dartpy 7.0.0.dev0__cp312-cp312-manylinux_2_39_x86_64.whl
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- dartpy-7.0.0.dev0.dist-info/METADATA +86 -0
- dartpy-7.0.0.dev0.dist-info/RECORD +994 -0
- dartpy-7.0.0.dev0.dist-info/WHEEL +5 -0
- dartpy-7.0.0.dev0.dist-info/licenses/LICENSE +31 -0
- dartpy.cpython-312-x86_64-linux-gnu.so +0 -0
- dartpy.libs/libBulletCollision-f96eb02c.so.3.25 +0 -0
- dartpy.libs/libBulletDynamics-3cff1f18.so.3.25 +0 -0
- dartpy.libs/libBulletSoftBody-220f01bd.so.3.25 +0 -0
- dartpy.libs/libLinearMath-71568d02.so.3.25 +0 -0
- dartpy.libs/libOpenThreads-8bc434db.so.3.3.1 +0 -0
- dartpy.libs/libSDL2-2-3db87ac0.0.so.0.3200.56 +0 -0
- dartpy.libs/libassimp-44cf3e77.so.5.4.3 +0 -0
- dartpy.libs/libccd-4f119cf4.so.2.0 +0 -0
- dartpy.libs/libconsole_bridge-f26e11cc.so.1.0 +0 -0
- dartpy.libs/libfcl-2607815a.so.0.7.0 +0 -0
- dartpy.libs/libfmt-277170bf.so.11.2.0 +0 -0
- dartpy.libs/libfontconfig-559ff509.so.1.14.0 +0 -0
- dartpy.libs/libfreetype-64806fc6.so.6.20.4 +0 -0
- dartpy.libs/libglfw-6f066845.so.3.4 +0 -0
- dartpy.libs/libimgui-ab87b07d.so +0 -0
- dartpy.libs/libnlopt-78f9bc34.so.1.0.0 +0 -0
- dartpy.libs/liboctomap-38e56f99.so.1.10.0 +0 -0
- dartpy.libs/liboctomath-bff26442.so.1.10.0 +0 -0
- dartpy.libs/libode-caca20fc.so.8.2.0 +0 -0
- dartpy.libs/libosg-e67375e5.so.3.6.5 +0 -0
- dartpy.libs/libosgDB-22ae780f.so.3.6.5 +0 -0
- dartpy.libs/libosgGA-6af4078b.so.3.6.5 +0 -0
- dartpy.libs/libosgManipulator-3270f659.so.3.6.5 +0 -0
- dartpy.libs/libosgShadow-127a8d77.so.3.6.5 +0 -0
- dartpy.libs/libosgText-87d82d87.so.3.6.5 +0 -0
- dartpy.libs/libosgUtil-55896958.so.3.6.5 +0 -0
- dartpy.libs/libosgViewer-76d832e3.so.3.6.5 +0 -0
- dartpy.libs/libpng16-bd65464e.so.16.50.0 +0 -0
- dartpy.libs/libtinyxml2-8d10763c.so.11.0.0 +0 -0
- dartpy.libs/liburdfdom_model-7b26ae88.so.4.0 +0 -0
- dartpy.libs/liburdfdom_model_state-95a5ad6e.so.4.0 +0 -0
- dartpy.libs/liburdfdom_sensor-55a145ea.so.4.0 +0 -0
- dartpy.libs/liburdfdom_world-a32c7194.so.4.0 +0 -0
- dartpy.libs/libvulkan-8caf1954.so.1.4.328 +0 -0
- include/dart/collision/CollisionDetector.hpp +305 -0
- include/dart/collision/CollisionFilter.hpp +126 -0
- include/dart/collision/CollisionGroup.hpp +546 -0
- include/dart/collision/CollisionObject.hpp +90 -0
- include/dart/collision/CollisionOption.hpp +71 -0
- include/dart/collision/CollisionResult.hpp +109 -0
- include/dart/collision/Contact.hpp +103 -0
- include/dart/collision/DistanceFilter.hpp +66 -0
- include/dart/collision/DistanceOption.hpp +80 -0
- include/dart/collision/DistanceResult.hpp +123 -0
- include/dart/collision/Option.hpp +42 -0
- include/dart/collision/RaycastOption.hpp +58 -0
- include/dart/collision/RaycastResult.hpp +80 -0
- include/dart/collision/Result.hpp +42 -0
- include/dart/collision/SmartPointer.hpp +51 -0
- include/dart/collision/all.hpp +17 -0
- include/dart/collision/bullet/BulletCollisionDetector.hpp +168 -0
- include/dart/collision/bullet/BulletCollisionGroup.hpp +98 -0
- include/dart/collision/bullet/BulletCollisionObject.hpp +75 -0
- include/dart/collision/bullet/BulletCollisionShape.hpp +62 -0
- include/dart/collision/bullet/BulletInclude.hpp +47 -0
- include/dart/collision/bullet/BulletTypes.hpp +57 -0
- include/dart/collision/bullet/all.hpp +8 -0
- include/dart/collision/bullet/bullet.hpp +14 -0
- include/dart/collision/bullet/detail/BulletCollisionDispatcher.hpp +70 -0
- include/dart/collision/bullet/detail/BulletOverlapFilterCallback.hpp +72 -0
- include/dart/collision/collision.hpp +14 -0
- include/dart/collision/dart/DARTCollide.hpp +106 -0
- include/dart/collision/dart/DARTCollisionDetector.hpp +109 -0
- include/dart/collision/dart/DARTCollisionGroup.hpp +82 -0
- include/dart/collision/dart/DARTCollisionObject.hpp +63 -0
- include/dart/collision/dart/all.hpp +6 -0
- include/dart/collision/dart/dart.hpp +14 -0
- include/dart/collision/detail/CollisionDetector.hpp +66 -0
- include/dart/collision/detail/CollisionGroup.hpp +287 -0
- include/dart/collision/detail/Contact-impl.hpp +56 -0
- include/dart/collision/detail/UnorderedPairs.hpp +153 -0
- include/dart/collision/fcl/BackwardCompatibility.hpp +145 -0
- include/dart/collision/fcl/CollisionShapes.hpp +374 -0
- include/dart/collision/fcl/FCLCollisionDetector.hpp +204 -0
- include/dart/collision/fcl/FCLCollisionGroup.hpp +95 -0
- include/dart/collision/fcl/FCLCollisionObject.hpp +72 -0
- include/dart/collision/fcl/FCLTypes.hpp +62 -0
- include/dart/collision/fcl/TriTriIntersectionTest.hpp +17 -0
- include/dart/collision/fcl/all.hpp +9 -0
- include/dart/collision/fcl/fcl.hpp +14 -0
- include/dart/collision/fcl/tri_tri_intersection_test.hpp +332 -0
- include/dart/collision/ode/OdeCollisionDetector.hpp +131 -0
- include/dart/collision/ode/OdeCollisionGroup.hpp +87 -0
- include/dart/collision/ode/OdeCollisionObject.hpp +89 -0
- include/dart/collision/ode/OdeTypes.hpp +51 -0
- include/dart/collision/ode/all.hpp +6 -0
- include/dart/collision/ode/detail/OdeBox.hpp +58 -0
- include/dart/collision/ode/detail/OdeCapsule.hpp +58 -0
- include/dart/collision/ode/detail/OdeCylinder.hpp +58 -0
- include/dart/collision/ode/detail/OdeGeom.hpp +83 -0
- include/dart/collision/ode/detail/OdeHeightmap-impl.hpp +170 -0
- include/dart/collision/ode/detail/OdeHeightmap.hpp +70 -0
- include/dart/collision/ode/detail/OdeMesh.hpp +83 -0
- include/dart/collision/ode/detail/OdePlane.hpp +67 -0
- include/dart/collision/ode/detail/OdeSphere.hpp +58 -0
- include/dart/collision/ode/ode.hpp +14 -0
- include/dart/common/Aspect.hpp +215 -0
- include/dart/common/AspectWithVersion.hpp +180 -0
- include/dart/common/CAllocator.hpp +65 -0
- include/dart/common/Castable.hpp +102 -0
- include/dart/common/ClassWithVirtualBase.hpp +47 -0
- include/dart/common/Cloneable.hpp +327 -0
- include/dart/common/Composite.hpp +205 -0
- include/dart/common/CompositeJoiner.hpp +160 -0
- include/dart/common/Console.hpp +75 -0
- include/dart/common/Deprecated.hpp +126 -0
- include/dart/common/EmbeddedAspect.hpp +466 -0
- include/dart/common/Empty.hpp +55 -0
- include/dart/common/Factory.hpp +146 -0
- include/dart/common/Filesystem.hpp +112 -0
- include/dart/common/FreeListAllocator.hpp +162 -0
- include/dart/common/IncludeWindows.hpp +50 -0
- include/dart/common/LocalResource.hpp +76 -0
- include/dart/common/LocalResourceRetriever.hpp +63 -0
- include/dart/common/LockableReference.hpp +166 -0
- include/dart/common/Logging.hpp +146 -0
- include/dart/common/Macros.hpp +78 -0
- include/dart/common/Memory.hpp +215 -0
- include/dart/common/MemoryAllocator.hpp +120 -0
- include/dart/common/MemoryAllocatorDebugger.hpp +98 -0
- include/dart/common/MemoryManager.hpp +189 -0
- include/dart/common/Metaprogramming.hpp +68 -0
- include/dart/common/NameManager.hpp +184 -0
- include/dart/common/Observer.hpp +85 -0
- include/dart/common/Optional.hpp +48 -0
- include/dart/common/Platform.hpp +92 -0
- include/dart/common/PoolAllocator.hpp +141 -0
- include/dart/common/Profile.hpp +56 -0
- include/dart/common/ProxyAspect.hpp +93 -0
- include/dart/common/RequiresAspect.hpp +79 -0
- include/dart/common/Resource.hpp +96 -0
- include/dart/common/ResourceRetriever.hpp +82 -0
- include/dart/common/SharedLibrary.hpp +201 -0
