xstate 5.14.0 → 5.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (58) hide show
  1. package/actions/dist/xstate-actions.cjs.js +2 -2
  2. package/actions/dist/xstate-actions.development.cjs.js +2 -2
  3. package/actions/dist/xstate-actions.development.esm.js +2 -2
  4. package/actions/dist/xstate-actions.esm.js +2 -2
  5. package/actions/dist/xstate-actions.umd.min.js.map +1 -1
  6. package/actors/dist/xstate-actors.cjs.js +272 -65
  7. package/actors/dist/xstate-actors.development.cjs.js +272 -65
  8. package/actors/dist/xstate-actors.development.esm.js +272 -65
  9. package/actors/dist/xstate-actors.esm.js +272 -65
  10. package/actors/dist/xstate-actors.umd.min.js.map +1 -1
  11. package/dist/declarations/src/State.d.ts +21 -25
  12. package/dist/declarations/src/StateMachine.d.ts +18 -30
  13. package/dist/declarations/src/StateNode.d.ts +29 -51
  14. package/dist/declarations/src/actions/assign.d.ts +29 -27
  15. package/dist/declarations/src/actions/cancel.d.ts +28 -22
  16. package/dist/declarations/src/actions/emit.d.ts +33 -33
  17. package/dist/declarations/src/actions/enqueueActions.d.ts +18 -16
  18. package/dist/declarations/src/actions/log.d.ts +5 -4
  19. package/dist/declarations/src/actions/send.d.ts +5 -3
  20. package/dist/declarations/src/actors/callback.d.ts +65 -26
  21. package/dist/declarations/src/actors/index.d.ts +4 -4
  22. package/dist/declarations/src/actors/observable.d.ts +65 -22
  23. package/dist/declarations/src/actors/promise.d.ts +86 -9
  24. package/dist/declarations/src/actors/transition.d.ts +89 -15
  25. package/dist/declarations/src/assert.d.ts +21 -20
  26. package/dist/declarations/src/createActor.d.ts +51 -42
  27. package/dist/declarations/src/createMachine.d.ts +40 -54
  28. package/dist/declarations/src/getNextSnapshot.d.ts +27 -24
  29. package/dist/declarations/src/guards.d.ts +67 -66
  30. package/dist/declarations/src/index.d.ts +0 -1
  31. package/dist/declarations/src/inspection.d.ts +1 -0
  32. package/dist/declarations/src/setup.d.ts +1 -2
  33. package/dist/declarations/src/spawn.d.ts +2 -5
  34. package/dist/declarations/src/stateUtils.d.ts +5 -10
  35. package/dist/declarations/src/toPromise.d.ts +1 -0
  36. package/dist/declarations/src/types.d.ts +162 -188
  37. package/dist/declarations/src/waitFor.d.ts +9 -9
  38. package/dist/{log-b87cb6bd.esm.js → log-63de2429.esm.js} +112 -117
  39. package/dist/{log-7ae0ddf8.cjs.js → log-b8c93ee3.cjs.js} +112 -117
  40. package/dist/{log-505687fd.development.cjs.js → log-d2c282d6.development.cjs.js} +112 -117
  41. package/dist/{log-c943e6aa.development.esm.js → log-e9953143.development.esm.js} +112 -117
  42. package/dist/{raise-4e39e875.esm.js → raise-2cfe6b8f.esm.js} +164 -154
  43. package/dist/{raise-0f400094.development.esm.js → raise-7d030497.development.esm.js} +164 -154
  44. package/dist/{raise-f79d2832.cjs.js → raise-a6298350.cjs.js} +164 -154
  45. package/dist/{raise-0cd7e521.development.cjs.js → raise-bad6a97b.development.cjs.js} +164 -154
  46. package/dist/xstate.cjs.js +134 -157
  47. package/dist/xstate.development.cjs.js +134 -157
  48. package/dist/xstate.development.esm.js +136 -159
  49. package/dist/xstate.esm.js +136 -159
  50. package/dist/xstate.umd.min.js +1 -1
  51. package/dist/xstate.umd.min.js.map +1 -1
  52. package/guards/dist/xstate-guards.cjs.js +1 -1
  53. package/guards/dist/xstate-guards.development.cjs.js +1 -1
  54. package/guards/dist/xstate-guards.development.esm.js +1 -1
  55. package/guards/dist/xstate-guards.esm.js +1 -1
  56. package/guards/dist/xstate-guards.umd.min.js.map +1 -1
  57. package/package.json +1 -1
  58. package/dist/declarations/src/typegenTypes.d.ts +0 -168
@@ -57,8 +57,8 @@ const XSTATE_ERROR = 'xstate.error';
57
57
  const XSTATE_STOP = 'xstate.stop';
58
58
 
