xstate 5.14.0 → 5.15.0

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Files changed (58) hide show
  1. package/actions/dist/xstate-actions.cjs.js +2 -2
  2. package/actions/dist/xstate-actions.development.cjs.js +2 -2
  3. package/actions/dist/xstate-actions.development.esm.js +2 -2
  4. package/actions/dist/xstate-actions.esm.js +2 -2
  5. package/actions/dist/xstate-actions.umd.min.js.map +1 -1
  6. package/actors/dist/xstate-actors.cjs.js +272 -65
  7. package/actors/dist/xstate-actors.development.cjs.js +272 -65
  8. package/actors/dist/xstate-actors.development.esm.js +272 -65
  9. package/actors/dist/xstate-actors.esm.js +272 -65
  10. package/actors/dist/xstate-actors.umd.min.js.map +1 -1
  11. package/dist/declarations/src/State.d.ts +21 -25
  12. package/dist/declarations/src/StateMachine.d.ts +18 -30
  13. package/dist/declarations/src/StateNode.d.ts +29 -51
  14. package/dist/declarations/src/actions/assign.d.ts +29 -27
  15. package/dist/declarations/src/actions/cancel.d.ts +28 -22
  16. package/dist/declarations/src/actions/emit.d.ts +33 -33
  17. package/dist/declarations/src/actions/enqueueActions.d.ts +18 -16
  18. package/dist/declarations/src/actions/log.d.ts +5 -4
  19. package/dist/declarations/src/actions/send.d.ts +5 -3
  20. package/dist/declarations/src/actors/callback.d.ts +65 -26
  21. package/dist/declarations/src/actors/index.d.ts +4 -4
  22. package/dist/declarations/src/actors/observable.d.ts +65 -22
  23. package/dist/declarations/src/actors/promise.d.ts +86 -9
  24. package/dist/declarations/src/actors/transition.d.ts +89 -15
  25. package/dist/declarations/src/assert.d.ts +21 -20
  26. package/dist/declarations/src/createActor.d.ts +51 -42
  27. package/dist/declarations/src/createMachine.d.ts +40 -54
  28. package/dist/declarations/src/getNextSnapshot.d.ts +27 -24
  29. package/dist/declarations/src/guards.d.ts +67 -66
  30. package/dist/declarations/src/index.d.ts +0 -1
  31. package/dist/declarations/src/inspection.d.ts +1 -0
  32. package/dist/declarations/src/setup.d.ts +1 -2
  33. package/dist/declarations/src/spawn.d.ts +2 -5
  34. package/dist/declarations/src/stateUtils.d.ts +5 -10
  35. package/dist/declarations/src/toPromise.d.ts +1 -0
  36. package/dist/declarations/src/types.d.ts +162 -188
  37. package/dist/declarations/src/waitFor.d.ts +9 -9
  38. package/dist/{log-b87cb6bd.esm.js → log-63de2429.esm.js} +112 -117
  39. package/dist/{log-7ae0ddf8.cjs.js → log-b8c93ee3.cjs.js} +112 -117
  40. package/dist/{log-505687fd.development.cjs.js → log-d2c282d6.development.cjs.js} +112 -117
  41. package/dist/{log-c943e6aa.development.esm.js → log-e9953143.development.esm.js} +112 -117
  42. package/dist/{raise-4e39e875.esm.js → raise-2cfe6b8f.esm.js} +164 -154
  43. package/dist/{raise-0f400094.development.esm.js → raise-7d030497.development.esm.js} +164 -154
  44. package/dist/{raise-f79d2832.cjs.js → raise-a6298350.cjs.js} +164 -154
  45. package/dist/{raise-0cd7e521.development.cjs.js → raise-bad6a97b.development.cjs.js} +164 -154
  46. package/dist/xstate.cjs.js +134 -157
  47. package/dist/xstate.development.cjs.js +134 -157
  48. package/dist/xstate.development.esm.js +136 -159
  49. package/dist/xstate.esm.js +136 -159
  50. package/dist/xstate.umd.min.js +1 -1
  51. package/dist/xstate.umd.min.js.map +1 -1
  52. package/guards/dist/xstate-guards.cjs.js +1 -1
  53. package/guards/dist/xstate-guards.development.cjs.js +1 -1
  54. package/guards/dist/xstate-guards.development.esm.js +1 -1
  55. package/guards/dist/xstate-guards.esm.js +1 -1
  56. package/guards/dist/xstate-guards.umd.min.js.map +1 -1
  57. package/package.json +1 -1
  58. package/dist/declarations/src/typegenTypes.d.ts +0 -168
@@ -59,8 +59,8 @@ const XSTATE_ERROR = 'xstate.error';
59
59
  const XSTATE_STOP = 'xstate.stop';
60
60
 
