xray16 1.0.7 → 1.0.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (65) hide show
  1. package/README.md +4 -1
  2. package/package.json +4 -3
  3. package/types/index.d.ts +46 -22
  4. package/types/{xr_object → xr_ai}/xr_action.d.ts +163 -135
  5. package/types/xr_ai/xr_alife.d.ts +552 -0
  6. package/types/xr_ai/xr_enemy_evaluation.d.ts +41 -0
  7. package/types/xr_ai/xr_goap.d.ts +668 -0
  8. package/types/xr_ai/xr_graph.d.ts +47 -0
  9. package/types/xr_ai/xr_memory.d.ts +148 -0
  10. package/types/xr_lib/xr_animation.d.ts +81 -0
  11. package/types/xr_lib/xr_bitwise.d.ts +21 -0
  12. package/types/xr_lib/xr_color.d.ts +40 -0
  13. package/types/xr_lib/xr_debug.d.ts +100 -0
  14. package/types/{xr_object → xr_lib}/xr_dialog.d.ts +7 -1
  15. package/types/xr_lib/xr_flags.d.ts +148 -0
  16. package/types/xr_lib/xr_fs.d.ts +37 -233
  17. package/types/xr_lib/xr_game.d.ts +159 -0
  18. package/types/xr_lib/xr_hit.d.ts +41 -0
  19. package/types/xr_lib/xr_ini.d.ts +176 -0
  20. package/types/xr_lib/xr_level.d.ts +225 -0
  21. package/types/xr_lib/xr_luabind.d.ts +59 -0
  22. package/types/{xr_map → xr_lib}/xr_map.d.ts +19 -0
  23. package/types/xr_lib/xr_math.d.ts +65 -0
  24. package/types/{xr_online → xr_lib}/xr_multiplayer.d.ts +52 -0
  25. package/types/xr_lib/xr_properties.d.ts +166 -0
  26. package/types/xr_lib/xr_relation.d.ts +84 -0
  27. package/types/xr_lib/xr_render.d.ts +70 -0
  28. package/types/xr_lib/xr_save.d.ts +223 -0
  29. package/types/{xr_sound → xr_lib}/xr_sound.d.ts +10 -12
  30. package/types/xr_lib/xr_stats.ts +20 -0
  31. package/types/{xr_object/xr_quest.d.ts → xr_lib/xr_task.d.ts} +54 -2
  32. package/types/xr_lib/xr_time.d.ts +61 -0
  33. package/types/{xr_type → xr_lib}/xr_type.d.ts +18 -13
  34. package/types/xr_object/client/xr_client_object.d.ts +76 -0
  35. package/types/xr_object/{xr_level.d.ts → client/xr_level.d.ts} +69 -0
  36. package/types/xr_object/{xr_physic.d.ts → client/xr_physic.d.ts} +58 -0
  37. package/types/xr_object/client/xr_zone.d.ts +40 -0
  38. package/types/xr_object/script/xr_script_interface.d.ts +429 -0
  39. package/types/xr_object/{xr_client_object.d.ts → script/xr_script_object.d.ts} +425 -518
  40. package/types/xr_object/script/xr_script_trade.d.ts +26 -0
  41. package/types/xr_object/{xr_server_object.d.ts → server/xr_server_object.d.ts} +151 -72
  42. package/types/xr_ui/xr_ui_asset.d.ts +123 -0
  43. package/types/xr_ui/xr_ui_core.d.ts +33 -123
  44. package/types/xr_ui/xr_ui_event.d.ts +382 -0
  45. package/types/xr_ui/xr_ui_interface.d.ts +213 -0
  46. package/types/xr_ui/xr_ui_menu.d.ts +142 -0
  47. package/types/xr_constant.d.ts +0 -996
  48. package/types/xr_core.d.ts +0 -347
  49. package/types/xr_global.d.ts +0 -663
  50. package/types/xr_lib/xr_utils.d.ts +0 -412
  51. package/types/xr_luabind.d.ts +0 -34
  52. package/types/xr_object/xr_alife.d.ts +0 -213
  53. package/types/xr_type/xr_enums.d.ts +0 -17
  54. package/types/xr_ui/README.md +0 -277
  55. package/types/xr_ui/demo/CServerList.png +0 -0
  56. package/types/xr_ui/demo/CUI3tButton.png +0 -0
  57. package/types/xr_ui/demo/CUICheckButton.png +0 -0
  58. package/types/xr_ui/demo/CUIComboBox.png +0 -0
  59. package/types/xr_ui/demo/CUICustomEdit.png +0 -0
