x_ite 8.0.0 → 8.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (795) hide show
  1. package/.github/workflows/pages-deploy.yml +64 -0
  2. package/.gitmodules +3 -0
  3. package/.vscode/settings.json +3 -2
  4. package/Makefile +9 -4
  5. package/README.md +6 -6
  6. package/build/bin/version.pl +3 -11
  7. package/dist/LICENSE.md +0 -2
  8. package/dist/assets/components/Annotation.js +55 -28
  9. package/dist/assets/components/Annotation.min.js +1 -1
  10. package/dist/assets/components/CADGeometry.js +55 -28
  11. package/dist/assets/components/CADGeometry.min.js +1 -1
  12. package/dist/assets/components/CubeMapTexturing.js +197 -38
  13. package/dist/assets/components/CubeMapTexturing.min.js +1 -1
  14. package/dist/assets/components/DIS.js +50 -26
  15. package/dist/assets/components/DIS.min.js +1 -1
  16. package/dist/assets/components/EventUtilities.js +61 -28
  17. package/dist/assets/components/EventUtilities.min.js +1 -1
  18. package/dist/assets/components/Geometry2D.js +96 -48
  19. package/dist/assets/components/Geometry2D.min.js +1 -1
  20. package/dist/assets/components/Geospatial.js +186 -193
  21. package/dist/assets/components/Geospatial.min.js +1 -1
  22. package/dist/assets/components/HAnim.js +92 -53
  23. package/dist/assets/components/HAnim.min.js +1 -1
  24. package/dist/assets/components/KeyDeviceSensor.js +35 -17
  25. package/dist/assets/components/KeyDeviceSensor.min.js +1 -1
  26. package/dist/assets/components/Layout.js +77 -45
  27. package/dist/assets/components/Layout.min.js +1 -1
  28. package/dist/assets/components/NURBS.js +209 -96
  29. package/dist/assets/components/NURBS.min.js +1 -1
  30. package/dist/assets/components/ParticleSystems.js +125 -62
  31. package/dist/assets/components/ParticleSystems.min.js +1 -1
  32. package/dist/assets/components/Picking.js +105 -70
  33. package/dist/assets/components/Picking.min.js +1 -1
  34. package/dist/assets/components/ProjectiveTextureMapping.js +69 -46
  35. package/dist/assets/components/ProjectiveTextureMapping.min.js +1 -1
  36. package/dist/assets/components/RigidBodyPhysics.js +125 -63
  37. package/dist/assets/components/RigidBodyPhysics.min.js +1 -1
  38. package/dist/assets/components/Scripting.js +56 -38
  39. package/dist/assets/components/Scripting.min.js +1 -1
  40. package/dist/assets/components/Text.js +16857 -0
  41. package/dist/assets/components/Text.min.js +1 -0
  42. package/dist/assets/components/Texturing3D.js +114 -77
  43. package/dist/assets/components/Texturing3D.min.js +1 -1
  44. package/dist/assets/components/VolumeRendering.js +126 -60
  45. package/dist/assets/components/VolumeRendering.min.js +1 -1
  46. package/dist/assets/components/X_ITE.js +21 -12
  47. package/dist/assets/components/X_ITE.min.js +1 -1
  48. package/dist/x_ite.css +1 -1
  49. package/dist/x_ite.js +17800 -31195
  50. package/dist/x_ite.min.js +1 -1
  51. package/dist/x_ite.zip +0 -0
  52. package/docs/Gemfile +11 -33
  53. package/docs/Gemfile.lock +53 -59
  54. package/docs/LICENSE +21 -0
  55. package/docs/README.md +46 -0
  56. package/docs/_config.yml +320 -127
  57. package/docs/_data/assets/cross_origin.yml +62 -0
  58. package/docs/_data/assets/self_host.yml +51 -0
  59. package/docs/_data/contact.yml +30 -0
  60. package/docs/_data/locales/bg-BG.yml +83 -0
  61. package/docs/_data/locales/de-DE.yml +82 -0
  62. package/docs/_data/locales/en.yml +93 -0
  63. package/docs/_data/locales/es-ES.yml +79 -0
  64. package/docs/_data/locales/fr-FR.yml +79 -0
  65. package/docs/_data/locales/hu-HU.yml +81 -0
  66. package/docs/_data/locales/id-ID.yml +79 -0
  67. package/docs/_data/locales/ko-KR.yml +86 -0
  68. package/docs/_data/locales/my-MM.yml +79 -0
  69. package/docs/_data/locales/pt-BR.yml +79 -0
  70. package/docs/_data/locales/ru-RU.yml +79 -0
  71. package/docs/_data/locales/tr-TR.yml +79 -0
  72. package/docs/_data/locales/uk-UA.yml +79 -0
  73. package/docs/_data/locales/vi-VN.yml +77 -0
  74. package/docs/_data/locales/zh-CN.yml +85 -0
  75. package/docs/_data/share.yml +27 -0
  76. package/docs/_includes/nav.html +19 -0
  77. package/docs/_includes/scripts.html +15 -0
  78. package/docs/_layouts/compress.html +11 -0
  79. package/docs/_layouts/redirect-page.html +6 -0
  80. package/docs/_layouts/wide.html +52 -0
  81. package/docs/_layouts/wrap.html +4 -0
  82. package/docs/_layouts/x_ite.html +8 -0
  83. package/docs/_plugins/no_date.rb +11 -0
  84. package/docs/_plugins/posts-lastmod-hook.rb +14 -0
  85. package/docs/{Accessing-the-External-Browser.md → _posts/accessing-the-external-browser.md} +26 -25
  86. package/docs/_posts/browser-support.md +53 -0
  87. package/docs/{Custom-Shaders.md → _posts/custom-shaders.md} +18 -14
  88. package/docs/{DOM-Integration.md → _posts/dom-integration.md} +29 -22
  89. package/docs/{Features.md → _posts/features.md} +11 -12
  90. package/docs/{index.md → _posts/getting-started.md} +203 -245
  91. package/docs/{Glossary.md → _posts/glossary.md} +5 -6
  92. package/docs/{How-To-Configure-Your-Web-Server.md → _posts/how-to-configure-your-web-server.md} +5 -6
  93. package/docs/{reference/Browser-Services.md → _posts/reference/browser-services.md} +8 -9
  94. package/docs/{reference/Constants-Services.md → _posts/reference/constants-services.md} +14 -15
  95. package/docs/{reference/ECMAScript-Object-and-Function-Definitions.md → _posts/reference/ecmascript-object-and-function-definitions.md} +14 -15
  96. package/docs/_posts/reference/field-services-and-objects.md +1127 -0
  97. package/docs/{reference/Prototype-Services.md → _posts/reference/prototype-services.md} +8 -14
  98. package/docs/{reference/Route-Services.md → _posts/reference/route-services.md} +6 -10
  99. package/docs/{reference/Scene-Services.md → _posts/reference/scene-services.md} +11 -21
  100. package/docs/{reference/Script-Node-Authoring-Interface.md → _posts/reference/script-node-authoring-interface.md} +10 -11
  101. package/docs/_posts/report-a-bug.md +15 -0
  102. package/docs/_posts/setup-a-localhost-server.md +42 -0
  103. package/docs/_posts/supported-nodes.md +377 -0
  104. package/docs/{tutorials/Adding-backgrounds.md → _posts/tutorials/adding-backgrounds.md} +13 -14
  105. package/docs/{tutorials/Adding-fog.md → _posts/tutorials/adding-fog.md} +6 -7
  106. package/docs/{tutorials/Adding-sound.md → _posts/tutorials/adding-sound.md} +27 -26
  107. package/docs/{tutorials/Animating-transforms.md → _posts/tutorials/animating-transforms.md} +36 -37
  108. package/docs/{tutorials/Basic-Nodes.md → _posts/tutorials/basic-nodes.md} +38 -49
  109. package/docs/{tutorials/Building-a-X3D-world.md → _posts/tutorials/building-a-x3d-world.md} +16 -16
  110. package/docs/{tutorials/Building-elevation-grids.md → _posts/tutorials/building-elevation-grids.md} +15 -14
  111. package/docs/{tutorials/Building-extruded-shapes.md → _posts/tutorials/building-extruded-shapes.md} +11 -12
  112. package/docs/{tutorials/Building-primitive-shapes.md → _posts/tutorials/building-primitive-shapes.md} +29 -28
