warscript 0.0.1-dev.ee2345e → 0.0.1-dev.effa673
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/attributes.d.ts +0 -1
- package/binaryreader.d.ts +1 -0
- package/binaryreader.lua +3 -0
- package/config.d.ts +5 -0
- package/config.lua +10 -0
- package/core/types/effect.d.ts +14 -6
- package/core/types/effect.lua +131 -35
- package/core/types/frame.d.ts +8 -1
- package/core/types/frame.lua +93 -1
- package/core/types/group.d.ts +0 -1
- package/core/types/image.d.ts +0 -1
- package/core/types/missile.d.ts +2 -2
- package/core/types/missile.lua +8 -2
- package/core/types/sound.d.ts +17 -24
- package/core/types/sound.lua +94 -24
- package/core/types/unit.lua +8 -0
- package/core/util.d.ts +1 -1
- package/core/util.lua +18 -1
- package/decl/index.d.ts +1 -0
- package/engine/ability.d.ts +1 -1
- package/engine/behavior.d.ts +10 -10
- package/engine/behavior.lua +6 -6
- package/engine/behaviour/ability/always-enabled.d.ts +7 -0
- package/engine/behaviour/ability/always-enabled.lua +31 -0
- package/engine/behaviour/ability/apply-buff.d.ts +8 -5
- package/engine/behaviour/ability/apply-buff.lua +32 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
- package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
- package/engine/behaviour/ability/damage.d.ts +36 -11
- package/engine/behaviour/ability/damage.lua +90 -32
- package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
- package/engine/behaviour/ability/emulate-impact.lua +28 -0
- package/engine/behaviour/ability/heal.d.ts +33 -6
- package/engine/behaviour/ability/heal.lua +89 -10
- package/engine/behaviour/ability/instant-impact.d.ts +2 -2
- package/engine/behaviour/ability/instant-impact.lua +4 -15
- package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
- package/engine/behaviour/ability/on-command-impact.lua +25 -0
- package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
- package/engine/behaviour/ability/remove-buffs.lua +28 -0
- package/engine/behaviour/ability/restore-mana.d.ts +15 -0
- package/engine/behaviour/ability/restore-mana.lua +29 -0
- package/engine/behaviour/ability.d.ts +27 -4
- package/engine/behaviour/ability.lua +152 -17
- package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
- package/engine/behaviour/unit.d.ts +10 -2
- package/engine/behaviour/unit.lua +27 -0
- package/engine/buff.d.ts +103 -41
- package/engine/buff.lua +465 -212
- package/engine/game-map.d.ts +7 -0
- package/engine/game-map.lua +32 -0
- package/engine/internal/ability.d.ts +16 -13
- package/engine/internal/ability.lua +80 -76
- package/engine/internal/item/ability.lua +106 -0
- package/engine/internal/item+owner.lua +2 -2
- package/engine/internal/item.d.ts +2 -2
- package/engine/internal/item.lua +56 -25
- package/engine/internal/mechanics/ability-duration.lua +1 -1
- package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
- package/engine/internal/misc/ability-disable-counter.lua +13 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
- package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
- package/engine/internal/object-data/evasion-probability.d.ts +2 -0
- package/engine/internal/object-data/evasion-probability.lua +16 -0
- package/engine/internal/unit/ability.d.ts +10 -1
- package/engine/internal/unit/ability.lua +36 -14
- package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
- package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
- package/engine/internal/unit/add-item-to-slot.lua +52 -0
- package/engine/internal/unit/bonus.d.ts +11 -8
- package/engine/internal/unit/bonus.lua +23 -1
- package/engine/internal/unit/ignore-events-items.d.ts +2 -0
- package/engine/internal/unit/ignore-events-items.lua +5 -0
- package/engine/internal/unit/item.d.ts +24 -0
- package/engine/internal/unit/item.lua +78 -0
- package/engine/internal/unit/main-selected.d.ts +13 -0
- package/engine/internal/unit/main-selected.lua +51 -0
- package/engine/internal/unit+ability.lua +2 -2
- package/engine/internal/unit+transport.lua +4 -10
- package/engine/internal/unit-missile-launch.lua +25 -6
- package/engine/internal/unit.d.ts +64 -16
- package/engine/internal/unit.lua +381 -134
- package/engine/internal/utility.lua +12 -0
- package/engine/lightning.d.ts +12 -5
- package/engine/lightning.lua +48 -14
- package/engine/local-client.d.ts +7 -2
- package/engine/local-client.lua +82 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
- package/engine/object-data/auxiliary/animation-name.lua +16 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
- package/engine/object-data/auxiliary/attachment-preset.lua +2 -2
- package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
- package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
- package/engine/object-data/auxiliary/sound-eax.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
- package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
- package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
- package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
