warscript 0.0.1-dev.effa673 → 0.0.1-dev.f024cc2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/core/types/frame.lua +10 -12
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +79 -5
- package/core/types/sound.lua +5 -0
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +25 -23
- package/decl/native.d.ts +844 -788
- package/engine/behavior.d.ts +2 -0
- package/engine/behavior.lua +53 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/damage.d.ts +6 -3
- package/engine/behaviour/ability/damage.lua +24 -36
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.lua +8 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +26 -0
- package/engine/behaviour/unit.lua +163 -4
- package/engine/buff.d.ts +2 -1
- package/engine/buff.lua +9 -3
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +23 -0
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +5 -2
- package/engine/internal/item.lua +75 -3
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +62 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +1 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +24 -7
- package/engine/internal/unit.lua +242 -99
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +1 -1
- package/engine/object-data/auxiliary/attachment-preset.lua +3 -2
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type.lua +8 -3
- package/engine/object-data/entry/buff-type/applicable.lua +5 -0
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/unit-type.d.ts +13 -4
- package/engine/object-data/entry/unit-type.lua +153 -85
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +15 -4
- package/engine/object-field.lua +184 -90
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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@@ -1,6 +1,7 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____behavior = require("engine.behavior")
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@@ -9,6 +10,17 @@ local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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require("engine.internal.unit+ability")
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require("engine.internal.unit-missile-launch")
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local ____linked_2Dset = require("utility.linked-set")
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local LinkedSet = ____linked_2Dset.LinkedSet
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local ____lua_2Dmaps = require("utility.lua-maps")
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local getOrPut = ____lua_2Dmaps.getOrPut
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local mutableLuaMap = ____lua_2Dmaps.mutableLuaMap
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local ____lua_2Dsets = require("utility.lua-sets")
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local mutableLuaSet = ____lua_2Dsets.mutableLuaSet
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local behaviorsByEvent = {}
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local rangeByBehaviorByEvent = {}
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local listenerByBehaviorByEvent = {}
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local eventsByBehavior = {}
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____exports.UnitBehavior = __TS__Class()
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local UnitBehavior = ____exports.UnitBehavior
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UnitBehavior.name = "UnitBehavior"
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@@ -16,10 +28,69 @@ __TS__ClassExtends(UnitBehavior, Behavior)
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function UnitBehavior.prototype.____constructor(self, unit)
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Behavior.prototype.____constructor(self, unit)
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end
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function UnitBehavior.prototype.onDestroy(self)
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local events = eventsByBehavior[self]
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if events ~= nil then
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for event in pairs(events) do
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local ____opt_0 = behaviorsByEvent[event]
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if ____opt_0 ~= nil then
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____opt_0:remove(self)
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end
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local ____opt_2 = rangeByBehaviorByEvent[event]
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if ____opt_2 ~= nil then
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____opt_2[self] = nil
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end
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local ____opt_4 = listenerByBehaviorByEvent[event]
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if ____opt_4 ~= nil then
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____opt_4[self] = nil
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end
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end
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eventsByBehavior[self] = nil
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end
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return Behavior.prototype.onDestroy(self)
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end
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function UnitBehavior.prototype.registerInRangeUnitEvent(self, event, extractUnit, range, listener)
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local rangeByBehavior = getOrPut(rangeByBehaviorByEvent, event, mutableLuaMap)
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rangeByBehavior[self] = range
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local listenerByBehavior = getOrPut(listenerByBehaviorByEvent, event, mutableLuaMap)
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listenerByBehavior[self] = listener
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getOrPut(eventsByBehavior, self, mutableLuaSet)[event] = true
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local behaviors = behaviorsByEvent[event]
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if behaviors == nil then
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event:addListener(function(...)
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local behaviors = behaviorsByEvent[event]
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if behaviors ~= nil then
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local unit = extractUnit(...)
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if unit ~= nil then
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for behavior in pairs(behaviors) do
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local range = rangeByBehavior[behavior]
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if range ~= nil and unit:getCollisionDistanceTo(behavior.unit) <= range then
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local ____self_6 = behavior
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____self_6[listenerByBehavior[behavior]](____self_6, ...)
