x_ite 8.11.7 → 8.11.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +4 -0
- package/dist/assets/components/Annotation.js +13 -13
- package/dist/assets/components/Annotation.min.js +1 -1
- package/dist/assets/components/CADGeometry.js +13 -13
- package/dist/assets/components/CADGeometry.min.js +1 -1
- package/dist/assets/components/CubeMapTexturing.js +25 -25
- package/dist/assets/components/CubeMapTexturing.min.js +1 -1
- package/dist/assets/components/DIS.js +13 -13
- package/dist/assets/components/DIS.min.js +1 -1
- package/dist/assets/components/EventUtilities.js +9 -9
- package/dist/assets/components/EventUtilities.min.js +1 -1
- package/dist/assets/components/Geometry2D.js +19 -19
- package/dist/assets/components/Geometry2D.min.js +1 -1
- package/dist/assets/components/Geospatial.js +33 -33
- package/dist/assets/components/Geospatial.min.js +1 -1
- package/dist/assets/components/HAnim.js +23 -23
- package/dist/assets/components/HAnim.min.js +1 -1
- package/dist/assets/components/KeyDeviceSensor.js +8 -8
- package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
- package/dist/assets/components/Layout.js +26 -26
- package/dist/assets/components/Layout.min.js +1 -1
- package/dist/assets/components/NURBS.js +24 -24
- package/dist/assets/components/NURBS.min.js +1 -1
- package/dist/assets/components/ParticleSystems.js +23 -23
- package/dist/assets/components/ParticleSystems.min.js +1 -1
- package/dist/assets/components/Picking.js +18 -18
- package/dist/assets/components/Picking.min.js +1 -1
- package/dist/assets/components/RigidBodyPhysics.js +17 -17
- package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
- package/dist/assets/components/Scripting.js +37 -37
- package/dist/assets/components/Scripting.min.js +1 -1
- package/dist/assets/components/Text.js +24 -24
- package/dist/assets/components/Text.min.js +1 -1
- package/dist/assets/components/TextureProjector.js +14 -14
- package/dist/assets/components/TextureProjector.min.js +1 -1
- package/dist/assets/components/Texturing3D.js +30 -30
- package/dist/assets/components/Texturing3D.min.js +1 -1
- package/dist/assets/components/VolumeRendering.js +18 -18
- package/dist/assets/components/VolumeRendering.min.js +1 -1
- package/dist/assets/components/X_ITE.js +9 -9
- package/dist/assets/components/X_ITE.min.js +1 -1
- package/dist/x_ite.css +1 -1
- package/dist/x_ite.js +159 -145
- package/dist/x_ite.min.js +1 -1
- package/dist/x_ite.zip +0 -0
- package/package.json +16 -13
- package/.github/workflows/pages-deploy.yml +0 -64
- package/.vscode/launch.json +0 -15
- package/.vscode/settings.json +0 -44
- package/.vscode/tasks.json +0 -31
- package/Makefile +0 -82
- package/build/bin/bump.pl +0 -21
- package/build/bin/tests.pl +0 -203
- package/build/bin/version.pl +0 -157
- package/build/docs/components.js +0 -218
- package/build/docs/glTF-samples.pl +0 -151
- package/build/docs/nodes.pl +0 -434
- package/build/docs/tags.pl +0 -28
- package/build/src/nodes.pl +0 -41
- package/docs/Gemfile +0 -19
- package/docs/LICENSE +0 -21
- package/docs/README.md +0 -46
- package/docs/_config.yml +0 -203
- package/docs/_data/assets/cross_origin.yml +0 -62
- package/docs/_data/assets/self_host.yml +0 -51
- package/docs/_data/contact.yml +0 -30
- package/docs/_data/locales/bg-BG.yml +0 -83
- package/docs/_data/locales/de-DE.yml +0 -82
- package/docs/_data/locales/en.yml +0 -93
- package/docs/_data/locales/es-ES.yml +0 -79
- package/docs/_data/locales/fr-FR.yml +0 -79
- package/docs/_data/locales/hu-HU.yml +0 -81
- package/docs/_data/locales/id-ID.yml +0 -79
- package/docs/_data/locales/ko-KR.yml +0 -86
- package/docs/_data/locales/my-MM.yml +0 -79
- package/docs/_data/locales/pt-BR.yml +0 -79
- package/docs/_data/locales/ru-RU.yml +0 -79
- package/docs/_data/locales/tr-TR.yml +0 -79
- package/docs/_data/locales/uk-UA.yml +0 -79
- package/docs/_data/locales/vi-VN.yml +0 -77
- package/docs/_data/locales/zh-CN.yml +0 -85
- package/docs/_data/nav/components-CADGeometry.yml +0 -14
- package/docs/_data/nav/components-Core.yml +0 -16
- package/docs/_data/nav/components-CubeMapTexturing.yml +0 -8
- package/docs/_data/nav/components-DIS.yml +0 -14
- package/docs/_data/nav/components-EnvironmentalEffects.yml +0 -12
- package/docs/_data/nav/components-EnvironmentalSensor.yml +0 -8
- package/docs/_data/nav/components-EventUtilities.yml +0 -16
- package/docs/_data/nav/components-Followers.yml +0 -30
- package/docs/_data/nav/components-Geometry2D.yml +0 -18
- package/docs/_data/nav/components-Geometry3D.yml +0 -16
- package/docs/_data/nav/components-Geospatial.yml +0 -24
- package/docs/_data/nav/components-Grouping.yml +0 -10
- package/docs/_data/nav/components-HAnim.yml +0 -14
- package/docs/_data/nav/components-Interpolation.yml +0 -28
- package/docs/_data/nav/components-KeyDeviceSensor.yml +0 -6
- package/docs/_data/nav/components-Layering.yml +0 -8
- package/docs/_data/nav/components-Layout.yml +0 -12
- package/docs/_data/nav/components-Lighting.yml +0 -10
- package/docs/_data/nav/components-NURBS.yml +0 -30
- package/docs/_data/nav/components-Navigation.yml +0 -16
- package/docs/_data/nav/components-Networking.yml +0 -8
- package/docs/_data/nav/components-ParticleSystems.yml +0 -22
- package/docs/_data/nav/components-Picking.yml +0 -12
- package/docs/_data/nav/components-PointingDeviceSensor.yml +0 -10
- package/docs/_data/nav/components-Rendering.yml +0 -30
- package/docs/_data/nav/components-RigidBodyPhysics.yml +0 -30
