table_->Vertex(corner).value()] += 1;
|
|
92
|
+
vertex_valences_[corner_table_->Vertex(next).value()] += 2;
|
|
93
|
+
vertex_valences_[corner_table_->Vertex(prev).value()] += 1;
|
|
94
|
+
break;
|
|
95
|
+
case TOPOLOGY_E:
|
|
96
|
+
vertex_valences_[corner_table_->Vertex(corner).value()] += 2;
|
|
97
|
+
vertex_valences_[corner_table_->Vertex(next).value()] += 2;
|
|
98
|
+
vertex_valences_[corner_table_->Vertex(prev).value()] += 2;
|
|
99
|
+
break;
|
|
100
|
+
default:
|
|
101
|
+
break;
|
|
102
|
+
}
|
|
103
|
+
// Compute the new predicted symbol.
|
|
104
|
+
if (last_symbol_ == TOPOLOGY_C || last_symbol_ == TOPOLOGY_R) {
|
|
105
|
+
const VertexIndex pivot =
|
|
106
|
+
corner_table_->Vertex(corner_table_->Next(corner));
|
|
107
|
+
if (vertex_valences_[pivot.value()] < 6) {
|
|
108
|
+
predicted_symbol_ = TOPOLOGY_R;
|
|
109
|
+
} else {
|
|
110
|
+
predicted_symbol_ = TOPOLOGY_C;
|
|
111
|
+
}
|
|
112
|
+
} else {
|
|
113
|
+
predicted_symbol_ = -1;
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
inline void MergeVertices(VertexIndex dest, VertexIndex source) {
|
|
118
|
+
// Update valences on the merged vertices.
|
|
119
|
+
vertex_valences_[dest.value()] += vertex_valences_[source.value()];
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
private:
|
|
123
|
+
const CornerTable *corner_table_;
|
|
124
|
+
int num_vertices_;
|
|
125
|
+
std::vector<int> vertex_valences_;
|
|
126
|
+
BinaryDecoder prediction_decoder_;
|
|
127
|
+
int last_symbol_;
|
|
128
|
+
int predicted_symbol_;
|
|
129
|
+
};
|
|
130
|
+
|
|
131
|
+
} // namespace draco
|
|
132
|
+
|
|
133
|
+
#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_DECODER_H_
|
|
134
|
+
#endif
|
|
@@ -0,0 +1,172 @@
|
|
|
1
|
+
// Copyright 2016 The Draco Authors.
|
|
2
|
+
//
|
|
3
|
+
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
4
|
+
// you may not use this file except in compliance with the License.
|
|
5
|
+
// You may obtain a copy of the License at
|
|
6
|
+
//
|
|
7
|
+
// http://www.apache.org/licenses/LICENSE-2.0
|
|
8
|
+
//
|
|
9
|
+
// Unless required by applicable law or agreed to in writing, software
|
|
10
|
+
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
11
|
+
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
12
|
+
// See the License for the specific language governing permissions and
|
|
13
|
+
// limitations under the License.
|
|
14
|
+
//
|
|
15
|
+
#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_ENCODER_H_
|
|
16
|
+
#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_ENCODER_H_
|
|
17
|
+
|
|
18
|
+
#include "draco/compression/mesh/mesh_edgebreaker_traversal_encoder.h"
|
|
19
|
+
|
|
20
|
+
namespace draco {
|
|
21
|
+
|
|
22
|
+
// Encoder that tries to predict the edgebreaker traversal symbols based on the
|
|
23
|
+
// vertex valences of the unencoded portion of the mesh. The current prediction
|
|
24
|
+
// scheme assumes that each vertex has valence 6 which can be used to predict
|
|
25
|
+
// the symbol preceding the one that is currently encoded. Predictions are
|
|
26
|
+
// encoded using an arithmetic coding which can lead to less than 1 bit per
|
|
27
|
+
// triangle encoding for highly regular meshes.
|
|
28
|
+
class MeshEdgebreakerTraversalPredictiveEncoder
|
|
29
|
+
: public MeshEdgebreakerTraversalEncoder {
|
|
30
|
+
public:
|
|
31
|
+
MeshEdgebreakerTraversalPredictiveEncoder()
|
|
32
|
+
: corner_table_(nullptr),
|
|
33
|
+
prev_symbol_(-1),
|
|
34
|
+
num_split_symbols_(0),
|
|
35
|
+
last_corner_(kInvalidCornerIndex),
|
|
36
|
+
num_symbols_(0) {}
|
|
37
|
+
|
|
38
|
+
bool Init(MeshEdgebreakerEncoderImplInterface *encoder) {
|
|
39
|
+
if (!MeshEdgebreakerTraversalEncoder::Init(encoder)) {
|
|
40
|
+
return false;
|
|
41
|
+
}
|
|
42
|
+
corner_table_ = encoder->GetCornerTable();
|
|
43
|
+
// Initialize valences of all vertices.