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end
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end
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end
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end
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end)
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behaviors = __TS__New(LinkedSet)
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behaviorsByEvent[event] = behaviors
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end
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behaviors:add(self)
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end
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function UnitBehavior.prototype.onImmediateOrder(self, orderId)
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end
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function UnitBehavior.prototype.onTargetOrder(self, orderId, target)
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end
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function UnitBehavior.prototype.onPointOrder(self, orderId, x, y)
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end
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function UnitBehavior.prototype.onAutoAttackStart(self, target)
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end
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function UnitBehavior.prototype.onAutoAttackFinish(self, target)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackStart(self, source)
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end
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function UnitBehavior.prototype.onTargetingAutoAttackFinish(self, source)
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end
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function UnitBehavior.prototype.onDamageDealing(self, target, event)
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end
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function UnitBehavior.prototype.onDamageDealt(self, target, event)
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end
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function UnitBehavior.prototype.onAbilityLost(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingStart(self, ability)
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end
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function UnitBehavior.prototype.onAbilityImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityWidgetTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityUnitTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityItemTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityDestructibleTargetImpact(self, ability, target)
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end
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function UnitBehavior.prototype.onAbilityPointTargetImpact(self, ability, x, y)
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end
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function UnitBehavior.prototype.onAbilityNoTargetImpact(self, ability)
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end
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function UnitBehavior.prototype.onAbilityChannelingFinish(self, ability)
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end
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function UnitBehavior.prototype.onAbilityStop(self, ability)
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end
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function UnitBehavior.prototype.onTargetingAbilityChannelingStart(self, ability, source)
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end
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function UnitBehavior.prototype.onTargetingAbilityImpact(self, ability, source)
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end
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function UnitBehavior.prototype.onBuffGained(self, buff)
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end
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function UnitBehavior.prototype.onItemDropped(self, item)
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end
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function UnitBehavior.prototype.onItemPickedUp(self, item)
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end
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function UnitBehavior.prototype.onItemStacked(self, item)
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end
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function UnitBehavior.prototype.onItemChargesChanged(self, item)
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end
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function UnitBehavior.prototype.onKill(self, target)
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end
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function UnitBehavior.prototype.onDeath(self, source)
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true
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(function(self)
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Unit.onImmediateOrder:addListener(function(source, orderId)
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____exports.UnitBehavior:forAll(source, "onImmediateOrder", orderId)
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end)
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Unit.onTargetOrder:addListener(function(source, orderId, target)
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____exports.UnitBehavior:forAll(source, "onTargetOrder", orderId, target)
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end)
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Unit.onPointOrder:addListener(function(source, orderId, x, y)
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____exports.UnitBehavior:forAll(
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)
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end)
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Unit.autoAttackStartEvent:addListener(function(source, target)
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____exports.UnitBehavior:forAll(source, "onAutoAttackStart", target)
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____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackStart", source)
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end)
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Unit.autoAttackFinishEvent:addListener(function(source, target)
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____exports.UnitBehavior:forAll(target, "onTargetingAutoAttackFinish", source)
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end)
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Unit.onDamaging:addListener(function(source, target, event)
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____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
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end)
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Unit.abilityGainedEvent:addListener(function(source,
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____exports.UnitBehavior:forAll(source, "onAbilityGained",
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Unit.abilityGainedEvent:addListener(function(source, ability)
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____exports.UnitBehavior:forAll(source, "onAbilityGained", ability)
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end)
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Unit.abilityLostEvent:addListener(function(source, ability)
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____exports.UnitBehavior:forAll(source, "onAbilityLost", ability)
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end)
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Unit.abilityChannelingStartEvent:addListener(function(source, ability)
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end)
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Unit.abilityUnitTargetChannelingStartEvent:addListener(function(source, ability, target)
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____exports.UnitBehavior:forAll(target, "onTargetingAbilityChannelingStart", ability, source)
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Unit.
