warscript 0.0.1-dev.effa673 → 0.0.1-dev.f024cc2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -0
- package/attributes.lua +8 -1
- package/core/types/frame.lua +10 -12
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +79 -5
- package/core/types/sound.lua +5 -0
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +25 -23
- package/decl/native.d.ts +844 -788
- package/engine/behavior.d.ts +2 -0
- package/engine/behavior.lua +53 -27
- package/engine/behaviour/ability/apply-buff.lua +1 -1
- package/engine/behaviour/ability/damage.d.ts +6 -3
- package/engine/behaviour/ability/damage.lua +24 -36
- package/engine/behaviour/ability/emulate-impact.d.ts +1 -1
- package/engine/behaviour/ability/emulate-impact.lua +18 -3
- package/engine/behaviour/ability/restore-mana.d.ts +1 -1
- package/engine/behaviour/ability/restore-mana.lua +6 -6
- package/engine/behaviour/ability.lua +8 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -3
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +26 -0
- package/engine/behaviour/unit.lua +163 -4
- package/engine/buff.d.ts +2 -1
- package/engine/buff.lua +9 -3
- package/engine/internal/ability.d.ts +4 -0
- package/engine/internal/ability.lua +23 -0
- package/engine/internal/item/ability.lua +63 -11
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +5 -2
- package/engine/internal/item.lua +75 -3
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/unit/ability.d.ts +35 -0
- package/engine/internal/unit/ability.lua +62 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +1 -1
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit-missile-launch.lua +9 -2
- package/engine/internal/unit.d.ts +24 -7
- package/engine/internal/unit.lua +242 -99
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +1 -1
- package/engine/object-data/auxiliary/attachment-preset.lua +3 -2
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type.lua +8 -3
- package/engine/object-data/entry/buff-type/applicable.lua +5 -0
- package/engine/object-data/entry/buff-type.d.ts +5 -11
- package/engine/object-data/entry/buff-type.lua +11 -27
- package/engine/object-data/entry/unit-type.d.ts +13 -4
- package/engine/object-data/entry/unit-type.lua +153 -85
- package/engine/object-field/ability.d.ts +1 -1
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +15 -4
- package/engine/object-field.lua +184 -90
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +1 -0
- package/engine/unit.lua +1 -0
- package/objutil/buff.lua +1 -2
- package/package.json +2 -2
- package/utility/arrays.d.ts +1 -0
- package/utility/arrays.lua +3 -0
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/linked-set.d.ts +1 -0
- package/utility/linked-set.lua +3 -0
- package/utility/lua-maps.d.ts +4 -0
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +2 -0
- package/utility/lua-sets.lua +7 -0
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
package/engine/behavior.d.ts
CHANGED
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@@ -24,5 +24,7 @@ export declare abstract class Behavior<T extends AnyNotNil, PeriodicActionParame
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static forFirst<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, count: number, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
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static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[]>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => unknown, ...parameters: ConsumerParameters): number;
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static forAll<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], K extends KeysOfType<T, (this: T, ...args: any) => any>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, key: K, ...parameters: T[K] extends (this: T, ...args: any) => any ? Parameters<T[K]> : never): number;
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static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], ConsumerParameters extends any[], Accumulator, R>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, consumer: (this: void, behavior: T, ...parameters: ConsumerParameters) => R, ...parameters: ConsumerParameters): Accumulator;
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static reduce<T extends Behavior<AnyNotNil>, ConstructorParameters extends any[], Accumulator, R, K extends KeysOfType<T, (this: T, ...args: any) => R>>(this: BehaviorConstructor<T, ConstructorParameters>, object: T extends Behavior<infer Object> ? Object : never, operation: (this: void, accumulator: Accumulator, value: R) => Accumulator, initial: Accumulator, key: K, ...parameters: T[K] extends (this: T, ...args: any) => R ? Parameters<T[K]> : never): Accumulator;
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}
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export {};
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package/engine/behavior.lua
CHANGED
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@@ -1,18 +1,52 @@
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1
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local ____lualib = require("lualib_bundle")
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local ____destroyable = require("destroyable")
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local AbstractDestroyable = ____destroyable.AbstractDestroyable
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____functions = require("utility.functions")
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local increment = ____functions.increment
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local safeCall = warpack.safeCall
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local firstBehaviorByObject = {}
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local lastBehaviorByObject = {}
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local function invokeBehaviorOnPeriod(behavior, ...)
