x_ite 4.7.12 → 5.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (759) hide show
  1. package/.vscode/settings.json +9 -2
  2. package/Makefile +27 -24
  3. package/build/bin/version-number.pl +1 -1
  4. package/build/bin/version.pl +3 -3
  5. package/build/parts/default.start.frag.js +2 -2
  6. package/build/parts/x_ite.end.frag.js +1 -2
  7. package/build/parts/x_ite.start.frag.js +4 -7
  8. package/dist/assets/components/annotation.js +312 -312
  9. package/dist/assets/components/annotation.min.js +1 -1
  10. package/dist/assets/components/cad-geometry.js +536 -538
  11. package/dist/assets/components/cad-geometry.min.js +1 -1
  12. package/dist/assets/components/cube-map-texturing.js +797 -796
  13. package/dist/assets/components/cube-map-texturing.min.js +1 -1
  14. package/dist/assets/components/dis.js +487 -472
  15. package/dist/assets/components/dis.min.js +1 -1
  16. package/dist/assets/components/event-utilities.js +486 -505
  17. package/dist/assets/components/event-utilities.min.js +1 -1
  18. package/dist/assets/components/geometry2d.js +1221 -1271
  19. package/dist/assets/components/geometry2d.min.js +1 -1
  20. package/dist/assets/components/geospatial.js +2657 -2653
  21. package/dist/assets/components/geospatial.min.js +1 -2
  22. package/dist/assets/components/h-anim.js +640 -640
  23. package/dist/assets/components/h-anim.min.js +1 -1
  24. package/dist/assets/components/key-device-sensor.js +547 -549
  25. package/dist/assets/components/key-device-sensor.min.js +1 -1
  26. package/dist/assets/components/layout.js +1435 -1433
  27. package/dist/assets/components/layout.min.js +1 -1
  28. package/dist/assets/components/nurbs.js +3942 -3964
  29. package/dist/assets/components/nurbs.min.js +1 -2
  30. package/dist/assets/components/particle-systems.js +3227 -3238
  31. package/dist/assets/components/particle-systems.min.js +1 -2
  32. package/dist/assets/components/picking.js +1704 -1712
  33. package/dist/assets/components/picking.min.js +1 -1
  34. package/dist/assets/components/projective-texture-mapping.js +553 -553
  35. package/dist/assets/components/projective-texture-mapping.min.js +1 -1
  36. package/dist/assets/components/rigid-body-physics.js +3255 -3265
  37. package/dist/assets/components/rigid-body-physics.min.js +1 -59
  38. package/dist/assets/components/scripting.js +544 -549
  39. package/dist/assets/components/scripting.min.js +1 -1
  40. package/dist/assets/components/texturing-3d.js +2716 -2651
  41. package/dist/assets/components/texturing-3d.min.js +131 -48
  42. package/dist/assets/components/volume-rendering.js +2815 -2804
  43. package/dist/assets/components/volume-rendering.min.js +1 -3
  44. package/dist/assets/components/x_ite.js +142 -144
  45. package/dist/assets/components/x_ite.min.js +1 -1
  46. package/dist/assets/shaders/webgl1/Gouraud.fs +52 -15
  47. package/dist/assets/shaders/webgl1/Gouraud.vs +8 -9
  48. package/dist/assets/shaders/webgl1/{Wireframe.fs → Line.fs} +0 -0
  49. package/dist/assets/shaders/webgl1/{Wireframe.vs → Line.vs} +1 -1
  50. package/dist/assets/shaders/webgl1/PBR.fs +785 -0
  51. package/dist/assets/shaders/webgl1/PBR.vs +37 -0
  52. package/dist/assets/shaders/webgl1/Phong.fs +204 -32
  53. package/dist/assets/shaders/webgl1/Phong.vs +2 -3
  54. package/dist/assets/shaders/webgl1/{PointSet.fs → Point.fs} +59 -33
  55. package/dist/assets/shaders/webgl1/{PointSet.vs → Point.vs} +2 -2
  56. package/dist/assets/shaders/webgl1/Unlit.fs +73 -18
  57. package/dist/assets/shaders/webgl1/Unlit.vs +2 -3
  58. package/dist/assets/shaders/webgl2/Gouraud.fs +31 -19
  59. package/dist/assets/shaders/webgl2/Gouraud.vs +8 -9
  60. package/dist/assets/shaders/webgl2/{Wireframe.fs → Line.fs} +0 -0
  61. package/dist/assets/shaders/webgl2/{Wireframe.vs → Line.vs} +1 -1
  62. package/dist/assets/shaders/webgl2/PBR.fs +913 -0
  63. package/dist/assets/shaders/webgl2/PBR.vs +37 -0
  64. package/dist/assets/shaders/webgl2/Phong.fs +196 -35
  65. package/dist/assets/shaders/webgl2/Phong.vs +2 -3
  66. package/dist/assets/shaders/webgl2/{PointSet.fs → Point.fs} +87 -86
  67. package/dist/assets/shaders/webgl2/{PointSet.vs → Point.vs} +2 -2
  68. package/dist/assets/shaders/webgl2/Unlit.fs +55 -22
  69. package/dist/assets/shaders/webgl2/Unlit.vs +2 -3
  70. package/dist/example.html +2 -2
  71. package/dist/x_ite.css +316 -328
  72. package/dist/x_ite.js +55663 -52034
  73. package/dist/x_ite.min.js +79 -41
  74. package/dist/x_ite.zip +0 -0
  75. package/docs/Custom-Shaders.md +4 -3
  76. package/docs/_config.yml +1 -1
  77. package/docs/index.md +60 -7
  78. package/package.json +20 -20
  79. package/src/assets/components/annotation.js +24 -24
  80. package/src/assets/components/cad-geometry.js +24 -25
  81. package/src/assets/components/cube-map-texturing.js +18 -19
  82. package/src/assets/components/dis.js +22 -23
  83. package/src/assets/components/event-utilities.js +28 -29
  84. package/src/assets/components/geometry2d.js +28 -29
  85. package/src/assets/components/geospatial.js +34 -35
  86. package/src/assets/components/h-anim.js +22 -22
  87. package/src/assets/components/key-device-sensor.js +18 -19
  88. package/src/assets/components/layout.js +24 -25
  89. package/src/assets/components/nurbs.js +44 -45
  90. package/src/assets/components/particle-systems.js +36 -37
  91. package/src/assets/components/picking.js +25 -25
  92. package/src/assets/components/projective-texture-mapping.js +16 -16
  93. package/src/assets/components/rigid-body-physics.js +48 -48
  94. package/src/assets/components/scripting.js +14 -15
  95. package/src/assets/components/texturing-3d.js +26 -27
  96. package/src/assets/components/volume-rendering.js +46 -46
  97. package/src/assets/components/x_ite.js +12 -12
  98. package/src/assets/shaders/Types.glsl +230 -51
  99. package/src/assets/shaders/webgl1/Background.fs +2 -2
  100. package/src/assets/shaders/webgl1/Background.vs +4 -4
  101. package/src/assets/shaders/webgl1/Depth.fs +2 -2
  102. package/src/assets/shaders/webgl1/Depth.vs +3 -3
  103. package/src/assets/shaders/webgl1/Fallback.fs +15 -15
  104. package/src/assets/shaders/webgl1/Fallback.vs +5 -5
  105. package/src/assets/shaders/webgl1/FallbackUnlit.fs +4 -4
  106. package/src/assets/shaders/webgl1/FallbackUnlit.vs +3 -3
  107. package/src/assets/shaders/webgl1/Gouraud.fs +14 -14
  108. package/src/assets/shaders/webgl1/Gouraud.vs +54 -69
  109. package/src/assets/shaders/webgl1/Line.fs +74 -0
  110. package/src/assets/shaders/webgl1/Line.vs +63 -0
  111. package/src/assets/shaders/webgl1/PBR.fs +364 -0
  112. package/src/assets/shaders/webgl1/PBR.vs +46 -0
  113. package/src/assets/shaders/webgl1/Phong.fs +207 -84
  114. package/src/assets/shaders/webgl1/Phong.vs +17 -18
  115. package/src/assets/shaders/webgl1/Point.fs +88 -0
  116. package/src/assets/shaders/webgl1/Point.vs +70 -0
  117. package/src/assets/shaders/webgl1/Unlit.fs +53 -28
  118. package/src/assets/shaders/webgl1/Unlit.vs +17 -18
  119. package/src/assets/shaders/webgl1/include/ClipPlanes.glsl +7 -7
  120. package/src/assets/shaders/webgl1/include/Colors.glsl +27 -0
  121. package/src/assets/shaders/webgl1/include/Fog.glsl +17 -17
  122. package/src/assets/shaders/webgl1/include/Hatch.glsl +8 -8
  123. package/src/assets/shaders/webgl1/include/Normal.glsl +44 -0
  124. package/src/assets/shaders/webgl1/include/Pack.glsl +11 -11
  125. package/src/assets/shaders/webgl1/include/Perlin.glsl +19 -19
  126. package/src/assets/shaders/webgl1/include/Shadow.glsl +212 -212
  127. package/src/assets/shaders/webgl1/include/SpotFactor.glsl +12 -0
  128. package/src/assets/shaders/webgl1/include/Texture.glsl +444 -393
  129. package/src/assets/shaders/webgl2/Background.fs +2 -2
  130. package/src/assets/shaders/webgl2/Background.vs +4 -4
  131. package/src/assets/shaders/webgl2/Depth.fs +2 -2
  132. package/src/assets/shaders/webgl2/Depth.vs +3 -3
  133. package/src/assets/shaders/webgl2/Gouraud.fs +14 -14
  134. package/src/assets/shaders/webgl2/Gouraud.vs +54 -69
  135. package/src/assets/shaders/webgl2/Line.fs +73 -0
  136. package/src/assets/shaders/webgl2/Line.vs +64 -0
  137. package/src/assets/shaders/webgl2/PBR.fs +370 -0
  138. package/src/assets/shaders/webgl2/PBR.vs +48 -0
  139. package/src/assets/shaders/webgl2/Phong.fs +219 -84
  140. package/src/assets/shaders/webgl2/Phong.vs +17 -18
  141. package/src/assets/shaders/webgl2/Point.fs +87 -0
  142. package/src/assets/shaders/webgl2/Point.vs +71 -0
  143. package/src/assets/shaders/webgl2/Unlit.fs +56 -28
  144. package/src/assets/shaders/webgl2/Unlit.vs +17 -18
  145. package/src/assets/shaders/webgl2/include/ClipPlanes.glsl +7 -7
  146. package/src/assets/shaders/webgl2/include/Colors.glsl +27 -0
  147. package/src/assets/shaders/webgl2/include/Fog.glsl +34 -34
  148. package/src/assets/shaders/webgl2/include/Hatch.glsl +8 -8
  149. package/src/assets/shaders/webgl2/include/Normal.glsl +46 -0
  150. package/src/assets/shaders/webgl2/include/Pack.glsl +11 -11
  151. package/src/assets/shaders/webgl2/include/Perlin.glsl +19 -20
  152. package/src/assets/shaders/webgl2/include/Shadow.glsl +226 -226
  153. package/src/assets/shaders/webgl2/include/SpotFactor.glsl +12 -0
  154. package/src/assets/shaders/webgl2/include/Texture.glsl +557 -537
  155. package/src/bookmarks.js +92 -92
  156. package/src/examples.js +147 -147
  157. package/src/lib/ammojs/AmmoJS.js +2 -2
  158. package/src/lib/ammojs/Makefile +14 -15
  159. package/src/lib/jquery.fullscreen-min.js +2 -2
  160. package/src/lib/nurbs/extras/sample.js +215 -215
  161. package/src/lib/nurbs/nurbs.js +326 -326
  162. package/src/lib/nurbs/src/evaluate.js +405 -405
  163. package/src/lib/nurbs/src/numerical-derivative.js +48 -48
  164. package/src/lib/nurbs/src/support.js +143 -143
  165. package/src/lib/nurbs/src/transform.js +70 -70
  166. package/src/lib/nurbs/src/utils/accessor-preamble.js +23 -23
  167. package/src/lib/nurbs/src/utils/bisection-search.js +18 -18
  168. package/src/lib/nurbs/src/utils/cache-key.js +49 -50
  169. package/src/lib/nurbs/src/utils/create-accessors.js +101 -101
  170. package/src/lib/nurbs/src/utils/infer-type.js +43 -43
  171. package/src/lib/nurbs/src/utils/is-array-like.js +5 -5
  172. package/src/lib/nurbs/src/utils/is-ndarray-like.js +11 -11
  173. package/src/lib/nurbs/src/utils/is-ndarray.js +13 -13
  174. package/src/lib/nurbs/src/utils/ndloop.js +18 -18
  175. package/src/lib/nurbs/src/utils/size-getter.js +15 -15
  176. package/src/lib/nurbs/src/utils/variable.js +25 -25
  177. package/src/lib/opentype.js/bin/ot +27 -27
  178. package/src/lib/opentype.js/dist/opentype.js +5 -5
  179. package/src/lib/opentype.js/font-inspector.html +1 -1
  180. package/src/lib/opentype.js/site.css +1 -3
  181. package/src/locale/gettext.js +73 -73
  182. package/src/spinner.css +40 -43
  183. package/src/standard/Geospatial/Geodetic.js +195 -195
  184. package/src/standard/Geospatial/ReferenceEllipsoids.js +43 -43
  185. package/src/standard/Geospatial/UniversalTransverseMercator.js +159 -159
  186. package/src/standard/Math/Algorithm.js +199 -187
