cyfaust 0.1.0__cp311-cp311-macosx_15_0_arm64.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (693) hide show
  1. cyfaust/CMakeLists.txt +93 -0
  2. cyfaust/__init__.py +0 -0
  3. cyfaust/__main__.py +819 -0
  4. cyfaust/box.pxd +46 -0
  5. cyfaust/box.pyx +2459 -0
  6. cyfaust/common.pxd +5 -0
  7. cyfaust/common.pyx +61 -0
  8. cyfaust/cyfaust.cpython-311-darwin.so +0 -0
  9. cyfaust/faust_box.pxd +298 -0
  10. cyfaust/faust_box_oo.pyx +66 -0
  11. cyfaust/faust_gui.pxd +261 -0
  12. cyfaust/faust_interp.pxd +160 -0
  13. cyfaust/faust_player.pxd +80 -0
  14. cyfaust/faust_signal.pxd +257 -0
  15. cyfaust/gui_statics.cpp +15 -0
  16. cyfaust/interp.pyx +673 -0
  17. cyfaust/player.cpp +32519 -0
  18. cyfaust/player.pyx +191 -0
  19. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUBase.cpp +2327 -0
  20. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUBase.h +1019 -0
  21. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUDispatch.cpp +423 -0
  22. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUDispatch.h +82 -0
  23. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUInputElement.cpp +151 -0
  24. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUInputElement.h +119 -0
  25. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUOutputElement.cpp +62 -0
  26. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUOutputElement.h +66 -0
  27. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUPlugInDispatch.cpp +615 -0
  28. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUPlugInDispatch.h +128 -0
  29. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUScopeElement.cpp +512 -0
  30. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUScopeElement.h +544 -0
  31. cyfaust/resources/architecture/AU/AUPublic/AUBase/ComponentBase.cpp +370 -0
  32. cyfaust/resources/architecture/AU/AUPublic/AUBase/ComponentBase.h +340 -0
  33. cyfaust/resources/architecture/AU/AUPublic/AUEffectBase/AUEffectBase.cpp +463 -0
  34. cyfaust/resources/architecture/AU/AUPublic/AUEffectBase/AUEffectBase.h +391 -0
  35. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/AUInstrumentBase.cpp +837 -0
  36. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/AUInstrumentBase.h +267 -0
  37. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/AUMIDIBase.cpp +495 -0
  38. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/AUMIDIBase.h +213 -0
  39. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/LockFreeFIFO.h +168 -0
  40. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/MIDIControlHandler.h +92 -0
  41. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/MusicDeviceBase.cpp +354 -0
  42. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/MusicDeviceBase.h +126 -0
  43. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthElement.cpp +419 -0
  44. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthElement.h +227 -0
  45. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthEvent.h +145 -0
  46. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthNote.cpp +138 -0
  47. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthNote.h +186 -0
  48. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthNoteList.cpp +93 -0
  49. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthNoteList.h +232 -0
  50. cyfaust/resources/architecture/AU/AUPublic/Utility/AUBaseHelper.cpp +134 -0
  51. cyfaust/resources/architecture/AU/AUPublic/Utility/AUBaseHelper.h +80 -0
  52. cyfaust/resources/architecture/AU/AUPublic/Utility/AUBuffer.cpp +217 -0
  53. cyfaust/resources/architecture/AU/AUPublic/Utility/AUBuffer.h +267 -0
  54. cyfaust/resources/architecture/AU/AUPublic/Utility/AUMIDIDefs.h +136 -0
  55. cyfaust/resources/architecture/AU/AUPublic/Utility/AUSilentTimeout.h +93 -0
  56. cyfaust/resources/architecture/AU/English.lproj/InfoPlist.strings +0 -0
  57. cyfaust/resources/architecture/AU/FaustAU.exp +2 -0
  58. cyfaust/resources/architecture/AU/FaustAU.xcodeproj/project.pbxproj +968 -0
  59. cyfaust/resources/architecture/AU/FaustAU.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
  60. cyfaust/resources/architecture/AU/FaustAUCustomView.plist +14 -0
  61. cyfaust/resources/architecture/AU/Info.plist +47 -0
  62. cyfaust/resources/architecture/AU/PublicUtility/CAAtomic.h +305 -0
  63. cyfaust/resources/architecture/AU/PublicUtility/CAAtomicStack.h +239 -0
  64. cyfaust/resources/architecture/AU/PublicUtility/CAAudioChannelLayout.cpp +153 -0
  65. cyfaust/resources/architecture/AU/PublicUtility/CAAudioChannelLayout.h +199 -0
  66. cyfaust/resources/architecture/AU/PublicUtility/CAAutoDisposer.h +508 -0
  67. cyfaust/resources/architecture/AU/PublicUtility/CABufferList.cpp +264 -0
  68. cyfaust/resources/architecture/AU/PublicUtility/CABufferList.h +319 -0
  69. cyfaust/resources/architecture/AU/PublicUtility/CAByteOrder.h +161 -0
  70. cyfaust/resources/architecture/AU/PublicUtility/CADebugMacros.cpp +88 -0
  71. cyfaust/resources/architecture/AU/PublicUtility/CADebugMacros.h +580 -0
  72. cyfaust/resources/architecture/AU/PublicUtility/CADebugPrintf.cpp +89 -0
  73. cyfaust/resources/architecture/AU/PublicUtility/CADebugPrintf.h +115 -0
  74. cyfaust/resources/architecture/AU/PublicUtility/CADebugger.cpp +77 -0
  75. cyfaust/resources/architecture/AU/PublicUtility/CADebugger.h +56 -0
  76. cyfaust/resources/architecture/AU/PublicUtility/CAException.h +83 -0
  77. cyfaust/resources/architecture/AU/PublicUtility/CAGuard.cpp +339 -0
  78. cyfaust/resources/architecture/AU/PublicUtility/CAGuard.h +133 -0
  79. cyfaust/resources/architecture/AU/PublicUtility/CAHostTimeBase.cpp +110 -0
  80. cyfaust/resources/architecture/AU/PublicUtility/CAHostTimeBase.h +231 -0
  81. cyfaust/resources/architecture/AU/PublicUtility/CALogMacros.h +140 -0
  82. cyfaust/resources/architecture/AU/PublicUtility/CAMath.h +68 -0
  83. cyfaust/resources/architecture/AU/PublicUtility/CAMutex.cpp +345 -0
  84. cyfaust/resources/architecture/AU/PublicUtility/CAMutex.h +163 -0
  85. cyfaust/resources/architecture/AU/PublicUtility/CAReferenceCounted.h +87 -0
  86. cyfaust/resources/architecture/AU/PublicUtility/CAStreamBasicDescription.cpp +795 -0
  87. cyfaust/resources/architecture/AU/PublicUtility/CAStreamBasicDescription.h +409 -0
  88. cyfaust/resources/architecture/AU/PublicUtility/CAThreadSafeList.h +255 -0