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behavior.onPeriod(behavior, ...)
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end
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local function reduceBehaviors(behaviorConstructor, object, operation, initial, consumerOrKey, ...)
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local accumulator = initial
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local behavior = firstBehaviorByObject[object]
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if behavior ~= nil then
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if type(consumerOrKey) == "function" then
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repeat
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do
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if __TS__InstanceOf(behavior, behaviorConstructor) then
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local isSuccessful, result = safeCall(consumerOrKey, behavior, ...)
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if isSuccessful then
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accumulator = operation(accumulator, result)
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end
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end
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behavior = behavior[1]
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end
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until not (behavior ~= nil)
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else
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repeat
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do
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if __TS__InstanceOf(behavior, behaviorConstructor) then
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local isSuccessful, result = safeCall(behavior[consumerOrKey], behavior, ...)
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if isSuccessful then
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accumulator = operation(accumulator, result)
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end
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end
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behavior = behavior[1]
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end
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until not (behavior ~= nil)
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end
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end
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return accumulator
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end
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____exports.Behavior = __TS__Class()
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local Behavior = ____exports.Behavior
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Behavior.name = "Behavior"
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@@ -151,31 +185,23 @@ function Behavior.forFirst(self, object, count, consumerOrKey, ...)
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return behaviorsCount
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end
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function Behavior.forAll(self, object, consumerOrKey, ...)
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behaviorsCount = behaviorsCount + 1
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end
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behavior = behavior[1]
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end
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until not (behavior ~= nil)
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end
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end
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return behaviorsCount
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return reduceBehaviors(
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self,
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object,
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increment,
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0,
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consumerOrKey,
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...
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)
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end
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function Behavior.reduce(self, object, operation, initial, consumerOrKey, ...)
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return reduceBehaviors(
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self,
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object,
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operation,
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initial,
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consumerOrKey,
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...
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)
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end
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return ____exports
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self.buff = nil
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end
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end
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Buff.
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Buff.beingDestroyedEvent:addListener(function(buff)
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local behavior = behaviorByBuff[buff]
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if behavior ~= nil then
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behaviorByBuff[buff] = nil
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@@ -4,26 +4,29 @@ import { Ability } from "../../internal/ability";
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import { Unit } from "../../internal/unit";
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import { AbilityDependentValue } from "../../object-field/ability";
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import { Widget } from "../../../core/types/widget";
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import {
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import { DamageType, WeaponType } from "../../internal/unit+damage";
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import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
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import { AttackType } from "../../object-data/auxiliary/attack-type";
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export type DamageAbilityBehaviorParameters = {
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damagePerStrength?: AbilityDependentValue<number>;
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damagePerAgility?: AbilityDependentValue<number>;
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damagePerIntelligence?: AbilityDependentValue<number>;
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attackType?: AttackType
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attackType?: AbilityDependentValue<AttackType>;
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damageType?: DamageType;
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weaponType?: WeaponType;
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metadata?: AbilityDependentValue<string | number | boolean>;
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};
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export type DamageAreaAbilityBehaviorParameters = DamageAbilityBehaviorParameters & {
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maximumDamage?: AbilityDependentValue<number>;
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areaOfEffect?: AbilityDependentValue<number>;
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allowedTargetCombatClassifications?: AbilityDependentValue<CombatClassifications>;
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};