|
|
44
|
+
vertex_valences_.resize(corner_table_->num_vertices());
|
|
45
|
+
for (uint32_t i = 0; i < vertex_valences_.size(); ++i) {
|
|
46
|
+
vertex_valences_[i] = corner_table_->Valence(VertexIndex(i));
|
|
47
|
+
}
|
|
48
|
+
return true;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
inline void NewCornerReached(CornerIndex corner) { last_corner_ = corner; }
|
|
52
|
+
|
|
53
|
+
inline int32_t ComputePredictedSymbol(VertexIndex pivot) {
|
|
54
|
+
const int valence = vertex_valences_[pivot.value()];
|
|
55
|
+
if (valence < 0) {
|
|
56
|
+
// This situation can happen only for split vertices. Returning
|
|
57
|
+
// TOPOLOGY_INVALID always cases misprediction.
|
|
58
|
+
return TOPOLOGY_INVALID;
|
|
59
|
+
}
|
|
60
|
+
if (valence < 6) {
|
|
61
|
+
return TOPOLOGY_R;
|
|
62
|
+
}
|
|
63
|
+
return TOPOLOGY_C;
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
inline void EncodeSymbol(EdgebreakerTopologyBitPattern symbol) {
|
|
67
|
+
++num_symbols_;
|
|
68
|
+
// Update valences on the mesh. And compute the predicted preceding symbol.
|
|
69
|
+
// Note that the valences are computed for the so far unencoded part of the
|
|
70
|
+
// mesh. Adding a new symbol either reduces valences on the vertices or
|
|
71
|
+
// leaves the valence unchanged.
|
|
72
|
+
int32_t predicted_symbol = -1;
|
|
73
|
+
const CornerIndex next = corner_table_->Next(last_corner_);
|
|
74
|
+
const CornerIndex prev = corner_table_->Previous(last_corner_);
|
|
75
|
+
switch (symbol) {
|
|
76
|
+
case TOPOLOGY_C:
|
|
77
|
+
// Compute prediction.
|
|
78
|
+
predicted_symbol = ComputePredictedSymbol(corner_table_->Vertex(next));
|
|
79
|
+
FALLTHROUGH_INTENDED;
|
|
80
|
+
case TOPOLOGY_S:
|
|
81
|
+
// Update valences.
|
|
82
|
+
vertex_valences_[corner_table_->Vertex(next).value()] -= 1;
|
|
83
|
+
vertex_valences_[corner_table_->Vertex(prev).value()] -= 1;
|
|
84
|
+
if (symbol == TOPOLOGY_S) {
|
|
85
|
+
// Whenever we reach a split symbol, mark its tip vertex as invalid by
|
|
86
|
+
// setting the valence to a negative value. Any prediction that will
|
|
87
|
+
// use this vertex will then cause a misprediction. This is currently
|
|
88
|
+
// necessary because the decoding works in the reverse direction and
|
|
89
|
+
// the decoder doesn't know about these vertices until the split
|
|
90
|
+
// symbol is decoded at which point two vertices are merged into one.
|
|
91
|
+
// This can be most likely solved on the encoder side by splitting the
|
|
92
|
+
// tip vertex into two, but since split symbols are relatively rare,
|
|
93
|
+
// it's probably not worth doing it.
|
|
94
|
+
vertex_valences_[corner_table_->Vertex(last_corner_).value()] = -1;
|
|
95
|
+
++num_split_symbols_;
|
|
96
|
+
}
|
|
97
|
+
break;
|
|
98
|
+
case TOPOLOGY_R:
|
|
99
|
+
// Compute prediction.
|
|
100
|
+
predicted_symbol = ComputePredictedSymbol(corner_table_->Vertex(next));
|
|
101
|
+
// Update valences.
