xstate 5.14.0 → 5.15.0

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Files changed (58) hide show
  1. package/actions/dist/xstate-actions.cjs.js +2 -2
  2. package/actions/dist/xstate-actions.development.cjs.js +2 -2
  3. package/actions/dist/xstate-actions.development.esm.js +2 -2
  4. package/actions/dist/xstate-actions.esm.js +2 -2
  5. package/actions/dist/xstate-actions.umd.min.js.map +1 -1
  6. package/actors/dist/xstate-actors.cjs.js +272 -65
  7. package/actors/dist/xstate-actors.development.cjs.js +272 -65
  8. package/actors/dist/xstate-actors.development.esm.js +272 -65
  9. package/actors/dist/xstate-actors.esm.js +272 -65
  10. package/actors/dist/xstate-actors.umd.min.js.map +1 -1
  11. package/dist/declarations/src/State.d.ts +21 -25
  12. package/dist/declarations/src/StateMachine.d.ts +18 -30
  13. package/dist/declarations/src/StateNode.d.ts +29 -51
  14. package/dist/declarations/src/actions/assign.d.ts +29 -27
  15. package/dist/declarations/src/actions/cancel.d.ts +28 -22
  16. package/dist/declarations/src/actions/emit.d.ts +33 -33
  17. package/dist/declarations/src/actions/enqueueActions.d.ts +18 -16
  18. package/dist/declarations/src/actions/log.d.ts +5 -4
  19. package/dist/declarations/src/actions/send.d.ts +5 -3
  20. package/dist/declarations/src/actors/callback.d.ts +65 -26
  21. package/dist/declarations/src/actors/index.d.ts +4 -4
  22. package/dist/declarations/src/actors/observable.d.ts +65 -22
  23. package/dist/declarations/src/actors/promise.d.ts +86 -9
  24. package/dist/declarations/src/actors/transition.d.ts +89 -15
  25. package/dist/declarations/src/assert.d.ts +21 -20
  26. package/dist/declarations/src/createActor.d.ts +51 -42
  27. package/dist/declarations/src/createMachine.d.ts +40 -54
  28. package/dist/declarations/src/getNextSnapshot.d.ts +27 -24
  29. package/dist/declarations/src/guards.d.ts +67 -66
  30. package/dist/declarations/src/index.d.ts +0 -1
  31. package/dist/declarations/src/inspection.d.ts +1 -0
  32. package/dist/declarations/src/setup.d.ts +1 -2
  33. package/dist/declarations/src/spawn.d.ts +2 -5
  34. package/dist/declarations/src/stateUtils.d.ts +5 -10
  35. package/dist/declarations/src/toPromise.d.ts +1 -0
  36. package/dist/declarations/src/types.d.ts +162 -188
  37. package/dist/declarations/src/waitFor.d.ts +9 -9
  38. package/dist/{log-b87cb6bd.esm.js → log-63de2429.esm.js} +112 -117
  39. package/dist/{log-7ae0ddf8.cjs.js → log-b8c93ee3.cjs.js} +112 -117
  40. package/dist/{log-505687fd.development.cjs.js → log-d2c282d6.development.cjs.js} +112 -117
  41. package/dist/{log-c943e6aa.development.esm.js → log-e9953143.development.esm.js} +112 -117
  42. package/dist/{raise-4e39e875.esm.js → raise-2cfe6b8f.esm.js} +164 -154
  43. package/dist/{raise-0f400094.development.esm.js → raise-7d030497.development.esm.js} +164 -154
  44. package/dist/{raise-f79d2832.cjs.js → raise-a6298350.cjs.js} +164 -154
  45. package/dist/{raise-0cd7e521.development.cjs.js → raise-bad6a97b.development.cjs.js} +164 -154
  46. package/dist/xstate.cjs.js +134 -157
  47. package/dist/xstate.development.cjs.js +134 -157
  48. package/dist/xstate.development.esm.js +136 -159
  49. package/dist/xstate.esm.js +136 -159
  50. package/dist/xstate.umd.min.js +1 -1
  51. package/dist/xstate.umd.min.js.map +1 -1
  52. package/guards/dist/xstate-guards.cjs.js +1 -1
  53. package/guards/dist/xstate-guards.development.cjs.js +1 -1
  54. package/guards/dist/xstate-guards.development.esm.js +1 -1
  55. package/guards/dist/xstate-guards.esm.js +1 -1
  56. package/guards/dist/xstate-guards.umd.min.js.map +1 -1
  57. package/package.json +1 -1
  58. package/dist/declarations/src/typegenTypes.d.ts +0 -168
@@ -59,8 +59,8 @@ const XSTATE_ERROR = 'xstate.error';
59
59
  const XSTATE_STOP = 'xstate.stop';
60
60
 