- package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
- package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
- package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
- package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
- package/engine/object-data/entry/ability-type/mine.lua +39 -0
- package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
- package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
- package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
- package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
- package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
- package/engine/object-data/entry/ability-type/web.d.ts +12 -0
- package/engine/object-data/entry/ability-type/web.lua +52 -0
- package/engine/object-data/entry/ability-type.d.ts +19 -18
- package/engine/object-data/entry/ability-type.lua +82 -33
- package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
- package/engine/object-data/entry/buff-type/applicable.lua +13 -37
- package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
- package/engine/object-data/entry/buff-type.d.ts +1 -2
- package/engine/object-data/entry/buff-type.lua +2 -2
- package/engine/object-data/entry/destructible-type.d.ts +1 -2
- package/engine/object-data/entry/item-type/blank.d.ts +0 -1
- package/engine/object-data/entry/item-type.d.ts +15 -2
- package/engine/object-data/entry/item-type.lua +93 -2
- package/engine/object-data/entry/lightning-type.d.ts +1 -2
- package/engine/object-data/entry/sound-preset.d.ts +33 -0
- package/engine/object-data/entry/sound-preset.lua +140 -0
- package/engine/object-data/entry/unit-type.d.ts +45 -3
- package/engine/object-data/entry/unit-type.lua +394 -57
- package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
- package/engine/object-data/entry/upgrade.d.ts +1 -2
- package/engine/object-data/entry/upgrade.lua +4 -4
- package/engine/object-data/entry.d.ts +18 -17
- package/engine/object-data/entry.lua +60 -32
- package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
- package/engine/object-field/ability.d.ts +26 -3
- package/engine/object-field/ability.lua +54 -1
- package/engine/object-field.d.ts +2 -3
- package/engine/object-field.lua +4 -0
- package/engine/random.d.ts +1 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/sound-preset.d.ts +10 -0
- package/engine/standard/entries/sound-preset.lua +10 -0
- package/engine/standard/entries/unit-type.d.ts +39 -1
- package/engine/standard/entries/unit-type.lua +39 -1
- package/engine/standard/fields/ability.d.ts +3 -1
- package/engine/standard/fields/ability.lua +3 -1
- package/engine/unit.d.ts +3 -0
- package/engine/unit.lua +12 -2
- package/event.d.ts +2 -3
- package/event.lua +9 -5
- package/index.d.ts +1 -0
- package/index.lua +1 -0
- package/lualib_bundle.lua +146 -42
- package/math/vec2.d.ts +2 -9
- package/math.d.ts +0 -2
- package/net/socket.d.ts +7 -1
- package/net/socket.lua +45 -4
- package/network.d.ts +1 -0
- package/network.lua +3 -2
- package/objutil/ability.d.ts +0 -1
- package/objutil/buff.d.ts +0 -1
- package/objutil/buff.lua +1 -1
- package/objutil/object.d.ts +0 -1
- package/objutil/unit.d.ts +0 -1
- package/objutil/unit.lua +8 -0
- package/package.json +13 -14
- package/patch-lua.d.ts +0 -0
- package/patch-lua.lua +10 -0
- package/property.d.ts +55 -0
- package/property.lua +374 -0
- package/string.d.ts +30 -0
- package/string.lua +14 -0
- package/util/stream.d.ts +0 -1
- package/utility/arrays.d.ts +11 -5
- package/utility/arrays.lua +34 -3
- package/utility/bit-set.d.ts +0 -2
- package/utility/lazy.d.ts +2 -0
- package/utility/lazy.lua +14 -0
- package/utility/linked-set.d.ts +11 -3
- package/utility/linked-set.lua +5 -2
- package/utility/lua-maps.d.ts +1 -2
- package/utility/lua-sets.d.ts +1 -2
- package/utility/reflection.lua +11 -7
- package/utility/types.d.ts +1 -0
- package/core/mapbounds.d.ts +0 -8
- package/core/mapbounds.lua +0 -12
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@@ -1,8 +1,8 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local ____exports = {}
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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@@ -20,7 +20,7 @@ local mapIndexed = ____arrays.mapIndexed
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local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
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local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
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local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
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local
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local toEffectPreset = ____attachment_2Dpreset.toEffectPreset
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local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
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local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
