warscript 0.0.1-dev.ee2345e → 0.0.1-dev.effa673

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (197) hide show
  1. package/attributes.d.ts +0 -1
  2. package/binaryreader.d.ts +1 -0
  3. package/binaryreader.lua +3 -0
  4. package/config.d.ts +5 -0
  5. package/config.lua +10 -0
  6. package/core/types/effect.d.ts +14 -6
  7. package/core/types/effect.lua +131 -35
  8. package/core/types/frame.d.ts +8 -1
  9. package/core/types/frame.lua +93 -1
  10. package/core/types/group.d.ts +0 -1
  11. package/core/types/image.d.ts +0 -1
  12. package/core/types/missile.d.ts +2 -2
  13. package/core/types/missile.lua +8 -2
  14. package/core/types/sound.d.ts +17 -24
  15. package/core/types/sound.lua +94 -24
  16. package/core/types/unit.lua +8 -0
  17. package/core/util.d.ts +1 -1
  18. package/core/util.lua +18 -1
  19. package/decl/index.d.ts +1 -0
  20. package/engine/ability.d.ts +1 -1
  21. package/engine/behavior.d.ts +10 -10
  22. package/engine/behavior.lua +6 -6
  23. package/engine/behaviour/ability/always-enabled.d.ts +7 -0
  24. package/engine/behaviour/ability/always-enabled.lua +31 -0
  25. package/engine/behaviour/ability/apply-buff.d.ts +8 -5
  26. package/engine/behaviour/ability/apply-buff.lua +32 -0
  27. package/engine/behaviour/ability/apply-unit-behavior.d.ts +6 -1
  28. package/engine/behaviour/ability/apply-unit-behavior.lua +1 -0
  29. package/engine/behaviour/ability/damage.d.ts +36 -11
  30. package/engine/behaviour/ability/damage.lua +90 -32
  31. package/engine/behaviour/ability/emulate-impact.d.ts +6 -0
  32. package/engine/behaviour/ability/emulate-impact.lua +28 -0
  33. package/engine/behaviour/ability/heal.d.ts +33 -6
  34. package/engine/behaviour/ability/heal.lua +89 -10
  35. package/engine/behaviour/ability/instant-impact.d.ts +2 -2
  36. package/engine/behaviour/ability/instant-impact.lua +4 -15
  37. package/engine/behaviour/ability/on-command-impact.d.ts +8 -0
  38. package/engine/behaviour/ability/on-command-impact.lua +25 -0
  39. package/engine/behaviour/ability/remove-buffs.d.ts +16 -0
  40. package/engine/behaviour/ability/remove-buffs.lua +28 -0
  41. package/engine/behaviour/ability/restore-mana.d.ts +15 -0
  42. package/engine/behaviour/ability/restore-mana.lua +29 -0
  43. package/engine/behaviour/ability.d.ts +27 -4
  44. package/engine/behaviour/ability.lua +152 -17
  45. package/engine/behaviour/unit/stun-immunity.d.ts +0 -1
  46. package/engine/behaviour/unit.d.ts +10 -2
  47. package/engine/behaviour/unit.lua +27 -0
  48. package/engine/buff.d.ts +103 -41
  49. package/engine/buff.lua +465 -212
  50. package/engine/game-map.d.ts +7 -0
  51. package/engine/game-map.lua +32 -0
  52. package/engine/internal/ability.d.ts +16 -13
  53. package/engine/internal/ability.lua +80 -76
  54. package/engine/internal/item/ability.lua +106 -0
  55. package/engine/internal/item+owner.lua +2 -2
  56. package/engine/internal/item.d.ts +2 -2
  57. package/engine/internal/item.lua +56 -25
  58. package/engine/internal/mechanics/ability-duration.lua +1 -1
  59. package/engine/internal/misc/ability-disable-counter.d.ts +2 -0
  60. package/engine/internal/misc/ability-disable-counter.lua +13 -0
  61. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +1 -1
  62. package/engine/internal/object-data/auto-attack-speed-increase.lua +2 -0
  63. package/engine/internal/object-data/evasion-probability.d.ts +2 -0
  64. package/engine/internal/object-data/evasion-probability.lua +16 -0
  65. package/engine/internal/unit/ability.d.ts +10 -1
  66. package/engine/internal/unit/ability.lua +36 -14
  67. package/engine/internal/unit/add-item-to-slot-init.d.ts +2 -0
  68. package/engine/internal/unit/add-item-to-slot-init.lua +23 -0