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____exports.UnitBehavior:forAll(source, "
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Unit.abilityImpactEvent:addListener(function(source, ability)
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____exports.UnitBehavior:forAll(source, "onAbilityImpact", ability)
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end)
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Unit.abilityWidgetTargetImpactEvent:addListener(function(source, ability, target)
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____exports.UnitBehavior:forAll(source, "onAbilityWidgetTargetImpact", ability, target)
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end)
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Unit.abilityUnitTargetImpactEvent:addListener(function(source, ability, target)
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____exports.UnitBehavior:forAll(source, "onAbilityUnitTargetImpact", ability, target)
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____exports.UnitBehavior:forAll(target, "onTargetingAbilityImpact", ability, source)
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end)
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Unit.abilityItemTargetImpactEvent:addListener(function(source, ability, target)
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____exports.UnitBehavior:forAll(source, "onAbilityItemTargetImpact", ability, target)
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end)
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Unit.abilityDestructibleTargetImpactEvent:addListener(function(source, ability, target)
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____exports.UnitBehavior:forAll(source, "onAbilityDestructibleTargetImpact", ability, target)
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end)
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Unit.abilityPointTargetImpactEvent:addListener(function(source, ability, x, y)
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____exports.UnitBehavior:forAll(
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end)
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Unit.abilityNoTargetImpactEvent:addListener(function(source, ability)
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end)
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Unit.abilityChannelingFinishEvent:addListener(function(source, ability)
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end)
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Unit.abilityStopEvent:addListener(function(source, ability)
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____exports.UnitBehavior:forAll(source, "onAbilityStop", ability)
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end)
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|
80
236
|
Unit.deathEvent:addListener(function(target, source)
|
|
81
237
|
if source ~= nil then
|
|
@@ -95,6 +251,9 @@ __TS__SetDescriptor(
|
|
|
95
251
|
Unit.itemStackedEvent:addListener(function(unit, item)
|
|
96
252
|
____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
|
|
97
253
|
end)
|
|
254
|
+
Unit.itemChargesChangedEvent:addListener(function(unit, item)
|
|
255
|
+
____exports.UnitBehavior:forAll(unit, "onItemChargesChanged", item)
|
|
256
|
+
end)
|
|
98
257
|
end)(UnitBehavior)
|
|
99
258
|
Unit.destroyEvent:addListener(function(unit)
|
|
100
259
|
____exports.UnitBehavior:forAll(unit, "destroy")
|
package/engine/buff.d.ts
CHANGED
|
@@ -278,6 +278,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
|
|
|
278
278
|
onDeath(source: Unit | undefined): void;
|
|
279
279
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
280
280
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
281
|
-
static readonly
|
|
281
|
+
static readonly createdEvent: Event<[Buff<object>]>;
|
|
282
|
+
static readonly beingDestroyedEvent: Event<[Buff<object>]>;
|
|
282
283
|
}
|
|
283
284
|
export {};
|
package/engine/buff.lua
CHANGED
|
@@ -304,7 +304,8 @@ buffHealingIntervalTimerCallback = function(buff)
|
|
|
304
304
|
source:healTarget(buff[101], healingPerInterval)
|
|
305
305
|
end
|
|
306
306
|
end
|
|
307
|
-
local
|
|
307
|
+
local buffCreatedEvent = __TS__New(Event)
|
|
308
|
+
local buffBeingDestroyedEvent = __TS__New(Event)
|
|
308
309
|
____exports.Buff = __TS__Class()
|
|
309
310
|
local Buff = ____exports.Buff
|
|
310
311
|
Buff.name = "Buff"
|
|
@@ -506,6 +507,7 @@ function Buff.prototype.____constructor(self, _unit, typeIdOrTypeIds, polarityOr
|
|
|
506
507
|
end
|
|
507
508
|
self:onCreate()
|
|
508
509
|
self[100] = 1
|
|
510
|
+
Event.invoke(buffCreatedEvent, self)
|
|
509
511
|
end
|
|
510
512
|
function Buff.prototype.getUnitBonus(self, bonusType)
|
|
511
513
|
local ____opt_38 = self._bonusIdByBonusType
|
|
@@ -619,7 +621,7 @@ function Buff.prototype.onDestroy(self)
|
|
|
619
621
|
removeUnitBonus(unit, bonusType, bonusId)
|
|
620
622
|
end
|
|
621
623
|
end
|
|
622
|
-
Event.invoke(
|
|
624
|
+
Event.invoke(buffBeingDestroyedEvent, self)
|
|
623
625
|
self[100] = 3
|
|
624
626
|
return UnitBehavior.prototype.onDestroy(self)
|
|
625
627
|
end
|
|
@@ -1288,7 +1290,8 @@ __TS__SetDescriptor(
|
|
|
1288
1290
|
},
|
|
1289
1291
|
true
|
|
1290
1292
|
)
|
|
1291
|
-
Buff.
