warscript 0.0.1-dev.ee2345e → 0.0.1-dev.f024cc2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +5 -1
- package/attributes.lua +8 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +103 -13
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/player.lua +3 -1
- package/core/types/playerCamera.d.ts +2 -0
- package/core/types/playerCamera.lua +79 -5
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +99 -24
- package/core/types/timer.d.ts +8 -8
- package/core/types/timer.lua +25 -23
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/decl/native.d.ts +844 -788
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +12 -10
- package/engine/behavior.lua +59 -33
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +39 -11
- package/engine/behaviour/ability/damage.lua +83 -37
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +43 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +27 -4
- package/engine/behaviour/ability.lua +152 -26
- package/engine/behaviour/unit/stun-immunity.d.ts +5 -4
- package/engine/behaviour/unit/stun-immunity.lua +43 -27
- package/engine/behaviour/unit.d.ts +36 -2
- package/engine/behaviour/unit.lua +186 -0
- package/engine/buff.d.ts +104 -41
- package/engine/buff.lua +471 -212
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +20 -13
- package/engine/internal/ability.lua +103 -76
- package/engine/internal/item/ability.lua +162 -4
- package/engine/internal/item+owner.lua +12 -6
- package/engine/internal/item.d.ts +7 -4
- package/engine/internal/item.lua +131 -28
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/misc/damage-metadata-by-target.d.ts +2 -0
- package/engine/internal/misc/damage-metadata-by-target.lua +5 -0
- package/engine/internal/misc/frame-coordinates.d.ts +2 -0
- package/engine/internal/misc/frame-coordinates.lua +21 -0
- package/engine/internal/misc/get-terrain-z.d.ts +2 -0
- package/engine/internal/misc/get-terrain-z.lua +11 -0
- package/engine/internal/misc/player-local-handle.d.ts +2 -0
- package/engine/internal/misc/player-local-handle.lua +5 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +45 -1
- package/engine/internal/unit/ability.lua +98 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/allowed-targets.d.ts +1 -1
- package/engine/internal/unit/allowed-targets.lua +9 -1
- package/engine/internal/unit/bonus.d.ts +11 -8
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit/order.d.ts +20 -0
- package/engine/internal/unit/order.lua +136 -0
- package/engine/internal/unit+ability.lua +3 -3
- package/engine/internal/unit+damage.d.ts +2 -11
- package/engine/internal/unit+damage.lua +10 -14
- package/engine/internal/unit+spellSteal.lua +1 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +33 -7
- package/engine/internal/unit.d.ts +87 -22
- package/engine/internal/unit.lua +585 -195
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/armor-type.d.ts +11 -0
- package/engine/object-data/auxiliary/armor-type.lua +46 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +4 -3
- package/engine/object-data/auxiliary/attack-type.d.ts +7 -8
- package/engine/object-data/auxiliary/attack-type.lua +42 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/movement-type.d.ts +7 -7
- package/engine/object-data/auxiliary/movement-type.lua +22 -0
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/auxiliary/unit-attribute.d.ts +6 -0
- package/engine/object-data/auxiliary/unit-attribute.lua +9 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +2 -0
- package/engine/object-data/entry/ability-type/berserk.lua +13 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-invisibility.lua +26 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +10 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +58 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +90 -36
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +18 -37
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +6 -13
- package/engine/object-data/entry/buff-type.lua +13 -29
- package/engine/object-data/entry/destructible-type.d.ts +1 -2
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +58 -7
- package/engine/object-data/entry/unit-type.lua +480 -75
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field/unit.d.ts +57 -3
- package/engine/object-field/unit.lua +207 -7
- package/engine/object-field.d.ts +17 -7
- package/engine/object-field.lua +187 -89
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/buff-type.d.ts +3 -0