  113. package/docs/{tutorials/Building-shapes-out-of-points,-lines,-and-faces.md → _posts/tutorials/building-shapes-out-of-points-lines-and-faces.md} +25 -27
  114. package/docs/{tutorials/Controlling-appearance-with-materials.md → _posts/tutorials/controlling-appearance-with-materials.md} +20 -19
  115. package/docs/{tutorials/Controlling-color-on-coordinate-based-geometry.md → _posts/tutorials/controlling-color-on-coordinate-based-geometry.md} +15 -16
  116. package/docs/{tutorials/Controlling-detail.md → _posts/tutorials/controlling-detail.md} +12 -11
  117. package/docs/{tutorials/Controlling-how-textures-are-mapped.md → _posts/tutorials/controlling-how-textures-are-mapped.md} +11 -12
  118. package/docs/{tutorials/Controlling-navigation.md → _posts/tutorials/controlling-navigation.md} +7 -8
  119. package/docs/{tutorials/Controlling-shading-on-coordinate-based-geometry.md → _posts/tutorials/controlling-shading-on-coordinate-based-geometry.md} +19 -20
  120. package/docs/{tutorials/Controlling-the-viewpoint.md → _posts/tutorials/controlling-the-viewpoint.md} +7 -8
  121. package/docs/{tutorials/Creating-new-node-types.md → _posts/tutorials/creating-new-node-types.md} +8 -9
  122. package/docs/{tutorials/Grouping-nodes.md → _posts/tutorials/grouping-nodes.md} +17 -18
  123. package/docs/{tutorials/Hello,-World!.md → _posts/tutorials/hello-world.md} +16 -28
  124. package/docs/{tutorials/Improving-Performance.md → _posts/tutorials/improving-performance.md} +7 -11
  125. package/docs/{tutorials/Increasing-Rendering-Speed.md → _posts/tutorials/increasing-rendering-speed.md} +5 -6
  126. package/docs/{tutorials/Introducing-animation.md → _posts/tutorials/introducing-animation.md} +14 -15
  127. package/docs/{tutorials/Introducing-script-use.md → _posts/tutorials/introducing-script-use.md} +7 -8
  128. package/docs/{tutorials/Introducing-X3D.md → _posts/tutorials/introducing-x3d.md} +7 -7
  129. package/docs/{tutorials/Lighting-your-world.md → _posts/tutorials/lighting-your-world.md} +8 -9
  130. package/docs/{tutorials/Mapping-textures.md → _posts/tutorials/mapping-textures.md} +11 -12
  131. package/docs/{tutorials/Naming-nodes.md → _posts/tutorials/naming-nodes.md} +9 -8
  132. package/docs/_posts/tutorials/overview.md +83 -0
  133. package/docs/{tutorials/Providing-information-about-your-world.md → _posts/tutorials/providing-information-about-your-world.md} +6 -7
  134. package/docs/{tutorials/Sensing-the-viewer.md → _posts/tutorials/sensing-the-viewer.md} +19 -20
  135. package/docs/{tutorials/Sensing-viewer-actions.md → _posts/tutorials/sensing-viewer-actions.md} +14 -15
  136. package/docs/{tutorials/Transforming-Shapes.md → _posts/tutorials/transforming-shapes.md} +8 -9
  137. package/docs/{tutorials/Writing-program-scripts-with-ECMAScript.md → _posts/tutorials/writing-program-scripts-with-ecmascript.md} +15 -15
  138. package/docs/{What's-New.md → _posts/what's-new.md} +152 -530
  139. package/docs/_tabs/imprint.md +52 -0
  140. package/docs/_tabs/laboratory.md +14 -0
  141. package/docs/_tabs/playground.html +246 -0
  142. package/docs/_tabs/reference.md +7 -0
  143. package/docs/_tabs/tags.md +5 -0
  144. package/docs/_tabs/tutorials.md +7 -0
  145. package/docs/assets/css/style.scss +194 -0
  146. package/docs/assets/img/favicons/android-chrome-192x192.png +0 -0
  147. package/docs/assets/img/favicons/android-chrome-512x512.png +0 -0
  148. package/docs/assets/img/favicons/apple-touch-icon.png +0 -0
  149. package/docs/assets/img/favicons/favicon-16x16.png +0 -0
  150. package/docs/assets/img/favicons/favicon-32x32.png +0 -0
  151. package/docs/assets/img/favicons/favicon.ico +0 -0
  152. package/docs/assets/img/favicons/mstile-150x150.png +0 -0
  153. package/docs/assets/img/favicons/safari-pinned-tab.svg +71 -0
  154. package/docs/assets/{images → img}/logo.png +0 -0
  155. package/docs/assets/js/example.js +34 -0
  156. package/docs/laboratory/3d-l-system-generator.html +169 -0
  157. package/docs/laboratory/online-dicom-and-nrrd-file-viewer.html +72 -0
  158. package/docs/laboratory/real-time-earth-quake-information.html +50 -0
  159. package/docs/laboratory/x3d-visual-blend-mode-editor.html +227 -0
  160. package/package.json +4 -4
  161. package/src/LICENSE.txt +1 -1
  162. package/src/assets/components/Annotation.js +1 -1
  163. package/src/assets/components/CADGeometry.js +1 -1
  164. package/src/assets/components/CubeMapTexturing.js +1 -1
  165. package/src/assets/components/DIS.js +1 -1
  166. package/src/assets/components/EventUtilities.js +1 -1
  167. package/src/assets/components/Geometry2D.js +1 -1
  168. package/src/assets/components/Geospatial.js +1 -1
  169. package/src/assets/components/HAnim.js +1 -1
  170. package/src/assets/components/KeyDeviceSensor.js +1 -1
  171. package/src/assets/components/Layout.js +1 -1
  172. package/src/assets/components/NURBS.js +1 -1
  173. package/src/assets/components/ParticleSystems.js +1 -1
  174. package/src/assets/components/Picking.js +1 -1
  175. package/src/assets/components/ProjectiveTextureMapping.js +6 -6
  176. package/src/assets/components/RigidBodyPhysics.js +1 -6
  177. package/src/assets/components/Scripting.js +1 -1
  178. package/src/{x_ite/Components → assets/components}/Text.js +19 -21
  179. package/src/assets/components/Texturing3D.js +1 -1
  180. package/src/assets/components/VolumeRendering.js +1 -1
  181. package/src/assets/components/X_ITE.js +1 -1
  182. package/src/assets/shaders/Types.glsl.js +1 -1
  183. package/src/assets/shaders/webgl1/include/Fragment.glsl.js +1 -1
  184. package/src/assets/shaders/webgl1/include/PointSize.glsl.js +6 -6
  185. package/src/assets/shaders/webgl1/include/Vertex.glsl.js +4 -4
  186. package/src/assets/shaders/webgl2/LineTransform.vs.js +11 -11
  187. package/src/assets/shaders/webgl2/include/Fragment.glsl.js +1 -1
  188. package/src/assets/shaders/webgl2/include/PointSize.glsl.js +6 -6
  189. package/src/assets/shaders/webgl2/include/Vertex.glsl.js +4 -4
  190. package/src/bookmarks.js +1 -1
  191. package/src/examples.js +3 -3
  192. package/src/lib/ammojs/AmmoClass.js +1 -1
  193. package/src/lib/jquery.js +1 -1
  194. package/src/locale/gettext.js +1 -1
  195. package/src/shim.js +1 -2
  196. package/src/standard/Geospatial/Geodetic.js +1 -1
  197. package/src/standard/Geospatial/ReferenceEllipsoids.js +3 -3
  198. package/src/standard/Geospatial/UniversalTransverseMercator.js +1 -1
  199. package/src/standard/Math/Algorithm.js +55 -45
  200. package/src/standard/Math/Algorithms/Bezier.js +1 -1
  201. package/src/standard/Math/Algorithms/MergeSort.js +1 -1
  202. package/src/standard/Math/Algorithms/PartialSort.js +1 -1
  203. package/src/standard/Math/Algorithms/QuickSort.js +1 -1
  204. package/src/standard/Math/Algorithms/SAT.js +2 -2
  205. package/src/standard/Math/Algorithms/eigen_decomposition.js +5 -3
  206. package/src/standard/Math/Geometry/Box2.js +1 -1
  207. package/src/standard/Math/Geometry/Box3.js +1 -1
  208. package/src/standard/Math/Geometry/Camera.js +4 -2