  60. package/types/xr_ui/demo/CUIStatic.png +0 -0
  61. package/types/xr_ui/demo/CUITrackBar.png +0 -0
  62. /package/types/xr_object/{xr_anomaly.d.ts → client/xr_anomaly.d.ts} +0 -0
  63. /package/types/xr_object/{xr_artefact.d.ts → client/xr_artefact.d.ts} +0 -0
  64. /package/types/xr_object/{xr_creature.d.ts → client/xr_creature.d.ts} +0 -0
  65. /package/types/xr_object/{xr_item.d.ts → client/xr_item.d.ts} +0 -0
@@ -0,0 +1,123 @@
1
+ declare module "xray16" {
2
+ /**
3
+ * @source C++ class UIStyleManager
4
+ * @customConstructor UIStyleManager
5
+ * @group xr_ui_asset
6
+ */
7
+ export class UIStyleManager {
8
+ private constructor();
9
+
10
+ public GetAllStyles(): LuaIterable<token>;
11
+
12
+ public DefaultStyleIsSet(): boolean;
13
+
14
+ public GetCurrentStyleId(): u32;
15
+
16
+ public SetStyle(id: u32, reload_ui?: boolean): void;
17
+ }
18
+
19
+ /**
20
+ * @source C++ class CGameFont
21
+ * @customConstructor CGameFont
22
+ * @group xr_ui_asset
23
+ */
24
+ export class CGameFont {
25
+ public static readonly alCenter: 2;
26
+ public static readonly alLeft: 0;
27
+ public static readonly alRight: 1;
28
+
29
+ private constructor();
30
+ }
31
+
32
+ /**
33
+ * EVTextAlignment.
34
+ *
35
+ * @group xr_ui_asset
36
+ */
37
+ export type TXR_CGameFont_alignment = EnumeratedStaticsValues<typeof CGameFont>;
38
+
39
+ /**
40
+ * @group xr_ui_asset
41
+ */
42
+ export function GetFontDI(this: void): CGameFont;
43
+
44
+ /**
45
+ * @group xr_ui_asset
46
+ */
47
+ export function GetFontGraffiti19Russian(this: void): CGameFont;
48
+
49
+ /**
50
+ * @group xr_ui_asset
51
+ */
52
+ export function GetFontGraffiti32Russian(this: void): CGameFont;
53
+
54
+ /**
55
+ * @group xr_ui_asset
56
+ */
57
+ export function GetFontGraffiti50Russian(this: void): CGameFont;
58
+
59
+ /**
60
+ * @group xr_ui_asset
61
+ */
62
+ export function GetFontLetterica16Russian(this: void): CGameFont;
63
+
64
+ /**
65
+ * @group xr_ui_asset
66
+ */
67
+ export function GetFontLetterica18Russian(this: void): CGameFont;
68
+
69
+ /**
70
+ * @group xr_ui_asset
71
+ */
72
+ export function GetFontLetterica25(this: void): CGameFont;
73
+
74
+ /**
75
+ * @group xr_ui_asset
76
+ */
77
+ export function GetFontMedium(this: void): CGameFont;
78
+
79
+ /**
80
+ * @group xr_ui_asset
81
+ */
82
+ export function GetFontSmall(this: void): CGameFont;
83
+
84
+ /**
85
+ * @group xr_ui_asset
86
+ */
87
+ export function GetTextureInfo(this: void, char: string, char2: string, tex_info: TEX_INFO): boolean;
88
+
89
+ /**
90
+ * @group xr_ui_asset
91
+ */
92
+ export function GetTextureName(this: void, char: string): string;
93
+
94
+ /**
95
+ * @group xr_ui_asset
96
+ */
97
+ export function GetFontGraffiti22Russian(this: void): CGameFont;
98
+
99
+ /**
100
+ * @group xr_ui_asset
101
+ */
102
+ export function GetDefaultUIPath(this: void): string;
103
+
104
+ /**
105
+ * @group xr_ui_asset
106
+ */
107
+ export function GetDefaultUIPathWithDelimiter(this: void): string;
108
+
109
+ /**
110
+ * @group xr_ui_asset
111
+ */
112
+ export function GetUIPath(this: void): string;
113
+
114
+ /**
115
+ * @group xr_ui_asset
116
+ */
117
+ export function GetUIPathWithDelimiter(this: void): string;
118
+
119
