x_ite 4.2.17 → 4.7.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (903) hide show
  1. package/.github/ISSUE_TEMPLATE/bug_report.md +38 -0
  2. package/.vscode/launch.json +15 -0
  3. package/.vscode/settings.json +12 -0
  4. package/.vscode/tasks.json +25 -0
  5. package/Makefile +27 -10
  6. package/README.md +13 -145
  7. package/build/bin/dist.pl +65 -8
  8. package/build/bin/version-number.pl +25 -0
  9. package/build/bin/version.pl +54 -14
  10. package/build/components/annotation.build.js +15 -0
  11. package/build/components/cad-geometry.build.js +15 -0
  12. package/build/components/cube-map-texturing.build.js +15 -0
  13. package/build/components/dis.build.js +15 -0
  14. package/build/components/event-utilities.build.js +15 -0
  15. package/build/components/geometry2d.build.js +15 -0
  16. package/build/components/geospatial.build.js +15 -0
  17. package/build/components/h-anim.build.js +15 -0
  18. package/build/components/key-device-sensor.build.js +15 -0
  19. package/build/components/layout.build.js +15 -0
  20. package/build/components/nurbs.build.js +15 -0
  21. package/build/components/particle-systems.build.js +15 -0
  22. package/build/components/picking.build.js +15 -0
  23. package/build/components/projective-texture-mapping.build.js +15 -0
  24. package/build/components/rigid-body-physics.build.js +15 -0
  25. package/build/components/scripting.build.js +15 -0
  26. package/build/components/texturing-3d.build.js +15 -0
  27. package/build/components/volume-rendering.build.js +15 -0
  28. package/build/components/x_ite.build.js +15 -0
  29. package/build/parts/default.end.frag.js +3 -0
  30. package/build/parts/default.start.frag.js +15 -0
  31. package/build/parts/x_ite.end.frag.js +25 -0
  32. package/build/parts/x_ite.start.frag.js +16 -0
  33. package/build/x_ite.build.js +5 -2
  34. package/dist/{components/texturing-3d.js → assets/components/annotation.js} +341 -263
  35. package/dist/assets/components/annotation.min.js +1 -0
  36. package/dist/{components → assets/components}/cad-geometry.js +180 -76
  37. package/dist/assets/components/cad-geometry.min.js +1 -0
  38. package/dist/assets/components/cube-map-texturing.js +1222 -0
  39. package/dist/assets/components/cube-map-texturing.min.js +1 -0
  40. package/dist/assets/components/dis.js +918 -0
  41. package/dist/assets/components/dis.min.js +1 -0
  42. package/dist/assets/components/event-utilities.js +1124 -0
  43. package/dist/assets/components/event-utilities.min.js +1 -0
  44. package/dist/assets/components/geometry2d.js +2200 -0
  45. package/dist/assets/components/geometry2d.min.js +1 -0
  46. package/dist/{components → assets/components}/geospatial.js +364 -269
  47. package/dist/assets/components/geospatial.min.js +2 -0
  48. package/dist/{components → assets/components}/h-anim.js +224 -62
  49. package/dist/assets/components/h-anim.min.js +1 -0
  50. package/dist/assets/components/key-device-sensor.js +860 -0
  51. package/dist/assets/components/key-device-sensor.min.js +1 -0
  52. package/dist/assets/components/layout.js +2018 -0
  53. package/dist/assets/components/layout.min.js +1 -0
  54. package/dist/{components → assets/components}/nurbs.js +632 -348
  55. package/dist/assets/components/nurbs.min.js +2 -0
  56. package/dist/{components → assets/components}/particle-systems.js +514 -476
  57. package/dist/assets/components/particle-systems.min.js +2 -0
  58. package/dist/assets/components/picking.js +2491 -0
  59. package/dist/assets/components/picking.min.js +1 -0
  60. package/dist/assets/components/projective-texture-mapping.js +823 -0
  61. package/dist/assets/components/projective-texture-mapping.min.js +1 -0
  62. package/dist/assets/components/rigid-body-physics.js +4579 -0
  63. package/dist/assets/components/rigid-body-physics.min.js +59 -0
  64. package/dist/assets/components/scripting.js +816 -0
  65. package/dist/assets/components/scripting.min.js +1 -0
  66. package/dist/assets/components/texturing-3d.js +10064 -0
  67. package/dist/assets/components/texturing-3d.min.js +48 -0
  68. package/dist/assets/components/volume-rendering.js +3976 -0
  69. package/dist/assets/components/volume-rendering.min.js +3 -0
  70. package/dist/assets/components/x_ite.js +295 -0
  71. package/dist/assets/components/x_ite.min.js +1 -0
  72. package/{fonts → dist/assets/fonts}/DroidSerif-Bold.ttf +0 -0
  73. package/{fonts → dist/assets/fonts}/DroidSerif-BoldItalic.ttf +0 -0
  74. package/{fonts → dist/assets/fonts}/DroidSerif-Italic.ttf +0 -0
  75. package/{fonts → dist/assets/fonts}/DroidSerif-Regular.ttf +0 -0
  76. package/{fonts → dist/assets/fonts}/Ubuntu-B.ttf +0 -0
  77. package/{fonts → dist/assets/fonts}/Ubuntu-BI.ttf +0 -0
  78. package/{fonts → dist/assets/fonts}/Ubuntu-R.ttf +0 -0
  79. package/{fonts → dist/assets/fonts}/Ubuntu-RI.ttf +0 -0
  80. package/{fonts → dist/assets/fonts}/UbuntuMono-B.ttf +0 -0
  81. package/{fonts → dist/assets/fonts}/UbuntuMono-BI.ttf +0 -0
  82. package/{fonts → dist/assets/fonts}/UbuntuMono-R.ttf +0 -0
  83. package/{fonts → dist/assets/fonts}/UbuntuMono-RI.ttf +0 -0
  84. package/dist/assets/hatching/0.png +0 -0
  85. package/dist/assets/hatching/1.png +0 -0
  86. package/dist/assets/hatching/10.png +0 -0
  87. package/dist/assets/hatching/11.png +0 -0
  88. package/dist/assets/hatching/12.png +0 -0
  89. package/dist/assets/hatching/13.png +0 -0
  90. package/dist/assets/hatching/14.png +0 -0
  91. package/dist/assets/hatching/15.png +0 -0
  92. package/dist/assets/hatching/16.png +0 -0
  93. package/dist/assets/hatching/17.png +0 -0
  94. package/dist/assets/hatching/18.png +0 -0
  95. package/dist/assets/hatching/19.png +0 -0
  96. package/dist/assets/hatching/2.png +0 -0
  97. package/dist/assets/hatching/3.png +0 -0
  98. package/dist/assets/hatching/4.png +0 -0
  99. package/dist/assets/hatching/5.png +0 -0
  100. package/dist/assets/hatching/6.png +0 -0
  101. package/dist/assets/hatching/7.png +0 -0
  102. package/dist/assets/hatching/8.png +0 -0
  103. package/dist/assets/hatching/9.png +0 -0
  104. package/dist/{images → assets/images}/ExamineViewer.png +0 -0
  105. package/dist/{images → assets/images}/FlyViewer.png +0 -0
  106. package/dist/{images → assets/images}/NoneViewer.png +0 -0
  107. package/dist/{images → assets/images}/PlaneViewer.png +0 -0
  108. package/dist/{images → assets/images}/PrimitiveQuality.png +0 -0
  109. package/dist/{images → assets/images}/TextureQuality.png +0 -0
  110. package/dist/{images → assets/images}/Time.png +0 -0
  111. package/dist/{images → assets/images}/Viewpoint.png +0 -0
  112. package/dist/{images → assets/images}/WalkViewer.png +0 -0
  113. package/dist/assets/images/go-next.png +0 -0
  114. package/dist/{images → assets/images}/gtk-fullscreen.png +0 -0
  115. package/dist/{images → assets/images}/gtk-leave-fullscreen.png +0 -0
  116. package/dist/{images → assets/images}/gtk-zoom-fit.png +0 -0
  117. package/dist/{images → assets/images}/gtk-zoom-in.png +0 -0
  118. package/dist/{images → assets/images}/help-about.png +0 -0
  119. package/dist/{images → assets/images}/icon.bw.png +0 -0
  120. package/dist/{images → assets/images}/icon.png +0 -0
  121. package/dist/assets/images/logo.128.png +0 -0
  122. package/dist/{images → assets/images}/logo.bw.png +0 -0
  123. package/dist/{images → assets/images}/logo.png +0 -0
  124. package/dist/assets/linetype/0.png +0 -0
  125. package/dist/assets/linetype/1.png +0 -0
  126. package/dist/assets/linetype/10.png +0 -0
  127. package/dist/assets/linetype/11.png +0 -0
  128. package/dist/assets/linetype/12.png +0 -0
  129. package/dist/assets/linetype/13.png +0 -0
  130. package/dist/assets/linetype/14.png +0 -0
  131. package/dist/assets/linetype/15.png +0 -0
  132. package/dist/assets/linetype/16.png +0 -0
  133. package/dist/assets/linetype/2.png +0 -0
  134. package/dist/assets/linetype/3.png +0 -0
  135. package/dist/assets/linetype/4.png +0 -0
  136. package/dist/assets/linetype/5.png +0 -0
  137. package/dist/assets/linetype/6.png +0 -0
  138. package/dist/assets/linetype/7.png +0 -0
  139. package/dist/assets/linetype/8.png +0 -0
  140. package/dist/assets/linetype/9.png +0 -0
  141. package/dist/assets/shaders/webgl1/Background.fs +23 -0
  142. package/dist/assets/shaders/webgl1/Background.vs +16 -0
  143. package/dist/assets/shaders/webgl1/Depth.fs +60 -0
  144. package/dist/assets/shaders/webgl1/Depth.vs +13 -0
  145. package/dist/assets/shaders/webgl1/Fallback.fs +28 -0
  146. package/dist/assets/shaders/webgl1/Fallback.vs +24 -0
  147. package/dist/assets/shaders/webgl1/FallbackUnlit.fs +15 -0
  148. package/dist/assets/shaders/webgl1/FallbackUnlit.vs +18 -0
  149. package/dist/assets/shaders/webgl1/Gouraud.fs +529 -0
  150. package/dist/assets/shaders/webgl1/Gouraud.vs +107 -0
  151. package/dist/assets/shaders/webgl1/Phong.fs +837 -0
  152. package/dist/assets/shaders/webgl1/Phong.vs +52 -0
  153. package/dist/assets/shaders/webgl1/PointSet.fs +541 -0
  154. package/dist/assets/shaders/webgl1/PointSet.vs +48 -0
  155. package/dist/assets/shaders/webgl1/Unlit.fs +538 -0
  156. package/dist/assets/shaders/webgl1/Unlit.vs +52 -0
  157. package/dist/assets/shaders/webgl1/Wireframe.fs +93 -0
  158. package/dist/assets/shaders/webgl1/Wireframe.vs +47 -0
  159. package/dist/assets/shaders/webgl2/Background.fs +25 -0
  160. package/dist/assets/shaders/webgl2/Background.vs +17 -0
  161. package/dist/assets/shaders/webgl2/Depth.fs +62 -0
  162. package/dist/assets/shaders/webgl2/Depth.vs +14 -0
  163. package/dist/assets/shaders/webgl2/Gouraud.fs +684 -0
  164. package/dist/assets/shaders/webgl2/Gouraud.vs +108 -0
  165. package/dist/assets/shaders/webgl2/Phong.fs +1013 -0
  166. package/dist/assets/shaders/webgl2/Phong.vs +53 -0
  167. package/dist/assets/shaders/webgl2/PointSet.fs +696 -0
  168. package/dist/assets/shaders/webgl2/PointSet.vs +49 -0
  169. package/dist/assets/shaders/webgl2/Unlit.fs +693 -0
  170. package/dist/assets/shaders/webgl2/Unlit.vs +53 -0
  171. package/dist/assets/shaders/webgl2/Wireframe.fs +102 -0
  172. package/dist/assets/shaders/webgl2/Wireframe.vs +48 -0
  173. package/dist/example.html +8 -7
  174. package/dist/x_ite.css +167 -49
  175. package/dist/x_ite.js +66263 -60020
  176. package/dist/x_ite.min.js +41 -41
  177. package/dist/x_ite.zip +0 -0
  178. package/docs/404.md +5 -0
  179. package/docs/Accessing-the-External-Browser.md +319 -0
  180. package/docs/Browser-Support.md +47 -0
  181. package/docs/Custom-Shaders.md +896 -0
  182. package/docs/Features.md +49 -0
  183. package/docs/Glossary.md +339 -0
  184. package/docs/How-To-Configure-Your-Web-Server.md +56 -0
  185. package/docs/Supported-Nodes.md +370 -0
  186. package/docs/What's-New.md +1295 -0
  187. package/docs/XHTML-DOM-Integration.md +82 -0
  188. package/docs/_config.yml +140 -0
  189. package/docs/_data/navigation.yml +137 -0
  190. package/docs/assets/css/main.scss +100 -0
  191. package/docs/assets/images/logo.png +0 -0
  192. package/docs/google3696ee938394d7b6.html +1 -0
  193. package/docs/index.md +1033 -0
  194. package/docs/reference/Browser-Services.md +361 -0
  195. package/docs/reference/Constants-Services.md +376 -0
  196. package/docs/reference/ECMAScript-Object-and-Function-Definitions.md +128 -0
  197. package/docs/reference/Field-Services-and-Objects.md +1006 -0
  198. package/docs/reference/Prototype-Services.md +121 -0
  199. package/docs/reference/Route-Services.md +49 -0
  200. package/docs/reference/Scene-Services.md +360 -0
  201. package/docs/reference/Script-Node-Authoring-Interface.md +342 -0
  202. package/docs/tutorials/Adding-backgrounds.md +268 -0
  203. package/docs/tutorials/Adding-fog.md +67 -0
  204. package/docs/tutorials/Adding-sound.md +326 -0
  205. package/docs/tutorials/Animating-transforms.md +385 -0
  206. package/docs/tutorials/Basic-Nodes.md +317 -0
  207. package/docs/tutorials/Building-a-X3D-world.md +152 -0
  208. package/docs/tutorials/Building-elevation-grids.md +170 -0
  209. package/docs/tutorials/Building-extruded-shapes.md +145 -0
  210. package/docs/tutorials/Building-primitive-shapes.md +204 -0
  211. package/docs/tutorials/Building-shapes-out-of-points,-lines,-and-faces.md +311 -0
  212. package/docs/tutorials/Controlling-appearance-with-materials.md +186 -0
  213. package/docs/tutorials/Controlling-color-on-coordinate-based-geometry.md +208 -0
  214. package/docs/tutorials/Controlling-detail.md +130 -0
  215. package/docs/tutorials/Controlling-how-textures-are-mapped.md +277 -0
  216. package/docs/tutorials/Controlling-navigation.md +70 -0
  217. package/docs/tutorials/Controlling-shading-on-coordinate-based-geometry.md +180 -0
  218. package/docs/tutorials/Controlling-the-viewpoint.md +49 -0
  219. package/docs/tutorials/Creating-new-node-types.md +313 -0
  220. package/docs/tutorials/Grouping-nodes.md +237 -0
  221. package/docs/tutorials/Hello,-World!.md +204 -0
  222. package/docs/tutorials/Improving-Performance.md +227 -0
  223. package/docs/tutorials/Increasing-Rendering-Speed.md +110 -0
  224. package/docs/tutorials/Introducing-X3D.md +94 -0
  225. package/docs/tutorials/Introducing-animation.md +211 -0
  226. package/docs/tutorials/Introducing-script-use.md +127 -0
  227. package/docs/tutorials/Lighting-your-world.md +139 -0
  228. package/docs/tutorials/Mapping-textures.md +212 -0
  229. package/docs/tutorials/Naming-nodes.md +161 -0
  230. package/docs/tutorials/Providing-information-about-your-world.md +30 -0
  231. package/docs/tutorials/Sensing-the-viewer.md +205 -0
  232. package/docs/tutorials/Sensing-viewer-actions.md +214 -0
  233. package/docs/tutorials/Transforming-Shapes.md +270 -0
  234. package/docs/tutorials/Writing-program-scripts-with-ECMAScript.md +631 -0
  235. package/docs/tutorials/index.md +78 -0
  236. package/meta/logo/logo.png +0 -0
  237. package/meta/logo/logo.svg +216 -217
  238. package/meta/web3d.html +3 -3
  239. package/package.json +43 -28
  240. package/src/assets/components/annotation.js +87 -0
  241. package/src/{components → assets/components}/cad-geometry.js +0 -0
  242. package/src/{x_ite/Components/CubeMapTexturing.js → assets/components/cube-map-texturing.js} +15 -21
  243. package/src/assets/components/dis.js +84 -0
  244. package/src/{x_ite/Components/EventUtilities.js → assets/components/event-utilities.js} +20 -26