|
|
1293
|
+
Buff.createdEvent = buffCreatedEvent
|
|
1294
|
+
Buff.beingDestroyedEvent = buffBeingDestroyedEvent;
|
|
1292
1295
|
(function(self)
|
|
1293
1296
|
local function destroyBuffIfNeeded(buff)
|
|
1294
1297
|
if getUnitAbility(buff[101].handle, buff.typeId) ~= buff.handle and buff[100] == 1 then
|
|
@@ -1342,5 +1345,8 @@ Buff.destroyEvent = buffDestroyEvent;
|
|
|
1342
1345
|
____exports.checkBuffs(target)
|
|
1343
1346
|
end
|
|
1344
1347
|
)
|
|
1348
|
+
buffCreatedEvent:addListener(function(buff)
|
|
1349
|
+
UnitBehavior:forAll(buff.unit, "onBuffGained", buff)
|
|
1350
|
+
end)
|
|
1345
1351
|
end)(Buff)
|
|
1346
1352
|
return ____exports
|
|
@@ -55,9 +55,13 @@ export declare class UnrecognizedAbility extends Ability {
|
|
|
55
55
|
export declare class UnitAbility extends Ability {
|
|
56
56
|
readonly owner: Unit;
|
|
57
57
|
private readonly u;
|
|
58
|
+
private d?;
|
|
58
59
|
constructor(handle: jability, typeId: number, owner: Unit);
|
|
59
60
|
incrementHideCounter(): void;
|
|
60
61
|
decrementHideCounter(): void;
|
|
62
|
+
incrementDisableCounter(): void;
|
|
63
|
+
decrementDisableCounter(): void;
|
|
64
|
+
get isDisabled(): boolean;
|
|
61
65
|
get level(): number;
|
|
62
66
|
set level(v: number);
|
|
63
67
|
get cooldownRemaining(): number;
|
|
@@ -38,6 +38,7 @@ local getHandleId = GetHandleId
|
|
|
38
38
|
local getItemBooleanField = BlzGetItemBooleanField
|
|
39
39
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
40
40
|
local unitHideAbility = BlzUnitHideAbility
|
|
41
|
+
local unitDisableAbility = BlzUnitDisableAbility
|
|
41
42
|
local match = string.match
|
|
42
43
|
local ____type = _G.type
|
|
43
44
|
local ____tostring = _G.tostring
|
|
@@ -402,9 +403,31 @@ end
|
|
|
402
403
|
function UnitAbility.prototype.decrementHideCounter(self)
|
|
403
404
|
unitHideAbility(self.u, self.typeId, false)
|
|
404
405
|
end
|
|
406
|
+
function UnitAbility.prototype.incrementDisableCounter(self)
|
|
407
|
+
local unit = self.u
|
|
408
|
+
local typeId = self.typeId
|
|
409
|
+
unitHideAbility(unit, typeId, true)
|
|
410
|
+
unitDisableAbility(unit, typeId, true, false)
|
|
411
|
+
self.d = (self.d or 0) + 1
|
|
412
|
+
end
|
|
413
|
+
function UnitAbility.prototype.decrementDisableCounter(self)
|
|
414
|
+
local unit = self.u
|
|
415
|
+
local typeId = self.typeId
|
|
416
|
+
unitDisableAbility(unit, typeId, false, false)
|
|
417
|
+
unitHideAbility(unit, typeId, true)
|
|
418
|
+
self.d = (self.d or 0) - 1
|
|
419
|
+
end
|
|
405
420
|
function UnitAbility.prototype.interruptCast(self)
|
|
406
421
|
self.owner:interruptCast(self.typeId)
|
|
407
422
|
end
|
|
423
|
+
__TS__SetDescriptor(
|
|
424
|
+
UnitAbility.prototype,
|
|
425
|
+
"isDisabled",
|
|
426
|
+
{get = function(self)
|
|
427
|
+
return self.d ~= nil and self.d > 0
|
|
428
|
+
end},
|
|
429
|
+
true
|
|
430
|
+
)
|
|
408
431
|
__TS__SetDescriptor(
|
|
409
432
|
UnitAbility.prototype,
|
|
410
433
|
"level",
|
|
@@ -20,6 +20,7 @@ local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slo
|
|
|
20
20
|
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
21
21
|
local isItemOwned = IsItemOwned
|
|
22
22
|
local isItemPowerup = IsItemPowerup
|
|
23
|
+
local getItemAbility = BlzGetItemAbility
|
|
23
24
|
local getItemX = GetItemX
|
|
24
25
|
local getItemY = GetItemY
|
|
25
26
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
@@ -31,6 +32,8 @@ local unitAddItem = UnitAddItem
|
|
|
31
32
|
local unitRemoveItem = UnitRemoveItem
|
|
32
33
|
local unitUseItem = UnitUseItem
|
|
33
34
|
local unitResetCooldown = UnitResetCooldown
|
|
35
|
+
local unitInventorySize = UnitInventorySize
|
|
36
|
+
local unitItemInSlot = UnitItemInSlot
|
|
34
37
|
local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
|
|
35
38
|
if not currentMap then
|
|
36
39
|
return 0
|
|
@@ -55,22 +58,24 @@ local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
|
|
|
55
58
|
itemType.activelyUsed = true
|
|
56
59
|
return itemType.id
|
|
57
60
|
end)
|
|
58
|
-
|
|
61
|
+
---
|
|
62
|
+
-- @internal For use by internal systems only.