- package/docs/_data/nav/components-Scripting.yml +0 -4
- package/docs/_data/nav/components-Shaders.yml +0 -18
- package/docs/_data/nav/components-Shape.yml +0 -22
- package/docs/_data/nav/components-Sound.yml +0 -44
- package/docs/_data/nav/components-Text.yml +0 -6
- package/docs/_data/nav/components-TextureProjector.yml +0 -6
- package/docs/_data/nav/components-Texturing.yml +0 -22
- package/docs/_data/nav/components-Texturing3D.yml +0 -18
- package/docs/_data/nav/components-Time.yml +0 -4
- package/docs/_data/nav/components-VolumeRendering.yml +0 -28
- package/docs/_data/nav/components-X_ITE.yml +0 -4
- package/docs/_data/nav/main.yml +0 -26
- package/docs/_data/nav/reference.yml +0 -18
- package/docs/_data/nav/tutorials-animation-sensors-and-geometry.yml +0 -18
- package/docs/_data/nav/tutorials-basic.yml +0 -6
- package/docs/_data/nav/tutorials-optimize-your-scene.yml +0 -6
- package/docs/_data/nav/tutorials-scripts-and-prototypes.yml +0 -12
- package/docs/_data/nav/tutorials-shapes-geometry-and-appearance.yml +0 -16
- package/docs/_data/nav/tutorials-textures-lights-and-environment.yml +0 -20
- package/docs/_data/share.yml +0 -27
- package/docs/_includes/nav.html +0 -19
- package/docs/_includes/scripts.html +0 -3
- package/docs/_layouts/compress.html +0 -11
- package/docs/_layouts/redirect-page.html +0 -6
- package/docs/_layouts/wide.html +0 -52
- package/docs/_layouts/wrap.html +0 -4
- package/docs/_layouts/x_ite.html +0 -8
- package/docs/_plugins/no_date.rb +0 -11
- package/docs/_plugins/posts-lastmod-hook.rb +0 -14
- package/docs/_posts/accessing-the-external-browser.md +0 -312
- package/docs/_posts/browser-support.md +0 -53
- package/docs/_posts/components/CADGeometry/CADAssembly.md +0 -126
- package/docs/_posts/components/CADGeometry/CADFace.md +0 -113
- package/docs/_posts/components/CADGeometry/CADLayer.md +0 -126
- package/docs/_posts/components/CADGeometry/CADPart.md +0 -164
- package/docs/_posts/components/CADGeometry/IndexedQuadSet.md +0 -154
- package/docs/_posts/components/CADGeometry/QuadSet.md +0 -145
- package/docs/_posts/components/Core/MetadataBoolean.md +0 -83
- package/docs/_posts/components/Core/MetadataDouble.md +0 -84
- package/docs/_posts/components/Core/MetadataFloat.md +0 -84
- package/docs/_posts/components/Core/MetadataInteger.md +0 -83
- package/docs/_posts/components/Core/MetadataSet.md +0 -80
- package/docs/_posts/components/Core/MetadataString.md +0 -83
- package/docs/_posts/components/Core/WorldInfo.md +0 -65
- package/docs/_posts/components/CubeMapTexturing/ComposedCubeMapTexture.md +0 -123
- package/docs/_posts/components/CubeMapTexturing/GeneratedCubeMapTexture.md +0 -82
- package/docs/_posts/components/CubeMapTexturing/ImageCubeMapTexture.md +0 -112
- package/docs/_posts/components/DIS/DISEntityManager.md +0 -98
- package/docs/_posts/components/DIS/DISEntityTypeMapping.md +0 -131
- package/docs/_posts/components/DIS/EspduTransform.md +0 -566
- package/docs/_posts/components/DIS/ReceiverPdu.md +0 -235
- package/docs/_posts/components/DIS/SignalPdu.md +0 -239
- package/docs/_posts/components/DIS/TransmitterPdu.md +0 -299
- package/docs/_posts/components/EnvironmentalEffects/Background.md +0 -230
- package/docs/_posts/components/EnvironmentalEffects/Fog.md +0 -118
- package/docs/_posts/components/EnvironmentalEffects/FogCoordinate.md +0 -44
- package/docs/_posts/components/EnvironmentalEffects/LocalFog.md +0 -91
- package/docs/_posts/components/EnvironmentalEffects/TextureBackground.md +0 -194
- package/docs/_posts/components/EnvironmentalSensor/ProximitySensor.md +0 -118
- package/docs/_posts/components/EnvironmentalSensor/TransformSensor.md +0 -115
- package/docs/_posts/components/EnvironmentalSensor/VisibilitySensor.md +0 -89
- package/docs/_posts/components/EventUtilities/BooleanFilter.md +0 -75
- package/docs/_posts/components/EventUtilities/BooleanSequencer.md +0 -115
- package/docs/_posts/components/EventUtilities/BooleanToggle.md +0 -67
- package/docs/_posts/components/EventUtilities/BooleanTrigger.md +0 -64
- package/docs/_posts/components/EventUtilities/IntegerSequencer.md +0 -119
- package/docs/_posts/components/EventUtilities/IntegerTrigger.md +0 -76
- package/docs/_posts/components/EventUtilities/TimeTrigger.md +0 -68
- package/docs/_posts/components/Followers/ColorChaser.md +0 -101
- package/docs/_posts/components/Followers/ColorDamper.md +0 -105
- package/docs/_posts/components/Followers/CoordinateChaser.md +0 -100
- package/docs/_posts/components/Followers/CoordinateDamper.md +0 -100
- package/docs/_posts/components/Followers/OrientationChaser.md +0 -96
- package/docs/_posts/components/Followers/OrientationDamper.md +0 -100
- package/docs/_posts/components/Followers/PositionChaser.md +0 -96
- package/docs/_posts/components/Followers/PositionChaser2D.md +0 -96
- package/docs/_posts/components/Followers/PositionDamper.md +0 -100
- package/docs/_posts/components/Followers/PositionDamper2D.md +0 -100
- package/docs/_posts/components/Followers/ScalarChaser.md +0 -100
- package/docs/_posts/components/Followers/ScalarDamper.md +0 -100
- package/docs/_posts/components/Followers/TexCoordChaser2D.md +0 -96
- package/docs/_posts/components/Followers/TexCoordDamper2D.md +0 -100
- package/docs/_posts/components/Geometry2D/Arc2D.md +0 -96
- package/docs/_posts/components/Geometry2D/ArcClose2D.md +0 -115
- package/docs/_posts/components/Geometry2D/Circle2D.md +0 -66