  89. cyfaust/resources/architecture/AU/PublicUtility/CAVectorUnit.cpp +191 -0
  90. cyfaust/resources/architecture/AU/PublicUtility/CAVectorUnit.h +100 -0
  91. cyfaust/resources/architecture/AU/PublicUtility/CAVectorUnitTypes.h +59 -0
  92. cyfaust/resources/architecture/AU/PublicUtility/CAXException.cpp +49 -0
  93. cyfaust/resources/architecture/AU/PublicUtility/CAXException.h +338 -0
  94. cyfaust/resources/architecture/AU/SectionPatternLight.tiff +0 -0
  95. cyfaust/resources/architecture/AU/Source/AUSource/FaustAU.h +38 -0
  96. cyfaust/resources/architecture/AU/Source/AUSource/FaustAU.r +153 -0
  97. cyfaust/resources/architecture/AU/Source/AUSource/FaustAUVersion.h +64 -0
  98. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Bargraph.h +18 -0
  99. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Bargraph.m +21 -0
  100. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Button.h +20 -0
  101. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Button.m +56 -0
  102. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_CustomView.h +87 -0
  103. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_CustomView.m +834 -0
  104. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_CustomViewFactory.h +13 -0
  105. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_CustomViewFactory.m +22 -0
  106. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Knob.h +81 -0
  107. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Knob.m +199 -0
  108. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Slider.h +18 -0
  109. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Slider.m +21 -0
  110. cyfaust/resources/architecture/AU/version.plist +16 -0
  111. cyfaust/resources/architecture/VST/Info.plist +28 -0
  112. cyfaust/resources/architecture/VST/PkgInfo +1 -0
  113. cyfaust/resources/architecture/VST/README +11 -0
  114. cyfaust/resources/architecture/VST/VST.xcode/project.pbxproj +655 -0
  115. cyfaust/resources/architecture/alsa-console.cpp +246 -0
  116. cyfaust/resources/architecture/alsa-gtk.cpp +220 -0
  117. cyfaust/resources/architecture/alsa-qt.cpp +229 -0
  118. cyfaust/resources/architecture/api/DspFaust.cpp +612 -0
  119. cyfaust/resources/architecture/api/DspFaust.h +511 -0
  120. cyfaust/resources/architecture/api/README.md +237 -0
  121. cyfaust/resources/architecture/api/doc/Generic.md +38 -0
  122. cyfaust/resources/architecture/au-effect.cpp +487 -0
  123. cyfaust/resources/architecture/au-instrument.cpp +573 -0
  124. cyfaust/resources/architecture/bench.cpp +91 -0
  125. cyfaust/resources/architecture/c-jack-gtk.c +227 -0
  126. cyfaust/resources/architecture/ca-gtk.cpp +284 -0
  127. cyfaust/resources/architecture/ca-qt.cpp +424 -0
  128. cyfaust/resources/architecture/cpal.rs +195 -0
  129. cyfaust/resources/architecture/csound.cpp +245 -0
  130. cyfaust/resources/architecture/csvplot.cpp +227 -0
  131. cyfaust/resources/architecture/daisy/Makefile +14 -0
  132. cyfaust/resources/architecture/daisy/README.md +50 -0
  133. cyfaust/resources/architecture/daisy/ex_faust.cpp +173 -0
  134. cyfaust/resources/architecture/dssi.cpp +1262 -0
  135. cyfaust/resources/architecture/dummy-mem.cpp +186 -0
  136. cyfaust/resources/architecture/dummy.cpp +294 -0
  137. cyfaust/resources/architecture/faust/au/AUUI.h +404 -0
  138. cyfaust/resources/architecture/faust/audio/alsa-dsp.h +693 -0
  139. cyfaust/resources/architecture/faust/audio/android-dsp.h +583 -0
  140. cyfaust/resources/architecture/faust/audio/audio.h +115 -0
  141. cyfaust/resources/architecture/faust/audio/channels.h +122 -0
  142. cyfaust/resources/architecture/faust/audio/coreaudio-dsp.h +1543 -0
  143. cyfaust/resources/architecture/faust/audio/coreaudio-ios-dsp.h +743 -0
  144. cyfaust/resources/architecture/faust/audio/dummy-audio.h +255 -0
  145. cyfaust/resources/architecture/faust/audio/esp32-dsp.h +284 -0
  146. cyfaust/resources/architecture/faust/audio/fpe.h +164 -0
  147. cyfaust/resources/architecture/faust/audio/jack-dsp.h +534 -0
  148. cyfaust/resources/architecture/faust/audio/juce-dsp.h +119 -0
  149. cyfaust/resources/architecture/faust/audio/netjack-dsp.h +354 -0
  150. cyfaust/resources/architecture/faust/audio/oboe-dsp.h +308 -0
  151. cyfaust/resources/architecture/faust/audio/ofaudio-dsp.h +155 -0
  152. cyfaust/resources/architecture/faust/audio/opensles-android-dsp.h +631 -0
  153. cyfaust/resources/architecture/faust/audio/osc-dsp.h +120 -0
  154. cyfaust/resources/architecture/faust/audio/portaudio-dsp.h +236 -0
  155. cyfaust/resources/architecture/faust/audio/rtaudio-dsp.h +241 -0
  156. cyfaust/resources/architecture/faust/audio/samAudio.h +140 -0
  157. cyfaust/resources/architecture/faust/audio/teensy-dsp.h +171 -0
  158. cyfaust/resources/architecture/faust/dsp/cmajor-cpp-dsp.h +253 -0
  159. cyfaust/resources/architecture/faust/dsp/cmajorpatch-dsp.h +483 -0
  160. cyfaust/resources/architecture/faust/dsp/cpp-dsp-adapter.h +38 -0
  161. cyfaust/resources/architecture/faust/dsp/dsp-adapter.h +836 -0
  162. cyfaust/resources/architecture/faust/dsp/dsp-bench.h +611 -0
  163. cyfaust/resources/architecture/faust/dsp/dsp-checker.h +115 -0
  164. cyfaust/resources/architecture/faust/dsp/dsp-combiner.h +810 -0
  165. cyfaust/resources/architecture/faust/dsp/dsp-compute-adapter.h +159 -0
  166. cyfaust/resources/architecture/faust/dsp/dsp-multi.h +702 -0
  167. cyfaust/resources/architecture/faust/dsp/dsp-multifun.h +90 -0
  168. cyfaust/resources/architecture/faust/dsp/dsp-optimizer.h +511 -0
  169. cyfaust/resources/architecture/faust/dsp/dsp-tools.h +229 -0
  170. cyfaust/resources/architecture/faust/dsp/dsp.h +321 -0
  171. cyfaust/resources/architecture/faust/dsp/fastmath.cpp +301 -0
  172. cyfaust/resources/architecture/faust/dsp/faust-dynamic-engine.cpp +494 -0
  173. cyfaust/resources/architecture/faust/dsp/faust-dynamic-engine.h +386 -0
  174. cyfaust/resources/architecture/faust/dsp/faust-engine.h +75 -0
  175. cyfaust/resources/architecture/faust/dsp/faust-poly-engine.h +638 -0
  176. cyfaust/resources/architecture/faust/dsp/interpreter-dsp-c.h +288 -0
  177. cyfaust/resources/architecture/faust/dsp/interpreter-dsp.h +362 -0
  178. cyfaust/resources/architecture/faust/dsp/interpreter-machine-dsp.h +233 -0