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-
declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
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export declare abstract class DamageAbilityBehavior<T extends DamageAbilityBehaviorParameters = DamageAbilityBehaviorParameters> extends AbilityBehavior {
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protected readonly damage: AbilityDependentValue<number>;
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protected readonly parameters?: T | undefined;
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protected constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: T | undefined);
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protected calculateDamage(caster: Unit): number;
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protected damageTarget(caster: Unit, target: Widget, damage?: number): void;
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}
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export declare class DamageSelfAbilityBehavior extends DamageAbilityBehavior {
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constructor(ability: Ability, damage: AbilityDependentValue<number>, parameters?: DamageAbilityBehaviorParameters);
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@@ -9,7 +9,8 @@ local Unit = ____unit.Unit
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local ____ability = require("engine.standard.fields.ability")
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local ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD = ____ability.ALLOWED_TARGETS_ABILITY_COMBAT_CLASSIFICATIONS_LEVEL_FIELD
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local AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD = ____ability.AREA_OF_EFFECT_ABILITY_FLOAT_LEVEL_FIELD
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-
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____exports.DamageAbilityBehavior = __TS__Class()
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local DamageAbilityBehavior = ____exports.DamageAbilityBehavior
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DamageAbilityBehavior.name = "DamageAbilityBehavior"
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__TS__ClassExtends(DamageAbilityBehavior, AbilityBehavior)
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function DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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@@ -34,49 +35,44 @@ function DamageAbilityBehavior.prototype.calculateDamage(self, caster)
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end
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return damage
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end
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-
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local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
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DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
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__TS__ClassExtends(DamageSelfAbilityBehavior, DamageAbilityBehavior)
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function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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DamageAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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end
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function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
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function DamageAbilityBehavior.prototype.damageTarget(self, caster, target, damage)
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local parameters = self.parameters
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caster:damageTarget(
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-
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self:calculateDamage(caster),
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target,
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damage or self:calculateDamage(caster),
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nil,
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nil,
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parameters and parameters.attackType,
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self:resolveCurrentAbilityDependentValue(parameters and parameters.attackType),
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parameters and parameters.damageType,
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parameters and parameters.weaponType
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parameters and parameters.weaponType,
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self:resolveCurrentAbilityDependentValue(parameters and parameters.metadata)
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)
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end
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____exports.DamageSelfAbilityBehavior = __TS__Class()
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local DamageSelfAbilityBehavior = ____exports.DamageSelfAbilityBehavior
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DamageSelfAbilityBehavior.name = "DamageSelfAbilityBehavior"
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__TS__ClassExtends(DamageSelfAbilityBehavior, ____exports.DamageAbilityBehavior)
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function DamageSelfAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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DamageSelfAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
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end
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function DamageSelfAbilityBehavior.prototype.onImpact(self, caster)
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self:damageTarget(caster, caster)
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end
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____exports.DamageTargetAbilityBehavior = __TS__Class()
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local DamageTargetAbilityBehavior = ____exports.DamageTargetAbilityBehavior
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DamageTargetAbilityBehavior.name = "DamageTargetAbilityBehavior"
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__TS__ClassExtends(DamageTargetAbilityBehavior, DamageAbilityBehavior)
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__TS__ClassExtends(DamageTargetAbilityBehavior, ____exports.DamageAbilityBehavior)
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function DamageTargetAbilityBehavior.prototype.____constructor(self, ability, damage, parameters)
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DamageTargetAbilityBehavior.____super.prototype.____constructor(self, ability, damage, parameters)
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end
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function DamageTargetAbilityBehavior.prototype.onWidgetTargetImpact(self, caster, target)
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caster:damageTarget(
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target,
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local DamageAreaAbilityBehavior = __TS__Class()
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end
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function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
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@@ -93,15 +89,7 @@ function DamageAreaAbilityBehavior.prototype.damageArea(self, caster, x, y)
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damage = maximumDamage / #targets
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parameters and parameters.weaponType
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self:damageTarget(caster, target, damage)
|
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end
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end
