xray16 1.3.4 → 1.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (84) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +112 -106
  3. package/package.json +45 -42
  4. package/plugins/built_at_info.d.ts +1 -1
  5. package/plugins/from_cast_utils.d.ts +1 -1
  6. package/plugins/global_declarations_transform.d.ts +1 -1
  7. package/plugins/inject_file_meta.d.ts +1 -1
  8. package/plugins/inject_tracy_zones.d.ts +1 -1
  9. package/plugins/inject_tracy_zones.js +2 -2
  10. package/plugins/strip_lua_logger.d.ts +1 -1
  11. package/plugins/strip_lua_logger.js +1 -1
  12. package/plugins/transform_luabind_class/plugin.d.ts +1 -1
  13. package/plugins/transform_luabind_class/transformation/class_declaration.d.ts +3 -3
  14. package/plugins/transform_luabind_class/transformation/decorators.d.ts +5 -2
  15. package/plugins/transform_luabind_class/transformation/decorators.js +3 -0
  16. package/plugins/transform_luabind_class/transformation/members/accessors.d.ts +1 -1
  17. package/plugins/transform_luabind_class/transformation/members/constructor.d.ts +2 -2
  18. package/plugins/transform_luabind_class/transformation/members/constructor.js +2 -2
  19. package/plugins/transform_luabind_class/transformation/members/fields.d.ts +5 -2
  20. package/plugins/transform_luabind_class/transformation/members/fields.js +5 -2
  21. package/plugins/transform_luabind_class/transformation/members/method.d.ts +6 -3
  22. package/plugins/transform_luabind_class/transformation/members/method.js +4 -1
  23. package/plugins/transform_luabind_class/transformation/new.d.ts +7 -3
  24. package/plugins/transform_luabind_class/transformation/new.js +5 -1
  25. package/plugins/transform_luabind_class/transformation/setup.d.ts +9 -3
  26. package/plugins/transform_luabind_class/transformation/setup.js +22 -6
  27. package/plugins/transform_luabind_class/transformation/super.d.ts +19 -3
  28. package/plugins/transform_luabind_class/transformation/super.js +17 -1
  29. package/plugins/transform_luabind_class/transformation/utils.d.ts +27 -4
  30. package/plugins/transform_luabind_class/transformation/utils.js +25 -2
  31. package/plugins/utils/ast.d.ts +1 -1
  32. package/plugins/utils/diagnostics.d.ts +9 -5
  33. package/plugins/utils/diagnostics.js +5 -1
  34. package/plugins/utils/tracy.d.ts +1 -1
  35. package/types/index.d.ts +55 -55
  36. package/types/xr_ai/xr_action.d.ts +510 -510
  37. package/types/xr_ai/xr_alife.d.ts +566 -566
  38. package/types/xr_ai/xr_enemy_evaluation.d.ts +41 -41
  39. package/types/xr_ai/xr_goap.d.ts +669 -668
  40. package/types/xr_ai/xr_graph.d.ts +47 -47
  41. package/types/xr_ai/xr_memory.d.ts +148 -148
  42. package/types/xr_lib/xr_animation.d.ts +81 -81
  43. package/types/xr_lib/xr_bitwise.d.ts +32 -21
  44. package/types/xr_lib/xr_color.d.ts +45 -40
  45. package/types/xr_lib/xr_debug.d.ts +83 -77
  46. package/types/xr_lib/xr_dialog.d.ts +40 -40
  47. package/types/xr_lib/xr_flags.d.ts +529 -148
  48. package/types/xr_lib/xr_fs.d.ts +149 -148
  49. package/types/xr_lib/xr_game.d.ts +261 -158
  50. package/types/xr_lib/xr_hit.d.ts +41 -41