- package/engine/standard/entries/buff-type.lua +3 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/standard/fields/unit.d.ts +4 -0
- package/engine/standard/fields/unit.lua +7 -0
- package/engine/text-tag.d.ts +36 -2
- package/engine/text-tag.lua +249 -10
- package/engine/unit.d.ts +4 -0
- package/engine/unit.lua +13 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +2 -3
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +12 -5
- package/utility/arrays.lua +37 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/functions.d.ts +8 -0
- package/utility/functions.lua +13 -0
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +12 -3
- package/utility/linked-set.lua +8 -2
- package/utility/lua-maps.d.ts +5 -2
- package/utility/lua-maps.lua +20 -0
- package/utility/lua-sets.d.ts +3 -2
- package/utility/lua-sets.lua +7 -0
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
- package/core/types/order.d.ts +0 -25
- package/core/types/order.lua +0 -55
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local ____exports = {}
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local ____rect = require("core.types.rect")
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local Rect = ____rect.Rect
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local ____region = require("core.types.region")
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local Region = ____region.Region
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local GameMap = ____exports.GameMap
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end
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)
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return ____exports
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import type { Item } from "../../core/types/item";
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import type { Unit } from "./unit";
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import type { AbilityTypeId } from "../object-data/entry/ability-type";
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export type jabilityfield = jabilityintegerfield | jabilityrealfield | jabilitybooleanfield | jabilitystringfield | jabilityintegerlevelfield | jabilityreallevelfield | jabilitybooleanlevelfield | jabilitystringlevelfield;
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export {};
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-
local __TS__New = ____lualib.__TS__New
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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6
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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@@ -11,7 +10,10 @@ local ____exports = {}
|
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11
10
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local ____handle = require("core.types.handle")
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11
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local Handle = ____handle.Handle
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local ____ability = require("engine.internal.item.ability")
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local abilityActionDummy = ____ability.abilityActionDummy
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local doAbilityAction = ____ability.doAbilityAction
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local doAbilityActionForceDummy = ____ability.doAbilityActionForceDummy
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local startItemCooldown = ____ability.startItemCooldown
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local getUnitAbilityLevel = GetUnitAbilityLevel
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local setUnitAbilityLevel = SetUnitAbilityLevel
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local setAbilityIntegerField = BlzSetAbilityIntegerField
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@@ -33,7 +35,10 @@ local getAbilityStringLevelField = BlzGetAbilityStringLevelField
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local getUnitAbilityCooldownRemaining = BlzGetUnitAbilityCooldownRemaining
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local startUnitAbilityCooldown = BlzStartUnitAbilityCooldown
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local getHandleId = GetHandleId
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local
|