  245. package/src/{x_ite/Components/Geometry2D.js → assets/components/geometry2d.js} +22 -25
  246. package/src/{components → assets/components}/geospatial.js +0 -0
  247. package/src/{components → assets/components}/h-anim.js +9 -7
  248. package/src/{x_ite/Components/KeyDeviceSensor.js → assets/components/key-device-sensor.js} +17 -20
  249. package/src/{x_ite/Components/Layout.js → assets/components/layout.js} +20 -23
  250. package/src/{components → assets/components}/nurbs.js +0 -0
  251. package/src/{components → assets/components}/particle-systems.js +1 -1
  252. package/src/assets/components/picking.js +87 -0
  253. package/src/assets/components/projective-texture-mapping.js +75 -0
  254. package/src/{components → assets/components}/rigid-body-physics.js +7 -2
  255. package/src/{x_ite/Components/Scripting.js → assets/components/scripting.js} +13 -19
  256. package/src/{components → assets/components}/texturing-3d.js +12 -13
  257. package/src/assets/components/volume-rendering.js +118 -0
  258. package/src/{x_ite/Components/X_ITE.js → assets/components/x_ite.js} +12 -30
  259. package/src/assets/fonts/DroidSerif-Bold.ttf +0 -0
  260. package/src/assets/fonts/DroidSerif-BoldItalic.ttf +0 -0
  261. package/src/assets/fonts/DroidSerif-Italic.ttf +0 -0
  262. package/src/assets/fonts/DroidSerif-Regular.ttf +0 -0
  263. package/src/assets/fonts/Ubuntu-B.ttf +0 -0
  264. package/src/assets/fonts/Ubuntu-BI.ttf +0 -0
  265. package/src/assets/fonts/Ubuntu-R.ttf +0 -0
  266. package/src/assets/fonts/Ubuntu-RI.ttf +0 -0
  267. package/src/assets/fonts/UbuntuMono-B.ttf +0 -0
  268. package/src/assets/fonts/UbuntuMono-BI.ttf +0 -0
  269. package/src/assets/fonts/UbuntuMono-R.ttf +0 -0
  270. package/src/assets/fonts/UbuntuMono-RI.ttf +0 -0
  271. package/src/assets/hatching/0.png +0 -0
  272. package/src/assets/hatching/1.png +0 -0
  273. package/src/assets/hatching/10.png +0 -0
  274. package/src/assets/hatching/11.png +0 -0
  275. package/src/assets/hatching/12.png +0 -0
  276. package/src/assets/hatching/13.png +0 -0
  277. package/src/assets/hatching/14.png +0 -0
  278. package/src/assets/hatching/15.png +0 -0
  279. package/src/assets/hatching/16.png +0 -0
  280. package/src/assets/hatching/17.png +0 -0
  281. package/src/assets/hatching/18.png +0 -0
  282. package/src/assets/hatching/19.png +0 -0
  283. package/src/assets/hatching/2.png +0 -0
  284. package/src/assets/hatching/3.png +0 -0
  285. package/src/assets/hatching/4.png +0 -0
  286. package/src/assets/hatching/5.png +0 -0
  287. package/src/assets/hatching/6.png +0 -0
  288. package/src/assets/hatching/7.png +0 -0
  289. package/src/assets/hatching/8.png +0 -0
  290. package/src/assets/hatching/9.png +0 -0
  291. package/src/{images → assets/images}/ExamineViewer.png +0 -0
  292. package/src/{images → assets/images}/FlyViewer.png +0 -0
  293. package/src/{images → assets/images}/NoneViewer.png +0 -0
  294. package/src/{images → assets/images}/PlaneViewer.png +0 -0
  295. package/src/{images → assets/images}/PrimitiveQuality.png +0 -0
  296. package/src/{images → assets/images}/TextureQuality.png +0 -0
  297. package/src/{images → assets/images}/Time.png +0 -0
  298. package/src/{images → assets/images}/Viewpoint.png +0 -0
  299. package/src/{images → assets/images}/WalkViewer.png +0 -0
  300. package/src/assets/images/go-next.png +0 -0
  301. package/src/{images → assets/images}/gtk-fullscreen.png +0 -0
  302. package/src/{images → assets/images}/gtk-leave-fullscreen.png +0 -0
  303. package/src/{images → assets/images}/gtk-zoom-fit.png +0 -0
  304. package/src/{images → assets/images}/gtk-zoom-in.png +0 -0
  305. package/src/{images → assets/images}/help-about.png +0 -0
  306. package/src/{images → assets/images}/icon.bw.png +0 -0
  307. package/src/{images → assets/images}/icon.png +0 -0
  308. package/src/assets/images/logo.128.png +0 -0
  309. package/src/{images → assets/images}/logo.bw.png +0 -0
  310. package/src/{images → assets/images}/logo.png +0 -0
  311. package/src/assets/linetype/0.png +0 -0
  312. package/src/assets/linetype/1.png +0 -0
  313. package/src/assets/linetype/10.png +0 -0
  314. package/src/assets/linetype/11.png +0 -0
  315. package/src/assets/linetype/12.png +0 -0
  316. package/src/assets/linetype/13.png +0 -0
  317. package/src/assets/linetype/14.png +0 -0
  318. package/src/assets/linetype/15.png +0 -0
  319. package/src/assets/linetype/16.png +0 -0
  320. package/src/assets/linetype/2.png +0 -0
  321. package/src/assets/linetype/3.png +0 -0
  322. package/src/assets/linetype/4.png +0 -0
  323. package/src/assets/linetype/5.png +0 -0
  324. package/src/assets/linetype/6.png +0 -0
  325. package/src/assets/linetype/7.png +0 -0
  326. package/src/assets/linetype/8.png +0 -0
  327. package/src/assets/linetype/9.png +0 -0
  328. package/src/assets/shaders/Types.glsl +102 -0
  329. package/src/assets/shaders/webgl1/Background.fs +16 -0
  330. package/src/assets/shaders/webgl1/Background.vs +22 -0
  331. package/src/assets/shaders/webgl1/Depth.fs +16 -0
  332. package/src/assets/shaders/webgl1/Depth.vs +20 -0
  333. package/src/assets/shaders/webgl1/Fallback.fs +38 -0
  334. package/src/assets/shaders/webgl1/Fallback.vs +30 -0
  335. package/src/assets/shaders/webgl1/FallbackUnlit.fs +21 -0
  336. package/src/assets/shaders/webgl1/FallbackUnlit.vs +24 -0
  337. package/src/assets/shaders/webgl1/Gouraud.fs +66 -0
  338. package/src/assets/shaders/webgl1/Gouraud.vs +147 -0
  339. package/src/assets/shaders/webgl1/Phong.fs +172 -0
  340. package/src/assets/shaders/webgl1/Phong.vs +67 -0
  341. package/src/assets/shaders/webgl1/PointSet.fs +100 -0
  342. package/src/assets/shaders/webgl1/PointSet.vs +70 -0
  343. package/src/assets/shaders/webgl1/Unlit.fs +86 -0
  344. package/src/assets/shaders/webgl1/Unlit.vs +67 -0
  345. package/src/assets/shaders/webgl1/Wireframe.fs +74 -0
  346. package/src/assets/shaders/webgl1/Wireframe.vs +63 -0
  347. package/src/assets/shaders/webgl1/include/ClipPlanes.glsl +16 -0
  348. package/src/assets/shaders/webgl1/include/Fog.glsl +38 -0
  349. package/src/assets/shaders/webgl1/include/Hatch.glsl +18 -0
  350. package/src/{x_ite/Browser/Shaders/Include/Pack.h → assets/shaders/webgl1/include/Pack.glsl} +0 -1
  351. package/src/assets/shaders/webgl1/include/Perlin.glsl +40 -0
  352. package/src/{x_ite/Browser/Shaders/Include/Shadow.h → assets/shaders/webgl1/include/Shadow.glsl} +33 -33
  353. package/src/assets/shaders/webgl1/include/Texture.glsl +488 -0
  354. package/src/assets/shaders/webgl2/Background.fs +19 -0
  355. package/src/assets/shaders/webgl2/Background.vs +23 -0
  356. package/src/assets/shaders/webgl2/Depth.fs +19 -0
  357. package/src/assets/shaders/webgl2/Depth.vs +21 -0
  358. package/src/assets/shaders/webgl2/Gouraud.fs +64 -0
  359. package/src/assets/shaders/webgl2/Gouraud.vs +148 -0
  360. package/src/assets/shaders/webgl2/Phong.fs +170 -0
  361. package/src/assets/shaders/webgl2/Phong.vs +68 -0
  362. package/src/assets/shaders/webgl2/PointSet.fs +99 -0
  363. package/src/assets/shaders/webgl2/PointSet.vs +71 -0
  364. package/src/assets/shaders/webgl2/Unlit.fs +85 -0
  365. package/src/assets/shaders/webgl2/Unlit.vs +68 -0
  366. package/src/assets/shaders/webgl2/Wireframe.fs +73 -0
  367. package/src/assets/shaders/webgl2/Wireframe.vs +64 -0
  368. package/src/assets/shaders/webgl2/include/ClipPlanes.glsl +16 -0
  369. package/src/assets/shaders/webgl2/include/Fog.glsl +46 -0
  370. package/src/assets/shaders/webgl2/include/Hatch.glsl +18 -0
  371. package/src/assets/shaders/webgl2/include/Pack.glsl +51 -0
  372. package/src/assets/shaders/webgl2/include/Perlin.glsl +40 -0
  373. package/src/assets/shaders/webgl2/include/Shadow.glsl +324 -0
  374. package/src/assets/shaders/webgl2/include/Texture.glsl +623 -0
  375. package/src/bookmarks.js +33 -12
  376. package/src/dummy.js +1 -0
  377. package/src/example.html +8 -7
  378. package/src/examples.js +21 -3
  379. package/src/lib/ammojs/AmmoJS.js +58 -0
  380. package/src/lib/ammojs/Makefile +4 -0
  381. package/src/lib/ammojs/ammo.idl +72 -1
  382. package/src/lib/ammojs/ammo.js +25 -21
  383. package/src/lib/jpeg/jpeg.js +1019 -0
  384. package/src/lib/nurbs/extras/sample.js +137 -80
  385. package/src/locale/de.po +18 -73
  386. package/src/locale/fr.po +18 -74
  387. package/src/spinner.css +18 -6
  388. package/src/standard/Geospatial/Geodetic.js +43 -43
  389. package/src/standard/Geospatial/ReferenceEllipsoids.js +1 -1
  390. package/src/standard/Geospatial/UniversalTransverseMercator.js +42 -42
  391. package/src/standard/Math/Algorithm.js +22 -39
  392. package/src/standard/Math/Algorithms/Bezier.js +147 -0
  393. package/src/standard/Math/Algorithms/MergeSort.js +2 -2
  394. package/src/standard/Math/Algorithms/PartialSort.js +6 -6
  395. package/src/standard/Math/Algorithms/QuickSort.js +8 -6
  396. package/src/standard/Math/Algorithms/SAT.js +4 -8
  397. package/src/standard/Math/Algorithms/eigendecomposition.js +37 -33
  398. package/src/standard/Math/Geometry/Box2.js +84 -56
  399. package/src/standard/Math/Geometry/Box3.js +400 -358
  400. package/src/standard/Math/Geometry/Camera.js +19 -16
  401. package/src/standard/Math/Geometry/Cylinder3.js +13 -13
  402. package/src/standard/Math/Geometry/Line3.js +34 -34
  403. package/src/standard/Math/Geometry/Plane3.js +15 -15
  404. package/src/standard/Math/Geometry/Sphere3.js +122 -105
  405. package/src/standard/Math/Geometry/Spheroid3.js +1 -1
  406. package/src/standard/Math/Geometry/Triangle2.js +5 -5
  407. package/src/standard/Math/Geometry/Triangle3.js +12 -14
  408. package/src/standard/Math/Geometry/ViewVolume.js +303 -106
  409. package/src/standard/Math/Numbers/Color3.js +26 -23
  410. package/src/standard/Math/Numbers/Color4.js +9 -9
  411. package/src/standard/Math/Numbers/Complex.js +13 -17
  412. package/src/standard/Math/Numbers/Matrix2.js +20 -13
  413. package/src/standard/Math/Numbers/Matrix3.js +129 -205
  414. package/src/standard/Math/Numbers/Matrix4.js +136 -257
  415. package/src/standard/Math/Numbers/Quaternion.js +49 -138
  416. package/src/standard/Math/Numbers/Rotation4.js +42 -55
  417. package/src/standard/Math/Numbers/Vector2.js +32 -115
  418. package/src/standard/Math/Numbers/Vector3.js +46 -151
  419. package/src/standard/Math/Numbers/Vector4.js +44 -163
  420. package/src/standard/Math/Utility/BVH.js +21 -20
  421. package/src/standard/Math/Utility/MatrixStack.js +4 -4
  422. package/src/standard/Networking/BinaryTransport.js +8 -8
  423. package/src/standard/Time/MicroTime.js +81 -0
  424. package/src/standard/Utility/DataStorage.js +11 -14
  425. package/src/standard/Utility/MapUtilities.js +69 -0
  426. package/src/standard/Utility/ObjectCache.js +2 -3
  427. package/src/standard/Utility/Shuffle.js +5 -6
  428. package/src/tests.js +84 -5
  429. package/src/x_ite/Base/Events.js +9 -10
  430. package/src/x_ite/Base/X3DChildObject.js +20 -16
  431. package/src/x_ite/Base/X3DEventObject.js +3 -7
  432. package/src/x_ite/Base/X3DObject.js +44 -27
  433. package/src/x_ite/Basic/FieldDefinitionArray.js +11 -4
  434. package/src/x_ite/Basic/X3DBaseNode.js +427 -246
  435. package/src/x_ite/Basic/X3DField.js +48 -69
  436. package/src/x_ite/Basic/X3DFieldDefinition.js +0 -4
  437. package/src/x_ite/Basic/X3DObjectArrayField.js +102 -108
  438. package/src/x_ite/Basic/X3DTypedArrayField.js +194 -163
  439. package/src/x_ite/Bits/TraverseType.js +2 -5
  440. package/src/x_ite/Bits/X3DConstants.js +11 -2
  441. package/src/x_ite/Browser/Core/BrowserOptions.js +89 -68
  442. package/src/x_ite/Browser/Core/BrowserTimings.js +21 -29
  443. package/src/x_ite/Browser/Core/ContextMenu.js +139 -60
  444. package/src/x_ite/Browser/Core/Notification.js +3 -3
  445. package/src/x_ite/Browser/Core/PrimitiveQuality.js +3 -7
  446. package/src/x_ite/Browser/Core/Shading.js +3 -7
  447. package/src/x_ite/Browser/Core/TextureQuality.js +3 -7
  448. package/src/x_ite/Browser/Core/X3DCoreContext.js +398 -58
  449. package/src/x_ite/Browser/Core/X3DCoreContext.js.~1~ +714 -0
  450. package/src/x_ite/Browser/EnvironmentalEffects/X3DEnvironmentalEffectsContext.js +17 -28
  451. package/src/x_ite/Browser/Followers/X3DArrayChaserTemplate.js +5 -14
  452. package/src/x_ite/Browser/Followers/X3DArrayFollowerTemplate.js +81 -28
  453. package/src/x_ite/Browser/Geometry2D/Disk2DOptions.js +53 -44
  454. package/src/x_ite/Browser/Geometry2D/X3DGeometry2DContext.js +51 -12
  455. package/src/x_ite/Browser/Geometry3D/X3DGeometry3DContext.js +8 -9
  456. package/src/x_ite/Browser/Grouping/X3DGroupingContext.js +98 -0
  457. package/src/x_ite/Browser/KeyDeviceSensor/X3DKeyDeviceSensorContext.js +14 -206
  458. package/src/x_ite/Browser/Layout/ScreenText.js +226 -254
  459. package/src/x_ite/Browser/Layout/X3DLayoutContext.js +13 -11
  460. package/src/x_ite/Browser/Lighting/X3DLightingContext.js +15 -9
  461. package/src/x_ite/Browser/NURBS/NURBS.js +84 -72
  462. package/src/x_ite/Browser/Navigation/ExamineViewer.js +125 -83
  463. package/src/x_ite/Browser/Navigation/FlyViewer.js +14 -9
  464. package/src/x_ite/Browser/Navigation/LookAtViewer.js +60 -40
  465. package/src/x_ite/Browser/Navigation/NoneViewer.js +12 -1
  466. package/src/x_ite/Browser/Navigation/PlaneViewer.js +39 -20
  467. package/src/x_ite/Browser/Navigation/WalkViewer.js +21 -6
  468. package/src/x_ite/Browser/Navigation/X3DFlyViewer.js +110 -85
  469. package/src/x_ite/Browser/Navigation/X3DNavigationContext.js +11 -6
  470. package/src/x_ite/Browser/Navigation/X3DViewer.js +73 -48
  471. package/src/x_ite/Browser/Networking/X3DNetworkingContext.js +18 -24
  472. package/src/x_ite/Browser/Networking/urls.js +31 -16
  473. package/src/x_ite/Browser/ParticleSystems/X3DParticleSystemsContext.js +5 -6
  474. package/src/x_ite/Browser/Picking/IntersectionType.js +63 -0
  475. package/src/x_ite/Browser/Picking/MatchCriterion.js +64 -0
  476. package/src/x_ite/Browser/Picking/SortOrder.js +65 -0
  477. package/src/x_ite/Browser/Picking/VolumePicker.js +197 -0
  478. package/src/x_ite/Browser/Picking/X3DPickingContext.js +130 -0
  479. package/src/x_ite/Browser/PointingDeviceSensor/PointingDevice.js +26 -20
  480. package/src/x_ite/Browser/PointingDeviceSensor/X3DPointingDeviceSensorContext.js +17 -10