  69. package/engine/internal/unit/add-item-to-slot.d.ts +2 -0
  70. package/engine/internal/unit/add-item-to-slot.lua +52 -0
  71. package/engine/internal/unit/bonus.d.ts +11 -8
  72. package/engine/internal/unit/bonus.lua +23 -1
  73. package/engine/internal/unit/ignore-events-items.d.ts +2 -0
  74. package/engine/internal/unit/ignore-events-items.lua +5 -0
  75. package/engine/internal/unit/item.d.ts +24 -0
  76. package/engine/internal/unit/item.lua +78 -0
  77. package/engine/internal/unit/main-selected.d.ts +13 -0
  78. package/engine/internal/unit/main-selected.lua +51 -0
  79. package/engine/internal/unit+ability.lua +2 -2
  80. package/engine/internal/unit+transport.lua +4 -10
  81. package/engine/internal/unit-missile-launch.lua +25 -6
  82. package/engine/internal/unit.d.ts +64 -16
  83. package/engine/internal/unit.lua +381 -134
  84. package/engine/internal/utility.lua +12 -0
  85. package/engine/lightning.d.ts +12 -5
  86. package/engine/lightning.lua +48 -14
  87. package/engine/local-client.d.ts +7 -2
  88. package/engine/local-client.lua +82 -0
  89. package/engine/object-data/auxiliary/animation-name.d.ts +1 -0
  90. package/engine/object-data/auxiliary/animation-name.lua +16 -0
  91. package/engine/object-data/auxiliary/attachment-preset.d.ts +7 -3
  92. package/engine/object-data/auxiliary/attachment-preset.lua +2 -2
  93. package/engine/object-data/auxiliary/combat-classification.d.ts +0 -2
  94. package/engine/object-data/auxiliary/sound-eax.d.ts +10 -0
  95. package/engine/object-data/auxiliary/sound-eax.lua +2 -0
  96. package/engine/object-data/auxiliary/sound-preset-name.d.ts +5 -1
  97. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +1 -1
  98. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +0 -1
  99. package/engine/object-data/entry/ability-type/blank-configurable.lua +12 -1
  100. package/engine/object-data/entry/ability-type/blank-passive.d.ts +0 -1
  101. package/engine/object-data/entry/ability-type/carrion-swarm.d.ts +14 -0
  102. package/engine/object-data/entry/ability-type/carrion-swarm.lua +65 -0
  103. package/engine/object-data/entry/ability-type/channel.d.ts +0 -1
  104. package/engine/object-data/entry/ability-type/disease-cloud.lua +2 -2
  105. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +2 -2
  106. package/engine/object-data/entry/ability-type/ensnare.d.ts +12 -0
  107. package/engine/object-data/entry/ability-type/ensnare.lua +52 -0
  108. package/engine/object-data/entry/ability-type/feral-spirit.lua +2 -2
  109. package/engine/object-data/entry/ability-type/mine.d.ts +10 -0
  110. package/engine/object-data/entry/ability-type/mine.lua +39 -0
  111. package/engine/object-data/entry/ability-type/phase-shift.d.ts +10 -0
  112. package/engine/object-data/entry/ability-type/phase-shift.lua +39 -0
  113. package/engine/object-data/entry/ability-type/phoenix-morph.lua +4 -4
  114. package/engine/object-data/entry/ability-type/raise-dead.d.ts +17 -0
  115. package/engine/object-data/entry/ability-type/raise-dead.lua +78 -0
  116. package/engine/object-data/entry/ability-type/shock-wave.d.ts +4 -0
  117. package/engine/object-data/entry/ability-type/shock-wave.lua +26 -0
  118. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +2 -2
  119. package/engine/object-data/entry/ability-type/spirit-touch.lua +6 -6
  120. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +2 -2
  121. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +2 -2
  122. package/engine/object-data/entry/ability-type/web.d.ts +12 -0
  123. package/engine/object-data/entry/ability-type/web.lua +52 -0
  124. package/engine/object-data/entry/ability-type.d.ts +19 -18
  125. package/engine/object-data/entry/ability-type.lua +82 -33
  126. package/engine/object-data/entry/buff-type/applicable.d.ts +0 -1