  187. package/src/standard/Math/Algorithms/Bezier.js +80 -80
  188. package/src/standard/Math/Algorithms/MergeSort.js +49 -49
  189. package/src/standard/Math/Algorithms/PartialSort.js +36 -36
  190. package/src/standard/Math/Algorithms/QuickSort.js +51 -51
  191. package/src/standard/Math/Algorithms/SAT.js +62 -62
  192. package/src/standard/Math/Algorithms/eigendecomposition.js +141 -141
  193. package/src/standard/Math/Geometry/Box2.js +205 -205
  194. package/src/standard/Math/Geometry/Box3.js +624 -624
  195. package/src/standard/Math/Geometry/Camera.js +68 -68
  196. package/src/standard/Math/Geometry/Cylinder3.js +112 -112
  197. package/src/standard/Math/Geometry/Line3.js +188 -153
  198. package/src/standard/Math/Geometry/Plane3.js +120 -120
  199. package/src/standard/Math/Geometry/Sphere3.js +148 -148
  200. package/src/standard/Math/Geometry/Spheroid3.js +38 -38
  201. package/src/standard/Math/Geometry/Triangle2.js +19 -19
  202. package/src/standard/Math/Geometry/Triangle3.js +148 -148
  203. package/src/standard/Math/Geometry/ViewVolume.js +359 -359
  204. package/src/standard/Math/Numbers/Color3.js +219 -214
  205. package/src/standard/Math/Numbers/Color4.js +148 -142
  206. package/src/standard/Math/Numbers/Complex.js +139 -139
  207. package/src/standard/Math/Numbers/Matrix2.js +193 -193
  208. package/src/standard/Math/Numbers/Matrix3.js +679 -679
  209. package/src/standard/Math/Numbers/Matrix4.js +883 -883
  210. package/src/standard/Math/Numbers/Quaternion.js +496 -496
  211. package/src/standard/Math/Numbers/Rotation4.js +421 -415
  212. package/src/standard/Math/Numbers/Vector2.js +220 -220
  213. package/src/standard/Math/Numbers/Vector3.js +280 -280
  214. package/src/standard/Math/Numbers/Vector4.js +296 -296
  215. package/src/standard/Math/Utility/BVH.js +303 -303
  216. package/src/standard/Math/Utility/MatrixStack.js +64 -64
  217. package/src/standard/Networking/BinaryTransport.js +67 -67
  218. package/src/standard/Time/MicroTime.js +22 -22
  219. package/src/standard/Utility/DataStorage.js +85 -81
  220. package/src/standard/Utility/MapUtilities.js +14 -1
  221. package/src/standard/Utility/ObjectCache.js +24 -24
  222. package/src/standard/Utility/Shuffle.js +13 -13
  223. package/src/tests.js +355 -384
  224. package/src/x_ite/Base/Events.js +64 -55
  225. package/src/x_ite/{Basic/X3DArrayField.js → Base/FieldArray.js} +19 -12
  226. package/src/x_ite/Base/FieldDefinitionArray.js +75 -0
  227. package/src/x_ite/{Basic/FieldDefinitionArray.js → Base/X3DArrayField.js} +35 -59
  228. package/src/x_ite/Base/X3DBaseNode.js +588 -0
  229. package/src/x_ite/{Bits → Base}/X3DCast.js +23 -22
  230. package/src/x_ite/Base/X3DChildObject.js +68 -62
  231. package/src/x_ite/{Bits → Base}/X3DConstants.js +85 -85
  232. package/src/x_ite/Base/X3DEventObject.js +73 -68
  233. package/src/x_ite/Base/X3DField.js +450 -0
  234. package/src/x_ite/Base/X3DFieldDefinition.js +78 -0
  235. package/src/x_ite/Base/X3DInfoArray.js +291 -0
  236. package/src/x_ite/Base/X3DObject.js +152 -109
  237. package/src/x_ite/Base/X3DObjectArrayField.js +573 -0
  238. package/src/x_ite/Base/X3DTypedArrayField.js +866 -0
  239. package/src/x_ite/Browser/Core/BrowserOptions.js +376 -394
  240. package/src/x_ite/Browser/Core/BrowserProperties.js +38 -38
  241. package/src/x_ite/Browser/Core/BrowserTimings.js +173 -172
  242. package/src/x_ite/Browser/Core/ContextMenu.js +547 -551
  243. package/src/x_ite/Browser/Core/Notification.js +57 -56
  244. package/src/x_ite/Browser/Core/PrimitiveQuality.js +8 -8
  245. package/src/x_ite/Browser/Core/RenderingProperties.js +55 -55
  246. package/src/x_ite/Browser/Core/Shading.js +10 -10
  247. package/src/x_ite/Browser/Core/TextureQuality.js +8 -8
  248. package/src/x_ite/Browser/Core/X3DCoreContext.js +746 -724
  249. package/src/x_ite/Browser/EnvironmentalEffects/X3DEnvironmentalEffectsContext.js +33 -25
  250. package/src/x_ite/Browser/Followers/X3DArrayChaserTemplate.js +23 -23
  251. package/src/x_ite/Browser/Followers/X3DArrayFollowerTemplate.js +127 -127
  252. package/src/x_ite/Browser/Geometry2D/Arc2DOptions.js +25 -25
  253. package/src/x_ite/Browser/Geometry2D/ArcClose2DOptions.js +25 -25
  254. package/src/x_ite/Browser/Geometry2D/Circle2DOptions.js +56 -55
  255. package/src/x_ite/Browser/Geometry2D/Disk2DOptions.js +116 -116
  256. package/src/x_ite/Browser/Geometry2D/Rectangle2DOptions.js +59 -59
  257. package/src/x_ite/Browser/Geometry2D/X3DGeometry2DContext.js +80 -77
  258. package/src/x_ite/Browser/Geometry3D/BoxOptions.js +70 -70
  259. package/src/x_ite/Browser/Geometry3D/ConeOptions.js +26 -26
  260. package/src/x_ite/Browser/Geometry3D/CylinderOptions.js +27 -27
  261. package/src/x_ite/Browser/Geometry3D/IcoSphere.js +357 -357
  262. package/src/x_ite/Browser/Geometry3D/IcoSphereOptions.js +61 -61
  263. package/src/x_ite/Browser/Geometry3D/QuadSphereOptions.js +243 -241
  264. package/src/x_ite/Browser/Geometry3D/X3DGeometry3DContext.js +37 -34
  265. package/src/x_ite/Browser/Geospatial/Geocentric.js +27 -27
  266. package/src/x_ite/Browser/Geospatial/Geospatial.js +157 -156
  267. package/src/x_ite/Browser/Grouping/X3DGroupingContext.js +38 -33
  268. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator.js +128 -130
  269. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator1.js +39 -41
  270. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator2.js +3 -3
  271. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolator3.js +3 -3
  272. package/src/x_ite/Browser/Interpolation/CatmullRomSplineInterpolatorTemplate.js +54 -56
  273. package/src/x_ite/Browser/Interpolation/SquatInterpolator.js +54 -56
  274. package/src/x_ite/Browser/KeyDeviceSensor/X3DKeyDeviceSensorContext.js +44 -41
  275. package/src/x_ite/Browser/Layering/X3DLayeringContext.js +20 -18
  276. package/src/x_ite/Browser/Layout/ScreenText.js +406 -405
  277. package/src/x_ite/Browser/Layout/X3DLayoutContext.js +36 -30
  278. package/src/x_ite/Browser/Lighting/X3DLightingContext.js +54 -50
  279. package/src/x_ite/Browser/NURBS/NURBS.js +417 -417
  280. package/src/x_ite/Browser/Navigation/ExamineViewer.js +753 -753
  281. package/src/x_ite/Browser/Navigation/FlyViewer.js +39 -39
  282. package/src/x_ite/Browser/Navigation/LookAtViewer.js +461 -461
  283. package/src/x_ite/Browser/Navigation/NoneViewer.js +18 -18
  284. package/src/x_ite/Browser/Navigation/PlaneViewer.js +193 -193
  285. package/src/x_ite/Browser/Navigation/WalkViewer.js +61 -61
  286. package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +709 -710
  287. package/src/x_ite/Browser/Navigation/X3DNavigationContext.js +188 -182
  288. package/src/x_ite/Browser/Navigation/X3DViewer.js +160 -160
  289. package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +152 -143
  290. package/src/x_ite/Browser/Networking/urls.js +31 -31
  291. package/src/x_ite/Browser/ParticleSystems/X3DParticleSystemsContext.js +17 -13
  292. package/src/x_ite/Browser/Picking/IntersectionType.js +7 -7
  293. package/src/x_ite/Browser/Picking/MatchCriterion.js +8 -8
  294. package/src/x_ite/Browser/Picking/SortOrder.js +9 -9
  295. package/src/x_ite/Browser/Picking/VolumePicker.js +138 -138
  296. package/src/x_ite/Browser/Picking/X3DPickingContext.js +80 -69
  297. package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +208 -209
  298. package/src/x_ite/Browser/PointingDeviceSensor/PointingDeviceSensorContainer.js +34 -34
  299. package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +269 -263
  300. package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +132 -119
  301. package/src/x_ite/Browser/RigidBodyPhysics/AppliedParametersType.js +14 -14
  302. package/src/x_ite/Browser/Scripting/X3DScriptingContext.js +20 -19
  303. package/src/x_ite/Browser/Scripting/evaluate.js +7 -7
  304. package/src/x_ite/Browser/Shaders/Shader.js +152 -159
  305. package/src/x_ite/Browser/Shaders/ShaderSource.js +81 -63
  306. package/src/x_ite/Browser/Shaders/ShaderTest.js +97 -98
  307. package/src/x_ite/Browser/Shaders/X3DShadersContext.js +256 -249
  308. package/src/x_ite/Browser/Shape/AlphaMode.js +9 -9
  309. package/src/x_ite/Browser/Shape/X3DShapeContext.js +111 -89
  310. package/src/x_ite/Browser/Sound/X3DSoundContext.js +11 -11
  311. package/src/x_ite/Browser/Text/PolygonText.js +319 -319
  312. package/src/x_ite/Browser/Text/TextAlignment.js +9 -9
  313. package/src/x_ite/Browser/Text/X3DTextContext.js +72 -65
  314. package/src/x_ite/Browser/Text/X3DTextGeometry.js +506 -506
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  602. package/src/x_ite/{Execution/ExportedNode.js → Components/Shape/AcousticProperties.js} +41 -71
  603. package/src/x_ite/Components/Shape/Appearance.js +331 -318
  604. package/src/x_ite/Components/Shape/FillProperties.js +101 -98
  605. package/src/x_ite/Components/Shape/LineProperties.js +71 -69
  606. package/src/x_ite/Components/Shape/Material.js +344 -116
  607. package/src/x_ite/Components/Shape/PhysicalMaterial.js +310 -0
  608. package/src/x_ite/Components/Shape/PointProperties.js +79 -95
  609. package/src/x_ite/Components/Shape/Shape.js +178 -181
  610. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +200 -200
  611. package/src/x_ite/Components/Shape/UnlitMaterial.js +93 -46
  612. package/src/x_ite/Components/Shape/X3DAppearanceChildNode.js +13 -15
  613. package/src/x_ite/Components/Shape/X3DAppearanceNode.js +24 -24
  614. package/src/x_ite/Components/Shape/X3DMaterialNode.js +24 -24
  615. package/src/x_ite/Components/Shape/X3DOneSidedMaterialNode.js +158 -54
  616. package/src/x_ite/Components/Shape/X3DShapeNode.js +147 -147
  617. package/src/x_ite/Components/Shape.js +43 -37
  618. package/src/x_ite/Components/Sound/AudioClip.js +135 -140
  619. package/src/x_ite/Components/Sound/Sound.js +246 -246
  620. package/src/x_ite/Components/Sound/X3DSoundNode.js +13 -15
  621. package/src/x_ite/Components/Sound/X3DSoundSourceNode.js +165 -179
  622. package/src/x_ite/Components/Sound.js +19 -19
  623. package/src/x_ite/Components/Text/FontStyle.js +49 -49
  624. package/src/x_ite/Components/Text/Text.js +135 -135
  625. package/src/x_ite/Components/Text/X3DFontStyleNode.js +207 -205
  626. package/src/x_ite/Components/Text.js +17 -17
  627. package/src/x_ite/Components/Texturing/ImageTexture.js +181 -194
  628. package/src/x_ite/Components/Texturing/MovieTexture.js +180 -190
  629. package/src/x_ite/Components/Texturing/MultiTexture.js +255 -262
  630. package/src/x_ite/Components/Texturing/MultiTextureCoordinate.js +124 -118
  631. package/src/x_ite/Components/Texturing/MultiTextureTransform.js +82 -76
  632. package/src/x_ite/Components/Texturing/PixelTexture.js +222 -221
  633. package/src/x_ite/Components/Texturing/TextureCoordinate.js +116 -116
  634. package/src/x_ite/Components/Texturing/TextureCoordinateGenerator.js +90 -90
  635. package/src/x_ite/Components/Texturing/TextureProperties.js +158 -160
  636. package/src/x_ite/Components/Texturing/TextureTransform.js +99 -99
  637. package/src/x_ite/Components/Texturing/X3DSingleTextureCoordinateNode.js +33 -28