61
61
  /**
62
- * Returns an event that represents an implicit event that
63
- * is sent after the specified `delay`.
62
+ * Returns an event that represents an implicit event that is sent after the
63
+ * specified `delay`.
64
64
  *
65
65
  * @param delayRef The delay in milliseconds
66
66
  * @param id The state node ID where this event is handled
@@ -72,8 +72,8 @@ function createAfterEvent(delayRef, id) {
72
72
  }
73
73
 
74
74
  /**
75
- * Returns an event that represents that a final state node
76
- * has been reached in the parent state node.
75
+ * Returns an event that represents that a final state node has been reached in
76
+ * the parent state node.
77
77
  *
78
78
  * @param id The final state node's parent state node `id`
79
79
  * @param output The data to pass into the event
@@ -88,8 +88,8 @@ function createDoneStateEvent(id, output) {
88
88
  /**
89
89
  * Returns an event that represents that an invoked service has terminated.
90
90
  *
91
- * An invoked service is terminated when it has reached a top-level final state node,
92
- * but not when it is canceled.
91
+ * An invoked service is terminated when it has reached a top-level final state
92
+ * node, but not when it is canceled.
93
93
  *
94
94
  * @param invokeId The invoked service ID
95
95
  * @param output The data to pass into the event
@@ -116,11 +116,12 @@ function createInitEvent(input) {
116
116
  }
117
117
 
118
118
  /**
119
- * This function makes sure that unhandled errors are thrown in a separate macrotask.
120
- * It allows those errors to be detected by global error handlers and reported to bug tracking services
121
- * without interrupting our own stack of execution.
119
+ * This function makes sure that unhandled errors are thrown in a separate
120
+ * macrotask. It allows those errors to be detected by global error handlers and
121
+ * reported to bug tracking services without interrupting our own stack of
122
+ * execution.
122
123
  *
123
- * @param err error to be thrown
124
+ * @param err Error to be thrown
124
125
  */
125
126
  function reportUnhandledError(err) {
126
127
  setTimeout(() => {
@@ -443,29 +444,29 @@ const defaultOptions = {
443
444
  };
444
445
 
