warscript 0.0.1-dev.ee2345e → 0.0.1-dev.effa673

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (197) hide show
  1. package/attributes.d.ts +0 -1
  2. package/binaryreader.d.ts +1 -0
  3. package/binaryreader.lua +3 -0
  4. package/config.d.ts +5 -0
  5. package/config.lua +10 -0
  6. package/core/types/effect.d.ts +14 -6
  7. package/core/types/effect.lua +131 -35
  8. package/core/types/frame.d.ts +8 -1
  9. package/core/types/frame.lua +93 -1
  10. package/core/types/group.d.ts +0 -1
  11. package/core/types/image.d.ts +0 -1
  12. package/core/types/missile.d.ts +2 -2
  13. package/core/types/missile.lua +8 -2
  14. package/core/types/sound.d.ts +17 -24
  15. package/core/types/sound.lua +94 -24
  16. package/core/types/unit.lua +8 -0
  17. package/core/util.d.ts +1 -1
  18. package/core/util.lua +18 -1
  19. package/decl/index.d.ts +1 -0
  20. package/engine/ability.d.ts +1 -1
  21. package/engine/behavior.d.ts +10 -10
  22. package/engine/behavior.lua +6 -6
  23. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  24. package/engine/behaviour/ability/always-enabled.lua +31 -0
  25. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  26. package/engine/behaviour/ability/apply-buff.lua +32 -0
  27. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  28. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  29. package/engine/behaviour/ability/damage.d.ts +36 -11
  30. package/engine/behaviour/ability/damage.lua +90 -32
  31. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  32. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  33. package/engine/behaviour/ability/heal.d.ts +33 -6
  34. package/engine/behaviour/ability/heal.lua +89 -10
  35. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  36. package/engine/behaviour/ability/instant-impact.lua +4 -15
  37. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  38. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  39. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  40. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  41. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  42. package/engine/behaviour/ability/restore-mana.lua +29 -0
  43. package/engine/behaviour/ability.d.ts +27 -4
  44. package/engine/behaviour/ability.lua +152 -17
  45. package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
  46. package/engine/behaviour/unit.d.ts +10 -2
  47. package/engine/behaviour/unit.lua +27 -0
  48. package/engine/buff.d.ts +103 -41
  49. package/engine/buff.lua +465 -212
  50. package/engine/game-map.d.ts +7 -0
  51. package/engine/game-map.lua +32 -0
  52. package/engine/internal/ability.d.ts +16 -13
  53. package/engine/internal/ability.lua +80 -76
  54. package/engine/internal/item/ability.lua +106 -0
  55. package/engine/internal/item+owner.lua +2 -2
  56. package/engine/internal/item.d.ts +2 -2
  57. package/engine/internal/item.lua +56 -25
  58. package/engine/internal/mechanics/ability-duration.lua +1 -1
  59. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  60. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  61. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  62. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  63. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  64. package/engine/internal/object-data/evasion-probability.lua +16 -0
  65. package/engine/internal/unit/ability.d.ts +10 -1
  66. package/engine/internal/unit/ability.lua +36 -14
  67. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  68. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  69. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  70. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  71. package/engine/internal/unit/bonus.d.ts +11 -8
  72. package/engine/internal/unit/bonus.lua +23 -1
  73. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  74. package/engine/internal/unit/ignore-events-items.lua +5 -0
  75. package/engine/internal/unit/item.d.ts +24 -0
  76. package/engine/internal/unit/item.lua +78 -0
  77. package/engine/internal/unit/main-selected.d.ts +13 -0
  78. package/engine/internal/unit/main-selected.lua +51 -0
  79. package/engine/internal/unit+ability.lua +2 -2
  80. package/engine/internal/unit+transport.lua +4 -10
  81. package/engine/internal/unit-missile-launch.lua +25 -6
  82. package/engine/internal/unit.d.ts +64 -16
  83. package/engine/internal/unit.lua +381 -134
  84. package/engine/internal/utility.lua +12 -0
  85. package/engine/lightning.d.ts +12 -5
  86. package/engine/lightning.lua +48 -14
  87. package/engine/local-client.d.ts +7 -2
  88. package/engine/local-client.lua +82 -0
  89. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  90. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  91. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  92. package/engine/object-data/auxiliary/attachment-preset.lua +2 -2
  93. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  94. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  95. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  96. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  97. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  98. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  99. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  100. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  101. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  102. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  103. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  104. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  105. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  106. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  107. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  108. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  109. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  110. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  111. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  112. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  113. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  114. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  115. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  116. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  117. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  118. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  119. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  120. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  121. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  122. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  123. package/engine/object-data/entry/ability-type/web.lua +52 -0