  481. package/src/x_ite/Browser/Rendering/X3DRenderingContext.js +38 -27
  482. package/src/x_ite/Browser/RigidBodyPhysics/AppliedParametersType.js +70 -0
  483. package/src/x_ite/Browser/Shaders/Shader.js +112 -92
  484. package/src/x_ite/Browser/Shaders/ShaderSource.js +140 -0
  485. package/src/x_ite/Browser/Shaders/ShaderTest.js +92 -77
  486. package/src/x_ite/Browser/Shaders/X3DShadersContext.js +134 -74
  487. package/src/x_ite/Browser/Shape/AlphaMode.js +65 -0
  488. package/src/x_ite/Browser/Shape/LineStipples.xcf +0 -0
  489. package/src/x_ite/Browser/Shape/X3DShapeContext.js +108 -4
  490. package/src/x_ite/Browser/Text/PolygonText.js +153 -170
  491. package/src/x_ite/Browser/Text/TextAlignment.js +3 -7
  492. package/src/x_ite/Browser/Text/X3DTextContext.js +38 -30
  493. package/src/x_ite/Browser/Text/X3DTextGeometry.js +49 -74
  494. package/src/x_ite/Browser/Texturing/MultiTextureFunctionType.js +64 -0
  495. package/src/x_ite/Browser/Texturing/MultiTextureModeType.js +81 -0
  496. package/src/x_ite/Browser/Texturing/MultiTextureSourceType.js +65 -0
  497. package/src/x_ite/Browser/Texturing/TextureCoordinateGeneratorModeType.js +73 -0
  498. package/src/x_ite/Browser/Texturing/X3DTexturingContext.js +147 -45
  499. package/src/x_ite/Browser/Texturing3D/DICOMParser.js +1126 -0
  500. package/src/x_ite/Browser/Texturing3D/NRRDParser.js +686 -0
  501. package/src/x_ite/Browser/Time/X3DTimeContext.js +20 -17
  502. package/src/x_ite/Browser/VERSION.js +1 -1
  503. package/src/x_ite/Browser/VolumeRendering/VolumeStyle.fs +120 -0
  504. package/src/x_ite/Browser/VolumeRendering/VolumeStyle.vs +28 -0
  505. package/src/x_ite/Browser/VolumeRendering/X3DVolumeRenderingContext.js +114 -0
  506. package/src/x_ite/Browser/X3DBrowser.js +282 -224
  507. package/src/x_ite/Browser/X3DBrowserContext.js +60 -27
  508. package/src/x_ite/Components/Annotation/AnnotationLayer.js +108 -0
  509. package/src/x_ite/Components/Annotation/AnnotationTarget.js +101 -0
  510. package/src/x_ite/Components/Annotation/GroupAnnotation.js +112 -0
  511. package/src/x_ite/Components/Annotation/IconAnnotation.js +110 -0
  512. package/src/x_ite/Components/Annotation/TextAnnotation.js +102 -0
  513. package/src/x_ite/Components/Annotation/URLAnnotation.js +101 -0
  514. package/src/x_ite/Components/Annotation/X3DAnnotationNode.js +76 -0
  515. package/src/x_ite/Components/CADGeometry/CADAssembly.js +4 -4
  516. package/src/x_ite/Components/CADGeometry/CADFace.js +135 -30
  517. package/src/x_ite/Components/CADGeometry/CADLayer.js +3 -18
  518. package/src/x_ite/Components/CADGeometry/CADPart.js +4 -8
  519. package/src/x_ite/Components/CADGeometry/IndexedQuadSet.js +18 -10
  520. package/src/x_ite/Components/Core/WorldInfo.js +16 -6
  521. package/src/x_ite/Components/Core/X3DBindableNode.js +4 -33
  522. package/src/x_ite/Components/Core/X3DChildNode.js +14 -1
  523. package/src/x_ite/Components/Core/X3DNode.js +0 -63
  524. package/src/x_ite/Components/Core/X3DPrototypeInstance.js +128 -168
  525. package/src/x_ite/Components/Core.js +6 -9
  526. package/src/x_ite/Components/CubeMapTexturing/ComposedCubeMapTexture.js +38 -46
  527. package/src/x_ite/Components/CubeMapTexturing/GeneratedCubeMapTexture.js +31 -30
  528. package/src/x_ite/Components/CubeMapTexturing/ImageCubeMapTexture.js +42 -57
  529. package/src/x_ite/Components/CubeMapTexturing/X3DEnvironmentTextureNode.js +36 -48
  530. package/src/x_ite/Components/DIS/EspduTransform.js +12 -6
  531. package/src/x_ite/Components/DIS/ReceiverPdu.js +12 -6
  532. package/src/x_ite/Components/DIS/SignalPdu.js +12 -6
  533. package/src/x_ite/Components/DIS/TransmitterPdu.js +12 -6
  534. package/src/x_ite/Components/EnvironmentalEffects/Fog.js +5 -16
  535. package/src/x_ite/Components/EnvironmentalEffects/FogCoordinate.js +55 -3
  536. package/src/x_ite/Components/EnvironmentalEffects/LocalFog.js +3 -5
  537. package/src/x_ite/Components/EnvironmentalEffects/X3DBackgroundNode.js +116 -116
  538. package/src/x_ite/Components/EnvironmentalEffects/X3DFogObject.js +5 -6
  539. package/src/x_ite/Components/EnvironmentalEffects.js +6 -9
  540. package/src/x_ite/Components/EnvironmentalSensor/ProximitySensor.js +116 -117
  541. package/src/x_ite/Components/EnvironmentalSensor/TransformSensor.js +169 -49
  542. package/src/x_ite/Components/EnvironmentalSensor/VisibilitySensor.js +31 -27
  543. package/src/x_ite/Components/EnvironmentalSensor/X3DEnvironmentalSensorNode.js +12 -5
  544. package/src/x_ite/Components/EnvironmentalSensor.js +6 -9
  545. package/src/x_ite/Components/Followers/ColorChaser.js +1 -3
  546. package/src/x_ite/Components/Followers/ColorDamper.js +1 -3
  547. package/src/x_ite/Components/Followers/CoordinateChaser.js +1 -7
  548. package/src/x_ite/Components/Followers/CoordinateDamper.js +0 -6
  549. package/src/x_ite/Components/Followers/OrientationChaser.js +7 -3
  550. package/src/x_ite/Components/Followers/OrientationDamper.js +7 -3
  551. package/src/x_ite/Components/Followers/PositionChaser.js +1 -3
  552. package/src/x_ite/Components/Followers/PositionChaser2D.js +1 -3
  553. package/src/x_ite/Components/Followers/PositionDamper.js +1 -3
  554. package/src/x_ite/Components/Followers/PositionDamper2D.js +1 -3
  555. package/src/x_ite/Components/Followers/ScalarChaser.js +1 -3
  556. package/src/x_ite/Components/Followers/ScalarDamper.js +1 -3
  557. package/src/x_ite/Components/Followers/TexCoordChaser2D.js +1 -7
  558. package/src/x_ite/Components/Followers/TexCoordDamper2D.js +1 -7
  559. package/src/x_ite/Components/Followers/X3DChaserNode.js +20 -18
  560. package/src/x_ite/Components/Followers/X3DDamperNode.js +5 -7
  561. package/src/x_ite/Components/Followers/X3DFollowerNode.js +5 -7
  562. package/src/x_ite/Components/Followers.js +6 -9
  563. package/src/x_ite/Components/Geometry2D/Arc2D.js +10 -14
  564. package/src/x_ite/Components/Geometry2D/ArcClose2D.js +87 -86
  565. package/src/x_ite/Components/Geometry2D/Circle2D.js +1 -3
  566. package/src/x_ite/Components/Geometry2D/Disk2D.js +43 -58
  567. package/src/x_ite/Components/Geometry2D/Polyline2D.js +4 -8
  568. package/src/x_ite/Components/Geometry2D/Polypoint2D.js +3 -5
  569. package/src/x_ite/Components/Geometry2D/TriangleSet2D.js +20 -16
  570. package/src/x_ite/Components/Geometry3D/Cone.js +1 -3
  571. package/src/x_ite/Components/Geometry3D/Cylinder.js +3 -5
  572. package/src/x_ite/Components/Geometry3D/ElevationGrid.js +35 -17
  573. package/src/x_ite/Components/Geometry3D/Extrusion.js +125 -107
  574. package/src/x_ite/Components/Geometry3D/IndexedFaceSet.js +164 -142
  575. package/src/x_ite/Components/Geometry3D/Sphere.js +3 -5
  576. package/src/x_ite/Components/Geometry3D.js +6 -9
  577. package/src/x_ite/Components/Geospatial/GeoElevationGrid.js +7 -7
  578. package/src/x_ite/Components/Geospatial/GeoLOD.js +207 -124
  579. package/src/x_ite/Components/Geospatial/GeoLocation.js +6 -6
  580. package/src/x_ite/Components/Geospatial/GeoProximitySensor.js +5 -3
  581. package/src/x_ite/Components/Geospatial/GeoTransform.js +9 -9
  582. package/src/x_ite/Components/Geospatial/GeoViewpoint.js +27 -27
  583. package/src/x_ite/Components/Grouping/Group.js +3 -3
  584. package/src/x_ite/Components/Grouping/StaticGroup.js +49 -56
  585. package/src/x_ite/Components/Grouping/Switch.js +171 -21
  586. package/src/x_ite/Components/Grouping/Transform.js +3 -3
  587. package/src/x_ite/Components/Grouping/X3DBoundedObject.js +68 -15
  588. package/src/x_ite/Components/Grouping/X3DGroupingNode.js +339 -180
  589. package/src/x_ite/Components/Grouping/X3DTransformMatrix3DNode.js +51 -25
  590. package/src/x_ite/Components/Grouping/X3DTransformNode.js +2 -4
  591. package/src/x_ite/Components/Grouping.js +6 -9
  592. package/src/x_ite/Components/{H-Anim → HAnim}/HAnimDisplacer.js +4 -4
  593. package/src/x_ite/Components/{H-Anim → HAnim}/HAnimHumanoid.js +24 -14
  594. package/src/x_ite/Components/{H-Anim → HAnim}/HAnimJoint.js +44 -20
  595. package/src/x_ite/Components/HAnim/HAnimMotion.js +113 -0
  596. package/src/x_ite/Components/{H-Anim → HAnim}/HAnimSegment.js +6 -4
  597. package/src/x_ite/Components/{H-Anim → HAnim}/HAnimSite.js +4 -4
  598. package/src/x_ite/Components/Interpolation/OrientationInterpolator.js +8 -7
  599. package/src/x_ite/Components/Interpolation/SquadOrientationInterpolator.js +4 -3
  600. package/src/x_ite/Components/Interpolation.js +6 -9
  601. package/src/x_ite/Components/KeyDeviceSensor/X3DKeyDeviceSensorNode.js +1 -3
  602. package/src/x_ite/Components/Layering/Layer.js +12 -2
  603. package/src/x_ite/Components/Layering/LayerSet.js +4 -6
  604. package/src/x_ite/Components/Layering/Viewport.js +8 -8
  605. package/src/x_ite/Components/Layering/X3DLayerNode.js +67 -62
  606. package/src/x_ite/Components/Layering.js +6 -9
  607. package/src/x_ite/Components/Layout/LayoutGroup.js +18 -15
  608. package/src/x_ite/Components/Layout/LayoutLayer.js +10 -5
  609. package/src/x_ite/Components/Layout/ScreenFontStyle.js +12 -14
  610. package/src/x_ite/Components/Layout/ScreenGroup.js +25 -31
  611. package/src/x_ite/Components/Lighting/DirectionalLight.js +27 -22
  612. package/src/x_ite/Components/Lighting/PointLight.js +26 -29
  613. package/src/x_ite/Components/Lighting/SpotLight.js +29 -24
  614. package/src/x_ite/Components/Lighting/X3DLightNode.js +85 -66
  615. package/src/x_ite/Components/Lighting.js +6 -9
  616. package/src/x_ite/Components/NURBS/Contour2D.js +45 -1
  617. package/src/x_ite/Components/NURBS/ContourPolyline2D.js +53 -25
  618. package/src/x_ite/Components/NURBS/NurbsCurve.js +21 -24
  619. package/src/x_ite/Components/NURBS/NurbsCurve2D.js +44 -25
  620. package/src/x_ite/Components/NURBS/NurbsOrientationInterpolator.js +19 -21
  621. package/src/x_ite/Components/NURBS/NurbsPositionInterpolator.js +18 -20
  622. package/src/x_ite/Components/NURBS/NurbsSet.js +17 -6
  623. package/src/x_ite/Components/NURBS/NurbsSweptSurface.js +2 -2
  624. package/src/x_ite/Components/NURBS/NurbsSwungSurface.js +2 -2
  625. package/src/x_ite/Components/NURBS/NurbsTextureCoordinate.js +15 -16
  626. package/src/x_ite/Components/NURBS/NurbsTrimmedSurface.js +38 -1
  627. package/src/x_ite/Components/NURBS/X3DNurbsSurfaceGeometryNode.js +116 -43
  628. package/src/x_ite/Components/Navigation/Billboard.js +12 -11
  629. package/src/x_ite/Components/Navigation/Collision.js +10 -8
  630. package/src/x_ite/Components/Navigation/LOD.js +207 -59
  631. package/src/x_ite/Components/Navigation/NavigationInfo.js +29 -43
  632. package/src/x_ite/Components/Navigation/OrthoViewpoint.js +99 -18
  633. package/src/x_ite/Components/Navigation/Viewpoint.js +15 -15
  634. package/src/x_ite/Components/Navigation/ViewpointGroup.js +12 -5
  635. package/src/x_ite/Components/Navigation/X3DViewpointNode.js +137 -148
  636. package/src/x_ite/Components/Navigation.js +6 -9
  637. package/src/x_ite/Components/Networking/Anchor.js +22 -24
  638. package/src/x_ite/Components/Networking/Inline.js +63 -44
  639. package/src/x_ite/Components/Networking/X3DUrlObject.js +88 -8
  640. package/src/x_ite/Components/Networking.js +6 -9
  641. package/src/x_ite/Components/ParticleSystems/BoundedPhysicsModel.js +2 -2
  642. package/src/x_ite/Components/ParticleSystems/ParticleSystem.js +215 -199
  643. package/src/x_ite/Components/ParticleSystems/PolylineEmitter.js +44 -39
  644. package/src/x_ite/Components/ParticleSystems/SurfaceEmitter.js +48 -46
  645. package/src/x_ite/Components/ParticleSystems/VolumeEmitter.js +121 -117
  646. package/src/x_ite/Components/ParticleSystems/WindPhysicsModel.js +21 -18
  647. package/src/x_ite/Components/ParticleSystems/X3DParticleEmitterNode.js +20 -22
  648. package/src/x_ite/Components/Picking/LinePickSensor.js +251 -6
  649. package/src/x_ite/Components/Picking/PickableGroup.js +120 -7
  650. package/src/x_ite/Components/Picking/PointPickSensor.js +260 -8
  651. package/src/x_ite/Components/Picking/PrimitivePickSensor.js +174 -4
  652. package/src/x_ite/Components/Picking/VolumePickSensor.js +150 -4
  653. package/src/x_ite/Components/Picking/X3DPickSensorNode.js +377 -4
  654. package/src/x_ite/Components/Picking/X3DPickableObject.js +21 -1
  655. package/src/x_ite/Components/PointingDeviceSensor/CylinderSensor.js +26 -11
  656. package/src/x_ite/Components/PointingDeviceSensor.js +6 -9
  657. package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorParallel.js +282 -0
  658. package/src/x_ite/Components/ProjectiveTextureMapping/TextureProjectorPerspective.js +227 -0
  659. package/src/x_ite/Components/ProjectiveTextureMapping/X3DTextureProjectorNode.js +217 -0
  660. package/src/x_ite/Components/Rendering/ClipPlane.js +8 -10
  661. package/src/x_ite/Components/Rendering/Color.js +22 -13
  662. package/src/x_ite/Components/Rendering/ColorRGBA.js +28 -16
  663. package/src/x_ite/Components/Rendering/IndexedLineSet.js +52 -33
  664. package/src/x_ite/Components/Rendering/IndexedTriangleFanSet.js +17 -14
  665. package/src/x_ite/Components/Rendering/IndexedTriangleSet.js +9 -4
  666. package/src/x_ite/Components/Rendering/IndexedTriangleStripSet.js +17 -17
  667. package/src/x_ite/Components/Rendering/LineSet.js +44 -27
  668. package/src/x_ite/Components/Rendering/Normal.js +20 -4
  669. package/src/x_ite/Components/Rendering/PointSet.js +38 -16
  670. package/src/x_ite/Components/Rendering/TriangleFanSet.js +7 -9
  671. package/src/x_ite/Components/Rendering/TriangleStripSet.js +6 -8
  672. package/src/x_ite/Components/Rendering/X3DColorNode.js +16 -1
  673. package/src/x_ite/Components/Rendering/X3DComposedGeometryNode.js +80 -55
  674. package/src/x_ite/Components/Rendering/X3DCoordinateNode.js +11 -13
  675. package/src/x_ite/Components/Rendering/X3DGeometryNode.js +622 -477
  676. package/src/x_ite/Components/Rendering/X3DLineGeometryNode.js +159 -90
  677. package/src/x_ite/Components/Rendering.js +6 -9
  678. package/src/x_ite/Components/RigidBodyPhysics/BallJoint.js +8 -10
  679. package/src/x_ite/Components/RigidBodyPhysics/CollidableOffset.js +142 -26
  680. package/src/x_ite/Components/RigidBodyPhysics/CollidableShape.js +312 -128
  681. package/src/x_ite/Components/RigidBodyPhysics/CollisionCollection.js +91 -7
  682. package/src/x_ite/Components/RigidBodyPhysics/CollisionSensor.js +189 -4