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local getItemBooleanField = BlzGetItemBooleanField
|
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local setItemBooleanField = BlzSetItemBooleanField
|
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local unitHideAbility = BlzUnitHideAbility
|
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local unitDisableAbility = BlzUnitDisableAbility
|
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local match = string.match
|
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local ____type = _G.type
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local ____tostring = _G.tostring
|
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@@ -151,55 +156,6 @@ local orders = postcompile(function()
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end
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end)
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local RealFields = __TS__Class()
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end
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end
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function RealFields.prototype.get(self, field)
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end
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function RealFields.prototype.has(self, field)
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handle,
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field,
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BlzGetAbilityRealField(handle, field)
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)
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end
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local RealLevelFields = __TS__Class()
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end
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function RealLevelFields.prototype.set(self, field, value)
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end
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function RealLevelFields.prototype.get(self, field)
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return BlzGetAbilityRealLevelField(self.handle, field, self.level)
|
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end
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function RealLevelFields.prototype.has(self, field)
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local handle = self.handle
|
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return BlzSetAbilityRealLevelField(
|
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handle,
|
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field,
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0,
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|
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BlzGetAbilityRealLevelField(handle, field, 0)
|
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)
|
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|
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end
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|
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|
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local realLevelMetatable = {__index = self}
|
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|
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local levelDescriptors = {realFields = function(self, handle, level)
|
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|
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return __TS__New(RealLevelFields, handle, level)
|
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|
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end}
|
|
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|
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local levelMetatable = {__index = function(self, key)
|
|
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|
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local fields = levelDescriptors[key](levelDescriptors, self.handle, self.level)
|
|
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|
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rawset(self, key, fields)
|
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|
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return fields
|
|
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|
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end}
|
|