- package/docs/_posts/components/Geometry2D/Disk2D.md +0 -93
- package/docs/_posts/components/Geometry2D/Polyline2D.md +0 -69
- package/docs/_posts/components/Geometry2D/Polypoint2D.md +0 -62
- package/docs/_posts/components/Geometry2D/Rectangle2D.md +0 -77
- package/docs/_posts/components/Geometry2D/TriangleSet2D.md +0 -77
- package/docs/_posts/components/Geometry3D/Box.md +0 -79
- package/docs/_posts/components/Geometry3D/Cone.md +0 -98
- package/docs/_posts/components/Geometry3D/Cylinder.md +0 -102
- package/docs/_posts/components/Geometry3D/ElevationGrid.md +0 -206
- package/docs/_posts/components/Geometry3D/Extrusion.md +0 -222
- package/docs/_posts/components/Geometry3D/IndexedFaceSet.md +0 -260
- package/docs/_posts/components/Geometry3D/Sphere.md +0 -78
- package/docs/_posts/components/Geospatial/GeoCoordinate.md +0 -81
- package/docs/_posts/components/Geospatial/GeoElevationGrid.md +0 -225
- package/docs/_posts/components/Geospatial/GeoLOD.md +0 -184
- package/docs/_posts/components/Geospatial/GeoLocation.md +0 -148
- package/docs/_posts/components/Geospatial/GeoMetadata.md +0 -117
- package/docs/_posts/components/Geospatial/GeoOrigin.md +0 -84
- package/docs/_posts/components/Geospatial/GeoPositionInterpolator.md +0 -141
- package/docs/_posts/components/Geospatial/GeoProximitySensor.md +0 -158
- package/docs/_posts/components/Geospatial/GeoTouchSensor.md +0 -153
- package/docs/_posts/components/Geospatial/GeoTransform.md +0 -182
- package/docs/_posts/components/Geospatial/GeoViewpoint.md +0 -214
- package/docs/_posts/components/Grouping/Group.md +0 -108
- package/docs/_posts/components/Grouping/StaticGroup.md +0 -103
- package/docs/_posts/components/Grouping/Switch.md +0 -125
- package/docs/_posts/components/Grouping/Transform.md +0 -160
- package/docs/_posts/components/HAnim/HAnimDisplacer.md +0 -108
- package/docs/_posts/components/HAnim/HAnimHumanoid.md +0 -351
- package/docs/_posts/components/HAnim/HAnimJoint.md +0 -256
- package/docs/_posts/components/HAnim/HAnimMotion.md +0 -186
- package/docs/_posts/components/HAnim/HAnimSegment.md +0 -172
- package/docs/_posts/components/HAnim/HAnimSite.md +0 -176
- package/docs/_posts/components/Interpolation/ColorInterpolator.md +0 -103
- package/docs/_posts/components/Interpolation/CoordinateInterpolator.md +0 -102
- package/docs/_posts/components/Interpolation/CoordinateInterpolator2D.md +0 -102
- package/docs/_posts/components/Interpolation/EaseInEaseOut.md +0 -91
- package/docs/_posts/components/Interpolation/NormalInterpolator.md +0 -98
- package/docs/_posts/components/Interpolation/OrientationInterpolator.md +0 -102
- package/docs/_posts/components/Interpolation/PositionInterpolator.md +0 -102
- package/docs/_posts/components/Interpolation/PositionInterpolator2D.md +0 -106
- package/docs/_posts/components/Interpolation/ScalarInterpolator.md +0 -102
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator.md +0 -118
- package/docs/_posts/components/Interpolation/SplinePositionInterpolator2D.md +0 -118
- package/docs/_posts/components/Interpolation/SplineScalarInterpolator.md +0 -122
- package/docs/_posts/components/Interpolation/SquadOrientationInterpolator.md +0 -102
- package/docs/_posts/components/KeyDeviceSensor/KeySensor.md +0 -120
- package/docs/_posts/components/KeyDeviceSensor/StringSensor.md +0 -92
- package/docs/_posts/components/Layering/Layer.md +0 -92
- package/docs/_posts/components/Layering/LayerSet.md +0 -84
- package/docs/_posts/components/Layering/Viewport.md +0 -113
- package/docs/_posts/components/Layout/Layout.md +0 -118
- package/docs/_posts/components/Layout/LayoutGroup.md +0 -118
- package/docs/_posts/components/Layout/LayoutLayer.md +0 -99
- package/docs/_posts/components/Layout/ScreenFontStyle.md +0 -164
- package/docs/_posts/components/Layout/ScreenGroup.md +0 -104
- package/docs/_posts/components/Lighting/DirectionalLight.md +0 -108
- package/docs/_posts/components/Lighting/EnvironmentLight.md +0 -87
- package/docs/_posts/components/Lighting/PointLight.md +0 -115
- package/docs/_posts/components/Lighting/SpotLight.md +0 -145
- package/docs/_posts/components/NURBS/Contour2D.md +0 -65
- package/docs/_posts/components/NURBS/ContourPolyline2D.md +0 -50
- package/docs/_posts/components/NURBS/CoordinateDouble.md +0 -51
- package/docs/_posts/components/NURBS/NurbsCurve.md +0 -75
- package/docs/_posts/components/NURBS/NurbsCurve2D.md +0 -70
- package/docs/_posts/components/NURBS/NurbsOrientationInterpolator.md +0 -86
- package/docs/_posts/components/NURBS/NurbsPatchSurface.md +0 -112
- package/docs/_posts/components/NURBS/NurbsPositionInterpolator.md +0 -86
- package/docs/_posts/components/NURBS/NurbsSet.md +0 -117
- package/docs/_posts/components/NURBS/NurbsSurfaceInterpolator.md +0 -110
- package/docs/_posts/components/NURBS/NurbsSweptSurface.md +0 -86
- package/docs/_posts/components/NURBS/NurbsSwungSurface.md +0 -76
- package/docs/_posts/components/NURBS/NurbsTextureCoordinate.md +0 -81
- package/docs/_posts/components/NURBS/NurbsTrimmedSurface.md +0 -124
- package/docs/_posts/components/Navigation/Billboard.md +0 -121
- package/docs/_posts/components/Navigation/Collision.md +0 -156
- package/docs/_posts/components/Navigation/LOD.md +0 -146
- package/docs/_posts/components/Navigation/NavigationInfo.md +0 -170
- package/docs/_posts/components/Navigation/OrthoViewpoint.md +0 -209
- package/docs/_posts/components/Navigation/Viewpoint.md +0 -213
- package/docs/_posts/components/Navigation/ViewpointGroup.md +0 -91