  127. package/engine/object-data/entry/buff-type/applicable.lua +13 -37
  128. package/engine/object-data/entry/buff-type/blank.d.ts +0 -1
  129. package/engine/object-data/entry/buff-type.d.ts +1 -2
  130. package/engine/object-data/entry/buff-type.lua +2 -2
  131. package/engine/object-data/entry/destructible-type.d.ts +1 -2
  132. package/engine/object-data/entry/item-type/blank.d.ts +0 -1
  133. package/engine/object-data/entry/item-type.d.ts +15 -2
  134. package/engine/object-data/entry/item-type.lua +93 -2
  135. package/engine/object-data/entry/lightning-type.d.ts +1 -2
  136. package/engine/object-data/entry/sound-preset.d.ts +33 -0
  137. package/engine/object-data/entry/sound-preset.lua +140 -0
  138. package/engine/object-data/entry/unit-type.d.ts +45 -3
  139. package/engine/object-data/entry/unit-type.lua +394 -57
  140. package/engine/object-data/entry/upgrade/blank.d.ts +0 -1
  141. package/engine/object-data/entry/upgrade.d.ts +1 -2
  142. package/engine/object-data/entry/upgrade.lua +4 -4
  143. package/engine/object-data/entry.d.ts +18 -17
  144. package/engine/object-data/entry.lua +60 -32
  145. package/engine/object-data/utility/object-data-entry-id-generator.lua +7 -0
  146. package/engine/object-field/ability.d.ts +26 -3
  147. package/engine/object-field/ability.lua +54 -1
  148. package/engine/object-field.d.ts +2 -3
  149. package/engine/object-field.lua +4 -0
  150. package/engine/random.d.ts +1 -0
  151. package/engine/random.lua +9 -0
  152. package/engine/standard/entries/sound-preset.d.ts +10 -0
  153. package/engine/standard/entries/sound-preset.lua +10 -0
  154. package/engine/standard/entries/unit-type.d.ts +39 -1
  155. package/engine/standard/entries/unit-type.lua +39 -1
  156. package/engine/standard/fields/ability.d.ts +3 -1
  157. package/engine/standard/fields/ability.lua +3 -1
  158. package/engine/unit.d.ts +3 -0
  159. package/engine/unit.lua +12 -2
  160. package/event.d.ts +2 -3
  161. package/event.lua +9 -5
  162. package/index.d.ts +1 -0
  163. package/index.lua +1 -0
  164. package/lualib_bundle.lua +146 -42
  165. package/math/vec2.d.ts +2 -9
  166. package/math.d.ts +0 -2
  167. package/net/socket.d.ts +7 -1
  168. package/net/socket.lua +45 -4
  169. package/network.d.ts +1 -0
  170. package/network.lua +3 -2
  171. package/objutil/ability.d.ts +0 -1
  172. package/objutil/buff.d.ts +0 -1
  173. package/objutil/buff.lua +1 -1
  174. package/objutil/object.d.ts +0 -1
  175. package/objutil/unit.d.ts +0 -1
  176. package/objutil/unit.lua +8 -0
  177. package/package.json +13 -14
  178. package/patch-lua.d.ts +0 -0
  179. package/patch-lua.lua +10 -0
  180. package/property.d.ts +55 -0
  181. package/property.lua +374 -0
  182. package/string.d.ts +30 -0
  183. package/string.lua +14 -0
  184. package/util/stream.d.ts +0 -1
  185. package/utility/arrays.d.ts +11 -5
  186. package/utility/arrays.lua +34 -3
  187. package/utility/bit-set.d.ts +0 -2
  188. package/utility/lazy.d.ts +2 -0
  189. package/utility/lazy.lua +14 -0
  190. package/utility/linked-set.d.ts +11 -3
  191. package/utility/linked-set.lua +5 -2
  192. package/utility/lua-maps.d.ts +1 -2
  193. package/utility/lua-sets.d.ts +1 -2
  194. package/utility/reflection.lua +11 -7
  195. package/utility/types.d.ts +1 -0
  196. package/core/mapbounds.d.ts +0 -8
  197. package/core/mapbounds.lua +0 -12
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.EnsnareAbilityType = __TS__Class()
9
+ local EnsnareAbilityType = ____exports.EnsnareAbilityType
10
+ EnsnareAbilityType.name = "EnsnareAbilityType"
11
+ __TS__ClassExtends(EnsnareAbilityType, AbilityType)
12
+ EnsnareAbilityType.BASE_ID = fourCC("Aens")
13
+ __TS__SetDescriptor(
14