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____exports.DamageSelfAreaAbilityBehavior = __TS__Class()
|
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@@ -2,5 +2,5 @@
|
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2
2
|
import { AbilityBehavior } from "../ability";
|
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3
|
import { Unit } from "../../internal/unit";
|
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|
export declare abstract class EmulateImpactAbilityBehavior extends AbilityBehavior {
|
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|
-
protected emulateImpact(caster: Unit):
|
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+
protected emulateImpact(caster: Unit): boolean;
|
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6
|
}
|
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@@ -1,15 +1,25 @@
|
|
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1
1
|
local ____lualib = require("lualib_bundle")
|
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2
2
|
local __TS__Class = ____lualib.__TS__Class
|
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3
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|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
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|
+
local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
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|
local ____exports = {}
|
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|
local ____ability = require("engine.behaviour.ability")
|
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|
local AbilityBehavior = ____ability.AbilityBehavior
|
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+
local ____unit = require("engine.internal.unit")
|
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|
+
local Unit = ____unit.Unit
|
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10
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local ____ability = require("engine.standard.fields.ability")
|
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local COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD = ____ability.COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD
|
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local MANA_COST_ABILITY_INTEGER_LEVEL_FIELD = ____ability.MANA_COST_ABILITY_INTEGER_LEVEL_FIELD
|
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local ____math = require("math")
|
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local max = ____math.max
|
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15
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local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
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+
local ____sound = require("core.types.sound")
|
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+
local Sound3D = ____sound.Sound3D
|
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local SoundSettings = ____sound.SoundSettings
|
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local ____ability = require("engine.internal.ability")
|
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local UnitAbility = ____ability.UnitAbility
|
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local ____event = require("event")
|
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local Event = ____event.Event
|
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|
____exports.EmulateImpactAbilityBehavior = __TS__Class()
|
|
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24
|
local EmulateImpactAbilityBehavior = ____exports.EmulateImpactAbilityBehavior
|
|
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25
|
EmulateImpactAbilityBehavior.name = "EmulateImpactAbilityBehavior"
|
|
@@ -17,12 +27,17 @@ __TS__ClassExtends(EmulateImpactAbilityBehavior, AbilityBehavior)
|
|
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17
27
|
function EmulateImpactAbilityBehavior.prototype.emulateImpact(self, caster)
|
|
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28
|
local manaCost = self:resolveCurrentAbilityDependentValue(MANA_COST_ABILITY_INTEGER_LEVEL_FIELD)
|
|
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29
|
local cooldown = self:resolveCurrentAbilityDependentValue(COOLDOWN_ABILITY_FLOAT_LEVEL_FIELD)
|
|
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|
-
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost then
|
|
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|
-
return
|
|
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|
+
if self.ability.cooldownRemaining ~= 0 or caster.mana < manaCost or __TS__InstanceOf(self.ability, UnitAbility) and self.ability.isDisabled then
|
|
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|
+
return false
|
|
22
32
|
end
|
|
23
33
|
caster.mana = caster.mana - manaCost
|
|
24
34
|
self.ability.cooldownRemaining = max(cooldown, MINIMUM_POSITIVE_NORMALIZED_FLOAT)
|
|
25
35
|
self:flashCasterEffect(caster)
|
|
26
|
-
|
|
36
|
+
local soundPresetId = self.ability:getField(ABILITY_SF_EFFECT_SOUND)
|
|
37
|
+
if soundPresetId ~= "" then
|
|
38
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, caster)
|
|
39
|
+
end
|
|
40
|
+
Event.invoke(Unit.abilityImpactEvent, caster, self.ability)
|
|
41
|
+
return true
|
|
27
42
|
end
|
|
28
43
|
return ____exports
|
|
@@ -8,7 +8,7 @@ export declare class RestoreManaSelfAbilityBehavior extends AbilityBehavior {
|
|
|
8
8
|
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
9
9
|
onImpact(caster: Unit): void;
|
|
10
10
|
}
|
|
11
|
-
export declare class
|
|
11
|
+
export declare class RestoreManaTargetAbilityBehavior extends AbilityBehavior {
|
|
12
12
|
private readonly mana;
|
|
13
13
|
constructor(ability: Ability, mana: AbilityDependentValue<number>);
|
|
14
14
|
onUnitTargetImpact(caster: Unit, target: Unit): void;
|
|
@@ -15,15 +15,15 @@ end
|
|
|
15
15
|
function RestoreManaSelfAbilityBehavior.prototype.onImpact(self, caster)
|
|
16
16
|
caster.mana = caster.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
17
17
|
end
|
|
18
|
-
____exports.
|
|
19
|
-
local
|
|
20
|
-
|
|
21
|
-
__TS__ClassExtends(
|
|
22
|
-
function
|
|
18
|
+
____exports.RestoreManaTargetAbilityBehavior = __TS__Class()
|
|
19
|
+
local RestoreManaTargetAbilityBehavior = ____exports.RestoreManaTargetAbilityBehavior
|
|
20
|
+
RestoreManaTargetAbilityBehavior.name = "RestoreManaTargetAbilityBehavior"
|
|
21
|
+
__TS__ClassExtends(RestoreManaTargetAbilityBehavior, AbilityBehavior)
|
|
22
|
+
function RestoreManaTargetAbilityBehavior.prototype.____constructor(self, ability, mana)
|
|
23
23
|
AbilityBehavior.prototype.____constructor(self, ability)
|
|
24
24
|
self.mana = mana
|
|
25
25
|
end
|
|
26
|
-
function
|
|
26
|
+
function RestoreManaTargetAbilityBehavior.prototype.onUnitTargetImpact(self, caster, target)
|
|
27
27
|
target.mana = target.mana + self:resolveCurrentAbilityDependentValue(self.mana)
|
|
28
28
|
end
|
|
29
29
|
return ____exports
|
|
@@ -5,7 +5,6 @@ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
|
|
|
5
5
|
local __TS__New = ____lualib.__TS__New
|
|
6
6
|
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
7
7
|
local ____exports = {}
|
|
8
|
-
local createUnitEventListener
|
|
9
8
|
local ____behavior = require("engine.behavior")
|
|
10
9
|
local Behavior = ____behavior.Behavior
|
|
11
10
|
local ____unit = require("engine.unit")
|
|
@@ -30,17 +29,9 @@ local ____ability = require("engine.object-field.ability")
|
|
|
30
29
|
local AbilityField = ____ability.AbilityField
|
|
31
30
|
local AbilityLevelField = ____ability.AbilityLevelField
|
|
32
31
|
local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
|
|
33
|
-
local ____timer = require("core.types.timer")
|
|
34
|
-
local Timer = ____timer.Timer
|
|
35
32
|
local createBehaviorFunctionsByAbilityTypeId = {}
|
|
36
33
|
local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
|
|
37
|
-
local function
|
|
38
|
-
local unitEventListener = createUnitEventListener(key)
|
|
39
|
-
return function(unit, ability, ...)