445
446
  /**
446
- * An Actor is a running process that can receive events, send events and change its behavior based on the events it receives, which can cause effects outside of the actor. When you run a state machine, it becomes an actor.
447
+ * An Actor is a running process that can receive events, send events and change
448
+ * its behavior based on the events it receives, which can cause effects outside
449
+ * of the actor. When you run a state machine, it becomes an actor.
447
450
  */
448
451
  class Actor {
449
452
  /**
450
- * Creates a new actor instance for the given logic with the provided options, if any.
453
+ * Creates a new actor instance for the given logic with the provided options,
454
+ * if any.
451
455
  *
452
456
  * @param logic The logic to create an actor from
453
457
  * @param options Actor options
454
458
  */
455
459
  constructor(logic, options) {
456
460
  this.logic = logic;
457
- /**
458
- * The current internal state of the actor.
459
- */
461
+ /** The current internal state of the actor. */
460
462
  this._snapshot = void 0;
461
463
  /**
462
- * The clock that is responsible for setting and clearing timeouts, such as delayed events and transitions.
464
+ * The clock that is responsible for setting and clearing timeouts, such as
465
+ * delayed events and transitions.
463
466
  */
464
467
  this.clock = void 0;
465
468
  this.options = void 0;
466
- /**
467
- * The unique identifier for this actor relative to its parent.
468
- */
469
+ /** The unique identifier for this actor relative to its parent. */
469
470
  this.id = void 0;
470
471
  this.mailbox = new Mailbox(this._process.bind(this));
471
472
  this.observers = new Set();
@@ -481,13 +482,9 @@ class Actor {
481
482
  // TODO: add typings for system
482
483
  this._actorScope = void 0;
483
484
  this._systemId = void 0;
484
- /**
485
- * The globally unique process ID for this invocation.
486
- */
485
+ /** The globally unique process ID for this invocation. */
487
486
  this.sessionId = void 0;
488
- /**
489
- * The system to which this actor belongs.
490
- */
487
+ /** The system to which this actor belongs. */
491
488
  this.system = void 0;
492
489
  this._doneEvent = void 0;
493
490
  this.src = void 0;
@@ -651,11 +648,15 @@ class Actor {
651
648
  * Subscribe an observer to an actor’s snapshot values.
652
649
  *
653
650
  * @remarks
654
- * The observer will receive the actor’s snapshot value when it is emitted. The observer can be:
651
+ * The observer will receive the actor’s snapshot value when it is emitted.
652
+ * The observer can be:
653
+ *
655
654
  * - A plain function that receives the latest snapshot, or
656
- * - An observer object whose `.next(snapshot)` method receives the latest snapshot
655
+ * - An observer object whose `.next(snapshot)` method receives the latest
656
+ * snapshot
657
657
  *
658
658
  * @example
659
+ *
659
660
  * ```ts
660
661
  * // Observer as a plain function
661
662
  * const subscription = actor.subscribe((snapshot) => {
@@ -664,6 +665,7 @@ class Actor {
664
665
  * ```
665
666
  *
666
667
  * @example
668
+ *
667
669
  * ```ts
668
670
  * // Observer as an object
669
671
  * const subscription = actor.subscribe({
@@ -675,13 +677,16 @@ class Actor {
675
677
  * },
676
678
  * complete() {
677
679
  * // ...
678
- * },
680
+ * }
679
681
  * });
680
682
  * ```
681
683
  *
682
- * The return value of `actor.subscribe(observer)` is a subscription object that has an `.unsubscribe()` method. You can call `subscription.unsubscribe()` to unsubscribe the observer:
684
+ * The return value of `actor.subscribe(observer)` is a subscription object
685
+ * that has an `.unsubscribe()` method. You can call
686
+ * `subscription.unsubscribe()` to unsubscribe the observer:
683
687
  *
684
688
  * @example
689
+ *
685
690
  * ```ts
686
691
  * const subscription = actor.subscribe((snapshot) => {
687
692
  * // ...
@@ -691,9 +696,12 @@ class Actor {
691
696
  * subscription.unsubscribe();
692
697
  * ```
693
698
  *
694
- * When the actor is stopped, all of its observers will automatically be unsubscribed.
699
+ * When the actor is stopped, all of its observers will automatically be
700
+ * unsubscribed.
695
701
  *
696
- * @param observer - Either a plain function that receives the latest snapshot, or an observer object whose `.next(snapshot)` method receives the latest snapshot
702
+ * @param observer - Either a plain function that receives the latest
703
+ * snapshot, or an observer object whose `.next(snapshot)` method receives
704
+ * the latest snapshot
697
705
  */
698
706
 
699
707
  subscribe(nextListenerOrObserver, errorListener, completeListener) {
@@ -746,9 +754,7 @@ class Actor {
746
754
  };
747
755
  }
748
756
 
749
- /**
750
- * Starts the Actor from the initial state
751
- */
757
+ /** Starts the Actor from the initial state */
752
758
  start() {
753
759
  if (this._processingStatus === ProcessingStatus.Running) {
754
760
  // Do not restart the service if it is already started
@@ -864,9 +870,7 @@ class Actor {
864
870
  return this;
865
871
  }
866
872
 
867
- /**
868
- * Stops the Actor and unsubscribe all listeners.
869
- */
873
+ /** Stops the Actor and unsubscribe all listeners. */
870
874
  stop() {
871
875
  if (this._parent) {
872
876
  throw new Error('A non-root actor cannot be stopped directly.');
@@ -938,9 +942,7 @@ class Actor {
938
942
  return this;
939
943
  }
940
944
 
941
- /**
942
- * @internal
943
- */
945
+ /** @internal */
944
946
  _send(event) {
945
947
  if (this._processingStatus === ProcessingStatus.Stopped) {
946
948
  // do nothing
@@ -986,10 +988,11 @@ class Actor {
986
988
  * @remarks
987
989
  * The internal state can be persisted from any actor, not only machines.
988
990
  *
989
- * Note that the persisted state is not the same as the snapshot from {@link Actor.getSnapshot}. Persisted state represents the internal state of the actor, while snapshots represent the actor's last emitted value.
991
+ * Note that the persisted state is not the same as the snapshot from
992
+ * {@link Actor.getSnapshot}. Persisted state represents the internal state of
993
+ * the actor, while snapshots represent the actor's last emitted value.
990
994
  *
991
995
  * Can be restored with {@link ActorOptions.state}
992
- *
993
996
  * @see https://stately.ai/docs/persistence
994
997
  */
995
998
 