  51. package/types/xr_lib/xr_ini.d.ts +415 -188
  52. package/types/xr_lib/xr_level.d.ts +652 -225
  53. package/types/xr_lib/xr_luabind.d.ts +64 -59
  54. package/types/xr_lib/xr_map.d.ts +61 -61
  55. package/types/xr_lib/xr_math.d.ts +815 -233
  56. package/types/xr_lib/xr_multiplayer.d.ts +351 -351
  57. package/types/xr_lib/xr_profile.d.ts +192 -160
  58. package/types/xr_lib/xr_properties.d.ts +455 -166
  59. package/types/xr_lib/xr_relation.d.ts +84 -84
  60. package/types/xr_lib/xr_render.d.ts +71 -69
  61. package/types/xr_lib/xr_save.d.ts +727 -223
  62. package/types/xr_lib/xr_sound.d.ts +151 -151
  63. package/types/xr_lib/xr_stats.ts +20 -20
  64. package/types/xr_lib/xr_task.d.ts +111 -111
  65. package/types/xr_lib/xr_time.d.ts +166 -61
  66. package/types/xr_lib/xr_type.d.ts +75 -75
  67. package/types/xr_object/client/xr_anomaly.d.ts +50 -50
  68. package/types/xr_object/client/xr_artefact.d.ts +98 -98
  69. package/types/xr_object/client/xr_client_object.d.ts +76 -76
  70. package/types/xr_object/client/xr_creature.d.ts +164 -164
  71. package/types/xr_object/client/xr_item.d.ts +264 -264
  72. package/types/xr_object/client/xr_level.d.ts +285 -285
  73. package/types/xr_object/client/xr_physic.d.ts +214 -214
  74. package/types/xr_object/client/xr_zone.d.ts +47 -47
  75. package/types/xr_object/script/xr_script_interface.d.ts +584 -584
  76. package/types/xr_object/script/xr_script_object.d.ts +2408 -1390
  77. package/types/xr_object/script/xr_script_trade.d.ts +41 -26
  78. package/types/xr_object/server/xr_server_object.d.ts +794 -792
  79. package/types/xr_ui/xr_ui_asset.d.ts +129 -123
  80. package/types/xr_ui/xr_ui_core.d.ts +106 -97
  81. package/types/xr_ui/xr_ui_event.d.ts +383 -381
  82. package/types/xr_ui/xr_ui_interface.d.ts +901 -903
  83. package/types/xr_ui/xr_ui_menu.d.ts +142 -142
  84. package/types/xrf_plugin.d.ts +59 -51
@@ -1,61 +1,166 @@
1
- declare module "xray16" {
2
- /**
3
- * @source C++ class CTime
4
- * @customConstructor CTime
5
- * @group xr_time
6
- */
7
- export class CTime extends EngineBinding {
8
- public static DateToDay: 0;
9
- public static DateToMonth: 1;
10
- public static DateToYear: 2;
11
- public static TimeToHours: 0;
12
- public static TimeToMilisecs: 3;
13
- public static TimeToMinutes: 1;
14
- public static TimeToSeconds: 2;
15
-
16
- public constructor();
17
-
18
- public constructor(time: CTime);
19
-
20
- public add(time: CTime): void;
21
-
22
- public dateToString(time: i32): string;
23
-
24
- public diffSec(time: CTime): f32;
25
-
26
- public get(
27
- y: u32,
28
- m: u32,
29
- d: u32,
30
- h: u32,
31
- min: u32,
32
- sec: u32,
33
- ms: u32
34
- ): LuaMultiReturn<[u32, u32, u32, u32, u32, u32, u32]>;
35
-
36
- public set(y: i32, m: i32, d: i32, h: i32, min: i32, sec: i32, ms: i32): void;
37
-
38
- public setHMS(a: i32, b: i32, c: i32): void;
39
-
40
- public setHMSms(a: i32, b: i32, c: i32, d: i32): void;
41
-
42
- public sub(time: CTime): void;
43
-
44
- public timeToString(time: i32): string;
45
- }
46
-
47
- /**
48
- * Get absolute time in millis from executable start.