  638. package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +54 -54
  639. package/src/x_ite/Components/Texturing/X3DSingleTextureTransformNode.js +22 -17
  640. package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +135 -124
  641. package/src/x_ite/Components/Texturing/X3DTextureCoordinateNode.js +16 -16
  642. package/src/x_ite/Components/Texturing/X3DTextureNode.js +24 -24
  643. package/src/x_ite/Components/Texturing/X3DTextureTransformNode.js +22 -22
  644. package/src/x_ite/Components/Texturing.js +45 -45
  645. package/src/x_ite/Components/Texturing3D/ComposedTexture3D.js +125 -123
  646. package/src/x_ite/Components/Texturing3D/ImageTexture3D.js +115 -131
  647. package/src/x_ite/Components/Texturing3D/PixelTexture3D.js +158 -160
  648. package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +116 -116
  649. package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +116 -116
  650. package/src/x_ite/Components/Texturing3D/TextureTransform3D.js +88 -88
  651. package/src/x_ite/Components/Texturing3D/TextureTransformMatrix3D.js +46 -46
  652. package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +135 -121
  653. package/src/x_ite/Components/Time/TimeSensor.js +155 -152
  654. package/src/x_ite/Components/Time/X3DTimeDependentNode.js +299 -302
  655. package/src/x_ite/Components/Time.js +15 -15
  656. package/src/x_ite/Components/VolumeRendering/BlendedVolumeStyle.js +338 -338
  657. package/src/x_ite/Components/VolumeRendering/BoundaryEnhancementVolumeStyle.js +80 -80
  658. package/src/x_ite/Components/VolumeRendering/CartoonVolumeStyle.js +228 -228
  659. package/src/x_ite/Components/VolumeRendering/ComposedVolumeStyle.js +163 -163
  660. package/src/x_ite/Components/VolumeRendering/EdgeEnhancementVolumeStyle.js +117 -117
  661. package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +334 -334
  662. package/src/x_ite/Components/VolumeRendering/OpacityMapVolumeStyle.js +116 -116
  663. package/src/x_ite/Components/VolumeRendering/ProjectionVolumeStyle.js +167 -167
  664. package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +247 -247
  665. package/src/x_ite/Components/VolumeRendering/ShadedVolumeStyle.js +198 -198
  666. package/src/x_ite/Components/VolumeRendering/SilhouetteEnhancementVolumeStyle.js +116 -116
  667. package/src/x_ite/Components/VolumeRendering/ToneMappedVolumeStyle.js +126 -126
  668. package/src/x_ite/Components/VolumeRendering/VolumeData.js +173 -173
  669. package/src/x_ite/Components/VolumeRendering/X3DComposableVolumeRenderStyleNode.js +12 -12
  670. package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +167 -167
  671. package/src/x_ite/Components/VolumeRendering/X3DVolumeRenderStyleNode.js +70 -70
  672. package/src/x_ite/Components/X_ITE/BlendMode.js +143 -145
  673. package/src/x_ite/Components.js +47 -47
  674. package/src/x_ite/Configuration/ComponentInfo.js +47 -42
  675. package/src/x_ite/Configuration/ComponentInfoArray.js +21 -19
  676. package/src/x_ite/Configuration/ProfileInfo.js +33 -23
  677. package/src/x_ite/Configuration/ProfileInfoArray.js +26 -16
  678. package/src/x_ite/Configuration/SupportedComponents.js +311 -311
  679. package/src/x_ite/Configuration/SupportedNodes.js +53 -38
  680. package/src/x_ite/Configuration/SupportedProfiles.js +190 -190
  681. package/src/x_ite/Configuration/UnitInfo.js +60 -51
  682. package/src/x_ite/Configuration/UnitInfoArray.js +17 -10
  683. package/src/x_ite/DEBUG.js +2 -2
  684. package/src/x_ite/Execution/BindableList.js +146 -149
  685. package/src/x_ite/Execution/BindableStack.js +130 -123
  686. package/src/x_ite/Execution/ExportedNodesArray.js +75 -0
  687. package/src/x_ite/Execution/ImportedNodesArray.js +75 -0
  688. package/src/x_ite/{Basic/X3DFieldDefinition.js → Execution/NamedNodesArray.js} +20 -10
  689. package/src/x_ite/Execution/Scene.js +93 -90
  690. package/src/x_ite/Execution/X3DExecutionContext.js +957 -781
  691. package/src/x_ite/Execution/X3DExportedNode.js +152 -0
  692. package/src/x_ite/Execution/X3DImportedNode.js +393 -0
  693. package/src/x_ite/Execution/X3DScene.js +546 -493
  694. package/src/x_ite/Execution/X3DWorld.js +171 -0
  695. package/src/x_ite/Fallback.js +31 -31
  696. package/src/x_ite/Fields/ArrayFields.js +463 -443
  697. package/src/x_ite/Fields/SFBool.js +50 -47
  698. package/src/x_ite/Fields/SFColor.js +163 -160
  699. package/src/x_ite/Fields/SFColorRGBA.js +155 -152
  700. package/src/x_ite/Fields/SFDouble.js +51 -48
  701. package/src/x_ite/Fields/SFFloat.js +51 -48
  702. package/src/x_ite/Fields/SFImage.js +216 -213
  703. package/src/x_ite/Fields/SFInt32.js +47 -44
  704. package/src/x_ite/Fields/SFMatrix3.js +74 -71
  705. package/src/x_ite/Fields/SFMatrix4.js +68 -65
  706. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +98 -98
  707. package/src/x_ite/Fields/SFNode.js +392 -299
  708. package/src/x_ite/Fields/SFNodeCache.js +22 -33
  709. package/src/x_ite/Fields/SFRotation.js +178 -175
  710. package/src/x_ite/Fields/SFString.js +71 -68
  711. package/src/x_ite/Fields/SFTime.js +47 -44
  712. package/src/x_ite/Fields/SFVec2.js +73 -70
  713. package/src/x_ite/Fields/SFVec3.js +105 -102
  714. package/src/x_ite/Fields/SFVec4.js +118 -115
  715. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +94 -94
  716. package/src/x_ite/Fields.js +44 -44
  717. package/src/x_ite/InputOutput/FileLoader.js +426 -531
  718. package/src/x_ite/InputOutput/Generator.js +379 -376
  719. package/src/x_ite/{Configuration/X3DInfoArray.js → Parser/GoldenGate.js} +54 -86
  720. package/src/x_ite/Parser/HTMLSupport.js +28 -6
  721. package/src/x_ite/Parser/JSONParser.js +414 -388
  722. package/src/x_ite/Parser/VRMLParser.js +2964 -0
  723. package/src/x_ite/Parser/X3DParser.js +128 -128
  724. package/src/x_ite/Parser/XMLParser.js +1231 -1178
  725. package/src/x_ite/Prototype/ExternProtoDeclarationArray.js +17 -27
  726. package/src/x_ite/Prototype/ProtoDeclarationArray.js +17 -27
  727. package/src/x_ite/Prototype/X3DExternProtoDeclaration.js +279 -297
  728. package/src/x_ite/Prototype/X3DProtoDeclaration.js +264 -263
  729. package/src/x_ite/Prototype/X3DProtoDeclarationNode.js +58 -35
  730. package/src/x_ite/Rendering/DependentRenderer.js +83 -80
  731. package/src/x_ite/Rendering/TextureBuffer.js +171 -168
  732. package/src/x_ite/{Bits → Rendering}/TraverseType.js +11 -11
  733. package/src/x_ite/Rendering/X3DRenderObject.js +895 -906
  734. package/src/x_ite/Routing/RouteArray.js +19 -71
  735. package/src/x_ite/Routing/X3DRoute.js +185 -179
  736. package/src/x_ite/Routing/X3DRoutingContext.js +60 -54
  737. package/src/x_ite/X3D.js +191 -175
  738. package/src/x_ite.config.js +83 -83
  739. package/src/x_ite.css +279 -288
  740. package/src/x_ite.html +226 -193
  741. package/src/x_ite.js +100 -127
  742. package/x_ite.min.html +220 -187
  743. package/src/assets/shaders/webgl1/PointSet.fs +0 -100
  744. package/src/assets/shaders/webgl1/PointSet.vs +0 -70
  745. package/src/assets/shaders/webgl1/Wireframe.fs +0 -74
  746. package/src/assets/shaders/webgl1/Wireframe.vs +0 -63
  747. package/src/assets/shaders/webgl2/PointSet.fs +0 -99
  748. package/src/assets/shaders/webgl2/PointSet.vs +0 -71
  749. package/src/assets/shaders/webgl2/Wireframe.fs +0 -73
  750. package/src/assets/shaders/webgl2/Wireframe.vs +0 -64
  751. package/src/x_ite/Basic/X3DBaseNode.js +0 -1253
  752. package/src/x_ite/Basic/X3DField.js +0 -370
  753. package/src/x_ite/Basic/X3DObjectArrayField.js +0 -545
  754. package/src/x_ite/Basic/X3DTypedArrayField.js +0 -839
  755. package/src/x_ite/Browser/Core/X3DCoreContext.js.~1~ +0 -714
  756. package/src/x_ite/Components/Texturing/X3DTexture2DNode.js.~1~ +0 -209
  757. package/src/x_ite/Execution/ImportedNode.js +0 -375
  758. package/src/x_ite/Execution/World.js +0 -162
  759. package/src/x_ite/Parser/Parser.js +0 -2944
@@ -48,11 +48,11 @@
48
48
 
49
49
 
50
50
  define ([
51
- "standard/Math/Numbers/Vector3",
52
- "standard/Math/Numbers/Vector4",
53
- "standard/Math/Numbers/Rotation4",
54
- "standard/Math/Numbers/Matrix3",
55
- "standard/Math/Algorithms/eigendecomposition",
51
+ "standard/Math/Numbers/Vector3",
52
+ "standard/Math/Numbers/Vector4",
53
+ "standard/Math/Numbers/Rotation4",
54
+ "standard/Math/Numbers/Matrix3",
55
+ "standard/Math/Algorithms/eigendecomposition",
56
56
  ],
57
57
  function (Vector3,
58
58
  Vector4,
@@ -62,882 +62,882 @@ function (Vector3,
62
62
  {
63
63
  "use strict";
64
64
 
65
- function Matrix4 ()
66
- {
67
- if (arguments .length)
68
- {
69
- this [ 0] = arguments [ 0];
70
- this [ 1] = arguments [ 1];
71
- this [ 2] = arguments [ 2];
72
- this [ 3] = arguments [ 3];
73
- this [ 4] = arguments [ 4];
74
- this [ 5] = arguments [ 5];
75
- this [ 6] = arguments [ 6];
76
- this [ 7] = arguments [ 7];
77
- this [ 8] = arguments [ 8];
78
- this [ 9] = arguments [ 9];
79
- this [10] = arguments [10];
80
- this [11] = arguments [11];
81
- this [12] = arguments [12];
82
- this [13] = arguments [13];
83
- this [14] = arguments [14];
84
- this [15] = arguments [15];
85
- }
86
- else
87
- {
88
- this .identity ();
89
- }
90
- }
91
-
92
- Matrix4 .prototype =
93
- {
94
- constructor: Matrix4,
95
- order: 4,
96
- length: 16,
97
- copy: function ()
98
- {
99
- const copy = Object .create (Matrix4 .prototype);
100
- copy [ 0] = this [ 0];
101
- copy [ 1] = this [ 1];
102
- copy [ 2] = this [ 2];
103
- copy [ 3] = this [ 3];
104
- copy [ 4] = this [ 4];
105
- copy [ 5] = this [ 5];
106
- copy [ 6] = this [ 6];
107
- copy [ 7] = this [ 7];
108
- copy [ 8] = this [ 8];
109
- copy [ 9] = this [ 9];
110
- copy [10] = this [10];
111
- copy [11] = this [11];
112
- copy [12] = this [12];
113
- copy [13] = this [13];
114
- copy [14] = this [14];
115
- copy [15] = this [15];
116
- return copy;
117
- },
118
- assign: function (matrix)
119
- {
120
- this [ 0] = matrix [ 0];
121
- this [ 1] = matrix [ 1];
122
- this [ 2] = matrix [ 2];
123
- this [ 3] = matrix [ 3];
124
- this [ 4] = matrix [ 4];
125
- this [ 5] = matrix [ 5];
126
- this [ 6] = matrix [ 6];
127
- this [ 7] = matrix [ 7];
128
- this [ 8] = matrix [ 8];
129
- this [ 9] = matrix [ 9];
130
- this [10] = matrix [10];
131
- this [11] = matrix [11];
132
- this [12] = matrix [12];
133
- this [13] = matrix [13];
134
- this [14] = matrix [14];
135
- this [15] = matrix [15];
136
- return this;
137
- },
138
- equals: function (matrix)
139
- {
140
- return this [ 0] === matrix [ 0] &&
141
- this [ 1] === matrix [ 1] &&
142
- this [ 2] === matrix [ 2] &&
143
- this [ 3] === matrix [ 3] &&
144
- this [ 4] === matrix [ 4] &&
145
- this [ 5] === matrix [ 5] &&
146
- this [ 6] === matrix [ 6] &&
147
- this [ 7] === matrix [ 7] &&
148
- this [ 8] === matrix [ 8] &&
149
- this [ 9] === matrix [ 9] &&
150
- this [10] === matrix [10] &&
151
- this [11] === matrix [11] &&
152
- this [12] === matrix [12] &&
153
- this [13] === matrix [13] &&
154
- this [14] === matrix [14] &&
155
- this [15] === matrix [15];
156
- },
157
- set1: function (r, c, value)
158
- {
159
- this [r * this .order + c] = value;
160
-
161