  179. cyfaust/resources/architecture/faust/dsp/libfaust-box-c.h +817 -0
  180. cyfaust/resources/architecture/faust/dsp/libfaust-box.h +889 -0
  181. cyfaust/resources/architecture/faust/dsp/libfaust-c.h +116 -0
  182. cyfaust/resources/architecture/faust/dsp/libfaust-signal-c.h +649 -0
  183. cyfaust/resources/architecture/faust/dsp/libfaust-signal.h +731 -0
  184. cyfaust/resources/architecture/faust/dsp/llvm-dsp-adapter.h +160 -0
  185. cyfaust/resources/architecture/faust/dsp/llvm-dsp-c.h +524 -0
  186. cyfaust/resources/architecture/faust/dsp/llvm-dsp.h +575 -0
  187. cyfaust/resources/architecture/faust/dsp/llvm-machine-dsp.h +215 -0
  188. cyfaust/resources/architecture/faust/dsp/one-sample-dsp.h +477 -0
  189. cyfaust/resources/architecture/faust/dsp/poly-dsp.h +1079 -0
  190. cyfaust/resources/architecture/faust/dsp/poly-interpreter-dsp.h +143 -0
  191. cyfaust/resources/architecture/faust/dsp/poly-llvm-dsp.h +249 -0
  192. cyfaust/resources/architecture/faust/dsp/poly-wasm-dsp.h +257 -0
  193. cyfaust/resources/architecture/faust/dsp/proxy-dsp.h +108 -0
  194. cyfaust/resources/architecture/faust/dsp/proxy-osc-dsp.h +109 -0
  195. cyfaust/resources/architecture/faust/dsp/rnbo-dsp.h +187 -0
  196. cyfaust/resources/architecture/faust/dsp/sound-player.h +428 -0
  197. cyfaust/resources/architecture/faust/dsp/timed-dsp.h +279 -0
  198. cyfaust/resources/architecture/faust/dsp/wasm-dsp-imp.h +188 -0
  199. cyfaust/resources/architecture/faust/dsp/wasm-dsp.h +309 -0
  200. cyfaust/resources/architecture/faust/dsp/ysfx-dsp.h +188 -0
  201. cyfaust/resources/architecture/faust/export.h +61 -0
  202. cyfaust/resources/architecture/faust/gui/APIUI.h +726 -0
  203. cyfaust/resources/architecture/faust/gui/BelaOSCUI.h +170 -0
  204. cyfaust/resources/architecture/faust/gui/CGlue.h +667 -0
  205. cyfaust/resources/architecture/faust/gui/CInterface.h +142 -0
  206. cyfaust/resources/architecture/faust/gui/ControlSequenceUI.h +197 -0
  207. cyfaust/resources/architecture/faust/gui/ControlUI.h +137 -0
  208. cyfaust/resources/architecture/faust/gui/DaisyControlUI.h +283 -0
  209. cyfaust/resources/architecture/faust/gui/DaisyPatchInitControlUI.h +254 -0
  210. cyfaust/resources/architecture/faust/gui/DecoratorUI.h +115 -0
  211. cyfaust/resources/architecture/faust/gui/Esp32ControlUI.h +341 -0
  212. cyfaust/resources/architecture/faust/gui/Esp32Reader.h +102 -0
  213. cyfaust/resources/architecture/faust/gui/Esp32SensorUI.h +137 -0
  214. cyfaust/resources/architecture/faust/gui/FUI.h +147 -0
  215. cyfaust/resources/architecture/faust/gui/GTKUI.h +1414 -0
  216. cyfaust/resources/architecture/faust/gui/GUI.h +465 -0
  217. cyfaust/resources/architecture/faust/gui/JSONControl.h +48 -0
  218. cyfaust/resources/architecture/faust/gui/JSONUI.h +722 -0
  219. cyfaust/resources/architecture/faust/gui/JSONUIDecoder.h +589 -0
  220. cyfaust/resources/architecture/faust/gui/JuceGUI.h +2061 -0
  221. cyfaust/resources/architecture/faust/gui/JuceOSCUI.h +163 -0
  222. cyfaust/resources/architecture/faust/gui/JuceParameterUI.h +158 -0
  223. cyfaust/resources/architecture/faust/gui/JuceReader.h +103 -0
  224. cyfaust/resources/architecture/faust/gui/JuceStateUI.h +88 -0
  225. cyfaust/resources/architecture/faust/gui/LayoutUI.h +423 -0
  226. cyfaust/resources/architecture/faust/gui/LibsndfileReader.h +366 -0
  227. cyfaust/resources/architecture/faust/gui/MapUI.h +370 -0
  228. cyfaust/resources/architecture/faust/gui/MemoryReader.h +111 -0
  229. cyfaust/resources/architecture/faust/gui/MetaDataUI.h +357 -0
  230. cyfaust/resources/architecture/faust/gui/MidiUI.h +939 -0
  231. cyfaust/resources/architecture/faust/gui/OCVUI.h +688 -0
  232. cyfaust/resources/architecture/faust/gui/OSCUI.h +219 -0
  233. cyfaust/resources/architecture/faust/gui/PathBuilder.h +228 -0
  234. cyfaust/resources/architecture/faust/gui/PresetUI.h +337 -0
  235. cyfaust/resources/architecture/faust/gui/PrintCUI.h +152 -0
  236. cyfaust/resources/architecture/faust/gui/PrintUI.h +121 -0
  237. cyfaust/resources/architecture/faust/gui/QTUI.h +1891 -0
  238. cyfaust/resources/architecture/faust/gui/RosCI.h +493 -0
  239. cyfaust/resources/architecture/faust/gui/RosUI.h +488 -0
  240. cyfaust/resources/architecture/faust/gui/SaveUI.h +163 -0
  241. cyfaust/resources/architecture/faust/gui/SimpleParser.h +583 -0
  242. cyfaust/resources/architecture/faust/gui/SoundUI.h +217 -0
  243. cyfaust/resources/architecture/faust/gui/Soundfile.h +342 -0
  244. cyfaust/resources/architecture/faust/gui/Styles/Blue.qrc +5 -0
  245. cyfaust/resources/architecture/faust/gui/Styles/Blue.qss +177 -0
  246. cyfaust/resources/architecture/faust/gui/Styles/Default.qrc +5 -0
  247. cyfaust/resources/architecture/faust/gui/Styles/Default.qss +117 -0
  248. cyfaust/resources/architecture/faust/gui/Styles/Grey.qrc +5 -0
  249. cyfaust/resources/architecture/faust/gui/Styles/Grey.qss +174 -0
  250. cyfaust/resources/architecture/faust/gui/Styles/Salmon.qrc +5 -0
  251. cyfaust/resources/architecture/faust/gui/Styles/Salmon.qss +171 -0
  252. cyfaust/resources/architecture/faust/gui/UI.h +87 -0
  253. cyfaust/resources/architecture/faust/gui/ValueConverter.h +543 -0
  254. cyfaust/resources/architecture/faust/gui/WaveReader.h +364 -0
  255. cyfaust/resources/architecture/faust/gui/console.h +322 -0
  256. cyfaust/resources/architecture/faust/gui/httpdUI.h +372 -0
  257. cyfaust/resources/architecture/faust/gui/meta.h +39 -0
  258. cyfaust/resources/architecture/faust/gui/mspUI.h +580 -0
  259. cyfaust/resources/architecture/faust/gui/qrcodegen.h +269 -0
  260. cyfaust/resources/architecture/faust/gui/qrcodegen.impl.h +1025 -0
  261. cyfaust/resources/architecture/faust/gui/ring-buffer.h +414 -0
  262. cyfaust/resources/architecture/faust/midi/RtMidi.cpp +3054 -0
  263. cyfaust/resources/architecture/faust/midi/RtMidi.h +1034 -0
  264. cyfaust/resources/architecture/faust/midi/bela-midi.h +266 -0
  265. cyfaust/resources/architecture/faust/midi/daisy-midi.h +116 -0
  266. cyfaust/resources/architecture/faust/midi/esp32-midi.h +185 -0
  267. cyfaust/resources/architecture/faust/midi/gramophone-midi.h +107 -0
  268. cyfaust/resources/architecture/faust/midi/iplug2-midi.h +148 -0
  269. cyfaust/resources/architecture/faust/midi/jack-midi.h +247 -0