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local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
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local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
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local ObjectDataEntry = ____entry.ObjectDataEntry
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local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
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local
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local abilityTypeIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.abilityTypeIdGenerator
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local ____upgrade = require("engine.object-data.entry.upgrade")
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local Upgrade = ____upgrade.Upgrade
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local ____sound = require("core.types.sound")
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local Sound3D = ____sound.Sound3D
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local SoundSettings = ____sound.SoundSettings
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local castAnimationFQNByAbilityTypeId = {}
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local isButtonVisibleFalseAbilityTypes = {}
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local casterCastingEffectPresetsByAbilityTypeId = {}
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local casterChannelingEffectPresetsByAbilityTypeId = {}
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local targetCastingEffectPresetsByAbilityTypeId = {}
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local targetEffectSoundPresetByAbilityTypeId = {}
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____exports.AbilityType = __TS__Class()
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local AbilityType = ____exports.AbilityType
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AbilityType.name = "AbilityType"
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function AbilityType.getObjectData(self, map)
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return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
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casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets,
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return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
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casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets,
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casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toEffectPreset)
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targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets,
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return targetEffectSoundPresetByAbilityTypeId[self.id]
|
|
757
|
+
end,
|
|
758
|
+
set = function(self, targetEffectSoundPresetId)
|
|
759
|
+
targetEffectSoundPresetByAbilityTypeId[self.id] = targetEffectSoundPresetId
|
|
745
760
|
end
|
|
746
761
|
},
|
|
747
762
|
true
|
|
@@ -800,10 +815,10 @@ __TS__SetDescriptor(
|
|
|
800
815
|
"buffTypeIds",
|
|
801
816
|
{
|
|
802
817
|
get = function(self)
|
|
803
|
-
return self:
|
|
818
|
+
return self:getObjectDataEntryNumericIdsLevelField("abuf")
|
|
804
819
|
end,
|
|
805
820
|
set = function(self, buffTypeIds)
|
|
806
|
-
self:
|
|
821
|
+
self:setObjectDataEntryNumericIdsLevelField("abuf", buffTypeIds)
|
|
807
822
|
end
|
|
808
823
|
},
|
|
809
824
|
true
|
|
@@ -852,10 +867,10 @@ __TS__SetDescriptor(
|
|
|
852
867
|
"effectBuffTypeIds",
|
|
853
868
|
{
|
|
854
869
|
get = function(self)
|
|
855
|
-
return self:
|
|
870
|
+
return self:getObjectDataEntryNumericIdsLevelField("aeff")
|
|
856
871
|
end,
|
|
857
872
|
set = function(self, effectBuffTypeIds)
|
|
858
|
-
self:
|
|
873
|
+
self:setObjectDataEntryNumericIdsLevelField("aeff", effectBuffTypeIds)
|
|
859
874
|
end
|
|
860
875
|
},
|
|
861
876
|
true
|
|
@@ -970,6 +985,26 @@ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnima
|
|
|
970
985
|
end
|
|
971
986
|
)
|
|
972
987
|
end
|
|
988
|
+
for abilityTypeId, soundPresetId in pairs(postcompile(function() return targetEffectSoundPresetByAbilityTypeId end)) do
|
|
989
|
+
if soundPresetId ~= nil then
|
|
990
|
+
Unit.abilityWidgetTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
991
|
+
4,
|
|
992
|
+
function(caster, ability, target)
|
|
993
|
+
if __TS__InstanceOf(target, Unit) then
|
|
994
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target)
|
|
995
|
+
else
|
|
996
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, target.x, target.y)
|
|
997
|
+
end
|
|
998
|
+
end
|
|
999
|
+
)
|
|
1000
|
+
Unit.abilityPointTargetChannelingStartEvent[abilityTypeId]:addListener(
|
|
1001
|
+
4,
|
|
1002
|
+
function(caster, ability, x, y)
|
|
1003
|
+
Sound3D:playFromLabel(soundPresetId, SoundSettings.Ability, x, y)
|
|
1004