- include/dart/common/Signal.hpp +250 -0
- include/dart/common/Singleton.hpp +85 -0
- include/dart/common/SmartPointer.hpp +63 -0
- include/dart/common/SpecializedForAspect.hpp +207 -0
- include/dart/common/StlAllocator.hpp +111 -0
- include/dart/common/StlHelpers.hpp +61 -0
- include/dart/common/Stopwatch.hpp +143 -0
- include/dart/common/String.hpp +71 -0
- include/dart/common/SubPtr.hpp +17 -0
- include/dart/common/Subject.hpp +84 -0
- include/dart/common/Timer.hpp +119 -0
- include/dart/common/Uri.hpp +229 -0
- include/dart/common/VersionCounter.hpp +68 -0
- include/dart/common/Virtual.hpp +51 -0
- include/dart/common/all.hpp +53 -0
- include/dart/common/common.hpp +14 -0
- include/dart/common/detail/Aspect.hpp +102 -0
- include/dart/common/detail/AspectWithVersion.hpp +455 -0
- include/dart/common/detail/Castable-impl.hpp +109 -0
- include/dart/common/detail/Cloneable.hpp +638 -0
- include/dart/common/detail/Composite.hpp +241 -0
- include/dart/common/detail/CompositeData.hpp +393 -0
- include/dart/common/detail/CompositeJoiner.hpp +128 -0
- include/dart/common/detail/ConnectionBody.hpp +157 -0
- include/dart/common/detail/EmbeddedAspect.hpp +487 -0
- include/dart/common/detail/Factory-impl.hpp +200 -0
- include/dart/common/detail/LockableReference-impl.hpp +156 -0
- include/dart/common/detail/Logging-impl.hpp +162 -0
- include/dart/common/detail/Memory-impl.hpp +66 -0
- include/dart/common/detail/MemoryAllocator-impl.hpp +97 -0
- include/dart/common/detail/MemoryAllocatorDebugger-impl.hpp +201 -0
- include/dart/common/detail/MemoryManager-impl.hpp +102 -0
- include/dart/common/detail/Metaprogramming-impl.hpp +89 -0
- include/dart/common/detail/NameManager.hpp +301 -0
- include/dart/common/detail/NoOp.hpp +57 -0
- include/dart/common/detail/ProxyAspect.hpp +172 -0
- include/dart/common/detail/RequiresAspect.hpp +51 -0
- include/dart/common/detail/SharedLibraryManager.hpp +106 -0
- include/dart/common/detail/Signal.hpp +242 -0
- include/dart/common/detail/Singleton-impl.hpp +74 -0
- include/dart/common/detail/SpecializedForAspect.hpp +331 -0
- include/dart/common/detail/StlAllocator-impl.hpp +108 -0
- include/dart/common/detail/Stopwatch-impl.hpp +242 -0
- include/dart/common/detail/SubPtr.hpp +17 -0
- include/dart/common/detail/TemplateJoinerDispatchMacro.hpp +59 -0
- include/dart/common/detail/sub_ptr.hpp +139 -0
- include/dart/common/sub_ptr.hpp +103 -0
- include/dart/config.hpp +100 -0
- include/dart/constraint/BalanceConstraint.hpp +202 -0
- include/dart/constraint/BallJointConstraint.hpp +142 -0
- include/dart/constraint/BoxedLcpConstraintSolver.hpp +182 -0
- include/dart/constraint/BoxedLcpSolver.hpp +101 -0
- include/dart/constraint/ConstrainedGroup.hpp +120 -0
- include/dart/constraint/ConstraintBase.hpp +141 -0
- include/dart/constraint/ConstraintSolver.hpp +325 -0
- include/dart/constraint/ContactConstraint.hpp +286 -0
- include/dart/constraint/ContactSurface.hpp +191 -0
- include/dart/constraint/DantzigBoxedLcpSolver.hpp +71 -0
- include/dart/constraint/DantzigLCPSolver.hpp +87 -0
- include/dart/constraint/DynamicJointConstraint.hpp +120 -0
- include/dart/constraint/JointConstraint.hpp +182 -0
- include/dart/constraint/JointCoulombFrictionConstraint.hpp +149 -0
- include/dart/constraint/JointLimitConstraint.hpp +185 -0
- include/dart/constraint/LCPSolver.hpp +71 -0
- include/dart/constraint/MimicMotorConstraint.hpp +164 -0
- include/dart/constraint/PGSLCPSolver.hpp +109 -0
- include/dart/constraint/PgsBoxedLcpSolver.hpp +106 -0
- include/dart/constraint/ServoMotorConstraint.hpp +151 -0
- include/dart/constraint/SmartPointer.hpp +69 -0
- include/dart/constraint/SoftContactConstraint.hpp +262 -0
- include/dart/constraint/WeldJointConstraint.hpp +133 -0
- include/dart/constraint/all.hpp +25 -0
- include/dart/constraint/constraint.hpp +14 -0
- include/dart/constraint/detail/ConstraintSolver-impl.hpp +78 -0
- include/dart/dart.hpp +44 -0
- include/dart/dynamics/ArrowShape.hpp +121 -0
- include/dart/dynamics/AssimpInputResourceAdaptor.hpp +129 -0
- include/dart/dynamics/BallJoint.hpp +143 -0
- include/dart/dynamics/BodyNode.hpp +1279 -0
- include/dart/dynamics/BoxShape.hpp +90 -0
- include/dart/dynamics/Branch.hpp +107 -0
- include/dart/dynamics/CapsuleShape.hpp +105 -0
- include/dart/dynamics/Chain.hpp +142 -0
- include/dart/dynamics/CompositeNode.hpp +114 -0
- include/dart/dynamics/ConeShape.hpp +107 -0
- include/dart/dynamics/CylinderShape.hpp +96 -0
- include/dart/dynamics/DegreeOfFreedom.hpp +415 -0
- include/dart/dynamics/EllipsoidShape.hpp +115 -0
- include/dart/dynamics/EndEffector.hpp +158 -0
- include/dart/dynamics/Entity.hpp +258 -0
- include/dart/dynamics/EntityNode.hpp +77 -0
- include/dart/dynamics/EulerJoint.hpp +174 -0
- include/dart/dynamics/FixedFrame.hpp +105 -0
- include/dart/dynamics/FixedJacobianNode.hpp +168 -0
- include/dart/dynamics/Frame.hpp +388 -0
- include/dart/dynamics/FreeJoint.hpp +369 -0
- include/dart/dynamics/GenericJoint.hpp +825 -0
- include/dart/dynamics/Group.hpp +270 -0
- include/dart/dynamics/HeightmapShape.hpp +195 -0
- include/dart/dynamics/HierarchicalIK.hpp +419 -0
- include/dart/dynamics/IkFast.hpp +277 -0
- include/dart/dynamics/Inertia.hpp +176 -0
- include/dart/dynamics/InvalidIndex.hpp +46 -0
- include/dart/dynamics/InverseKinematics.hpp +1401 -0
- include/dart/dynamics/JacobianNode.hpp +312 -0
- include/dart/dynamics/Joint.hpp +1128 -0
- include/dart/dynamics/LineSegmentShape.hpp +140 -0
- include/dart/dynamics/Linkage.hpp +246 -0
- include/dart/dynamics/Marker.hpp +126 -0
- include/dart/dynamics/MeshShape.hpp +225 -0
- include/dart/dynamics/MetaSkeleton.hpp +1034 -0
- include/dart/dynamics/MimicDofProperties.hpp +62 -0
- include/dart/dynamics/MultiSphereConvexHullShape.hpp +111 -0
- include/dart/dynamics/MultiSphereShape.hpp +42 -0
- include/dart/dynamics/Node.hpp +273 -0
- include/dart/dynamics/NodeManagerJoiner.hpp +190 -0
- include/dart/dynamics/PlanarJoint.hpp +161 -0
- include/dart/dynamics/PlaneShape.hpp +105 -0
- include/dart/dynamics/PointCloudShape.hpp +186 -0
- include/dart/dynamics/PointMass.hpp +709 -0
- include/dart/dynamics/PrismaticJoint.hpp +120 -0
- include/dart/dynamics/PyramidShape.hpp +122 -0
- include/dart/dynamics/ReferentialSkeleton.hpp +550 -0
- include/dart/dynamics/RevoluteJoint.hpp +120 -0
- include/dart/dynamics/ScrewJoint.hpp +126 -0
- include/dart/dynamics/Shape.hpp +231 -0
- include/dart/dynamics/ShapeFrame.hpp +291 -0
- include/dart/dynamics/ShapeNode.hpp +134 -0
- include/dart/dynamics/SharedLibraryIkFast.hpp +147 -0
- include/dart/dynamics/SimpleFrame.hpp +247 -0
- include/dart/dynamics/Skeleton.hpp +1350 -0
- include/dart/dynamics/SmartPointer.hpp +185 -0
- include/dart/dynamics/SoftBodyNode.hpp +472 -0
- include/dart/dynamics/SoftMeshShape.hpp +100 -0
- include/dart/dynamics/SpecializedNodeManager.hpp +230 -0
- include/dart/dynamics/SphereShape.hpp +89 -0
- include/dart/dynamics/TemplatedJacobianNode.hpp +128 -0
- include/dart/dynamics/TranslationalJoint.hpp +105 -0
- include/dart/dynamics/TranslationalJoint2D.hpp +156 -0
- include/dart/dynamics/UniversalJoint.hpp +128 -0
- include/dart/dynamics/VoxelGridShape.hpp +171 -0