  270. cyfaust/resources/architecture/faust/midi/juce-midi.h +275 -0
  271. cyfaust/resources/architecture/faust/midi/midi.h +475 -0
  272. cyfaust/resources/architecture/faust/midi/rt-midi.h +315 -0
  273. cyfaust/resources/architecture/faust/midi/teensy-midi.h +89 -0
  274. cyfaust/resources/architecture/faust/misc.h +106 -0
  275. cyfaust/resources/architecture/faust/sound-file.h +132 -0
  276. cyfaust/resources/architecture/faust/unity/AudioPluginInterface.h +301 -0
  277. cyfaust/resources/architecture/faust/vst/faust.h +141 -0
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  546. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/flutes.pd +15 -0
  547. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/fm.pd +10 -0
  548. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/glassBare.pd +10 -0
  549. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/harpsichord-poly.pd +10 -0
  550. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/ironBare.pd +10 -0
  551. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/midi-in.pd +111 -0
  552. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/modal.pd +10 -0
  553. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/osc.pd +26 -0
  554. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/piano-poly.pd +10 -0
  555. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/plucked.pd +20 -0
  556. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/saxophone.pd +10 -0
  557. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/tibetan.pd +10 -0
  558. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/trumpet.pd +10 -0
  559. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/violin.pd +10 -0
  560. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/voiceSynth.pd +10 -0
  561. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/woodenBare.pd +10 -0
  562. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/phonemes.h +189 -0
  563. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/piano.dsp +255 -0
  564. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/piano.h +751 -0
  565. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/saxophony.dsp +114 -0
  566. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/sitar.dsp +48 -0
  567. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/tibetanBowl.dsp +155 -0
  568. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/tunedBar.dsp +123 -0
  569. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/uniBar.dsp +100 -0
  570. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/voiceForm.dsp +125 -0
  571. cyfaust/resources/libraries/examples/physicalModeling/fds/1dDampedWaveEquation.dsp +43 -0
  572. cyfaust/resources/libraries/examples/physicalModeling/fds/2dKirchhoffThinPlate.dsp +75 -0
  573. cyfaust/resources/libraries/examples/physicalModeling/fds/BowedString.dsp +61 -0
  574. cyfaust/resources/libraries/examples/physicalModeling/fds/ControllableNonPhysicalString.dsp +72 -0
  575. cyfaust/resources/libraries/examples/physicalModeling/fds/HammeredString.dsp +74 -0
  576. cyfaust/resources/libraries/examples/physicalModeling/fds/PianoHammeredString.dsp +85 -0
  577. cyfaust/resources/libraries/examples/physicalModeling/fds/StiffString.dsp +54 -0
  578. cyfaust/resources/libraries/examples/physicalModeling/flute.dsp +8 -0
  579. cyfaust/resources/libraries/examples/physicalModeling/fluteMIDI.dsp +8 -0
  580. cyfaust/resources/libraries/examples/physicalModeling/frenchBell.dsp +8 -0
  581. cyfaust/resources/libraries/examples/physicalModeling/germanBell.dsp +8 -0
  582. cyfaust/resources/libraries/examples/physicalModeling/guitarMIDI.dsp +8 -0
  583. cyfaust/resources/libraries/examples/physicalModeling/karplus.dsp +8 -0
  584. cyfaust/resources/libraries/examples/physicalModeling/marimbaMIDI.dsp +10 -0
  585. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/00_BasicOscillator/harmonicOscillator.dsp +58 -0
  586. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/00_BasicOscillator/harmonicOscillator2.dsp +62 -0
  587. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/00_BasicOscillator/harmonicOscillator3.dsp +65 -0
  588. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/01_ParamControl/paramOsc.dsp +63 -0
  589. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/02_AudioParamControl/audioParamOsc.dsp +63 -0
  590. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/03_HammerTime/hammerOsc.dsp +71 -0
  591. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/04_Gravity/bouncingOsc.dsp +64 -0
  592. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/05_PluckedOscillator/pluckedOsc.dsp +57 -0
  593. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/06_BowedOscillator/bowedOsc.dsp +65 -0
  594. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/07_NonLinearOscillator/nlOsc.dsp +78 -0
  595. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/08_TwoMassChain/2massChain.dsp +75 -0
  596. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/09_TinyString/tinyString.dsp +101 -0
  597. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/10_PluckedString/pluckedString.dsp +678 -0
  598. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/11_BowedString/bowedString.dsp +671 -0
  599. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/12_TriangleMesh/triangleMesh.dsp +448 -0
  600. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/13_Construction/construction.dsp +1036 -0
  601. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/14_Polyphonic/polyTriangle.dsp +79 -0
  602. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/15_PhysicalLFO/physicalLFO.dsp +107 -0
  603. cyfaust/resources/libraries/examples/physicalModeling/modularInterpInstrMIDI.dsp +8 -0
  604. cyfaust/resources/libraries/examples/physicalModeling/nylonGuitarMIDI.dsp +8 -0
  605. cyfaust/resources/libraries/examples/physicalModeling/old/harpe.dsp +45 -0
  606. cyfaust/resources/libraries/examples/physicalModeling/old/karplus.dsp +34 -0
  607. cyfaust/resources/libraries/examples/physicalModeling/old/karplus32.dsp +47 -0
  608. cyfaust/resources/libraries/examples/physicalModeling/russianBell.dsp +8 -0
  609. cyfaust/resources/libraries/examples/physicalModeling/standardBell.dsp +8 -0