  124. package/engine/object-data/entry/ability-type.d.ts +19 -18
  125. package/engine/object-data/entry/ability-type.lua +82 -33
  126. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  127. package/engine/object-data/entry/buff-type/applicable.lua +13 -37
  128. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  129. package/engine/object-data/entry/buff-type.d.ts +1 -2
  130. package/engine/object-data/entry/buff-type.lua +2 -2
  131. package/engine/object-data/entry/destructible-type.d.ts +1 -2
  132. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  133. package/engine/object-data/entry/item-type.d.ts +15 -2
  134. package/engine/object-data/entry/item-type.lua +93 -2
  135. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  136. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  137. package/engine/object-data/entry/sound-preset.lua +140 -0
  138. package/engine/object-data/entry/unit-type.d.ts +45 -3
  139. package/engine/object-data/entry/unit-type.lua +394 -57
  140. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  141. package/engine/object-data/entry/upgrade.d.ts +1 -2
  142. package/engine/object-data/entry/upgrade.lua +4 -4
  143. package/engine/object-data/entry.d.ts +18 -17
  144. package/engine/object-data/entry.lua +60 -32
  145. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  146. package/engine/object-field/ability.d.ts +26 -3
  147. package/engine/object-field/ability.lua +54 -1
  148. package/engine/object-field.d.ts +2 -3
  149. package/engine/object-field.lua +4 -0
  150. package/engine/random.d.ts +1 -0
  151. package/engine/random.lua +9 -0
  152. package/engine/standard/entries/sound-preset.d.ts +10 -0
  153. package/engine/standard/entries/sound-preset.lua +10 -0
  154. package/engine/standard/entries/unit-type.d.ts +39 -1
  155. package/engine/standard/entries/unit-type.lua +39 -1
  156. package/engine/standard/fields/ability.d.ts +3 -1
  157. package/engine/standard/fields/ability.lua +3 -1
  158. package/engine/unit.d.ts +3 -0
  159. package/engine/unit.lua +12 -2
  160. package/event.d.ts +2 -3
  161. package/event.lua +9 -5
  162. package/index.d.ts +1 -0
  163. package/index.lua +1 -0
  164. package/lualib_bundle.lua +146 -42
  165. package/math/vec2.d.ts +2 -9
  166. package/math.d.ts +0 -2
  167. package/net/socket.d.ts +7 -1
  168. package/net/socket.lua +45 -4
  169. package/network.d.ts +1 -0
  170. package/network.lua +3 -2
  171. package/objutil/ability.d.ts +0 -1
  172. package/objutil/buff.d.ts +0 -1
  173. package/objutil/buff.lua +1 -1
  174. package/objutil/object.d.ts +0 -1
  175. package/objutil/unit.d.ts +0 -1
  176. package/objutil/unit.lua +8 -0
  177. package/package.json +13 -14
  178. package/patch-lua.d.ts +0 -0
  179. package/patch-lua.lua +10 -0
  180. package/property.d.ts +55 -0
  181. package/property.lua +374 -0
  182. package/string.d.ts +30 -0
  183. package/string.lua +14 -0
  184. package/util/stream.d.ts +0 -1
  185. package/utility/arrays.d.ts +11 -5
  186. package/utility/arrays.lua +34 -3
  187. package/utility/bit-set.d.ts +0 -2
  188. package/utility/lazy.d.ts +2 -0
  189. package/utility/lazy.lua +14 -0
  190. package/utility/linked-set.d.ts +11 -3
  191. package/utility/linked-set.lua +5 -2
  192. package/utility/lua-maps.d.ts +1 -2
  193. package/utility/lua-sets.d.ts +1 -2
  194. package/utility/reflection.lua +11 -7
  195. package/utility/types.d.ts +1 -0
  196. package/core/mapbounds.d.ts +0 -8
  197. package/core/mapbounds.lua +0 -12
@@ -1,9 +1,11 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__Class = ____lualib.__TS__Class
3
3
  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
4
5
  local __TS__New = ____lualib.__TS__New
5
6
  local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
7
  local ____exports = {}
8
+ local createUnitEventListener
7
9
  local ____behavior = require("engine.behavior")
8
10
  local Behavior = ____behavior.Behavior
9
11
  local ____unit = require("engine.unit")
@@ -14,24 +16,122 @@ local ____effect = require("core.types.effect")
14
16
  local Effect = ____effect.Effect
15
17
  local ____ability = require("engine.standard.fields.ability")
16
18
  local AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
19
+ local CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
20
+ local CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
17
21
  local EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
22
+ local MISSILE_ARC_ABILITY_FLOAT_FIELD = ____ability.MISSILE_ARC_ABILITY_FLOAT_FIELD
23
+ local MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
24
+ local MISSILE_SPEED_ABILITY_INTEGER_FIELD = ____ability.MISSILE_SPEED_ABILITY_INTEGER_FIELD
18
25
  local SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD = ____ability.SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD
19
26
  local SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
27
+ local TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD = ____ability.TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD
28
+ local TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD = ____ability.TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD
20
29
  local ____ability = require("engine.object-field.ability")
30
+ local AbilityField = ____ability.AbilityField
31
+ local AbilityLevelField = ____ability.AbilityLevelField
21
32
  local resolveCurrentAbilityDependentValue = ____ability.resolveCurrentAbilityDependentValue
22
33
  local ____timer = require("core.types.timer")
23
34
  local Timer = ____timer.Timer
24
35
  local createBehaviorFunctionsByAbilityTypeId = {}
36
+ local exclusiveOnImpactHandlerAbilityBehaviorByAbility = setmetatable({}, {__mode = "k"})
37
+ local function createZeroTimerUnitEventListener(key)
38
+ local unitEventListener = createUnitEventListener(key)
39
+ return function(unit, ability, ...)
40
+ Timer:run(unitEventListener, unit, ability, ...)