|
|
63
|
+
____exports.itemAbilityDummy = assert(CreateUnit(
|
|
59
64
|
Player.neutralVictim.handle,
|
|
60
65
|
dummyUnitId,
|
|
61
66
|
0,
|
|
62
67
|
0,
|
|
63
68
|
270
|
|
64
69
|
))
|
|
65
|
-
local cooldownStarterItem = UnitAddItemById(
|
|
66
|
-
local cooldownStarterAbility =
|
|
67
|
-
ShowUnit(
|
|
70
|
+
local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
|
|
71
|
+
local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
72
|
+
ShowUnit(____exports.itemAbilityDummy, false)
|
|
68
73
|
local function startItemCooldownInternal(handle, cooldown)
|
|
69
74
|
local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
|
|
70
75
|
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
71
76
|
setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
|
|
72
|
-
unitResetCooldown(
|
|
73
|
-
unitUseItem(
|
|
77
|
+
unitResetCooldown(____exports.itemAbilityDummy)
|
|
78
|
+
unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
|
|
74
79
|
Timer:run(restoreCooldownGroup, handle, cooldownGroup)
|
|
75
80
|
end
|
|
76
81
|
restoreCooldownGroup = function(handle, cooldownGroup)
|
|
@@ -85,7 +90,7 @@ ____exports.startItemCooldown = function(handle, owner, cooldown)
|
|
|
85
90
|
end
|
|
86
91
|
---
|
|
87
92
|
-- @internal For use by internal systems only.
|
|
88
|
-
____exports.abilityActionDummy =
|
|
93
|
+
____exports.abilityActionDummy = ____exports.itemAbilityDummy
|
|
89
94
|
---
|
|
90
95
|
-- @internal For use by internal systems only.
|
|
91
96
|
____exports.doAbilityAction = function(handle, action, ...)
|
|
@@ -104,11 +109,11 @@ ____exports.doAbilityAction = function(handle, action, ...)
|
|
|
104
109
|
end
|
|
105
110
|
x = getItemX(handle)
|
|
106
111
|
y = getItemY(handle)
|
|
107
|
-
unitAddItem(
|
|
112
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
108
113
|
end
|
|
109
114
|
local result = action(handle, ...)
|
|
110
115
|
if not isOwned then
|
|
111
|
-
unitRemoveItem(
|
|
116
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
112
117
|
setItemPosition(handle, x, y)
|
|
113
118
|
if isPowerup then
|
|
114
119
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
@@ -139,9 +144,9 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
|
|
|
139
144
|
isPowerup = true
|
|
140
145
|
end
|
|
141
146
|
unitRemoveItem(owner, handle)
|
|
142
|
-
unitAddItem(
|
|
147
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
143
148
|
local result = action(handle, ...)
|
|
144
|
-
unitRemoveItem(
|
|
149
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
145
150
|
unitAddItemToSlot(owner, handle, slot)
|
|
146
151
|
if isPowerup then
|
|
147
152
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
@@ -151,4 +156,51 @@ ____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
|
|
|
151
156
|
end
|
|
152
157
|
return result
|
|
153
158
|
end
|
|
159
|
+
local depth = 0
|
|
160
|
+
local itemBySlot = {}
|
|
161
|
+
---
|
|
162
|
+
-- @internal For use by internal systems only.
|
|
163
|
+
____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
|
|
164
|
+
local ____depth_0 = depth
|
|
165
|
+
depth = ____depth_0 + 1
|
|
166
|
+
local offset = 6 * ____depth_0
|
|
167
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
168
|
+
local item = unitItemInSlot(unit, slot)
|
|
169
|
+
if getItemAbility(item, abilityTypeId) ~= nil then
|
|
170
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
|
|
171
|
+
if not isAlreadyIgnoredInEvents then
|
|
172
|
+
ignoreEventsItems[item] = true
|
|
173
|
+
end
|
|
174
|
+
unitRemoveItem(unit, item)
|
|
175
|
+
if not isAlreadyIgnoredInEvents then
|
|
176
|
+
ignoreEventsItems[item] = nil
|
|
177
|
+
end
|
|
178
|
+
itemBySlot[offset + slot] = item
|
|
179
|
+
end
|
|
180
|
+
end
|
|
181
|
+
local result = action(unit, ...)