  683. package/src/x_ite/Components/RigidBodyPhysics/CollisionSpace.js +82 -4
  684. package/src/x_ite/Components/RigidBodyPhysics/Contact.js +1 -1
  685. package/src/x_ite/Components/RigidBodyPhysics/DoubleAxisHingeJoint.js +49 -37
  686. package/src/x_ite/Components/RigidBodyPhysics/RigidBody.js +45 -39
  687. package/src/x_ite/Components/RigidBodyPhysics/RigidBodyCollection.js +41 -34
  688. package/src/x_ite/Components/RigidBodyPhysics/SingleAxisHingeJoint.js +25 -20
  689. package/src/x_ite/Components/RigidBodyPhysics/SliderJoint.js +8 -10
  690. package/src/x_ite/Components/RigidBodyPhysics/X3DNBodyCollidableNode.js +15 -16
  691. package/src/x_ite/Components/RigidBodyPhysics/X3DNBodyCollisionSpaceNode.js +2 -4
  692. package/src/x_ite/Components/Scripting/Script.js +147 -101
  693. package/src/x_ite/Components/Scripting/X3DScriptNode.js +2 -4
  694. package/src/x_ite/Components/Shaders/ComposedShader.js +17 -19
  695. package/src/x_ite/Components/Shaders/FloatVertexAttribute.js +9 -3
  696. package/src/x_ite/Components/Shaders/Matrix3VertexAttribute.js +10 -3
  697. package/src/x_ite/Components/Shaders/Matrix4VertexAttribute.js +10 -3
  698. package/src/x_ite/Components/Shaders/PackagedShader.js +18 -14
  699. package/src/x_ite/Components/Shaders/ShaderPart.js +30 -18
  700. package/src/x_ite/Components/Shaders/ShaderProgram.js +15 -11
  701. package/src/x_ite/Components/Shaders/X3DProgrammableShaderObject.js +681 -558
  702. package/src/x_ite/Components/Shaders/X3DShaderNode.js +48 -12
  703. package/src/x_ite/Components/Shaders.js +15 -18
  704. package/src/x_ite/Components/Shape/Appearance.js +153 -77
  705. package/src/x_ite/Components/Shape/FillProperties.js +63 -4
  706. package/src/x_ite/Components/Shape/LineProperties.js +27 -5
  707. package/src/x_ite/Components/Shape/Material.js +48 -62
  708. package/src/x_ite/Components/Shape/PointProperties.js +162 -0
  709. package/src/x_ite/Components/Shape/Shape.js +86 -39
  710. package/src/x_ite/Components/Shape/TwoSidedMaterial.js +53 -59
  711. package/src/x_ite/Components/Shape/UnlitMaterial.js +109 -0
  712. package/src/x_ite/Components/Shape/X3DAppearanceNode.js +9 -6
  713. package/src/x_ite/Components/Shape/X3DMaterialNode.js +16 -3
  714. package/src/x_ite/Components/Shape/X3DOneSidedMaterialNode.js +111 -0
  715. package/src/x_ite/Components/Shape/X3DShapeNode.js +41 -17
  716. package/src/x_ite/Components/Shape.js +22 -16
  717. package/src/x_ite/Components/Sound/AudioClip.js +36 -50
  718. package/src/x_ite/Components/Sound/Sound.js +36 -36
  719. package/src/x_ite/Components/Sound/X3DSoundSourceNode.js +18 -6
  720. package/src/x_ite/Components/Sound.js +6 -9
  721. package/src/x_ite/Components/Text/FontStyle.js +10 -12
  722. package/src/x_ite/Components/Text/Text.js +6 -6
  723. package/src/x_ite/Components/Text/X3DFontStyleNode.js +56 -87
  724. package/src/x_ite/Components/Text.js +6 -9
  725. package/src/x_ite/Components/Texturing/ImageTexture.js +48 -63
  726. package/src/x_ite/Components/Texturing/MovieTexture.js +42 -56
  727. package/src/x_ite/Components/Texturing/MultiTexture.js +236 -11
  728. package/src/x_ite/Components/Texturing/MultiTextureCoordinate.js +73 -6
  729. package/src/x_ite/Components/Texturing/MultiTextureTransform.js +45 -4
  730. package/src/x_ite/Components/Texturing/PixelTexture.js +45 -11
  731. package/src/x_ite/Components/Texturing/TextureCoordinate.js +32 -17
  732. package/src/x_ite/Components/Texturing/TextureCoordinateGenerator.js +68 -8
  733. package/src/x_ite/Components/Texturing/TextureProperties.js +96 -65
  734. package/src/x_ite/Components/Texturing/TextureTransform.js +55 -47
  735. package/src/x_ite/Components/Texturing/X3DSingleTextureCoordinateNode.js +91 -0
  736. package/src/x_ite/Components/Texturing/X3DSingleTextureNode.js +183 -0
  737. package/src/x_ite/Components/Texturing/X3DSingleTextureTransformNode.js +77 -0
  738. package/src/x_ite/Components/Texturing/X3DTexture2DNode.js +42 -95
  739. package/src/x_ite/Components/Texturing/X3DTexture2DNode.js.~1~ +209 -0
  740. package/src/x_ite/Components/Texturing/X3DTextureCoordinateNode.js +3 -17
  741. package/src/x_ite/Components/Texturing/X3DTextureNode.js +6 -67
  742. package/src/x_ite/Components/Texturing/X3DTextureTransformNode.js +4 -11
  743. package/src/x_ite/Components/Texturing.js +31 -25
  744. package/src/x_ite/Components/Texturing3D/ComposedTexture3D.js +88 -4
  745. package/src/x_ite/Components/Texturing3D/ImageTexture3D.js +105 -13
  746. package/src/x_ite/Components/Texturing3D/PixelTexture3D.js +124 -4
  747. package/src/x_ite/Components/Texturing3D/TextureCoordinate3D.js +35 -18
  748. package/src/x_ite/Components/Texturing3D/TextureCoordinate4D.js +35 -18
  749. package/src/x_ite/Components/Texturing3D/TextureTransform3D.js +41 -31
  750. package/src/x_ite/Components/Texturing3D/TextureTransformMatrix3D.js +18 -11
  751. package/src/x_ite/Components/Texturing3D/X3DTexture3DNode.js +110 -6
  752. package/src/x_ite/Components/Time/TimeSensor.js +23 -19
  753. package/src/x_ite/Components/Time/X3DTimeDependentNode.js +11 -7
  754. package/src/x_ite/Components/Time.js +6 -9
  755. package/src/x_ite/Components/VolumeRendering/BlendedVolumeStyle.js +309 -8
  756. package/src/x_ite/Components/VolumeRendering/BoundaryEnhancementVolumeStyle.js +58 -4
  757. package/src/x_ite/Components/VolumeRendering/CartoonVolumeStyle.js +217 -6
  758. package/src/x_ite/Components/VolumeRendering/ComposedVolumeStyle.js +132 -3
  759. package/src/x_ite/Components/VolumeRendering/EdgeEnhancementVolumeStyle.js +86 -5
  760. package/src/x_ite/Components/VolumeRendering/IsoSurfaceVolumeData.js +309 -11
  761. package/src/x_ite/Components/VolumeRendering/OpacityMapVolumeStyle.js +85 -3
  762. package/src/x_ite/Components/VolumeRendering/ProjectionVolumeStyle.js +134 -2
  763. package/src/x_ite/Components/VolumeRendering/SegmentedVolumeData.js +222 -9
  764. package/src/x_ite/Components/VolumeRendering/ShadedVolumeStyle.js +191 -8
  765. package/src/x_ite/Components/VolumeRendering/SilhouetteEnhancementVolumeStyle.js +85 -6
  766. package/src/x_ite/Components/VolumeRendering/ToneMappedVolumeStyle.js +95 -5
  767. package/src/x_ite/Components/VolumeRendering/VolumeData.js +153 -8
  768. package/src/x_ite/Components/VolumeRendering/X3DVolumeDataNode.js +155 -3
  769. package/src/x_ite/Components/VolumeRendering/X3DVolumeRenderStyleNode.js +62 -0
  770. package/src/x_ite/Components/X_ITE/BlendMode.js +51 -51
  771. package/src/x_ite/Components.js +11 -16
  772. package/src/x_ite/Configuration/ComponentInfo.js +12 -6
  773. package/src/x_ite/Configuration/ComponentInfoArray.js +4 -7
  774. package/src/x_ite/Configuration/ProfileInfo.js +10 -6
  775. package/src/x_ite/Configuration/SupportedComponents.js +66 -40
  776. package/src/x_ite/Configuration/SupportedNodes.js +22 -6
  777. package/src/x_ite/Configuration/SupportedProfiles.js +91 -89
  778. package/src/x_ite/Configuration/UnitInfo.js +12 -2
  779. package/src/x_ite/Configuration/X3DInfoArray.js +37 -18
  780. package/src/x_ite/Execution/BindableList.js +63 -38
  781. package/src/x_ite/Execution/BindableStack.js +63 -71
  782. package/src/x_ite/Execution/ExportedNode.js +25 -2
  783. package/src/x_ite/Execution/ImportedNode.js +122 -39
  784. package/src/x_ite/Execution/Scene.js +22 -14
  785. package/src/x_ite/Execution/World.js +22 -19
  786. package/src/x_ite/Execution/X3DExecutionContext.js +381 -221
  787. package/src/x_ite/Execution/X3DScene.js +213 -53
  788. package/src/x_ite/{Error.js → Fallback.js} +26 -29
  789. package/src/x_ite/Fields/ArrayFields.js +176 -57
  790. package/src/x_ite/Fields/SFBool.js +6 -5
  791. package/src/x_ite/Fields/SFColor.js +24 -21
  792. package/src/x_ite/Fields/SFColorRGBA.js +23 -23
  793. package/src/x_ite/Fields/SFDouble.js +6 -5
  794. package/src/x_ite/Fields/SFFloat.js +7 -6
  795. package/src/x_ite/Fields/SFImage.js +37 -36
  796. package/src/x_ite/Fields/SFInt32.js +5 -4
  797. package/src/x_ite/Fields/SFMatrix3.js +19 -15
  798. package/src/x_ite/Fields/SFMatrix4.js +19 -15
  799. package/src/x_ite/Fields/SFMatrixPrototypeTemplate.js +10 -2
  800. package/src/x_ite/Fields/SFNode.js +105 -53
  801. package/src/x_ite/Fields/SFNodeCache.js +93 -0
  802. package/src/x_ite/Fields/SFRotation.js +31 -27
  803. package/src/x_ite/Fields/SFString.js +9 -8
  804. package/src/x_ite/Fields/SFTime.js +6 -5
  805. package/src/x_ite/Fields/SFVec2.js +17 -13
  806. package/src/x_ite/Fields/SFVec3.js +21 -17
  807. package/src/x_ite/Fields/SFVec4.js +24 -20
  808. package/src/x_ite/Fields/SFVecPrototypeTemplate.js +8 -4
  809. package/src/x_ite/Fields.js +2 -6
  810. package/src/x_ite/InputOutput/FileLoader.js +174 -190
  811. package/src/x_ite/InputOutput/Generator.js +133 -104
  812. package/src/x_ite/Parser/HTMLSupport.js +3 -596
  813. package/src/x_ite/Parser/JSONParser.js +348 -245
  814. package/src/x_ite/Parser/Parser.js +314 -303
  815. package/src/x_ite/Parser/X3DParser.js +41 -20
  816. package/src/x_ite/Parser/XMLParser.js +178 -60
  817. package/src/x_ite/Prototype/ExternProtoDeclarationArray.js +17 -0
  818. package/src/x_ite/Prototype/ProtoDeclarationArray.js +17 -0
  819. package/src/x_ite/Prototype/X3DExternProtoDeclaration.js +104 -44
  820. package/src/x_ite/Prototype/X3DProtoDeclaration.js +111 -42
  821. package/src/x_ite/Prototype/X3DProtoDeclarationNode.js +16 -14
  822. package/src/x_ite/Rendering/DependentRenderer.js +7 -9
  823. package/src/x_ite/Rendering/TextureBuffer.js +24 -19
  824. package/src/x_ite/Rendering/X3DRenderObject.js +455 -428
  825. package/src/x_ite/Routing/RouteArray.js +34 -11
  826. package/src/x_ite/Routing/X3DRoute.js +60 -60
  827. package/src/x_ite/Routing/X3DRoutingContext.js +6 -6
  828. package/src/x_ite/X3D.js +30 -37
  829. package/src/x_ite.config.js +40 -5
  830. package/src/x_ite.css +165 -45
  831. package/src/x_ite.html +49 -29
  832. package/src/x_ite.js +86 -25
  833. package/x_ite.min.html +49 -22
  834. package/.bzrignore +0 -3
  835. package/AUTHORS.md +0 -6
  836. package/STYLE_GUIDE.md +0 -51
  837. package/X_ITE.sln +0 -54
  838. package/X_ITE.userprefs +0 -14
  839. package/build/build.mdproj +0 -47
  840. package/build/cad-geometry.build.js +0 -15
  841. package/build/geospatial.build.js +0 -15
  842. package/build/h-anim.build.js +0 -15
  843. package/build/nurbs.build.js +0 -15
  844. package/build/particle-systems.build.js +0 -15
  845. package/build/parts/cad-geometry.end.frag +0 -2
  846. package/build/parts/cad-geometry.start.frag +0 -6
  847. package/build/parts/geospatial.end.frag +0 -2
  848. package/build/parts/geospatial.start.frag +0 -6
  849. package/build/parts/h-anim.end.frag +0 -2
  850. package/build/parts/h-anim.start.frag +0 -6
  851. package/build/parts/nurbs.end.frag +0 -2
  852. package/build/parts/nurbs.start.frag +0 -6
  853. package/build/parts/particle-systems.end.frag +0 -2
  854. package/build/parts/particle-systems.start.frag +0 -6
  855. package/build/parts/rigid-body-physics.end.frag +0 -2
  856. package/build/parts/rigid-body-physics.start.frag +0 -6
  857. package/build/parts/texturing-3d.end.frag +0 -2
  858. package/build/parts/texturing-3d.start.frag +0 -6
  859. package/build/parts/x_ite.end.frag +0 -9
  860. package/build/parts/x_ite.start.frag +0 -6
  861. package/build/rigid-body-physics.build.js +0 -15
  862. package/build/texturing-3d.build.js +0 -15
  863. package/dist/components/README +0 -3
  864. package/dist/components/cad-geometry.min.js +0 -1
  865. package/dist/components/geospatial.min.js +0 -2
  866. package/dist/components/h-anim.min.js +0 -1
  867. package/dist/components/nurbs.min.js +0 -2
  868. package/dist/components/particle-systems.min.js +0 -2
  869. package/dist/components/rigid-body-physics.js +0 -3761
  870. package/dist/components/rigid-body-physics.min.js +0 -56
  871. package/dist/components/texturing-3d.min.js +0 -1
  872. package/dist/dist.mdproj +0 -61
  873. package/dist/images/logo.128.png +0 -0
  874. package/fonts/fonts.mdproj +0 -29
  875. package/meta/meta.mdproj +0 -35
  876. package/src/components/cad-geometry.config.js +0 -56
  877. package/src/components/geospatial.config.js +0 -56
  878. package/src/components/h-anim.config.js +0 -56
  879. package/src/components/nurbs.config.js +0 -61
  880. package/src/components/particle-systems.config.js +0 -56
  881. package/src/components/rigid-body-physics.config.js +0 -61
  882. package/src/components/texturing-3d.config.js +0 -56
  883. package/src/images/logo.128.png +0 -0
  884. package/src/locale/de.mo +0 -0
  885. package/src/locale/fr.mo +0 -0
  886. package/src/src.mdproj +0 -698
  887. package/src/standard/Networking/URI.js +0 -785
  888. package/src/test.x3d +0 -225
  889. package/src/x_ite/Browser/Shaders/Background.fs +0 -31
  890. package/src/x_ite/Browser/Shaders/Background.vs +0 -23
  891. package/src/x_ite/Browser/Shaders/Depth.fs +0 -32
  892. package/src/x_ite/Browser/Shaders/Depth.vs +0 -21
  893. package/src/x_ite/Browser/Shaders/Gouraud.fs +0 -135
  894. package/src/x_ite/Browser/Shaders/Gouraud.vs +0 -145
  895. package/src/x_ite/Browser/Shaders/Phong.fs +0 -269
  896. package/src/x_ite/Browser/Shaders/Phong.vs +0 -47
  897. package/src/x_ite/Browser/Shaders/PointSet.fs +0 -86
  898. package/src/x_ite/Browser/Shaders/Types.h +0 -55
  899. package/src/x_ite/Browser/Shaders/Wireframe.fs +0 -82
  900. package/src/x_ite/Browser/Shaders/Wireframe.vs +0 -61
  901. package/src/x_ite/Components/DIS.js +0 -91
  902. package/src/x_ite/Components/Picking.js +0 -94
  903. package/src/x_ite/Components/VolumeRendering.js +0 -121
@@ -52,10 +52,8 @@ define ([
52
52
  "x_ite/Components/Core/X3DNode",
53
53
  "x_ite/Bits/X3DConstants",
54
54
  "x_ite/Browser/Core/Shading",
55
- "standard/Math/Numbers/Color3",
56
55
  "standard/Math/Numbers/Vector2",
57
56
  "standard/Math/Numbers/Vector3",
58
- "standard/Math/Numbers/Matrix3",
59
57
  "standard/Math/Numbers/Matrix4",
60
58
  "standard/Math/Geometry/Box3",
61
59
  "standard/Math/Geometry/Plane3",
@@ -66,10 +64,8 @@ function (Fields,
66
64
  X3DNode,
67
65
  X3DConstants,
68
66
  Shading,
69
- Color3,
70
67
  Vector2,
71
68
  Vector3,
72
- Matrix3,
73
69
  Matrix4,
74
70
  Box3,
75
71
  Plane3,
@@ -80,12 +76,6 @@ function (Fields,
80
76
 