41
+ end
42
+ end
43
+ createUnitEventListener = function(key)
44
+ return function(unit, ability, ...)
45
+ ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
46
+ end
47
+ end
48
+ local registeredCommandEventIds = {}
49
+ local subscribedValuesByAbilityBehavior = {}
50
+ local ____class_2 = __TS__Class()
51
+ ____class_2.name = ""
52
+ function ____class_2.prototype.____constructor(self, abilityBehavior)
53
+ self.abilityBehavior = abilityBehavior
54
+ end
55
+ __TS__SetDescriptor(
56
+ ____class_2.prototype,
57
+ "art",
58
+ {get = function(self)
59
+ return MISSILE_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.abilityBehavior.ability, 0)
60
+ end},
61
+ true
62
+ )
63
+ __TS__SetDescriptor(
64
+ ____class_2.prototype,
65
+ "arc",
66
+ {get = function(self)
67
+ return MISSILE_ARC_ABILITY_FLOAT_FIELD:getValue(self.abilityBehavior.ability)
68
+ end},
69
+ true
70
+ )
71
+ __TS__SetDescriptor(
72
+ ____class_2.prototype,
73
+ "speed",
74
+ {get = function(self)
75
+ return MISSILE_SPEED_ABILITY_INTEGER_FIELD:getValue(self.abilityBehavior.ability)
76
+ end},
77
+ true
78
+ )
25
79
  ____exports.AbilityBehavior = __TS__Class()
26
80
  local AbilityBehavior = ____exports.AbilityBehavior
27
81
  AbilityBehavior.name = "AbilityBehavior"
28
82
  __TS__ClassExtends(AbilityBehavior, Behavior)
29
- function AbilityBehavior.prototype.____constructor(self, ability)
83
+ function AbilityBehavior.prototype.____constructor(self, ability, parameters)
30
84
  Behavior.prototype.____constructor(self, ability)
85
+ if parameters and parameters.isExclusiveOnImpactHandler then
86
+ exclusiveOnImpactHandlerAbilityBehaviorByAbility[ability] = self
87
+ end
88
+ self:onCreate()
89
+ end
90
+ function AbilityBehavior.prototype.onDestroy(self)
91
+ subscribedValuesByAbilityBehavior[self] = nil
92
+ return Behavior.prototype.onDestroy(self)
93
+ end
94
+ function AbilityBehavior.prototype.subscribe(self, value)
95
+ if __TS__InstanceOf(value, AbilityField) or __TS__InstanceOf(value, AbilityLevelField) then
96
+ local subscribedValues = subscribedValuesByAbilityBehavior[self]
97
+ if subscribedValues == nil then
98
+ subscribedValues = {}
99
+ subscribedValuesByAbilityBehavior[self] = subscribedValues
100
+ end
101
+ subscribedValues[value] = true
102
+ end
103
+ end
104
+ function AbilityBehavior.prototype.registerCommandEvent(self, orderTypeStringId)
105
+ if orderTypeStringId == nil then
106
+ orderTypeStringId = self.ability.orderTypeStringId
107
+ end
108
+ local commandEventId = (tostring(self.ability.typeId) .. "#") .. orderTypeStringId
109
+ if not (registeredCommandEventIds[commandEventId] ~= nil) then
110
+ registeredCommandEventIds[commandEventId] = true
111
+ Unit.abilityCommandEvent[self.ability.typeId][orderTypeStringId]:addListener(createUnitEventListener("onCommand"))
112
+ end
31
113
  end
32
114
  function AbilityBehavior.prototype.resolveCurrentAbilityDependentValue(self, value)
33
115
  return resolveCurrentAbilityDependentValue(self.ability, value)
34
116
  end
117
+ function AbilityBehavior.prototype.flashCasterEffect(self, widget, ...)
118
+ local attachmentPoint = CASTER_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
119
+ Effect:flash(
120
+ CASTER_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
121
+ widget,
122
+ attachmentPoint ~= "" and attachmentPoint or "origin",
123
+ ...
124
+ )
125
+ end
126
+ function AbilityBehavior.prototype.flashTargetEffect(self, widget, ...)
127
+ local attachmentPoint = TARGET_EFFECT_FIRST_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
128
+ Effect:flash(
129
+ TARGET_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
130
+ widget,
131
+ attachmentPoint ~= "" and attachmentPoint or "origin",
132
+ ...
133
+ )
134
+ end
35
135
  function AbilityBehavior.prototype.flashAreaEffect(self, x, y, ...)
36
136
  Effect:flash(
37
137
  AREA_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
@@ -48,27 +148,38 @@ function AbilityBehavior.prototype.flashEffect(self, x, y, ...)
48
148
  ...