|
+
end
|
|
1005
|
+
)
|
|
1006
|
+
end
|
|
1007
|
+
end
|
|
973
1008
|
local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
974
1009
|
return mapValues(
|
|
975
1010
|
casterCastingEffectPresetsByAbilityTypeId,
|
|
@@ -982,10 +1017,17 @@ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function(
|
|
|
982
1017
|
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
983
1018
|
)
|
|
984
1019
|
end)
|
|
1020
|
+
local casterCastingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1021
|
+
return mapValues(
|
|
1022
|
+
casterCastingEffectPresetsByAbilityTypeId,
|
|
1023
|
+
function(casterCastingEffectPresets) return map(casterCastingEffectPresets, "parameters") end
|
|
1024
|
+
)
|
|
1025
|
+
end)
|
|
985
1026
|
local casterCastingEffectsByCaster = {}
|
|
986
1027
|
local function handleAbilityCastingStartEvent(caster, ability)
|
|
987
1028
|
local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
988
1029
|
local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1030
|
+
local parameters = casterCastingEffectParametersByAbilityTypeId[ability.typeId]
|
|
989
1031
|
local effects = {}
|
|
990
1032
|
if effectModelPaths ~= nil then
|
|
991
1033
|
for i = 1, #effectModelPaths do
|
|
@@ -994,12 +1036,12 @@ local function handleAbilityCastingStartEvent(caster, ability)
|
|
|
994
1036
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
995
1037
|
attachmentPoint = "origin"
|
|
996
1038
|
end
|
|
997
|
-
effects[i] = Effect:
|
|
1039
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
998
1040
|
end
|
|
999
1041
|
end
|
|
1000
1042
|
casterCastingEffectsByCaster[caster] = effects
|
|
1001
1043
|
end
|
|
1002
|
-
local function
|
|
1044
|
+
local function handleAbilityStopCastingEvent(caster)
|
|
1003
1045
|
local effects = casterCastingEffectsByCaster[caster]
|
|
1004
1046
|
if effects ~= nil then
|
|
1005
1047
|
for i = 1, #effects do
|
|
@@ -1010,8 +1052,8 @@ local function handleAbilityStopEvent(caster)
|
|
|
1010
1052
|
end
|
|
1011
1053
|
for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
|
|
1012
1054
|
Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
|
|
1013
|
-
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4,
|
|
1014
|
-
Unit.abilityStopEvent[abilityTypeId]:addListener(4,
|
|
1055
|
+
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
|
|
1056
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopCastingEvent)
|
|
1015
1057
|
end
|
|
1016
1058
|
local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
|
|
1017
1059
|
return mapValues(
|
|
@@ -1025,10 +1067,17 @@ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(functi
|
|
|
1025
1067
|
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
|
|
1026
1068
|
)
|
|
1027
1069
|
end)
|
|
1070
|
+
local casterChannelingEffectParametersByAbilityTypeId = postcompile(function()
|
|
1071
|
+
return mapValues(
|
|
1072
|
+
casterChannelingEffectPresetsByAbilityTypeId,
|
|
1073
|
+
function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, "parameters") end
|
|
1074
|
+
)
|
|
1075
|
+
end)
|
|
1028
1076
|
local casterChannelingEffectsByCaster = {}
|
|
1029
1077
|
local function handleAbilityChannelingStartEvent(caster, ability)
|
|
1030
1078
|
local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
|
|
1031
1079
|
local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
|
|
1080
|
+
local parameters = casterChannelingEffectParametersByAbilityTypeId[ability.typeId]
|
|
1032
1081
|
local effects = {}
|
|
1033
1082
|
if effectModelPaths ~= nil then
|
|
1034
1083
|
for i = 1, #effectModelPaths do
|
|
@@ -1037,12 +1086,12 @@ local function handleAbilityChannelingStartEvent(caster, ability)
|
|
|
1037
1086
|
if attachmentPoint == nil or attachmentPoint == "" then
|
|
1038
1087
|
attachmentPoint = "origin"
|
|
1039
1088
|
end
|
|
1040
|
-
effects[i] = Effect:
|
|
1089
|
+
effects[i] = Effect:create(effectModelPath, caster, attachmentPoint, parameters and parameters[i])
|
|
1041
1090
|
end
|
|
1042
1091
|
end
|
|
1043
1092
|
casterChannelingEffectsByCaster[caster] = effects
|
|
1044
1093
|
end
|
|
1045
|
-
local function
|
|
1094
|
+
local function handleAbilityStopChannelingEvent(caster)
|
|
1046
1095
|
local effects = casterChannelingEffectsByCaster[caster]
|
|
1047
1096
|
if effects ~= nil then
|
|
1048
1097
|
for i = 1, #effects do
|
|
@@ -1053,7 +1102,7 @@ local function handleAbilityStopEventV2(caster)
|
|
|
1053
1102
|
end
|
|
1054
1103
|
for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
|
|
1055
1104
|
Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
|
|
1056
|
-
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4,
|
|
1057
|
-
Unit.abilityStopEvent[abilityTypeId]:addListener(4,
|
|
1105
|
+
Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1106
|
+
Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopChannelingEvent)
|
|
1058
1107
|
end
|
|
1059
1108
|
return ____exports
|
|
@@ -10,8 +10,8 @@ local ____exports = {}
|
|
|
10
10
|
local preparePhysicalPositiveApplicatorAbility
|