61
61
  /**
62
- * Returns an event that represents an implicit event that
63
- * is sent after the specified `delay`.
62
+ * Returns an event that represents an implicit event that is sent after the
63
+ * specified `delay`.
64
64
  *
65
65
  * @param delayRef The delay in milliseconds
66
66
  * @param id The state node ID where this event is handled
@@ -72,8 +72,8 @@ function createAfterEvent(delayRef, id) {
72
72
  }
73
73
 
74
74
  /**
75
- * Returns an event that represents that a final state node
76
- * has been reached in the parent state node.
75
+ * Returns an event that represents that a final state node has been reached in
76
+ * the parent state node.
77
77
  *
78
78
  * @param id The final state node's parent state node `id`
79
79
  * @param output The data to pass into the event
@@ -88,8 +88,8 @@ function createDoneStateEvent(id, output) {
88
88
  /**
89
89
  * Returns an event that represents that an invoked service has terminated.
90
90
  *
91
- * An invoked service is terminated when it has reached a top-level final state node,
92
- * but not when it is canceled.
91
+ * An invoked service is terminated when it has reached a top-level final state
92
+ * node, but not when it is canceled.
93
93
  *
94
94
  * @param invokeId The invoked service ID
95
95
  * @param output The data to pass into the event
@@ -116,11 +116,12 @@ function createInitEvent(input) {
116
116
  }
117
117
 
118
118
  /**
119
- * This function makes sure that unhandled errors are thrown in a separate macrotask.
120
- * It allows those errors to be detected by global error handlers and reported to bug tracking services
121
- * without interrupting our own stack of execution.
119
+ * This function makes sure that unhandled errors are thrown in a separate
120
+ * macrotask. It allows those errors to be detected by global error handlers and
121
+ * reported to bug tracking services without interrupting our own stack of
122
+ * execution.
122
123
  *
123
- * @param err error to be thrown
124
+ * @param err Error to be thrown
124
125
  */
125
126
  function reportUnhandledError(err) {
126
127
  setTimeout(() => {
@@ -440,29 +441,29 @@ const defaultOptions = {
440
441
  };
441
442
 