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159
|
local fieldGetters = {
|
|
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160
|
abilityintegerfield = function(ability, field)
|
|
205
161
|
return getAbilityIntegerField(ability.handle, field)
|
|
@@ -346,43 +302,26 @@ __TS__SetDescriptor(
|
|
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346
302
|
)
|
|
347
303
|
__TS__SetDescriptor(
|
|
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304
|
Ability.prototype,
|
|
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|
-
"
|
|
305
|
+
"orderTypeStringId",
|
|
350
306
|
{get = function(self)
|
|
351
307
|
local field = orderIdFieldByParentTypeId[self.parentTypeId]
|
|
352
|
-
return
|
|
308
|
+
return field ~= nil and getAbilityStringLevelField(self.handle, field, self.level) or (orders[self.parentTypeId] or "")
|
|
353
309
|
end},
|
|
354
310
|
true
|
|
355
311
|
)
|
|
356
312
|
__TS__SetDescriptor(
|
|
357
313
|
Ability.prototype,
|
|
358
|
-
"
|
|
314
|
+
"orderTypeId",
|
|
359
315
|
{get = function(self)
|
|
360
|
-
|
|
361
|
-
rawset(self, "realFields", realFields)
|
|
362
|
-
return realFields
|
|
316
|
+
return order2orderId(self.orderTypeStringId)
|
|
363
317
|
end},
|
|
364
318
|
true
|
|
365
319
|
)
|
|
366
320
|
__TS__SetDescriptor(
|
|
367
321
|
Ability.prototype,
|
|
368
|
-
"
|
|
322
|
+
"levelCount",
|
|
369
323
|
{get = function(self)
|
|
370
|
-
|
|
371
|
-
local levels = setmetatable(
|
|
372
|
-
{},
|
|
373
|
-
{
|
|
374
|
-
__len = function(self)
|
|
375
|
-
return BlzGetAbilityIntegerField(handle, ABILITY_IF_LEVELS)
|
|
376
|
-
end,
|
|
377
|
-
__index = function(self, i)
|
|
378
|
-
local level = setmetatable({handle = handle, level = i - 1}, levelMetatable)
|
|
379
|
-
self[i] = level
|
|
380
|
-
return level
|
|
381
|
-
end
|
|
382
|
-
}
|
|
383
|
-
)
|
|
384
|
-
rawset(self, "levels", levels)
|
|
385
|
-
return levels
|
|
324
|
+
return self:getField(ABILITY_IF_LEVELS)
|
|
386
325
|
end},
|
|
387
326
|
true
|
|
388
327
|
)
|
|
@@ -393,6 +332,17 @@ __TS__SetDescriptor(
|
|
|
393
332
|
end},
|
|
394
333
|
true
|
|
395
334
|
)
|
|
335
|
+
__TS__SetDescriptor(
|
|
336
|
+
Ability.prototype,
|
|
337
|
+
"cooldownRemaining",
|
|
338
|
+
{
|
|
339
|
+
get = function(self)
|
|
340
|
+
end,
|
|
341
|
+
set = function(self, cooldownRemaining)
|
|
342
|
+
end
|
|
343
|
+
},
|
|
344
|
+
true
|
|
345
|
+
)
|
|
396
346
|
__TS__ObjectDefineProperty(
|
|
397
347
|
Ability,
|
|
398
348
|
"onCreate",
|
|
@@ -416,6 +366,8 @@ function UnrecognizedAbility.prototype.____constructor(self, typeId, owner)
|
|
|
416
366
|
UnrecognizedAbility.____super.prototype.____constructor(self, nil, typeId)
|
|
417
367
|
self.owner = owner
|
|
418
368
|
end
|
|
369
|
+
function UnrecognizedAbility.prototype.interruptCast(self)
|
|
370
|
+
end
|
|
419
371
|
__TS__SetDescriptor(
|
|
420
372
|
UnrecognizedAbility.prototype,
|
|
421
373
|
"level",
|
|
@@ -424,6 +376,18 @@ __TS__SetDescriptor(
|
|
|
424
376
|
end},
|
|
425
377
|
true
|
|
426
378
|
)
|
|
379
|
+
__TS__SetDescriptor(
|
|
380
|
+
UnrecognizedAbility.prototype,
|
|
381
|
+
"cooldownRemaining",
|
|
382
|
+
{
|
|
383
|
+
get = function(self)
|
|
384
|
+
return 0
|
|
385
|
+
end,
|
|
386
|
+
set = function(self, _)
|
|
387
|
+
end
|
|
388
|
+
},
|
|
389
|
+
true
|
|
390
|
+
)
|
|
427
391
|
____exports.UnitAbility = __TS__Class()
|
|
428
392
|
local UnitAbility = ____exports.UnitAbility
|
|
429
393
|
UnitAbility.name = "UnitAbility"
|
|
@@ -433,6 +397,37 @@ function UnitAbility.prototype.____constructor(self, handle, typeId, owner)
|
|
|
433
397
|
self.owner = owner
|
|
434
398
|
self.u = owner.handle
|
|
435
399
|
end
|
|
400
|
+
function UnitAbility.prototype.incrementHideCounter(self)
|
|
401
|
+
unitHideAbility(self.u, self.typeId, true)
|
|
402
|
+
end
|
|
403
|
+
function UnitAbility.prototype.decrementHideCounter(self)
|
|
404
|
+
unitHideAbility(self.u, self.typeId, false)
|
|
405
|
+
end
|
|
406
|
+
function UnitAbility.prototype.incrementDisableCounter(self)
|
|
407
|
+
local unit = self.u
|
|
408
|
+
local typeId = self.typeId
|
|
409
|
+
unitHideAbility(unit, typeId, true)
|
|
410
|
+
unitDisableAbility(unit, typeId, true, false)
|
|
411
|
+
self.d = (self.d or 0) + 1
|
|
412
|
+
end
|
|
413
|
+
function UnitAbility.prototype.decrementDisableCounter(self)
|
|
414
|
+
local unit = self.u
|
|
415
|
+
local typeId = self.typeId
|
|
416
|
+
unitDisableAbility(unit, typeId, false, false)
|
|
417
|
+