|
|
102
|
+
vertex_valences_[corner_table_->Vertex(last_corner_).value()] -= 1;
|
|
103
|
+
vertex_valences_[corner_table_->Vertex(next).value()] -= 1;
|
|
104
|
+
vertex_valences_[corner_table_->Vertex(prev).value()] -= 2;
|
|
105
|
+
break;
|
|
106
|
+
case TOPOLOGY_L:
|
|
107
|
+
vertex_valences_[corner_table_->Vertex(last_corner_).value()] -= 1;
|
|
108
|
+
vertex_valences_[corner_table_->Vertex(next).value()] -= 2;
|
|
109
|
+
vertex_valences_[corner_table_->Vertex(prev).value()] -= 1;
|
|
110
|
+
break;
|
|
111
|
+
case TOPOLOGY_E:
|
|
112
|
+
vertex_valences_[corner_table_->Vertex(last_corner_).value()] -= 2;
|
|
113
|
+
vertex_valences_[corner_table_->Vertex(next).value()] -= 2;
|
|
114
|
+
vertex_valences_[corner_table_->Vertex(prev).value()] -= 2;
|
|
115
|
+
break;
|
|
116
|
+
default:
|
|
117
|
+
break;
|
|
118
|
+
}
|
|
119
|
+
// Flag used when it's necessary to explicitly store the previous symbol.
|
|
120
|
+
bool store_prev_symbol = true;
|
|
121
|
+
if (predicted_symbol != -1) {
|
|
122
|
+
if (predicted_symbol == prev_symbol_) {
|
|
123
|
+
predictions_.push_back(true);
|
|
124
|
+
store_prev_symbol = false;
|
|
125
|
+
} else if (prev_symbol_ != -1) {
|
|
126
|
+
predictions_.push_back(false);
|
|
127
|
+
}
|
|
128
|
+
}
|
|
129
|
+
if (store_prev_symbol && prev_symbol_ != -1) {
|
|
130
|
+
MeshEdgebreakerTraversalEncoder::EncodeSymbol(
|
|
131
|
+
static_cast<EdgebreakerTopologyBitPattern>(prev_symbol_));
|
|
132
|
+
}
|
|
133
|
+
prev_symbol_ = symbol;
|
|
134
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}
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void Done() {
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// We still need to store the last encoded symbol.
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if (prev_symbol_ != -1) {
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MeshEdgebreakerTraversalEncoder::EncodeSymbol(
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static_cast<EdgebreakerTopologyBitPattern>(prev_symbol_));
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}
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// Store the init face configurations and the explicitly encoded symbols.
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MeshEdgebreakerTraversalEncoder::Done();
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// Encode the number of split symbols.
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GetOutputBuffer()->Encode(num_split_symbols_);
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// Store the predictions.
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BinaryEncoder prediction_encoder;
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prediction_encoder.StartEncoding();
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for (int i = static_cast<int>(predictions_.size()) - 1; i >= 0; --i) {
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prediction_encoder.EncodeBit(predictions_[i]);
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}
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prediction_encoder.EndEncoding(GetOutputBuffer());
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}
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int NumEncodedSymbols() const { return num_symbols_; }
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private:
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const CornerTable *corner_table_;
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std::vector<int> vertex_valences_;
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std::vector<bool> predictions_;
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// Previously encoded symbol.
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int32_t prev_symbol_;
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// The total number of encoded split symbols.
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int32_t num_split_symbols_;
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CornerIndex last_corner_;
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// Explicitly count the number of encoded symbols.
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int num_symbols_;
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};
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} // namespace draco
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#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_PREDICTIVE_ENCODER_H_
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// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_VALENCE_DECODER_H_
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#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_VALENCE_DECODER_H_
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#include "draco/compression/entropy/symbol_decoding.h"
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#include "draco/compression/mesh/mesh_edgebreaker_traversal_decoder.h"
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#include "draco/core/varint_decoding.h"
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#include "draco/draco_features.h"
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namespace draco {
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// Decoder for traversal encoded with MeshEdgebreakerTraversalValenceEncoder.
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// The decoder maintains valences of the decoded portion of the traversed mesh
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// and it uses them to select entropy context used for decoding of the actual
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// symbols.