+ /**
120
+ * @group xr_ui_asset
121
+ */
122
+ export function GetUIStyleManager(this: void): UIStyleManager;
123
+ }
@@ -1,65 +1,4 @@
1
1
  declare module "xray16" {
2
- /**
3
- * @source C++ class COptionsManager
4
- * @customConstructor COptionsManager
5
- * @group xr_ui_core
6
- */
7
- export class COptionsManager {
8
- public constructor();
9
-
10
- public SendMessage2Group(group: string, message: string): void;
11
- public UndoGroup(group: string): void;
12
- public SaveBackupValues(group: string): void;
13
- public IsGroupChanged(group: string): boolean;
14
- public SaveValues(group: string): void;
15
- public SetCurrentValues(group: string): void;
16
- public NeedSystemRestart(): boolean;
17
- public NeedVidRestart(): boolean;
18
- public OptionsPostAccept(): void;
19
- }
20
-
21
- /**
22
- * @source C++ class CMainMenu
23
- * @customConstructor CMainMenu
24
- * @group xr_ui_core
25
- */
26
- export class CMainMenu {
27
- public GetCDKey(): string;
28
- public GetAccountMngr(): account_manager;
29
- public GetDemoInfo(fileName: string): demo_info | null;
30
- public GetPatchProgress(): Patch_Dawnload_Progress;
31
- public GetProfileStore(): profile_store;
32
- public GetGSVer(): string;
33
- public GetLoginMngr(): login_manager;
34
- public GetPlayerName(): string;
35
- public CancelDownload(): void;
36
- public ValidateCDKey(): boolean;
37
- }
38
-
39
- /**
40
- * @source C++ class CUIGameCustom
41
- * @customConstructor CUIGameCustom
42
- * @group xr_ui_core
43
- */
44
- export class CUIGameCustom {
45
- public AddCustomStatic(id: string, b: boolean): StaticDrawableWrapper;
46
- public AddCustomStatic(id: string, b: boolean, n: f32): StaticDrawableWrapper;
47
- public AddDialogToRender(window: CUIWindow): void;
48
- public CurrentItemAtCell(): game_object;
49
- public GetCustomStatic(value: string): StaticDrawableWrapper | null;
50
- public HideActorMenu(): void;
51
- public ShowActorMenu(): boolean;
52
- public HidePdaMenu(): void;
53
- public RemoveCustomStatic(id: string): void;
54
- public RemoveDialogToRender(window: CUIWindow): void;
55
- public UpdateActorMenu(): void;
56
- public enable_fake_indicators(enabled: boolean): void;
57
- public hide_messages(): void;
58
- public show_messages(): void;
59
- public update_fake_indicators(u8: number, enabled: boolean): void;
60
- public update_fake_indicators(u8: number, value: f32): void;
61
- }
62
-
63
2
  /**
64
3
  * @source C++ class CScriptXmlInit
65
4
  * @customConstructor CScriptXmlInit
@@ -69,117 +8,88 @@ declare module "xray16" {
69
8
  public constructor();
70
9
 
71
10
  public ParseFile(path: string): void;
11
+
72
12
  public ParseShTexInfo(path: string): void;
73
13
 
74
14
  public Init3tButton(selector: string, window: CUIWindow | null): CUI3tButton;
15
+
75
16
  public InitAnimStatic(selector: string, window: CUIWindow | null): CUIStatic;
17
+
76
18
  public InitCDkey(selector: string, window: CUIWindow | null): CUIEditBox;
19
+
77
20
  public InitCheck(selector: string, window: CUIWindow | null): CUICheckButton;
21
+
78
22
  public InitComboBox(selector: string, window: CUIWindow | null): CUIComboBox;
23
+
79
24
  public InitEditBox(selector: string, window: CUIWindow | null): CUIEditBox;
25
+