442
443
  /**
443
- * An Actor is a running process that can receive events, send events and change its behavior based on the events it receives, which can cause effects outside of the actor. When you run a state machine, it becomes an actor.
444
+ * An Actor is a running process that can receive events, send events and change
445
+ * its behavior based on the events it receives, which can cause effects outside
446
+ * of the actor. When you run a state machine, it becomes an actor.
444
447
  */
445
448
  class Actor {
446
449
  /**
447
- * Creates a new actor instance for the given logic with the provided options, if any.
450
+ * Creates a new actor instance for the given logic with the provided options,
451
+ * if any.
448
452
  *
449
453
  * @param logic The logic to create an actor from
450
454
  * @param options Actor options
451
455
  */
452
456
  constructor(logic, options) {
453
457
  this.logic = logic;
454
- /**
455
- * The current internal state of the actor.
456
- */
458
+ /** The current internal state of the actor. */
457
459
  this._snapshot = void 0;
458
460
  /**
459
- * The clock that is responsible for setting and clearing timeouts, such as delayed events and transitions.
461
+ * The clock that is responsible for setting and clearing timeouts, such as
462
+ * delayed events and transitions.
460
463
  */
461
464
  this.clock = void 0;
462
465
  this.options = void 0;
463
- /**
464
- * The unique identifier for this actor relative to its parent.
465
- */
466
+ /** The unique identifier for this actor relative to its parent. */
466
467
  this.id = void 0;
467
468
  this.mailbox = new Mailbox(this._process.bind(this));
468
469
  this.observers = new Set();
@@ -478,13 +479,9 @@ class Actor {
478
479
  // TODO: add typings for system
479
480
  this._actorScope = void 0;
480
481
  this._systemId = void 0;
481
- /**
482
- * The globally unique process ID for this invocation.
483
- */
482
+ /** The globally unique process ID for this invocation. */
484
483
  this.sessionId = void 0;
485
- /**
486
- * The system to which this actor belongs.
487
- */
484
+ /** The system to which this actor belongs. */
488
485
  this.system = void 0;
489
486
  this._doneEvent = void 0;
490
487
  this.src = void 0;
@@ -648,11 +645,15 @@ class Actor {
648
645
  * Subscribe an observer to an actor’s snapshot values.
649
646
  *
650
647
  * @remarks
651
- * The observer will receive the actor’s snapshot value when it is emitted. The observer can be:
648
+ * The observer will receive the actor’s snapshot value when it is emitted.
649
+ * The observer can be:
650
+ *
652
651
  * - A plain function that receives the latest snapshot, or
653
- * - An observer object whose `.next(snapshot)` method receives the latest snapshot
652
+ * - An observer object whose `.next(snapshot)` method receives the latest
653
+ * snapshot
654
654
  *
655
655
  * @example
656
+ *
656
657
  * ```ts
657
658
  * // Observer as a plain function
658
659
  * const subscription = actor.subscribe((snapshot) => {
@@ -661,6 +662,7 @@ class Actor {
661
662
  * ```
662
663
  *
663
664
  * @example
665
+ *
664
666
  * ```ts
665
667
  * // Observer as an object
666
668
  * const subscription = actor.subscribe({
@@ -672,13 +674,16 @@ class Actor {
672
674
  * },
673
675
  * complete() {
674
676
  * // ...
675
- * },
677
+ * }
676
678
  * });
677
679
  * ```
678
680
  *
679
- * The return value of `actor.subscribe(observer)` is a subscription object that has an `.unsubscribe()` method. You can call `subscription.unsubscribe()` to unsubscribe the observer:
681
+ * The return value of `actor.subscribe(observer)` is a subscription object
682
+ * that has an `.unsubscribe()` method. You can call
683
+ * `subscription.unsubscribe()` to unsubscribe the observer:
680
684
  *
681
685
  * @example
686
+ *
682
687
  * ```ts
683
688
  * const subscription = actor.subscribe((snapshot) => {
684
689
  * // ...
@@ -688,9 +693,12 @@ class Actor {
688
693
  * subscription.unsubscribe();
689
694
  * ```
690
695
  *
691
- * When the actor is stopped, all of its observers will automatically be unsubscribed.
696
+ * When the actor is stopped, all of its observers will automatically be
697
+ * unsubscribed.
692
698
  *
693
- * @param observer - Either a plain function that receives the latest snapshot, or an observer object whose `.next(snapshot)` method receives the latest snapshot
699
+ * @param observer - Either a plain function that receives the latest
700
+ * snapshot, or an observer object whose `.next(snapshot)` method receives
701
+ * the latest snapshot
694
702
  */
695
703
 
696
704
  subscribe(nextListenerOrObserver, errorListener, completeListener) {
@@ -743,9 +751,7 @@ class Actor {
743
751
  };
744
752
  }
745
753
 
746
- /**
747
- * Starts the Actor from the initial state
748
- */
754
+ /** Starts the Actor from the initial state */
749
755
  start() {
750
756
  if (this._processingStatus === ProcessingStatus.Running) {
751
757
  // Do not restart the service if it is already started
@@ -861,9 +867,7 @@ class Actor {
861
867
  return this;
862
868
  }
863
869
 
864
- /**
865
- * Stops the Actor and unsubscribe all listeners.
866
- */
870
+ /** Stops the Actor and unsubscribe all listeners. */
867
871
  stop() {
868
872
  if (this._parent) {
869
873
  throw new Error('A non-root actor cannot be stopped directly.');
@@ -935,9 +939,7 @@ class Actor {
935
939
  return this;
936
940
  }
937
941
 
938
- /**
939
- * @internal
940
- */
942
+ /** @internal */
941
943
  _send(event) {
942
944
  if (this._processingStatus === ProcessingStatus.Stopped) {
943
945
  return;
@@ -975,10 +977,11 @@ class Actor {
975
977
  * @remarks
976
978
  * The internal state can be persisted from any actor, not only machines.
977
979
  *
978
- * Note that the persisted state is not the same as the snapshot from {@link Actor.getSnapshot}. Persisted state represents the internal state of the actor, while snapshots represent the actor's last emitted value.
980
+ * Note that the persisted state is not the same as the snapshot from
981
+ * {@link Actor.getSnapshot}. Persisted state represents the internal state of
982
+ * the actor, while snapshots represent the actor's last emitted value.
979
983
  *
980
984
  * Can be restored with {@link ActorOptions.state}
981
- *
982
985
  * @see https://stately.ai/docs/persistence
983
986
  */
984
987
 