  209. package/src/standard/Math/Geometry/Cylinder3.js +1 -1
  210. package/src/standard/Math/Geometry/Line2.js +1 -1
  211. package/src/standard/Math/Geometry/Line3.js +1 -1
  212. package/src/standard/Math/Geometry/Plane3.js +1 -1
  213. package/src/standard/Math/Geometry/Sphere3.js +1 -1
  214. package/src/standard/Math/Geometry/Spheroid3.js +1 -1
  215. package/src/standard/Math/Geometry/Triangle2.js +4 -2
  216. package/src/standard/Math/Geometry/Triangle3.js +4 -2
  217. package/src/standard/Math/Geometry/ViewVolume.js +1 -1
  218. package/src/standard/Math/Numbers/Color3.js +3 -1
  219. package/src/standard/Math/Numbers/Color4.js +4 -1
  220. package/src/standard/Math/Numbers/Complex.js +1 -1
  221. package/src/standard/Math/Numbers/Matrix2.js +1 -1
  222. package/src/standard/Math/Numbers/Matrix3.js +1 -1
  223. package/src/standard/Math/Numbers/Matrix4.js +1 -1
  224. package/src/standard/Math/Numbers/Quaternion.js +1 -1
  225. package/src/standard/Math/Numbers/Rotation4.js +1 -1
  226. package/src/standard/Math/Numbers/Vector2.js +1 -1
  227. package/src/standard/Math/Numbers/Vector3.js +1 -1
  228. package/src/standard/Math/Numbers/Vector4.js +1 -1
  229. package/src/standard/Math/Utility/BVH.js +1 -1
  230. package/src/standard/Math/Utility/MatrixStack.js +1 -1
  231. package/src/standard/Networking/BinaryTransport.js +5 -3
  232. package/src/standard/Time/MicroTime.js +1 -1
  233. package/src/standard/Utility/BitSet.js +1 -1
  234. package/src/standard/Utility/DataStorage.js +1 -1
  235. package/src/standard/Utility/MapUtilities.js +1 -1
  236. package/src/standard/Utility/ObjectCache.js +5 -3
  237. package/src/standard/Utility/Shuffle.js +5 -3
  238. package/src/tests.js +3 -0
  239. package/src/x_ite/Base/Events.js +4 -2
  240. package/src/x_ite/Base/FieldArray.js +1 -1
  241. package/src/x_ite/Base/FieldDefinitionArray.js +1 -1
  242. package/src/x_ite/Base/X3DArrayField.js +8 -4
  243. package/src/x_ite/Base/X3DBaseNode.js +1 -1
  244. package/src/x_ite/Base/X3DCast.js +5 -3
  245. package/src/x_ite/Base/X3DChildObject.js +1 -1
  246. package/src/x_ite/Base/X3DConstants.js +1 -1
  247. package/src/x_ite/Base/X3DEventObject.js +1 -1
  248. package/src/x_ite/Base/X3DField.js +2 -13
  249. package/src/x_ite/Base/X3DFieldDefinition.js +1 -1
  250. package/src/x_ite/Base/X3DInfoArray.js +1 -1
  251. package/src/x_ite/Base/X3DObject.js +1 -1
  252. package/src/x_ite/Base/X3DObjectArrayField.js +1 -1
  253. package/src/x_ite/Base/X3DTypedArrayField.js +59 -33
  254. package/src/x_ite/Browser/Core/BrowserOptions.js +22 -30
  255. package/src/x_ite/Browser/Core/BrowserProperties.js +1 -1
  256. package/src/x_ite/Browser/Core/BrowserTimings.js +1 -1
  257. package/src/x_ite/Browser/Core/Context.js +1 -1
  258. package/src/x_ite/Browser/Core/ContextMenu.js +1 -1
  259. package/src/x_ite/Browser/Core/Notification.js +1 -1
  260. package/src/x_ite/Browser/Core/PrimitiveQuality.js +1 -1
  261. package/src/x_ite/Browser/Core/RenderingProperties.js +1 -1
  262. package/src/x_ite/Browser/Core/Shading.js +1 -1
  263. package/src/x_ite/Browser/Core/TextureQuality.js +1 -1
  264. package/src/x_ite/Browser/Core/X3DCoreContext.js +11 -8
  265. package/src/x_ite/Browser/DOMIntegration.js +25 -26
  266. package/src/x_ite/Browser/EnvironmentalEffects/X3DEnvironmentalEffectsContext.js +1 -1
  267. package/src/x_ite/Browser/Followers/X3DArrayChaserTemplate.js +5 -3
  268. package/src/x_ite/Browser/Followers/X3DArrayFollowerTemplate.js +5 -3
  269. package/src/x_ite/Browser/Geometry2D/Arc2DOptions.js +1 -1
  270. package/src/x_ite/Browser/Geometry2D/ArcClose2DOptions.js +1 -1
  271. package/src/x_ite/Browser/Geometry2D/Circle2DOptions.js +1 -1
  272. package/src/x_ite/Browser/Geometry2D/Disk2DOptions.js +1 -1
  273. package/src/x_ite/Browser/Geometry2D/Rectangle2DOptions.js +1 -1
  274. package/src/x_ite/Browser/Geometry2D/X3DGeometry2DContext.js +1 -1
  275. package/src/x_ite/Browser/Geometry3D/BoxOptions.js +1 -1
  276. package/src/x_ite/Browser/Geometry3D/ConeOptions.js +1 -1
  277. package/src/x_ite/Browser/Geometry3D/CylinderOptions.js +1 -1
  278. package/src/x_ite/Browser/Geometry3D/IcoSphere.js +1 -1
  279. package/src/x_ite/Browser/Geometry3D/IcoSphereOptions.js +1 -1
  280. package/src/x_ite/Browser/Geometry3D/QuadSphereOptions.js +1 -1
  281. package/src/x_ite/Browser/Geometry3D/X3DGeometry3DContext.js +1 -1
  282. package/src/x_ite/Browser/Geospatial/Geocentric.js +1 -2
  283. package/src/x_ite/Browser/Geospatial/Geospatial.js +1 -1
  284. package/src/x_ite/Browser/Grouping/X3DGroupingContext.js +1 -1
  285. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator.js +1 -1
  286. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator1.js +1 -1
  287. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator2.js +4 -2
  288. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator3.js +4 -2
  289. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolatorTemplate.js +5 -3
  290. package/src/x_ite/Browser/Interpolation/SquatInterpolator.js +1 -1
  291. package/src/x_ite/Browser/KeyDeviceSensor/X3DKeyDeviceSensorContext.js +1 -1
  292. package/src/x_ite/Browser/Layering/X3DLayeringContext.js +1 -1
  293. package/src/x_ite/Browser/Layout/ScreenText.js +1 -1
  294. package/src/x_ite/Browser/Layout/X3DLayoutContext.js +1 -1
  295. package/src/x_ite/Browser/Legacy.js +64 -0
  296. package/src/x_ite/Browser/Lighting/X3DLightingContext.js +1 -1
  297. package/src/x_ite/Browser/NURBS/NURBS.js +1 -1
  298. package/src/x_ite/Browser/Navigation/ExamineViewer.js +6 -39
  299. package/src/x_ite/Browser/Navigation/FlyViewer.js +1 -1
  300. package/src/x_ite/Browser/Navigation/LookAtViewer.js +1 -1
  301. package/src/x_ite/Browser/Navigation/NoneViewer.js +1 -1
  302. package/src/x_ite/Browser/Navigation/PlaneViewer.js +1 -4
  303. package/src/x_ite/Browser/Navigation/WalkViewer.js +1 -1
  304. package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +1 -1
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@@ -1,19 +1,18 @@
1
1
  ---
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- # Feel free to add content and custom Front Matter to this file.
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- # To modify the layout, see https://jekyllrb.com/docs/themes/#overriding-theme-defaults
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-
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- layout: single
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+ title: Controlling Color on Coordinate-Based Geometry
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+ date: 2022-11-28
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+ nav: tutorials-animation-sensors-and-geometry
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+ categories: [Tutorials]
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+ tags: [controlling, color, coordinate, geometry]
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  ---
7
- # Controlling Color on Coordinate-Based Geometry
8
-
9
8
  ## Motivation
10
9
 