59
59
  /**
60
- * Returns an event that represents an implicit event that
61
- * is sent after the specified `delay`.
60
+ * Returns an event that represents an implicit event that is sent after the
61
+ * specified `delay`.
62
62
  *
63
63
  * @param delayRef The delay in milliseconds
64
64
  * @param id The state node ID where this event is handled
@@ -70,8 +70,8 @@ function createAfterEvent(delayRef, id) {
70
70
  }
71
71
 
72
72
  /**
73
- * Returns an event that represents that a final state node
74
- * has been reached in the parent state node.
73
+ * Returns an event that represents that a final state node has been reached in
74
+ * the parent state node.
75
75
  *
76
76
  * @param id The final state node's parent state node `id`
77
77
  * @param output The data to pass into the event
@@ -86,8 +86,8 @@ function createDoneStateEvent(id, output) {
86
86
  /**
87
87
  * Returns an event that represents that an invoked service has terminated.
88
88
  *
89
- * An invoked service is terminated when it has reached a top-level final state node,
90
- * but not when it is canceled.
89
+ * An invoked service is terminated when it has reached a top-level final state
90
+ * node, but not when it is canceled.
91
91
  *
92
92
  * @param invokeId The invoked service ID
93
93
  * @param output The data to pass into the event
@@ -114,11 +114,12 @@ function createInitEvent(input) {
114
114
  }
115
115
 
116
116
  /**
117
- * This function makes sure that unhandled errors are thrown in a separate macrotask.
118
- * It allows those errors to be detected by global error handlers and reported to bug tracking services
119
- * without interrupting our own stack of execution.
117
+ * This function makes sure that unhandled errors are thrown in a separate
118
+ * macrotask. It allows those errors to be detected by global error handlers and
119
+ * reported to bug tracking services without interrupting our own stack of
120
+ * execution.
120
121
  *
121
- * @param err error to be thrown
122
+ * @param err Error to be thrown
122
123
  */
123
124
  function reportUnhandledError(err) {
124
125
  setTimeout(() => {
@@ -438,29 +439,29 @@ const defaultOptions = {
438
439
  };
439
440
 