80
26
  public InitFrame(selector: string, window: CUIWindow | null): CUIFrameWindow;
27
+
81
28
  public InitFrameLine(selector: string, window: CUIWindow | null): CUIFrameLineWnd;
29
+
82
30
  public InitKeyBinding(selector: string, window: CUIWindow | null): CUIWindow;
31
+
83
32
  public InitLabel(selector: string, window: CUIWindow | null): CUIStatic;
33
+
84
34
  public InitList(selector: string, window: CUIWindow | null): CUIListWnd;
35
+
85
36
  public InitListBox<T extends CUIListBoxItem = CUIListBoxItem>(
86
37
  selector: string,
87
38
  window: CUIWindow | null
88
39
  ): CUIListBox<T>;
40
+
89
41
  public InitMMShniaga(selector: string, window: CUIWindow | null): CUIMMShniaga;
42
+
90
43
  public InitMPPlayerName(selector: string, window: CUIWindow | null): CUIEditBox;
44
+
91
45
  public InitMapInfo(selector: string, window: CUIWindow | null): CUIMapInfo;
46
+
92
47
  public InitMapList(selector: string, window: CUIWindow | null): CUIMapList;
48
+
93
49
  public InitProgressBar(selector: string, window: CUIWindow | null): CUIProgressBar;
50
+
94
51
  public InitScrollView(selector: string, window: CUIWindow | null): CUIScrollView;
52
+
95
53
  public InitServerList(selector: string, window: CUIWindow | null): CServerList;
54
+
96
55
  public InitSleepStatic(selector: string, window: CUIWindow | null): CUISleepStatic;
56
+
97
57
  public InitSpinFlt(selector: string, window: CUIWindow | null): CUISpinFlt;
58
+
98
59
  public InitSpinNum(selector: string, window: CUIWindow | null): CUISpinNum;
60
+
99
61
  public InitSpinText(selector: string, window: CUIWindow | null): CUISpinText;
62
+
100
63
  public InitStatic(selector: string, window: CUIWindow | null): CUIStatic;
64
+
101
65
  public InitTab(selector: string, window: CUIWindow | null): CUITabControl;
66
+
102
67
  public InitTextWnd(selector: string, window: CUIWindow | null): CUITextWnd;
68
+
103
69
  public InitTrackBar(selector: string, window: CUIWindow | null): CUITrackBar;
104
- public InitVerList(selector: string, window: CUIWindow | null): CUIVersionList;
105
- public InitWindow(selector: string, index: i32, window: CUIWindow | null): void;
106
- }
107
70
 
108
- /**
109
- * @source C++ class UIStyleManager
110
- * @customConstructor UIStyleManager
111
- * @group xr_ui_core
112
- */
113
- export class UIStyleManager {
114
- private constructor();
71
+ public InitVerList(selector: string, window: CUIWindow | null): CUIVersionList;
115
72
 
116
- public GetAllStyles(): LuaIterable<token>;
117
- public DefaultStyleIsSet(): boolean;
118
- public GetCurrentStyleId(): u32;
119
- public SetStyle(id: u32, reload_ui?: boolean): void;
73
+ public InitWindow(selector: string, index: i32, window: CUIWindow | null): void;
120
74
  }
121
75
 
122
76
  /**
123
- * @source C++ class CGameFont
124
- * @customConstructor CGameFont
125
77
  * @group xr_ui_core
126
78
  */
127
- export class CGameFont {
128
- public static readonly alCenter: 2;
129
- public static readonly alLeft: 0;
130
- public static readonly alRight: 1;
131
-
132
- private constructor();
133
- }
79
+ export function FitInRect(this: void, window: CUIWindow, rect: Frect, a: number, b: number): boolean;
134
80
 
135
81
  /**
136
- * EVTextAlignment.