11
- - The [Material](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shape.html#Material) node gives an entire shape the same color
12
- - You can provide colors for individual parts of a shape using a [Color](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#Color) node
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+ - The [Material](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#Material){:target="_blank"} node gives an entire shape the same color
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+ - You can provide colors for individual parts of a shape using a [Color](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#Color){:target="_blank"} node
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14
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  ## Syntax: Color
15
14
 
16
- A [Color](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#Color) node contains a list of RGB values (similar to a Coordinate node):
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+ A [Color](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#Color){:target="_blank"} node contains a list of RGB values (similar to a Coordinate node):
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  ### XML Encoding
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@@ -30,7 +29,7 @@ Color {
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  }
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  ```
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- Used as the color field value of [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#IndexedFaceSet), [IndexedLineSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#IndexedLineSet), [PointSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#PointSet) or [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#ElevationGrid) nodes.
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+ Used as the color field value of [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#IndexedFaceSet){:target="_blank"}, [IndexedLineSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#IndexedLineSet){:target="_blank"}, [PointSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#PointSet){:target="_blank"} or [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#ElevationGrid){:target="_blank"} nodes.
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  ## Binding colors
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@@ -41,7 +40,7 @@ Used as the color field value of [IndexedFaceSet](https://www.web3d.org/document
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  ## Syntax: PointSet
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- A [PointSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#PointSet) geometry node creates geometry out of points:
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+ A [PointSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#PointSet){:target="_blank"} geometry node creates geometry out of points:
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  - *color* - provides a list of colors
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  - Always binds one color to each point, in order
@@ -72,7 +71,7 @@ Shape {
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  ## Syntax: IndexedLineSet
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- An [IndexedLineSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#IndexedLineSet) geometry node creates geometry out of lines:
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+ An [IndexedLineSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#IndexedLineSet){:target="_blank"} geometry node creates geometry out of lines:
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77
76
  - *color* - list of colors
78
77
  - *colorIndex* - selects colors from list
@@ -117,7 +116,7 @@ The *colorPerVertex* field controls how color indexes are used:
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116
 
