cyfaust 0.1.0__cp311-cp311-macosx_15_0_arm64.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (693) hide show
  1. cyfaust/CMakeLists.txt +93 -0
  2. cyfaust/__init__.py +0 -0
  3. cyfaust/__main__.py +819 -0
  4. cyfaust/box.pxd +46 -0
  5. cyfaust/box.pyx +2459 -0
  6. cyfaust/common.pxd +5 -0
  7. cyfaust/common.pyx +61 -0
  8. cyfaust/cyfaust.cpython-311-darwin.so +0 -0
  9. cyfaust/faust_box.pxd +298 -0
  10. cyfaust/faust_box_oo.pyx +66 -0
  11. cyfaust/faust_gui.pxd +261 -0
  12. cyfaust/faust_interp.pxd +160 -0
  13. cyfaust/faust_player.pxd +80 -0
  14. cyfaust/faust_signal.pxd +257 -0
  15. cyfaust/gui_statics.cpp +15 -0
  16. cyfaust/interp.pyx +673 -0
  17. cyfaust/player.cpp +32519 -0
  18. cyfaust/player.pyx +191 -0
  19. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUBase.cpp +2327 -0
  20. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUBase.h +1019 -0
  21. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUDispatch.cpp +423 -0
  22. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUDispatch.h +82 -0
  23. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUInputElement.cpp +151 -0
  24. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUInputElement.h +119 -0
  25. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUOutputElement.cpp +62 -0
  26. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUOutputElement.h +66 -0
  27. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUPlugInDispatch.cpp +615 -0
  28. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUPlugInDispatch.h +128 -0
  29. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUScopeElement.cpp +512 -0
  30. cyfaust/resources/architecture/AU/AUPublic/AUBase/AUScopeElement.h +544 -0
  31. cyfaust/resources/architecture/AU/AUPublic/AUBase/ComponentBase.cpp +370 -0
  32. cyfaust/resources/architecture/AU/AUPublic/AUBase/ComponentBase.h +340 -0
  33. cyfaust/resources/architecture/AU/AUPublic/AUEffectBase/AUEffectBase.cpp +463 -0
  34. cyfaust/resources/architecture/AU/AUPublic/AUEffectBase/AUEffectBase.h +391 -0
  35. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/AUInstrumentBase.cpp +837 -0
  36. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/AUInstrumentBase.h +267 -0
  37. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/AUMIDIBase.cpp +495 -0
  38. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/AUMIDIBase.h +213 -0
  39. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/LockFreeFIFO.h +168 -0
  40. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/MIDIControlHandler.h +92 -0
  41. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/MusicDeviceBase.cpp +354 -0
  42. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/MusicDeviceBase.h +126 -0
  43. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthElement.cpp +419 -0
  44. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthElement.h +227 -0
  45. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthEvent.h +145 -0
  46. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthNote.cpp +138 -0
  47. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthNote.h +186 -0
  48. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthNoteList.cpp +93 -0
  49. cyfaust/resources/architecture/AU/AUPublic/AUInstrumentBase/SynthNoteList.h +232 -0
  50. cyfaust/resources/architecture/AU/AUPublic/Utility/AUBaseHelper.cpp +134 -0
  51. cyfaust/resources/architecture/AU/AUPublic/Utility/AUBaseHelper.h +80 -0
  52. cyfaust/resources/architecture/AU/AUPublic/Utility/AUBuffer.cpp +217 -0
  53. cyfaust/resources/architecture/AU/AUPublic/Utility/AUBuffer.h +267 -0
  54. cyfaust/resources/architecture/AU/AUPublic/Utility/AUMIDIDefs.h +136 -0
  55. cyfaust/resources/architecture/AU/AUPublic/Utility/AUSilentTimeout.h +93 -0
  56. cyfaust/resources/architecture/AU/English.lproj/InfoPlist.strings +0 -0
  57. cyfaust/resources/architecture/AU/FaustAU.exp +2 -0
  58. cyfaust/resources/architecture/AU/FaustAU.xcodeproj/project.pbxproj +968 -0
  59. cyfaust/resources/architecture/AU/FaustAU.xcodeproj/project.xcworkspace/contents.xcworkspacedata +7 -0
  60. cyfaust/resources/architecture/AU/FaustAUCustomView.plist +14 -0
  61. cyfaust/resources/architecture/AU/Info.plist +47 -0
  62. cyfaust/resources/architecture/AU/PublicUtility/CAAtomic.h +305 -0
  63. cyfaust/resources/architecture/AU/PublicUtility/CAAtomicStack.h +239 -0
  64. cyfaust/resources/architecture/AU/PublicUtility/CAAudioChannelLayout.cpp +153 -0
  65. cyfaust/resources/architecture/AU/PublicUtility/CAAudioChannelLayout.h +199 -0
  66. cyfaust/resources/architecture/AU/PublicUtility/CAAutoDisposer.h +508 -0
  67. cyfaust/resources/architecture/AU/PublicUtility/CABufferList.cpp +264 -0
  68. cyfaust/resources/architecture/AU/PublicUtility/CABufferList.h +319 -0
  69. cyfaust/resources/architecture/AU/PublicUtility/CAByteOrder.h +161 -0
  70. cyfaust/resources/architecture/AU/PublicUtility/CADebugMacros.cpp +88 -0
  71. cyfaust/resources/architecture/AU/PublicUtility/CADebugMacros.h +580 -0
  72. cyfaust/resources/architecture/AU/PublicUtility/CADebugPrintf.cpp +89 -0
  73. cyfaust/resources/architecture/AU/PublicUtility/CADebugPrintf.h +115 -0
  74. cyfaust/resources/architecture/AU/PublicUtility/CADebugger.cpp +77 -0
  75. cyfaust/resources/architecture/AU/PublicUtility/CADebugger.h +56 -0
  76. cyfaust/resources/architecture/AU/PublicUtility/CAException.h +83 -0
  77. cyfaust/resources/architecture/AU/PublicUtility/CAGuard.cpp +339 -0
  78. cyfaust/resources/architecture/AU/PublicUtility/CAGuard.h +133 -0
  79. cyfaust/resources/architecture/AU/PublicUtility/CAHostTimeBase.cpp +110 -0
  80. cyfaust/resources/architecture/AU/PublicUtility/CAHostTimeBase.h +231 -0
  81. cyfaust/resources/architecture/AU/PublicUtility/CALogMacros.h +140 -0
  82. cyfaust/resources/architecture/AU/PublicUtility/CAMath.h +68 -0
  83. cyfaust/resources/architecture/AU/PublicUtility/CAMutex.cpp +345 -0
  84. cyfaust/resources/architecture/AU/PublicUtility/CAMutex.h +163 -0
  85. cyfaust/resources/architecture/AU/PublicUtility/CAReferenceCounted.h +87 -0
  86. cyfaust/resources/architecture/AU/PublicUtility/CAStreamBasicDescription.cpp +795 -0
  87. cyfaust/resources/architecture/AU/PublicUtility/CAStreamBasicDescription.h +409 -0
  88. cyfaust/resources/architecture/AU/PublicUtility/CAThreadSafeList.h +255 -0
  89. cyfaust/resources/architecture/AU/PublicUtility/CAVectorUnit.cpp +191 -0
  90. cyfaust/resources/architecture/AU/PublicUtility/CAVectorUnit.h +100 -0
  91. cyfaust/resources/architecture/AU/PublicUtility/CAVectorUnitTypes.h +59 -0
  92. cyfaust/resources/architecture/AU/PublicUtility/CAXException.cpp +49 -0
