warscript 0.0.1-dev.ee2345e → 0.0.1-dev.f48f7bb
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +0 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/core/types/effect.d.ts +13 -3
- package/core/types/effect.lua +116 -17
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +93 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +12 -0
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +3 -5
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/damage.d.ts +33 -11
- package/engine/behaviour/ability/damage.lua +89 -31
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +28 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +21 -3
- package/engine/behaviour/ability.lua +120 -12
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +8 -2
- package/engine/behaviour/unit.lua +27 -0
- package/engine/buff.d.ts +68 -21
- package/engine/buff.lua +276 -90
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +82 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/bonus.d.ts +9 -8
- package/engine/internal/unit/bonus.lua +6 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +123 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +25 -6
- package/engine/internal/unit.d.ts +58 -16
- package/engine/internal/unit.lua +364 -132
- package/engine/internal/utility.lua +12 -0
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +0 -1
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type.d.ts +0 -1
- package/engine/object-data/entry/ability-type.lua +8 -12
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +0 -1
- package/engine/object-data/entry/destructible-type.d.ts +0 -1
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +14 -1
- package/engine/object-data/entry/item-type.lua +91 -0
- package/engine/object-data/entry/lightning-type.d.ts +0 -1
- package/engine/object-data/entry/unit-type.d.ts +37 -2
- package/engine/object-data/entry/unit-type.lua +333 -49
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +0 -1
- package/engine/object-data/entry.d.ts +2 -3
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field.d.ts +2 -3
- package/engine/object-field.lua +4 -0
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/unit.d.ts +2 -0
- package/engine/unit.lua +11 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +1 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +11 -5
- package/utility/arrays.lua +34 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +11 -3
- package/utility/linked-set.lua +5 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
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@@ -2,7 +2,6 @@ local ____lualib = require("lualib_bundle")
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local __TS__ArrayMap = ____lualib.__TS__ArrayMap
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local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
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local __TS__Class = ____lualib.__TS__Class
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local __TS__New = ____lualib.__TS__New
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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@@ -11,7 +10,10 @@ local ____exports = {}
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____ability = require("engine.internal.item.ability")
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local abilityActionDummy = ____ability.abilityActionDummy
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local doAbilityAction = ____ability.doAbilityAction
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local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
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local startItemCooldown = ____ability.startItemCooldown
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local getUnitAbilityLevel = GetUnitAbilityLevel
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local setUnitAbilityLevel = SetUnitAbilityLevel
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local setAbilityIntegerField = BlzSetAbilityIntegerField
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local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
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local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
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local getHandleId = GetHandleId
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local
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local getItemBooleanField = BlzGetItemBooleanField
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local setItemBooleanField = BlzSetItemBooleanField
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local unitHideAbility = BlzUnitHideAbility
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local match = string.match
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local ____type = _G.type
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local ____tostring = _G.tostring
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end
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end)
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local RealFields = __TS__Class()
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end
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end
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local RealLevelFields = __TS__Class()
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end
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456
|
+
end
|
|
457
|
+
local function doNothing()
|
|
458
|
+
end
|
|
482
459
|
____exports.ItemAbility = __TS__Class()
|
|
483
460
|
local ItemAbility = ____exports.ItemAbility