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class MeshEdgebreakerTraversalValenceDecoder
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: public MeshEdgebreakerTraversalDecoder {
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public:
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MeshEdgebreakerTraversalValenceDecoder()
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33
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: corner_table_(nullptr),
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34
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num_vertices_(0),
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35
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last_symbol_(-1),
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36
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active_context_(-1),
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min_valence_(2),
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max_valence_(7) {}
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39
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void Init(MeshEdgebreakerDecoderImplInterface *decoder) {
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40
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MeshEdgebreakerTraversalDecoder::Init(decoder);
|
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+
corner_table_ = decoder->GetCornerTable();
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+
}
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43
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void SetNumEncodedVertices(int num_vertices) { num_vertices_ = num_vertices; }
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+
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bool Start(DecoderBuffer *out_buffer) {
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#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED
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+
if (BitstreamVersion() < DRACO_BITSTREAM_VERSION(2, 2)) {
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48
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if (!MeshEdgebreakerTraversalDecoder::DecodeTraversalSymbols()) {
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+
return false;
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+
}
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}
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+
#endif
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if (!MeshEdgebreakerTraversalDecoder::DecodeStartFaces()) {
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+
return false;
|
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55
|
+
}
|
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56
|
+
if (!MeshEdgebreakerTraversalDecoder::DecodeAttributeSeams()) {
|
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+
return false;
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58
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+
}
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59
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+
*out_buffer = *buffer();
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60
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+
|
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61
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+
#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED
|
|
62
|
+
if (BitstreamVersion() < DRACO_BITSTREAM_VERSION(2, 2)) {
|
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63
|
+
uint32_t num_split_symbols;
|
|
64
|
+
if (BitstreamVersion() < DRACO_BITSTREAM_VERSION(2, 0)) {
|
|
65
|
+
if (!out_buffer->Decode(&num_split_symbols)) {
|
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66
|
+
return false;
|
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67
|
+
}
|
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68
|
+
} else {
|
|
69
|
+
if (!DecodeVarint(&num_split_symbols, out_buffer)) {
|
|
70
|
+
return false;
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
if (num_split_symbols >= static_cast<uint32_t>(num_vertices_)) {
|
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|
+
return false;
|
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75
|
+
}
|
|
76
|
+
|
|
77
|
+
int8_t mode;
|
|
78
|
+
if (!out_buffer->Decode(&mode)) {
|
|
79
|
+
return false;
|
|
80
|
+
}
|
|
81
|
+
if (mode == EDGEBREAKER_VALENCE_MODE_2_7) {
|
|
82
|
+
min_valence_ = 2;
|
|
83
|
+
max_valence_ = 7;
|
|
84
|
+
} else {
|
|
85
|
+
// Unsupported mode.
|
|
86
|
+
return false;
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
} else
|
|
90
|
+
#endif
|
|
91
|
+
{
|
|
92
|
+
min_valence_ = 2;
|
|
93
|
+
max_valence_ = 7;
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
if (num_vertices_ < 0) {
|
|
97
|
+
return false;
|
|
98
|
+
}
|
|
99
|
+
// Set the valences of all initial vertices to 0.
|
|
100
|
+
vertex_valences_.resize(num_vertices_, 0);
|
|
101
|
+
|
|
102
|
+
const int num_unique_valences = max_valence_ - min_valence_ + 1;
|
|
103
|
+
|
|
104
|
+
// Decode all symbols for all contexts.
|
|
105
|
+
context_symbols_.resize(num_unique_valences);
|
|
106
|
+
context_counters_.resize(context_symbols_.size());
|
|
107
|
+
for (int i = 0; i < context_symbols_.size(); ++i) {
|
|
108
|
+
uint32_t num_symbols;
|
|
109
|
+
if (!DecodeVarint<uint32_t>(&num_symbols, out_buffer)) {
|
|
110
|
+
return false;
|
|
111
|
+
}
|
|
112
|
+
if (num_symbols > static_cast<uint32_t>(corner_table_->num_faces())) {
|
|
113
|
+
return false;
|
|
114
|
+
}
|
|
115
|
+
if (num_symbols > 0) {
|
|
116
|
+
context_symbols_[i].resize(num_symbols);
|
|
117
|
+
DecodeSymbols(num_symbols, 1, out_buffer, context_symbols_[i].data());
|
|
118
|
+
// All symbols are going to be processed from the back.
|
|
119
|
+
context_counters_[i] = num_symbols;
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
return true;
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
inline uint32_t DecodeSymbol() {
|
|
126
|
+
// First check if we have a valid context.
|
|
127
|
+
if (active_context_ != -1) {
|
|
128
|
+
const int context_counter = --context_counters_[active_context_];
|
|
129
|
+
if (context_counter < 0) {
|
|
130
|
+
return TOPOLOGY_INVALID;
|
|
131
|
+
}
|
|
132
|
+
const uint32_t symbol_id =
|
|
133
|
+
context_symbols_[active_context_][context_counter];
|
|
134
|
+
if (symbol_id > 4) {
|
|
135
|
+
return TOPOLOGY_INVALID;
|
|
136
|
+
}
|
|
137
|
+
last_symbol_ = edge_breaker_symbol_to_topology_id[symbol_id];
|
|
138
|
+
} else {
|
|
139
|
+
#ifdef DRACO_BACKWARDS_COMPATIBILITY_SUPPORTED
|
|
140
|
+
if (BitstreamVersion() < DRACO_BITSTREAM_VERSION(2, 2)) {
|
|
141
|
+
// We don't have a predicted symbol or the symbol was mis-predicted.