  93. cyfaust/resources/architecture/AU/PublicUtility/CAXException.h +338 -0
  94. cyfaust/resources/architecture/AU/SectionPatternLight.tiff +0 -0
  95. cyfaust/resources/architecture/AU/Source/AUSource/FaustAU.h +38 -0
  96. cyfaust/resources/architecture/AU/Source/AUSource/FaustAU.r +153 -0
  97. cyfaust/resources/architecture/AU/Source/AUSource/FaustAUVersion.h +64 -0
  98. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Bargraph.h +18 -0
  99. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Bargraph.m +21 -0
  100. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Button.h +20 -0
  101. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Button.m +56 -0
  102. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_CustomView.h +87 -0
  103. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_CustomView.m +834 -0
  104. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_CustomViewFactory.h +13 -0
  105. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_CustomViewFactory.m +22 -0
  106. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Knob.h +81 -0
  107. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Knob.m +199 -0
  108. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Slider.h +18 -0
  109. cyfaust/resources/architecture/AU/Source/CocoaUI/FaustAU_Slider.m +21 -0
  110. cyfaust/resources/architecture/AU/version.plist +16 -0
  111. cyfaust/resources/architecture/VST/Info.plist +28 -0
  112. cyfaust/resources/architecture/VST/PkgInfo +1 -0
  113. cyfaust/resources/architecture/VST/README +11 -0
  114. cyfaust/resources/architecture/VST/VST.xcode/project.pbxproj +655 -0
  115. cyfaust/resources/architecture/alsa-console.cpp +246 -0
  116. cyfaust/resources/architecture/alsa-gtk.cpp +220 -0
  117. cyfaust/resources/architecture/alsa-qt.cpp +229 -0
  118. cyfaust/resources/architecture/api/DspFaust.cpp +612 -0
  119. cyfaust/resources/architecture/api/DspFaust.h +511 -0
  120. cyfaust/resources/architecture/api/README.md +237 -0
  121. cyfaust/resources/architecture/api/doc/Generic.md +38 -0
  122. cyfaust/resources/architecture/au-effect.cpp +487 -0
  123. cyfaust/resources/architecture/au-instrument.cpp +573 -0
  124. cyfaust/resources/architecture/bench.cpp +91 -0
  125. cyfaust/resources/architecture/c-jack-gtk.c +227 -0
  126. cyfaust/resources/architecture/ca-gtk.cpp +284 -0
  127. cyfaust/resources/architecture/ca-qt.cpp +424 -0
  128. cyfaust/resources/architecture/cpal.rs +195 -0
  129. cyfaust/resources/architecture/csound.cpp +245 -0
  130. cyfaust/resources/architecture/csvplot.cpp +227 -0
  131. cyfaust/resources/architecture/daisy/Makefile +14 -0
  132. cyfaust/resources/architecture/daisy/README.md +50 -0
  133. cyfaust/resources/architecture/daisy/ex_faust.cpp +173 -0
  134. cyfaust/resources/architecture/dssi.cpp +1262 -0
  135. cyfaust/resources/architecture/dummy-mem.cpp +186 -0
  136. cyfaust/resources/architecture/dummy.cpp +294 -0
  137. cyfaust/resources/architecture/faust/au/AUUI.h +404 -0
  138. cyfaust/resources/architecture/faust/audio/alsa-dsp.h +693 -0
  139. cyfaust/resources/architecture/faust/audio/android-dsp.h +583 -0
  140. cyfaust/resources/architecture/faust/audio/audio.h +115 -0
  141. cyfaust/resources/architecture/faust/audio/channels.h +122 -0
  142. cyfaust/resources/architecture/faust/audio/coreaudio-dsp.h +1543 -0
  143. cyfaust/resources/architecture/faust/audio/coreaudio-ios-dsp.h +743 -0
  144. cyfaust/resources/architecture/faust/audio/dummy-audio.h +255 -0
  145. cyfaust/resources/architecture/faust/audio/esp32-dsp.h +284 -0
  146. cyfaust/resources/architecture/faust/audio/fpe.h +164 -0
  147. cyfaust/resources/architecture/faust/audio/jack-dsp.h +534 -0
  148. cyfaust/resources/architecture/faust/audio/juce-dsp.h +119 -0
  149. cyfaust/resources/architecture/faust/audio/netjack-dsp.h +354 -0
  150. cyfaust/resources/architecture/faust/audio/oboe-dsp.h +308 -0
  151. cyfaust/resources/architecture/faust/audio/ofaudio-dsp.h +155 -0
  152. cyfaust/resources/architecture/faust/audio/opensles-android-dsp.h +631 -0
  153. cyfaust/resources/architecture/faust/audio/osc-dsp.h +120 -0
  154. cyfaust/resources/architecture/faust/audio/portaudio-dsp.h +236 -0
  155. cyfaust/resources/architecture/faust/audio/rtaudio-dsp.h +241 -0
  156. cyfaust/resources/architecture/faust/audio/samAudio.h +140 -0
  157. cyfaust/resources/architecture/faust/audio/teensy-dsp.h +171 -0
  158. cyfaust/resources/architecture/faust/dsp/cmajor-cpp-dsp.h +253 -0
  159. cyfaust/resources/architecture/faust/dsp/cmajorpatch-dsp.h +483 -0
  160. cyfaust/resources/architecture/faust/dsp/cpp-dsp-adapter.h +38 -0
  161. cyfaust/resources/architecture/faust/dsp/dsp-adapter.h +836 -0
  162. cyfaust/resources/architecture/faust/dsp/dsp-bench.h +611 -0
  163. cyfaust/resources/architecture/faust/dsp/dsp-checker.h +115 -0
  164. cyfaust/resources/architecture/faust/dsp/dsp-combiner.h +810 -0
  165. cyfaust/resources/architecture/faust/dsp/dsp-compute-adapter.h +159 -0
  166. cyfaust/resources/architecture/faust/dsp/dsp-multi.h +702 -0
  167. cyfaust/resources/architecture/faust/dsp/dsp-multifun.h +90 -0
  168. cyfaust/resources/architecture/faust/dsp/dsp-optimizer.h +511 -0
  169. cyfaust/resources/architecture/faust/dsp/dsp-tools.h +229 -0
  170. cyfaust/resources/architecture/faust/dsp/dsp.h +321 -0
  171. cyfaust/resources/architecture/faust/dsp/fastmath.cpp +301 -0
  172. cyfaust/resources/architecture/faust/dsp/faust-dynamic-engine.cpp +494 -0
  173. cyfaust/resources/architecture/faust/dsp/faust-dynamic-engine.h +386 -0
  174. cyfaust/resources/architecture/faust/dsp/faust-engine.h +75 -0
  175. cyfaust/resources/architecture/faust/dsp/faust-poly-engine.h +638 -0
  176. cyfaust/resources/architecture/faust/dsp/interpreter-dsp-c.h +288 -0
  177. cyfaust/resources/architecture/faust/dsp/interpreter-dsp.h +362 -0
  178. cyfaust/resources/architecture/faust/dsp/interpreter-machine-dsp.h +233 -0
  179. cyfaust/resources/architecture/faust/dsp/libfaust-box-c.h +817 -0
  180. cyfaust/resources/architecture/faust/dsp/libfaust-box.h +889 -0
  181. cyfaust/resources/architecture/faust/dsp/libfaust-c.h +116 -0
  182. cyfaust/resources/architecture/faust/dsp/libfaust-signal-c.h +649 -0
  183. cyfaust/resources/architecture/faust/dsp/libfaust-signal.h +731 -0
  184. cyfaust/resources/architecture/faust/dsp/llvm-dsp-adapter.h +160 -0
  185. cyfaust/resources/architecture/faust/dsp/llvm-dsp-c.h +524 -0
  186. cyfaust/resources/architecture/faust/dsp/llvm-dsp.h +575 -0
  187. cyfaust/resources/architecture/faust/dsp/llvm-machine-dsp.h +215 -0
  188. cyfaust/resources/architecture/faust/dsp/one-sample-dsp.h +477 -0