- include/dart/dynamics/WeldJoint.hpp +116 -0
- include/dart/dynamics/ZeroDofJoint.hpp +562 -0
- include/dart/dynamics/all.hpp +69 -0
- include/dart/dynamics/detail/BasicNodeManager.hpp +539 -0
- include/dart/dynamics/detail/BodyNode.hpp +344 -0
- include/dart/dynamics/detail/BodyNodeAspect.hpp +177 -0
- include/dart/dynamics/detail/BodyNodePtr.hpp +351 -0
- include/dart/dynamics/detail/CompositeNode.hpp +93 -0
- include/dart/dynamics/detail/DegreeOfFreedomPtr.hpp +338 -0
- include/dart/dynamics/detail/EndEffectorAspect.hpp +106 -0
- include/dart/dynamics/detail/EntityNode.hpp +81 -0
- include/dart/dynamics/detail/EntityNodeAspect.hpp +101 -0
- include/dart/dynamics/detail/EulerJointAspect.hpp +93 -0
- include/dart/dynamics/detail/FixedFrameAspect.hpp +58 -0
- include/dart/dynamics/detail/FixedJacobianNode.hpp +55 -0
- include/dart/dynamics/detail/GenericJoint.hpp +2471 -0
- include/dart/dynamics/detail/GenericJointAspect.hpp +353 -0
- include/dart/dynamics/detail/HeightmapShape-impl.hpp +243 -0
- include/dart/dynamics/detail/InverseKinematics.hpp +83 -0
- include/dart/dynamics/detail/InverseKinematicsPtr.hpp +341 -0
- include/dart/dynamics/detail/JointAspect.hpp +161 -0
- include/dart/dynamics/detail/JointPtr.hpp +293 -0
- include/dart/dynamics/detail/MarkerAspect.hpp +68 -0
- include/dart/dynamics/detail/MetaSkeleton-impl.hpp +151 -0
- include/dart/dynamics/detail/Node.hpp +532 -0
- include/dart/dynamics/detail/NodeManagerJoiner.hpp +184 -0
- include/dart/dynamics/detail/NodePtr.hpp +259 -0
- include/dart/dynamics/detail/PlanarJointAspect.hpp +136 -0
- include/dart/dynamics/detail/PrismaticJointAspect.hpp +85 -0
- include/dart/dynamics/detail/RevoluteJointAspect.hpp +86 -0
- include/dart/dynamics/detail/ScrewJointAspect.hpp +90 -0
- include/dart/dynamics/detail/ShapeFrameAspect.hpp +169 -0
- include/dart/dynamics/detail/ShapeNode.hpp +51 -0
- include/dart/dynamics/detail/Skeleton.hpp +92 -0
- include/dart/dynamics/detail/SkeletonAspect.hpp +181 -0
- include/dart/dynamics/detail/SoftBodyNodeAspect.hpp +132 -0
- include/dart/dynamics/detail/SpecializedNodeManager.hpp +324 -0
- include/dart/dynamics/detail/TemplatedJacobianNode.hpp +294 -0
- include/dart/dynamics/detail/TranslationalJoint2DAspect.hpp +140 -0
- include/dart/dynamics/detail/UniversalJointAspect.hpp +86 -0
- include/dart/dynamics/dynamics.hpp +14 -0
- include/dart/dynamics/ikfast.h +345 -0
- include/dart/external/convhull_3d/convhull_3d.h +1878 -0
- include/dart/external/convhull_3d/safe_convhull_3d.h +53 -0
- include/dart/external/odelcpsolver/common.h +418 -0
- include/dart/external/odelcpsolver/error.h +62 -0
- include/dart/external/odelcpsolver/lcp.h +75 -0
- include/dart/external/odelcpsolver/matrix.h +277 -0
- include/dart/external/odelcpsolver/misc.h +82 -0
- include/dart/external/odelcpsolver/odeconfig.h +110 -0
- include/dart/gui/osg/DefaultEventHandler.hpp +237 -0
- include/dart/gui/osg/DragAndDrop.hpp +360 -0
- include/dart/gui/osg/GridVisual.hpp +218 -0
- include/dart/gui/osg/ImGuiHandler.hpp +113 -0
- include/dart/gui/osg/ImGuiViewer.hpp +83 -0
- include/dart/gui/osg/ImGuiWidget.hpp +91 -0
- include/dart/gui/osg/IncludeImGui.hpp +75 -0
- include/dart/gui/osg/InteractiveFrame.hpp +170 -0
- include/dart/gui/osg/MouseEventHandler.hpp +76 -0
- include/dart/gui/osg/RealTimeWorldNode.hpp +126 -0
- include/dart/gui/osg/ShapeFrameNode.hpp +117 -0
- include/dart/gui/osg/SupportPolygonVisual.hpp +202 -0
- include/dart/gui/osg/TrackballManipulator.hpp +97 -0
- include/dart/gui/osg/Utils.hpp +120 -0
- include/dart/gui/osg/Viewer.hpp +427 -0
- include/dart/gui/osg/WorldNode.hpp +211 -0
- include/dart/gui/osg/all.hpp +19 -0
- include/dart/gui/osg/detail/CameraModeCallback.hpp +82 -0
- include/dart/gui/osg/detail/Utils-impl.hpp +160 -0
- include/dart/gui/osg/osg.hpp +14 -0
- include/dart/gui/osg/render/BoxShapeNode.hpp +74 -0
- include/dart/gui/osg/render/CapsuleShapeNode.hpp +75 -0
- include/dart/gui/osg/render/ConeShapeNode.hpp +74 -0
- include/dart/gui/osg/render/CylinderShapeNode.hpp +75 -0
- include/dart/gui/osg/render/EllipsoidShapeNode.hpp +76 -0
- include/dart/gui/osg/render/HeightmapShapeNode.hpp +485 -0
- include/dart/gui/osg/render/LineSegmentShapeNode.hpp +75 -0
- include/dart/gui/osg/render/MeshShapeNode.hpp +86 -0
- include/dart/gui/osg/render/MultiSphereShapeNode.hpp +76 -0
- include/dart/gui/osg/render/PlaneShapeNode.hpp +75 -0
- include/dart/gui/osg/render/PointCloudShapeNode.hpp +85 -0
- include/dart/gui/osg/render/PyramidShapeNode.hpp +75 -0
- include/dart/gui/osg/render/ShapeNode.hpp +126 -0
- include/dart/gui/osg/render/SoftMeshShapeNode.hpp +75 -0
- include/dart/gui/osg/render/SphereShapeNode.hpp +76 -0
- include/dart/gui/osg/render/VoxelGridShapeNode.hpp +83 -0
- include/dart/gui/osg/render/WarningShapeNode.hpp +64 -0
- include/dart/gui/osg/render/all.hpp +19 -0
- include/dart/gui/osg/render/render.hpp +14 -0
- include/dart/integration/EulerIntegrator.hpp +64 -0
- include/dart/integration/Integrator.hpp +104 -0
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- share/doc/dart/examples/wam_ikfast/CMakeLists.txt +22 -0
- share/doc/dart/examples/wam_ikfast/Helpers.cpp +148 -0
- share/doc/dart/examples/wam_ikfast/Helpers.hpp +46 -0
- share/doc/dart/examples/wam_ikfast/InputHandler.cpp +110 -0
- share/doc/dart/examples/wam_ikfast/InputHandler.hpp +73 -0
- share/doc/dart/examples/wam_ikfast/README.md +20 -0
- share/doc/dart/examples/wam_ikfast/WamWorld.cpp +46 -0
- share/doc/dart/examples/wam_ikfast/WamWorld.hpp +53 -0
- share/doc/dart/examples/wam_ikfast/ikfast/CMakeLists.txt +11 -0
- share/doc/dart/examples/wam_ikfast/ikfast/ikfast71.Transform6D.4_6_9_10_11_12_f8.cpp +14930 -0
- share/doc/dart/examples/wam_ikfast/osgWamIkFast.cpp +96 -0
- share/doc/dart/tutorials/CMakeLists.txt +12 -0
- share/doc/dart/tutorials/README.md +45 -0
- share/doc/dart/tutorials/tutorial_biped/CMakeLists.txt +19 -0
- share/doc/dart/tutorials/tutorial_biped/README +18 -0
- share/doc/dart/tutorials/tutorial_biped/main.cpp +374 -0
- share/doc/dart/tutorials/tutorial_biped_finished/CMakeLists.txt +19 -0
- share/doc/dart/tutorials/tutorial_biped_finished/README +18 -0
- share/doc/dart/tutorials/tutorial_biped_finished/main.cpp +532 -0
- share/doc/dart/tutorials/tutorial_collisions/CMakeLists.txt +19 -0
- share/doc/dart/tutorials/tutorial_collisions/README +18 -0
- share/doc/dart/tutorials/tutorial_collisions/main.cpp +506 -0
- share/doc/dart/tutorials/tutorial_collisions_finished/CMakeLists.txt +19 -0
- share/doc/dart/tutorials/tutorial_collisions_finished/README +18 -0
- share/doc/dart/tutorials/tutorial_collisions_finished/main.cpp +679 -0
- share/doc/dart/tutorials/tutorial_dominoes/CMakeLists.txt +19 -0
- share/doc/dart/tutorials/tutorial_dominoes/README +18 -0
- share/doc/dart/tutorials/tutorial_dominoes/main.cpp +394 -0
- share/doc/dart/tutorials/tutorial_dominoes_finished/CMakeLists.txt +19 -0
- share/doc/dart/tutorials/tutorial_dominoes_finished/README +18 -0
- share/doc/dart/tutorials/tutorial_dominoes_finished/main.cpp +559 -0
- share/doc/dart/tutorials/tutorial_multi_pendulum/CMakeLists.txt +19 -0
- share/doc/dart/tutorials/tutorial_multi_pendulum/README +18 -0