|
|
484
461
|
ItemAbility.name = "ItemAbility"
|
|
@@ -506,6 +483,14 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
|
|
|
506
483
|
value
|
|
507
484
|
)
|
|
508
485
|
end
|
|
486
|
+
function ItemAbility.prototype.interruptCast(self)
|
|
487
|
+
local handle = self.owner.handle
|
|
488
|
+
local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
|
|
489
|
+
if activelyUsed then
|
|
490
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
|
|
491
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
|
|
492
|
+
end
|
|
493
|
+
end
|
|
509
494
|
__TS__SetDescriptor(
|
|
510
495
|
ItemAbility.prototype,
|
|
511
496
|
"level",
|
|
@@ -514,6 +499,27 @@ __TS__SetDescriptor(
|
|
|
514
499
|
end},
|
|
515
500
|
true
|
|
516
501
|
)
|
|
502
|
+
__TS__SetDescriptor(
|
|
503
|
+
ItemAbility.prototype,
|
|
504
|
+
"cooldownRemaining",
|
|
505
|
+
{
|
|
506
|
+
get = function(self)
|
|
507
|
+
local item = self.owner
|
|
508
|
+
local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
|
|
509
|
+
local ____item_handle_3 = item.handle
|
|
510
|
+
local ____opt_1 = item.owner
|
|
511
|
+
return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
|
|
512
|
+
end,
|
|
513
|
+
set = function(self, cooldownRemaining)
|
|
514
|
+
local item = self.owner
|
|
515
|
+
local ____startItemCooldown_8 = startItemCooldown
|
|
516
|
+
local ____item_handle_7 = item.handle
|
|
517
|
+
local ____opt_5 = item.owner
|
|
518
|
+
____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
|
|
519
|
+
end
|
|
520
|
+
},
|
|
521
|
+
true
|
|
522
|
+
)
|
|
517
523
|
__TS__ObjectDefineProperty(
|
|
518
524
|
ItemAbility,
|
|
519
525
|
"onCreate",
|
|
@@ -1,16 +1,59 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local restoreCooldownGroup
|
|
2
3
|
local ____player = require("core.types.player")
|
|
3
4
|
local Player = ____player.Player
|
|
4
5
|
local ____dummy = require("objutil.dummy")
|
|
5
6
|
local dummyUnitId = ____dummy.dummyUnitId
|
|
7
|
+
local ____utility = require("engine.internal.utility")
|
|
8
|
+
local findUnitItemSlot = ____utility.findUnitItemSlot
|
|
9
|
+
local ____blank = require("engine.object-data.entry.item-type.blank")
|
|
10
|
+
local BlankItemType = ____blank.BlankItemType
|
|
11
|
+
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
12
|
+
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
13
|
+
local ____math = require("math")
|
|
14
|
+
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
17
|
+
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
18
|
+
local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
|
|
6
19
|
local isItemOwned = IsItemOwned
|
|
7
20
|
local isItemPowerup = IsItemPowerup
|
|
8
21
|
local getItemX = GetItemX
|
|
9
22
|
local getItemY = GetItemY
|
|
23
|
+
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
24
|
+
local setItemIntegerField = BlzSetItemIntegerField
|
|
25
|
+
local getItemIntegerField = BlzGetItemIntegerField
|
|
10
26
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
11
27
|
local setItemPosition = SetItemPosition
|
|
12
28
|
local unitAddItem = UnitAddItem
|
|
29
|
+
local unitDropItemSlot = UnitDropItemSlot
|
|
13
30
|
local unitRemoveItem = UnitRemoveItem
|
|
31
|
+
local unitUseItem = UnitUseItem
|
|
32
|
+
local unitResetCooldown = UnitResetCooldown
|
|
33
|
+
local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
|
|
34
|
+
if not currentMap then
|
|
35
|
+
return 0
|
|
36
|
+
end
|
|
37
|
+
local abilityType = currentMap.objects.ability:newObject(
|
|
38
|
+
util.id2s(abilityTypeIdGenerator:next()),
|
|
39
|
+
"Absk"
|
|
40
|
+
)
|
|
41
|
+
abilityType["bsk1+0"] = 0
|
|
42
|
+
abilityType["bsk2+0"] = 0
|
|
43
|
+
abilityType["bsk3+0"] = 0
|
|
44
|
+
abilityType["amcs+0"] = 0
|
|
45
|
+
abilityType["adur+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
46
|
+
abilityType["ahdu+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
47
|
+
return util.s2id(abilityType.id)
|
|
48
|
+
end)
|
|
49
|
+
local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
|
|
50
|
+
local itemType = BlankItemType:create()
|
|
51
|
+
itemType.name = "[Warscript/Dummy] Item Cooldown Starter"
|
|
52
|
+
itemType.abilityTypeIds = {COOLDOWN_STARTER_ABILITY_TYPE_ID}
|
|
53
|
+
itemType.cooldownGroupId = COOLDOWN_STARTER_ABILITY_TYPE_ID
|
|
54
|
+
itemType.activelyUsed = true
|
|
55
|
+
return itemType.id
|
|
56
|
+
end)
|
|
14
57
|
local dummy = assert(CreateUnit(
|
|
15
58
|
Player.neutralVictim.handle,
|
|
16
59
|
dummyUnitId,
|
|
@@ -18,10 +61,37 @@ local dummy = assert(CreateUnit(
|
|
|
18
61
|
0,
|
|
19
62
|
270
|
|
20
63
|
))
|
|
64
|
+
local cooldownStarterItem = UnitAddItemById(dummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
|
|
65
|
+
local cooldownStarterAbility = BlzGetItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
21
66
|
ShowUnit(dummy, false)
|
|
67
|
+
local function startItemCooldownInternal(handle, cooldown)
|
|
68
|
+
local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
|
|
69
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
70
|
+
setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
|
|
71
|
+
unitResetCooldown(dummy)
|
|
72
|
+
unitUseItem(dummy, cooldownStarterItem)
|
|
73
|
+
Timer:run(restoreCooldownGroup, handle, cooldownGroup)
|
|
74
|
+
end
|
|
75
|
+
restoreCooldownGroup = function(handle, cooldownGroup)
|
|
76
|
+
if getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP) == COOLDOWN_STARTER_ABILITY_TYPE_ID then
|
|
77
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, cooldownGroup)
|
|
78
|
+
end
|
|
79
|
+
end
|
|
80
|
+
---
|
|
81
|
+
-- @internal For use by internal systems only.