  610. cyfaust/resources/libraries/examples/physicalModeling/violin.dsp +8 -0
  611. cyfaust/resources/libraries/examples/physicalModeling/violinMIDI.dsp +8 -0
  612. cyfaust/resources/libraries/examples/physicalModeling/vocalBP.dsp +8 -0
  613. cyfaust/resources/libraries/examples/physicalModeling/vocalBPMIDI.dsp +8 -0
  614. cyfaust/resources/libraries/examples/physicalModeling/vocalFOF.dsp +8 -0
  615. cyfaust/resources/libraries/examples/physicalModeling/vocalFOFMIDI.dsp +8 -0
  616. cyfaust/resources/libraries/examples/pitchShifting/pitchShifter.dsp +20 -0
  617. cyfaust/resources/libraries/examples/psychoacoustic/harmonicExciter.dsp +10 -0
  618. cyfaust/resources/libraries/examples/quantizing/quantizedChords.dsp +49 -0
  619. cyfaust/resources/libraries/examples/reverb/dattorro.dsp +8 -0
  620. cyfaust/resources/libraries/examples/reverb/fdnRev.dsp +8 -0
  621. cyfaust/resources/libraries/examples/reverb/freeverb.dsp +8 -0
  622. cyfaust/resources/libraries/examples/reverb/greyhole.dsp +8 -0
  623. cyfaust/resources/libraries/examples/reverb/jprev.dsp +8 -0
  624. cyfaust/resources/libraries/examples/reverb/reverbDesigner.dsp +12 -0
  625. cyfaust/resources/libraries/examples/reverb/reverbTester.dsp +8 -0
  626. cyfaust/resources/libraries/examples/reverb/zitaRev.dsp +8 -0
  627. cyfaust/resources/libraries/examples/reverb/zitaRevFDN.dsp +8 -0
  628. cyfaust/resources/libraries/examples/smartKeyboard/acGuitar.dsp +100 -0
  629. cyfaust/resources/libraries/examples/smartKeyboard/associatedEffects/elecGuitarEffect.dsp +8 -0
  630. cyfaust/resources/libraries/examples/smartKeyboard/associatedEffects/myEffect.dsp +5 -0
  631. cyfaust/resources/libraries/examples/smartKeyboard/associatedEffects/reverb.dsp +5 -0
  632. cyfaust/resources/libraries/examples/smartKeyboard/bells.dsp +80 -0
  633. cyfaust/resources/libraries/examples/smartKeyboard/bowed.dsp +87 -0
  634. cyfaust/resources/libraries/examples/smartKeyboard/brass.dsp +82 -0
  635. cyfaust/resources/libraries/examples/smartKeyboard/clarinet.dsp +113 -0
  636. cyfaust/resources/libraries/examples/smartKeyboard/crazyGuiro.dsp +96 -0
  637. cyfaust/resources/libraries/examples/smartKeyboard/drums.dsp +74 -0
  638. cyfaust/resources/libraries/examples/smartKeyboard/dubDub.dsp +87 -0
  639. cyfaust/resources/libraries/examples/smartKeyboard/elecGuitar.dsp +67 -0
  640. cyfaust/resources/libraries/examples/smartKeyboard/fm.dsp +78 -0
  641. cyfaust/resources/libraries/examples/smartKeyboard/frog.dsp +74 -0
  642. cyfaust/resources/libraries/examples/smartKeyboard/harp.dsp +84 -0
  643. cyfaust/resources/libraries/examples/smartKeyboard/midiOnly.dsp +62 -0
  644. cyfaust/resources/libraries/examples/smartKeyboard/multiSynth.dsp +75 -0
  645. cyfaust/resources/libraries/examples/smartKeyboard/toy.dsp +71 -0
  646. cyfaust/resources/libraries/examples/smartKeyboard/trumpet.dsp +59 -0
  647. cyfaust/resources/libraries/examples/smartKeyboard/turenas.dsp +114 -0
  648. cyfaust/resources/libraries/examples/smartKeyboard/violin.dsp +91 -0
  649. cyfaust/resources/libraries/examples/smartKeyboard/violin2.dsp +84 -0
  650. cyfaust/resources/libraries/examples/smartKeyboard/vocal.dsp +43 -0
  651. cyfaust/resources/libraries/examples/spat/panpot.dsp +17 -0
  652. cyfaust/resources/libraries/examples/spat/spat.dsp +25 -0
  653. cyfaust/resources/libraries/fds.lib +535 -0
  654. cyfaust/resources/libraries/filter.lib +1710 -0
  655. cyfaust/resources/libraries/filters.lib +3125 -0
  656. cyfaust/resources/libraries/hoa.lib +1081 -0
  657. cyfaust/resources/libraries/instruments.lib +263 -0
  658. cyfaust/resources/libraries/interpolators.lib +675 -0
  659. cyfaust/resources/libraries/math.lib +602 -0
  660. cyfaust/resources/libraries/maths.lib +798 -0
  661. cyfaust/resources/libraries/maxmsp.lib +237 -0
  662. cyfaust/resources/libraries/mi.lib +528 -0
  663. cyfaust/resources/libraries/misceffects.lib +998 -0
  664. cyfaust/resources/libraries/music.lib +496 -0
  665. cyfaust/resources/libraries/noises.lib +487 -0
  666. cyfaust/resources/libraries/oscillator.lib +450 -0
  667. cyfaust/resources/libraries/oscillators.lib +1838 -0
  668. cyfaust/resources/libraries/phaflangers.lib +235 -0
  669. cyfaust/resources/libraries/physmodels.lib +3990 -0
  670. cyfaust/resources/libraries/platform.lib +59 -0
  671. cyfaust/resources/libraries/quantizers.lib +310 -0
  672. cyfaust/resources/libraries/reducemaps.lib +235 -0
  673. cyfaust/resources/libraries/reverbs.lib +686 -0
  674. cyfaust/resources/libraries/routes.lib +262 -0
  675. cyfaust/resources/libraries/sf.lib +53 -0
  676. cyfaust/resources/libraries/signals.lib +570 -0
  677. cyfaust/resources/libraries/soundfiles.lib +234 -0
  678. cyfaust/resources/libraries/spats.lib +173 -0
  679. cyfaust/resources/libraries/stdfaust.lib +38 -0
  680. cyfaust/resources/libraries/synths.lib +322 -0
  681. cyfaust/resources/libraries/tonestacks.lib +427 -0
  682. cyfaust/resources/libraries/tubes.lib +5039 -0
  683. cyfaust/resources/libraries/vaeffects.lib +984 -0
  684. cyfaust/resources/libraries/version.lib +22 -0
  685. cyfaust/resources/libraries/wdmodels.lib +2276 -0
  686. cyfaust/resources/libraries/webaudio.lib +402 -0
  687. cyfaust/signal.pxd +44 -0
  688. cyfaust/signal.pyx +1993 -0
  689. cyfaust-0.1.0.dist-info/METADATA +355 -0
  690. cyfaust-0.1.0.dist-info/RECORD +693 -0
  691. cyfaust-0.1.0.dist-info/WHEEL +5 -0
  692. cyfaust-0.1.0.dist-info/entry_points.txt +3 -0
  693. cyfaust-0.1.0.dist-info/licenses/LICENSE +26 -0
@@ -0,0 +1,528 @@
1
+ //############################# mi.lib #########################################
2
+ // This ongoing work is the fruit of a collaboration between GRAME-CNCM and
3
+ // the ANIS (Arts Numériques et Immersions Sensorielles) research group from
4
+ // GIPSA-Lab (Université Grenoble Alpes).
5
+ //
6
+ // This library implements basic 1-DoF mass-interaction physics algorithms,
7
+ // allowing to declare and connect physical elements (masses, springs, non
8
+ // linear interactions, etc.) together to form topological networks.
9
+ // Models can be assembled by hand, however in more complex scenarios it is
10
+ // recommended to use a scripting tool (such as MIMS) to generate the FAUST
11
+ // signal routing for a given physical network. Its official prefix is `mi`.