@@ -1006,11 +1009,11 @@ class Actor {
1006
1009
  * @remarks
1007
1010
  * The snapshot represent an actor's last emitted value.
1008
1011
  *
1009
- * When an actor receives an event, its internal state may change.
1010
- * An actor may emit a snapshot when a state transition occurs.
1011
- *
1012
- * Note that some actors, such as callback actors generated with `fromCallback`, will not emit snapshots.
1012
+ * When an actor receives an event, its internal state may change. An actor
1013
+ * may emit a snapshot when a state transition occurs.
1013
1014
  *
1015
+ * Note that some actors, such as callback actors generated with
1016
+ * `fromCallback`, will not emit snapshots.
1014
1017
  * @see {@link Actor.subscribe} to subscribe to an actor’s snapshot values.
1015
1018
  * @see {@link Actor.getPersistedSnapshot} to persist the internal state of an actor (which is more than just a snapshot).
1016
1019
  */
@@ -1022,13 +1025,16 @@ class Actor {
1022
1025
  }
1023
1026
  }
1024
1027
  /**
1025
- * Creates a new actor instance for the given actor logic with the provided options, if any.
1028
+ * Creates a new actor instance for the given actor logic with the provided
1029
+ * options, if any.
1026
1030
  *
1027
1031
  * @remarks
1028
- * When you create an actor from actor logic via `createActor(logic)`, you implicitly create an actor system where the created actor is the root actor.
1029
- * Any actors spawned from this root actor and its descendants are part of that actor system.
1030
- *
1032
+ * When you create an actor from actor logic via `createActor(logic)`, you
1033
+ * implicitly create an actor system where the created actor is the root actor.
1034
+ * Any actors spawned from this root actor and its descendants are part of that
1035
+ * actor system.
1031
1036
  * @example
1037
+ *
1032
1038
  * ```ts
1033
1039
  * import { createActor } from 'xstate';
1034
1040
  * import { someActorLogic } from './someActorLogic.ts';
@@ -1050,7 +1056,10 @@ class Actor {
1050
1056
  * actor.stop();
1051
1057
  * ```
1052
1058
  *
1053
- * @param logic - The actor logic to create an actor from. For a state machine actor logic creator, see {@link createMachine}. Other actor logic creators include {@link fromCallback}, {@link fromEventObservable}, {@link fromObservable}, {@link fromPromise}, and {@link fromTransition}.
1059
+ * @param logic - The actor logic to create an actor from. For a state machine
1060
+ * actor logic creator, see {@link createMachine}. Other actor logic creators
1061
+ * include {@link fromCallback}, {@link fromEventObservable},
1062
+ * {@link fromObservable}, {@link fromPromise}, and {@link fromTransition}.
1054
1063
  * @param options - Actor options
1055
1064
  */
1056
1065
  function createActor(logic, ...[options]) {
@@ -1058,15 +1067,14 @@ function createActor(logic, ...[options]) {
1058
1067
  }
1059
1068
 
1060
1069
  /**
1061
- * Creates a new Interpreter instance for the given machine with the provided options, if any.
1070
+ * Creates a new Interpreter instance for the given machine with the provided
1071
+ * options, if any.
1062
1072
  *
1063
1073
  * @deprecated Use `createActor` instead
1064
1074
  */
1065
1075
  const interpret = createActor;
1066
1076
 
1067
- /**
1068
- * @deprecated Use `Actor` instead.
1069
- */
1077
+ /** @deprecated Use `Actor` instead. */
1070
1078
 