49
- * Returns time in milliseconds.
50
- *
51
- * @group xr_time
52
- * @returns 'ms' from game executable start.
53
- * @example 0, 1000, 60000
54
- */
55
- export function time_global(this: void): u32;
56
-
57
- /**
58
- * @group xr_time
59
- */
60
- export function time_global_async(this: void): u32;
61
- }
1
+ declare module "xray16" {
2
+ /**
3
+ * Mutable game calendar/time value.
4
+ *
5
+ * Use `game.get_game_time()` for the current in-game time and `time_global()` for real elapsed milliseconds.
6
+ *
7
+ * @source C++ class CTime
8
+ * @customConstructor CTime
9
+ * @group xr_time
10
+ */
11
+ export class CTime extends EngineBinding {
12
+ /**
13
+ * Date formatting mode: day.
14
+ */
15
+ public static DateToDay: 0;
16
+
17
+ /**
18
+ * Date formatting mode: month.
19
+ */
20
+ public static DateToMonth: 1;
21
+
22
+ /**
23
+ * Date formatting mode: year.
24
+ */
25
+ public static DateToYear: 2;
26
+
27
+ /**
28
+ * Time formatting mode: hours.
29
+ */
30
+ public static TimeToHours: 0;
31
+
32
+ /**
33
+ * Time formatting mode: milliseconds.
34
+ */
35
+ public static TimeToMilisecs: 3;
36
+
37
+ /**
38
+ * Time formatting mode: minutes.
39
+ */
40
+ public static TimeToMinutes: 1;
41
+
42
+ /**
43
+ * Time formatting mode: seconds.
44
+ */
45
+ public static TimeToSeconds: 2;
46
+
47
+ /**
48
+ * Create an empty time value.
49
+ */
50
+ public constructor();
51
+
52
+ /**
53
+ * Copy another time value.
54
+ *
55
+ * @param time - Time value to copy.
56
+ */
57
+ public constructor(time: CTime);
58
+
59
+ /**
60
+ * Add another time value to this one.
61
+ *
62
+ * @param time - Time span to add.
63
+ */
64
+ public add(time: CTime): void;
65
+
66
+ /**
67
+ * Format one date component as text.
68
+ *
69
+ * @param mode - One of `CTime.DateTo*` formatting constants.
70
+ * @returns Requested date component.
71
+ */
72
+ public dateToString(mode: i32): string;
73
+
74
+ /**
75
+ * Get difference from another game time in seconds.
76
+ *
77
+ * @param time - Time to compare with.
78
+ * @returns Difference in seconds.
79
+ */
80
+ public diffSec(time: CTime): f32;
81
+
82
+ /**
83
+ * Read all date and time components.
84
+ *
85
+ * The input values are placeholders for Lua out parameters.
86
+ *
87
+ * @returns Year, month, day, hour, minute, second, and millisecond.
88
+ */
89
+ public get(
90
+ y: u32,
91
+ m: u32,
92
+ d: u32,
93
+ h: u32,
94
+ min: u32,
95
+ sec: u32,
96
+ ms: u32
97
+ ): LuaMultiReturn<[u32, u32, u32, u32, u32, u32, u32]>;
98
+
99
+ /**
100
+ * Replace all date and time components.
101
+ *
102
+ * @param y - Year.
103
+ * @param m - Month.
104
+ * @param d - Day.
105
+ * @param h - Hour.
106
+ * @param min - Minute.
107
+ * @param sec - Second.
108
+ * @param ms - Millisecond.
109
+ */
110
+ public set(y: i32, m: i32, d: i32, h: i32, min: i32, sec: i32, ms: i32): void;
111
+
112
+ /**
113
+ * Replace time of day.
114
+ *
115
+ * @param h - Hour.
116
+ * @param m - Minute.
117
+ * @param s - Second.