118
117
  ## Syntax: IndexedFaceSet
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118
 
120
- An [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#IndexedFaceSet) geometry node creates geometry out of faces:
119
+ An [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#IndexedFaceSet){:target="_blank"} geometry node creates geometry out of faces:
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122
121
  - *color* - list of colors
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122
  - *colorIndex* - selects colors from list
@@ -162,7 +161,7 @@ The *colorPerVertex* field controls how color indexes are used (similar to line
162
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163
162
  ## Syntax: ElevationGrid
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163
 
165
- An [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#ElevationGrid) geometry node creates terrains:
164
+ An [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#ElevationGrid){:target="_blank"} geometry node creates terrains:
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167
166
  - *color* - list of colors
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  - *colorPerVertex* - control color binding
@@ -205,10 +204,10 @@ The *colorPerVertex* field controls how color indexes are used (similar to line
205
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206
205
  ## Summary
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208
- The [Color](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#Color) node lists colors to use for parts of a shape:
207
+ The [Color](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#Color){:target="_blank"} node lists colors to use for parts of a shape:
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208
 
210
209
  - Used as the value of the color field
211
210
  - Color indexes select colors to use
212
- - Colors override [Material](http://create3000.de/users-guide/components/shape/material/) node
211
+ - Colors override [Material](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#Material){:target="_blank"} node
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214
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  The *colorPerVertex* field selects color per line/face/grid square or color per coordinate.
@@ -1,11 +1,10 @@
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  ---
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- # Feel free to add content and custom Front Matter to this file.
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- # To modify the layout, see https://jekyllrb.com/docs/themes/#overriding-theme-defaults
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-
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- layout: single
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+ title: Controlling Detail
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+ date: 2022-11-28
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+ nav: tutorials-scripts-and-prototypes
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+ categories: [Tutorials]
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+ tags: [controlling, detail]
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7
  ---
7
- # Controlling Detail
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-
9
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  ## Motivation
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9
 
11
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  The further the viewer can see, the more there is to draw.
@@ -30,14 +29,14 @@ Usually, two or three different versions is enough, but you can have as many as
30
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  ## Controlling level of detail
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33
- Group the shape versions as levels in an [LOD](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/navigation.html#LOD) grouping node:
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+ Group the shape versions as levels in an [LOD](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#LOD){:target="_blank"} grouping node:
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33
 
35
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  - LOD is short for Level of Detail
36
35
  - List them from highest to lowest detail
37
36
 
38
37
  ## Syntax: LOD
39
38
 
40
- An [LOD](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/navigation.html#LOD) grouping node creates a group of shapes describing different levels (versions) of the same shape:
39
+ An [LOD](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#LOD){:target="_blank"} grouping node creates a group of shapes describing different levels (versions) of the same shape:
41
40
 
42
41
  - *center* - the center of the shape
43
42
  - *range* - a list of level switch ranges
@@ -117,9 +116,11 @@ LOD {
117
116
  }
118
117
  ```
119
118
 
120
- [![LOD](https://create3000.github.io/media/tutorials/scenes/lod/screenshot.png)](https://create3000.github.io/media/tutorials/scenes/lod/example.html)
119
+ ### Example
121
120
 
122
- [View scene in this window.](https://create3000.github.io/media/tutorials/scenes/lod/example.html)
121
+ <x3d-canvas src="https://create3000.github.io/media/tutorials/scenes/lod/lod.x3dv">
122
+ <img src="https://create3000.github.io/media/tutorials/scenes/lod/screenshot.png" alt="LOD"/>
123
+ </x3d-canvas>
123
124
 
124
125
  [Download ZIP Archive](https://create3000.github.io/media/tutorials/scenes/lod/lod.zip)
125
126
 
@@ -130,7 +131,7 @@ Increase performance by making multiple levels of shapes:
130
131
  - High detail for close up viewing
131
132
  - Lower detail for more distant viewing
132
133
 
133
- Group the levels in an [LOD](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/navigation.html#LOD) node:
134
+ Group the levels in an [LOD](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#LOD){:target="_blank"} node:
134
135
 
135
136
  - Ordered from high detail to low detail
136
137
  - Ranges to select switching distances
@@ -1,11 +1,10 @@
1
1
  ---
2
- # Feel free to add content and custom Front Matter to this file.
3
- # To modify the layout, see https://jekyllrb.com/docs/themes/#overriding-theme-defaults
4
-
5
- layout: single
2
+ title: Controlling How Textures are Mapped
3
+ date: 2022-11-28
4
+ nav: tutorials-textures-lights-and-environment
5
+ categories: [Tutorials]
6
+ tags: [controlling, textures, mapped]
6
7
  ---
7
- # Controlling How Textures are Mapped
8
-
9
8
  ## Motivation
10
9
 
11
10
  - By default, an entire texture image is mapped once around the shape
@@ -75,7 +74,7 @@ Bind the texture to a face (stretch the cookie and stick it):
75
74
 
76
75
  ## Syntax: TextureCoordinate
77
76
 
78
- A [TextureCoordinate](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#TextureCoordinate) node contains a list of texture coordinates:
77
+ A [TextureCoordinate](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#TextureCoordinate){:target="_blank"} node contains a list of texture coordinates:
79
78
 
80
79
  ### XML Encoding
81
80
 
@@ -92,11 +91,11 @@ TextureCoordinate {
92
91
  }
93
92
  ```
94
93
 
95
- Used as the *texCoord* field value of [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#IndexedFaceSet) or [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#ElevationGrid) nodes.
94
+ Used as the *texCoord* field value of [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#IndexedFaceSet){:target="_blank"} or [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#ElevationGrid){:target="_blank"} nodes.
96
95
 
97
96
  ## Syntax: IndexedFaceSet
98
97
 
99
- An [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#IndexedFaceSet) geometry node creates geometry out of faces:
98
+ An [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#IndexedFaceSet){:target="_blank"} geometry node creates geometry out of faces:
100
99
 
101
100
  - texCoord and texCoordIndex - specify texture pieces
102
101
 
@@ -130,7 +129,7 @@ Shape {
130
129
 
131
130
  ## Syntax: ElevationGrid
132
131
 
133
- An [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#ElevationGrid) geometry node creates terrains:
132
+ An [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#ElevationGrid){:target="_blank"} geometry node creates terrains:
134
133
 
135
134
  - *texCoord* - specify texture pieces
136
135
  - Automatically generated texture coordinate indexes
@@ -161,7 +160,7 @@ Shape {
161
160
 
162
161
  ## Syntax: Appearance
163
162
 
164
- An [Appearance](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shape.html#Appearance) node describes overall shape appearance:
163
+ An [Appearance](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#Appearance){:target="_blank"} node describes overall shape appearance:
165
164
 