|
|
182
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
183
|
+
local item = itemBySlot[offset + slot]
|
|
184
|
+
if item ~= nil then
|
|
185
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
|
|
186
|
+
if not isAlreadyIgnoredInEvents then
|
|
187
|
+
ignoreEventsItems[item] = true
|
|
188
|
+
end
|
|
189
|
+
local isPowerup = isItemPowerup(item)
|
|
190
|
+
if isPowerup then
|
|
191
|
+
setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
192
|
+
end
|
|
193
|
+
unitAddItemToSlot(unit, item, slot)
|
|
194
|
+
if isPowerup then
|
|
195
|
+
setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
196
|
+
end
|
|
197
|
+
if not isAlreadyIgnoredInEvents then
|
|
198
|
+
ignoreEventsItems[item] = nil
|
|
199
|
+
end
|
|
200
|
+
itemBySlot[offset + slot] = nil
|
|
201
|
+
end
|
|
202
|
+
end
|
|
203
|
+
depth = depth - 1
|
|
204
|
+
return result
|
|
205
|
+
end
|
|
154
206
|
return ____exports
|
|
@@ -6,12 +6,18 @@ local Item = ____item.Item
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ownerByItem = setmetatable({}, {__mode = "kv"})
|
|
9
|
-
Unit.itemPickedUpEvent:addListener(
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
9
|
+
Unit.itemPickedUpEvent:addListener(
|
|
10
|
+
4,
|
|
11
|
+
function(unit, item)
|
|
12
|
+
ownerByItem[item] = unit
|
|
13
|
+
end
|
|
14
|
+
)
|
|
15
|
+
Unit.itemDroppedEvent:addListener(
|
|
16
|
+
4,
|
|
17
|
+
function(unit, item)
|
|
18
|
+
ownerByItem[item] = nil
|
|
19
|
+
end
|
|
20
|
+
)
|
|
15
21
|
__TS__ObjectDefineProperty(
|
|
16
22
|
Item.prototype,
|
|
17
23
|
"owner",
|
|
@@ -5,8 +5,8 @@ import { Event } from "../../event";
|
|
|
5
5
|
import { ReadonlyRect } from "../../core/types/rect";
|
|
6
6
|
import { ItemAbility } from "./ability";
|
|
7
7
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
8
|
+
import type { ItemTypeId } from "../object-data/entry/item-type";
|
|
8
9
|
type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
|
|
9
|
-
export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
|
|
10
10
|
declare const enum ItemPropertyKey {
|
|
11
11
|
ABILITIES = 100,
|
|
12
12
|
LUA_INDEX_BY_ABILITY_TYPE_ID = 101
|
|
@@ -17,7 +17,7 @@ export declare class Item extends Handle<jitem> {
|
|
|
17
17
|
constructor(handle: jitem);
|
|
18
18
|
protected onDestroy(): HandleDestructor;
|
|
19
19
|
static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
|
|
20
|
-
get typeId():
|
|
20
|
+
get typeId(): ItemTypeId;
|
|
21
21
|
set skinId(v: number);
|
|
22
22
|
get skinId(): number;
|
|
23
23
|
set name(v: string);
|
|
@@ -73,6 +73,8 @@ export declare class Item extends Handle<jitem> {
|
|
|
73
73
|
set position(v: Vec2);
|
|
74
74
|
set charges(v: number);
|
|
75
75
|
get charges(): number;
|
|
76
|
+
consumeCharge(): boolean;
|
|
77
|
+
consumeCharges(count: number): boolean;
|
|
76
78
|
addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
77
79
|
removeAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
78
80
|
hasAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
@@ -82,5 +84,6 @@ export declare class Item extends Handle<jitem> {
|
|
|
82
84
|
static getInRect(rect: ReadonlyRect): Item[];