|
11
11
|
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
12
12
|
local AbilityType = ____ability_2Dtype.AbilityType
|
|
13
|
-
local
|
|
14
|
-
local
|
|
13
|
+
local ____curse = require("engine.object-data.entry.ability-type.curse")
|
|
14
|
+
local CurseAbilityType = ____curse.CurseAbilityType
|
|
15
15
|
local ____searing_2Darrows = require("engine.object-data.entry.ability-type.searing-arrows")
|
|
16
16
|
local SearingArrowsAbilityType = ____searing_2Darrows.SearingArrowsAbilityType
|
|
17
17
|
local ____slow_2Dpoison = require("engine.object-data.entry.ability-type.slow-poison")
|
|
@@ -30,7 +30,6 @@ local ____arrays = require("utility.arrays")
|
|
|
30
30
|
local chunked = ____arrays.chunked
|
|
31
31
|
local map = ____arrays.map
|
|
32
32
|
local max = ____arrays.max
|
|
33
|
-
local toLuaSet = ____arrays.toLuaSet
|
|
34
33
|
local ____blood_2Dlust = require("engine.object-data.entry.ability-type.blood-lust")
|
|
35
34
|
local BloodLustAbilityType = ____blood_2Dlust.BloodLustAbilityType
|
|
36
35
|
local ____berserk = require("engine.object-data.entry.ability-type.berserk")
|
|
@@ -43,22 +42,11 @@ local ____permanent_2Dimmolation = require("engine.object-data.entry.ability-typ
|
|
|
43
42
|
local PermanentImmolationAbilityType = ____permanent_2Dimmolation.PermanentImmolationAbilityType
|
|
44
43
|
local ____cast_2Dability = require("engine.internal.mechanics.cast-ability")
|
|
45
44
|
local castAbility = ____cast_2Dability.castAbility
|
|
46
|
-
local createItem = CreateItem
|
|
47
|
-
local getAbilityId = BlzGetAbilityId
|
|
48
|
-
local getItemAbility = BlzGetItemAbility
|
|
49
|
-
local getOwningPlayer = GetOwningPlayer
|
|
50
|
-
local getUnitAbilityByIndex = BlzGetUnitAbilityByIndex
|
|
51
|
-
local itemAddAbility = BlzItemAddAbility
|
|
52
|
-
local removeItem = RemoveItem
|
|
53
45
|
local setAbilityIntegerField = BlzSetAbilityIntegerField
|
|
54
46
|
local setAbilityRealLevelField = BlzSetAbilityRealLevelField
|
|
55
|
-
local setItemBooleanField = BlzSetItemBooleanField
|
|
56
47
|
local setPlayerTechResearched = SetPlayerTechResearched
|
|
57
48
|
local unitAddAbility = UnitAddAbility
|
|
58
|
-
local unitAddItem = UnitAddItem
|
|
59
49
|
local unitDisableAbility = BlzUnitDisableAbility
|
|
60
|
-
local unitDropItemSlot = UnitDropItemSlot
|
|
61
|
-
local unitInventorySize = UnitInventorySize
|
|
62
50
|
local unitRemoveAbility = UnitRemoveAbility
|
|
63
51
|
local compiletimeApplicableBuffTypes = {}
|
|
64
52
|
____exports.ApplicableBuffType = __TS__Class()
|
|
@@ -86,7 +74,7 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
86
74
|
abilityType.buttonPositionY = -11
|
|
87
75
|
abilityType.casterAttachmentPresets = {}
|
|
88
76
|
abilityType.targetEffectPresets = {}
|
|
89
|
-
abilityType.
|
|
77
|
+
abilityType.casterEffectSoundPresetId = nil
|
|
90
78
|
abilityType.learnLevelMinimum = 6
|
|
91
79
|
abilityType.race = "other"
|
|
92
80
|
abilityType.shouldCheckTechTreeDependencies = false
|
|
@@ -113,12 +101,10 @@ local applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId, applicatorU
|
|
|
113
101
|
local applicatorAbilityTypeIdByApplicatorType = {}
|
|
114
102
|
if applicableBuffType.resistanceType == 1 or applicableBuffType.resistanceType == nil then
|
|
115
103
|
if applicableBuffType.polarity == 2 or applicableBuffType.polarity == nil then
|
|
116
|
-
local applicatorAbilityType = prepareAbilityType(
|
|
117
|
-
applicatorAbilityType.
|
|
118
|
-
applicatorAbilityType.attackSpeedDecreaseFactor = 0
|
|
119
|
-
applicatorAbilityType.damageDecreaseFactor = 0
|
|
104
|
+
local applicatorAbilityType = prepareAbilityType(CurseAbilityType, applicableBuffType)
|
|
105
|
+
applicatorAbilityType.missProbability = 0
|
|
120
106
|
applicatorAbilityType.buffTypeIds = {applicableBuffType.id}
|
|
121
|
-
applicatorAbilityTypeIdByApplicatorType[
|
|
107
|
+
applicatorAbilityTypeIdByApplicatorType[852190] = applicatorAbilityType.id
|
|
122
108
|
end
|
|
123
109
|
if applicableBuffType.polarity == 1 or applicableBuffType.polarity == nil then
|
|
124
110
|
local applicatorAbilityType = prepareAbilityType(BloodLustAbilityType, applicableBuffType)
|
|
@@ -204,15 +190,6 @@ local EVASION_ABILITY_TYPE_IDS = postcompile(function()
|
|
|
204
190
|
"AIcs"
|
|
205
191
|
}, fourCC))
|
|
206
192
|
end)
|
|
207
|
-
local INVENTORY_ABILITY_TYPE_IDS = postcompile(function()
|
|
208
|
-
return toLuaSet(AbilityType:getAllIdsByBaseIds(map({
|
|
209
|
-
"AInv",
|
|
210
|
-
"Aihn",
|
|
211
|
-
"Aien",
|
|
212
|
-
"Aion",
|
|
213
|
-
"Aiun"
|
|
214
|
-
}, fourCC)))
|
|
215
|
-
end)
|
|
216
193
|
local SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID = compiletime(function()
|
|
217
194
|
local abilityType = SearingArrowsAbilityType:create()
|
|
218
195
|
abilityType.isInternal = true
|
|
@@ -244,8 +221,8 @@ Unit.abilityCastingStartEvent[SEARING_ARROWS_DUMMY_ABILITY_TYPE_ID]:addListener(
|
|
|
244
221
|
)
|
|
245
222
|
---
|
|
246
223
|
-- @internal For use by internal systems only.