49
149
  )
50
150
  end
51
- function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrDuration, duration)
151
+ function AbilityBehavior.prototype.flashSpecialEffect(self, xOrWidget, yOrParametersOrDuration, durationOrParameters, parameters)
52
152
  if type(xOrWidget) == "number" then
53
153
  Effect:flash(
54
154
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
55
155
  xOrWidget,
56
- yOrDuration,
57
- duration
156
+ yOrParametersOrDuration,
157
+ durationOrParameters,
158
+ parameters
58
159
  )
59
160
  else
161
+ local attachmentPoint = SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability)
60
162
  Effect:flash(
61
163
  SPECIAL_EFFECT_MODEL_PATHS_ABILITY_STRING_ARRAY_FIELD:getValue(self.ability, 0),
62
164
  xOrWidget,
63
- SPECIAL_EFFECT_ATTACHMENT_POINT_STRING_FIELD:getValue(self.ability),
64
- yOrDuration
165
+ attachmentPoint ~= "" and attachmentPoint or "origin",
166
+ yOrParametersOrDuration,
167
+ durationOrParameters
65
168
  )
66
169
  end
67
170
  end
171
+ function AbilityBehavior.prototype.onCreate(self)
172
+ end
173
+ function AbilityBehavior.prototype.onValueChange(self, _value)
174
+ end
175
+ function AbilityBehavior.prototype.onMissileArrival(self, ...)
176
+ end
68
177
  function AbilityBehavior.prototype.onUnitGainAbility(self, _unit)
69
178
  end
70
179
  function AbilityBehavior.prototype.onUnitLoseAbility(self, _unit)
71
180
  end
181
+ function AbilityBehavior.prototype.onCommand(self, caster, orderTypeStringId)
182
+ end
72
183
  function AbilityBehavior.prototype.onCastingStart(self, caster)
73
184
  end
74
185
  function AbilityBehavior.prototype.onCastingFinish(self, caster)
@@ -127,19 +238,31 @@ __TS__SetDescriptor(
127
238
  return self.object
128
239
  end},
129
240
  true
241
+ )
242
+ __TS__SetDescriptor(
243
+ AbilityBehavior.prototype,
244
+ "unit",
245
+ {get = function(self)
246
+ local owner = self.object.owner
247
+ if __TS__InstanceOf(owner, Unit) then
248
+ return owner
249
+ end
250
+ return owner.owner
251
+ end},
252
+ true
253
+ )
254
+ AbilityBehavior.MissileLaunchConfig = ____class_2
255
+ __TS__SetDescriptor(
256
+ AbilityBehavior.prototype,
257
+ "missileLaunchConfig",
258
+ {get = function(self)
259
+ local missileLaunchConfig = __TS__New(____exports.AbilityBehavior.MissileLaunchConfig, self)
260
+ rawset(self, "missileLaunchConfig", missileLaunchConfig)
261
+ return missileLaunchConfig
262
+ end},
263
+ true
130
264
  );
131
265
  (function(self)
132
- local function createUnitEventListener(key)
133
- return function(unit, ability, ...)
134
- ____exports.AbilityBehavior:forAll(ability, key, unit, ...)
135
- end
136
- end
137
- local function createZeroTimerUnitEventListener(key)
138
- local unitEventListener = createUnitEventListener(key)
139
- return function(unit, ability, ...)
140
- Timer:run(unitEventListener, unit, ability, ...)
141
- end
142
- end
143
266
  Unit.abilityGainedEvent:addListener(createUnitEventListener("onUnitGainAbility"))
144
267
  Unit.abilityLostEvent:addListener(createUnitEventListener("onUnitLoseAbility"))
145
268
  Unit.abilityCastingStartEvent:addListener(createUnitEventListener("onCastingStart"))
@@ -161,6 +284,18 @@ __TS__SetDescriptor(
161
284
  Unit.abilityChannelingFinishEvent:addListener(createUnitEventListener("onChannelingFinish"))
162
285
  Unit.abilityStopEvent:addListener(createUnitEventListener("onStop"))
163
286
  end)(AbilityBehavior)
287
+ local function checkBehaviorOnValueChange(behavior, field)
288
+ local subscribedValues = subscribedValuesByAbilityBehavior[behavior]
289
+ if subscribedValues ~= nil and subscribedValues[field] ~= nil then
290
+ behavior:onValueChange(field)
291
+ end
292
+ end
293
+ AbilityField.valueChangeEvent:addListener(function(ability, field)
294
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
295
+ end)
296
+ AbilityLevelField.valueChangeEvent:addListener(function(ability, field)
297
+ ____exports.AbilityBehavior:forAll(ability, checkBehaviorOnValueChange, field)
298
+ end)
164
299
  Ability.onCreate:addListener(function(ability)
165
300
  local createBehaviorFunctions = createBehaviorFunctionsByAbilityTypeId[ability.typeId]
166
301
  if createBehaviorFunctions ~= nil then
@@ -1,4 +1,3 @@
1
- /// <reference types="@typescript-to-lua/language-extensions" />
2
1
  /** @noSelfInFile */
3
2
  import { UnitBehavior } from "../unit";