unitHideAbility(unit, typeId, true)
|
|
418
|
+
self.d = (self.d or 0) - 1
|
|
419
|
+
end
|
|
420
|
+
function UnitAbility.prototype.interruptCast(self)
|
|
421
|
+
self.owner:interruptCast(self.typeId)
|
|
422
|
+
end
|
|
423
|
+
__TS__SetDescriptor(
|
|
424
|
+
UnitAbility.prototype,
|
|
425
|
+
"isDisabled",
|
|
426
|
+
{get = function(self)
|
|
427
|
+
return self.d ~= nil and self.d > 0
|
|
428
|
+
end},
|
|
429
|
+
true
|
|
430
|
+
)
|
|
436
431
|
__TS__SetDescriptor(
|
|
437
432
|
UnitAbility.prototype,
|
|
438
433
|
"level",
|
|
@@ -453,8 +448,8 @@ __TS__SetDescriptor(
|
|
|
453
448
|
get = function(self)
|
|
454
449
|
return getUnitAbilityCooldownRemaining(self.u, self.typeId)
|
|
455
450
|
end,
|
|
456
|
-
set = function(self,
|
|
457
|
-
startUnitAbilityCooldown(self.u, self.typeId,
|
|
451
|
+
set = function(self, cooldownRemaining)
|
|
452
|
+
startUnitAbilityCooldown(self.u, self.typeId, cooldownRemaining)
|
|
458
453
|
end
|
|
459
454
|
},
|
|
460
455
|
true
|
|
@@ -479,6 +474,9 @@ end
|
|
|
479
474
|
local function setAbilityField(_, ability, field, levelOrValue, value)
|
|
480
475
|
return ____exports.Ability.prototype.setField(ability, field, levelOrValue, value)
|
|
481
476
|
end
|
|
477
|
+
local function getAbilityCooldown(_, abilityTypeId)
|
|
478
|
+
return getUnitAbilityCooldownRemaining(abilityActionDummy, abilityTypeId)
|
|
479
|
+
end
|
|
482
480
|
____exports.ItemAbility = __TS__Class()
|
|
483
481
|
local ItemAbility = ____exports.ItemAbility
|
|
484
482
|
ItemAbility.name = "ItemAbility"
|
|
@@ -506,6 +504,14 @@ function ItemAbility.prototype.setField(self, field, levelOrValue, value)
|
|
|
506
504
|
value
|
|
507
505
|
)
|
|
508
506
|
end
|
|
507
|
+
function ItemAbility.prototype.interruptCast(self)
|
|
508
|
+
local handle = self.owner.handle
|
|
509
|
+
local activelyUsed = getItemBooleanField(handle, ITEM_BF_ACTIVELY_USED)
|
|
510
|
+
if activelyUsed then
|
|
511
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, false)
|
|
512
|
+
setItemBooleanField(handle, ITEM_BF_ACTIVELY_USED, true)
|
|
513
|
+
end
|
|
514
|
+
end
|
|
509
515
|
__TS__SetDescriptor(
|
|
510
516
|
ItemAbility.prototype,
|
|
511
517
|
"level",
|
|
@@ -514,6 +520,27 @@ __TS__SetDescriptor(
|
|
|
514
520
|
end},
|
|
515
521
|
true
|
|
516
522
|
)
|
|
523
|
+
__TS__SetDescriptor(
|
|
524
|
+
ItemAbility.prototype,
|
|
525
|
+
"cooldownRemaining",
|
|
526
|
+
{
|
|
527
|
+
get = function(self)
|
|
528
|
+
local item = self.owner
|
|
529
|
+
local ____doAbilityActionForceDummy_4 = doAbilityActionForceDummy
|
|
530
|
+
local ____item_handle_3 = item.handle
|
|
531
|
+
local ____opt_1 = item.owner
|
|
532
|
+
return ____doAbilityActionForceDummy_4(____item_handle_3, ____opt_1 and ____opt_1.handle, getAbilityCooldown, self.typeId)
|
|
533
|
+
end,
|
|
534
|
+
set = function(self, cooldownRemaining)
|
|
535
|
+
local item = self.owner
|
|
536
|
+
local ____startItemCooldown_8 = startItemCooldown
|
|
537
|
+
local ____item_handle_7 = item.handle
|
|
538
|
+
local ____opt_5 = item.owner
|
|
539
|
+
____startItemCooldown_8(____item_handle_7, ____opt_5 and ____opt_5.handle, cooldownRemaining)
|
|
540
|
+
end
|
|
541
|
+
},
|
|
542
|
+
true
|
|
543
|
+
)
|
|
517
544
|
__TS__ObjectDefineProperty(
|
|
518
545
|
ItemAbility,
|
|
519
546
|
"onCreate",
|
|
@@ -1,27 +1,103 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local restoreCooldownGroup
|
|
2
3
|
local ____player = require("core.types.player")
|
|
3
4
|
local Player = ____player.Player
|
|
4
5
|
local ____dummy = require("objutil.dummy")
|
|
5
6
|
local dummyUnitId = ____dummy.dummyUnitId
|
|
7
|
+
local ____utility = require("engine.internal.utility")
|
|
8
|
+
local findUnitItemSlot = ____utility.findUnitItemSlot
|
|
9
|
+
local ____blank = require("engine.object-data.entry.item-type.blank")
|
|
10
|
+
local BlankItemType = ____blank.BlankItemType
|
|
11
|
+
local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
|
|
12
|
+
local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
|
|
13
|
+
local ____math = require("math")
|
|
14
|
+
local MINIMUM_POSITIVE_NORMALIZED_FLOAT = ____math.MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
15
|
+
local ____timer = require("core.types.timer")
|
|
16
|
+
local Timer = ____timer.Timer
|
|
17
|
+
local ____ignore_2Devents_2Ditems = require("engine.internal.unit.ignore-events-items")
|
|
18
|
+
local ignoreEventsItems = ____ignore_2Devents_2Ditems.ignoreEventsItems