- return this;
162
- },
163
- get1: function (r, c)
164
- {
165
- return this [r * this .order + c];
166
- },
167
- set: function (translation, rotation, scale, scaleOrientation, center)
168
- {
169
- switch (arguments .length)
170
- {
171
- case 0:
172
- {
173
- this .identity ();
174
- break;
175
- }
176
- case 1:
177
- {
178
- if (translation === null) translation = Vector3 .Zero;
179
-
180
- this .identity ();
181
- this .translate (translation);
182
- break;
183
- }
184
- case 2:
185
- {
186
- if (translation === null) translation = Vector3 .Zero;
187
- if (rotation === null) rotation = Rotation4 .Identity;
188
-
189
- this .identity ();
190
- this .translate (translation);
191
-
192
- if (! rotation .equals (Rotation4 .Identity))
193
- this .rotate (rotation);
194
-
195
- break;
196
- }
197
- case 3:
198
- {
199
- if (translation === null) translation = Vector3 .Zero;
200
- if (rotation === null) rotation = Rotation4 .Identity;
201
- if (scale === null) scale = Vector3 .One;
202
-
203
- this .identity ();
204
- this .translate (translation);
205
-
206
- if (! rotation .equals (Rotation4 .Identity))
207
- this .rotate (rotation);
208
-
209
- if (! scale .equals (Vector3 .One))
210
- this .scale (scale);
211
-
212
- break;
213
- }
214
- case 4:
215
- {
216
- if (translation === null) translation = Vector3 .Zero;
217
- if (rotation === null) rotation = Rotation4 .Identity;
218
- if (scale === null) scale = Vector3 .One;
219
- if (scaleOrientation === null) scaleOrientation = Rotation4 .Identity;
220
-
221
- this .identity ();
222
- this .translate (translation);
223
-
224
- if (! rotation .equals (Rotation4 .Identity))
225
- this .rotate (rotation);
226
-
227
- if (! scale .equals (Vector3 .One))
228
- {
229
- const hasScaleOrientation = ! scaleOrientation .equals (Rotation4 .Identity);
230
-
231
- if (hasScaleOrientation)
232
- {
233
- this .rotate (scaleOrientation);
234
- this .scale (scale);
235
- this .rotate (Rotation4 .inverse (scaleOrientation));
236
- }
237
- else
238
- this .scale (scale);
239
- }
240
-
241
- break;
242
- }
243
- case 5:
244
- {
245
- if (translation === null) translation = Vector3 .Zero;
246
- if (rotation === null) rotation = Rotation4 .Identity;
247
- if (scale === null) scale = Vector3 .One;
248
- if (scaleOrientation === null) scaleOrientation = Rotation4 .Identity;
249
- if (center === null) center = Vector3 .Zero;
250
-
251
- // P' = T * C * R * SR * S * -SR * -C * P
252
- this .identity ();
253
- this .translate (translation);
254
-
255
- const hasCenter = ! center .equals (Vector3 .Zero);
256
-
257
- if (hasCenter)
258
- this .translate (center);
259
-
260
- if (! rotation .equals (Rotation4 .Identity))
261
- this .rotate (rotation);
262
-
263
- if (! scale .equals (Vector3 .One))
264
- {
265
- if (! scaleOrientation .equals (Rotation4 .Identity))
266
- {
267
- this .rotate (scaleOrientation);
268
- this .scale (scale);
269
- this .rotate (Rotation4 .inverse (scaleOrientation));
270
- }
271
- else
272
- this .scale (scale);
273
- }
274
-
275
- if (hasCenter)
276
- this .translate (Vector3 .negate (center));
277
-
278
- break;
279
- }
280
- case 16:
281
- {
282
- this [ 0] = arguments [ 0];
283
- this [ 1] = arguments [ 1];
284
- this [ 2] = arguments [ 2];
285
- this [ 3] = arguments [ 3];
286
- this [ 4] = arguments [ 4];
287
- this [ 5] = arguments [ 5];
288
- this [ 6] = arguments [ 6];
289
- this [ 7] = arguments [ 7];
290
- this [ 8] = arguments [ 8];
291
- this [ 9] = arguments [ 9];
292
- this [10] = arguments [10];
293
- this [11] = arguments [11];
294
- this [12] = arguments [12];
295
- this [13] = arguments [13];
296
- this [14] = arguments [14];
297
- this [15] = arguments [15];
298
- break;
299
- }
300
- }
301
-
302
- return this;
303
- },
304
- get: (function ()
305
- {
306
- const
307
- dummyTranslation = new Vector3 (0, 0, 0),
308
- dummyRotation = new Rotation4 (),
309
- dummyScale = new Vector3 (0, 0, 0),
310
- dummyScaleOrientation = new Rotation4 (),
311
- dummyCenter = new Vector3 (0, 0, 0),
312
- rot = new Matrix3 (),
313
- so = new Matrix3 (),
314
- c = new Vector3 (0, 0, 0);
315
-
316
- return function (translation, rotation, scale, scaleOrientation, center)
317
- {
318
- if (translation === null) translation = dummyTranslation;
319
- if (rotation === null) rotation = dummyRotation;
320
- if (scale === null) scale = dummyScale;
321
- if (scaleOrientation === null) scaleOrientation = dummyScaleOrientation;
322
- if (center === null) center = dummyCenter;
323
-
324
- switch (arguments .length)
325
- {
326
- case 1:
327
- {
328
- translation .set (this [12], this [13], this [14]);
329
- break;
330
- }
331
- case 2:
332
- {
333
- this .factor (translation, rot, dummyScale, so);
334
- rotation .setMatrix (rot);
335
- break;
336
- }
337
- case 3:
338
- {
339
- this .factor (translation, rot, scale, so);
340
- rotation .setMatrix (rot);
341
- break;
342
- }
343
- case 4:
344
- {
345
- this .factor (translation, rot, scale, so);
346
- rotation .setMatrix (rot);
347
- scaleOrientation .setMatrix (so);
348
- break;
349
- }
350
- case 5:
351
- {
352
- const m = new Matrix4 ();
353
-
354
- m .set (c .assign (center) .negate ());
355
- m .multLeft (this);
356
- m .translate (center);
357
-
358
- m .get (translation, rotation, scale, scaleOrientation);
359
- break;
360
- }
361
- }
362
- };
363
- })(),
364
- setRotation: function (rotation)
365
- {
366
- return this .setQuaternion (rotation .value);
367
- },
368
- setQuaternion: function (quaternion)
369
- {
370
- const
371
- x = quaternion .x,
372
- y = quaternion .y,
373
- z = quaternion .z,
374
- w = quaternion .w,
375
- A = y * y,
376
- B = z * z,
377
- C = x * y,
378
- D = z * w,
379
- E = z * x,
380
- F = y * w,
381
- G = x * x,
382
- H = y * z,
383
- I = x * w;
384
-
385
- this [0] = 1 - 2 * (A + B);
386
- this [1] = 2 * (C + D);
387
- this [2] = 2 * (E - F);
388
- this [3] = 0;
389
- this [4] = 2 * (C - D);
390
- this [5] = 1 - 2 * (B + G);
391
- this [6] = 2 * (H + I);
392
- this [7] = 0;
393
- this [8] = 2 * (E + F);
394
- this [9] = 2 * (H - I);
395
- this [10] = 1 - 2 * (A + G);
396
- this [11] = 0;
397
- this [12] = 0;
398
- this [13] = 0;
399
- this [14] = 0;
400
- this [15] = 1;
401
-
402
- return this;
403
- },
404
- factor: (function ()
405
- {
406
- const
407
- si = new Matrix3 (),
408
- u = new Matrix3 (),
409
- b = new Matrix3 ();
410
-
411
- const eigen = { values: [ ], vectors: [[ ], [ ], [ ]] };
412
-
413
- return function (translation, rotation, scale, scaleOrientation)
414
- {
415
- // (1) Get translation.
416
- translation .set (this [12], this [13], this [14]);
417
-
418
- // (2) Create 3x3 matrix.
419
- const a = this .submatrix;
420
-
421
- // (3) Compute det A. If negative, set sign = -1, else sign = 1
422
- const det = a .determinant ();
423
- const det_sign = det < 0 ? -1 : 1;
424
-
425
- if (det === 0)
426
- throw new Error ("Matrix4 .factor: determinant is 0.");
427
-
428
- // (4) B = A * !A (here !A means A transpose)
429
- b .assign (a) .transpose () .multLeft (a);
430
- const e = eigendecomposition (b, eigen);
431
-
432
- // Find min / max eigenvalues and do ratio test to determine singularity.
433
-
434
- scaleOrientation .set (e .vectors [0] [0], e .vectors [1] [0], e .vectors [2] [0],
435
- e .vectors [0] [1], e .vectors [1] [1], e .vectors [2] [1],
436
- e .vectors [0] [2], e .vectors [1] [2], e .vectors [2] [2]);
437
-
438
- // Compute s = sqrt(evalues), with sign. Set si = s-inverse
439
-
440
- scale .x = det_sign * Math .sqrt (e .values [0]);
441
- scale .y = det_sign * Math .sqrt (e .values [1]);
442
- scale .z = det_sign * Math .sqrt (e .values [2]);
443
-
444
- si [0] = 1 / scale .x;
445
- si [4] = 1 / scale .y;
446
- si [8] = 1 / scale .z;
447
-
448
- // (5) Compute U = !R ~S R A.
449
- rotation .assign (u .assign (scaleOrientation) .transpose () .multRight (si) .multRight (scaleOrientation) .multRight (a));
450
- };
451
- })(),
452
- determinant3: function ()
453
- {
454
- const
455
- m00 = this [0], m01 = this [1], m02 = this [ 2],
456
- m04 = this [4], m05 = this [5], m06 = this [ 6],
457
- m08 = this [8], m09 = this [9], m10 = this [10];
458
-
459
- return m00 * (m05 * m10 - m06 * m09) -
460
- m01 * (m04 * m10 - m06 * m08) +
461
- m02 * (m04 * m09 - m05 * m08);
462
- },
463
- determinant: function ()
464
- {
465
- const
466
- m00 = this [ 0],
467
- m01 = this [ 1],
468
- m02 = this [ 2],
469
- m03 = this [ 3],
470
- m04 = this [ 4],
471
- m05 = this [ 5],
472
- m06 = this [ 6],
473
- m07 = this [ 7],
474
- m08 = this [ 8],
475
- m09 = this [ 9],
476
- m10 = this [10],
477
- m11 = this [11],
478
- m12 = this [12],
479
- m13 = this [13],
480
- m14 = this [14],
481
- m15 = this [15],
482
- b = m10 * m15,
483
- c = m14 * m11,
484
- d = m06 * m15,
485
- e = m14 * m07,
486
- f = m06 * m11,
487
- g = m10 * m07,
488
- h = m02 * m15,
489
- i = m14 * m03,
490
- j = m02 * m11,
491
- o = m10 * m03,
492
- r = m02 * m07,
493
- x = m06 * m03,
494
- H = b * m05 + e * m09 + f * m13 - (c * m05) - (d * m09) - (g * m13),
495
- I = c * m01 + h * m09 + o * m13 - (b * m01) - (i * m09) - (j * m13),
496
- J = d * m01 + i * m05 + r * m13 - (e * m01) - (h * m05) - (x * m13),
497
- K = g * m01 + j * m05 + x * m09 - (f * m01) - (o * m05) - (r * m09);
498
-
499
- return m00 * H + m04 * I + m08 * J + m12 * K;
500
- },
501
- transpose: function ()
502
- {
503
- let tmp;
504
-
505
- tmp = this [ 1]; this [ 1] = this [ 4]; this [ 4] = tmp;
506
- tmp = this [ 2]; this [ 2] = this [ 8]; this [ 8] = tmp;
507
- tmp = this [ 3]; this [ 3] = this [12]; this [12] = tmp;
508
- tmp = this [ 6]; this [ 6] = this [ 9]; this [ 9] = tmp;
509
- tmp = this [ 7]; this [ 7] = this [13]; this [13] = tmp;
510
- tmp = this [11]; this [11] = this [14]; this [14] = tmp;
511
-
512
- return this;
513
- },
514
- inverse: function ()
515
- {
516
- const
517
- m00 = this [ 0],
518
- m01 = this [ 1],
519
- m02 = this [ 2],
520
- m03 = this [ 3],
521
- m04 = this [ 4],
522
- m05 = this [ 5],
523
- m06 = this [ 6],
524
- m07 = this [ 7],
525
- m08 = this [ 8],
526
- m09 = this [ 9],
527
- m10 = this [10],
528
- m11 = this [11],
529
- m12 = this [12],
530
- m13 = this [13],
531
- m14 = this [14],
532
- m15 = this [15],
533
- b = m10 * m15,
534
- c = m14 * m11,
535
- d = m06 * m15,
536
- e = m14 * m07,
537
- f = m06 * m11,
538
- g = m10 * m07,
539
- h = m02 * m15,
540
- i = m14 * m03,
541
- j = m02 * m11,
542
- o = m10 * m03,
543
- r = m02 * m07,
544
- x = m06 * m03,
545
- t = m08 * m13,
546
- p = m12 * m09,
547
- v = m04 * m13,
548
- s = m12 * m05,
549
- y = m04 * m09,
550
- z = m08 * m05,
551
- A = m00 * m13,
552
- C = m12 * m01,
553
- D = m00 * m09,
554
- E = m08 * m01,
555
- F = m00 * m05,
556
- G = m04 * m01,
557
- H = b * m05 + e * m09 + f * m13 - ((c * m05) + (d * m09) + (g * m13)),
558
- I = c * m01 + h * m09 + o * m13 - ((b * m01) + (i * m09) + (j * m13)),
559
- J = d * m01 + i * m05 + r * m13 - ((e * m01) + (h * m05) + (x * m13)),
560
- K = g * m01 + j * m05 + x * m09 - ((f * m01) + (o * m05) + (r * m09));
561
-
562
- let B = m00 * H + m04 * I + m08 * J + m12 * K;
563
-
564
- if (B === 0)
565