- share/doc/dart/tutorials/tutorial_multi_pendulum/main.cpp +443 -0
- share/doc/dart/tutorials/tutorial_multi_pendulum_finished/CMakeLists.txt +19 -0
- share/doc/dart/tutorials/tutorial_multi_pendulum_finished/README +18 -0
- share/doc/dart/tutorials/tutorial_multi_pendulum_finished/main.cpp +512 -0
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/*
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* Copyright (c) 2011-2025, The DART development contributors
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* All rights reserved.
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*
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* The list of contributors can be found at:
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* https://github.com/dartsim/dart/blob/main/LICENSE
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*
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* This file is provided under the following "BSD-style" License:
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* Redistribution and use in source and binary forms, with or
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* without modification, are permitted provided that the following
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* conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
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* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <dart/gui/osg/osg.hpp>
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#include <dart/utils/urdf/urdf.hpp>
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#include <dart/dart.hpp>
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const double default_domino_height = 0.3;
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const double default_domino_width = 0.4 * default_domino_height;
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const double default_domino_depth = default_domino_width / 5.0;
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const double default_distance = default_domino_height / 2.0;
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const double default_angle = dart::math::toRadian(20.0);
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const double default_domino_density = 2.6e3; // kg/m^3
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const double default_domino_mass
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= default_domino_density * default_domino_height * default_domino_width
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* default_domino_depth;
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const double default_push_force = 8.0; // N
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const int default_force_duration = 200; // # iterations
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const int default_push_duration = 1000; // # iterations
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const double default_endeffector_offset = 0.05;
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using namespace dart::common;
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using namespace dart::dynamics;
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using namespace dart::simulation;
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using namespace dart::gui;
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using namespace dart::gui::osg;
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using namespace dart::math;
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class Controller
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{
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public:
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Controller(const SkeletonPtr& manipulator, const SkeletonPtr& domino)
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: mManipulator(manipulator)
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{
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// Grab the current joint angles to use them as desired angles
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mQDesired = mManipulator->getPositions();
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// Grab the last body in the manipulator, and use it as an end effector
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mEndEffector
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= mManipulator->getBodyNode(mManipulator->getNumBodyNodes() - 1);
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// Compute the body frame offset for the end effector
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mOffset = default_endeffector_offset * Eigen::Vector3d::UnitX();
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// Create a target reference frame
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mTarget = std::make_shared<SimpleFrame>(Frame::World(), "target");
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// Create a transform from the center of the domino to the top of the domino
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Eigen::Isometry3d target_offset(Eigen::Isometry3d::Identity());
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target_offset.translation()
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= default_domino_height / 2.0 * Eigen::Vector3d::UnitZ();
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// Rotate the transform so that it matches the orientation of the end
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// effector
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target_offset.linear()
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= mEndEffector->getTransform(domino->getBodyNode(0)).linear();
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// Place the mTarget SimpleFrame at the top of the domino
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mTarget->setTransform(target_offset, domino->getBodyNode(0));
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// Set PD control gains
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mKpPD = 200.0;
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mKdPD = 20.0;
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// Set operational space control gains
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mKpOS = 5.0;
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mKdOS = 0.01;
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}
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/// Compute a stable PD controller that also compensates for gravity and
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/// Coriolis forces
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void setPDForces()
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{
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if (nullptr == mManipulator)
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return;
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// Compute the joint position error
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Eigen::VectorXd q = mManipulator->getPositions();
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Eigen::VectorXd dq = mManipulator->getVelocities();