440
441
  /**
441
- * An Actor is a running process that can receive events, send events and change its behavior based on the events it receives, which can cause effects outside of the actor. When you run a state machine, it becomes an actor.
442
+ * An Actor is a running process that can receive events, send events and change
443
+ * its behavior based on the events it receives, which can cause effects outside
444
+ * of the actor. When you run a state machine, it becomes an actor.
442
445
  */
443
446
  class Actor {
444
447
  /**
445
- * Creates a new actor instance for the given logic with the provided options, if any.
448
+ * Creates a new actor instance for the given logic with the provided options,
449
+ * if any.
446
450
  *
447
451
  * @param logic The logic to create an actor from
448
452
  * @param options Actor options
449
453
  */
450
454
  constructor(logic, options) {
451
455
  this.logic = logic;
452
- /**
453
- * The current internal state of the actor.
454
- */
456
+ /** The current internal state of the actor. */
455
457
  this._snapshot = void 0;
456
458
  /**
457
- * The clock that is responsible for setting and clearing timeouts, such as delayed events and transitions.
459
+ * The clock that is responsible for setting and clearing timeouts, such as
460
+ * delayed events and transitions.
458
461
  */
459
462
  this.clock = void 0;
460
463
  this.options = void 0;
461
- /**
462
- * The unique identifier for this actor relative to its parent.
463
- */
464
+ /** The unique identifier for this actor relative to its parent. */
464
465
  this.id = void 0;
465
466
  this.mailbox = new Mailbox(this._process.bind(this));
466
467
  this.observers = new Set();
@@ -476,13 +477,9 @@ class Actor {
476
477
  // TODO: add typings for system
477
478
  this._actorScope = void 0;
478
479
  this._systemId = void 0;
479
- /**
480
- * The globally unique process ID for this invocation.
481
- */
480
+ /** The globally unique process ID for this invocation. */
482
481
  this.sessionId = void 0;
483
- /**
484
- * The system to which this actor belongs.
485
- */
482
+ /** The system to which this actor belongs. */
486
483
  this.system = void 0;
487
484
  this._doneEvent = void 0;
488
485
  this.src = void 0;
@@ -646,11 +643,15 @@ class Actor {
646
643
  * Subscribe an observer to an actor’s snapshot values.
647
644
  *
648
645
  * @remarks
649
- * The observer will receive the actor’s snapshot value when it is emitted. The observer can be:
646
+ * The observer will receive the actor’s snapshot value when it is emitted.
647
+ * The observer can be:
648
+ *
650
649
  * - A plain function that receives the latest snapshot, or
651
- * - An observer object whose `.next(snapshot)` method receives the latest snapshot
650
+ * - An observer object whose `.next(snapshot)` method receives the latest
651
+ * snapshot
652
652
  *
653
653
  * @example
654
+ *
654
655
  * ```ts
655
656
  * // Observer as a plain function
656
657
  * const subscription = actor.subscribe((snapshot) => {
@@ -659,6 +660,7 @@ class Actor {
659
660
  * ```
660
661
  *
661
662
  * @example
663
+ *
662
664
  * ```ts
663
665
  * // Observer as an object
664
666
  * const subscription = actor.subscribe({
@@ -670,13 +672,16 @@ class Actor {
670
672
  * },
671
673
  * complete() {
672
674
  * // ...
673
- * },
675
+ * }
674
676
  * });
675
677
  * ```
676
678
  *
677
- * The return value of `actor.subscribe(observer)` is a subscription object that has an `.unsubscribe()` method. You can call `subscription.unsubscribe()` to unsubscribe the observer:
679
+ * The return value of `actor.subscribe(observer)` is a subscription object
680
+ * that has an `.unsubscribe()` method. You can call
681
+ * `subscription.unsubscribe()` to unsubscribe the observer:
678
682
  *
679
683
  * @example
684
+ *
680
685
  * ```ts
681
686
  * const subscription = actor.subscribe((snapshot) => {
682
687
  * // ...
@@ -686,9 +691,12 @@ class Actor {
686
691
  * subscription.unsubscribe();
687
692
  * ```
688
693
  *
689
- * When the actor is stopped, all of its observers will automatically be unsubscribed.
694
+ * When the actor is stopped, all of its observers will automatically be
695
+ * unsubscribed.
690
696
  *
691
- * @param observer - Either a plain function that receives the latest snapshot, or an observer object whose `.next(snapshot)` method receives the latest snapshot
697
+ * @param observer - Either a plain function that receives the latest
698
+ * snapshot, or an observer object whose `.next(snapshot)` method receives
699
+ * the latest snapshot
692
700
  */
693
701
 
694
702
  subscribe(nextListenerOrObserver, errorListener, completeListener) {
@@ -741,9 +749,7 @@ class Actor {
741
749
  };
742
750
  }
743
751
 
744
- /**
745
- * Starts the Actor from the initial state
746
- */
752
+ /** Starts the Actor from the initial state */
747
753
  start() {
748
754
  if (this._processingStatus === ProcessingStatus.Running) {
749
755
  // Do not restart the service if it is already started
@@ -859,9 +865,7 @@ class Actor {
859
865
  return this;
860
866
  }
861
867
 
862
- /**
863
- * Stops the Actor and unsubscribe all listeners.
864
- */
868
+ /** Stops the Actor and unsubscribe all listeners. */
865
869
  stop() {
866
870
  if (this._parent) {
867
871
  throw new Error('A non-root actor cannot be stopped directly.');
@@ -933,9 +937,7 @@ class Actor {
933
937
  return this;
934
938
  }
935
939
 
936
- /**
937
- * @internal
938
- */
940
+ /** @internal */
939
941
  _send(event) {
940
942
  if (this._processingStatus === ProcessingStatus.Stopped) {
941
943
  return;
@@ -973,10 +975,11 @@ class Actor {
973
975
  * @remarks
974
976
  * The internal state can be persisted from any actor, not only machines.
975
977
  *
976
- * Note that the persisted state is not the same as the snapshot from {@link Actor.getSnapshot}. Persisted state represents the internal state of the actor, while snapshots represent the actor's last emitted value.
978
+ * Note that the persisted state is not the same as the snapshot from
979
+ * {@link Actor.getSnapshot}. Persisted state represents the internal state of
980
+ * the actor, while snapshots represent the actor's last emitted value.
977
981
  *
978
982
  * Can be restored with {@link ActorOptions.state}
979
- *
980
983
  * @see https://stately.ai/docs/persistence
981
984
  */
982
985
 