81
77
  const ARRAY_TYPE = "Array"; // For color, texCoord, normal, and vertex array, can be MFFloat or Array;
82
78
 
83
- const
84
- point = new Vector3 (0, 0, 0),
85
- clipPoint = new Vector3 (0, 0, 0),
86
- modelViewMatrix = new Matrix4 (),
87
- invMatrix = new Matrix4 ();
88
-
89
79
  // Box normals for bbox / line intersection.
90
80
  const boxNormals = [
91
81
  new Vector3 (0, 0, 1), // front
@@ -101,7 +91,7 @@ function (Fields,
101
91
  X3DNode .call (this, executionContext);
102
92
 
103
93
  this .addType (X3DConstants .X3DGeometryNode);
104
-
94
+
105
95
  this .addChildObjects ("transparent", new Fields .SFBool (),
106
96
  "bbox_changed", new Fields .SFTime (),
107
97
  "rebuild", new Fields .SFTime ());
@@ -112,24 +102,24 @@ function (Fields,
112
102
 
113
103
  // Members
114
104
 
115
- this .min = new Vector3 (0, 0, 0);
116
- this .max = new Vector3 (0, 0, 0);
117
- this .bbox = new Box3 (this .min, this .max, true);
118
- this .solid = true;
119
- this .geometryType = 3;
120
- this .flatShading = undefined;
121
- this .colorMaterial = false;
122
- this .attribNodes = [ ];
123
- this .attribs = [ ];
124
- this .currentTexCoordNode = this .getBrowser () .getDefaultTextureCoordinate (); // For TextureCoordinateGenerator needed.
125
- this .texCoordParams = { min: new Vector3 (0, 0, 0) };
126
- this .multiTexCoords = [ ];
127
- this .texCoords = X3DGeometryNode .createArray ();
128
- this .colors = X3DGeometryNode .createArray ();
129
- this .normals = X3DGeometryNode .createArray ();
130
- this .flatNormals = X3DGeometryNode .createArray ();
131
- this .vertices = X3DGeometryNode .createArray ();
132
- this .vertexCount = 0;
105
+ this .min = new Vector3 (0, 0, 0);
106
+ this .max = new Vector3 (0, 0, 0);
107
+ this .bbox = new Box3 (this .min, this .max, true);
108
+ this .solid = true;
109
+ this .geometryType = 3;
110
+ this .flatShading = undefined;
111
+ this .colorMaterial = false;
112
+ this .attribNodes = [ ];
113
+ this .attribs = [ ];
114
+ this .textureCoordinateNode = this .getBrowser () .getDefaultTextureCoordinate ();
115
+ this .multiTexCoords = [ ];
116
+ this .texCoords = X3DGeometryNode .createArray ();
117
+ this .fogDepths = X3DGeometryNode .createArray ();
118
+ this .colors = X3DGeometryNode .createArray ();
119
+ this .normals = X3DGeometryNode .createArray ();
120
+ this .flatNormals = X3DGeometryNode .createArray ();
121
+ this .vertices = X3DGeometryNode .createArray ();
122
+ this .vertexCount = 0;
133
123
 
134
124
  // This methods are configured in transfer.
135
125
  this .depth = Function .prototype;
@@ -143,15 +133,16 @@ function (Fields,
143
133
  if (ARRAY_TYPE == "MFFloat")
144
134
  return new Fields .MFFloat ();
145
135
 
146
- var array = [ ];
136
+ const array = [ ];
147
137
 
148
138
  array .typedArray = new Float32Array ();
149
139
 
150
140
  array .assign = function (value)
151
141
  {
152
- this .length = 0;
142
+ for (var i = 0, length = value .length; i < length; ++ i)
143
+ this [i] = value [i];
153
144
 
154
- Array .prototype .push .apply (this, value);
145
+ this .length = length;
155
146
  };
156
147
 
157
148
  array .getValue = function ()
@@ -173,19 +164,10 @@ function (Fields,
173
164
  X3DGeometryNode .prototype = Object .assign (Object .create (X3DNode .prototype),
174
165
  {
175
166
  constructor: X3DGeometryNode,
176
- intersection: new Vector3 (0, 0, 0),
177
- uvt: { u: 0, v: 0, t: 0 },
178
- v0: new Vector3 (0, 0, 0),
179
- v1: new Vector3 (0, 0, 0),
180
- v2: new Vector3 (0, 0, 0),
181
- normal: new Vector3 (0, 0, 0),
182
167
  setup: function ()
183
168
  {
184
169
  X3DNode .prototype .setup .call (this);
185
170
 
186
- this .addInterest ("requestRebuild", this);
187
- this .rebuild_ .addInterest ("rebuild", this);
188
-
189
171
  this .rebuild ();
190
172
  },
191
173
  initialize: function ()
@@ -194,12 +176,16 @@ function (Fields,
194
176
 
195
177
  this .isLive () .addInterest ("set_live__", this);
196
178
 
197
- var gl = this .getBrowser () .getContext ();
179
+ this .addInterest ("requestRebuild", this);
180
+ this .rebuild_ .addInterest ("rebuild", this);
181
+
182
+ const gl = this .getBrowser () .getContext ();
198
183
 
199
184
  this .primitiveMode = gl .TRIANGLES;
200
185
  this .frontFace = gl .CCW;
201
186
  this .attribBuffers = [ ];
202
187
  this .texCoordBuffers = [ ];
188
+ this .fogDepthBuffer = gl .createBuffer ();
203
189
  this .colorBuffer = gl .createBuffer ();
204
190
  this .normalBuffer = gl .createBuffer ();
205
191
  this .vertexBuffer = gl .createBuffer ();
@@ -207,8 +193,8 @@ function (Fields,
207
193
 
208
194
  if (this .geometryType > 1)
209
195
  {
210
- for (var i = 0; i < 5; ++ i)
211
- this .planes [i] = new Plane3 (Vector3 .Zero, boxNormals [0]);
196
+ for (let i = 0; i < 5; ++ i)
197
+ this .planes [i] = new Plane3 (Vector3 .Zero, Vector3 .zAxis);
212
198
  }
213
199
 
214
200
  this .set_live__ ();
@@ -221,6 +207,15 @@ function (Fields,
221
207
  {
222
208
  return this .geometryType;
223
209
  },
210
+ setTransparent: function (value)
211
+ {
212
+ if (value !== this .transparent_ .getValue ())
213
+ this .transparent_ = value;
214
+ },
215
+ getTransparent: function ()
216
+ {
217
+ return this .transparent_ .getValue ();
218
+ },
224
219
  getBBox: function ()
225
220
  {
226
221
  // With screen matrix applied.
@@ -228,17 +223,17 @@ function (Fields,
228
223
  },
229
224
  setBBox: function (bbox)
230
225
  {
231
- if (! bbox .equals (this .bbox))
232
- {
233
- bbox .getExtents (this .min, this .max);
234
-
235
- this .bbox .assign (bbox);
236
-
237
- for (var i = 0; i < 5; ++ i)
238
- this .planes [i] .set (i % 2 ? this .min : this .max, boxNormals [i]);
239
-
240
- this .bbox_changed_ .addEvent ();
241
- }
226
+ if (bbox .equals (this .bbox))
227
+ return;
228
+
229
+ bbox .getExtents (this .min, this .max);
230
+
231
+ this .bbox .assign (bbox);
232
+
233
+ for (let i = 0; i < 5; ++ i)
234
+ this .planes [i] .set (i % 2 ? this .min : this .max, boxNormals [i]);
235
+
236
+ this .bbox_changed_ .addEvent ();
242
237
  },
243
238
  getMin: function ()
244
239
  {
@@ -278,6 +273,14 @@ function (Fields,
278
273
  {
279
274
  return this .attribs;
280
275
  },
276
+ setFogDepths: function (value)
277
+ {
278
+ this .fogDepths .assign (value);
279
+ },
280
+ getFogDepths: function ()
281
+ {
282
+ return this .fogDepths;
283
+ },
281
284
  setColors: function (value)
282
285
  {
283
286
  this .colors .assign (value);
@@ -288,11 +291,12 @@ function (Fields,
288
291
  },
289
292
  setMultiTexCoords: function (value)
290
293
  {
291
- var multiTexCoords = this .multiTexCoords;
294
+ const multiTexCoords = this .multiTexCoords;
292
295
 
293
- multiTexCoords .length = 0;
296
+ for (var i = 0, length = value .length; i < length; ++ i)
297
+ multiTexCoords [i] = value [i];
294
298
 
295
- Array .prototype .push .apply (multiTexCoords, value);
299
+ multiTexCoords .length = length;
296
300
  },
297
301
  getMultiTexCoords: function ()
298
302
  {
@@ -302,9 +306,12 @@ function (Fields,
302
306
  {
303
307
  return this .texCoords;
304
308
  },
305
- setCurrentTexCoord: function (value)
309
+ setTextureCoordinate: function (value)
306
310
  {
307
- this .currentTexCoordNode = value || this .getBrowser () .getDefaultTextureCoordinate ();
311
+ if (value)
312
+ this .textureCoordinateNode = value;
313
+ else
314
+ this .textureCoordinateNode = this .getBrowser () .getDefaultTextureCoordinate ();
308
315
  },
309
316
  setNormals: function (value)
310
317
  {
@@ -324,101 +331,110 @@ function (Fields,
324
331
  },
325
332
  buildTexCoords: function ()
326
333
  {
327
- var
328
- p = this .getTexCoordParams (),
329
- min = p .min,
330
- Sindex = p .Sindex,
331
- Tindex = p .Tindex,
332
- Ssize = p .Ssize,
333
- S = min [Sindex],
334
- T = min [Tindex],
335
- texCoords = this .texCoords,
336
- vertices = this .vertices .getValue ();
337
-
338
- for (var i = 0, length = vertices .length; i < length; i += 4)
334
+ const texCoords = this .texCoords;
335
+
336
+ if (texCoords .length === 0)
339
337
  {
340
- texCoords .push ((vertices [i + Sindex] - S) / Ssize,
341
- (vertices [i + Tindex] - T) / Ssize,
342
- 0,
343
- 1);
338
+ const
339
+ p = this .getTexCoordParams (),
340
+ min = p .min,
341
+ Sindex = p .Sindex,
342
+ Tindex = p .Tindex,
343
+ Ssize = p .Ssize,
344
+ S = min [Sindex],
345
+ T = min [Tindex],
346
+ vertices = this .vertices .getValue ();
347
+
348
+ for (let i = 0, length = vertices .length; i < length; i += 4)
349
+ {
350
+ texCoords .push ((vertices [i + Sindex] - S) / Ssize,
351
+ (vertices [i + Tindex] - T) / Ssize,
352
+ 0,
353
+ 1);
354
+ }
355
+
356
+ texCoords .shrinkToFit ();
344
357
  }
345
358
 