+ EnsnareAbilityType.prototype,
15
+ "airUnitLoweringDuration",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ens1")
19
+ end,
20
+ set = function(self, airUnitLoweringDuration)
21
+ self:setNumberLevelField("Ens1", airUnitLoweringDuration)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ EnsnareAbilityType.prototype,
28
+ "airUnitHeight",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ens2")
32
+ end,
33
+ set = function(self, airUnitHeight)
34
+ self:setNumberLevelField("Ens2", airUnitHeight)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ EnsnareAbilityType.prototype,
41
+ "meleeAttackRange",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ens3")
45
+ end,
46
+ set = function(self, meleeAttackRange)
47
+ self:setNumberLevelField("Ens3", meleeAttackRange)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
15
15
  "summonedUnitTypeId",
16
16
  {
17
17
  get = function(self)
18
- return self:getObjectDataEntryIdLevelField("Osf1")
18
+ return self:getObjectDataEntryNumericIdLevelField("Osf1")
19
19
  end,
20
20
  set = function(self, summonedUnitTypeId)
21
- self:setObjectDataEntryIdLevelField("Osf1", summonedUnitTypeId)
21
+ self:setObjectDataEntryNumericIdLevelField("Osf1", summonedUnitTypeId)
22
22
  end
23
23
  },
24
24
  true
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class MineAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get activationDelay(): number[];
7
+ set activationDelay(activationDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get invisibilityDelay(): number[];
9
+ set invisibilityDelay(invisibilityDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.MineAbilityType = __TS__Class()
9
+ local MineAbilityType = ____exports.MineAbilityType
10
+ MineAbilityType.name = "MineAbilityType"
11
+ __TS__ClassExtends(MineAbilityType, AbilityType)
12
+ MineAbilityType.BASE_ID = fourCC("Amin")
13
+ __TS__SetDescriptor(
14
+ MineAbilityType.prototype,
15
+ "activationDelay",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Min1")
19
+ end,
20
+ set = function(self, activationDelay)
21
+ self:setNumberLevelField("Min1", activationDelay)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ MineAbilityType.prototype,
28
+ "invisibilityDelay",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Min2")
32
+ end,
33
+ set = function(self, invisibilityDelay)
34
+ self:setNumberLevelField("Min2", invisibilityDelay)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class PhaseShiftAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get movementSpeedDecreaseFactor(): number[];
7
+ set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get attackSpeedDecreaseFactor(): number[];
9
+ set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.PhaseShiftAbilityType = __TS__Class()
9
+ local PhaseShiftAbilityType = ____exports.PhaseShiftAbilityType
10
+ PhaseShiftAbilityType.name = "PhaseShiftAbilityType"
11
+ __TS__ClassExtends(PhaseShiftAbilityType, AbilityType)
12
+ PhaseShiftAbilityType.BASE_ID = fourCC("Apsh")
13
+ __TS__SetDescriptor(
14
+ PhaseShiftAbilityType.prototype,
15
+ "movementSpeedDecreaseFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Hbn1")
19
+ end,
20
+ set = function(self, movementSpeedDecreaseFactor)
21
+ self:setNumberLevelField("Hbn1", movementSpeedDecreaseFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ PhaseShiftAbilityType.prototype,
28
+ "attackSpeedDecreaseFactor",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Hbn2")
32
+ end,
33
+ set = function(self, attackSpeedDecreaseFactor)
34
+ self:setNumberLevelField("Hbn2", attackSpeedDecreaseFactor)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
15
15
  "normalFormUnitTypeId",
16
16
  {
17
17
  get = function(self)
18
- return self:getObjectDataEntryIdLevelField("Eme1")