@@ -993,11 +996,11 @@ class Actor {
993
996
  * @remarks
994
997
  * The snapshot represent an actor's last emitted value.
995
998
  *
996
- * When an actor receives an event, its internal state may change.
997
- * An actor may emit a snapshot when a state transition occurs.
998
- *
999
- * Note that some actors, such as callback actors generated with `fromCallback`, will not emit snapshots.
999
+ * When an actor receives an event, its internal state may change. An actor
1000
+ * may emit a snapshot when a state transition occurs.
1000
1001
  *
1002
+ * Note that some actors, such as callback actors generated with
1003
+ * `fromCallback`, will not emit snapshots.
1001
1004
  * @see {@link Actor.subscribe} to subscribe to an actor’s snapshot values.
1002
1005
  * @see {@link Actor.getPersistedSnapshot} to persist the internal state of an actor (which is more than just a snapshot).
1003
1006
  */
@@ -1006,13 +1009,16 @@ class Actor {
1006
1009
  }
1007
1010
  }
1008
1011
  /**
1009
- * Creates a new actor instance for the given actor logic with the provided options, if any.
1012
+ * Creates a new actor instance for the given actor logic with the provided
1013
+ * options, if any.
1010
1014
  *
1011
1015
  * @remarks
1012
- * When you create an actor from actor logic via `createActor(logic)`, you implicitly create an actor system where the created actor is the root actor.
1013
- * Any actors spawned from this root actor and its descendants are part of that actor system.
1014
- *
1016
+ * When you create an actor from actor logic via `createActor(logic)`, you
1017
+ * implicitly create an actor system where the created actor is the root actor.
1018
+ * Any actors spawned from this root actor and its descendants are part of that
1019
+ * actor system.
1015
1020
  * @example
1021
+ *
1016
1022
  * ```ts
1017
1023
  * import { createActor } from 'xstate';
1018
1024
  * import { someActorLogic } from './someActorLogic.ts';
@@ -1034,7 +1040,10 @@ class Actor {
1034
1040
  * actor.stop();
1035
1041
  * ```
1036
1042
  *
1037
- * @param logic - The actor logic to create an actor from. For a state machine actor logic creator, see {@link createMachine}. Other actor logic creators include {@link fromCallback}, {@link fromEventObservable}, {@link fromObservable}, {@link fromPromise}, and {@link fromTransition}.
1043
+ * @param logic - The actor logic to create an actor from. For a state machine
1044
+ * actor logic creator, see {@link createMachine}. Other actor logic creators
1045
+ * include {@link fromCallback}, {@link fromEventObservable},
1046
+ * {@link fromObservable}, {@link fromPromise}, and {@link fromTransition}.
1038
1047
  * @param options - Actor options
1039
1048
  */
1040
1049
  function createActor(logic, ...[options]) {
@@ -1042,15 +1051,14 @@ function createActor(logic, ...[options]) {
1042
1051
  }
1043
1052
 
1044
1053
  /**
1045
- * Creates a new Interpreter instance for the given machine with the provided options, if any.
1054
+ * Creates a new Interpreter instance for the given machine with the provided
1055
+ * options, if any.
1046
1056
  *
1047
1057
  * @deprecated Use `createActor` instead
1048
1058
  */
1049
1059
  const interpret = createActor;
1050
1060
 
1051
- /**
1052
- * @deprecated Use `Actor` instead.
1053
- */
1061
+ /** @deprecated Use `Actor` instead. */
1054
1062
 