|
|
19
|
+
local ____add_2Ditem_2Dto_2Dslot = require("engine.internal.unit.add-item-to-slot")
|
|
20
|
+
local unitAddItemToSlot = ____add_2Ditem_2Dto_2Dslot.unitAddItemToSlot
|
|
6
21
|
local isItemOwned = IsItemOwned
|
|
7
22
|
local isItemPowerup = IsItemPowerup
|
|
23
|
+
local getItemAbility = BlzGetItemAbility
|
|
8
24
|
local getItemX = GetItemX
|
|
9
25
|
local getItemY = GetItemY
|
|
26
|
+
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
27
|
+
local setItemIntegerField = BlzSetItemIntegerField
|
|
28
|
+
local getItemIntegerField = BlzGetItemIntegerField
|
|
10
29
|
local setItemBooleanField = BlzSetItemBooleanField
|
|
11
30
|
local setItemPosition = SetItemPosition
|
|
12
31
|
local unitAddItem = UnitAddItem
|
|
13
32
|
local unitRemoveItem = UnitRemoveItem
|
|
14
|
-
local
|
|
33
|
+
local unitUseItem = UnitUseItem
|
|
34
|
+
local unitResetCooldown = UnitResetCooldown
|
|
35
|
+
local unitInventorySize = UnitInventorySize
|
|
36
|
+
local unitItemInSlot = UnitItemInSlot
|
|
37
|
+
local COOLDOWN_STARTER_ABILITY_TYPE_ID = compiletime(function()
|
|
38
|
+
if not currentMap then
|
|
39
|
+
return 0
|
|
40
|
+
end
|
|
41
|
+
local abilityType = currentMap.objects.ability:newObject(
|
|
42
|
+
util.id2s(abilityTypeIdGenerator:next()),
|
|
43
|
+
"Absk"
|
|
44
|
+
)
|
|
45
|
+
abilityType["bsk1+0"] = 0
|
|
46
|
+
abilityType["bsk2+0"] = 0
|
|
47
|
+
abilityType["bsk3+0"] = 0
|
|
48
|
+
abilityType["amcs+0"] = 0
|
|
49
|
+
abilityType["adur+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
50
|
+
abilityType["ahdu+0"] = MINIMUM_POSITIVE_NORMALIZED_FLOAT
|
|
51
|
+
return util.s2id(abilityType.id)
|
|
52
|
+
end)
|
|
53
|
+
local COOLDOWN_STARTER_ITEM_TYPE_ID = compiletime(function()
|
|
54
|
+
local itemType = BlankItemType:create()
|
|
55
|
+
itemType.name = "[Warscript/Dummy] Item Cooldown Starter"
|
|
56
|
+
itemType.abilityTypeIds = {COOLDOWN_STARTER_ABILITY_TYPE_ID}
|
|
57
|
+
itemType.cooldownGroupId = COOLDOWN_STARTER_ABILITY_TYPE_ID
|
|
58
|
+
itemType.activelyUsed = true
|
|
59
|
+
return itemType.id
|
|
60
|
+
end)
|
|
61
|
+
---
|
|
62
|
+
-- @internal For use by internal systems only.
|
|
63
|
+
____exports.itemAbilityDummy = assert(CreateUnit(
|
|
15
64
|
Player.neutralVictim.handle,
|
|
16
65
|
dummyUnitId,
|
|
17
66
|
0,
|
|
18
67
|
0,
|
|
19
68
|
270
|
|
20
69
|
))
|
|
21
|
-
|
|
70
|
+
local cooldownStarterItem = UnitAddItemById(____exports.itemAbilityDummy, COOLDOWN_STARTER_ITEM_TYPE_ID)
|
|
71
|
+
local cooldownStarterAbility = getItemAbility(cooldownStarterItem, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
72
|
+
ShowUnit(____exports.itemAbilityDummy, false)
|
|
73
|
+
local function startItemCooldownInternal(handle, cooldown)
|
|
74
|
+
local cooldownGroup = getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP)
|
|
75
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, COOLDOWN_STARTER_ABILITY_TYPE_ID)
|
|
76
|
+
setAbilityRealLevelField(cooldownStarterAbility, ABILITY_RLF_COOLDOWN, 0, cooldown)
|
|
77
|
+
unitResetCooldown(____exports.itemAbilityDummy)
|
|
78
|
+
unitUseItem(____exports.itemAbilityDummy, cooldownStarterItem)
|
|
79
|
+
Timer:run(restoreCooldownGroup, handle, cooldownGroup)
|
|
80
|
+
end
|
|
81
|
+
restoreCooldownGroup = function(handle, cooldownGroup)
|
|
82
|
+
if getItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP) == COOLDOWN_STARTER_ABILITY_TYPE_ID then
|
|
83
|
+
setItemIntegerField(handle, ITEM_IF_COOLDOWN_GROUP, cooldownGroup)
|
|
84
|
+
end
|
|
85
|
+
end
|
|
86
|
+
---
|
|
87
|
+
-- @internal For use by internal systems only.
|
|
88
|
+
____exports.startItemCooldown = function(handle, owner, cooldown)
|
|
89
|
+
____exports.doAbilityActionForceDummy(handle, owner, startItemCooldownInternal, cooldown)
|
|
90
|
+
end
|
|
91
|
+
---
|
|
92
|
+
-- @internal For use by internal systems only.
|
|
93
|
+
____exports.abilityActionDummy = ____exports.itemAbilityDummy
|
|
22
94
|
---
|
|
23
95
|
-- @internal For use by internal systems only.
|
|
24
96
|
____exports.doAbilityAction = function(handle, action, ...)
|
|
97
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
98
|
+
if not isAlreadyIgnoredInEvents then
|
|
99
|
+
ignoreEventsItems[handle] = true
|
|
100
|
+
end
|
|
25
101
|
local isOwned = isItemOwned(handle)
|
|
26
102
|
local isPowerup
|
|
27
103
|
local x
|
|
@@ -33,16 +109,98 @@ ____exports.doAbilityAction = function(handle, action, ...)