|
|
82
|
+
____exports.startItemCooldown = function(handle, owner, cooldown)
|
|
83
|
+
____exports.doAbilityActionForceDummy(handle, owner, startItemCooldownInternal, cooldown)
|
|
84
|
+
end
|
|
85
|
+
---
|
|
86
|
+
-- @internal For use by internal systems only.
|
|
87
|
+
____exports.abilityActionDummy = dummy
|
|
22
88
|
---
|
|
23
89
|
-- @internal For use by internal systems only.
|
|
24
90
|
____exports.doAbilityAction = function(handle, action, ...)
|
|
91
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
92
|
+
if not isAlreadyIgnoredInEvents then
|
|
93
|
+
ignoreEventsItems[handle] = true
|
|
94
|
+
end
|
|
25
95
|
local isOwned = isItemOwned(handle)
|
|
26
96
|
local isPowerup
|
|
27
97
|
local x
|
|
@@ -43,6 +113,42 @@ ____exports.doAbilityAction = function(handle, action, ...)
|
|
|
43
113
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
44
114
|
end
|
|
45
115
|
end
|
|
116
|
+
if not isAlreadyIgnoredInEvents then
|
|
117
|
+
ignoreEventsItems[handle] = nil
|
|
118
|
+
end
|
|
119
|
+
return result
|
|
120
|
+
end
|
|
121
|
+
---
|
|
122
|
+
-- @internal For use by internal systems only.
|
|
123
|
+
____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
|
|
124
|
+
if owner == nil then
|
|
125
|
+
return ____exports.doAbilityAction(handle, action, ...)
|
|
126
|
+
end
|
|
127
|
+
local slot = findUnitItemSlot(owner, handle)
|
|
128
|
+
if slot == nil then
|
|
129
|
+
return ____exports.doAbilityAction(handle, action, ...)
|
|
130
|
+
end
|
|
131
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
132
|
+
if not isAlreadyIgnoredInEvents then
|
|
133
|
+
ignoreEventsItems[handle] = true
|
|
134
|
+
end
|
|
135
|
+
local isPowerup
|
|
136
|
+
if isItemPowerup(handle) then
|
|
137
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
138
|
+
isPowerup = true
|
|
139
|
+
end
|
|
140
|
+
unitRemoveItem(owner, handle)
|
|
141
|
+
unitAddItem(dummy, handle)
|
|
142
|
+
local result = action(handle, ...)
|
|
143
|
+
unitRemoveItem(dummy, handle)
|
|
144
|
+
unitAddItem(owner, handle)
|
|
145
|
+
unitDropItemSlot(owner, handle, slot)
|
|
146
|
+
if isPowerup then
|
|
147
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
148
|
+
end
|
|
149
|
+
if not isAlreadyIgnoredInEvents then
|
|
150
|
+
ignoreEventsItems[handle] = nil
|
|
151
|
+
end
|
|
46
152
|
return result
|
|
47
153
|
end
|
|
48
154
|
return ____exports
|
|
@@ -6,10 +6,10 @@ local Item = ____item.Item
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ownerByItem = setmetatable({}, {__mode = "kv"})
|
|
9
|
-
Unit.
|
|
9
|
+
Unit.itemPickedUpEvent:addListener(function(unit, item)
|
|
10
10
|
ownerByItem[item] = unit
|
|
11
11
|
end)
|
|
12
|
-
Unit.