118
+ */
119
+ public setHMS(h: i32, m: i32, s: i32): void;
120
+
121
+ /**
122
+ * Replace time of day including milliseconds.
123
+ *
124
+ * @param h - Hour.
125
+ * @param m - Minute.
126
+ * @param s - Second.
127
+ * @param ms - Millisecond.
128
+ */
129
+ public setHMSms(h: i32, m: i32, s: i32, ms: i32): void;
130
+
131
+ /**
132
+ * Subtract another time value from this one.
133
+ *
134
+ * @param time - Time span to subtract.
135
+ */
136
+ public sub(time: CTime): void;
137
+
138
+ /**
139
+ * Format one time component as text.
140
+ *
141
+ * @param mode - One of `CTime.TimeTo*` formatting constants.
142
+ * @returns Requested time component.
143
+ */
144
+ public timeToString(mode: i32): string;
145
+ }
146
+
147
+ /**
148
+ * Get main-thread engine time in milliseconds since executable start.
149
+ *
150
+ * @group xr_time
151
+ *
152
+ * @example 0, 1000, 60000
153
+ *
154
+ * @returns Milliseconds from game executable start.
155
+ */
156
+ export function time_global(this: void): u32;
157
+
158
+ /**
159
+ * Get asynchronous engine time in milliseconds since executable start.
160
+ *
161
+ * @group xr_time
162
+ *
163
+ * @returns Milliseconds from game executable start.
164
+ */
165
+ export function time_global_async(this: void): u32;
166
+ }
@@ -1,75 +1,75 @@
1
- /**
2
- * List of types that are all cast to similar number type in lua / ts.
3
- * Main purpose is to indicate what is used with C++ side for better documentation.
4
- */
5
- declare module "xray16" {
6
- /**
7
- * @group xr_type
8
- */
9
- type i8 = number;
10
-
11
- /**
12
- * @group xr_type
13
- */
14
- type u8 = number;
15
-
16
- /**
17
- * @group xr_type
18
- */
19
- type i16 = number;
20
-
21
- /**
22
- * @group xr_type
23
- */
24
- type u16 = number;
25
-
26
- /**
27
- * @group xr_type
28
- */
29
- type f32 = number;
30
-
31
- /**
32
- * @group xr_type
33
- */
34
- type i32 = number;
35
-
36
- /**
37
- * @group xr_type
38
- */
39
- type u32 = number;
40
-
41
- /**
42
- * @group xr_type
43
- */
44
- type f64 = number;
45
-
46
- /**
47
- * @group xr_type
48
- */
49
- type i64 = number;
50
-
51
- /**
52
- * @group xr_type
53
- */
54
- type u64 = number;
55
-
56
- /**
57
- * @group xr_type
58
- */
59
- type Maybe<T> = T | null | undefined;
60
-
61
- /**
62
- * @group xr_type
63
- */
64
- type AnyObject = Record<string, any>;
65
-
66
- /**
67
- * @group xr_type
68
- */
69
- type EnumeratedStaticsKeys<T> = Exclude<keyof T, "constructor" | TEngineBindingStaticMethods>;
70
-
71
- /**
72
- * @group xr_type
73
- */
74
- type EnumeratedStaticsValues<T> = T[Exclude<keyof T, "constructor" | TEngineBindingStaticMethods>];
75
- }
1
+ /**
2
+ * List of types that are all cast to similar number type in lua / ts.
3
+ * Main purpose is to indicate what is used with C++ side for better documentation.