166
165
  - *textureTransform* - transform
167
166
 
@@ -193,7 +192,7 @@ Shape {
193
192
 
194
193
  ## Syntax: TextureTransform
195
194
 
196
- A [TextureTransform](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/texturing.html#TextureTransform) node transforms texture coordinates:
195
+ A [TextureTransform](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/texturing.html#TextureTransform){:target="_blank"} node transforms texture coordinates:
197
196
 
198
197
  - *translation* - position
199
198
  - *rotation* - orientation
@@ -1,11 +1,10 @@
1
1
  ---
2
- # Feel free to add content and custom Front Matter to this file.
3
- # To modify the layout, see https://jekyllrb.com/docs/themes/#overriding-theme-defaults
4
-
5
- layout: single
2
+ title: Controlling Navigation
3
+ date: 2022-11-28
4
+ nav: tutorials-textures-lights-and-environment
5
+ categories: [Tutorials]
6
+ tags: [controlling, navigation]
6
7
  ---
7
- # Controlling Navigation
8
-
9
8
  ## Motivation
10
9
 
11
10
  - Different types of worlds require different styles of navigation
@@ -36,11 +35,11 @@ Some browsers support additional navigation types.
36
35
  - By default, a headlight is placed on the avatar's head and aimed in the head direction
37
36
  - You can turn this headlight on and off
38
37
  - Most browsers provide a menu option to control the headlight
39
- - You can also control the headlight with the [NavigationInfo](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/navigation.html#NavigationInfo) node
38
+ - You can also control the headlight with the [NavigationInfo](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#NavigationInfo){:target="_blank"} node
40
39
 
41
40
  ## Syntax: NavigationInfo
42
41
 
43
- A [NavigationInfo](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/navigation.html#NavigationInfo) node selects the navigation type and avatar characteristics:
42
+ A [NavigationInfo](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#NavigationInfo){:target="_blank"} node selects the navigation type and avatar characteristics:
44
43
 
45
44
  - *type* - navigation style
46
45
  - *avatarSize* and speed - avatar characteristics
@@ -1,11 +1,10 @@
1
1
  ---
2
- # Feel free to add content and custom Front Matter to this file.
3
- # To modify the layout, see https://jekyllrb.com/docs/themes/#overriding-theme-defaults
4
-
5
- layout: single
2
+ title: Controlling Shading on Coordinate-Based Geometry
3
+ date: 2022-11-28
4
+ nav: tutorials-animation-sensors-and-geometry
5
+ categories: [Tutorials]
6
+ tags: [controlling, shading, coordinate, geometry]
6
7
  ---
7
- # Controlling Shading on Coordinate-Based Geometry
8
-
9
8
  ## Motivation
10
9
 
11
10
  - When shaded, the faces on a shape are obvious
@@ -19,16 +18,16 @@ By default, faces are drawn with faceted shading.
19
18
 
20
19
  You can enable smooth shading using the creaseAngle field for:
21
20
 
22
- - [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#IndexedFaceSet)
23
- - [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#ElevationGrid)
24
- - [Extrusion](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#Extrusion)
21
+ - [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#IndexedFaceSet){:target="_blank"}
22
+ - [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#ElevationGrid){:target="_blank"}
23
+ - [Extrusion](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#Extrusion){:target="_blank"}
25
24
 
26
25
  ## Selecting crease angles
27
26
 
28
27
  A crease angle is a threshold angle between two faces:
29
28
 
30
- - If face angle &gt;= crease angle, use facet shading
31
- - If face angle &lt; crease angle, use smooth shading
29
+ - If face angle \>= crease angle, use facet shading
30
+ - If face angle \< crease angle, use smooth shading
32
31
 
33
32
  ## Using normals
34
33
 
@@ -38,7 +37,7 @@ A normal vector indicates the direction a face is facing
38
37
 
39
38
  By default, normals are automatically generated by the X3D browser:
40
39
 
41
- - You can specify your own normals with a [Normal](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#Normal) node
40
+ - You can specify your own normals with a [Normal](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#Normal){:target="_blank"} node
42
41
  - Usually automatically generated normals are good enough
43
42
 
44
43
  ## Syntax: Normal
@@ -60,11 +59,11 @@ Normal {
60
59
  }
61
60
  ```
62
61
 
63
- Normals can be given for [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#IndexedFaceSet) and [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#ElevationGrid) nodes.
62
+ Normals can be given for [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#IndexedFaceSet){:target="_blank"} and [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#ElevationGrid){:target="_blank"} nodes.
64
63
 
65
64
  ## Syntax: IndexedFaceSet
66
65
 
67
- An [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#IndexedFaceSet) geometry node creates geometry out of faces:
66
+ An [IndexedFaceSet](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#IndexedFaceSet){:target="_blank"} geometry node creates geometry out of faces:
68
67
 
69
68
  - *normal* - list of normals
70
69
  - *normalIndex* - selects normals from list
@@ -109,7 +108,7 @@ The *normalPerVertex* field controls how normal indexes are used
109
108
 
110
109
  ## Syntax: ElevationGrid
111
110
 
112
- An [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#ElevationGrid) geometry node creates terrains:
111
+ An [ElevationGrid](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#ElevationGrid){:target="_blank"} geometry node creates terrains:
113
112
 
114
113
  - *normal* - list of normals
115
114
  - *normalPerVertex* - control normal binding
@@ -150,11 +149,11 @@ The *normalPerVertex* field controls how normal indexes are used (similar to fac
150
149
 
151
150
  ## Syntax: NormalInterpolator
152
151
 
153
- A [NormalInterpolator](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/interp.html#NormalInterpolator) node describes a normal set:
152
+ A [NormalInterpolator](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#NormalInterpolator){:target="_blank"} node describes a normal set:
154
153
 
155
154
  - *keys* - key fractions
156
155
  - *keyValues* - key normal lists (X,Y,Z lists)
157
- - Interpolates lists of normals, similar to the [CoordinateInterpolator](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/interp.html#CoordinateInterpolator)
156
+ - Interpolates lists of normals, similar to the [CoordinateInterpolator](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#CoordinateInterpolator){:target="_blank"}
158
157
 
159
158
  ### XML Encoding
160
159
 
@@ -173,14 +172,14 @@ NormalInterpolator {
173
172
  }
174
173
  ```
175
174
 
176
- Typically route into a [Normal](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#Normal) node's set\_vector input.
175
+ Typically route into a [Normal](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#Normal){:target="_blank"} node's set\_vector input.
177
176
 