  189. cyfaust/resources/architecture/faust/dsp/poly-dsp.h +1079 -0
  190. cyfaust/resources/architecture/faust/dsp/poly-interpreter-dsp.h +143 -0
  191. cyfaust/resources/architecture/faust/dsp/poly-llvm-dsp.h +249 -0
  192. cyfaust/resources/architecture/faust/dsp/poly-wasm-dsp.h +257 -0
  193. cyfaust/resources/architecture/faust/dsp/proxy-dsp.h +108 -0
  194. cyfaust/resources/architecture/faust/dsp/proxy-osc-dsp.h +109 -0
  195. cyfaust/resources/architecture/faust/dsp/rnbo-dsp.h +187 -0
  196. cyfaust/resources/architecture/faust/dsp/sound-player.h +428 -0
  197. cyfaust/resources/architecture/faust/dsp/timed-dsp.h +279 -0
  198. cyfaust/resources/architecture/faust/dsp/wasm-dsp-imp.h +188 -0
  199. cyfaust/resources/architecture/faust/dsp/wasm-dsp.h +309 -0
  200. cyfaust/resources/architecture/faust/dsp/ysfx-dsp.h +188 -0
  201. cyfaust/resources/architecture/faust/export.h +61 -0
  202. cyfaust/resources/architecture/faust/gui/APIUI.h +726 -0
  203. cyfaust/resources/architecture/faust/gui/BelaOSCUI.h +170 -0
  204. cyfaust/resources/architecture/faust/gui/CGlue.h +667 -0
  205. cyfaust/resources/architecture/faust/gui/CInterface.h +142 -0
  206. cyfaust/resources/architecture/faust/gui/ControlSequenceUI.h +197 -0
  207. cyfaust/resources/architecture/faust/gui/ControlUI.h +137 -0
  208. cyfaust/resources/architecture/faust/gui/DaisyControlUI.h +283 -0
  209. cyfaust/resources/architecture/faust/gui/DaisyPatchInitControlUI.h +254 -0
  210. cyfaust/resources/architecture/faust/gui/DecoratorUI.h +115 -0
  211. cyfaust/resources/architecture/faust/gui/Esp32ControlUI.h +341 -0
  212. cyfaust/resources/architecture/faust/gui/Esp32Reader.h +102 -0
  213. cyfaust/resources/architecture/faust/gui/Esp32SensorUI.h +137 -0
  214. cyfaust/resources/architecture/faust/gui/FUI.h +147 -0
  215. cyfaust/resources/architecture/faust/gui/GTKUI.h +1414 -0
  216. cyfaust/resources/architecture/faust/gui/GUI.h +465 -0
  217. cyfaust/resources/architecture/faust/gui/JSONControl.h +48 -0
  218. cyfaust/resources/architecture/faust/gui/JSONUI.h +722 -0
  219. cyfaust/resources/architecture/faust/gui/JSONUIDecoder.h +589 -0
  220. cyfaust/resources/architecture/faust/gui/JuceGUI.h +2061 -0
  221. cyfaust/resources/architecture/faust/gui/JuceOSCUI.h +163 -0
  222. cyfaust/resources/architecture/faust/gui/JuceParameterUI.h +158 -0
  223. cyfaust/resources/architecture/faust/gui/JuceReader.h +103 -0
  224. cyfaust/resources/architecture/faust/gui/JuceStateUI.h +88 -0
  225. cyfaust/resources/architecture/faust/gui/LayoutUI.h +423 -0
  226. cyfaust/resources/architecture/faust/gui/LibsndfileReader.h +366 -0
  227. cyfaust/resources/architecture/faust/gui/MapUI.h +370 -0
  228. cyfaust/resources/architecture/faust/gui/MemoryReader.h +111 -0
  229. cyfaust/resources/architecture/faust/gui/MetaDataUI.h +357 -0
  230. cyfaust/resources/architecture/faust/gui/MidiUI.h +939 -0
  231. cyfaust/resources/architecture/faust/gui/OCVUI.h +688 -0
  232. cyfaust/resources/architecture/faust/gui/OSCUI.h +219 -0
  233. cyfaust/resources/architecture/faust/gui/PathBuilder.h +228 -0
  234. cyfaust/resources/architecture/faust/gui/PresetUI.h +337 -0
  235. cyfaust/resources/architecture/faust/gui/PrintCUI.h +152 -0
  236. cyfaust/resources/architecture/faust/gui/PrintUI.h +121 -0
  237. cyfaust/resources/architecture/faust/gui/QTUI.h +1891 -0
  238. cyfaust/resources/architecture/faust/gui/RosCI.h +493 -0
  239. cyfaust/resources/architecture/faust/gui/RosUI.h +488 -0
  240. cyfaust/resources/architecture/faust/gui/SaveUI.h +163 -0
  241. cyfaust/resources/architecture/faust/gui/SimpleParser.h +583 -0
  242. cyfaust/resources/architecture/faust/gui/SoundUI.h +217 -0
  243. cyfaust/resources/architecture/faust/gui/Soundfile.h +342 -0
  244. cyfaust/resources/architecture/faust/gui/Styles/Blue.qrc +5 -0
  245. cyfaust/resources/architecture/faust/gui/Styles/Blue.qss +177 -0
  246. cyfaust/resources/architecture/faust/gui/Styles/Default.qrc +5 -0
  247. cyfaust/resources/architecture/faust/gui/Styles/Default.qss +117 -0
  248. cyfaust/resources/architecture/faust/gui/Styles/Grey.qrc +5 -0
  249. cyfaust/resources/architecture/faust/gui/Styles/Grey.qss +174 -0
  250. cyfaust/resources/architecture/faust/gui/Styles/Salmon.qrc +5 -0
  251. cyfaust/resources/architecture/faust/gui/Styles/Salmon.qss +171 -0
  252. cyfaust/resources/architecture/faust/gui/UI.h +87 -0
  253. cyfaust/resources/architecture/faust/gui/ValueConverter.h +543 -0
  254. cyfaust/resources/architecture/faust/gui/WaveReader.h +364 -0
  255. cyfaust/resources/architecture/faust/gui/console.h +322 -0
  256. cyfaust/resources/architecture/faust/gui/httpdUI.h +372 -0
  257. cyfaust/resources/architecture/faust/gui/meta.h +39 -0
  258. cyfaust/resources/architecture/faust/gui/mspUI.h +580 -0
  259. cyfaust/resources/architecture/faust/gui/qrcodegen.h +269 -0
  260. cyfaust/resources/architecture/faust/gui/qrcodegen.impl.h +1025 -0
  261. cyfaust/resources/architecture/faust/gui/ring-buffer.h +414 -0
  262. cyfaust/resources/architecture/faust/midi/RtMidi.cpp +3054 -0
  263. cyfaust/resources/architecture/faust/midi/RtMidi.h +1034 -0
  264. cyfaust/resources/architecture/faust/midi/bela-midi.h +266 -0
  265. cyfaust/resources/architecture/faust/midi/daisy-midi.h +116 -0
  266. cyfaust/resources/architecture/faust/midi/esp32-midi.h +185 -0
  267. cyfaust/resources/architecture/faust/midi/gramophone-midi.h +107 -0
  268. cyfaust/resources/architecture/faust/midi/iplug2-midi.h +148 -0
  269. cyfaust/resources/architecture/faust/midi/jack-midi.h +247 -0
  270. cyfaust/resources/architecture/faust/midi/juce-midi.h +275 -0
  271. cyfaust/resources/architecture/faust/midi/midi.h +475 -0
  272. cyfaust/resources/architecture/faust/midi/rt-midi.h +315 -0
  273. cyfaust/resources/architecture/faust/midi/teensy-midi.h +89 -0
  274. cyfaust/resources/architecture/faust/misc.h +106 -0
  275. cyfaust/resources/architecture/faust/sound-file.h +132 -0
  276. cyfaust/resources/architecture/faust/unity/AudioPluginInterface.h +301 -0
  277. cyfaust/resources/architecture/faust/vst/faust.h +141 -0
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  544. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/fancy/what-a-friend/what-a-friend.pd +52 -0
  545. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/fancy/what-a-friend/what_a_friend.mid +0 -0
  546. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/flutes.pd +15 -0
  547. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/fm.pd +10 -0
  548. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/glassBare.pd +10 -0
  549. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/harpsichord-poly.pd +10 -0