|
|
83
85
|
static get onCreate(): Event<[Item]>;
|
|
84
86
|
static get destroyEvent(): Event<[Item]>;
|
|
87
|
+
static readonly chargesChangedEvent: Event<[Item]>;
|
|
85
88
|
}
|
|
86
89
|
export {};
|
package/engine/internal/item.lua
CHANGED
|
@@ -1,26 +1,33 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
2
3
|
local __TS__Class = ____lualib.__TS__Class
|
|
3
4
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
5
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
6
|
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
6
7
|
local __TS__Delete = ____lualib.__TS__Delete
|
|
7
8
|
local ____exports = {}
|
|
9
|
+
local invoke
|
|
8
10
|
local ____handle = require("core.types.handle")
|
|
9
11
|
local Handle = ____handle.Handle
|
|
10
12
|
local ____color = require("core.types.color")
|
|
11
13
|
local Color = ____color.Color
|
|
14
|
+
local ____event = require("event")
|
|
15
|
+
local Event = ____event.Event
|
|
12
16
|
local ____rect = require("core.types.rect")
|
|
13
17
|
local Rect = ____rect.Rect
|
|
14
18
|
local ____ability = require("engine.internal.ability")
|
|
15
19
|
local ItemAbility = ____ability.ItemAbility
|
|
16
20
|
local ____ability = require("engine.internal.item.ability")
|
|
17
21
|
local doAbilityAction = ____ability.doAbilityAction
|
|
22
|
+
local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
|
|
23
|
+
local itemAbilityDummy = ____ability.itemAbilityDummy
|
|
18
24
|
local ____dummy_2Ditem = require("engine.internal.object-data.dummy-item")
|
|
19
25
|
local DUMMY_ITEM_ID = ____dummy_2Ditem.DUMMY_ITEM_ID
|
|
20
26
|
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
21
27
|
local SLOT_FILLER_ITEM_TYPE_ID = ____add_2Ditem_2Dto_2Dslot.SLOT_FILLER_ITEM_TYPE_ID
|
|
22
28
|
local ____vec2 = require("math.vec2")
|
|
23
29
|
local distance = ____vec2.distance
|
|
30
|
+
local itemChargesChangeEvent = __TS__New(Event)
|
|
24
31
|
local itemAddAbility = BlzItemAddAbility
|
|
25
32
|
local itemRemoveAbility = BlzItemRemoveAbility
|
|
26
33
|
local getItemAbility = BlzGetItemAbility
|
|
@@ -36,10 +43,26 @@ local getEnumItem = GetEnumItem
|
|
|
36
43
|
local getItemTypeId = GetItemTypeId
|
|
37
44
|
local getItemX = GetItemX
|
|
38
45
|
local getItemY = GetItemY
|
|
46
|
+
local getItemCharges = GetItemCharges
|
|
47
|
+
local setItemCharges = SetItemCharges
|
|
48
|
+
local unitRemoveAbility = UnitRemoveAbility
|
|
49
|
+
local unitUseItem = UnitUseItem
|
|
50
|
+
local unitUseItemPoint = UnitUseItemPoint
|
|
51
|
+
local unitUseItemTarget = UnitUseItemTarget
|
|
52
|
+
_G.SetItemCharges = function(whichItem, charges)
|
|
53
|
+
setItemCharges(whichItem, charges)
|
|
54
|
+
invoke(
|
|
55
|
+
itemChargesChangeEvent,
|
|
56
|
+
____exports.Item:of(whichItem)
|
|
57
|
+
)
|
|
58
|
+
end
|
|
39
59
|
local getItemIntegerField = BlzGetItemIntegerField
|
|
40
60
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
41
61
|
local getItemBooleanField = BlzGetItemBooleanField
|
|
62
|
+
invoke = Event.invoke
|
|
42
63
|
local enumRect = Rect:create(0, 0, 0, 0).handle
|
|
64
|
+
---
|
|
65
|
+
-- @internal For use by internal systems only.