|
|
40
|
-
Timer:run(unitEventListener, unit, ability, ...)
|
|
41
|
-
end
|
|
42
|
-
end
|
|
43
|
-
createUnitEventListener = function(key)
|
|
34
|
+
local function createUnitEventListener(key)
|
|
44
35
|
return function(unit, ability, ...)
|
|
45
36
|
____exports.AbilityBehavior:forAll(ability, key, unit, ...)
|
|
46
37
|
end
|
|
@@ -274,13 +265,13 @@ __TS__SetDescriptor(
|
|
|
274
265
|
Unit.abilityDestructibleTargetChannelingStartEvent:addListener(createUnitEventListener("onDestructibleTargetChannelingStart"))
|
|
275
266
|
Unit.abilityPointTargetChannelingStartEvent:addListener(createUnitEventListener("onPointTargetChannelingStart"))
|
|
276
267
|
Unit.abilityNoTargetChannelingStartEvent:addListener(createUnitEventListener("onNoTargetChannelingStart"))
|
|
277
|
-
Unit.
|
|
278
|
-
Unit.
|
|
279
|
-
Unit.
|
|
280
|
-
Unit.
|
|
281
|
-
Unit.
|
|
282
|
-
Unit.
|
|
283
|
-
Unit.
|
|
268
|
+
Unit.abilityImpactEvent:addListener(createUnitEventListener("onImpact"))
|
|
269
|
+
Unit.abilityWidgetTargetImpactEvent:addListener(createUnitEventListener("onWidgetTargetImpact"))
|
|
270
|
+
Unit.abilityUnitTargetImpactEvent:addListener(createUnitEventListener("onUnitTargetImpact"))
|
|
271
|
+
Unit.abilityItemTargetImpactEvent:addListener(createUnitEventListener("onItemTargetImpact"))
|
|
272
|
+
Unit.abilityDestructibleTargetImpactEvent:addListener(createUnitEventListener("onDestructibleTargetImpact"))
|
|
273
|
+
Unit.abilityPointTargetImpactEvent:addListener(createUnitEventListener("onPointTargetImpact"))
|
|
274
|
+
Unit.abilityNoTargetImpactEvent:addListener(createUnitEventListener("onNoTargetImpact"))
|
|
284
275
|
Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
|
|
285
276
|
Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
|
|
286
277
|
end)(AbilityBehavior)
|
|
@@ -10,9 +10,11 @@ export type StunImmunityUnitBehaviourParameters = {
|
|
|
10
10
|
textTagText?: string;
|
|
11
11
|
};
|
|
12
12
|
export declare class StunImmunityUnitBehavior extends UnitBehavior {
|
|
13
|
-
|
|
13
|
+
readonly parameters: Readonly<StunImmunityUnitBehaviourParameters>;
|
|
14
14
|
static defaultParameters: StunImmunityUnitBehaviourParameters;
|
|
15
|
-
constructor(unit: Unit, parameters?: StunImmunityUnitBehaviourParameters);
|
|
15
|
+
constructor(unit: Unit, parameters?: Readonly<StunImmunityUnitBehaviourParameters>);
|
|
16
16
|
protected onDestroy(): Destructor;
|
|
17
|
-
|
|
17
|
+
onDamageReceived(): void;
|
|
18
|
+
onTargetingAbilityChannelingStart(): void;
|
|
19
|
+