|
|
12
|
+
Unit.itemDroppedEvent:addListener(function(unit, item)
|
|
13
13
|
ownerByItem[item] = nil
|
|
14
14
|
end)
|
|
15
15
|
__TS__ObjectDefineProperty(
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local disableAbility = BlzUnitDisableAbility
|
|
3
|
+
---
|
|
4
|
+
-- @internal For use by internal systems only.
|
|
5
|
+
____exports.increaseAbilityDisableCounter = function(unit, abilityTypeId, times)
|
|
6
|
+
for _ = 1, times do
|
|
7
|
+
disableAbility(unit, abilityTypeId, true, false)
|
|
8
|
+
end
|
|
9
|
+
for _ = times, -1 do
|
|
10
|
+
disableAbility(unit, abilityTypeId, false, false)
|
|
11
|
+
end
|
|
12
|
+
end
|
|
13
|
+
return ____exports
|
|
@@ -3,7 +3,7 @@ import { Ability } from "../ability";
|
|
|
3
3
|
import { Destructable } from "../../../core/types/destructable";
|
|
4
4
|
import { Item } from "../item";
|
|
5
5
|
import { Widget } from "../../../core/types/widget";
|
|
6
|
-
import { DispatchingEvent } from "../../../event";
|
|
6
|
+
import { DispatchingEvent, Event } from "../../../event";
|
|
7
7
|
declare module "../unit" {
|
|
8
8
|
namespace Unit {
|
|
9
9
|
const abilityCastingStartEvent: DispatchingEvent<[Unit, Ability]>;
|
|
@@ -141,3 +141,12 @@ declare module "../unit" {
|
|
|
141
141
|
const abilityStopEvent: DispatchingEvent<[Unit, Ability]>;
|
|
142
142
|
}
|
|
143
143
|
}
|
|
144
|
+
declare module "../unit" {
|
|
145
|
+
namespace Unit {
|
|
146
|
+
const abilityCommandEvent: {
|
|
147
|
+
readonly [abilityTypeId: number]: {
|
|
148
|
+
readonly [orderTypeStringId: string]: Event<[Unit, Ability, string]>;
|
|
149
|
+
};
|
|
150
|
+
};
|
|
151
|
+
}
|
|
152
|
+
}
|
|
@@ -15,8 +15,15 @@ local UnitTriggerEvent = ____unit.UnitTriggerEvent
|
|
|
15
15
|
local ____event = require("event")
|
|
16
16
|
local createDispatchingEvent = ____event.createDispatchingEvent
|
|
17
17
|
local DependentInitializingEvent = ____event.DependentInitializingEvent
|
|
18
|
+
local Event = ____event.Event
|
|
19
|
+
local InitializingEvent = ____event.InitializingEvent
|
|
18
20
|
local ____preconditions = require("utility.preconditions")
|
|
19
21
|
local checkNotNull = ____preconditions.checkNotNull
|
|
22
|
+
local ____lazy = require("utility.lazy")
|
|
23
|
+
local lazyRecord = ____lazy.lazyRecord
|
|
24
|
+
local eventInvoke = Event.invoke
|
|
25
|
+
local condition = Condition
|
|
26
|
+
local createTrigger = CreateTrigger
|
|
20
27
|
local getItemAbility = BlzGetItemAbility
|
|
21
28
|
local getSpellAbility = GetSpellAbility
|
|
22
29
|
local getSpellAbilityId = GetSpellAbilityId
|
|
@@ -26,11 +33,10 @@ local getSpellTargetUnit = GetSpellTargetUnit
|
|
|
26
33
|
local getSpellTargetX = GetSpellTargetX
|
|
27
34
|
local getSpellTargetY = GetSpellTargetY
|
|
28
35
|
local getTriggerUnit = GetTriggerUnit
|
|
29
|
-
local
|
|
30
|
-
local
|
|
36
|
+
local triggerAddCondition = TriggerAddCondition
|
|
37
|
+
local triggerRegisterCommandEvent = TriggerRegisterCommandEvent
|
|
31
38
|
local unitInventorySize = UnitInventorySize
|
|
32
39
|
local unitItemInSlot = UnitItemInSlot
|
|
33
|
-
local unitRemoveAbility = UnitRemoveAbility
|
|
34
40
|
local function retrieveAbility(unit, ability, abilityId)
|
|
35
41
|
if ability == nil then
|
|
36
42
|
return __TS__New(
|
|
@@ -39,17 +45,6 @@ local function retrieveAbility(unit, ability, abilityId)
|
|
|
39
45
|