|
|
|
33
109
|
end
|
|
34
110
|
x = getItemX(handle)
|
|
35
111
|
y = getItemY(handle)
|
|
36
|
-
unitAddItem(
|
|
112
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
37
113
|
end
|
|
38
114
|
local result = action(handle, ...)
|
|
39
115
|
if not isOwned then
|
|
40
|
-
unitRemoveItem(
|
|
116
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
41
117
|
setItemPosition(handle, x, y)
|
|
42
118
|
if isPowerup then
|
|
43
119
|
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
44
120
|
end
|
|
45
121
|
end
|
|
122
|
+
if not isAlreadyIgnoredInEvents then
|
|
123
|
+
ignoreEventsItems[handle] = nil
|
|
124
|
+
end
|
|
125
|
+
return result
|
|
126
|
+
end
|
|
127
|
+
---
|
|
128
|
+
-- @internal For use by internal systems only.
|
|
129
|
+
____exports.doAbilityActionForceDummy = function(handle, owner, action, ...)
|
|
130
|
+
if owner == nil then
|
|
131
|
+
return ____exports.doAbilityAction(handle, action, ...)
|
|
132
|
+
end
|
|
133
|
+
local slot = findUnitItemSlot(owner, handle)
|
|
134
|
+
if slot == nil then
|
|
135
|
+
return ____exports.doAbilityAction(handle, action, ...)
|
|
136
|
+
end
|
|
137
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[handle] ~= nil
|
|
138
|
+
if not isAlreadyIgnoredInEvents then
|
|
139
|
+
ignoreEventsItems[handle] = true
|
|
140
|
+
end
|
|
141
|
+
local isPowerup
|
|
142
|
+
if isItemPowerup(handle) then
|
|
143
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
144
|
+
isPowerup = true
|
|
145
|
+
end
|
|
146
|
+
unitRemoveItem(owner, handle)
|
|
147
|
+
unitAddItem(____exports.itemAbilityDummy, handle)
|
|
148
|
+
local result = action(handle, ...)
|
|
149
|
+
unitRemoveItem(____exports.itemAbilityDummy, handle)
|
|
150
|
+
unitAddItemToSlot(owner, handle, slot)
|
|
151
|
+
if isPowerup then
|
|
152
|
+
setItemBooleanField(handle, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
153
|
+
end
|
|
154
|
+
if not isAlreadyIgnoredInEvents then
|
|
155
|
+
ignoreEventsItems[handle] = nil
|
|
156
|
+
end
|
|
157
|
+
return result
|
|
158
|
+
end
|
|
159
|
+
local depth = 0
|
|
160
|
+
local itemBySlot = {}
|
|
161
|
+
---
|
|
162
|
+
-- @internal For use by internal systems only.
|
|
163
|
+
____exports.doUnitAbilityAction = function(unit, abilityTypeId, action, ...)
|
|
164
|
+
local ____depth_0 = depth
|
|
165
|
+
depth = ____depth_0 + 1
|
|
166
|
+
local offset = 6 * ____depth_0
|
|
167
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
168
|
+
local item = unitItemInSlot(unit, slot)
|
|
169
|
+
if getItemAbility(item, abilityTypeId) ~= nil then
|
|
170
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
|
|
171
|
+
if not isAlreadyIgnoredInEvents then
|
|
172
|
+
ignoreEventsItems[item] = true
|
|
173
|
+
end
|
|
174
|
+
unitRemoveItem(unit, item)
|
|
175
|
+
if not isAlreadyIgnoredInEvents then
|
|
176
|
+
ignoreEventsItems[item] = nil
|
|
177
|
+
end
|
|
178
|
+
itemBySlot[offset + slot] = item
|
|
179
|
+
end
|
|
180
|
+
end
|
|
181
|
+
local result = action(unit, ...)