4
+ */
5
+ declare module "xray16" {
6
+ /**
7
+ * @group xr_type
8
+ */
9
+ type i8 = number;
10
+
11
+ /**
12
+ * @group xr_type
13
+ */
14
+ type u8 = number;
15
+
16
+ /**
17
+ * @group xr_type
18
+ */
19
+ type i16 = number;
20
+
21
+ /**
22
+ * @group xr_type
23
+ */
24
+ type u16 = number;
25
+
26
+ /**
27
+ * @group xr_type
28
+ */
29
+ type f32 = number;
30
+
31
+ /**
32
+ * @group xr_type
33
+ */
34
+ type i32 = number;
35
+
36
+ /**
37
+ * @group xr_type
38
+ */
39
+ type u32 = number;
40
+
41
+ /**
42
+ * @group xr_type
43
+ */
44
+ type f64 = number;
45
+
46
+ /**
47
+ * @group xr_type
48
+ */
49
+ type i64 = number;
50
+
51
+ /**
52
+ * @group xr_type
53
+ */
54
+ type u64 = number;
55
+
56
+ /**
57
+ * @group xr_type
58
+ */
59
+ type Maybe<T> = T | null | undefined;
60
+
61
+ /**
62
+ * @group xr_type
63
+ */
64
+ type AnyObject = Record<string, any>;
65
+
66
+ /**
67
+ * @group xr_type
68
+ */
69
+ type EnumeratedStaticsKeys<T> = Exclude<keyof T, "constructor" | TEngineBindingStaticMethods>;
70
+
71
+ /**
72
+ * @group xr_type
73
+ */
74
+ type EnumeratedStaticsValues<T> = T[Exclude<keyof T, "constructor" | TEngineBindingStaticMethods>];
75
+ }
@@ -1,50 +1,50 @@
1
- declare module "xray16" {
2
- /**
3
- * @source C++ class CMosquitoBald : CGameObject
4
- * @customConstructor CMosquitoBald
5
- * @group xr_anomaly
6
- */
7
- export class CMosquitoBald extends CGameObject {}
8
-
9
- /**
10
- * @source C++ class CTorch : CGameObject
11
- * @customConstructor CTorch
12
- * @group xr_anomaly
13
- */
14
- export class CTorch extends CGameObject {}
15
-
16
- /**
17
- * @source C++ class CTorridZone : CGameObject
18
- * @customConstructor CTorridZone
19
- * @group xr_anomaly
20
- */
21
- export class CTorridZone extends CGameObject {}
22
-
23
- /**
24
- * @source C++ class CRadioactiveZone : CGameObject
25
- * @customConstructor CRadioactiveZone
26
- * @group xr_anomaly
27
- */
28
- export class CRadioactiveZone extends CGameObject {}
29
-
30
- /**
31
- * @source C++ class CMincer : CGameObject
32
- * @customConstructor CMincer
33
- * @group xr_anomaly
34
- */
35
- export class CMincer extends CGameObject {}
36
-
37
- /**
38
- * @source C++ class CFracture : CGameObject
39
- * @customConstructor CFracture
40
- * @group xr_anomaly
41
- */
42
- export class CFracture extends CGameObject {}
43
-
44
- /**
45
- * @source C++ class CHairsZone : CGameObject
46
- * @customConstructor CHairsZone
47
- * @group xr_anomaly
48
- */
49
- export class CHairsZone extends CGameObject {}
50
- }
1
+ declare module "xray16" {
2
+ /**
3
+ * @source C++ class CMosquitoBald : CGameObject
4
+ * @customConstructor CMosquitoBald
5
+ * @group xr_anomaly
6
+ */
7
+ export class CMosquitoBald extends CGameObject {}
8
+
9
+ /**
10
+ * @source C++ class CTorch : CGameObject
11
+ * @customConstructor CTorch
12
+ * @group xr_anomaly
13
+ */
14
+ export class CTorch extends CGameObject {}
15
+
16
+ /**
17
+ * @source C++ class CTorridZone : CGameObject
18
+ * @customConstructor CTorridZone
19
+ * @group xr_anomaly
20
+ */
21
+ export class CTorridZone extends CGameObject {}
22
+
23