- package/docs/_posts/components/Networking/Anchor.md +0 -160
- package/docs/_posts/components/Networking/Inline.md +0 -161
- package/docs/_posts/components/Networking/LoadSensor.md +0 -123
- package/docs/_posts/components/ParticleSystems/BoundedPhysicsModel.md +0 -62
- package/docs/_posts/components/ParticleSystems/ConeEmitter.md +0 -95
- package/docs/_posts/components/ParticleSystems/ExplosionEmitter.md +0 -83
- package/docs/_posts/components/ParticleSystems/ForcePhysicsModel.md +0 -65
- package/docs/_posts/components/ParticleSystems/ParticleSystem.md +0 -249
- package/docs/_posts/components/ParticleSystems/PointEmitter.md +0 -87
- package/docs/_posts/components/ParticleSystems/PolylineEmitter.md +0 -106
- package/docs/_posts/components/ParticleSystems/SurfaceEmitter.md +0 -101
- package/docs/_posts/components/ParticleSystems/VolumeEmitter.md +0 -109
- package/docs/_posts/components/ParticleSystems/WindPhysicsModel.md +0 -72
- package/docs/_posts/components/Picking/LinePickSensor.md +0 -151
- package/docs/_posts/components/Picking/PickableGroup.md +0 -128
- package/docs/_posts/components/Picking/PointPickSensor.md +0 -133
- package/docs/_posts/components/Picking/PrimitivePickSensor.md +0 -126
- package/docs/_posts/components/Picking/VolumePickSensor.md +0 -124
- package/docs/_posts/components/PointingDeviceSensor/CylinderSensor.md +0 -147
- package/docs/_posts/components/PointingDeviceSensor/PlaneSensor.md +0 -137
- package/docs/_posts/components/PointingDeviceSensor/SphereSensor.md +0 -111
- package/docs/_posts/components/PointingDeviceSensor/TouchSensor.md +0 -121
- package/docs/_posts/components/Rendering/ClipPlane.md +0 -72
- package/docs/_posts/components/Rendering/Color.md +0 -56
- package/docs/_posts/components/Rendering/ColorRGBA.md +0 -65
- package/docs/_posts/components/Rendering/Coordinate.md +0 -49
- package/docs/_posts/components/Rendering/IndexedLineSet.md +0 -156
- package/docs/_posts/components/Rendering/IndexedTriangleFanSet.md +0 -149
- package/docs/_posts/components/Rendering/IndexedTriangleSet.md +0 -149
- package/docs/_posts/components/Rendering/IndexedTriangleStripSet.md +0 -141
- package/docs/_posts/components/Rendering/LineSet.md +0 -97
- package/docs/_posts/components/Rendering/Normal.md +0 -63
- package/docs/_posts/components/Rendering/PointSet.md +0 -89
- package/docs/_posts/components/Rendering/TriangleFanSet.md +0 -137
- package/docs/_posts/components/Rendering/TriangleSet.md +0 -133
- package/docs/_posts/components/Rendering/TriangleStripSet.md +0 -141
- package/docs/_posts/components/RigidBodyPhysics/BallJoint.md +0 -90
- package/docs/_posts/components/RigidBodyPhysics/CollidableOffset.md +0 -115
- package/docs/_posts/components/RigidBodyPhysics/CollidableShape.md +0 -118
- package/docs/_posts/components/RigidBodyPhysics/CollisionCollection.md +0 -95
- package/docs/_posts/components/RigidBodyPhysics/CollisionSensor.md +0 -74
- package/docs/_posts/components/RigidBodyPhysics/CollisionSpace.md +0 -106
- package/docs/_posts/components/RigidBodyPhysics/Contact.md +0 -121
- package/docs/_posts/components/RigidBodyPhysics/DoubleAxisHingeJoint.md +0 -164
- package/docs/_posts/components/RigidBodyPhysics/MotorJoint.md +0 -235
- package/docs/_posts/components/RigidBodyPhysics/RigidBody.md +0 -185
- package/docs/_posts/components/RigidBodyPhysics/RigidBodyCollection.md +0 -136
- package/docs/_posts/components/RigidBodyPhysics/SingleAxisHingeJoint.md +0 -118
- package/docs/_posts/components/RigidBodyPhysics/SliderJoint.md +0 -118
- package/docs/_posts/components/RigidBodyPhysics/UniversalJoint.md +0 -127
- package/docs/_posts/components/Scripting/Script.md +0 -139
- package/docs/_posts/components/Shaders/ComposedShader.md +0 -94
- package/docs/_posts/components/Shaders/FloatVertexAttribute.md +0 -74
- package/docs/_posts/components/Shaders/Matrix3VertexAttribute.md +0 -62
- package/docs/_posts/components/Shaders/Matrix4VertexAttribute.md +0 -62
- package/docs/_posts/components/Shaders/PackagedShader.md +0 -137
- package/docs/_posts/components/Shaders/ProgramShader.md +0 -91
- package/docs/_posts/components/Shaders/ShaderPart.md +0 -127
- package/docs/_posts/components/Shaders/ShaderProgram.md +0 -121
- package/docs/_posts/components/Shape/AcousticProperties.md +0 -80
- package/docs/_posts/components/Shape/Appearance.md +0 -130
- package/docs/_posts/components/Shape/FillProperties.md +0 -74
- package/docs/_posts/components/Shape/LineProperties.md +0 -71
- package/docs/_posts/components/Shape/Material.md +0 -235
- package/docs/_posts/components/Shape/PhysicalMaterial.md +0 -189
- package/docs/_posts/components/Shape/PointProperties.md +0 -83
- package/docs/_posts/components/Shape/Shape.md +0 -107
- package/docs/_posts/components/Shape/TwoSidedMaterial.md +0 -148
- package/docs/_posts/components/Shape/UnlitMaterial.md +0 -119
- package/docs/_posts/components/Sound/Analyser.md +0 -205
- package/docs/_posts/components/Sound/AudioClip.md +0 -223
- package/docs/_posts/components/Sound/AudioDestination.md +0 -128
- package/docs/_posts/components/Sound/BiquadFilter.md +0 -213
- package/docs/_posts/components/Sound/BufferAudioSource.md +0 -284
- package/docs/_posts/components/Sound/ChannelMerger.md +0 -108
- package/docs/_posts/components/Sound/ChannelSelector.md +0 -112
- package/docs/_posts/components/Sound/ChannelSplitter.md +0 -116
- package/docs/_posts/components/Sound/Convolver.md +0 -190