@@ -995,11 +998,11 @@ class Actor {
995
998
  * @remarks
996
999
  * The snapshot represent an actor's last emitted value.
997
1000
  *
998
- * When an actor receives an event, its internal state may change.
999
- * An actor may emit a snapshot when a state transition occurs.
1000
- *
1001
- * Note that some actors, such as callback actors generated with `fromCallback`, will not emit snapshots.
1001
+ * When an actor receives an event, its internal state may change. An actor
1002
+ * may emit a snapshot when a state transition occurs.
1002
1003
  *
1004
+ * Note that some actors, such as callback actors generated with
1005
+ * `fromCallback`, will not emit snapshots.
1003
1006
  * @see {@link Actor.subscribe} to subscribe to an actor’s snapshot values.
1004
1007
  * @see {@link Actor.getPersistedSnapshot} to persist the internal state of an actor (which is more than just a snapshot).
1005
1008
  */
@@ -1008,13 +1011,16 @@ class Actor {
1008
1011
  }
1009
1012
  }
1010
1013
  /**
1011
- * Creates a new actor instance for the given actor logic with the provided options, if any.
1014
+ * Creates a new actor instance for the given actor logic with the provided
1015
+ * options, if any.
1012
1016
  *
1013
1017
  * @remarks
1014
- * When you create an actor from actor logic via `createActor(logic)`, you implicitly create an actor system where the created actor is the root actor.
1015
- * Any actors spawned from this root actor and its descendants are part of that actor system.
1016
- *
1018
+ * When you create an actor from actor logic via `createActor(logic)`, you
1019
+ * implicitly create an actor system where the created actor is the root actor.
1020
+ * Any actors spawned from this root actor and its descendants are part of that
1021
+ * actor system.
1017
1022
  * @example
1023
+ *
1018
1024
  * ```ts
1019
1025
  * import { createActor } from 'xstate';
1020
1026
  * import { someActorLogic } from './someActorLogic.ts';
@@ -1036,7 +1042,10 @@ class Actor {
1036
1042
  * actor.stop();
1037
1043
  * ```
1038
1044
  *
1039
- * @param logic - The actor logic to create an actor from. For a state machine actor logic creator, see {@link createMachine}. Other actor logic creators include {@link fromCallback}, {@link fromEventObservable}, {@link fromObservable}, {@link fromPromise}, and {@link fromTransition}.
1045
+ * @param logic - The actor logic to create an actor from. For a state machine
1046
+ * actor logic creator, see {@link createMachine}. Other actor logic creators
1047
+ * include {@link fromCallback}, {@link fromEventObservable},
1048
+ * {@link fromObservable}, {@link fromPromise}, and {@link fromTransition}.
1040
1049
  * @param options - Actor options
1041
1050
  */
1042
1051
  function createActor(logic, ...[options]) {
@@ -1044,15 +1053,14 @@ function createActor(logic, ...[options]) {
1044
1053
  }
1045
1054
 
1046
1055
  /**
1047
- * Creates a new Interpreter instance for the given machine with the provided options, if any.
1056
+ * Creates a new Interpreter instance for the given machine with the provided
1057
+ * options, if any.
1048
1058
  *
1049
1059
  * @deprecated Use `createActor` instead
1050
1060
  */
1051
1061
  const interpret = createActor;
1052
1062
 
1053
- /**
1054
- * @deprecated Use `Actor` instead.
1055
- */
1063
+ /** @deprecated Use `Actor` instead. */
1056
1064
 