4
3
  import { Unit } from "../../unit";
@@ -2,10 +2,14 @@
2
2
  import { Behavior } from "../behavior";
3
3
  import { Ability } from "../internal/ability";
4
4
  import { DamageEvent, DamagingEvent, Unit } from "../internal/unit";
5
+ import "../internal/unit+ability";
5
6
  import "../internal/unit-missile-launch";
7
+ import { Item } from "../internal/item";
8
+ import type { AbilityBehavior } from "./ability";
6
9
  export type UnitBehaviorConstructor<Args extends any[]> = new (unit: Unit, ...args: Args) => UnitBehavior;
7
10
  export declare abstract class UnitBehavior<PeriodicActionParameters extends any[] = any[]> extends Behavior<Unit, PeriodicActionParameters> {
8
11
  constructor(unit: Unit);
12
+ readonly sourceAbilityBehavior?: AbilityBehavior;
9
13
  get unit(): Unit;
10
14
  onAutoAttackStart(target: Unit): void;
11
15
  onAutoAttackFinish(target: Unit): void;
@@ -13,8 +17,12 @@ export declare abstract class UnitBehavior<PeriodicActionParameters extends any[
13
17
  onDamageDealt(target: Unit, event: DamageEvent): void;
14
18
  onDamageReceiving(source: Unit | undefined, event: DamagingEvent): void;
15
19
  onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
16
- protected onAbilityGained(ability: Ability): void;
17
- protected onAbilityLost(ability: Ability): void;
20
+ onAbilityGained(ability: Ability): void;
21
+ onAbilityLost(ability: Ability): void;
22
+ onItemDropped(item: Item): void;
23
+ onItemPickedUp(item: Item): void;
24
+ onItemUsed(item: Item): void;
25
+ onItemStacked(item: Item): void;
18
26
  onKill(target: Unit): void;
19
27
  onDeath(source: Unit | undefined): void;
20
28
  }
@@ -7,6 +7,7 @@ local ____behavior = require("engine.behavior")
7
7
  local Behavior = ____behavior.Behavior
8
8
  local ____unit = require("engine.internal.unit")
9
9
  local Unit = ____unit.Unit
10
+ require("engine.internal.unit+ability")
10
11
  require("engine.internal.unit-missile-launch")
11
12
  ____exports.UnitBehavior = __TS__Class()
12
13
  local UnitBehavior = ____exports.UnitBehavior
@@ -31,6 +32,14 @@ function UnitBehavior.prototype.onAbilityGained(self, ability)
31
32
  end
32
33
  function UnitBehavior.prototype.onAbilityLost(self, ability)
33
34
  end
35
+ function UnitBehavior.prototype.onItemDropped(self, item)
36
+ end
37
+ function UnitBehavior.prototype.onItemPickedUp(self, item)
38
+ end
39
+ function UnitBehavior.prototype.onItemUsed(self, item)
40
+ end
41
+ function UnitBehavior.prototype.onItemStacked(self, item)
42
+ end
34
43
  function UnitBehavior.prototype.onKill(self, target)
35
44
  end
36
45
  function UnitBehavior.prototype.onDeath(self, source)
@@ -62,12 +71,30 @@ __TS__SetDescriptor(
62
71
  end
63
72
  ____exports.UnitBehavior:forAll(target, "onDamageReceived", source, event)
64
73
  end)
74
+ Unit.abilityGainedEvent:addListener(function(source, target)
75
+ ____exports.UnitBehavior:forAll(source, "onAbilityGained", target)
76
+ end)
77
+ Unit.abilityLostEvent:addListener(function(source, target)
78
+ ____exports.UnitBehavior:forAll(source, "onAbilityLost", target)
79
+ end)
65
80
  Unit.deathEvent:addListener(function(target, source)
66
81
  if source ~= nil then
67
82
  ____exports.UnitBehavior:forAll(source, "onKill", target)
68
83
  end
69
84
  ____exports.UnitBehavior:forAll(target, "onDeath", source)
70
85
  end)
86
+ Unit.itemDroppedEvent:addListener(function(unit, item)
87
+ ____exports.UnitBehavior:forAll(unit, "onItemDropped", item)
88
+ end)
89
+ Unit.itemPickedUpEvent:addListener(function(unit, item)
90
+ ____exports.UnitBehavior:forAll(unit, "onItemPickedUp", item)
91
+ end)
92
+ Unit.itemUsedEvent:addListener(function(unit, item)
93
+ ____exports.UnitBehavior:forAll(unit, "onItemUsed", item)
94
+ end)
95
+ Unit.itemStackedEvent:addListener(function(unit, item)
96
+ ____exports.UnitBehavior:forAll(unit, "onItemStacked", item)
97
+ end)
71
98
  end)(UnitBehavior)
72
99
  Unit.destroyEvent:addListener(function(unit)
73
100
  ____exports.UnitBehavior:forAll(unit, "destroy")
package/engine/buff.d.ts CHANGED
@@ -5,16 +5,21 @@ import { Ability } from "./internal/ability";
5
5
  import { AbilityTypeId } from "./object-data/entry/ability-type";
6
6
  import { BuffPolarity } from "./object-data/auxiliary/buff-polarity";
7
7
  import { BuffResistanceType } from "./object-data/auxiliary/buff-resistance-type";