18
+ return self:getObjectDataEntryNumericIdLevelField("Eme1")
19
19
  end,
20
20
  set = function(self, normalFormUnitTypeId)
21
- self:setObjectDataEntryIdLevelField("Eme1", normalFormUnitTypeId)
21
+ self:setObjectDataEntryNumericIdLevelField("Eme1", normalFormUnitTypeId)
22
22
  end
23
23
  },
24
24
  true
@@ -119,10 +119,10 @@ __TS__SetDescriptor(
119
119
  "alternateFormUnitTypeId",
120
120
  {
121
121
  get = function(self)
122
- return self:getObjectDataEntryIdLevelField("Emeu")
122
+ return self:getObjectDataEntryNumericIdLevelField("Emeu")
123
123
  end,
124
124
  set = function(self, alternateFormUnitTypeId)
125
- self:setObjectDataEntryIdLevelField("Emeu", alternateFormUnitTypeId)
125
+ self:setObjectDataEntryNumericIdLevelField("Emeu", alternateFormUnitTypeId)
126
126
  end
127
127
  },
128
128
  true
@@ -0,0 +1,17 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ import { UnitTypeId } from "../unit-type";
5
+ export declare class RaiseDeadAbilityType extends AbilityType {
6
+ static readonly BASE_ID: AbilityTypeId;
7
+ get firstSummonedUnitCount(): number[];
8
+ set firstSummonedUnitCount(firstSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ get secondSummonedUnitCount(): number[];
10
+ set secondSummonedUnitCount(secondSummonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
11
+ get firstSummonedUnitTypeId(): UnitTypeId[];
12
+ set firstSummonedUnitTypeId(firstSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
13
+ get secondSummonedUnitTypeId(): UnitTypeId[];
14
+ set secondSummonedUnitTypeId(secondSummonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
15
+ get limitCheckUnitTypeId(): UnitTypeId[];
16
+ set limitCheckUnitTypeId(limitCheckUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
17
+ }
@@ -0,0 +1,78 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.RaiseDeadAbilityType = __TS__Class()
9
+ local RaiseDeadAbilityType = ____exports.RaiseDeadAbilityType
10
+ RaiseDeadAbilityType.name = "RaiseDeadAbilityType"
11
+ __TS__ClassExtends(RaiseDeadAbilityType, AbilityType)
12
+ RaiseDeadAbilityType.BASE_ID = fourCC("Arai")
13
+ __TS__SetDescriptor(
14
+ RaiseDeadAbilityType.prototype,
15
+ "firstSummonedUnitCount",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Rai1")
19
+ end,
20
+ set = function(self, firstSummonedUnitCount)
21
+ self:setNumberLevelField("Rai1", firstSummonedUnitCount)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ RaiseDeadAbilityType.prototype,
28
+ "secondSummonedUnitCount",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Rai2")
32
+ end,
33
+ set = function(self, secondSummonedUnitCount)
34
+ self:setNumberLevelField("Rai2", secondSummonedUnitCount)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ RaiseDeadAbilityType.prototype,
41
+ "firstSummonedUnitTypeId",
42
+ {
43
+ get = function(self)
44
+ return self:getObjectDataEntryNumericIdLevelField("Rai3")
45
+ end,
46
+ set = function(self, firstSummonedUnitTypeId)
47
+ self:setObjectDataEntryNumericIdLevelField("Rai3", firstSummonedUnitTypeId)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ RaiseDeadAbilityType.prototype,
54
+ "secondSummonedUnitTypeId",
55
+ {
56
+ get = function(self)
57
+ return self:getObjectDataEntryNumericIdLevelField("Rai4")
58
+ end,
59
+ set = function(self, secondSummonedUnitTypeId)
60
+ self:setObjectDataEntryNumericIdLevelField("Rai4", secondSummonedUnitTypeId)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ RaiseDeadAbilityType.prototype,
67
+ "limitCheckUnitTypeId",
68
+ {
69
+ get = function(self)
70
+ return self:getObjectDataEntryNumericIdLevelField("Raiu")
71
+ end,
72
+ set = function(self, limitCheckUnitTypeId)
73