1057
1065
  function resolveCancel(_, snapshot, actionArgs, actionParams, {
1058
1066
  sendId
@@ -1066,30 +1074,36 @@ function executeCancel(actorScope, resolvedSendId) {
1066
1074
  });
1067
1075
  }
1068
1076
  /**
1069
- * Cancels a delayed `sendTo(...)` action that is waiting to be executed. The canceled `sendTo(...)` action
1070
- * will not send its event or execute, unless the `delay` has already elapsed before `cancel(...)` is called.
1077
+ * Cancels a delayed `sendTo(...)` action that is waiting to be executed. The
1078
+ * canceled `sendTo(...)` action will not send its event or execute, unless the
1079
+ * `delay` has already elapsed before `cancel(...)` is called.
1071
1080
  *
1072
- * @param sendId The `id` of the `sendTo(...)` action to cancel.
1073
- *
1074
1081
  * @example
1075
- ```ts
1076
- import { createMachine, sendTo, cancel } from 'xstate';
1077
-
1078
- const machine = createMachine({
1079
- // ...
1080
- on: {
1081
- sendEvent: {
1082
- actions: sendTo('some-actor', { type: 'someEvent' }, {
1083
- id: 'some-id',
1084
- delay: 1000
1085
- })
1086
- },
1087
- cancelEvent: {
1088
- actions: cancel('some-id')
1089
- }
1090
- }
1091
- });
1092
- ```
1082
+ *
1083
+ * ```ts
1084
+ * import { createMachine, sendTo, cancel } from 'xstate';
1085
+ *
1086
+ * const machine = createMachine({
1087
+ * // ...
1088
+ * on: {
1089
+ * sendEvent: {
1090
+ * actions: sendTo(
1091
+ * 'some-actor',
1092
+ * { type: 'someEvent' },
1093
+ * {
1094
+ * id: 'some-id',
1095
+ * delay: 1000
1096
+ * }
1097
+ * )
1098
+ * },
1099
+ * cancelEvent: {
1100
+ * actions: cancel('some-id')
1101
+ * }
1102
+ * }
1103
+ * });
1104
+ * ```
1105
+ *
1106
+ * @param sendId The `id` of the `sendTo(...)` action to cancel.
1093
1107
  */
1094
1108
  function cancel(sendId) {
1095
1109
  function cancel(args, params) {
@@ -1257,30 +1271,33 @@ function checkNot(snapshot, {
1257
1271
  }
1258
1272
 
1259
1273
  /**
1260
- * Higher-order guard that evaluates to `true` if the `guard` passed to it evaluates to `false`.
1274
+ * Higher-order guard that evaluates to `true` if the `guard` passed to it
1275
+ * evaluates to `false`.
1261
1276
  *
1262
1277
  * @category Guards
1263
1278
  * @example
1264
- ```ts
1265
- import { setup, not } from 'xstate';
1266
-
1267
- const machine = setup({
1268
- guards: {
1269
- someNamedGuard: () => false
1270
- }
1271
- }).createMachine({
1272
- on: {
1273
- someEvent: {
1274
- guard: not('someNamedGuard'),
1275
- actions: () => {
1276
- // will be executed if guard in `not(...)`
1277
- // evaluates to `false`
1278
- }
1279
- }
1280
- }
1281
- });
1282
- ```
1283
- * @returns A guard
1279
+ *
1280
+ * ```ts
1281
+ * import { setup, not } from 'xstate';
1282
+ *
1283
+ * const machine = setup({
1284
+ * guards: {
1285
+ * someNamedGuard: () => false
1286
+ * }
1287
+ * }).createMachine({
1288
+ * on: {
1289
+ * someEvent: {
1290
+ * guard: not('someNamedGuard'),
1291
+ * actions: () => {
1292
+ * // will be executed if guard in `not(...)`
1293
+ * // evaluates to `false`
1294
+ * }
1295
+ * }
1296
+ * }
1297
+ * });
1298
+ * ```
1299
+ *
1300
+ * @returns A guard
1284
1301
  */
1285
1302
  function not(guard) {
1286
1303
  function not(args, params) {
@@ -1305,28 +1322,27 @@ function checkAnd(snapshot, {
1305
1322
  *
1306
1323
  * @category Guards
1307
1324
  * @example
1308
- ```ts
1309
- import { setup, and } from 'xstate';
1310
-
1311
- const machine = setup({
1312
- guards: {
1313
- someNamedGuard: () => true
1314
- }
1315
- }).createMachine({
1316
- on: {
1317
- someEvent: {
1318
- guard: and([
1319
- ({ context }) => context.value > 0,
1320
- 'someNamedGuard'
1321
- ]),
1322
- actions: () => {
1323
- // will be executed if all guards in `and(...)`
1324
- // evaluate to true
1325
- }
1326
- }
1327
- }
1328
- });
1329
- ```
1325
+ *
1326
+ * ```ts
1327
+ * import { setup, and } from 'xstate';
1328
+ *
1329
+ * const machine = setup({
1330
+ * guards: {
1331
+ * someNamedGuard: () => true
1332
+ * }
1333
+ * }).createMachine({
1334
+ * on: {
1335
+ * someEvent: {
1336
+ * guard: and([({ context }) => context.value > 0, 'someNamedGuard']),
1337
+ * actions: () => {
1338
+ * // will be executed if all guards in `and(...)`
1339
+ * // evaluate to true
1340
+ * }
1341
+ * }
1342
+ * }
1343
+ * });
1344
+ * ```
1345
+ *
1330
1346
  * @returns A guard action object
1331
1347
  */
1332
1348
  function and(guards) {
@@ -1347,33 +1363,32 @@ function checkOr(snapshot, {
1347
1363
  }
1348
1364
 