8
- import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
8
+ import { AbilityBooleanField, AbilityBooleanLevelField, AbilityCombatClassificationsLevelField, AbilityDependentValue, AbilityEnumLevelField, AbilityIntegerField, AbilityIntegerLevelField, AbilityNumberField, AbilityNumberLevelField } from "./object-field/ability";
9
9
  import { CombatClassifications } from "./object-data/auxiliary/combat-classification";
10
- import { IsExactlyAny, NonEmptyArray, Prohibit } from "../utility/types";
10
+ import { IsExactlyAny, Prohibit, ReadonlyNonEmptyArray } from "../utility/types";
11
+ import { EffectParameters } from "../core/types/effect";
11
12
  import { UnitBehavior } from "./behaviour/unit";
12
13
  import type { Widget } from "../core/types/widget";
13
14
  import { Destructor } from "../destroyable";
15
+ import { Event } from "../event";
14
16
  export type BuffConstructor<T extends Buff<any> = Buff<any>, Args extends any[] = any> = OmitConstructor<typeof Buff<any>> & (new (...args: Args) => T);
17
+ type EnumParameterValueType<T extends number> = T | AbilityEnumLevelField<T>;
15
18
  type NumberParameterValueType = number | AbilityNumberField | AbilityNumberLevelField;
16
19
  type IntegerParameterValueType = number | AbilityIntegerField | AbilityIntegerLevelField;
17
20
  type BooleanParameterValueType = boolean | AbilityBooleanField | AbilityBooleanLevelField;
21
+ export type BuffPolarityParameterType = EnumParameterValueType<BuffPolarity>;
22
+ export type BuffResistanceTypeParameterType = EnumParameterValueType<BuffResistanceType>;
18
23
  export declare class BuffUniqueGroup {
19
24
  }
20
25
  export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
@@ -51,11 +56,15 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
51
56
  armorIncreaseFactor?: NumberParameterValueType;
52
57
  attackSpeedIncreaseFactor?: NumberParameterValueType;
53
58
  movementSpeedIncreaseFactor?: NumberParameterValueType;
59
+ evasionProbability?: NumberParameterValueType;
60
+ missProbability?: NumberParameterValueType;
61
+ damageFactor?: NumberParameterValueType;
54
62
  receivedDamageFactor?: NumberParameterValueType;
55
63
  receivedMagicDamageFactor?: NumberParameterValueType;
56
64
  durationIncreaseOnAutoAttack?: NumberParameterValueType;
57
65
  maximumRemainingDuration?: NumberParameterValueType;
58
66
  maximumDuration?: NumberParameterValueType;
67
+ turnsIntoGhost?: BooleanParameterValueType;
59
68
  stuns?: BooleanParameterValueType;
60
69
  ignoresStunImmunity?: BooleanParameterValueType;
61
70
  providesStunImmunity?: BooleanParameterValueType;
@@ -64,41 +73,58 @@ export type BuffParameters<T extends Buff<any> = Buff> = Buff extends T ? {
64
73
  disablesAutoAttack?: BooleanParameterValueType;
65
74
  destroysOnDamage?: BooleanParameterValueType;
66
75
  maximumAutoAttackCount?: IntegerParameterValueType;
76
+ maximumDamageDealtEventCount?: IntegerParameterValueType;
77
+ maximumDamageReceivedEventCount?: IntegerParameterValueType;
78
+ damageOnExpiration?: NumberParameterValueType;
79
+ healingOnExpiration?: NumberParameterValueType;
80
+ killsOnExpiration?: BooleanParameterValueType;
81
+ explodesOnExpiration?: BooleanParameterValueType;
67
82
  uniqueGroup?: BuffUniqueGroup;
68
- } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : {});
83
+ } : BuffParameters & (T extends Buff<infer AdditionalParameters> ? AdditionalParameters : object);
69
84
  declare const enum BuffPropertyKey {
70
- UNIT = 100,
71
- SOURCE = 101,
72
- DURATION = 102,
73
- UNIQUE_GROUP = 103,
74
- EFFECT_MODEL_PATH = 104,
75
- SPECIAL_EFFECT_MODEL_PATH = 105,
76
- DURATION_INCREASE_ON_AUTO_ATTACK = 106,
77
- MAXIMUM_DURATION = 107,
78
- MAXIMUM_REMAINING_DURATION = 108,
79
- DAMAGE_OVER_DURATION = 109,
80
- DAMAGE_PER_INTERVAL = 110,
81
- DAMAGE_INTERVAL = 111,
82
- REMAINING_DAMAGE_OVER_DURATION = 112,
83
- DAMAGE_INTERVAL_TIMER = 113,
84
- HEALING_OVER_DURATION = 114,
85
- HEALING_PER_INTERVAL = 115,
86
- HEALING_INTERVAL = 116,
87
- REMAINING_HEALING_OVER_DURATION = 117,
88
- HEALING_INTERVAL_TIMER = 118,
89
- DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 119,
90
- DAMAGE_UPON_DEATH = 120,
91
- DAMAGE_UPON_DEATH_RANGE = 121,
92
- MEDIUM_DAMAGE_UPON_DEATH = 122,
93
- MEDIUM_DAMAGE_UPON_DEATH_RANGE = 123,
94
- SMALL_DAMAGE_UPON_DEATH = 124,
95