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q += dq * mManipulator->getTimeStep();
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Eigen::VectorXd q_err = mQDesired - q;
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// Compute the joint velocity error
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Eigen::VectorXd dq_err = -dq;
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// Compute the joint forces needed to compensate for Coriolis forces and
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// gravity
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const Eigen::VectorXd& Cg = mManipulator->getCoriolisAndGravityForces();
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// Compute the desired joint forces
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const Eigen::MatrixXd& M = mManipulator->getMassMatrix();
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mForces = M * (mKpPD * q_err + mKdPD * dq_err) + Cg;
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mManipulator->setForces(mForces);
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}
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/// Compute an operational space controller to push on the first domino
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void setOperationalSpaceForces()
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{
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if (nullptr == mManipulator)
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return;
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const Eigen::MatrixXd& M = mManipulator->getMassMatrix();
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// Compute the Jacobian
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Jacobian J = mEndEffector->getWorldJacobian(mOffset);
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// Compute the pseudo-inverse of the Jacobian
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Eigen::MatrixXd pinv_J
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= J.transpose()
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* (J * J.transpose() + 0.0025 * Eigen::Matrix6d::Identity())
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.inverse();
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// Compute the Jacobian time derivative
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Jacobian dJ = mEndEffector->getJacobianClassicDeriv(mOffset);
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// Comptue the pseudo-inverse of the Jacobian time derivative
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Eigen::MatrixXd pinv_dJ
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= dJ.transpose()
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* (dJ * dJ.transpose() + 0.0025 * Eigen::Matrix6d::Identity())
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.inverse();
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// Compute the linear error
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Eigen::Vector6d e;
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e.tail<3>() = mTarget->getWorldTransform().translation()
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- mEndEffector->getWorldTransform() * mOffset;
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// Compute the angular error
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Eigen::AngleAxisd aa(mTarget->getTransform(mEndEffector).linear());
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e.head<3>() = aa.angle() * aa.axis();
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// Compute the time derivative of the error
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Eigen::Vector6d de = -mEndEffector->getSpatialVelocity(
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mOffset, mTarget.get(), Frame::World());
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// Compute the forces needed to compensate for Coriolis forces and gravity
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const Eigen::VectorXd& Cg = mManipulator->getCoriolisAndGravityForces();
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// Turn the control gains into matrix form
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Eigen::Matrix6d Kp = mKpOS * Eigen::Matrix6d::Identity();
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std::size_t dofs = mManipulator->getNumDofs();
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Eigen::MatrixXd Kd = mKdOS * Eigen::MatrixXd::Identity(dofs, dofs);
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// Compute the joint forces needed to exert the desired workspace force
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Eigen::Vector6d fDesired = Eigen::Vector6d::Zero();
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fDesired[3] = default_push_force;
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Eigen::VectorXd f = J.transpose() * fDesired;
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// Compute the control forces
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Eigen::VectorXd dq = mManipulator->getVelocities();
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mForces = M * (pinv_J * Kp * de + pinv_dJ * Kp * e) - Kd * dq
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+ Kd * pinv_J * Kp * e + Cg + f;
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mManipulator->setForces(mForces);
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}
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protected:
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/// The manipulator Skeleton that we will be controlling
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SkeletonPtr mManipulator;
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/// The target pose for the controller
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SimpleFramePtr mTarget;
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/// End effector for the manipulator
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BodyNodePtr mEndEffector;
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/// Desired joint positions when not applying the operational space controller
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Eigen::VectorXd mQDesired;
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/// The offset of the end effector from the body origin of the last BodyNode
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/// in the manipulator
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Eigen::Vector3d mOffset;
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/// Control gains for the proportional error terms in the PD controller
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double mKpPD;
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/// Control gains for the derivative error terms in the PD controller
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double mKdPD;
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/// Control gains for the proportional error terms in the operational
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/// space controller
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double mKpOS;