|
|
142
|
+
// Decode it directly.
|
|
143
|
+
last_symbol_ = MeshEdgebreakerTraversalDecoder::DecodeSymbol();
|
|
144
|
+
|
|
145
|
+
} else
|
|
146
|
+
#endif
|
|
147
|
+
{
|
|
148
|
+
// The first symbol must be E.
|
|
149
|
+
last_symbol_ = TOPOLOGY_E;
|
|
150
|
+
}
|
|
151
|
+
}
|
|
152
|
+
return last_symbol_;
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
inline void NewActiveCornerReached(CornerIndex corner) {
|
|
156
|
+
const CornerIndex next = corner_table_->Next(corner);
|
|
157
|
+
const CornerIndex prev = corner_table_->Previous(corner);
|
|
158
|
+
// Update valences.
|
|
159
|
+
switch (last_symbol_) {
|
|
160
|
+
case TOPOLOGY_C:
|
|
161
|
+
case TOPOLOGY_S:
|
|
162
|
+
vertex_valences_[corner_table_->Vertex(next)] += 1;
|
|
163
|
+
vertex_valences_[corner_table_->Vertex(prev)] += 1;
|
|
164
|
+
break;
|
|
165
|
+
case TOPOLOGY_R:
|
|
166
|
+
vertex_valences_[corner_table_->Vertex(corner)] += 1;
|
|
167
|
+
vertex_valences_[corner_table_->Vertex(next)] += 1;
|
|
168
|
+
vertex_valences_[corner_table_->Vertex(prev)] += 2;
|
|
169
|
+
break;
|
|
170
|
+
case TOPOLOGY_L:
|
|
171
|
+
vertex_valences_[corner_table_->Vertex(corner)] += 1;
|
|
172
|
+
vertex_valences_[corner_table_->Vertex(next)] += 2;
|
|
173
|
+
vertex_valences_[corner_table_->Vertex(prev)] += 1;
|
|
174
|
+
break;
|
|
175
|
+
case TOPOLOGY_E:
|
|
176
|
+
vertex_valences_[corner_table_->Vertex(corner)] += 2;
|
|
177
|
+
vertex_valences_[corner_table_->Vertex(next)] += 2;
|
|
178
|
+
vertex_valences_[corner_table_->Vertex(prev)] += 2;
|
|
179
|
+
break;
|
|
180
|
+
default:
|
|
181
|
+
break;
|
|
182
|
+
}
|
|
183
|
+
// Compute the new context that is going to be used to decode the next
|
|
184
|
+
// symbol.
|
|
185
|
+
const int active_valence = vertex_valences_[corner_table_->Vertex(next)];
|
|
186
|
+
int clamped_valence;
|
|
187
|
+
if (active_valence < min_valence_) {
|
|
188
|
+
clamped_valence = min_valence_;
|
|
189
|
+
} else if (active_valence > max_valence_) {
|
|
190
|
+
clamped_valence = max_valence_;
|
|
191
|
+
} else {
|
|
192
|
+
clamped_valence = active_valence;
|
|
193
|
+
}
|
|
194
|
+
|
|
195
|
+
active_context_ = (clamped_valence - min_valence_);
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
inline void MergeVertices(VertexIndex dest, VertexIndex source) {
|
|
199
|
+
// Update valences on the merged vertices.
|
|
200
|
+
vertex_valences_[dest] += vertex_valences_[source];
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
private:
|
|
204
|
+
const CornerTable *corner_table_;
|
|
205
|
+
int num_vertices_;
|
|
206
|
+
IndexTypeVector<VertexIndex, int> vertex_valences_;
|
|
207
|
+
int last_symbol_;
|
|
208
|
+
int active_context_;
|
|
209
|
+
|
|
210
|
+
int min_valence_;
|
|
211
|
+
int max_valence_;
|
|
212
|
+
std::vector<std::vector<uint32_t>> context_symbols_;
|
|
213
|
+
// Points to the active symbol in each context.
|
|
214
|
+
std::vector<int> context_counters_;
|
|
215
|
+
};
|
|
216
|
+
|
|
217
|
+
} // namespace draco
|
|
218
|
+
|
|
219
|
+
#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_VALENCE_DECODER_H_
|