- package/docs/_posts/components/Sound/Delay.md +0 -185
- package/docs/_posts/components/Sound/DynamicsCompressor.md +0 -201
- package/docs/_posts/components/Sound/Gain.md +0 -177
- package/docs/_posts/components/Sound/ListenerPointSource.md +0 -171
- package/docs/_posts/components/Sound/MicrophoneSource.md +0 -145
- package/docs/_posts/components/Sound/OscillatorSource.md +0 -153
- package/docs/_posts/components/Sound/PeriodicWave.md +0 -83
- package/docs/_posts/components/Sound/Sound.md +0 -139
- package/docs/_posts/components/Sound/SpatialSound.md +0 -187
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### MFString [in, out] **url** [ ] <small>[URI]</small>
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*url* points to a shader source-code file that may contain a number of shaders and combined effects.
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- [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
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- [X3D Specification of PackagedShader node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#PackagedShader){:target="_blank"}
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---
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title: ProgramShader
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date: 2023-01-07
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nav: components-Shaders
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categories: [components, Shaders]
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---
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## Overview
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ProgramShader defines a shader that consists of one or more individually programmable, self-contained pieces. ProgramShader contains IS/connect and programs [ShaderProgram] nodes.
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The ProgramShader node belongs to the **Shaders** component and its default container field is *shaders.* It is available from X3D version 3.0 or higher.
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## Hierarchy
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```
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+ X3DNode
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+ X3DAppearanceChildNode
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+ X3DShaderNode
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+ ProgramShader
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```
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
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Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
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#### Hint
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- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
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### SFBool [in] **activate**
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*activate* forces the shader to *activate* the contained objects.
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#### Warning
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- It is an error to define this transient inputOnly field in an X3D file, instead only use it a destination for ROUTE events.
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### SFBool [out] **isSelected**
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*isSelected* indicates this shader instance is selected for use by browser
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#### Warning
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- It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
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### SFBool [out] **isValid**
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*isValid* indicates whether current shader objects can be run as a shader program.
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#### Warning
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- It is an error to define this transient outputOnly field in an X3D file, instead only use it a source for ROUTE events.
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### SFString [ ] **language** "" <small>["Cg"|"GLSL"|"HLSL"|...]</small>
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The *language* field indicates to the X3D player which shading *language* is used. The *language* field may be used to optionally determine the *language* type if no MIME-type information is available.
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#### Hint
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- Recognized values include "Cg" "GLSL" "HLSL".
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### MFNode [in, out] **programs** [ ] <small>[ShaderProgram]</small>
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ProgramShader contains zero or more ShaderProgram node instances. In general, only two ShaderProgram instances are needed: one each for vertex and fragment processing.
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#### Hint
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- Each shader language defines required behavior for processing this field.
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## Advisories
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### Hint
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- Apply default `containerField='shaders'` when parent node is Appearance.