178
177
  ## Summary
179
178
 
180
179
  - The *creaseAngle* field controls faceted or smooth shading
181
- - The [Normal](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/rendering.html#Normal) node lists normal vectors to use for parts of a shape
180
+ - The [Normal](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/rendering.html#Normal){:target="_blank"} node lists normal vectors to use for parts of a shape
182
181
  - Used as the value of the normal field
183
182
  - Normal indexes select normals to use
184
183
  - Normals override *creaseAngle* value
185
184
  - The *normalPerVertex* field selects normal per face/grid square or normal per coordinate
186
- - The [NormalInterpolator](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/interp.html#NormalInterpolator) node converts times to normals
185
+ - The [NormalInterpolator](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/interpolators.html#NormalInterpolator){:target="_blank"} node converts times to normals
@@ -1,11 +1,10 @@
1
1
  ---
2
- # Feel free to add content and custom Front Matter to this file.
3
- # To modify the layout, see https://jekyllrb.com/docs/themes/#overriding-theme-defaults
4
-
5
- layout: single
2
+ title: Controlling the Viewpoint
3
+ date: 2022-11-28
4
+ nav: tutorials-textures-lights-and-environment
5
+ categories: [Tutorials]
6
+ tags: [controlling, viewpoint]
6
7
  ---
7
- # Controlling the Viewpoint
8
-
9
8
  ## Motivation
10
9
 
11
10
  - By default, the viewer enters a world at (0.0, 0.0, 10.0)
@@ -22,7 +21,7 @@ layout: single
22
21
 
23
22
  ## Syntax: Viewpoint
24
23
 
25
- A [Viewpoint](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/navigation.html#Viewpoint) node specifies a named viewing location:
24
+ A [Viewpoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#Viewpoint){:target="_blank"} node specifies a named viewing location:
26
25
 
27
26
  - *position* and *orientation* - viewing location
28
27
  - *fieldOfView* - camera lens angle
@@ -51,5 +50,5 @@ Viewpoint {
51
50
 
52
51
  ## Summary
53
52
 
54
- - Specify favorite viewpoints in [Viewpoint](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/navigation.html#Viewpoint) nodes
53
+ - Specify favorite viewpoints in [Viewpoint](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#Viewpoint){:target="_blank"} nodes
55
54
  - The first viewpoint in the file is the entry viewpoint
@@ -1,11 +1,10 @@
1
1
  ---
2
- # Feel free to add content and custom Front Matter to this file.
3
- # To modify the layout, see https://jekyllrb.com/docs/themes/#overriding-theme-defaults
4
-
5
- layout: single
2
+ title: Creating New Node Types
3
+ date: 2022-11-28
4
+ nav: tutorials-scripts-and-prototypes
5
+ categories: [Tutorials]
6
+ tags: [creating, node, types]
6
7
  ---
7
- # Creating New Node Types
8
-
9
8
  ## Motivation
10
9
 
11
10
  You can create new node types that encapsulate:
@@ -173,9 +172,9 @@ BouncingBall {
173
172
 
174
173
  Recall that node use must be appropriate for the context:
175
174
 
176
- - A [Shape](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shape.html#Shape) node specifies shape, not color
177
- - A [Material](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shape.html#Material) node specifies color, not shape
178
- - A [Box](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/geometry3D.html#Box) node specifies geometry, not shape or color
175
+ - A [Shape](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#Shape){:target="_blank"} node specifies shape, not color
176
+ - A [Material](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/shape.html#Material){:target="_blank"} node specifies color, not shape
177
+ - A [Box](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/geometry3D.html#Box){:target="_blank"} node specifies geometry, not shape or color
179
178
 
180
179
  The context for a new node type depends upon the first node in the **PROTO** body.
181
180
 
@@ -1,11 +1,10 @@
1
1
  ---
2
- # Feel free to add content and custom Front Matter to this file.
3
- # To modify the layout, see https://jekyllrb.com/docs/themes/#overriding-theme-defaults
4
-
5
- layout: single
2
+ title: Grouping Nodes
3
+ date: 2022-11-28
4
+ nav: tutorials-shapes-geometry-and-appearance
5
+ categories: [Tutorials]
6
+ tags: [grouping, nodes]
6
7
  ---
7
- # Grouping Nodes
8
-
9
8
  ## Motivation
10
9
 
11
10
  You can group shapes to compose complex shapes
@@ -38,7 +37,7 @@ and more
38
37
 
39
38
  ## Syntax: Group
40
39
 
41
- The [Group](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#Group) node creates a basic group.
40
+ The [Group](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#Group){:target="_blank"} node creates a basic grouping.
42
41
 
43
42
  - Every child node in the group is displayed.
44
43
 
@@ -60,7 +59,7 @@ Group {
60
59
 
61
60
  ## Syntax: Switch
62
61
 
63
- The [Switch](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#Switch) group node creates a switched group
62
+ The [Switch](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#Switch){:target="_blank"} group node creates a switched group
64
63
 
65
64
  - Only one child node in the group is displayed
66
65
  - You select which child
@@ -87,7 +86,7 @@ Switch {
87
86
 
88
87
  ## Syntax: Transform
89
88
 
90
- The [Transform](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#Transform) group node creates a group with its own coordinate system.
89
+ The [Transform](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#Transform){:target="_blank"} group node creates a group with its own coordinate system.
91
90
 
92
91
  - Every child node in the group is displayed.
93
92
 
@@ -115,7 +114,7 @@ Transform {
115
114
 
116
115
  ## Syntax: Billboard
117
116
 
118
- The [Billboard](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/navigation.html#Billboard) group node creates a group with a special coordinate system.
117
+ The [Billboard](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#Billboard){:target="_blank"} group node creates a group with a special coordinate system.
119
118
 
120
119
  - Every child node in the group is displayed.
121
120
  - The coordinate system is turned to face viewer.
@@ -184,7 +183,7 @@ Billboard {
184
183
 
185
184
  ## Syntax: Anchor
186
185
 
187
- An [Anchor](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/networking.html#Anchor) node creates a group that acts as a clickable anchor
186
+ An [Anchor](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Anchor){:target="_blank"} node creates a group that acts as a clickable anchor
188
187
 
189
188
  - Every child node in the group is displayed
190
189
  - Clicking any child follows a URL
@@ -212,7 +211,7 @@ Anchor {
212
211
 
213
212
  ## Syntax: Inline
214
213
 
215
- An [Inline](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/networking.html#Inline) node creates a special group from another X3D file's contents
214
+ An [Inline](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Inline){:target="_blank"} node creates a special group from another X3D file's contents
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  - Children read from file selected by a URL
218
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  - Every child node in group is displayed
@@ -234,10 +233,10 @@ Inline {
234
233
 