onTargetingAbilityImpact(): void;
|
|
18
20
|
}
|
|
@@ -12,31 +12,46 @@ local flatMapToLuaSet = ____arrays.flatMapToLuaSet
|
|
|
12
12
|
local map = ____arrays.map
|
|
13
13
|
local ____text_2Dtag = require("engine.text-tag")
|
|
14
14
|
local TextTag = ____text_2Dtag.TextTag
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
15
17
|
local DEFAULT_BUFF_TYPE_IDS = postcompile(function()
|
|
16
18
|
return flatMapToLuaSet(
|
|
17
19
|
AbilityType:getAllByBaseIds(map({
|
|
18
|
-
"
|
|
19
|
-
"
|
|
20
|
-
"
|
|
21
|
-
"
|
|
22
|
-
"
|
|
23
|
-
"
|
|
24
|
-
"
|
|
25
|
-
"
|
|
26
|
-
"
|
|
27
|
-
"
|
|
28
|
-
"
|
|
29
|
-
"
|
|
30
|
-
"
|
|
31
|
-
"
|
|
32
|
-
"
|
|
33
|
-
"
|
|
34
|
-
"
|
|
35
|
-
"
|
|
20
|
+
"AHtb",
|
|
21
|
+
"AHbh",
|
|
22
|
+
"AOws",
|
|
23
|
+
"AOw2",
|
|
24
|
+
"AUim",
|
|
25
|
+
"Acyc",
|
|
26
|
+
"ANfb",
|
|
27
|
+
"ANsb",
|
|
28
|
+
"ANcs",
|
|
29
|
+
"ANc1",
|
|
30
|
+
"ANc2",
|
|
31
|
+
"ANc3",
|
|
32
|
+
"ACbh",
|
|
33
|
+
"ANbh",
|
|
34
|
+
"SCc1",
|
|
35
|
+
"ACcy",
|
|
36
|
+
"ANb2",
|
|
37
|
+
"Awrs",
|
|
38
|
+
"Awrh",
|
|
39
|
+
"Awrg",
|
|
40
|
+
"ACtb",
|
|
41
|
+
"ACcb"
|
|
36
42
|
}, fourCC)),
|
|
37
43
|
function(abilityType) return __TS__ArrayFlat(abilityType.buffTypeIds) end
|
|
38
44
|
)
|
|
39
45
|
end)
|
|
46
|
+
local function process(behavior)
|
|
47
|
+
local hasRemovedBuffs = false
|
|
48
|
+
for buffTypeId in pairs(behavior.parameters.buffTypeIds or DEFAULT_BUFF_TYPE_IDS) do
|
|
49
|
+
hasRemovedBuffs = hasRemovedBuffs or behavior.unit:removeBuff(buffTypeId)
|
|
50
|
+
end
|
|
51
|
+
if hasRemovedBuffs and behavior.parameters.textTagText ~= nil then
|
|
52
|
+
TextTag:flash(TextTag.MISS, behavior.parameters.textTagText, behavior.unit.x, behavior.unit.y)
|
|
53
|
+
end
|
|
54
|
+
end
|
|
40
55
|
____exports.StunImmunityUnitBehavior = __TS__Class()
|
|
41
56
|
local StunImmunityUnitBehavior = ____exports.StunImmunityUnitBehavior
|
|
42
57
|
StunImmunityUnitBehavior.name = "StunImmunityUnitBehavior"
|
|
@@ -48,20 +63,21 @@ function StunImmunityUnitBehavior.prototype.____constructor(self, unit, paramete
|
|
|
48
63
|
UnitBehavior.prototype.____constructor(self, unit)
|
|
49
64
|
self.parameters = parameters
|
|
50
65
|
unit:decrementStunCounter()
|
|
51
|
-
self
|
|
66
|
+
process(self)
|
|
52
67
|
end
|
|
53
68
|
function StunImmunityUnitBehavior.prototype.onDestroy(self)
|
|
54
69
|
self.unit:incrementStunCounter()
|
|
55
70
|
return UnitBehavior.prototype.onDestroy(self)
|
|
56
71
|
end
|
|
57
|
-
function StunImmunityUnitBehavior.prototype.