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/// Control gains for the derivative error terms in the operational space
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/// controller
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double mKdOS;
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/// Joint forces for the manipulator (output of the Controller)
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Eigen::VectorXd mForces;
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};
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class DominoEventHandler : public ::osgGA::GUIEventHandler
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{
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public:
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DominoEventHandler(const WorldPtr& world, Controller* controller)
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: mWorld(world),
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mController(controller),
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mTotalAngle(0.0),
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mHasEverRun(false),
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mForceCountDown(0),
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mPushCountDown(0)
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{
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mFirstDomino = world->getSkeleton("domino");
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mFloor = world->getSkeleton("floor");
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}
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bool handle(
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const ::osgGA::GUIEventAdapter& ea, ::osgGA::GUIActionAdapter&) override
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{
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if (ea.getEventType() == ::osgGA::GUIEventAdapter::KEYDOWN) {
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if (!mHasEverRun) {
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switch (ea.getKey()) {
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case 'q':
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attemptToCreateDomino(default_angle);
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return true;
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case 'w':
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attemptToCreateDomino(0.0);
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return true;
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case 'e':
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attemptToCreateDomino(-default_angle);
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return true;
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case 'd':
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deleteLastDomino();
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return true;
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case ' ':
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mHasEverRun = true;
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return true;
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default:
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return false;
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}
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} else {
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switch (ea.getKey()) {
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case 'f':
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mForceCountDown = default_force_duration;
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return true;
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case 'r':
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mPushCountDown = default_push_duration;
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return true;
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default:
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return false;
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}
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}
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}
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return false;
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}
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void update()
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{
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// If the user has pressed the 'f' key, apply a force to the first domino in
|
|
285
|
+
// order to push it over
|
|
286
|
+
if (mForceCountDown > 0) {
|
|
287
|
+
Eigen::Vector3d force = default_push_force * Eigen::Vector3d::UnitX();
|
|
288
|
+
Eigen::Vector3d location
|
|
289
|
+
= default_domino_height / 2.0 * Eigen::Vector3d::UnitZ();
|
|
290
|
+
mFirstDomino->getBodyNode(0)->addExtForce(force, location);
|
|
291
|
+
|
|
292
|
+
--mForceCountDown;
|
|
293
|
+
}
|
|
294
|
+
|
|
295
|
+
// Run the controller for the manipulator
|
|
296
|
+
if (mPushCountDown > 0) {
|
|
297
|
+
mController->setOperationalSpaceForces();
|
|
298
|
+
--mPushCountDown;
|
|
299
|
+
} else {
|
|
300
|
+
mController->setPDForces();
|
|
301
|
+
}
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
// Attempt to create a new domino. If the new domino would be in collision
|
|
305
|
+
// with anything (other than the floor), then discard it.
|
|
306
|
+
void attemptToCreateDomino(double angle)
|
|
307
|
+
{
|
|
308
|
+
// Create a new domino
|
|
309
|
+
SkeletonPtr newDomino = mFirstDomino->cloneSkeleton();
|
|
310
|
+
newDomino->setName("domino #" + std::to_string(mDominoes.size() + 1));
|
|
311
|
+
|
|
312
|
+
const SkeletonPtr& lastDomino
|
|
313
|
+
= mDominoes.size() > 0 ? mDominoes.back() : mFirstDomino;
|
|
314
|
+
|
|
315
|
+
// Compute the position for the new domino
|
|
316
|
+
Eigen::Vector3d dx
|
|
317
|
+
= default_distance
|
|
318
|
+
* Eigen::Vector3d(cos(mTotalAngle), sin(mTotalAngle), 0.0);
|
|
319
|
+
|
|
320
|
+
Eigen::Vector6d x = lastDomino->getPositions();
|
|
321
|
+
x.tail<3>() += dx;
|
|
322
|
+
|
|
323
|
+
// Adjust the angle for the new domino
|
|
324
|
+
x[2] = mTotalAngle + angle;
|
|
325
|
+
|
|
326
|
+
newDomino->setPositions(x);
|
|
327
|
+
|
|
328
|
+
// Check if the new domino collides with anything in the world.
|
|
329
|
+
// Get the collision frames of all things in the world
|
|
330
|
+
auto collisionGroup = mWorld->getConstraintSolver()->getCollisionGroup();
|
|
331
|
+
|
|
332
|
+
// Create a new collision group which only contains the new domino
|
|
333
|
+
auto collisionEngine
|
|
334
|
+
= mWorld->getConstraintSolver()->getCollisionDetector();
|
|
335
|
+
auto newGroup = collisionEngine->createCollisionGroup(newDomino.get());
|
|
336
|
+
|
|
337
|
+
// Remove the floor from all things in the world, because the floor
|
|
338
|
+
// will always collide with the new domino.
|
|
339
|
+
collisionGroup->removeShapeFramesOf(mFloor.get());
|
|
340
|
+
|
|
341
|
+
// Now check if the new domino collides with all the remaining things in
|
|
342
|
+
// the world.