235
234
  ## Summary
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237
- - The [Group](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#Group) node creates a basic group
238
- - The [Switch](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#Switch) node creates a group with 1 choice used
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- - The [Transform](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/group.html#Transform) node creates a group with a new coordinate system
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- - The [Billboard](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/navigation.html#Billboard) node creates a group with a coordinate system that rotates to face the viewer
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- - The [Anchor](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/networking.html#Anchor) node creates a clickable group
236
+ - The [Group](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#Group){:target="_blank"} node creates a basic group
237
+ - The [Switch](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#Switch){:target="_blank"} node creates a group with 1 choice used
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+ - The [Transform](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/grouping.html#Transform){:target="_blank"} node creates a group with a new coordinate system
239
+ - The [Billboard](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/navigation.html#Billboard){:target="_blank"} node creates a group with a coordinate system that rotates to face the viewer
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+ - The [Anchor](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Anchor){:target="_blank"} node creates a clickable group
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  - Clicking any child in the group loads a URL
243
- - The [Inline](https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/networking.html#Inline) node creates a special group loaded from another X3D file
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+ - The [Inline](https://www.web3d.org/documents/specifications/19775-1/V4.0/Part01/components/networking.html#Inline){:target="_blank"} node creates a special group loaded from another X3D file
@@ -1,11 +1,10 @@
1
1
  ---
2
- # Feel free to add content and custom Front Matter to this file.
3
- # To modify the layout, see https://jekyllrb.com/docs/themes/#overriding-theme-defaults
4
-
5
- layout: single
2
+ title: Hello, World!
3
+ date: 2022-11-28
4
+ nav: tutorials-basic
5
+ categories: [Tutorials]
6
+ tags: [hello, world]
6
7
  ---
7
- # Hello, World!
8
-
9
8
  ## Overview
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9
 
11
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  In this tutorial, you will learn how to create a simple hello world scene with X3D. Firstly, let explains some of the X3D basics.
@@ -20,9 +19,9 @@ In this tutorial, you will learn how to create a simple hello world scene with X
20
19
 
21
20
  ### Example
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21
 
23
- [![Hello World Image](https://create3000.github.io/media/tutorials/hello-world/screenshot.png)](https://create3000.github.io/media/tutorials/hello-world/example.html)
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-
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- [View scene in this window.](https://create3000.github.io/media/tutorials/hello-world/example.html)
22
+ <x3d-canvas src="https://create3000.github.io/media/tutorials/hello-world/hello-world.x3d">
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+ <img src="https://create3000.github.io/media/tutorials/hello-world/screenshot.png" alt="Hello World Image"/>
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+ </x3d-canvas>
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25
 
27
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  [Download ZIP Archive](https://create3000.github.io/media/tutorials/hello-world/hello-world.zip)
28
27
 
@@ -32,8 +31,7 @@ As first a very easy example, we will create a sphere with a texture and a text
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33
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  ```xml
34
33
  <?xml version="1.0" encoding="UTF-8"?>
35
-
36
- <X3D profile='Full' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='http://www.web3d.org/specifications/x3d-3.3.xsd'>
34
+ <X3D profile='Full' version='4.0' xmlns:xsd='https://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-4.0.xsd'>
37
35
  <Scene>
38
36
  <Transform>
39
37
  <Shape>
@@ -47,7 +45,7 @@ As first a very easy example, we will create a sphere with a texture and a text
47
45
  ### Classic Encoding
48
46
 
49
47
  ```js
50
- #X3D V3.3 utf8
48
+ #X3D V4.0 utf8
51
49
 
52
50
  Transform {
53
51
  children Shape {
@@ -64,8 +62,7 @@ Now we have a sphere, but we don't see if it is rotating, let's assign a texture
64
62
 
65
63
  ```xml
66
64
  <?xml version="1.0" encoding="UTF-8"?>
67
-
68
- <X3D profile='Full' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='http://www.web3d.org/specifications/x3d-3.3.xsd'>
65
+ <X3D profile='Full' version='4.0' xmlns:xsd='https://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-4.0.xsd'>
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  <Scene>
70
67
  <Transform>
71
68
  <Shape>
@@ -83,7 +80,7 @@ Now we have a sphere, but we don't see if it is rotating, let's assign a texture
83
80
  ### Classic Encoding
84
81
 
85
82
  ```js
86
- #X3D V3.3 utf8
83
+ #X3D V4.0 utf8
87
84
 
88
85
  Transform {
89
86
  children Shape {
@@ -97,16 +94,12 @@ Transform {
97
94
  }
98
95
  ```
99
96
 
100
- ![Hello World in the Outliner](https://create3000.github.io/media/tutorials/hello-world/hello-world-outliner.png)
101
-
102
- Outline Editor view
103
-
104
97
  We take a Appearance node and assign it to the *appearance* field of the Shape node. For the texture we take an ImageTexture node. It would be possible a MovieTexture as texture too. But this later. The ImageTexture has a field *url*. Here we say the ImageTexture should fetch the image from ".earth.png". We could assign multiple urls:
105
98
 
106
99
  ### XML Encoding
107
100
 
108
101
  ```xml
109
- url='"earth.png", "http://example.com/earth.png"'
102
+ url='"earth.png", "https://example.com/earth.png"'
110
103
  ```
111
104
 
112
105
  ### Classic Encoding
@@ -114,7 +107,7 @@ url='"earth.png", "http://example.com/earth.png"'
114
107
  ```js
115
108
  url [
116
109
  "earth.png",
117
- "http://example.com/earth.png"
110
+ "https://example.com/earth.png"
118
111
  ]
119
112
  ```
120
113
 
@@ -126,8 +119,7 @@ Now the sphere looks like an earth and you are very curious how the text will be
126
119
 
127
120
  ```xml
128
121
  <?xml version="1.0" encoding="UTF-8"?>
129
-
130
- <X3D profile='Full' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='http://www.web3d.org/specifications/x3d-3.3.xsd'>
122
+ <X3D profile='Full' version='4.0' xmlns:xsd='https://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-4.0.xsd'>
131
123
  <Scene>
132
124
  <Viewpoint
133
125
  description='Home'
@@ -163,7 +155,7 @@ Now the sphere looks like an earth and you are very curious how the text will be
163
155
  ### Classic Encoding
164
156
 
165
157
  ```js
166
- #X3D V3.3 utf8
158
+ #X3D V4.0 utf8
167
159
 
168
160
  META "title" "about:hello_world"
169
161
 
@@ -204,7 +196,3 @@ Transform {
204
196
  ```
205
197
 
206
198
  We position the text below the sphere by a translation of about 1 Meter along the y-axis. We want a blue colored text, so we assign a Material node to the *material* field of the Appearance node and set the *diffuseColor* field to 1 0 0. As geometry we take a Text node and set the *string* field to "Hello World!".
207
-
208
- ## Hello World in Titania
209
-
210
- ![Hello World in Titania](https://create3000.github.io/media/tutorials/hello-world/hello-world-titania.png)