1349
1365
  /**
1350
- * Higher-order guard that evaluates to `true` if any of the `guards` passed to it
1351
- * evaluate to `true`.
1366
+ * Higher-order guard that evaluates to `true` if any of the `guards` passed to
1367
+ * it evaluate to `true`.
1352
1368
  *
1353
1369
  * @category Guards
1354
1370
  * @example
1355
- ```ts
1356
- import { setup, or } from 'xstate';
1357
-
1358
- const machine = setup({
1359
- guards: {
1360
- someNamedGuard: () => true
1361
- }
1362
- }).createMachine({
1363
- on: {
1364
- someEvent: {
1365
- guard: or([
1366
- ({ context }) => context.value > 0,
1367
- 'someNamedGuard'
1368
- ]),
1369
- actions: () => {
1370
- // will be executed if any of the guards in `or(...)`
1371
- // evaluate to true
1372
- }
1373
- }
1374
- }
1375
- });
1376
- ```
1371
+ *
1372
+ * ```ts
1373
+ * import { setup, or } from 'xstate';
1374
+ *
1375
+ * const machine = setup({
1376
+ * guards: {
1377
+ * someNamedGuard: () => true
1378
+ * }
1379
+ * }).createMachine({
1380
+ * on: {
1381
+ * someEvent: {
1382
+ * guard: or([({ context }) => context.value > 0, 'someNamedGuard']),
1383
+ * actions: () => {
1384
+ * // will be executed if any of the guards in `or(...)`
1385
+ * // evaluate to true
1386
+ * }
1387
+ * }
1388
+ * }
1389
+ * });
1390
+ * ```
1391
+ *
1377
1392
  * @returns A guard action object
1378
1393
  */
1379
1394
  function or(guards) {
@@ -1550,9 +1565,7 @@ function getCandidates(stateNode, receivedEventType) {
1550
1565
  return candidates;
1551
1566
  }
1552
1567
 
1553
- /**
1554
- * All delayed transitions from the config.
1555
- */
1568
+ /** All delayed transitions from the config. */
1556
1569
  function getDelayedTransitions(stateNode) {
1557
1570
  const afterConfig = stateNode.config.after;
1558
1571
  if (!afterConfig) {
@@ -1739,9 +1752,7 @@ function getInitialStateNodes(stateNode) {
1739
1752
  iter(stateNode);
1740
1753
  return set;
1741
1754
  }
1742
- /**
1743
- * Returns the child state node from its relative `stateKey`, or throws.
1744
- */
1755
+ /** Returns the child state node from its relative `stateKey`, or throws. */
1745
1756
  function getStateNode(stateNode, stateKey) {
1746
1757
  if (isStateId(stateKey)) {
1747
1758
  return stateNode.machine.getStateNodeById(stateKey);
@@ -1982,9 +1993,7 @@ function areStateNodeCollectionsEqual(prevStateNodes, nextStateNodeSet) {
1982
1993
  return true;
1983
1994
  }
1984
1995
 
1985
- /**
1986
- * https://www.w3.org/TR/scxml/#microstepProcedure
1987
- */
1996
+ /** https://www.w3.org/TR/scxml/#microstepProcedure */
1988
1997
  function microstep(transitions, currentSnapshot, actorScope, event, isInitial, internalQueue) {
1989
1998
  if (!transitions.length) {
1990
1999
  return currentSnapshot;
@@ -2394,7 +2403,8 @@ function selectEventlessTransitions(nextState, event) {
2394
2403
  }
2395
2404
 
2396
2405
  /**
2397
- * Resolves a partial state value with its full representation in the state node's machine.
2406
+ * Resolves a partial state value with its full representation in the state
2407
+ * node's machine.
2398
2408
  *
2399
2409
  * @param stateValue The partial state value to resolve.
2400
2410
  */