+ self:setObjectDataEntryNumericIdLevelField("Raiu", limitCheckUnitTypeId)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ return ____exports
@@ -7,4 +7,8 @@ export declare class ShockWaveAbilityType extends AbilityType {
7
7
  set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
8
8
  get maximumTotalDamage(): number[];
9
9
  set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get distance(): number[];
11
+ set distance(distance: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get finalAreaOfEffect(): number[];
13
+ set finalAreaOfEffect(finalAreaOfEffect: ObjectDataEntryLevelFieldValueSupplier<number>);
10
14
  }
@@ -36,4 +36,30 @@ __TS__SetDescriptor(
36
36
  },
37
37
  true
38
38
  )
39
+ __TS__SetDescriptor(
40
+ ShockWaveAbilityType.prototype,
41
+ "distance",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Osh3")
45
+ end,
46
+ set = function(self, distance)
47
+ self:setNumberLevelField("Osh3", distance)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ ShockWaveAbilityType.prototype,
54
+ "finalAreaOfEffect",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Osh4")
58
+ end,
59
+ set = function(self, finalAreaOfEffect)
60
+ self:setNumberLevelField("Osh4", finalAreaOfEffect)
61
+ end
62
+ },
63
+ true
64
+ )
39
65
  return ____exports
@@ -7,8 +7,8 @@ export declare class SpiritTouchAbilityType extends AbilityType {
7
7
  set manaGain(manaGain: ObjectDataEntryLevelFieldValueSupplier<number>);
8
8
  get manaRequirement(): number[];
9
9
  set manaRequirement(manaRequirement: ObjectDataEntryLevelFieldValueSupplier<number>);
10
- get maximumTargetCount(): number[];
11
- set maximumTargetCount(maximumTargetCount: ObjectDataEntryLevelFieldValueSupplier<number>);
12
10
  get maximumManaCostFactor(): number[];
13
11
  set maximumManaCostFactor(maximumManaCostFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get maximumTargetCount(): number[];
13
+ set maximumTargetCount(maximumTargetCount: ObjectDataEntryLevelFieldValueSupplier<number>);
14
14
  }
@@ -38,26 +38,26 @@ __TS__SetDescriptor(
38
38
  )
39
39
  __TS__SetDescriptor(
40
40
  SpiritTouchAbilityType.prototype,
41
- "maximumTargetCount",
41
+ "maximumManaCostFactor",
42
42
  {
43
43
  get = function(self)
44
44
  return self:getNumberLevelField("Rpb5")
45
45
  end,
46
- set = function(self, maximumTargetCount)
47
- self:setNumberLevelField("Rpb5", maximumTargetCount)
46
+ set = function(self, maximumManaCostFactor)
47
+ self:setNumberLevelField("Rpb5", maximumManaCostFactor)
48
48
  end
49
49
  },
50
50
  true
51
51
  )
52
52
  __TS__SetDescriptor(
53
53
  SpiritTouchAbilityType.prototype,
54
- "maximumManaCostFactor",
54
+ "maximumTargetCount",
55
55
  {
56
56
  get = function(self)
57
57
  return self:getNumberLevelField("Rpb6")
58
58
  end,
59
- set = function(self, maximumManaCostFactor)
60
- self:setNumberLevelField("Rpb6", maximumManaCostFactor)
59
+ set = function(self, maximumTargetCount)
60
+ self:setNumberLevelField("Rpb6", maximumTargetCount)
61
61
  end
62
62
  },
63
63
  true
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
15
15
  "summonedUnitTypeId",
16
16
  {
17
17
  get = function(self)
18
- return self:getObjectDataEntryIdLevelField("Hwe1")
18
+ return self:getObjectDataEntryNumericIdLevelField("Hwe1")
19
19
  end,
20
20
  set = function(self, summonedUnitTypeId)
21
- self:setObjectDataEntryIdLevelField("Hwe1", summonedUnitTypeId)
21
+ self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
22
22
  end
23
23
  },
24
24
  true
@@ -15,10 +15,10 @@ __TS__SetDescriptor(
15
15
  "summonedUnitTypeId",
16
16
  {
17
17
  get = function(self)
18
- return self:getObjectDataEntryIdLevelField("Hwe1")
18
+ return self:getObjectDataEntryNumericIdLevelField("Hwe1")
19
19
  end,
20
20
  set = function(self, summonedUnitTypeId)
21