12
+ //
13
+ // <https://github.com/rmichon/mi_faust>
14
+ // <http://mi-creative.eu/tool_miFaust.html>
15
+ // <http://mi-creative.eu/paper_lac19.html>
16
+ //
17
+ //
18
+ // ## Sources
19
+ //
20
+ // The core mass-interaction algorithms implemented in this library are in the public
21
+ // domain and are disclosed in the following scientific publications:
22
+ //
23
+ // * Claude Cadoz, Annie Luciani, Jean-Loup Florens, Curtis Roads and Françoise
24
+ // Chabade. Responsive Input Devices and Sound Synthesis by Stimulation of
25
+ // Instrumental Mechanisms: The Cordis System. Computer Music Journal, Vol 8.
26
+ // No. 3, 1984.
27
+ // * Claude Cadoz, Annie Luciani and Jean Loup Florens. CORDIS-ANIMA: A Modeling
28
+ // and Simulation System for Sound and Image Synthesis: The General Formalism.
29
+ // Computer Music Journal. Vol. 17, No. 1, 1993.
30
+ // * Alexandros Kontogeorgakopoulos and Claude Cadoz. Cordis Anima Physical
31
+ // Modeling and Simulation System Analysis. In Proceedings of the Sound and Music
32
+ // Computing Conference (SMC-07), Lefkada, Greece, 2007.
33
+ // * Nicolas Castagne, Claude Cadoz, Ali Allaoui and Olivier Tache. G3: Genesis
34
+ // Software Environment Update. In Proceedings of the International Computer
35
+ // Music Conference (ICMC-09), Montreal, Canada, 2009.
36
+ // * Nicolas Castagné and Claude Cadoz. Genesis 3: Plate-forme pour la création
37
+ // musicale à l'aide des modèles physiques Cordis-Anima. In Proceedings of the
38
+ // Journée de l'Informatique Musicale, Grenoble, France, 2009.
39
+ // * Edgar Berdahl and Julius O. Smith. An Introduction to the Synth-A-Modeler
40
+ // Compiler: Modular and Open-Source Sound Synthesis using Physical Models. In
41
+ // Proceedings of the Linux Audio Conference (LAC-12), Stanford, USA, 2012.
42
+ // * James Leonard and Claude Cadoz. Physical Modelling Concepts for a Collection
43
+ // of Multisensory Virtual Musical Instruments. In Proceedings of the New
44
+ // Interfaces for Musical Expression (NIME-15) Conference, Baton Rouge, USA, 2015.
45
+ //
46
+ // #### References
47
+ // * <https://github.com/grame-cncm/faustlibraries/blob/master/mi.lib>
48
+ //##############################################################################
49
+
50
+ ma = library("maths.lib");
51
+ ba = library("basics.lib");
52
+
53
+ declare name "Faust mass-interaction physical modelling library";
54
+ declare version "1.1.0";
55
+ declare author "James Leonard";
56
+ declare author "Romain Michon";
57
+ declare copyright "2018-2020 GRAME / GIPSA-Lab";
58
+
59
+ //===============================Utility Functions========================================
60
+ // These utility functions are used to help certain operations (e.g. define initial
61
+ // positions and velocities for physical elements).
62
+ //========================================================================================
63
+
64
+
65
+ //------------------------`(mi.)initState`----------------------
66
+ // Used to set initial delayed position values that must be initialised
67
+ // at step 0 of the physics simulation.
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+ //
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+ // If you develop any of your own modules, you will need to use this (see
70
+ // `mass` and `springDamper` algorithm codes for examples).
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+ //
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+ // #### Usage
73
+ //
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+ // ```
75
+ // x : initState(x0) : _
76
+ // ```
77
+ //
78
+ // Where:
79
+ //
80
+ // * `x`: position value signal
81
+ // * `x0`: initial value for position
82
+ //---------------------------------------------------------
83
+ initState(init) = R(0,init)
84
+ with{
85
+ R(n,(initn,init)) = +(1: ba.impulsify@n * initn) : R(n+1,init);
86
+ R(n,initn) = +(1 : ba.impulsify@n * initn);
87
+ };
88
+
89
+
90
+ //=================================Mass Algorithms========================================
91
+ // All mass-type physical element functions are declared here. They all expect to receive
92
+ // a force input signal and produce a position signal.
93
+ // All physical parameters are expressed in sample-rate dependant values.
94
+ //========================================================================================
95
+
96
+
97
+ //------------------------`(mi.)mass`----------------------
98
+ // Implementation of a punctual mass element.
99
+ // Takes an input force and produces output position.
100
+ //
101
+ // #### Usage
102
+ //
103
+ // ```
104
+ // mass(m, grav, x0, xr0),_ : _
105
+ // ```
106
+ //
107
+ // Where:
108
+ //
109
+ // * `m`: mass value
110
+ // * `grav`: gravity force value
111
+ // * `x0`: initial position
112
+ // * `xr0`: initial delayed position (inferred from initial velocity)
113
+ //---------------------------------------------------------
114
+ mass(m, grav, x0, x1) = equation
115
+ with{
116
+ A = 2;
117
+ B = -1;
118
+ C = 1/m;
119
+ equation = x
120
+ letrec{
121
+ 'x = A*(x : initState(x0)) + B*(x' : initState((x1,x0))) + (_-grav)*(C);
122
+ };
123
+ };
124
+
125
+
126
+ //------------------------`(mi.)oscil`----------------------
127
+ // Implementation of a simple linear harmonic oscillator.
128
+ // Takes an input force and produces output position.
129
+ //
130
+ // #### Usage
131
+ //
132
+ // ```
133
+ // oscil(m, k, z, grav, x0, xr0),_ : _
134
+ // ```
135
+ //
136
+ // Where:
137
+ //
138
+ // * `m`: mass value
139
+ // * `k`: stiffness value
140
+ // * `z`: damping value
141
+ // * `grav`: gravity force value
142
+ // * `x0`: initial position
143
+ // * `xr0`: initial delayed position (inferred from initial velocity)
144
+ //---------------------------------------------------------
145
+ oscil(m, k, z, grav, x0, x1) = equation
146
+ with{
147
+ A = 2 - (k + z)/m;
148
+ B = z/m - 1;
149
+ C = 1/m;
150
+ equation = x
151
+ letrec{
152
+ 'x = A*(x : initState(x0)) + B*(x' : initState((x1, x0))) + (_-grav)*(C);
153
+ };
154
+ };
155
+
156
+
157
+ //------------------------`(mi.)ground`----------------------
158
+ // Implementation of a fixed point element.
159
+ // The position output produced by this module never changes, however
160
+ // it still expects a force input signal (for compliance with connection
161
+ // rules).
162
+ //
163
+ // #### Usage
164
+ //
165
+ // ```
166
+ // ground(x0),_ : _
167
+ // ```
168
+ //
169
+ // Where:
170
+ //
171
+ // * `x0`: initial position
172
+ //---------------------------------------------------------
173
+ ground(x0) = equation
174
+ with{
175
+ // could this term be removed or simlified? Need "unused" input force signal for the routing scheme to work
176
+ C = 0;
177
+ equation = x
178
+ letrec{
179
+ 'x = (x : initState(x0)) + *(C);
180
+ };
181
+ };
182
+
183
+
184
+ //------------------------`(mi.)posInput`----------------------
185
+ // Implementation of a position input module (driven by an outside
186
+ // signal). Takes two signal inputs: incoming force (which doesn't
187
+ // affect position) and the driving position signal.