- throw new Error ("Matrix4 .inverse: determinant is 0.");
566
-
567
- B = 1 / B;
568
-
569
- this [ 0] = B * H;
570
- this [ 1] = B * I;
571
- this [ 2] = B * J;
572
- this [ 3] = B * K;
573
- this [ 4] = B * (c * m04 + d * m08 + g * m12 - (b * m04) - (e * m08) - (f * m12));
574
- this [ 5] = B * (b * m00 + i * m08 + j * m12 - (c * m00) - (h * m08) - (o * m12));
575
- this [ 6] = B * (e * m00 + h * m04 + x * m12 - (d * m00) - (i * m04) - (r * m12));
576
- this [ 7] = B * (f * m00 + o * m04 + r * m08 - (g * m00) - (j * m04) - (x * m08));
577
- this [ 8] = B * (t * m07 + s * m11 + y * m15 - (p * m07) - (v * m11) - (z * m15));
578
- this [ 9] = B * (p * m03 + A * m11 + E * m15 - (t * m03) - (C * m11) - (D * m15));
579
- this [10] = B * (v * m03 + C * m07 + F * m15 - (s * m03) - (A * m07) - (G * m15));
580
- this [11] = B * (z * m03 + D * m07 + G * m11 - (y * m03) - (E * m07) - (F * m11));
581
- this [12] = B * (v * m10 + z * m14 + p * m06 - (y * m14) - (t * m06) - (s * m10));
582
- this [13] = B * (D * m14 + t * m02 + C * m10 - (A * m10) - (E * m14) - (p * m02));
583
- this [14] = B * (A * m06 + G * m14 + s * m02 - (F * m14) - (v * m02) - (C * m06));
584
- this [15] = B * (F * m10 + y * m02 + E * m06 - (D * m06) - (G * m10) - (z * m02));
585
-
586
- return this;
587
- },
588
- multLeft: function (matrix)
589
- {
590
- const
591
- a00 = this [ 0], a01 = this [ 1], a02 = this [ 2], a03 = this [ 3],
592
- a04 = this [ 4], a05 = this [ 5], a06 = this [ 6], a07 = this [ 7],
593
- a08 = this [ 8], a09 = this [ 9], a10 = this [10], a11 = this [11],
594
- a12 = this [12], a13 = this [13], a14 = this [14], a15 = this [15],
595
- b00 = matrix [ 0], b01 = matrix [ 1], b02 = matrix [ 2], b03 = matrix [ 3],
596
- b04 = matrix [ 4], b05 = matrix [ 5], b06 = matrix [ 6], b07 = matrix [ 7],
597
- b08 = matrix [ 8], b09 = matrix [ 9], b10 = matrix [10], b11 = matrix [11],
598
- b12 = matrix [12], b13 = matrix [13], b14 = matrix [14], b15 = matrix [15];
599
-
600
- this [ 0] = a00 * b00 + a04 * b01 + a08 * b02 + a12 * b03;
601
- this [ 1] = a01 * b00 + a05 * b01 + a09 * b02 + a13 * b03;
602
- this [ 2] = a02 * b00 + a06 * b01 + a10 * b02 + a14 * b03;
603
- this [ 3] = a03 * b00 + a07 * b01 + a11 * b02 + a15 * b03;
604
- this [ 4] = a00 * b04 + a04 * b05 + a08 * b06 + a12 * b07;
605
- this [ 5] = a01 * b04 + a05 * b05 + a09 * b06 + a13 * b07;
606
- this [ 6] = a02 * b04 + a06 * b05 + a10 * b06 + a14 * b07;
607
- this [ 7] = a03 * b04 + a07 * b05 + a11 * b06 + a15 * b07;
608
- this [ 8] = a00 * b08 + a04 * b09 + a08 * b10 + a12 * b11;
609
- this [ 9] = a01 * b08 + a05 * b09 + a09 * b10 + a13 * b11;
610
- this [10] = a02 * b08 + a06 * b09 + a10 * b10 + a14 * b11;
611
- this [11] = a03 * b08 + a07 * b09 + a11 * b10 + a15 * b11;
612
- this [12] = a00 * b12 + a04 * b13 + a08 * b14 + a12 * b15;
613
- this [13] = a01 * b12 + a05 * b13 + a09 * b14 + a13 * b15;
614
- this [14] = a02 * b12 + a06 * b13 + a10 * b14 + a14 * b15;
615
- this [15] = a03 * b12 + a07 * b13 + a11 * b14 + a15 * b15;
616
-
617
- return this;
618
- },
619
- multRight: function (matrix)
620
- {
621
- const
622
- a00 = this [ 0], a01 = this [ 1], a02 = this [ 2], a03 = this [ 3],
623
- a04 = this [ 4], a05 = this [ 5], a06 = this [ 6], a07 = this [ 7],
624
- a08 = this [ 8], a09 = this [ 9], a10 = this [10], a11 = this [11],
625
- a12 = this [12], a13 = this [13], a14 = this [14], a15 = this [15],
626
- b00 = matrix [ 0], b01 = matrix [ 1], b02 = matrix [ 2], b03 = matrix [ 3],
627
- b04 = matrix [ 4], b05 = matrix [ 5], b06 = matrix [ 6], b07 = matrix [ 7],
628
- b08 = matrix [ 8], b09 = matrix [ 9], b10 = matrix [10], b11 = matrix [11],
629
- b12 = matrix [12], b13 = matrix [13], b14 = matrix [14], b15 = matrix [15];
630
-
631
- this [ 0] = a00 * b00 + a01 * b04 + a02 * b08 + a03 * b12;
632
- this [ 1] = a00 * b01 + a01 * b05 + a02 * b09 + a03 * b13;
633
- this [ 2] = a00 * b02 + a01 * b06 + a02 * b10 + a03 * b14;
634
- this [ 3] = a00 * b03 + a01 * b07 + a02 * b11 + a03 * b15;
635
- this [ 4] = a04 * b00 + a05 * b04 + a06 * b08 + a07 * b12;
636
- this [ 5] = a04 * b01 + a05 * b05 + a06 * b09 + a07 * b13;
637
- this [ 6] = a04 * b02 + a05 * b06 + a06 * b10 + a07 * b14;
638
- this [ 7] = a04 * b03 + a05 * b07 + a06 * b11 + a07 * b15;
639
- this [ 8] = a08 * b00 + a09 * b04 + a10 * b08 + a11 * b12;
640
- this [ 9] = a08 * b01 + a09 * b05 + a10 * b09 + a11 * b13;
641
- this [10] = a08 * b02 + a09 * b06 + a10 * b10 + a11 * b14;
642
- this [11] = a08 * b03 + a09 * b07 + a10 * b11 + a11 * b15;
643
- this [12] = a12 * b00 + a13 * b04 + a14 * b08 + a15 * b12;
644
- this [13] = a12 * b01 + a13 * b05 + a14 * b09 + a15 * b13;
645
- this [14] = a12 * b02 + a13 * b06 + a14 * b10 + a15 * b14;
646
- this [15] = a12 * b03 + a13 * b07 + a14 * b11 + a15 * b15;
647
-
648
- return this;
649
- },
650
- multVecMatrix: function (vector)
651
- {
652
- if (vector .length === 3)
653
- {
654
- const
655
- x = vector .x,
656
- y = vector .y,
657
- z = vector .z,
658
- w = 1 / (x * this [3] + y * this [7] + z * this [11] + this [15]);
659
-
660
- vector .x = (x * this [0] + y * this [4] + z * this [ 8] + this [12]) * w;
661
- vector .y = (x * this [1] + y * this [5] + z * this [ 9] + this [13]) * w;
662
- vector .z = (x * this [2] + y * this [6] + z * this [10] + this [14]) * w;
663
-
664
- return vector;
665
- }
666
-
667
- const
668
- x = vector .x,
669
- y = vector .y,
670
- z = vector .z,
671
- w = vector .w;
672
-
673
- vector .x = x * this [0] + y * this [4] + z * this [ 8] + w * this [12];
674
- vector .y = x * this [1] + y * this [5] + z * this [ 9] + w * this [13];
675
- vector .z = x * this [2] + y * this [6] + z * this [10] + w * this [14];
676
- vector .w = x * this [3] + y * this [7] + z * this [11] + w * this [15];
677
-
678
- return vector;
679
- },
680
- multMatrixVec: function (vector)
681
- {
682
- if (vector .length === 3)
683
- {
684
- const
685
- x = vector .x,
686
- y = vector .y,
687
- z = vector .z,
688
- w = 1 / (x * this [12] + y * this [13] + z * this [14] + this [15]);
689
-
690
- vector .x = (x * this [0] + y * this [1] + z * this [ 2] + this [ 3]) * w;
691
- vector .y = (x * this [4] + y * this [5] + z * this [ 6] + this [ 7]) * w;
692
- vector .z = (x * this [8] + y * this [9] + z * this [10] + this [11]) * w;
693
-
694
- return vector;
695
- }
696
-
697
- const
698
- x = vector .x,
699
- y = vector .y,
700
- z = vector .z,
701
- w = vector .w;
702
-
703
- vector .x = x * this [ 0] + y * this [ 1] + z * this [ 2] + w * this [ 3];
704
- vector .y = x * this [ 4] + y * this [ 5] + z * this [ 6] + w * this [ 7];
705
- vector .z = x * this [ 8] + y * this [ 9] + z * this [10] + w * this [11];
706
- vector .w = x * this [12] + y * this [13] + z * this [14] + w * this [15];
707
-
708
- return vector;
709
- },
710
- multDirMatrix: function (vector)
711
- {
712
- const
713
- x = vector .x,
714
- y = vector .y,
715
- z = vector .z;
716
-
717
- vector .x = x * this [0] + y * this [4] + z * this [ 8];
718
- vector .y = x * this [1] + y * this [5] + z * this [ 9];
719
- vector .z = x * this [2] + y * this [6] + z * this [10];
720
-
721
- return vector;
722
- },
723
- multMatrixDir: function (vector)
724
- {
725
- const
726
- x = vector .x,
727
- y = vector .y,
728
- z = vector .z;
729
-
730
- vector .x = x * this [0] + y * this [1] + z * this [ 2];
731
- vector .y = x * this [4] + y * this [5] + z * this [ 6];
732
- vector .z = x * this [8] + y * this [9] + z * this [10];
733
-
734
- return vector;
735
- },
736
- identity: function ()
737
- {
738
- this [ 0] = 1; this [ 1] = 0; this [ 2] = 0; this [ 3] = 0;
739
- this [ 4] = 0; this [ 5] = 1; this [ 6] = 0; this [ 7] = 0;
740
- this [ 8] = 0; this [ 9] = 0; this [10] = 1; this [11] = 0;
741
- this [12] = 0; this [13] = 0; this [14] = 0; this [15] = 1;
742
- },
743
- translate: function (translation)
744
- {
745
- const
746
- x = translation .x,
747
- y = translation .y,
748
- z = translation .z;
749
-
750
- this [12] += this [ 0] * x + this [ 4] * y + this [ 8] * z;
751
- this [13] += this [ 1] * x + this [ 5] * y + this [ 9] * z;
752
- this [14] += this [ 2] * x + this [ 6] * y + this [10] * z;
753
-
754
- return this;
755
- },
756
- rotate: function (rotation)
757
- {
758
- this .multLeft (rotateMatrix .setQuaternion (rotation .value));
759
-
760
- return this;
761
- },
762
- scale: function (scale)
763
- {
764
- const
765
- x = scale .x,
766
- y = scale .y,
767
- z = scale .z;
768
-
769
- this [ 0] *= x;
770
- this [ 4] *= y;
771
- this [ 8] *= z;
772
-
773
- this [ 1] *= x;
774
- this [ 5] *= y;
775
- this [ 9] *= z;
776
-
777
- this [ 2] *= x;
778
- this [ 6] *= y;
779
- this [10] *= z;
780
-
781
- return this;
782
- },
783
- getDepth: function (vector)
784
- {
785
- const
786
- x = vector .x,
787
- y = vector .y,
788
- z = vector .z,
789
- w = 1 / (x * this [3] + y * this [7] + z * this [11] + this [15]);
790
-
791
- return (x * this [2] + y * this [6] + z * this [10] + this [14]) * w;
792
- },
793
- toString: function ()
794
- {
795
- return this [ 0] + " " + this [ 1] + " " + this [ 2] + " " + this [ 3] + " " +
796
- this [ 4] + " " + this [ 5] + " " + this [ 6] + " " + this [ 7] + " " +
797
- this [ 8] + " " + this [ 9] + " " + this [10] + " " + this [11] + " " +
798
- this [12] + " " + this [13] + " " + this [14] + " " + this [15]
799
- },
800
- };
801
-
802
- Object .defineProperty (Matrix4 .prototype, "x",
803
- {
804
- get: (function ()
805
- {
806
- const vector = new Vector4 (0, 0, 0, 0);
807
-
808
- return function () { return vector .set (this [0], this [1], this [2], this [3]); };
809
- })(),
810
- enumerable: false,
811
- configurable: false
812
- });
813
-
814
- Object .defineProperty (Matrix4 .prototype, "y",
815
- {
816
- get: (function ()
817
- {
818
- const vector = new Vector4 (0, 0, 0, 0);
819
-
820
- return function () { return vector .set (this [4], this [5], this [6], this [7]); };
821
- })(),
822
- enumerable: false,
823
- configurable: false
824
- });
825
-
826
- Object .defineProperty (Matrix4 .prototype, "z",
827
- {
828
- get: (function ()
829
- {
830
- const vector = new Vector4 (0, 0, 0, 0);
831
-
832
- return function () { return vector .set (this [8], this [9], this [10], this [11]); };
833
- })(),
834
- enumerable: false,
835
- configurable: false
836
- });
837
-
838
- Object .defineProperty (Matrix4 .prototype, "xAxis",
839
- {
840
- get: (function ()
841
- {
842
- const vector = new Vector3 (0, 0, 0);
843
-
844
- return function () { return vector .set (this [0], this [1], this [2]); };
845
- })(),
846
- enumerable: false,
847
- configurable: false
848
- });
849
-
850
- Object .defineProperty (Matrix4 .prototype, "yAxis",
851
- {
852
- get: (function ()
853
- {
854
- const vector = new Vector3 (0, 0, 0);
855
-
856
- return function () { return vector .set (this [4], this [5], this [6]); };
857
- })(),
858
- enumerable: false,
859
- configurable: false
860
- });
861
-
862
- Object .defineProperty (Matrix4 .prototype, "zAxis",
863
- {
864
- get: (function ()
865
- {
866
- const vector = new Vector3 (0, 0, 0);
867
-
868
- return function () { return vector .set (this [8], this [9], this [10]); };