346
- this .multiTexCoords .push (texCoords);
359
+ return texCoords;
347
360
  },
348
- getTexCoordParams: function ()
361
+ getTexCoordParams: (function ()
349
362
  {
350
- var
351
- p = this .texCoordParams,
352
- bbox = this .getBBox (),
353
- size = bbox .size,
354
- Xsize = size .x,
355
- Ysize = size .y,
356
- Zsize = size .z;
357
-
358
- p .min .assign (bbox .center) .subtract (size .divide (2));
363
+ const texCoordParams = { min: new Vector3 (0, 0, 0), Ssize: 0, Sindex: 0, Tindex: 0 };
359
364
 
360
- if ((Xsize >= Ysize) && (Xsize >= Zsize))
365
+ return function ()
361
366
  {
362
- // X size largest
363
- p .Ssize = Xsize; p .Sindex = 0;
367
+ const
368
+ bbox = this .getBBox (),
369
+ size = bbox .size,
370
+ Xsize = size .x,
371
+ Ysize = size .y,
372
+ Zsize = size .z;
364
373
 
365
- if (Ysize >= Zsize)
366
- p .Tindex = 1;
367
- else
368
- p .Tindex = 2;
369
- }
370
- else if ((Ysize >= Xsize) && (Ysize >= Zsize))
371
- {
372
- // Y size largest
373
- p .Ssize = Ysize; p .Sindex = 1;
374
+ texCoordParams .min .assign (bbox .center) .subtract (size .divide (2));
374
375
 
375
- if (Xsize >= Zsize)
376
- p .Tindex = 0;
377
- else
378
- p .Tindex = 2;
379
- }
380
- else
381
- {
382
- // Z is the largest
383
- p .Ssize = Zsize; p .Sindex = 2;
376
+ if ((Xsize >= Ysize) && (Xsize >= Zsize))
377
+ {
378
+ // X size largest
379
+ texCoordParams .Ssize = Xsize; texCoordParams .Sindex = 0;
380
+
381
+ if (Ysize >= Zsize)
382
+ texCoordParams .Tindex = 1;
383
+ else
384
+ texCoordParams .Tindex = 2;
385
+ }
386
+ else if ((Ysize >= Xsize) && (Ysize >= Zsize))
387
+ {
388
+ // Y size largest
389
+ texCoordParams .Ssize = Ysize; texCoordParams .Sindex = 1;
384
390
 
385
- if (Xsize >= Ysize)
386
- p .Tindex = 0;
391
+ if (Xsize >= Zsize)
392
+ texCoordParams .Tindex = 0;
393
+ else
394
+ texCoordParams .Tindex = 2;
395
+ }
387
396
  else
388
- p .Tindex = 1;
389
- }
397
+ {
398
+ // Z is the largest
399
+ texCoordParams .Ssize = Zsize; texCoordParams .Sindex = 2;
390
400
 
391
- return p;
392
- },
401
+ if (Xsize >= Ysize)
402
+ texCoordParams .Tindex = 0;
403
+ else
404
+ texCoordParams .Tindex = 1;
405
+ }
406
+
407
+ return texCoordParams;
408
+ };
409
+ })(),
393
410
  refineNormals: function (normalIndex, normals, creaseAngle)
394
411
  {
395
412
  if (creaseAngle === 0)
396
413
  return normals;
397
414
 
398
- var
415
+ const
399
416
  cosCreaseAngle = Math .cos (Algorithm .clamp (creaseAngle, 0, Math .PI)),
400
417
  normals_ = [ ];
401
418
 
402
- for (var i in normalIndex) // Don't use forEach
419
+ for (const i in normalIndex) // Don't use forEach
403
420
  {
404
- var vertex = normalIndex [i];
421
+ const vertex = normalIndex [i];
405
422
 
406
- for (var p = 0, length = vertex .length; p < length; ++ p)
423
+ for (const p of vertex)
407
424
  {
408
- var
409
- P = vertex [p],
410
- m = normals [P],
411
- n = new Vector3 (0, 0, 0);
425
+ const
426
+ P = normals [p],
427
+ N = new Vector3 (0, 0, 0);
412
428
 
413
- for (var q = 0; q < length; ++ q)
429
+ for (const q of vertex)
414
430
  {
415
- var Q = normals [vertex [q]];
416
-
417
- if (Q .dot (m) >= cosCreaseAngle)
418
- n .add (Q);
431
+ const Q = normals [q];
432
+
433
+ if (Q .dot (P) >= cosCreaseAngle)
434
+ N .add (Q);
419
435
  }
420
436
 
421
- normals_ [P] = n .normalize ();
437
+ normals_ [p] = N .normalize ();
422
438
  }
423
439
  }
424
440
 
@@ -439,182 +455,196 @@ function (Fields,
439
455
  {
440
456
  // Apply sceen nodes transformation in place here.
441
457
  },
442
- intersectsLine: function (line, clipPlanes, modelViewMatrix_, intersections)
458
+ intersectsLine: (function ()
443
459
  {
444
- try
460
+ const
461
+ modelViewMatrix = new Matrix4 (),
462
+ uvt = { u: 0, v: 0, t: 0 },
463
+ v0 = new Vector3 (0, 0, 0),
464
+ v1 = new Vector3 (0, 0, 0),
465
+ v2 = new Vector3 (0, 0, 0),
466
+ clipPoint = new Vector3 (0, 0, 0);
467
+
468
+ return function (line, clipPlanes, modelViewMatrix_, intersections)
445
469
  {
446
- var intersected = false;
447
-
448
- if (this .intersectsBBox (line))
470
+ try
449
471
  {
450
- this .transformLine (line); // Apply screen transformations from screen nodes.
451
- this .transformMatrix (modelViewMatrix .assign (modelViewMatrix_)); // Apply screen transformations from screen nodes.
452
-
453
- var
454
- texCoords = this .multiTexCoords [0] .getValue (),
455
- normals = this .normals .getValue (),
456
- vertices = this .vertices .getValue (),
457
- uvt = this .uvt,
458
- v0 = this .v0,
459
- v1 = this .v1,
460
- v2 = this .v2;
461
-
462
- for (var i = 0, length = this .vertexCount; i < length; i += 3)
472
+ if (this .intersectsBBox (line))
463
473
  {
464
- var i4 = i * 4;
474
+ this .transformLine (line); // Apply screen transformations from screen nodes.
475
+ this .transformMatrix (modelViewMatrix .assign (modelViewMatrix_)); // Apply screen transformations from screen nodes.
465
476
 
466
- v0 .x = vertices [i4]; v0 .y = vertices [i4 + 1]; v0 .z = vertices [i4 + 2];
467
- v1 .x = vertices [i4 + 4]; v1 .y = vertices [i4 + 5]; v1 .z = vertices [i4 + 6];
468
- v2 .x = vertices [i4 + 8]; v2 .y = vertices [i4 + 9]; v2 .z = vertices [i4 + 10];
477
+ const
478
+ texCoords = this .multiTexCoords [0] .getValue (),
479
+ normals = this .normals .getValue (),
480
+ vertices = this .vertices .getValue ();
469
481
 
470
- if (line .intersectsTriangle (v0, v1, v2, uvt))
482
+ for (let i = 0, length = this .vertexCount; i < length; i += 3)
471
483
  {
472
- // Get barycentric coordinates.
484
+ const i4 = i * 4;
473
485
 
474
- var
475
- u = uvt .u,
476
- v = uvt .v,
477
- t = uvt .t;
486
+ v0 .x = vertices [i4]; v0 .y = vertices [i4 + 1]; v0 .z = vertices [i4 + 2];
487
+ v1 .x = vertices [i4 + 4]; v1 .y = vertices [i4 + 5]; v1 .z = vertices [i4 + 6];
488
+ v2 .x = vertices [i4 + 8]; v2 .y = vertices [i4 + 9]; v2 .z = vertices [i4 + 10];
478
489
 
479
- // Determine vectors for X3DPointingDeviceSensors.
490
+ if (line .intersectsTriangle (v0, v1, v2, uvt))
491
+ {
492
+ // Get barycentric coordinates.
480
493
 
481
- var point = new Vector3 (t * vertices [i4] + u * vertices [i4 + 4] + v * vertices [i4 + 8],
482
- t * vertices [i4 + 1] + u * vertices [i4 + 5] + v * vertices [i4 + 9],
483
- t * vertices [i4 + 2] + u * vertices [i4 + 6] + v * vertices [i4 + 10]);
494
+ const
495
+ u = uvt .u,
496
+ v = uvt .v,
497
+ t = uvt .t;
484
498
 
485
- if (this .isClipped (modelViewMatrix .multVecMatrix (clipPoint .assign (point)), clipPlanes))
486
- continue;
499
+ // Determine vectors for X3DPointingDeviceSensors.
487
500
 
488
- var texCoord = new Vector2 (t * texCoords [i4] + u * texCoords [i4 + 4] + v * texCoords [i4 + 8],
489
- t * texCoords [i4 + 1] + u * texCoords [i4 + 5] + v * texCoords [i4 + 9]);
501
+ const point = new Vector3 (t * vertices [i4] + u * vertices [i4 + 4] + v * vertices [i4 + 8],
502
+ t * vertices [i4 + 1] + u * vertices [i4 + 5] + v * vertices [i4 + 9],
503
+ t * vertices [i4 + 2] + u * vertices [i4 + 6] + v * vertices [i4 + 10]);
490
504
 
491
- var i3 = i * 3;
505
+ if (this .isClipped (modelViewMatrix .multVecMatrix (clipPoint .assign (point)), clipPlanes))
506
+ continue;
492
507
 
493
- var normal = new Vector3 (t * normals [i3] + u * normals [i3 + 3] + v * normals [i3 + 6],
494
- t * normals [i3 + 1] + u * normals [i3 + 4] + v * normals [i3 + 7],
495
- t * normals [i3 + 2] + u * normals [i3 + 5] + v * normals [i3 + 8]);
508
+ const texCoord = new Vector2 (t * texCoords [i4] + u * texCoords [i4 + 4] + v * texCoords [i4 + 8],
509
+ t * texCoords [i4 + 1] + u * texCoords [i4 + 5] + v * texCoords [i4 + 9]);
496
510
 
497
- intersections .push ({ texCoord: texCoord, normal: normal, point: this .getMatrix () .multVecMatrix (point) });
498
- intersected = true;
511
+ const i3 = i * 3;
512
+
513
+ const normal = new Vector3 (t * normals [i3] + u * normals [i3 + 3] + v * normals [i3 + 6],
514
+ t * normals [i3 + 1] + u * normals [i3 + 4] + v * normals [i3 + 7],
515
+ t * normals [i3 + 2] + u * normals [i3 + 5] + v * normals [i3 + 8]);
516
+
517
+ intersections .push ({ texCoord: texCoord, normal: normal, point: this .getMatrix () .multVecMatrix (point) });
518
+ }
499
519
  }
500
520
  }
501
- }
502
521
 
503
- return intersected;
504
- }
505
- catch (error)
506
- {
507
- console .log (error);
508
- return false;
509
- }
510
- },
511
- intersectsBBox: function (line)
522
+ return intersections .length;
523
+ }
524
+ catch (error)
525
+ {
526
+ console .log (error);
527
+ return false;
528
+ }
529
+ };
530
+ })(),
531
+ intersectsBBox: (function ()
512
532
  {
513
- var
514
- planes = this .planes,
515
- min = this .min,
516
- max = this .max,
517
- minX = min .x,
518
- maxX = max .x,
519
- minY = min .y,
520
- maxY = max .y,
521
- minZ = min .z,
522
- maxZ = max .z,
523
- intersection = this .intersection;
524
-
525
- // front
526
- if (planes [0] .intersectsLine (line, intersection))
527
- {
528
- if (intersection .x >= minX && intersection .x <= maxX &&
529
- intersection .y >= minY && intersection .y <= maxY)
530
- return true;
531
- }
533
+ const intersection = new Vector3 (0, 0, 0);
532
534
 
533
- // back
534
- if (planes [1] .intersectsLine (line, intersection))
535
+ return function (line)
535
536
  {
536
- if (intersection .x >= minX && intersection .x <= maxX &&
537
- intersection .y >= minY && intersection .y <= maxY)
538
- return true;
539
- }
537
+ const
538
+ planes = this .planes,
539
+ min = this .min,
540
+ max = this .max,
541
+ minX = min .x,
542
+ maxX = max .x,
543
+ minY = min .y,
544
+ maxY = max .y,
545
+ minZ = min .z,
546
+ maxZ = max .z;
547
+
548
+ // front
549
+ if (planes [0] .intersectsLine (line, intersection))
550
+ {
551
+ if (intersection .x >= minX && intersection .x <= maxX &&
552
+ intersection .y >= minY && intersection .y <= maxY)
553
+ return true;
554
+ }
540
555
 
541
- // top
542
- if (planes [2] .intersectsLine (line, intersection))
543
- {
544
- if (intersection .x >= minX && intersection .x <= maxX &&
545
- intersection .z >= minZ && intersection .z <= maxZ)
546
- return true;
547
- }
556
+ // back
557
+ if (planes [1] .intersectsLine (line, intersection))
558
+ {
559
+ if (intersection .x >= minX && intersection .x <= maxX &&
560
+ intersection .y >= minY && intersection .y <= maxY)
561
+ return true;
562
+ }
548
563
 
549
- // bottom
550
- if (planes [3] .intersectsLine (line, intersection))
551
- {
552
- if (intersection .x >= minX && intersection .x <= maxX &&
553
- intersection .z >= minZ && intersection .z <= maxZ)
554
- return true;
555
- }
564
+ // top
565
+ if (planes [2] .intersectsLine (line, intersection))
566
+ {
567
+ if (intersection .x >= minX && intersection .x <= maxX &&
568
+ intersection .z >= minZ && intersection .z <= maxZ)
569
+ return true;
570
+ }
556
571
 
557
- // right
558
- if (planes [4] .intersectsLine (line, intersection))
559
- {
560
- if (intersection .y >= minY && intersection .y <= maxY &&
561
- intersection .z >= minZ && intersection .z <= maxZ)
562
- return true;
563
- }
572
+ // bottom
573
+ if (planes [3] .intersectsLine (line, intersection))
574
+ {
575
+ if (intersection .x >= minX && intersection .x <= maxX &&
576
+ intersection .z >= minZ && intersection .z <= maxZ)
577
+ return true;
578
+ }
564
579
 
565
- return false;
566
- },
567
- intersectsBox: function (box, clipPlanes, modelViewMatrix)
580
+ // right
581
+ if (planes [4] .intersectsLine (line, intersection))
582
+ {
583
+ if (intersection .y >= minY && intersection .y <= maxY &&
584
+ intersection .z >= minZ && intersection .z <= maxZ)
585
+ return true;
586
+ }
587
+
588
+ return false;
589
+ };
590
+ })(),
591
+ intersectsBox: (function ()
568
592
  {
569
- try
593
+ const
594
+ v0 = new Vector3 (0, 0, 0),
595
+ v1 = new Vector3 (0, 0, 0),
596
+ v2 = new Vector3 (0, 0, 0),
597
+ invMatrix = new Matrix4 (),
598
+ clipPoint = new Vector3 (0, 0, 0);
599
+
600
+ return function (box, clipPlanes, modelViewMatrix)
570
601
  {
571
- if (box .intersectsBox (this .bbox))
602
+ try
572
603
  {
573
- box .multRight (invMatrix .assign (this .getMatrix ()) .inverse ());
604
+ if (box .intersectsBox (this .bbox))
605
+ {
606
+ box .multRight (invMatrix .assign (this .getMatrix ()) .inverse ());
574
607
 
575
- this .transformMatrix (modelViewMatrix); // Apply screen transformations from screen nodes.
608
+ this .transformMatrix (modelViewMatrix); // Apply screen transformations from screen nodes.
576
609
 
577
- var
578
- vertices = this .vertices .getValue (),
579
- v0 = this .v0,
580
- v1 = this .v1,
581
- v2 = this .v2;
582
-
583
- for (var i = 0, length = this .vertexCount; i < length; i += 3)
584
- {
585
- var i4 = i * 4;
586
-
587
- v0 .x = vertices [i4]; v0 .y = vertices [i4 + 1]; v0 .z = vertices [i4 + 2];
588
- v1 .x = vertices [i4 + 4]; v1 .y = vertices [i4 + 5]; v1 .z = vertices [i4 + 6];
589
- v2 .x = vertices [i4 + 8]; v2 .y = vertices [i4 + 9]; v2 .z = vertices [i4 + 10];
610
+ const vertices = this .vertices .getValue ();
590
611
 