|
|
247
|
-
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum,
|
|
248
|
-
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and
|
|
224
|
+
____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, resistanceType, level, duration, spellStealPriority, learnLevelMinimum, missProbability)
|
|
225
|
+
local applicatorType = polarity == 1 and (resistanceType == 1 and 852101 or 852100) or (polarity == 2 and (resistanceType == 1 and 852190 or 852173) or 0)
|
|
249
226
|
local ____opt_1 = applicatorAbilityTypeIdByApplicatorTypeByApplicableBuffTypeId[applicableBuffTypeId]
|
|
250
227
|
local applicatorAbilityTypeId = ____opt_1 and ____opt_1[applicatorType]
|
|
251
228
|
if applicatorAbilityTypeId == nil then
|
|
@@ -267,8 +244,7 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
267
244
|
applicatorAbilityTypeId,
|
|
268
245
|
preparePhysicalPositiveApplicatorAbility,
|
|
269
246
|
level,
|
|
270
|
-
duration or 0
|
|
271
|
-
movementSpeedIncreaseFactor
|
|
247
|
+
duration or 0
|
|
272
248
|
)
|
|
273
249
|
if level ~= nil and level > 0 then
|
|
274
250
|
local upgradeId = applicatorUpgradeIdByApplicatorAbilityTypeId[applicatorAbilityTypeId]
|
|
@@ -298,6 +274,9 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
298
274
|
ability:setField(ABILITY_RLF_DURATION_HERO, level, actualDuration)
|
|
299
275
|
ability:setField(ABILITY_IF_PRIORITY, spellStealPriority or 0)
|
|
300
276
|
ability:setField(ABILITY_IF_REQUIRED_LEVEL, learnLevelMinimum or 6)
|
|
277
|
+
if missProbability ~= nil and applicatorType == 852190 then
|
|
278
|
+
ability:setField(ABILITY_RLF_CHANCE_TO_MISS_CRS, missProbability)
|
|
279
|
+
end
|
|
301
280
|
end,
|
|
302
281
|
applicatorType,
|
|
303
282
|
unit
|
|
@@ -309,16 +288,13 @@ ____exports.internalApplyBuff = function(unit, applicableBuffTypeId, polarity, r
|
|
|
309
288
|
end
|
|
310
289
|
return success
|
|
311
290
|
end
|
|
312
|
-
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration
|
|
291
|
+
preparePhysicalPositiveApplicatorAbility = function(ability, level, duration)
|
|
313
292
|
if level == nil then
|
|
314
293
|
setAbilityIntegerField(ability, ABILITY_IF_LEVELS, 1)
|
|
315
294
|
level = 1
|
|
316
295
|
end
|
|
317
296
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_NORMAL, level, duration)
|
|
318
297
|
setAbilityRealLevelField(ability, ABILITY_RLF_DURATION_HERO, level, duration)
|
|
319
|
-
if movementSpeedIncreaseFactor ~= nil then
|
|
320
|
-
setAbilityRealLevelField(ability, ABILITY_RLF_MOVEMENT_SPEED_INCREASE_BSK1, level, movementSpeedIncreaseFactor)
|
|
321
|
-
end
|
|
322
298
|
end
|
|
323
299
|
---
|
|
324
300
|
-- @internal For use by internal systems only.