137
- *
138
82
  * @group xr_ui_core
139
83
  */
140
- export type TXR_CGameFont_alignment = EnumeratedStaticsValues<typeof CGameFont>;
84
+ export function GetTextureRect(this: void, str: string): Frect;
141
85
 
142
86
  /**
143
- * @source C++ class ui_events
144
- * @customConstructor ui_events
145
87
  * @group xr_ui_core
146
88
  */
147
- export class ui_events {
148
- public static readonly BUTTON_CLICKED: 19;
149
- public static readonly BUTTON_DOWN: 20;
150
- public static readonly CHECK_BUTTON_RESET: 23;
151
- public static readonly CHECK_BUTTON_SET: 22;
152
- public static readonly EDIT_TEXT_COMMIT: 79;
153
- public static readonly LIST_ITEM_CLICKED: 37;
154
- public static readonly LIST_ITEM_SELECT: 38;
155
- public static readonly LIST_ITEM_UNSELECT: 39;
156
- public static readonly MAIN_MENU_RELOADED: 84;
157
- public static readonly MESSAGE_BOX_CANCEL_CLICKED: 47;
158
- public static readonly MESSAGE_BOX_COPY_CLICKED: 48;
159
- public static readonly MESSAGE_BOX_NO_CLICKED: 46;
160
- public static readonly MESSAGE_BOX_OK_CLICKED: 42;
161
- public static readonly MESSAGE_BOX_QUIT_GAME_CLICKED: 45;
162
- public static readonly MESSAGE_BOX_QUIT_WIN_CLICKED: 44;
163
- public static readonly MESSAGE_BOX_YES_CLICKED: 43;
164
- public static readonly PROPERTY_CLICKED: 41;
165
- public static readonly RADIOBUTTON_SET: 24;
166
- public static readonly SCROLLBAR_HSCROLL: 34;
167
- public static readonly SCROLLBAR_VSCROLL: 33;
168
- public static readonly SCROLLBOX_MOVE: 32;
169
- public static readonly TAB_CHANGED: 21;
170
- public static readonly WINDOW_KEYBOARD_CAPTURE_LOST: 16;
171
- public static readonly WINDOW_KEY_PRESSED: 12;
172
- public static readonly WINDOW_KEY_RELEASED: 13;
173
- public static readonly WINDOW_LBUTTON_DB_CLICK: 11;
174
- public static readonly WINDOW_LBUTTON_DOWN: 0;
175
- public static readonly WINDOW_LBUTTON_UP: 3;
176
- public static readonly WINDOW_MOUSE_MOVE: 6;
177
- public static readonly WINDOW_RBUTTON_DOWN: 1;
178
- public static readonly WINDOW_RBUTTON_UP: 4;
179
- }
89
+ export function GetCursorPosition(this: void): vector2;
180
90
 
181
91
  /**
182
92
  * @group xr_ui_core
183
93
  */
184
- type TXR_ui_event = EnumeratedStaticsValues<typeof ui_events>;
94
+ export function SetCursorPosition(this: void, vector: vector2): void;
185
95
  }