|
|
182
|
+
for slot = 0, unitInventorySize(unit) - 1 do
|
|
183
|
+
local item = itemBySlot[offset + slot]
|
|
184
|
+
if item ~= nil then
|
|
185
|
+
local isAlreadyIgnoredInEvents = ignoreEventsItems[item] ~= nil
|
|
186
|
+
if not isAlreadyIgnoredInEvents then
|
|
187
|
+
ignoreEventsItems[item] = true
|
|
188
|
+
end
|
|
189
|
+
local isPowerup = isItemPowerup(item)
|
|
190
|
+
if isPowerup then
|
|
191
|
+
setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, false)
|
|
192
|
+
end
|
|
193
|
+
unitAddItemToSlot(unit, item, slot)
|
|
194
|
+
if isPowerup then
|
|
195
|
+
setItemBooleanField(item, ITEM_BF_USE_AUTOMATICALLY_WHEN_ACQUIRED, true)
|
|
196
|
+
end
|
|
197
|
+
if not isAlreadyIgnoredInEvents then
|
|
198
|
+
ignoreEventsItems[item] = nil
|
|
199
|
+
end
|
|
200
|
+
itemBySlot[offset + slot] = nil
|
|
201
|
+
end
|
|
202
|
+
end
|
|
203
|
+
depth = depth - 1
|
|
46
204
|
return result
|
|
47
205
|
end
|
|
48
206
|
return ____exports
|
|
@@ -6,12 +6,18 @@ local Item = ____item.Item
|
|
|
6
6
|
local ____unit = require("engine.internal.unit")
|
|
7
7
|
local Unit = ____unit.Unit
|
|
8
8
|
local ownerByItem = setmetatable({}, {__mode = "kv"})
|
|
9
|
-
Unit.
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
9
|
+
Unit.itemPickedUpEvent:addListener(
|
|
10
|
+
4,
|
|
11
|
+
function(unit, item)
|
|
12
|
+
ownerByItem[item] = unit
|
|
13
|
+
end
|
|
14
|
+
)
|
|
15
|
+
Unit.itemDroppedEvent:addListener(
|
|
16
|
+
4,
|
|
17
|
+
function(unit, item)
|
|
18
|
+
ownerByItem[item] = nil
|
|
19
|
+
end
|
|
20
|
+
)
|
|
15
21
|
__TS__ObjectDefineProperty(
|
|
16
22
|
Item.prototype,
|
|
17
23
|
"owner",
|
|
@@ -5,8 +5,8 @@ import { Event } from "../../event";
|
|
|
5
5
|
import { ReadonlyRect } from "../../core/types/rect";
|
|
6
6
|
import { ItemAbility } from "./ability";
|
|
7
7
|
import { AbilityTypeId } from "../object-data/entry/ability-type";
|
|
8
|
+
import type { ItemTypeId } from "../object-data/entry/item-type";
|
|
8
9
|
type DefenseType = 0 | 1 | 2 | 3 | 4 | 5;
|
|
9
|
-
export declare const addAndGetAbility: (handle: jitem, abilityTypeId: AbilityTypeId) => jability | null;
|
|
10
10
|
declare const enum ItemPropertyKey {
|
|
11
11
|
ABILITIES = 100,
|
|
12
12
|
LUA_INDEX_BY_ABILITY_TYPE_ID = 101
|
|
@@ -17,7 +17,7 @@ export declare class Item extends Handle<jitem> {
|
|
|
17
17
|
constructor(handle: jitem);
|
|
18
18
|
protected onDestroy(): HandleDestructor;
|
|
19
19
|
static create<T extends Item>(this: typeof Item & (new (handle: jitem) => T), id: number, x: number, y: number, skinId?: number): T;
|
|
20
|
-
get typeId():
|
|
20
|
+
get typeId(): ItemTypeId;
|
|
21
21
|
set skinId(v: number);
|
|
22
22
|
get skinId(): number;
|
|
23
23
|
set name(v: string);
|
|
@@ -73,14 +73,17 @@ export declare class Item extends Handle<jitem> {
|
|
|
73
73
|
set position(v: Vec2);
|
|
74
74
|
set charges(v: number);
|
|
75
75
|
get charges(): number;
|
|
76
|
+
consumeCharge(): boolean;
|
|
77
|
+
consumeCharges(count: number): boolean;
|
|
76
78
|
addAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
77
79
|
removeAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
78
80
|
hasAbility(abilityTypeId: AbilityTypeId): boolean;
|
|
79
81
|
getAbility(abilityTypeId: AbilityTypeId): ItemAbility | undefined;
|
|
80
82
|
get abilities(): readonly ItemAbility[];
|
|
81
|
-
static getInRange(
|
|
83
|
+
static getInRange(x: number, y: number, range: number): Item[];
|
|
82
84
|
static getInRect(rect: ReadonlyRect): Item[];
|
|
83
85
|
static get onCreate(): Event<[Item]>;
|
|
84
|
-
static get
|
|
86
|
+
static get destroyEvent(): Event<[Item]>;
|
|
87
|
+
static readonly chargesChangedEvent: Event<[Item]>;
|
|
85
88
|
}
|
|
86
89
|
export {};
|