|
|
343
|
+
bool dominoCollision = collisionGroup->collide(newGroup.get());
|
|
344
|
+
|
|
345
|
+
// Put the floor back to all things in the world, otherwise the dominos
|
|
346
|
+
// will fall to neverland once the simulation starts.
|
|
347
|
+
collisionGroup->addShapeFramesOf(mFloor.get());
|
|
348
|
+
|
|
349
|
+
// If the new domino is not penetrating an existing one
|
|
350
|
+
if (!dominoCollision) {
|
|
351
|
+
mWorld->addSkeleton(newDomino);
|
|
352
|
+
// Record the latest domino addition
|
|
353
|
+
mAngles.push_back(angle);
|
|
354
|
+
mDominoes.push_back(newDomino);
|
|
355
|
+
mTotalAngle += angle;
|
|
356
|
+
} else {
|
|
357
|
+
std::cout << "The new domino would penetrate something. I will not add"
|
|
358
|
+
<< std::endl;
|
|
359
|
+
std::cout << "it to the world. Remove some dominos with 'd' and try again"
|
|
360
|
+
<< std::endl;
|
|
361
|
+
}
|
|
362
|
+
}
|
|
363
|
+
|
|
364
|
+
// Delete the last domino that was added to the scene. (Do not delete the
|
|
365
|
+
// original domino)
|
|
366
|
+
void deleteLastDomino()
|
|
367
|
+
{
|
|
368
|
+
if (mDominoes.size() > 0) {
|
|
369
|
+
SkeletonPtr lastDomino = mDominoes.back();
|
|
370
|
+
mDominoes.pop_back();
|
|
371
|
+
mWorld->removeSkeleton(lastDomino);
|
|
372
|
+
|
|
373
|
+
mTotalAngle -= mAngles.back();
|
|
374
|
+
mAngles.pop_back();
|
|
375
|
+
}
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
protected:
|
|
379
|
+
WorldPtr mWorld;
|
|
380
|
+
Controller* mController;
|
|
381
|
+
|
|
382
|
+
/// Base domino. Used to clone new dominoes.
|
|
383
|
+
SkeletonPtr mFirstDomino;
|
|
384
|
+
|
|
385
|
+
/// Floor of the scene
|
|
386
|
+
SkeletonPtr mFloor;
|
|
387
|
+
|
|
388
|
+
/// History of the dominoes that have been created
|
|
389
|
+
std::vector<SkeletonPtr> mDominoes;
|
|
390
|
+
|
|
391
|
+
/// History of the angles that the user has specified
|
|
392
|
+
std::vector<double> mAngles;
|
|
393
|
+
|
|
394
|
+
/// Sum of all angles so far
|
|
395
|
+
double mTotalAngle;
|
|
396
|
+
|
|
397
|
+
/// Set to true the first time spacebar is pressed
|
|
398
|
+
bool mHasEverRun;
|
|
399
|
+
|
|
400
|
+
/// The first domino will be pushed by a disembodied force while the value of
|
|
401
|
+
/// this is greater than zero
|
|
402
|
+
int mForceCountDown;
|
|
403
|
+
|
|
404
|
+
/// The manipulator will attempt to push on the first domino while the value
|
|
405
|
+
/// of this is greater than zero
|
|
406
|
+
int mPushCountDown;
|
|
407
|
+
};
|
|
408
|
+
|
|
409
|
+
class CustomWorldNode : public RealTimeWorldNode
|
|
410
|
+
{
|
|
411
|
+
public:
|
|
412
|
+
CustomWorldNode(const WorldPtr& world, DominoEventHandler* handler)
|
|
413
|
+
: RealTimeWorldNode(world), mHandler(handler)
|
|
414
|
+
{
|
|
415
|
+
}
|
|
416
|
+
|
|
417
|
+
void customPreStep() override
|
|
418
|
+
{
|
|
419
|
+
mHandler->update();
|
|
420
|
+
}
|
|
421
|
+
|
|
422
|
+
protected:
|
|
423
|
+
DominoEventHandler* mHandler;
|
|
424
|
+
};
|
|
425
|
+
|
|
426
|
+
SkeletonPtr createDomino()
|
|
427
|
+
{
|
|
428
|
+
// Create a Skeleton with the name "domino"
|
|
429
|
+
SkeletonPtr domino = Skeleton::create("domino");
|
|
430
|
+
|
|
431
|
+
// Create a body for the domino
|
|
432
|
+
BodyNodePtr body
|
|
433
|
+
= domino->createJointAndBodyNodePair<FreeJoint>(nullptr).second;
|
|
434
|
+
|
|
435
|
+
// Create a shape for the domino
|
|
436
|
+
std::shared_ptr<BoxShape> box(new BoxShape(Eigen::Vector3d(
|
|
437
|
+
default_domino_depth, default_domino_width, default_domino_height)));
|
|
438
|
+
body->createShapeNodeWith<VisualAspect, CollisionAspect, DynamicsAspect>(box);
|
|
439
|
+
|
|
440
|
+
// Set up inertia for the domino
|
|
441
|
+
dart::dynamics::Inertia inertia;
|
|
442
|
+
inertia.setMass(default_domino_mass);
|
|
443
|
+
inertia.setMoment(box->computeInertia(default_domino_mass));
|
|
444
|
+
body->setInertia(inertia);
|
|
445
|
+
|
|
446
|
+
domino->getDof("Joint_pos_z")->setPosition(default_domino_height / 2.0);
|
|
447
|
+
|
|
448
|
+
return domino;
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
SkeletonPtr createFloor()
|
|
452
|
+
{
|
|
453
|
+
SkeletonPtr floor = Skeleton::create("floor");
|
|
454
|
+
|
|
455
|
+
// Give the floor a body
|
|
456
|
+
BodyNodePtr body
|
|
457
|
+
= floor->createJointAndBodyNodePair<WeldJoint>(nullptr).second;
|
|
458
|
+
|
|
459
|
+
// Give the body a shape
|
|
460
|
+
double floor_width = 10.0;
|
|
461
|
+
double floor_height = 0.01;
|
|
462
|
+
std::shared_ptr<BoxShape> box(
|
|
463
|
+
new BoxShape(Eigen::Vector3d(floor_width, floor_width, floor_height)));
|
|
464
|
+
auto shapeNode = body->createShapeNodeWith<
|
|
465
|
+
VisualAspect,
|
|
466
|
+
CollisionAspect,
|
|
467
|
+
DynamicsAspect>(box);
|
|
468
|
+
shapeNode->getVisualAspect()->setColor(dart::Color::Black());
|
|
469
|
+
|
|
470
|
+
// Put the body into position
|
|
471
|
+
Eigen::Isometry3d tf(Eigen::Isometry3d::Identity());
|
|
472
|
+
tf.translation() = Eigen::Vector3d(0.0, 0.0, -floor_height / 2.0);
|
|
473
|
+
body->getParentJoint()->setTransformFromParentBodyNode(tf);
|
|
474
|
+
|
|
475
|
+
return floor;
|
|
476
|
+
}
|
|
477
|
+
|
|
478
|
+
SkeletonPtr createManipulator()