+ /**
24
+ * @source C++ class CRadioactiveZone : CGameObject
25
+ * @customConstructor CRadioactiveZone
26
+ * @group xr_anomaly
27
+ */
28
+ export class CRadioactiveZone extends CGameObject {}
29
+
30
+ /**
31
+ * @source C++ class CMincer : CGameObject
32
+ * @customConstructor CMincer
33
+ * @group xr_anomaly
34
+ */
35
+ export class CMincer extends CGameObject {}
36
+
37
+ /**
38
+ * @source C++ class CFracture : CGameObject
39
+ * @customConstructor CFracture
40
+ * @group xr_anomaly
41
+ */
42
+ export class CFracture extends CGameObject {}
43
+
44
+ /**
45
+ * @source C++ class CHairsZone : CGameObject
46
+ * @customConstructor CHairsZone
47
+ * @group xr_anomaly
48
+ */
49
+ export class CHairsZone extends CGameObject {}
50
+ }
@@ -1,98 +1,98 @@
1
- declare module "xray16" {
2
- /**
3
- * @source C++ class CArtefact : CGameObject
4
- * @customConstructor CArtefact
5
- * @group xr_artefact
6
- */
7
- export class CArtefact extends CGameObject {
8
- public constructor();
9
-
10
- public FollowByPath(a: string, b: i32, c: vector): void;
11
- public GetAfRank(): u8;
12
- public SwitchVisibility(to: boolean): void;
13
- }
14
-
15
- /**
16
- * @source C++ class CZudaArtefact : CArtefact
17
- * @customConstructor CZudaArtefact
18
- * @group xr_artefact
19
- */
20
- export class CZudaArtefact extends CArtefact {}
21
-
22
- /**
23
- * @source C++ class CThornArtefact : CArtefact
24
- * @customConstructor CThornArtefact
25
- * @group xr_artefact
26
- */
27
- export class CThornArtefact extends CArtefact {}
28
-
29
- /**
30
- * @source C++ class CBastArtefact : CArtefact
31
- * @customConstructor CBastArtefact
32
- * @group xr_artefact
33
- */
34
- export class CBastArtefact extends CArtefact {}
35
-
36
- /**
37
- * @source C++ class CBlackDrops : CArtefact
38
- * @customConstructor CBlackDrops
39
- * @group xr_artefact
40
- */
41
- export class CBlackDrops extends CArtefact {}
42
-
43
- /**
44
- * @source C++ class CBlackGraviArtefact : CArtefact
45
- * @customConstructor CBlackGraviArtefact
46
- * @group xr_artefact
47
- */
48
- export class CBlackGraviArtefact extends CArtefact {}
49
-
50
- /**
51
- * @source C++ class CDummyArtefact : CArtefact
52
- * @customConstructor CDummyArtefact
53
- * @group xr_artefact
54
- */
55
- export class CDummyArtefact extends CArtefact {}
56
-
57
- /**
58
- * @source C++ class CElectricBall : CArtefact
59
- * @customConstructor CElectricBall
60
- * @group xr_artefact
61
- */
62
- export class CElectricBall extends CArtefact {}
63
-
64
- /**
65
- * @source C++ class CFadedBall : CArtefact
66
- * @customConstructor CFadedBall
67
- * @group xr_artefact
68
- */
69
- export class CFadedBall extends CArtefact {}
70
-
71
- /**
72
- * @source C++ class CGalantineArtefact : CArtefact
73
- * @customConstructor CGalantineArtefact
74
- * @group xr_artefact
75
- */
76
- export class CGalantineArtefact extends CArtefact {}
77
-
78
- /**
79
- * @source C++ class CGraviArtefact : CArtefact
80
- * @customConstructor CGraviArtefact
81
- * @group xr_artefact
82
- */
83
- export class CGraviArtefact extends CArtefact {}
84
-
85
- /**
86