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### Warning
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- ProgramShader contains no field declarations and no plain-text CDATA block source code.
|
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## See Also
|
|
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|
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|
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- [X3D Specification of ProgramShader node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ProgramShader){:target="_blank"}
|
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@@ -1,127 +0,0 @@
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|
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1
|
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---
|
|
2
|
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title: ShaderPart
|
|
3
|
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date: 2023-01-07
|
|
4
|
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nav: components-Shaders
|
|
5
|
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categories: [components, Shaders]
|
|
6
|
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tags: [ShaderPart, Shaders]
|
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7
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---
|
|
8
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<style>
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9
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.post h3 {
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word-spacing: 0.2em;
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}
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</style>
|
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13
|
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|
|
14
|
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## Overview
|
|
15
|
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|
|
16
|
-
ShaderPart defines the source for a portion of source code used by a ComposedShader node. The source is not required to be a complete shader for all of the vertex/fragment processing.
|
|
17
|
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|
|
18
|
-
The ShaderPart node belongs to the **Shaders** component and its default container field is *parts.* It is available from X3D version 3.0 or higher.
|
|
19
|
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|
|
20
|
-
## Hierarchy
|
|
21
|
-
|
|
22
|
-
```
|
|
23
|
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+ X3DNode
|
|
24
|
-
+ ShaderPart (X3DUrlObject)*
|
|
25
|
-
```
|
|
26
|
-
|
|
27
|
-
<small>\* Derived from multiple interfaces.</small>
|
|
28
|
-
|
|
29
|
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## Fields
|
|
30
|
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|
|
31
|
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### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
32
|
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|
|
33
|
-
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
34
|
-
|
|
35
|
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#### Hint
|
|
36
|
-
|
|
37
|
-
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
38
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|
|
39
|
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### SFString [in, out] **description** ""
|
|
40
|
-
|
|
41
|
-
Author-provided prose that describes intended purpose of the url asset.
|
|
42
|
-
|
|
43
|
-
#### Hint
|
|
44
|
-
|
|
45
|
-
- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
|
|
46
|
-
|
|
47
|
-
### SFString [ ] **type** "VERTEX" <small>["VERTEX"|"FRAGMENT"]</small>
|
|
48
|
-
|
|
49
|
-
*type* indicates whether this ShaderProgram is a vertex or fragment (pixel) shader.
|
|
50
|
-
|
|
51
|
-
#### Warning
|
|
52
|
-
|
|
53
|
-
- Do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
|
|
54
|
-
|
|
55
|
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### SFBool [in, out] **load** TRUE
|
|
56
|
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|
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57
|
-
*load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
|
|
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|
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|
|
59
|
-
#### Hints
|
|
60
|
-
|
|
61
|
-
- Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
|
|
62
|
-
- Use a separate LoadSensor node to detect when loading is complete.
|
|
63
|
-
|
|
64
|
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### MFString [in, out] **url** [ ] <small>[URI]</small>
|
|
65
|
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|
|
66
|
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Location and filename of shader. Multiple locations are more reliable, and including a Web address lets e-mail attachments work.
|
|
67
|
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|
|
68
|
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#### Hints
|
|
69
|
-
|
|
70
|
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- MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
|
|
71
|
-
- Alternative XML encoding for quotation mark " is &quot; (which is an example of a character entity).
|
|
72
|
-
- Can replace embedded blank(s) in *url* queries with %20 for each blank character.
|
|
73
|
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- [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
|
|
74
|
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- Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the *url* list, when using other API codebases and file encodings.
|
|
75
|
-
|
|
76
|
-
#### Warning
|
|
77
|
-
|
|
78
|
-
- Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
|
|
79
|
-
|
|
80
|
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### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
|
|
81
|
-
|
|
82
|
-
*autoRefresh* defines interval in seconds before automatic reload of current url asset is performed.
|
|
83
|
-
|
|
84
|
-
#### Hints
|
|
85
|
-
|
|
86
|
-
- If preceding file loading fails or load field is false, no refresh is performed.
|
|
87
|
-
- Repeated refresh attempts to reload currently loaded entry of url list. If that fails, the browser retries other entries in the url list.
|
|
88
|
-
|
|
89
|
-
#### Warning
|
|
90
|
-
|
|
91
|
-
- Automatically reloading content has security considerations and needs to be considered carefully.
|
|
92
|
-
|
|
93
|
-
### SFTime [in, out] **autoRefreshTimeLimit** 3600 <small>[0,∞)</small>
|
|
94
|
-
|
|
95
|
-
*autoRefreshTimeLimit* defines maximum duration that automatic refresh activity can occur.
|
|
96
|
-
|
|
97
|
-
#### Hint
|
|
98
|
-
|
|
99
|
-
- Automatic refresh is different than query and response timeouts performed by a networking library while sequentially attempting to retrieve addressed content from a url list.
|
|
100
|
-
|
|
101
|
-
#### Warning
|
|
102
|
-
|
|
103
|
-
- Automatically reloading content has security considerations and needs to be considered carefully.
|
|
104
|
-
|
|
105
|
-
## Advisories
|
|
106
|
-
|
|
107
|
-
### Hints
|
|
108
|
-
|
|
109
|
-
- ShaderPart can contain a CDATA block of plain-text source code.
|
|
110
|
-
- Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the url list, when using other API codebases and file encodings.
|
|
111
|
-
- Insert an XML Character Data (CDATA) block within the Script node to contain source code embedded within an X3D scene, avoiding the need for escape characters.
|
|
112
|
-
- A contained XML Character Data (CDATA) block for source code protects whitespace, line breaks, and literal characters (such as & for ampersand character, \< for less-than-sign character, and \> for greater-than-sign character) from unintended escape-character modifications by XML parsers.
|
|
113
|
-
- ShaderPart subprograms are written in the same language, which is specified in the parent ComposedShader node.
|
|
114
|
-
- [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
|
|
115
|
-
|
|
116
|
-
### Warnings
|
|
117
|
-
|
|
118
|
-
- ShaderPart contains no field declarations.
|
|
119
|
-
- Strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block.