- self:setObjectDataEntryIdLevelField("Hwe1", summonedUnitTypeId)
21
+ self:setObjectDataEntryNumericIdLevelField("Hwe1", summonedUnitTypeId)
22
22
  end
23
23
  },
24
24
  true
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class WebAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get airUnitLoweringDuration(): number[];
7
+ set airUnitLoweringDuration(airUnitLoweringDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get airUnitHeight(): number[];
9
+ set airUnitHeight(airUnitHeight: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get meleeAttackRange(): number[];
11
+ set meleeAttackRange(meleeAttackRange: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ }
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.WebAbilityType = __TS__Class()
9
+ local WebAbilityType = ____exports.WebAbilityType
10
+ WebAbilityType.name = "WebAbilityType"
11
+ __TS__ClassExtends(WebAbilityType, AbilityType)
12
+ WebAbilityType.BASE_ID = fourCC("Aweb")
13
+ __TS__SetDescriptor(
14
+ WebAbilityType.prototype,
15
+ "airUnitLoweringDuration",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ens1")
19
+ end,
20
+ set = function(self, airUnitLoweringDuration)
21
+ self:setNumberLevelField("Ens1", airUnitLoweringDuration)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ WebAbilityType.prototype,
28
+ "airUnitHeight",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ens2")
32
+ end,
33
+ set = function(self, airUnitHeight)
34
+ self:setNumberLevelField("Ens2", airUnitHeight)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ WebAbilityType.prototype,
41
+ "meleeAttackRange",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ens3")
45
+ end,
46
+ set = function(self, meleeAttackRange)
47
+ self:setNumberLevelField("Ens3", meleeAttackRange)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -1,18 +1,17 @@
1
- /// <reference types="warpack-types/warpack" />
2
1
  /** @noSelfInFile */
3
2
  import "../../internal/unit/ability";
4
3
  import { TupleOf } from "../../../utility/types";
5
4
  import { AnimationName } from "../auxiliary/animation-name";
6
5
  import { AnimationQualifier } from "../auxiliary/animation-qualifier";
7
- import { AttachmentPreset, AttachmentPresetInput } from "../auxiliary/attachment-preset";
6
+ import { AttachmentPresetInput, EffectPresetWithParameters, EffectPresetWithParametersInput } from "../auxiliary/attachment-preset";
8
7
  import { CombatClassifications } from "../auxiliary/combat-classification";
9
8
  import { Race } from "../auxiliary/race";
10
- import { SoundPresetName } from "../auxiliary/sound-preset-name";
11
9
  import { TechTreeDependency, TechTreeDependencyInput } from "../auxiliary/tech-tree-dependency";
12
10
  import { ObjectDataEntry, ObjectDataEntryId, ObjectDataEntryLevelFieldValueSupplier } from "../entry";
13
11
  import { BuffTypeId } from "./buff-type";
14
12
  import { LightningTypeId } from "./lightning-type";
15
- export type AbilityTypeId = ObjectDataEntryId & {
13
+ import { SoundPresetId } from "./sound-preset";
14
+ export type AbilityTypeId = ObjectDataEntryId & number & {
16
15
  readonly __abilityTypeId: unique symbol;
17
16
  };
18
17
  export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId> {
@@ -28,11 +27,11 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
28
27
  set buttonPositionX(buttonPositionX: number);
29
28
  get buttonPositionY(): number;
30
29
  set buttonPositionY(buttonPositionY: number);
31
- get casterCastingEffectPresets(): AttachmentPreset[];
32
- set casterCastingEffectPresets(casterCastingEffectPresets: AttachmentPresetInput[]);
33
- get casterChannelingEffectPresets(): AttachmentPreset[];
34
- set casterChannelingEffectPresets(casterChannelingEffectPresets: AttachmentPresetInput[]);