591
- if (box .intersectsTriangle (v0, v1, v2))
612
+ for (let i = 0, length = this .vertexCount; i < length; i += 3)
592
613
  {
593
- if (clipPlanes .length)
614
+ const i4 = i * 4;
615
+
616
+ v0 .x = vertices [i4]; v0 .y = vertices [i4 + 1]; v0 .z = vertices [i4 + 2];
617
+ v1 .x = vertices [i4 + 4]; v1 .y = vertices [i4 + 5]; v1 .z = vertices [i4 + 6];
618
+ v2 .x = vertices [i4 + 8]; v2 .y = vertices [i4 + 9]; v2 .z = vertices [i4 + 10];
619
+
620
+ if (box .intersectsTriangle (v0, v1, v2))
594
621
  {
595
- if (this .isClipped (modelViewMatrix .multVecMatrix (clipPoint .assign (v0)), clipPlanes))
596
- continue;
597
-
598
- if (this .isClipped (modelViewMatrix .multVecMatrix (clipPoint .assign (v1)), clipPlanes))
599
- continue;
600
-
601
- if (this .isClipped (modelViewMatrix .multVecMatrix (clipPoint .assign (v2)), clipPlanes))
602
- continue;
622
+ if (clipPlanes .length)
623
+ {
624
+ if (this .isClipped (modelViewMatrix .multVecMatrix (clipPoint .assign (v0)), clipPlanes))
625
+ continue;
626
+
627
+ if (this .isClipped (modelViewMatrix .multVecMatrix (clipPoint .assign (v1)), clipPlanes))
628
+ continue;
629
+
630
+ if (this .isClipped (modelViewMatrix .multVecMatrix (clipPoint .assign (v2)), clipPlanes))
631
+ continue;
632
+ }
633
+
634
+ return true;
603
635
  }
604
-
605
- return true;
606
- }
607
- }
608
- }
636
+ }
637
+ }
609
638
 
610
- return false;
611
- }
612
- catch (error)
613
- {
614
- console .log (error);
615
- return false;
616
- }
617
- },
639
+ return false;
640
+ }
641
+ catch (error)
642
+ {
643
+ console .log (error);
644
+ return false;
645
+ }
646
+ };
647
+ })(),
618
648
  set_live__: function ()
619
649
  {
620
650
  if (this .isLive () .getValue ())
@@ -622,132 +652,146 @@ function (Fields,
622
652
  else
623
653
  this .getBrowser () .getBrowserOptions () .Shading_ .removeInterest ("set_shading__", this);
624
654
  },
625
- set_shading__: function (shading)
655
+ set_shading__: (function ()
626
656
  {
627
- if (this .geometryType < 2)
628
- return;
629
-
630
- var flatShading = this .getBrowser () .getBrowserOptions () .getShading () === Shading .FLAT;
657
+ const
658
+ v0 = new Vector3 (0, 0, 0),
659
+ v1 = new Vector3 (0, 0, 0),
660
+ v2 = new Vector3 (0, 0, 0),
661
+ normal = new Vector3 (0, 0, 0);
631
662
 
632
- if (flatShading === this .flatShading)
633
- return;
663
+ return function (shading)
664
+ {
665
+ if (this .geometryType < 2)
666
+ return;
634
667
 
635
- this .flatShading = flatShading;
668
+ const flatShading = this .getBrowser () .getBrowserOptions () .getShading () === Shading .FLAT;
636
669
 
637
- // Generate flat normals if needed.
670
+ if (flatShading === this .flatShading)
671
+ return;
638
672
 
639
- var gl = this .getBrowser () .getContext ();
673
+ this .flatShading = flatShading;
640
674
 
641
- if (flatShading)
642
- {
643
- if (! this .flatNormals .length)
675
+ // Generate flat normals if needed.
676
+
677
+ const gl = this .getBrowser () .getContext ();
678
+
679
+ if (flatShading)
644
680
  {
645
- var
646
- cw = this .frontFace === gl .CW,
647
- flatNormals = this .flatNormals,
648
- vertices = this .vertices .getValue (),
649
- v0 = this .v0,
650
- v1 = this .v1,
651
- v2 = this .v2,
652
- normal = this .normal;
653
-
654
- for (var i = 0, length = vertices .length; i < length; i += 12)
681
+ if (! this .flatNormals .length)
655
682
  {
656
- Triangle3 .normal (v0 .set (vertices [i], vertices [i + 1], vertices [i + 2]),
657
- v1 .set (vertices [i + 4], vertices [i + 5], vertices [i + 6]),
658
- v2 .set (vertices [i + 8], vertices [i + 9], vertices [i + 10]),
659
- normal);
660
-
661
- if (cw)
662
- normal .negate ();
663
-
664
- flatNormals .push (normal .x, normal .y, normal .z,
665
- normal .x, normal .y, normal .z,
666
- normal .x, normal .y, normal .z);
667
- }
683
+ const
684
+ cw = this .frontFace === gl .CW,
685
+ flatNormals = this .flatNormals,
686
+ vertices = this .vertices .getValue ();
687
+
688
+ for (let i = 0, length = vertices .length; i < length; i += 12)
689
+ {
690
+ Triangle3 .normal (v0 .set (vertices [i], vertices [i + 1], vertices [i + 2]),
691
+ v1 .set (vertices [i + 4], vertices [i + 5], vertices [i + 6]),
692
+ v2 .set (vertices [i + 8], vertices [i + 9], vertices [i + 10]),
693
+ normal);
668
694
 
669
- flatNormals .shrinkToFit ();
695
+ if (cw)
696
+ normal .negate ();
697
+
698
+ flatNormals .push (normal .x, normal .y, normal .z,
699
+ normal .x, normal .y, normal .z,
700
+ normal .x, normal .y, normal .z);
701
+ }
702
+
703
+ flatNormals .shrinkToFit ();
704
+ }
670
705
  }
671
- }
672
706
 
673
- // Transfer normals.
707
+ // Transfer normals.
674
708
 
675
- gl .bindBuffer (gl .ARRAY_BUFFER, this .normalBuffer);
676
- gl .bufferData (gl .ARRAY_BUFFER, flatShading ? this .flatNormals .getValue () : this .normals .getValue (), gl .STATIC_DRAW);
677
- },
709
+ gl .bindBuffer (gl .ARRAY_BUFFER, this .normalBuffer);
710
+ gl .bufferData (gl .ARRAY_BUFFER, flatShading ? this .flatNormals .getValue () : this .normals .getValue (), gl .STATIC_DRAW);
711
+ };
712
+ })(),
678
713
  requestRebuild: function ()
679
714
  {
680
715
  this .rebuild_ .addEvent ();
681
716
  },
682
- rebuild: function ()
717
+ rebuild: (function ()
683
718
  {
684
- this .clear ();
685
- this .build ();
719
+ const point = new Vector3 (0, 0, 0);
686
720
 
687
- // Shrink arrays before transfer to graphics card.
721
+ return function ()
722
+ {
723
+ this .clear ();
724
+ this .build ();
688
725
 
689
- for (var i = 0, length = this .attribs .length; i < length; ++ i)
690
- this .attribs [i] .shrinkToFit ();
726
+ // Shrink arrays before transfer to graphics card.
691
727
 
692
- for (var i = 0, length = this .multiTexCoords .length; i < length; ++ i)
693
- this .multiTexCoords [i] .shrinkToFit ();
694
-
695
- this .colors .shrinkToFit ();
696
- this .normals .shrinkToFit ();
697
- this .vertices .shrinkToFit ();
728
+ for (const attrib of this .attribs)
729
+ attrib .shrinkToFit ();
698
730
 
699
- // Determine bbox.
731
+ for (const multiTexCoord of this .multiTexCoords)
732
+ multiTexCoord .shrinkToFit ();
700
733
 
701
- var
702
- min = this .min,
703
- max = this .max,
704
- vertices = this .vertices .getValue ();
734
+ this .fogDepths .shrinkToFit ();
735
+ this .colors .shrinkToFit ();
736
+ this .normals .shrinkToFit ();
737
+ this .vertices .shrinkToFit ();
705
738
 
706
- if (vertices .length)
707
- {
708
- if (min .x === Number .POSITIVE_INFINITY)
739
+ // Determine bbox.
740
+
741
+ const
742
+ min = this .min,
743
+ max = this .max,
744
+ vertices = this .vertices .getValue ();
745
+
746
+ if (vertices .length)
709
747
  {
710
- for (var i = 0, length = vertices .length; i < length; i += 4)
748
+ if (min .x === Number .POSITIVE_INFINITY)
711
749
  {
712
- point .set (vertices [i], vertices [i + 1], vertices [i + 2]);
713
-
714
- min .min (point);
715
- max .max (point);
750
+ for (let i = 0, length = vertices .length; i < length; i += 4)
751
+ {
752
+ point .set (vertices [i], vertices [i + 1], vertices [i + 2]);
753
+
754
+ min .min (point);
755
+ max .max (point);
756
+ }
716
757
  }
758
+
759
+ this .bbox .setExtents (min, max);
760
+ }
761
+ else
762
+ {
763
+ this .bbox .setExtents (min .set (0, 0, 0), max .set (0, 0, 0));
717
764
  }
718
765
 
719
- this .bbox .setExtents (min, max);
720
- }
721
- else
722
- {
723
- this .bbox .setExtents (min .set (0, 0, 0), max .set (0, 0, 0));
724
- }
766
+ this .bbox_changed_ .addEvent ();
725
767
 
726
- this .bbox_changed_ .addEvent ();
768
+ // Generate texCoord if needed.
727
769
 
728
- // Generate texCoord if needed.
770
+ if (this .geometryType > 1)
771
+ {
772
+ for (let i = 0; i < 5; ++ i)
773
+ this .planes [i] .set (i % 2 ? min : max, boxNormals [i]);
729
774
 
730
- if (this .geometryType > 1)
731
- {
732
- for (var i = 0; i < 5; ++ i)
733
- this .planes [i] .set (i % 2 ? min : max, boxNormals [i]);
775
+ if (this .multiTexCoords .length === 0)
776
+ this .multiTexCoords .push (this .buildTexCoords ());
734
777
 
735
- if (this .multiTexCoords .length === 0)
736
- {
737
- this .buildTexCoords ();
738
-
739
- this .texCoords .shrinkToFit ();
778
+ const last = this .multiTexCoords .length - 1;
779
+
780
+ for (var i = this .multiTexCoords .length, length = this .getBrowser () .getMaxTextures (); i < length; ++ i)
781
+ this .multiTexCoords [i] = this .multiTexCoords [last];
782
+
783
+ this .multiTexCoords .length = length;
740
784
  }
741
- }
742
785
 
743
- // Upload normals or flat normals.
786
+ // Upload normals or flat normals.
744
787
 
745
- this .set_shading__ (this .getBrowser () .getBrowserOptions () .Shading_);
788
+ this .set_shading__ (this .getBrowser () .getBrowserOptions () .Shading_);
746
789
 
747
- // Upload arrays.
790
+ // Upload arrays.
748
791
 
749
- this .transfer ();
750
- },
792
+ this .transfer ();
793
+ };
794
+ })(),
751
795
  clear: function ()
752
796
  {
753
797
  // BBox
@@ -757,7 +801,7 @@ function (Fields,
757
801
 
758
802
  // Create attrib arrays.
759
803
 
760
- var attribs = this .attribs;
804
+ const attribs = this .attribs;
761
805
 
762
806
  for (var a = 0, length = attribs .length; a < length; ++ a)
763
807
  attribs [a] .length = 0;
@@ -771,6 +815,7 @@ function (Fields,
771
815
 
772
816
  this .flatShading = undefined;
773
817
 
818
+ this .fogDepths .length = 0;
774
819
  this .colors .length = 0;
775
820
  this .multiTexCoords .length = 0;
776
821
  this .texCoords .length = 0;
@@ -780,44 +825,43 @@ function (Fields,
780
825
  },
781
826
  transfer: function ()
782
827
  {
783
- var
828
+ const
784
829
  gl = this .getBrowser () .getContext (),
785
830
  count = this .vertices .length / 4;
786
831
 
787
832
  // Transfer attribs.
788
833
 
789
- for (var i = this .attribBuffers .length, length = this .attribs .length; i < length; ++ i)
834
+ for (let i = this .attribBuffers .length, length = this .attribs .length; i < length; ++ i)
790
835
  this .attribBuffers .push (gl .createBuffer ());
791
836
 
792
- // Only grow.
793
- //this .attribBuffers .length = length;
794
-
795
- for (var i = 0, length = this .attribs .length; i < length; ++ i)
837
+ for (let i = 0, length = this .attribs .length; i < length; ++ i)
796
838
  {
797
839
  gl .bindBuffer (gl .ARRAY_BUFFER, this .attribBuffers [i]);
798
840
  gl .bufferData (gl .ARRAY_BUFFER, this .attribs [i] .getValue (), gl .STATIC_DRAW);
799
841
  }
800
842
 
843
+ // Transfer fog depths.
844
+
845
+ gl .bindBuffer (gl .ARRAY_BUFFER, this .fogDepthBuffer);
846
+ gl .bufferData (gl .ARRAY_BUFFER, this .fogDepths .getValue (), gl .STATIC_DRAW);
847
+ this .fogCoords = !! (this .fogDepths .length);
848
+ // Transfer colors.
849
+
850
+ gl .bindBuffer (gl .ARRAY_BUFFER, this .colorBuffer);
851
+ gl .bufferData (gl .ARRAY_BUFFER, this .colors .getValue (), gl .STATIC_DRAW);
852
+ this .colorMaterial = !! (this .colors .length);
853
+
801
854
  // Transfer multiTexCoords.
802
855
 
803
- for (var i = this .texCoordBuffers .length, length = this .multiTexCoords .length; i < length; ++ i)
856
+ for (let i = this .texCoordBuffers .length, length = this .multiTexCoords .length; i < length; ++ i)
804
857
  this .texCoordBuffers .push (gl .createBuffer ());
805
858
 
806
- // Only grow.
807
- //this .texCoordBuffers .length = length;
808
-
809
- for (var i = 0, length = this .multiTexCoords .length; i < length; ++ i)
859
+ for (let i = 0, length = this .multiTexCoords .length; i < length; ++ i)
810
860
  {
811
861
  gl .bindBuffer (gl .ARRAY_BUFFER, this .texCoordBuffers [i]);
812
862
  gl .bufferData (gl .ARRAY_BUFFER, this .multiTexCoords [i] .getValue (), gl .STATIC_DRAW);
813
863
  }
814
864
 
815
- // Transfer colors.
816
-
817
- gl .bindBuffer (gl .ARRAY_BUFFER, this .colorBuffer);
818
- gl .bufferData (gl .ARRAY_BUFFER, this .colors .getValue (), gl .STATIC_DRAW);
819
- this .colorMaterial = Boolean (this .colors .length);
820
-
821
865
  // Transfer vertices.
822
866
 
823
867
  gl .bindBuffer (gl .ARRAY_BUFFER, this .vertexBuffer);
@@ -862,84 +906,136 @@ function (Fields,
862
906
  {
863
907
  try
864
908
  {
865
- var
866
- shaderNode = context .shaderNode,
909
+ const
910
+ appearanceNode = context .shapeNode .getAppearance (),
911
+ materialNode = appearanceNode .materialNode,
912
+ backMaterialNode = appearanceNode .backMaterialNode,
913
+ frontShaderNode = appearanceNode .shaderNode || materialNode .getShader (context .browser, context .shadow);
914
+
915
+ if (this .solid || !backMaterialNode || frontShaderNode .wireframe)
916
+ {
917
+ this .displayGeometry (gl, context, appearanceNode, frontShaderNode, true, true);
918
+ }
919
+ else
920
+ {
921
+ const backShaderNode = appearanceNode .shaderNode || backMaterialNode .getShader (context .browser, context .shadow)
922
+
923
+ this .displayGeometry (gl, context, appearanceNode, backShaderNode, true, false);
924
+ this .displayGeometry (gl, context, appearanceNode, frontShaderNode, false, true);
925
+ }
926
+ }
927
+ catch (error)
928
+ {
929
+ // Catch error from setLocalUniforms.
930
+ console .log (error);
931
+ }
932
+ },
933
+ displayGeometry: function (gl, context, appearanceNode, shaderNode, back, front)
934
+ {
935
+ if (shaderNode .getValid ())
936
+ {
937
+ const
938
+ blendModeNode = appearanceNode .blendModeNode,
867
939
  attribNodes = this .attribNodes,
868
940
  attribBuffers = this .attribBuffers;
869
941
 