  550. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/ironBare.pd +10 -0
  551. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/midi-in.pd +111 -0
  552. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/modal.pd +10 -0
  553. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/osc.pd +26 -0
  554. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/piano-poly.pd +10 -0
  555. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/plucked.pd +20 -0
  556. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/saxophone.pd +10 -0
  557. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/tibetan.pd +10 -0
  558. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/trumpet.pd +10 -0
  559. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/violin.pd +10 -0
  560. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/voiceSynth.pd +10 -0
  561. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/pd-patches/woodenBare.pd +10 -0
  562. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/phonemes.h +189 -0
  563. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/piano.dsp +255 -0
  564. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/piano.h +751 -0
  565. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/saxophony.dsp +114 -0
  566. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/sitar.dsp +48 -0
  567. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/tibetanBowl.dsp +155 -0
  568. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/tunedBar.dsp +123 -0
  569. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/uniBar.dsp +100 -0
  570. cyfaust/resources/libraries/examples/physicalModeling/faust-stk/voiceForm.dsp +125 -0
  571. cyfaust/resources/libraries/examples/physicalModeling/fds/1dDampedWaveEquation.dsp +43 -0
  572. cyfaust/resources/libraries/examples/physicalModeling/fds/2dKirchhoffThinPlate.dsp +75 -0
  573. cyfaust/resources/libraries/examples/physicalModeling/fds/BowedString.dsp +61 -0
  574. cyfaust/resources/libraries/examples/physicalModeling/fds/ControllableNonPhysicalString.dsp +72 -0
  575. cyfaust/resources/libraries/examples/physicalModeling/fds/HammeredString.dsp +74 -0
  576. cyfaust/resources/libraries/examples/physicalModeling/fds/PianoHammeredString.dsp +85 -0
  577. cyfaust/resources/libraries/examples/physicalModeling/fds/StiffString.dsp +54 -0
  578. cyfaust/resources/libraries/examples/physicalModeling/flute.dsp +8 -0
  579. cyfaust/resources/libraries/examples/physicalModeling/fluteMIDI.dsp +8 -0
  580. cyfaust/resources/libraries/examples/physicalModeling/frenchBell.dsp +8 -0
  581. cyfaust/resources/libraries/examples/physicalModeling/germanBell.dsp +8 -0
  582. cyfaust/resources/libraries/examples/physicalModeling/guitarMIDI.dsp +8 -0
  583. cyfaust/resources/libraries/examples/physicalModeling/karplus.dsp +8 -0
  584. cyfaust/resources/libraries/examples/physicalModeling/marimbaMIDI.dsp +10 -0
  585. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/00_BasicOscillator/harmonicOscillator.dsp +58 -0
  586. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/00_BasicOscillator/harmonicOscillator2.dsp +62 -0
  587. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/00_BasicOscillator/harmonicOscillator3.dsp +65 -0
  588. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/01_ParamControl/paramOsc.dsp +63 -0
  589. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/02_AudioParamControl/audioParamOsc.dsp +63 -0
  590. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/03_HammerTime/hammerOsc.dsp +71 -0
  591. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/04_Gravity/bouncingOsc.dsp +64 -0
  592. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/05_PluckedOscillator/pluckedOsc.dsp +57 -0
  593. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/06_BowedOscillator/bowedOsc.dsp +65 -0
  594. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/07_NonLinearOscillator/nlOsc.dsp +78 -0
  595. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/08_TwoMassChain/2massChain.dsp +75 -0
  596. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/09_TinyString/tinyString.dsp +101 -0
  597. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/10_PluckedString/pluckedString.dsp +678 -0
  598. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/11_BowedString/bowedString.dsp +671 -0
  599. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/12_TriangleMesh/triangleMesh.dsp +448 -0
  600. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/13_Construction/construction.dsp +1036 -0
  601. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/14_Polyphonic/polyTriangle.dsp +79 -0
  602. cyfaust/resources/libraries/examples/physicalModeling/mi-faust/15_PhysicalLFO/physicalLFO.dsp +107 -0
  603. cyfaust/resources/libraries/examples/physicalModeling/modularInterpInstrMIDI.dsp +8 -0
  604. cyfaust/resources/libraries/examples/physicalModeling/nylonGuitarMIDI.dsp +8 -0
  605. cyfaust/resources/libraries/examples/physicalModeling/old/harpe.dsp +45 -0
  606. cyfaust/resources/libraries/examples/physicalModeling/old/karplus.dsp +34 -0
  607. cyfaust/resources/libraries/examples/physicalModeling/old/karplus32.dsp +47 -0
  608. cyfaust/resources/libraries/examples/physicalModeling/russianBell.dsp +8 -0
  609. cyfaust/resources/libraries/examples/physicalModeling/standardBell.dsp +8 -0
  610. cyfaust/resources/libraries/examples/physicalModeling/violin.dsp +8 -0
  611. cyfaust/resources/libraries/examples/physicalModeling/violinMIDI.dsp +8 -0
  612. cyfaust/resources/libraries/examples/physicalModeling/vocalBP.dsp +8 -0
  613. cyfaust/resources/libraries/examples/physicalModeling/vocalBPMIDI.dsp +8 -0
  614. cyfaust/resources/libraries/examples/physicalModeling/vocalFOF.dsp +8 -0
  615. cyfaust/resources/libraries/examples/physicalModeling/vocalFOFMIDI.dsp +8 -0
  616. cyfaust/resources/libraries/examples/pitchShifting/pitchShifter.dsp +20 -0
  617. cyfaust/resources/libraries/examples/psychoacoustic/harmonicExciter.dsp +10 -0
  618. cyfaust/resources/libraries/examples/quantizing/quantizedChords.dsp +49 -0
  619. cyfaust/resources/libraries/examples/reverb/dattorro.dsp +8 -0
  620. cyfaust/resources/libraries/examples/reverb/fdnRev.dsp +8 -0
  621. cyfaust/resources/libraries/examples/reverb/freeverb.dsp +8 -0
  622. cyfaust/resources/libraries/examples/reverb/greyhole.dsp +8 -0
  623. cyfaust/resources/libraries/examples/reverb/jprev.dsp +8 -0
  624. cyfaust/resources/libraries/examples/reverb/reverbDesigner.dsp +12 -0
  625. cyfaust/resources/libraries/examples/reverb/reverbTester.dsp +8 -0
  626. cyfaust/resources/libraries/examples/reverb/zitaRev.dsp +8 -0