35
- get casterAttachmentPresets(): TupleOf<AttachmentPreset, 0 | 1 | 2>;
30
+ get casterCastingEffectPresets(): EffectPresetWithParameters[];
31
+ set casterCastingEffectPresets(casterCastingEffectPresets: EffectPresetWithParametersInput[]);
32
+ get casterChannelingEffectPresets(): EffectPresetWithParameters[];
33
+ set casterChannelingEffectPresets(casterChannelingEffectPresets: EffectPresetWithParametersInput[]);
34
+ get casterAttachmentPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2>;
36
35
  set casterAttachmentPresets(casterAttachmentPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2>);
37
36
  get effectModelPaths(): string[];
38
37
  set effectModelPaths(effectModelPaths: string[]);
@@ -64,15 +63,15 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
64
63
  set missileMovementArc(missileMovementArc: number);
65
64
  get missileMovementSpeed(): number;
66
65
  set missileMovementSpeed(missileMovementSpeed: number);
67
- get specialAttachmentPreset(): AttachmentPreset | undefined;
66
+ get specialAttachmentPreset(): EffectPresetWithParameters | undefined;
68
67
  set specialAttachmentPreset(specialAttachmentPreset: AttachmentPresetInput | undefined);
69
- get targetCastingEffectPresets(): AttachmentPreset[];
68
+ get targetCastingEffectPresets(): EffectPresetWithParameters[];
70
69
  set targetCastingEffectPresets(targetCastingEffectPresets: AttachmentPresetInput[]);
71
- get targetEffectPresets(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
70
+ get targetEffectPresets(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
72
71
  set targetEffectPresets(targetEffectPresets: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
73
- get targetEffectPresetsSD(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
72
+ get targetEffectPresetsSD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
74
73
  set targetEffectPresetsSD(targetEffectPresetsSD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
75
- get targetEffectPresetsHD(): TupleOf<AttachmentPreset, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
74
+ get targetEffectPresetsHD(): TupleOf<EffectPresetWithParameters, 0 | 1 | 2 | 3 | 4 | 5 | 6>;
76
75
  set targetEffectPresetsHD(targetEffectPresetsHD: TupleOf<AttachmentPresetInput, 0 | 1 | 2 | 3 | 4 | 5 | 6>);
77
76
  get turnOffButtonPositionX(): number;
78
77
  set turnOffButtonPositionX(buttonPositionX: number);
@@ -112,10 +111,12 @@ export declare abstract class AbilityType extends ObjectDataEntry<AbilityTypeId>
112
111
  set turnOffTooltipText(turnOffTooltipText: ObjectDataEntryLevelFieldValueSupplier<string>);
113
112
  get turnOffTooltipExtendedText(): string[];
114
113
  set turnOffTooltipExtendedText(turnOffTooltipExtendedText: ObjectDataEntryLevelFieldValueSupplier<string>);
115
- get soundPresetName(): SoundPresetName;
116
- set soundPresetName(soundPresetName: SoundPresetName);
117
- get loopingSoundPresetName(): SoundPresetName;
118
- set loopingSoundPresetName(loopingSoundPresetName: SoundPresetName);
114
+ get casterEffectSoundPresetId(): SoundPresetId | undefined;
115
+ set casterEffectSoundPresetId(casterEffectSoundPresetId: SoundPresetId | undefined);
116
+ get casterEffectLoopingSoundPresetId(): SoundPresetId;
117
+ set casterEffectLoopingSoundPresetId(casterEffectLoopingSoundPresetId: SoundPresetId);
118
+ get targetEffectSoundPresetId(): SoundPresetId | undefined;
119
+ set targetEffectSoundPresetId(targetEffectSoundPresetId: SoundPresetId | undefined);
119
120
  get allowedTargetCombatClassifications(): CombatClassifications[];
120
121
  set allowedTargetCombatClassifications(allowedTargetCombatClassifications: ObjectDataEntryLevelFieldValueSupplier<CombatClassifications>);
121
122
  get areaOfEffect(): number[];