188
+ //
189
+ // #### Usage
190
+ //
191
+ // ```
192
+ // posInput(x0),_,_ : _
193
+ // ```
194
+ //
195
+ // Where:
196
+ //
197
+ // * `x0`: initial position
198
+ //---------------------------------------------------------
199
+ posInput(init) = _,_ : !,_ : initState(init);
200
+
201
+
202
+ //===============================Interaction Algorithms====================================
203
+ // All interaction-type physical element functions are declared here. They each expect to
204
+ // receive two position signals (coming from the two mass-elements that they connect) and
205
+ // produce two equal and opposite force signals that must be routed back to the mass
206
+ // elements' inputs.
207
+ // All physical parameters are expressed in sample-rate dependant values.
208
+ //=========================================================================================
209
+
210
+
211
+ //------------------------`(mi.)spring`----------------------
212
+ // Implementation of a linear elastic spring interaction.
213
+ //
214
+ // #### Usage
215
+ //
216
+ // ```
217
+ // spring(k, x1r, x2r),_,_ : _,_
218
+ // ```
219
+ //
220
+ // Where:
221
+ //
222
+ // * `k`: stiffness value
223
+ // * `x1r`: initial delayed position of mass 1 (unused here)
224
+ // * `x2r`: initial delayed position of mass 2 (unused here)
225
+ //---------------------------------------------------------
226
+ spring(k, x1r0, x2r0, x1, x2) =
227
+ k*deltapos <: *(-1),_
228
+ with{
229
+ deltapos = x1-x2;
230
+ };
231
+
232
+
233
+ //------------------------`(mi.)damper`----------------------
234
+ // Implementation of a linear damper interaction.
235
+ // Beware: in 32bit precision mode, damping forces can become
236
+ // truncated if position values are not centered around zero!
237
+ //
238
+ // #### Usage
239
+ //
240
+ // ```
241
+ // damper(z, x1r, x2r),_,_ : _,_
242
+ // ```
243
+ //
244
+ // Where:
245
+ //
246
+ // * `z`: damping value
247
+ // * `x1r`: initial delayed position of mass 1
248
+ // * `x2r`: initial delayed position of mass 2
249
+ //---------------------------------------------------------
250
+ damper(z, x1r0, x2r0, x1, x2) =
251
+ z*deltavel <: *(-1),_
252
+ with{
253
+ deltavel = (x1 - x1' : initState(x1r0)) - (x2 - x2' : initState(x2r0));
254
+ };
255
+
256
+
257
+ //------------------------`(mi.)springDamper`----------------------
258
+ // Implementation of a linear viscoelastic spring-damper interaction
259
+ // (a combination of the spring and damper modules).
260
+ //
261
+ // #### Usage
262
+ //
263
+ // ```
264
+ // springDamper(k, z, x1r, x2r),_,_ : _,_
265
+ // ```
266
+ //
267
+ // Where:
268
+ //
269
+ // * `k`: stiffness value
270
+ // * `z`: damping value
271
+ // * `x1r`: initial delayed position of mass 1
272
+ // * `x2r`: initial delayed position of mass 2
273
+ //---------------------------------------------------------
274
+ springDamper(k, z, x1r0, x2r0, x1, x2) =
275
+ k*deltapos +
276
+ z*deltavel <: *(-1),_
277
+ with{
278
+ deltapos = x1-x2;
279
+ deltavel = (x1 - x1' : initState(x1r0)) - (x2 - x2' : initState(x2r0));
280
+ };
281
+
282
+
283
+ //------------------------`(mi.)nlSpringDamper2`----------------------
284
+ // Implementation of a non-linear viscoelastic spring-damper interaction
285
+ // containing a quadratic term (function of squared distance).
286
+ // Beware: at high displacements, this interaction will break numerical
287
+ // stability conditions ! The `nlSpringDamperClipped` is a safer option.
288
+ //
289
+ // #### Usage
290
+ //
291
+ // ```
292
+ // nlSpringDamper2(k, q, z, x1r, x2r),_,_ : _,_
293
+ // ```
294
+ //
295
+ // Where:
296
+ //
297
+ // * `k`: linear stiffness value
298
+ // * `q`: quadratic stiffness value
299
+ // * `z`: damping value
300
+ // * `x1r`: initial delayed position of mass 1
301
+ // * `x2r`: initial delayed position of mass 2
302
+ //---------------------------------------------------------
303
+ nlSpringDamper2(k, q, z, x1r0, x2r0, x1, x2) =
304
+ k*deltapos + q * ma.signum(deltapos) * pow(deltapos, 2) +
305
+ z*deltavel <: *(-1),_
306
+ with{
307
+ deltapos = x1-x2;
308
+ deltavel = (x1 - x1' : initState(x1r0)) - (x2 - x2' : initState(x2r0));
309
+ };
310
+
311
+
312
+ //------------------------`(mi.)nlSpringDamper3`----------------------
313
+ // Implementation of a non-linear viscoelastic spring-damper interaction
314
+ // containing a cubic term (function of distance^3).
315
+ // Beware: at high displacements, this interaction will break numerical
316
+ // stability conditions ! The `nlSpringDamperClipped` is a safer option.
317
+ //
318
+ // #### Usage
319
+ //
320
+ // ```
321
+ // nlSpringDamper3(k, q, z, x1r, x2r),_,_ : _,_
322
+ // ```
323
+ //
324
+ // Where:
325
+ //
326
+ // * `k`: linear stiffness value
327
+ // * `q`: cubic stiffness value
328
+ // * `z`: damping value
329
+ // * `x1r`: initial delayed position of mass 1
330
+ // * `x2r`: initial delayed position of mass 2
331
+ //---------------------------------------------------------
332
+ nlSpringDamper3(k, q, z, x1r0, x2r0, x1, x2) =
333
+ k*deltapos + q * pow(deltapos, 3) +
334
+ z*deltavel <: *(-1),_
335
+ with{
336
+ deltapos = x1-x2;
337
+ deltavel = (x1 - x1' : initState(x1r0)) - (x2 - x2' : initState(x2r0));
338
+ };
339
+
340
+
341
+ //------------------------`(mi.)nlSpringDamperClipped`----------------------
342
+ // Implementation of a non-linear viscoelastic spring-damper interaction
343
+ // containing a cubic term (function of distance^3), bound by an
344
+ // upper linear stiffness (hard-clipping).
345
+ //
346
+ // This bounding means that when faced with strong displacements, the
347
+ // interaction profile will "clip" at a given point and never produce
348
+ // forces higher than the bounding equivalent linear spring, stopping models
349
+ // from becoming unstable.
350
+ //
351
+ // So far the interaction clips "hard" (with no soft-knee spline
352
+ // interpolation, etc.)
353
+ //
354
+ // #### Usage
355
+ //
356
+ // ```
357
+ // nlSpringDamperClipped(s, c, k, z, x1r, x2r),_,_ : _,_
358
+ // ```
359
+ //
360
+ // Where:
361
+ //
362
+ // * `s`: linear stiffness value
363
+ // * `c`: cubic stiffness value
364
+ // * `k`: upper-bound linear stiffness value
365
+ // * `z`: (linear) damping value
366
+ // * `x1r`: initial delayed position of mass 1
367
+ // * `x2r`: initial delayed position of mass 2
368
+ //---------------------------------------------------------
369
+ nlSpringDamperClipped(s, c, k, z, x1r0, x2r0, x1, x2) =
370
+ select2(c == 0,
371
+ select2(s >= k,
372
+ select2(absdeltapos <= b,
373
+ // Overdamping induced here to prevent "locked" states...