Unit:of(unit)
|
|
40
46
|
)
|
|
41
47
|
end
|
|
42
|
-
if not unitAddAbility(unit, abilityId) then
|
|
43
|
-
if getUnitAbility(unit, abilityId) == ability then
|
|
44
|
-
return UnitAbility:of(
|
|
45
|
-
ability,
|
|
46
|
-
abilityId,
|
|
47
|
-
Unit:of(unit)
|
|
48
|
-
)
|
|
49
|
-
end
|
|
50
|
-
else
|
|
51
|
-
unitRemoveAbility(unit, abilityId)
|
|
52
|
-
end
|
|
53
48
|
for i = 0, unitInventorySize(unit) - 1 do
|
|
54
49
|
local item = unitItemInSlot(unit, i)
|
|
55
50
|
if getItemAbility(item, abilityId) == ability then
|
|
@@ -366,4 +361,31 @@ rawset(
|
|
|
366
361
|
extractAbilityTypeId
|
|
367
362
|
)
|
|
368
363
|
)
|
|
364
|
+
rawset(
|
|
365
|
+
Unit,
|
|
366
|
+
"abilityCommandEvent",
|
|
367
|
+
lazyRecord(function(abilityTypeId)
|
|
368
|
+
return lazyRecord(function(orderTypeStringId)
|
|
369
|
+
return __TS__New(
|
|
370
|
+
InitializingEvent,
|
|
371
|
+
function(event)
|
|
372
|
+
local trigger = createTrigger()
|
|
373
|
+
triggerRegisterCommandEvent(trigger, abilityTypeId, orderTypeStringId)
|
|
374
|
+
triggerAddCondition(
|
|
375
|
+
trigger,
|
|
376
|
+
condition(function()
|
|
377
|
+
local unit = Unit:of(getTriggerUnit())
|
|
378
|
+
if unit ~= nil then
|
|
379
|
+
local ability = unit:getAbilityById(abilityTypeId)
|
|
380
|
+
if ability ~= nil then
|
|
381
|
+
eventInvoke(event, unit, ability, orderTypeStringId)
|
|
382
|
+
end
|
|
383
|
+
end
|
|
384
|
+
end)
|
|
385
|
+
)
|
|
386
|
+
end
|
|
387
|
+
)
|
|
388
|
+
end)
|
|
389
|
+
end)
|
|
390
|
+
)
|
|
369
391
|
return ____exports
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
/// <reference types="@typescript-to-lua/language-extensions" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { Unit } from "../unit";
|
|
4
3
|
import { AbilityTypeId } from "../../object-data/entry/ability-type";
|
|
@@ -9,7 +8,8 @@ export type UnitBonusId<Brand extends string = any> = number & {
|
|
|
9
8
|
export type UnitArmorBonusId = UnitBonusId<"armor">;
|
|
10
9
|
export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
|
|
11
10
|
export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
|
|
12
|
-
export type
|
|
11
|
+
export type UnitAutoAttackDamageBonusId = UnitBonusId<"autoAttackDamage">;
|
|
12
|
+
export type UnitDamageFactorBonusId = UnitBonusId<"damageFactor">;
|
|
13
13
|
export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
|
|
14
14
|
export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
15
15
|
abilityTypeId: AbilityTypeId;
|
|
@@ -31,11 +31,12 @@ export declare namespace UnitBonusType {
|
|
|
31
31
|
const ARMOR: UnitBonusType<UnitArmorBonusId>;
|
|
32
32
|
const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
33
33
|
const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
34
|
-
const
|
|
34
|
+
const AUTO_ATTACK_DAMAGE: UnitBonusType<UnitAutoAttackDamageBonusId>;
|
|
35
|
+
const DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
35
36
|
const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
36
37
|
}
|
|
37
|
-
export declare const addUnitBonus: <Id extends UnitBonusId
|
|
38
|
-
export declare const removeUnitBonus: <Id extends UnitBonusId
|
|
39
|
-
export declare const updateUnitBonus: <Id extends UnitBonusId
|
|
40
|
-
export declare const addOrUpdateOrRemoveUnitBonus: <Id extends UnitBonusId
|
|
41
|
-
export declare const getUnitBonus: <Id extends UnitBonusId