1071
1079
  function resolveCancel(_, snapshot, actionArgs, actionParams, {
1072
1080
  sendId
@@ -1080,30 +1088,36 @@ function executeCancel(actorScope, resolvedSendId) {
1080
1088
  });
1081
1089
  }
1082
1090
  /**
1083
- * Cancels a delayed `sendTo(...)` action that is waiting to be executed. The canceled `sendTo(...)` action
1084
- * will not send its event or execute, unless the `delay` has already elapsed before `cancel(...)` is called.
1091
+ * Cancels a delayed `sendTo(...)` action that is waiting to be executed. The
1092
+ * canceled `sendTo(...)` action will not send its event or execute, unless the
1093
+ * `delay` has already elapsed before `cancel(...)` is called.
1085
1094
  *
1086
- * @param sendId The `id` of the `sendTo(...)` action to cancel.
1087
- *
1088
1095
  * @example
1089
- ```ts
1090
- import { createMachine, sendTo, cancel } from 'xstate';
1091
-
1092
- const machine = createMachine({
1093
- // ...
1094
- on: {
1095
- sendEvent: {
1096
- actions: sendTo('some-actor', { type: 'someEvent' }, {
1097
- id: 'some-id',
1098
- delay: 1000
1099
- })
1100
- },
1101
- cancelEvent: {
1102
- actions: cancel('some-id')
1103
- }
1104
- }
1105
- });
1106
- ```
1096
+ *
1097
+ * ```ts
1098
+ * import { createMachine, sendTo, cancel } from 'xstate';
1099
+ *
1100
+ * const machine = createMachine({
1101
+ * // ...
1102
+ * on: {
1103
+ * sendEvent: {
1104
+ * actions: sendTo(
1105
+ * 'some-actor',
1106
+ * { type: 'someEvent' },
1107
+ * {
1108
+ * id: 'some-id',
1109
+ * delay: 1000
1110
+ * }
1111
+ * )
1112
+ * },
1113
+ * cancelEvent: {
1114
+ * actions: cancel('some-id')
1115
+ * }
1116
+ * }
1117
+ * });
1118
+ * ```
1119
+ *
1120
+ * @param sendId The `id` of the `sendTo(...)` action to cancel.
1107
1121
  */
1108
1122
  function cancel(sendId) {
1109
1123
  function cancel(args, params) {
@@ -1285,30 +1299,33 @@ function checkNot(snapshot, {
1285
1299
  }
1286
1300
 
1287
1301
  /**
1288
- * Higher-order guard that evaluates to `true` if the `guard` passed to it evaluates to `false`.
1302
+ * Higher-order guard that evaluates to `true` if the `guard` passed to it
1303
+ * evaluates to `false`.
1289
1304
  *
1290
1305
  * @category Guards
1291
1306
  * @example
1292
- ```ts
1293
- import { setup, not } from 'xstate';
1294
-
1295
- const machine = setup({
1296
- guards: {
1297
- someNamedGuard: () => false
1298
- }
1299
- }).createMachine({
1300
- on: {
1301
- someEvent: {
1302
- guard: not('someNamedGuard'),
1303
- actions: () => {
1304
- // will be executed if guard in `not(...)`
1305
- // evaluates to `false`
1306
- }
1307
- }
1308
- }
1309
- });
1310
- ```
1311
- * @returns A guard
1307
+ *
1308
+ * ```ts
1309
+ * import { setup, not } from 'xstate';
1310
+ *
1311
+ * const machine = setup({
1312
+ * guards: {
1313
+ * someNamedGuard: () => false
1314
+ * }
1315
+ * }).createMachine({
1316
+ * on: {
1317
+ * someEvent: {
1318
+ * guard: not('someNamedGuard'),
1319
+ * actions: () => {
1320
+ * // will be executed if guard in `not(...)`
1321
+ * // evaluates to `false`
1322
+ * }
1323
+ * }
1324
+ * }
1325
+ * });
1326
+ * ```
1327
+ *
1328
+ * @returns A guard
1312
1329
  */
1313
1330
  function not(guard) {
1314
1331
  function not(args, params) {
@@ -1335,28 +1352,27 @@ function checkAnd(snapshot, {
1335
1352
  *
1336
1353
  * @category Guards
1337
1354
  * @example
1338
- ```ts
1339
- import { setup, and } from 'xstate';
1340
-
1341
- const machine = setup({
1342
- guards: {
1343
- someNamedGuard: () => true
1344
- }
1345
- }).createMachine({
1346
- on: {
1347
- someEvent: {
1348
- guard: and([
1349
- ({ context }) => context.value > 0,
1350
- 'someNamedGuard'
1351
- ]),
1352
- actions: () => {
1353
- // will be executed if all guards in `and(...)`
1354
- // evaluate to true
1355
- }
1356
- }
1357
- }
1358
- });
1359
- ```
1355
+ *
1356
+ * ```ts
1357
+ * import { setup, and } from 'xstate';
1358
+ *
1359
+ * const machine = setup({
1360
+ * guards: {
1361
+ * someNamedGuard: () => true
1362
+ * }
1363
+ * }).createMachine({
1364
+ * on: {
1365
+ * someEvent: {
1366
+ * guard: and([({ context }) => context.value > 0, 'someNamedGuard']),
1367
+ * actions: () => {
1368
+ * // will be executed if all guards in `and(...)`
1369
+ * // evaluate to true
1370
+ * }
1371
+ * }
1372
+ * }
1373
+ * });
1374
+ * ```
1375
+ *
1360
1376
  * @returns A guard action object
1361
1377
  */
1362
1378
  function and(guards) {
@@ -1379,33 +1395,32 @@ function checkOr(snapshot, {
1379
1395
  }
1380
1396
 