|
|
120
|
-
|
|
121
|
-
## Example
|
|
122
|
-
|
|
123
|
-
<x3d-canvas src="https://create3000.github.io/media/examples/Shaders/ShaderPart/ShaderPart.x3d" update="auto"></x3d-canvas>
|
|
124
|
-
|
|
125
|
-
## See Also
|
|
126
|
-
|
|
127
|
-
- [X3D Specification of ShaderPart node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ShaderPart){:target="_blank"}
|
|
@@ -1,121 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: ShaderProgram
|
|
3
|
-
date: 2023-01-07
|
|
4
|
-
nav: components-Shaders
|
|
5
|
-
categories: [components, Shaders]
|
|
6
|
-
tags: [ShaderProgram, Shaders]
|
|
7
|
-
---
|
|
8
|
-
<style>
|
|
9
|
-
.post h3 {
|
|
10
|
-
word-spacing: 0.2em;
|
|
11
|
-
}
|
|
12
|
-
</style>
|
|
13
|
-
|
|
14
|
-
## Overview
|
|
15
|
-
|
|
16
|
-
ShaderProgram is contained by ProgramShader and provides the source and interface to a self-contained program that occupies one part of the rendering process: either a vertex or fragment shader.
|
|
17
|
-
|
|
18
|
-
The ShaderProgram node belongs to the **Shaders** component and its default container field is *programs.* It is available from X3D version 3.0 or higher.
|
|
19
|
-
|
|
20
|
-
## Hierarchy
|
|
21
|
-
|
|
22
|
-
```
|
|
23
|
-
+ X3DNode
|
|
24
|
-
+ ShaderProgram (X3DUrlObject, X3DProgrammableShaderObject)*
|
|
25
|
-
```
|
|
26
|
-
|
|
27
|
-
<small>\* Derived from multiple interfaces.</small>
|
|
28
|
-
|
|
29
|
-
## Fields
|
|
30
|
-
|
|
31
|
-
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
32
|
-
|
|
33
|
-
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
34
|
-
|
|
35
|
-
#### Hint
|
|
36
|
-
|
|
37
|
-
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
38
|
-
|
|
39
|
-
### SFString [in, out] **description** ""
|
|
40
|
-
|
|
41
|
-
Author-provided prose that describes intended purpose of the url asset.
|
|
42
|
-
|
|
43
|
-
#### Hint
|
|
44
|
-
|
|
45
|
-
- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
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46
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47
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### SFString [ ] **type** "VERTEX" <small>["VERTEX"|"FRAGMENT"]</small>
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*type* indicates whether this ShaderProgram is a vertex or fragment (pixel) shader.
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#### Warning
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- Do not wrap extra quotation marks around these SFString enumeration values, since "quotation" "marks" are only used for MFString values.
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### SFBool [in, out] **load** TRUE
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*load*=true means *load* immediately, *load*=false means defer loading or else unload a previously loaded scene.
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-
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#### Hints
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60
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-
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61
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- Allows author to design when Inline loading occurs via user interaction, event chains or scripting.
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62
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- Use a separate LoadSensor node to detect when loading is complete.
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63
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64
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### MFString [in, out] **url** [ ] <small>[URI]</small>
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65
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Location and filename of shader. Multiple locations are more reliable, and including a Web address lets e-mail attachments work.
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68
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#### Hints
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69
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-
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70
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- Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the *url* list, when using other API codebases and file encodings.
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- MFString arrays can have multiple values, so separate each individual string by quote marks "https://www.web3d.org" "https://www.web3d.org/about" "etc."
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72
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- Alternative XML encoding for quotation mark " is &quot; (which is an example of a character entity).
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73
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- Can replace embedded blank(s) in *url* queries with %20 for each blank character.
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- [X3D Scene Authoring Hints, urls](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls){:target="_blank"}
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75
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-
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76
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#### Warning
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77
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-
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78
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- Strictly match directory and filename capitalization for http links! This is important for portability. Some operating systems are forgiving of capitalization mismatches, but http/https *url* addresses and paths in Unix-based operating systems are all case sensitive and intolerant of uppercase/lowercase mismatches.
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79
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-
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80
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### SFTime [in, out] **autoRefresh** 0 <small>[0,∞)</small>
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81
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82
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*autoRefresh* defines interval in seconds before automatic reload of current url asset is performed.
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83
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-
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84
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#### Hints
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|
85
|
-
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86
|
-
- If preceding file loading fails or load field is false, no refresh is performed.
|
|
87
|
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- Repeated refresh attempts to reload currently loaded entry of url list. If that fails, the browser retries other entries in the url list.
|
|
88
|
-
|
|
89
|
-
#### Warning
|
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90
|
-
|
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91
|
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- Automatically reloading content has security considerations and needs to be considered carefully.
|
|
92
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-
|
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93
|
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### SFTime [in, out] **autoRefreshTimeLimit** 3600 <small>[0,∞)</small>
|
|
94
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-
|
|
95
|
-
*autoRefreshTimeLimit* defines maximum duration that automatic refresh activity can occur.
|
|
96
|
-
|
|
97
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#### Hint
|
|
98
|
-
|
|
99
|
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- Automatic refresh is different than query and response timeouts performed by a networking library while sequentially attempting to retrieve addressed content from a url list.
|
|
100
|
-
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|
101
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#### Warning
|
|
102
|
-
|
|
103
|
-
- Automatically reloading content has security considerations and needs to be considered carefully.
|
|
104
|
-
|
|
105
|
-
## Advisories
|
|
106
|
-
|
|
107
|
-
### Hints
|
|
108
|
-
|
|
109
|
-
- ShaderProgram contains field declarations and then corresponding IS/connect statements (if any).
|
|
110
|
-
- Insert an XML Character Data (CDATA) block within the Script node to contain source code embedded within an X3D scene, avoiding the need for escape characters.
|
|
111
|
-
- A contained XML Character Data (CDATA) block for source code protects whitespace, line breaks, and literal characters (such as & for ampersand character, \< for less-than-sign character, and \> for greater-than-sign character) from unintended escape-character modifications by XML parsers.