870
- // Setup shader.
871
-
872
- context .geometryType = this .geometryType;
873
- context .colorMaterial = this .colorMaterial;
942
+ if (blendModeNode)
943
+ blendModeNode .enable (gl);
874
944
 
875
945
  shaderNode .enable (gl);
876
- shaderNode .setLocalUniforms (gl, context);
877
-
946
+ shaderNode .setLocalUniforms (gl, context, front);
947
+
878
948
  // Setup vertex attributes.
879
-
880
- for (var i = 0, length = attribNodes .length; i < length; ++ i)
949
+
950
+ for (let i = 0, length = attribNodes .length; i < length; ++ i)
881
951
  attribNodes [i] .enable (gl, shaderNode, attribBuffers [i]);
882
-
952
+
953
+ if (this .fogCoords)
954
+ shaderNode .enableFogDepthAttribute (gl, this .fogDepthBuffer);
955
+
883
956
  if (this .colorMaterial)
884
957
  shaderNode .enableColorAttribute (gl, this .colorBuffer);
885
-
958
+
886
959
  shaderNode .enableTexCoordAttribute (gl, this .texCoordBuffers);
887
960
  shaderNode .enableNormalAttribute (gl, this .normalBuffer);
888
961
  shaderNode .enableVertexAttribute (gl, this .vertexBuffer);
889
-
962
+
890
963
  // Draw depending on wireframe, solid and transparent.
891
-
964
+
892
965
  if (shaderNode .wireframe)
893
966
  {
894
- // Wireframes are always solid so only one drawing call is needed.
967
+ // Points and Wireframes.
895
968
 
896
- for (var i = 0, length = this .vertexCount; i < length; i += 3)
897
- gl .drawArrays (shaderNode .primitiveMode, i, 3);
969
+ if (shaderNode .primitiveMode === gl .POINTS)
970
+ {
971
+ gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
972
+ }
973
+ else
974
+ {
975
+ for (let i = 0, length = this .vertexCount; i < length; i += 3)
976
+ gl .drawArrays (shaderNode .primitiveMode, i, 3);
977
+ }
898
978
  }
899
979
  else
900
980
  {
901
- var positiveScale = Matrix4 .prototype .determinant3 .call (context .modelViewMatrix) > 0;
902
-
981
+ const positiveScale = Matrix4 .prototype .determinant3 .call (context .modelViewMatrix) > 0;
982
+
903
983
  gl .frontFace (positiveScale ? this .frontFace : (this .frontFace === gl .CCW ? gl .CW : gl .CCW));
904
-
905
- if (context .transparent && ! this .solid)
984
+
985
+ if (context .transparent || back !== front)
906
986
  {
987
+ // Render transparent or back or front.
988
+
907
989
  gl .enable (gl .CULL_FACE);
908
- gl .cullFace (gl .FRONT);
909
- gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
910
-
911
- gl .cullFace (gl .BACK);
912
- gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
990
+
991
+ // Render back.
992
+
993
+ if (back && !this .solid)
994
+ {
995
+ gl .cullFace (gl .FRONT);
996
+ gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
997
+ }
998
+
999
+ // Render front.
1000
+
1001
+ if (front)
1002
+ {
1003
+ gl .cullFace (gl .BACK);
1004
+ gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
1005
+ }
913
1006
  }
914
1007
  else
915
1008
  {
1009
+ // Render solid or both sides.
1010
+
916
1011
  if (this .solid)
917
1012
  gl .enable (gl .CULL_FACE);
918
1013
  else
919
1014
  gl .disable (gl .CULL_FACE);
920
-
1015
+
921
1016
  gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
922
1017
  }
923
1018
  }
924
-
925
- for (var i = 0, length = attribNodes .length; i < length; ++ i)
926
- attribNodes [i] .disable (gl, shaderNode);
927
-
928
- shaderNode .disableColorAttribute (gl);
1019
+
1020
+ for (const attribNode of attribNodes)
1021
+ attribNode .disable (gl, shaderNode);
1022
+
1023
+ if (this .fogCoords)
1024
+ shaderNode .disableFogDepthAttribute (gl);
1025
+
1026
+ if (this .colorMaterial)
1027
+ shaderNode .disableColorAttribute (gl);
1028
+
929
1029
  shaderNode .disableTexCoordAttribute (gl);
930
1030
  shaderNode .disableNormalAttribute (gl);
931
1031
  shaderNode .disable (gl);
932
- }
933
- catch (error)
934
- {
935
- // Catch error from setLocalUniforms.
936
- console .log (error);
1032
+
1033
+ if (blendModeNode)
1034
+ blendModeNode .disable (gl);
937
1035
  }
938
1036
  },
939
1037
  displayParticlesDepth: function (gl, context, shaderNode, particles, numParticles)
940
1038
  {
941
- var gl = context .renderer .getBrowser () .getContext ();
942
-
943
1039
  // Attribs in depth rendering are not supported:
944
1040
  //for (var i = 0, length = attribNodes .length; i < length; ++ i)
945
1041
  // attribNodes [i] .enable (gl, shaderNode, attribBuffers [i]);
@@ -948,15 +1044,15 @@ function (Fields,
948
1044
 
949
1045
  // Draw depending on wireframe, solid and transparent.
950
1046
 
951
- var
1047
+ const
952
1048
  modelViewMatrix = context .modelViewMatrix,
953
1049
  x = modelViewMatrix [12],
954
1050
  y = modelViewMatrix [13],
955
1051
  z = modelViewMatrix [14];
956
1052
 
957
- for (var p = 0; p < numParticles; ++ p)
1053
+ for (let p = 0; p < numParticles; ++ p)
958
1054
  {
959
- var particle = particles [p];
1055
+ const particle = particles [p];
960
1056
 
961
1057
  modelViewMatrix [12] = x;
962
1058
  modelViewMatrix [13] = y;
@@ -964,111 +1060,158 @@ function (Fields,
964
1060
 
965
1061
  Matrix4 .prototype .translate .call (modelViewMatrix, particle .position);
966
1062
 
967
- shaderNode .setParticle (gl, p, particle, modelViewMatrix, false);
1063
+ shaderNode .setParticle (gl, particle, modelViewMatrix);
968
1064
 
969
1065
  gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
970
1066
  }
971
-
972
- //for (var i = 0, length = attribNodes .length; i < length; ++ i)
1067
+
1068
+ //for (let i = 0, length = attribNodes .length; i < length; ++ i)
973
1069
  // attribNodes [i] .disable (gl, shaderNode);
974
1070
  },
975
1071
  displayParticles: function (gl, context, particles, numParticles)
976
1072
  {
977
1073
  try
978
1074
  {
979
- var
980
- shaderNode = context .shaderNode,
1075
+ const
1076
+ appearanceNode = context .shapeNode .getAppearance (),
1077
+ materialNode = appearanceNode .materialNode,
1078
+ backMaterialNode = appearanceNode .backMaterialNode,
1079
+ frontShaderNode = appearanceNode .shaderNode || materialNode .getShader (context .browser, context .shadow);
1080
+
1081
+ if (this .solid || !backMaterialNode || frontShaderNode .wireframe)
1082
+ {
1083
+ this .displayParticlesGeometry (gl, context, appearanceNode, frontShaderNode, true, true, particles, numParticles);
1084
+ }
1085
+ else
1086
+ {
1087
+ const backShaderNode = appearanceNode .shaderNode || backMaterialNode .getShader (context .browser, context .shadow);
1088
+
1089
+ this .displayParticlesGeometry (gl, context, appearanceNode, backShaderNode, true, false, particles, numParticles);
1090
+ this .displayParticlesGeometry (gl, context, appearanceNode, frontShaderNode, false, true, particles, numParticles);
1091
+ }
1092
+ }
1093
+ catch (error)
1094
+ {
1095
+ // Catch error from setLocalUniforms.
1096
+ console .log (error);
1097
+ }
1098
+ },
1099
+ displayParticlesGeometry: function (gl, context, appearanceNode, shaderNode, back, front, particles, numParticles)
1100
+ {
1101
+ if (shaderNode .getValid ())
1102
+ {
1103
+ const
1104
+ blendModeNode = appearanceNode .blendModeNode,
981
1105
  attribNodes = this .attribNodes,
982
1106
  attribBuffers = this .attribBuffers;
983
-
1107
+
1108
+ if (blendModeNode)
1109
+ blendModeNode .enable (gl);
1110
+
984
1111
  // Setup shader.
985
-
986
- context .geometryType = this .geometryType;
987
- context .colorMaterial = this .colorMaterial;
988
1112
 
989
1113
  shaderNode .enable (gl);
990
- shaderNode .setLocalUniforms (gl, context);
991
-
1114
+ shaderNode .setLocalUniforms (gl, context, front);
1115
+
992
1116
  // Setup vertex attributes.
993
-
994
- for (var i = 0, length = attribNodes .length; i < length; ++ i)
1117
+
1118
+ for (let i = 0, length = attribNodes .length; i < length; ++ i)
995
1119
  attribNodes [i] .enable (gl, shaderNode, attribBuffers [i]);
996
1120
 
1121
+ if (this .fogCoords)
1122
+ shaderNode .enableFogDepthAttribute (gl, this .fogDepthBuffer);
1123
+
997
1124
  if (this .colorMaterial)
998
1125
  shaderNode .enableColorAttribute (gl, this .colorBuffer);
999
-
1126
+
1000
1127
  shaderNode .enableTexCoordAttribute (gl, this .texCoordBuffers);
1001
1128
  shaderNode .enableNormalAttribute (gl, this .normalBuffer);
1002
1129
  shaderNode .enableVertexAttribute (gl, this .vertexBuffer);
1003
-
1130
+
1004
1131
  // Draw depending on wireframe, solid and transparent.
1005
-
1006
- var
1007
- materialNode = context .materialNode,
1008
- normalMatrix = materialNode || shaderNode .getCustom (),
1132
+
1133
+ const
1009
1134
  modelViewMatrix = context .modelViewMatrix,
1010
1135
  x = modelViewMatrix [12],
1011
1136
  y = modelViewMatrix [13],
1012
1137
  z = modelViewMatrix [14];
1013
-
1138
+
1014
1139
  if (shaderNode .wireframe)
1015
1140
  {
1016
- // Wireframes are always solid so only one drawing call is needed.
1017
-
1018
- for (var p = 0; p < numParticles; ++ p)
1141
+ // Points and Wireframes.
1142
+
1143
+ for (let p = 0; p < numParticles; ++ p)
1019
1144
  {
1020
- var particle = particles [p];
1145
+ const particle = particles [p];
1021
1146
 
1022
1147
  modelViewMatrix [12] = x;
1023
1148
  modelViewMatrix [13] = y;
1024
1149
  modelViewMatrix [14] = z;
1025
-
1150
+
1026
1151
  Matrix4 .prototype .translate .call (modelViewMatrix, particle .position);
1027
1152
 
1028
- shaderNode .setParticle (gl, p, particle, modelViewMatrix, normalMatrix);
1029
-
1030
- for (var i = 0, length = this .vertexCount; i < length; i += 3)
1031
- gl .drawArrays (shaderNode .primitiveMode, i, 3);
1153
+ shaderNode .setParticle (gl, particle, modelViewMatrix);
1154
+
1155
+ if (shaderNode .primitiveMode === gl .POINTS)
1156
+ {
1157
+ gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
1158
+ }
1159
+ else
1160
+ {
1161
+ for (let i = 0, length = this .vertexCount; i < length; i += 3)
1162
+ gl .drawArrays (shaderNode .primitiveMode, i, 3);
1163
+ }
1032
1164
  }
1033
1165
  }
1034
1166
  else
1035
1167
  {
1036
- var positiveScale = Matrix4 .prototype .determinant3 .call (context .modelViewMatrix) > 0;
1037
-
1168
+ const positiveScale = Matrix4 .prototype .determinant3 .call (context .modelViewMatrix) > 0;
1169
+
1038
1170
  gl .frontFace (positiveScale ? this .frontFace : (this .frontFace === gl .CCW ? gl .CW : gl .CCW));
1039
-
1040
- if (context .transparent && ! this .solid)
1171
+
1172
+ if (context .transparent || back !== front)
1041
1173
  {
1042
- for (var p = 0; p < numParticles; ++ p)
1174
+ // Render transparent or back or front.
1175
+
1176
+ for (let p = 0; p < numParticles; ++ p)
1043
1177
  {
1044
- var particle = particles [p];
1178
+ const particle = particles [p];
1045
1179
 
1046
1180
  modelViewMatrix [12] = x;
1047
1181
  modelViewMatrix [13] = y;
1048
1182
  modelViewMatrix [14] = z;
1049
-
1183
+
1050
1184
  Matrix4 .prototype .translate .call (modelViewMatrix, particle .position);
1051
-
1052
- shaderNode .setParticle (gl, p, particle, modelViewMatrix, normalMatrix);
1185
+
1186
+ shaderNode .setParticle (gl, particle, modelViewMatrix);
1053
1187
 
1054
1188
  gl .enable (gl .CULL_FACE);
1055
- gl .cullFace (gl .FRONT);
1056
- gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
1057
-
1058
- gl .cullFace (gl .BACK);
1059
- gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
1060
- }
1189
+
1190
+ if (back && !this .solid)
1191
+ {
1192
+ gl .cullFace (gl .FRONT);
1193
+ gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
1194
+ }
1195
+
1196
+ if (front)
1197
+ {
1198
+ gl .cullFace (gl .BACK);
1199
+ gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
1200
+ }
1201
+ }
1061
1202
  }
1062
1203
  else
1063
1204
  {
1205
+ // Render solid or both sides.
1206
+
1064
1207
  if (this .solid)
1065
1208
  gl .enable (gl .CULL_FACE);
1066
1209
  else
1067
1210
  gl .disable (gl .CULL_FACE);
1068
-
1069
- for (var p = 0; p < numParticles; ++ p)
1211
+
1212
+ for (let p = 0; p < numParticles; ++ p)
1070
1213
  {
1071
- var particle = particles [p];
1214
+ const particle = particles [p];
1072
1215
 
1073
1216
  modelViewMatrix [12] = x;
1074
1217
  modelViewMatrix [13] = y;
@@ -1076,29 +1219,31 @@ function (Fields,
1076
1219
 
1077
1220
  Matrix4 .prototype .translate .call (modelViewMatrix, particle .position);
1078
1221
 
1079
- shaderNode .setParticle (gl, p, particle, modelViewMatrix, normalMatrix);
1222
+ shaderNode .setParticle (gl, particle, modelViewMatrix);
1080
1223
 
1081
1224
  gl .drawArrays (shaderNode .primitiveMode, 0, this .vertexCount);
1082
1225
  }
1083
1226
  }
1084
1227
  }
1085
-
1086
- for (var i = 0, length = attribNodes .length; i < length; ++ i)
1087
- attribNodes [i] .disable (gl, shaderNode);
1088
-
1089
- shaderNode .disableColorAttribute (gl);
1228
+
1229
+ for (const attribNode of attribNodes)
1230
+ attribNode .disable (gl, shaderNode);
1231
+
1232
+ if (this .fogCoords)
1233
+ shaderNode .disableFogDepthAttribute (gl);
1234
+
1235
+ if (this .colorMaterial)
1236
+ shaderNode .disableColorAttribute (gl);
1237
+
1090
1238
  shaderNode .disableTexCoordAttribute (gl);
1091
1239
  shaderNode .disableNormalAttribute (gl);
1092
1240
  shaderNode .disable (gl);
1093
- }
1094
- catch (error)
1095
- {
1096
- // Catch error from setLocalUniforms.
1097
- console .log (error);
1241
+
1242
+ if (blendModeNode)
1243
+ blendModeNode .disable (gl);
1098
1244
  }
1099
1245
  },
1100
1246
  });
1101
1247
 
1102
1248
  return X3DGeometryNode;
1103
1249
  });
1104
-