1381
1397
  /**
1382
- * Higher-order guard that evaluates to `true` if any of the `guards` passed to it
1383
- * evaluate to `true`.
1398
+ * Higher-order guard that evaluates to `true` if any of the `guards` passed to
1399
+ * it evaluate to `true`.
1384
1400
  *
1385
1401
  * @category Guards
1386
1402
  * @example
1387
- ```ts
1388
- import { setup, or } from 'xstate';
1389
-
1390
- const machine = setup({
1391
- guards: {
1392
- someNamedGuard: () => true
1393
- }
1394
- }).createMachine({
1395
- on: {
1396
- someEvent: {
1397
- guard: or([
1398
- ({ context }) => context.value > 0,
1399
- 'someNamedGuard'
1400
- ]),
1401
- actions: () => {
1402
- // will be executed if any of the guards in `or(...)`
1403
- // evaluate to true
1404
- }
1405
- }
1406
- }
1407
- });
1408
- ```
1403
+ *
1404
+ * ```ts
1405
+ * import { setup, or } from 'xstate';
1406
+ *
1407
+ * const machine = setup({
1408
+ * guards: {
1409
+ * someNamedGuard: () => true
1410
+ * }
1411
+ * }).createMachine({
1412
+ * on: {
1413
+ * someEvent: {
1414
+ * guard: or([({ context }) => context.value > 0, 'someNamedGuard']),
1415
+ * actions: () => {
1416
+ * // will be executed if any of the guards in `or(...)`
1417
+ * // evaluate to true
1418
+ * }
1419
+ * }
1420
+ * }
1421
+ * });
1422
+ * ```
1423
+ *
1409
1424
  * @returns A guard action object
1410
1425
  */
1411
1426
  function or(guards) {
@@ -1590,9 +1605,7 @@ function getCandidates(stateNode, receivedEventType) {
1590
1605
  return candidates;
1591
1606
  }
1592
1607
 
1593
- /**
1594
- * All delayed transitions from the config.
1595
- */
1608
+ /** All delayed transitions from the config. */
1596
1609
  function getDelayedTransitions(stateNode) {
1597
1610
  const afterConfig = stateNode.config.after;
1598
1611
  if (!afterConfig) {
@@ -1784,9 +1797,7 @@ function getInitialStateNodes(stateNode) {
1784
1797
  iter(stateNode);
1785
1798
  return set;
1786
1799
  }
1787
- /**
1788
- * Returns the child state node from its relative `stateKey`, or throws.
1789
- */
1800
+ /** Returns the child state node from its relative `stateKey`, or throws. */
1790
1801
  function getStateNode(stateNode, stateKey) {
1791
1802
  if (isStateId(stateKey)) {
1792
1803
  return stateNode.machine.getStateNodeById(stateKey);
@@ -2027,9 +2038,7 @@ function areStateNodeCollectionsEqual(prevStateNodes, nextStateNodeSet) {
2027
2038
  return true;
2028
2039
  }
2029
2040
 
2030
- /**
2031
- * https://www.w3.org/TR/scxml/#microstepProcedure
2032
- */
2041
+ /** https://www.w3.org/TR/scxml/#microstepProcedure */
2033
2042
  function microstep(transitions, currentSnapshot, actorScope, event, isInitial, internalQueue) {
2034
2043
  if (!transitions.length) {
2035
2044
  return currentSnapshot;
@@ -2442,7 +2451,8 @@ function selectEventlessTransitions(nextState, event) {
2442
2451
  }
2443
2452
 
2444
2453
  /**
2445
- * Resolves a partial state value with its full representation in the state node's machine.
2454
+ * Resolves a partial state value with its full representation in the state
2455
+ * node's machine.
2446
2456
  *
2447
2457
  * @param stateValue The partial state value to resolve.
2448
2458
  */