|
|
43
66
|
____exports.addAndGetAbility = function(handle, abilityTypeId)
|
|
44
67
|
if itemAddAbility(handle, abilityTypeId) then
|
|
45
68
|
return getItemAbility(handle, abilityTypeId)
|
|
@@ -65,6 +88,23 @@ local function getItemAbilities(handle, item)
|
|
|
65
88
|
end
|
|
66
89
|
return abilities
|
|
67
90
|
end
|
|
91
|
+
local function consumeCharge(handle)
|
|
92
|
+
do
|
|
93
|
+
local i = 0
|
|
94
|
+
local ability = getItemAbilityByIndex(handle, i)
|
|
95
|
+
while ability ~= nil do
|
|
96
|
+
unitRemoveAbility(
|
|
97
|
+
itemAbilityDummy,
|
|
98
|
+
getAbilityId(ability)
|
|
99
|
+
)
|
|
100
|
+
do
|
|
101
|
+
i = i + 1
|
|
102
|
+
ability = getItemAbilityByIndex(handle, i)
|
|
103
|
+
end
|
|
104
|
+
end
|
|
105
|
+
end
|
|
106
|
+
return unitUseItem(itemAbilityDummy, handle) or unitUseItemPoint(itemAbilityDummy, handle, 0, 0) or unitUseItemTarget(itemAbilityDummy, handle, itemAbilityDummy)
|
|
107
|
+
end
|
|
68
108
|
local targetCollection
|
|
69
109
|
local targetCollectionNextIndex
|
|
70
110
|
local centerX
|
|
@@ -116,6 +156,36 @@ end
|
|
|
116
156
|
function Item.create(self, id, x, y, skinId)
|
|
117
157
|
return self:of(BlzCreateItemWithSkin(id, x, y, skinId or id))
|
|
118
158
|
end
|
|
159
|
+
function Item.prototype.consumeCharge(self)
|
|
160
|
+
return self:consumeCharges(1)
|
|
161
|
+
end
|
|
162
|
+
function Item.prototype.consumeCharges(self, count)
|
|
163
|
+
local handle = self.handle
|
|
164
|
+
local charges = getItemCharges(handle)
|
|
165
|
+
if charges > count then
|
|
166
|
+
setItemCharges(handle, charges - count)
|
|
167
|
+
invoke(itemChargesChangeEvent, self)
|
|
168
|
+
return true
|
|
169
|
+
end
|
|
170
|
+
if charges == count then
|
|
171
|
+
if getItemBooleanField(handle, ITEM_BF_PERISHABLE) then
|
|
172
|
+
self:destroy()
|
|
173
|
+
return true
|
|
174
|
+
end
|
|
175
|
+
if not getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED) then
|
|
176
|
+
setItemCharges(handle, 0)
|
|
177
|
+
invoke(itemChargesChangeEvent, self)
|
|
178
|
+
return true
|
|
179
|
+
end
|
|
180
|
+
setItemCharges(handle, 1)
|
|
181
|
+
local ____doAbilityActionForceDummy_2 = doAbilityActionForceDummy
|
|
182
|
+
local ____opt_0 = self.owner
|
|
183
|
+
____doAbilityActionForceDummy_2(handle, ____opt_0 and ____opt_0.handle, consumeCharge)
|
|
184
|
+
invoke(itemChargesChangeEvent, self)
|
|
185
|
+
return true
|
|
186
|
+
end
|
|
187
|
+
return false
|
|
188
|
+
end
|
|
119
189
|
function Item.prototype.addAbility(self, abilityTypeId)
|
|
120
190
|
local nativeAbility = doAbilityAction(self.handle, ____exports.addAndGetAbility, abilityTypeId)
|
|
121
191
|
if nativeAbility ~= nil then
|
|
@@ -301,7 +371,7 @@ __TS__SetDescriptor(
|
|
|
301
371
|
"perishable",
|
|
302
372
|
{
|
|
303
373
|
get = function(self)
|
|
304
|
-
return
|
|
374
|
+
return getItemBooleanField(self.handle, ITEM_BF_PERISHABLE)
|
|
305
375
|
end,
|
|
306
376
|
set = function(self, v)
|
|
307
377
|
BlzSetItemBooleanField(self.handle, ITEM_BF_PERISHABLE, v)
|
|
@@ -557,10 +627,11 @@ __TS__SetDescriptor(
|
|
|
557
627
|
"charges",
|
|
558
628
|
{
|
|
559
629
|
get = function(self)
|
|
560
|
-
return
|
|
630
|
+
return getItemCharges(self.handle)
|
|
561
631
|
end,
|
|
562
632
|
set = function(self, v)
|
|
563
|
-
|
|
633
|
+
setItemCharges(self.handle, v)
|
|
634
|
+
invoke(itemChargesChangeEvent, self)
|
|
564
635
|
end
|
|
565
636
|
},
|
|
566
637
|
true
|
|
@@ -587,6 +658,7 @@ __TS__ObjectDefineProperty(
|
|
|
587
658
|
return self.onDestroyEvent
|
|
588
659
|
end}
|
|
589
660
|
)
|
|
661
|
+
Item.chargesChangedEvent = itemChargesChangeEvent
|
|
590
662
|
local getManipulatedItem = GetManipulatedItem
|
|
591
663
|
local trigger = CreateTrigger()
|
|
592
664
|
TriggerRegisterAnyUnitEventBJ(trigger, EVENT_PLAYER_UNIT_PICKUP_ITEM)
|