|
|
@@ -1,4 +1,3 @@
|
|
|
1
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-
/// <reference types="warpack-types/warpack" />
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2
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/** @noSelfInFile */
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3
2
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import { TupleOf } from "../../../utility/types";
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4
3
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import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
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@@ -6,7 +5,7 @@ import { Race } from "../auxiliary/race";
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import { SoundPresetName } from "../auxiliary/sound-preset-name";
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import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
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import { LightningTypeId } from "./lightning-type";
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9
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-
export type BuffTypeId = ObjectDataEntryId & {
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8
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export type BuffTypeId = ObjectDataEntryId & number & {
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readonly __buffTypeId: unique symbol;
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};
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export declare abstract class BuffType<Id extends BuffTypeId = BuffTypeId> extends ObjectDataEntry<Id> {
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@@ -94,10 +94,10 @@ __TS__SetDescriptor(
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"lightningTypeIds",
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95
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{
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get = function(self)
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-
return self:
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97
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+
return self:getObjectDataEntryNumericIdsField("flig")
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end,
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99
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set = function(self, lightningTypeIds)
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self:
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self:setObjectDataEntryNumericIdsField("flig", lightningTypeIds)
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end
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},
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true
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@@ -1,9 +1,8 @@
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1
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-
/// <reference types="warpack-types/warpack" />
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2
1
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/** @noSelfInFile */
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2
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import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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import { CombatClassifications } from "../auxiliary/combat-classification";
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import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
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-
export type DestructibleTypeId = ObjectDataEntryId & {
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+
export type DestructibleTypeId = ObjectDataEntryId & number & {
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readonly __destructibleTypeId: unique symbol;
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};
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export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
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@@ -1,9 +1,8 @@
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1
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-
/// <reference types="warpack-types/warpack" />
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2
1
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/** @noSelfInFile */
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3
2
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import { ArmorSoundType } from "../auxiliary/armor-sound-type";
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import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
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5
4
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import type { AbilityTypeId } from "./ability-type";
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6
|
-
export type ItemTypeId = ObjectDataEntryId & {
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5
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+
export type ItemTypeId = ObjectDataEntryId & number & {
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7
6
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readonly __itemTypeId: unique symbol;
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8
7
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};
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9
8
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export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
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@@ -46,4 +45,18 @@ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
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46
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set tooltipText(tooltipText: string);
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47
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get tooltipExtendedText(): string;
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set tooltipExtendedText(tooltipText: string);
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48
|
+
get cooldownGroupId(): number;
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49
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set cooldownGroupId(cooldownGroupId: number);
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get goldCost(): number;
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set goldCost(goldCost: number);
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get lumberCost(): number;
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|