|
|
112
|
-
- [When parent node is LoadSensor, apply `containerField='children'` (X3Dv4) or `containerField='watchList'` (X3Dv3).](https://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#fieldNameChanges){:target="_blank"}
|
|
113
|
-
- Embedded ecmascript: source can also be contained in the sourceCode pseudo-field without escape characters, equivalent to last entry in the url list, when using other API codebases and file encodings.
|
|
114
|
-
|
|
115
|
-
### Warning
|
|
116
|
-
|
|
117
|
-
- Strict order is required for contained constructs: first field declarations (if any), then IS/connect statements (if any), and finally CDATA source-code block.
|
|
118
|
-
|
|
119
|
-
## See Also
|
|
120
|
-
|
|
121
|
-
- [X3D Specification of ShaderProgram node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shaders.html#ShaderProgram){:target="_blank"}
|
|
@@ -1,80 +0,0 @@
|
|
|
1
|
-
---
|
|
2
|
-
title: AcousticProperties
|
|
3
|
-
date: 2023-01-31
|
|
4
|
-
nav: components-Shape
|
|
5
|
-
categories: [components, Shape]
|
|
6
|
-
tags: [AcousticProperties, Shape]
|
|
7
|
-
---
|
|
8
|
-
<style>
|
|
9
|
-
.post h3 {
|
|
10
|
-
word-spacing: 0.2em;
|
|
11
|
-
}
|
|
12
|
-
</style>
|
|
13
|
-
|
|
14
|
-
## Overview
|
|
15
|
-
|
|
16
|
-
AcousticProperties specifies the interaction of sound waves with characteristics of geometric objects in the scene. Acoustic coefficient values are expected to fully account for physical and structural characteristics of associated geometry such as width, height, thickness, shape, softness and/or hardness, and density variations.
|
|
17
|
-
|
|
18
|
-
The AcousticProperties node belongs to the **Shape** component and its default container field is *acousticProperties.* It is available from X3D version 4.0 or higher.
|
|
19
|
-
|
|
20
|
-
## Hierarchy
|
|
21
|
-
|
|
22
|
-
```
|
|
23
|
-
+ X3DNode
|
|
24
|
-
+ X3DAppearanceChildNode
|
|
25
|
-
+ AcousticProperties
|
|
26
|
-
```
|
|
27
|
-
|
|
28
|
-
## Fields
|
|
29
|
-
|
|
30
|
-
### SFNode [in, out] **metadata** NULL <small>[X3DMetadataObject]</small>
|
|
31
|
-
|
|
32
|
-
Information about this node can be contained in a MetadataBoolean, MetadataDouble, MetadataFloat, MetadataInteger, MetadataString or MetadataSet node.
|
|
33
|
-
|
|
34
|
-
#### Hint
|
|
35
|
-
|
|
36
|
-
- [X3D Architecture 7.2.4 Metadata](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/core.html#Metadata){:target="_blank"}
|
|
37
|
-
|
|
38
|
-
### SFString [in, out] **description** ""
|
|
39
|
-
|
|
40
|
-
Author-provided prose that describes intended purpose of the url asset.
|
|
41
|
-
|
|
42
|
-
#### Hint
|
|
43
|
-
|
|
44
|
-
- Many XML tools substitute XML character references for special characters automatically if needed within an attribute value (such as &#38; for & ampersand character, or &#34; for " quotation-mark character).
|
|
45
|
-
|
|
46
|
-
### SFBool [in, out] **enabled** TRUE
|
|
47
|
-
|
|
48
|
-
Enables/disables node operation.
|
|
49
|
-
|
|
50
|
-
### SFFloat [in, out] **absorption** 0 <small>[0,1]</small>
|
|
51
|
-
|
|
52
|
-
Specifies the sound *absorption* coefficient of a surface, meaning the ratio of sound intensity not reflected by a surface.
|
|
53
|
-
|
|
54
|
-
### SFFloat [in, out] **refraction** 0 <small>[0,1]</small>
|
|
55
|
-
|
|
56
|
-
Sound *refraction* coefficient of a medium, which determines change in propagation direction of sound wave when obliquely crossing boundary between two mediums where its speed is different.
|
|
57
|
-
|
|
58
|
-
#### Hint
|
|
59
|
-
|
|
60
|
-
- [Relationships described by Snell's Law](https://en.wikipedia.org/wiki/Snell%27s_law){:target="_blank"}
|
|
61
|
-
|
|
62
|
-
### SFFloat [in, out] **diffuse** 0 <small>[0,1]</small>
|
|
63
|
-
|
|
64
|
-
*diffuse* coefficient of sound reflection indicates how much of the incident sound energy is reflected back in multiple directions.
|
|
65
|
-
|
|
66
|
-
### SFFloat [in, out] **specular** 0 <small>[0,1]</small>
|
|
67
|
-
|
|
68
|
-
*specular* coefficient of sound reflection striking a plane surface, directly reflected back into space, where angle of reflection equals angle of incidence.
|
|
69
|
-
|
|
70
|
-
## Advisories
|
|
71
|
-
|
|
72
|
-
### Hints
|
|
73
|
-
|
|
74
|
-
- AcousticProperties must have a parent Appearance node, and only affects geometry within the same Shape.
|
|
75
|
-
- Proxy geometry for acoustic response can be far simpler than geometry needed for visual rendering.
|
|
76
|
-
- [X3D Architecture Figure 16.2 Sound Propagation Phenomena](https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-CD1/Part01/components/sound.html#f-SoundPropagationPhenomena){:target="_blank"}
|
|
77
|
-
|
|
78
|
-
## See Also
|
|
79
|
-
|
|
80
|
-
- [X3D Specification of AcousticProperties node](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#AcousticProperties){:target="_blank"}
|