|
|
479
|
+
{
|
|
480
|
+
// Load the Skeleton from a file
|
|
481
|
+
dart::utils::DartLoader loader;
|
|
482
|
+
SkeletonPtr manipulator
|
|
483
|
+
= loader.parseSkeleton("dart://sample/urdf/KR5/KR5 sixx R650.urdf");
|
|
484
|
+
manipulator->setName("manipulator");
|
|
485
|
+
|
|
486
|
+
// Position its base in a reasonable way
|
|
487
|
+
Eigen::Isometry3d tf = Eigen::Isometry3d::Identity();
|
|
488
|
+
tf.translation() = Eigen::Vector3d(-0.65, 0.0, 0.0);
|
|
489
|
+
manipulator->getJoint(0)->setTransformFromParentBodyNode(tf);
|
|
490
|
+
|
|
491
|
+
// Get it into a useful configuration
|
|
492
|
+
manipulator->getDof(1)->setPosition(toRadian(140.0));
|
|
493
|
+
manipulator->getDof(2)->setPosition(toRadian(-140.0));
|
|
494
|
+
|
|
495
|
+
return manipulator;
|
|
496
|
+
}
|
|
497
|
+
|
|
498
|
+
int main()
|
|
499
|
+
{
|
|
500
|
+
SkeletonPtr domino = createDomino();
|
|
501
|
+
SkeletonPtr floor = createFloor();
|
|
502
|
+
SkeletonPtr manipulator = createManipulator();
|
|
503
|
+
|
|
504
|
+
WorldPtr world = std::make_shared<World>();
|
|
505
|
+
world->addSkeleton(domino);
|
|
506
|
+
world->addSkeleton(floor);
|
|
507
|
+
world->addSkeleton(manipulator);
|
|
508
|
+
|
|
509
|
+
// Create controller and event handler
|
|
510
|
+
auto controller = std::make_unique<Controller>(manipulator, domino);
|
|
511
|
+
auto handler = new DominoEventHandler(world, controller.get());
|
|
512
|
+
|
|
513
|
+
// Create a WorldNode and wrap it around the world
|
|
514
|
+
::osg::ref_ptr<CustomWorldNode> node = new CustomWorldNode(world, handler);
|
|
515
|
+
|
|
516
|
+
// Create a Viewer and set it up with the WorldNode
|
|
517
|
+
auto viewer = Viewer();
|
|
518
|
+
viewer.addWorldNode(node);
|
|
519
|
+
viewer.addEventHandler(handler);
|
|
520
|
+
|
|
521
|
+
// Print instructions
|
|
522
|
+
viewer.addInstructionText(
|
|
523
|
+
"Before simulation has started, you can create new dominoes:\n");
|
|
524
|
+
viewer.addInstructionText("'w': Create new domino angled forward\n");
|
|
525
|
+
viewer.addInstructionText("'q': Create new domino angled to the left\n");
|
|
526
|
+
viewer.addInstructionText("'e': Create new domino angled to the right\n");
|
|
527
|
+
viewer.addInstructionText("'d': Delete the last domino that was created\n");
|
|
528
|
+
viewer.addInstructionText("\n");
|
|
529
|
+
viewer.addInstructionText(
|
|
530
|
+
"spacebar: Begin simulation (you can no longer create or remove "
|
|
531
|
+
"dominoes)\n");
|
|
532
|
+
viewer.addInstructionText("'p': replay simulation\n");
|
|
533
|
+
viewer.addInstructionText(
|
|
534
|
+
"'f': Push the first domino with a disembodied force so that it falls "
|
|
535
|
+
"over\n");
|
|
536
|
+
viewer.addInstructionText(
|
|
537
|
+
"'r': Push the first domino with the manipulator so that it falls "
|
|
538
|
+
"over\n");
|
|
539
|
+
viewer.addInstructionText("'v': Turn contact force visualization on/off\n");
|
|
540
|
+
std::cout << viewer.getInstructions() << std::endl;
|
|
541
|
+
|
|
542
|
+
// Set up the window to be 640x480
|
|
543
|
+
viewer.setUpViewInWindow(0, 0, 640, 480);
|
|
544
|
+
|
|
545
|
+
// Adjust the viewpoint of the Viewer
|
|
546
|
+
viewer.getCameraManipulator()->setHomePosition(
|
|
547
|
+
::osg::Vec3(2.0f, 1.0f, 2.0f),
|
|
548
|
+
::osg::Vec3(0.0f, 0.0f, 0.0f),
|
|
549
|
+
::osg::Vec3(0.0f, 0.0f, 1.0f));
|
|
550
|
+
|
|
551
|
+
// We need to re-dirty the CameraManipulator by passing it into the viewer
|
|
552
|
+
// again, so that the viewer knows to update its HomePosition setting
|
|
553
|
+
viewer.setCameraManipulator(viewer.getCameraManipulator());
|
|
554
|
+
|
|
555
|
+
// Begin running the application loop
|
|
556
|
+
viewer.run();
|
|
557
|
+
|
|
558
|
+
return 0;
|
|
559
|
+
}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
cmake_minimum_required(VERSION 3.22.1)
|
|
2
|
+
|
|
3
|
+
get_filename_component(example_name ${CMAKE_CURRENT_LIST_DIR} NAME)
|
|
4
|
+
|
|
5
|
+
project(${example_name})
|
|
6
|
+
|
|
7
|
+
set(required_components utils-urdf gui-osg)
|
|
8
|
+
set(required_libraries dart dart-utils-urdf dart-gui-osg)
|
|
9
|
+
|
|
10
|
+
if(DART_IN_SOURCE_BUILD)
|
|
11
|
+
dart_build_tutorial_in_source(${example_name} LINK_LIBRARIES ${required_libraries})
|
|
12
|
+
return()
|
|
13
|
+
endif()
|
|
14
|
+
|
|
15
|
+
find_package(DART 6.15.0 REQUIRED COMPONENTS ${required_components} CONFIG)
|
|
16
|
+
|
|
17
|
+
file(GLOB srcs "*.cpp" "*.hpp")
|
|
18
|
+
add_executable(${example_name} ${srcs})
|
|
19
|
+
target_link_libraries(${example_name} PUBLIC ${required_libraries})
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
This project is dependent on DART. Please make sure a proper version of DART is
|
|
2
|
+
installed before building this project.
|
|
3
|
+
|
|
4
|
+
1. Build Instructions
|
|
5
|
+
|
|
6
|
+
* From this directory:
|
|
7
|
+
$ mkdir build
|
|
8
|
+
$ cd build
|
|
9
|
+
$ cmake ..
|
|
10
|
+
$ make
|
|
11
|
+
|
|
12
|
+
2. Execute Instructions
|
|
13
|
+
|
|
14
|
+
* Launch the executable from the build directory above:
|
|
15
|
+
$ ./{generated_executable}
|
|
16
|
+
|
|
17
|
+
* Follow the instructions detailed in the console.
|
|
18
|
+
|