- SMALL_DAMAGE_UPON_DEATH_RANGE = 125,
96
- AUTO_ATTACK_COUNT = 126,
97
- MAXIMUM_AUTO_ATTACK_COUNT = 127,
98
- STUNS = 128,
99
- IGNORES_STUN_IMMUNITY = 129,
100
- DISABLES_AUTO_ATTACK = 130,
101
- PROVIDES_INVULNERABILITY = 131
85
+ STATE = 100,
86
+ UNIT = 101,
87
+ SOURCE = 102,
88
+ DURATION = 103,
89
+ UNIQUE_GROUP = 104,
90
+ EFFECT_MODEL_PATH = 105,
91
+ SPECIAL_EFFECT_MODEL_PATH = 106,
92
+ DURATION_INCREASE_ON_AUTO_ATTACK = 107,
93
+ MAXIMUM_DURATION = 108,
94
+ MAXIMUM_REMAINING_DURATION = 109,
95
+ DAMAGE_OVER_DURATION = 110,
96
+ DAMAGE_PER_INTERVAL = 111,
97
+ DAMAGE_INTERVAL = 112,
98
+ REMAINING_DAMAGE_OVER_DURATION = 113,
99
+ DAMAGE_INTERVAL_TIMER = 114,
100
+ HEALING_OVER_DURATION = 115,
101
+ HEALING_PER_INTERVAL = 116,
102
+ HEALING_INTERVAL = 117,
103
+ REMAINING_HEALING_OVER_DURATION = 118,
104
+ HEALING_INTERVAL_TIMER = 119,
105
+ DAMAGE_ON_EXPIRATION = 120,
106
+ HEALING_ON_EXPIRATION = 121,
107
+ DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS = 122,
108
+ DAMAGE_UPON_DEATH = 123,
109
+ DAMAGE_UPON_DEATH_RANGE = 124,
110
+ MEDIUM_DAMAGE_UPON_DEATH = 125,
111
+ MEDIUM_DAMAGE_UPON_DEATH_RANGE = 126,
112
+ SMALL_DAMAGE_UPON_DEATH = 127,
113
+ SMALL_DAMAGE_UPON_DEATH_RANGE = 128,
114
+ AUTO_ATTACK_COUNT = 129,
115
+ MAXIMUM_AUTO_ATTACK_COUNT = 130,
116
+ DAMAGE_DEALT_EVENT_COUNT = 131,
117
+ MAXIMUM_DAMAGE_DEALT_EVENT_COUNT = 132,
118
+ DAMAGE_RECEIVED_EVENT_COUNT = 133,
119
+ MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT = 134,
120
+ TURNS_INTO_GHOST = 135,
121
+ STUNS = 136,
122
+ IGNORES_STUN_IMMUNITY = 137,
123
+ DISABLES_AUTO_ATTACK = 138,
124
+ PROVIDES_INVULNERABILITY = 139,
125
+ KILLS_ON_EXPIRATION = 140,
126
+ EXPLODES_ON_EXPIRATION = 141,
127
+ MISS_PROBABILITY = 142
102
128
  }
103
129
  export declare const enum BuffTypeIdSelectionPolicy {
104
130
  LEAST_DURATION = 0
@@ -106,19 +132,20 @@ export declare const enum BuffTypeIdSelectionPolicy {
106
132
  export type BuffAdditionalParameters = Prohibit<Record<string, any>, keyof BuffParameters>;
107
133
  export type BuffConstructorParameters<AdditionalParameters extends BuffAdditionalParameters> = [
108
134
  ...typeId: [ApplicableBuffTypeId] | [
109
- typeIds: NonEmptyArray<ApplicableBuffTypeId>,
135
+ typeIds: ReadonlyNonEmptyArray<ApplicableBuffTypeId>,
110
136
  typeIdSelectionPolicy: BuffTypeIdSelectionPolicy
111
137
  ],
112
- polarity: BuffPolarity,
113
- resistanceType: BuffResistanceType,
138
+ polarity: BuffPolarityParameterType,
139
+ resistanceType: BuffResistanceTypeParameterType,
114
140
  ...abilityOrParameters: [
115
- ability: Ability,
141
+ ability?: Ability,
116
142
  parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>
117
143
  ] | [parameters?: BuffParameters & Omit<AdditionalParameters, keyof BuffParameters>]
118
144
  ];
119
- export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = {}> extends UnitBehavior {
145
+ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, any>, keyof BuffParameters> = object> extends UnitBehavior {
120
146
  private _unit;
121
147
  protected readonly __additionalParametersBrand?: AdditionalParameters;
148
+ private [BuffPropertyKey.STATE];
122
149
  private [BuffPropertyKey.UNIT];
123
150
  private [BuffPropertyKey.SOURCE]?;
124
151
  private [BuffPropertyKey.DURATION];
@@ -138,6 +165,8 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
138
165
  private [BuffPropertyKey.HEALING_INTERVAL]?;
139
166
  private [BuffPropertyKey.REMAINING_HEALING_OVER_DURATION]?;
140
167
  private [BuffPropertyKey.HEALING_INTERVAL_TIMER]?;
168
+ private [BuffPropertyKey.DAMAGE_ON_EXPIRATION]?;
169
+ private [BuffPropertyKey.HEALING_ON_EXPIRATION]?;
141
170
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_ALLOWED_TARGET_CLASSIFICATIONS]?;
142
171
  private [BuffPropertyKey.DAMAGE_UPON_DEATH]?;
143
172
  private [BuffPropertyKey.DAMAGE_UPON_DEATH_RANGE]?;
@@ -147,10 +176,17 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
147
176
  private [BuffPropertyKey.SMALL_DAMAGE_UPON_DEATH_RANGE]?;
148
177
  private [BuffPropertyKey.MAXIMUM_AUTO_ATTACK_COUNT]?;
149
178
  private [BuffPropertyKey.AUTO_ATTACK_COUNT]?;
179
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_DEALT_EVENT_COUNT]?;
180
+ private [BuffPropertyKey.DAMAGE_DEALT_EVENT_COUNT]?;
181
+ private [BuffPropertyKey.MAXIMUM_DAMAGE_RECEIVED_EVENT_COUNT]?;
182