374
+ k * deltapos + (z+0.3*k)*deltavel,
375
+ s * deltapos + c * pow(deltapos, 3) + z*deltavel
376
+ ),
377
+ k * deltapos + z*deltavel
378
+ ),
379
+ s * deltapos + z*deltavel
380
+ )<: *(-1),_
381
+ with{
382
+ b = sqrt(k-s)/c;
383
+ deltapos = x1-x2;
384
+ deltavel = (x1 - x1' : initState(x1r0)) - (x2 - x2' : initState(x2r0));
385
+ absdeltapos = abs(deltapos);
386
+
387
+ };
388
+
389
+
390
+ //------------------------`(mi.)nlPluck`----------------------
391
+ // Implementation of a piecewise linear plucking interaction.
392
+ // The symmetric function provides a repulsive viscoelastic interaction
393
+ // upon contact, until a tipping point is reached (when the plucking occurs).
394
+ // The tipping point depends both on the stiffness and the distance scaling
395
+ // of the interaction.
396
+ //
397
+ //
398
+ // #### Usage
399
+ //
400
+ // ```
401
+ // nlPluck(knl, scale, z, x1r, x2r),_,_ : _,_
402
+ // ```
403
+ //
404
+ // Where:
405
+ //
406
+ // * `knl`: stiffness scaling parameter (vertical stretch of the NL function)
407
+ // * `scale`: distance scaling parameter (horizontal stretch of the NL function)
408
+ // * `z`: (linear) damping value
409
+ // * `x1r`: initial delayed position of mass 1
410
+ // * `x2r`: initial delayed position of mass 2
411
+ //---------------------------------------------------------
412
+ nlPluck(k, scale, z, x1r0, x2r0, x1, x2) =
413
+ select2(absdeltapos < tipdist,
414
+ select2(absdeltapos < scale,
415
+ 0,
416
+ ma.signum(deltapos)* -tipdist * k + Kend * deltapos +
417
+ z* deltavel
418
+ ),
419
+ (k - Kend) * -deltapos + z* deltavel
420
+ ) <: *(-1),_
421
+ with{
422
+ deltapos = x1 - x2;
423
+ deltavel = (x1 - x1' : initState(x1r0)) - (x2 - x2' : initState(x2r0));
424
+
425
+ absdeltapos = abs(deltapos);
426
+ sharpness = 10;
427
+ tipdist = scale / sharpness;
428
+ Kend = k / sharpness;
429
+ };
430
+
431
+
432
+ //------------------------`(mi.)nlBow`----------------------
433
+ // Implementation of a non-linear friction based interaction
434
+ // that allows for stick-slip bowing behaviour.
435
+ // Two versions are proposed : a piecewise linear function (very
436
+ // similar to the `nlPluck`) or a mathematical approximation (see
437
+ // Stefan Bilbao's book, Numerical Sound Synthesis).
438
+ //
439
+ //
440
+ // #### Usage
441
+ //
442
+ // ```
443
+ // nlBow(znl, scale, type, x1r, x2r),_,_ : _,_
444
+ // ```
445
+ //
446
+ // Where:
447
+ //
448
+ // * `znl`: friction scaling parameter (vertical stretch of the NL function)
449
+ // * `scale`: velocity scaling parameter (horizontal stretch of the NL function)
450
+ // * `type`: interaction profile (0 = piecewise linear, 1 = smooth function)
451
+ // * `x1r`: initial delayed position of mass 1
452
+ // * `x2r`: initial delayed position of mass 2
453
+ //---------------------------------------------------------
454
+ nlBow(z, scale, type, x1r0, x2r0, x1, x2) =
455
+ select2(type > 0,
456
+ select2(absdeltavel < tipvel,
457
+ select2(absdeltavel < scale,
458
+ 0,
459
+ ma.signum(deltavel)* tipvel * z - Zend * deltavel
460
+ ),
461
+ (z - Zend) * deltavel
462
+ ),
463
+ 0.63 * z * deltavel *exp(-4*pow(deltavel/scale, 2) + 1/2)
464
+ )
465
+ <: *(-1),_
466
+ with{
467
+ deltavel = (x1 - x1' : initState(x1r0)) - (x2 - x2' : initState(x2r0));
468
+ absdeltavel = abs(deltavel);
469
+ sharpness = 3;
470
+ tipvel = scale / sharpness;
471
+ Zend = z / sharpness;
472
+ };
473
+
474
+
475
+ //------------------------`(mi.)collision`----------------------
476
+ // Implementation of a collision interaction, producing linear visco-elastic
477
+ // repulsion forces when two mass elements are interpenetrating.
478
+ //
479
+ //
480
+ // #### Usage
481
+ //
482
+ // ```
483
+ // collision(k, z, thres, x1r, x2r),_,_ : _,_
484
+ // ```
485
+ //
486
+ // Where:
487
+ //
488
+ // * `k`: collision stiffness parameter
489
+ // * `z`: collision damping parameter
490
+ // * `thres`: threshold distance for the contact between elements
491
+ // * `x1r`: initial delayed position of mass 1
492
+ // * `x2r`: initial delayed position of mass 2
493
+ //---------------------------------------------------------
494
+ collision(k,z,thres,x1r0,x2r0,x1,x2) =
495
+ springDamper(k,z,x1r0,x2r0,x1+thres,x2) : (select2(comp,0,_),select2(comp,0,_))
496
+ with{
497
+ comp = (x2-x1) < thres;
498
+ };
499
+
500
+
501
+ //------------------------`(mi.)nlCollisionClipped`----------------------
502
+ // Implementation of a collision interaction, producing non-linear
503
+ // visco-elastic repulsion forces when two mass elements are interpenetrating.
504
+ // Bound by an upper stiffness value to maintain stability.
505
+ // This interaction is particularly useful for more realistic contact dynamics
506
+ // (greater difference in velocity provides sharper contacts, and reciprocally).
507
+ //
508
+ // #### Usage
509
+ //
510
+ // ```
511
+ // nlCollisionClipped(s, c, k, z, thres, x1r, x2r),_,_ : _,_
512
+ // ```
513
+ //
514
+ // Where:
515
+ //
516
+ // * `s`: collision linear stiffness parameter
517
+ // * `c`: collision cubic stiffness parameter
518
+ // * `k`: collision upper-bounding stiffness parameter
519
+ // * `z`: collision damping parameter
520
+ // * `thres`: threshold distance for the contact between elements
521
+ // * `x1r`: initial delayed position of mass 1
522
+ // * `x2r`: initial delayed position of mass 2
523
+ //---------------------------------------------------------
524
+ nlCollisionClipped(s, c, k, z, thres, x1r0, x2r0, x1, x2) =
525
+ nlSpringDamperClipped(s,c,k,z,x1r0,x2r0,x1+thres,x2) : (select2(comp,0,_),select2(comp,0,_))
526
+ with{
527
+ comp = (x2-x1) < thres;
528
+ };