- * @source C++ class CMercuryBall : CArtefact
87
- * @customConstructor CMercuryBall
88
- * @group xr_artefact
89
- */
90
- export class CMercuryBall extends CArtefact {}
91
-
92
- /**
93
- * @source C++ class CRustyHairArtefact : CArtefact
94
- * @customConstructor CRustyHairArtefact
95
- * @group xr_artefact
96
- */
97
- export class CRustyHairArtefact extends CArtefact {}
98
- }
1
+ declare module "xray16" {
2
+ /**
3
+ * @source C++ class CArtefact : CGameObject
4
+ * @customConstructor CArtefact
5
+ * @group xr_artefact
6
+ */
7
+ export class CArtefact extends CGameObject {
8
+ public constructor();
9
+
10
+ public FollowByPath(a: string, b: i32, c: vector): void;
11
+ public GetAfRank(): u8;
12
+ public SwitchVisibility(to: boolean): void;
13
+ }
14
+
15
+ /**
16
+ * @source C++ class CZudaArtefact : CArtefact
17
+ * @customConstructor CZudaArtefact
18
+ * @group xr_artefact
19
+ */
20
+ export class CZudaArtefact extends CArtefact {}
21
+
22
+ /**
23
+ * @source C++ class CThornArtefact : CArtefact
24
+ * @customConstructor CThornArtefact
25
+ * @group xr_artefact
26
+ */
27
+ export class CThornArtefact extends CArtefact {}
28
+
29
+ /**
30
+ * @source C++ class CBastArtefact : CArtefact
31
+ * @customConstructor CBastArtefact
32
+ * @group xr_artefact
33
+ */
34
+ export class CBastArtefact extends CArtefact {}
35
+
36
+ /**
37
+ * @source C++ class CBlackDrops : CArtefact
38
+ * @customConstructor CBlackDrops
39
+ * @group xr_artefact
40
+ */
41
+ export class CBlackDrops extends CArtefact {}
42
+
43
+ /**
44
+ * @source C++ class CBlackGraviArtefact : CArtefact
45
+ * @customConstructor CBlackGraviArtefact
46
+ * @group xr_artefact
47
+ */
48
+ export class CBlackGraviArtefact extends CArtefact {}
49
+
50
+ /**
51
+ * @source C++ class CDummyArtefact : CArtefact
52
+ * @customConstructor CDummyArtefact
53
+ * @group xr_artefact
54
+ */
55
+ export class CDummyArtefact extends CArtefact {}
56
+
57
+ /**
58
+ * @source C++ class CElectricBall : CArtefact
59
+ * @customConstructor CElectricBall
60
+ * @group xr_artefact
61
+ */
62
+ export class CElectricBall extends CArtefact {}
63
+
64
+ /**
65
+ * @source C++ class CFadedBall : CArtefact
66
+ * @customConstructor CFadedBall
67
+ * @group xr_artefact
68
+ */
69
+ export class CFadedBall extends CArtefact {}
70
+
71
+ /**
72
+ * @source C++ class CGalantineArtefact : CArtefact
73
+ * @customConstructor CGalantineArtefact
74
+ * @group xr_artefact
75
+ */
76
+ export class CGalantineArtefact extends CArtefact {}
77
+
78
+ /**
79
+ * @source C++ class CGraviArtefact : CArtefact
80
+ * @customConstructor CGraviArtefact
81
+ * @group xr_artefact
82
+ */
83
+ export class CGraviArtefact extends CArtefact {}
84
+
85
+ /**
86
+ * @source C++ class CMercuryBall : CArtefact
87
+ * @customConstructor CMercuryBall
88
+ * @group xr_artefact
89
+ */
90
+ export class CMercuryBall extends CArtefact {}
91
+
92
+ /**
93
+ * @source C++ class CRustyHairArtefact : CArtefact
94
+ * @customConstructor CRustyHairArtefact
95
+ * @group xr_artefact
96
+ */
97
+ export class CRustyHairArtefact extends CArtefact {}
98
+ }