869
- })(),
870
- enumerable: false,
871
- configurable: false
872
- });
873
-
874
- Object .defineProperty (Matrix4 .prototype, "origin",
875
- {
876
- get: (function ()
877
- {
878
- const vector = new Vector3 (0, 0, 0);
879
-
880
- return function () { return vector .set (this [12], this [13], this [14]); };
881
- })(),
882
- enumerable: false,
883
- configurable: false
884
- });
885
-
886
- Object .defineProperty (Matrix4 .prototype, "submatrix",
887
- {
888
- get: (function ()
889
- {
890
- const matrix = new Matrix3 ();
891
-
892
- return function ()
893
- {
894
- matrix [0] = this [0]; matrix [1] = this [1]; matrix [2] = this [ 2];
895
- matrix [3] = this [4]; matrix [4] = this [5]; matrix [5] = this [ 6];
896
- matrix [6] = this [8]; matrix [7] = this [9]; matrix [8] = this [10];
897
- return matrix;
898
- };
899
- })(),
900
- enumerable: false,
901
- configurable: false
902
- });
903
-
904
- Object .assign (Matrix4,
905
- {
906
- Identity: new Matrix4 (),
907
- Rotation: function (rotation)
908
- {
909
- return Object .create (this .prototype) .setQuaternion (rotation .value);
910
- },
911
- Quaternion: function (quaternion)
912
- {
913
- return Object .create (this .prototype) .setQuaternion (quaternion);
914
- },
915
- Matrix3: function (matrix)
916
- {
917
- return new Matrix4 (matrix [0], matrix [1], matrix [2], 0,
918
- matrix [3], matrix [4], matrix [5], 0,
919
- matrix [6], matrix [7], matrix [8], 0,
920
- 0, 0, 0, 1);
921
- },
922
- transpose: function (matrix)
923
- {
924
- return matrix .copy () .transpose ();
925
- },
926
- inverse: function (matrix)
927
- {
928
- return matrix .copy () .inverse ();
929
- },
930
- multLeft: function (lhs, rhs)
931
- {
932
- return lhs .copy () .multLeft (rhs);
933
- },
934
- multRight: function (lhs, rhs)
935
- {
936
- return lhs .copy () .multRight (rhs);
937
- },
938
- });
939
-
940
- const rotateMatrix = new Matrix4 ();
941
-
942
- return Matrix4;
65
+ function Matrix4 ()
66
+ {
67
+ if (arguments .length)
68
+ {
69
+ this [ 0] = arguments [ 0];
70
+ this [ 1] = arguments [ 1];
71
+ this [ 2] = arguments [ 2];
72
+ this [ 3] = arguments [ 3];
73
+ this [ 4] = arguments [ 4];
74
+ this [ 5] = arguments [ 5];
75
+ this [ 6] = arguments [ 6];
76
+ this [ 7] = arguments [ 7];
77
+ this [ 8] = arguments [ 8];
78
+ this [ 9] = arguments [ 9];
79
+ this [10] = arguments [10];
80
+ this [11] = arguments [11];
81
+ this [12] = arguments [12];
82
+ this [13] = arguments [13];
83
+ this [14] = arguments [14];
84
+ this [15] = arguments [15];
85
+ }
86
+ else
87
+ {
88
+ this .identity ();
89
+ }
90
+ }
91
+
92
+ Matrix4 .prototype =
93
+ {
94
+ constructor: Matrix4,
95
+ order: 4,
96
+ length: 16,
97
+ copy: function ()
98
+ {
99
+ const copy = Object .create (Matrix4 .prototype);
100
+ copy [ 0] = this [ 0];
101
+ copy [ 1] = this [ 1];
102
+ copy [ 2] = this [ 2];
103
+ copy [ 3] = this [ 3];
104
+ copy [ 4] = this [ 4];
105
+ copy [ 5] = this [ 5];
106
+ copy [ 6] = this [ 6];
107
+ copy [ 7] = this [ 7];
108
+ copy [ 8] = this [ 8];
109
+ copy [ 9] = this [ 9];
110
+ copy [10] = this [10];
111
+ copy [11] = this [11];
112
+ copy [12] = this [12];
113
+ copy [13] = this [13];
114
+ copy [14] = this [14];
115
+ copy [15] = this [15];
116
+ return copy;
117
+ },
118
+ assign: function (matrix)
119
+ {
120
+ this [ 0] = matrix [ 0];
121
+ this [ 1] = matrix [ 1];
122
+ this [ 2] = matrix [ 2];
123
+ this [ 3] = matrix [ 3];
124
+ this [ 4] = matrix [ 4];
125
+ this [ 5] = matrix [ 5];
126
+ this [ 6] = matrix [ 6];
127
+ this [ 7] = matrix [ 7];
128
+ this [ 8] = matrix [ 8];
129
+ this [ 9] = matrix [ 9];
130
+ this [10] = matrix [10];
131
+ this [11] = matrix [11];
132
+ this [12] = matrix [12];
133
+ this [13] = matrix [13];
134
+ this [14] = matrix [14];
135
+ this [15] = matrix [15];
136
+ return this;
137
+ },
138
+ equals: function (matrix)
139
+ {
140
+ return this [ 0] === matrix [ 0] &&
141
+ this [ 1] === matrix [ 1] &&
142
+ this [ 2] === matrix [ 2] &&
143
+ this [ 3] === matrix [ 3] &&
144
+ this [ 4] === matrix [ 4] &&
145
+ this [ 5] === matrix [ 5] &&
146
+ this [ 6] === matrix [ 6] &&
147
+ this [ 7] === matrix [ 7] &&
148
+ this [ 8] === matrix [ 8] &&
149
+ this [ 9] === matrix [ 9] &&
150
+ this [10] === matrix [10] &&
151
+ this [11] === matrix [11] &&
152
+ this [12] === matrix [12] &&
153
+ this [13] === matrix [13] &&
154
+ this [14] === matrix [14] &&
155
+ this [15] === matrix [15];
156
+ },
157
+ set1: function (r, c, value)
158
+ {
159
+ this [r * this .order + c] = value;
160
+
161
+ return this;
162
+ },
163
+ get1: function (r, c)
164
+ {
165
+ return this [r * this .order + c];
166
+ },
167
+ set: function (translation, rotation, scale, scaleOrientation, center)
168
+ {
169
+ switch (arguments .length)
170
+ {
171
+ case 0:
172
+ {
173
+ this .identity ();
174
+ break;
175
+ }
176
+ case 1:
177
+ {
178
+ if (translation === null) translation = Vector3 .Zero;
179
+
180
+ this .identity ();
181
+ this .translate (translation);
182
+ break;
183
+ }
184
+ case 2:
185
+ {
186
+ if (translation === null) translation = Vector3 .Zero;
187
+ if (rotation === null) rotation = Rotation4 .Identity;
188
+
189
+ this .identity ();
190
+ this .translate (translation);
191
+
192
+ if (! rotation .equals (Rotation4 .Identity))
193
+ this .rotate (rotation);
194
+
195
+ break;
196
+ }
197
+ case 3:
198
+ {
199
+ if (translation === null) translation = Vector3 .Zero;
200
+ if (rotation === null) rotation = Rotation4 .Identity;
201
+ if (scale === null) scale = Vector3 .One;
202
+
203
+ this .identity ();
204
+ this .translate (translation);
205
+
206
+ if (! rotation .equals (Rotation4 .Identity))
207
+ this .rotate (rotation);
208
+
209
+ if (! scale .equals (Vector3 .One))
210
+ this .scale (scale);
211
+
212
+ break;
213
+ }
214
+ case 4:
215
+ {
216
+ if (translation === null) translation = Vector3 .Zero;
217
+ if (rotation === null) rotation = Rotation4 .Identity;
218
+ if (scale === null) scale = Vector3 .One;
219
+ if (scaleOrientation === null) scaleOrientation = Rotation4 .Identity;
220
+
221
+ this .identity ();
222
+ this .translate (translation);
223
+
224
+ if (! rotation .equals (Rotation4 .Identity))
225
+ this .rotate (rotation);
226
+
227
+ if (! scale .equals (Vector3 .One))
228
+ {
229
+ const hasScaleOrientation = ! scaleOrientation .equals (Rotation4 .Identity);
230
+
231
+ if (hasScaleOrientation)
232
+ {
233
+ this .rotate (scaleOrientation);
234
+ this .scale (scale);
235
+ this .rotate (Rotation4 .inverse (scaleOrientation));
236
+ }
237
+ else
238
+ this .scale (scale);
239
+ }
240
+
241
+ break;
242
+ }
243
+ case 5:
244
+ {
245
+ if (translation === null) translation = Vector3 .Zero;
246
+ if (rotation === null) rotation = Rotation4 .Identity;
247
+ if (scale === null) scale = Vector3 .One;
248
+ if (scaleOrientation === null) scaleOrientation = Rotation4 .Identity;
249
+ if (center === null) center = Vector3 .Zero;
250
+
251
+ // P' = T * C * R * SR * S * -SR * -C * P
252
+ this .identity ();
253
+ this .translate (translation);
254
+
255
+ const hasCenter = ! center .equals (Vector3 .Zero);
256
+
257
+ if (hasCenter)
258
+ this .translate (center);
259
+
260
+ if (! rotation .equals (Rotation4 .Identity))
261
+ this .rotate (rotation);
262
+
263
+ if (! scale .equals (Vector3 .One))
264
+ {
265
+ if (! scaleOrientation .equals (Rotation4 .Identity))
266
+ {
267
+ this .rotate (scaleOrientation);
268
+ this .scale (scale);
269
+ this .rotate (Rotation4 .inverse (scaleOrientation));
270
+ }
271
+ else
272
+ this .scale (scale);
273
+ }
274
+
275
+ if (hasCenter)
276
+ this .translate (Vector3 .negate (center));
277
+
278
+ break;
279
+ }
280
+ case 16:
281
+ {
282
+ this [ 0] = arguments [ 0];
283
+ this [ 1] = arguments [ 1];
284
+ this [ 2] = arguments [ 2];
285
+ this [ 3] = arguments [ 3];
286
+ this [ 4] = arguments [ 4];
287
+ this [ 5] = arguments [ 5];
288
+ this [ 6] = arguments [ 6];
289
+ this [ 7] = arguments [ 7];
290
+ this [ 8] = arguments [ 8];
291
+ this [ 9] = arguments [ 9];
292
+ this [10] = arguments [10];
293
+ this [11] = arguments [11];
294
+ this [12] = arguments [12];
295
+ this [13] = arguments [13];
296
+ this [14] = arguments [14];
297
+ this [15] = arguments [15];
298
+ break;
299
+ }
300
+ }
301
+
302
+ return this;
303
+ },
304
+ get: (function ()
305
+ {
306
+ const
307
+ dummyTranslation = new Vector3 (0, 0, 0),
308
+ dummyRotation = new Rotation4 (),
309
+ dummyScale = new Vector3 (0, 0, 0),
310
+ dummyScaleOrientation = new Rotation4 (),
311
+ dummyCenter = new Vector3 (0, 0, 0),
312
+ rot = new Matrix3 (),
313
+ so = new Matrix3 (),
314
+ c = new Vector3 (0, 0, 0);
315
+
316
+ return function (translation, rotation, scale, scaleOrientation, center)
317
+ {
318
+ if (translation === null) translation = dummyTranslation;
319
+ if (rotation === null) rotation = dummyRotation;
320
+ if (scale === null) scale = dummyScale;
321
+ if (scaleOrientation === null) scaleOrientation = dummyScaleOrientation;
322
+ if (center === null) center = dummyCenter;
323
+
324
+ switch (arguments .length)
325
+ {
326
+ case 1:
327
+ {
328
+ translation .set (this [12], this [13], this [14]);
329
+ break;
330
+ }
331
+ case 2:
332
+ {
333
+ this .factor (translation, rot, dummyScale, so);
334
+ rotation .setMatrix (rot);
335
+ break;
336
+ }
337
+ case 3:
338
+ {
339
+ this .factor (translation, rot, scale, so);
340
+ rotation .setMatrix (rot);
341
+ break;
342
+ }
343
+ case 4:
344
+ {
345
+ this .factor (translation, rot, scale, so);
346
+ rotation .setMatrix (rot);
347
+ scaleOrientation .setMatrix (so);
348
+ break;
349
+ }
350
+ case 5:
351
+ {
352
+ const m = new Matrix4 ();
353
+
354
+ m .set (c .assign (center) .negate ());
355
+ m .multLeft (this);
356
+ m .translate (center);
357
+
358
+ m .get (translation, rotation, scale, scaleOrientation);
359
+ break;
360
+ }
361
+ }
362
+ };
363
+ })(),
364
+ setRotation: function (rotation)
365
+ {
366
+ return this .setQuaternion (rotation .value);
367
+ },
368
+ setQuaternion: function (quaternion)
369
+ {
370
+ const
371
+ x = quaternion .x,
372
+ y = quaternion .y,
373
+ z = quaternion .z,
374
+ w = quaternion .w,
375
+ A = y * y,
376
+ B = z * z,
377
+ C = x * y,
378
+ D = z * w,
379
+ E = z * x,
380
+ F = y * w,
381
+ G = x * x,
382
+ H = y * z,
383
+ I = x * w;
384
+
385
+ this [0] = 1 - 2 * (A + B);
386
+ this [1] = 2 * (C + D);
387
+ this [2] = 2 * (E - F);
388
+ this [3] = 0;
389
+ this [4] = 2 * (C - D);
390
+ this [5] = 1 - 2 * (B + G);
391
+ this [6] = 2 * (H + I);
392
+ this [7] = 0;
393
+ this [8] = 2 * (E + F);
394
+ this [9] = 2 * (H - I);
395
+ this [10] = 1 - 2 * (A + G);
396
+ this [11] = 0;
397
+ this [12] = 0;
398
+ this [13] = 0;
399
+ this [14] = 0;
400
+ this [15] = 1;
401
+
402
+ return this;
403
+ },
404
+ factor: (function ()
405
+ {
406
+ const
407
+ si = new Matrix3 (),
408
+ u = new Matrix3 (),
409
+ b = new Matrix3 ();
410
+
411
+ const eigen = { values: [ ], vectors: [[ ], [ ], [ ]] };
412
+
413
+ return function (translation, rotation, scale, scaleOrientation)
414
+ {
415
+ // (1) Get translation.