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
72
|
+
function StunImmunityUnitBehavior.prototype.onDamageReceived(self)
|
|
73
|
+
process(self)
|
|
74
|
+
Timer:run(process, self)
|
|
75
|
+
end
|
|
76
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityChannelingStart(self)
|
|
77
|
+
process(self)
|
|
78
|
+
end
|
|
79
|
+
function StunImmunityUnitBehavior.prototype.onTargetingAbilityImpact(self)
|
|
80
|
+
process(self)
|
|
65
81
|
end
|
|
66
82
|
StunImmunityUnitBehavior.defaultParameters = {buffTypeIds = DEFAULT_BUFF_TYPE_IDS, textTagPreset = TextTag.MISS, textTagText = nil}
|
|
67
83
|
return ____exports
|
|
@@ -6,23 +6,49 @@ import "../internal/unit+ability";
|
|
|
6
6
|
import "../internal/unit-missile-launch";
|
|
7
7
|
import { Item } from "../internal/item";
|
|
8
8
|
import type { AbilityBehavior } from "./ability";
|
|
9
|
+
import { Event } from "../../event";
|
|
10
|
+
import { Destructor } from "../../destroyable";
|
|
11
|
+
import type { Widget } from "../../core/types/widget";
|
|
12
|
+
import { Destructable } from "../../core/types/destructable";
|
|
13
|
+
import type { Buff } from "../buff";
|
|
9
14
|
export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
|
|
10
15
|
export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
|
|
11
16
|
constructor(unit: Unit);
|
|
17
|
+
protected onDestroy(): Destructor;
|
|
12
18
|
readonly sourceAbilityBehavior?: AbilityBehavior;
|
|
13
19
|
get unit(): Unit;
|
|
20
|
+
registerInRangeUnitEvent<T extends string, Args extends any[]>(this: UnitBehavior<PeriodicActionParameters> & Record<T, (this: this, ...args: Args) => unknown>, event: Event<[...Args]>, extractUnit: (...args: Args) => Unit | undefined, range: number, listener: T): void;
|
|
21
|
+
onImmediateOrder(orderId: number): void;
|
|
22
|
+
onTargetOrder(orderId: number, target: Widget): void;
|
|
23
|
+
onPointOrder(orderId: number, x: number, y: number): void;
|
|
14
24
|
onAutoAttackStart(target: Unit): void;
|
|
15
25
|
onAutoAttackFinish(target: Unit): void;
|
|
26
|
+
onTargetingAutoAttackStart(source: Unit): void;
|
|
27
|
+
onTargetingAutoAttackFinish(source: Unit): void;
|
|
16
28
|
onDamageDealing(target: Unit, event: DamagingEvent): void;
|
|
17
29
|
onDamageDealt(target: Unit, event: DamageEvent): void;
|
|
18
30
|
onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
|
|
19
31
|
onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
|
|
20
32
|
onAbilityGained(ability: Ability): void;
|
|
21
33
|
onAbilityLost(ability: Ability): void;
|
|
34
|
+
onAbilityChannelingStart(ability: Ability): void;
|
|
35
|
+
onAbilityImpact(ability: Ability): void;
|
|
36
|
+
onAbilityWidgetTargetImpact(ability: Ability, target: Widget): void;
|
|
37
|
+
onAbilityUnitTargetImpact(ability: Ability, target: Unit): void;
|
|
38
|
+
onAbilityItemTargetImpact(ability: Ability, target: Item): void;
|
|
39
|
+
onAbilityDestructibleTargetImpact(ability: Ability, target: Destructable): void;
|
|
40
|
+
onAbilityPointTargetImpact(ability: Ability, x: number, y: number): void;
|
|
41
|
+
onAbilityNoTargetImpact(ability: Ability): void;
|
|
42
|
+
onAbilityChannelingFinish(ability: Ability): void;
|
|
43
|
+
onAbilityStop(ability: Ability): void;
|
|
44
|
+
onTargetingAbilityChannelingStart(ability: Ability, source: Unit): void;
|
|
45
|
+
onTargetingAbilityImpact(ability: Ability, source: Unit): void;
|
|
46
|
+
onBuffGained(buff: Buff): void;
|
|
22
47
|
onItemDropped(item: Item): void;
|
|
23
48
|
onItemPickedUp(item: Item): void;
|
|
24
49
|
onItemUsed(item: Item): void;
|
|
25
50
|
onItemStacked(item: Item): void;
|
|
51
|
+
onItemChargesChanged(item: Item): void;
|
|
26
52
|
onKill(target: Unit): void;
|
|
27
53
|
onDeath(source: Unit | undefined): void;
|
|
28
54
|
}
|