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set lumberCost(lumberCost: number);
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54
|
+
get activelyUsed(): boolean;
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|
55
|
+
set activelyUsed(activelyUsed: boolean);
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|
56
|
+
get perishable(): boolean;
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|
57
|
+
set perishable(perishable: boolean);
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|
58
|
+
get initialStackSize(): number;
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|
59
|
+
set initialStackSize(initialStackSize: number);
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|
60
|
+
get maximumStackSize(): number;
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|
61
|
+
set maximumStackSize(maximumStackSize: number);
|
|
49
62
|
}
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|
@@ -27,10 +27,10 @@ __TS__SetDescriptor(
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27
27
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"abilityTypeIds",
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28
28
|
{
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|
29
29
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get = function(self)
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|
30
|
-
return self:
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|
30
|
+
return self:getObjectDataEntryNumericIdsField("iabi")
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|
31
31
|
end,
|
|
32
32
|
set = function(self, abilityTypeIds)
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|
33
|
-
self:
|
|
33
|
+
self:setObjectDataEntryNumericIdsField("iabi", abilityTypeIds)
|
|
34
34
|
end
|
|
35
35
|
},
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36
36
|
true
|
|
@@ -256,4 +256,95 @@ __TS__SetDescriptor(
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256
256
|
},
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|
257
257
|
true
|
|
258
258
|
)
|
|
259
|
+
__TS__SetDescriptor(
|
|
260
|
+
ItemType.prototype,
|
|
261
|
+
"cooldownGroupId",
|
|
262
|
+
{
|
|
263
|
+
get = function(self)
|
|
264
|
+
return self:getObjectDataEntryNumericIdField("icid")
|
|
265
|
+
end,
|
|
266
|
+
set = function(self, cooldownGroupId)
|
|
267
|
+
self:setObjectDataEntryNumericIdField("icid", cooldownGroupId)
|
|
268
|
+
end
|
|
269
|
+
},
|
|
270
|
+
true
|
|
271
|
+
)
|
|
272
|
+
__TS__SetDescriptor(
|
|
273
|
+
ItemType.prototype,
|
|
274
|
+
"goldCost",
|
|
275
|
+
{
|
|
276
|
+
get = function(self)
|
|
277
|
+
return self:getNumberField("igol")
|
|
278
|
+
end,
|
|
279
|
+
set = function(self, goldCost)
|
|
280
|
+
self:setNumberField("igol", goldCost)
|
|
281
|
+
end
|
|
282
|
+
},
|
|
283
|
+
true
|
|
284
|
+
)
|
|
285
|
+
__TS__SetDescriptor(
|
|
286
|
+
ItemType.prototype,
|
|
287
|
+
"lumberCost",
|
|
288
|
+
{
|
|
289
|
+
get = function(self)
|
|
290
|
+
return self:getNumberField("ilum")
|
|
291
|
+
end,
|
|
292
|
+
set = function(self, lumberCost)
|
|
293
|
+
self:setNumberField("ilum", lumberCost)
|
|
294
|
+
end
|
|
295
|
+
},
|
|
296
|
+
true
|
|
297
|
+
)
|
|
298
|
+
__TS__SetDescriptor(
|
|
299
|
+
ItemType.prototype,
|
|
300
|
+
"activelyUsed",
|
|
301
|
+
{
|
|
302
|
+
get = function(self)
|
|
303
|
+
return self:getBooleanField("iusa")
|
|
304
|
+
end,
|
|
305
|
+
set = function(self, activelyUsed)
|
|
306
|
+
self:setBooleanField("iusa", activelyUsed)
|
|
307
|
+
end
|
|
308
|
+
},
|
|
309
|
+
true
|
|
310
|
+
)
|
|
311
|
+
__TS__SetDescriptor(
|
|
312
|
+
ItemType.prototype,
|
|
313
|
+
"perishable",
|
|
314
|
+
{
|
|
315
|
+
get = function(self)
|
|
316
|
+
return self:getBooleanField("iper")
|
|
317
|
+
end,
|
|
318
|
+
set = function(self, perishable)
|
|
319
|
+
self:setBooleanField("iper", perishable)
|
|
320
|
+
end
|
|
321
|
+
},
|
|
322
|
+
true
|
|
323
|
+
)
|
|
324
|
+
__TS__SetDescriptor(
|
|
325
|
+
ItemType.prototype,
|
|
326
|
+
"initialStackSize",
|
|
327
|
+
{
|
|
328
|
+
get = function(self)
|
|
329
|
+
return self:getNumberField("iuse")
|
|
330
|
+
end,
|
|
331
|
+
set = function(self, initialStackSize)
|
|
332
|
+
self:setNumberField("iuse", initialStackSize)
|
|
333
|
+
end
|
|
334
|
+
},
|
|
335
|
+
true
|
|
336
|
+
)
|
|
337
|
+
__TS__SetDescriptor(
|
|
338
|
+
ItemType.prototype,
|
|
339
|
+
"maximumStackSize",
|
|
340
|
+
{
|
|
341
|
+
get = function(self)
|
|
342
|
+
return self:getNumberField("ista")
|
|
343
|
+
end,
|
|
344
|
+
set = function(self, maximumStackSize)
|
|
345
|
+
self:setNumberField("ista", maximumStackSize)
|
|
346
|
+
end
|
|
347
|
+
},
|
|
348
|
+
true
|
|
349
|
+
)
|
|
259
350
|
return ____exports
|
|
@@ -1,8 +1,7 @@
|
|
|
1
|
-
/// <reference types="warpack-types/warpack" />
|
|
2
1
|
/** @noSelfInFile */
|
|
3
2
|
import { ObjectDataEntry, ObjectDataEntryConstructor, ObjectDataEntryId } from "../entry";
|
|
4
3
|
import { Color } from "../../../core/types/color";
|
|
5
|
-
export type LightningTypeId = ObjectDataEntryId & {
|
|
4
|
+
export type LightningTypeId = ObjectDataEntryId & number & {
|
|
6
5
|
readonly __lightningTypeId: unique symbol;
|
|
7
6
|
};
|
|
8
7
|
export type StandardLightningTypeId = LightningTypeId & {
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
|
|
3
|
+
import { SoundEax } from "../auxiliary/sound-eax";
|
|
4
|
+
export type SoundPresetId = ObjectDataEntryId & string & {
|
|
5
|
+
readonly __soundPresetId: unique symbol;
|
|
6
|
+
};
|
|
7
|
+
export type StandardSoundPresetId = SoundPresetId & {
|
|
8
|
+
readonly __standardSoundPresetId: unique symbol;
|
|
9
|
+
};
|
|
10
|
+
export declare class SoundPreset extends ObjectDataEntry<SoundPresetId> {
|
|
11
|
+
static readonly BASE_ID: SoundPresetId;
|
|
12
|
+
private static nextId;
|
|
13
|
+
protected static generateId(): string;
|
|
14
|
+
protected static getObjectData(map: WarMap): WarObjects;
|
|
15
|
+
get filePaths(): string[];
|
|
16
|
+
set filePaths(filePaths: string[]);
|
|
17
|
+
get volume(): number;
|
|
18
|
+
set volume(volume: number);
|
|
19
|
+
get pitch(): number;
|
|
20
|
+
set pitch(pitch: number);
|
|
21
|
+
get priority(): number;
|
|
22
|
+
set priority(priority: number);
|
|
23
|
+
get channel(): number;
|
|
24
|
+
set channel(channel: number);
|
|
25
|
+
get minimumDistance(): number;
|
|
26
|
+
set minimumDistance(minimumDistance: number);
|
|
27
|
+
get maximumDistance(): number;
|
|
28
|
+
set maximumDistance(maximumDistance: number);
|
|
29
|
+
get distanceCutoff(): number;
|
|
30
|
+
set distanceCutoff(distanceCutoff: number);
|
|
31
|
+
get eax(): SoundEax;
|
|
32
|
+
set eax(eax: SoundEax);
|
|
33
|
+
}
|