416
+ translation .set (this [12], this [13], this [14]);
417
+
418
+ // (2) Create 3x3 matrix.
419
+ const a = this .submatrix;
420
+
421
+ // (3) Compute det A. If negative, set sign = -1, else sign = 1
422
+ const det = a .determinant ();
423
+ const det_sign = det < 0 ? -1 : 1;
424
+
425
+ if (det === 0)
426
+ throw new Error ("Matrix4 .factor: determinant is 0.");
427
+
428
+ // (4) B = A * !A (here !A means A transpose)
429
+ b .assign (a) .transpose () .multLeft (a);
430
+ const e = eigendecomposition (b, eigen);
431
+
432
+ // Find min / max eigenvalues and do ratio test to determine singularity.
433
+
434
+ scaleOrientation .set (e .vectors [0] [0], e .vectors [1] [0], e .vectors [2] [0],
435
+ e .vectors [0] [1], e .vectors [1] [1], e .vectors [2] [1],
436
+ e .vectors [0] [2], e .vectors [1] [2], e .vectors [2] [2]);
437
+
438
+ // Compute s = sqrt(evalues), with sign. Set si = s-inverse
439
+
440
+ scale .x = det_sign * Math .sqrt (e .values [0]);
441
+ scale .y = det_sign * Math .sqrt (e .values [1]);
442
+ scale .z = det_sign * Math .sqrt (e .values [2]);
443
+
444
+ si [0] = 1 / scale .x;
445
+ si [4] = 1 / scale .y;
446
+ si [8] = 1 / scale .z;
447
+
448
+ // (5) Compute U = !R ~S R A.
449
+ rotation .assign (u .assign (scaleOrientation) .transpose () .multRight (si) .multRight (scaleOrientation) .multRight (a));
450
+ };
451
+ })(),
452
+ determinant3: function ()
453
+ {
454
+ const
455
+ m00 = this [0], m01 = this [1], m02 = this [ 2],
456
+ m04 = this [4], m05 = this [5], m06 = this [ 6],
457
+ m08 = this [8], m09 = this [9], m10 = this [10];
458
+
459
+ return m00 * (m05 * m10 - m06 * m09) -
460
+ m01 * (m04 * m10 - m06 * m08) +
461
+ m02 * (m04 * m09 - m05 * m08);
462
+ },
463
+ determinant: function ()
464
+ {
465
+ const
466
+ m00 = this [ 0],
467
+ m01 = this [ 1],
468
+ m02 = this [ 2],
469
+ m03 = this [ 3],
470
+ m04 = this [ 4],
471
+ m05 = this [ 5],
472
+ m06 = this [ 6],
473
+ m07 = this [ 7],
474
+ m08 = this [ 8],
475
+ m09 = this [ 9],
476
+ m10 = this [10],
477
+ m11 = this [11],
478
+ m12 = this [12],
479
+ m13 = this [13],
480
+ m14 = this [14],
481
+ m15 = this [15],
482
+ b = m10 * m15,
483
+ c = m14 * m11,
484
+ d = m06 * m15,
485
+ e = m14 * m07,
486
+ f = m06 * m11,
487
+ g = m10 * m07,
488
+ h = m02 * m15,
489
+ i = m14 * m03,
490
+ j = m02 * m11,
491
+ o = m10 * m03,
492
+ r = m02 * m07,
493
+ x = m06 * m03,
494
+ H = b * m05 + e * m09 + f * m13 - (c * m05) - (d * m09) - (g * m13),
495
+ I = c * m01 + h * m09 + o * m13 - (b * m01) - (i * m09) - (j * m13),
496
+ J = d * m01 + i * m05 + r * m13 - (e * m01) - (h * m05) - (x * m13),
497
+ K = g * m01 + j * m05 + x * m09 - (f * m01) - (o * m05) - (r * m09);
498
+
499
+ return m00 * H + m04 * I + m08 * J + m12 * K;
500
+ },
501
+ transpose: function ()
502
+ {
503
+ let tmp;
504
+
505
+ tmp = this [ 1]; this [ 1] = this [ 4]; this [ 4] = tmp;
506
+ tmp = this [ 2]; this [ 2] = this [ 8]; this [ 8] = tmp;
507
+ tmp = this [ 3]; this [ 3] = this [12]; this [12] = tmp;
508
+ tmp = this [ 6]; this [ 6] = this [ 9]; this [ 9] = tmp;
509
+ tmp = this [ 7]; this [ 7] = this [13]; this [13] = tmp;
510
+ tmp = this [11]; this [11] = this [14]; this [14] = tmp;
511
+
512
+ return this;
513
+ },
514
+ inverse: function ()
515
+ {
516
+ const
517
+ m00 = this [ 0],
518
+ m01 = this [ 1],
519
+ m02 = this [ 2],
520
+ m03 = this [ 3],
521
+ m04 = this [ 4],
522
+ m05 = this [ 5],
523
+ m06 = this [ 6],
524
+ m07 = this [ 7],
525
+ m08 = this [ 8],
526
+ m09 = this [ 9],
527
+ m10 = this [10],
528
+ m11 = this [11],
529
+ m12 = this [12],
530
+ m13 = this [13],
531
+ m14 = this [14],
532
+ m15 = this [15],
533
+ b = m10 * m15,
534
+ c = m14 * m11,
535
+ d = m06 * m15,
536
+ e = m14 * m07,
537
+ f = m06 * m11,
538
+ g = m10 * m07,
539
+ h = m02 * m15,
540
+ i = m14 * m03,
541
+ j = m02 * m11,
542
+ o = m10 * m03,
543
+ r = m02 * m07,
544
+ x = m06 * m03,
545
+ t = m08 * m13,
546
+ p = m12 * m09,
547
+ v = m04 * m13,
548
+ s = m12 * m05,
549
+ y = m04 * m09,
550
+ z = m08 * m05,
551
+ A = m00 * m13,
552
+ C = m12 * m01,
553
+ D = m00 * m09,
554
+ E = m08 * m01,
555
+ F = m00 * m05,
556
+ G = m04 * m01,
557
+ H = b * m05 + e * m09 + f * m13 - ((c * m05) + (d * m09) + (g * m13)),
558
+ I = c * m01 + h * m09 + o * m13 - ((b * m01) + (i * m09) + (j * m13)),
559
+ J = d * m01 + i * m05 + r * m13 - ((e * m01) + (h * m05) + (x * m13)),
560
+ K = g * m01 + j * m05 + x * m09 - ((f * m01) + (o * m05) + (r * m09));
561
+
562
+ let B = m00 * H + m04 * I + m08 * J + m12 * K;
563
+
564
+ if (B === 0)
565
+ throw new Error ("Matrix4 .inverse: determinant is 0.");
566
+
567
+ B = 1 / B;
568
+
569
+ this [ 0] = B * H;
570
+ this [ 1] = B * I;
571
+ this [ 2] = B * J;
572
+ this [ 3] = B * K;
573
+ this [ 4] = B * (c * m04 + d * m08 + g * m12 - (b * m04) - (e * m08) - (f * m12));
574
+ this [ 5] = B * (b * m00 + i * m08 + j * m12 - (c * m00) - (h * m08) - (o * m12));
575
+ this [ 6] = B * (e * m00 + h * m04 + x * m12 - (d * m00) - (i * m04) - (r * m12));
576
+ this [ 7] = B * (f * m00 + o * m04 + r * m08 - (g * m00) - (j * m04) - (x * m08));
577
+ this [ 8] = B * (t * m07 + s * m11 + y * m15 - (p * m07) - (v * m11) - (z * m15));
578
+ this [ 9] = B * (p * m03 + A * m11 + E * m15 - (t * m03) - (C * m11) - (D * m15));
579
+ this [10] = B * (v * m03 + C * m07 + F * m15 - (s * m03) - (A * m07) - (G * m15));
580
+ this [11] = B * (z * m03 + D * m07 + G * m11 - (y * m03) - (E * m07) - (F * m11));
581
+ this [12] = B * (v * m10 + z * m14 + p * m06 - (y * m14) - (t * m06) - (s * m10));
582
+ this [13] = B * (D * m14 + t * m02 + C * m10 - (A * m10) - (E * m14) - (p * m02));
583
+ this [14] = B * (A * m06 + G * m14 + s * m02 - (F * m14) - (v * m02) - (C * m06));
584
+ this [15] = B * (F * m10 + y * m02 + E * m06 - (D * m06) - (G * m10) - (z * m02));
585
+
586
+ return this;
587
+ },
588
+ multLeft: function (matrix)
589
+ {
590
+ const
591
+ a00 = this [ 0], a01 = this [ 1], a02 = this [ 2], a03 = this [ 3],
592
+ a04 = this [ 4], a05 = this [ 5], a06 = this [ 6], a07 = this [ 7],
593
+ a08 = this [ 8], a09 = this [ 9], a10 = this [10], a11 = this [11],
594
+ a12 = this [12], a13 = this [13], a14 = this [14], a15 = this [15],
595
+ b00 = matrix [ 0], b01 = matrix [ 1], b02 = matrix [ 2], b03 = matrix [ 3],
596
+ b04 = matrix [ 4], b05 = matrix [ 5], b06 = matrix [ 6], b07 = matrix [ 7],
597
+ b08 = matrix [ 8], b09 = matrix [ 9], b10 = matrix [10], b11 = matrix [11],
598
+ b12 = matrix [12], b13 = matrix [13], b14 = matrix [14], b15 = matrix [15];
599
+
600
+ this [ 0] = a00 * b00 + a04 * b01 + a08 * b02 + a12 * b03;
601
+ this [ 1] = a01 * b00 + a05 * b01 + a09 * b02 + a13 * b03;
602
+ this [ 2] = a02 * b00 + a06 * b01 + a10 * b02 + a14 * b03;
603
+ this [ 3] = a03 * b00 + a07 * b01 + a11 * b02 + a15 * b03;
604
+ this [ 4] = a00 * b04 + a04 * b05 + a08 * b06 + a12 * b07;
605
+ this [ 5] = a01 * b04 + a05 * b05 + a09 * b06 + a13 * b07;
606
+ this [ 6] = a02 * b04 + a06 * b05 + a10 * b06 + a14 * b07;
607
+ this [ 7] = a03 * b04 + a07 * b05 + a11 * b06 + a15 * b07;
608
+ this [ 8] = a00 * b08 + a04 * b09 + a08 * b10 + a12 * b11;
609
+ this [ 9] = a01 * b08 + a05 * b09 + a09 * b10 + a13 * b11;
610
+ this [10] = a02 * b08 + a06 * b09 + a10 * b10 + a14 * b11;
611
+ this [11] = a03 * b08 + a07 * b09 + a11 * b10 + a15 * b11;
612
+ this [12] = a00 * b12 + a04 * b13 + a08 * b14 + a12 * b15;
613
+ this [13] = a01 * b12 + a05 * b13 + a09 * b14 + a13 * b15;
614
+ this [14] = a02 * b12 + a06 * b13 + a10 * b14 + a14 * b15;
615
+ this [15] = a03 * b12 + a07 * b13 + a11 * b14 + a15 * b15;
616
+
617
+ return this;
618
+ },
619
+ multRight: function (matrix)
620
+ {
621
+ const
622
+ a00 = this [ 0], a01 = this [ 1], a02 = this [ 2], a03 = this [ 3],
623
+ a04 = this [ 4], a05 = this [ 5], a06 = this [ 6], a07 = this [ 7],
624
+ a08 = this [ 8], a09 = this [ 9], a10 = this [10], a11 = this [11],
625
+ a12 = this [12], a13 = this [13], a14 = this [14], a15 = this [15],
626
+ b00 = matrix [ 0], b01 = matrix [ 1], b02 = matrix [ 2], b03 = matrix [ 3],
627
+ b04 = matrix [ 4], b05 = matrix [ 5], b06 = matrix [ 6], b07 = matrix [ 7],
628
+ b08 = matrix [ 8], b09 = matrix [ 9], b10 = matrix [10], b11 = matrix [11],
629
+ b12 = matrix [12], b13 = matrix [13], b14 = matrix [14], b15 = matrix [15];
630
+
631
+ this [ 0] = a00 * b00 + a01 * b04 + a02 * b08 + a03 * b12;
632
+ this [ 1] = a00 * b01 + a01 * b05 + a02 * b09 + a03 * b13;
633
+ this [ 2] = a00 * b02 + a01 * b06 + a02 * b10 + a03 * b14;
634
+ this [ 3] = a00 * b03 + a01 * b07 + a02 * b11 + a03 * b15;
635
+ this [ 4] = a04 * b00 + a05 * b04 + a06 * b08 + a07 * b12;
636
+ this [ 5] = a04 * b01 + a05 * b05 + a06 * b09 + a07 * b13;
637
+ this [ 6] = a04 * b02 + a05 * b06 + a06 * b10 + a07 * b14;
638
+ this [ 7] = a04 * b03 + a05 * b07 + a06 * b11 + a07 * b15;
639