  627. cyfaust/resources/libraries/examples/reverb/zitaRevFDN.dsp +8 -0
  628. cyfaust/resources/libraries/examples/smartKeyboard/acGuitar.dsp +100 -0
  629. cyfaust/resources/libraries/examples/smartKeyboard/associatedEffects/elecGuitarEffect.dsp +8 -0
  630. cyfaust/resources/libraries/examples/smartKeyboard/associatedEffects/myEffect.dsp +5 -0
  631. cyfaust/resources/libraries/examples/smartKeyboard/associatedEffects/reverb.dsp +5 -0
  632. cyfaust/resources/libraries/examples/smartKeyboard/bells.dsp +80 -0
  633. cyfaust/resources/libraries/examples/smartKeyboard/bowed.dsp +87 -0
  634. cyfaust/resources/libraries/examples/smartKeyboard/brass.dsp +82 -0
  635. cyfaust/resources/libraries/examples/smartKeyboard/clarinet.dsp +113 -0
  636. cyfaust/resources/libraries/examples/smartKeyboard/crazyGuiro.dsp +96 -0
  637. cyfaust/resources/libraries/examples/smartKeyboard/drums.dsp +74 -0
  638. cyfaust/resources/libraries/examples/smartKeyboard/dubDub.dsp +87 -0
  639. cyfaust/resources/libraries/examples/smartKeyboard/elecGuitar.dsp +67 -0
  640. cyfaust/resources/libraries/examples/smartKeyboard/fm.dsp +78 -0
  641. cyfaust/resources/libraries/examples/smartKeyboard/frog.dsp +74 -0
  642. cyfaust/resources/libraries/examples/smartKeyboard/harp.dsp +84 -0
  643. cyfaust/resources/libraries/examples/smartKeyboard/midiOnly.dsp +62 -0
  644. cyfaust/resources/libraries/examples/smartKeyboard/multiSynth.dsp +75 -0
  645. cyfaust/resources/libraries/examples/smartKeyboard/toy.dsp +71 -0
  646. cyfaust/resources/libraries/examples/smartKeyboard/trumpet.dsp +59 -0
  647. cyfaust/resources/libraries/examples/smartKeyboard/turenas.dsp +114 -0
  648. cyfaust/resources/libraries/examples/smartKeyboard/violin.dsp +91 -0
  649. cyfaust/resources/libraries/examples/smartKeyboard/violin2.dsp +84 -0
  650. cyfaust/resources/libraries/examples/smartKeyboard/vocal.dsp +43 -0
  651. cyfaust/resources/libraries/examples/spat/panpot.dsp +17 -0
  652. cyfaust/resources/libraries/examples/spat/spat.dsp +25 -0
  653. cyfaust/resources/libraries/fds.lib +535 -0
  654. cyfaust/resources/libraries/filter.lib +1710 -0
  655. cyfaust/resources/libraries/filters.lib +3125 -0
  656. cyfaust/resources/libraries/hoa.lib +1081 -0
  657. cyfaust/resources/libraries/instruments.lib +263 -0
  658. cyfaust/resources/libraries/interpolators.lib +675 -0
  659. cyfaust/resources/libraries/math.lib +602 -0
  660. cyfaust/resources/libraries/maths.lib +798 -0
  661. cyfaust/resources/libraries/maxmsp.lib +237 -0
  662. cyfaust/resources/libraries/mi.lib +528 -0
  663. cyfaust/resources/libraries/misceffects.lib +998 -0
  664. cyfaust/resources/libraries/music.lib +496 -0
  665. cyfaust/resources/libraries/noises.lib +487 -0
  666. cyfaust/resources/libraries/oscillator.lib +450 -0
  667. cyfaust/resources/libraries/oscillators.lib +1838 -0
  668. cyfaust/resources/libraries/phaflangers.lib +235 -0
  669. cyfaust/resources/libraries/physmodels.lib +3990 -0
  670. cyfaust/resources/libraries/platform.lib +59 -0
  671. cyfaust/resources/libraries/quantizers.lib +310 -0
  672. cyfaust/resources/libraries/reducemaps.lib +235 -0
  673. cyfaust/resources/libraries/reverbs.lib +686 -0
  674. cyfaust/resources/libraries/routes.lib +262 -0
  675. cyfaust/resources/libraries/sf.lib +53 -0
  676. cyfaust/resources/libraries/signals.lib +570 -0
  677. cyfaust/resources/libraries/soundfiles.lib +234 -0
  678. cyfaust/resources/libraries/spats.lib +173 -0
  679. cyfaust/resources/libraries/stdfaust.lib +38 -0
  680. cyfaust/resources/libraries/synths.lib +322 -0
  681. cyfaust/resources/libraries/tonestacks.lib +427 -0
  682. cyfaust/resources/libraries/tubes.lib +5039 -0
  683. cyfaust/resources/libraries/vaeffects.lib +984 -0
  684. cyfaust/resources/libraries/version.lib +22 -0
  685. cyfaust/resources/libraries/wdmodels.lib +2276 -0
  686. cyfaust/resources/libraries/webaudio.lib +402 -0
  687. cyfaust/signal.pxd +44 -0
  688. cyfaust/signal.pyx +1993 -0
  689. cyfaust-0.1.0.dist-info/METADATA +355 -0
  690. cyfaust-0.1.0.dist-info/RECORD +693 -0
  691. cyfaust-0.1.0.dist-info/WHEEL +5 -0
  692. cyfaust-0.1.0.dist-info/entry_points.txt +3 -0
  693. cyfaust-0.1.0.dist-info/licenses/LICENSE +26 -0
@@ -0,0 +1,128 @@
1
+ /*
2
+ File: AUPlugInDispatch.h
3
+ Abstract: Part of CoreAudio Utility Classes
4
+ Version: 1.01
5
+
6
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
7
+ Inc. ("Apple") in consideration of your agreement to the following
8
+ terms, and your use, installation, modification or redistribution of
9
+ this Apple software constitutes acceptance of these terms. If you do
10
+ not agree with these terms, please do not use, install, modify or
11
+ redistribute this Apple software.
12
+
13
+ In consideration of your agreement to abide by the following terms, and
14
+ subject to these terms, Apple grants you a personal, non-exclusive
15
+ license, under Apple's copyrights in this original Apple software (the
16
+ "Apple Software"), to use, reproduce, modify and redistribute the Apple
17
+ Software, with or without modifications, in source and/or binary forms;
18
+ provided that if you redistribute the Apple Software in its entirety and
19
+ without modifications, you must retain this notice and the following
20
+ text and disclaimers in all such redistributions of the Apple Software.
21
+ Neither the name, trademarks, service marks or logos of Apple Inc. may
22
+ be used to endorse or promote products derived from the Apple Software
23
+ without specific prior written permission from Apple. Except as
24
+ expressly stated in this notice, no other rights or licenses, express or
25
+ implied, are granted by Apple herein, including but not limited to any
26
+ patent rights that may be infringed by your derivative works or by other
27
+ works in which the Apple Software may be incorporated.
28
+
29
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE
30
+ MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
31
+ THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
32
+ FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
33
+ OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
34
+
35
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
36
+ OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
37
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
38
+ INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
39
+ MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
40
+ AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
41
+ STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
42
+ POSSIBILITY OF SUCH DAMAGE.
43
+
44
+ Copyright (C) 2012 Apple Inc. All Rights Reserved.