1055
1063
  function resolveCancel(_, snapshot, actionArgs, actionParams, {
1056
1064
  sendId
@@ -1064,30 +1072,36 @@ function executeCancel(actorScope, resolvedSendId) {
1064
1072
  });
1065
1073
  }
1066
1074
  /**
1067
- * Cancels a delayed `sendTo(...)` action that is waiting to be executed. The canceled `sendTo(...)` action
1068
- * will not send its event or execute, unless the `delay` has already elapsed before `cancel(...)` is called.
1075
+ * Cancels a delayed `sendTo(...)` action that is waiting to be executed. The
1076
+ * canceled `sendTo(...)` action will not send its event or execute, unless the
1077
+ * `delay` has already elapsed before `cancel(...)` is called.
1069
1078
  *
1070
- * @param sendId The `id` of the `sendTo(...)` action to cancel.
1071
- *
1072
1079
  * @example
1073
- ```ts
1074
- import { createMachine, sendTo, cancel } from 'xstate';
1075
-
1076
- const machine = createMachine({
1077
- // ...
1078
- on: {
1079
- sendEvent: {
1080
- actions: sendTo('some-actor', { type: 'someEvent' }, {
1081
- id: 'some-id',
1082
- delay: 1000
1083
- })
1084
- },
1085
- cancelEvent: {
1086
- actions: cancel('some-id')
1087
- }
1088
- }
1089
- });
1090
- ```
1080
+ *
1081
+ * ```ts
1082
+ * import { createMachine, sendTo, cancel } from 'xstate';
1083
+ *
1084
+ * const machine = createMachine({
1085
+ * // ...
1086
+ * on: {
1087
+ * sendEvent: {
1088
+ * actions: sendTo(
1089
+ * 'some-actor',
1090
+ * { type: 'someEvent' },
1091
+ * {
1092
+ * id: 'some-id',
1093
+ * delay: 1000
1094
+ * }
1095
+ * )
1096
+ * },
1097
+ * cancelEvent: {
1098
+ * actions: cancel('some-id')
1099
+ * }
1100
+ * }
1101
+ * });
1102
+ * ```
1103
+ *
1104
+ * @param sendId The `id` of the `sendTo(...)` action to cancel.
1091
1105
  */
1092
1106
  function cancel(sendId) {
1093
1107
  function cancel(args, params) {
@@ -1255,30 +1269,33 @@ function checkNot(snapshot, {
1255
1269
  }
1256
1270
 
1257
1271
  /**
1258
- * Higher-order guard that evaluates to `true` if the `guard` passed to it evaluates to `false`.
1272
+ * Higher-order guard that evaluates to `true` if the `guard` passed to it
1273
+ * evaluates to `false`.
1259
1274
  *
1260
1275
  * @category Guards
1261
1276
  * @example
1262
- ```ts
1263
- import { setup, not } from 'xstate';
1264
-
1265
- const machine = setup({
1266
- guards: {
1267
- someNamedGuard: () => false
1268
- }
1269
- }).createMachine({
1270
- on: {
1271
- someEvent: {
1272
- guard: not('someNamedGuard'),
1273
- actions: () => {
1274
- // will be executed if guard in `not(...)`
1275
- // evaluates to `false`
1276
- }
1277
- }
1278
- }
1279
- });
1280
- ```
1281
- * @returns A guard
1277
+ *
1278
+ * ```ts
1279
+ * import { setup, not } from 'xstate';
1280
+ *
1281
+ * const machine = setup({
1282
+ * guards: {
1283
+ * someNamedGuard: () => false
1284
+ * }
1285
+ * }).createMachine({
1286
+ * on: {
1287
+ * someEvent: {
1288
+ * guard: not('someNamedGuard'),
1289
+ * actions: () => {
1290
+ * // will be executed if guard in `not(...)`
1291
+ * // evaluates to `false`
1292
+ * }
1293
+ * }
1294
+ * }
1295
+ * });
1296
+ * ```
1297
+ *
1298
+ * @returns A guard
1282
1299
  */
1283
1300
  function not(guard) {
1284
1301
  function not(args, params) {
@@ -1303,28 +1320,27 @@ function checkAnd(snapshot, {
1303
1320
  *
1304
1321
  * @category Guards
1305
1322
  * @example
1306
- ```ts
1307
- import { setup, and } from 'xstate';
1308
-
1309
- const machine = setup({
1310
- guards: {
1311
- someNamedGuard: () => true
1312
- }
1313
- }).createMachine({
1314
- on: {
1315
- someEvent: {
1316
- guard: and([
1317
- ({ context }) => context.value > 0,
1318
- 'someNamedGuard'
1319
- ]),
1320
- actions: () => {
1321
- // will be executed if all guards in `and(...)`
1322
- // evaluate to true
1323
- }
1324
- }
1325
- }
1326
- });
1327
- ```
1323
+ *
1324
+ * ```ts
1325
+ * import { setup, and } from 'xstate';
1326
+ *
1327
+ * const machine = setup({
1328
+ * guards: {
1329
+ * someNamedGuard: () => true
1330
+ * }
1331
+ * }).createMachine({
1332
+ * on: {
1333
+ * someEvent: {
1334
+ * guard: and([({ context }) => context.value > 0, 'someNamedGuard']),
1335
+ * actions: () => {
1336
+ * // will be executed if all guards in `and(...)`
1337
+ * // evaluate to true
1338
+ * }
1339
+ * }
1340
+ * }
1341
+ * });
1342
+ * ```
1343
+ *
1328
1344
  * @returns A guard action object
1329
1345
  */
1330
1346
  function and(guards) {
@@ -1345,33 +1361,32 @@ function checkOr(snapshot, {
1345
1361
  }
1346
1362
 