+ this [ 8] = a08 * b00 + a09 * b04 + a10 * b08 + a11 * b12;
640
+ this [ 9] = a08 * b01 + a09 * b05 + a10 * b09 + a11 * b13;
641
+ this [10] = a08 * b02 + a09 * b06 + a10 * b10 + a11 * b14;
642
+ this [11] = a08 * b03 + a09 * b07 + a10 * b11 + a11 * b15;
643
+ this [12] = a12 * b00 + a13 * b04 + a14 * b08 + a15 * b12;
644
+ this [13] = a12 * b01 + a13 * b05 + a14 * b09 + a15 * b13;
645
+ this [14] = a12 * b02 + a13 * b06 + a14 * b10 + a15 * b14;
646
+ this [15] = a12 * b03 + a13 * b07 + a14 * b11 + a15 * b15;
647
+
648
+ return this;
649
+ },
650
+ multVecMatrix: function (vector)
651
+ {
652
+ if (vector .length === 3)
653
+ {
654
+ const
655
+ x = vector .x,
656
+ y = vector .y,
657
+ z = vector .z,
658
+ w = 1 / (x * this [3] + y * this [7] + z * this [11] + this [15]);
659
+
660
+ vector .x = (x * this [0] + y * this [4] + z * this [ 8] + this [12]) * w;
661
+ vector .y = (x * this [1] + y * this [5] + z * this [ 9] + this [13]) * w;
662
+ vector .z = (x * this [2] + y * this [6] + z * this [10] + this [14]) * w;
663
+
664
+ return vector;
665
+ }
666
+
667
+ const
668
+ x = vector .x,
669
+ y = vector .y,
670
+ z = vector .z,
671
+ w = vector .w;
672
+
673
+ vector .x = x * this [0] + y * this [4] + z * this [ 8] + w * this [12];
674
+ vector .y = x * this [1] + y * this [5] + z * this [ 9] + w * this [13];
675
+ vector .z = x * this [2] + y * this [6] + z * this [10] + w * this [14];
676
+ vector .w = x * this [3] + y * this [7] + z * this [11] + w * this [15];
677
+
678
+ return vector;
679
+ },
680
+ multMatrixVec: function (vector)
681
+ {
682
+ if (vector .length === 3)
683
+ {
684
+ const
685
+ x = vector .x,
686
+ y = vector .y,
687
+ z = vector .z,
688
+ w = 1 / (x * this [12] + y * this [13] + z * this [14] + this [15]);
689
+
690
+ vector .x = (x * this [0] + y * this [1] + z * this [ 2] + this [ 3]) * w;
691
+ vector .y = (x * this [4] + y * this [5] + z * this [ 6] + this [ 7]) * w;
692
+ vector .z = (x * this [8] + y * this [9] + z * this [10] + this [11]) * w;
693
+
694
+ return vector;
695
+ }
696
+
697
+ const
698
+ x = vector .x,
699
+ y = vector .y,
700
+ z = vector .z,
701
+ w = vector .w;
702
+
703
+ vector .x = x * this [ 0] + y * this [ 1] + z * this [ 2] + w * this [ 3];
704
+ vector .y = x * this [ 4] + y * this [ 5] + z * this [ 6] + w * this [ 7];
705
+ vector .z = x * this [ 8] + y * this [ 9] + z * this [10] + w * this [11];
706
+ vector .w = x * this [12] + y * this [13] + z * this [14] + w * this [15];
707
+
708
+ return vector;
709
+ },
710
+ multDirMatrix: function (vector)
711
+ {
712
+ const
713
+ x = vector .x,
714
+ y = vector .y,
715
+ z = vector .z;
716
+
717
+ vector .x = x * this [0] + y * this [4] + z * this [ 8];
718
+ vector .y = x * this [1] + y * this [5] + z * this [ 9];
719
+ vector .z = x * this [2] + y * this [6] + z * this [10];
720
+
721
+ return vector;
722
+ },
723
+ multMatrixDir: function (vector)
724
+ {
725
+ const
726
+ x = vector .x,
727
+ y = vector .y,
728
+ z = vector .z;
729
+
730
+ vector .x = x * this [0] + y * this [1] + z * this [ 2];
731
+ vector .y = x * this [4] + y * this [5] + z * this [ 6];
732
+ vector .z = x * this [8] + y * this [9] + z * this [10];
733
+
734
+ return vector;
735
+ },
736
+ identity: function ()
737
+ {
738
+ this [ 0] = 1; this [ 1] = 0; this [ 2] = 0; this [ 3] = 0;
739
+ this [ 4] = 0; this [ 5] = 1; this [ 6] = 0; this [ 7] = 0;
740
+ this [ 8] = 0; this [ 9] = 0; this [10] = 1; this [11] = 0;
741
+ this [12] = 0; this [13] = 0; this [14] = 0; this [15] = 1;
742
+ },
743
+ translate: function (translation)
744
+ {
745
+ const
746
+ x = translation .x,
747
+ y = translation .y,
748
+ z = translation .z;
749
+
750
+ this [12] += this [ 0] * x + this [ 4] * y + this [ 8] * z;
751
+ this [13] += this [ 1] * x + this [ 5] * y + this [ 9] * z;
752
+ this [14] += this [ 2] * x + this [ 6] * y + this [10] * z;
753
+
754
+ return this;
755
+ },
756
+ rotate: function (rotation)
757
+ {
758
+ this .multLeft (rotateMatrix .setQuaternion (rotation .value));
759
+
760
+ return this;
761
+ },
762
+ scale: function (scale)
763
+ {
764
+ const
765
+ x = scale .x,
766
+ y = scale .y,
767
+ z = scale .z;
768
+
769
+ this [ 0] *= x;
770
+ this [ 4] *= y;
771
+ this [ 8] *= z;
772
+
773
+ this [ 1] *= x;
774
+ this [ 5] *= y;
775
+ this [ 9] *= z;
776
+
777
+ this [ 2] *= x;
778
+ this [ 6] *= y;
779
+ this [10] *= z;
780
+
781
+ return this;
782
+ },
783
+ getDepth: function (vector)
784
+ {
785
+ const
786
+ x = vector .x,
787
+ y = vector .y,
788
+ z = vector .z,
789
+ w = 1 / (x * this [3] + y * this [7] + z * this [11] + this [15]);
790
+
791
+ return (x * this [2] + y * this [6] + z * this [10] + this [14]) * w;
792
+ },
793
+ toString: function ()
794
+ {
795
+ return this [ 0] + " " + this [ 1] + " " + this [ 2] + " " + this [ 3] + " " +
796
+ this [ 4] + " " + this [ 5] + " " + this [ 6] + " " + this [ 7] + " " +
797
+ this [ 8] + " " + this [ 9] + " " + this [10] + " " + this [11] + " " +
798
+ this [12] + " " + this [13] + " " + this [14] + " " + this [15]
799
+ },
800
+ };
801
+
802
+ Object .defineProperty (Matrix4 .prototype, "x",
803
+ {
804
+ get: (function ()
805
+ {
806
+ const vector = new Vector4 (0, 0, 0, 0);
807
+
808
+ return function () { return vector .set (this [0], this [1], this [2], this [3]); };
809
+ })(),
810
+ enumerable: false,
811
+ configurable: false
812
+ });
813
+
814
+ Object .defineProperty (Matrix4 .prototype, "y",
815
+ {
816
+ get: (function ()
817
+ {
818
+ const vector = new Vector4 (0, 0, 0, 0);
819
+
820
+ return function () { return vector .set (this [4], this [5], this [6], this [7]); };
821
+ })(),
822
+ enumerable: false,
823
+ configurable: false
824
+ });
825
+
826
+ Object .defineProperty (Matrix4 .prototype, "z",
827
+ {
828
+ get: (function ()
829
+ {
830
+ const vector = new Vector4 (0, 0, 0, 0);
831
+
832
+ return function () { return vector .set (this [8], this [9], this [10], this [11]); };
833
+ })(),
834
+ enumerable: false,
835
+ configurable: false
836
+ });
837
+
838
+ Object .defineProperty (Matrix4 .prototype, "xAxis",
839
+ {
840
+ get: (function ()
841
+ {
842
+ const vector = new Vector3 (0, 0, 0);
843
+
844
+ return function () { return vector .set (this [0], this [1], this [2]); };
845
+ })(),
846
+ enumerable: false,
847
+ configurable: false
848
+ });
849
+
850
+ Object .defineProperty (Matrix4 .prototype, "yAxis",
851
+ {
852
+ get: (function ()
853
+ {
854
+ const vector = new Vector3 (0, 0, 0);
855
+
856
+ return function () { return vector .set (this [4], this [5], this [6]); };
857
+ })(),
858
+ enumerable: false,
859
+ configurable: false
860
+ });
861
+
862
+ Object .defineProperty (Matrix4 .prototype, "zAxis",
863
+ {
864
+ get: (function ()
865
+ {
866
+ const vector = new Vector3 (0, 0, 0);
867
+
868
+ return function () { return vector .set (this [8], this [9], this [10]); };
869
+ })(),
870
+ enumerable: false,
871
+ configurable: false
872
+ });
873
+
874
+ Object .defineProperty (Matrix4 .prototype, "origin",
875
+ {
876
+ get: (function ()
877
+ {
878
+ const vector = new Vector3 (0, 0, 0);
879
+
880
+ return function () { return vector .set (this [12], this [13], this [14]); };
881
+ })(),
882
+ enumerable: false,
883
+ configurable: false
884
+ });
885
+
886
+ Object .defineProperty (Matrix4 .prototype, "submatrix",
887
+ {
888
+ get: (function ()
889
+ {
890
+ const matrix = new Matrix3 ();
891
+
892
+ return function ()
893
+ {
894
+ matrix [0] = this [0]; matrix [1] = this [1]; matrix [2] = this [ 2];
895
+ matrix [3] = this [4]; matrix [4] = this [5]; matrix [5] = this [ 6];
896
+ matrix [6] = this [8]; matrix [7] = this [9]; matrix [8] = this [10];
897
+ return matrix;
898
+ };
899
+ })(),
900
+ enumerable: false,
901
+ configurable: false
902
+ });
903
+
904
+ Object .assign (Matrix4,
905
+ {
906
+ Identity: new Matrix4 (),
907
+ Rotation: function (rotation)
908
+ {
909
+ return Object .create (this .prototype) .setQuaternion (rotation .value);
910
+ },
911
+ Quaternion: function (quaternion)
912
+ {
913
+ return Object .create (this .prototype) .setQuaternion (quaternion);
914
+ },
915
+ Matrix3: function (matrix)
916
+ {
917
+ return new Matrix4 (matrix [0], matrix [1], matrix [2], 0,
918
+ matrix [3], matrix [4], matrix [5], 0,
919
+ matrix [6], matrix [7], matrix [8], 0,
920
+ 0, 0, 0, 1);
921
+ },
922
+ transpose: function (matrix)
923
+ {
924
+ return matrix .copy () .transpose ();
925
+ },
926
+ inverse: function (matrix)
927
+ {
928
+ return matrix .copy () .inverse ();
929
+ },
930
+ multLeft: function (lhs, rhs)
931
+ {
932
+ return lhs .copy () .multLeft (rhs);
933
+ },
934
+ multRight: function (lhs, rhs)
935
+ {
936
+ return lhs .copy () .multRight (rhs);
937
+ },
938
+ });
939
+
940
+ const rotateMatrix = new Matrix4 ();
941
+
942
+ return Matrix4;
943
943
  });