45
+
46
+ */
47
+ #ifndef __AUPlugInBase_h__
48
+ #define __AUPlugInBase_h__
49
+
50
+ #if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
51
+ #include <AudioUnit/AudioComponent.h>
52
+ #if !CA_BASIC_AU_FEATURES
53
+ #include <AudioUnit/MusicDevice.h>
54
+ #endif
55
+ #else
56
+ #include "AudioComponent.h"
57
+ #include "MusicDevice.h"
58
+ #endif
59
+
60
+ #include "ComponentBase.h"
61
+
62
+ struct AUBaseLookup {
63
+ static AudioComponentMethod Lookup (SInt16 selector);
64
+ };
65
+ template <class Implementor>
66
+ class AUBaseFactory : public APFactory<AUBaseLookup, Implementor>
67
+ {
68
+ };
69
+
70
+ struct AUOutputLookup {
71
+ static AudioComponentMethod Lookup (SInt16 selector);
72
+ };
73
+ template <class Implementor>
74
+ class AUOutputBaseFactory : public APFactory<AUOutputLookup, Implementor>
75
+ {
76
+ };
77
+
78
+ struct AUComplexOutputLookup {
79
+ static AudioComponentMethod Lookup (SInt16 selector);
80
+ };
81
+ template <class Implementor>
82
+ class AUOutputComplexBaseFactory : public APFactory<AUComplexOutputLookup, Implementor>
83
+ {
84
+ };
85
+
86
+ struct AUBaseProcessLookup {
87
+ static AudioComponentMethod Lookup (SInt16 selector);
88
+ };
89
+ template <class Implementor>
90
+ class AUBaseProcessFactory : public APFactory<AUBaseProcessLookup, Implementor>
91
+ {
92
+ };
93
+
94
+ struct AUBaseProcessMultipleLookup {
95
+ static AudioComponentMethod Lookup (SInt16 selector);
96
+ };
97
+ template <class Implementor>
98
+ class AUBaseProcessMultipleFactory : public APFactory<AUBaseProcessMultipleLookup, Implementor>
99
+ {
100
+ };
101
+
102
+ #if !CA_BASIC_AU_FEATURES
103
+ struct AUMIDILookup {
104
+ static AudioComponentMethod Lookup (SInt16 selector);
105
+ };
106
+ template <class Implementor>
107
+ class AUMIDIEffectFactory : public APFactory<AUMIDILookup, Implementor>
108
+ {
109
+ };
110
+
111
+ struct AUMIDIProcessLookup {
112
+ static AudioComponentMethod Lookup (SInt16 selector);
113
+ };
114
+ template <class Implementor>
115
+ class AUMIDIProcessFactory : public APFactory<AUMIDIProcessLookup, Implementor>
116
+ {
117
+ };
118
+
119
+ struct AUMusicLookup {
120
+ static AudioComponentMethod Lookup (SInt16 selector);
121
+ };
122
+ template <class Implementor>
123
+ class AUMusicDeviceFactory : public APFactory<AUMusicLookup, Implementor>
124
+ {
125
+ };
126
+ #endif // CA_BASIC_AU_FEATURES
127
+
128
+ #endif // __AUPlugInBase_h__
@@ -0,0 +1,512 @@
1
+ /*
2
+ File: AUScopeElement.cpp
3
+ Abstract: AUScopeElement.h
4
+ Version: 1.01
5
+
6
+ Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
7
+ Inc. ("Apple") in consideration of your agreement to the following
8
+ terms, and your use, installation, modification or redistribution of
9
+ this Apple software constitutes acceptance of these terms. If you do
10
+ not agree with these terms, please do not use, install, modify or
11
+ redistribute this Apple software.
12
+
13
+ In consideration of your agreement to abide by the following terms, and
14
+ subject to these terms, Apple grants you a personal, non-exclusive
15
+ license, under Apple's copyrights in this original Apple software (the
16
+ "Apple Software"), to use, reproduce, modify and redistribute the Apple
17
+ Software, with or without modifications, in source and/or binary forms;
18
+ provided that if you redistribute the Apple Software in its entirety and
19
+ without modifications, you must retain this notice and the following
20
+ text and disclaimers in all such redistributions of the Apple Software.
21
+ Neither the name, trademarks, service marks or logos of Apple Inc. may
22
+ be used to endorse or promote products derived from the Apple Software
23
+ without specific prior written permission from Apple. Except as
24
+ expressly stated in this notice, no other rights or licenses, express or
25
+ implied, are granted by Apple herein, including but not limited to any
26
+ patent rights that may be infringed by your derivative works or by other
27
+ works in which the Apple Software may be incorporated.
28
+
29
+ The Apple Software is provided by Apple on an "AS IS" basis. APPLE
30
+ MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
31
+ THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
32
+ FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
33
+ OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
34
+
35
+ IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
36
+ OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
37
+ SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
38
+ INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
39
+ MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
40
+ AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
41
+ STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
42
+ POSSIBILITY OF SUCH DAMAGE.
43
+
44
+ Copyright (C) 2012 Apple Inc. All Rights Reserved.
45
+
46
+ */
47
+ #include "AUScopeElement.h"
48
+ #include "AUBase.h"
49
+
50
+ //_____________________________________________________________________________
51
+ //
52
+ // By default, parameterIDs may be arbitrarily spaced, and an STL map
53
+ // will be used for access. Calling UseIndexedParameters() will
54
+ // instead use an STL vector for faster indexed access.
55
+ // This assumes the paramIDs are numbered 0.....inNumberOfParameters-1
56
+ // Call this before defining/adding any parameters with SetParameter()
57
+ //
58
+ void AUElement::UseIndexedParameters(int inNumberOfParameters)
59
+ {
60
+ mIndexedParameters.resize (inNumberOfParameters);
61
+ mUseIndexedParameters = true;
62
+ }
63
+
64
+ //_____________________________________________________________________________
65
+ //
66
+ // Helper method.
67
+ // returns the ParameterMapEvent object associated with the paramID
68
+ //
69
+ inline ParameterMapEvent& AUElement::GetParamEvent(AudioUnitParameterID paramID)
70
+ {
71
+ ParameterMapEvent *event;
72
+
73
+ if(mUseIndexedParameters)
74
+ {
75
+ if(paramID >= mIndexedParameters.size() )
76
+ COMPONENT_THROW(kAudioUnitErr_InvalidParameter);
77
+
78
+ event = &mIndexedParameters[paramID];
79
+ }
80
+ else
81
+ {
82
+ ParameterMap::iterator i = mParameters.find(paramID);
83
+ if (i == mParameters.end())
84
+ COMPONENT_THROW(kAudioUnitErr_InvalidParameter);
85
+
86
+ event = &(*i).second;
87
+ }
88
+
89
+ return *event;
90
+ }
91
+
92
+ //_____________________________________________________________________________
93
+ //
94
+ // caller assumes that this is actually an immediate parameter
95
+ //
96
+ AudioUnitParameterValue AUElement::GetParameter(AudioUnitParameterID paramID)
97
+ {
98
+ ParameterMapEvent &event = GetParamEvent(paramID);
99
+
100
+ return event.GetValue();
101
+ }
102
+
103
+
104
+ //_____________________________________________________________________________
105
+ //
106
+ void AUElement::GetRampSliceStartEnd( AudioUnitParameterID paramID,
107
+ AudioUnitParameterValue & outStartValue,
108
+ AudioUnitParameterValue & outEndValue,
109
+ AudioUnitParameterValue & outValuePerFrameDelta )
110
+
111
+ {
112
+ ParameterMapEvent &event = GetParamEvent(paramID);
113
+
114
+ // works even if the value is constant (immediate parameter value)
115
+ event.GetRampSliceStartEnd(outStartValue, outEndValue, outValuePerFrameDelta );
116
+ }
117
+
118
+ //_____________________________________________________________________________
119
+ //
120
+ AudioUnitParameterValue AUElement::GetEndValue( AudioUnitParameterID paramID)
121
+
122
+ {
123
+ ParameterMapEvent &event = GetParamEvent(paramID);
124
+
125
+ // works even if the value is constant (immediate parameter value)
126
+ return event.GetEndValue();
127
+ }
128
+
129
+ //_____________________________________________________________________________
130
+ //
131
+ void AUElement::SetParameter(AudioUnitParameterID paramID, AudioUnitParameterValue inValue, bool okWhenInitialized)
132
+ {
133
+ if(mUseIndexedParameters)
134
+ {
135
+ ParameterMapEvent &event = GetParamEvent(paramID);
136
+ event.SetValue(inValue);
137
+ }
138
+ else
139
+ {
140
+ ParameterMap::iterator i = mParameters.find(paramID);
141
+
142
+ if (i == mParameters.end())
143
+ {
144
+ if (mAudioUnit->IsInitialized() && !okWhenInitialized) {
145
+ // The AU should not be creating new parameters once initialized.
146
+ // If a client tries to set an undefined parameter, we could throw as follows,
147
+ // but this might cause a regression. So it is better to just fail silently.