|
|
38
|
+
export declare const addUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
|
|
39
|
+
export declare const removeUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;
|
|
40
|
+
export declare const updateUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id, value: number) => boolean;
|
|
41
|
+
export declare const addOrUpdateOrRemoveUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id | undefined, value: number) => Id | undefined;
|
|
42
|
+
export declare const getUnitBonus: <Id extends UnitBonusId>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => number;
|
|
@@ -21,6 +21,7 @@ local AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID = ____auto_2Dattack_2Dda
|
|
|
21
21
|
local ____movement_2Dspeed_2Dincrease_2Dfactor = require("engine.internal.object-data.movement-speed-increase-factor")
|
|
22
22
|
local MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD
|
|
23
23
|
local MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
24
|
+
local damageFactorByUnit = {}
|
|
24
25
|
local receivedDamageFactorByUnit = {}
|
|
25
26
|
____exports.UnitBonusType = {}
|
|
26
27
|
local UnitBonusType = ____exports.UnitBonusType
|
|
@@ -46,13 +47,14 @@ do
|
|
|
46
47
|
reduce = sum,
|
|
47
48
|
initialValue = 0
|
|
48
49
|
}
|
|
49
|
-
UnitBonusType.
|
|
50
|
+
UnitBonusType.AUTO_ATTACK_DAMAGE = {
|
|
50
51
|
abilityTypeId = AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID,
|
|
51
52
|
field = AUTO_ATTACK_DAMAGE_INCREASE_ABILITY_FIELD,
|
|
52
53
|
integer = false,
|
|
53
54
|
reduce = sum,
|
|
54
55
|
initialValue = 0
|
|
55
56
|
}
|
|
57
|
+
UnitBonusType.DAMAGE_FACTOR = {reduce = product, valueByUnit = damageFactorByUnit, initialValue = 1}
|
|
56
58
|
UnitBonusType.RECEIVED_DAMAGE_FACTOR = {reduce = product, valueByUnit = receivedDamageFactorByUnit, initialValue = 1}
|
|
57
59
|
end
|
|
58
60
|
local bonusesByUnitByBonusType = {}
|
|
@@ -180,6 +182,9 @@ end
|
|
|
180
182
|
Unit.onDamage:addListener(
|
|
181
183
|
4,
|
|
182
184
|
function(source, target, event)
|
|
185
|
+
if source ~= nil and damageFactorByUnit[source] ~= nil then
|
|
186
|
+
event.amount = event.amount * damageFactorByUnit[source]
|
|
187
|
+
end
|
|
183
188
|
if receivedDamageFactorByUnit[target] ~= nil then
|
|
184
189
|
event.amount = event.amount * receivedDamageFactorByUnit[target]
|
|
185
190
|
end
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Item } from "../item";
|
|
3
|
+
export interface UnitItems extends ReadonlyArray<Item | undefined> {
|
|
4
|
+
readonly length: 0 | 1 | 2 | 3 | 4 | 5 | 6;
|
|
5
|
+
[0]: Item | undefined;
|
|
6
|
+
[1]: Item | undefined;
|
|
7
|
+
[2]: Item | undefined;
|
|
8
|
+
[3]: Item | undefined;
|
|
9
|
+
[4]: Item | undefined;
|
|
10
|
+
[5]: Item | undefined;
|
|
11
|
+
}
|
|
12
|
+
export declare class UnitItems {
|
|
13
|
+
constructor(handle: junit);
|
|
14
|
+
findSlot(item: Item): 0 | 1 | 2 | 3 | 4 | 5 | undefined;
|
|
15
|
+
protected __newindex(slot: number, item: Item | undefined): void;
|
|
16
|
+
protected __index(key: string | number): unknown;
|
|
17
|
+
protected __len(): number;
|
|
18
|
+
protected __ipairs(): LuaIterator<LuaMultiReturn<[number, Item | undefined]>, junit>;
|
|
19
|
+
}
|
|
20
|
+
declare module "../unit" {
|
|
21
|
+
interface Unit {
|
|
22
|
+
readonly items: UnitItems;
|
|
23
|
+
}
|
|
24
|
+
}
|