+ private [BuffPropertyKey.DAMAGE_RECEIVED_EVENT_COUNT]?;
183
+ private [BuffPropertyKey.TURNS_INTO_GHOST]?;
150
184
  private [BuffPropertyKey.STUNS]?;
151
185
  private [BuffPropertyKey.IGNORES_STUN_IMMUNITY]?;
152
186
  private [BuffPropertyKey.DISABLES_AUTO_ATTACK]?;
153
187
  private [BuffPropertyKey.PROVIDES_INVULNERABILITY]?;
188
+ private [BuffPropertyKey.KILLS_ON_EXPIRATION]?;
189
+ private [BuffPropertyKey.EXPLODES_ON_EXPIRATION]?;
154
190
  protected static readonly defaultParameters: BuffParameters;
155
191
  get source(): Unit;
156
192
  readonly typeId: ApplicableBuffTypeId;
@@ -164,6 +200,7 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
164
200
  private readonly _level?;
165
201
  private readonly _spellStealPriority?;
166
202
  private readonly _learnLevelMinimum?;
203
+ private readonly [BuffPropertyKey.MISS_PROBABILITY]?;
167
204
  private _bonusIdByBonusType?;
168
205
  private readonly _abilityTypeIds?;
169
206
  private _behaviors?;
@@ -187,10 +224,18 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
187
224
  set healingPerInterval(healingPerInterval: number);
188
225
  get healingInterval(): number;
189
226
  set healingInterval(healingInterval: number);
227
+ get damageOnExpiration(): number;
228
+ set damageOnExpiration(damageOnExpiration: number);
229
+ get healingOnExpiration(): number;
230
+ set healingOnExpiration(healingOnExpiration: number);
231
+ get damageFactor(): number;
232
+ set damageFactor(damageFactor: number);
190
233
  get receivedDamageFactor(): number;
191
234
  set receivedDamageFactor(receivedDamageFactor: number);
192
235
  get armorIncrease(): number;
193
236
  set armorIncrease(armorIncrease: number);
237
+ get turnsIntoGhost(): boolean;
238
+ set turnsIntoGhost(turnsIntoGhost: boolean);
194
239
  get stuns(): boolean;
195
240
  set stuns(stuns: boolean);
196
241
  get ignoresStunImmunity(): boolean;
@@ -199,6 +244,14 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
199
244
  set disablesAutoAttack(disablesAutoAttack: boolean);
200
245
  get providesInvulnerability(): boolean;
201
246
  set providesInvulnerability(providesInvulnerability: boolean);
247
+ get killsOnExpiration(): boolean;
248
+ set killsOnExpiration(killsOnExpiration: boolean);
249
+ get explodesOnExpiration(): boolean;
250
+ set explodesOnExpiration(killsOnExpiration: boolean);
251
+ get maximumDamageDealtEventCount(): number;
252
+ set maximumDamageDealtEventCount(maximumDamageDealtEventCount: number);
253
+ get maximumDamageReceivedEventCount(): number;
254
+ set maximumDamageReceivedEventCount(maximumDamageReceivedEventCount: number);
202
255
  get maximumAutoAttackCount(): number;
203
256
  set maximumAutoAttackCount(maximumAutoAttackCount: number);
204
257
  get durationIncreaseOnAutoAttack(): number;
@@ -207,15 +260,24 @@ export declare class Buff<AdditionalParameters extends Prohibit<Record<string, a
207
260
  set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: number);
208
261
  get movementSpeedIncreaseFactor(): number;
209
262
  set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: number);
263
+ get evasionProbability(): number;
264
+ set evasionProbability(evasionProbability: number);
210
265
  get duration(): number;
211
266
  get remainingDuration(): number;
212
267
  set remainingDuration(remainingDuration: number);
213
- flashEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
268
+ flashEffect(...parameters: [
269
+ ...widgetOrXY: [] | [Widget] | [x: number, x: number],
270
+ ...parametersOrDuration: [] | [EffectParameters] | [number]
271
+ ]): void;
214
272
  flashSpecialEffect(...parameters: [...widget: [] | [Widget], ...duration: [] | [number]]): void;
273
+ protected onCreate(): void;
215
274
  protected onDestroy(): Destructor;
216
275
  static apply<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, ...args: Args): T | undefined;
217
276
  static getByTypeId<T extends Buff<any>, Args extends any[]>(this: BuffConstructor<T, Args>, unit: Unit, typeId: ApplicableBuffTypeId): T | undefined;
277
+ onExpiration(): void;
218
278
  onDeath(source: Unit | undefined): void;
219
279
  onDamageDealt(target: Unit, event: DamageEvent): void;
280
+ onDamageReceived(source: Unit | undefined, event: DamageEvent): void;
281
+ static readonly destroyEvent: Event<[Buff<object>]>;
220
282
  }
221
283
  export {};