148
+ // COMPONENT_THROW(kAudioUnitErr_InvalidParameter);
149
+ #if DEBUG
150
+ fprintf(stderr, "WARNING: %s SetParameter for undefined param ID %d while initialized. Ignoring..\n",
151
+ mAudioUnit->GetLoggingString(), (int)paramID);
152
+ #endif
153
+ } else {
154
+ // create new entry in map for the paramID (only happens first time)
155
+ ParameterMapEvent event(inValue);
156
+ mParameters[paramID] = event;
157
+ }
158
+ }
159
+ else
160
+ {
161
+ // paramID already exists in map so simply change its value
162
+ ParameterMapEvent &event = (*i).second;
163
+ event.SetValue(inValue);
164
+ }
165
+ }
166
+ }
167
+
168
+ //_____________________________________________________________________________
169
+ //
170
+ void AUElement::SetScheduledEvent( AudioUnitParameterID paramID,
171
+ const AudioUnitParameterEvent &inEvent,
172
+ UInt32 inSliceOffsetInBuffer,
173
+ UInt32 inSliceDurationFrames,
174
+ bool okWhenInitialized )
175
+ {
176
+ if(mUseIndexedParameters)
177
+ {
178
+ ParameterMapEvent &event = GetParamEvent(paramID);
179
+ event.SetScheduledEvent(inEvent, inSliceOffsetInBuffer, inSliceDurationFrames );
180
+ }
181
+ else
182
+ {
183
+ ParameterMap::iterator i = mParameters.find(paramID);
184
+
185
+ if (i == mParameters.end())
186
+ {
187
+ if (mAudioUnit->IsInitialized() && !okWhenInitialized) {
188
+ // The AU should not be creating new parameters once initialized.
189
+ // If a client tries to set an undefined parameter, we could throw as follows,
190
+ // but this might cause a regression. So it is better to just fail silently.
191
+ // COMPONENT_THROW(kAudioUnitErr_InvalidParameter);
192
+ #if DEBUG
193
+ fprintf(stderr, "WARNING: %s SetScheduledEvent for undefined param ID %d while initialized. Ignoring..\n",
194
+ mAudioUnit->GetLoggingString(), (int)paramID);
195
+ #endif
196
+ } else {
197
+ // create new entry in map for the paramID (only happens first time)
198
+ ParameterMapEvent event(inEvent, inSliceOffsetInBuffer, inSliceDurationFrames);
199
+ mParameters[paramID] = event;
200
+ }
201
+ }
202
+ else
203
+ {
204
+ // paramID already exists in map so simply change its value
205
+ ParameterMapEvent &event = (*i).second;
206
+
207
+ event.SetScheduledEvent(inEvent, inSliceOffsetInBuffer, inSliceDurationFrames );
208
+ }
209
+ }
210
+ }
211
+
212
+
213
+
214
+ //_____________________________________________________________________________
215
+ //
216
+ void AUElement::GetParameterList(AudioUnitParameterID *outList)
217
+ {
218
+ if(mUseIndexedParameters)
219
+ {
220
+ UInt32 nparams = mIndexedParameters.size();
221
+ for (UInt32 i = 0; i < nparams; i++ )
222
+ *outList++ = (AudioUnitParameterID)i;
223
+ }
224
+ else
225
+ {
226
+ for (ParameterMap::iterator i = mParameters.begin(); i != mParameters.end(); ++i)
227
+ *outList++ = (*i).first;
228
+ }
229
+ }
230
+
231
+ //_____________________________________________________________________________
232
+ //
233
+ void AUElement::SaveState(CFMutableDataRef data)
234
+ {
235
+ if(mUseIndexedParameters)
236
+ {
237
+ UInt32 nparams = mIndexedParameters.size();
238
+ UInt32 theData = CFSwapInt32HostToBig(nparams);
239
+ CFDataAppendBytes(data, (UInt8 *)&theData, sizeof(nparams));
240
+
241
+ for (UInt32 i = 0; i < nparams; i++)
242
+ {
243
+ struct {
244
+ UInt32 paramID;
245
+ //CFSwappedFloat32 value; crashes gcc3 PFE
246
+ UInt32 value; // really a big-endian float
247
+ } entry;
248
+
249
+ entry.paramID = CFSwapInt32HostToBig(i);
250
+
251
+ AudioUnitParameterValue v = mIndexedParameters[i].GetValue();
252
+ entry.value = CFSwapInt32HostToBig(*(UInt32 *)&v );
253
+
254
+ CFDataAppendBytes(data, (UInt8 *)&entry, sizeof(entry));
255
+ }
256
+ }
257
+ else
258
+ {
259
+ UInt32 nparams = CFSwapInt32HostToBig(mParameters.size());
260
+ CFDataAppendBytes(data, (UInt8 *)&nparams, sizeof(nparams));
261
+
262
+ for (ParameterMap::iterator i = mParameters.begin(); i != mParameters.end(); ++i) {
263
+ struct {
264
+ UInt32 paramID;
265
+ //CFSwappedFloat32 value; crashes gcc3 PFE
266
+ UInt32 value; // really a big-endian float
267
+ } entry;
268
+
269
+ entry.paramID = CFSwapInt32HostToBig((*i).first);
270
+
271
+ AudioUnitParameterValue v = (*i).second.GetValue();
272
+ entry.value = CFSwapInt32HostToBig(*(UInt32 *)&v );
273
+
274
+ CFDataAppendBytes(data, (UInt8 *)&entry, sizeof(entry));
275
+ }
276
+ }
277
+ }
278
+
279
+ //_____________________________________________________________________________
280
+ //
281
+ const UInt8 * AUElement::RestoreState(const UInt8 *state)
282
+ {
283
+ union FloatInt32 { UInt32 i; AudioUnitParameterValue f; };
284
+ const UInt8 *p = state;
285
+ UInt32 nparams = CFSwapInt32BigToHost(*(UInt32 *)p);
286
+ p += sizeof(UInt32);
287
+
288
+ for (UInt32 i = 0; i < nparams; ++i) {
289
+ struct {
290
+ AudioUnitParameterID paramID;
291
+ AudioUnitParameterValue value;
292
+ } entry;
293
+
294
+ entry.paramID = CFSwapInt32BigToHost(*(UInt32 *)p);
295
+ p += sizeof(UInt32);
296
+ FloatInt32 temp;
297
+ temp.i = CFSwapInt32BigToHost(*(UInt32 *)p);
298
+ entry.value = temp.f;
299
+ p += sizeof(AudioUnitParameterValue);
300
+
301
+ SetParameter(entry.paramID, entry.value);
302
+ }
303
+ return p;
304
+ }
305
+
306
+ //_____________________________________________________________________________
307
+ //
308
+ void AUElement::SetName (CFStringRef inName)
309
+ {
310
+ if (mElementName) CFRelease (mElementName);
311
+ mElementName = inName;
312
+ if (mElementName) CFRetain (mElementName);
313
+ }
314
+
315
+
316
+ //_____________________________________________________________________________
317
+ //
318
+ AUIOElement::AUIOElement(AUBase *audioUnit) :
319
+ AUElement(audioUnit),
320
+ mWillAllocate (true)
321
+ {
322
+ mStreamFormat.SetAUCanonical(2, // stereo
323
+ audioUnit->AudioUnitAPIVersion() == 1);
324
+ // interleaved if API version 1, deinterleaved if version 2
325
+ mStreamFormat.mSampleRate = kAUDefaultSampleRate;
326
+ }
327
+
328
+ //_____________________________________________________________________________
329
+ //
330
+ OSStatus AUIOElement::SetStreamFormat(const CAStreamBasicDescription &desc)
331
+ {
332
+ mStreamFormat = desc;
333
+ return AUBase::noErr;
334
+ }
335
+
336
+ //_____________________________________________________________________________
337
+ // inFramesToAllocate == 0 implies the AudioUnit's max-frames-per-slice will be used
338
+ void AUIOElement::AllocateBuffer(UInt32 inFramesToAllocate)
339
+ {
340
+ if (GetAudioUnit()->HasBegunInitializing())
341
+ {
342
+ UInt32 framesToAllocate = inFramesToAllocate > 0 ? inFramesToAllocate : GetAudioUnit()->GetMaxFramesPerSlice();
343
+
344
+ // printf ("will allocate: %d\n", (int)((mWillAllocate && NeedsBufferSpace()) ? framesToAllocate : 0));
345
+
346
+ mIOBuffer.Allocate(mStreamFormat, (mWillAllocate && NeedsBufferSpace()) ? framesToAllocate : 0);
347
+ }
348
+ }
349
+
350
+ //_____________________________________________________________________________
351
+ //
352
+ void AUIOElement::DeallocateBuffer()
353
+ {
354
+ mIOBuffer.Deallocate();
355
+ }
356
+
357
+ //_____________________________________________________________________________
358
+ //
359
+ // AudioChannelLayout support
360
+
361
+ // outLayoutTagsPtr WILL be NULL if called to find out how many
362
+ // layouts that Audio Unit will report
363
+ // return 0 (ie. NO channel layouts) if the AU doesn't require channel layout knowledge
364
+ UInt32 AUIOElement::GetChannelLayoutTags (AudioChannelLayoutTag *outLayoutTagsPtr)
365
+ {
366
+ return 0;
367
+ }
368
+
369
+ // As the AudioChannelLayout can be a variable length structure
370
+ // (though in most cases it won't be!!!)