1347
1363
  /**
1348
- * Higher-order guard that evaluates to `true` if any of the `guards` passed to it
1349
- * evaluate to `true`.
1364
+ * Higher-order guard that evaluates to `true` if any of the `guards` passed to
1365
+ * it evaluate to `true`.
1350
1366
  *
1351
1367
  * @category Guards
1352
1368
  * @example
1353
- ```ts
1354
- import { setup, or } from 'xstate';
1355
-
1356
- const machine = setup({
1357
- guards: {
1358
- someNamedGuard: () => true
1359
- }
1360
- }).createMachine({
1361
- on: {
1362
- someEvent: {
1363
- guard: or([
1364
- ({ context }) => context.value > 0,
1365
- 'someNamedGuard'
1366
- ]),
1367
- actions: () => {
1368
- // will be executed if any of the guards in `or(...)`
1369
- // evaluate to true
1370
- }
1371
- }
1372
- }
1373
- });
1374
- ```
1369
+ *
1370
+ * ```ts
1371
+ * import { setup, or } from 'xstate';
1372
+ *
1373
+ * const machine = setup({
1374
+ * guards: {
1375
+ * someNamedGuard: () => true
1376
+ * }
1377
+ * }).createMachine({
1378
+ * on: {
1379
+ * someEvent: {
1380
+ * guard: or([({ context }) => context.value > 0, 'someNamedGuard']),
1381
+ * actions: () => {
1382
+ * // will be executed if any of the guards in `or(...)`
1383
+ * // evaluate to true
1384
+ * }
1385
+ * }
1386
+ * }
1387
+ * });
1388
+ * ```
1389
+ *
1375
1390
  * @returns A guard action object
1376
1391
  */
1377
1392
  function or(guards) {
@@ -1548,9 +1563,7 @@ function getCandidates(stateNode, receivedEventType) {
1548
1563
  return candidates;
1549
1564
  }
1550
1565
 
1551
- /**
1552
- * All delayed transitions from the config.
1553
- */
1566
+ /** All delayed transitions from the config. */
1554
1567
  function getDelayedTransitions(stateNode) {
1555
1568
  const afterConfig = stateNode.config.after;
1556
1569
  if (!afterConfig) {
@@ -1737,9 +1750,7 @@ function getInitialStateNodes(stateNode) {
1737
1750
  iter(stateNode);
1738
1751
  return set;
1739
1752
  }
1740
- /**
1741
- * Returns the child state node from its relative `stateKey`, or throws.
1742
- */
1753
+ /** Returns the child state node from its relative `stateKey`, or throws. */
1743
1754
  function getStateNode(stateNode, stateKey) {
1744
1755
  if (isStateId(stateKey)) {
1745
1756
  return stateNode.machine.getStateNodeById(stateKey);
@@ -1980,9 +1991,7 @@ function areStateNodeCollectionsEqual(prevStateNodes, nextStateNodeSet) {
1980
1991
  return true;
1981
1992
  }
1982
1993
 
1983
- /**
1984
- * https://www.w3.org/TR/scxml/#microstepProcedure
1985
- */
1994
+ /** https://www.w3.org/TR/scxml/#microstepProcedure */
1986
1995
  function microstep(transitions, currentSnapshot, actorScope, event, isInitial, internalQueue) {
1987
1996
  if (!transitions.length) {
1988
1997
  return currentSnapshot;
@@ -2392,7 +2401,8 @@ function selectEventlessTransitions(nextState, event) {
2392
2401
  }
2393
2402
 
2394
2403
  /**
2395
- * Resolves a partial state value with its full representation in the state node's machine.
2404
+ * Resolves a partial state value with its full representation in the state
2405
+ * node's machine.
2396
2406
  *
2397
2407
  * @param stateValue The partial state value to resolve.
2398
2408
  */