371
+ // The size of the ACL is always returned by the method
372
+ // if outMapPtr is NOT-NULL, then AU should copy into this pointer (outMapPtr) the current ACL that it has in use.
373
+ // the AU should also return whether the property is writable (that is the client can provide any arbitrary ACL that the audio unit will then honour)
374
+ // or if the property is read only - which is the generally preferred mode.
375
+ // If the AU doesn't require an AudioChannelLayout, then just return 0.
376
+ UInt32 AUIOElement::GetAudioChannelLayout (AudioChannelLayout *outMapPtr,
377
+ Boolean &outWritable)
378
+ {
379
+ return 0;
380
+ }
381
+
382
+ // the incoming channel map will be at least as big as a basic AudioChannelLayout
383
+ // but its contents will determine its actual size
384
+ // Subclass should overide if channel map is writable
385
+ OSStatus AUIOElement::SetAudioChannelLayout (const AudioChannelLayout &inData)
386
+ {
387
+ return kAudioUnitErr_InvalidProperty;
388
+ }
389
+
390
+ // Some units support optional usage of channel maps - typically converter units
391
+ // that can do channel remapping between different maps. In that optional case
392
+ // the user should be able to remove a channel map if that is possible.
393
+ // Typically this is NOT the case (e.g., the 3DMixer even in the stereo case
394
+ // needs to know if it is rendering to speakers or headphones)
395
+ OSStatus AUIOElement::RemoveAudioChannelLayout ()
396
+ {
397
+ return kAudioUnitErr_InvalidPropertyValue;
398
+ }
399
+
400
+
401
+ //_____________________________________________________________________________
402
+ //
403
+ AUScope::~AUScope()
404
+ {
405
+ for (ElementVector::iterator it = mElements.begin(); it != mElements.end(); ++it)
406
+ delete *it;
407
+ }
408
+
409
+ //_____________________________________________________________________________
410
+ //
411
+ void AUScope::SetNumberOfElements(UInt32 numElements)
412
+ {
413
+ if (mDelegate)
414
+ return mDelegate->SetNumberOfElements(numElements);
415
+
416
+ if (numElements > mElements.size()) {
417
+ mElements.reserve(numElements);
418
+ while (numElements > mElements.size()) {
419
+ AUElement *elem = mCreator->CreateElement(GetScope(), mElements.size());
420
+ mElements.push_back(elem);
421
+ }
422
+ } else
423
+ while (numElements < mElements.size()) {
424
+ AUElement *elem = mElements.back();
425
+ mElements.pop_back();
426
+ delete elem;
427
+ }
428
+ }
429
+
430
+ //_____________________________________________________________________________
431
+ //
432
+ bool AUScope::HasElementWithName () const
433
+ {
434
+ for (UInt32 i = 0; i < GetNumberOfElements(); ++i) {
435
+ AUElement * el = const_cast<AUScope*>(this)->GetElement (i);
436
+ if (el && el->HasName()) {
437
+ return true;
438
+ }
439
+ }
440
+ return false;
441
+ }
442
+
443
+ //_____________________________________________________________________________
444
+ //
445
+
446
+ void AUScope::AddElementNamesToDict (CFMutableDictionaryRef & inNameDict)
447
+ {
448
+ if (HasElementWithName())
449
+ {
450
+ static char string[32];
451
+ CFMutableDictionaryRef elementDict = CFDictionaryCreateMutable (NULL, 0,
452
+ &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
453
+ CFStringRef str;
454
+ for (UInt32 i = 0; i < GetNumberOfElements(); ++i) {
455
+ AUElement * el = GetElement (i);
456
+ if (el && el->HasName()) {
457
+ snprintf (string, sizeof(string), "%d", int(i));
458
+ str = CFStringCreateWithCString (NULL, string, kCFStringEncodingASCII);
459
+ CFDictionarySetValue (elementDict, str, el->GetName());
460
+ CFRelease (str);
461
+ }
462
+ }
463
+
464
+ snprintf (string, sizeof(string), "%d", int(mScope));
465
+ str = CFStringCreateWithCString (NULL, string, kCFStringEncodingASCII);
466
+ CFDictionarySetValue (inNameDict, str, elementDict);
467
+ CFRelease (str);
468
+ CFRelease (elementDict);
469
+ }
470
+ }
471
+
472
+ //_____________________________________________________________________________
473
+ //
474
+ bool AUScope::RestoreElementNames (CFDictionaryRef& inNameDict)
475
+ {
476
+ static char string[32];
477
+
478
+ //first we have to see if we have enough elements and if not create them
479
+ bool didAddElements = false;
480
+ unsigned int maxElNum = 0;
481
+
482
+ int dictSize = CFDictionaryGetCount(inNameDict);
483
+ CFStringRef * keys = (CFStringRef*)CA_malloc (dictSize * sizeof (CFStringRef));
484
+ CFDictionaryGetKeysAndValues (inNameDict, reinterpret_cast<const void**>(keys), NULL);
485
+ for (int i = 0; i < dictSize; i++)
486
+ {
487
+ unsigned int intKey;
488
+ CFStringGetCString (keys[i], string, 32, kCFStringEncodingASCII);
489
+ sscanf (string, "%u", &intKey);
490
+ if (UInt32(intKey) > maxElNum)
491
+ maxElNum = intKey;
492
+ }
493
+
494
+ if (maxElNum >= GetNumberOfElements()) {
495
+ SetNumberOfElements (maxElNum+1);
496
+ didAddElements = true;
497
+ }
498
+
499
+ // OK, now we have the number of elements that we need - lets restate their names
500
+ for (int i = 0; i < dictSize; i++)
501
+ {
502
+ CFStringRef elName = reinterpret_cast<CFStringRef>(CFDictionaryGetValue (inNameDict, keys[i]));
503
+ int intKey;
504
+ CFStringGetCString (keys[i], string, 32, kCFStringEncodingASCII);
505
+ sscanf (string, "%d", &intKey);
506
+ GetElement (intKey)->SetName (elName);
507
+ }
508
+ free (keys);
509
+
510
+ return didAddElements;
511
+ }
512
+